Add support for multi game XCIs (#5638)

* Add default values to ApplicationData directly

* Refactor application loading

It should now be possible to load multi game XCIs.
Included updates won't be detected for now.
Opening a game from the command line currently only opens the first one.

* Only include program NCAs where at least one tuple item is not null

* Get application data by title id and add programIndex check back

* Refactor application loading again and remove duplicate code

* Actually use patch ncas for updates

* Fix number of applications found with multi game xcis

* Don't load bundled updates from multi game xcis

* Change ApplicationData.TitleId type to ulong & Add TitleIdString property

* Use cnmt files and ContentCollection to load programs

* Ava: Add updates and DLCs from gamecarts

* Get the cnmt file from its NCA

* Ava: Identify bundled updates in updater window

* Fix the (hopefully) last few bugs

* Add idOffset parameter to GetNcaByType

* Handle missing file for dlc.json

* Ava: Shorten error message for invalid files

* Gtk: Add additional string for bundled updates in TitleUpdateWindow

* Hopefully fix DLC issues

* Apply formatting

* Finally fix DLC issues

* Adjust property names and fileSize field

* Read the correct update file

* Fix wrong casing for application id strings

* Rename TitleId to ApplicationId

* Address review comments

* Fix formatting issues

* Apply suggestions from code review

Co-authored-by: gdkchan <gab.dark.100@gmail.com>

* Gracefully fail when loading pfs for update and dlc window

* Fix applications with multiple programs

* Fix DLCWindow crash on GTK

* Fix some GUI issues

* Remove IsXci again

---------

Co-authored-by: gdkchan <gab.dark.100@gmail.com>
This commit is contained in:
TSRBerry
2023-11-11 21:56:57 +01:00
committed by GitHub
parent 55557525b1
commit 5c3cfb84c0
33 changed files with 1168 additions and 816 deletions

View File

@@ -7,15 +7,15 @@ using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.Models;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.HLE.FileSystem;
using Ryujinx.Ui.App.Common;
using Ryujinx.Ui.Common.Helper;
using System.Threading.Tasks;
using Button = Avalonia.Controls.Button;
namespace Ryujinx.Ava.UI.Windows
{
public partial class TitleUpdateWindow : UserControl
{
public TitleUpdateViewModel ViewModel;
public readonly TitleUpdateViewModel ViewModel;
public TitleUpdateWindow()
{
@@ -24,22 +24,22 @@ namespace Ryujinx.Ava.UI.Windows
InitializeComponent();
}
public TitleUpdateWindow(VirtualFileSystem virtualFileSystem, ulong titleId)
public TitleUpdateWindow(VirtualFileSystem virtualFileSystem, ApplicationData applicationData)
{
DataContext = ViewModel = new TitleUpdateViewModel(virtualFileSystem, titleId);
DataContext = ViewModel = new TitleUpdateViewModel(virtualFileSystem, applicationData);
InitializeComponent();
}
public static async Task Show(VirtualFileSystem virtualFileSystem, ulong titleId, string titleName)
public static async Task Show(VirtualFileSystem virtualFileSystem, ApplicationData applicationData)
{
ContentDialog contentDialog = new()
{
PrimaryButtonText = "",
SecondaryButtonText = "",
CloseButtonText = "",
Content = new TitleUpdateWindow(virtualFileSystem, titleId),
Title = LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.GameUpdateWindowHeading, titleName, titleId.ToString("X16")),
Content = new TitleUpdateWindow(virtualFileSystem, applicationData),
Title = LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.GameUpdateWindowHeading, applicationData.Name, applicationData.IdString),
};
Style bottomBorder = new(x => x.OfType<Grid>().Name("DialogSpace").Child().OfType<Border>());