Fix vote and shuffle shader instructions on AMD GPUs (#5540)
* Move shuffle handling out of the backend to a transform pass * Handle subgroup sizes higher than 32 * Stop using the subgroup size control extension * Make GenerateShuffleFunction static * Shader cache version bump
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@@ -307,6 +307,9 @@ namespace Ryujinx.Graphics.Shader.Decoders
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case InstName.Sts:
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context.SetUsedFeature(FeatureFlags.SharedMemory);
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break;
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case InstName.Shfl:
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context.SetUsedFeature(FeatureFlags.Shuffle);
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break;
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}
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block.OpCodes.Add(op);
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