Allow more than one process, free resources on process dispose, implement SvcExitThread
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@@ -8,6 +8,7 @@ namespace Ryujinx.Core.OsHle
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class ServiceCtx
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{
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public Switch Ns { get; private set; }
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public Process Process { get; private set; }
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public AMemory Memory { get; private set; }
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public HSession Session { get; private set; }
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public IpcMessage Request { get; private set; }
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@@ -17,6 +18,7 @@ namespace Ryujinx.Core.OsHle
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public ServiceCtx(
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Switch Ns,
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Process Process,
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AMemory Memory,
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HSession Session,
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IpcMessage Request,
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@@ -25,6 +27,7 @@ namespace Ryujinx.Core.OsHle
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BinaryWriter ResponseData)
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{
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this.Ns = Ns;
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this.Process = Process;
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this.Memory = Memory;
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this.Session = Session;
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this.Request = Request;
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