MemoryManagement: Change return types for Commit/Decommit to void (#5325)
* Replace return type with void for Commit/Decommit * Small cleanup
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@@ -36,15 +36,15 @@ namespace Ryujinx.Memory
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}
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}
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public static bool Commit(IntPtr address, ulong size, bool forJit)
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public static void Commit(IntPtr address, ulong size, bool forJit)
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{
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if (OperatingSystem.IsWindows())
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{
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return MemoryManagementWindows.Commit(address, (IntPtr)size);
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MemoryManagementWindows.Commit(address, (IntPtr)size);
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}
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else if (OperatingSystem.IsLinux() || OperatingSystem.IsMacOS())
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{
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return MemoryManagementUnix.Commit(address, size, forJit);
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MemoryManagementUnix.Commit(address, size, forJit);
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}
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else
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{
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@@ -52,15 +52,15 @@ namespace Ryujinx.Memory
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}
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}
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public static bool Decommit(IntPtr address, ulong size)
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public static void Decommit(IntPtr address, ulong size)
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{
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if (OperatingSystem.IsWindows())
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{
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return MemoryManagementWindows.Decommit(address, (IntPtr)size);
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MemoryManagementWindows.Decommit(address, (IntPtr)size);
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}
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else if (OperatingSystem.IsLinux() || OperatingSystem.IsMacOS())
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{
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return MemoryManagementUnix.Decommit(address, size);
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MemoryManagementUnix.Decommit(address, size);
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}
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else
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{
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