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4a6724622ee32397642fa9221e494c8fb6fbf126
ryujinx-mirror/src/Ryujinx.Graphics.Gpu/Engine
History
gdkchan 4a6724622e Force CPU copy for non-identity DMA remap (#6293)
2024-02-10 15:38:58 -03:00
..
Compute
editorconfig: Set default encoding to UTF-8 (#5793)
2023-12-04 14:17:13 +01:00
Dma
Force CPU copy for non-identity DMA remap (#6293)
2024-02-10 15:38:58 -03:00
GPFifo
editorconfig: Set default encoding to UTF-8 (#5793)
2023-12-04 14:17:13 +01:00
InlineToMemory
editorconfig: Set default encoding to UTF-8 (#5793)
2023-12-04 14:17:13 +01:00
MME
Implement support for multi-range buffers using Vulkan sparse mappings (#5427)
2023-12-04 20:30:19 +01:00
Threed
Clamp vertex buffer size to mapped size if too high (#6272)
2024-02-08 18:27:12 +01:00
Twod
editorconfig: Set default encoding to UTF-8 (#5793)
2023-12-04 14:17:13 +01:00
Types
Implement BGR10A2 render target format (#6273)
2024-02-08 19:52:38 +01:00
ConditionalRenderEnabled.cs
editorconfig: Set default encoding to UTF-8 (#5793)
2023-12-04 14:17:13 +01:00
DeviceStateWithShadow.cs
GPU: Add HLE macros for popular NVN macros (#5761)
2023-10-06 19:55:07 -03:00
MmeShadowScratch.cs
editorconfig: Set default encoding to UTF-8 (#5793)
2023-12-04 14:17:13 +01:00
SetMmeShadowRamControlMode.cs
GPU: Add HLE macros for popular NVN macros (#5761)
2023-10-06 19:55:07 -03:00
ShaderTexture.cs
editorconfig: Set default encoding to UTF-8 (#5793)
2023-12-04 14:17:13 +01:00
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