Logo
Explore Help
Register Sign In
mchapman/ryujinx-mirror
1
0
Fork 0
You've already forked ryujinx-mirror
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
dcce4070719a3798bb96d3aa02b9ba02a7fecc16
ryujinx-mirror/Ryujinx.Graphics.Shader/CodeGen/Glsl
History
gdkchan 98d0240ce6 Support shader F32 to Bool reinterpretation (#1969)
2021-01-27 09:19:30 +01:00
..
HelperFunctions
Add support for shader atomic min/max (S32) (#1948)
2021-01-26 17:38:33 +11:00
Instructions
Fix regression on shader atomic SSBO operations (#1967)
2021-01-27 11:26:23 +11:00
CodeGenContext.cs
Simplify logic for bindless texture handling (#1667)
2020-11-09 19:35:04 -03:00
Declarations.cs
Add support for shader atomic min/max (S32) (#1948)
2021-01-26 17:38:33 +11:00
DefaultNames.cs
Implement CAL and RET shader instructions (#1618)
2020-10-25 17:00:44 -03:00
GlslGenerator.cs
Implement CAL and RET shader instructions (#1618)
2020-10-25 17:00:44 -03:00
GlslProgram.cs
Initial support for image stores, support texture sample on compute
2020-01-09 02:13:00 +01:00
NumberFormatter.cs
Support single precision contants for double precision operations (#1673)
2020-11-06 18:54:13 +01:00
OperandManager.cs
Simplify logic for bindless texture handling (#1667)
2020-11-09 19:35:04 -03:00
TypeConversion.cs
Support shader F32 to Bool reinterpretation (#1969)
2021-01-27 09:19:30 +01:00
Varying.cs
Initial transform feedback support (#1370)
2020-07-15 13:01:10 +10:00
Powered by Gitea Version: 1.24.6 Page: 81ms Template: 2ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API