zlib 1.2.2.1

This commit is contained in:
Mark Adler
2011-09-09 23:24:24 -07:00
parent 79fbcdc939
commit 9811b53dd9
36 changed files with 1334 additions and 429 deletions

View File

@@ -10,18 +10,21 @@ please consider submitting the project to the contrib directory.
Requirements
============
- The project must build zlib using exclusively the source files from
the official zlib distribution.
- The project must build zlib using the source files from the official
zlib source distribution, exclusively.
- If there are "official" makefiles in the zlib distribution, the builds
given by the makefiles must be compatible with the builds given by the
project. These builds are called "official" builds.
- If the project produces redistributable builds (e.g. shared objects
or DLL files), these builds must be compatible to those produced by
makefiles, if such makefiles exist in the zlib distribution.
In particular, if the project produces a DLL build for the Win32
platform, this build must comply to the officially-ammended Win32 DLL
Application Binary Interface (ABI), described in win32/DLL_FAQ.txt.
- It is possible to add non-official pieces of code to the project,
if the resulting build remains compatible with an official build.
For example, it is possible to add an "ASM build" target besides
the regular target, by including ASM source files from the contrib
directory.
- The project may provide additional build targets, which depend on
3rd-party (unofficially-supported) software, present in the contrib
directory. For example, it is possible to provide an "ASM build",
besides the officially-supported build, and have ASM source files
among its dependencies.
- If there are significant differences between the project files created
by different versions of an IDE (e.g. Visual C++ 6.0 vs. 7.0), the name

View File

@@ -5,23 +5,6 @@ Copyright (C) 2004 Cosmin Truta.
For conditions of distribution and use, see copyright notice in zlib.h.
To use:
1) On the main menu, select "File | Open Workspace".
Open "zlib.dsw".
2) Select "Build | Set Active Configuration".
Choose the configuration you wish to build.
3) Select "Build | Clean".
4) Select "Build | Build ... (F7)". Ignore warning messages about
not being able to find certain include files (e.g. alloc.h).
5) If you built one of the sample programs (example or minigzip),
select "Build | Execute ... (Ctrl+F5)".
This project builds the zlib binaries as follows:
* Win32_DLL_Release\zlib1.dll DLL build
@@ -36,3 +19,55 @@ This project builds the zlib binaries as follows:
For more information regarding the DLL builds, please see the DLL FAQ
in ..\..\win32\DLL_FAQ.txt.
To build and test:
1) On the main menu, select "File | Open Workspace".
Open "zlib.dsw".
2) Select "Build | Set Active Configuration".
Choose the configuration you wish to build.
3) Select "Build | Clean".
4) Select "Build | Build ... (F7)". Ignore warning messages about
not being able to find certain include files (e.g. alloc.h).
5) If you built one of the sample programs (example or minigzip),
select "Build | Execute ... (Ctrl+F5)".
To use:
1) Select "Project | Settings (Alt+F7)".
Make note of the configuration names used in your project.
Usually, these names are "Win32 Release" and "Win32 Debug".
2) In the Workspace window, select the "FileView" tab.
Right-click on the root item "Workspace '...'".
Select "Insert Project into Workspace".
Switch on the checkbox "Dependency of:", and select the name
of your project. Open "zlib.dsp".
3) Select "Build | Configurations".
For each configuration of your project:
3.1) Choose the zlib configuration you wish to use.
3.2) Click on "Add".
3.3) Set the new zlib configuration name to the name used by
the configuration from the current iteration.
4) Select "Build | Set Active Configuration".
Choose the configuration you wish to build.
5) Select "Build | Build ... (F7)".
6) If you built an executable program, select
"Build | Execute ... (Ctrl+F5)".
Note:
To build the ASM-enabled code, you need Microsoft Assembler
(ML.EXE). You can get it by downloading and installing the
latest Processor Pack for Visual C++ 6.0.

View File

@@ -47,7 +47,7 @@ RSC=rc.exe
# PROP Intermediate_Dir "Win32_DLL_Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c
# ADD BASE CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c
# SUBTRACT BASE CPP /YX
# ADD CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c
# SUBTRACT CPP /YX
@@ -58,7 +58,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 zlib1.lib /nologo /subsystem:console /machine:I386 /libpath:"Win32_DLL_Release"
# ADD LINK32 /nologo /subsystem:console /machine:I386
!ELSEIF "$(CFG)" == "example - Win32 DLL Debug"
@@ -73,7 +73,7 @@ LINK32=link.exe
# PROP Intermediate_Dir "Win32_DLL_Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c
# ADD BASE CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c
# SUBTRACT BASE CPP /YX
# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c
# SUBTRACT CPP /YX
@@ -84,7 +84,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 zlib1d.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept /libpath:"Win32_DLL_Debug"
# ADD LINK32 /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
!ELSEIF "$(CFG)" == "example - Win32 DLL ASM Release"
@@ -99,7 +99,7 @@ LINK32=link.exe
# PROP Intermediate_Dir "Win32_DLL_ASM_Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c
# ADD BASE CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c
# SUBTRACT BASE CPP /YX
# ADD CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c
# SUBTRACT CPP /YX
@@ -110,7 +110,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 zlib1.lib /nologo /subsystem:console /machine:I386 /libpath:"Win32_DLL_ASM_Release"
# ADD LINK32 /nologo /subsystem:console /machine:I386
!ELSEIF "$(CFG)" == "example - Win32 DLL ASM Debug"
@@ -125,7 +125,7 @@ LINK32=link.exe
# PROP Intermediate_Dir "Win32_DLL_ASM_Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c
# ADD BASE CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c
# SUBTRACT BASE CPP /YX
# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c
# SUBTRACT CPP /YX
@@ -136,7 +136,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 zlib1d.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept /libpath:"Win32_DLL_ASM_Debug"
# ADD LINK32 /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
!ELSEIF "$(CFG)" == "example - Win32 LIB Release"
@@ -151,7 +151,7 @@ LINK32=link.exe
# PROP Intermediate_Dir "Win32_LIB_Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c
# ADD BASE CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c
# SUBTRACT BASE CPP /YX
# ADD CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c
# SUBTRACT CPP /YX
@@ -162,7 +162,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 zlib.lib /nologo /subsystem:console /machine:I386 /libpath:"Win32_LIB_Release"
# ADD LINK32 /nologo /subsystem:console /machine:I386
!ELSEIF "$(CFG)" == "example - Win32 LIB Debug"
@@ -177,7 +177,7 @@ LINK32=link.exe
# PROP Intermediate_Dir "Win32_LIB_Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c
# ADD BASE CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c
# SUBTRACT BASE CPP /YX
# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c
# SUBTRACT CPP /YX
@@ -188,7 +188,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 zlibd.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept /libpath:"Win32_LIB_Debug"
# ADD LINK32 /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
!ELSEIF "$(CFG)" == "example - Win32 LIB ASM Release"
@@ -203,7 +203,7 @@ LINK32=link.exe
# PROP Intermediate_Dir "Win32_LIB_ASM_Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c
# ADD BASE CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c
# SUBTRACT BASE CPP /YX
# ADD CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c
# SUBTRACT CPP /YX
@@ -214,7 +214,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 zlib.lib /nologo /subsystem:console /machine:I386 /libpath:"Win32_LIB_ASM_Release"
# ADD LINK32 /nologo /subsystem:console /machine:I386
!ELSEIF "$(CFG)" == "example - Win32 LIB ASM Debug"
@@ -229,7 +229,7 @@ LINK32=link.exe
# PROP Intermediate_Dir "Win32_LIB_ASM_Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c
# ADD BASE CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c
# SUBTRACT BASE CPP /YX
# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c
# SUBTRACT CPP /YX
@@ -240,7 +240,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 zlibd.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept /libpath:"Win32_LIB_ASM_Debug"
# ADD LINK32 /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
!ENDIF

View File

@@ -47,7 +47,7 @@ RSC=rc.exe
# PROP Intermediate_Dir "Win32_DLL_Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c
# ADD BASE CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c
# SUBTRACT BASE CPP /YX
# ADD CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c
# SUBTRACT CPP /YX
@@ -58,7 +58,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 zlib1.lib /nologo /subsystem:console /machine:I386 /libpath:"Win32_DLL_Release"
# ADD LINK32 /nologo /subsystem:console /machine:I386
!ELSEIF "$(CFG)" == "minigzip - Win32 DLL Debug"
@@ -73,7 +73,7 @@ LINK32=link.exe
# PROP Intermediate_Dir "Win32_DLL_Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c
# ADD BASE CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c
# SUBTRACT BASE CPP /YX
# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c
# SUBTRACT CPP /YX
@@ -84,7 +84,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 zlib1d.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept /libpath:"Win32_DLL_Debug"
# ADD LINK32 /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
!ELSEIF "$(CFG)" == "minigzip - Win32 DLL ASM Release"
@@ -99,7 +99,7 @@ LINK32=link.exe
# PROP Intermediate_Dir "Win32_DLL_ASM_Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c
# ADD BASE CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c
# SUBTRACT BASE CPP /YX
# ADD CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c
# SUBTRACT CPP /YX
@@ -110,7 +110,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 zlib1.lib /nologo /subsystem:console /machine:I386 /libpath:"Win32_DLL_ASM_Release"
# ADD LINK32 /nologo /subsystem:console /machine:I386
!ELSEIF "$(CFG)" == "minigzip - Win32 DLL ASM Debug"
@@ -125,7 +125,7 @@ LINK32=link.exe
# PROP Intermediate_Dir "Win32_DLL_ASM_Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c
# ADD BASE CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c
# SUBTRACT BASE CPP /YX
# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c
# SUBTRACT CPP /YX
@@ -136,7 +136,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 zlib1d.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept /libpath:"Win32_DLL_ASM_Debug"
# ADD LINK32 /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
!ELSEIF "$(CFG)" == "minigzip - Win32 LIB Release"
@@ -151,7 +151,7 @@ LINK32=link.exe
# PROP Intermediate_Dir "Win32_LIB_Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c
# ADD BASE CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c
# SUBTRACT BASE CPP /YX
# ADD CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c
# SUBTRACT CPP /YX
@@ -162,7 +162,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 zlib.lib /nologo /subsystem:console /machine:I386 /libpath:"Win32_LIB_Release"
# ADD LINK32 /nologo /subsystem:console /machine:I386
!ELSEIF "$(CFG)" == "minigzip - Win32 LIB Debug"
@@ -177,7 +177,7 @@ LINK32=link.exe
# PROP Intermediate_Dir "Win32_LIB_Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c
# ADD BASE CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c
# SUBTRACT BASE CPP /YX
# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c
# SUBTRACT CPP /YX
@@ -188,7 +188,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 zlibd.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept /libpath:"Win32_LIB_Debug"
# ADD LINK32 /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
!ELSEIF "$(CFG)" == "minigzip - Win32 LIB ASM Release"
@@ -203,7 +203,7 @@ LINK32=link.exe
# PROP Intermediate_Dir "Win32_LIB_ASM_Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c
# ADD BASE CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c
# SUBTRACT BASE CPP /YX
# ADD CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c
# SUBTRACT CPP /YX
@@ -214,7 +214,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 zlib.lib /nologo /subsystem:console /machine:I386 /libpath:"Win32_LIB_ASM_Release"
# ADD LINK32 /nologo /subsystem:console /machine:I386
!ELSEIF "$(CFG)" == "minigzip - Win32 LIB ASM Debug"
@@ -229,7 +229,7 @@ LINK32=link.exe
# PROP Intermediate_Dir "Win32_LIB_ASM_Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c
# ADD BASE CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c
# SUBTRACT BASE CPP /YX
# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c
# SUBTRACT CPP /YX
@@ -240,7 +240,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 zlibd.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept /libpath:"Win32_LIB_ASM_Debug"
# ADD LINK32 /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
!ENDIF

View File

@@ -435,7 +435,7 @@ InputPath=..\..\contrib\masmx86\gvmat32.asm
InputName=gvmat32
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
ml /nologo /c /Cx /coff /Zi /Fo"$(IntDir)\$(InputName).obj" "$(InputPath)"
ml.exe /nologo /c /coff /Cx /Fo"$(IntDir)\$(InputName).obj" "$(InputPath)"
# End Custom Build
@@ -447,7 +447,7 @@ InputPath=..\..\contrib\masmx86\gvmat32.asm
InputName=gvmat32
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
ml /nologo /c /Cx /coff /Zi /Fo"$(IntDir)\$(InputName).obj" "$(InputPath)"
ml.exe /nologo /c /coff /Cx /Zi /Fo"$(IntDir)\$(InputName).obj" "$(InputPath)"
# End Custom Build
@@ -467,7 +467,7 @@ InputPath=..\..\contrib\masmx86\gvmat32.asm
InputName=gvmat32
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
ml /nologo /c /Cx /coff /Zi /Fo"$(IntDir)\$(InputName).obj" "$(InputPath)"
ml.exe /nologo /c /coff /Cx /Fo"$(IntDir)\$(InputName).obj" "$(InputPath)"
# End Custom Build
@@ -479,7 +479,7 @@ InputPath=..\..\contrib\masmx86\gvmat32.asm
InputName=gvmat32
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
ml /nologo /c /Cx /coff /Zi /Fo"$(IntDir)\$(InputName).obj" "$(InputPath)"
ml.exe /nologo /c /coff /Cx /Zi /Fo"$(IntDir)\$(InputName).obj" "$(InputPath)"
# End Custom Build
@@ -549,7 +549,7 @@ InputPath=..\..\contrib\masmx86\inffas32.asm
InputName=inffas32
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
ml /nologo /c /Cx /coff /Zi /Fo"$(IntDir)\$(InputName).obj" "$(InputPath)"
ml.exe /nologo /c /coff /Cx /Fo"$(IntDir)\$(InputName).obj" "$(InputPath)"
# End Custom Build
@@ -561,7 +561,7 @@ InputPath=..\..\contrib\masmx86\inffas32.asm
InputName=inffas32
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
ml /nologo /c /Cx /coff /Zi /Fo"$(IntDir)\$(InputName).obj" "$(InputPath)"
ml.exe /nologo /c /coff /Cx /Zi /Fo"$(IntDir)\$(InputName).obj" "$(InputPath)"
# End Custom Build
@@ -581,7 +581,7 @@ InputPath=..\..\contrib\masmx86\inffas32.asm
InputName=inffas32
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
ml /nologo /c /Cx /coff /Zi /Fo"$(IntDir)\$(InputName).obj" "$(InputPath)"
ml.exe /nologo /c /coff /Cx /Fo"$(IntDir)\$(InputName).obj" "$(InputPath)"
# End Custom Build
@@ -593,7 +593,7 @@ InputPath=..\..\contrib\masmx86\inffas32.asm
InputName=inffas32
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
ml /nologo /c /Cx /coff /Zi /Fo"$(IntDir)\$(InputName).obj" "$(InputPath)"
ml.exe /nologo /c /coff /Cx /Zi /Fo"$(IntDir)\$(InputName).obj" "$(InputPath)"
# End Custom Build