Add deflateGetDictionary() function.
Per request, but its utility is likely to be very limited. See the comments in zlib.h.
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22
zlib.h
22
zlib.h
@@ -651,6 +651,28 @@ ZEXTERN int ZEXPORT deflateSetDictionary OF((z_streamp strm,
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not perform any compression: this will be done by deflate().
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*/
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ZEXTERN int ZEXPORT deflateGetDictionary OF((z_streamp strm,
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Bytef *dictionary,
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uInt *dictLength));
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/*
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Returns the sliding dictionary being maintained by deflate. dictLength is
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set to the number of bytes in the dictionary, and that many bytes are copied
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to dictionary. dictionary must have enough space, where 32768 bytes is
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always enough. If deflateGetDictionary() is called with dictionary equal to
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Z_NULL, then only the dictionary length is returned, and nothing is copied.
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Similary, if dictLength is Z_NULL, then it is not set.
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deflateGetDictionary() may return a length less than the window size, even
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when more than the window size in input has been provided. It may return up
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to 258 bytes less in that case, due to how zlib's implementation of deflate
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manages the sliding window and lookahead for matches, where matches can be
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up to 258 bytes long. If the application needs the last window-size bytes of
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input, then that would need to be saved by the application outside of zlib.
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deflateGetDictionary returns Z_OK on success, or Z_STREAM_ERROR if the
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stream state is inconsistent.
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*/
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ZEXTERN int ZEXPORT deflateCopy OF((z_streamp dest,
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z_streamp source));
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/*
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