zlib 1.2.3.4
This commit is contained in:
@@ -1,4 +1,10 @@
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This directory contains examples of the use of zlib.
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This directory contains examples of the use of zlib and other relevant
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programs and documentation.
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enough.c
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calculation and justification of ENOUGH parameter in inftrees.h
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- calculates the maximum table space used in inflate tree
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construction over all possible Huffman codes
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fitblk.c
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compress just enough input to nearly fill a requested output size
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@@ -23,9 +29,16 @@ gzjoin.c
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gzlog.c
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gzlog.h
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efficiently maintain a message log file in gzip format
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- illustrates use of raw deflate and Z_SYNC_FLUSH
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- illustrates use of gzip header extra field
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efficiently and robustly maintain a message log file in gzip format
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- illustrates use of raw deflate, Z_PARTIAL_FLUSH, deflatePrime(),
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and deflateSetDictionary()
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- illustrates use of a gzip header extra field
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pigz.c
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parallel implementation of gzip compression
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- uses pthreads to speed up compression on multiple core machines
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- illustrates the use of deflateSetDictionary() with raw deflate
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- illustrates the use of crc32_combine()
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zlib_how.html
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painfully comprehensive description of zpipe.c (see below)
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569
examples/enough.c
Normal file
569
examples/enough.c
Normal file
@@ -0,0 +1,569 @@
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/* enough.c -- determine the maximum size of inflate's Huffman code tables over
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* all possible valid and complete Huffman codes, subject to a length limit.
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* Copyright (C) 2007, 2008 Mark Adler
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* Version 1.3 17 February 2008 Mark Adler
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*/
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/* Version history:
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1.0 3 Jan 2007 First version (derived from codecount.c version 1.4)
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1.1 4 Jan 2007 Use faster incremental table usage computation
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Prune examine() search on previously visited states
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1.2 5 Jan 2007 Comments clean up
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As inflate does, decrease root for short codes
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Refuse cases where inflate would increase root
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1.3 17 Feb 2008 Add argument for initial root table size
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Fix bug for initial root table size == max - 1
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Use a macro to compute the history index
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*/
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/*
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Examine all possible Huffman codes for a given number of symbols and a
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maximum code length in bits to determine the maximum table size for zilb's
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inflate. Only complete Huffman codes are counted.
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Two codes are considered distinct if the vectors of the number of codes per
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length are not identical. So permutations of the symbol assignments result
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in the same code for the counting, as do permutations of the assignments of
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the bit values to the codes (i.e. only canonical codes are counted).
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We build a code from shorter to longer lengths, determining how many symbols
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are coded at each length. At each step, we have how many symbols remain to
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be coded, what the last code length used was, and how many bit patterns of
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that length remain unused. Then we add one to the code length and double the
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number of unused patterns to graduate to the next code length. We then
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assign all portions of the remaining symbols to that code length that
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preserve the properties of a correct and eventually complete code. Those
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properties are: we cannot use more bit patterns than are available; and when
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all the symbols are used, there are exactly zero possible bit patterns
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remaining.
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The inflate Huffman decoding algorithm uses two-level lookup tables for
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speed. There is a single first-level table to decode codes up to root bits
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in length (root == 9 in the current inflate implementation). The table
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has 1 << root entries and is indexed by the next root bits of input. Codes
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shorter than root bits have replicated table entries, so that the correct
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entry is pointed to regardless of the bits that follow the short code. If
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the code is longer than root bits, then the table entry points to a second-
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level table. The size of that table is determined by the longest code with
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that root-bit prefix. If that longest code has length len, then the table
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has size 1 << (len - root), to index the remaining bits in that set of
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codes. Each subsequent root-bit prefix then has its own sub-table. The
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total number of table entries required by the code is calculated
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incrementally as the number of codes at each bit length is populated. When
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all of the codes are shorter than root bits, then root is reduced to the
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longest code length, resulting in a single, smaller, one-level table.
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The inflate algorithm also provides for small values of root (relative to
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the log2 of the number of symbols), where the shortest code has more bits
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than root. In that case, root is increased to the length of the shortest
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code. This program, by design, does not handle that case, so it is verified
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that the number of symbols is less than 2^(root + 1).
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In order to speed up the examination (by about ten orders of magnitude for
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the default arguments), the intermediate states in the build-up of a code
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are remembered and previously visited branches are pruned. The memory
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required for this will increase rapidly with the total number of symbols and
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the maximum code length in bits. However this is a very small price to pay
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for the vast speedup.
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First, all of the possible Huffman codes are counted, and reachable
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intermediate states are noted by a non-zero count in a saved-results array.
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Second, the intermediate states that lead to (root + 1) bit or longer codes
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are used to look at all sub-codes from those junctures for their inflate
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memory usage. (The amount of memory used is not affected by the number of
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codes of root bits or less in length.) Third, the visited states in the
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construction of those sub-codes and the associated calculation of the table
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size is recalled in order to avoid recalculating from the same juncture.
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Beginning the code examination at (root + 1) bit codes, which is enabled by
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identifying the reachable nodes, accounts for about six of the orders of
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magnitude of improvement for the default arguments. About another four
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orders of magnitude come from not revisiting previous states. Out of
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approximately 2x10^16 possible Huffman codes, only about 2x10^6 sub-codes
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need to be examined to cover all of the possible table memory usage cases
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for the default arguments of 286 symbols limited to 15-bit codes.
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Note that an unsigned long long type is used for counting. It is quite easy
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to exceed the capacity of an eight-byte integer with a large number of
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symbols and a large maximum code length, so multiple-precision arithmetic
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would need to replace the unsigned long long arithmetic in that case. This
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program will abort if an overflow occurs. The big_t type identifies where
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the counting takes place.
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An unsigned long long type is also used for calculating the number of
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possible codes remaining at the maximum length. This limits the maximum
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code length to the number of bits in a long long minus the number of bits
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needed to represent the symbols in a flat code. The code_t type identifies
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where the bit pattern counting takes place.
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <assert.h>
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#define local static
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/* special data types */
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typedef unsigned long long big_t; /* type for code counting */
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typedef unsigned long long code_t; /* type for bit pattern counting */
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struct tab { /* type for been here check */
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size_t len; /* length of bit vector in char's */
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char *vec; /* allocated bit vector */
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};
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/* The array for saving results, num[], is indexed with this triplet:
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syms: number of symbols remaining to code
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left: number of available bit patterns at length len
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len: number of bits in the codes currently being assigned
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Those indices are constrained thusly when saving results:
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syms: 3..totsym (totsym == total symbols to code)
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left: 2..syms - 1, but only the evens (so syms == 8 -> 2, 4, 6)
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len: 1..max - 1 (max == maximum code length in bits)
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syms == 2 is not saved since that immediately leads to a single code. left
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must be even, since it represents the number of available bit patterns at
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the current length, which is double the number at the previous length.
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left ends at syms-1 since left == syms immediately results in a single code.
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(left > sym is not allowed since that would result in an incomplete code.)
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len is less than max, since the code completes immediately when len == max.
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The offset into the array is calculated for the three indices with the
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first one (syms) being outermost, and the last one (len) being innermost.
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We build the array with length max-1 lists for the len index, with syms-3
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of those for each symbol. There are totsym-2 of those, with each one
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varying in length as a function of sym. See the calculation of index in
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count() for the index, and the calculation of size in main() for the size
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of the array.
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For the deflate example of 286 symbols limited to 15-bit codes, the array
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has 284,284 entries, taking up 2.17 MB for an 8-byte big_t. More than
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half of the space allocated for saved results is actually used -- not all
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possible triplets are reached in the generation of valid Huffman codes.
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*/
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/* The array for tracking visited states, done[], is itself indexed identically
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to the num[] array as described above for the (syms, left, len) triplet.
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Each element in the array is further indexed by the (mem, rem) doublet,
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where mem is the amount of inflate table space used so far, and rem is the
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remaining unused entries in the current inflate sub-table. Each indexed
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element is simply one bit indicating whether the state has been visited or
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not. Since the ranges for mem and rem are not known a priori, each bit
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vector is of a variable size, and grows as needed to accommodate the visited
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states. mem and rem are used to calculate a single index in a triangular
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array. Since the range of mem is expected in the default case to be about
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ten times larger than the range of rem, the array is skewed to reduce the
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memory usage, with eight times the range for mem than for rem. See the
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calculations for offset and bit in beenhere() for the details.
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For the deflate example of 286 symbols limited to 15-bit codes, the bit
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vectors grow to total approximately 21 MB, in addition to the 4.3 MB done[]
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array itself.
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*/
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/* Globals to avoid propagating constants or constant pointers recursively */
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local int max; /* maximum allowed bit length for the codes */
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local int root; /* size of base code table in bits */
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local int large; /* largest code table so far */
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local size_t size; /* number of elements in num and done */
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local int *code; /* number of symbols assigned to each bit length */
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local big_t *num; /* saved results array for code counting */
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local struct tab *done; /* states already evaluated array */
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/* Index function for num[] and done[] */
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#define INDEX(i,j,k) (((size_t)((i-1)>>1)*((i-2)>>1)+(j>>1)-1)*(max-1)+k-1)
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/* Free allocated space. Uses globals code, num, and done. */
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local void cleanup(void)
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{
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size_t n;
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if (done != NULL) {
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for (n = 0; n < size; n++)
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if (done[n].len)
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free(done[n].vec);
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free(done);
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}
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if (num != NULL)
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free(num);
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if (code != NULL)
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free(code);
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}
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/* Return the number of possible Huffman codes using bit patterns of lengths
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len through max inclusive, coding syms symbols, with left bit patterns of
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length len unused -- return -1 if there is an overflow in the counting.
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Keep a record of previous results in num to prevent repeating the same
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calculation. Uses the globals max and num. */
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local big_t count(int syms, int len, int left)
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{
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big_t sum; /* number of possible codes from this juncture */
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big_t got; /* value returned from count() */
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int least; /* least number of syms to use at this juncture */
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int most; /* most number of syms to use at this juncture */
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int use; /* number of bit patterns to use in next call */
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size_t index; /* index of this case in *num */
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/* see if only one possible code */
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if (syms == left)
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return 1;
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/* note and verify the expected state */
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assert(syms > left && left > 0 && len < max);
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/* see if we've done this one already */
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index = INDEX(syms, left, len);
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got = num[index];
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if (got)
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return got; /* we have -- return the saved result */
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/* we need to use at least this many bit patterns so that the code won't be
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incomplete at the next length (more bit patterns than symbols) */
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least = (left << 1) - syms;
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if (least < 0)
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least = 0;
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/* we can use at most this many bit patterns, lest there not be enough
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available for the remaining symbols at the maximum length (if there were
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no limit to the code length, this would become: most = left - 1) */
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most = (((code_t)left << (max - len)) - syms) /
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(((code_t)1 << (max - len)) - 1);
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/* count all possible codes from this juncture and add them up */
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sum = 0;
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for (use = least; use <= most; use++) {
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got = count(syms - use, len + 1, (left - use) << 1);
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sum += got;
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if (got == -1 || sum < got) /* overflow */
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return -1;
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}
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/* verify that all recursive calls are productive */
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assert(sum != 0);
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/* save the result and return it */
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num[index] = sum;
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return sum;
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}
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/* Return true if we've been here before, set to true if not. Set a bit in a
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bit vector to indicate visiting this state. Each (syms,len,left) state
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has a variable size bit vector indexed by (mem,rem). The bit vector is
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lengthened if needed to allow setting the (mem,rem) bit. */
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local int beenhere(int syms, int len, int left, int mem, int rem)
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{
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size_t index; /* index for this state's bit vector */
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size_t offset; /* offset in this state's bit vector */
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int bit; /* mask for this state's bit */
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size_t length; /* length of the bit vector in bytes */
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char *vector; /* new or enlarged bit vector */
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/* point to vector for (syms,left,len), bit in vector for (mem,rem) */
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index = INDEX(syms, left, len);
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mem -= 1 << root;
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offset = (mem >> 3) + rem;
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offset = ((offset * (offset + 1)) >> 1) + rem;
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bit = 1 << (mem & 7);
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|
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/* see if we've been here */
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length = done[index].len;
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if (offset < length && (done[index].vec[offset] & bit) != 0)
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return 1; /* done this! */
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|
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/* we haven't been here before -- set the bit to show we have now */
|
||||
|
||||
/* see if we need to lengthen the vector in order to set the bit */
|
||||
if (length <= offset) {
|
||||
/* if we have one already, enlarge it, zero out the appended space */
|
||||
if (length) {
|
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do {
|
||||
length <<= 1;
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} while (length <= offset);
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vector = realloc(done[index].vec, length);
|
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if (vector != NULL)
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memset(vector + done[index].len, 0, length - done[index].len);
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}
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|
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/* otherwise we need to make a new vector and zero it out */
|
||||
else {
|
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length = 1 << (len - root);
|
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while (length <= offset)
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length <<= 1;
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vector = calloc(length, sizeof(char));
|
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}
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|
||||
/* in either case, bail if we can't get the memory */
|
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if (vector == NULL) {
|
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fputs("abort: unable to allocate enough memory\n", stderr);
|
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cleanup();
|
||||
exit(1);
|
||||
}
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||||
|
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/* install the new vector */
|
||||
done[index].len = length;
|
||||
done[index].vec = vector;
|
||||
}
|
||||
|
||||
/* set the bit */
|
||||
done[index].vec[offset] |= bit;
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* Examine all possible codes from the given node (syms, len, left). Compute
|
||||
the amount of memory required to build inflate's decoding tables, where the
|
||||
number of code structures used so far is mem, and the number remaining in
|
||||
the current sub-table is rem. Uses the globals max, code, root, large, and
|
||||
done. */
|
||||
local void examine(int syms, int len, int left, int mem, int rem)
|
||||
{
|
||||
int least; /* least number of syms to use at this juncture */
|
||||
int most; /* most number of syms to use at this juncture */
|
||||
int use; /* number of bit patterns to use in next call */
|
||||
|
||||
/* see if we have a complete code */
|
||||
if (syms == left) {
|
||||
/* set the last code entry */
|
||||
code[len] = left;
|
||||
|
||||
/* complete computation of memory used by this code */
|
||||
while (rem < left) {
|
||||
left -= rem;
|
||||
rem = 1 << (len - root);
|
||||
mem += rem;
|
||||
}
|
||||
assert(rem == left);
|
||||
|
||||
/* if this is a new maximum, show the entries used and the sub-code */
|
||||
if (mem > large) {
|
||||
large = mem;
|
||||
printf("max %d: ", mem);
|
||||
for (use = root + 1; use <= max; use++)
|
||||
if (code[use])
|
||||
printf("%d[%d] ", code[use], use);
|
||||
putchar('\n');
|
||||
fflush(stdout);
|
||||
}
|
||||
|
||||
/* remove entries as we drop back down in the recursion */
|
||||
code[len] = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
/* prune the tree if we can */
|
||||
if (beenhere(syms, len, left, mem, rem))
|
||||
return;
|
||||
|
||||
/* we need to use at least this many bit patterns so that the code won't be
|
||||
incomplete at the next length (more bit patterns than symbols) */
|
||||
least = (left << 1) - syms;
|
||||
if (least < 0)
|
||||
least = 0;
|
||||
|
||||
/* we can use at most this many bit patterns, lest there not be enough
|
||||
available for the remaining symbols at the maximum length (if there were
|
||||
no limit to the code length, this would become: most = left - 1) */
|
||||
most = (((code_t)left << (max - len)) - syms) /
|
||||
(((code_t)1 << (max - len)) - 1);
|
||||
|
||||
/* occupy least table spaces, creating new sub-tables as needed */
|
||||
use = least;
|
||||
while (rem < use) {
|
||||
use -= rem;
|
||||
rem = 1 << (len - root);
|
||||
mem += rem;
|
||||
}
|
||||
rem -= use;
|
||||
|
||||
/* examine codes from here, updating table space as we go */
|
||||
for (use = least; use <= most; use++) {
|
||||
code[len] = use;
|
||||
examine(syms - use, len + 1, (left - use) << 1,
|
||||
mem + (rem ? 1 << (len - root) : 0), rem << 1);
|
||||
if (rem == 0) {
|
||||
rem = 1 << (len - root);
|
||||
mem += rem;
|
||||
}
|
||||
rem--;
|
||||
}
|
||||
|
||||
/* remove entries as we drop back down in the recursion */
|
||||
code[len] = 0;
|
||||
}
|
||||
|
||||
/* Look at all sub-codes starting with root + 1 bits. Look at only the valid
|
||||
intermediate code states (syms, left, len). For each completed code,
|
||||
calculate the amount of memory required by inflate to build the decoding
|
||||
tables. Find the maximum amount of memory required and show the code that
|
||||
requires that maximum. Uses the globals max, root, and num. */
|
||||
local void enough(int syms)
|
||||
{
|
||||
int n; /* number of remaing symbols for this node */
|
||||
int left; /* number of unused bit patterns at this length */
|
||||
size_t index; /* index of this case in *num */
|
||||
|
||||
/* clear code */
|
||||
for (n = 0; n <= max; n++)
|
||||
code[n] = 0;
|
||||
|
||||
/* look at all (root + 1) bit and longer codes */
|
||||
large = 1 << root; /* base table */
|
||||
if (root < max) /* otherwise, there's only a base table */
|
||||
for (n = 3; n <= syms; n++)
|
||||
for (left = 2; left < n; left += 2)
|
||||
{
|
||||
/* look at all reachable (root + 1) bit nodes, and the
|
||||
resulting codes (complete at root + 2 or more) */
|
||||
index = INDEX(n, left, root + 1);
|
||||
if (root + 1 < max && num[index]) /* reachable node */
|
||||
examine(n, root + 1, left, 1 << root, 0);
|
||||
|
||||
/* also look at root bit codes with completions at root + 1
|
||||
bits (not saved in num, since complete), just in case */
|
||||
if (num[index - 1] && n <= left << 1)
|
||||
examine((n - left) << 1, root + 1, (n - left) << 1,
|
||||
1 << root, 0);
|
||||
}
|
||||
|
||||
/* done */
|
||||
printf("done: maximum of %d table entries\n", large);
|
||||
}
|
||||
|
||||
/*
|
||||
Examine and show the total number of possible Huffman codes for a given
|
||||
maximum number of symbols, initial root table size, and maximum code length
|
||||
in bits -- those are the command arguments in that order. The default
|
||||
values are 286, 9, and 15 respectively, for the deflate literal/length code.
|
||||
The possible codes are counted for each number of coded symbols from two to
|
||||
the maximum. The counts for each of those and the total number of codes are
|
||||
shown. The maximum number of inflate table entires is then calculated
|
||||
across all possible codes. Each new maximum number of table entries and the
|
||||
associated sub-code (starting at root + 1 == 10 bits) is shown.
|
||||
|
||||
To count and examine Huffman codes that are not length-limited, provide a
|
||||
maximum length equal to the number of symbols minus one.
|
||||
|
||||
For the deflate literal/length code, use "enough". For the deflate distance
|
||||
code, use "enough 30 6".
|
||||
|
||||
This uses the %llu printf format to print big_t numbers, which assumes that
|
||||
big_t is an unsigned long long. If the big_t type is changed (for example
|
||||
to a multiple precision type), the method of printing will also need to be
|
||||
updated.
|
||||
*/
|
||||
int main(int argc, char **argv)
|
||||
{
|
||||
int syms; /* total number of symbols to code */
|
||||
int n; /* number of symbols to code for this run */
|
||||
big_t got; /* return value of count() */
|
||||
big_t sum; /* accumulated number of codes over n */
|
||||
|
||||
/* set up globals for cleanup() */
|
||||
code = NULL;
|
||||
num = NULL;
|
||||
done = NULL;
|
||||
|
||||
/* get arguments -- default to the deflate literal/length code */
|
||||
syms = 286;
|
||||
root = 9;
|
||||
max = 15;
|
||||
if (argc > 1) {
|
||||
syms = atoi(argv[1]);
|
||||
if (argc > 2) {
|
||||
root = atoi(argv[2]);
|
||||
if (argc > 3)
|
||||
max = atoi(argv[3]);
|
||||
}
|
||||
}
|
||||
if (argc > 4 || syms < 2 || root < 1 || max < 1) {
|
||||
fputs("invalid arguments, need: [sym >= 2 [root >= 1 [max >= 1]]]\n",
|
||||
stderr);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/* if not restricting the code length, the longest is syms - 1 */
|
||||
if (max > syms - 1)
|
||||
max = syms - 1;
|
||||
|
||||
/* determine the number of bits in a code_t */
|
||||
n = 0;
|
||||
while (((code_t)1 << n) != 0)
|
||||
n++;
|
||||
|
||||
/* make sure that the calculation of most will not overflow */
|
||||
if (max > n || syms - 2 >= (((code_t)0 - 1) >> (max - 1))) {
|
||||
fputs("abort: code length too long for internal types\n", stderr);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/* reject impossible code requests */
|
||||
if (syms - 1 > ((code_t)1 << max) - 1) {
|
||||
fprintf(stderr, "%d symbols cannot be coded in %d bits\n",
|
||||
syms, max);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/* allocate code vector */
|
||||
code = calloc(max + 1, sizeof(int));
|
||||
if (code == NULL) {
|
||||
fputs("abort: unable to allocate enough memory\n", stderr);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/* determine size of saved results array, checking for overflows,
|
||||
allocate and clear the array (set all to zero with calloc()) */
|
||||
if (syms == 2) /* iff max == 1 */
|
||||
num = NULL; /* won't be saving any results */
|
||||
else {
|
||||
size = syms >> 1;
|
||||
if (size > ((size_t)0 - 1) / (n = (syms - 1) >> 1) ||
|
||||
(size *= n, size > ((size_t)0 - 1) / (n = max - 1)) ||
|
||||
(size *= n, size > ((size_t)0 - 1) / sizeof(big_t)) ||
|
||||
(num = calloc(size, sizeof(big_t))) == NULL) {
|
||||
fputs("abort: unable to allocate enough memory\n", stderr);
|
||||
cleanup();
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
/* count possible codes for all numbers of symbols, add up counts */
|
||||
sum = 0;
|
||||
for (n = 2; n <= syms; n++) {
|
||||
got = count(n, 1, 2);
|
||||
sum += got;
|
||||
if (got == -1 || sum < got) { /* overflow */
|
||||
fputs("abort: can't count that high!\n", stderr);
|
||||
cleanup();
|
||||
return 1;
|
||||
}
|
||||
printf("%llu %d-codes\n", got, n);
|
||||
}
|
||||
printf("%llu total codes for 2 to %d symbols", sum, syms);
|
||||
if (max < syms - 1)
|
||||
printf(" (%d-bit length limit)\n", max);
|
||||
else
|
||||
puts(" (no length limit)");
|
||||
|
||||
/* allocate and clear done array for beenhere() */
|
||||
if (syms == 2)
|
||||
done = NULL;
|
||||
else if (size > ((size_t)0 - 1) / sizeof(struct tab) ||
|
||||
(done = calloc(size, sizeof(struct tab))) == NULL) {
|
||||
fputs("abort: unable to allocate enough memory\n", stderr);
|
||||
cleanup();
|
||||
return 1;
|
||||
}
|
||||
|
||||
/* find and show maximum inflate table usage */
|
||||
if (root > max) /* reduce root to max length */
|
||||
root = max;
|
||||
if (syms < ((code_t)1 << (root + 1)))
|
||||
enough(syms);
|
||||
else
|
||||
puts("cannot handle minimum code lengths > root");
|
||||
|
||||
/* done */
|
||||
cleanup();
|
||||
return 0;
|
||||
}
|
||||
1345
examples/gzlog.c
1345
examples/gzlog.c
File diff suppressed because it is too large
Load Diff
@@ -1,6 +1,6 @@
|
||||
/* gzlog.h
|
||||
Copyright (C) 2004 Mark Adler, all rights reserved
|
||||
version 1.0, 26 Nov 2004
|
||||
Copyright (C) 2004, 2008 Mark Adler, all rights reserved
|
||||
version 2.0, 25 Apr 2008
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the author be held liable for any damages
|
||||
@@ -21,38 +21,69 @@
|
||||
Mark Adler madler@alumni.caltech.edu
|
||||
*/
|
||||
|
||||
/* Version History:
|
||||
1.0 26 Nov 2004 First version
|
||||
2.0 25 Apr 2008 Complete redesign for recovery of interrupted operations
|
||||
Interface changed slightly in that now path is a prefix
|
||||
Compression now occurs as needed during gzlog_write()
|
||||
gzlog_write() now always leaves the log file as valid gzip
|
||||
*/
|
||||
|
||||
/*
|
||||
The gzlog object allows writing short messages to a gzipped log file,
|
||||
opening the log file locked for small bursts, and then closing it. The log
|
||||
object works by appending stored data to the gzip file until 1 MB has been
|
||||
accumulated. At that time, the stored data is compressed, and replaces the
|
||||
uncompressed data in the file. The log file is truncated to its new size at
|
||||
that time. After closing, the log file is always valid gzip file that can
|
||||
decompressed to recover what was written.
|
||||
object works by appending stored (uncompressed) data to the gzip file until
|
||||
1 MB has been accumulated. At that time, the stored data is compressed, and
|
||||
replaces the uncompressed data in the file. The log file is truncated to
|
||||
its new size at that time. After each write operation, the log file is a
|
||||
valid gzip file that can decompressed to recover what was written.
|
||||
|
||||
A gzip header "extra" field contains two file offsets for appending. The
|
||||
first points to just after the last compressed data. The second points to
|
||||
the last stored block in the deflate stream, which is empty. All of the
|
||||
data between those pointers is uncompressed.
|
||||
The gzlog operations can be interupted at any point due to an application or
|
||||
system crash, and the log file will be recovered the next time the log is
|
||||
opened with gzlog_open().
|
||||
*/
|
||||
|
||||
#ifndef GZLOG_H
|
||||
#define GZLOG_H
|
||||
|
||||
/* gzlog object type */
|
||||
typedef void gzlog;
|
||||
|
||||
/* Open a gzlog object, creating the log file if it does not exist. Return
|
||||
NULL on error. Note that gzlog_open() could take a long time to return if
|
||||
there is difficulty in locking the file. */
|
||||
void *gzlog_open(char *path);
|
||||
NULL on error. Note that gzlog_open() could take a while to complete if it
|
||||
has to wait to verify that a lock is stale (possibly for five minutes), or
|
||||
if there is significant contention with other instantiations of this object
|
||||
when locking the resource. path is the prefix of the file names created by
|
||||
this object. If path is "foo", then the log file will be "foo.gz", and
|
||||
other auxiliary files will be created and destroyed during the process:
|
||||
"foo.dict" for a compression dictionary, "foo.temp" for a temporary (next)
|
||||
dictionary, "foo.add" for data being added or compressed, "foo.lock" for the
|
||||
lock file, and "foo.repairs" to log recovery operations performed due to
|
||||
interrupted gzlog operations. A gzlog_open() followed by a gzlog_close()
|
||||
will recover a previously interrupted operation, if any. */
|
||||
gzlog *gzlog_open(char *path);
|
||||
|
||||
/* Write to a gzlog object. Return non-zero on error. This function will
|
||||
simply write data to the file uncompressed. Compression of the data
|
||||
will not occur until gzlog_close() is called. It is expected that
|
||||
gzlog_write() is used for a short message, and then gzlog_close() is
|
||||
called. If a large amount of data is to be written, then the application
|
||||
should write no more than 1 MB at a time with gzlog_write() before
|
||||
calling gzlog_close() and then gzlog_open() again. */
|
||||
int gzlog_write(void *log, char *data, size_t len);
|
||||
/* Write to a gzlog object. Return zero on success, -1 if there is a file i/o
|
||||
error on any of the gzlog files (this should not happen if gzlog_open()
|
||||
succeeded, unless the device has run out of space or leftover auxiliary
|
||||
files have permissions or ownership that prevent their use), -2 if there is
|
||||
a memory allocation failure, or -3 if the log argument is invalid (e.g. if
|
||||
it was not created by gzlog_open()). This function will write data to the
|
||||
file uncompressed, until 1 MB has been accumulated, at which time that data
|
||||
will be compressed. The log file will be a valid gzip file upon successful
|
||||
return. */
|
||||
int gzlog_write(gzlog *log, void *data, size_t len);
|
||||
|
||||
/* Close a gzlog object. Return non-zero on error. The log file is locked
|
||||
until this function is called. This function will compress stored data
|
||||
at the end of the gzip file if at least 1 MB has been accumulated. Note
|
||||
that the file will not be a valid gzip file until this function completes.
|
||||
*/
|
||||
int gzlog_close(void *log);
|
||||
/* Force compression of any uncompressed data in the log. This should be used
|
||||
sparingly, if at all. The main application would be when a log file will
|
||||
not be appended to again. If this is used to compress frequently while
|
||||
appending, it will both significantly increase the execution time and
|
||||
reduce the compression ratio. The return codes are the same as for
|
||||
gzlog_write(). */
|
||||
int gzlog_compress(gzlog *log);
|
||||
|
||||
/* Close a gzlog object. Return zero on success, -3 if the log argument is
|
||||
invalid. The log object is freed, and so cannot be referenced again. */
|
||||
int gzlog_close(gzlog *log);
|
||||
|
||||
#endif
|
||||
|
||||
452
examples/pigz.c
Normal file
452
examples/pigz.c
Normal file
@@ -0,0 +1,452 @@
|
||||
/* pigz.c -- parallel implementation of gzip
|
||||
* Copyright (C) 2007 Mark Adler
|
||||
* Version 1.1 28 January 2007 Mark Adler
|
||||
*/
|
||||
|
||||
/* Version history:
|
||||
1.0 17 Jan 2007 First version
|
||||
1.1 28 Jan 2007 Avoid void * arithmetic (some compilers don't get that)
|
||||
Add note about requiring zlib 1.2.3
|
||||
Allow compression level 0 (no compression)
|
||||
Completely rewrite parallelism -- add a write thread
|
||||
Use deflateSetDictionary() to make use of history
|
||||
Tune argument defaults to best performance on four cores
|
||||
*/
|
||||
|
||||
/*
|
||||
pigz compresses from stdin to stdout using threads to make use of multiple
|
||||
processors and cores. The input is broken up into 128 KB chunks, and each
|
||||
is compressed separately. The CRC for each chunk is also calculated
|
||||
separately. The compressed chunks are written in order to the output,
|
||||
and the overall CRC is calculated from the CRC's of the chunks.
|
||||
|
||||
The compressed data format generated is the gzip format using the deflate
|
||||
compression method. First a gzip header is written, followed by raw deflate
|
||||
partial streams. They are partial, in that they do not have a terminating
|
||||
block. At the end, the deflate stream is terminated with a final empty
|
||||
static block, and lastly a gzip trailer is written with the CRC and the
|
||||
number of input bytes.
|
||||
|
||||
Each raw deflate partial stream is terminated by an empty stored block
|
||||
(using the Z_SYNC_FLUSH option of zlib), in order to end that partial
|
||||
bit stream at a byte boundary. That allows the partial streams to be
|
||||
concantenated simply as sequences of bytes. This adds a very small four
|
||||
or five byte overhead to the output for each input chunk.
|
||||
|
||||
zlib's crc32_combine() routine allows the calcuation of the CRC of the
|
||||
entire input using the independent CRC's of the chunks. pigz requires zlib
|
||||
version 1.2.3 or later, since that is the first version that provides the
|
||||
crc32_combine() function.
|
||||
|
||||
pigz uses the POSIX pthread library for thread control and communication.
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <pthread.h>
|
||||
#include <sys/types.h>
|
||||
#include <sys/uio.h>
|
||||
#include <unistd.h>
|
||||
#include "zlib.h"
|
||||
|
||||
#define local static
|
||||
|
||||
/* exit with error */
|
||||
local void bail(char *msg)
|
||||
{
|
||||
fprintf(stderr, "pigz abort: %s\n", msg);
|
||||
exit(1);
|
||||
}
|
||||
|
||||
/* read up to len bytes into buf, repeating read() calls as needed */
|
||||
local size_t readn(int desc, unsigned char *buf, size_t len)
|
||||
{
|
||||
ssize_t ret;
|
||||
size_t got;
|
||||
|
||||
got = 0;
|
||||
while (len) {
|
||||
ret = read(desc, buf, len);
|
||||
if (ret < 0)
|
||||
bail("read error");
|
||||
if (ret == 0)
|
||||
break;
|
||||
buf += ret;
|
||||
len -= ret;
|
||||
got += ret;
|
||||
}
|
||||
return got;
|
||||
}
|
||||
|
||||
/* write len bytes, repeating write() calls as needed */
|
||||
local void writen(int desc, unsigned char *buf, size_t len)
|
||||
{
|
||||
ssize_t ret;
|
||||
|
||||
while (len) {
|
||||
ret = write(desc, buf, len);
|
||||
if (ret < 1)
|
||||
bail("write error");
|
||||
buf += ret;
|
||||
len -= ret;
|
||||
}
|
||||
}
|
||||
|
||||
/* a flag variable for communication between two threads */
|
||||
struct flag {
|
||||
int value; /* value of flag */
|
||||
pthread_mutex_t lock; /* lock for checking and changing flag */
|
||||
pthread_cond_t cond; /* condition for signaling on flag change */
|
||||
};
|
||||
|
||||
/* initialize a flag for use, starting with value val */
|
||||
local void flag_init(struct flag *me, int val)
|
||||
{
|
||||
me->value = val;
|
||||
pthread_mutex_init(&(me->lock), NULL);
|
||||
pthread_cond_init(&(me->cond), NULL);
|
||||
}
|
||||
|
||||
/* set the flag to val, signal another process that may be waiting for it */
|
||||
local void flag_set(struct flag *me, int val)
|
||||
{
|
||||
pthread_mutex_lock(&(me->lock));
|
||||
me->value = val;
|
||||
pthread_cond_signal(&(me->cond));
|
||||
pthread_mutex_unlock(&(me->lock));
|
||||
}
|
||||
|
||||
/* if it isn't already, wait for some other thread to set the flag to val */
|
||||
local void flag_wait(struct flag *me, int val)
|
||||
{
|
||||
pthread_mutex_lock(&(me->lock));
|
||||
while (me->value != val)
|
||||
pthread_cond_wait(&(me->cond), &(me->lock));
|
||||
pthread_mutex_unlock(&(me->lock));
|
||||
}
|
||||
|
||||
/* if flag is equal to val, wait for some other thread to change it */
|
||||
local void flag_wait_not(struct flag *me, int val)
|
||||
{
|
||||
pthread_mutex_lock(&(me->lock));
|
||||
while (me->value == val)
|
||||
pthread_cond_wait(&(me->cond), &(me->lock));
|
||||
pthread_mutex_unlock(&(me->lock));
|
||||
}
|
||||
|
||||
/* clean up the flag when done with it */
|
||||
local void flag_done(struct flag *me)
|
||||
{
|
||||
pthread_cond_destroy(&(me->cond));
|
||||
pthread_mutex_destroy(&(me->lock));
|
||||
}
|
||||
|
||||
/* a unit of work to feed to compress_thread() -- it is assumed that the out
|
||||
buffer is large enough to hold the maximum size len bytes could deflate to,
|
||||
plus five bytes for the final sync marker */
|
||||
struct work {
|
||||
size_t len; /* length of input */
|
||||
unsigned long crc; /* crc of input */
|
||||
unsigned char *buf; /* input */
|
||||
unsigned char *out; /* space for output (guaranteed big enough) */
|
||||
z_stream strm; /* pre-initialized z_stream */
|
||||
struct flag busy; /* busy flag indicating work unit in use */
|
||||
pthread_t comp; /* this compression thread */
|
||||
};
|
||||
|
||||
/* busy flag values */
|
||||
#define IDLE 0 /* compress and writing done -- can start compress */
|
||||
#define COMP 1 /* compress -- input and output buffers in use */
|
||||
#define WRITE 2 /* compress done, writing output -- can read input */
|
||||
|
||||
/* read-only globals (set by main/read thread before others started) */
|
||||
local int ind; /* input file descriptor */
|
||||
local int outd; /* output file descriptor */
|
||||
local int level; /* compression level */
|
||||
local int procs; /* number of compression threads (>= 2) */
|
||||
local size_t size; /* uncompressed input size per thread (>= 32K) */
|
||||
local struct work *jobs; /* work units: jobs[0..procs-1] */
|
||||
|
||||
/* next and previous jobs[] indices */
|
||||
#define NEXT(n) ((n) == procs - 1 ? 0 : (n) + 1)
|
||||
#define PREV(n) ((n) == 0 ? procs - 1 : (n) - 1)
|
||||
|
||||
/* sliding dictionary size for deflate */
|
||||
#define DICT 32768U
|
||||
|
||||
/* largest power of 2 that fits in an unsigned int -- used to limit requests
|
||||
to zlib functions that use unsigned int lengths */
|
||||
#define MAX ((((unsigned)-1) >> 1) + 1)
|
||||
|
||||
/* compress thread: compress the input in the provided work unit and compute
|
||||
its crc -- assume that the amount of space at job->out is guaranteed to be
|
||||
enough for the compressed output, as determined by the maximum expansion
|
||||
of deflate compression -- use the input in the previous work unit (if there
|
||||
is one) to set the deflate dictionary for better compression */
|
||||
local void *compress_thread(void *arg)
|
||||
{
|
||||
size_t len; /* input length for this work unit */
|
||||
unsigned long crc; /* crc of input data */
|
||||
struct work *prev; /* previous work unit */
|
||||
struct work *job = arg; /* work unit for this thread */
|
||||
z_stream *strm = &(job->strm); /* zlib stream for this work unit */
|
||||
|
||||
/* reset state for a new compressed stream */
|
||||
(void)deflateReset(strm);
|
||||
|
||||
/* initialize input, output, and crc */
|
||||
strm->next_in = job->buf;
|
||||
strm->next_out = job->out;
|
||||
len = job->len;
|
||||
crc = crc32(0L, Z_NULL, 0);
|
||||
|
||||
/* set dictionary if this isn't the first work unit, and if we will be
|
||||
compressing something (the read thread assures that the dictionary
|
||||
data in the previous work unit is still there) */
|
||||
prev = jobs + PREV(job - jobs);
|
||||
if (prev->buf != NULL && len != 0)
|
||||
deflateSetDictionary(strm, prev->buf + (size - DICT), DICT);
|
||||
|
||||
/* run MAX-sized amounts of input through deflate and crc32 -- this loop
|
||||
is needed for those cases where the integer type is smaller than the
|
||||
size_t type, or when len is close to the limit of the size_t type */
|
||||
while (len > MAX) {
|
||||
strm->avail_in = MAX;
|
||||
strm->avail_out = (unsigned)-1;
|
||||
crc = crc32(crc, strm->next_in, strm->avail_in);
|
||||
(void)deflate(strm, Z_NO_FLUSH);
|
||||
len -= MAX;
|
||||
}
|
||||
|
||||
/* run last piece through deflate and crc32, follow with a sync marker */
|
||||
if (len) {
|
||||
strm->avail_in = len;
|
||||
strm->avail_out = (unsigned)-1;
|
||||
crc = crc32(crc, strm->next_in, strm->avail_in);
|
||||
(void)deflate(strm, Z_SYNC_FLUSH);
|
||||
}
|
||||
|
||||
/* don't need to Z_FINISH, since we'd delete the last two bytes anyway */
|
||||
|
||||
/* return result */
|
||||
job->crc = crc;
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/* put a 4-byte integer into a byte array in LSB order */
|
||||
#define PUT4(a,b) (*(a)=(b),(a)[1]=(b)>>8,(a)[2]=(b)>>16,(a)[3]=(b)>>24)
|
||||
|
||||
/* write thread: wait for compression threads to complete, write output in
|
||||
order, also write gzip header and trailer around the compressed data */
|
||||
local void *write_thread(void *arg)
|
||||
{
|
||||
int n; /* compress thread index */
|
||||
size_t len; /* length of input processed */
|
||||
unsigned long tot; /* total uncompressed size (overflow ok) */
|
||||
unsigned long crc; /* CRC-32 of uncompressed data */
|
||||
unsigned char wrap[10]; /* gzip header or trailer */
|
||||
|
||||
/* write simple gzip header */
|
||||
memcpy(wrap, "\037\213\10\0\0\0\0\0\0\3", 10);
|
||||
wrap[8] = level == 9 ? 2 : (level == 1 ? 4 : 0);
|
||||
writen(outd, wrap, 10);
|
||||
|
||||
/* process output of compress threads until end of input */
|
||||
tot = 0;
|
||||
crc = crc32(0L, Z_NULL, 0);
|
||||
n = 0;
|
||||
do {
|
||||
/* wait for compress thread to start, then wait to complete */
|
||||
flag_wait(&(jobs[n].busy), COMP);
|
||||
pthread_join(jobs[n].comp, NULL);
|
||||
|
||||
/* now that compress is done, allow read thread to use input buffer */
|
||||
flag_set(&(jobs[n].busy), WRITE);
|
||||
|
||||
/* write compressed data and update length and crc */
|
||||
writen(outd, jobs[n].out, jobs[n].strm.next_out - jobs[n].out);
|
||||
len = jobs[n].len;
|
||||
tot += len;
|
||||
crc = crc32_combine(crc, jobs[n].crc, len);
|
||||
|
||||
/* release this work unit and go to the next work unit */
|
||||
flag_set(&(jobs[n].busy), IDLE);
|
||||
n = NEXT(n);
|
||||
|
||||
/* an input buffer less than size in length indicates end of input */
|
||||
} while (len == size);
|
||||
|
||||
/* write final static block and gzip trailer (crc and len mod 2^32) */
|
||||
wrap[0] = 3; wrap[1] = 0;
|
||||
PUT4(wrap + 2, crc);
|
||||
PUT4(wrap + 6, tot);
|
||||
writen(outd, wrap, 10);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/* one-time initialization of a work unit -- this is where we set the deflate
|
||||
compression level and request raw deflate, and also where we set the size
|
||||
of the output buffer to guarantee enough space for a worst-case deflate
|
||||
ending with a Z_SYNC_FLUSH */
|
||||
local void job_init(struct work *job)
|
||||
{
|
||||
int ret; /* deflateInit2() return value */
|
||||
|
||||
job->buf = malloc(size);
|
||||
job->out = malloc(size + (size >> 11) + 10);
|
||||
job->strm.zfree = Z_NULL;
|
||||
job->strm.zalloc = Z_NULL;
|
||||
job->strm.opaque = Z_NULL;
|
||||
ret = deflateInit2(&(job->strm), level, Z_DEFLATED, -15, 8,
|
||||
Z_DEFAULT_STRATEGY);
|
||||
if (job->buf == NULL || job->out == NULL || ret != Z_OK)
|
||||
bail("not enough memory");
|
||||
}
|
||||
|
||||
/* compress ind to outd in the gzip format, using multiple threads for the
|
||||
compression and crc calculation and another thread for writing the output --
|
||||
the read thread is the main thread */
|
||||
local void read_thread(void)
|
||||
{
|
||||
int n; /* general index */
|
||||
size_t got; /* amount read */
|
||||
pthread_attr_t attr; /* thread attributes (left at defaults) */
|
||||
pthread_t write; /* write thread */
|
||||
|
||||
/* set defaults (not all pthread implementations default to joinable) */
|
||||
pthread_attr_init(&attr);
|
||||
pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_JOINABLE);
|
||||
|
||||
/* allocate and set up work list (individual work units will be initialized
|
||||
as needed, in case the input is short), assure that allocation size
|
||||
arithmetic does not overflow */
|
||||
if (size + (size >> 11) + 10 < (size >> 11) + 10 ||
|
||||
(ssize_t)(size + (size >> 11) + 10) < 0 ||
|
||||
((size_t)0 - 1) / procs <= sizeof(struct work) ||
|
||||
(jobs = malloc(procs * sizeof(struct work))) == NULL)
|
||||
bail("not enough memory");
|
||||
for (n = 0; n < procs; n++) {
|
||||
jobs[n].buf = NULL;
|
||||
flag_init(&(jobs[n].busy), IDLE);
|
||||
}
|
||||
|
||||
/* start write thread */
|
||||
pthread_create(&write, &attr, write_thread, NULL);
|
||||
|
||||
/* read from input and start compress threads (write thread will pick up
|
||||
the output of the compress threads) */
|
||||
n = 0;
|
||||
do {
|
||||
/* initialize this work unit if it's the first time it's used */
|
||||
if (jobs[n].buf == NULL)
|
||||
job_init(jobs + n);
|
||||
|
||||
/* read input data, but wait for last compress on this work unit to be
|
||||
done, and wait for the dictionary to be used by the last compress on
|
||||
the next work unit */
|
||||
flag_wait_not(&(jobs[n].busy), COMP);
|
||||
flag_wait_not(&(jobs[NEXT(n)].busy), COMP);
|
||||
got = readn(ind, jobs[n].buf, size);
|
||||
|
||||
/* start compress thread, but wait for write to be done first */
|
||||
flag_wait(&(jobs[n].busy), IDLE);
|
||||
jobs[n].len = got;
|
||||
pthread_create(&(jobs[n].comp), &attr, compress_thread, jobs + n);
|
||||
|
||||
/* mark work unit so write thread knows compress was started */
|
||||
flag_set(&(jobs[n].busy), COMP);
|
||||
|
||||
/* go to the next work unit */
|
||||
n = NEXT(n);
|
||||
|
||||
/* do until end of input, indicated by a read less than size */
|
||||
} while (got == size);
|
||||
|
||||
/* wait for the write thread to complete -- the write thread will join with
|
||||
all of the compress threads, so this waits for all of the threads to
|
||||
complete */
|
||||
pthread_join(write, NULL);
|
||||
|
||||
/* free up all requested resources and return */
|
||||
for (n = procs - 1; n >= 0; n--) {
|
||||
flag_done(&(jobs[n].busy));
|
||||
(void)deflateEnd(&(jobs[n].strm));
|
||||
free(jobs[n].out);
|
||||
free(jobs[n].buf);
|
||||
}
|
||||
free(jobs);
|
||||
pthread_attr_destroy(&attr);
|
||||
}
|
||||
|
||||
/* Process arguments for level, size, and procs, compress from stdin to
|
||||
stdout in the gzip format. Note that procs must be at least two in
|
||||
order to provide a dictionary in one work unit for the other work
|
||||
unit, and that size must be at least 32K to store a full dictionary. */
|
||||
int main(int argc, char **argv)
|
||||
{
|
||||
int n; /* general index */
|
||||
int get; /* command line parameters to get */
|
||||
char *arg; /* command line argument */
|
||||
|
||||
/* set defaults -- 32 processes and 128K buffers was found to provide
|
||||
good utilization of four cores (about 97%) and balanced the overall
|
||||
execution time impact of more threads against more dictionary
|
||||
processing for a fixed amount of memory -- the memory usage for these
|
||||
settings and full use of all work units (at least 4 MB of input) is
|
||||
16.2 MB
|
||||
*/
|
||||
level = Z_DEFAULT_COMPRESSION;
|
||||
procs = 32;
|
||||
size = 131072UL;
|
||||
|
||||
/* process command-line arguments */
|
||||
get = 0;
|
||||
for (n = 1; n < argc; n++) {
|
||||
arg = argv[n];
|
||||
if (*arg == '-') {
|
||||
while (*++arg)
|
||||
if (*arg >= '0' && *arg <= '9') /* compression level */
|
||||
level = *arg - '0';
|
||||
else if (*arg == 'b') /* chunk size in K */
|
||||
get |= 1;
|
||||
else if (*arg == 'p') /* number of processes */
|
||||
get |= 2;
|
||||
else if (*arg == 'h') { /* help */
|
||||
fputs("usage: pigz [-0..9] [-b blocksizeinK]", stderr);
|
||||
fputs(" [-p processes] < foo > foo.gz\n", stderr);
|
||||
return 0;
|
||||
}
|
||||
else
|
||||
bail("invalid option");
|
||||
}
|
||||
else if (get & 1) {
|
||||
if (get & 2)
|
||||
bail("you need to separate the -b and -p options");
|
||||
size = (size_t)(atol(arg)) << 10; /* chunk size */
|
||||
if (size < DICT)
|
||||
bail("invalid option");
|
||||
get = 0;
|
||||
}
|
||||
else if (get & 2) {
|
||||
procs = atoi(arg); /* processes */
|
||||
if (procs < 2)
|
||||
bail("invalid option");
|
||||
get = 0;
|
||||
}
|
||||
else
|
||||
bail("invalid option (you need to pipe input and output)");
|
||||
}
|
||||
if (get)
|
||||
bail("missing option argument");
|
||||
|
||||
/* do parallel compression from stdin to stdout (the read thread starts up
|
||||
the write thread and the compression threads, and they all join before
|
||||
the read thread returns) */
|
||||
ind = 0;
|
||||
outd = 1;
|
||||
read_thread();
|
||||
|
||||
/* done */
|
||||
return 0;
|
||||
}
|
||||
Reference in New Issue
Block a user