zlib 1.2.3.4

This commit is contained in:
Mark Adler
2011-09-09 23:26:40 -07:00
parent 639be99788
commit f6194ef39a
45 changed files with 3663 additions and 873 deletions

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This directory contains examples of the use of zlib.
This directory contains examples of the use of zlib and other relevant
programs and documentation.
enough.c
calculation and justification of ENOUGH parameter in inftrees.h
- calculates the maximum table space used in inflate tree
construction over all possible Huffman codes
fitblk.c
compress just enough input to nearly fill a requested output size
@@ -23,9 +29,16 @@ gzjoin.c
gzlog.c
gzlog.h
efficiently maintain a message log file in gzip format
- illustrates use of raw deflate and Z_SYNC_FLUSH
- illustrates use of gzip header extra field
efficiently and robustly maintain a message log file in gzip format
- illustrates use of raw deflate, Z_PARTIAL_FLUSH, deflatePrime(),
and deflateSetDictionary()
- illustrates use of a gzip header extra field
pigz.c
parallel implementation of gzip compression
- uses pthreads to speed up compression on multiple core machines
- illustrates the use of deflateSetDictionary() with raw deflate
- illustrates the use of crc32_combine()
zlib_how.html
painfully comprehensive description of zpipe.c (see below)

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examples/enough.c Normal file
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/* enough.c -- determine the maximum size of inflate's Huffman code tables over
* all possible valid and complete Huffman codes, subject to a length limit.
* Copyright (C) 2007, 2008 Mark Adler
* Version 1.3 17 February 2008 Mark Adler
*/
/* Version history:
1.0 3 Jan 2007 First version (derived from codecount.c version 1.4)
1.1 4 Jan 2007 Use faster incremental table usage computation
Prune examine() search on previously visited states
1.2 5 Jan 2007 Comments clean up
As inflate does, decrease root for short codes
Refuse cases where inflate would increase root
1.3 17 Feb 2008 Add argument for initial root table size
Fix bug for initial root table size == max - 1
Use a macro to compute the history index
*/
/*
Examine all possible Huffman codes for a given number of symbols and a
maximum code length in bits to determine the maximum table size for zilb's
inflate. Only complete Huffman codes are counted.
Two codes are considered distinct if the vectors of the number of codes per
length are not identical. So permutations of the symbol assignments result
in the same code for the counting, as do permutations of the assignments of
the bit values to the codes (i.e. only canonical codes are counted).
We build a code from shorter to longer lengths, determining how many symbols
are coded at each length. At each step, we have how many symbols remain to
be coded, what the last code length used was, and how many bit patterns of
that length remain unused. Then we add one to the code length and double the
number of unused patterns to graduate to the next code length. We then
assign all portions of the remaining symbols to that code length that
preserve the properties of a correct and eventually complete code. Those
properties are: we cannot use more bit patterns than are available; and when
all the symbols are used, there are exactly zero possible bit patterns
remaining.
The inflate Huffman decoding algorithm uses two-level lookup tables for
speed. There is a single first-level table to decode codes up to root bits
in length (root == 9 in the current inflate implementation). The table
has 1 << root entries and is indexed by the next root bits of input. Codes
shorter than root bits have replicated table entries, so that the correct
entry is pointed to regardless of the bits that follow the short code. If
the code is longer than root bits, then the table entry points to a second-
level table. The size of that table is determined by the longest code with
that root-bit prefix. If that longest code has length len, then the table
has size 1 << (len - root), to index the remaining bits in that set of
codes. Each subsequent root-bit prefix then has its own sub-table. The
total number of table entries required by the code is calculated
incrementally as the number of codes at each bit length is populated. When
all of the codes are shorter than root bits, then root is reduced to the
longest code length, resulting in a single, smaller, one-level table.
The inflate algorithm also provides for small values of root (relative to
the log2 of the number of symbols), where the shortest code has more bits
than root. In that case, root is increased to the length of the shortest
code. This program, by design, does not handle that case, so it is verified
that the number of symbols is less than 2^(root + 1).
In order to speed up the examination (by about ten orders of magnitude for
the default arguments), the intermediate states in the build-up of a code
are remembered and previously visited branches are pruned. The memory
required for this will increase rapidly with the total number of symbols and
the maximum code length in bits. However this is a very small price to pay
for the vast speedup.
First, all of the possible Huffman codes are counted, and reachable
intermediate states are noted by a non-zero count in a saved-results array.
Second, the intermediate states that lead to (root + 1) bit or longer codes
are used to look at all sub-codes from those junctures for their inflate
memory usage. (The amount of memory used is not affected by the number of
codes of root bits or less in length.) Third, the visited states in the
construction of those sub-codes and the associated calculation of the table
size is recalled in order to avoid recalculating from the same juncture.
Beginning the code examination at (root + 1) bit codes, which is enabled by
identifying the reachable nodes, accounts for about six of the orders of
magnitude of improvement for the default arguments. About another four
orders of magnitude come from not revisiting previous states. Out of
approximately 2x10^16 possible Huffman codes, only about 2x10^6 sub-codes
need to be examined to cover all of the possible table memory usage cases
for the default arguments of 286 symbols limited to 15-bit codes.
Note that an unsigned long long type is used for counting. It is quite easy
to exceed the capacity of an eight-byte integer with a large number of
symbols and a large maximum code length, so multiple-precision arithmetic
would need to replace the unsigned long long arithmetic in that case. This
program will abort if an overflow occurs. The big_t type identifies where
the counting takes place.
An unsigned long long type is also used for calculating the number of
possible codes remaining at the maximum length. This limits the maximum
code length to the number of bits in a long long minus the number of bits
needed to represent the symbols in a flat code. The code_t type identifies
where the bit pattern counting takes place.
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <assert.h>
#define local static
/* special data types */
typedef unsigned long long big_t; /* type for code counting */
typedef unsigned long long code_t; /* type for bit pattern counting */
struct tab { /* type for been here check */
size_t len; /* length of bit vector in char's */
char *vec; /* allocated bit vector */
};
/* The array for saving results, num[], is indexed with this triplet:
syms: number of symbols remaining to code
left: number of available bit patterns at length len
len: number of bits in the codes currently being assigned
Those indices are constrained thusly when saving results:
syms: 3..totsym (totsym == total symbols to code)
left: 2..syms - 1, but only the evens (so syms == 8 -> 2, 4, 6)
len: 1..max - 1 (max == maximum code length in bits)
syms == 2 is not saved since that immediately leads to a single code. left
must be even, since it represents the number of available bit patterns at
the current length, which is double the number at the previous length.
left ends at syms-1 since left == syms immediately results in a single code.
(left > sym is not allowed since that would result in an incomplete code.)
len is less than max, since the code completes immediately when len == max.
The offset into the array is calculated for the three indices with the
first one (syms) being outermost, and the last one (len) being innermost.
We build the array with length max-1 lists for the len index, with syms-3
of those for each symbol. There are totsym-2 of those, with each one
varying in length as a function of sym. See the calculation of index in
count() for the index, and the calculation of size in main() for the size
of the array.
For the deflate example of 286 symbols limited to 15-bit codes, the array
has 284,284 entries, taking up 2.17 MB for an 8-byte big_t. More than
half of the space allocated for saved results is actually used -- not all
possible triplets are reached in the generation of valid Huffman codes.
*/
/* The array for tracking visited states, done[], is itself indexed identically
to the num[] array as described above for the (syms, left, len) triplet.
Each element in the array is further indexed by the (mem, rem) doublet,
where mem is the amount of inflate table space used so far, and rem is the
remaining unused entries in the current inflate sub-table. Each indexed
element is simply one bit indicating whether the state has been visited or
not. Since the ranges for mem and rem are not known a priori, each bit
vector is of a variable size, and grows as needed to accommodate the visited
states. mem and rem are used to calculate a single index in a triangular
array. Since the range of mem is expected in the default case to be about
ten times larger than the range of rem, the array is skewed to reduce the
memory usage, with eight times the range for mem than for rem. See the
calculations for offset and bit in beenhere() for the details.
For the deflate example of 286 symbols limited to 15-bit codes, the bit
vectors grow to total approximately 21 MB, in addition to the 4.3 MB done[]
array itself.
*/
/* Globals to avoid propagating constants or constant pointers recursively */
local int max; /* maximum allowed bit length for the codes */
local int root; /* size of base code table in bits */
local int large; /* largest code table so far */
local size_t size; /* number of elements in num and done */
local int *code; /* number of symbols assigned to each bit length */
local big_t *num; /* saved results array for code counting */
local struct tab *done; /* states already evaluated array */
/* Index function for num[] and done[] */
#define INDEX(i,j,k) (((size_t)((i-1)>>1)*((i-2)>>1)+(j>>1)-1)*(max-1)+k-1)
/* Free allocated space. Uses globals code, num, and done. */
local void cleanup(void)
{
size_t n;
if (done != NULL) {
for (n = 0; n < size; n++)
if (done[n].len)
free(done[n].vec);
free(done);
}
if (num != NULL)
free(num);
if (code != NULL)
free(code);
}
/* Return the number of possible Huffman codes using bit patterns of lengths
len through max inclusive, coding syms symbols, with left bit patterns of
length len unused -- return -1 if there is an overflow in the counting.
Keep a record of previous results in num to prevent repeating the same
calculation. Uses the globals max and num. */
local big_t count(int syms, int len, int left)
{
big_t sum; /* number of possible codes from this juncture */
big_t got; /* value returned from count() */
int least; /* least number of syms to use at this juncture */
int most; /* most number of syms to use at this juncture */
int use; /* number of bit patterns to use in next call */
size_t index; /* index of this case in *num */
/* see if only one possible code */
if (syms == left)
return 1;
/* note and verify the expected state */
assert(syms > left && left > 0 && len < max);
/* see if we've done this one already */
index = INDEX(syms, left, len);
got = num[index];
if (got)
return got; /* we have -- return the saved result */
/* we need to use at least this many bit patterns so that the code won't be
incomplete at the next length (more bit patterns than symbols) */
least = (left << 1) - syms;
if (least < 0)
least = 0;
/* we can use at most this many bit patterns, lest there not be enough
available for the remaining symbols at the maximum length (if there were
no limit to the code length, this would become: most = left - 1) */
most = (((code_t)left << (max - len)) - syms) /
(((code_t)1 << (max - len)) - 1);
/* count all possible codes from this juncture and add them up */
sum = 0;
for (use = least; use <= most; use++) {
got = count(syms - use, len + 1, (left - use) << 1);
sum += got;
if (got == -1 || sum < got) /* overflow */
return -1;
}
/* verify that all recursive calls are productive */
assert(sum != 0);
/* save the result and return it */
num[index] = sum;
return sum;
}
/* Return true if we've been here before, set to true if not. Set a bit in a
bit vector to indicate visiting this state. Each (syms,len,left) state
has a variable size bit vector indexed by (mem,rem). The bit vector is
lengthened if needed to allow setting the (mem,rem) bit. */
local int beenhere(int syms, int len, int left, int mem, int rem)
{
size_t index; /* index for this state's bit vector */
size_t offset; /* offset in this state's bit vector */
int bit; /* mask for this state's bit */
size_t length; /* length of the bit vector in bytes */
char *vector; /* new or enlarged bit vector */
/* point to vector for (syms,left,len), bit in vector for (mem,rem) */
index = INDEX(syms, left, len);
mem -= 1 << root;
offset = (mem >> 3) + rem;
offset = ((offset * (offset + 1)) >> 1) + rem;
bit = 1 << (mem & 7);
/* see if we've been here */
length = done[index].len;
if (offset < length && (done[index].vec[offset] & bit) != 0)
return 1; /* done this! */
/* we haven't been here before -- set the bit to show we have now */
/* see if we need to lengthen the vector in order to set the bit */
if (length <= offset) {
/* if we have one already, enlarge it, zero out the appended space */
if (length) {
do {
length <<= 1;
} while (length <= offset);
vector = realloc(done[index].vec, length);
if (vector != NULL)
memset(vector + done[index].len, 0, length - done[index].len);
}
/* otherwise we need to make a new vector and zero it out */
else {
length = 1 << (len - root);
while (length <= offset)
length <<= 1;
vector = calloc(length, sizeof(char));
}
/* in either case, bail if we can't get the memory */
if (vector == NULL) {
fputs("abort: unable to allocate enough memory\n", stderr);
cleanup();
exit(1);
}
/* install the new vector */
done[index].len = length;
done[index].vec = vector;
}
/* set the bit */
done[index].vec[offset] |= bit;
return 0;
}
/* Examine all possible codes from the given node (syms, len, left). Compute
the amount of memory required to build inflate's decoding tables, where the
number of code structures used so far is mem, and the number remaining in
the current sub-table is rem. Uses the globals max, code, root, large, and
done. */
local void examine(int syms, int len, int left, int mem, int rem)
{
int least; /* least number of syms to use at this juncture */
int most; /* most number of syms to use at this juncture */
int use; /* number of bit patterns to use in next call */
/* see if we have a complete code */
if (syms == left) {
/* set the last code entry */
code[len] = left;
/* complete computation of memory used by this code */
while (rem < left) {
left -= rem;
rem = 1 << (len - root);
mem += rem;
}
assert(rem == left);
/* if this is a new maximum, show the entries used and the sub-code */
if (mem > large) {
large = mem;
printf("max %d: ", mem);
for (use = root + 1; use <= max; use++)
if (code[use])
printf("%d[%d] ", code[use], use);
putchar('\n');
fflush(stdout);
}
/* remove entries as we drop back down in the recursion */
code[len] = 0;
return;
}
/* prune the tree if we can */
if (beenhere(syms, len, left, mem, rem))
return;
/* we need to use at least this many bit patterns so that the code won't be
incomplete at the next length (more bit patterns than symbols) */
least = (left << 1) - syms;
if (least < 0)
least = 0;
/* we can use at most this many bit patterns, lest there not be enough
available for the remaining symbols at the maximum length (if there were
no limit to the code length, this would become: most = left - 1) */
most = (((code_t)left << (max - len)) - syms) /
(((code_t)1 << (max - len)) - 1);
/* occupy least table spaces, creating new sub-tables as needed */
use = least;
while (rem < use) {
use -= rem;
rem = 1 << (len - root);
mem += rem;
}
rem -= use;
/* examine codes from here, updating table space as we go */
for (use = least; use <= most; use++) {
code[len] = use;
examine(syms - use, len + 1, (left - use) << 1,
mem + (rem ? 1 << (len - root) : 0), rem << 1);
if (rem == 0) {
rem = 1 << (len - root);
mem += rem;
}
rem--;
}
/* remove entries as we drop back down in the recursion */
code[len] = 0;
}
/* Look at all sub-codes starting with root + 1 bits. Look at only the valid
intermediate code states (syms, left, len). For each completed code,
calculate the amount of memory required by inflate to build the decoding
tables. Find the maximum amount of memory required and show the code that
requires that maximum. Uses the globals max, root, and num. */
local void enough(int syms)
{
int n; /* number of remaing symbols for this node */
int left; /* number of unused bit patterns at this length */
size_t index; /* index of this case in *num */
/* clear code */
for (n = 0; n <= max; n++)
code[n] = 0;
/* look at all (root + 1) bit and longer codes */
large = 1 << root; /* base table */
if (root < max) /* otherwise, there's only a base table */
for (n = 3; n <= syms; n++)
for (left = 2; left < n; left += 2)
{
/* look at all reachable (root + 1) bit nodes, and the
resulting codes (complete at root + 2 or more) */
index = INDEX(n, left, root + 1);
if (root + 1 < max && num[index]) /* reachable node */
examine(n, root + 1, left, 1 << root, 0);
/* also look at root bit codes with completions at root + 1
bits (not saved in num, since complete), just in case */
if (num[index - 1] && n <= left << 1)
examine((n - left) << 1, root + 1, (n - left) << 1,
1 << root, 0);
}
/* done */
printf("done: maximum of %d table entries\n", large);
}
/*
Examine and show the total number of possible Huffman codes for a given
maximum number of symbols, initial root table size, and maximum code length
in bits -- those are the command arguments in that order. The default
values are 286, 9, and 15 respectively, for the deflate literal/length code.
The possible codes are counted for each number of coded symbols from two to
the maximum. The counts for each of those and the total number of codes are
shown. The maximum number of inflate table entires is then calculated
across all possible codes. Each new maximum number of table entries and the
associated sub-code (starting at root + 1 == 10 bits) is shown.
To count and examine Huffman codes that are not length-limited, provide a
maximum length equal to the number of symbols minus one.
For the deflate literal/length code, use "enough". For the deflate distance
code, use "enough 30 6".
This uses the %llu printf format to print big_t numbers, which assumes that
big_t is an unsigned long long. If the big_t type is changed (for example
to a multiple precision type), the method of printing will also need to be
updated.
*/
int main(int argc, char **argv)
{
int syms; /* total number of symbols to code */
int n; /* number of symbols to code for this run */
big_t got; /* return value of count() */
big_t sum; /* accumulated number of codes over n */
/* set up globals for cleanup() */
code = NULL;
num = NULL;
done = NULL;
/* get arguments -- default to the deflate literal/length code */
syms = 286;
root = 9;
max = 15;
if (argc > 1) {
syms = atoi(argv[1]);
if (argc > 2) {
root = atoi(argv[2]);
if (argc > 3)
max = atoi(argv[3]);
}
}
if (argc > 4 || syms < 2 || root < 1 || max < 1) {
fputs("invalid arguments, need: [sym >= 2 [root >= 1 [max >= 1]]]\n",
stderr);
return 1;
}
/* if not restricting the code length, the longest is syms - 1 */
if (max > syms - 1)
max = syms - 1;
/* determine the number of bits in a code_t */
n = 0;
while (((code_t)1 << n) != 0)
n++;
/* make sure that the calculation of most will not overflow */
if (max > n || syms - 2 >= (((code_t)0 - 1) >> (max - 1))) {
fputs("abort: code length too long for internal types\n", stderr);
return 1;
}
/* reject impossible code requests */
if (syms - 1 > ((code_t)1 << max) - 1) {
fprintf(stderr, "%d symbols cannot be coded in %d bits\n",
syms, max);
return 1;
}
/* allocate code vector */
code = calloc(max + 1, sizeof(int));
if (code == NULL) {
fputs("abort: unable to allocate enough memory\n", stderr);
return 1;
}
/* determine size of saved results array, checking for overflows,
allocate and clear the array (set all to zero with calloc()) */
if (syms == 2) /* iff max == 1 */
num = NULL; /* won't be saving any results */
else {
size = syms >> 1;
if (size > ((size_t)0 - 1) / (n = (syms - 1) >> 1) ||
(size *= n, size > ((size_t)0 - 1) / (n = max - 1)) ||
(size *= n, size > ((size_t)0 - 1) / sizeof(big_t)) ||
(num = calloc(size, sizeof(big_t))) == NULL) {
fputs("abort: unable to allocate enough memory\n", stderr);
cleanup();
return 1;
}
}
/* count possible codes for all numbers of symbols, add up counts */
sum = 0;
for (n = 2; n <= syms; n++) {
got = count(n, 1, 2);
sum += got;
if (got == -1 || sum < got) { /* overflow */
fputs("abort: can't count that high!\n", stderr);
cleanup();
return 1;
}
printf("%llu %d-codes\n", got, n);
}
printf("%llu total codes for 2 to %d symbols", sum, syms);
if (max < syms - 1)
printf(" (%d-bit length limit)\n", max);
else
puts(" (no length limit)");
/* allocate and clear done array for beenhere() */
if (syms == 2)
done = NULL;
else if (size > ((size_t)0 - 1) / sizeof(struct tab) ||
(done = calloc(size, sizeof(struct tab))) == NULL) {
fputs("abort: unable to allocate enough memory\n", stderr);
cleanup();
return 1;
}
/* find and show maximum inflate table usage */
if (root > max) /* reduce root to max length */
root = max;
if (syms < ((code_t)1 << (root + 1)))
enough(syms);
else
puts("cannot handle minimum code lengths > root");
/* done */
cleanup();
return 0;
}

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/* gzlog.h
Copyright (C) 2004 Mark Adler, all rights reserved
version 1.0, 26 Nov 2004
Copyright (C) 2004, 2008 Mark Adler, all rights reserved
version 2.0, 25 Apr 2008
This software is provided 'as-is', without any express or implied
warranty. In no event will the author be held liable for any damages
@@ -21,38 +21,69 @@
Mark Adler madler@alumni.caltech.edu
*/
/* Version History:
1.0 26 Nov 2004 First version
2.0 25 Apr 2008 Complete redesign for recovery of interrupted operations
Interface changed slightly in that now path is a prefix
Compression now occurs as needed during gzlog_write()
gzlog_write() now always leaves the log file as valid gzip
*/
/*
The gzlog object allows writing short messages to a gzipped log file,
opening the log file locked for small bursts, and then closing it. The log
object works by appending stored data to the gzip file until 1 MB has been
accumulated. At that time, the stored data is compressed, and replaces the
uncompressed data in the file. The log file is truncated to its new size at
that time. After closing, the log file is always valid gzip file that can
decompressed to recover what was written.
object works by appending stored (uncompressed) data to the gzip file until
1 MB has been accumulated. At that time, the stored data is compressed, and
replaces the uncompressed data in the file. The log file is truncated to
its new size at that time. After each write operation, the log file is a
valid gzip file that can decompressed to recover what was written.
A gzip header "extra" field contains two file offsets for appending. The
first points to just after the last compressed data. The second points to
the last stored block in the deflate stream, which is empty. All of the
data between those pointers is uncompressed.
The gzlog operations can be interupted at any point due to an application or
system crash, and the log file will be recovered the next time the log is
opened with gzlog_open().
*/
#ifndef GZLOG_H
#define GZLOG_H
/* gzlog object type */
typedef void gzlog;
/* Open a gzlog object, creating the log file if it does not exist. Return
NULL on error. Note that gzlog_open() could take a long time to return if
there is difficulty in locking the file. */
void *gzlog_open(char *path);
NULL on error. Note that gzlog_open() could take a while to complete if it
has to wait to verify that a lock is stale (possibly for five minutes), or
if there is significant contention with other instantiations of this object
when locking the resource. path is the prefix of the file names created by
this object. If path is "foo", then the log file will be "foo.gz", and
other auxiliary files will be created and destroyed during the process:
"foo.dict" for a compression dictionary, "foo.temp" for a temporary (next)
dictionary, "foo.add" for data being added or compressed, "foo.lock" for the
lock file, and "foo.repairs" to log recovery operations performed due to
interrupted gzlog operations. A gzlog_open() followed by a gzlog_close()
will recover a previously interrupted operation, if any. */
gzlog *gzlog_open(char *path);
/* Write to a gzlog object. Return non-zero on error. This function will
simply write data to the file uncompressed. Compression of the data
will not occur until gzlog_close() is called. It is expected that
gzlog_write() is used for a short message, and then gzlog_close() is
called. If a large amount of data is to be written, then the application
should write no more than 1 MB at a time with gzlog_write() before
calling gzlog_close() and then gzlog_open() again. */
int gzlog_write(void *log, char *data, size_t len);
/* Write to a gzlog object. Return zero on success, -1 if there is a file i/o
error on any of the gzlog files (this should not happen if gzlog_open()
succeeded, unless the device has run out of space or leftover auxiliary
files have permissions or ownership that prevent their use), -2 if there is
a memory allocation failure, or -3 if the log argument is invalid (e.g. if
it was not created by gzlog_open()). This function will write data to the
file uncompressed, until 1 MB has been accumulated, at which time that data
will be compressed. The log file will be a valid gzip file upon successful
return. */
int gzlog_write(gzlog *log, void *data, size_t len);
/* Close a gzlog object. Return non-zero on error. The log file is locked
until this function is called. This function will compress stored data
at the end of the gzip file if at least 1 MB has been accumulated. Note
that the file will not be a valid gzip file until this function completes.
*/
int gzlog_close(void *log);
/* Force compression of any uncompressed data in the log. This should be used
sparingly, if at all. The main application would be when a log file will
not be appended to again. If this is used to compress frequently while
appending, it will both significantly increase the execution time and
reduce the compression ratio. The return codes are the same as for
gzlog_write(). */
int gzlog_compress(gzlog *log);
/* Close a gzlog object. Return zero on success, -3 if the log argument is
invalid. The log object is freed, and so cannot be referenced again. */
int gzlog_close(gzlog *log);
#endif

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/* pigz.c -- parallel implementation of gzip
* Copyright (C) 2007 Mark Adler
* Version 1.1 28 January 2007 Mark Adler
*/
/* Version history:
1.0 17 Jan 2007 First version
1.1 28 Jan 2007 Avoid void * arithmetic (some compilers don't get that)
Add note about requiring zlib 1.2.3
Allow compression level 0 (no compression)
Completely rewrite parallelism -- add a write thread
Use deflateSetDictionary() to make use of history
Tune argument defaults to best performance on four cores
*/
/*
pigz compresses from stdin to stdout using threads to make use of multiple
processors and cores. The input is broken up into 128 KB chunks, and each
is compressed separately. The CRC for each chunk is also calculated
separately. The compressed chunks are written in order to the output,
and the overall CRC is calculated from the CRC's of the chunks.
The compressed data format generated is the gzip format using the deflate
compression method. First a gzip header is written, followed by raw deflate
partial streams. They are partial, in that they do not have a terminating
block. At the end, the deflate stream is terminated with a final empty
static block, and lastly a gzip trailer is written with the CRC and the
number of input bytes.
Each raw deflate partial stream is terminated by an empty stored block
(using the Z_SYNC_FLUSH option of zlib), in order to end that partial
bit stream at a byte boundary. That allows the partial streams to be
concantenated simply as sequences of bytes. This adds a very small four
or five byte overhead to the output for each input chunk.
zlib's crc32_combine() routine allows the calcuation of the CRC of the
entire input using the independent CRC's of the chunks. pigz requires zlib
version 1.2.3 or later, since that is the first version that provides the
crc32_combine() function.
pigz uses the POSIX pthread library for thread control and communication.
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <pthread.h>
#include <sys/types.h>
#include <sys/uio.h>
#include <unistd.h>
#include "zlib.h"
#define local static
/* exit with error */
local void bail(char *msg)
{
fprintf(stderr, "pigz abort: %s\n", msg);
exit(1);
}
/* read up to len bytes into buf, repeating read() calls as needed */
local size_t readn(int desc, unsigned char *buf, size_t len)
{
ssize_t ret;
size_t got;
got = 0;
while (len) {
ret = read(desc, buf, len);
if (ret < 0)
bail("read error");
if (ret == 0)
break;
buf += ret;
len -= ret;
got += ret;
}
return got;
}
/* write len bytes, repeating write() calls as needed */
local void writen(int desc, unsigned char *buf, size_t len)
{
ssize_t ret;
while (len) {
ret = write(desc, buf, len);
if (ret < 1)
bail("write error");
buf += ret;
len -= ret;
}
}
/* a flag variable for communication between two threads */
struct flag {
int value; /* value of flag */
pthread_mutex_t lock; /* lock for checking and changing flag */
pthread_cond_t cond; /* condition for signaling on flag change */
};
/* initialize a flag for use, starting with value val */
local void flag_init(struct flag *me, int val)
{
me->value = val;
pthread_mutex_init(&(me->lock), NULL);
pthread_cond_init(&(me->cond), NULL);
}
/* set the flag to val, signal another process that may be waiting for it */
local void flag_set(struct flag *me, int val)
{
pthread_mutex_lock(&(me->lock));
me->value = val;
pthread_cond_signal(&(me->cond));
pthread_mutex_unlock(&(me->lock));
}
/* if it isn't already, wait for some other thread to set the flag to val */
local void flag_wait(struct flag *me, int val)
{
pthread_mutex_lock(&(me->lock));
while (me->value != val)
pthread_cond_wait(&(me->cond), &(me->lock));
pthread_mutex_unlock(&(me->lock));
}
/* if flag is equal to val, wait for some other thread to change it */
local void flag_wait_not(struct flag *me, int val)
{
pthread_mutex_lock(&(me->lock));
while (me->value == val)
pthread_cond_wait(&(me->cond), &(me->lock));
pthread_mutex_unlock(&(me->lock));
}
/* clean up the flag when done with it */
local void flag_done(struct flag *me)
{
pthread_cond_destroy(&(me->cond));
pthread_mutex_destroy(&(me->lock));
}
/* a unit of work to feed to compress_thread() -- it is assumed that the out
buffer is large enough to hold the maximum size len bytes could deflate to,
plus five bytes for the final sync marker */
struct work {
size_t len; /* length of input */
unsigned long crc; /* crc of input */
unsigned char *buf; /* input */
unsigned char *out; /* space for output (guaranteed big enough) */
z_stream strm; /* pre-initialized z_stream */
struct flag busy; /* busy flag indicating work unit in use */
pthread_t comp; /* this compression thread */
};
/* busy flag values */
#define IDLE 0 /* compress and writing done -- can start compress */
#define COMP 1 /* compress -- input and output buffers in use */
#define WRITE 2 /* compress done, writing output -- can read input */
/* read-only globals (set by main/read thread before others started) */
local int ind; /* input file descriptor */
local int outd; /* output file descriptor */
local int level; /* compression level */
local int procs; /* number of compression threads (>= 2) */
local size_t size; /* uncompressed input size per thread (>= 32K) */
local struct work *jobs; /* work units: jobs[0..procs-1] */
/* next and previous jobs[] indices */
#define NEXT(n) ((n) == procs - 1 ? 0 : (n) + 1)
#define PREV(n) ((n) == 0 ? procs - 1 : (n) - 1)
/* sliding dictionary size for deflate */
#define DICT 32768U
/* largest power of 2 that fits in an unsigned int -- used to limit requests
to zlib functions that use unsigned int lengths */
#define MAX ((((unsigned)-1) >> 1) + 1)
/* compress thread: compress the input in the provided work unit and compute
its crc -- assume that the amount of space at job->out is guaranteed to be
enough for the compressed output, as determined by the maximum expansion
of deflate compression -- use the input in the previous work unit (if there
is one) to set the deflate dictionary for better compression */
local void *compress_thread(void *arg)
{
size_t len; /* input length for this work unit */
unsigned long crc; /* crc of input data */
struct work *prev; /* previous work unit */
struct work *job = arg; /* work unit for this thread */
z_stream *strm = &(job->strm); /* zlib stream for this work unit */
/* reset state for a new compressed stream */
(void)deflateReset(strm);
/* initialize input, output, and crc */
strm->next_in = job->buf;
strm->next_out = job->out;
len = job->len;
crc = crc32(0L, Z_NULL, 0);
/* set dictionary if this isn't the first work unit, and if we will be
compressing something (the read thread assures that the dictionary
data in the previous work unit is still there) */
prev = jobs + PREV(job - jobs);
if (prev->buf != NULL && len != 0)
deflateSetDictionary(strm, prev->buf + (size - DICT), DICT);
/* run MAX-sized amounts of input through deflate and crc32 -- this loop
is needed for those cases where the integer type is smaller than the
size_t type, or when len is close to the limit of the size_t type */
while (len > MAX) {
strm->avail_in = MAX;
strm->avail_out = (unsigned)-1;
crc = crc32(crc, strm->next_in, strm->avail_in);
(void)deflate(strm, Z_NO_FLUSH);
len -= MAX;
}
/* run last piece through deflate and crc32, follow with a sync marker */
if (len) {
strm->avail_in = len;
strm->avail_out = (unsigned)-1;
crc = crc32(crc, strm->next_in, strm->avail_in);
(void)deflate(strm, Z_SYNC_FLUSH);
}
/* don't need to Z_FINISH, since we'd delete the last two bytes anyway */
/* return result */
job->crc = crc;
return NULL;
}
/* put a 4-byte integer into a byte array in LSB order */
#define PUT4(a,b) (*(a)=(b),(a)[1]=(b)>>8,(a)[2]=(b)>>16,(a)[3]=(b)>>24)
/* write thread: wait for compression threads to complete, write output in
order, also write gzip header and trailer around the compressed data */
local void *write_thread(void *arg)
{
int n; /* compress thread index */
size_t len; /* length of input processed */
unsigned long tot; /* total uncompressed size (overflow ok) */
unsigned long crc; /* CRC-32 of uncompressed data */
unsigned char wrap[10]; /* gzip header or trailer */
/* write simple gzip header */
memcpy(wrap, "\037\213\10\0\0\0\0\0\0\3", 10);
wrap[8] = level == 9 ? 2 : (level == 1 ? 4 : 0);
writen(outd, wrap, 10);
/* process output of compress threads until end of input */
tot = 0;
crc = crc32(0L, Z_NULL, 0);
n = 0;
do {
/* wait for compress thread to start, then wait to complete */
flag_wait(&(jobs[n].busy), COMP);
pthread_join(jobs[n].comp, NULL);
/* now that compress is done, allow read thread to use input buffer */
flag_set(&(jobs[n].busy), WRITE);
/* write compressed data and update length and crc */
writen(outd, jobs[n].out, jobs[n].strm.next_out - jobs[n].out);
len = jobs[n].len;
tot += len;
crc = crc32_combine(crc, jobs[n].crc, len);
/* release this work unit and go to the next work unit */
flag_set(&(jobs[n].busy), IDLE);
n = NEXT(n);
/* an input buffer less than size in length indicates end of input */
} while (len == size);
/* write final static block and gzip trailer (crc and len mod 2^32) */
wrap[0] = 3; wrap[1] = 0;
PUT4(wrap + 2, crc);
PUT4(wrap + 6, tot);
writen(outd, wrap, 10);
return NULL;
}
/* one-time initialization of a work unit -- this is where we set the deflate
compression level and request raw deflate, and also where we set the size
of the output buffer to guarantee enough space for a worst-case deflate
ending with a Z_SYNC_FLUSH */
local void job_init(struct work *job)
{
int ret; /* deflateInit2() return value */
job->buf = malloc(size);
job->out = malloc(size + (size >> 11) + 10);
job->strm.zfree = Z_NULL;
job->strm.zalloc = Z_NULL;
job->strm.opaque = Z_NULL;
ret = deflateInit2(&(job->strm), level, Z_DEFLATED, -15, 8,
Z_DEFAULT_STRATEGY);
if (job->buf == NULL || job->out == NULL || ret != Z_OK)
bail("not enough memory");
}
/* compress ind to outd in the gzip format, using multiple threads for the
compression and crc calculation and another thread for writing the output --
the read thread is the main thread */
local void read_thread(void)
{
int n; /* general index */
size_t got; /* amount read */
pthread_attr_t attr; /* thread attributes (left at defaults) */
pthread_t write; /* write thread */
/* set defaults (not all pthread implementations default to joinable) */
pthread_attr_init(&attr);
pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_JOINABLE);
/* allocate and set up work list (individual work units will be initialized
as needed, in case the input is short), assure that allocation size
arithmetic does not overflow */
if (size + (size >> 11) + 10 < (size >> 11) + 10 ||
(ssize_t)(size + (size >> 11) + 10) < 0 ||
((size_t)0 - 1) / procs <= sizeof(struct work) ||
(jobs = malloc(procs * sizeof(struct work))) == NULL)
bail("not enough memory");
for (n = 0; n < procs; n++) {
jobs[n].buf = NULL;
flag_init(&(jobs[n].busy), IDLE);
}
/* start write thread */
pthread_create(&write, &attr, write_thread, NULL);
/* read from input and start compress threads (write thread will pick up
the output of the compress threads) */
n = 0;
do {
/* initialize this work unit if it's the first time it's used */
if (jobs[n].buf == NULL)
job_init(jobs + n);
/* read input data, but wait for last compress on this work unit to be
done, and wait for the dictionary to be used by the last compress on
the next work unit */
flag_wait_not(&(jobs[n].busy), COMP);
flag_wait_not(&(jobs[NEXT(n)].busy), COMP);
got = readn(ind, jobs[n].buf, size);
/* start compress thread, but wait for write to be done first */
flag_wait(&(jobs[n].busy), IDLE);
jobs[n].len = got;
pthread_create(&(jobs[n].comp), &attr, compress_thread, jobs + n);
/* mark work unit so write thread knows compress was started */
flag_set(&(jobs[n].busy), COMP);
/* go to the next work unit */
n = NEXT(n);
/* do until end of input, indicated by a read less than size */
} while (got == size);
/* wait for the write thread to complete -- the write thread will join with
all of the compress threads, so this waits for all of the threads to
complete */
pthread_join(write, NULL);
/* free up all requested resources and return */
for (n = procs - 1; n >= 0; n--) {
flag_done(&(jobs[n].busy));
(void)deflateEnd(&(jobs[n].strm));
free(jobs[n].out);
free(jobs[n].buf);
}
free(jobs);
pthread_attr_destroy(&attr);
}
/* Process arguments for level, size, and procs, compress from stdin to
stdout in the gzip format. Note that procs must be at least two in
order to provide a dictionary in one work unit for the other work
unit, and that size must be at least 32K to store a full dictionary. */
int main(int argc, char **argv)
{
int n; /* general index */
int get; /* command line parameters to get */
char *arg; /* command line argument */
/* set defaults -- 32 processes and 128K buffers was found to provide
good utilization of four cores (about 97%) and balanced the overall
execution time impact of more threads against more dictionary
processing for a fixed amount of memory -- the memory usage for these
settings and full use of all work units (at least 4 MB of input) is
16.2 MB
*/
level = Z_DEFAULT_COMPRESSION;
procs = 32;
size = 131072UL;
/* process command-line arguments */
get = 0;
for (n = 1; n < argc; n++) {
arg = argv[n];
if (*arg == '-') {
while (*++arg)
if (*arg >= '0' && *arg <= '9') /* compression level */
level = *arg - '0';
else if (*arg == 'b') /* chunk size in K */
get |= 1;
else if (*arg == 'p') /* number of processes */
get |= 2;
else if (*arg == 'h') { /* help */
fputs("usage: pigz [-0..9] [-b blocksizeinK]", stderr);
fputs(" [-p processes] < foo > foo.gz\n", stderr);
return 0;
}
else
bail("invalid option");
}
else if (get & 1) {
if (get & 2)
bail("you need to separate the -b and -p options");
size = (size_t)(atol(arg)) << 10; /* chunk size */
if (size < DICT)
bail("invalid option");
get = 0;
}
else if (get & 2) {
procs = atoi(arg); /* processes */
if (procs < 2)
bail("invalid option");
get = 0;
}
else
bail("invalid option (you need to pipe input and output)");
}
if (get)
bail("missing option argument");
/* do parallel compression from stdin to stdout (the read thread starts up
the write thread and the compression threads, and they all join before
the read thread returns) */
ind = 0;
outd = 1;
read_thread();
/* done */
return 0;
}