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Author SHA1 Message Date
Evan Husted
1d88771d1b Play Report Analyzer v4
You can now access the *entire* play report data in any given value formatter.
The input types have been restructured and, notably, not every instance of Value has an ApplicationMetadata on it. It's now on the container type that also contains the matched values and the entire play report.
2025-02-08 00:22:34 -06:00
10 changed files with 231 additions and 92 deletions

View File

@@ -1,5 +1,6 @@
using MsgPack;
using Ryujinx.Horizon.Common;
using Ryujinx.Horizon.Prepo.Types;
using Ryujinx.Memory;
using System;
using System.Threading;
@@ -8,7 +9,7 @@ namespace Ryujinx.Horizon
{
public static class HorizonStatic
{
internal static void HandlePlayReport(MessagePackObject report) =>
internal static void HandlePlayReport(PlayReport report) =>
new Thread(() => PlayReport?.Invoke(report))
{
Name = "HLE.PlayReportEvent",
@@ -16,7 +17,7 @@ namespace Ryujinx.Horizon
Priority = ThreadPriority.AboveNormal
}.Start();
public static event Action<MessagePackObject> PlayReport;
public static event Action<PlayReport> PlayReport;
[field: ThreadStatic]
public static HorizonOptions Options { get; private set; }

View File

@@ -1,4 +1,3 @@
using Gommon;
using MsgPack;
using MsgPack.Serialization;
using Ryujinx.Common.Logging;
@@ -12,19 +11,12 @@ using Ryujinx.Horizon.Sdk.Sf;
using Ryujinx.Horizon.Sdk.Sf.Hipc;
using System;
using System.Text;
using System.Threading;
using ApplicationId = Ryujinx.Horizon.Sdk.Ncm.ApplicationId;
namespace Ryujinx.Horizon.Prepo.Ipc
{
partial class PrepoService : IPrepoService
{
enum PlayReportKind
{
Normal,
System,
}
private readonly ArpApi _arp;
private readonly PrepoServicePermissionLevel _permissionLevel;
private ulong _systemSessionId;
@@ -196,10 +188,17 @@ namespace Ryujinx.Horizon.Prepo.Ipc
{
return PrepoResult.InvalidBufferSize;
}
StringBuilder builder = new();
MessagePackObject deserializedReport = MessagePackSerializer.UnpackMessagePackObject(reportBuffer.ToArray());
PlayReport playReport = new()
{
Kind = playReportKind,
Room = gameRoom,
ReportData = deserializedReport
};
builder.AppendLine();
builder.AppendLine("PlayReport log:");
builder.AppendLine($" Kind: {playReportKind}");
@@ -209,10 +208,12 @@ namespace Ryujinx.Horizon.Prepo.Ipc
if (pid != 0)
{
builder.AppendLine($" Pid: {pid}");
playReport.Pid = pid;
}
else
{
builder.AppendLine($" ApplicationId: {applicationId}");
playReport.AppId = applicationId;
}
Result result = _arp.GetApplicationInstanceId(out ulong applicationInstanceId, pid);
@@ -223,17 +224,20 @@ namespace Ryujinx.Horizon.Prepo.Ipc
_arp.GetApplicationLaunchProperty(out ApplicationLaunchProperty applicationLaunchProperty, applicationInstanceId).AbortOnFailure();
playReport.Version = applicationLaunchProperty.Version;
builder.AppendLine($" ApplicationVersion: {applicationLaunchProperty.Version}");
if (!userId.IsNull)
{
builder.AppendLine($" UserId: {userId}");
playReport.UserId = userId;
}
builder.AppendLine($" Room: {gameRoom}");
builder.AppendLine($" Report: {MessagePackObjectFormatter.Format(deserializedReport)}");
HorizonStatic.HandlePlayReport(deserializedReport);
HorizonStatic.HandlePlayReport(playReport);
Logger.Info?.Print(LogClass.ServicePrepo, builder.ToString());

View File

@@ -0,0 +1,24 @@
using MsgPack;
using Ryujinx.Horizon.Sdk.Account;
using Ryujinx.Horizon.Sdk.Ncm;
namespace Ryujinx.Horizon.Prepo.Types
{
public struct PlayReport
{
public PlayReportKind Kind { get; init; }
public string Room { get; init; }
public MessagePackObject ReportData { get; init; }
public ApplicationId? AppId;
public ulong? Pid;
public uint Version;
public Uid? UserId;
}
public enum PlayReportKind
{
Normal,
System,
}
}

View File

@@ -76,7 +76,7 @@
"ID": "MenuBarFileOpenAppletOpenMiiApplet",
"Translations": {
"ar_SA": "",
"de_DE": "Mii-Bearbeitungsapplet",
"de_DE": "",
"el_GR": "",
"en_US": "Mii Edit Applet",
"es_ES": "Applet Editor Mii",
@@ -176,7 +176,7 @@
"ID": "SettingsTabSystemMemoryManagerModeSoftware",
"Translations": {
"ar_SA": "البرنامج",
"de_DE": "Programme",
"de_DE": "",
"el_GR": "Λογισμικό",
"en_US": "Software",
"es_ES": "",
@@ -326,7 +326,7 @@
"ID": "MenuBarFileOpenFromFileError",
"Translations": {
"ar_SA": "",
"de_DE": "Keine Anwendungen im ausgewählten Datei gefunden.",
"de_DE": "",
"el_GR": "",
"en_US": "No applications found in selected file.",
"es_ES": "No se encontraron aplicaciones en el archivo seleccionado.",
@@ -376,7 +376,7 @@
"ID": "MenuBarFileLoadDlcFromFolder",
"Translations": {
"ar_SA": "",
"de_DE": "DLC aus Ordner laden",
"de_DE": "",
"el_GR": "",
"en_US": "Load DLC From Folder",
"es_ES": "Cargar DLC Desde Carpeta",
@@ -401,7 +401,7 @@
"ID": "MenuBarFileLoadTitleUpdatesFromFolder",
"Translations": {
"ar_SA": "",
"de_DE": "Titel-Updates aus Ordner laden",
"de_DE": "",
"el_GR": "",
"en_US": "Load Title Updates From Folder",
"es_ES": "Cargar Actualizaciones de Títulos Desde Carpeta",
@@ -576,7 +576,7 @@
"ID": "MenuBarOptionsStartGamesWithoutUI",
"Translations": {
"ar_SA": "",
"de_DE": "Spiele ohne Benutzeroberfläche starten",
"de_DE": "",
"el_GR": "",
"en_US": "Start Games with UI Hidden",
"es_ES": "",
@@ -751,7 +751,7 @@
"ID": "MenuBarActionsScanAmiiboBin",
"Translations": {
"ar_SA": "",
"de_DE": "Amiibo scannen (aus Bin-Datei)",
"de_DE": "",
"el_GR": "",
"en_US": "Scan An Amiibo (From Bin)",
"es_ES": "",
@@ -851,7 +851,7 @@
"ID": "MenuBarActionsInstallKeys",
"Translations": {
"ar_SA": "",
"de_DE": "Schlüssel installieren",
"de_DE": "",
"el_GR": "",
"en_US": "Install Keys",
"es_ES": "",
@@ -876,7 +876,7 @@
"ID": "MenuBarFileActionsInstallKeysFromFile",
"Translations": {
"ar_SA": "",
"de_DE": "Schlüssel aus KEYS oder ZIP installieren",
"de_DE": "",
"el_GR": "",
"en_US": "Install keys from KEYS or ZIP",
"es_ES": "Instalar keys de KEYS o ZIP",
@@ -901,7 +901,7 @@
"ID": "MenuBarFileActionsInstallKeysFromFolder",
"Translations": {
"ar_SA": "",
"de_DE": "Schlüssel aus einem Verzeichnis installieren",
"de_DE": "",
"el_GR": "",
"en_US": "Install keys from a directory",
"es_ES": "Instalar keys de un directorio",
@@ -1001,7 +1001,7 @@
"ID": "MenuBarActionsXCITrimmer",
"Translations": {
"ar_SA": "",
"de_DE": "XCI-Dateien trimmen",
"de_DE": "",
"el_GR": "",
"en_US": "Trim XCI Files",
"es_ES": "Recortar archivos XCI",
@@ -1226,7 +1226,7 @@
"ID": "MenuBarHelpFaqAndGuides",
"Translations": {
"ar_SA": "",
"de_DE": "FAQ & Anleitungen",
"de_DE": "",
"el_GR": "",
"en_US": "FAQ & Guides",
"es_ES": "",
@@ -1251,7 +1251,7 @@
"ID": "MenuBarHelpFaq",
"Translations": {
"ar_SA": "",
"de_DE": "FAQ & Fehlerbehebung Seite",
"de_DE": "",
"el_GR": "",
"en_US": "FAQ & Troubleshooting Page",
"es_ES": "",
@@ -1276,7 +1276,7 @@
"ID": "MenuBarHelpFaqTooltip",
"Translations": {
"ar_SA": "",
"de_DE": "Öffnet die FAQ- und Fehlerbehebungsseite im offiziellen Ryujinx-Wiki",
"de_DE": "",
"el_GR": "",
"en_US": "Opens the FAQ and Troubleshooting page on the official Ryujinx wiki",
"es_ES": "",
@@ -1301,7 +1301,7 @@
"ID": "MenuBarHelpSetup",
"Translations": {
"ar_SA": "",
"de_DE": "Setup- und Konfigurationsanleitung",
"de_DE": "",
"el_GR": "",
"en_US": "Setup & Configuration Guide",
"es_ES": "",
@@ -1326,7 +1326,7 @@
"ID": "MenuBarHelpSetupTooltip",
"Translations": {
"ar_SA": "",
"de_DE": "Öffnet die Setup- und Konfigurationsanleitung im offiziellen Ryujinx-Wiki",
"de_DE": "",
"el_GR": "",
"en_US": "Opens the Setup & Configuration guide on the official Ryujinx wiki",
"es_ES": "",
@@ -1351,7 +1351,7 @@
"ID": "MenuBarHelpMultiplayer",
"Translations": {
"ar_SA": "",
"de_DE": "Multiplayer (LDN/LAN) Anleitung",
"de_DE": "",
"el_GR": "",
"en_US": "Multiplayer (LDN/LAN) Guide",
"es_ES": "",
@@ -1376,7 +1376,7 @@
"ID": "MenuBarHelpMultiplayerTooltip",
"Translations": {
"ar_SA": "",
"de_DE": "Öffnet die Multiplayer-Anleitung im offiziellen Ryujinx-Wiki",
"de_DE": "",
"el_GR": "",
"en_US": "Opens the Multiplayer guide on the official Ryujinx wiki",
"es_ES": "",
@@ -1526,7 +1526,7 @@
"ID": "GameListHeaderDeveloper",
"Translations": {
"ar_SA": "",
"de_DE": "Entwickelt von {0}",
"de_DE": "",
"el_GR": "",
"en_US": "Developed by {0}",
"es_ES": "",
@@ -1826,7 +1826,7 @@
"ID": "GameListHeaderCompatibilityStatus",
"Translations": {
"ar_SA": "",
"de_DE": "Kompatibilität:",
"de_DE": "",
"el_GR": "",
"en_US": "Compatibility:",
"es_ES": "",
@@ -23026,7 +23026,7 @@
"ID": "SettingsTabSystemVSyncModeTooltip",
"Translations": {
"ar_SA": "",
"de_DE": "Emulierte vertikale Synchronisation. \"Switch\" emuliert die 60Hz-Bildwiederholfrequenz der Switch. \"Unbounded\" ist eine unbegrenzte Bildwiederholfrequenz.",
"de_DE": "",
"el_GR": "",
"en_US": "Emulated Vertical Sync. 'Switch' emulates the Switch's refresh rate of 60Hz. 'Unbounded' is an unbounded refresh rate.",
"es_ES": "",
@@ -23051,7 +23051,7 @@
"ID": "SettingsTabSystemVSyncModeTooltipCustom",
"Translations": {
"ar_SA": "",
"de_DE": "Emulierte vertikale Synchronisation. \"Switch\" emuliert die 60Hz-Bildwiederholfrequenz der Switch. „Unbounded“ ist eine unbegrenzte Bildwiederholfrequenz. „Benutzerdefinierte Bildwiederholfrequenz“ emuliert die angegebene benutzerdefinierte Bildwiederholfrequenz.",
"de_DE": "",
"el_GR": "",
"en_US": "Emulated Vertical Sync. 'Switch' emulates the Switch's refresh rate of 60Hz. 'Unbounded' is an unbounded refresh rate. 'Custom Refresh Rate' emulates the specified custom refresh rate.",
"es_ES": "",
@@ -23076,7 +23076,7 @@
"ID": "SettingsTabSystemEnableCustomVSyncIntervalTooltip",
"Translations": {
"ar_SA": "",
"de_DE": "Ermöglicht es dem Benutzer, eine emulierte Bildwiederholfrequenz festzulegen. In einigen Titeln kann dies die Geschwindigkeit der Spiel-Logik erhöhen oder verringern. In anderen Titeln kann dies dazu führen, dass die FPS auf ein Vielfaches der Bildwiederholfrequenz begrenzt werden oder zu unvorhersehbarem Verhalten führen. Dies ist eine experimentelle Funktion, ohne Garantien dafür, wie sich das Gameplay auswirkt. \n\nLassen Sie diese Option deaktiviert, wenn Sie sich nicht sicher sind.",
"de_DE": "",
"el_GR": "",
"en_US": "Allows the user to specify an emulated refresh rate. In some titles, this may speed up or slow down the rate of gameplay logic. In other titles, it may allow for capping FPS at some multiple of the refresh rate, or lead to unpredictable behavior. This is an experimental feature, with no guarantees for how gameplay will be affected. \n\nLeave OFF if unsure.",
"es_ES": "",
@@ -23101,7 +23101,7 @@
"ID": "SettingsTabSystemCustomVSyncIntervalValueTooltip",
"Translations": {
"ar_SA": "",
"de_DE": "Der Zielwert für die benutzerdefinierte Bildwiederholfrequenz.",
"de_DE": "",
"el_GR": "",
"en_US": "The custom refresh rate target value.",
"es_ES": "",
@@ -23126,7 +23126,7 @@
"ID": "SettingsTabSystemCustomVSyncIntervalSliderTooltip",
"Translations": {
"ar_SA": "",
"de_DE": "Die benutzerdefinierte Bildwiederholfrequenz als Prozentsatz der normalen Switch-Bildwiederholfrequenz.",
"de_DE": "",
"el_GR": "",
"en_US": "The custom refresh rate, as a percentage of the normal Switch refresh rate.",
"es_ES": "",
@@ -23151,7 +23151,7 @@
"ID": "SettingsTabSystemCustomVSyncIntervalPercentage",
"Translations": {
"ar_SA": "",
"de_DE": "Benutzerdefinierte Bildwiederholfrequenz %:",
"de_DE": "",
"el_GR": "",
"en_US": "Custom Refresh Rate %:",
"es_ES": "",
@@ -23176,7 +23176,7 @@
"ID": "SettingsTabSystemCustomVSyncIntervalValue",
"Translations": {
"ar_SA": "",
"de_DE": "Wert für benutzerdefinierte Bildwiederholfrequenz:",
"de_DE": "",
"el_GR": "",
"en_US": "Custom Refresh Rate Value:",
"es_ES": "",
@@ -23226,7 +23226,7 @@
"ID": "SettingsTabHotkeysToggleVSyncModeHotkey",
"Translations": {
"ar_SA": "",
"de_DE": "VSync-Modus umschalten:",
"de_DE": "",
"el_GR": "",
"en_US": "Toggle VSync mode:",
"es_ES": "",
@@ -23251,7 +23251,7 @@
"ID": "SettingsTabHotkeysIncrementCustomVSyncIntervalHotkey",
"Translations": {
"ar_SA": "",
"de_DE": "Benutzerdefinierte Bildwiederholfrequenz erhöhen:",
"de_DE": "",
"el_GR": "",
"en_US": "Raise custom refresh rate",
"es_ES": "",
@@ -23276,7 +23276,7 @@
"ID": "SettingsTabHotkeysDecrementCustomVSyncIntervalHotkey",
"Translations": {
"ar_SA": "",
"de_DE": "Benutzerdefinierte Bildwiederholfrequenz senken:",
"de_DE": "",
"el_GR": "",
"en_US": "Lower custom refresh rate:",
"es_ES": "",
@@ -23301,7 +23301,7 @@
"ID": "CompatibilityListLastUpdated",
"Translations": {
"ar_SA": "",
"de_DE": "Zuletzt aktualisiert: {0}",
"de_DE": "",
"el_GR": "",
"en_US": "Last updated: {0}",
"es_ES": "",
@@ -23326,7 +23326,7 @@
"ID": "CompatibilityListWarning",
"Translations": {
"ar_SA": "",
"de_DE": "Diese Kompatibilitätsliste könnte veraltete Einträge enthalten. Teste dennoch Spiele im \"Ingame\"-Status.",
"de_DE": "",
"el_GR": "",
"en_US": "This compatibility list might contain out of date entries.\nDo not be opposed to testing games in the \"Ingame\" status.",
"es_ES": "",
@@ -23351,7 +23351,7 @@
"ID": "CompatibilityListSearchBoxWatermark",
"Translations": {
"ar_SA": "",
"de_DE": "Kompatibilitätseinträge durchsuchen...",
"de_DE": "",
"el_GR": "",
"en_US": "Search compatibility entries...",
"es_ES": "",
@@ -23401,7 +23401,7 @@
"ID": "CompatibilityListOnlyShowOwnedGames",
"Translations": {
"ar_SA": "",
"de_DE": "Nur eigene Spiele anzeigen",
"de_DE": "",
"el_GR": "",
"en_US": "Only show owned games",
"es_ES": "",
@@ -23426,7 +23426,7 @@
"ID": "CompatibilityListPlayable",
"Translations": {
"ar_SA": "",
"de_DE": "Spielbar",
"de_DE": "",
"el_GR": "",
"en_US": "Playable",
"es_ES": "",
@@ -23451,7 +23451,7 @@
"ID": "CompatibilityListIngame",
"Translations": {
"ar_SA": "",
"de_DE": "Im Spiel",
"de_DE": "",
"el_GR": "",
"en_US": "Ingame",
"es_ES": "",
@@ -23626,7 +23626,7 @@
"ID": "CompatibilityListBootsTooltip",
"Translations": {
"ar_SA": "",
"de_DE": "Startet, kommt aber nicht über den Titelbildschirm hinaus.",
"de_DE": "",
"el_GR": "",
"en_US": "Boots but does not make it past the title screen.",
"es_ES": "",
@@ -23651,7 +23651,7 @@
"ID": "CompatibilityListNothingTooltip",
"Translations": {
"ar_SA": "",
"de_DE": "Startet nicht oder zeigt keine Anzeichen von Aktivität.",
"de_DE": "",
"el_GR": "",
"en_US": "Does not boot or shows no signs of activity.",
"es_ES": "",
@@ -23676,7 +23676,7 @@
"ID": "ExtractAocListHeader",
"Translations": {
"ar_SA": "",
"de_DE": "Wähle ein DLC zum Extrahieren aus",
"de_DE": "",
"el_GR": "",
"en_US": "Select a DLC to Extract",
"es_ES": "",

View File

@@ -10,6 +10,7 @@ using Ryujinx.Common.Logging;
using Ryujinx.HLE;
using Ryujinx.HLE.Loaders.Processes;
using Ryujinx.Horizon;
using Ryujinx.Horizon.Prepo.Types;
using System.Linq;
using System.Text;
@@ -124,7 +125,7 @@ namespace Ryujinx.Ava
_currentApp = null;
}
private static void HandlePlayReport(MessagePackObject playReport)
private static void HandlePlayReport(PlayReport playReport)
{
if (_discordClient is null) return;
if (!TitleIDs.CurrentApplication.Value.HasValue) return;

View File

@@ -85,7 +85,7 @@ namespace Ryujinx.Ava.Utilities.PlayReport
/// <summary>
/// Runs the configured <see cref="GameSpec.FormatterSpec"/> for the specified game title ID.
/// Runs the configured <see cref="FormatterSpec"/> for the specified game title ID.
/// </summary>
/// <param name="runningGameId">The game currently running.</param>
/// <param name="appMeta">The Application metadata information, including localized game name and play time information.</param>
@@ -94,10 +94,10 @@ namespace Ryujinx.Ava.Utilities.PlayReport
public FormattedValue Format(
string runningGameId,
ApplicationMetadata appMeta,
MessagePackObject playReport
Horizon.Prepo.Types.PlayReport playReport
)
{
if (!playReport.IsDictionary)
if (!playReport.ReportData.IsDictionary)
return FormattedValue.Unhandled;
if (!_specs.TryGetFirst(s => runningGameId.EqualsAnyIgnoreCase(s.TitleIds), out GameSpec spec))
@@ -105,10 +105,14 @@ namespace Ryujinx.Ava.Utilities.PlayReport
foreach (FormatterSpec formatSpec in spec.SimpleValueFormatters.OrderBy(x => x.Priority))
{
if (!playReport.AsDictionary().TryGetValue(formatSpec.ReportKey, out MessagePackObject valuePackObject))
if (!playReport.ReportData.AsDictionary().TryGetValue(formatSpec.ReportKey, out MessagePackObject valuePackObject))
continue;
return formatSpec.Formatter(new Value { Application = appMeta, PackedValue = valuePackObject });
return formatSpec.Formatter(new SingleValue(valuePackObject)
{
Application = appMeta,
PlayReport = playReport
});
}
foreach (MultiFormatterSpec formatSpec in spec.MultiValueFormatters.OrderBy(x => x.Priority))
@@ -116,7 +120,7 @@ namespace Ryujinx.Ava.Utilities.PlayReport
List<MessagePackObject> packedObjects = [];
foreach (var reportKey in formatSpec.ReportKeys)
{
if (!playReport.AsDictionary().TryGetValue(reportKey, out MessagePackObject valuePackObject))
if (!playReport.ReportData.AsDictionary().TryGetValue(reportKey, out MessagePackObject valuePackObject))
continue;
packedObjects.Add(valuePackObject);
@@ -125,23 +129,30 @@ namespace Ryujinx.Ava.Utilities.PlayReport
if (packedObjects.Count != formatSpec.ReportKeys.Length)
return FormattedValue.Unhandled;
return formatSpec.Formatter(packedObjects
.Select(packObject => new Value { Application = appMeta, PackedValue = packObject })
.ToArray());
return formatSpec.Formatter(new MultiValue(packedObjects)
{
Application = appMeta,
PlayReport = playReport
});
}
foreach (SparseMultiFormatterSpec formatSpec in spec.SparseMultiValueFormatters.OrderBy(x => x.Priority))
{
Dictionary<string, Value> packedObjects = [];
Dictionary<string, MessagePackObject> packedObjects = [];
foreach (var reportKey in formatSpec.ReportKeys)
{
if (!playReport.AsDictionary().TryGetValue(reportKey, out MessagePackObject valuePackObject))
if (!playReport.ReportData.AsDictionary().TryGetValue(reportKey, out MessagePackObject valuePackObject))
continue;
packedObjects.Add(reportKey, new Value { Application = appMeta, PackedValue = valuePackObject });
packedObjects.Add(reportKey, valuePackObject);
}
return formatSpec.Formatter(packedObjects);
return formatSpec.Formatter(
new SparseMultiValue(packedObjects)
{
Application = appMeta,
PlayReport = playReport
});
}
return FormattedValue.Unhandled;

View File

@@ -1,6 +1,4 @@
using System.Collections.Generic;
namespace Ryujinx.Ava.Utilities.PlayReport
namespace Ryujinx.Ava.Utilities.PlayReport
{
/// <summary>
/// The delegate type that powers single value formatters.<br/>
@@ -12,7 +10,7 @@ namespace Ryujinx.Ava.Utilities.PlayReport
/// <br/>
/// OR a signal to reset the value that the caller is using the <see cref="Analyzer"/> for.
/// </summary>
public delegate FormattedValue ValueFormatter(Value value);
public delegate FormattedValue ValueFormatter(SingleValue value);
/// <summary>
/// The delegate type that powers multiple value formatters.<br/>
@@ -24,7 +22,7 @@ namespace Ryujinx.Ava.Utilities.PlayReport
/// <br/>
/// OR a signal to reset the value that the caller is using the <see cref="Analyzer"/> for.
/// </summary>
public delegate FormattedValue MultiValueFormatter(Value[] value);
public delegate FormattedValue MultiValueFormatter(MultiValue value);
/// <summary>
/// The delegate type that powers multiple value formatters.
@@ -38,5 +36,5 @@ namespace Ryujinx.Ava.Utilities.PlayReport
/// <br/>
/// OR a signal to reset the value that the caller is using the <see cref="Analyzer"/> for.
/// </summary>
public delegate FormattedValue SparseMultiValueFormatter(Dictionary<string, Value> values);
public delegate FormattedValue SparseMultiValueFormatter(SparseMultiValue value);
}

View File

@@ -0,0 +1,87 @@
using MsgPack;
using Ryujinx.Ava.Utilities.AppLibrary;
using System.Collections.Generic;
using System.Linq;
namespace Ryujinx.Ava.Utilities.PlayReport
{
public abstract class MatchedValue<T>
{
public MatchedValue(T matched)
{
Matched = matched;
}
/// <summary>
/// The currently running application's <see cref="ApplicationMetadata"/>.
/// </summary>
public ApplicationMetadata Application { get; init; }
/// <summary>
/// The entire play report.
/// </summary>
public Horizon.Prepo.Types.PlayReport PlayReport { get; init; }
/// <summary>
/// The matched value from the Play Report.
/// </summary>
public T Matched { get; init; }
}
/// <summary>
/// The input data to a <see cref="ValueFormatter"/>,
/// containing the currently running application's <see cref="ApplicationMetadata"/>,
/// and the matched <see cref="MessagePackObject"/> from the Play Report.
/// </summary>
public class SingleValue : MatchedValue<Value>
{
public SingleValue(Value matched) : base(matched)
{
}
public static implicit operator SingleValue(MessagePackObject mpo) => new(mpo);
}
/// <summary>
/// The input data to a <see cref="MultiValueFormatter"/>,
/// containing the currently running application's <see cref="ApplicationMetadata"/>,
/// and the matched <see cref="MessagePackObject"/>s from the Play Report.
/// </summary>
public class MultiValue : MatchedValue<Value[]>
{
public MultiValue(Value[] matched) : base(matched)
{
}
public MultiValue(IEnumerable<MessagePackObject> matched) : base(Value.ConvertPackedObjects(matched))
{
}
public static implicit operator MultiValue(List<MessagePackObject> matched)
=> new(matched.Select(x => new Value(x)).ToArray());
}
/// <summary>
/// The input data to a <see cref="SparseMultiValueFormatter"/>,
/// containing the currently running application's <see cref="ApplicationMetadata"/>,
/// and the matched <see cref="MessagePackObject"/>s from the Play Report.
/// </summary>
public class SparseMultiValue : MatchedValue<Dictionary<string, Value>>
{
public SparseMultiValue(Dictionary<string, Value> matched) : base(matched)
{
}
public SparseMultiValue(Dictionary<string, MessagePackObject> matched) : base(Value.ConvertPackedObjectMap(matched))
{
}
public static implicit operator SparseMultiValue(Dictionary<string, MessagePackObject> matched)
=> new(matched
.ToDictionary(
x => x.Key,
x => new Value(x.Value)
)
);
}
}

View File

@@ -39,28 +39,28 @@
.AddValueFormatter("team_circle", PokemonSVUnionCircle)
);
private static FormattedValue BreathOfTheWild_MasterMode(Value value)
=> value.BoxedValue is 1 ? "Playing Master Mode" : FormattedValue.ForceReset;
private static FormattedValue BreathOfTheWild_MasterMode(SingleValue value)
=> value.Matched.BoxedValue is 1 ? "Playing Master Mode" : FormattedValue.ForceReset;
private static FormattedValue TearsOfTheKingdom_CurrentField(Value value) =>
value.DoubleValue switch
private static FormattedValue TearsOfTheKingdom_CurrentField(SingleValue value) =>
value.Matched.DoubleValue switch
{
> 800d => "Exploring the Sky Islands",
< -201d => "Exploring the Depths",
_ => "Roaming Hyrule"
};
private static FormattedValue SuperMarioOdyssey_AssistMode(Value value)
=> value.BoxedValue is 1 ? "Playing in Assist Mode" : "Playing in Regular Mode";
private static FormattedValue SuperMarioOdyssey_AssistMode(SingleValue value)
=> value.Matched.BoxedValue is 1 ? "Playing in Assist Mode" : "Playing in Regular Mode";
private static FormattedValue SuperMarioOdysseyChina_AssistMode(Value value)
=> value.BoxedValue is 1 ? "Playing in 帮助模式" : "Playing in 普通模式";
private static FormattedValue SuperMarioOdysseyChina_AssistMode(SingleValue value)
=> value.Matched.BoxedValue is 1 ? "Playing in 帮助模式" : "Playing in 普通模式";
private static FormattedValue SuperMario3DWorldOrBowsersFury(Value value)
=> value.BoxedValue is 0 ? "Playing Super Mario 3D World" : "Playing Bowser's Fury";
private static FormattedValue SuperMario3DWorldOrBowsersFury(SingleValue value)
=> value.Matched.BoxedValue is 0 ? "Playing Super Mario 3D World" : "Playing Bowser's Fury";
private static FormattedValue MarioKart8Deluxe_Mode(Value value)
=> value.StringValue switch
private static FormattedValue MarioKart8Deluxe_Mode(SingleValue value)
=> value.Matched.StringValue switch
{
// Single Player
"Single" => "Single Player",
@@ -87,11 +87,11 @@
_ => FormattedValue.ForceReset
};
private static FormattedValue PokemonSVUnionCircle(Value value)
=> value.BoxedValue is 0 ? "Playing Alone" : "Playing in a group";
private static FormattedValue PokemonSVUnionCircle(SingleValue value)
=> value.Matched.BoxedValue is 0 ? "Playing Alone" : "Playing in a group";
private static FormattedValue PokemonSVArea(Value value)
=> value.StringValue switch
private static FormattedValue PokemonSVArea(SingleValue value)
=> value.Matched.StringValue switch
{
// Base Game Locations
"a_w01" => "South Area One",

View File

@@ -1,6 +1,8 @@
using MsgPack;
using Ryujinx.Ava.Utilities.AppLibrary;
using System;
using System.Collections.Generic;
using System.Linq;
namespace Ryujinx.Ava.Utilities.PlayReport
{
@@ -9,12 +11,12 @@ namespace Ryujinx.Ava.Utilities.PlayReport
/// containing the currently running application's <see cref="ApplicationMetadata"/>,
/// and the matched <see cref="MessagePackObject"/> from the Play Report.
/// </summary>
public class Value
public readonly struct Value
{
/// <summary>
/// The currently running application's <see cref="ApplicationMetadata"/>.
/// </summary>
public ApplicationMetadata Application { get; init; }
public Value(MessagePackObject packedValue)
{
PackedValue = packedValue;
}
/// <summary>
/// The matched value from the Play Report.
@@ -37,6 +39,17 @@ namespace Ryujinx.Ava.Utilities.PlayReport
: boxed.ToString();
}
public static implicit operator Value(MessagePackObject matched) => new(matched);
public static Value[] ConvertPackedObjects(IEnumerable<MessagePackObject> packObjects)
=> packObjects.Select(packObject => new Value(packObject)).ToArray();
public static Dictionary<string, Value> ConvertPackedObjectMap(Dictionary<string, MessagePackObject> packObjects)
=> packObjects.ToDictionary(
x => x.Key,
x => new Value(x.Value)
);
#region AsX accessors
public bool BooleanValue => PackedValue.AsBoolean();