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37 Commits
1.2.80
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300a120a5c
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e9ecbd44fc |
@@ -56,7 +56,7 @@ namespace Ryujinx.HLE.HOS.Services.Account.Acc
|
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ProfilesJson profilesJson = JsonHelper.DeserializeFromFile(_profilesJsonPath, _serializerContext.ProfilesJson);
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return profilesJson.Profiles
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.FindFirst(profile => profile.AccountState == AccountState.Open)
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.FindFirst(profile => profile.UserId == profilesJson.LastOpened)
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.Convert(profileJson => new UserProfile(new UserId(profileJson.UserId), profileJson.Name,
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profileJson.Image, profileJson.LastModifiedTimestamp));
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}
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@@ -244,6 +244,15 @@ namespace Ryujinx.HLE.HOS.Services.Settings
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return ResultCode.Success;
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}
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[CommandCmif(68)]
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// GetSerialNumber() -> buffer<nn::settings::system::SerialNumber, 0x16>
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public ResultCode GetSerialNumber(ServiceCtx context)
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{
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context.ResponseData.Write(Encoding.ASCII.GetBytes("RYU00000000000"));
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return ResultCode.Success;
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}
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[CommandCmif(77)]
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// GetDeviceNickName() -> buffer<nn::settings::system::DeviceNickName, 0x16>
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public ResultCode GetDeviceNickName(ServiceCtx context)
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@@ -51,6 +51,9 @@ namespace Ryujinx.HLE.HOS.Services.Spl
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context.ResponseData.Write(configValue);
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if (result == SmcResult.Success)
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return ResultCode.Success;
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return (ResultCode)((int)result << 9) | ResultCode.ModuleId;
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}
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@@ -1,3 +1,4 @@
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using Ryujinx.Common.Logging;
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using Ryujinx.SDL2.Common;
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using System;
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using System.Collections.Generic;
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@@ -36,6 +37,7 @@ namespace Ryujinx.Input.SDL2
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SDL2Driver.Instance.Initialize();
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SDL2Driver.Instance.OnJoyStickConnected += HandleJoyStickConnected;
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SDL2Driver.Instance.OnJoystickDisconnected += HandleJoyStickDisconnected;
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SDL2Driver.Instance.OnJoyBatteryUpdated += HandleJoyBatteryUpdated;
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// Add already connected gamepads
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int numJoysticks = SDL_NumJoysticks();
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@@ -83,19 +85,30 @@ namespace Ryujinx.Input.SDL2
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private void HandleJoyStickDisconnected(int joystickInstanceId)
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{
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bool joyConPairDisconnected = false;
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if (!_gamepadsInstanceIdsMapping.Remove(joystickInstanceId, out string id))
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return;
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lock (_lock)
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{
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_gamepadsIds.Remove(id);
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if (!SDL2JoyConPair.IsCombinable(_gamepadsIds))
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{
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_gamepadsIds.Remove(SDL2JoyConPair.Id);
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joyConPairDisconnected = true;
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}
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}
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OnGamepadDisconnected?.Invoke(id);
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if (joyConPairDisconnected)
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{
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OnGamepadDisconnected?.Invoke(SDL2JoyConPair.Id);
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}
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}
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private void HandleJoyStickConnected(int joystickDeviceId, int joystickInstanceId)
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{
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bool joyConPairConnected = false;
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if (SDL_IsGameController(joystickDeviceId) == SDL_bool.SDL_TRUE)
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{
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if (_gamepadsInstanceIdsMapping.ContainsKey(joystickInstanceId))
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@@ -120,13 +133,29 @@ namespace Ryujinx.Input.SDL2
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_gamepadsIds.Insert(joystickDeviceId, id);
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else
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_gamepadsIds.Add(id);
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if (SDL2JoyConPair.IsCombinable(_gamepadsIds))
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{
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_gamepadsIds.Remove(SDL2JoyConPair.Id);
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_gamepadsIds.Add(SDL2JoyConPair.Id);
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joyConPairConnected = true;
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}
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}
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OnGamepadConnected?.Invoke(id);
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if (joyConPairConnected)
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{
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OnGamepadConnected?.Invoke(SDL2JoyConPair.Id);
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}
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}
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}
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}
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private void HandleJoyBatteryUpdated(int joystickDeviceId, SDL_JoystickPowerLevel powerLevel)
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{
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Logger.Info?.Print(LogClass.Hid,
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$"{SDL_GameControllerNameForIndex(joystickDeviceId)} power level: {powerLevel}");
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}
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protected virtual void Dispose(bool disposing)
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{
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if (disposing)
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@@ -157,6 +186,14 @@ namespace Ryujinx.Input.SDL2
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public IGamepad GetGamepad(string id)
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{
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if (id == SDL2JoyConPair.Id)
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{
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lock (_lock)
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{
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return SDL2JoyConPair.GetGamepad(_gamepadsIds);
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}
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}
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int joystickIndex = GetJoystickIndexByGamepadId(id);
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if (joystickIndex == -1)
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@@ -165,12 +202,16 @@ namespace Ryujinx.Input.SDL2
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}
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nint gamepadHandle = SDL_GameControllerOpen(joystickIndex);
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if (gamepadHandle == nint.Zero)
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{
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return null;
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}
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if (SDL_GameControllerName(gamepadHandle).StartsWith(SDL2JoyCon.Prefix))
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{
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return new SDL2JoyCon(gamepadHandle, id);
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}
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return new SDL2Gamepad(gamepadHandle, id);
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}
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}
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409
src/Ryujinx.Input.SDL2/SDL2JoyCon.cs
Normal file
409
src/Ryujinx.Input.SDL2/SDL2JoyCon.cs
Normal file
@@ -0,0 +1,409 @@
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using Ryujinx.Common.Configuration.Hid;
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using Ryujinx.Common.Configuration.Hid.Controller;
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using Ryujinx.Common.Logging;
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using System;
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using System.Collections.Generic;
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using System.Numerics;
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using System.Threading;
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using static SDL2.SDL;
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namespace Ryujinx.Input.SDL2
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{
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internal class SDL2JoyCon : IGamepad
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{
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private bool HasConfiguration => _configuration != null;
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private readonly record struct ButtonMappingEntry(GamepadButtonInputId To, GamepadButtonInputId From)
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{
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public bool IsValid => To is not GamepadButtonInputId.Unbound && From is not GamepadButtonInputId.Unbound;
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}
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private StandardControllerInputConfig _configuration;
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private readonly Dictionary<GamepadButtonInputId,SDL_GameControllerButton> _leftButtonsDriverMapping = new()
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{
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{ GamepadButtonInputId.LeftStick , SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_LEFTSTICK },
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{GamepadButtonInputId.DpadUp ,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_Y},
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{GamepadButtonInputId.DpadDown ,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_A},
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{GamepadButtonInputId.DpadLeft ,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_B},
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{GamepadButtonInputId.DpadRight ,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_X},
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{GamepadButtonInputId.Minus ,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_START},
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{GamepadButtonInputId.LeftShoulder,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_PADDLE2},
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{GamepadButtonInputId.LeftTrigger,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_PADDLE4},
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{GamepadButtonInputId.SingleRightTrigger0,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_RIGHTSHOULDER},
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{GamepadButtonInputId.SingleLeftTrigger0,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_LEFTSHOULDER},
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};
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private readonly Dictionary<GamepadButtonInputId,SDL_GameControllerButton> _rightButtonsDriverMapping = new()
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{
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{GamepadButtonInputId.RightStick,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_LEFTSTICK},
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{GamepadButtonInputId.A,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_B},
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{GamepadButtonInputId.B,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_Y},
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{GamepadButtonInputId.X,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_A},
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{GamepadButtonInputId.Y,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_X},
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{GamepadButtonInputId.Plus,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_START},
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{GamepadButtonInputId.RightShoulder,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_PADDLE1},
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{GamepadButtonInputId.RightTrigger,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_PADDLE3},
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{GamepadButtonInputId.SingleRightTrigger1,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_RIGHTSHOULDER},
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{GamepadButtonInputId.SingleLeftTrigger1,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_LEFTSHOULDER}
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};
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private readonly Dictionary<GamepadButtonInputId, SDL_GameControllerButton> _buttonsDriverMapping;
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private readonly Lock _userMappingLock = new();
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private readonly List<ButtonMappingEntry> _buttonsUserMapping;
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private readonly StickInputId[] _stickUserMapping = new StickInputId[(int)StickInputId.Count]
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{
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StickInputId.Unbound, StickInputId.Left, StickInputId.Right,
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};
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public GamepadFeaturesFlag Features { get; }
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private nint _gamepadHandle;
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private enum JoyConType
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{
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Left, Right
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}
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public const string Prefix = "Nintendo Switch Joy-Con";
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public const string LeftName = "Nintendo Switch Joy-Con (L)";
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public const string RightName = "Nintendo Switch Joy-Con (R)";
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private readonly JoyConType _joyConType;
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public SDL2JoyCon(nint gamepadHandle, string driverId)
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{
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_gamepadHandle = gamepadHandle;
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_buttonsUserMapping = new List<ButtonMappingEntry>(10);
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Name = SDL_GameControllerName(_gamepadHandle);
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Id = driverId;
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Features = GetFeaturesFlag();
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// Enable motion tracking
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if (Features.HasFlag(GamepadFeaturesFlag.Motion))
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{
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if (SDL_GameControllerSetSensorEnabled(_gamepadHandle, SDL_SensorType.SDL_SENSOR_ACCEL,
|
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SDL_bool.SDL_TRUE) != 0)
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{
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Logger.Error?.Print(LogClass.Hid,
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$"Could not enable data reporting for SensorType {SDL_SensorType.SDL_SENSOR_ACCEL}.");
|
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}
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if (SDL_GameControllerSetSensorEnabled(_gamepadHandle, SDL_SensorType.SDL_SENSOR_GYRO,
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SDL_bool.SDL_TRUE) != 0)
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{
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Logger.Error?.Print(LogClass.Hid,
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$"Could not enable data reporting for SensorType {SDL_SensorType.SDL_SENSOR_GYRO}.");
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}
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}
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switch (Name)
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{
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case LeftName:
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{
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_buttonsDriverMapping = _leftButtonsDriverMapping;
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_joyConType = JoyConType.Left;
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break;
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}
|
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case RightName:
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{
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_buttonsDriverMapping = _rightButtonsDriverMapping;
|
||||
_joyConType = JoyConType.Right;
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break;
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||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private GamepadFeaturesFlag GetFeaturesFlag()
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||||
{
|
||||
GamepadFeaturesFlag result = GamepadFeaturesFlag.None;
|
||||
|
||||
if (SDL_GameControllerHasSensor(_gamepadHandle, SDL_SensorType.SDL_SENSOR_ACCEL) == SDL_bool.SDL_TRUE &&
|
||||
SDL_GameControllerHasSensor(_gamepadHandle, SDL_SensorType.SDL_SENSOR_GYRO) == SDL_bool.SDL_TRUE)
|
||||
{
|
||||
result |= GamepadFeaturesFlag.Motion;
|
||||
}
|
||||
|
||||
int error = SDL_GameControllerRumble(_gamepadHandle, 0, 0, 100);
|
||||
|
||||
if (error == 0)
|
||||
{
|
||||
result |= GamepadFeaturesFlag.Rumble;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
public string Id { get; }
|
||||
public string Name { get; }
|
||||
public bool IsConnected => SDL_GameControllerGetAttached(_gamepadHandle) == SDL_bool.SDL_TRUE;
|
||||
|
||||
protected virtual void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && _gamepadHandle != nint.Zero)
|
||||
{
|
||||
SDL_GameControllerClose(_gamepadHandle);
|
||||
|
||||
_gamepadHandle = nint.Zero;
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
Dispose(true);
|
||||
}
|
||||
|
||||
|
||||
public void SetTriggerThreshold(float triggerThreshold)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public void Rumble(float lowFrequency, float highFrequency, uint durationMs)
|
||||
{
|
||||
if (!Features.HasFlag(GamepadFeaturesFlag.Rumble))
|
||||
return;
|
||||
|
||||
ushort lowFrequencyRaw = (ushort)(lowFrequency * ushort.MaxValue);
|
||||
ushort highFrequencyRaw = (ushort)(highFrequency * ushort.MaxValue);
|
||||
|
||||
if (durationMs == uint.MaxValue)
|
||||
{
|
||||
if (SDL_GameControllerRumble(_gamepadHandle, lowFrequencyRaw, highFrequencyRaw, SDL_HAPTIC_INFINITY) !=
|
||||
0)
|
||||
Logger.Error?.Print(LogClass.Hid, "Rumble is not supported on this game controller.");
|
||||
}
|
||||
else if (durationMs > SDL_HAPTIC_INFINITY)
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Hid, $"Unsupported rumble duration {durationMs}");
|
||||
}
|
||||
else
|
||||
{
|
||||
if (SDL_GameControllerRumble(_gamepadHandle, lowFrequencyRaw, highFrequencyRaw, durationMs) != 0)
|
||||
Logger.Error?.Print(LogClass.Hid, "Rumble is not supported on this game controller.");
|
||||
}
|
||||
}
|
||||
|
||||
public Vector3 GetMotionData(MotionInputId inputId)
|
||||
{
|
||||
SDL_SensorType sensorType = inputId switch
|
||||
{
|
||||
MotionInputId.Accelerometer => SDL_SensorType.SDL_SENSOR_ACCEL,
|
||||
MotionInputId.Gyroscope => SDL_SensorType.SDL_SENSOR_GYRO,
|
||||
_ => SDL_SensorType.SDL_SENSOR_INVALID
|
||||
};
|
||||
|
||||
if (!Features.HasFlag(GamepadFeaturesFlag.Motion) || sensorType is SDL_SensorType.SDL_SENSOR_INVALID)
|
||||
return Vector3.Zero;
|
||||
|
||||
const int ElementCount = 3;
|
||||
|
||||
unsafe
|
||||
{
|
||||
float* values = stackalloc float[ElementCount];
|
||||
|
||||
int result = SDL_GameControllerGetSensorData(_gamepadHandle, sensorType, (nint)values, ElementCount);
|
||||
|
||||
if (result != 0)
|
||||
return Vector3.Zero;
|
||||
|
||||
Vector3 value = _joyConType switch
|
||||
{
|
||||
JoyConType.Left => new Vector3(-values[2], values[1], values[0]),
|
||||
JoyConType.Right => new Vector3(values[2], values[1], -values[0])
|
||||
};
|
||||
|
||||
return inputId switch
|
||||
{
|
||||
MotionInputId.Gyroscope => RadToDegree(value),
|
||||
MotionInputId.Accelerometer => GsToMs2(value),
|
||||
_ => value
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
private static Vector3 RadToDegree(Vector3 rad) => rad * (180 / MathF.PI);
|
||||
|
||||
private static Vector3 GsToMs2(Vector3 gs) => gs / SDL_STANDARD_GRAVITY;
|
||||
|
||||
public void SetConfiguration(InputConfig configuration)
|
||||
{
|
||||
lock (_userMappingLock)
|
||||
{
|
||||
_configuration = (StandardControllerInputConfig)configuration;
|
||||
|
||||
_buttonsUserMapping.Clear();
|
||||
|
||||
// First update sticks
|
||||
_stickUserMapping[(int)StickInputId.Left] = (StickInputId)_configuration.LeftJoyconStick.Joystick;
|
||||
_stickUserMapping[(int)StickInputId.Right] = (StickInputId)_configuration.RightJoyconStick.Joystick;
|
||||
|
||||
|
||||
switch (_joyConType)
|
||||
{
|
||||
case JoyConType.Left:
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.LeftStick, (GamepadButtonInputId)_configuration.LeftJoyconStick.StickButton));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadUp, (GamepadButtonInputId)_configuration.LeftJoycon.DpadUp));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadDown, (GamepadButtonInputId)_configuration.LeftJoycon.DpadDown));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadLeft, (GamepadButtonInputId)_configuration.LeftJoycon.DpadLeft));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadRight, (GamepadButtonInputId)_configuration.LeftJoycon.DpadRight));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.Minus, (GamepadButtonInputId)_configuration.LeftJoycon.ButtonMinus));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.LeftShoulder, (GamepadButtonInputId)_configuration.LeftJoycon.ButtonL));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.LeftTrigger, (GamepadButtonInputId)_configuration.LeftJoycon.ButtonZl));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleRightTrigger0, (GamepadButtonInputId)_configuration.LeftJoycon.ButtonSr));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleLeftTrigger0, (GamepadButtonInputId)_configuration.LeftJoycon.ButtonSl));
|
||||
break;
|
||||
case JoyConType.Right:
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.RightStick, (GamepadButtonInputId)_configuration.RightJoyconStick.StickButton));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.A, (GamepadButtonInputId)_configuration.RightJoycon.ButtonA));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.B, (GamepadButtonInputId)_configuration.RightJoycon.ButtonB));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.X, (GamepadButtonInputId)_configuration.RightJoycon.ButtonX));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.Y, (GamepadButtonInputId)_configuration.RightJoycon.ButtonY));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.Plus, (GamepadButtonInputId)_configuration.RightJoycon.ButtonPlus));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.RightShoulder, (GamepadButtonInputId)_configuration.RightJoycon.ButtonR));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.RightTrigger, (GamepadButtonInputId)_configuration.RightJoycon.ButtonZr));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleRightTrigger1, (GamepadButtonInputId)_configuration.RightJoycon.ButtonSr));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleLeftTrigger1, (GamepadButtonInputId)_configuration.RightJoycon.ButtonSl));
|
||||
break;
|
||||
default:
|
||||
throw new ArgumentOutOfRangeException();
|
||||
}
|
||||
|
||||
SetTriggerThreshold(_configuration.TriggerThreshold);
|
||||
}
|
||||
}
|
||||
|
||||
public GamepadStateSnapshot GetStateSnapshot()
|
||||
{
|
||||
return IGamepad.GetStateSnapshot(this);
|
||||
}
|
||||
|
||||
public GamepadStateSnapshot GetMappedStateSnapshot()
|
||||
{
|
||||
GamepadStateSnapshot rawState = GetStateSnapshot();
|
||||
GamepadStateSnapshot result = default;
|
||||
|
||||
lock (_userMappingLock)
|
||||
{
|
||||
if (_buttonsUserMapping.Count == 0)
|
||||
return rawState;
|
||||
|
||||
|
||||
// ReSharper disable once ForeachCanBePartlyConvertedToQueryUsingAnotherGetEnumerator
|
||||
foreach (ButtonMappingEntry entry in _buttonsUserMapping)
|
||||
{
|
||||
if (!entry.IsValid)
|
||||
continue;
|
||||
|
||||
// Do not touch state of button already pressed
|
||||
if (!result.IsPressed(entry.To))
|
||||
{
|
||||
result.SetPressed(entry.To, rawState.IsPressed(entry.From));
|
||||
}
|
||||
}
|
||||
|
||||
(float leftStickX, float leftStickY) = rawState.GetStick(_stickUserMapping[(int)StickInputId.Left]);
|
||||
(float rightStickX, float rightStickY) = rawState.GetStick(_stickUserMapping[(int)StickInputId.Right]);
|
||||
|
||||
result.SetStick(StickInputId.Left, leftStickX, leftStickY);
|
||||
result.SetStick(StickInputId.Right, rightStickX, rightStickY);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
private static float ConvertRawStickValue(short value)
|
||||
{
|
||||
const float ConvertRate = 1.0f / (short.MaxValue + 0.5f);
|
||||
|
||||
return value * ConvertRate;
|
||||
}
|
||||
|
||||
private JoyconConfigControllerStick<GamepadInputId, Common.Configuration.Hid.Controller.StickInputId>
|
||||
GetLogicalJoyStickConfig(StickInputId inputId)
|
||||
{
|
||||
switch (inputId)
|
||||
{
|
||||
case StickInputId.Left:
|
||||
if (_configuration.RightJoyconStick.Joystick ==
|
||||
Common.Configuration.Hid.Controller.StickInputId.Left)
|
||||
return _configuration.RightJoyconStick;
|
||||
else
|
||||
return _configuration.LeftJoyconStick;
|
||||
case StickInputId.Right:
|
||||
if (_configuration.LeftJoyconStick.Joystick ==
|
||||
Common.Configuration.Hid.Controller.StickInputId.Right)
|
||||
return _configuration.LeftJoyconStick;
|
||||
else
|
||||
return _configuration.RightJoyconStick;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
|
||||
public (float, float) GetStick(StickInputId inputId)
|
||||
{
|
||||
if (inputId == StickInputId.Unbound)
|
||||
return (0.0f, 0.0f);
|
||||
|
||||
if (inputId == StickInputId.Left && _joyConType == JoyConType.Right || inputId == StickInputId.Right && _joyConType == JoyConType.Left)
|
||||
{
|
||||
return (0.0f, 0.0f);
|
||||
}
|
||||
|
||||
(short stickX, short stickY) = GetStickXY();
|
||||
|
||||
float resultX = ConvertRawStickValue(stickX);
|
||||
float resultY = -ConvertRawStickValue(stickY);
|
||||
|
||||
if (HasConfiguration)
|
||||
{
|
||||
var joyconStickConfig = GetLogicalJoyStickConfig(inputId);
|
||||
|
||||
if (joyconStickConfig != null)
|
||||
{
|
||||
if (joyconStickConfig.InvertStickX)
|
||||
resultX = -resultX;
|
||||
|
||||
if (joyconStickConfig.InvertStickY)
|
||||
resultY = -resultY;
|
||||
|
||||
if (joyconStickConfig.Rotate90CW)
|
||||
{
|
||||
float temp = resultX;
|
||||
resultX = resultY;
|
||||
resultY = -temp;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return inputId switch
|
||||
{
|
||||
StickInputId.Left when _joyConType == JoyConType.Left => (resultY, -resultX),
|
||||
StickInputId.Right when _joyConType == JoyConType.Right => (-resultY, resultX),
|
||||
_ => (0.0f, 0.0f)
|
||||
};
|
||||
}
|
||||
|
||||
private (short, short) GetStickXY()
|
||||
{
|
||||
return (
|
||||
SDL_GameControllerGetAxis(_gamepadHandle, SDL_GameControllerAxis.SDL_CONTROLLER_AXIS_LEFTX),
|
||||
SDL_GameControllerGetAxis(_gamepadHandle, SDL_GameControllerAxis.SDL_CONTROLLER_AXIS_LEFTY));
|
||||
}
|
||||
|
||||
public bool IsPressed(GamepadButtonInputId inputId)
|
||||
{
|
||||
if (!_buttonsDriverMapping.TryGetValue(inputId, out var button))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return SDL_GameControllerGetButton(_gamepadHandle, button) == 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
142
src/Ryujinx.Input.SDL2/SDL2JoyConPair.cs
Normal file
142
src/Ryujinx.Input.SDL2/SDL2JoyConPair.cs
Normal file
@@ -0,0 +1,142 @@
|
||||
using Ryujinx.Common.Configuration.Hid;
|
||||
using Ryujinx.Common.Configuration.Hid.Controller;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Numerics;
|
||||
using static SDL2.SDL;
|
||||
|
||||
namespace Ryujinx.Input.SDL2
|
||||
{
|
||||
internal class SDL2JoyConPair(IGamepad left, IGamepad right) : IGamepad
|
||||
{
|
||||
private StandardControllerInputConfig _configuration;
|
||||
|
||||
private readonly StickInputId[] _stickUserMapping =
|
||||
[
|
||||
StickInputId.Unbound,
|
||||
StickInputId.Left,
|
||||
StickInputId.Right
|
||||
];
|
||||
|
||||
public GamepadFeaturesFlag Features => (left?.Features ?? GamepadFeaturesFlag.None) |
|
||||
(right?.Features ?? GamepadFeaturesFlag.None);
|
||||
|
||||
public const string Id = "JoyConPair";
|
||||
string IGamepad.Id => Id;
|
||||
|
||||
public string Name => "* Nintendo Switch Joy-Con (L/R)";
|
||||
public bool IsConnected => left is { IsConnected: true } && right is { IsConnected: true };
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
left?.Dispose();
|
||||
right?.Dispose();
|
||||
}
|
||||
|
||||
public GamepadStateSnapshot GetMappedStateSnapshot()
|
||||
{
|
||||
return GetStateSnapshot();
|
||||
}
|
||||
|
||||
public Vector3 GetMotionData(MotionInputId inputId)
|
||||
{
|
||||
return inputId switch
|
||||
{
|
||||
MotionInputId.Accelerometer or
|
||||
MotionInputId.Gyroscope => left.GetMotionData(inputId),
|
||||
MotionInputId.SecondAccelerometer => right.GetMotionData(MotionInputId.Accelerometer),
|
||||
MotionInputId.SecondGyroscope => right.GetMotionData(MotionInputId.Gyroscope),
|
||||
_ => Vector3.Zero
|
||||
};
|
||||
}
|
||||
|
||||
public GamepadStateSnapshot GetStateSnapshot()
|
||||
{
|
||||
return IGamepad.GetStateSnapshot(this);
|
||||
}
|
||||
|
||||
public (float, float) GetStick(StickInputId inputId)
|
||||
{
|
||||
return inputId switch
|
||||
{
|
||||
StickInputId.Left => left.GetStick(StickInputId.Left),
|
||||
StickInputId.Right => right.GetStick(StickInputId.Right),
|
||||
_ => (0, 0)
|
||||
};
|
||||
}
|
||||
|
||||
public bool IsPressed(GamepadButtonInputId inputId)
|
||||
{
|
||||
return left.IsPressed(inputId) || right.IsPressed(inputId);
|
||||
}
|
||||
|
||||
public void Rumble(float lowFrequency, float highFrequency, uint durationMs)
|
||||
{
|
||||
if (lowFrequency != 0)
|
||||
{
|
||||
right.Rumble(lowFrequency, lowFrequency, durationMs);
|
||||
}
|
||||
|
||||
if (highFrequency != 0)
|
||||
{
|
||||
left.Rumble(highFrequency, highFrequency, durationMs);
|
||||
}
|
||||
|
||||
if (lowFrequency == 0 && highFrequency == 0)
|
||||
{
|
||||
left.Rumble(0, 0, durationMs);
|
||||
right.Rumble(0, 0, durationMs);
|
||||
}
|
||||
}
|
||||
|
||||
public void SetConfiguration(InputConfig configuration)
|
||||
{
|
||||
left.SetConfiguration(configuration);
|
||||
right.SetConfiguration(configuration);
|
||||
}
|
||||
|
||||
public void SetTriggerThreshold(float triggerThreshold)
|
||||
{
|
||||
left.SetTriggerThreshold(triggerThreshold);
|
||||
right.SetTriggerThreshold(triggerThreshold);
|
||||
}
|
||||
|
||||
public static bool IsCombinable(List<string> gamepadsIds)
|
||||
{
|
||||
(int leftIndex, int rightIndex) = DetectJoyConPair(gamepadsIds);
|
||||
return leftIndex >= 0 && rightIndex >= 0;
|
||||
}
|
||||
|
||||
private static (int leftIndex, int rightIndex) DetectJoyConPair(List<string> gamepadsIds)
|
||||
{
|
||||
var gamepadNames = gamepadsIds.Where(gamepadId => gamepadId != Id)
|
||||
.Select((_, index) => SDL_GameControllerNameForIndex(index)).ToList();
|
||||
int leftIndex = gamepadNames.IndexOf(SDL2JoyCon.LeftName);
|
||||
int rightIndex = gamepadNames.IndexOf(SDL2JoyCon.RightName);
|
||||
|
||||
return (leftIndex, rightIndex);
|
||||
}
|
||||
|
||||
public static IGamepad GetGamepad(List<string> gamepadsIds)
|
||||
{
|
||||
(int leftIndex, int rightIndex) = DetectJoyConPair(gamepadsIds);
|
||||
if (leftIndex == -1 || rightIndex == -1)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
nint leftGamepadHandle = SDL_GameControllerOpen(leftIndex);
|
||||
nint rightGamepadHandle = SDL_GameControllerOpen(rightIndex);
|
||||
|
||||
if (leftGamepadHandle == nint.Zero || rightGamepadHandle == nint.Zero)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
|
||||
return new SDL2JoyConPair(new SDL2JoyCon(leftGamepadHandle, gamepadsIds[leftIndex]),
|
||||
new SDL2JoyCon(rightGamepadHandle, gamepadsIds[rightIndex]));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -266,6 +266,7 @@ namespace Ryujinx.Input.HLE
|
||||
if (motionConfig.MotionBackend != MotionInputBackendType.CemuHook)
|
||||
{
|
||||
_leftMotionInput = new MotionInput();
|
||||
_rightMotionInput = new MotionInput();
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -298,7 +299,20 @@ namespace Ryujinx.Input.HLE
|
||||
|
||||
if (controllerConfig.ControllerType == ConfigControllerType.JoyconPair)
|
||||
{
|
||||
_rightMotionInput = _leftMotionInput;
|
||||
if (gamepad.Id== "JoyConPair")
|
||||
{
|
||||
Vector3 rightAccelerometer = gamepad.GetMotionData(MotionInputId.SecondAccelerometer);
|
||||
Vector3 rightGyroscope = gamepad.GetMotionData(MotionInputId.SecondGyroscope);
|
||||
|
||||
rightAccelerometer = new Vector3(rightAccelerometer.X, -rightAccelerometer.Z, rightAccelerometer.Y);
|
||||
rightGyroscope = new Vector3(rightGyroscope.X, -rightGyroscope.Z, rightGyroscope.Y);
|
||||
|
||||
_rightMotionInput.Update(rightAccelerometer, rightGyroscope, (ulong)PerformanceCounter.ElapsedNanoseconds / 1000, controllerConfig.Motion.Sensitivity, (float)controllerConfig.Motion.GyroDeadzone);
|
||||
}
|
||||
else
|
||||
{
|
||||
_rightMotionInput = _leftMotionInput;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -333,6 +347,7 @@ namespace Ryujinx.Input.HLE
|
||||
// Reset states
|
||||
State = default;
|
||||
_leftMotionInput = null;
|
||||
_rightMotionInput = null;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -21,5 +21,17 @@ namespace Ryujinx.Input
|
||||
/// </summary>
|
||||
/// <remarks>Values are in degrees</remarks>
|
||||
Gyroscope,
|
||||
|
||||
/// <summary>
|
||||
/// Second accelerometer.
|
||||
/// </summary>
|
||||
/// <remarks>Values are in m/s^2</remarks>
|
||||
SecondAccelerometer,
|
||||
|
||||
/// <summary>
|
||||
/// Second gyroscope.
|
||||
/// </summary>
|
||||
/// <remarks>Values are in degrees</remarks>
|
||||
SecondGyroscope
|
||||
}
|
||||
}
|
||||
|
||||
@@ -25,14 +25,17 @@ namespace Ryujinx.SDL2.Common
|
||||
|
||||
public static Action<Action> MainThreadDispatcher { get; set; }
|
||||
|
||||
private const uint SdlInitFlags = SDL_INIT_EVENTS | SDL_INIT_GAMECONTROLLER | SDL_INIT_JOYSTICK | SDL_INIT_AUDIO | SDL_INIT_VIDEO;
|
||||
private const uint SdlInitFlags = SDL_INIT_EVENTS | SDL_INIT_GAMECONTROLLER | SDL_INIT_JOYSTICK |
|
||||
SDL_INIT_AUDIO | SDL_INIT_VIDEO;
|
||||
|
||||
private bool _isRunning;
|
||||
private uint _refereceCount;
|
||||
private Thread _worker;
|
||||
|
||||
private const uint SDL_JOYBATTERYUPDATED = 1543;
|
||||
public event Action<int, int> OnJoyStickConnected;
|
||||
public event Action<int> OnJoystickDisconnected;
|
||||
public event Action<int, SDL_JoystickPowerLevel> OnJoyBatteryUpdated;
|
||||
|
||||
private ConcurrentDictionary<uint, Action<SDL_Event>> _registeredWindowHandlers;
|
||||
|
||||
@@ -78,12 +81,14 @@ namespace Ryujinx.SDL2.Common
|
||||
// First ensure that we only enable joystick events (for connected/disconnected).
|
||||
if (SDL_GameControllerEventState(SDL_IGNORE) != SDL_IGNORE)
|
||||
{
|
||||
Logger.Error?.PrintMsg(LogClass.Application, "Couldn't change the state of game controller events.");
|
||||
Logger.Error?.PrintMsg(LogClass.Application,
|
||||
"Couldn't change the state of game controller events.");
|
||||
}
|
||||
|
||||
if (SDL_JoystickEventState(SDL_ENABLE) < 0)
|
||||
{
|
||||
Logger.Error?.PrintMsg(LogClass.Application, $"Failed to enable joystick event polling: {SDL_GetError()}");
|
||||
Logger.Error?.PrintMsg(LogClass.Application,
|
||||
$"Failed to enable joystick event polling: {SDL_GetError()}");
|
||||
}
|
||||
|
||||
// Disable all joysticks information, we don't need them no need to flood the event queue for that.
|
||||
@@ -143,7 +148,12 @@ namespace Ryujinx.SDL2.Common
|
||||
|
||||
OnJoystickDisconnected?.Invoke(evnt.cbutton.which);
|
||||
}
|
||||
else if (evnt.type is SDL_EventType.SDL_WINDOWEVENT or SDL_EventType.SDL_MOUSEBUTTONDOWN or SDL_EventType.SDL_MOUSEBUTTONUP)
|
||||
else if ((uint)evnt.type == SDL_JOYBATTERYUPDATED)
|
||||
{
|
||||
OnJoyBatteryUpdated?.Invoke(evnt.cbutton.which, (SDL_JoystickPowerLevel)evnt.user.code);
|
||||
}
|
||||
else if (evnt.type is SDL_EventType.SDL_WINDOWEVENT or SDL_EventType.SDL_MOUSEBUTTONDOWN
|
||||
or SDL_EventType.SDL_MOUSEBUTTONUP)
|
||||
{
|
||||
if (_registeredWindowHandlers.TryGetValue(evnt.window.windowID, out Action<SDL_Event> handler))
|
||||
{
|
||||
|
||||
@@ -748,32 +748,7 @@
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "MenuBarTools",
|
||||
"Translations": {
|
||||
"ar_SA": "_الأدوات",
|
||||
"de_DE": "",
|
||||
"el_GR": "_Εργαλεία",
|
||||
"en_US": "_Tools",
|
||||
"es_ES": "_Herramientas",
|
||||
"fr_FR": "_Outils",
|
||||
"he_IL": "_כלים",
|
||||
"it_IT": "_Strumenti",
|
||||
"ja_JP": "ツール(_T)",
|
||||
"ko_KR": "도구(_T)",
|
||||
"no_NO": "_Verktøy",
|
||||
"pl_PL": "_Narzędzia",
|
||||
"pt_BR": "_Ferramentas",
|
||||
"ru_RU": "_Инструменты",
|
||||
"sv_SE": "V_erktyg",
|
||||
"th_TH": "_เครื่องมือ",
|
||||
"tr_TR": "_Araçlar",
|
||||
"uk_UA": "_Інструменти",
|
||||
"zh_CN": "工具(_T)",
|
||||
"zh_TW": "工具(_T)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "MenuBarToolsInstallFirmware",
|
||||
"ID": "MenuBarActionsInstallFirmware",
|
||||
"Translations": {
|
||||
"ar_SA": "تثبيت البرنامج الثابت",
|
||||
"de_DE": "Firmware installieren",
|
||||
@@ -798,7 +773,7 @@
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "MenuBarFileToolsInstallFirmwareFromFile",
|
||||
"ID": "MenuBarActionsInstallFirmwareFromFile",
|
||||
"Translations": {
|
||||
"ar_SA": "تثبيت برنامج ثابت من XCI أو ZIP",
|
||||
"de_DE": "Firmware von einer XCI- oder einer ZIP-Datei installieren",
|
||||
@@ -823,7 +798,7 @@
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "MenuBarFileToolsInstallFirmwareFromDirectory",
|
||||
"ID": "MenuBarActionsInstallFirmwareFromDirectory",
|
||||
"Translations": {
|
||||
"ar_SA": "تثبيت برنامج ثابت من مجلد",
|
||||
"de_DE": "Firmware aus einem Verzeichnis installieren",
|
||||
@@ -848,7 +823,7 @@
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "MenuBarToolsInstallKeys",
|
||||
"ID": "MenuBarActionsInstallKeys",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "",
|
||||
@@ -873,7 +848,7 @@
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "MenuBarFileToolsInstallKeysFromFile",
|
||||
"ID": "MenuBarFileActionsInstallKeysFromFile",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "",
|
||||
@@ -898,7 +873,7 @@
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "MenuBarFileToolsInstallKeysFromFolder",
|
||||
"ID": "MenuBarFileActionsInstallKeysFromFolder",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "",
|
||||
@@ -923,7 +898,7 @@
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "MenuBarToolsManageFileTypes",
|
||||
"ID": "MenuBarActionsManageFileTypes",
|
||||
"Translations": {
|
||||
"ar_SA": "إدارة أنواع الملفات",
|
||||
"de_DE": "Dateitypen verwalten",
|
||||
@@ -948,7 +923,7 @@
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "MenuBarToolsInstallFileTypes",
|
||||
"ID": "MenuBarActionsInstallFileTypes",
|
||||
"Translations": {
|
||||
"ar_SA": "تثبيت أنواع الملفات",
|
||||
"de_DE": "Dateitypen installieren",
|
||||
@@ -973,7 +948,7 @@
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "MenuBarToolsUninstallFileTypes",
|
||||
"ID": "MenuBarActionsUninstallFileTypes",
|
||||
"Translations": {
|
||||
"ar_SA": "إزالة أنواع الملفات",
|
||||
"de_DE": "Dateitypen deinstallieren",
|
||||
@@ -998,7 +973,7 @@
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "MenuBarToolsXCITrimmer",
|
||||
"ID": "MenuBarActionsXCITrimmer",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "",
|
||||
@@ -2297,6 +2272,56 @@
|
||||
"zh_TW": "從應用程式的目前配置中提取 RomFS 分區 (包含更新)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "GameListContextMenuExtractDataAocRomFS",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "",
|
||||
"el_GR": "",
|
||||
"en_US": "DLC RomFS",
|
||||
"es_ES": "",
|
||||
"fr_FR": "RomFS de DLC",
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "GameListContextMenuExtractDataAocRomFSToolTip",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "",
|
||||
"el_GR": "",
|
||||
"en_US": "Extract the RomFS from a selected DLC file",
|
||||
"es_ES": "",
|
||||
"fr_FR": "Extraire les RomFS d'un fichier DLC choisi",
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "",
|
||||
"no_NO": "Pakk ut RomFS filene fra valgt DLC fil",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "GameListContextMenuExtractDataLogo",
|
||||
"Translations": {
|
||||
@@ -22896,6 +22921,31 @@
|
||||
"zh_CN": "什么都没有",
|
||||
"zh_TW": "無法啟動 (Nothing)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "ExtractAocListHeader",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "",
|
||||
"el_GR": "",
|
||||
"en_US": "Select a DLC to Extract",
|
||||
"es_ES": "",
|
||||
"fr_FR": "Choisissez un DLC à extraire",
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "",
|
||||
"no_NO": "Velg en DLC og hente ut",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_TW": ""
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
@@ -295,6 +295,142 @@ namespace Ryujinx.Ava.Common
|
||||
};
|
||||
extractorThread.Start();
|
||||
}
|
||||
|
||||
public static void ExtractAoc(string destination, string updateFilePath, string updateName)
|
||||
{
|
||||
var cancellationToken = new CancellationTokenSource();
|
||||
|
||||
UpdateWaitWindow waitingDialog = new(
|
||||
RyujinxApp.FormatTitle(LocaleKeys.DialogNcaExtractionTitle),
|
||||
LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogNcaExtractionMessage, NcaSectionType.Data, Path.GetFileName(updateFilePath)),
|
||||
cancellationToken);
|
||||
|
||||
Thread extractorThread = new(() =>
|
||||
{
|
||||
Dispatcher.UIThread.Post(waitingDialog.Show);
|
||||
|
||||
using FileStream file = new(updateFilePath, FileMode.Open, FileAccess.Read);
|
||||
|
||||
Nca publicDataNca = null;
|
||||
|
||||
string extension = Path.GetExtension(updateFilePath).ToLower();
|
||||
if (extension is ".nsp")
|
||||
{
|
||||
var pfsTemp = new PartitionFileSystem();
|
||||
pfsTemp.Initialize(file.AsStorage()).ThrowIfFailure();
|
||||
IFileSystem pfs = pfsTemp;
|
||||
|
||||
foreach (DirectoryEntryEx fileEntry in pfs.EnumerateEntries("/", "*.nca"))
|
||||
{
|
||||
using var ncaFile = new UniqueRef<IFile>();
|
||||
|
||||
pfs.OpenFile(ref ncaFile.Ref, fileEntry.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
|
||||
|
||||
Nca nca = new(_virtualFileSystem.KeySet, ncaFile.Get.AsStorage());
|
||||
if (nca.Header.ContentType is NcaContentType.PublicData && nca.SectionExists(NcaSectionType.Data))
|
||||
{
|
||||
publicDataNca = nca;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (publicDataNca is null)
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Application, "Extraction failure. The NCA was not present in the selected file");
|
||||
|
||||
Dispatcher.UIThread.InvokeAsync(async () =>
|
||||
{
|
||||
waitingDialog.Close();
|
||||
|
||||
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogNcaExtractionMainNcaNotFoundErrorMessage]);
|
||||
});
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
IntegrityCheckLevel checkLevel = ConfigurationState.Instance.System.EnableFsIntegrityChecks
|
||||
? IntegrityCheckLevel.ErrorOnInvalid
|
||||
: IntegrityCheckLevel.None;
|
||||
|
||||
int index = Nca.GetSectionIndexFromType(NcaSectionType.Data, publicDataNca.Header.ContentType);
|
||||
|
||||
try
|
||||
{
|
||||
IFileSystem ncaFileSystem = publicDataNca.OpenFileSystem(index, IntegrityCheckLevel.ErrorOnInvalid);
|
||||
|
||||
FileSystemClient fsClient = _horizonClient.Fs;
|
||||
|
||||
string source = DateTime.Now.ToFileTime().ToString()[10..];
|
||||
string output = DateTime.Now.ToFileTime().ToString()[10..];
|
||||
|
||||
using var uniqueSourceFs = new UniqueRef<IFileSystem>(ncaFileSystem);
|
||||
using var uniqueOutputFs = new UniqueRef<IFileSystem>(new LocalFileSystem(destination));
|
||||
|
||||
fsClient.Register(source.ToU8Span(), ref uniqueSourceFs.Ref);
|
||||
fsClient.Register(output.ToU8Span(), ref uniqueOutputFs.Ref);
|
||||
|
||||
(Result? resultCode, bool canceled) = CopyDirectory(fsClient, $"{source}:/", $"{output}:/", cancellationToken.Token);
|
||||
|
||||
if (!canceled)
|
||||
{
|
||||
if (resultCode.Value.IsFailure())
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Application, $"LibHac returned error code: {resultCode.Value.ErrorCode}");
|
||||
|
||||
Dispatcher.UIThread.InvokeAsync(async () =>
|
||||
{
|
||||
waitingDialog.Close();
|
||||
|
||||
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogNcaExtractionCheckLogErrorMessage]);
|
||||
});
|
||||
}
|
||||
else if (resultCode.Value.IsSuccess())
|
||||
{
|
||||
Dispatcher.UIThread.Post(waitingDialog.Close);
|
||||
|
||||
NotificationHelper.ShowInformation(
|
||||
RyujinxApp.FormatTitle(LocaleKeys.DialogNcaExtractionTitle),
|
||||
$"{updateName}\n\n{LocaleManager.Instance[LocaleKeys.DialogNcaExtractionSuccessMessage]}");
|
||||
}
|
||||
}
|
||||
|
||||
fsClient.Unmount(source.ToU8Span());
|
||||
fsClient.Unmount(output.ToU8Span());
|
||||
}
|
||||
catch (ArgumentException ex)
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Application, $"{ex.Message}");
|
||||
|
||||
Dispatcher.UIThread.InvokeAsync(async () =>
|
||||
{
|
||||
waitingDialog.Close();
|
||||
|
||||
await ContentDialogHelper.CreateErrorDialog(ex.Message);
|
||||
});
|
||||
}
|
||||
})
|
||||
{
|
||||
Name = "GUI.AocExtractorThread",
|
||||
IsBackground = true,
|
||||
};
|
||||
extractorThread.Start();
|
||||
}
|
||||
|
||||
public static async Task ExtractAoc(IStorageProvider storageProvider, string updateFilePath, string updateName)
|
||||
{
|
||||
var result = await storageProvider.OpenFolderPickerAsync(new FolderPickerOpenOptions
|
||||
{
|
||||
Title = LocaleManager.Instance[LocaleKeys.FolderDialogExtractTitle],
|
||||
AllowMultiple = false,
|
||||
});
|
||||
|
||||
if (result.Count == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
ExtractAoc(result[0].Path.LocalPath, updateFilePath, updateName);
|
||||
}
|
||||
|
||||
|
||||
public static async Task ExtractSection(IStorageProvider storageProvider, NcaSectionType ncaSectionType, string titleFilePath, string titleName, int programIndex = 0)
|
||||
|
||||
@@ -6,7 +6,7 @@ namespace Ryujinx.Ava.Common.Models
|
||||
public bool IsBundled { get; } = System.IO.Path.GetExtension(ContainerPath)?.ToLower() == ".xci";
|
||||
|
||||
public string FileName => System.IO.Path.GetFileName(ContainerPath);
|
||||
public string TitleIdStr => TitleId.ToString("x16");
|
||||
public string TitleIdStr => TitleId.ToString("x16").ToUpper();
|
||||
public ulong TitleIdBase => TitleId & ~0x1FFFUL;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -230,6 +230,7 @@ namespace Ryujinx.Ava
|
||||
internal static void PrintSystemInfo()
|
||||
{
|
||||
Logger.Notice.Print(LogClass.Application, $"{RyujinxApp.FullAppName} Version: {Version}");
|
||||
Logger.Notice.Print(LogClass.Application, $".NET Runtime: {RuntimeInformation.FrameworkDescription}");
|
||||
SystemInfo.Gather().Print();
|
||||
|
||||
var enabledLogLevels = Logger.GetEnabledLevels().ToArray();
|
||||
|
||||
@@ -173,10 +173,5 @@
|
||||
<ItemGroup>
|
||||
<Folder Include="Assets\Fonts\Mono\" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Update="UI\Applet\UserSelectorDialog.axaml.cs">
|
||||
<DependentUpon>UserSelectorDialog.axaml</DependentUpon>
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
|
||||
@@ -106,6 +106,10 @@
|
||||
Click="ExtractApplicationRomFs_Click"
|
||||
Header="{ext:Locale GameListContextMenuExtractDataRomFS}"
|
||||
ToolTip.Tip="{ext:Locale GameListContextMenuExtractDataRomFSToolTip}" />
|
||||
<MenuItem
|
||||
Click="ExtractAocRomFs_Click"
|
||||
Header="{ext:Locale GameListContextMenuExtractDataAocRomFS}"
|
||||
ToolTip.Tip="{ext:Locale GameListContextMenuExtractDataAocRomFSToolTip}" />
|
||||
<MenuItem
|
||||
Click="ExtractApplicationLogo_Click"
|
||||
Header="{ext:Locale GameListContextMenuExtractDataLogo}"
|
||||
|
||||
@@ -3,10 +3,13 @@ using Avalonia.Interactivity;
|
||||
using Avalonia.Markup.Xaml;
|
||||
using Avalonia.Platform.Storage;
|
||||
using Avalonia.Threading;
|
||||
using FluentAvalonia.UI.Controls;
|
||||
using LibHac;
|
||||
using LibHac.Fs;
|
||||
using LibHac.Tools.FsSystem.NcaUtils;
|
||||
using Ryujinx.Ava.Common;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.Common.Models;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
@@ -14,6 +17,7 @@ using Ryujinx.Ava.Utilities;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Helper;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.HLE.HOS;
|
||||
using SkiaSharp;
|
||||
using System;
|
||||
@@ -279,6 +283,22 @@ namespace Ryujinx.Ava.UI.Controls
|
||||
viewModel.SelectedApplication.Path,
|
||||
viewModel.SelectedApplication.Name);
|
||||
}
|
||||
|
||||
public async void ExtractAocRomFs_Click(object sender, RoutedEventArgs args)
|
||||
{
|
||||
if (sender is not MenuItem { DataContext: MainWindowViewModel { SelectedApplication: not null } viewModel })
|
||||
return;
|
||||
|
||||
DownloadableContentModel selectedDlc = await DlcSelectView.Show(viewModel.SelectedApplication.IdBase, viewModel.ApplicationLibrary);
|
||||
|
||||
if (selectedDlc is not null)
|
||||
{
|
||||
await ApplicationHelper.ExtractAoc(
|
||||
viewModel.StorageProvider,
|
||||
selectedDlc.ContainerPath,
|
||||
selectedDlc.FileName);
|
||||
}
|
||||
}
|
||||
|
||||
public async void ExtractApplicationLogo_Click(object sender, RoutedEventArgs args)
|
||||
{
|
||||
|
||||
@@ -2,11 +2,10 @@
|
||||
x:Class="Ryujinx.Ava.UI.Controls.ApplicationListView"
|
||||
xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:controls="clr-namespace:Ryujinx.Ava.UI.Controls"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
d:DesignHeight="450"
|
||||
d:DesignWidth="800"
|
||||
Focusable="True"
|
||||
|
||||
67
src/Ryujinx/UI/Controls/DlcSelectView.axaml
Normal file
67
src/Ryujinx/UI/Controls/DlcSelectView.axaml
Normal file
@@ -0,0 +1,67 @@
|
||||
<UserControl xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:helpers="using:Ryujinx.Ava.UI.Helpers"
|
||||
xmlns:ext="using:Ryujinx.Ava.Common.Markup"
|
||||
xmlns:models="using:Ryujinx.Ava.Common.Models"
|
||||
xmlns:viewModels="using:Ryujinx.Ava.UI.ViewModels"
|
||||
mc:Ignorable="d" d:DesignWidth="800" d:DesignHeight="450"
|
||||
x:Class="Ryujinx.Ava.UI.Controls.DlcSelectView"
|
||||
x:DataType="viewModels:DlcSelectViewModel">
|
||||
<Grid RowDefinitions="*,Auto,*">
|
||||
<TextBlock
|
||||
Classes="h1"
|
||||
Margin="5, -5, 0, 15"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
TextWrapping="Wrap"
|
||||
Text="{ext:Locale ExtractAocListHeader}" />
|
||||
<ScrollViewer Grid.Row="2">
|
||||
<ListBox
|
||||
AutoScrollToSelectedItem="False"
|
||||
SelectionMode="Single"
|
||||
Background="Transparent"
|
||||
SelectedItem="{Binding SelectedDlc}"
|
||||
ItemsSource="{Binding Dlcs}">
|
||||
<ListBox.DataTemplates>
|
||||
<DataTemplate
|
||||
DataType="models:DownloadableContentModel">
|
||||
<Panel Margin="10" Background="Transparent">
|
||||
<Grid ColumnDefinitions="*,Auto">
|
||||
<Grid
|
||||
Grid.Column="0" ColumnDefinitions="*,Auto">
|
||||
<TextBlock
|
||||
Grid.Column="0"
|
||||
HorizontalAlignment="Left"
|
||||
VerticalAlignment="Center"
|
||||
MaxLines="2"
|
||||
TextWrapping="Wrap"
|
||||
TextTrimming="CharacterEllipsis">
|
||||
<TextBlock.Text>
|
||||
<MultiBinding Converter="{x:Static helpers:DownloadableContentLabelConverter.Instance}">
|
||||
<Binding Path="FileName" />
|
||||
<Binding Path="IsBundled" />
|
||||
</MultiBinding>
|
||||
</TextBlock.Text>
|
||||
</TextBlock>
|
||||
<TextBlock
|
||||
Grid.Column="1"
|
||||
Margin="10, 0, 0, 0"
|
||||
HorizontalAlignment="Left"
|
||||
VerticalAlignment="Center"
|
||||
Text="{Binding TitleIdStr}" />
|
||||
</Grid>
|
||||
</Grid>
|
||||
</Panel>
|
||||
</DataTemplate>
|
||||
</ListBox.DataTemplates>
|
||||
<ListBox.Styles>
|
||||
<Style Selector="ListBoxItem">
|
||||
<Setter Property="Background" Value="Transparent" />
|
||||
</Style>
|
||||
</ListBox.Styles>
|
||||
</ListBox>
|
||||
</ScrollViewer>
|
||||
</Grid>
|
||||
</UserControl>
|
||||
51
src/Ryujinx/UI/Controls/DlcSelectView.axaml.cs
Normal file
51
src/Ryujinx/UI/Controls/DlcSelectView.axaml.cs
Normal file
@@ -0,0 +1,51 @@
|
||||
using Avalonia;
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Markup.Xaml;
|
||||
using Avalonia.Styling;
|
||||
using FluentAvalonia.UI.Controls;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.Common.Models;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Controls
|
||||
{
|
||||
public partial class DlcSelectView : UserControl
|
||||
{
|
||||
public DlcSelectView()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
#nullable enable
|
||||
public static async Task<DownloadableContentModel?> Show(ulong selectedTitleId, ApplicationLibrary appLibrary)
|
||||
#nullable disable
|
||||
{
|
||||
DlcSelectViewModel viewModel = new(selectedTitleId, appLibrary);
|
||||
|
||||
ContentDialog contentDialog = new()
|
||||
{
|
||||
PrimaryButtonText = LocaleManager.Instance[LocaleKeys.Continue],
|
||||
SecondaryButtonText = string.Empty,
|
||||
CloseButtonText = string.Empty,
|
||||
Content = new DlcSelectView { DataContext = viewModel }
|
||||
};
|
||||
|
||||
Style closeButton = new(x => x.Name("CloseButton"));
|
||||
closeButton.Setters.Add(new Setter(WidthProperty, 80d));
|
||||
|
||||
Style closeButtonParent = new(x => x.Name("CommandSpace"));
|
||||
closeButtonParent.Setters.Add(new Setter(HorizontalAlignmentProperty,
|
||||
Avalonia.Layout.HorizontalAlignment.Right));
|
||||
|
||||
contentDialog.Styles.Add(closeButton);
|
||||
contentDialog.Styles.Add(closeButtonParent);
|
||||
|
||||
await ContentDialogHelper.ShowAsync(contentDialog);
|
||||
|
||||
return viewModel.SelectedDlc;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -69,7 +69,7 @@ namespace Ryujinx.Ava.UI.Controls
|
||||
VirtualFileSystem ownerVirtualFileSystem,
|
||||
HorizonClient ownerHorizonClient)
|
||||
{
|
||||
var content = new NavigationDialogHost(ownerAccountManager, ownerContentManager, ownerVirtualFileSystem, ownerHorizonClient);
|
||||
NavigationDialogHost content = new(ownerAccountManager, ownerContentManager, ownerVirtualFileSystem, ownerHorizonClient);
|
||||
ContentDialog contentDialog = new()
|
||||
{
|
||||
Title = LocaleManager.Instance[LocaleKeys.UserProfileWindowTitle],
|
||||
|
||||
@@ -12,9 +12,9 @@ namespace Ryujinx.Ava.UI.Helpers
|
||||
public static RelayCommand CreateConditional(Action action, Func<bool> canExecute)
|
||||
=> new(action, canExecute);
|
||||
|
||||
public static RelayCommand<T> CreateWithArg<T>(Action<T?> action)
|
||||
public static RelayCommand<T> Create<T>(Action<T?> action)
|
||||
=> new(action);
|
||||
public static RelayCommand<T> CreateConditionalWithArg<T>(Action<T?> action, Predicate<T?> canExecute)
|
||||
public static RelayCommand<T> CreateConditional<T>(Action<T?> action, Predicate<T?> canExecute)
|
||||
=> new(action, canExecute);
|
||||
|
||||
public static AsyncRelayCommand Create(Func<Task> action)
|
||||
@@ -24,11 +24,11 @@ namespace Ryujinx.Ava.UI.Helpers
|
||||
public static AsyncRelayCommand CreateSilentFail(Func<Task> action)
|
||||
=> new(action, AsyncRelayCommandOptions.FlowExceptionsToTaskScheduler);
|
||||
|
||||
public static AsyncRelayCommand<T> CreateWithArg<T>(Func<T?, Task> action)
|
||||
public static AsyncRelayCommand<T> Create<T>(Func<T?, Task> action)
|
||||
=> new(action, AsyncRelayCommandOptions.None);
|
||||
public static AsyncRelayCommand<T> CreateConcurrentWithArg<T>(Func<T?, Task> action)
|
||||
public static AsyncRelayCommand<T> CreateConcurrent<T>(Func<T?, Task> action)
|
||||
=> new(action, AsyncRelayCommandOptions.AllowConcurrentExecutions);
|
||||
public static AsyncRelayCommand<T> CreateSilentFailWithArg<T>(Func<T?, Task> action)
|
||||
public static AsyncRelayCommand<T> CreateSilentFail<T>(Func<T?, Task> action)
|
||||
=> new(action, AsyncRelayCommandOptions.FlowExceptionsToTaskScheduler);
|
||||
|
||||
public static AsyncRelayCommand CreateConditional(Func<Task> action, Func<bool> canExecute)
|
||||
@@ -38,11 +38,11 @@ namespace Ryujinx.Ava.UI.Helpers
|
||||
public static AsyncRelayCommand CreateSilentFailConditional(Func<Task> action, Func<bool> canExecute)
|
||||
=> new(action, canExecute, AsyncRelayCommandOptions.FlowExceptionsToTaskScheduler);
|
||||
|
||||
public static AsyncRelayCommand<T> CreateConditionalWithArg<T>(Func<T?, Task> action, Predicate<T?> canExecute)
|
||||
public static AsyncRelayCommand<T> CreateConditional<T>(Func<T?, Task> action, Predicate<T?> canExecute)
|
||||
=> new(action, canExecute, AsyncRelayCommandOptions.None);
|
||||
public static AsyncRelayCommand<T> CreateConcurrentConditionalWithArg<T>(Func<T?, Task> action, Predicate<T?> canExecute)
|
||||
public static AsyncRelayCommand<T> CreateConcurrentConditional<T>(Func<T?, Task> action, Predicate<T?> canExecute)
|
||||
=> new(action, canExecute, AsyncRelayCommandOptions.AllowConcurrentExecutions);
|
||||
public static AsyncRelayCommand<T> CreateSilentFailConditionalWithArg<T>(Func<T?, Task> action, Predicate<T?> canExecute)
|
||||
public static AsyncRelayCommand<T> CreateSilentFailConditional<T>(Func<T?, Task> action, Predicate<T?> canExecute)
|
||||
=> new(action, canExecute, AsyncRelayCommandOptions.FlowExceptionsToTaskScheduler);
|
||||
}
|
||||
}
|
||||
|
||||
25
src/Ryujinx/UI/ViewModels/DlcSelectViewModel.cs
Normal file
25
src/Ryujinx/UI/ViewModels/DlcSelectViewModel.cs
Normal file
@@ -0,0 +1,25 @@
|
||||
using CommunityToolkit.Mvvm.ComponentModel;
|
||||
using Ryujinx.Ava.Common.Models;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using System.Linq;
|
||||
|
||||
namespace Ryujinx.Ava.UI.ViewModels
|
||||
{
|
||||
public partial class DlcSelectViewModel : BaseModel
|
||||
{
|
||||
[ObservableProperty] private DownloadableContentModel[] _dlcs;
|
||||
#nullable enable
|
||||
[ObservableProperty] private DownloadableContentModel? _selectedDlc;
|
||||
#nullable disable
|
||||
|
||||
public DlcSelectViewModel(ulong titleId, ApplicationLibrary appLibrary)
|
||||
{
|
||||
_dlcs = appLibrary.DownloadableContents.Items
|
||||
.Where(x => x.Dlc.TitleIdBase == titleId)
|
||||
.Select(x => x.Dlc)
|
||||
.OrderBy(it => it.IsBundled ? 0 : 1)
|
||||
.ThenBy(it => it.TitleId)
|
||||
.ToArray();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -208,7 +208,7 @@
|
||||
Name="ActionsMenuItem"
|
||||
VerticalAlignment="Center"
|
||||
Header="{ext:Locale MenuBarActions}"
|
||||
IsEnabled="{Binding IsGameRunning}">
|
||||
IsVisible="{Binding !EnableNonGameRunningControls}">
|
||||
<MenuItem
|
||||
Name="PauseEmulationMenuItem"
|
||||
Header="{ext:Locale MenuBarOptionsPauseEmulation}"
|
||||
@@ -265,21 +265,21 @@
|
||||
Icon="{ext:Icon fa-solid fa-code}"
|
||||
IsEnabled="{Binding IsGameRunning}" />
|
||||
</MenuItem>
|
||||
<MenuItem VerticalAlignment="Center" Header="{ext:Locale MenuBarTools}">
|
||||
<MenuItem Header="{ext:Locale MenuBarToolsInstallKeys}" Icon="{ext:Icon fa-solid fa-key}" IsEnabled="{Binding EnableNonGameRunningControls}">
|
||||
<MenuItem Command="{Binding InstallKeysFromFile}" Header="{ext:Locale MenuBarFileToolsInstallKeysFromFile}" Icon="{ext:Icon mdi-file-cog}" />
|
||||
<MenuItem Command="{Binding InstallKeysFromFolder}" Header="{ext:Locale MenuBarFileToolsInstallKeysFromFolder}" Icon="{ext:Icon mdi-folder-cog}" />
|
||||
<MenuItem VerticalAlignment="Center" Header="{ext:Locale MenuBarActions}" IsVisible="{Binding EnableNonGameRunningControls}">
|
||||
<MenuItem Header="{ext:Locale MenuBarActionsInstallKeys}" Icon="{ext:Icon fa-solid fa-key}">
|
||||
<MenuItem Command="{Binding InstallKeysFromFile}" Header="{ext:Locale MenuBarFileActionsInstallKeysFromFile}" Icon="{ext:Icon mdi-file-cog}" />
|
||||
<MenuItem Command="{Binding InstallKeysFromFolder}" Header="{ext:Locale MenuBarFileActionsInstallKeysFromFolder}" Icon="{ext:Icon mdi-folder-cog}" />
|
||||
</MenuItem>
|
||||
<MenuItem Header="{ext:Locale MenuBarToolsInstallFirmware}" Icon="{ext:Icon fa-solid fa-download}" IsEnabled="{Binding EnableNonGameRunningControls}">
|
||||
<MenuItem Command="{Binding InstallFirmwareFromFile}" Header="{ext:Locale MenuBarFileToolsInstallFirmwareFromFile}" Icon="{ext:Icon mdi-file-cog}" />
|
||||
<MenuItem Command="{Binding InstallFirmwareFromFolder}" Header="{ext:Locale MenuBarFileToolsInstallFirmwareFromDirectory}" Icon="{ext:Icon mdi-folder-cog}" />
|
||||
<MenuItem Header="{ext:Locale MenuBarActionsInstallFirmware}" Icon="{ext:Icon fa-solid fa-download}">
|
||||
<MenuItem Command="{Binding InstallFirmwareFromFile}" Header="{ext:Locale MenuBarActionsInstallFirmwareFromFile}" Icon="{ext:Icon mdi-file-cog}" />
|
||||
<MenuItem Command="{Binding InstallFirmwareFromFolder}" Header="{ext:Locale MenuBarActionsInstallFirmwareFromDirectory}" Icon="{ext:Icon mdi-folder-cog}" />
|
||||
</MenuItem>
|
||||
<MenuItem Header="{ext:Locale MenuBarToolsManageFileTypes}" IsVisible="{Binding ManageFileTypesVisible}">
|
||||
<MenuItem Name="InstallFileTypesMenuItem" Header="{ext:Locale MenuBarToolsInstallFileTypes}" IsEnabled="{Binding AreMimeTypesRegistered, Converter={x:Static BoolConverters.Not}}" />
|
||||
<MenuItem Name="UninstallFileTypesMenuItem" Header="{ext:Locale MenuBarToolsUninstallFileTypes}" IsEnabled="{Binding AreMimeTypesRegistered}" />
|
||||
<MenuItem Header="{ext:Locale MenuBarActionsManageFileTypes}" IsVisible="{Binding ManageFileTypesVisible}">
|
||||
<MenuItem Name="InstallFileTypesMenuItem" Header="{ext:Locale MenuBarActionsInstallFileTypes}" IsEnabled="{Binding AreMimeTypesRegistered, Converter={x:Static BoolConverters.Not}}" />
|
||||
<MenuItem Name="UninstallFileTypesMenuItem" Header="{ext:Locale MenuBarActionsUninstallFileTypes}" IsEnabled="{Binding AreMimeTypesRegistered}" />
|
||||
</MenuItem>
|
||||
<Separator />
|
||||
<MenuItem Name="XciTrimmerMenuItem" Header="{ext:Locale MenuBarToolsXCITrimmer}" IsEnabled="{Binding EnableNonGameRunningControls}" Icon="{ext:Icon fa-solid fa-scissors}" />
|
||||
<MenuItem Name="XciTrimmerMenuItem" Header="{ext:Locale MenuBarActionsXCITrimmer}" Icon="{ext:Icon fa-solid fa-scissors}" />
|
||||
</MenuItem>
|
||||
<MenuItem VerticalAlignment="Center" Header="{ext:Locale MenuBarView}">
|
||||
<MenuItem VerticalAlignment="Center" Header="{ext:Locale MenuBarViewWindow}">
|
||||
|
||||
@@ -37,26 +37,20 @@ namespace Ryujinx.Ava.UI.Views.Main
|
||||
ToggleFileTypesMenuItem.ItemsSource = GenerateToggleFileTypeItems();
|
||||
ChangeLanguageMenuItem.ItemsSource = GenerateLanguageMenuItems();
|
||||
|
||||
MiiAppletMenuItem.Command = new AsyncRelayCommand(OpenMiiApplet);
|
||||
CloseRyujinxMenuItem.Command = new RelayCommand(CloseWindow);
|
||||
OpenSettingsMenuItem.Command = new AsyncRelayCommand(OpenSettings);
|
||||
PauseEmulationMenuItem.Command = new RelayCommand(() => ViewModel.AppHost?.Pause());
|
||||
ResumeEmulationMenuItem.Command = new RelayCommand(() => ViewModel.AppHost?.Resume());
|
||||
StopEmulationMenuItem.Command = new AsyncRelayCommand(() => ViewModel.AppHost?.ShowExitPrompt().OrCompleted());
|
||||
CheatManagerMenuItem.Command = new AsyncRelayCommand(async () =>
|
||||
{
|
||||
try
|
||||
{
|
||||
await OpenCheatManagerForCurrentApp();
|
||||
} catch {}
|
||||
});
|
||||
InstallFileTypesMenuItem.Command = new AsyncRelayCommand(InstallFileTypes);
|
||||
UninstallFileTypesMenuItem.Command = new AsyncRelayCommand(UninstallFileTypes);
|
||||
XciTrimmerMenuItem.Command = new AsyncRelayCommand(() => XCITrimmerWindow.Show(ViewModel));
|
||||
AboutWindowMenuItem.Command = new AsyncRelayCommand(AboutWindow.Show);
|
||||
CompatibilityListMenuItem.Command = new AsyncRelayCommand(CompatibilityList.Show);
|
||||
MiiAppletMenuItem.Command = Commands.Create(OpenMiiApplet);
|
||||
CloseRyujinxMenuItem.Command = Commands.Create(CloseWindow);
|
||||
OpenSettingsMenuItem.Command = Commands.Create(OpenSettings);
|
||||
PauseEmulationMenuItem.Command = Commands.Create(() => ViewModel.AppHost?.Pause());
|
||||
ResumeEmulationMenuItem.Command = Commands.Create(() => ViewModel.AppHost?.Resume());
|
||||
StopEmulationMenuItem.Command = Commands.Create(() => ViewModel.AppHost?.ShowExitPrompt().OrCompleted());
|
||||
CheatManagerMenuItem.Command = Commands.CreateSilentFail(OpenCheatManagerForCurrentApp);
|
||||
InstallFileTypesMenuItem.Command = Commands.Create(InstallFileTypes);
|
||||
UninstallFileTypesMenuItem.Command = Commands.Create(UninstallFileTypes);
|
||||
XciTrimmerMenuItem.Command = Commands.Create(XCITrimmerWindow.Show);
|
||||
AboutWindowMenuItem.Command = Commands.Create(AboutWindow.Show);
|
||||
CompatibilityListMenuItem.Command = Commands.Create(CompatibilityList.Show);
|
||||
|
||||
UpdateMenuItem.Command = new AsyncRelayCommand(async () =>
|
||||
UpdateMenuItem.Command = Commands.Create(async () =>
|
||||
{
|
||||
if (Updater.CanUpdate(true))
|
||||
await Updater.BeginUpdateAsync(true);
|
||||
@@ -64,12 +58,12 @@ namespace Ryujinx.Ava.UI.Views.Main
|
||||
|
||||
FaqMenuItem.Command =
|
||||
SetupGuideMenuItem.Command =
|
||||
LdnGuideMenuItem.Command = new RelayCommand<string>(OpenHelper.OpenUrl);
|
||||
LdnGuideMenuItem.Command = Commands.Create<string>(OpenHelper.OpenUrl);
|
||||
|
||||
WindowSize720PMenuItem.Command =
|
||||
WindowSize1080PMenuItem.Command =
|
||||
WindowSize1440PMenuItem.Command =
|
||||
WindowSize2160PMenuItem.Command = new RelayCommand<string>(ChangeWindowSize);
|
||||
WindowSize2160PMenuItem.Command = Commands.Create<string>(ChangeWindowSize);
|
||||
}
|
||||
|
||||
private IEnumerable<CheckBox> GenerateToggleFileTypeItems() =>
|
||||
|
||||
@@ -14,9 +14,6 @@
|
||||
mc:Ignorable="d"
|
||||
x:DataType="viewModels:DownloadableContentManagerViewModel"
|
||||
Focusable="True">
|
||||
<UserControl.Resources>
|
||||
<helpers:DownloadableContentLabelConverter x:Key="DownloadableContentLabel" />
|
||||
</UserControl.Resources>
|
||||
<Grid RowDefinitions="Auto,Auto,*,Auto">
|
||||
<StackPanel
|
||||
Grid.Row="0"
|
||||
@@ -89,7 +86,7 @@
|
||||
<ListBox.DataTemplates>
|
||||
<DataTemplate
|
||||
DataType="models:DownloadableContentModel">
|
||||
<Panel Margin="10">
|
||||
<Panel Margin="10" Background="Transparent">
|
||||
<Grid ColumnDefinitions="*,Auto">
|
||||
<Grid
|
||||
Grid.Column="0" ColumnDefinitions="*,Auto">
|
||||
@@ -101,7 +98,7 @@
|
||||
TextWrapping="Wrap"
|
||||
TextTrimming="CharacterEllipsis">
|
||||
<TextBlock.Text>
|
||||
<MultiBinding Converter="{StaticResource DownloadableContentLabel}">
|
||||
<MultiBinding Converter="{x:Static helpers:DownloadableContentLabelConverter.Instance}">
|
||||
<Binding Path="FileName" />
|
||||
<Binding Path="IsBundled" />
|
||||
</MultiBinding>
|
||||
@@ -112,7 +109,7 @@
|
||||
Margin="10 0"
|
||||
HorizontalAlignment="Left"
|
||||
VerticalAlignment="Center"
|
||||
Text="{Binding TitleId}" />
|
||||
Text="{Binding TitleIdStr}" />
|
||||
</Grid>
|
||||
<StackPanel
|
||||
Grid.Column="1"
|
||||
|
||||
@@ -2,6 +2,8 @@ using Avalonia.Controls;
|
||||
using Avalonia.Interactivity;
|
||||
using Avalonia.Styling;
|
||||
using FluentAvalonia.UI.Controls;
|
||||
using LibHac.Tools.FsSystem.NcaUtils;
|
||||
using Ryujinx.Ava.Common;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.Common.Models;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
|
||||
@@ -28,14 +28,14 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
public static async Task Show(MainWindowViewModel mainWindowViewModel)
|
||||
public static async Task Show()
|
||||
{
|
||||
ContentDialog contentDialog = new()
|
||||
{
|
||||
PrimaryButtonText = string.Empty,
|
||||
SecondaryButtonText = string.Empty,
|
||||
CloseButtonText = string.Empty,
|
||||
Content = new XCITrimmerWindow(mainWindowViewModel),
|
||||
Content = new XCITrimmerWindow(RyujinxApp.MainWindow.ViewModel),
|
||||
Title = string.Format(LocaleManager.Instance[LocaleKeys.XCITrimmerWindowTitle]),
|
||||
};
|
||||
|
||||
|
||||
Reference in New Issue
Block a user