Compare commits
1 Commits
2f39b6a5d2
...
Canary-1.2
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
253cbb2810 |
@@ -3,7 +3,6 @@
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<ManagePackageVersionsCentrally>true</ManagePackageVersionsCentrally>
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</PropertyGroup>
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<ItemGroup>
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<PackageVersion Include="Alimer.Bindings.SDL" Version="3.7.1" />
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<PackageVersion Include="Avalonia" Version="11.0.13" />
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<PackageVersion Include="Avalonia.Controls.DataGrid" Version="11.0.13" />
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<PackageVersion Include="Avalonia.Desktop" Version="11.0.13" />
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@@ -75,8 +75,6 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Horizon", "src\Ryuj
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EndProject
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Horizon.Kernel.Generators", "src\Ryujinx.Horizon.Kernel.Generators\Ryujinx.Horizon.Kernel.Generators.csproj", "{7F55A45D-4E1D-4A36-ADD3-87F29A285AA2}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ryujinx.Input.SDL3", "src\Ryujinx.Input.SDL3\Ryujinx.Input.SDL3.csproj", "{3BF24278-547D-42C2-9D43-182B978F54DD}"
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EndProject
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.HLE.Generators", "src\Ryujinx.HLE.Generators\Ryujinx.HLE.Generators.csproj", "{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ryujinx.Graphics.Metal", "src\Ryujinx.Graphics.Metal\Ryujinx.Graphics.Metal.csproj", "{C08931FA-1191-417A-864F-3882D93E683B}"
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@@ -261,10 +259,6 @@ Global
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{81EA598C-DBA1-40B0-8DA4-4796B78F2037}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{81EA598C-DBA1-40B0-8DA4-4796B78F2037}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{81EA598C-DBA1-40B0-8DA4-4796B78F2037}.Release|Any CPU.Build.0 = Release|Any CPU
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{3BF24278-547D-42C2-9D43-182B978F54DD}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{3BF24278-547D-42C2-9D43-182B978F54DD}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{3BF24278-547D-42C2-9D43-182B978F54DD}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{3BF24278-547D-42C2-9D43-182B978F54DD}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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@@ -56,7 +56,6 @@ namespace Ryujinx.Common.Configuration.Hid.Controller.Motion
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return motionBackendType switch
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{
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MotionInputBackendType.GamepadDriver => JsonSerializer.Deserialize(ref reader, _serializerContext.StandardMotionConfigController),
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MotionInputBackendType.Handheld => JsonSerializer.Deserialize(ref reader, _serializerContext.StandardMotionConfigController),
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MotionInputBackendType.CemuHook => JsonSerializer.Deserialize(ref reader, _serializerContext.CemuHookMotionConfigController),
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_ => throw new InvalidOperationException($"Unknown backend type {motionBackendType}"),
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};
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@@ -67,7 +66,6 @@ namespace Ryujinx.Common.Configuration.Hid.Controller.Motion
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switch (value.MotionBackend)
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{
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case MotionInputBackendType.GamepadDriver:
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case MotionInputBackendType.Handheld:
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JsonSerializer.Serialize(writer, value as StandardMotionConfigController, _serializerContext.StandardMotionConfigController);
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break;
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case MotionInputBackendType.CemuHook:
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@@ -9,6 +9,5 @@ namespace Ryujinx.Common.Configuration.Hid.Controller.Motion
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Invalid,
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GamepadDriver,
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CemuHook,
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Handheld,
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}
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}
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@@ -1,13 +0,0 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net9.0</TargetFramework>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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</PropertyGroup>
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<ItemGroup>
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<ProjectReference Include="..\Ryujinx.Input\Ryujinx.Input.csproj" />
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<PackageReference Include="Alimer.Bindings.SDL" />
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</ItemGroup>
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</Project>
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@@ -1,85 +0,0 @@
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using SDL3;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Numerics;
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using static SDL3.SDL3;
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namespace Ryujinx.Input.SDL3
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{
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public unsafe class SDL3MotionDriver : IHandheld, IDisposable
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{
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private readonly Dictionary<SDL_SensorType, SDL_Sensor> sensors;
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private bool _disposed;
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public SDL3MotionDriver()
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{
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int result = SDL_Init(SDL_InitFlags.Sensor);
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if (result < 0)
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{
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throw new InvalidOperationException($"SDL sensor initialization failed: {SDL_GetError()}");
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}
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sensors = SDL_GetSensors().ToArray().ToDictionary(SDL_GetSensorTypeForID, SDL_OpenSensor);
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}
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~SDL3MotionDriver()
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{
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Dispose(false);
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}
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public void Dispose()
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{
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Dispose(true);
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GC.SuppressFinalize(this);
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}
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protected virtual void Dispose(bool disposing)
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{
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if (_disposed)
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{
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return;
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}
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if (disposing && sensors != null)
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{
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foreach (var sensor in sensors.Values)
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{
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if (sensor != IntPtr.Zero)
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{
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SDL_CloseSensor(sensor);
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}
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}
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}
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_disposed = true;
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}
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public Vector3 GetMotionData(MotionInputId inputType)
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{
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ObjectDisposedException.ThrowIf(_disposed, this);
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return inputType switch
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{
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MotionInputId.Gyroscope => GetSensorVector(SDL_SensorType.Gyro) * 180 / MathF.PI,
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MotionInputId.Accelerometer => GetSensorVector(SDL_SensorType.Accel) / SDL_STANDARD_GRAVITY,
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_ => Vector3.Zero
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};
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}
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private Vector3 GetSensorVector(SDL_SensorType sensorType)
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{
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if (!sensors.TryGetValue(sensorType, out SDL_Sensor sensor))
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{
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return Vector3.Zero;
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}
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var data = stackalloc float[3];
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if (SDL_GetSensorData(sensor, data, 3) < 0)
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{
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return Vector3.Zero;
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}
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return new Vector3(data[0], data[1], data[2]);
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}
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}
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}
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@@ -2,13 +2,12 @@ using System;
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namespace Ryujinx.Input.HLE
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{
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public class InputManager(IGamepadDriver keyboardDriver, IGamepadDriver gamepadDriver, IHandheld handheld)
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public class InputManager(IGamepadDriver keyboardDriver, IGamepadDriver gamepadDriver)
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: IDisposable
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{
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public IGamepadDriver KeyboardDriver { get; } = keyboardDriver;
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public IGamepadDriver GamepadDriver { get; } = gamepadDriver;
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public IGamepadDriver MouseDriver { get; private set; }
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public IHandheld Handheld { get; } = handheld;
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public void SetMouseDriver(IGamepadDriver mouseDriver)
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{
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@@ -19,7 +18,7 @@ namespace Ryujinx.Input.HLE
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public NpadManager CreateNpadManager()
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{
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return new NpadManager(KeyboardDriver, GamepadDriver, MouseDriver, Handheld);
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return new NpadManager(KeyboardDriver, GamepadDriver, MouseDriver);
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}
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public TouchScreenManager CreateTouchScreenManager()
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@@ -39,7 +38,6 @@ namespace Ryujinx.Input.HLE
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KeyboardDriver?.Dispose();
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GamepadDriver?.Dispose();
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MouseDriver?.Dispose();
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Handheld?.Dispose();
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}
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}
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@@ -218,14 +218,12 @@ namespace Ryujinx.Input.HLE
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public string Id { get; private set; }
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private readonly CemuHookClient _cemuHookClient;
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private readonly IHandheld _handheld;
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public NpadController(CemuHookClient cemuHookClient, IHandheld handheld)
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public NpadController(CemuHookClient cemuHookClient)
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{
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State = default;
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Id = null;
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_cemuHookClient = cemuHookClient;
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_handheld = handheld;
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}
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public bool UpdateDriverConfiguration(IGamepadDriver gamepadDriver, InputConfig config)
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@@ -289,18 +287,6 @@ namespace Ryujinx.Input.HLE
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if (_config is StandardControllerInputConfig controllerConfig && controllerConfig.Motion.EnableMotion)
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{
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if (controllerConfig.Motion.MotionBackend == MotionInputBackendType.Handheld)
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{
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Vector3 accelerometer = _handheld.GetMotionData(MotionInputId.Accelerometer);
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Vector3 gyroscope = _handheld.GetMotionData(MotionInputId.Gyroscope);
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accelerometer = new Vector3(accelerometer.X, -accelerometer.Z, accelerometer.Y);
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gyroscope = new Vector3(gyroscope.X, -gyroscope.Z, gyroscope.Y);
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_leftMotionInput.Update(accelerometer, gyroscope, (ulong)PerformanceCounter.ElapsedNanoseconds / 1000, controllerConfig.Motion.Sensitivity, (float)controllerConfig.Motion.GyroDeadzone);
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_rightMotionInput = _leftMotionInput;
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}
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if (controllerConfig.Motion.MotionBackend == MotionInputBackendType.GamepadDriver)
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{
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if (gamepad.Features.HasFlag(GamepadFeaturesFlag.Motion))
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@@ -31,7 +31,6 @@ namespace Ryujinx.Input.HLE
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private readonly IGamepadDriver _keyboardDriver;
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private readonly IGamepadDriver _gamepadDriver;
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private readonly IGamepadDriver _mouseDriver;
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private readonly IHandheld _handheld;
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private bool _isDisposed;
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private List<InputConfig> _inputConfig;
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@@ -39,7 +38,7 @@ namespace Ryujinx.Input.HLE
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private bool _enableMouse;
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private Switch _device;
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public NpadManager(IGamepadDriver keyboardDriver, IGamepadDriver gamepadDriver, IGamepadDriver mouseDriver, IHandheld handheld)
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public NpadManager(IGamepadDriver keyboardDriver, IGamepadDriver gamepadDriver, IGamepadDriver mouseDriver)
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{
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_controllers = new NpadController[MaxControllers];
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_cemuHookClient = new CemuHookClient(this);
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@@ -48,7 +47,6 @@ namespace Ryujinx.Input.HLE
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_gamepadDriver = gamepadDriver;
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_mouseDriver = mouseDriver;
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_inputConfig = [];
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_handheld = handheld;
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_gamepadDriver.OnGamepadConnected += HandleOnGamepadConnected;
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_gamepadDriver.OnGamepadDisconnected += HandleOnGamepadDisconnected;
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@@ -141,7 +139,7 @@ namespace Ryujinx.Input.HLE
|
||||
}
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else
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{
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controller = new(_cemuHookClient, _handheld);
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controller = new(_cemuHookClient);
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}
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bool isValid = DriverConfigurationUpdate(ref controller, inputConfigEntry);
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|
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@@ -1,10 +0,0 @@
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using System;
|
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using System.Numerics;
|
||||
|
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namespace Ryujinx.Input
|
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{
|
||||
public interface IHandheld : IDisposable
|
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{
|
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Vector3 GetMotionData(MotionInputId gyroscope);
|
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}
|
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}
|
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@@ -7897,31 +7897,6 @@
|
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"zh_TW": "使用與 CemuHook 相容的體感"
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}
|
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},
|
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{
|
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"ID": "ControllerSettingsMotionUseHandheldCompatibleMotion",
|
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"Translations": {
|
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"ar_SA": "استخدام الحركة المتوافقة مع Hendheld",
|
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"de_DE": "Hendheld kompatible Bewegungssteuerung",
|
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"el_GR": "Κίνηση συμβατή με Hendheld",
|
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"en_US": "Use Hendheld compatible motion",
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"es_ES": "Usar movimiento compatible con Hendheld",
|
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"fr_FR": "Utiliser un capteur de mouvements Hendheld",
|
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"he_IL": "השתמש בתנועת Hendheld תואמת ",
|
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"it_IT": "Usa sensore compatibile con Hendheld",
|
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"ja_JP": "Hendheld 互換モーションを使用",
|
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"ko_KR": "Hendheld 호환 모션 사용",
|
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"no_NO": "Bruk Hendheld kompatibel bevegelse",
|
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"pl_PL": "Użyj ruchu zgodnego z Hendheld",
|
||||
"pt_BR": "Usar sensor compatível com Hendheld",
|
||||
"ru_RU": "Включить совместимость с Hendheld",
|
||||
"sv_SE": "Använd Hendheld-kompatibel rörelse",
|
||||
"th_TH": "ใช้การเคลื่อนไหวที่เข้ากันได้กับ Hendheld",
|
||||
"tr_TR": "Hendheld uyumlu hareket kullan",
|
||||
"uk_UA": "Використовувати рух, сумісний з Hendheld",
|
||||
"zh_CN": "使用 Hendheld 兼容的体感协议",
|
||||
"zh_TW": "使用與 Hendheld 相容的體感"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "ControllerSettingsMotionControllerSlot",
|
||||
"Translations": {
|
||||
@@ -23773,4 +23748,4 @@
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
@@ -23,7 +23,6 @@ using Ryujinx.HLE.HOS.Services.Account.Acc;
|
||||
using Ryujinx.Input;
|
||||
using Ryujinx.Input.HLE;
|
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using Ryujinx.Input.SDL2;
|
||||
using Ryujinx.Input.SDL3;
|
||||
using Ryujinx.SDL2.Common;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
@@ -183,7 +182,7 @@ namespace Ryujinx.Headless
|
||||
_accountManager = new AccountManager(_libHacHorizonManager.RyujinxClient, option.UserProfile);
|
||||
_userChannelPersistence = new UserChannelPersistence();
|
||||
|
||||
_inputManager = new InputManager(new SDL2KeyboardDriver(), new SDL2GamepadDriver(), new SDL3MotionDriver());
|
||||
_inputManager = new InputManager(new SDL2KeyboardDriver(), new SDL2GamepadDriver());
|
||||
|
||||
GraphicsConfig.EnableShaderCache = !option.DisableShaderCache;
|
||||
|
||||
|
||||
@@ -76,7 +76,6 @@
|
||||
<ProjectReference Include="..\Ryujinx.Graphics.Metal\Ryujinx.Graphics.Metal.csproj" />
|
||||
<ProjectReference Include="..\Ryujinx.Input\Ryujinx.Input.csproj" />
|
||||
<ProjectReference Include="..\Ryujinx.Input.SDL2\Ryujinx.Input.SDL2.csproj" />
|
||||
<ProjectReference Include="..\Ryujinx.Input.SDL3\Ryujinx.Input.SDL3.csproj" />
|
||||
<ProjectReference Include="..\Ryujinx.Audio.Backends.OpenAL\Ryujinx.Audio.Backends.OpenAL.csproj" />
|
||||
<ProjectReference Include="..\Ryujinx.Audio.Backends.SoundIo\Ryujinx.Audio.Backends.SoundIo.csproj" />
|
||||
<ProjectReference Include="..\Ryujinx.Common\Ryujinx.Common.csproj" />
|
||||
|
||||
@@ -10,7 +10,6 @@ namespace Ryujinx.Ava.UI.Models.Input
|
||||
public partial class GamepadInputConfig : BaseModel
|
||||
{
|
||||
public bool EnableCemuHookMotion { get; set; }
|
||||
public bool EnableHandheldMotion { get; set; }
|
||||
public string DsuServerHost { get; set; }
|
||||
public int DsuServerPort { get; set; }
|
||||
public int Slot { get; set; }
|
||||
@@ -163,7 +162,7 @@ namespace Ryujinx.Ava.UI.Models.Input
|
||||
EnableMotion = controllerInput.Motion.EnableMotion;
|
||||
GyroDeadzone = controllerInput.Motion.GyroDeadzone;
|
||||
Sensitivity = controllerInput.Motion.Sensitivity;
|
||||
EnableHandheldMotion = controllerInput.Motion.MotionBackend == MotionInputBackendType.Handheld;
|
||||
|
||||
if (controllerInput.Motion is CemuHookMotionConfigController cemuHook)
|
||||
{
|
||||
EnableCemuHookMotion = true;
|
||||
@@ -286,7 +285,7 @@ namespace Ryujinx.Ava.UI.Models.Input
|
||||
config.Motion = new StandardMotionConfigController
|
||||
{
|
||||
EnableMotion = EnableMotion,
|
||||
MotionBackend = EnableHandheldMotion ? MotionInputBackendType.Handheld : MotionInputBackendType.GamepadDriver,
|
||||
MotionBackend = MotionInputBackendType.GamepadDriver,
|
||||
GyroDeadzone = GyroDeadzone,
|
||||
Sensitivity = Sensitivity,
|
||||
};
|
||||
|
||||
@@ -18,34 +18,6 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
|
||||
[ObservableProperty] private double _gyroDeadzone;
|
||||
|
||||
private bool _enableCemuHookMotion;
|
||||
public bool EnableCemuHookMotion
|
||||
{
|
||||
get => _enableCemuHookMotion;
|
||||
set
|
||||
{
|
||||
if (value)
|
||||
{
|
||||
EnableHandheldMotion = false;
|
||||
}
|
||||
_enableCemuHookMotion = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private bool _enableHandheldMotion;
|
||||
public bool EnableHandheldMotion
|
||||
{
|
||||
get => _enableHandheldMotion;
|
||||
set
|
||||
{
|
||||
if (value)
|
||||
{
|
||||
EnableCemuHookMotion = false;
|
||||
}
|
||||
_enableHandheldMotion = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
[ObservableProperty] private bool _enableCemuHookMotion;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -61,17 +61,6 @@
|
||||
Margin="5, 0"
|
||||
Text="{Binding GyroDeadzone, StringFormat=\{0:0.00\}}" />
|
||||
</StackPanel>
|
||||
<Separator
|
||||
Height="1"
|
||||
Margin="0,5" />
|
||||
<CheckBox
|
||||
Margin="5"
|
||||
IsChecked="{Binding EnableHandheldMotion}">
|
||||
<TextBlock
|
||||
Margin="0,3,0,0"
|
||||
VerticalAlignment="Center"
|
||||
Text="{ext:Locale ControllerSettingsMotionUseHandheldCompatibleMotion}" />
|
||||
</CheckBox>
|
||||
<Separator
|
||||
Height="1"
|
||||
Margin="0,5" />
|
||||
|
||||
@@ -30,7 +30,6 @@ namespace Ryujinx.Ava.UI.Views.Input
|
||||
Sensitivity = config.Sensitivity,
|
||||
GyroDeadzone = config.GyroDeadzone,
|
||||
EnableCemuHookMotion = config.EnableCemuHookMotion,
|
||||
EnableHandheldMotion = config.EnableHandheldMotion,
|
||||
};
|
||||
|
||||
InitializeComponent();
|
||||
@@ -59,7 +58,6 @@ namespace Ryujinx.Ava.UI.Views.Input
|
||||
config.DsuServerHost = content._viewModel.DsuServerHost;
|
||||
config.DsuServerPort = content._viewModel.DsuServerPort;
|
||||
config.EnableCemuHookMotion = content._viewModel.EnableCemuHookMotion;
|
||||
config.EnableHandheldMotion = content._viewModel.EnableHandheldMotion;
|
||||
config.MirrorInput = content._viewModel.MirrorInput;
|
||||
};
|
||||
|
||||
|
||||
@@ -29,7 +29,6 @@ using Ryujinx.HLE.HOS;
|
||||
using Ryujinx.HLE.HOS.Services.Account.Acc;
|
||||
using Ryujinx.Input.HLE;
|
||||
using Ryujinx.Input.SDL2;
|
||||
using Ryujinx.Input.SDL3;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
@@ -108,7 +107,7 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
|
||||
if (Program.PreviewerDetached)
|
||||
{
|
||||
InputManager = new InputManager(new AvaloniaKeyboardDriver(this), new SDL2GamepadDriver(), new SDL3MotionDriver());
|
||||
InputManager = new InputManager(new AvaloniaKeyboardDriver(this), new SDL2GamepadDriver());
|
||||
|
||||
_ = this.GetObservable(IsActiveProperty).Subscribe(it => ViewModel.IsActive = it);
|
||||
this.ScalingChanged += OnScalingChanged;
|
||||
|
||||
296
src/Ryujinx/Utilities/PlayReport/PlayReports.Formatters.cs
Normal file
296
src/Ryujinx/Utilities/PlayReport/PlayReports.Formatters.cs
Normal file
@@ -0,0 +1,296 @@
|
||||
using System;
|
||||
using System.Buffers.Binary;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.PlayReport
|
||||
{
|
||||
public partial class PlayReports
|
||||
{
|
||||
private static FormattedValue BreathOfTheWild_MasterMode(SingleValue value)
|
||||
=> value.Matched.BoxedValue is 1 ? "Playing Master Mode" : FormattedValue.ForceReset;
|
||||
|
||||
private static FormattedValue TearsOfTheKingdom_CurrentField(SingleValue value) =>
|
||||
value.Matched.DoubleValue switch
|
||||
{
|
||||
> 800d => "Exploring the Sky Islands",
|
||||
< -201d => "Exploring the Depths",
|
||||
_ => "Roaming Hyrule"
|
||||
};
|
||||
|
||||
private static FormattedValue SuperMarioOdyssey_AssistMode(SingleValue value)
|
||||
=> value.Matched.BoxedValue is 1 ? "Playing in Assist Mode" : "Playing in Regular Mode";
|
||||
|
||||
private static FormattedValue SuperMarioOdysseyChina_AssistMode(SingleValue value)
|
||||
=> value.Matched.BoxedValue is 1 ? "Playing in 帮助模式" : "Playing in 普通模式";
|
||||
|
||||
private static FormattedValue SuperMario3DWorldOrBowsersFury(SingleValue value)
|
||||
=> value.Matched.BoxedValue is 0 ? "Playing Super Mario 3D World" : "Playing Bowser's Fury";
|
||||
|
||||
private static FormattedValue MarioKart8Deluxe_Mode(SingleValue value)
|
||||
=> value.Matched.StringValue switch
|
||||
{
|
||||
// Single Player
|
||||
"Single" => "Single Player",
|
||||
// Multiplayer
|
||||
"Multi-2players" => "Multiplayer 2 Players",
|
||||
"Multi-3players" => "Multiplayer 3 Players",
|
||||
"Multi-4players" => "Multiplayer 4 Players",
|
||||
// Wireless/LAN Play
|
||||
"Local-Single" => "Wireless/LAN Play",
|
||||
"Local-2players" => "Wireless/LAN Play 2 Players",
|
||||
// CC Classes
|
||||
"50cc" => "50cc",
|
||||
"100cc" => "100cc",
|
||||
"150cc" => "150cc",
|
||||
"Mirror" => "Mirror (150cc)",
|
||||
"200cc" => "200cc",
|
||||
// Modes
|
||||
"GrandPrix" => "Grand Prix",
|
||||
"TimeAttack" => "Time Trials",
|
||||
"VS" => "VS Races",
|
||||
"Battle" => "Battle Mode",
|
||||
"RaceStart" => "Selecting a Course",
|
||||
"Race" => "Racing",
|
||||
_ => FormattedValue.ForceReset
|
||||
};
|
||||
|
||||
private static FormattedValue PokemonSVUnionCircle(SingleValue value)
|
||||
=> value.Matched.BoxedValue is 0 ? "Playing Alone" : "Playing in a group";
|
||||
|
||||
private static FormattedValue PokemonSVArea(SingleValue value)
|
||||
=> value.Matched.StringValue switch
|
||||
{
|
||||
// Base Game Locations
|
||||
"a_w01" => "South Area One",
|
||||
"a_w02" => "Mesagoza",
|
||||
"a_w03" => "The Pokemon League",
|
||||
"a_w04" => "South Area Two",
|
||||
"a_w05" => "South Area Four",
|
||||
"a_w06" => "South Area Six",
|
||||
"a_w07" => "South Area Five",
|
||||
"a_w08" => "South Area Three",
|
||||
"a_w09" => "West Area One",
|
||||
"a_w10" => "Asado Desert",
|
||||
"a_w11" => "West Area Two",
|
||||
"a_w12" => "Medali",
|
||||
"a_w13" => "Tagtree Thicket",
|
||||
"a_w14" => "East Area Three",
|
||||
"a_w15" => "Artazon",
|
||||
"a_w16" => "East Area Two",
|
||||
"a_w18" => "Casseroya Lake",
|
||||
"a_w19" => "Glaseado Mountain",
|
||||
"a_w20" => "North Area Three",
|
||||
"a_w21" => "North Area One",
|
||||
"a_w22" => "North Area Two",
|
||||
"a_w23" => "The Great Crater of Paldea",
|
||||
"a_w24" => "South Paldean Sea",
|
||||
"a_w25" => "West Paldean Sea",
|
||||
"a_w26" => "East Paldean Sea",
|
||||
"a_w27" => "Nouth Paldean Sea",
|
||||
//TODO DLC Locations
|
||||
_ => FormattedValue.ForceReset
|
||||
};
|
||||
|
||||
private static FormattedValue SuperSmashBrosUltimate_Mode(SparseMultiValue values)
|
||||
{
|
||||
// Check if the PlayReport is for a challenger approach or an achievement.
|
||||
if (values.Matched.TryGetValue("fighter", out Value fighter) && values.Matched.ContainsKey("reason"))
|
||||
{
|
||||
return $"Challenger Approaches - {SuperSmashBrosUltimate_Character(fighter)}";
|
||||
}
|
||||
|
||||
if (values.Matched.TryGetValue("fighter", out fighter) && values.Matched.ContainsKey("challenge_count"))
|
||||
{
|
||||
return $"Fighter Unlocked - {SuperSmashBrosUltimate_Character(fighter)}";
|
||||
}
|
||||
|
||||
if (values.Matched.TryGetValue("anniversary", out Value anniversary))
|
||||
{
|
||||
return $"Achievement Unlocked - ID: {anniversary}";
|
||||
}
|
||||
|
||||
if (values.Matched.ContainsKey("adv_slot"))
|
||||
{
|
||||
return "Playing Adventure Mode"; // Doing this as it can be a placeholder until we can grab the character.
|
||||
}
|
||||
|
||||
// Check if we have a match_mode at this point, if not, go to default.
|
||||
if (!values.Matched.TryGetValue("match_mode", out Value matchMode))
|
||||
{
|
||||
return "Smashing";
|
||||
}
|
||||
|
||||
return matchMode.BoxedValue switch
|
||||
{
|
||||
0 when values.Matched.TryGetValue("player_1_fighter", out Value player) &&
|
||||
values.Matched.TryGetValue("player_2_fighter", out Value challenger)
|
||||
=> $"Last Smashed: {SuperSmashBrosUltimate_Character(challenger)}'s Fighter Challenge - {SuperSmashBrosUltimate_Character(player)}",
|
||||
1 => $"Last Smashed: Normal Battle - {SuperSmashBrosUltimate_PlayerListing(values)}",
|
||||
2 when values.Matched.TryGetValue("player_1_rank", out Value team)
|
||||
=> team.BoxedValue is 0
|
||||
? "Last Smashed: Squad Strike - Red Team Wins"
|
||||
: "Last Smashed: Squad Strike - Blue Team Wins",
|
||||
3 => $"Last Smashed: Custom Smash - {SuperSmashBrosUltimate_PlayerListing(values)}",
|
||||
4 => $"Last Smashed: Super Sudden Death - {SuperSmashBrosUltimate_PlayerListing(values)}",
|
||||
5 => $"Last Smashed: Smashdown - {SuperSmashBrosUltimate_PlayerListing(values)}",
|
||||
6 => $"Last Smashed: Tourney Battle - {SuperSmashBrosUltimate_PlayerListing(values)}",
|
||||
7 when values.Matched.TryGetValue("player_1_fighter", out Value player)
|
||||
=> $"Last Smashed: Spirit Board Battle as {SuperSmashBrosUltimate_Character(player)}",
|
||||
8 when values.Matched.TryGetValue("player_1_fighter", out Value player)
|
||||
=> $"Playing Adventure Mode as {SuperSmashBrosUltimate_Character(player)}",
|
||||
10 when values.Matched.TryGetValue("match_submode", out Value battle) &&
|
||||
values.Matched.TryGetValue("player_1_fighter", out Value player)
|
||||
=> $"Last Smashed: Classic Mode, Battle {(int)battle.BoxedValue + 1}/8 as {SuperSmashBrosUltimate_Character(player)}",
|
||||
12 => $"Last Smashed: Century Smash - {SuperSmashBrosUltimate_PlayerListing(values)}",
|
||||
13 => $"Last Smashed: All-Star Smash - {SuperSmashBrosUltimate_PlayerListing(values)}",
|
||||
14 => $"Last Smashed: Cruel Smash - {SuperSmashBrosUltimate_PlayerListing(values)}",
|
||||
15 when values.Matched.TryGetValue("player_1_fighter", out Value player)
|
||||
=> $"Last Smashed: Home-Run Contest - {SuperSmashBrosUltimate_Character(player)}",
|
||||
16 when values.Matched.TryGetValue("player_1_fighter", out Value player1) &&
|
||||
values.Matched.TryGetValue("player_2_fighter", out Value player2)
|
||||
=> $"Last Smashed: Home-Run Content (Co-op) - {SuperSmashBrosUltimate_Character(player1)} and {SuperSmashBrosUltimate_Character(player2)}",
|
||||
17 => $"Last Smashed: Home-Run Contest (Versus) - {SuperSmashBrosUltimate_PlayerListing(values)}",
|
||||
18 when values.Matched.TryGetValue("player_1_fighter", out Value player1) &&
|
||||
values.Matched.TryGetValue("player_2_fighter", out Value player2)
|
||||
=> $"Fresh out of Training mode - {SuperSmashBrosUltimate_Character(player1)} with {SuperSmashBrosUltimate_Character(player2)}",
|
||||
58 => $"Last Smashed: LDN Battle - {SuperSmashBrosUltimate_PlayerListing(values)}",
|
||||
63 when values.Matched.TryGetValue("player_1_fighter", out Value player)
|
||||
=> $"Last Smashed: DLC Spirit Board Battle as {SuperSmashBrosUltimate_Character(player)}",
|
||||
_ => "Smashing"
|
||||
};
|
||||
}
|
||||
|
||||
private static string SuperSmashBrosUltimate_Character(Value value) =>
|
||||
BinaryPrimitives.ReverseEndianness(
|
||||
BitConverter.ToInt64(((MsgPack.MessagePackExtendedTypeObject)value.BoxedValue).GetBody(), 0)) switch
|
||||
{
|
||||
0x0 => "Mario",
|
||||
0x1 => "Donkey Kong",
|
||||
0x2 => "Link",
|
||||
0x3 => "Samus",
|
||||
0x4 => "Dark Samus",
|
||||
0x5 => "Yoshi",
|
||||
0x6 => "Kirby",
|
||||
0x7 => "Fox",
|
||||
0x8 => "Pikachu",
|
||||
0x9 => "Luigi",
|
||||
0xA => "Ness",
|
||||
0xB => "Captain Falcon",
|
||||
0xC => "Jigglypuff",
|
||||
0xD => "Peach",
|
||||
0xE => "Daisy",
|
||||
0xF => "Bowser",
|
||||
0x10 => "Ice Climbers",
|
||||
0x11 => "Sheik",
|
||||
0x12 => "Zelda",
|
||||
0x13 => "Dr. Mario",
|
||||
0x14 => "Pichu",
|
||||
0x15 => "Falco",
|
||||
0x16 => "Marth",
|
||||
0x17 => "Lucina",
|
||||
0x18 => "Young Link",
|
||||
0x19 => "Ganondorf",
|
||||
0x1A => "Mewtwo",
|
||||
0x1B => "Roy",
|
||||
0x1C => "Chrom",
|
||||
0x1D => "Mr Game & Watch",
|
||||
0x1E => "Meta Knight",
|
||||
0x1F => "Pit",
|
||||
0x20 => "Dark Pit",
|
||||
0x21 => "Zero Suit Samus",
|
||||
0x22 => "Wario",
|
||||
0x23 => "Snake",
|
||||
0x24 => "Ike",
|
||||
0x25 => "Pokémon Trainer",
|
||||
0x26 => "Diddy Kong",
|
||||
0x27 => "Lucas",
|
||||
0x28 => "Sonic",
|
||||
0x29 => "King Dedede",
|
||||
0x2A => "Olimar",
|
||||
0x2B => "Lucario",
|
||||
0x2C => "R.O.B.",
|
||||
0x2D => "Toon Link",
|
||||
0x2E => "Wolf",
|
||||
0x2F => "Villager",
|
||||
0x30 => "Mega Man",
|
||||
0x31 => "Wii Fit Trainer",
|
||||
0x32 => "Rosalina & Luma",
|
||||
0x33 => "Little Mac",
|
||||
0x34 => "Greninja",
|
||||
0x35 => "Palutena",
|
||||
0x36 => "Pac-Man",
|
||||
0x37 => "Robin",
|
||||
0x38 => "Shulk",
|
||||
0x39 => "Bowser Jr.",
|
||||
0x3A => "Duck Hunt",
|
||||
0x3B => "Ryu",
|
||||
0x3C => "Ken",
|
||||
0x3D => "Cloud",
|
||||
0x3E => "Corrin",
|
||||
0x3F => "Bayonetta",
|
||||
0x40 => "Richter",
|
||||
0x41 => "Inkling",
|
||||
0x42 => "Ridley",
|
||||
0x43 => "King K. Rool",
|
||||
0x44 => "Simon",
|
||||
0x45 => "Isabelle",
|
||||
0x46 => "Incineroar",
|
||||
0x47 => "Mii Brawler",
|
||||
0x48 => "Mii Swordfighter",
|
||||
0x49 => "Mii Gunner",
|
||||
0x4A => "Piranha Plant",
|
||||
0x4B => "Joker",
|
||||
0x4C => "Hero",
|
||||
0x4D => "Banjo",
|
||||
0x4E => "Terry",
|
||||
0x4F => "Byleth",
|
||||
0x50 => "Min Min",
|
||||
0x51 => "Steve",
|
||||
0x52 => "Sephiroth",
|
||||
0x53 => "Pyra/Mythra",
|
||||
0x54 => "Kazuya",
|
||||
0x55 => "Sora",
|
||||
0xFE => "Random",
|
||||
0xFF => "Scripted Entity",
|
||||
_ => "Unknown"
|
||||
};
|
||||
|
||||
private static string SuperSmashBrosUltimate_PlayerListing(SparseMultiValue values)
|
||||
{
|
||||
List<(string Character, int PlayerNumber, int? Rank)> players = [];
|
||||
|
||||
foreach (KeyValuePair<string, Value> player in values.Matched)
|
||||
{
|
||||
if (player.Key.StartsWith("player_") && player.Key.EndsWith("_fighter") &&
|
||||
player.Value.BoxedValue is not null)
|
||||
{
|
||||
if (!int.TryParse(player.Key.Split('_')[1], out int playerNumber))
|
||||
continue;
|
||||
|
||||
string character = SuperSmashBrosUltimate_Character(player.Value);
|
||||
int? rank = values.Matched.TryGetValue($"player_{playerNumber}_rank", out Value rankValue)
|
||||
? rankValue.IntValue
|
||||
: null;
|
||||
|
||||
players.Add((character, playerNumber, rank));
|
||||
}
|
||||
}
|
||||
|
||||
players = players.OrderBy(p => p.Rank ?? int.MaxValue).ToList();
|
||||
|
||||
return players.Count > 4
|
||||
? $"{players.Count} Players - " + string.Join(", ",
|
||||
players.Take(3).Select(p => $"{p.Character}({p.PlayerNumber}){RankMedal(p.Rank)}"))
|
||||
: string.Join(", ", players.Select(p => $"{p.Character}({p.PlayerNumber}){RankMedal(p.Rank)}"));
|
||||
|
||||
string RankMedal(int? rank) => rank switch
|
||||
{
|
||||
0 => "🥇",
|
||||
1 => "🥈",
|
||||
2 => "🥉",
|
||||
_ => ""
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,6 +1,11 @@
|
||||
namespace Ryujinx.Ava.Utilities.PlayReport
|
||||
using System;
|
||||
using System.Buffers.Binary;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.PlayReport
|
||||
{
|
||||
public static class PlayReports
|
||||
public static partial class PlayReports
|
||||
{
|
||||
public static Analyzer Analyzer { get; } = new Analyzer()
|
||||
.AddSpec(
|
||||
@@ -37,91 +42,23 @@
|
||||
spec => spec
|
||||
.AddValueFormatter("area_no", PokemonSVArea)
|
||||
.AddValueFormatter("team_circle", PokemonSVUnionCircle)
|
||||
).AddSpec(
|
||||
"01006a800016e000",
|
||||
spec => spec
|
||||
.AddSparseMultiValueFormatter(
|
||||
[
|
||||
// Metadata to figure out what PlayReport we have.
|
||||
"match_mode", "match_submode", "anniversary", "fighter", "reason", "challenge_count",
|
||||
"adv_slot",
|
||||
// List of Fighters
|
||||
"player_1_fighter", "player_2_fighter", "player_3_fighter", "player_4_fighter",
|
||||
"player_5_fighter", "player_6_fighter", "player_7_fighter", "player_8_fighter",
|
||||
// List of rankings/placements
|
||||
"player_1_rank", "player_2_rank", "player_3_rank", "player_4_rank", "player_5_rank",
|
||||
"player_6_rank", "player_7_rank", "player_8_rank"
|
||||
],
|
||||
SuperSmashBrosUltimate_Mode
|
||||
)
|
||||
);
|
||||
|
||||
private static FormattedValue BreathOfTheWild_MasterMode(SingleValue value)
|
||||
=> value.Matched.BoxedValue is 1 ? "Playing Master Mode" : FormattedValue.ForceReset;
|
||||
|
||||
private static FormattedValue TearsOfTheKingdom_CurrentField(SingleValue value) =>
|
||||
value.Matched.DoubleValue switch
|
||||
{
|
||||
> 800d => "Exploring the Sky Islands",
|
||||
< -201d => "Exploring the Depths",
|
||||
_ => "Roaming Hyrule"
|
||||
};
|
||||
|
||||
private static FormattedValue SuperMarioOdyssey_AssistMode(SingleValue value)
|
||||
=> value.Matched.BoxedValue is 1 ? "Playing in Assist Mode" : "Playing in Regular Mode";
|
||||
|
||||
private static FormattedValue SuperMarioOdysseyChina_AssistMode(SingleValue value)
|
||||
=> value.Matched.BoxedValue is 1 ? "Playing in 帮助模式" : "Playing in 普通模式";
|
||||
|
||||
private static FormattedValue SuperMario3DWorldOrBowsersFury(SingleValue value)
|
||||
=> value.Matched.BoxedValue is 0 ? "Playing Super Mario 3D World" : "Playing Bowser's Fury";
|
||||
|
||||
private static FormattedValue MarioKart8Deluxe_Mode(SingleValue value)
|
||||
=> value.Matched.StringValue switch
|
||||
{
|
||||
// Single Player
|
||||
"Single" => "Single Player",
|
||||
// Multiplayer
|
||||
"Multi-2players" => "Multiplayer 2 Players",
|
||||
"Multi-3players" => "Multiplayer 3 Players",
|
||||
"Multi-4players" => "Multiplayer 4 Players",
|
||||
// Wireless/LAN Play
|
||||
"Local-Single" => "Wireless/LAN Play",
|
||||
"Local-2players" => "Wireless/LAN Play 2 Players",
|
||||
// CC Classes
|
||||
"50cc" => "50cc",
|
||||
"100cc" => "100cc",
|
||||
"150cc" => "150cc",
|
||||
"Mirror" => "Mirror (150cc)",
|
||||
"200cc" => "200cc",
|
||||
// Modes
|
||||
"GrandPrix" => "Grand Prix",
|
||||
"TimeAttack" => "Time Trials",
|
||||
"VS" => "VS Races",
|
||||
"Battle" => "Battle Mode",
|
||||
"RaceStart" => "Selecting a Course",
|
||||
"Race" => "Racing",
|
||||
_ => FormattedValue.ForceReset
|
||||
};
|
||||
|
||||
private static FormattedValue PokemonSVUnionCircle(SingleValue value)
|
||||
=> value.Matched.BoxedValue is 0 ? "Playing Alone" : "Playing in a group";
|
||||
|
||||
private static FormattedValue PokemonSVArea(SingleValue value)
|
||||
=> value.Matched.StringValue switch
|
||||
{
|
||||
// Base Game Locations
|
||||
"a_w01" => "South Area One",
|
||||
"a_w02" => "Mesagoza",
|
||||
"a_w03" => "The Pokemon League",
|
||||
"a_w04" => "South Area Two",
|
||||
"a_w05" => "South Area Four",
|
||||
"a_w06" => "South Area Six",
|
||||
"a_w07" => "South Area Five",
|
||||
"a_w08" => "South Area Three",
|
||||
"a_w09" => "West Area One",
|
||||
"a_w10" => "Asado Desert",
|
||||
"a_w11" => "West Area Two",
|
||||
"a_w12" => "Medali",
|
||||
"a_w13" => "Tagtree Thicket",
|
||||
"a_w14" => "East Area Three",
|
||||
"a_w15" => "Artazon",
|
||||
"a_w16" => "East Area Two",
|
||||
"a_w18" => "Casseroya Lake",
|
||||
"a_w19" => "Glaseado Mountain",
|
||||
"a_w20" => "North Area Three",
|
||||
"a_w21" => "North Area One",
|
||||
"a_w22" => "North Area Two",
|
||||
"a_w23" => "The Great Crater of Paldea",
|
||||
"a_w24" => "South Paldean Sea",
|
||||
"a_w25" => "West Paldean Sea",
|
||||
"a_w26" => "East Paldean Sea",
|
||||
"a_w27" => "Nouth Paldean Sea",
|
||||
//TODO DLC Locations
|
||||
_ => FormattedValue.ForceReset
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user