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12 Commits

Author SHA1 Message Date
Evan Husted
391f57bdd2 misc: Headless: Inherit main input config 2025-01-01 01:55:10 -06:00
Evan Husted
fd2b5a7fc1 misc: Remove RendererHost AXAML 2025-01-01 01:55:10 -06:00
Otozinclus
37c165e9fc Only delay shader translation on Metal (#480)
This way the Arbitrary Shader Translation Delay hack will no longer
affect shader loading when using Vulkan.
2025-01-01 00:18:17 -06:00
Daenorth
003a6d322b Update to no_NO Norwegian Translation (#475)
Updated for time resync & auto graphics backend
2025-01-01 00:15:21 -06:00
jozz024
978d2c132b add a keyboard shortcut for opening amiibo .bin files (#461) 2024-12-31 22:45:52 -06:00
Evan Husted
5d63706cea misc: Bake in ValueEqual logic into ReactiveEventArgs
[ci skip]
2024-12-31 22:34:14 -06:00
Evan Husted
732aafd3bb misc: Prevent value change logging when the value is changed to the same thing it was before the value change. 2024-12-31 22:23:08 -06:00
Evan Husted
3fa714bb72 misc: DateTimeOffset Extract extension from Gommon 2024-12-31 21:21:54 -06:00
Evan Husted
7c01633f13 UI: Show the path of the mod on the folder button 2024-12-31 21:15:50 -06:00
Evan Husted
27c5cba10b misc: More Mvvm usage instead of writing out the observable properties 2024-12-31 21:11:57 -06:00
Evan Husted
3525d5ecd4 UI: clean up slider UI for shader translation delay 2024-12-31 20:11:49 -06:00
Evan Husted
6286501550 misc: do not log dirty hack changes if ShowDirtyHacks is disabled 2024-12-31 20:11:44 -06:00
29 changed files with 216 additions and 1040 deletions

View File

@@ -42,7 +42,7 @@
<PackageVersion Include="Ryujinx.Graphics.Nvdec.Dependencies" Version="5.0.3-build14" />
<PackageVersion Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Version="1.2.0" />
<PackageVersion Include="Ryujinx.SDL2-CS" Version="2.30.0-build32" />
<PackageVersion Include="Gommon" Version="2.7.0" />
<PackageVersion Include="Gommon" Version="2.7.0.1" />
<PackageVersion Include="securifybv.ShellLink" Version="0.1.0" />
<PackageVersion Include="shaderc.net" Version="0.1.0" />
<PackageVersion Include="SharpMetal" Version="1.0.0-preview21" />

View File

@@ -53,6 +53,9 @@ namespace Ryujinx.Common
{
public static void LogValueChange<T>(LogClass logClass, ReactiveEventArgs<T> eventArgs, string valueName)
{
if (eventArgs.AreValuesEqual)
return;
string message = string.Create(CultureInfo.InvariantCulture, $"{valueName} set to: {eventArgs.NewValue}");
Logger.Info?.Print(logClass, message);
@@ -65,5 +68,22 @@ namespace Ryujinx.Common
{
public T OldValue { get; } = oldValue;
public T NewValue { get; } = newValue;
public bool AreValuesEqual
{
get
{
if (OldValue == null && NewValue == null)
return true;
if (OldValue == null && NewValue != null)
return false;
if (OldValue != null && NewValue == null)
return false;
return OldValue!.Equals(NewValue);
}
}
}
}

View File

@@ -367,7 +367,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
{
try
{
if (_context.DirtyHacks.IsEnabled(DirtyHack.ShaderTranslationDelay))
if (_context.Capabilities.Api == TargetApi.Metal && _context.DirtyHacks.IsEnabled(DirtyHack.ShaderTranslationDelay))
Thread.Sleep(_context.DirtyHacks[DirtyHack.ShaderTranslationDelay]);
AsyncProgramTranslation asyncTranslation = new(guestShaders, specState, programIndex, isCompute);

View File

@@ -1,4 +1,3 @@
using Ryujinx.Common.Logging;
using Ryujinx.SDL2.Common;
using System;
using System.Collections.Generic;
@@ -37,7 +36,6 @@ namespace Ryujinx.Input.SDL2
SDL2Driver.Instance.Initialize();
SDL2Driver.Instance.OnJoyStickConnected += HandleJoyStickConnected;
SDL2Driver.Instance.OnJoystickDisconnected += HandleJoyStickDisconnected;
SDL2Driver.Instance.OnJoyBatteryUpdated += HandleJoyBatteryUpdated;
// Add already connected gamepads
int numJoysticks = SDL_NumJoysticks();
@@ -85,30 +83,19 @@ namespace Ryujinx.Input.SDL2
private void HandleJoyStickDisconnected(int joystickInstanceId)
{
bool joyConPairDisconnected = false;
if (!_gamepadsInstanceIdsMapping.Remove(joystickInstanceId, out string id))
return;
lock (_lock)
{
_gamepadsIds.Remove(id);
if (!SDL2JoyConPair.IsCombinable(_gamepadsIds))
{
_gamepadsIds.Remove(SDL2JoyConPair.Id);
joyConPairDisconnected = true;
}
}
OnGamepadDisconnected?.Invoke(id);
if (joyConPairDisconnected)
{
OnGamepadDisconnected?.Invoke(SDL2JoyConPair.Id);
}
}
private void HandleJoyStickConnected(int joystickDeviceId, int joystickInstanceId)
{
bool joyConPairConnected = false;
if (SDL_IsGameController(joystickDeviceId) == SDL_bool.SDL_TRUE)
{
if (_gamepadsInstanceIdsMapping.ContainsKey(joystickInstanceId))
@@ -133,29 +120,13 @@ namespace Ryujinx.Input.SDL2
_gamepadsIds.Insert(joystickDeviceId, id);
else
_gamepadsIds.Add(id);
if (SDL2JoyConPair.IsCombinable(_gamepadsIds))
{
_gamepadsIds.Remove(SDL2JoyConPair.Id);
_gamepadsIds.Add(SDL2JoyConPair.Id);
joyConPairConnected = true;
}
}
OnGamepadConnected?.Invoke(id);
if (joyConPairConnected)
{
OnGamepadConnected?.Invoke(SDL2JoyConPair.Id);
}
}
}
}
private void HandleJoyBatteryUpdated(int joystickDeviceId, SDL_JoystickPowerLevel powerLevel)
{
Logger.Info?.Print(LogClass.Hid,
$"{SDL_GameControllerNameForIndex(joystickDeviceId)} power level: {powerLevel}");
}
protected virtual void Dispose(bool disposing)
{
if (disposing)
@@ -186,14 +157,6 @@ namespace Ryujinx.Input.SDL2
public IGamepad GetGamepad(string id)
{
if (id == SDL2JoyConPair.Id)
{
lock (_lock)
{
return SDL2JoyConPair.GetGamepad(_gamepadsIds);
}
}
int joystickIndex = GetJoystickIndexByGamepadId(id);
if (joystickIndex == -1)
@@ -202,16 +165,12 @@ namespace Ryujinx.Input.SDL2
}
nint gamepadHandle = SDL_GameControllerOpen(joystickIndex);
if (gamepadHandle == nint.Zero)
{
return null;
}
if (SDL_GameControllerName(gamepadHandle).StartsWith(SDL2JoyCon.Prefix))
{
return new SDL2JoyCon(gamepadHandle, id);
}
return new SDL2Gamepad(gamepadHandle, id);
}
}

View File

@@ -1,409 +0,0 @@
using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Common.Configuration.Hid.Controller;
using Ryujinx.Common.Logging;
using System;
using System.Collections.Generic;
using System.Numerics;
using System.Threading;
using static SDL2.SDL;
namespace Ryujinx.Input.SDL2
{
internal class SDL2JoyCon : IGamepad
{
private bool HasConfiguration => _configuration != null;
private readonly record struct ButtonMappingEntry(GamepadButtonInputId To, GamepadButtonInputId From)
{
public bool IsValid => To is not GamepadButtonInputId.Unbound && From is not GamepadButtonInputId.Unbound;
}
private StandardControllerInputConfig _configuration;
private readonly Dictionary<GamepadButtonInputId,SDL_GameControllerButton> _leftButtonsDriverMapping = new()
{
{ GamepadButtonInputId.LeftStick , SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_LEFTSTICK },
{GamepadButtonInputId.DpadUp ,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_Y},
{GamepadButtonInputId.DpadDown ,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_A},
{GamepadButtonInputId.DpadLeft ,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_B},
{GamepadButtonInputId.DpadRight ,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_X},
{GamepadButtonInputId.Minus ,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_START},
{GamepadButtonInputId.LeftShoulder,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_PADDLE2},
{GamepadButtonInputId.LeftTrigger,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_PADDLE4},
{GamepadButtonInputId.SingleRightTrigger0,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_RIGHTSHOULDER},
{GamepadButtonInputId.SingleLeftTrigger0,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_LEFTSHOULDER},
};
private readonly Dictionary<GamepadButtonInputId,SDL_GameControllerButton> _rightButtonsDriverMapping = new()
{
{GamepadButtonInputId.RightStick,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_LEFTSTICK},
{GamepadButtonInputId.A,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_B},
{GamepadButtonInputId.B,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_Y},
{GamepadButtonInputId.X,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_A},
{GamepadButtonInputId.Y,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_X},
{GamepadButtonInputId.Plus,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_START},
{GamepadButtonInputId.RightShoulder,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_PADDLE1},
{GamepadButtonInputId.RightTrigger,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_PADDLE3},
{GamepadButtonInputId.SingleRightTrigger1,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_RIGHTSHOULDER},
{GamepadButtonInputId.SingleLeftTrigger1,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_LEFTSHOULDER}
};
private readonly Dictionary<GamepadButtonInputId, SDL_GameControllerButton> _buttonsDriverMapping;
private readonly Lock _userMappingLock = new();
private readonly List<ButtonMappingEntry> _buttonsUserMapping;
private readonly StickInputId[] _stickUserMapping = new StickInputId[(int)StickInputId.Count]
{
StickInputId.Unbound, StickInputId.Left, StickInputId.Right,
};
public GamepadFeaturesFlag Features { get; }
private nint _gamepadHandle;
private enum JoyConType
{
Left, Right
}
public const string Prefix = "Nintendo Switch Joy-Con";
public const string LeftName = "Nintendo Switch Joy-Con (L)";
public const string RightName = "Nintendo Switch Joy-Con (R)";
private readonly JoyConType _joyConType;
public SDL2JoyCon(nint gamepadHandle, string driverId)
{
_gamepadHandle = gamepadHandle;
_buttonsUserMapping = new List<ButtonMappingEntry>(10);
Name = SDL_GameControllerName(_gamepadHandle);
Id = driverId;
Features = GetFeaturesFlag();
// Enable motion tracking
if (Features.HasFlag(GamepadFeaturesFlag.Motion))
{
if (SDL_GameControllerSetSensorEnabled(_gamepadHandle, SDL_SensorType.SDL_SENSOR_ACCEL,
SDL_bool.SDL_TRUE) != 0)
{
Logger.Error?.Print(LogClass.Hid,
$"Could not enable data reporting for SensorType {SDL_SensorType.SDL_SENSOR_ACCEL}.");
}
if (SDL_GameControllerSetSensorEnabled(_gamepadHandle, SDL_SensorType.SDL_SENSOR_GYRO,
SDL_bool.SDL_TRUE) != 0)
{
Logger.Error?.Print(LogClass.Hid,
$"Could not enable data reporting for SensorType {SDL_SensorType.SDL_SENSOR_GYRO}.");
}
}
switch (Name)
{
case LeftName:
{
_buttonsDriverMapping = _leftButtonsDriverMapping;
_joyConType = JoyConType.Left;
break;
}
case RightName:
{
_buttonsDriverMapping = _rightButtonsDriverMapping;
_joyConType = JoyConType.Right;
break;
}
}
}
private GamepadFeaturesFlag GetFeaturesFlag()
{
GamepadFeaturesFlag result = GamepadFeaturesFlag.None;
if (SDL_GameControllerHasSensor(_gamepadHandle, SDL_SensorType.SDL_SENSOR_ACCEL) == SDL_bool.SDL_TRUE &&
SDL_GameControllerHasSensor(_gamepadHandle, SDL_SensorType.SDL_SENSOR_GYRO) == SDL_bool.SDL_TRUE)
{
result |= GamepadFeaturesFlag.Motion;
}
int error = SDL_GameControllerRumble(_gamepadHandle, 0, 0, 100);
if (error == 0)
{
result |= GamepadFeaturesFlag.Rumble;
}
return result;
}
public string Id { get; }
public string Name { get; }
public bool IsConnected => SDL_GameControllerGetAttached(_gamepadHandle) == SDL_bool.SDL_TRUE;
protected virtual void Dispose(bool disposing)
{
if (disposing && _gamepadHandle != nint.Zero)
{
SDL_GameControllerClose(_gamepadHandle);
_gamepadHandle = nint.Zero;
}
}
public void Dispose()
{
Dispose(true);
}
public void SetTriggerThreshold(float triggerThreshold)
{
}
public void Rumble(float lowFrequency, float highFrequency, uint durationMs)
{
if (!Features.HasFlag(GamepadFeaturesFlag.Rumble))
return;
ushort lowFrequencyRaw = (ushort)(lowFrequency * ushort.MaxValue);
ushort highFrequencyRaw = (ushort)(highFrequency * ushort.MaxValue);
if (durationMs == uint.MaxValue)
{
if (SDL_GameControllerRumble(_gamepadHandle, lowFrequencyRaw, highFrequencyRaw, SDL_HAPTIC_INFINITY) !=
0)
Logger.Error?.Print(LogClass.Hid, "Rumble is not supported on this game controller.");
}
else if (durationMs > SDL_HAPTIC_INFINITY)
{
Logger.Error?.Print(LogClass.Hid, $"Unsupported rumble duration {durationMs}");
}
else
{
if (SDL_GameControllerRumble(_gamepadHandle, lowFrequencyRaw, highFrequencyRaw, durationMs) != 0)
Logger.Error?.Print(LogClass.Hid, "Rumble is not supported on this game controller.");
}
}
public Vector3 GetMotionData(MotionInputId inputId)
{
SDL_SensorType sensorType = inputId switch
{
MotionInputId.Accelerometer => SDL_SensorType.SDL_SENSOR_ACCEL,
MotionInputId.Gyroscope => SDL_SensorType.SDL_SENSOR_GYRO,
_ => SDL_SensorType.SDL_SENSOR_INVALID
};
if (!Features.HasFlag(GamepadFeaturesFlag.Motion) || sensorType is SDL_SensorType.SDL_SENSOR_INVALID)
return Vector3.Zero;
const int ElementCount = 3;
unsafe
{
float* values = stackalloc float[ElementCount];
int result = SDL_GameControllerGetSensorData(_gamepadHandle, sensorType, (nint)values, ElementCount);
if (result != 0)
return Vector3.Zero;
Vector3 value = _joyConType switch
{
JoyConType.Left => new Vector3(-values[2], values[1], values[0]),
JoyConType.Right => new Vector3(values[2], values[1], -values[0])
};
return inputId switch
{
MotionInputId.Gyroscope => RadToDegree(value),
MotionInputId.Accelerometer => GsToMs2(value),
_ => value
};
}
}
private static Vector3 RadToDegree(Vector3 rad) => rad * (180 / MathF.PI);
private static Vector3 GsToMs2(Vector3 gs) => gs / SDL_STANDARD_GRAVITY;
public void SetConfiguration(InputConfig configuration)
{
lock (_userMappingLock)
{
_configuration = (StandardControllerInputConfig)configuration;
_buttonsUserMapping.Clear();
// First update sticks
_stickUserMapping[(int)StickInputId.Left] = (StickInputId)_configuration.LeftJoyconStick.Joystick;
_stickUserMapping[(int)StickInputId.Right] = (StickInputId)_configuration.RightJoyconStick.Joystick;
switch (_joyConType)
{
case JoyConType.Left:
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.LeftStick, (GamepadButtonInputId)_configuration.LeftJoyconStick.StickButton));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadUp, (GamepadButtonInputId)_configuration.LeftJoycon.DpadUp));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadDown, (GamepadButtonInputId)_configuration.LeftJoycon.DpadDown));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadLeft, (GamepadButtonInputId)_configuration.LeftJoycon.DpadLeft));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadRight, (GamepadButtonInputId)_configuration.LeftJoycon.DpadRight));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.Minus, (GamepadButtonInputId)_configuration.LeftJoycon.ButtonMinus));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.LeftShoulder, (GamepadButtonInputId)_configuration.LeftJoycon.ButtonL));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.LeftTrigger, (GamepadButtonInputId)_configuration.LeftJoycon.ButtonZl));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleRightTrigger0, (GamepadButtonInputId)_configuration.LeftJoycon.ButtonSr));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleLeftTrigger0, (GamepadButtonInputId)_configuration.LeftJoycon.ButtonSl));
break;
case JoyConType.Right:
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.RightStick, (GamepadButtonInputId)_configuration.RightJoyconStick.StickButton));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.A, (GamepadButtonInputId)_configuration.RightJoycon.ButtonA));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.B, (GamepadButtonInputId)_configuration.RightJoycon.ButtonB));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.X, (GamepadButtonInputId)_configuration.RightJoycon.ButtonX));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.Y, (GamepadButtonInputId)_configuration.RightJoycon.ButtonY));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.Plus, (GamepadButtonInputId)_configuration.RightJoycon.ButtonPlus));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.RightShoulder, (GamepadButtonInputId)_configuration.RightJoycon.ButtonR));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.RightTrigger, (GamepadButtonInputId)_configuration.RightJoycon.ButtonZr));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleRightTrigger1, (GamepadButtonInputId)_configuration.RightJoycon.ButtonSr));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleLeftTrigger1, (GamepadButtonInputId)_configuration.RightJoycon.ButtonSl));
break;
default:
throw new ArgumentOutOfRangeException();
}
SetTriggerThreshold(_configuration.TriggerThreshold);
}
}
public GamepadStateSnapshot GetStateSnapshot()
{
return IGamepad.GetStateSnapshot(this);
}
public GamepadStateSnapshot GetMappedStateSnapshot()
{
GamepadStateSnapshot rawState = GetStateSnapshot();
GamepadStateSnapshot result = default;
lock (_userMappingLock)
{
if (_buttonsUserMapping.Count == 0)
return rawState;
// ReSharper disable once ForeachCanBePartlyConvertedToQueryUsingAnotherGetEnumerator
foreach (ButtonMappingEntry entry in _buttonsUserMapping)
{
if (!entry.IsValid)
continue;
// Do not touch state of button already pressed
if (!result.IsPressed(entry.To))
{
result.SetPressed(entry.To, rawState.IsPressed(entry.From));
}
}
(float leftStickX, float leftStickY) = rawState.GetStick(_stickUserMapping[(int)StickInputId.Left]);
(float rightStickX, float rightStickY) = rawState.GetStick(_stickUserMapping[(int)StickInputId.Right]);
result.SetStick(StickInputId.Left, leftStickX, leftStickY);
result.SetStick(StickInputId.Right, rightStickX, rightStickY);
}
return result;
}
private static float ConvertRawStickValue(short value)
{
const float ConvertRate = 1.0f / (short.MaxValue + 0.5f);
return value * ConvertRate;
}
private JoyconConfigControllerStick<GamepadInputId, Common.Configuration.Hid.Controller.StickInputId>
GetLogicalJoyStickConfig(StickInputId inputId)
{
switch (inputId)
{
case StickInputId.Left:
if (_configuration.RightJoyconStick.Joystick ==
Common.Configuration.Hid.Controller.StickInputId.Left)
return _configuration.RightJoyconStick;
else
return _configuration.LeftJoyconStick;
case StickInputId.Right:
if (_configuration.LeftJoyconStick.Joystick ==
Common.Configuration.Hid.Controller.StickInputId.Right)
return _configuration.LeftJoyconStick;
else
return _configuration.RightJoyconStick;
}
return null;
}
public (float, float) GetStick(StickInputId inputId)
{
if (inputId == StickInputId.Unbound)
return (0.0f, 0.0f);
if (inputId == StickInputId.Left && _joyConType == JoyConType.Right || inputId == StickInputId.Right && _joyConType == JoyConType.Left)
{
return (0.0f, 0.0f);
}
(short stickX, short stickY) = GetStickXY();
float resultX = ConvertRawStickValue(stickX);
float resultY = -ConvertRawStickValue(stickY);
if (HasConfiguration)
{
var joyconStickConfig = GetLogicalJoyStickConfig(inputId);
if (joyconStickConfig != null)
{
if (joyconStickConfig.InvertStickX)
resultX = -resultX;
if (joyconStickConfig.InvertStickY)
resultY = -resultY;
if (joyconStickConfig.Rotate90CW)
{
float temp = resultX;
resultX = resultY;
resultY = -temp;
}
}
}
return inputId switch
{
StickInputId.Left when _joyConType == JoyConType.Left => (resultY, -resultX),
StickInputId.Right when _joyConType == JoyConType.Right => (-resultY, resultX),
_ => (0.0f, 0.0f)
};
}
private (short, short) GetStickXY()
{
return (
SDL_GameControllerGetAxis(_gamepadHandle, SDL_GameControllerAxis.SDL_CONTROLLER_AXIS_LEFTX),
SDL_GameControllerGetAxis(_gamepadHandle, SDL_GameControllerAxis.SDL_CONTROLLER_AXIS_LEFTY));
}
public bool IsPressed(GamepadButtonInputId inputId)
{
if (!_buttonsDriverMapping.TryGetValue(inputId, out var button))
{
return false;
}
return SDL_GameControllerGetButton(_gamepadHandle, button) == 1;
}
}
}

View File

@@ -1,142 +0,0 @@
using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Common.Configuration.Hid.Controller;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Numerics;
using static SDL2.SDL;
namespace Ryujinx.Input.SDL2
{
internal class SDL2JoyConPair(IGamepad left, IGamepad right) : IGamepad
{
private StandardControllerInputConfig _configuration;
private readonly StickInputId[] _stickUserMapping =
[
StickInputId.Unbound,
StickInputId.Left,
StickInputId.Right
];
public GamepadFeaturesFlag Features => (left?.Features ?? GamepadFeaturesFlag.None) |
(right?.Features ?? GamepadFeaturesFlag.None);
public const string Id = "JoyConPair";
string IGamepad.Id => Id;
public string Name => "Nintendo Switch Joy-Con (L/R)";
public bool IsConnected => left is { IsConnected: true } && right is { IsConnected: true };
public void Dispose()
{
left?.Dispose();
right?.Dispose();
}
public GamepadStateSnapshot GetMappedStateSnapshot()
{
return GetStateSnapshot();
}
public Vector3 GetMotionData(MotionInputId inputId)
{
return inputId switch
{
MotionInputId.Accelerometer or
MotionInputId.Gyroscope => left.GetMotionData(inputId),
MotionInputId.SecondAccelerometer => right.GetMotionData(MotionInputId.Accelerometer),
MotionInputId.SecondGyroscope => right.GetMotionData(MotionInputId.Gyroscope),
_ => Vector3.Zero
};
}
public GamepadStateSnapshot GetStateSnapshot()
{
return IGamepad.GetStateSnapshot(this);
}
public (float, float) GetStick(StickInputId inputId)
{
return inputId switch
{
StickInputId.Left => left.GetStick(StickInputId.Left),
StickInputId.Right => right.GetStick(StickInputId.Right),
_ => (0, 0)
};
}
public bool IsPressed(GamepadButtonInputId inputId)
{
return left.IsPressed(inputId) || right.IsPressed(inputId);
}
public void Rumble(float lowFrequency, float highFrequency, uint durationMs)
{
if (lowFrequency != 0)
{
right.Rumble(lowFrequency, lowFrequency, durationMs);
}
if (highFrequency != 0)
{
left.Rumble(highFrequency, highFrequency, durationMs);
}
if (lowFrequency == 0 && highFrequency == 0)
{
left.Rumble(0, 0, durationMs);
right.Rumble(0, 0, durationMs);
}
}
public void SetConfiguration(InputConfig configuration)
{
left.SetConfiguration(configuration);
right.SetConfiguration(configuration);
}
public void SetTriggerThreshold(float triggerThreshold)
{
left.SetTriggerThreshold(triggerThreshold);
right.SetTriggerThreshold(triggerThreshold);
}
public static bool IsCombinable(List<string> gamepadsIds)
{
(int leftIndex, int rightIndex) = DetectJoyConPair(gamepadsIds);
return leftIndex >= 0 && rightIndex >= 0;
}
private static (int leftIndex, int rightIndex) DetectJoyConPair(List<string> gamepadsIds)
{
var gamepadNames = gamepadsIds.Where(gamepadId => gamepadId != Id)
.Select((_, index) => SDL_GameControllerNameForIndex(index)).ToList();
int leftIndex = gamepadNames.IndexOf(SDL2JoyCon.LeftName);
int rightIndex = gamepadNames.IndexOf(SDL2JoyCon.RightName);
return (leftIndex, rightIndex);
}
public static IGamepad GetGamepad(List<string> gamepadsIds)
{
(int leftIndex, int rightIndex) = DetectJoyConPair(gamepadsIds);
if (leftIndex == -1 || rightIndex == -1)
{
return null;
}
nint leftGamepadHandle = SDL_GameControllerOpen(leftIndex);
nint rightGamepadHandle = SDL_GameControllerOpen(rightIndex);
if (leftGamepadHandle == nint.Zero || rightGamepadHandle == nint.Zero)
{
return null;
}
return new SDL2JoyConPair(new SDL2JoyCon(leftGamepadHandle, gamepadsIds[leftIndex]),
new SDL2JoyCon(rightGamepadHandle, gamepadsIds[rightIndex]));
}
}
}

View File

@@ -266,7 +266,6 @@ namespace Ryujinx.Input.HLE
if (motionConfig.MotionBackend != MotionInputBackendType.CemuHook)
{
_leftMotionInput = new MotionInput();
_rightMotionInput = new MotionInput();
}
else
{
@@ -299,20 +298,7 @@ namespace Ryujinx.Input.HLE
if (controllerConfig.ControllerType == ConfigControllerType.JoyconPair)
{
if (gamepad.Id== "JoyConPair")
{
Vector3 rightAccelerometer = gamepad.GetMotionData(MotionInputId.SecondAccelerometer);
Vector3 rightGyroscope = gamepad.GetMotionData(MotionInputId.SecondGyroscope);
rightAccelerometer = new Vector3(rightAccelerometer.X, -rightAccelerometer.Z, rightAccelerometer.Y);
rightGyroscope = new Vector3(rightGyroscope.X, -rightGyroscope.Z, rightGyroscope.Y);
_rightMotionInput.Update(rightAccelerometer, rightGyroscope, (ulong)PerformanceCounter.ElapsedNanoseconds / 1000, controllerConfig.Motion.Sensitivity, (float)controllerConfig.Motion.GyroDeadzone);
}
else
{
_rightMotionInput = _leftMotionInput;
}
_rightMotionInput = _leftMotionInput;
}
}
}
@@ -347,7 +333,6 @@ namespace Ryujinx.Input.HLE
// Reset states
State = default;
_leftMotionInput = null;
_rightMotionInput = null;
}
}

View File

@@ -21,17 +21,5 @@ namespace Ryujinx.Input
/// </summary>
/// <remarks>Values are in degrees</remarks>
Gyroscope,
/// <summary>
/// Second accelerometer.
/// </summary>
/// <remarks>Values are in m/s^2</remarks>
SecondAccelerometer,
/// <summary>
/// Second gyroscope.
/// </summary>
/// <remarks>Values are in degrees</remarks>
SecondGyroscope
}
}

View File

@@ -25,17 +25,14 @@ namespace Ryujinx.SDL2.Common
public static Action<Action> MainThreadDispatcher { get; set; }
private const uint SdlInitFlags = SDL_INIT_EVENTS | SDL_INIT_GAMECONTROLLER | SDL_INIT_JOYSTICK |
SDL_INIT_AUDIO | SDL_INIT_VIDEO;
private const uint SdlInitFlags = SDL_INIT_EVENTS | SDL_INIT_GAMECONTROLLER | SDL_INIT_JOYSTICK | SDL_INIT_AUDIO | SDL_INIT_VIDEO;
private bool _isRunning;
private uint _refereceCount;
private Thread _worker;
private const uint SQL_JOYBATTERYUPDATED = 1543;
public event Action<int, int> OnJoyStickConnected;
public event Action<int> OnJoystickDisconnected;
public event Action<int, SDL_JoystickPowerLevel> OnJoyBatteryUpdated;
private ConcurrentDictionary<uint, Action<SDL_Event>> _registeredWindowHandlers;
@@ -81,14 +78,12 @@ namespace Ryujinx.SDL2.Common
// First ensure that we only enable joystick events (for connected/disconnected).
if (SDL_GameControllerEventState(SDL_IGNORE) != SDL_IGNORE)
{
Logger.Error?.PrintMsg(LogClass.Application,
"Couldn't change the state of game controller events.");
Logger.Error?.PrintMsg(LogClass.Application, "Couldn't change the state of game controller events.");
}
if (SDL_JoystickEventState(SDL_ENABLE) < 0)
{
Logger.Error?.PrintMsg(LogClass.Application,
$"Failed to enable joystick event polling: {SDL_GetError()}");
Logger.Error?.PrintMsg(LogClass.Application, $"Failed to enable joystick event polling: {SDL_GetError()}");
}
// Disable all joysticks information, we don't need them no need to flood the event queue for that.
@@ -148,12 +143,7 @@ namespace Ryujinx.SDL2.Common
OnJoystickDisconnected?.Invoke(evnt.cbutton.which);
}
else if ((uint)evnt.type == SQL_JOYBATTERYUPDATED)
{
OnJoyBatteryUpdated?.Invoke(evnt.cbutton.which, (SDL_JoystickPowerLevel)evnt.user.code);
}
else if (evnt.type is SDL_EventType.SDL_WINDOWEVENT or SDL_EventType.SDL_MOUSEBUTTONDOWN
or SDL_EventType.SDL_MOUSEBUTTONUP)
else if (evnt.type is SDL_EventType.SDL_WINDOWEVENT or SDL_EventType.SDL_MOUSEBUTTONDOWN or SDL_EventType.SDL_MOUSEBUTTONUP)
{
if (_registeredWindowHandlers.TryGetValue(evnt.window.windowID, out Action<SDL_Event> handler))
{

View File

@@ -1235,7 +1235,7 @@
"it_IT": "",
"ja_JP": "",
"ko_KR": "자주 묻는 질문(FAQ) 및 안내",
"no_NO": "",
"no_NO": "Vanlige spørsmål og veiledninger",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "FAQ и Руководства",
@@ -1460,7 +1460,7 @@
"it_IT": "Preferito",
"ja_JP": "お気に入り",
"ko_KR": "즐겨찾기",
"no_NO": "",
"no_NO": "Favoritter",
"pl_PL": "Ulubione",
"pt_BR": "Favorito",
"ru_RU": "Избранное",
@@ -2610,7 +2610,7 @@
"it_IT": "",
"ja_JP": "",
"ko_KR": "펌웨어 버전 : {0}",
"no_NO": "",
"no_NO": "Fastvareversjon: {0}",
"pl_PL": "",
"pt_BR": "Versão do firmware: {0}",
"ru_RU": "Версия прошивки: {0}",
@@ -3460,7 +3460,7 @@
"it_IT": "Corea",
"ja_JP": "韓国",
"ko_KR": "한국",
"no_NO": "",
"no_NO": "Koreansk",
"pl_PL": "",
"pt_BR": "Coreia",
"ru_RU": "Корея",
@@ -4010,7 +4010,7 @@
"it_IT": "",
"ja_JP": "",
"ko_KR": "PC 날짜와 시간에 동기화",
"no_NO": "",
"no_NO": "Resynkroniser til PC-dato og -klokkeslett",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "Повторная синхронизация с датой и временем на компьютере",
@@ -15260,7 +15260,7 @@
"it_IT": "",
"ja_JP": "",
"ko_KR": "시스템 시간을 PC의 현재 날짜 및 시간과 일치하도록 다시 동기화합니다.\n\n이 설정은 활성 설정이 아니므로 여전히 동기화되지 않을 수 있으며, 이 경우 이 버튼을 다시 클릭하면 됩니다.",
"no_NO": "",
"no_NO": "Resynkroniser systemtiden slik at den samsvarer med PC-ens gjeldende dato og klokkeslett. \\Dette er ikke en aktiv innstilling, men den kan likevel komme ut av synkronisering; i så fall er det bare å klikke på denne knappen igjen.",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "Повторно синхронизирует системное время, чтобы оно соответствовало текущей дате и времени вашего компьютера.\n\nЭто не активная настройка, она все еще может рассинхронизироваться; в этом случае просто нажмите эту кнопку еще раз.",
@@ -20535,7 +20535,7 @@
"it_IT": "",
"ja_JP": "",
"ko_KR": "Vulkan을 사용합니다.\nARM 맥에서 해당 플랫폼에서 잘 실행되는 게임을 플레이하는 경우 Metal 후단부를 사용합니다.",
"no_NO": "",
"no_NO": "Bruker Vulkan \nPå en ARM Mac, og når du spiller et spill som kjører bra under den, bruker du Metal-backend.",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "Использует Vulkan.\nНа Mac с ARM процессорами используется Metal, если игра с ним совместима и хорошо работает.",
@@ -22598,4 +22598,4 @@
}
}
]
}
}

View File

@@ -162,6 +162,11 @@ namespace Ryujinx.Headless
}
ReloadConfig();
if (option.InheritConfig)
{
option.InheritMainConfigInput(originalArgs, ConfigurationState.Instance);
}
_virtualFileSystem = VirtualFileSystem.CreateInstance();
_libHacHorizonManager = new LibHacHorizonManager();
@@ -224,15 +229,7 @@ namespace Ryujinx.Headless
_enableKeyboard = option.EnableKeyboard;
_enableMouse = option.EnableMouse;
static void LoadPlayerConfiguration(string inputProfileName, string inputId, PlayerIndex index)
{
InputConfig inputConfig = HandlePlayerConfiguration(inputProfileName, inputId, index);
if (inputConfig != null)
{
_inputConfiguration.Add(inputConfig);
}
}
LoadPlayerConfiguration(option.InputProfile1Name, option.InputId1, PlayerIndex.Player1);
LoadPlayerConfiguration(option.InputProfile2Name, option.InputId2, PlayerIndex.Player2);
@@ -244,7 +241,6 @@ namespace Ryujinx.Headless
LoadPlayerConfiguration(option.InputProfile8Name, option.InputId8, PlayerIndex.Player8);
LoadPlayerConfiguration(option.InputProfileHandheldName, option.InputIdHandheld, PlayerIndex.Handheld);
if (_inputConfiguration.Count == 0)
{
return;
@@ -306,6 +302,24 @@ namespace Ryujinx.Headless
}
_inputManager.Dispose();
return;
void LoadPlayerConfiguration(string inputProfileName, string inputId, PlayerIndex index)
{
if (index == PlayerIndex.Handheld && _inputConfiguration.Count > 0)
{
Logger.Info?.Print(LogClass.Configuration, "Skipping handheld configuration as there are already other players configured.");
return;
}
InputConfig inputConfig = option.InheritedInputConfigs[index] ?? HandlePlayerConfiguration(inputProfileName, inputId, index);
if (inputConfig != null)
{
_inputConfiguration.Add(inputConfig);
}
}
}
private static void SetupProgressHandler()

View File

@@ -154,10 +154,39 @@ namespace Ryujinx.Headless
return;
bool NeedsOverride(string argKey) => originalArgs.None(arg => arg.TrimStart('-').EqualsIgnoreCase(OptionName(argKey)));
string OptionName(string propertyName) =>
typeof(Options)!.GetProperty(propertyName)!.GetCustomAttribute<OptionAttribute>()!.LongName;
}
public void InheritMainConfigInput(string[] originalArgs, ConfigurationState configurationState)
{
Dictionary<PlayerIndex, (string InputId, string InputProfileName)> indicesToProperties = new()
{
{ PlayerIndex.Handheld, (nameof(InputIdHandheld), nameof(InputProfileHandheldName)) },
{ PlayerIndex.Player1, (nameof(InputId1), nameof(InputProfile1Name)) },
{ PlayerIndex.Player2, (nameof(InputId2), nameof(InputProfile2Name)) },
{ PlayerIndex.Player3, (nameof(InputId3), nameof(InputProfile3Name)) },
{ PlayerIndex.Player4, (nameof(InputId4), nameof(InputProfile4Name)) },
{ PlayerIndex.Player5, (nameof(InputId5), nameof(InputProfile5Name)) },
{ PlayerIndex.Player6, (nameof(InputId6), nameof(InputProfile6Name)) },
{ PlayerIndex.Player7, (nameof(InputId7), nameof(InputProfile7Name)) },
{ PlayerIndex.Player8, (nameof(InputId8), nameof(InputProfile8Name)) }
};
foreach ((PlayerIndex playerIndex, (string id, string profile)) in indicesToProperties)
{
if (NeedsOverride(id) && NeedsOverride(profile))
{
configurationState.Hid.InputConfig.Value.FindFirst(x => x.PlayerIndex == playerIndex)
.IfPresent(ic => InheritedInputConfigs[playerIndex] = ic);
}
}
return;
bool NeedsOverride(string argKey) => originalArgs.None(arg => arg.TrimStart('-').EqualsIgnoreCase(OptionName(argKey)));
}
private static string OptionName(string propertyName) =>
typeof(Options)!.GetProperty(propertyName)!.GetCustomAttribute<OptionAttribute>()!.LongName;
// General
@@ -391,5 +420,7 @@ namespace Ryujinx.Headless
[Value(0, MetaName = "input", HelpText = "Input to load.", Required = true)]
public string InputPath { get; set; }
public SafeDictionary<PlayerIndex, InputConfig> InheritedInputConfigs = new();
}
}

View File

@@ -1,12 +0,0 @@
<UserControl
xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
mc:Ignorable="d"
d:DesignWidth="800"
d:DesignHeight="450"
x:Class="Ryujinx.Ava.UI.Renderer.RendererHost"
FlowDirection="LeftToRight"
Focusable="True">
</UserControl>

View File

@@ -1,16 +1,15 @@
using Avalonia;
using Avalonia;
using Avalonia.Controls;
using Gommon;
using Avalonia.Media;
using Ryujinx.Ava.Utilities.Configuration;
using Ryujinx.Common;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging;
using System;
using System.Runtime.InteropServices;
namespace Ryujinx.Ava.UI.Renderer
{
public partial class RendererHost : UserControl, IDisposable
public class RendererHost : UserControl, IDisposable
{
public readonly EmbeddedWindow EmbeddedWindow;
@@ -19,7 +18,8 @@ namespace Ryujinx.Ava.UI.Renderer
public RendererHost()
{
InitializeComponent();
Focusable = true;
FlowDirection = FlowDirection.LeftToRight;
EmbeddedWindow = ConfigurationState.Instance.Graphics.GraphicsBackend.Value switch
{
@@ -43,8 +43,6 @@ namespace Ryujinx.Ava.UI.Renderer
public RendererHost(string titleId)
{
InitializeComponent();
switch (TitleIDs.SelectGraphicsBackend(titleId, ConfigurationState.Instance.Graphics.GraphicsBackend))
{
case GraphicsBackend.OpenGl:
@@ -109,3 +107,4 @@ namespace Ryujinx.Ava.UI.Renderer
}
}
}

View File

@@ -1,6 +1,7 @@
using Avalonia.Media.Imaging;
using Avalonia.Styling;
using Avalonia.Threading;
using CommunityToolkit.Mvvm.ComponentModel;
using Ryujinx.Ava.Common;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.Utilities.Configuration;
@@ -8,42 +9,11 @@ using System;
namespace Ryujinx.Ava.UI.ViewModels
{
public class AboutWindowViewModel : BaseModel, IDisposable
public partial class AboutWindowViewModel : BaseModel, IDisposable
{
private Bitmap _githubLogo;
private Bitmap _discordLogo;
private string _version;
public Bitmap GithubLogo
{
get => _githubLogo;
set
{
_githubLogo = value;
OnPropertyChanged();
}
}
public Bitmap DiscordLogo
{
get => _discordLogo;
set
{
_discordLogo = value;
OnPropertyChanged();
}
}
public string Version
{
get => _version;
set
{
_version = value;
OnPropertyChanged();
}
}
[ObservableProperty] private Bitmap _githubLogo;
[ObservableProperty] private Bitmap _discordLogo;
[ObservableProperty] private string _version;
public string Developers => "GreemDev";

View File

@@ -2,6 +2,7 @@ using Avalonia.Collections;
using Avalonia.Controls.ApplicationLifetimes;
using Avalonia.Platform.Storage;
using Avalonia.Threading;
using CommunityToolkit.Mvvm.ComponentModel;
using DynamicData;
using FluentAvalonia.UI.Controls;
using Ryujinx.Ava.Common.Locale;
@@ -17,13 +18,13 @@ using Application = Avalonia.Application;
namespace Ryujinx.Ava.UI.ViewModels
{
public class DownloadableContentManagerViewModel : BaseModel
public partial class DownloadableContentManagerViewModel : BaseModel
{
private readonly ApplicationLibrary _applicationLibrary;
private AvaloniaList<DownloadableContentModel> _downloadableContents = new();
private AvaloniaList<DownloadableContentModel> _selectedDownloadableContents = new();
private AvaloniaList<DownloadableContentModel> _views = new();
private bool _showBundledContentNotice = false;
[ObservableProperty] private AvaloniaList<DownloadableContentModel> _selectedDownloadableContents = new();
[ObservableProperty] private AvaloniaList<DownloadableContentModel> _views = new();
[ObservableProperty] private bool _showBundledContentNotice = false;
private string _search;
private readonly ApplicationData _applicationData;
@@ -41,26 +42,6 @@ namespace Ryujinx.Ava.UI.ViewModels
}
}
public AvaloniaList<DownloadableContentModel> Views
{
get => _views;
set
{
_views = value;
OnPropertyChanged();
}
}
public AvaloniaList<DownloadableContentModel> SelectedDownloadableContents
{
get => _selectedDownloadableContents;
set
{
_selectedDownloadableContents = value;
OnPropertyChanged();
}
}
public string Search
{
get => _search;
@@ -77,16 +58,6 @@ namespace Ryujinx.Ava.UI.ViewModels
get => string.Format(LocaleManager.Instance[LocaleKeys.DlcWindowHeading], DownloadableContents.Count);
}
public bool ShowBundledContentNotice
{
get => _showBundledContentNotice;
set
{
_showBundledContentNotice = value;
OnPropertyChanged();
}
}
public DownloadableContentManagerViewModel(ApplicationLibrary applicationLibrary, ApplicationData applicationData)
{
_applicationLibrary = applicationLibrary;

View File

@@ -1,8 +1,7 @@
using Avalonia;
using Avalonia.Collections;
using Avalonia.Controls.ApplicationLifetimes;
using Avalonia.Platform.Storage;
using Avalonia.Threading;
using CommunityToolkit.Mvvm.ComponentModel;
using DynamicData;
using Gommon;
using Ryujinx.Ava.Common.Locale;
@@ -18,13 +17,13 @@ using System.Linq;
namespace Ryujinx.Ava.UI.ViewModels
{
public class ModManagerViewModel : BaseModel
public partial class ModManagerViewModel : BaseModel
{
private readonly string _modJsonPath;
private AvaloniaList<ModModel> _mods = new();
private AvaloniaList<ModModel> _views = new();
private AvaloniaList<ModModel> _selectedMods = new();
[ObservableProperty] private AvaloniaList<ModModel> _views = new();
[ObservableProperty] private AvaloniaList<ModModel> _selectedMods = new();
private string _search;
private readonly ulong _applicationId;
@@ -44,26 +43,6 @@ namespace Ryujinx.Ava.UI.ViewModels
}
}
public AvaloniaList<ModModel> Views
{
get => _views;
set
{
_views = value;
OnPropertyChanged();
}
}
public AvaloniaList<ModModel> SelectedMods
{
get => _selectedMods;
set
{
_selectedMods = value;
OnPropertyChanged();
}
}
public string Search
{
get => _search;
@@ -143,8 +122,10 @@ namespace Ryujinx.Ava.UI.ViewModels
.Filter(Filter)
.Bind(out var view).AsObservableList();
#pragma warning disable MVVMTK0034 // Event to update is fired below
_views.Clear();
_views.AddRange(view);
#pragma warning restore MVVMTK0034
SelectedMods = new(Views.Where(x => x.Enabled));

View File

@@ -1,9 +1,10 @@
using Gommon;
using CommunityToolkit.Mvvm.ComponentModel;
using Gommon;
using Ryujinx.Ava.Utilities.Configuration;
namespace Ryujinx.Ava.UI.ViewModels
{
public class SettingsHacksViewModel : BaseModel
public partial class SettingsHacksViewModel : BaseModel
{
private readonly SettingsViewModel _baseViewModel;
@@ -14,33 +15,11 @@ namespace Ryujinx.Ava.UI.ViewModels
_baseViewModel = settingsVm;
}
private bool _xc2MenuSoftlockFix = ConfigurationState.Instance.Hacks.Xc2MenuSoftlockFix;
private bool _shaderTranslationThreadSleep = ConfigurationState.Instance.Hacks.EnableShaderTranslationDelay;
[ObservableProperty] private bool _xc2MenuSoftlockFix = ConfigurationState.Instance.Hacks.Xc2MenuSoftlockFix;
[ObservableProperty] private bool _shaderTranslationDelayEnabled = ConfigurationState.Instance.Hacks.EnableShaderTranslationDelay;
private int _shaderTranslationSleepDelay = ConfigurationState.Instance.Hacks.ShaderTranslationDelay;
public bool Xc2MenuSoftlockFixEnabled
{
get => _xc2MenuSoftlockFix;
set
{
_xc2MenuSoftlockFix = value;
OnPropertyChanged();
}
}
public bool ShaderTranslationDelayEnabled
{
get => _shaderTranslationThreadSleep;
set
{
_shaderTranslationThreadSleep = value;
OnPropertyChanged();
}
}
public string ShaderTranslationDelayTooltipText => $"Current value: {ShaderTranslationDelay}";
public string ShaderTranslationDelayValueText => $"{ShaderTranslationDelay}ms";
public int ShaderTranslationDelay
{
@@ -49,7 +28,7 @@ namespace Ryujinx.Ava.UI.ViewModels
{
_shaderTranslationSleepDelay = value;
OnPropertiesChanged(nameof(ShaderTranslationDelay), nameof(ShaderTranslationDelayTooltipText));
OnPropertiesChanged(nameof(ShaderTranslationDelay), nameof(ShaderTranslationDelayValueText));
}
}

View File

@@ -1,6 +1,7 @@
using Avalonia.Collections;
using Avalonia.Controls;
using Avalonia.Threading;
using CommunityToolkit.Mvvm.ComponentModel;
using Gommon;
using LibHac.Tools.FsSystem;
using Ryujinx.Audio.Backends.OpenAL;
@@ -46,9 +47,9 @@ namespace Ryujinx.Ava.UI.ViewModels
private int _resolutionScale;
private int _graphicsBackendMultithreadingIndex;
private float _volume;
private bool _isVulkanAvailable = true;
private bool _gameDirectoryChanged;
private bool _autoloadDirectoryChanged;
[ObservableProperty] private bool _isVulkanAvailable = true;
[ObservableProperty] private bool _gameDirectoryChanged;
[ObservableProperty] private bool _autoloadDirectoryChanged;
private readonly List<string> _gpuIds = new();
private int _graphicsBackendIndex;
private int _scalingFilter;
@@ -63,7 +64,7 @@ namespace Ryujinx.Ava.UI.ViewModels
private int _networkInterfaceIndex;
private int _multiplayerModeIndex;
private string _ldnPassphrase;
private string _ldnServer;
[ObservableProperty] private string _ldnServer;
public SettingsHacksViewModel DirtyHacks { get; }
@@ -111,43 +112,10 @@ namespace Ryujinx.Ava.UI.ViewModels
}
}
public bool IsVulkanAvailable
{
get => _isVulkanAvailable;
set
{
_isVulkanAvailable = value;
OnPropertyChanged();
}
}
public bool IsOpenGLAvailable => !OperatingSystem.IsMacOS();
public bool IsAppleSiliconMac => OperatingSystem.IsMacOS() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64;
public bool GameDirectoryChanged
{
get => _gameDirectoryChanged;
set
{
_gameDirectoryChanged = value;
OnPropertyChanged();
}
}
public bool AutoloadDirectoryChanged
{
get => _autoloadDirectoryChanged;
set
{
_autoloadDirectoryChanged = value;
OnPropertyChanged();
}
}
public bool IsMacOS => OperatingSystem.IsMacOS();
public bool EnableDiscordIntegration { get; set; }
@@ -182,19 +150,12 @@ namespace Ryujinx.Ava.UI.ViewModels
_customVSyncInterval = newInterval;
_customVSyncIntervalPercentageProxy = value;
OnPropertiesChanged(
nameof(CustomVSyncInterval),
nameof(CustomVSyncInterval),
nameof(CustomVSyncIntervalPercentageText));
}
}
public string CustomVSyncIntervalPercentageText
{
get
{
string text = CustomVSyncIntervalPercentageProxy + "%";
return text;
}
}
public string CustomVSyncIntervalPercentageText => CustomVSyncIntervalPercentageProxy + "%";
public bool EnableCustomVSyncInterval
{
@@ -356,7 +317,6 @@ namespace Ryujinx.Ava.UI.ViewModels
set
{
_networkInterfaceIndex = value != -1 ? value : 0;
ConfigurationState.Instance.Multiplayer.LanInterfaceId.Value = _networkInterfaces[NetworkInterfaceList[_networkInterfaceIndex]];
}
}
@@ -366,7 +326,6 @@ namespace Ryujinx.Ava.UI.ViewModels
set
{
_multiplayerModeIndex = value;
ConfigurationState.Instance.Multiplayer.Mode.Value = (MultiplayerMode)_multiplayerModeIndex;
}
}
@@ -375,16 +334,6 @@ namespace Ryujinx.Ava.UI.ViewModels
public bool IsInvalidLdnPassphraseVisible { get; set; }
public string LdnServer
{
get => _ldnServer;
set
{
_ldnServer = value;
OnPropertyChanged();
}
}
public SettingsViewModel(VirtualFileSystem virtualFileSystem, ContentManager contentManager) : this()
{
_virtualFileSystem = virtualFileSystem;
@@ -466,11 +415,10 @@ namespace Ryujinx.Ava.UI.ViewModels
public void MatchSystemTime()
{
var dto = DateTimeOffset.Now;
CurrentDate = new DateTimeOffset(dto.Year, dto.Month, dto.Day, 0, 0, 0, dto.Offset);
(DateTimeOffset dto, TimeSpan timeOfDay) = DateTimeOffset.Now.Extract();
CurrentTime = dto.TimeOfDay;
CurrentDate = dto;
CurrentTime = timeOfDay;
OnPropertyChanged(nameof(CurrentDate));
OnPropertyChanged(nameof(CurrentTime));
@@ -648,16 +596,14 @@ namespace Ryujinx.Ava.UI.ViewModels
config.ShowTitleBar.Value = ShowTitleBar;
config.HideCursor.Value = (HideCursorMode)HideCursor;
if (_gameDirectoryChanged)
if (GameDirectoryChanged)
{
List<string> gameDirs = new(GameDirectories);
config.UI.GameDirs.Value = gameDirs;
config.UI.GameDirs.Value = [..GameDirectories];
}
if (_autoloadDirectoryChanged)
if (AutoloadDirectoryChanged)
{
List<string> autoloadDirs = new(AutoloadDirectories);
config.UI.AutoloadDirs.Value = autoloadDirs;
config.UI.AutoloadDirs.Value = [..AutoloadDirectories];
}
config.UI.BaseStyle.Value = BaseStyleIndex switch
@@ -756,7 +702,7 @@ namespace Ryujinx.Ava.UI.ViewModels
config.Multiplayer.LdnServer.Value = LdnServer;
// Dirty Hacks
config.Hacks.Xc2MenuSoftlockFix.Value = DirtyHacks.Xc2MenuSoftlockFixEnabled;
config.Hacks.Xc2MenuSoftlockFix.Value = DirtyHacks.Xc2MenuSoftlockFix;
config.Hacks.EnableShaderTranslationDelay.Value = DirtyHacks.ShaderTranslationDelayEnabled;
config.Hacks.ShaderTranslationDelay.Value = DirtyHacks.ShaderTranslationDelay;
@@ -767,8 +713,8 @@ namespace Ryujinx.Ava.UI.ViewModels
SaveSettingsEvent?.Invoke();
_gameDirectoryChanged = false;
_autoloadDirectoryChanged = false;
GameDirectoryChanged = false;
AutoloadDirectoryChanged = false;
}
private static void RevertIfNotSaved()

View File

@@ -1,74 +1,32 @@
using Avalonia.Collections;
using Avalonia.Controls.ApplicationLifetimes;
using Avalonia.Platform.Storage;
using Avalonia.Threading;
using CommunityToolkit.Mvvm.ComponentModel;
using FluentAvalonia.UI.Controls;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.Common.Models;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.Utilities.AppLibrary;
using Ryujinx.HLE.FileSystem;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Threading.Tasks;
using Application = Avalonia.Application;
namespace Ryujinx.Ava.UI.ViewModels
{
public record TitleUpdateViewNoUpdateSentinal();
public record TitleUpdateViewModelNoUpdate;
public class TitleUpdateViewModel : BaseModel
public partial class TitleUpdateViewModel : BaseModel
{
private ApplicationLibrary ApplicationLibrary { get; }
private ApplicationData ApplicationData { get; }
private AvaloniaList<TitleUpdateModel> _titleUpdates = new();
private AvaloniaList<object> _views = new();
private object _selectedUpdate = new TitleUpdateViewNoUpdateSentinal();
private bool _showBundledContentNotice = false;
[ObservableProperty] private AvaloniaList<TitleUpdateModel> _titleUpdates = new();
[ObservableProperty] private AvaloniaList<object> _views = new();
[ObservableProperty] private object _selectedUpdate = new TitleUpdateViewModelNoUpdate();
[ObservableProperty] private bool _showBundledContentNotice;
public AvaloniaList<TitleUpdateModel> TitleUpdates
{
get => _titleUpdates;
set
{
_titleUpdates = value;
OnPropertyChanged();
}
}
public AvaloniaList<object> Views
{
get => _views;
set
{
_views = value;
OnPropertyChanged();
}
}
public object SelectedUpdate
{
get => _selectedUpdate;
set
{
_selectedUpdate = value;
OnPropertyChanged();
}
}
public bool ShowBundledContentNotice
{
get => _showBundledContentNotice;
set
{
_showBundledContentNotice = value;
OnPropertyChanged();
}
}
public IStorageProvider StorageProvider;
private readonly IStorageProvider _storageProvider;
public TitleUpdateViewModel(ApplicationLibrary applicationLibrary, ApplicationData applicationData)
{
@@ -76,7 +34,7 @@ namespace Ryujinx.Ava.UI.ViewModels
ApplicationData = applicationData;
StorageProvider = RyujinxApp.MainWindow.StorageProvider;
_storageProvider = RyujinxApp.MainWindow.StorageProvider;
LoadUpdates();
}
@@ -87,7 +45,7 @@ namespace Ryujinx.Ava.UI.ViewModels
.Where(it => it.TitleUpdate.TitleIdBase == ApplicationData.IdBase);
bool hasBundledContent = false;
SelectedUpdate = new TitleUpdateViewNoUpdateSentinal();
SelectedUpdate = new TitleUpdateViewModelNoUpdate();
foreach ((TitleUpdateModel update, bool isSelected) in updates)
{
TitleUpdates.Add(update);
@@ -113,12 +71,12 @@ namespace Ryujinx.Ava.UI.ViewModels
var selected = SelectedUpdate;
Views.Clear();
Views.Add(new TitleUpdateViewNoUpdateSentinal());
Views.Add(new TitleUpdateViewModelNoUpdate());
Views.AddRange(sortedUpdates);
SelectedUpdate = selected;
if (SelectedUpdate is TitleUpdateViewNoUpdateSentinal)
if (SelectedUpdate is TitleUpdateViewModelNoUpdate)
{
SelectedUpdate = Views[0];
}
@@ -176,7 +134,7 @@ namespace Ryujinx.Ava.UI.ViewModels
}
else if (update == SelectedUpdate as TitleUpdateModel)
{
SelectedUpdate = new TitleUpdateViewNoUpdateSentinal();
SelectedUpdate = new TitleUpdateViewModelNoUpdate();
}
SortUpdates();
@@ -184,7 +142,7 @@ namespace Ryujinx.Ava.UI.ViewModels
public async Task Add()
{
var result = await StorageProvider.OpenFilePickerAsync(new FilePickerOpenOptions
var result = await _storageProvider.OpenFilePickerAsync(new FilePickerOpenOptions
{
AllowMultiple = true,
FileTypeFilter = new List<FilePickerFileType>

View File

@@ -1,4 +1,5 @@
using Avalonia.Media;
using CommunityToolkit.Mvvm.ComponentModel;
using LibHac.Common;
using LibHac.Fs;
using LibHac.Fs.Fsa;
@@ -20,12 +21,12 @@ using Image = SkiaSharp.SKImage;
namespace Ryujinx.Ava.UI.ViewModels
{
internal class UserFirmwareAvatarSelectorViewModel : BaseModel
internal partial class UserFirmwareAvatarSelectorViewModel : BaseModel
{
private static readonly Dictionary<string, byte[]> _avatarStore = new();
private ObservableCollection<ProfileImageModel> _images;
private Color _backgroundColor = Colors.White;
[ObservableProperty] private ObservableCollection<ProfileImageModel> _images;
[ObservableProperty] private Color _backgroundColor = Colors.White;
private int _selectedIndex;
@@ -34,27 +35,11 @@ namespace Ryujinx.Ava.UI.ViewModels
_images = new ObservableCollection<ProfileImageModel>();
LoadImagesFromStore();
}
public Color BackgroundColor
{
get => _backgroundColor;
set
PropertyChanged += (_, args) =>
{
_backgroundColor = value;
OnPropertyChanged();
ChangeImageBackground();
}
}
public ObservableCollection<ProfileImageModel> Images
{
get => _images;
set
{
_images = value;
OnPropertyChanged();
}
if (args.PropertyName == nameof(BackgroundColor))
ChangeImageBackground();
};
}
public int SelectedIndex
@@ -70,7 +55,7 @@ namespace Ryujinx.Ava.UI.ViewModels
}
else
{
SelectedImage = _images[_selectedIndex].Data;
SelectedImage = Images[_selectedIndex].Data;
}
OnPropertyChanged();

View File

@@ -1,18 +1,9 @@
using CommunityToolkit.Mvvm.ComponentModel;
namespace Ryujinx.Ava.UI.ViewModels
{
internal class UserProfileImageSelectorViewModel : BaseModel
internal partial class UserProfileImageSelectorViewModel : BaseModel
{
private bool _firmwareFound;
public bool FirmwareFound
{
get => _firmwareFound;
set
{
_firmwareFound = value;
OnPropertyChanged();
}
}
[ObservableProperty] private bool _firmwareFound;
}
}

View File

@@ -1,3 +1,4 @@
using CommunityToolkit.Mvvm.ComponentModel;
using DynamicData;
using DynamicData.Binding;
using Ryujinx.Ava.Common.Locale;
@@ -8,74 +9,31 @@ using System.Collections.ObjectModel;
namespace Ryujinx.Ava.UI.ViewModels
{
public class UserSaveManagerViewModel : BaseModel
public partial class UserSaveManagerViewModel : BaseModel
{
private int _sortIndex;
private int _orderIndex;
private string _search;
private ObservableCollection<SaveModel> _saves = new();
private ObservableCollection<SaveModel> _views = new();
[ObservableProperty] private int _sortIndex;
[ObservableProperty] private int _orderIndex;
[ObservableProperty] private string _search;
[ObservableProperty] private ObservableCollection<SaveModel> _saves = new();
[ObservableProperty] private ObservableCollection<SaveModel> _views = new();
private readonly AccountManager _accountManager;
public string SaveManagerHeading => LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.SaveManagerHeading, _accountManager.LastOpenedUser.Name, _accountManager.LastOpenedUser.UserId);
public int SortIndex
{
get => _sortIndex;
set
{
_sortIndex = value;
OnPropertyChanged();
Sort();
}
}
public int OrderIndex
{
get => _orderIndex;
set
{
_orderIndex = value;
OnPropertyChanged();
Sort();
}
}
public string Search
{
get => _search;
set
{
_search = value;
OnPropertyChanged();
Sort();
}
}
public ObservableCollection<SaveModel> Saves
{
get => _saves;
set
{
_saves = value;
OnPropertyChanged();
Sort();
}
}
public ObservableCollection<SaveModel> Views
{
get => _views;
set
{
_views = value;
OnPropertyChanged();
}
}
public UserSaveManagerViewModel(AccountManager accountManager)
{
_accountManager = accountManager;
PropertyChanged += (_, evt) =>
{
if (evt.PropertyName is
nameof(SortIndex) or
nameof(OrderIndex) or
nameof(Search) or
nameof(Saves))
{
Sort();
}
};
}
public void Sort()
@@ -85,8 +43,10 @@ namespace Ryujinx.Ava.UI.ViewModels
.Sort(GetComparer())
.Bind(out var view).AsObservableList();
#pragma warning disable MVVMTK0034
_views.Clear();
_views.AddRange(view);
#pragma warning restore MVVMTK0034
OnPropertyChanged(nameof(Views));
}
@@ -94,7 +54,7 @@ namespace Ryujinx.Ava.UI.ViewModels
{
if (arg is SaveModel save)
{
return string.IsNullOrWhiteSpace(_search) || save.Title.ToLower().Contains(_search.ToLower());
return string.IsNullOrWhiteSpace(Search) || save.Title.ToLower().Contains(Search.ToLower());
}
return false;

View File

@@ -247,6 +247,7 @@
Header="{ext:Locale MenuBarActionsScanAmiiboBin}"
Icon="{ext:Icon mdi-cube-scan}"
IsVisible="{Binding CanScanAmiiboBinaries}"
InputGesture="Ctrl + B"
IsEnabled="{Binding IsAmiiboBinRequested}" />
<MenuItem
Command="{Binding TakeScreenshot}"

View File

@@ -37,7 +37,7 @@
ToolTip.Tip="{Binding DirtyHacks.Xc2MenuFixTooltip}">
<CheckBox
Margin="0"
IsChecked="{Binding DirtyHacks.Xc2MenuSoftlockFixEnabled}"/>
IsChecked="{Binding DirtyHacks.Xc2MenuSoftlockFix}"/>
<TextBlock
VerticalAlignment="Center"
Text="Xenoblade Chronicles 2 Menu Softlock Fix" />
@@ -54,21 +54,27 @@
<TextBlock VerticalAlignment="Center"
Text="Arbitrary Delay on Shader Translation"/>
</StackPanel>
<Slider IsVisible="{Binding DirtyHacks.ShaderTranslationDelayEnabled}"
HorizontalAlignment="Center"
Value="{Binding DirtyHacks.ShaderTranslationDelay}"
ToolTip.Tip="{Binding DirtyHacks.ShaderTranslationDelayTooltipText}"
Width="175"
Margin="0,-3,0,0"
Height="32"
Padding="0,-5"
TickFrequency="1"
IsSnapToTickEnabled="True"
LargeChange="10"
SmallChange="1"
VerticalAlignment="Center"
Minimum="1"
Maximum="1000" />
<StackPanel
IsVisible="{Binding DirtyHacks.ShaderTranslationDelayEnabled}"
Margin="0,10,0,0"
Orientation="Horizontal"
HorizontalAlignment="Center">
<Slider HorizontalAlignment="Center"
Value="{Binding DirtyHacks.ShaderTranslationDelay}"
Width="175"
Margin="0,-3,0,0"
Height="32"
Padding="0,-5"
TickFrequency="1"
IsSnapToTickEnabled="True"
LargeChange="10"
SmallChange="1"
VerticalAlignment="Center"
Minimum="1"
Maximum="1000" />
<TextBlock Margin="5,0"
Text="{Binding DirtyHacks.ShaderTranslationDelayValueText}"/>
</StackPanel>
<Separator/>
</StackPanel>
</Border>

View File

@@ -40,6 +40,7 @@
<KeyBinding Gesture="F9" Command="{Binding ToggleDockMode}" />
<KeyBinding Gesture="Escape" Command="{Binding ExitCurrentState}" />
<KeyBinding Gesture="Ctrl+A" Command="{Binding OpenAmiiboWindow}" />
<KeyBinding Gesture="Ctrl+B" Command="{Binding OpenBinFile}" />
</Window.KeyBindings>
<Grid HorizontalAlignment="Stretch" VerticalAlignment="Stretch" RowDefinitions="*">
<helpers:OffscreenTextBox IsEnabled="False" Opacity="0" Name="HiddenTextBox" IsHitTestVisible="False" IsTabStop="False" />

View File

@@ -93,6 +93,7 @@
Padding="10"
MinWidth="0"
MinHeight="0"
ToolTip.Tip="{Binding Path}"
Click="OpenLocation">
<ui:SymbolIcon
Symbol="OpenFolder"

View File

@@ -95,7 +95,7 @@
</Panel>
</DataTemplate>
<DataTemplate
DataType="viewModels:TitleUpdateViewNoUpdateSentinal">
DataType="viewModels:TitleUpdateViewModelNoUpdate">
<Panel
Height="33"
Margin="10">

View File

@@ -645,6 +645,9 @@ namespace Ryujinx.Ava.Utilities.Configuration
private void HackChanged(object sender, ReactiveEventArgs<bool> rxe)
{
if (!ShowDirtyHacks)
return;
var newHacks = EnabledHacks.Select(x => x.Hack)
.JoinToString(", ");