Compare commits
5 Commits
6d78e71fc7
...
Canary-1.2
| Author | SHA1 | Date | |
|---|---|---|---|
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71d8cfd232 | ||
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023bd5f00f | ||
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0ed7fd14ba | ||
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a624fe64b9 | ||
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e02ef52069 |
@@ -3,7 +3,6 @@
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||||
<ManagePackageVersionsCentrally>true</ManagePackageVersionsCentrally>
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</PropertyGroup>
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||||
<ItemGroup>
|
||||
<PackageVersion Include="Alimer.Bindings.SDL" Version="3.7.1" />
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||||
<PackageVersion Include="Avalonia" Version="11.0.13" />
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||||
<PackageVersion Include="Avalonia.Controls.DataGrid" Version="11.0.13" />
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<PackageVersion Include="Avalonia.Desktop" Version="11.0.13" />
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@@ -75,8 +75,6 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Horizon", "src\Ryuj
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EndProject
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||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Horizon.Kernel.Generators", "src\Ryujinx.Horizon.Kernel.Generators\Ryujinx.Horizon.Kernel.Generators.csproj", "{7F55A45D-4E1D-4A36-ADD3-87F29A285AA2}"
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||||
EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ryujinx.Input.SDL3", "src\Ryujinx.Input.SDL3\Ryujinx.Input.SDL3.csproj", "{3BF24278-547D-42C2-9D43-182B978F54DD}"
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EndProject
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.HLE.Generators", "src\Ryujinx.HLE.Generators\Ryujinx.HLE.Generators.csproj", "{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ryujinx.Graphics.Metal", "src\Ryujinx.Graphics.Metal\Ryujinx.Graphics.Metal.csproj", "{C08931FA-1191-417A-864F-3882D93E683B}"
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@@ -261,10 +259,6 @@ Global
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{81EA598C-DBA1-40B0-8DA4-4796B78F2037}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{81EA598C-DBA1-40B0-8DA4-4796B78F2037}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{81EA598C-DBA1-40B0-8DA4-4796B78F2037}.Release|Any CPU.Build.0 = Release|Any CPU
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{3BF24278-547D-42C2-9D43-182B978F54DD}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{3BF24278-547D-42C2-9D43-182B978F54DD}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{3BF24278-547D-42C2-9D43-182B978F54DD}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{3BF24278-547D-42C2-9D43-182B978F54DD}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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@@ -56,7 +56,6 @@ namespace Ryujinx.Common.Configuration.Hid.Controller.Motion
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return motionBackendType switch
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{
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MotionInputBackendType.GamepadDriver => JsonSerializer.Deserialize(ref reader, _serializerContext.StandardMotionConfigController),
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MotionInputBackendType.Handheld => JsonSerializer.Deserialize(ref reader, _serializerContext.StandardMotionConfigController),
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MotionInputBackendType.CemuHook => JsonSerializer.Deserialize(ref reader, _serializerContext.CemuHookMotionConfigController),
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_ => throw new InvalidOperationException($"Unknown backend type {motionBackendType}"),
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};
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@@ -67,7 +66,6 @@ namespace Ryujinx.Common.Configuration.Hid.Controller.Motion
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switch (value.MotionBackend)
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{
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case MotionInputBackendType.GamepadDriver:
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case MotionInputBackendType.Handheld:
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JsonSerializer.Serialize(writer, value as StandardMotionConfigController, _serializerContext.StandardMotionConfigController);
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break;
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case MotionInputBackendType.CemuHook:
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@@ -9,6 +9,5 @@ namespace Ryujinx.Common.Configuration.Hid.Controller.Motion
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Invalid,
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GamepadDriver,
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CemuHook,
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Handheld,
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}
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}
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58
src/Ryujinx.Common/Helpers/RefEvent.cs
Normal file
58
src/Ryujinx.Common/Helpers/RefEvent.cs
Normal file
@@ -0,0 +1,58 @@
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using Gommon;
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using System.Collections.Generic;
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using System.Threading;
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namespace Ryujinx.Common.Helper
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{
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public class RefEvent<T>
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{
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public delegate void Handler(ref T arg);
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private readonly Lock _subLock = new();
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private readonly List<Handler> _subscriptions = [];
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public bool HasSubscribers
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{
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get
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{
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lock (_subLock)
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return _subscriptions.Count != 0;
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}
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}
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public IReadOnlyList<Handler> Subscriptions
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{
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get
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{
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lock (_subLock)
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return _subscriptions;
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}
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}
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public void Add(Handler subscriber)
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{
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Guard.Require(subscriber, nameof(subscriber));
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lock (_subLock)
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_subscriptions.Add(subscriber);
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}
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public void Remove(Handler subscriber)
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{
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Guard.Require(subscriber, nameof(subscriber));
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lock (_subLock)
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_subscriptions.Remove(subscriber);
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}
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public void Clear()
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{
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lock (_subLock)
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_subscriptions.Clear();
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}
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public void Call(ref T arg)
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{
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foreach (Handler subscription in Subscriptions)
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subscription(ref arg);
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}
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}
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}
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@@ -1,4 +1,5 @@
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using Gommon;
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using Ryujinx.Common.Helper;
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using System;
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using System.Drawing;
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using System.Threading;
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@@ -55,7 +56,7 @@ namespace Ryujinx.Common.Utilities
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{
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_color = HsbToRgb((_color.GetHue() + Speed) / 360);
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_updatedHandler.Call(_color.ToArgb());
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_updatedHandler.Call(ref _color);
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}
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}
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@@ -67,13 +68,13 @@ namespace Ryujinx.Common.Utilities
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_color = Color.Blue;
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}
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public static event Action<int> Updated
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public static event RefEvent<Color>.Handler Updated
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{
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add => _updatedHandler.Add(value);
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remove => _updatedHandler.Remove(value);
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}
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private static readonly Event<int> _updatedHandler = new();
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private static readonly RefEvent<Color> _updatedHandler = new();
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private static Color HsbToRgb(float hue, float saturation = 1, float brightness = 1)
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{
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@@ -296,7 +296,7 @@ namespace Ryujinx.HLE.HOS
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AddModsFromDirectory(mods, applicationDir, modMetadata);
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}
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public static void QueryContentsDir(ModCache mods, DirectoryInfo contentsDir, ulong applicationId)
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public static void QueryContentsDir(ModCache mods, DirectoryInfo contentsDir, ulong applicationId, ulong[] installedDlcs)
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{
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if (!contentsDir.Exists)
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||||
{
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||||
@@ -311,6 +311,16 @@ namespace Ryujinx.HLE.HOS
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{
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QueryApplicationDir(mods, applicationDir, applicationId);
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}
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||||
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foreach (ulong installedDlcId in installedDlcs)
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{
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DirectoryInfo dlcModDir = FindApplicationDir(contentsDir, $"{installedDlcId:x16}");
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||||
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||||
if (dlcModDir != null)
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||||
{
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QueryApplicationDir(mods, dlcModDir, applicationId);
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||||
}
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||||
}
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||||
}
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||||
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private static int QueryCheatsDir(ModCache mods, DirectoryInfo cheatsDir)
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@@ -417,7 +427,7 @@ namespace Ryujinx.HLE.HOS
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{
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foreach ((ulong applicationId, ModCache cache) in modCaches)
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{
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QueryContentsDir(cache, searchDir, applicationId);
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QueryContentsDir(cache, searchDir, applicationId, Array.Empty<ulong>());
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}
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||||
return true;
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||||
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||||
@@ -2,8 +2,6 @@ using Ryujinx.Common.Configuration.Hid;
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using Ryujinx.Common.Configuration.Hid.Controller;
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using Ryujinx.Common.Logging;
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using Ryujinx.Common.Utilities;
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using Ryujinx.HLE.HOS.Services.Hid;
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using SDL2;
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using System;
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using System.Collections.Generic;
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using System.Numerics;
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@@ -12,7 +10,7 @@ using static SDL2.SDL;
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namespace Ryujinx.Input.SDL2
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||||
{
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class SDL2Gamepad : IGamepad
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||||
public class SDL2Gamepad : IGamepad
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||||
{
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private bool HasConfiguration => _configuration != null;
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||||
@@ -113,7 +111,7 @@ namespace Ryujinx.Input.SDL2
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byte blue = packedRgb > 0 ? (byte)(packedRgb % 256) : (byte)0;
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if (SDL_GameControllerSetLED(_gamepadHandle, red, green, blue) != 0)
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Logger.Error?.Print(LogClass.Hid, "LED is not supported on this game controller.");
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Logger.Error?.Print(LogClass.Hid, "LED setting failed; probably in the middle of disconnecting.");
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||||
}
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||||
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||||
private GamepadFeaturesFlag GetFeaturesFlag()
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||||
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||||
@@ -1,13 +0,0 @@
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||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net9.0</TargetFramework>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\Ryujinx.Input\Ryujinx.Input.csproj" />
|
||||
<PackageReference Include="Alimer.Bindings.SDL" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
@@ -1,85 +0,0 @@
|
||||
using SDL3;
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||||
using System;
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||||
using System.Collections.Generic;
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||||
using System.Linq;
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||||
using System.Numerics;
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||||
using static SDL3.SDL3;
|
||||
|
||||
namespace Ryujinx.Input.SDL3
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||||
{
|
||||
public unsafe class SDL3MotionDriver : IHandheld, IDisposable
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||||
{
|
||||
private readonly Dictionary<SDL_SensorType, SDL_Sensor> sensors;
|
||||
private bool _disposed;
|
||||
|
||||
public SDL3MotionDriver()
|
||||
{
|
||||
int result = SDL_Init(SDL_InitFlags.Sensor);
|
||||
if (result < 0)
|
||||
{
|
||||
throw new InvalidOperationException($"SDL sensor initialization failed: {SDL_GetError()}");
|
||||
}
|
||||
sensors = SDL_GetSensors().ToArray().ToDictionary(SDL_GetSensorTypeForID, SDL_OpenSensor);
|
||||
}
|
||||
|
||||
~SDL3MotionDriver()
|
||||
{
|
||||
Dispose(false);
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
Dispose(true);
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
|
||||
protected virtual void Dispose(bool disposing)
|
||||
{
|
||||
if (_disposed)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (disposing && sensors != null)
|
||||
{
|
||||
foreach (var sensor in sensors.Values)
|
||||
{
|
||||
if (sensor != IntPtr.Zero)
|
||||
{
|
||||
SDL_CloseSensor(sensor);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
_disposed = true;
|
||||
}
|
||||
|
||||
public Vector3 GetMotionData(MotionInputId inputType)
|
||||
{
|
||||
ObjectDisposedException.ThrowIf(_disposed, this);
|
||||
|
||||
return inputType switch
|
||||
{
|
||||
MotionInputId.Gyroscope => GetSensorVector(SDL_SensorType.Gyro) * 180 / MathF.PI,
|
||||
MotionInputId.Accelerometer => GetSensorVector(SDL_SensorType.Accel) / SDL_STANDARD_GRAVITY,
|
||||
_ => Vector3.Zero
|
||||
};
|
||||
}
|
||||
|
||||
private Vector3 GetSensorVector(SDL_SensorType sensorType)
|
||||
{
|
||||
if (!sensors.TryGetValue(sensorType, out SDL_Sensor sensor))
|
||||
{
|
||||
return Vector3.Zero;
|
||||
}
|
||||
|
||||
var data = stackalloc float[3];
|
||||
if (SDL_GetSensorData(sensor, data, 3) < 0)
|
||||
{
|
||||
return Vector3.Zero;
|
||||
}
|
||||
|
||||
return new Vector3(data[0], data[1], data[2]);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -2,13 +2,12 @@ using System;
|
||||
|
||||
namespace Ryujinx.Input.HLE
|
||||
{
|
||||
public class InputManager(IGamepadDriver keyboardDriver, IGamepadDriver gamepadDriver, IHandheld handheld)
|
||||
public class InputManager(IGamepadDriver keyboardDriver, IGamepadDriver gamepadDriver)
|
||||
: IDisposable
|
||||
{
|
||||
public IGamepadDriver KeyboardDriver { get; } = keyboardDriver;
|
||||
public IGamepadDriver GamepadDriver { get; } = gamepadDriver;
|
||||
public IGamepadDriver MouseDriver { get; private set; }
|
||||
public IHandheld Handheld { get; } = handheld;
|
||||
|
||||
public void SetMouseDriver(IGamepadDriver mouseDriver)
|
||||
{
|
||||
@@ -19,7 +18,7 @@ namespace Ryujinx.Input.HLE
|
||||
|
||||
public NpadManager CreateNpadManager()
|
||||
{
|
||||
return new NpadManager(KeyboardDriver, GamepadDriver, MouseDriver, Handheld);
|
||||
return new NpadManager(KeyboardDriver, GamepadDriver, MouseDriver);
|
||||
}
|
||||
|
||||
public TouchScreenManager CreateTouchScreenManager()
|
||||
@@ -39,7 +38,6 @@ namespace Ryujinx.Input.HLE
|
||||
KeyboardDriver?.Dispose();
|
||||
GamepadDriver?.Dispose();
|
||||
MouseDriver?.Dispose();
|
||||
Handheld?.Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -218,14 +218,12 @@ namespace Ryujinx.Input.HLE
|
||||
public string Id { get; private set; }
|
||||
|
||||
private readonly CemuHookClient _cemuHookClient;
|
||||
private readonly IHandheld _handheld;
|
||||
|
||||
public NpadController(CemuHookClient cemuHookClient, IHandheld handheld)
|
||||
public NpadController(CemuHookClient cemuHookClient)
|
||||
{
|
||||
State = default;
|
||||
Id = null;
|
||||
_cemuHookClient = cemuHookClient;
|
||||
_handheld = handheld;
|
||||
}
|
||||
|
||||
public bool UpdateDriverConfiguration(IGamepadDriver gamepadDriver, InputConfig config)
|
||||
@@ -289,18 +287,6 @@ namespace Ryujinx.Input.HLE
|
||||
|
||||
if (_config is StandardControllerInputConfig controllerConfig && controllerConfig.Motion.EnableMotion)
|
||||
{
|
||||
if (controllerConfig.Motion.MotionBackend == MotionInputBackendType.Handheld)
|
||||
{
|
||||
Vector3 accelerometer = _handheld.GetMotionData(MotionInputId.Accelerometer);
|
||||
Vector3 gyroscope = _handheld.GetMotionData(MotionInputId.Gyroscope);
|
||||
|
||||
accelerometer = new Vector3(accelerometer.X, -accelerometer.Z, accelerometer.Y);
|
||||
gyroscope = new Vector3(gyroscope.X, -gyroscope.Z, gyroscope.Y);
|
||||
|
||||
_leftMotionInput.Update(accelerometer, gyroscope, (ulong)PerformanceCounter.ElapsedNanoseconds / 1000, controllerConfig.Motion.Sensitivity, (float)controllerConfig.Motion.GyroDeadzone);
|
||||
_rightMotionInput = _leftMotionInput;
|
||||
}
|
||||
|
||||
if (controllerConfig.Motion.MotionBackend == MotionInputBackendType.GamepadDriver)
|
||||
{
|
||||
if (gamepad.Features.HasFlag(GamepadFeaturesFlag.Motion))
|
||||
|
||||
@@ -31,7 +31,6 @@ namespace Ryujinx.Input.HLE
|
||||
private readonly IGamepadDriver _keyboardDriver;
|
||||
private readonly IGamepadDriver _gamepadDriver;
|
||||
private readonly IGamepadDriver _mouseDriver;
|
||||
private readonly IHandheld _handheld;
|
||||
private bool _isDisposed;
|
||||
|
||||
private List<InputConfig> _inputConfig;
|
||||
@@ -39,7 +38,7 @@ namespace Ryujinx.Input.HLE
|
||||
private bool _enableMouse;
|
||||
private Switch _device;
|
||||
|
||||
public NpadManager(IGamepadDriver keyboardDriver, IGamepadDriver gamepadDriver, IGamepadDriver mouseDriver, IHandheld handheld)
|
||||
public NpadManager(IGamepadDriver keyboardDriver, IGamepadDriver gamepadDriver, IGamepadDriver mouseDriver)
|
||||
{
|
||||
_controllers = new NpadController[MaxControllers];
|
||||
_cemuHookClient = new CemuHookClient(this);
|
||||
@@ -48,7 +47,6 @@ namespace Ryujinx.Input.HLE
|
||||
_gamepadDriver = gamepadDriver;
|
||||
_mouseDriver = mouseDriver;
|
||||
_inputConfig = [];
|
||||
_handheld = handheld;
|
||||
|
||||
_gamepadDriver.OnGamepadConnected += HandleOnGamepadConnected;
|
||||
_gamepadDriver.OnGamepadDisconnected += HandleOnGamepadDisconnected;
|
||||
@@ -141,7 +139,7 @@ namespace Ryujinx.Input.HLE
|
||||
}
|
||||
else
|
||||
{
|
||||
controller = new(_cemuHookClient, _handheld);
|
||||
controller = new(_cemuHookClient);
|
||||
}
|
||||
|
||||
bool isValid = DriverConfigurationUpdate(ref controller, inputConfigEntry);
|
||||
|
||||
@@ -1,10 +0,0 @@
|
||||
using System;
|
||||
using System.Numerics;
|
||||
|
||||
namespace Ryujinx.Input
|
||||
{
|
||||
public interface IHandheld : IDisposable
|
||||
{
|
||||
Vector3 GetMotionData(MotionInputId gyroscope);
|
||||
}
|
||||
}
|
||||
@@ -1,13 +0,0 @@
|
||||
<Styles xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
|
||||
<Style Selector="MenuItem.withCheckbox Viewbox#PART_IconPresenter">
|
||||
<Setter Property="MaxHeight" Value="36" />
|
||||
<Setter Property="MinHeight" Value="36" />
|
||||
<Setter Property="MaxWidth" Value="36" />
|
||||
<Setter Property="MinWidth" Value="36" />
|
||||
</Style>
|
||||
<Style Selector="MenuItem.withCheckbox ContentPresenter#PART_HeaderPresenter">
|
||||
<Setter Property="Padding" Value="-10,0,0,0" />
|
||||
</Style>
|
||||
</Styles>
|
||||
|
||||
@@ -218,6 +218,15 @@
|
||||
<Setter Property="BorderBrush"
|
||||
Value="{DynamicResource ThemeControlBorderColor}" />
|
||||
</Style>
|
||||
<Style Selector="MenuItem.withCheckbox Viewbox#PART_IconPresenter">
|
||||
<Setter Property="MaxHeight" Value="36" />
|
||||
<Setter Property="MinHeight" Value="36" />
|
||||
<Setter Property="MaxWidth" Value="36" />
|
||||
<Setter Property="MinWidth" Value="36" />
|
||||
</Style>
|
||||
<Style Selector="MenuItem.withCheckbox ContentPresenter#PART_HeaderPresenter">
|
||||
<Setter Property="Padding" Value="-10,0,0,0" />
|
||||
</Style>
|
||||
<Style Selector="TabItem > ScrollViewer">
|
||||
<Setter Property="Background"
|
||||
Value="{DynamicResource ThemeBackgroundColor}" />
|
||||
|
||||
@@ -7522,31 +7522,6 @@
|
||||
"zh_TW": "使用與 CemuHook 相容的體感"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "ControllerSettingsMotionUseHandheldCompatibleMotion",
|
||||
"Translations": {
|
||||
"ar_SA": "استخدام الحركة المتوافقة مع Hendheld",
|
||||
"de_DE": "Hendheld kompatible Bewegungssteuerung",
|
||||
"el_GR": "Κίνηση συμβατή με Hendheld",
|
||||
"en_US": "Use Hendheld compatible motion",
|
||||
"es_ES": "Usar movimiento compatible con Hendheld",
|
||||
"fr_FR": "Utiliser un capteur de mouvements Hendheld",
|
||||
"he_IL": "השתמש בתנועת Hendheld תואמת ",
|
||||
"it_IT": "Usa sensore compatibile con Hendheld",
|
||||
"ja_JP": "Hendheld 互換モーションを使用",
|
||||
"ko_KR": "Hendheld 호환 모션 사용",
|
||||
"no_NO": "Bruk Hendheld kompatibel bevegelse",
|
||||
"pl_PL": "Użyj ruchu zgodnego z Hendheld",
|
||||
"pt_BR": "Usar sensor compatível com Hendheld",
|
||||
"ru_RU": "Включить совместимость с Hendheld",
|
||||
"sv_SE": "Använd Hendheld-kompatibel rörelse",
|
||||
"th_TH": "ใช้การเคลื่อนไหวที่เข้ากันได้กับ Hendheld",
|
||||
"tr_TR": "Hendheld uyumlu hareket kullan",
|
||||
"uk_UA": "Використовувати рух, сумісний з Hendheld",
|
||||
"zh_CN": "使用 Hendheld 兼容的体感协议",
|
||||
"zh_TW": "使用與 Hendheld 相容的體感"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "ControllerSettingsMotionControllerSlot",
|
||||
"Translations": {
|
||||
@@ -23198,4 +23173,4 @@
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
@@ -23,7 +23,6 @@ using Ryujinx.HLE.HOS.Services.Account.Acc;
|
||||
using Ryujinx.Input;
|
||||
using Ryujinx.Input.HLE;
|
||||
using Ryujinx.Input.SDL2;
|
||||
using Ryujinx.Input.SDL3;
|
||||
using Ryujinx.SDL2.Common;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
@@ -183,7 +182,7 @@ namespace Ryujinx.Headless
|
||||
_accountManager = new AccountManager(_libHacHorizonManager.RyujinxClient, option.UserProfile);
|
||||
_userChannelPersistence = new UserChannelPersistence();
|
||||
|
||||
_inputManager = new InputManager(new SDL2KeyboardDriver(), new SDL2GamepadDriver(), new SDL3MotionDriver());
|
||||
_inputManager = new InputManager(new SDL2KeyboardDriver(), new SDL2GamepadDriver());
|
||||
|
||||
GraphicsConfig.EnableShaderCache = !option.DisableShaderCache;
|
||||
|
||||
|
||||
@@ -206,6 +206,16 @@ namespace Ryujinx.Ava
|
||||
_ => ConfigurationState.Instance.Graphics.GraphicsBackend
|
||||
};
|
||||
|
||||
// Check if backend threading was overridden
|
||||
if (CommandLineState.OverrideBackendThreading is not null)
|
||||
ConfigurationState.Instance.Graphics.BackendThreading.Value = CommandLineState.OverrideBackendThreading.ToLower() switch
|
||||
{
|
||||
"auto" => BackendThreading.Auto,
|
||||
"off" => BackendThreading.Off,
|
||||
"on" => BackendThreading.On,
|
||||
_ => ConfigurationState.Instance.Graphics.BackendThreading
|
||||
};
|
||||
|
||||
// Check if docked mode was overriden.
|
||||
if (CommandLineState.OverrideDockedMode.HasValue)
|
||||
ConfigurationState.Instance.System.EnableDockedMode.Value = CommandLineState.OverrideDockedMode.Value;
|
||||
|
||||
@@ -76,7 +76,6 @@
|
||||
<ProjectReference Include="..\Ryujinx.Graphics.Metal\Ryujinx.Graphics.Metal.csproj" />
|
||||
<ProjectReference Include="..\Ryujinx.Input\Ryujinx.Input.csproj" />
|
||||
<ProjectReference Include="..\Ryujinx.Input.SDL2\Ryujinx.Input.SDL2.csproj" />
|
||||
<ProjectReference Include="..\Ryujinx.Input.SDL3\Ryujinx.Input.SDL3.csproj" />
|
||||
<ProjectReference Include="..\Ryujinx.Audio.Backends.OpenAL\Ryujinx.Audio.Backends.OpenAL.csproj" />
|
||||
<ProjectReference Include="..\Ryujinx.Audio.Backends.SoundIo\Ryujinx.Audio.Backends.SoundIo.csproj" />
|
||||
<ProjectReference Include="..\Ryujinx.Common\Ryujinx.Common.csproj" />
|
||||
@@ -124,13 +123,11 @@
|
||||
<Generator>MSBuild:Compile</Generator>
|
||||
</AvaloniaResource>
|
||||
<AvaloniaResource Include="Assets\Styles\Styles.xaml" />
|
||||
<AvaloniaResource Include="Assets\Styles\CheckboxMenuItemStyle.axaml" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<None Remove="Assets\locales.json" />
|
||||
<None Remove="Assets\Styles\Themes.xaml" />
|
||||
<None Remove="Assets\Styles\CheckboxMenuItemStyle.xaml" />
|
||||
<None Remove="Assets\Icons\Controller_JoyConLeft.svg" />
|
||||
<None Remove="Assets\Icons\Controller_JoyConPair.svg" />
|
||||
<None Remove="Assets\Icons\Controller_JoyConRight.svg" />
|
||||
@@ -152,7 +149,6 @@
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Assets\locales.json" />
|
||||
<EmbeddedResource Include="Assets\Styles\Styles.xaml" />
|
||||
<EmbeddedResource Include="Assets\Styles\CheckboxMenuItemStyle.axaml" />
|
||||
<EmbeddedResource Include="Assets\Icons\Controller_JoyConLeft.svg" />
|
||||
<EmbeddedResource Include="Assets\Icons\Controller_JoyConPair.svg" />
|
||||
<EmbeddedResource Include="Assets\Icons\Controller_JoyConRight.svg" />
|
||||
|
||||
@@ -16,6 +16,5 @@
|
||||
<Application.Styles>
|
||||
<sty:FluentAvaloniaTheme PreferUserAccentColor="True" PreferSystemTheme="False" />
|
||||
<StyleInclude Source="/Assets/Styles/Styles.xaml" />
|
||||
<StyleInclude Source="/Assets/Styles/CheckboxMenuItemStyle.axaml"/>
|
||||
</Application.Styles>
|
||||
</Application>
|
||||
|
||||
@@ -128,7 +128,11 @@ namespace Ryujinx.Ava.UI.Controls
|
||||
public async void OpenModManager_Click(object sender, RoutedEventArgs args)
|
||||
{
|
||||
if (sender is MenuItem { DataContext: MainWindowViewModel { SelectedApplication: not null } viewModel })
|
||||
await ModManagerWindow.Show(viewModel.SelectedApplication.Id, viewModel.SelectedApplication.Name);
|
||||
await ModManagerWindow.Show(
|
||||
viewModel.SelectedApplication.Id,
|
||||
viewModel.SelectedApplication.IdBase,
|
||||
viewModel.ApplicationLibrary,
|
||||
viewModel.SelectedApplication.Name);
|
||||
}
|
||||
|
||||
public async void PurgePtcCache_Click(object sender, RoutedEventArgs args)
|
||||
|
||||
@@ -10,7 +10,6 @@ namespace Ryujinx.Ava.UI.Models.Input
|
||||
public class GamepadInputConfig : BaseModel
|
||||
{
|
||||
public bool EnableCemuHookMotion { get; set; }
|
||||
public bool EnableHandheldMotion { get; set; }
|
||||
public string DsuServerHost { get; set; }
|
||||
public int DsuServerPort { get; set; }
|
||||
public int Slot { get; set; }
|
||||
@@ -519,7 +518,7 @@ namespace Ryujinx.Ava.UI.Models.Input
|
||||
EnableMotion = controllerInput.Motion.EnableMotion;
|
||||
GyroDeadzone = controllerInput.Motion.GyroDeadzone;
|
||||
Sensitivity = controllerInput.Motion.Sensitivity;
|
||||
EnableHandheldMotion = controllerInput.Motion.MotionBackend == MotionInputBackendType.Handheld;
|
||||
|
||||
if (controllerInput.Motion is CemuHookMotionConfigController cemuHook)
|
||||
{
|
||||
EnableCemuHookMotion = true;
|
||||
@@ -642,7 +641,7 @@ namespace Ryujinx.Ava.UI.Models.Input
|
||||
config.Motion = new StandardMotionConfigController
|
||||
{
|
||||
EnableMotion = EnableMotion,
|
||||
MotionBackend = EnableHandheldMotion ? MotionInputBackendType.Handheld : MotionInputBackendType.GamepadDriver,
|
||||
MotionBackend = MotionInputBackendType.GamepadDriver,
|
||||
GyroDeadzone = GyroDeadzone,
|
||||
Sensitivity = Sensitivity,
|
||||
};
|
||||
|
||||
@@ -1,11 +1,10 @@
|
||||
using Avalonia.Svg.Skia;
|
||||
using CommunityToolkit.Mvvm.ComponentModel;
|
||||
using CommunityToolkit.Mvvm.Input;
|
||||
using FluentAvalonia.UI.Controls;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.Models.Input;
|
||||
using Ryujinx.Ava.UI.Views.Input;
|
||||
using Ryujinx.Common.Utilities;
|
||||
using Ryujinx.UI.Views.Input;
|
||||
using System.Drawing;
|
||||
|
||||
namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
{
|
||||
@@ -48,6 +47,23 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
ParentModel = model;
|
||||
model.NotifyChangesEvent += OnParentModelChanged;
|
||||
OnParentModelChanged();
|
||||
config.PropertyChanged += (_, args) =>
|
||||
{
|
||||
if (args.PropertyName is nameof(Config.UseRainbowLed))
|
||||
{
|
||||
if (Config is { UseRainbowLed: true, TurnOffLed: false, EnableLedChanging: true })
|
||||
Rainbow.Updated += (ref Color color) => ParentModel.SelectedGamepad.SetLed((uint)color.ToArgb());
|
||||
else
|
||||
{
|
||||
Rainbow.Reset();
|
||||
|
||||
if (Config.TurnOffLed)
|
||||
ParentModel.SelectedGamepad.ClearLed();
|
||||
else
|
||||
ParentModel.SelectedGamepad.SetLed(Config.LedColor.ToUInt32());
|
||||
}
|
||||
}
|
||||
};
|
||||
Config = config;
|
||||
}
|
||||
|
||||
|
||||
@@ -23,6 +23,7 @@ using Ryujinx.Input;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.ObjectModel;
|
||||
using System.Drawing;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text.Json;
|
||||
@@ -63,7 +64,13 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
get => _selectedGamepad;
|
||||
private set
|
||||
{
|
||||
Rainbow.Reset();
|
||||
|
||||
_selectedGamepad = value;
|
||||
|
||||
if (ConfigViewModel is ControllerInputViewModel { Config.UseRainbowLed: true })
|
||||
Rainbow.Updated += (ref Color color) => _selectedGamepad.SetLed((uint)color.ToArgb());
|
||||
|
||||
OnPropertiesChanged(nameof(HasLed), nameof(CanClearLed));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -18,34 +18,6 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
|
||||
[ObservableProperty] private double _gyroDeadzone;
|
||||
|
||||
private bool _enableCemuHookMotion;
|
||||
public bool EnableCemuHookMotion
|
||||
{
|
||||
get => _enableCemuHookMotion;
|
||||
set
|
||||
{
|
||||
if (value)
|
||||
{
|
||||
EnableHandheldMotion = false;
|
||||
}
|
||||
_enableCemuHookMotion = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private bool _enableHandheldMotion;
|
||||
public bool EnableHandheldMotion
|
||||
{
|
||||
get => _enableHandheldMotion;
|
||||
set
|
||||
{
|
||||
if (value)
|
||||
{
|
||||
EnableCemuHookMotion = false;
|
||||
}
|
||||
_enableHandheldMotion = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
[ObservableProperty] private bool _enableCemuHookMotion;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -7,6 +7,7 @@ using Gommon;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.Models;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Common.Utilities;
|
||||
@@ -29,6 +30,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
private string _search;
|
||||
private readonly ulong _applicationId;
|
||||
private readonly ulong[] _installedDlcIds;
|
||||
private readonly IStorageProvider _storageProvider;
|
||||
|
||||
private static readonly ModMetadataJsonSerializerContext _serializerContext = new(JsonHelper.GetDefaultSerializerOptions());
|
||||
@@ -61,18 +63,23 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
get => string.Format(LocaleManager.Instance[LocaleKeys.ModWindowHeading], Mods.Count);
|
||||
}
|
||||
|
||||
public ModManagerViewModel(ulong applicationId)
|
||||
public ModManagerViewModel(ulong applicationId, ulong applicationIdBase, ApplicationLibrary appLibrary)
|
||||
{
|
||||
_applicationId = applicationId;
|
||||
|
||||
_installedDlcIds = appLibrary.DownloadableContents.Keys
|
||||
.Where(x => x.TitleIdBase == applicationIdBase)
|
||||
.Select(x => x.TitleId)
|
||||
.ToArray();
|
||||
|
||||
_modJsonPath = Path.Combine(AppDataManager.GamesDirPath, applicationId.ToString("x16"), "mods.json");
|
||||
|
||||
_storageProvider = RyujinxApp.MainWindow.StorageProvider;
|
||||
|
||||
LoadMods(applicationId);
|
||||
LoadMods(applicationId, _installedDlcIds);
|
||||
}
|
||||
|
||||
private void LoadMods(ulong applicationId)
|
||||
private void LoadMods(ulong applicationId, ulong[] installedDlcIds)
|
||||
{
|
||||
Mods.Clear();
|
||||
SelectedMods.Clear();
|
||||
@@ -84,7 +91,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
bool inSd = path == ModLoader.GetSdModsBasePath();
|
||||
ModLoader.ModCache modCache = new();
|
||||
|
||||
ModLoader.QueryContentsDir(modCache, new DirectoryInfo(Path.Combine(path, "contents")), applicationId);
|
||||
ModLoader.QueryContentsDir(modCache, new DirectoryInfo(Path.Combine(path, "contents")), applicationId, _installedDlcIds);
|
||||
|
||||
foreach (ModLoader.Mod<DirectoryInfo> mod in modCache.RomfsDirs)
|
||||
{
|
||||
@@ -278,7 +285,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
File.Copy(file, file.Replace(directory.Parent.ToString(), destinationDir), true);
|
||||
}
|
||||
|
||||
LoadMods(_applicationId);
|
||||
LoadMods(_applicationId, _installedDlcIds);
|
||||
}
|
||||
|
||||
public async void Add()
|
||||
|
||||
@@ -61,17 +61,6 @@
|
||||
Margin="5, 0"
|
||||
Text="{Binding GyroDeadzone, StringFormat=\{0:0.00\}}" />
|
||||
</StackPanel>
|
||||
<Separator
|
||||
Height="1"
|
||||
Margin="0,5" />
|
||||
<CheckBox
|
||||
Margin="5"
|
||||
IsChecked="{Binding EnableHandheldMotion}">
|
||||
<TextBlock
|
||||
Margin="0,3,0,0"
|
||||
VerticalAlignment="Center"
|
||||
Text="{ext:Locale ControllerSettingsMotionUseHandheldCompatibleMotion}" />
|
||||
</CheckBox>
|
||||
<Separator
|
||||
Height="1"
|
||||
Margin="0,5" />
|
||||
|
||||
@@ -30,7 +30,6 @@ namespace Ryujinx.Ava.UI.Views.Input
|
||||
Sensitivity = config.Sensitivity,
|
||||
GyroDeadzone = config.GyroDeadzone,
|
||||
EnableCemuHookMotion = config.EnableCemuHookMotion,
|
||||
EnableHandheldMotion = config.EnableHandheldMotion,
|
||||
};
|
||||
|
||||
InitializeComponent();
|
||||
@@ -59,7 +58,6 @@ namespace Ryujinx.Ava.UI.Views.Input
|
||||
config.DsuServerHost = content._viewModel.DsuServerHost;
|
||||
config.DsuServerPort = content._viewModel.DsuServerPort;
|
||||
config.EnableCemuHookMotion = content._viewModel.EnableCemuHookMotion;
|
||||
config.EnableHandheldMotion = content._viewModel.EnableHandheldMotion;
|
||||
config.MirrorInput = content._viewModel.MirrorInput;
|
||||
};
|
||||
|
||||
|
||||
@@ -134,7 +134,12 @@ namespace Ryujinx.Ava.UI.Views.Main
|
||||
{
|
||||
Window.SettingsWindow = new(Window.VirtualFileSystem, Window.ContentManager);
|
||||
|
||||
Rainbow.Enable();
|
||||
|
||||
await Window.SettingsWindow.ShowDialog(Window);
|
||||
|
||||
Rainbow.Disable();
|
||||
Rainbow.Reset();
|
||||
|
||||
Window.SettingsWindow = null;
|
||||
|
||||
|
||||
@@ -64,7 +64,7 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
|
||||
ModLoader.ModCache mods = new();
|
||||
|
||||
ModLoader.QueryContentsDir(mods, new DirectoryInfo(Path.Combine(modsBasePath, "contents")), titleIdValue);
|
||||
ModLoader.QueryContentsDir(mods, new DirectoryInfo(Path.Combine(modsBasePath, "contents")), titleIdValue, []);
|
||||
|
||||
string currentCheatFile = string.Empty;
|
||||
string buildId = string.Empty;
|
||||
|
||||
@@ -29,11 +29,11 @@ using Ryujinx.HLE.HOS;
|
||||
using Ryujinx.HLE.HOS.Services.Account.Acc;
|
||||
using Ryujinx.Input.HLE;
|
||||
using Ryujinx.Input.SDL2;
|
||||
using Ryujinx.Input.SDL3;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Reactive.Linq;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Runtime.Versioning;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
@@ -108,7 +108,7 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
|
||||
if (Program.PreviewerDetached)
|
||||
{
|
||||
InputManager = new InputManager(new AvaloniaKeyboardDriver(this), new SDL2GamepadDriver(), new SDL3MotionDriver());
|
||||
InputManager = new InputManager(new AvaloniaKeyboardDriver(this), new SDL2GamepadDriver());
|
||||
|
||||
_ = this.GetObservable(IsActiveProperty).Subscribe(it => ViewModel.IsActive = it);
|
||||
this.ScalingChanged += OnScalingChanged;
|
||||
|
||||
@@ -6,6 +6,7 @@ using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.Models;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Common.Helper;
|
||||
using System.Threading.Tasks;
|
||||
using Button = Avalonia.Controls.Button;
|
||||
@@ -23,21 +24,21 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
public ModManagerWindow(ulong titleId)
|
||||
public ModManagerWindow(ulong titleId, ulong titleIdBase, ApplicationLibrary applicationLibrary)
|
||||
{
|
||||
DataContext = ViewModel = new ModManagerViewModel(titleId);
|
||||
DataContext = ViewModel = new ModManagerViewModel(titleId, titleIdBase, applicationLibrary);
|
||||
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
public static async Task Show(ulong titleId, string titleName)
|
||||
public static async Task Show(ulong titleId, ulong titleIdBase, ApplicationLibrary appLibrary, string titleName)
|
||||
{
|
||||
ContentDialog contentDialog = new()
|
||||
{
|
||||
PrimaryButtonText = string.Empty,
|
||||
SecondaryButtonText = string.Empty,
|
||||
CloseButtonText = string.Empty,
|
||||
Content = new ModManagerWindow(titleId),
|
||||
Content = new ModManagerWindow(titleId, titleIdBase, appLibrary),
|
||||
Title = string.Format(LocaleManager.Instance[LocaleKeys.ModWindowTitle], titleName, titleId.ToString("X16")),
|
||||
};
|
||||
|
||||
|
||||
@@ -10,6 +10,7 @@ namespace Ryujinx.Ava.Utilities
|
||||
public static bool? OverrideDockedMode { get; private set; }
|
||||
public static bool? OverrideHardwareAcceleration { get; private set; }
|
||||
public static string OverrideGraphicsBackend { get; private set; }
|
||||
public static string OverrideBackendThreading { get; private set; }
|
||||
public static string OverrideHideCursor { get; private set; }
|
||||
public static string BaseDirPathArg { get; private set; }
|
||||
public static string Profile { get; private set; }
|
||||
@@ -74,6 +75,16 @@ namespace Ryujinx.Ava.Utilities
|
||||
|
||||
OverrideGraphicsBackend = args[++i];
|
||||
break;
|
||||
case "--backend-threading":
|
||||
if (i + 1 >= args.Length)
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Application, $"Invalid option '{arg}'");
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
OverrideBackendThreading = args[++i];
|
||||
break;
|
||||
case "-i":
|
||||
case "--application-id":
|
||||
LaunchApplicationId = args[++i];
|
||||
|
||||
Reference in New Issue
Block a user