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10 Commits

Author SHA1 Message Date
Evan Husted 359852b5c0 UI: Change order of VSync mode changing
VSync -> VSync Off -> Custom
is now
VSync -> Custom -> VSync Off

Note that Custom only appears if it's enabled in settings. This has no change if you aren't using custom VSync.
2025-01-30 16:47:40 -06:00
Evan Husted 796674d9cf UI: Allow more freedom changing the Speed value & clamp the visible number to a sane amount of trailing digits 2025-01-30 03:30:50 -06:00
Evan Husted 4efe24a3bc misc: chore: [ci skip] forgot to make that a locale entry 2025-01-30 03:21:42 -06:00
Evan Husted 1a42d1396c UI: Rainbow cycling speed settings
Note: this setting is global, even though it appears in the settings for the individual gamepad. This is simply for consistency; you access all the rainbow stuff in one place.
2025-01-30 03:18:34 -06:00
Evan Husted 11f29361eb misc: chore: [ci skip] Log errors from TaskScheduler.UnobservedTaskException 2025-01-29 21:07:43 -06:00
Evan Husted 71d8cfd232 misc: chore: Pass rainbow color by reference in the event instead of passing around a packed int. 2025-01-29 20:51:55 -06:00
Evan Husted 023bd5f00f UI: Enable Rainbow cycling in the Settings window 2025-01-29 20:27:01 -06:00
Evan Husted 0ed7fd14ba misc: chore: [ci skip] Collapse CheckboxMenuItemStyle into the main Styles.xaml. 2025-01-29 18:59:17 -06:00
Evan Husted a624fe64b9 UI: Scanning for mods on DLC content 2025-01-29 13:33:34 -06:00
Vladimir Sokolov e02ef52069 Added --backend-threading arg for CommandLineState (#599)
Added the `--backend-threading` arg so that you can launch games via
a shortcut with modifications to this setting.
2025-01-29 12:49:36 -06:00
43 changed files with 265 additions and 296 deletions
-1
View File
@@ -3,7 +3,6 @@
<ManagePackageVersionsCentrally>true</ManagePackageVersionsCentrally> <ManagePackageVersionsCentrally>true</ManagePackageVersionsCentrally>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>
<PackageVersion Include="Alimer.Bindings.SDL" Version="3.7.1" />
<PackageVersion Include="Avalonia" Version="11.0.13" /> <PackageVersion Include="Avalonia" Version="11.0.13" />
<PackageVersion Include="Avalonia.Controls.DataGrid" Version="11.0.13" /> <PackageVersion Include="Avalonia.Controls.DataGrid" Version="11.0.13" />
<PackageVersion Include="Avalonia.Desktop" Version="11.0.13" /> <PackageVersion Include="Avalonia.Desktop" Version="11.0.13" />
-6
View File
@@ -75,8 +75,6 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Horizon", "src\Ryuj
EndProject EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Horizon.Kernel.Generators", "src\Ryujinx.Horizon.Kernel.Generators\Ryujinx.Horizon.Kernel.Generators.csproj", "{7F55A45D-4E1D-4A36-ADD3-87F29A285AA2}" Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Horizon.Kernel.Generators", "src\Ryujinx.Horizon.Kernel.Generators\Ryujinx.Horizon.Kernel.Generators.csproj", "{7F55A45D-4E1D-4A36-ADD3-87F29A285AA2}"
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ryujinx.Input.SDL3", "src\Ryujinx.Input.SDL3\Ryujinx.Input.SDL3.csproj", "{3BF24278-547D-42C2-9D43-182B978F54DD}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.HLE.Generators", "src\Ryujinx.HLE.Generators\Ryujinx.HLE.Generators.csproj", "{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}" Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.HLE.Generators", "src\Ryujinx.HLE.Generators\Ryujinx.HLE.Generators.csproj", "{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}"
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ryujinx.Graphics.Metal", "src\Ryujinx.Graphics.Metal\Ryujinx.Graphics.Metal.csproj", "{C08931FA-1191-417A-864F-3882D93E683B}" Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ryujinx.Graphics.Metal", "src\Ryujinx.Graphics.Metal\Ryujinx.Graphics.Metal.csproj", "{C08931FA-1191-417A-864F-3882D93E683B}"
@@ -261,10 +259,6 @@ Global
{81EA598C-DBA1-40B0-8DA4-4796B78F2037}.Debug|Any CPU.Build.0 = Debug|Any CPU {81EA598C-DBA1-40B0-8DA4-4796B78F2037}.Debug|Any CPU.Build.0 = Debug|Any CPU
{81EA598C-DBA1-40B0-8DA4-4796B78F2037}.Release|Any CPU.ActiveCfg = Release|Any CPU {81EA598C-DBA1-40B0-8DA4-4796B78F2037}.Release|Any CPU.ActiveCfg = Release|Any CPU
{81EA598C-DBA1-40B0-8DA4-4796B78F2037}.Release|Any CPU.Build.0 = Release|Any CPU {81EA598C-DBA1-40B0-8DA4-4796B78F2037}.Release|Any CPU.Build.0 = Release|Any CPU
{3BF24278-547D-42C2-9D43-182B978F54DD}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{3BF24278-547D-42C2-9D43-182B978F54DD}.Debug|Any CPU.Build.0 = Debug|Any CPU
{3BF24278-547D-42C2-9D43-182B978F54DD}.Release|Any CPU.ActiveCfg = Release|Any CPU
{3BF24278-547D-42C2-9D43-182B978F54DD}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection EndGlobalSection
GlobalSection(SolutionProperties) = preSolution GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE HideSolutionNode = FALSE
@@ -56,7 +56,6 @@ namespace Ryujinx.Common.Configuration.Hid.Controller.Motion
return motionBackendType switch return motionBackendType switch
{ {
MotionInputBackendType.GamepadDriver => JsonSerializer.Deserialize(ref reader, _serializerContext.StandardMotionConfigController), MotionInputBackendType.GamepadDriver => JsonSerializer.Deserialize(ref reader, _serializerContext.StandardMotionConfigController),
MotionInputBackendType.Handheld => JsonSerializer.Deserialize(ref reader, _serializerContext.StandardMotionConfigController),
MotionInputBackendType.CemuHook => JsonSerializer.Deserialize(ref reader, _serializerContext.CemuHookMotionConfigController), MotionInputBackendType.CemuHook => JsonSerializer.Deserialize(ref reader, _serializerContext.CemuHookMotionConfigController),
_ => throw new InvalidOperationException($"Unknown backend type {motionBackendType}"), _ => throw new InvalidOperationException($"Unknown backend type {motionBackendType}"),
}; };
@@ -67,7 +66,6 @@ namespace Ryujinx.Common.Configuration.Hid.Controller.Motion
switch (value.MotionBackend) switch (value.MotionBackend)
{ {
case MotionInputBackendType.GamepadDriver: case MotionInputBackendType.GamepadDriver:
case MotionInputBackendType.Handheld:
JsonSerializer.Serialize(writer, value as StandardMotionConfigController, _serializerContext.StandardMotionConfigController); JsonSerializer.Serialize(writer, value as StandardMotionConfigController, _serializerContext.StandardMotionConfigController);
break; break;
case MotionInputBackendType.CemuHook: case MotionInputBackendType.CemuHook:
@@ -9,6 +9,5 @@ namespace Ryujinx.Common.Configuration.Hid.Controller.Motion
Invalid, Invalid,
GamepadDriver, GamepadDriver,
CemuHook, CemuHook,
Handheld,
} }
} }
+58
View File
@@ -0,0 +1,58 @@
using Gommon;
using System.Collections.Generic;
using System.Threading;
namespace Ryujinx.Common.Helper
{
public class RefEvent<T>
{
public delegate void Handler(ref T arg);
private readonly Lock _subLock = new();
private readonly List<Handler> _subscriptions = [];
public bool HasSubscribers
{
get
{
lock (_subLock)
return _subscriptions.Count != 0;
}
}
public IReadOnlyList<Handler> Subscriptions
{
get
{
lock (_subLock)
return _subscriptions;
}
}
public void Add(Handler subscriber)
{
Guard.Require(subscriber, nameof(subscriber));
lock (_subLock)
_subscriptions.Add(subscriber);
}
public void Remove(Handler subscriber)
{
Guard.Require(subscriber, nameof(subscriber));
lock (_subLock)
_subscriptions.Remove(subscriber);
}
public void Clear()
{
lock (_subLock)
_subscriptions.Clear();
}
public void Call(ref T arg)
{
foreach (Handler subscription in Subscriptions)
subscription(ref arg);
}
}
}
+4 -3
View File
@@ -1,4 +1,5 @@
using Gommon; using Gommon;
using Ryujinx.Common.Helper;
using System; using System;
using System.Drawing; using System.Drawing;
using System.Threading; using System.Threading;
@@ -55,7 +56,7 @@ namespace Ryujinx.Common.Utilities
{ {
_color = HsbToRgb((_color.GetHue() + Speed) / 360); _color = HsbToRgb((_color.GetHue() + Speed) / 360);
_updatedHandler.Call(_color.ToArgb()); _updatedHandler.Call(ref _color);
} }
} }
@@ -67,13 +68,13 @@ namespace Ryujinx.Common.Utilities
_color = Color.Blue; _color = Color.Blue;
} }
public static event Action<int> Updated public static event RefEvent<Color>.Handler Updated
{ {
add => _updatedHandler.Add(value); add => _updatedHandler.Add(value);
remove => _updatedHandler.Remove(value); remove => _updatedHandler.Remove(value);
} }
private static readonly Event<int> _updatedHandler = new(); private static readonly RefEvent<Color> _updatedHandler = new();
private static Color HsbToRgb(float hue, float saturation = 1, float brightness = 1) private static Color HsbToRgb(float hue, float saturation = 1, float brightness = 1)
{ {
+12 -2
View File
@@ -296,7 +296,7 @@ namespace Ryujinx.HLE.HOS
AddModsFromDirectory(mods, applicationDir, modMetadata); AddModsFromDirectory(mods, applicationDir, modMetadata);
} }
public static void QueryContentsDir(ModCache mods, DirectoryInfo contentsDir, ulong applicationId) public static void QueryContentsDir(ModCache mods, DirectoryInfo contentsDir, ulong applicationId, ulong[] installedDlcs)
{ {
if (!contentsDir.Exists) if (!contentsDir.Exists)
{ {
@@ -311,6 +311,16 @@ namespace Ryujinx.HLE.HOS
{ {
QueryApplicationDir(mods, applicationDir, applicationId); QueryApplicationDir(mods, applicationDir, applicationId);
} }
foreach (ulong installedDlcId in installedDlcs)
{
DirectoryInfo dlcModDir = FindApplicationDir(contentsDir, $"{installedDlcId:x16}");
if (dlcModDir != null)
{
QueryApplicationDir(mods, dlcModDir, applicationId);
}
}
} }
private static int QueryCheatsDir(ModCache mods, DirectoryInfo cheatsDir) private static int QueryCheatsDir(ModCache mods, DirectoryInfo cheatsDir)
@@ -417,7 +427,7 @@ namespace Ryujinx.HLE.HOS
{ {
foreach ((ulong applicationId, ModCache cache) in modCaches) foreach ((ulong applicationId, ModCache cache) in modCaches)
{ {
QueryContentsDir(cache, searchDir, applicationId); QueryContentsDir(cache, searchDir, applicationId, Array.Empty<ulong>());
} }
return true; return true;
+2 -4
View File
@@ -2,8 +2,6 @@ using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Common.Configuration.Hid.Controller; using Ryujinx.Common.Configuration.Hid.Controller;
using Ryujinx.Common.Logging; using Ryujinx.Common.Logging;
using Ryujinx.Common.Utilities; using Ryujinx.Common.Utilities;
using Ryujinx.HLE.HOS.Services.Hid;
using SDL2;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Numerics; using System.Numerics;
@@ -12,7 +10,7 @@ using static SDL2.SDL;
namespace Ryujinx.Input.SDL2 namespace Ryujinx.Input.SDL2
{ {
class SDL2Gamepad : IGamepad public class SDL2Gamepad : IGamepad
{ {
private bool HasConfiguration => _configuration != null; private bool HasConfiguration => _configuration != null;
@@ -113,7 +111,7 @@ namespace Ryujinx.Input.SDL2
byte blue = packedRgb > 0 ? (byte)(packedRgb % 256) : (byte)0; byte blue = packedRgb > 0 ? (byte)(packedRgb % 256) : (byte)0;
if (SDL_GameControllerSetLED(_gamepadHandle, red, green, blue) != 0) if (SDL_GameControllerSetLED(_gamepadHandle, red, green, blue) != 0)
Logger.Error?.Print(LogClass.Hid, "LED is not supported on this game controller."); Logger.Error?.Print(LogClass.Hid, "LED setting failed; probably in the middle of disconnecting.");
} }
private GamepadFeaturesFlag GetFeaturesFlag() private GamepadFeaturesFlag GetFeaturesFlag()
@@ -1,13 +0,0 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net9.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\Ryujinx.Input\Ryujinx.Input.csproj" />
<PackageReference Include="Alimer.Bindings.SDL" />
</ItemGroup>
</Project>
@@ -1,85 +0,0 @@
using SDL3;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Numerics;
using static SDL3.SDL3;
namespace Ryujinx.Input.SDL3
{
public unsafe class SDL3MotionDriver : IHandheld, IDisposable
{
private readonly Dictionary<SDL_SensorType, SDL_Sensor> sensors;
private bool _disposed;
public SDL3MotionDriver()
{
int result = SDL_Init(SDL_InitFlags.Sensor);
if (result < 0)
{
throw new InvalidOperationException($"SDL sensor initialization failed: {SDL_GetError()}");
}
sensors = SDL_GetSensors().ToArray().ToDictionary(SDL_GetSensorTypeForID, SDL_OpenSensor);
}
~SDL3MotionDriver()
{
Dispose(false);
}
public void Dispose()
{
Dispose(true);
GC.SuppressFinalize(this);
}
protected virtual void Dispose(bool disposing)
{
if (_disposed)
{
return;
}
if (disposing && sensors != null)
{
foreach (var sensor in sensors.Values)
{
if (sensor != IntPtr.Zero)
{
SDL_CloseSensor(sensor);
}
}
}
_disposed = true;
}
public Vector3 GetMotionData(MotionInputId inputType)
{
ObjectDisposedException.ThrowIf(_disposed, this);
return inputType switch
{
MotionInputId.Gyroscope => GetSensorVector(SDL_SensorType.Gyro) * 180 / MathF.PI,
MotionInputId.Accelerometer => GetSensorVector(SDL_SensorType.Accel) / SDL_STANDARD_GRAVITY,
_ => Vector3.Zero
};
}
private Vector3 GetSensorVector(SDL_SensorType sensorType)
{
if (!sensors.TryGetValue(sensorType, out SDL_Sensor sensor))
{
return Vector3.Zero;
}
var data = stackalloc float[3];
if (SDL_GetSensorData(sensor, data, 3) < 0)
{
return Vector3.Zero;
}
return new Vector3(data[0], data[1], data[2]);
}
}
}
+2 -4
View File
@@ -2,13 +2,12 @@ using System;
namespace Ryujinx.Input.HLE namespace Ryujinx.Input.HLE
{ {
public class InputManager(IGamepadDriver keyboardDriver, IGamepadDriver gamepadDriver, IHandheld handheld) public class InputManager(IGamepadDriver keyboardDriver, IGamepadDriver gamepadDriver)
: IDisposable : IDisposable
{ {
public IGamepadDriver KeyboardDriver { get; } = keyboardDriver; public IGamepadDriver KeyboardDriver { get; } = keyboardDriver;
public IGamepadDriver GamepadDriver { get; } = gamepadDriver; public IGamepadDriver GamepadDriver { get; } = gamepadDriver;
public IGamepadDriver MouseDriver { get; private set; } public IGamepadDriver MouseDriver { get; private set; }
public IHandheld Handheld { get; } = handheld;
public void SetMouseDriver(IGamepadDriver mouseDriver) public void SetMouseDriver(IGamepadDriver mouseDriver)
{ {
@@ -19,7 +18,7 @@ namespace Ryujinx.Input.HLE
public NpadManager CreateNpadManager() public NpadManager CreateNpadManager()
{ {
return new NpadManager(KeyboardDriver, GamepadDriver, MouseDriver, Handheld); return new NpadManager(KeyboardDriver, GamepadDriver, MouseDriver);
} }
public TouchScreenManager CreateTouchScreenManager() public TouchScreenManager CreateTouchScreenManager()
@@ -39,7 +38,6 @@ namespace Ryujinx.Input.HLE
KeyboardDriver?.Dispose(); KeyboardDriver?.Dispose();
GamepadDriver?.Dispose(); GamepadDriver?.Dispose();
MouseDriver?.Dispose(); MouseDriver?.Dispose();
Handheld?.Dispose();
} }
} }
+1 -15
View File
@@ -218,14 +218,12 @@ namespace Ryujinx.Input.HLE
public string Id { get; private set; } public string Id { get; private set; }
private readonly CemuHookClient _cemuHookClient; private readonly CemuHookClient _cemuHookClient;
private readonly IHandheld _handheld;
public NpadController(CemuHookClient cemuHookClient, IHandheld handheld) public NpadController(CemuHookClient cemuHookClient)
{ {
State = default; State = default;
Id = null; Id = null;
_cemuHookClient = cemuHookClient; _cemuHookClient = cemuHookClient;
_handheld = handheld;
} }
public bool UpdateDriverConfiguration(IGamepadDriver gamepadDriver, InputConfig config) public bool UpdateDriverConfiguration(IGamepadDriver gamepadDriver, InputConfig config)
@@ -289,18 +287,6 @@ namespace Ryujinx.Input.HLE
if (_config is StandardControllerInputConfig controllerConfig && controllerConfig.Motion.EnableMotion) if (_config is StandardControllerInputConfig controllerConfig && controllerConfig.Motion.EnableMotion)
{ {
if (controllerConfig.Motion.MotionBackend == MotionInputBackendType.Handheld)
{
Vector3 accelerometer = _handheld.GetMotionData(MotionInputId.Accelerometer);
Vector3 gyroscope = _handheld.GetMotionData(MotionInputId.Gyroscope);
accelerometer = new Vector3(accelerometer.X, -accelerometer.Z, accelerometer.Y);
gyroscope = new Vector3(gyroscope.X, -gyroscope.Z, gyroscope.Y);
_leftMotionInput.Update(accelerometer, gyroscope, (ulong)PerformanceCounter.ElapsedNanoseconds / 1000, controllerConfig.Motion.Sensitivity, (float)controllerConfig.Motion.GyroDeadzone);
_rightMotionInput = _leftMotionInput;
}
if (controllerConfig.Motion.MotionBackend == MotionInputBackendType.GamepadDriver) if (controllerConfig.Motion.MotionBackend == MotionInputBackendType.GamepadDriver)
{ {
if (gamepad.Features.HasFlag(GamepadFeaturesFlag.Motion)) if (gamepad.Features.HasFlag(GamepadFeaturesFlag.Motion))
+2 -4
View File
@@ -31,7 +31,6 @@ namespace Ryujinx.Input.HLE
private readonly IGamepadDriver _keyboardDriver; private readonly IGamepadDriver _keyboardDriver;
private readonly IGamepadDriver _gamepadDriver; private readonly IGamepadDriver _gamepadDriver;
private readonly IGamepadDriver _mouseDriver; private readonly IGamepadDriver _mouseDriver;
private readonly IHandheld _handheld;
private bool _isDisposed; private bool _isDisposed;
private List<InputConfig> _inputConfig; private List<InputConfig> _inputConfig;
@@ -39,7 +38,7 @@ namespace Ryujinx.Input.HLE
private bool _enableMouse; private bool _enableMouse;
private Switch _device; private Switch _device;
public NpadManager(IGamepadDriver keyboardDriver, IGamepadDriver gamepadDriver, IGamepadDriver mouseDriver, IHandheld handheld) public NpadManager(IGamepadDriver keyboardDriver, IGamepadDriver gamepadDriver, IGamepadDriver mouseDriver)
{ {
_controllers = new NpadController[MaxControllers]; _controllers = new NpadController[MaxControllers];
_cemuHookClient = new CemuHookClient(this); _cemuHookClient = new CemuHookClient(this);
@@ -48,7 +47,6 @@ namespace Ryujinx.Input.HLE
_gamepadDriver = gamepadDriver; _gamepadDriver = gamepadDriver;
_mouseDriver = mouseDriver; _mouseDriver = mouseDriver;
_inputConfig = []; _inputConfig = [];
_handheld = handheld;
_gamepadDriver.OnGamepadConnected += HandleOnGamepadConnected; _gamepadDriver.OnGamepadConnected += HandleOnGamepadConnected;
_gamepadDriver.OnGamepadDisconnected += HandleOnGamepadDisconnected; _gamepadDriver.OnGamepadDisconnected += HandleOnGamepadDisconnected;
@@ -141,7 +139,7 @@ namespace Ryujinx.Input.HLE
} }
else else
{ {
controller = new(_cemuHookClient, _handheld); controller = new(_cemuHookClient);
} }
bool isValid = DriverConfigurationUpdate(ref controller, inputConfigEntry); bool isValid = DriverConfigurationUpdate(ref controller, inputConfigEntry);
-10
View File
@@ -1,10 +0,0 @@
using System;
using System.Numerics;
namespace Ryujinx.Input
{
public interface IHandheld : IDisposable
{
Vector3 GetMotionData(MotionInputId gyroscope);
}
}
+4 -10
View File
@@ -325,21 +325,15 @@ namespace Ryujinx.Ava
switch (oldVSyncMode) switch (oldVSyncMode)
{ {
case VSyncMode.Switch: case VSyncMode.Switch:
newVSyncMode = VSyncMode.Unbounded; newVSyncMode = customVSyncIntervalEnabled
? VSyncMode.Custom
: VSyncMode.Unbounded;
break; break;
case VSyncMode.Unbounded: case VSyncMode.Unbounded:
if (customVSyncIntervalEnabled)
{
newVSyncMode = VSyncMode.Custom;
}
else
{
newVSyncMode = VSyncMode.Switch; newVSyncMode = VSyncMode.Switch;
}
break; break;
case VSyncMode.Custom: case VSyncMode.Custom:
newVSyncMode = VSyncMode.Switch; newVSyncMode = VSyncMode.Unbounded;
break; break;
} }
@@ -1,13 +0,0 @@
<Styles xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
<Style Selector="MenuItem.withCheckbox Viewbox#PART_IconPresenter">
<Setter Property="MaxHeight" Value="36" />
<Setter Property="MinHeight" Value="36" />
<Setter Property="MaxWidth" Value="36" />
<Setter Property="MinWidth" Value="36" />
</Style>
<Style Selector="MenuItem.withCheckbox ContentPresenter#PART_HeaderPresenter">
<Setter Property="Padding" Value="-10,0,0,0" />
</Style>
</Styles>
+9
View File
@@ -218,6 +218,15 @@
<Setter Property="BorderBrush" <Setter Property="BorderBrush"
Value="{DynamicResource ThemeControlBorderColor}" /> Value="{DynamicResource ThemeControlBorderColor}" />
</Style> </Style>
<Style Selector="MenuItem.withCheckbox Viewbox#PART_IconPresenter">
<Setter Property="MaxHeight" Value="36" />
<Setter Property="MinHeight" Value="36" />
<Setter Property="MaxWidth" Value="36" />
<Setter Property="MinWidth" Value="36" />
</Style>
<Style Selector="MenuItem.withCheckbox ContentPresenter#PART_HeaderPresenter">
<Setter Property="Padding" Value="-10,0,0,0" />
</Style>
<Style Selector="TabItem > ScrollViewer"> <Style Selector="TabItem > ScrollViewer">
<Setter Property="Background" <Setter Property="Background"
Value="{DynamicResource ThemeBackgroundColor}" /> Value="{DynamicResource ThemeBackgroundColor}" />
+26 -26
View File
@@ -7522,31 +7522,6 @@
"zh_TW": "使用與 CemuHook 相容的體感" "zh_TW": "使用與 CemuHook 相容的體感"
} }
}, },
{
"ID": "ControllerSettingsMotionUseHandheldCompatibleMotion",
"Translations": {
"ar_SA": "استخدام الحركة المتوافقة مع Hendheld",
"de_DE": "Hendheld kompatible Bewegungssteuerung",
"el_GR": "Κίνηση συμβατή με Hendheld",
"en_US": "Use Hendheld compatible motion",
"es_ES": "Usar movimiento compatible con Hendheld",
"fr_FR": "Utiliser un capteur de mouvements Hendheld",
"he_IL": "השתמש בתנועת Hendheld תואמת ",
"it_IT": "Usa sensore compatibile con Hendheld",
"ja_JP": "Hendheld 互換モーションを使用",
"ko_KR": "Hendheld 호환 모션 사용",
"no_NO": "Bruk Hendheld kompatibel bevegelse",
"pl_PL": "Użyj ruchu zgodnego z Hendheld",
"pt_BR": "Usar sensor compatível com Hendheld",
"ru_RU": "Включить совместимость с Hendheld",
"sv_SE": "Använd Hendheld-kompatibel rörelse",
"th_TH": "ใช้การเคลื่อนไหวที่เข้ากันได้กับ Hendheld",
"tr_TR": "Hendheld uyumlu hareket kullan",
"uk_UA": "Використовувати рух, сумісний з Hendheld",
"zh_CN": "使用 Hendheld 兼容的体感协议",
"zh_TW": "使用與 Hendheld 相容的體感"
}
},
{ {
"ID": "ControllerSettingsMotionControllerSlot", "ID": "ControllerSettingsMotionControllerSlot",
"Translations": { "Translations": {
@@ -7772,6 +7747,31 @@
"zh_TW": "" "zh_TW": ""
} }
}, },
{
"ID": "ControllerSettingsLedColorRainbowSpeed",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Rainbow Speed",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{ {
"ID": "ControllerSettingsLedColor", "ID": "ControllerSettingsLedColor",
"Translations": { "Translations": {
@@ -23198,4 +23198,4 @@
} }
} }
] ]
} }
+1 -2
View File
@@ -23,7 +23,6 @@ using Ryujinx.HLE.HOS.Services.Account.Acc;
using Ryujinx.Input; using Ryujinx.Input;
using Ryujinx.Input.HLE; using Ryujinx.Input.HLE;
using Ryujinx.Input.SDL2; using Ryujinx.Input.SDL2;
using Ryujinx.Input.SDL3;
using Ryujinx.SDL2.Common; using Ryujinx.SDL2.Common;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
@@ -183,7 +182,7 @@ namespace Ryujinx.Headless
_accountManager = new AccountManager(_libHacHorizonManager.RyujinxClient, option.UserProfile); _accountManager = new AccountManager(_libHacHorizonManager.RyujinxClient, option.UserProfile);
_userChannelPersistence = new UserChannelPersistence(); _userChannelPersistence = new UserChannelPersistence();
_inputManager = new InputManager(new SDL2KeyboardDriver(), new SDL2GamepadDriver(), new SDL3MotionDriver()); _inputManager = new InputManager(new SDL2KeyboardDriver(), new SDL2GamepadDriver());
GraphicsConfig.EnableShaderCache = !option.DisableShaderCache; GraphicsConfig.EnableShaderCache = !option.DisableShaderCache;
+15 -3
View File
@@ -112,7 +112,11 @@ namespace Ryujinx.Ava
// Hook unhandled exception and process exit events. // Hook unhandled exception and process exit events.
AppDomain.CurrentDomain.UnhandledException += (sender, e) AppDomain.CurrentDomain.UnhandledException += (sender, e)
=> ProcessUnhandledException(sender, e.ExceptionObject as Exception, e.IsTerminating); => ProcessUnhandledException(sender, e.ExceptionObject as Exception, e.IsTerminating);
TaskScheduler.UnobservedTaskException += (sender, e)
=> ProcessUnhandledException(sender, e.Exception, false);
AppDomain.CurrentDomain.ProcessExit += (_, _) => Exit(); AppDomain.CurrentDomain.ProcessExit += (_, _) => Exit();
// Setup base data directory. // Setup base data directory.
AppDataManager.Initialize(CommandLineState.BaseDirPathArg); AppDataManager.Initialize(CommandLineState.BaseDirPathArg);
@@ -206,6 +210,16 @@ namespace Ryujinx.Ava
_ => ConfigurationState.Instance.Graphics.GraphicsBackend _ => ConfigurationState.Instance.Graphics.GraphicsBackend
}; };
// Check if backend threading was overridden
if (CommandLineState.OverrideBackendThreading is not null)
ConfigurationState.Instance.Graphics.BackendThreading.Value = CommandLineState.OverrideBackendThreading.ToLower() switch
{
"auto" => BackendThreading.Auto,
"off" => BackendThreading.Off,
"on" => BackendThreading.On,
_ => ConfigurationState.Instance.Graphics.BackendThreading
};
// Check if docked mode was overriden. // Check if docked mode was overriden.
if (CommandLineState.OverrideDockedMode.HasValue) if (CommandLineState.OverrideDockedMode.HasValue)
ConfigurationState.Instance.System.EnableDockedMode.Value = CommandLineState.OverrideDockedMode.Value; ConfigurationState.Instance.System.EnableDockedMode.Value = CommandLineState.OverrideDockedMode.Value;
@@ -272,9 +286,7 @@ namespace Ryujinx.Ava
log.PrintMsg(LogClass.Application, message); log.PrintMsg(LogClass.Application, message);
} }
if (isTerminating) if (isTerminating)
Exit(); Exit();
} }
-4
View File
@@ -76,7 +76,6 @@
<ProjectReference Include="..\Ryujinx.Graphics.Metal\Ryujinx.Graphics.Metal.csproj" /> <ProjectReference Include="..\Ryujinx.Graphics.Metal\Ryujinx.Graphics.Metal.csproj" />
<ProjectReference Include="..\Ryujinx.Input\Ryujinx.Input.csproj" /> <ProjectReference Include="..\Ryujinx.Input\Ryujinx.Input.csproj" />
<ProjectReference Include="..\Ryujinx.Input.SDL2\Ryujinx.Input.SDL2.csproj" /> <ProjectReference Include="..\Ryujinx.Input.SDL2\Ryujinx.Input.SDL2.csproj" />
<ProjectReference Include="..\Ryujinx.Input.SDL3\Ryujinx.Input.SDL3.csproj" />
<ProjectReference Include="..\Ryujinx.Audio.Backends.OpenAL\Ryujinx.Audio.Backends.OpenAL.csproj" /> <ProjectReference Include="..\Ryujinx.Audio.Backends.OpenAL\Ryujinx.Audio.Backends.OpenAL.csproj" />
<ProjectReference Include="..\Ryujinx.Audio.Backends.SoundIo\Ryujinx.Audio.Backends.SoundIo.csproj" /> <ProjectReference Include="..\Ryujinx.Audio.Backends.SoundIo\Ryujinx.Audio.Backends.SoundIo.csproj" />
<ProjectReference Include="..\Ryujinx.Common\Ryujinx.Common.csproj" /> <ProjectReference Include="..\Ryujinx.Common\Ryujinx.Common.csproj" />
@@ -124,13 +123,11 @@
<Generator>MSBuild:Compile</Generator> <Generator>MSBuild:Compile</Generator>
</AvaloniaResource> </AvaloniaResource>
<AvaloniaResource Include="Assets\Styles\Styles.xaml" /> <AvaloniaResource Include="Assets\Styles\Styles.xaml" />
<AvaloniaResource Include="Assets\Styles\CheckboxMenuItemStyle.axaml" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<None Remove="Assets\locales.json" /> <None Remove="Assets\locales.json" />
<None Remove="Assets\Styles\Themes.xaml" /> <None Remove="Assets\Styles\Themes.xaml" />
<None Remove="Assets\Styles\CheckboxMenuItemStyle.xaml" />
<None Remove="Assets\Icons\Controller_JoyConLeft.svg" /> <None Remove="Assets\Icons\Controller_JoyConLeft.svg" />
<None Remove="Assets\Icons\Controller_JoyConPair.svg" /> <None Remove="Assets\Icons\Controller_JoyConPair.svg" />
<None Remove="Assets\Icons\Controller_JoyConRight.svg" /> <None Remove="Assets\Icons\Controller_JoyConRight.svg" />
@@ -152,7 +149,6 @@
</EmbeddedResource> </EmbeddedResource>
<EmbeddedResource Include="Assets\locales.json" /> <EmbeddedResource Include="Assets\locales.json" />
<EmbeddedResource Include="Assets\Styles\Styles.xaml" /> <EmbeddedResource Include="Assets\Styles\Styles.xaml" />
<EmbeddedResource Include="Assets\Styles\CheckboxMenuItemStyle.axaml" />
<EmbeddedResource Include="Assets\Icons\Controller_JoyConLeft.svg" /> <EmbeddedResource Include="Assets\Icons\Controller_JoyConLeft.svg" />
<EmbeddedResource Include="Assets\Icons\Controller_JoyConPair.svg" /> <EmbeddedResource Include="Assets\Icons\Controller_JoyConPair.svg" />
<EmbeddedResource Include="Assets\Icons\Controller_JoyConRight.svg" /> <EmbeddedResource Include="Assets\Icons\Controller_JoyConRight.svg" />
-1
View File
@@ -16,6 +16,5 @@
<Application.Styles> <Application.Styles>
<sty:FluentAvaloniaTheme PreferUserAccentColor="True" PreferSystemTheme="False" /> <sty:FluentAvaloniaTheme PreferUserAccentColor="True" PreferSystemTheme="False" />
<StyleInclude Source="/Assets/Styles/Styles.xaml" /> <StyleInclude Source="/Assets/Styles/Styles.xaml" />
<StyleInclude Source="/Assets/Styles/CheckboxMenuItemStyle.axaml"/>
</Application.Styles> </Application.Styles>
</Application> </Application>
@@ -128,7 +128,11 @@ namespace Ryujinx.Ava.UI.Controls
public async void OpenModManager_Click(object sender, RoutedEventArgs args) public async void OpenModManager_Click(object sender, RoutedEventArgs args)
{ {
if (sender is MenuItem { DataContext: MainWindowViewModel { SelectedApplication: not null } viewModel }) if (sender is MenuItem { DataContext: MainWindowViewModel { SelectedApplication: not null } viewModel })
await ModManagerWindow.Show(viewModel.SelectedApplication.Id, viewModel.SelectedApplication.Name); await ModManagerWindow.Show(
viewModel.SelectedApplication.Id,
viewModel.SelectedApplication.IdBase,
viewModel.ApplicationLibrary,
viewModel.SelectedApplication.Name);
} }
public async void PurgePtcCache_Click(object sender, RoutedEventArgs args) public async void PurgePtcCache_Click(object sender, RoutedEventArgs args)
@@ -10,7 +10,6 @@ namespace Ryujinx.Ava.UI.Models.Input
public class GamepadInputConfig : BaseModel public class GamepadInputConfig : BaseModel
{ {
public bool EnableCemuHookMotion { get; set; } public bool EnableCemuHookMotion { get; set; }
public bool EnableHandheldMotion { get; set; }
public string DsuServerHost { get; set; } public string DsuServerHost { get; set; }
public int DsuServerPort { get; set; } public int DsuServerPort { get; set; }
public int Slot { get; set; } public int Slot { get; set; }
@@ -519,7 +518,7 @@ namespace Ryujinx.Ava.UI.Models.Input
EnableMotion = controllerInput.Motion.EnableMotion; EnableMotion = controllerInput.Motion.EnableMotion;
GyroDeadzone = controllerInput.Motion.GyroDeadzone; GyroDeadzone = controllerInput.Motion.GyroDeadzone;
Sensitivity = controllerInput.Motion.Sensitivity; Sensitivity = controllerInput.Motion.Sensitivity;
EnableHandheldMotion = controllerInput.Motion.MotionBackend == MotionInputBackendType.Handheld;
if (controllerInput.Motion is CemuHookMotionConfigController cemuHook) if (controllerInput.Motion is CemuHookMotionConfigController cemuHook)
{ {
EnableCemuHookMotion = true; EnableCemuHookMotion = true;
@@ -642,7 +641,7 @@ namespace Ryujinx.Ava.UI.Models.Input
config.Motion = new StandardMotionConfigController config.Motion = new StandardMotionConfigController
{ {
EnableMotion = EnableMotion, EnableMotion = EnableMotion,
MotionBackend = EnableHandheldMotion ? MotionInputBackendType.Handheld : MotionInputBackendType.GamepadDriver, MotionBackend = MotionInputBackendType.GamepadDriver,
GyroDeadzone = GyroDeadzone, GyroDeadzone = GyroDeadzone,
Sensitivity = Sensitivity, Sensitivity = Sensitivity,
}; };
@@ -1,11 +1,10 @@
using Avalonia.Svg.Skia; using Avalonia.Svg.Skia;
using CommunityToolkit.Mvvm.ComponentModel; using CommunityToolkit.Mvvm.ComponentModel;
using CommunityToolkit.Mvvm.Input;
using FluentAvalonia.UI.Controls;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.Models.Input; using Ryujinx.Ava.UI.Models.Input;
using Ryujinx.Ava.UI.Views.Input; using Ryujinx.Ava.UI.Views.Input;
using Ryujinx.Common.Utilities;
using Ryujinx.UI.Views.Input; using Ryujinx.UI.Views.Input;
using System.Drawing;
namespace Ryujinx.Ava.UI.ViewModels.Input namespace Ryujinx.Ava.UI.ViewModels.Input
{ {
@@ -48,6 +47,23 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
ParentModel = model; ParentModel = model;
model.NotifyChangesEvent += OnParentModelChanged; model.NotifyChangesEvent += OnParentModelChanged;
OnParentModelChanged(); OnParentModelChanged();
config.PropertyChanged += (_, args) =>
{
if (args.PropertyName is nameof(Config.UseRainbowLed))
{
if (Config is { UseRainbowLed: true, TurnOffLed: false, EnableLedChanging: true })
Rainbow.Updated += (ref Color color) => ParentModel.SelectedGamepad.SetLed((uint)color.ToArgb());
else
{
Rainbow.Reset();
if (Config.TurnOffLed)
ParentModel.SelectedGamepad.ClearLed();
else
ParentModel.SelectedGamepad.SetLed(Config.LedColor.ToUInt32());
}
}
};
Config = config; Config = config;
} }
@@ -23,6 +23,7 @@ using Ryujinx.Input;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Collections.ObjectModel; using System.Collections.ObjectModel;
using System.Drawing;
using System.IO; using System.IO;
using System.Linq; using System.Linq;
using System.Text.Json; using System.Text.Json;
@@ -63,7 +64,13 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
get => _selectedGamepad; get => _selectedGamepad;
private set private set
{ {
Rainbow.Reset();
_selectedGamepad = value; _selectedGamepad = value;
if (ConfigViewModel is ControllerInputViewModel { Config.UseRainbowLed: true })
Rainbow.Updated += (ref Color color) => _selectedGamepad.SetLed((uint)color.ToArgb());
OnPropertiesChanged(nameof(HasLed), nameof(CanClearLed)); OnPropertiesChanged(nameof(HasLed), nameof(CanClearLed));
} }
} }
@@ -1,7 +1,13 @@
using Avalonia.Media; using Avalonia.Media;
using CommunityToolkit.Mvvm.ComponentModel; using CommunityToolkit.Mvvm.ComponentModel;
using CommunityToolkit.Mvvm.Input; using CommunityToolkit.Mvvm.Input;
using Gommon;
using Humanizer;
using Ryujinx.Ava.UI.Helpers; using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.Utilities.Configuration;
using System;
using System.Globalization;
using System.Linq;
namespace Ryujinx.Ava.UI.ViewModels.Input namespace Ryujinx.Ava.UI.ViewModels.Input
{ {
@@ -21,6 +27,19 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
[ObservableProperty] private bool _enableLedChanging; [ObservableProperty] private bool _enableLedChanging;
[ObservableProperty] private Color _ledColor; [ObservableProperty] private Color _ledColor;
public string RainbowSpeedText => RainbowSpeed.ToString(CultureInfo.CurrentCulture).Truncate(4, string.Empty);
public float RainbowSpeed
{
get => ConfigurationState.Instance.Hid.RainbowSpeed;
set
{
ConfigurationState.Instance.Hid.RainbowSpeed.Value = value;
OnPropertyChanged();
OnPropertyChanged(nameof(RainbowSpeedText));
}
}
public bool ShowLedColorPicker => !TurnOffLed && !UseRainbowLed; public bool ShowLedColorPicker => !TurnOffLed && !UseRainbowLed;
@@ -18,34 +18,6 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
[ObservableProperty] private double _gyroDeadzone; [ObservableProperty] private double _gyroDeadzone;
private bool _enableCemuHookMotion; [ObservableProperty] private bool _enableCemuHookMotion;
public bool EnableCemuHookMotion
{
get => _enableCemuHookMotion;
set
{
if (value)
{
EnableHandheldMotion = false;
}
_enableCemuHookMotion = value;
OnPropertyChanged();
}
}
private bool _enableHandheldMotion;
public bool EnableHandheldMotion
{
get => _enableHandheldMotion;
set
{
if (value)
{
EnableCemuHookMotion = false;
}
_enableHandheldMotion = value;
OnPropertyChanged();
}
}
} }
} }
@@ -7,6 +7,7 @@ using Gommon;
using Ryujinx.Ava.Common.Locale; using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Helpers; using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.Models; using Ryujinx.Ava.UI.Models;
using Ryujinx.Ava.Utilities.AppLibrary;
using Ryujinx.Common.Configuration; using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging; using Ryujinx.Common.Logging;
using Ryujinx.Common.Utilities; using Ryujinx.Common.Utilities;
@@ -29,6 +30,7 @@ namespace Ryujinx.Ava.UI.ViewModels
private string _search; private string _search;
private readonly ulong _applicationId; private readonly ulong _applicationId;
private readonly ulong[] _installedDlcIds;
private readonly IStorageProvider _storageProvider; private readonly IStorageProvider _storageProvider;
private static readonly ModMetadataJsonSerializerContext _serializerContext = new(JsonHelper.GetDefaultSerializerOptions()); private static readonly ModMetadataJsonSerializerContext _serializerContext = new(JsonHelper.GetDefaultSerializerOptions());
@@ -61,18 +63,23 @@ namespace Ryujinx.Ava.UI.ViewModels
get => string.Format(LocaleManager.Instance[LocaleKeys.ModWindowHeading], Mods.Count); get => string.Format(LocaleManager.Instance[LocaleKeys.ModWindowHeading], Mods.Count);
} }
public ModManagerViewModel(ulong applicationId) public ModManagerViewModel(ulong applicationId, ulong applicationIdBase, ApplicationLibrary appLibrary)
{ {
_applicationId = applicationId; _applicationId = applicationId;
_installedDlcIds = appLibrary.DownloadableContents.Keys
.Where(x => x.TitleIdBase == applicationIdBase)
.Select(x => x.TitleId)
.ToArray();
_modJsonPath = Path.Combine(AppDataManager.GamesDirPath, applicationId.ToString("x16"), "mods.json"); _modJsonPath = Path.Combine(AppDataManager.GamesDirPath, applicationId.ToString("x16"), "mods.json");
_storageProvider = RyujinxApp.MainWindow.StorageProvider; _storageProvider = RyujinxApp.MainWindow.StorageProvider;
LoadMods(applicationId); LoadMods(applicationId, _installedDlcIds);
} }
private void LoadMods(ulong applicationId) private void LoadMods(ulong applicationId, ulong[] installedDlcIds)
{ {
Mods.Clear(); Mods.Clear();
SelectedMods.Clear(); SelectedMods.Clear();
@@ -84,7 +91,7 @@ namespace Ryujinx.Ava.UI.ViewModels
bool inSd = path == ModLoader.GetSdModsBasePath(); bool inSd = path == ModLoader.GetSdModsBasePath();
ModLoader.ModCache modCache = new(); ModLoader.ModCache modCache = new();
ModLoader.QueryContentsDir(modCache, new DirectoryInfo(Path.Combine(path, "contents")), applicationId); ModLoader.QueryContentsDir(modCache, new DirectoryInfo(Path.Combine(path, "contents")), applicationId, _installedDlcIds);
foreach (ModLoader.Mod<DirectoryInfo> mod in modCache.RomfsDirs) foreach (ModLoader.Mod<DirectoryInfo> mod in modCache.RomfsDirs)
{ {
@@ -278,7 +285,7 @@ namespace Ryujinx.Ava.UI.ViewModels
File.Copy(file, file.Replace(directory.Parent.ToString(), destinationDir), true); File.Copy(file, file.Replace(directory.Parent.ToString(), destinationDir), true);
} }
LoadMods(_applicationId); LoadMods(_applicationId, _installedDlcIds);
} }
public async void Add() public async void Add()
+21 -3
View File
@@ -11,7 +11,7 @@
x:Class="Ryujinx.UI.Views.Input.LedInputView"> x:Class="Ryujinx.UI.Views.Input.LedInputView">
<StackPanel Orientation="Vertical" HorizontalAlignment="Center"> <StackPanel Orientation="Vertical" HorizontalAlignment="Center">
<StackPanel Orientation="Horizontal" IsVisible="{Binding ParentModel.CanClearLed}"> <StackPanel Orientation="Horizontal" IsVisible="{Binding ParentModel.CanClearLed}">
<TextBlock MinWidth="75" MaxWidth="150" Text="{ext:Locale ControllerSettingsLedColorDisable}" /> <TextBlock MinWidth="75" MaxWidth="200" Text="{ext:Locale ControllerSettingsLedColorDisable}" />
<CheckBox <CheckBox
Margin="5" Margin="5"
MinWidth="0" MinWidth="0"
@@ -20,15 +20,33 @@
</CheckBox> </CheckBox>
</StackPanel> </StackPanel>
<StackPanel Orientation="Horizontal" IsEnabled="{Binding !TurnOffLed}"> <StackPanel Orientation="Horizontal" IsEnabled="{Binding !TurnOffLed}">
<TextBlock MinWidth="75" MaxWidth="150" Text="{ext:Locale ControllerSettingsLedColorRainbow}" /> <TextBlock MinWidth="75" MaxWidth="200" Text="{ext:Locale ControllerSettingsLedColorRainbow}" />
<CheckBox <CheckBox
Margin="5" Margin="5"
MinWidth="0" MinWidth="0"
IsChecked="{Binding UseRainbowLed, Mode=TwoWay}"> IsChecked="{Binding UseRainbowLed, Mode=TwoWay}">
</CheckBox> </CheckBox>
</StackPanel> </StackPanel>
<StackPanel Orientation="Horizontal" IsEnabled="{Binding !TurnOffLed}">
<TextBlock MinWidth="75" MaxWidth="200" Text="{ext:Locale ControllerSettingsLedColorRainbowSpeed}" />
<Slider HorizontalAlignment="Center"
Value="{Binding RainbowSpeed}"
Width="175"
Margin="0,-3,0,0"
Height="32"
Padding="0,-5"
TickFrequency="0.25"
LargeChange="1"
SmallChange="0.25"
VerticalAlignment="Center"
Minimum="1"
Maximum="10" />
<TextBlock Margin="5,0"
MinWidth="75"
Text="{Binding RainbowSpeedText}" />
</StackPanel>
<StackPanel Orientation="Horizontal" IsEnabled="{Binding ShowLedColorPicker}"> <StackPanel Orientation="Horizontal" IsEnabled="{Binding ShowLedColorPicker}">
<TextBlock MinWidth="75" MaxWidth="150" Text="{ext:Locale ControllerSettingsLedColor}" /> <TextBlock MinWidth="75" MaxWidth="200" Text="{ext:Locale ControllerSettingsLedColor}" />
<ui:ColorPickerButton <ui:ColorPickerButton
Margin="5" Margin="5"
IsMoreButtonVisible="False" IsMoreButtonVisible="False"
@@ -1,11 +1,9 @@
using Avalonia; using Avalonia;
using Avalonia.Controls; using Avalonia.Controls;
using Avalonia.Markup.Xaml;
using FluentAvalonia.UI.Controls; using FluentAvalonia.UI.Controls;
using Ryujinx.Ava.Common.Locale; using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Models.Input; using Ryujinx.Ava.UI.Models.Input;
using Ryujinx.Ava.UI.ViewModels.Input; using Ryujinx.Ava.UI.ViewModels.Input;
using Ryujinx.Ava.UI.Views.Input;
using System.Threading.Tasks; using System.Threading.Tasks;
namespace Ryujinx.UI.Views.Input namespace Ryujinx.UI.Views.Input
@@ -61,17 +61,6 @@
Margin="5, 0" Margin="5, 0"
Text="{Binding GyroDeadzone, StringFormat=\{0:0.00\}}" /> Text="{Binding GyroDeadzone, StringFormat=\{0:0.00\}}" />
</StackPanel> </StackPanel>
<Separator
Height="1"
Margin="0,5" />
<CheckBox
Margin="5"
IsChecked="{Binding EnableHandheldMotion}">
<TextBlock
Margin="0,3,0,0"
VerticalAlignment="Center"
Text="{ext:Locale ControllerSettingsMotionUseHandheldCompatibleMotion}" />
</CheckBox>
<Separator <Separator
Height="1" Height="1"
Margin="0,5" /> Margin="0,5" />
@@ -30,7 +30,6 @@ namespace Ryujinx.Ava.UI.Views.Input
Sensitivity = config.Sensitivity, Sensitivity = config.Sensitivity,
GyroDeadzone = config.GyroDeadzone, GyroDeadzone = config.GyroDeadzone,
EnableCemuHookMotion = config.EnableCemuHookMotion, EnableCemuHookMotion = config.EnableCemuHookMotion,
EnableHandheldMotion = config.EnableHandheldMotion,
}; };
InitializeComponent(); InitializeComponent();
@@ -59,7 +58,6 @@ namespace Ryujinx.Ava.UI.Views.Input
config.DsuServerHost = content._viewModel.DsuServerHost; config.DsuServerHost = content._viewModel.DsuServerHost;
config.DsuServerPort = content._viewModel.DsuServerPort; config.DsuServerPort = content._viewModel.DsuServerPort;
config.EnableCemuHookMotion = content._viewModel.EnableCemuHookMotion; config.EnableCemuHookMotion = content._viewModel.EnableCemuHookMotion;
config.EnableHandheldMotion = content._viewModel.EnableHandheldMotion;
config.MirrorInput = content._viewModel.MirrorInput; config.MirrorInput = content._viewModel.MirrorInput;
}; };
@@ -134,7 +134,12 @@ namespace Ryujinx.Ava.UI.Views.Main
{ {
Window.SettingsWindow = new(Window.VirtualFileSystem, Window.ContentManager); Window.SettingsWindow = new(Window.VirtualFileSystem, Window.ContentManager);
Rainbow.Enable();
await Window.SettingsWindow.ShowDialog(Window); await Window.SettingsWindow.ShowDialog(Window);
Rainbow.Disable();
Rainbow.Reset();
Window.SettingsWindow = null; Window.SettingsWindow = null;
+1 -1
View File
@@ -64,7 +64,7 @@ namespace Ryujinx.Ava.UI.Windows
ModLoader.ModCache mods = new(); ModLoader.ModCache mods = new();
ModLoader.QueryContentsDir(mods, new DirectoryInfo(Path.Combine(modsBasePath, "contents")), titleIdValue); ModLoader.QueryContentsDir(mods, new DirectoryInfo(Path.Combine(modsBasePath, "contents")), titleIdValue, []);
string currentCheatFile = string.Empty; string currentCheatFile = string.Empty;
string buildId = string.Empty; string buildId = string.Empty;
+2 -2
View File
@@ -29,11 +29,11 @@ using Ryujinx.HLE.HOS;
using Ryujinx.HLE.HOS.Services.Account.Acc; using Ryujinx.HLE.HOS.Services.Account.Acc;
using Ryujinx.Input.HLE; using Ryujinx.Input.HLE;
using Ryujinx.Input.SDL2; using Ryujinx.Input.SDL2;
using Ryujinx.Input.SDL3;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using System.Reactive.Linq; using System.Reactive.Linq;
using System.Runtime.InteropServices;
using System.Runtime.Versioning; using System.Runtime.Versioning;
using System.Threading; using System.Threading;
using System.Threading.Tasks; using System.Threading.Tasks;
@@ -108,7 +108,7 @@ namespace Ryujinx.Ava.UI.Windows
if (Program.PreviewerDetached) if (Program.PreviewerDetached)
{ {
InputManager = new InputManager(new AvaloniaKeyboardDriver(this), new SDL2GamepadDriver(), new SDL3MotionDriver()); InputManager = new InputManager(new AvaloniaKeyboardDriver(this), new SDL2GamepadDriver());
_ = this.GetObservable(IsActiveProperty).Subscribe(it => ViewModel.IsActive = it); _ = this.GetObservable(IsActiveProperty).Subscribe(it => ViewModel.IsActive = it);
this.ScalingChanged += OnScalingChanged; this.ScalingChanged += OnScalingChanged;
@@ -6,6 +6,7 @@ using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Helpers; using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.Models; using Ryujinx.Ava.UI.Models;
using Ryujinx.Ava.UI.ViewModels; using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.Utilities.AppLibrary;
using Ryujinx.Common.Helper; using Ryujinx.Common.Helper;
using System.Threading.Tasks; using System.Threading.Tasks;
using Button = Avalonia.Controls.Button; using Button = Avalonia.Controls.Button;
@@ -23,21 +24,21 @@ namespace Ryujinx.Ava.UI.Windows
InitializeComponent(); InitializeComponent();
} }
public ModManagerWindow(ulong titleId) public ModManagerWindow(ulong titleId, ulong titleIdBase, ApplicationLibrary applicationLibrary)
{ {
DataContext = ViewModel = new ModManagerViewModel(titleId); DataContext = ViewModel = new ModManagerViewModel(titleId, titleIdBase, applicationLibrary);
InitializeComponent(); InitializeComponent();
} }
public static async Task Show(ulong titleId, string titleName) public static async Task Show(ulong titleId, ulong titleIdBase, ApplicationLibrary appLibrary, string titleName)
{ {
ContentDialog contentDialog = new() ContentDialog contentDialog = new()
{ {
PrimaryButtonText = string.Empty, PrimaryButtonText = string.Empty,
SecondaryButtonText = string.Empty, SecondaryButtonText = string.Empty,
CloseButtonText = string.Empty, CloseButtonText = string.Empty,
Content = new ModManagerWindow(titleId), Content = new ModManagerWindow(titleId, titleIdBase, appLibrary),
Title = string.Format(LocaleManager.Instance[LocaleKeys.ModWindowTitle], titleName, titleId.ToString("X16")), Title = string.Format(LocaleManager.Instance[LocaleKeys.ModWindowTitle], titleName, titleId.ToString("X16")),
}; };
@@ -34,7 +34,6 @@ namespace Ryujinx.Ava.UI.Windows
#if DEBUG #if DEBUG
this.AttachDevTools(new KeyGesture(Key.F12, KeyModifiers.Alt)); this.AttachDevTools(new KeyGesture(Key.F12, KeyModifiers.Alt));
#endif #endif
} }
public SettingsWindow() public SettingsWindow()
+11
View File
@@ -10,6 +10,7 @@ namespace Ryujinx.Ava.Utilities
public static bool? OverrideDockedMode { get; private set; } public static bool? OverrideDockedMode { get; private set; }
public static bool? OverrideHardwareAcceleration { get; private set; } public static bool? OverrideHardwareAcceleration { get; private set; }
public static string OverrideGraphicsBackend { get; private set; } public static string OverrideGraphicsBackend { get; private set; }
public static string OverrideBackendThreading { get; private set; }
public static string OverrideHideCursor { get; private set; } public static string OverrideHideCursor { get; private set; }
public static string BaseDirPathArg { get; private set; } public static string BaseDirPathArg { get; private set; }
public static string Profile { get; private set; } public static string Profile { get; private set; }
@@ -74,6 +75,16 @@ namespace Ryujinx.Ava.Utilities
OverrideGraphicsBackend = args[++i]; OverrideGraphicsBackend = args[++i];
break; break;
case "--backend-threading":
if (i + 1 >= args.Length)
{
Logger.Error?.Print(LogClass.Application, $"Invalid option '{arg}'");
continue;
}
OverrideBackendThreading = args[++i];
break;
case "-i": case "-i":
case "--application-id": case "--application-id":
LaunchApplicationId = args[++i]; LaunchApplicationId = args[++i];
@@ -1,6 +1,5 @@
using Ryujinx.Ava.Utilities.Configuration.System; using Ryujinx.Ava.Utilities.Configuration.System;
using Ryujinx.Ava.Utilities.Configuration.UI; using Ryujinx.Ava.Utilities.Configuration.UI;
using Ryujinx.Common;
using Ryujinx.Common.Configuration; using Ryujinx.Common.Configuration;
using Ryujinx.Common.Configuration.Hid; using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Common.Configuration.Multiplayer; using Ryujinx.Common.Configuration.Multiplayer;
@@ -8,7 +7,6 @@ using Ryujinx.Common.Logging;
using Ryujinx.Common.Utilities; using Ryujinx.Common.Utilities;
using Ryujinx.HLE; using Ryujinx.HLE;
using System.Collections.Generic; using System.Collections.Generic;
using System.Text.Json.Nodes;
namespace Ryujinx.Ava.Utilities.Configuration namespace Ryujinx.Ava.Utilities.Configuration
{ {
@@ -17,7 +15,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
/// <summary> /// <summary>
/// The current version of the file format /// The current version of the file format
/// </summary> /// </summary>
public const int CurrentVersion = 61; public const int CurrentVersion = 62;
/// <summary> /// <summary>
/// Version of the configuration file format /// Version of the configuration file format
@@ -376,24 +374,15 @@ namespace Ryujinx.Ava.Utilities.Configuration
/// </summary> /// </summary>
public KeyboardHotkeys Hotkeys { get; set; } public KeyboardHotkeys Hotkeys { get; set; }
/// <summary>
/// Legacy keyboard control bindings
/// </summary>
/// <remarks>Kept for file format compatibility (to avoid possible failure when parsing configuration on old versions)</remarks>
/// TODO: Remove this when those older versions aren't in use anymore.
public List<JsonObject> KeyboardConfig { get; set; }
/// <summary>
/// Legacy controller control bindings
/// </summary>
/// <remarks>Kept for file format compatibility (to avoid possible failure when parsing configuration on old versions)</remarks>
/// TODO: Remove this when those older versions aren't in use anymore.
public List<JsonObject> ControllerConfig { get; set; }
/// <summary> /// <summary>
/// Input configurations /// Input configurations
/// </summary> /// </summary>
public List<InputConfig> InputConfig { get; set; } public List<InputConfig> InputConfig { get; set; }
/// <summary>
/// The speed of spectrum cycling for the Rainbow LED feature.
/// </summary>
public float RainbowSpeed { get; set; }
/// <summary> /// <summary>
/// Graphics backend /// Graphics backend
@@ -140,6 +140,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
Hid.EnableMouse.Value = cff.EnableMouse; Hid.EnableMouse.Value = cff.EnableMouse;
Hid.Hotkeys.Value = cff.Hotkeys; Hid.Hotkeys.Value = cff.Hotkeys;
Hid.InputConfig.Value = cff.InputConfig ?? []; Hid.InputConfig.Value = cff.InputConfig ?? [];
Hid.RainbowSpeed.Value = cff.RainbowSpeed;
Multiplayer.LanInterfaceId.Value = cff.MultiplayerLanInterfaceId; Multiplayer.LanInterfaceId.Value = cff.MultiplayerLanInterfaceId;
Multiplayer.Mode.Value = cff.MultiplayerMode; Multiplayer.Mode.Value = cff.MultiplayerMode;
@@ -427,7 +428,8 @@ namespace Ryujinx.Ava.Utilities.Configuration
LedColor = new Color(255, 5, 1, 253).ToUInt32() LedColor = new Color(255, 5, 1, 253).ToUInt32()
}; };
} }
}) }),
(62, static cff => cff.RainbowSpeed = 1f)
); );
} }
} }
@@ -7,6 +7,7 @@ using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Common.Configuration.Multiplayer; using Ryujinx.Common.Configuration.Multiplayer;
using Ryujinx.Common.Helper; using Ryujinx.Common.Helper;
using Ryujinx.Common.Logging; using Ryujinx.Common.Logging;
using Ryujinx.Common.Utilities;
using Ryujinx.HLE; using Ryujinx.HLE;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
@@ -444,6 +445,11 @@ namespace Ryujinx.Ava.Utilities.Configuration
/// TODO: Implement a ReactiveList class. /// TODO: Implement a ReactiveList class.
/// </summary> /// </summary>
public ReactiveObject<List<InputConfig>> InputConfig { get; private set; } public ReactiveObject<List<InputConfig>> InputConfig { get; private set; }
/// <summary>
/// The speed of spectrum cycling for the Rainbow LED feature.
/// </summary>
public ReactiveObject<float> RainbowSpeed { get; }
public HidSection() public HidSection()
{ {
@@ -451,6 +457,8 @@ namespace Ryujinx.Ava.Utilities.Configuration
EnableMouse = new ReactiveObject<bool>(); EnableMouse = new ReactiveObject<bool>();
Hotkeys = new ReactiveObject<KeyboardHotkeys>(); Hotkeys = new ReactiveObject<KeyboardHotkeys>();
InputConfig = new ReactiveObject<List<InputConfig>>(); InputConfig = new ReactiveObject<List<InputConfig>>();
RainbowSpeed = new ReactiveObject<float>();
RainbowSpeed.Event += (_, args) => Rainbow.Speed = args.NewValue;
} }
} }
@@ -130,9 +130,8 @@ namespace Ryujinx.Ava.Utilities.Configuration
EnableKeyboard = Hid.EnableKeyboard, EnableKeyboard = Hid.EnableKeyboard,
EnableMouse = Hid.EnableMouse, EnableMouse = Hid.EnableMouse,
Hotkeys = Hid.Hotkeys, Hotkeys = Hid.Hotkeys,
KeyboardConfig = [],
ControllerConfig = [],
InputConfig = Hid.InputConfig, InputConfig = Hid.InputConfig,
RainbowSpeed = Hid.RainbowSpeed,
GraphicsBackend = Graphics.GraphicsBackend, GraphicsBackend = Graphics.GraphicsBackend,
PreferredGpu = Graphics.PreferredGpu, PreferredGpu = Graphics.PreferredGpu,
MultiplayerLanInterfaceId = Multiplayer.LanInterfaceId, MultiplayerLanInterfaceId = Multiplayer.LanInterfaceId,
@@ -255,6 +254,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
VolumeUp = Key.Unbound, VolumeUp = Key.Unbound,
VolumeDown = Key.Unbound, VolumeDown = Key.Unbound,
}; };
Hid.RainbowSpeed.Value = 1f;
Hid.InputConfig.Value = Hid.InputConfig.Value =
[ [
new StandardKeyboardInputConfig new StandardKeyboardInputConfig