Compare commits
16 Commits
6e5861d768
...
Canary-1.2
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158ea7b4d6 | ||
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8bc3de8303 | ||
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c812106611 | ||
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11e4d8f970 |
@@ -13,14 +13,12 @@ namespace Ryujinx.Common
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public const string BuildGitHash = "%%RYUJINX_BUILD_GIT_HASH%%";
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private const string ReleaseChannelName = "%%RYUJINX_TARGET_RELEASE_CHANNEL_NAME%%";
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private const string ConfigFileName = "%%RYUJINX_CONFIG_FILE_NAME%%";
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private const string ConfigFileNameOverride = "%%RYUJINX_CONFIG_FILE_NAME_OVERRIDE%%";
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public const string ReleaseChannelOwner = "%%RYUJINX_TARGET_RELEASE_CHANNEL_OWNER%%";
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public const string ReleaseChannelSourceRepo = "%%RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO%%";
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public const string ReleaseChannelRepo = "%%RYUJINX_TARGET_RELEASE_CHANNEL_REPO%%";
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public static string ConfigName => !ConfigFileName.StartsWith("%%") ? ConfigFileName : "Config.json";
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public static string CustomConfigNameOverride => !ConfigFileNameOverride.StartsWith("%%") ? ConfigFileNameOverride : "CustomConfigOverride.json";
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public static bool IsValid =>
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!BuildGitHash.StartsWith("%%") &&
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@@ -28,8 +26,7 @@ namespace Ryujinx.Common
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!ReleaseChannelOwner.StartsWith("%%") &&
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!ReleaseChannelSourceRepo.StartsWith("%%") &&
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!ReleaseChannelRepo.StartsWith("%%") &&
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!ConfigFileName.StartsWith("%%") &&
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!ConfigFileNameOverride.StartsWith("%%");
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!ConfigFileName.StartsWith("%%");
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public static bool IsCanaryBuild => IsValid && ReleaseChannelName.Equals(CanaryChannel);
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@@ -47,7 +47,8 @@ namespace Ryujinx.Common
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"01006f8002326000", // Animal Crossings: New Horizons
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"01009bf0072d4000", // Captain Toad: Treasure Tracker
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"01009510001ca000", // Fast RMX
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"01005CA01580E000", // Persona 5 Royale
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"01005CA01580E000", // Persona 5 Royal
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"0100b880154fc000", // Persona 5 The Royal (Japan)
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"010015100b514000", // Super Mario Bros. Wonder
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"0100000000010000", // Super Mario Odyssey
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@@ -2,35 +2,36 @@ using MsgPack;
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using Ryujinx.Horizon.Common;
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using Ryujinx.Memory;
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using System;
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using System.Threading;
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namespace Ryujinx.Horizon
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{
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public static class HorizonStatic
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{
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internal static void HandlePlayReport(MessagePackObject report) => PlayReportPrinted?.Invoke(report);
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internal static void HandlePlayReport(MessagePackObject report) =>
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new Thread(() => PlayReport?.Invoke(report))
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{
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Name = "HLE.PlayReportEvent",
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IsBackground = true,
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Priority = ThreadPriority.AboveNormal
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}.Start();
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public static event Action<MessagePackObject> PlayReportPrinted;
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[ThreadStatic]
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private static HorizonOptions _options;
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public static event Action<MessagePackObject> PlayReport;
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[ThreadStatic]
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private static ISyscallApi _syscall;
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[field: ThreadStatic]
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public static HorizonOptions Options { get; private set; }
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[ThreadStatic]
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private static IVirtualMemoryManager _addressSpace;
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[field: ThreadStatic]
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public static ISyscallApi Syscall { get; private set; }
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[ThreadStatic]
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private static IThreadContext _threadContext;
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[field: ThreadStatic]
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public static IVirtualMemoryManager AddressSpace { get; private set; }
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[ThreadStatic]
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private static int _threadHandle;
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[field: ThreadStatic]
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public static IThreadContext ThreadContext { get; private set; }
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public static HorizonOptions Options => _options;
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public static ISyscallApi Syscall => _syscall;
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public static IVirtualMemoryManager AddressSpace => _addressSpace;
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public static IThreadContext ThreadContext => _threadContext;
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public static int CurrentThreadHandle => _threadHandle;
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[field: ThreadStatic]
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public static int CurrentThreadHandle { get; private set; }
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public static void Register(
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HorizonOptions options,
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@@ -39,11 +40,11 @@ namespace Ryujinx.Horizon
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IThreadContext threadContext,
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int threadHandle)
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{
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_options = options;
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_syscall = syscallApi;
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_addressSpace = addressSpace;
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_threadContext = threadContext;
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_threadHandle = threadHandle;
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Options = options;
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Syscall = syscallApi;
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AddressSpace = addressSpace;
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ThreadContext = threadContext;
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CurrentThreadHandle = threadHandle;
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}
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}
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}
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@@ -1,3 +1,4 @@
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using Gommon;
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using MsgPack;
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using MsgPack.Serialization;
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using Ryujinx.Common.Logging;
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@@ -11,6 +12,7 @@ using Ryujinx.Horizon.Sdk.Sf;
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using Ryujinx.Horizon.Sdk.Sf.Hipc;
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using System;
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using System.Text;
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using System.Threading;
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using ApplicationId = Ryujinx.Horizon.Sdk.Ncm.ApplicationId;
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namespace Ryujinx.Horizon.Prepo.Ipc
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@@ -23069,7 +23069,7 @@
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"tr_TR": "",
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"uk_UA": "",
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"zh_CN": "可游玩",
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"zh_TW": "可暢順遊玩 (Playable)"
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"zh_TW": "可暢順遊玩"
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}
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},
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{
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@@ -23094,7 +23094,7 @@
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"tr_TR": "",
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"uk_UA": "",
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"zh_CN": "进入游戏",
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"zh_TW": "大致可遊玩 (Ingame)"
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"zh_TW": "大致可遊玩"
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}
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},
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{
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@@ -23119,7 +23119,7 @@
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"tr_TR": "",
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"uk_UA": "",
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"zh_CN": "菜单",
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"zh_TW": "只開啟至遊戲開始功能表 (Menus)"
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"zh_TW": "只開啟至遊戲開始功能表"
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}
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},
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{
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@@ -23144,7 +23144,7 @@
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"tr_TR": "",
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"uk_UA": "",
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"zh_CN": "启动",
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"zh_TW": "只能啟動 (Boots)"
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"zh_TW": "只能啟動"
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}
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},
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{
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@@ -23169,7 +23169,7 @@
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"tr_TR": "",
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"uk_UA": "",
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"zh_CN": "什么都没有",
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"zh_TW": "無法啟動 (Nothing)"
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"zh_TW": "無法啟動"
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}
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},
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{
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@@ -56,7 +56,7 @@ namespace Ryujinx.Ava
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ConfigurationState.Instance.EnableDiscordIntegration.Event += Update;
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TitleIDs.CurrentApplication.Event += (_, e) => Use(e.NewValue);
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HorizonStatic.PlayReportPrinted += HandlePlayReport;
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HorizonStatic.PlayReport += HandlePlayReport;
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}
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private static void Update(object sender, ReactiveEventArgs<bool> evnt)
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@@ -117,11 +117,6 @@ namespace Ryujinx.Ava
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_currentApp = appMeta;
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}
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private static void UpdatePlayingState()
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{
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_discordClient?.SetPresence(_discordPresencePlaying);
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}
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private static void SwitchToMainState()
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{
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_discordClient?.SetPresence(_discordPresenceMain);
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@@ -135,21 +130,20 @@ namespace Ryujinx.Ava
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if (!TitleIDs.CurrentApplication.Value.HasValue) return;
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if (_discordPresencePlaying is null) return;
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PlayReportFormattedValue value = PlayReport.Analyzer.Run(TitleIDs.CurrentApplication.Value, _currentApp, playReport);
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PlayReportAnalyzer.FormattedValue formattedValue =
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PlayReport.Analyzer.Format(TitleIDs.CurrentApplication.Value, _currentApp, playReport);
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if (!value.Handled) return;
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if (!formattedValue.Handled) return;
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if (value.Reset)
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{
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_discordPresencePlaying.Details = $"Playing {_currentApp.Title}";
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Logger.Info?.Print(LogClass.UI, "Reset Discord RPC based on a supported play report value formatter.");
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}
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else
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{
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_discordPresencePlaying.Details = value.FormattedString;
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Logger.Info?.Print(LogClass.UI, "Updated Discord RPC based on a supported play report.");
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}
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UpdatePlayingState();
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_discordPresencePlaying.Details = formattedValue.Reset
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? $"Playing {_currentApp.Title}"
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: formattedValue.FormattedString;
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if (_discordClient.CurrentPresence.Details.Equals(_discordPresencePlaying.Details))
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return; //don't trigger an update if the set presence Details are identical to current
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_discordClient.SetPresence(_discordPresencePlaying);
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Logger.Info?.Print(LogClass.UI, "Updated Discord RPC based on a supported play report.");
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}
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private static string TruncateToByteLength(string input)
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@@ -160,28 +160,6 @@ namespace Ryujinx.Ava
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string localConfigurationPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, ReleaseInformation.ConfigName);
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string appDataConfigurationPath = Path.Combine(AppDataManager.BaseDirPath, ReleaseInformation.ConfigName);
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string overrideLocalConfigurationPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, ReleaseInformation.CustomConfigNameOverride);
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string overrideAppDataConfigurationPath = Path.Combine(AppDataManager.BaseDirPath, ReleaseInformation.CustomConfigNameOverride);
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// Copies and reloads the configuration file if the game was loaded with arguments
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// based on global configuration
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if (CommandLineState.CountArguments > 0)
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{
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if (File.Exists(localConfigurationPath))
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{
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File.Copy(localConfigurationPath, overrideLocalConfigurationPath, overwrite: true);
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}
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localConfigurationPath = overrideLocalConfigurationPath;
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if (File.Exists(appDataConfigurationPath))
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{
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File.Copy(appDataConfigurationPath, overrideAppDataConfigurationPath, overwrite: true);
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}
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appDataConfigurationPath = overrideAppDataConfigurationPath;
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}
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// Now load the configuration as the other subsystems are now registered
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if (File.Exists(localConfigurationPath))
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{
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@@ -254,35 +232,8 @@ namespace Ryujinx.Ava
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_ => ConfigurationState.Instance.HideCursor,
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};
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// Check if memoryManagerMode was overridden.
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if (CommandLineState.OverrideMemoryManagerMode is not null)
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if (Enum.TryParse(CommandLineState.OverrideMemoryManagerMode, true, out MemoryManagerMode result))
|
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{
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ConfigurationState.Instance.System.MemoryManagerMode.Value = result;
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}
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|
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// Check if PPTC was overridden.
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if (CommandLineState.OverridePPTC is not null)
|
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if (Enum.TryParse(CommandLineState.OverridePPTC, true, out bool result))
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{
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ConfigurationState.Instance.System.EnablePtc.Value = result;
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}
|
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|
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// Check if region was overridden.
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if (CommandLineState.OverrideSystemRegion is not null)
|
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if (Enum.TryParse(CommandLineState.OverrideSystemRegion, true, out Ryujinx.HLE.HOS.SystemState.RegionCode result))
|
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{
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ConfigurationState.Instance.System.Region.Value = (Utilities.Configuration.System.Region)result;
|
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}
|
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|
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//Check if language was overridden.
|
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if (CommandLineState.OverrideSystemLanguage is not null)
|
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if (Enum.TryParse(CommandLineState.OverrideSystemLanguage, true, out Ryujinx.HLE.HOS.SystemState.SystemLanguage result))
|
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{
|
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ConfigurationState.Instance.System.Language.Value = (Utilities.Configuration.System.Language)result;
|
||||
}
|
||||
|
||||
// Check if hardware-acceleration was overridden. MemoryManagerMode ( outdated! )
|
||||
// Check if hardware-acceleration was overridden.
|
||||
if (CommandLineState.OverrideHardwareAcceleration != null)
|
||||
UseHardwareAcceleration = CommandLineState.OverrideHardwareAcceleration.Value;
|
||||
}
|
||||
|
||||
@@ -375,11 +375,15 @@ namespace Ryujinx.Ava.UI.Controls
|
||||
png.SaveTo(fileStream);
|
||||
}
|
||||
|
||||
public async void CreateApplicationShortcut_Click(object sender, RoutedEventArgs args)
|
||||
public void CreateApplicationShortcut_Click(object sender, RoutedEventArgs args)
|
||||
{
|
||||
if (sender is MenuItem { DataContext: MainWindowViewModel { SelectedApplication: not null } viewModel })
|
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await new ArgumentsConfigWindows(viewModel).ShowDialog((Window)viewModel.TopLevel);
|
||||
|
||||
ShortcutHelper.CreateAppShortcut(
|
||||
viewModel.SelectedApplication.Path,
|
||||
viewModel.SelectedApplication.Name,
|
||||
viewModel.SelectedApplication.IdString,
|
||||
viewModel.SelectedApplication.Icon
|
||||
);
|
||||
}
|
||||
|
||||
public async void RunApplication_Click(object sender, RoutedEventArgs args)
|
||||
|
||||
@@ -86,6 +86,13 @@
|
||||
Text="{Binding Version}"
|
||||
TextAlignment="Start"
|
||||
TextWrapping="Wrap" />
|
||||
<TextBlock
|
||||
IsVisible="{Binding HasPlayabilityInfo}"
|
||||
HorizontalAlignment="Stretch"
|
||||
Text="{Binding LocalizedStatus}"
|
||||
Foreground="{Binding PlayabilityStatus, Converter={x:Static helpers:PlayabilityStatusConverter.Shared}}"
|
||||
TextAlignment="Start"
|
||||
TextWrapping="Wrap" />
|
||||
</StackPanel>
|
||||
</Border>
|
||||
<StackPanel
|
||||
|
||||
@@ -1,10 +1,8 @@
|
||||
using Avalonia.Collections;
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Media.Imaging;
|
||||
using Avalonia.Threading;
|
||||
using CommunityToolkit.Mvvm.ComponentModel;
|
||||
using Gommon;
|
||||
using LibHac.Tools.Fs;
|
||||
using LibHac.Tools.FsSystem;
|
||||
using Ryujinx.Audio.Backends.OpenAL;
|
||||
using Ryujinx.Audio.Backends.SDL2;
|
||||
@@ -28,7 +26,6 @@ using Ryujinx.HLE.HOS.Services.Time.TimeZone;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.ObjectModel;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Net.NetworkInformation;
|
||||
using System.Runtime.InteropServices;
|
||||
@@ -66,56 +63,12 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
public event Action CloseWindow;
|
||||
public event Action SaveSettingsEvent;
|
||||
public event Action CompareSettingsEvent;
|
||||
private int _networkInterfaceIndex;
|
||||
private int _multiplayerModeIndex;
|
||||
private string _ldnPassphrase;
|
||||
[ObservableProperty] private string _ldnServer;
|
||||
|
||||
public SettingsHacksViewModel DirtyHacks { get; }
|
||||
public string GamePath { get; }
|
||||
public string GameName { get; }
|
||||
|
||||
private Bitmap _gameIcon;
|
||||
|
||||
private string _gameTitle;
|
||||
private string _gameId;
|
||||
public Bitmap GameIcon
|
||||
{
|
||||
get => _gameIcon;
|
||||
set
|
||||
{
|
||||
if (_gameIcon != value)
|
||||
{
|
||||
_gameIcon = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public string GameTitle
|
||||
{
|
||||
get => _gameTitle;
|
||||
set
|
||||
{
|
||||
if (_gameTitle != value)
|
||||
{
|
||||
_gameTitle = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public string GameId
|
||||
{
|
||||
get => _gameId;
|
||||
set
|
||||
{
|
||||
if (_gameId != value)
|
||||
{
|
||||
_gameId = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public int ResolutionScale
|
||||
{
|
||||
@@ -391,30 +344,6 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
}
|
||||
}
|
||||
|
||||
public SettingsViewModel(VirtualFileSystem virtualFileSystem, ContentManager contentManager, string gamePath, string gameName, string gameId, byte[] gameIconData) : this()
|
||||
{
|
||||
_virtualFileSystem = virtualFileSystem;
|
||||
_contentManager = contentManager;
|
||||
|
||||
if (gameIconData != null && gameIconData.Length > 0)
|
||||
{
|
||||
using (var ms = new MemoryStream(gameIconData))
|
||||
{
|
||||
GameIcon = new Bitmap(ms);
|
||||
}
|
||||
}
|
||||
|
||||
GameTitle = gameName;
|
||||
GameId = gameId;
|
||||
|
||||
if (Program.PreviewerDetached)
|
||||
{
|
||||
Task.Run(LoadTimeZones);
|
||||
|
||||
DirtyHacks = new SettingsHacksViewModel(this);
|
||||
}
|
||||
}
|
||||
|
||||
public SettingsViewModel()
|
||||
{
|
||||
GameDirectories = [];
|
||||
@@ -787,11 +716,6 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
SaveSettings();
|
||||
}
|
||||
|
||||
public void CreateShortcut()
|
||||
{
|
||||
CompareSettingsEvent?.Invoke(); //raises an event to create a shortcut with arguments
|
||||
}
|
||||
|
||||
public void OkButton()
|
||||
{
|
||||
SaveSettings();
|
||||
|
||||
@@ -1,236 +0,0 @@
|
||||
<UserControl
|
||||
x:Class="Ryujinx.Ava.UI.Views.Settings.SettingsApplyOverride"
|
||||
xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:ext="clr-namespace:Ryujinx.Ava.Common.Markup"
|
||||
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
|
||||
mc:Ignorable="d"
|
||||
x:DataType="viewModels:SettingsViewModel">
|
||||
<Design.DataContext>
|
||||
<viewModels:SettingsViewModel />
|
||||
</Design.DataContext>
|
||||
|
||||
<ScrollViewer
|
||||
Name="AllSettings"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch"
|
||||
HorizontalScrollBarVisibility="Disabled"
|
||||
VerticalScrollBarVisibility="Auto">
|
||||
<Border Classes="settings">
|
||||
<StackPanel
|
||||
Margin="10"
|
||||
HorizontalAlignment="Stretch"
|
||||
Orientation="Vertical"
|
||||
Spacing="10">
|
||||
<TextBlock Classes="h1" Text="{ext:Locale SettingsTabSystemCore}" />
|
||||
<StackPanel
|
||||
Margin="10,0,0,0"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock VerticalAlignment="Center" Text="{ext:Locale SettingsTabSystemSystemRegion}" Width="250" />
|
||||
<ComboBox
|
||||
SelectedIndex="{Binding Region}"
|
||||
ToolTip.Tip="{ext:Locale RegionTooltip}"
|
||||
HorizontalContentAlignment="Left"
|
||||
Width="350">
|
||||
<ComboBoxItem>
|
||||
<TextBlock Text="{ext:Locale SettingsTabSystemSystemRegionJapan}" />
|
||||
</ComboBoxItem>
|
||||
<ComboBoxItem>
|
||||
<TextBlock Text="{ext:Locale SettingsTabSystemSystemRegionUSA}" />
|
||||
</ComboBoxItem>
|
||||
<ComboBoxItem>
|
||||
<TextBlock Text="{ext:Locale SettingsTabSystemSystemRegionEurope}" />
|
||||
</ComboBoxItem>
|
||||
<ComboBoxItem>
|
||||
<TextBlock Text="{ext:Locale SettingsTabSystemSystemRegionAustralia}" />
|
||||
</ComboBoxItem>
|
||||
<ComboBoxItem>
|
||||
<TextBlock Text="{ext:Locale SettingsTabSystemSystemRegionChina}" />
|
||||
</ComboBoxItem>
|
||||
<ComboBoxItem>
|
||||
<TextBlock Text="{ext:Locale SettingsTabSystemSystemRegionKorea}" />
|
||||
</ComboBoxItem>
|
||||
<ComboBoxItem>
|
||||
<TextBlock Text="{ext:Locale SettingsTabSystemSystemRegionTaiwan}" />
|
||||
</ComboBoxItem>
|
||||
</ComboBox>
|
||||
</StackPanel>
|
||||
<StackPanel
|
||||
Margin="10,0,0,0"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
VerticalAlignment="Center"
|
||||
Text="{ext:Locale SettingsTabSystemSystemLanguage}"
|
||||
ToolTip.Tip="{ext:Locale LanguageTooltip}"
|
||||
Width="250" />
|
||||
<ComboBox
|
||||
SelectedIndex="{Binding Language}"
|
||||
ToolTip.Tip="{ext:Locale LanguageTooltip}"
|
||||
HorizontalContentAlignment="Left"
|
||||
Width="350">
|
||||
<ComboBoxItem>
|
||||
<TextBlock Text="{ext:Locale SettingsTabSystemSystemLanguageJapanese}" />
|
||||
</ComboBoxItem>
|
||||
<ComboBoxItem>
|
||||
<TextBlock Text="{ext:Locale SettingsTabSystemSystemLanguageAmericanEnglish}" />
|
||||
</ComboBoxItem>
|
||||
<ComboBoxItem>
|
||||
<TextBlock Text="{ext:Locale SettingsTabSystemSystemLanguageFrench}" />
|
||||
</ComboBoxItem>
|
||||
<ComboBoxItem>
|
||||
<TextBlock Text="{ext:Locale SettingsTabSystemSystemLanguageGerman}" />
|
||||
</ComboBoxItem>
|
||||
<ComboBoxItem>
|
||||
<TextBlock Text="{ext:Locale SettingsTabSystemSystemLanguageItalian}" />
|
||||
</ComboBoxItem>
|
||||
<ComboBoxItem>
|
||||
<TextBlock Text="{ext:Locale SettingsTabSystemSystemLanguageSpanish}" />
|
||||
</ComboBoxItem>
|
||||
<ComboBoxItem>
|
||||
<TextBlock Text="{ext:Locale SettingsTabSystemSystemLanguageChinese}" />
|
||||
</ComboBoxItem>
|
||||
<ComboBoxItem>
|
||||
<TextBlock Text="{ext:Locale SettingsTabSystemSystemLanguageKorean}" />
|
||||
</ComboBoxItem>
|
||||
<ComboBoxItem>
|
||||
<TextBlock Text="{ext:Locale SettingsTabSystemSystemLanguageDutch}" />
|
||||
</ComboBoxItem>
|
||||
<ComboBoxItem>
|
||||
<TextBlock Text="{ext:Locale SettingsTabSystemSystemLanguagePortuguese}" />
|
||||
</ComboBoxItem>
|
||||
<ComboBoxItem>
|
||||
<TextBlock Text="{ext:Locale SettingsTabSystemSystemLanguageRussian}" />
|
||||
</ComboBoxItem>
|
||||
<ComboBoxItem>
|
||||
<TextBlock Text="{ext:Locale SettingsTabSystemSystemLanguageTaiwanese}" />
|
||||
</ComboBoxItem>
|
||||
<ComboBoxItem>
|
||||
<TextBlock Text="{ext:Locale SettingsTabSystemSystemLanguageBritishEnglish}" />
|
||||
</ComboBoxItem>
|
||||
<ComboBoxItem>
|
||||
<TextBlock Text="{ext:Locale SettingsTabSystemSystemLanguageCanadianFrench}" />
|
||||
</ComboBoxItem>
|
||||
<ComboBoxItem>
|
||||
<TextBlock Text="{ext:Locale SettingsTabSystemSystemLanguageLatinAmericanSpanish}" />
|
||||
</ComboBoxItem>
|
||||
<ComboBoxItem>
|
||||
<TextBlock Text="{ext:Locale SettingsTabSystemSystemLanguageSimplifiedChinese}" />
|
||||
</ComboBoxItem>
|
||||
<ComboBoxItem>
|
||||
<TextBlock Text="{ext:Locale SettingsTabSystemSystemLanguageTraditionalChinese}" />
|
||||
</ComboBoxItem>
|
||||
<ComboBoxItem>
|
||||
<TextBlock Text="{ext:Locale SettingsTabSystemSystemLanguageBrazilianPortuguese}" />
|
||||
</ComboBoxItem>
|
||||
<ComboBoxItem>
|
||||
<TextBlock Text="{ext:Locale SettingsTabSystemSystemLanguageSwedish}" />
|
||||
</ComboBoxItem>
|
||||
<ComboBoxItem>
|
||||
<TextBlock Text="{ext:Locale SettingsTabSystemSystemLanguageNorwegian}" />
|
||||
</ComboBoxItem>
|
||||
</ComboBox>
|
||||
</StackPanel>
|
||||
<Separator Height="1" />
|
||||
|
||||
<TextBlock Classes="h1" Text="{ext:Locale SettingsTabCpu}" />
|
||||
<StackPanel
|
||||
Margin="10,0,0,0"
|
||||
HorizontalAlignment="Stretch"
|
||||
Orientation="Vertical">
|
||||
<CheckBox IsChecked="{Binding EnablePptc}">
|
||||
<TextBlock Text="{ext:Locale SettingsTabSystemEnablePptc}"
|
||||
ToolTip.Tip="{ext:Locale PptcToggleTooltip}" />
|
||||
</CheckBox>
|
||||
</StackPanel>
|
||||
<StackPanel
|
||||
Margin="10,0,0,0"
|
||||
HorizontalAlignment="Stretch"
|
||||
Orientation="Vertical">
|
||||
<StackPanel Orientation="Horizontal">
|
||||
<TextBlock VerticalAlignment="Center"
|
||||
Text="{ext:Locale SettingsTabSystemMemoryManagerMode}"
|
||||
ToolTip.Tip="{ext:Locale MemoryManagerTooltip}"
|
||||
Width="250" />
|
||||
<ComboBox SelectedIndex="{Binding MemoryMode}"
|
||||
ToolTip.Tip="{ext:Locale MemoryManagerTooltip}"
|
||||
HorizontalContentAlignment="Left"
|
||||
Width="350">
|
||||
<ComboBoxItem
|
||||
ToolTip.Tip="{ext:Locale MemoryManagerSoftwareTooltip}">
|
||||
<TextBlock
|
||||
Text="{ext:Locale SettingsTabSystemMemoryManagerModeSoftware}" />
|
||||
</ComboBoxItem>
|
||||
<ComboBoxItem
|
||||
ToolTip.Tip="{ext:Locale MemoryManagerHostTooltip}">
|
||||
<TextBlock Text="{ext:Locale SettingsTabSystemMemoryManagerModeHost}" />
|
||||
</ComboBoxItem>
|
||||
<ComboBoxItem
|
||||
ToolTip.Tip="{ext:Locale MemoryManagerUnsafeTooltip}">
|
||||
<TextBlock
|
||||
Text="{ext:Locale SettingsTabSystemMemoryManagerModeHostUnchecked}" />
|
||||
</ComboBoxItem>
|
||||
</ComboBox>
|
||||
</StackPanel>
|
||||
<CheckBox IsChecked="{Binding UseHypervisor}"
|
||||
IsVisible="{Binding IsAppleSiliconMac}"
|
||||
ToolTip.Tip="{ext:Locale UseHypervisorTooltip}">
|
||||
<TextBlock Text="{ext:Locale SettingsTabSystemUseHypervisor}"
|
||||
ToolTip.Tip="{ext:Locale UseHypervisorTooltip}" />
|
||||
</CheckBox>
|
||||
</StackPanel>
|
||||
<Separator Height="1" />
|
||||
|
||||
<TextBlock Classes="h1" Text="{ext:Locale SettingsTabGraphics}" />
|
||||
<StackPanel Margin="10,0,0,0" Orientation="Vertical" Spacing="10">
|
||||
<StackPanel Orientation="Horizontal">
|
||||
<TextBlock VerticalAlignment="Center"
|
||||
ToolTip.Tip="{ext:Locale SettingsTabGraphicsBackendTooltip}"
|
||||
Text="{ext:Locale SettingsTabGraphicsBackend}"
|
||||
Width="250" />
|
||||
<ComboBox
|
||||
Name="GraphicsBackendSelector"
|
||||
Width="350"
|
||||
HorizontalContentAlignment="Left"
|
||||
ToolTip.Tip="{ext:Locale SettingsTabGraphicsBackendTooltip}"
|
||||
SelectedIndex="{Binding GraphicsBackendIndex}">
|
||||
<ComboBoxItem IsVisible="{Binding IsVulkanAvailable}" ToolTip.Tip="{ext:Locale SettingsTabGraphicsBackendAutoTooltip}" >
|
||||
<TextBlock Text="{ext:Locale SettingsTabGraphicsBackendAuto}" />
|
||||
</ComboBoxItem>
|
||||
<ComboBoxItem IsVisible="{Binding IsVulkanAvailable}">
|
||||
<TextBlock Text="Vulkan" />
|
||||
</ComboBoxItem>
|
||||
<ComboBoxItem IsEnabled="{Binding IsOpenGLAvailable}">
|
||||
<TextBlock Text="OpenGL" />
|
||||
</ComboBoxItem>
|
||||
<ComboBoxItem IsEnabled="{Binding IsAppleSiliconMac}">
|
||||
<TextBlock Text="Metal (ARM Mac only, Experimental)" />
|
||||
</ComboBoxItem>
|
||||
</ComboBox>
|
||||
</StackPanel>
|
||||
<StackPanel Orientation="Horizontal">
|
||||
<TextBlock VerticalAlignment="Center"
|
||||
ToolTip.Tip="{ext:Locale GraphicsBackendThreadingTooltip}"
|
||||
Text="{ext:Locale SettingsTabGraphicsBackendMultithreading}"
|
||||
Width="250" />
|
||||
<ComboBox Width="350"
|
||||
HorizontalContentAlignment="Left"
|
||||
ToolTip.Tip="{ext:Locale GalThreadingTooltip}"
|
||||
SelectedIndex="{Binding GraphicsBackendMultithreadingIndex}">
|
||||
<ComboBoxItem>
|
||||
<TextBlock Text="{ext:Locale CommonAuto}" />
|
||||
</ComboBoxItem>
|
||||
<ComboBoxItem>
|
||||
<TextBlock Text="{ext:Locale CommonOff}" />
|
||||
</ComboBoxItem>
|
||||
<ComboBoxItem>
|
||||
<TextBlock Text="{ext:Locale CommonOn}" />
|
||||
</ComboBoxItem>
|
||||
</ComboBox>
|
||||
</StackPanel>
|
||||
</StackPanel>
|
||||
</StackPanel>
|
||||
</Border>
|
||||
</ScrollViewer>
|
||||
</UserControl>
|
||||
@@ -1,12 +0,0 @@
|
||||
using Avalonia.Controls;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Views.Settings
|
||||
{
|
||||
public partial class SettingsApplyOverride : UserControl
|
||||
{
|
||||
public SettingsApplyOverride()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,104 +0,0 @@
|
||||
<window:StyleableAppWindow
|
||||
x:Class="Ryujinx.Ava.UI.Windows.ArgumentsConfigWindows"
|
||||
xmlns="https://github.com/avaloniaui"
|
||||
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:ext="clr-namespace:Ryujinx.Ava.Common.Markup"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:window="clr-namespace:Ryujinx.Ava.UI.Windows"
|
||||
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
|
||||
xmlns:settings="clr-namespace:Ryujinx.Ava.UI.Views.Settings"
|
||||
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
|
||||
Width="1100"
|
||||
Height="768"
|
||||
MinWidth="800"
|
||||
MinHeight="480"
|
||||
WindowStartupLocation="CenterOwner"
|
||||
x:DataType="viewModels:SettingsViewModel"
|
||||
mc:Ignorable="d"
|
||||
Focusable="True">
|
||||
<Design.DataContext>
|
||||
<viewModels:SettingsViewModel />
|
||||
</Design.DataContext>
|
||||
<Grid HorizontalAlignment="Stretch" VerticalAlignment="Stretch" MinWidth="600" RowDefinitions="Auto,*,Auto">
|
||||
<ContentPresenter
|
||||
x:Name="ContentPresenter"
|
||||
Grid.Row="1"
|
||||
IsVisible="False"
|
||||
KeyboardNavigation.IsTabStop="False"/>
|
||||
<Grid Name="Pages" IsVisible="False" Grid.Row="2">
|
||||
<settings:SettingsApplyOverride Name="AllSettings" />
|
||||
</Grid>
|
||||
<ui:NavigationView
|
||||
Grid.Row="1"
|
||||
IsSettingsVisible="False"
|
||||
Name="NavPanel"
|
||||
IsBackEnabled="False"
|
||||
PaneDisplayMode="Left"
|
||||
Margin="2,10,10,0"
|
||||
VerticalAlignment="Stretch"
|
||||
HorizontalAlignment="Stretch"
|
||||
OpenPaneLength="200"
|
||||
IsPaneToggleButtonVisible="False">
|
||||
|
||||
<!-- For image -->
|
||||
<ui:NavigationView.PaneHeader>
|
||||
<Grid HorizontalAlignment="Center" VerticalAlignment="Center">
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="Auto"/>
|
||||
<RowDefinition Height="Auto"/>
|
||||
<RowDefinition Height="Auto"/>
|
||||
<RowDefinition Height="5"/>
|
||||
</Grid.RowDefinitions>
|
||||
<TextBlock Text="{Binding GameId}"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Margin="0,0,0,10"
|
||||
TextAlignment="Center" Grid.Row="0" />
|
||||
<Image Source="{Binding GameIcon}"
|
||||
Width="160"
|
||||
Height="160"
|
||||
Grid.Row="1"
|
||||
Margin="0,0,0,10"
|
||||
HorizontalAlignment="Center" />
|
||||
<TextBlock Text="{Binding GameTitle}"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Margin="0,0,0,10"
|
||||
TextAlignment="Center" Grid.Row="2" />
|
||||
<Separator Height="1" Grid.Row="3" Margin="0,0,0,10" HorizontalAlignment="Stretch"/>
|
||||
</Grid>
|
||||
</ui:NavigationView.PaneHeader>
|
||||
|
||||
<ui:NavigationView.MenuItems>
|
||||
<ui:NavigationViewItem
|
||||
Margin="2,10,10,0"
|
||||
Content="{ext:Locale Settings}"
|
||||
Tag="AllSettings">
|
||||
<ui:NavigationViewItem.IconSource>
|
||||
<ui:FontIconSource
|
||||
FontFamily="avares://Ryujinx/Assets/Fonts#Segoe Fluent Icons"
|
||||
Glyph="{helpers:GlyphValueConverter Chip}" />
|
||||
</ui:NavigationViewItem.IconSource>
|
||||
</ui:NavigationViewItem>
|
||||
</ui:NavigationView.MenuItems>
|
||||
</ui:NavigationView>
|
||||
|
||||
<ReversibleStackPanel
|
||||
Grid.Row="2"
|
||||
Margin="10"
|
||||
Spacing="10"
|
||||
Orientation="Horizontal"
|
||||
HorizontalAlignment="Right"
|
||||
ReverseOrder="{Binding IsMacOS}">
|
||||
<Button
|
||||
Content="{ext:Locale GameListContextMenuCreateShortcut}"
|
||||
Command="{Binding CreateShortcut}" />
|
||||
<Button
|
||||
HotKey="Escape"
|
||||
Content="{ext:Locale ControllerSettingsClose}"
|
||||
Command="{Binding CancelButton}" />
|
||||
</ReversibleStackPanel>
|
||||
</Grid>
|
||||
</window:StyleableAppWindow>
|
||||
@@ -1,162 +0,0 @@
|
||||
using Avalonia;
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Controls.Shapes;
|
||||
using Avalonia.Input;
|
||||
using Avalonia.Media.Imaging;
|
||||
using FluentAvalonia.Core;
|
||||
using FluentAvalonia.UI.Controls;
|
||||
using Projektanker.Icons.Avalonia;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.UI.Models;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ava.UI.ViewModels.Input;
|
||||
using Ryujinx.Ava.Utilities;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.HLE.FileSystem;
|
||||
using Ryujinx.HLE.HOS.SystemState;
|
||||
using Ryujinx.Input;
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using Key = Avalonia.Input.Key;
|
||||
|
||||
|
||||
namespace Ryujinx.Ava.UI.Windows
|
||||
{
|
||||
public partial class ArgumentsConfigWindows : StyleableAppWindow
|
||||
{
|
||||
internal readonly SettingsViewModel ViewModel;
|
||||
public string GamePath { get; }
|
||||
public string GameName { get; }
|
||||
public string GameId { get; }
|
||||
public byte[] GameIconData { get; }
|
||||
|
||||
public static int OverrideBackendThreading { get; private set; }
|
||||
public static int OverrideGraphicsBackend { get; private set; }
|
||||
public static int OverrideSystemLanguage { get; private set; }
|
||||
public static int OverrideSystemRegion { get; private set; }
|
||||
public static bool OverridePPTC { get; private set; }
|
||||
public static int OverrideMemoryManagerMode { get; private set; }
|
||||
|
||||
|
||||
public ArgumentsConfigWindows(MainWindowViewModel viewModel)
|
||||
{
|
||||
Title = RyujinxApp.FormatTitle(LocaleKeys.Settings);
|
||||
|
||||
DataContext = ViewModel = new SettingsViewModel(
|
||||
viewModel.VirtualFileSystem,
|
||||
viewModel.ContentManager,
|
||||
viewModel.SelectedApplication.Path,
|
||||
viewModel.SelectedApplication.Name,
|
||||
viewModel.SelectedApplication.IdString,
|
||||
viewModel.SelectedApplication.Icon);
|
||||
|
||||
GamePath = viewModel.SelectedApplication.Path;
|
||||
GameName = viewModel.SelectedApplication.Name;
|
||||
GameId = viewModel.SelectedApplication.IdString;
|
||||
GameIconData = viewModel.SelectedApplication.Icon;
|
||||
|
||||
OverrideBackendThreading = ViewModel.GraphicsBackendMultithreadingIndex;
|
||||
OverrideGraphicsBackend = ViewModel.GraphicsBackendIndex;
|
||||
OverrideSystemLanguage = ViewModel.Language;
|
||||
OverrideSystemRegion = ViewModel.Region;
|
||||
OverridePPTC = ViewModel.EnablePptc;
|
||||
OverrideMemoryManagerMode = ViewModel.MemoryMode;
|
||||
|
||||
ViewModel.CloseWindow += Close;
|
||||
ViewModel.CompareSettingsEvent += CompareConfiguration;
|
||||
|
||||
InitializeComponent();
|
||||
Load();
|
||||
|
||||
#if DEBUG
|
||||
this.AttachDevTools(new KeyGesture(Key.F12, KeyModifiers.Alt));
|
||||
#endif
|
||||
}
|
||||
|
||||
public void CompareConfiguration()
|
||||
{
|
||||
ShortcutHelper.CreateAppShortcut(
|
||||
GamePath,
|
||||
GameName,
|
||||
GameId,
|
||||
GameIconData,
|
||||
GetArguments()
|
||||
);
|
||||
}
|
||||
|
||||
private string GetArguments()
|
||||
{
|
||||
|
||||
string line = "";
|
||||
|
||||
if (OverrideBackendThreading != ViewModel.GraphicsBackendMultithreadingIndex)
|
||||
{
|
||||
string _result = Enum.GetName(typeof(BackendThreading), ViewModel.GraphicsBackendMultithreadingIndex);
|
||||
line += " --backend-threading " + _result;
|
||||
}
|
||||
|
||||
if (OverrideGraphicsBackend != ViewModel.GraphicsBackendIndex)
|
||||
{
|
||||
string _result = Enum.GetName(typeof(GraphicsBackend), ViewModel.GraphicsBackendIndex);
|
||||
line += " -g " + _result;
|
||||
}
|
||||
|
||||
if (OverridePPTC != ViewModel.EnablePptc)
|
||||
{
|
||||
string _result = ViewModel.EnablePptc.ToString();
|
||||
line += " --pptc " + _result;
|
||||
}
|
||||
|
||||
if (OverrideMemoryManagerMode != ViewModel.MemoryMode)
|
||||
{
|
||||
string _result = Enum.GetName(typeof(MemoryManagerMode), ViewModel.MemoryMode);
|
||||
line += " -m " + _result;
|
||||
}
|
||||
|
||||
if (OverrideSystemRegion != ViewModel.Region)
|
||||
{
|
||||
string _result = Enum.GetName(typeof(RegionCode), ViewModel.Region);
|
||||
line += " --system-region " + _result;
|
||||
}
|
||||
|
||||
if (OverrideSystemLanguage != ViewModel.Language)
|
||||
{
|
||||
string _result = Enum.GetName(typeof(SystemLanguage), ViewModel.Language);
|
||||
line += " --system-language " + _result;
|
||||
}
|
||||
|
||||
return line;
|
||||
}
|
||||
|
||||
private void Load()
|
||||
{
|
||||
Pages.Children.Clear();
|
||||
NavPanel.SelectionChanged += NavPanelOnSelectionChanged;
|
||||
NavPanel.SelectedItem = NavPanel.MenuItems.ElementAt(0);
|
||||
|
||||
}
|
||||
|
||||
private void NavPanelOnSelectionChanged(object sender, NavigationViewSelectionChangedEventArgs e)
|
||||
{
|
||||
|
||||
if (e.SelectedItem is NavigationViewItem navItem && navItem.Tag is not null)
|
||||
{
|
||||
switch (navItem.Tag.ToString())
|
||||
{
|
||||
case nameof(AllSettings):
|
||||
NavPanel.Content = AllSettings;
|
||||
break;
|
||||
default:
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected override void OnClosing(WindowClosingEventArgs e)
|
||||
{
|
||||
base.OnClosing(e);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -7,6 +7,8 @@ using LibHac.Ns;
|
||||
using LibHac.Tools.Fs;
|
||||
using LibHac.Tools.FsSystem;
|
||||
using LibHac.Tools.FsSystem.NcaUtils;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.Utilities.Compat;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.HLE.FileSystem;
|
||||
using Ryujinx.HLE.Loaders.Processes.Extensions;
|
||||
@@ -21,9 +23,30 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
|
||||
public bool Favorite { get; set; }
|
||||
public byte[] Icon { get; set; }
|
||||
public string Name { get; set; } = "Unknown";
|
||||
public ulong Id { get; set; }
|
||||
|
||||
private ulong _id;
|
||||
|
||||
public ulong Id
|
||||
{
|
||||
get => _id;
|
||||
set
|
||||
{
|
||||
_id = value;
|
||||
PlayabilityStatus = CompatibilityCsv.GetStatus(Id);
|
||||
}
|
||||
}
|
||||
public string Developer { get; set; } = "Unknown";
|
||||
public string Version { get; set; } = "0";
|
||||
|
||||
public bool HasPlayabilityInfo => PlayabilityStatus != null;
|
||||
|
||||
public string LocalizedStatus =>
|
||||
PlayabilityStatus.HasValue
|
||||
? LocaleManager.Instance[PlayabilityStatus!.Value]
|
||||
: string.Empty;
|
||||
|
||||
public LocaleKeys? PlayabilityStatus { get; set; }
|
||||
|
||||
public int PlayerCount { get; set; }
|
||||
public int GameCount { get; set; }
|
||||
public TimeSpan TimePlayed { get; set; }
|
||||
|
||||
@@ -6,15 +6,11 @@ namespace Ryujinx.Ava.Utilities
|
||||
public static class CommandLineState
|
||||
{
|
||||
public static string[] Arguments { get; private set; }
|
||||
public static int CountArguments { get; private set; }
|
||||
|
||||
public static bool? OverrideDockedMode { get; private set; }
|
||||
public static bool? OverrideHardwareAcceleration { get; private set; }
|
||||
public static string OverrideGraphicsBackend { get; private set; }
|
||||
public static string OverrideBackendThreading { get; private set; }
|
||||
public static string OverridePPTC { get; private set; }
|
||||
public static string OverrideMemoryManagerMode { get; private set; }
|
||||
public static string OverrideSystemRegion { get; private set; }
|
||||
public static string OverrideSystemLanguage { get; private set; }
|
||||
public static string OverrideHideCursor { get; private set; }
|
||||
public static string BaseDirPathArg { get; private set; }
|
||||
public static string Profile { get; private set; }
|
||||
@@ -32,11 +28,6 @@ namespace Ryujinx.Ava.Utilities
|
||||
{
|
||||
string arg = args[i];
|
||||
|
||||
if (arg.Contains("-") || arg.Contains("--"))
|
||||
{
|
||||
CountArguments++;
|
||||
}
|
||||
|
||||
switch (arg)
|
||||
{
|
||||
case "-r":
|
||||
@@ -94,47 +85,6 @@ namespace Ryujinx.Ava.Utilities
|
||||
|
||||
OverrideBackendThreading = args[++i];
|
||||
break;
|
||||
case "--pptc":
|
||||
if (i + 1 >= args.Length)
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Application, $"Invalid option '{arg}'");
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
OverridePPTC = args[++i];
|
||||
break;
|
||||
case "-m":
|
||||
case "--memory-manager-mode":
|
||||
if (i + 1 >= args.Length)
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Application, $"Invalid option '{arg}'");
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
OverrideMemoryManagerMode = args[++i];
|
||||
break;
|
||||
case "--system-region":
|
||||
if (i + 1 >= args.Length)
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Application, $"Invalid option '{arg}'");
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
OverrideSystemRegion = args[++i];
|
||||
break;
|
||||
case "--system-language":
|
||||
if (i + 1 >= args.Length)
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Application, $"Invalid option '{arg}'");
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
OverrideSystemLanguage = args[++i];
|
||||
break;
|
||||
case "-i":
|
||||
case "--application-id":
|
||||
LaunchApplicationId = args[++i];
|
||||
|
||||
@@ -47,11 +47,6 @@ namespace Ryujinx.Ava.Utilities.Compat
|
||||
Logger.Debug?.Print(LogClass.UI, "Compatibility CSV loaded.", "LoadCompatibility");
|
||||
}
|
||||
|
||||
public static void Unload()
|
||||
{
|
||||
_entries = null;
|
||||
}
|
||||
|
||||
private static CompatibilityEntry[] _entries;
|
||||
|
||||
public static CompatibilityEntry[] Entries
|
||||
@@ -64,6 +59,11 @@ namespace Ryujinx.Ava.Utilities.Compat
|
||||
return _entries;
|
||||
}
|
||||
}
|
||||
|
||||
public static LocaleKeys? GetStatus(string titleId)
|
||||
=> Entries.FirstOrDefault(x => x.TitleId.HasValue && x.TitleId.Value.EqualsIgnoreCase(titleId))?.Status;
|
||||
|
||||
public static LocaleKeys? GetStatus(ulong titleId) => GetStatus(titleId.ToString("X16"));
|
||||
}
|
||||
|
||||
public class CompatibilityEntry
|
||||
|
||||
@@ -32,8 +32,6 @@ namespace Ryujinx.Ava.Utilities.Compat
|
||||
contentDialog.Styles.Add(closeButtonParent);
|
||||
|
||||
await ContentDialogHelper.ShowAsync(contentDialog);
|
||||
|
||||
CompatibilityCsv.Unload();
|
||||
}
|
||||
|
||||
public CompatibilityList()
|
||||
|
||||
@@ -1,10 +1,4 @@
|
||||
using Gommon;
|
||||
using MsgPack;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Common.Helper;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using PlayReportFormattedValue = Ryujinx.Ava.Utilities.PlayReportAnalyzer.FormattedValue;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities
|
||||
{
|
||||
@@ -13,41 +7,55 @@ namespace Ryujinx.Ava.Utilities
|
||||
public static PlayReportAnalyzer Analyzer { get; } = new PlayReportAnalyzer()
|
||||
.AddSpec(
|
||||
"01007ef00011e000",
|
||||
spec => spec.AddValueFormatter("IsHardMode", BreathOfTheWild_MasterMode)
|
||||
spec => spec
|
||||
.AddValueFormatter("IsHardMode", BreathOfTheWild_MasterMode)
|
||||
// reset to normal status when switching between normal & master mode in title screen
|
||||
.AddValueFormatter("AoCVer", PlayReportFormattedValue.AlwaysResets)
|
||||
)
|
||||
.AddSpec( // Super Mario Odyssey
|
||||
.AddSpec(
|
||||
"0100f2c0115b6000",
|
||||
spec => spec.AddValueFormatter("PlayerPosY", TearsOfTheKingdom_CurrentField))
|
||||
.AddSpec(
|
||||
"0100000000010000",
|
||||
spec =>
|
||||
spec.AddValueFormatter("is_kids_mode", SuperMarioOdyssey_AssistMode)
|
||||
)
|
||||
.AddSpec( // Super Mario Odyssey (China)
|
||||
"010075000ECBE000",
|
||||
.AddSpec(
|
||||
"010075000ecbe000",
|
||||
spec =>
|
||||
spec.AddValueFormatter("is_kids_mode", SuperMarioOdysseyChina_AssistMode)
|
||||
)
|
||||
.AddSpec( // Super Mario 3D World + Bowser's Fury
|
||||
"010028600EBDA000",
|
||||
.AddSpec(
|
||||
"010028600ebda000",
|
||||
spec => spec.AddValueFormatter("mode", SuperMario3DWorldOrBowsersFury)
|
||||
)
|
||||
.AddSpec( // Mario Kart 8 Deluxe, Mario Kart 8 Deluxe (China)
|
||||
["0100152000022000", "010075100E8EC000"],
|
||||
.AddSpec( // Global & China IDs
|
||||
["0100152000022000", "010075100e8ec000"],
|
||||
spec => spec.AddValueFormatter("To", MarioKart8Deluxe_Mode)
|
||||
);
|
||||
|
||||
private static PlayReportFormattedValue BreathOfTheWild_MasterMode(ref PlayReportValue value)
|
||||
private static PlayReportFormattedValue BreathOfTheWild_MasterMode(PlayReportValue value)
|
||||
=> value.BoxedValue is 1 ? "Playing Master Mode" : PlayReportFormattedValue.ForceReset;
|
||||
|
||||
private static PlayReportFormattedValue SuperMarioOdyssey_AssistMode(ref PlayReportValue value)
|
||||
private static PlayReportFormattedValue TearsOfTheKingdom_CurrentField(PlayReportValue value) =>
|
||||
value.DoubleValue switch
|
||||
{
|
||||
> 800d => "Exploring the Sky Islands",
|
||||
< -201d => "Exploring the Depths",
|
||||
_ => "Roaming Hyrule"
|
||||
};
|
||||
|
||||
private static PlayReportFormattedValue SuperMarioOdyssey_AssistMode(PlayReportValue value)
|
||||
=> value.BoxedValue is 1 ? "Playing in Assist Mode" : "Playing in Regular Mode";
|
||||
|
||||
private static PlayReportFormattedValue SuperMarioOdysseyChina_AssistMode(ref PlayReportValue value)
|
||||
private static PlayReportFormattedValue SuperMarioOdysseyChina_AssistMode(PlayReportValue value)
|
||||
=> value.BoxedValue is 1 ? "Playing in 帮助模式" : "Playing in 普通模式";
|
||||
|
||||
private static PlayReportFormattedValue SuperMario3DWorldOrBowsersFury(ref PlayReportValue value)
|
||||
private static PlayReportFormattedValue SuperMario3DWorldOrBowsersFury(PlayReportValue value)
|
||||
=> value.BoxedValue is 0 ? "Playing Super Mario 3D World" : "Playing Bowser's Fury";
|
||||
|
||||
private static PlayReportFormattedValue MarioKart8Deluxe_Mode(ref PlayReportValue value)
|
||||
=> value.BoxedValue switch
|
||||
private static PlayReportFormattedValue MarioKart8Deluxe_Mode(PlayReportValue value)
|
||||
=> value.StringValue switch
|
||||
{
|
||||
// Single Player
|
||||
"Single" => "Single Player",
|
||||
@@ -74,125 +82,4 @@ namespace Ryujinx.Ava.Utilities
|
||||
_ => PlayReportFormattedValue.ForceReset
|
||||
};
|
||||
}
|
||||
|
||||
#region Analyzer implementation
|
||||
|
||||
public class PlayReportAnalyzer
|
||||
{
|
||||
private readonly List<PlayReportGameSpec> _specs = [];
|
||||
|
||||
public PlayReportAnalyzer AddSpec(string titleId, Func<PlayReportGameSpec, PlayReportGameSpec> transform)
|
||||
{
|
||||
_specs.Add(transform(new PlayReportGameSpec { TitleIds = [titleId] }));
|
||||
return this;
|
||||
}
|
||||
|
||||
public PlayReportAnalyzer AddSpec(string titleId, Action<PlayReportGameSpec> transform)
|
||||
{
|
||||
_specs.Add(new PlayReportGameSpec { TitleIds = [titleId] }.Apply(transform));
|
||||
return this;
|
||||
}
|
||||
|
||||
public PlayReportAnalyzer AddSpec(IEnumerable<string> titleIds, Func<PlayReportGameSpec, PlayReportGameSpec> transform)
|
||||
{
|
||||
_specs.Add(transform(new PlayReportGameSpec { TitleIds = [..titleIds] }));
|
||||
return this;
|
||||
}
|
||||
|
||||
public PlayReportAnalyzer AddSpec(IEnumerable<string> titleIds, Action<PlayReportGameSpec> transform)
|
||||
{
|
||||
_specs.Add(new PlayReportGameSpec { TitleIds = [..titleIds] }.Apply(transform));
|
||||
return this;
|
||||
}
|
||||
|
||||
public PlayReportFormattedValue Run(string runningGameId, ApplicationMetadata appMeta, MessagePackObject playReport)
|
||||
{
|
||||
if (!playReport.IsDictionary)
|
||||
return PlayReportFormattedValue.Unhandled;
|
||||
|
||||
if (!_specs.TryGetFirst(s => runningGameId.EqualsAnyIgnoreCase(s.TitleIds), out PlayReportGameSpec spec))
|
||||
return PlayReportFormattedValue.Unhandled;
|
||||
|
||||
foreach (PlayReportValueFormatterSpec formatSpec in spec.Analyses.OrderBy(x => x.Priority))
|
||||
{
|
||||
if (!playReport.AsDictionary().TryGetValue(formatSpec.ReportKey, out MessagePackObject valuePackObject))
|
||||
continue;
|
||||
|
||||
PlayReportValue value = new()
|
||||
{
|
||||
Application = appMeta,
|
||||
BoxedValue = valuePackObject.ToObject()
|
||||
};
|
||||
|
||||
return formatSpec.ValueFormatter(ref value);
|
||||
}
|
||||
|
||||
return PlayReportFormattedValue.Unhandled;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public class PlayReportGameSpec
|
||||
{
|
||||
public required string[] TitleIds { get; init; }
|
||||
public List<PlayReportValueFormatterSpec> Analyses { get; } = [];
|
||||
|
||||
public PlayReportGameSpec AddValueFormatter(string reportKey, PlayReportValueFormatter valueFormatter)
|
||||
{
|
||||
Analyses.Add(new PlayReportValueFormatterSpec
|
||||
{
|
||||
Priority = Analyses.Count,
|
||||
ReportKey = reportKey,
|
||||
ValueFormatter = valueFormatter
|
||||
});
|
||||
return this;
|
||||
}
|
||||
|
||||
public PlayReportGameSpec AddValueFormatter(int priority, string reportKey, PlayReportValueFormatter valueFormatter)
|
||||
{
|
||||
Analyses.Add(new PlayReportValueFormatterSpec
|
||||
{
|
||||
Priority = priority,
|
||||
ReportKey = reportKey,
|
||||
ValueFormatter = valueFormatter
|
||||
});
|
||||
return this;
|
||||
}
|
||||
}
|
||||
|
||||
public struct PlayReportValue
|
||||
{
|
||||
public ApplicationMetadata Application { get; init; }
|
||||
public object BoxedValue { get; init; }
|
||||
}
|
||||
|
||||
public struct PlayReportFormattedValue
|
||||
{
|
||||
public bool Handled { get; private init; }
|
||||
|
||||
public bool Reset { get; private init; }
|
||||
|
||||
public string FormattedString { get; private init; }
|
||||
|
||||
public static implicit operator PlayReportFormattedValue(string formattedValue)
|
||||
=> new() { Handled = true, FormattedString = formattedValue };
|
||||
|
||||
public static PlayReportFormattedValue Unhandled => default;
|
||||
public static PlayReportFormattedValue ForceReset => new() { Handled = true, Reset = true };
|
||||
|
||||
public static PlayReportValueFormatter AlwaysResets = AlwaysResetsImpl;
|
||||
|
||||
private static PlayReportFormattedValue AlwaysResetsImpl(ref PlayReportValue _) => ForceReset;
|
||||
}
|
||||
|
||||
public struct PlayReportValueFormatterSpec
|
||||
{
|
||||
public required int Priority { get; init; }
|
||||
public required string ReportKey { get; init; }
|
||||
public PlayReportValueFormatter ValueFormatter { get; init; }
|
||||
}
|
||||
|
||||
public delegate PlayReportFormattedValue PlayReportValueFormatter(ref PlayReportValue value);
|
||||
|
||||
#endregion
|
||||
}
|
||||
|
||||
282
src/Ryujinx/Utilities/PlayReportAnalyzer.cs
Normal file
282
src/Ryujinx/Utilities/PlayReportAnalyzer.cs
Normal file
@@ -0,0 +1,282 @@
|
||||
using Gommon;
|
||||
using MsgPack;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Globalization;
|
||||
using System.Linq;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities
|
||||
{
|
||||
/// <summary>
|
||||
/// The entrypoint for the Play Report analysis system.
|
||||
/// </summary>
|
||||
public class PlayReportAnalyzer
|
||||
{
|
||||
private readonly List<PlayReportGameSpec> _specs = [];
|
||||
|
||||
/// <summary>
|
||||
/// Add an analysis spec matching a specific game by title ID, with the provided spec configuration.
|
||||
/// </summary>
|
||||
/// <param name="titleId">The ID of the game to listen to Play Reports in.</param>
|
||||
/// <param name="transform">The configuration function for the analysis spec.</param>
|
||||
/// <returns>The current <see cref="PlayReportAnalyzer"/>, for chaining convenience.</returns>
|
||||
public PlayReportAnalyzer AddSpec(string titleId, Func<PlayReportGameSpec, PlayReportGameSpec> transform)
|
||||
{
|
||||
Guard.Ensure(ulong.TryParse(titleId, NumberStyles.HexNumber, null, out _),
|
||||
$"Cannot use a non-hexadecimal string as the Title ID for a {nameof(PlayReportGameSpec)}.");
|
||||
|
||||
_specs.Add(transform(new PlayReportGameSpec { TitleIds = [titleId] }));
|
||||
return this;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Add an analysis spec matching a specific game by title ID, with the provided spec configuration.
|
||||
/// </summary>
|
||||
/// <param name="titleId">The ID of the game to listen to Play Reports in.</param>
|
||||
/// <param name="transform">The configuration function for the analysis spec.</param>
|
||||
/// <returns>The current <see cref="PlayReportAnalyzer"/>, for chaining convenience.</returns>
|
||||
public PlayReportAnalyzer AddSpec(string titleId, Action<PlayReportGameSpec> transform)
|
||||
{
|
||||
Guard.Ensure(ulong.TryParse(titleId, NumberStyles.HexNumber, null, out _),
|
||||
$"Cannot use a non-hexadecimal string as the Title ID for a {nameof(PlayReportGameSpec)}.");
|
||||
|
||||
_specs.Add(new PlayReportGameSpec { TitleIds = [titleId] }.Apply(transform));
|
||||
return this;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Add an analysis spec matching a specific set of games by title IDs, with the provided spec configuration.
|
||||
/// </summary>
|
||||
/// <param name="titleIds">The IDs of the games to listen to Play Reports in.</param>
|
||||
/// <param name="transform">The configuration function for the analysis spec.</param>
|
||||
/// <returns>The current <see cref="PlayReportAnalyzer"/>, for chaining convenience.</returns>
|
||||
public PlayReportAnalyzer AddSpec(IEnumerable<string> titleIds,
|
||||
Func<PlayReportGameSpec, PlayReportGameSpec> transform)
|
||||
{
|
||||
string[] tids = titleIds.ToArray();
|
||||
Guard.Ensure(tids.All(x => ulong.TryParse(x, NumberStyles.HexNumber, null, out _)),
|
||||
$"Cannot use a non-hexadecimal string as the Title ID for a {nameof(PlayReportGameSpec)}.");
|
||||
|
||||
_specs.Add(transform(new PlayReportGameSpec { TitleIds = [..tids] }));
|
||||
return this;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Add an analysis spec matching a specific set of games by title IDs, with the provided spec configuration.
|
||||
/// </summary>
|
||||
/// <param name="titleIds">The IDs of the games to listen to Play Reports in.</param>
|
||||
/// <param name="transform">The configuration function for the analysis spec.</param>
|
||||
/// <returns>The current <see cref="PlayReportAnalyzer"/>, for chaining convenience.</returns>
|
||||
public PlayReportAnalyzer AddSpec(IEnumerable<string> titleIds, Action<PlayReportGameSpec> transform)
|
||||
{
|
||||
string[] tids = titleIds.ToArray();
|
||||
Guard.Ensure(tids.All(x => ulong.TryParse(x, NumberStyles.HexNumber, null, out _)),
|
||||
$"Cannot use a non-hexadecimal string as the Title ID for a {nameof(PlayReportGameSpec)}.");
|
||||
|
||||
_specs.Add(new PlayReportGameSpec { TitleIds = [..tids] }.Apply(transform));
|
||||
return this;
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Runs the configured <see cref="PlayReportGameSpec.FormatterSpec"/> for the specified game title ID.
|
||||
/// </summary>
|
||||
/// <param name="runningGameId">The game currently running.</param>
|
||||
/// <param name="appMeta">The Application metadata information, including localized game name and play time information.</param>
|
||||
/// <param name="playReport">The Play Report received from HLE.</param>
|
||||
/// <returns>A struct representing a possible formatted value.</returns>
|
||||
public FormattedValue Format(
|
||||
string runningGameId,
|
||||
ApplicationMetadata appMeta,
|
||||
MessagePackObject playReport
|
||||
)
|
||||
{
|
||||
if (!playReport.IsDictionary)
|
||||
return FormattedValue.Unhandled;
|
||||
|
||||
if (!_specs.TryGetFirst(s => runningGameId.EqualsAnyIgnoreCase(s.TitleIds), out PlayReportGameSpec spec))
|
||||
return FormattedValue.Unhandled;
|
||||
|
||||
foreach (PlayReportGameSpec.FormatterSpec formatSpec in spec.SimpleValueFormatters.OrderBy(x => x.Priority))
|
||||
{
|
||||
if (!playReport.AsDictionary().TryGetValue(formatSpec.ReportKey, out MessagePackObject valuePackObject))
|
||||
continue;
|
||||
|
||||
return formatSpec.ValueFormatter(new PlayReportValue
|
||||
{
|
||||
Application = appMeta, PackedValue = valuePackObject
|
||||
});
|
||||
}
|
||||
|
||||
return FormattedValue.Unhandled;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// A potential formatted value returned by a <see cref="PlayReportValueFormatter"/>.
|
||||
/// </summary>
|
||||
public readonly struct FormattedValue
|
||||
{
|
||||
/// <summary>
|
||||
/// Was any handler able to match anything in the Play Report?
|
||||
/// </summary>
|
||||
public bool Handled { get; private init; }
|
||||
|
||||
/// <summary>
|
||||
/// Did the handler request the caller of the <see cref="PlayReportAnalyzer"/> to reset the existing value?
|
||||
/// </summary>
|
||||
public bool Reset { get; private init; }
|
||||
|
||||
/// <summary>
|
||||
/// The formatted value, only present if <see cref="Handled"/> is true, and <see cref="Reset"/> is false.
|
||||
/// </summary>
|
||||
public string FormattedString { get; private init; }
|
||||
|
||||
/// <summary>
|
||||
/// The intended path of execution for having a string to return: simply return the string.
|
||||
/// This implicit conversion will make the struct for you.<br/><br/>
|
||||
///
|
||||
/// If the input is null, <see cref="Unhandled"/> is returned.
|
||||
/// </summary>
|
||||
/// <param name="formattedValue">The formatted string value.</param>
|
||||
/// <returns>The automatically constructed <see cref="FormattedValue"/> struct.</returns>
|
||||
public static implicit operator FormattedValue(string formattedValue)
|
||||
=> formattedValue is not null
|
||||
? new FormattedValue { Handled = true, FormattedString = formattedValue }
|
||||
: Unhandled;
|
||||
|
||||
/// <summary>
|
||||
/// Return this to tell the caller there is no value to return.
|
||||
/// </summary>
|
||||
public static FormattedValue Unhandled => default;
|
||||
|
||||
/// <summary>
|
||||
/// Return this to suggest the caller reset the value it's using the <see cref="PlayReportAnalyzer"/> for.
|
||||
/// </summary>
|
||||
public static FormattedValue ForceReset => new() { Handled = true, Reset = true };
|
||||
|
||||
/// <summary>
|
||||
/// A delegate singleton you can use to always return <see cref="ForceReset"/> in a <see cref="PlayReportValueFormatter"/>.
|
||||
/// </summary>
|
||||
public static readonly PlayReportValueFormatter AlwaysResets = _ => ForceReset;
|
||||
|
||||
/// <summary>
|
||||
/// A delegate factory you can use to always return the specified
|
||||
/// <paramref name="formattedValue"/> in a <see cref="PlayReportValueFormatter"/>.
|
||||
/// </summary>
|
||||
/// <param name="formattedValue">The string to always return for this delegate instance.</param>
|
||||
public static PlayReportValueFormatter AlwaysReturns(string formattedValue) => _ => formattedValue;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// A mapping of title IDs to value formatter specs.
|
||||
///
|
||||
/// <remarks>Generally speaking, use the <see cref="PlayReportAnalyzer"/>.AddSpec(...) methods instead of creating this class yourself.</remarks>
|
||||
/// </summary>
|
||||
public class PlayReportGameSpec
|
||||
{
|
||||
public required string[] TitleIds { get; init; }
|
||||
public List<FormatterSpec> SimpleValueFormatters { get; } = [];
|
||||
|
||||
/// <summary>
|
||||
/// Add a value formatter to the current <see cref="PlayReportGameSpec"/>
|
||||
/// matching a specific key that could exist in a Play Report for the previously specified title IDs.
|
||||
/// </summary>
|
||||
/// <param name="reportKey">The key name to match.</param>
|
||||
/// <param name="valueFormatter">The function which can return a potential formatted value.</param>
|
||||
/// <returns>The current <see cref="PlayReportGameSpec"/>, for chaining convenience.</returns>
|
||||
public PlayReportGameSpec AddValueFormatter(string reportKey, PlayReportValueFormatter valueFormatter)
|
||||
{
|
||||
SimpleValueFormatters.Add(new FormatterSpec
|
||||
{
|
||||
Priority = SimpleValueFormatters.Count, ReportKey = reportKey, ValueFormatter = valueFormatter
|
||||
});
|
||||
return this;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Add a value formatter at a specific priority to the current <see cref="PlayReportGameSpec"/>
|
||||
/// matching a specific key that could exist in a Play Report for the previously specified title IDs.
|
||||
/// </summary>
|
||||
/// <param name="priority">The resolution priority of this value formatter. Higher resolves sooner.</param>
|
||||
/// <param name="reportKey">The key name to match.</param>
|
||||
/// <param name="valueFormatter">The function which can return a potential formatted value.</param>
|
||||
/// <returns>The current <see cref="PlayReportGameSpec"/>, for chaining convenience.</returns>
|
||||
public PlayReportGameSpec AddValueFormatter(int priority, string reportKey,
|
||||
PlayReportValueFormatter valueFormatter)
|
||||
{
|
||||
SimpleValueFormatters.Add(new FormatterSpec
|
||||
{
|
||||
Priority = priority, ReportKey = reportKey, ValueFormatter = valueFormatter
|
||||
});
|
||||
return this;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// A struct containing the data for a mapping of a key in a Play Report to a formatter for its potential value.
|
||||
/// </summary>
|
||||
public struct FormatterSpec
|
||||
{
|
||||
public required int Priority { get; init; }
|
||||
public required string ReportKey { get; init; }
|
||||
public PlayReportValueFormatter ValueFormatter { get; init; }
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The input data to a <see cref="PlayReportValueFormatter"/>,
|
||||
/// containing the currently running application's <see cref="ApplicationMetadata"/>,
|
||||
/// and the matched <see cref="MessagePackObject"/> from the Play Report.
|
||||
/// </summary>
|
||||
public class PlayReportValue
|
||||
{
|
||||
/// <summary>
|
||||
/// The currently running application's <see cref="ApplicationMetadata"/>.
|
||||
/// </summary>
|
||||
public ApplicationMetadata Application { get; init; }
|
||||
|
||||
/// <summary>
|
||||
/// The matched value from the Play Report.
|
||||
/// </summary>
|
||||
public MessagePackObject PackedValue { get; init; }
|
||||
|
||||
/// <summary>
|
||||
/// Access the <see cref="PackedValue"/> as its underlying .NET type.<br/>
|
||||
///
|
||||
/// Does not seem to work well with comparing numeric types,
|
||||
/// so use <see cref="PackedValue"/> and the AsX (where X is a numerical type name i.e. Int32) methods for that.
|
||||
/// </summary>
|
||||
public object BoxedValue => PackedValue.ToObject();
|
||||
|
||||
#region AsX accessors
|
||||
|
||||
public bool BooleanValue => PackedValue.AsBoolean();
|
||||
public byte ByteValye => PackedValue.AsByte();
|
||||
public sbyte SByteValye => PackedValue.AsSByte();
|
||||
public short ShortValye => PackedValue.AsInt16();
|
||||
public ushort UShortValye => PackedValue.AsUInt16();
|
||||
public int IntValye => PackedValue.AsInt32();
|
||||
public uint UIntValye => PackedValue.AsUInt32();
|
||||
public long LongValye => PackedValue.AsInt64();
|
||||
public ulong ULongValye => PackedValue.AsUInt64();
|
||||
public float FloatValue => PackedValue.AsSingle();
|
||||
public double DoubleValue => PackedValue.AsDouble();
|
||||
public string StringValue => PackedValue.AsString();
|
||||
public Span<byte> BinaryValue => PackedValue.AsBinary();
|
||||
|
||||
#endregion
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The delegate type that powers the entire analysis system (as it currently is).<br/>
|
||||
/// Takes in the result value from the Play Report, and outputs:
|
||||
/// <br/>
|
||||
/// a formatted string,
|
||||
/// <br/>
|
||||
/// a signal that nothing was available to handle it,
|
||||
/// <br/>
|
||||
/// OR a signal to reset the value that the caller is using the <see cref="PlayReportAnalyzer"/> for.
|
||||
/// </summary>
|
||||
public delegate PlayReportAnalyzer.FormattedValue PlayReportValueFormatter(PlayReportValue value);
|
||||
}
|
||||
@@ -12,7 +12,7 @@ namespace Ryujinx.Ava.Utilities
|
||||
public static class ShortcutHelper
|
||||
{
|
||||
[SupportedOSPlatform("windows")]
|
||||
private static void CreateShortcutWindows(string applicationFilePath, string applicationId, byte[] iconData, string iconPath, string cleanedAppName, string desktopPath, string args = "")
|
||||
private static void CreateShortcutWindows(string applicationFilePath, string applicationId, byte[] iconData, string iconPath, string cleanedAppName, string desktopPath)
|
||||
{
|
||||
string basePath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, AppDomain.CurrentDomain.FriendlyName + ".exe");
|
||||
iconPath += ".ico";
|
||||
@@ -22,13 +22,13 @@ namespace Ryujinx.Ava.Utilities
|
||||
image.Resize(new SKImageInfo(128, 128), SKFilterQuality.High);
|
||||
SaveBitmapAsIcon(image, iconPath);
|
||||
|
||||
Shortcut shortcut = Shortcut.CreateShortcut(basePath, GetArgsString(applicationFilePath, applicationId, args), iconPath, 0);
|
||||
Shortcut shortcut = Shortcut.CreateShortcut(basePath, GetArgsString(applicationFilePath, applicationId), iconPath, 0);
|
||||
shortcut.StringData.NameString = cleanedAppName;
|
||||
shortcut.WriteToFile(Path.Combine(desktopPath, cleanedAppName + ".lnk"));
|
||||
}
|
||||
|
||||
[SupportedOSPlatform("linux")]
|
||||
private static void CreateShortcutLinux(string applicationFilePath, string applicationId, byte[] iconData, string iconPath, string desktopPath, string cleanedAppName, string args = "")
|
||||
private static void CreateShortcutLinux(string applicationFilePath, string applicationId, byte[] iconData, string iconPath, string desktopPath, string cleanedAppName)
|
||||
{
|
||||
string basePath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Ryujinx.sh");
|
||||
string desktopFile = EmbeddedResources.ReadAllText("Ryujinx/Assets/ShortcutFiles/shortcut-template.desktop");
|
||||
@@ -40,11 +40,11 @@ namespace Ryujinx.Ava.Utilities
|
||||
data.SaveTo(file);
|
||||
|
||||
using StreamWriter outputFile = new(Path.Combine(desktopPath, cleanedAppName + ".desktop"));
|
||||
outputFile.Write(desktopFile, cleanedAppName, iconPath, $"{basePath} {GetArgsString(applicationFilePath, applicationId, args)}");
|
||||
outputFile.Write(desktopFile, cleanedAppName, iconPath, $"{basePath} {GetArgsString(applicationFilePath, applicationId)}");
|
||||
}
|
||||
|
||||
[SupportedOSPlatform("macos")]
|
||||
private static void CreateShortcutMacos(string appFilePath, string applicationId, byte[] iconData, string desktopPath, string cleanedAppName, string args = "")
|
||||
private static void CreateShortcutMacos(string appFilePath, string applicationId, byte[] iconData, string desktopPath, string cleanedAppName)
|
||||
{
|
||||
string basePath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Ryujinx");
|
||||
string plistFile = EmbeddedResources.ReadAllText("Ryujinx/Assets/ShortcutFiles/shortcut-template.plist");
|
||||
@@ -63,7 +63,7 @@ namespace Ryujinx.Ava.Utilities
|
||||
string scriptPath = Path.Combine(scriptFolderPath, ScriptName);
|
||||
using StreamWriter scriptFile = new(scriptPath);
|
||||
|
||||
scriptFile.Write(shortcutScript, basePath, GetArgsString(appFilePath, applicationId, args));
|
||||
scriptFile.Write(shortcutScript, basePath, GetArgsString(appFilePath, applicationId));
|
||||
|
||||
// Set execute permission
|
||||
FileInfo fileInfo = new(scriptPath);
|
||||
@@ -87,7 +87,7 @@ namespace Ryujinx.Ava.Utilities
|
||||
outputFile.Write(plistFile, ScriptName, cleanedAppName, IconName);
|
||||
}
|
||||
|
||||
public static void CreateAppShortcut(string applicationFilePath, string applicationName, string applicationId, byte[] iconData, string args = "")
|
||||
public static void CreateAppShortcut(string applicationFilePath, string applicationName, string applicationId, byte[] iconData)
|
||||
{
|
||||
string desktopPath = Environment.GetFolderPath(Environment.SpecialFolder.DesktopDirectory);
|
||||
string cleanedAppName = string.Join("_", applicationName.Split(Path.GetInvalidFileNameChars()));
|
||||
@@ -96,7 +96,7 @@ namespace Ryujinx.Ava.Utilities
|
||||
{
|
||||
string iconPath = Path.Combine(AppDataManager.BaseDirPath, "games", applicationId, "app");
|
||||
|
||||
CreateShortcutWindows(applicationFilePath, applicationId, iconData, iconPath, cleanedAppName, desktopPath, args);
|
||||
CreateShortcutWindows(applicationFilePath, applicationId, iconData, iconPath, cleanedAppName, desktopPath);
|
||||
|
||||
return;
|
||||
}
|
||||
@@ -106,14 +106,14 @@ namespace Ryujinx.Ava.Utilities
|
||||
string iconPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.UserProfile), ".local", "share", "icons", "Ryujinx");
|
||||
|
||||
Directory.CreateDirectory(iconPath);
|
||||
CreateShortcutLinux(applicationFilePath, applicationId, iconData, Path.Combine(iconPath, applicationId), desktopPath, cleanedAppName, args);
|
||||
CreateShortcutLinux(applicationFilePath, applicationId, iconData, Path.Combine(iconPath, applicationId), desktopPath, cleanedAppName);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if (OperatingSystem.IsMacOS())
|
||||
{
|
||||
CreateShortcutMacos(applicationFilePath, applicationId, iconData, desktopPath, cleanedAppName, args);
|
||||
CreateShortcutMacos(applicationFilePath, applicationId, iconData, desktopPath, cleanedAppName);
|
||||
|
||||
return;
|
||||
}
|
||||
@@ -121,7 +121,7 @@ namespace Ryujinx.Ava.Utilities
|
||||
throw new NotImplementedException("Shortcut support has not been implemented yet for this OS.");
|
||||
}
|
||||
|
||||
private static string GetArgsString(string appFilePath, string applicationId, string config = "")
|
||||
private static string GetArgsString(string appFilePath, string applicationId)
|
||||
{
|
||||
// args are first defined as a list, for easier adjustments in the future
|
||||
List<string> argsList = [];
|
||||
@@ -132,11 +132,6 @@ namespace Ryujinx.Ava.Utilities
|
||||
argsList.Add($"\"{CommandLineState.BaseDirPathArg}\"");
|
||||
}
|
||||
|
||||
if (!string.IsNullOrEmpty(config))
|
||||
{
|
||||
argsList.Add(config);
|
||||
}
|
||||
|
||||
if (appFilePath.ToLower().EndsWith(".xci"))
|
||||
{
|
||||
argsList.Add("--application-id");
|
||||
|
||||
Reference in New Issue
Block a user