Compare commits

..

1 Commits

Author SHA1 Message Date
GabCoolGuy 67bb6831df Fix UpdateWaitWindow.axaml windows being too big
There is currently an issue where to windows where it says "Installing firmware..." has no rounded corners
2024-11-24 22:38:11 +01:00
265 changed files with 16415 additions and 24862 deletions
+3 -27
View File
@@ -54,19 +54,7 @@ jobs:
with: with:
name: "Canary ${{ steps.version_info.outputs.build_version }}" name: "Canary ${{ steps.version_info.outputs.build_version }}"
tag: ${{ steps.version_info.outputs.build_version }} tag: ${{ steps.version_info.outputs.build_version }}
body: | body: "**Full Changelog**: https://github.com/${{ github.repository }}/compare/Canary-${{ steps.version_info.outputs.prev_build_version }}...Canary-${{ steps.version_info.outputs.build_version }}"
# Canary builds:
These builds are experimental and may sometimes not work, use [regular builds](https://github.com/${{ github.repository }}/releases/latest) instead if that sounds like something you don't want to deal with.
| Platform | Artifact |
|--|--|
| Windows 64-bit | [Canary Windows Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-win_x64.zip) |
| Linux 64-bit | [Canary Linux Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz) |
| Linux ARM 64-bit | [Canary Linux ARM Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-linux_arm64.tar.gz) |
| macOS | [Canary macOS artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz) |
**Full Changelog**: https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO }}/compare/Canary-${{ steps.version_info.outputs.prev_build_version }}...Canary-${{ steps.version_info.outputs.build_version }}
omitBodyDuringUpdate: true omitBodyDuringUpdate: true
owner: ${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }} owner: ${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}
repo: ${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }} repo: ${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}
@@ -193,19 +181,7 @@ jobs:
artifacts: "release_output/*.tar.gz,release_output/*.zip" artifacts: "release_output/*.tar.gz,release_output/*.zip"
#artifacts: "release_output/*.tar.gz,release_output/*.zip/*AppImage*" #artifacts: "release_output/*.tar.gz,release_output/*.zip/*AppImage*"
tag: ${{ steps.version_info.outputs.build_version }} tag: ${{ steps.version_info.outputs.build_version }}
body: | body: "**Full Changelog**: https://github.com/${{ github.repository }}/compare/Canary-${{ steps.version_info.outputs.prev_build_version }}...Canary-${{ steps.version_info.outputs.build_version }}"
# Canary builds:
These builds are experimental and may sometimes not work, use [regular builds](https://github.com/GreemDev/Ryujinx/releases/latest) instead if that sounds like something you don't want to deal with.
| Platform | Artifact |
|--|--|
| Windows 64-bit | https://github.com/${{ github.repository }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-win_x64.zip |
| Linux 64-bit | https://github.com/${{ github.repository }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz |
| Linux ARM 64-bit | https://github.com/${{ github.repository }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-linux_arm64.tar.gz |
| macOS | https://github.com/${{ github.repository }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz |
"**Full Changelog**: https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO }}/compare/Canary-${{ steps.version_info.outputs.prev_build_version }}...Canary-${{ steps.version_info.outputs.build_version }}"
omitBodyDuringUpdate: true omitBodyDuringUpdate: true
allowUpdates: true allowUpdates: true
replacesArtifacts: true replacesArtifacts: true
@@ -272,7 +248,7 @@ jobs:
name: "Canary ${{ steps.version_info.outputs.build_version }}" name: "Canary ${{ steps.version_info.outputs.build_version }}"
artifacts: "publish_ava/*.tar.gz, publish_headless/*.tar.gz" artifacts: "publish_ava/*.tar.gz, publish_headless/*.tar.gz"
tag: ${{ steps.version_info.outputs.build_version }} tag: ${{ steps.version_info.outputs.build_version }}
body: "" body: "**Full Changelog**: https://github.com/${{ github.repository }}/compare/Canary-${{ steps.version_info.outputs.prev_build_version }}...Canary-${{ steps.version_info.outputs.build_version }}"
omitBodyDuringUpdate: true omitBodyDuringUpdate: true
allowUpdates: true allowUpdates: true
replacesArtifacts: true replacesArtifacts: true
+3 -21
View File
@@ -53,16 +53,7 @@ jobs:
with: with:
name: ${{ steps.version_info.outputs.build_version }} name: ${{ steps.version_info.outputs.build_version }}
tag: ${{ steps.version_info.outputs.build_version }} tag: ${{ steps.version_info.outputs.build_version }}
body: | body: "**Full Changelog**: https://github.com/${{ github.repository }}/compare/${{ steps.version_info.outputs.prev_build_version }}...${{ steps.version_info.outputs.build_version }}"
# Regular builds:
| Platform | Artifact |
|--|--|
| Windows 64-bit | [Release Windows Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-win_x64.zip) |
| Linux 64-bit | [Release Linux Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz) |
| Linux ARM 64-bit | [Release Linux ARM Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_arm64.tar.gz) |
| macOS | [Release macOS Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz) |
**Full Changelog**: https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/compare/${{ steps.version_info.outputs.prev_build_version }}...${{ steps.version_info.outputs.build_version }}
omitBodyDuringUpdate: true omitBodyDuringUpdate: true
owner: ${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }} owner: ${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}
repo: ${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }} repo: ${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}
@@ -185,16 +176,7 @@ jobs:
name: ${{ steps.version_info.outputs.build_version }} name: ${{ steps.version_info.outputs.build_version }}
artifacts: "release_output/*.tar.gz,release_output/*.zip,release_output/*AppImage*" artifacts: "release_output/*.tar.gz,release_output/*.zip,release_output/*AppImage*"
tag: ${{ steps.version_info.outputs.build_version }} tag: ${{ steps.version_info.outputs.build_version }}
body: | body: "**Full Changelog**: https://github.com/${{ github.repository }}/compare/${{ steps.version_info.outputs.prev_build_version }}...${{ steps.version_info.outputs.build_version }}"
# Regular builds:
| Platform | Artifact |
|--|--|
| Windows 64-bit | https://github.com/${{ github.repository }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-win_x64.zip |
| Linux 64-bit | https://github.com/${{ github.repository }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz |
| Linux ARM 64-bit | https://github.com/${{ github.repository }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_arm64.tar.gz |
| macOS | https://github.com/${{ github.repository }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz |
"**Full Changelog**: https://github.com/${{ github.repository }}/compare/${{ steps.version_info.outputs.prev_build_version }}...${{ steps.version_info.outputs.build_version }}"
omitBodyDuringUpdate: true omitBodyDuringUpdate: true
allowUpdates: true allowUpdates: true
replacesArtifacts: true replacesArtifacts: true
@@ -261,7 +243,7 @@ jobs:
name: ${{ steps.version_info.outputs.build_version }} name: ${{ steps.version_info.outputs.build_version }}
artifacts: "publish/*.tar.gz, publish_headless/*.tar.gz" artifacts: "publish/*.tar.gz, publish_headless/*.tar.gz"
tag: ${{ steps.version_info.outputs.build_version }} tag: ${{ steps.version_info.outputs.build_version }}
body: "" body: "**Full Changelog**: https://github.com/${{ github.repository }}/compare/${{ steps.version_info.outputs.prev_build_version }}...${{ steps.version_info.outputs.build_version }}"
omitBodyDuringUpdate: true omitBodyDuringUpdate: true
allowUpdates: true allowUpdates: true
replacesArtifacts: true replacesArtifacts: true
-3
View File
@@ -175,6 +175,3 @@ PublishProfiles/
# Glade backup files # Glade backup files
*.glade~ *.glade~
# Ignore MacOS Attribute Files
._*
+1 -1
View File
@@ -5,7 +5,7 @@ If you wish to build the emulator yourself, follow these steps:
### Step 1 ### Step 1
Install the [.NET 9.0 (or higher) SDK](https://dotnet.microsoft.com/download/dotnet/9.0). Install the [.NET 8.0 (or higher) SDK](https://dotnet.microsoft.com/download/dotnet/8.0).
Make sure your SDK version is higher or equal to the required version specified in [global.json](global.json). Make sure your SDK version is higher or equal to the required version specified in [global.json](global.json).
### Step 2 ### Step 2
-6
View File
@@ -1,6 +0,0 @@
<Project>
<PropertyGroup>
<TargetFramework>net9.0</TargetFramework>
<LangVersion>latest</LangVersion>
</PropertyGroup>
</Project>
+3 -6
View File
@@ -10,9 +10,6 @@
<PackageVersion Include="Avalonia.Markup.Xaml.Loader" Version="11.0.10" /> <PackageVersion Include="Avalonia.Markup.Xaml.Loader" Version="11.0.10" />
<PackageVersion Include="Avalonia.Svg" Version="11.0.0.18" /> <PackageVersion Include="Avalonia.Svg" Version="11.0.0.18" />
<PackageVersion Include="Avalonia.Svg.Skia" Version="11.0.0.18" /> <PackageVersion Include="Avalonia.Svg.Skia" Version="11.0.0.18" />
<PackageVersion Include="Microsoft.Build.Framework" Version="17.11.4" />
<PackageVersion Include="Microsoft.Build.Utilities.Core" Version="17.12.6" />
<PackageVersion Include="Newtonsoft.Json" Version="13.0.3" />
<PackageVersion Include="Projektanker.Icons.Avalonia" Version="9.4.0" /> <PackageVersion Include="Projektanker.Icons.Avalonia" Version="9.4.0" />
<PackageVersion Include="Projektanker.Icons.Avalonia.FontAwesome" Version="9.4.0"/> <PackageVersion Include="Projektanker.Icons.Avalonia.FontAwesome" Version="9.4.0"/>
<PackageVersion Include="Projektanker.Icons.Avalonia.MaterialDesign" Version="9.4.0"/> <PackageVersion Include="Projektanker.Icons.Avalonia.MaterialDesign" Version="9.4.0"/>
@@ -41,7 +38,7 @@
<PackageVersion Include="Ryujinx.Graphics.Nvdec.Dependencies" Version="5.0.3-build14" /> <PackageVersion Include="Ryujinx.Graphics.Nvdec.Dependencies" Version="5.0.3-build14" />
<PackageVersion Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Version="1.2.0" /> <PackageVersion Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Version="1.2.0" />
<PackageVersion Include="Ryujinx.SDL2-CS" Version="2.30.0-build32" /> <PackageVersion Include="Ryujinx.SDL2-CS" Version="2.30.0-build32" />
<PackageVersion Include="Gommon" Version="2.6.8" /> <PackageVersion Include="Gommon" Version="2.6.6" />
<PackageVersion Include="securifybv.ShellLink" Version="0.1.0" /> <PackageVersion Include="securifybv.ShellLink" Version="0.1.0" />
<PackageVersion Include="shaderc.net" Version="0.1.0" /> <PackageVersion Include="shaderc.net" Version="0.1.0" />
<PackageVersion Include="SharpZipLib" Version="1.4.2" /> <PackageVersion Include="SharpZipLib" Version="1.4.2" />
@@ -51,8 +48,8 @@
<PackageVersion Include="SkiaSharp" Version="2.88.7" /> <PackageVersion Include="SkiaSharp" Version="2.88.7" />
<PackageVersion Include="SkiaSharp.NativeAssets.Linux" Version="2.88.7" /> <PackageVersion Include="SkiaSharp.NativeAssets.Linux" Version="2.88.7" />
<PackageVersion Include="SPB" Version="0.0.4-build32" /> <PackageVersion Include="SPB" Version="0.0.4-build32" />
<PackageVersion Include="System.IO.Hashing" Version="9.0.0" /> <PackageVersion Include="System.IO.Hashing" Version="8.0.0" />
<PackageVersion Include="System.Management" Version="9.0.0" /> <PackageVersion Include="System.Management" Version="8.0.0" />
<PackageVersion Include="UnicornEngine.Unicorn" Version="2.0.2-rc1-fb78016" /> <PackageVersion Include="UnicornEngine.Unicorn" Version="2.0.2-rc1-fb78016" />
</ItemGroup> </ItemGroup>
</Project> </Project>
+28 -19
View File
@@ -1,26 +1,35 @@
<table align="center"> <h1 align="center">
<tr>
<td align="center" width="25%">
<img src="https://raw.githubusercontent.com/GreemDev/ryuassets/refs/heads/main/RyujinxApp_1024.png" alt="Ryujinx" >
</td>
<td align="center" width="75%">
# Ryujinx
[![Release workflow](https://github.com/GreemDev/Ryujinx/actions/workflows/release.yml/badge.svg)](https://github.com/GreemDev/Ryujinx/actions/workflows/release.yml)
[![Latest release](https://img.shields.io/github/v/release/GreemDev/Ryujinx)](https://github.com/GreemDev/Ryujinx/releases/latest)
<br> <br>
[![Canary workflow](https://github.com/GreemDev/Ryujinx/actions/workflows/canary.yml/badge.svg)](https://github.com/GreemDev/Ryujinx/actions/workflows/canary.yml) <img src="https://raw.githubusercontent.com/GreemDev/Ryujinx/master/distribution/misc/Logo.svg" alt="Ryujinx" width="150"></a>
[![Latest canary release](https://img.shields.io/github/v/release/GreemDev/Ryujinx-Canary?label=canary)](https://github.com/GreemDev/Ryujinx-Canary/releases/latest) <br>
</td> <b>Ryujinx</b>
</tr> <br>
</table> <sub><sup><b>(REE-YOU-JINX)</b></sup></sub>
<br>
<a href="https://github.com/GreemDev/Ryujinx/actions/workflows/release.yml">
<img src="https://github.com/GreemDev/Ryujinx/actions/workflows/release.yml/badge.svg"
alt="">
</a>
<a href="https://github.com/GreemDev/Ryujinx/releases/latest">
<img src="https://img.shields.io/github/v/release/GreemDev/Ryujinx"
alt="Latest Release">
</a>
<br>
<a href="https://github.com/GreemDev/Ryujinx/actions/workflows/canary.yml">
<img src="https://github.com/GreemDev/Ryujinx/actions/workflows/canary.yml/badge.svg"
alt="">
</a>
<a href="https://github.com/GreemDev/Ryujinx-Canary/releases/latest">
<img src="https://img.shields.io/github/v/release/GreemDev/Ryujinx-Canary?label=canary"
alt="Latest Canary Release">
</a>
</h1>
<p align="center"> <p align="center">
Ryujinx is an open-source Nintendo Switch emulator, originally created by gdkchan, written in C#. Ryujinx is an open-source Nintendo Switch emulator, originally created by gdkchan, written in C#.
This emulator aims at providing excellent accuracy and performance, a user-friendly interface and consistent builds. This emulator aims at providing excellent accuracy and performance, a user-friendly interface and consistent builds.
It was written from scratch and development on the project began in September 2017. It was written from scratch and development on the project began in September 2017.
Ryujinx is available on GitHub under the <a href="https://github.com/GreemDev/Ryujinx/blob/master/LICENSE.txt" target="_blank">MIT license</a>. Ryujinx is available on Github under the <a href="https://github.com/GreemDev/Ryujinx/blob/master/LICENSE.txt" target="_blank">MIT license</a>.
<br /> <br />
</p> </p>
<p align="center"> <p align="center">
@@ -54,7 +63,7 @@ failing to meet this requirement may result in a poor gameplay experience or une
## Latest build ## Latest build
Stable builds are made every so often onto a separate "release" branch that then gets put into the releases you know and love. Stable builds are made every so often onto a separate "release" branch that then gets put into the releases you know and love.
These stable builds exist so that the end user can get a more **enjoyable and stable experience**. These stable builds exist so that the end user can get a more **enjoyable and stable experience**.
You can find the latest stable release [here](https://github.com/GreemDev/Ryujinx/releases/latest). You can find the latest stable release [here](https://github.com/GreemDev/Ryujinx/releases/latest).
@@ -82,7 +91,7 @@ If you are planning to contribute or just want to learn more about this project
It translates the ARM code to a custom IR, performs a few optimizations, and turns that into x86 code. It translates the ARM code to a custom IR, performs a few optimizations, and turns that into x86 code.
There are three memory manager options available depending on the user's preference, leveraging both software-based (slower) and host-mapped modes (much faster). There are three memory manager options available depending on the user's preference, leveraging both software-based (slower) and host-mapped modes (much faster).
The fastest option (host, unchecked) is set by default. The fastest option (host, unchecked) is set by default.
Ryujinx also features an optional Profiled Persistent Translation Cache, which essentially caches translated functions so that they do not need to be translated every time the game loads. Ryujinx also features an optional Profiled Persistent Translation Cache, which essentially caches translated functions so that they do not need to be translated every time the game loads.
The net result is a significant reduction in load times (the amount of time between launching a game and arriving at the title screen) for nearly every game. The net result is a significant reduction in load times (the amount of time between launching a game and arriving at the title screen) for nearly every game.
NOTE: This feature is enabled by default in the Options menu > System tab. NOTE: This feature is enabled by default in the Options menu > System tab.
You must launch the game at least twice to the title screen or beyond before performance improvements are unlocked on the third launch! You must launch the game at least twice to the title screen or beyond before performance improvements are unlocked on the third launch!
+3 -8
View File
@@ -84,14 +84,12 @@ EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{36F870C1-3E5F-485F-B426-F0645AF78751}" Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{36F870C1-3E5F-485F-B426-F0645AF78751}"
ProjectSection(SolutionItems) = preProject ProjectSection(SolutionItems) = preProject
.editorconfig = .editorconfig .editorconfig = .editorconfig
.github\workflows\build.yml = .github\workflows\build.yml
.github\workflows\canary.yml = .github\workflows\canary.yml
Directory.Packages.props = Directory.Packages.props Directory.Packages.props = Directory.Packages.props
.github\workflows\release.yml = .github\workflows\release.yml .github/workflows/release.yml = .github/workflows/release.yml
.github/workflows/canary.yml = .github/workflows/canary.yml
.github/workflows/build.yml = .github/workflows/build.yml
EndProjectSection EndProjectSection
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ryujinx.BuildValidationTasks", "src\Ryujinx.BuildValidationTasks\Ryujinx.BuildValidationTasks.csproj", "{4A89A234-4F19-497D-A576-DDE8CDFC5B22}"
EndProject
Global Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU Debug|Any CPU = Debug|Any CPU
@@ -254,9 +252,6 @@ Global
{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}.Debug|Any CPU.Build.0 = Debug|Any CPU {B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}.Debug|Any CPU.Build.0 = Debug|Any CPU
{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}.Release|Any CPU.ActiveCfg = Release|Any CPU {B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}.Release|Any CPU.ActiveCfg = Release|Any CPU
{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}.Release|Any CPU.Build.0 = Release|Any CPU {B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}.Release|Any CPU.Build.0 = Release|Any CPU
{4A89A234-4F19-497D-A576-DDE8CDFC5B22}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{4A89A234-4F19-497D-A576-DDE8CDFC5B22}.Debug|Any CPU.Build.0 = Debug|Any CPU
{4A89A234-4F19-497D-A576-DDE8CDFC5B22}.Release|Any CPU.ActiveCfg = Release|Any CPU
EndGlobalSection EndGlobalSection
GlobalSection(SolutionProperties) = preSolution GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE HideSolutionNode = FALSE
+1 -1
View File
@@ -14,7 +14,7 @@ if [ -z "$RYUJINX_BIN" ]; then
exit 1 exit 1
fi fi
COMMAND="env LANG=C.UTF-8 DOTNET_EnableAlternateStackCheck=1" COMMAND="env DOTNET_EnableAlternateStackCheck=1"
if command -v gamemoderun > /dev/null 2>&1; then if command -v gamemoderun > /dev/null 2>&1; then
COMMAND="$COMMAND gamemoderun" COMMAND="$COMMAND gamemoderun"
+2 -2
View File
@@ -40,11 +40,11 @@
<key>CFBundlePackageType</key> <key>CFBundlePackageType</key>
<string>APPL</string> <string>APPL</string>
<key>CFBundleShortVersionString</key> <key>CFBundleShortVersionString</key>
<string>1.2</string> <string>1.1</string>
<key>CFBundleSignature</key> <key>CFBundleSignature</key>
<string>????</string> <string>????</string>
<key>CFBundleVersion</key> <key>CFBundleVersion</key>
<string>1.2.0</string> <string>1.1.0</string>
<key>NSHighResolutionCapable</key> <key>NSHighResolutionCapable</key>
<true/> <true/>
<key>CSResourcesFileMapped</key> <key>CSResourcesFileMapped</key>
Binary file not shown.
+2 -2
View File
@@ -17,7 +17,7 @@ error_handler() {
set the button_pressed to the button returned of the result set the button_pressed to the button returned of the result
if the button_pressed is \"Open Download Page\" then if the button_pressed is \"Open Download Page\" then
open location \"https://ryujinx.app/download\" open location \"https://ryujinx.org/download\"
end if end if
""" """
@@ -54,4 +54,4 @@ if [ "$#" -le 3 ]; then
open -a "$INSTALL_DIRECTORY" open -a "$INSTALL_DIRECTORY"
else else
open -a "$INSTALL_DIRECTORY" --args "${APP_ARGUMENTS[@]}" open -a "$INSTALL_DIRECTORY" --args "${APP_ARGUMENTS[@]}"
fi fi
File diff suppressed because one or more lines are too long

Before

Width:  |  Height:  |  Size: 1.2 MiB

After

Width:  |  Height:  |  Size: 1.5 KiB

+1 -1
View File
@@ -1,6 +1,6 @@
{ {
"sdk": { "sdk": {
"version": "9.0.100", "version": "8.0.100",
"rollForward": "latestFeature" "rollForward": "latestFeature"
} }
} }
+1 -1
View File
@@ -1,8 +1,8 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>
+2 -2
View File
@@ -36,9 +36,9 @@ namespace ARMeilleure.Common
/// </summary> /// </summary>
/// <param name="address">Guest address</param> /// <param name="address">Guest address</param>
/// <returns>Value of the <see cref="AddressTableLevel"/> from the specified guest <paramref name="address"/></returns> /// <returns>Value of the <see cref="AddressTableLevel"/> from the specified guest <paramref name="address"/></returns>
public long GetValue(ulong address) public int GetValue(ulong address)
{ {
return (long)((address & Mask) >> Index); return (int)((address & Mask) >> Index);
} }
} }
} }
+1 -2
View File
@@ -1,5 +1,4 @@
using ARMeilleure.Common; using ARMeilleure.Common;
using System;
namespace ARMeilleure.Decoders namespace ARMeilleure.Decoders
{ {
@@ -150,7 +149,7 @@ namespace ARMeilleure.Decoders
return (((long)opCode << 45) >> 48) & ~3; return (((long)opCode << 45) >> 48) & ~3;
} }
public static bool VectorArgumentsInvalid(bool q, params ReadOnlySpan<int> args) public static bool VectorArgumentsInvalid(bool q, params int[] args)
{ {
if (q) if (q)
{ {
+1 -12
View File
@@ -88,7 +88,7 @@ namespace ARMeilleure.Instructions
EmitSetTpidrEl0(context); EmitSetTpidrEl0(context);
return; return;
case 0b11_011_1101_0000_101: case 0b11_011_1101_0000_101:
EmitSetTpidr2El0(context); EmitGetTpidr2El0(context);
return; return;
default: default:
@@ -291,16 +291,5 @@ namespace ARMeilleure.Instructions
context.Store(context.Add(nativeContext, Const((ulong)NativeContext.GetTpidrEl0Offset())), value); context.Store(context.Add(nativeContext, Const((ulong)NativeContext.GetTpidrEl0Offset())), value);
} }
private static void EmitSetTpidr2El0(ArmEmitterContext context)
{
OpCodeSystem op = (OpCodeSystem)context.CurrOp;
Operand value = GetIntOrZR(context, op.Rt);
Operand nativeContext = context.LoadArgument(OperandType.I64, 0);
context.Store(context.Add(nativeContext, Const((ulong)NativeContext.GetTpidr2El0Offset())), value);
}
} }
} }
+1 -1
View File
@@ -264,7 +264,7 @@ namespace ARMeilleure.Instructions
return TblOrTbx(dest, vector, bytes, tb0, tb1, tb2, tb3); return TblOrTbx(dest, vector, bytes, tb0, tb1, tb2, tb3);
} }
private static V128 TblOrTbx(V128 dest, V128 vector, int bytes, params ReadOnlySpan<V128> tb) private static V128 TblOrTbx(V128 dest, V128 vector, int bytes, params V128[] tb)
{ {
byte[] res = new byte[16]; byte[] res = new byte[16];
@@ -337,7 +337,7 @@ namespace ARMeilleure.IntermediateRepresentation
return result; return result;
} }
public static Operation Operation(Intrinsic intrin, Operand dest, params ReadOnlySpan<Operand> srcs) public static Operation Operation(Intrinsic intrin, Operand dest, params Operand[] srcs)
{ {
Operation result = Make(Instruction.Extended, 0, srcs.Length); Operation result = Make(Instruction.Extended, 0, srcs.Length);
@@ -8,7 +8,6 @@ using System.Collections.Generic;
using System.Diagnostics; using System.Diagnostics;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using System.Runtime.Versioning; using System.Runtime.Versioning;
using System.Threading;
namespace ARMeilleure.Translation.Cache namespace ARMeilleure.Translation.Cache
{ {
@@ -27,7 +26,7 @@ namespace ARMeilleure.Translation.Cache
private static readonly List<CacheEntry> _cacheEntries = new(); private static readonly List<CacheEntry> _cacheEntries = new();
private static readonly Lock _lock = new(); private static readonly object _lock = new();
private static bool _initialized; private static bool _initialized;
[SupportedOSPlatform("windows")] [SupportedOSPlatform("windows")]
@@ -559,27 +559,27 @@ namespace ARMeilleure.Translation
return dest; return dest;
} }
public Operand AddIntrinsic(Intrinsic intrin, params ReadOnlySpan<Operand> args) public Operand AddIntrinsic(Intrinsic intrin, params Operand[] args)
{ {
return Add(intrin, Local(OperandType.V128), args); return Add(intrin, Local(OperandType.V128), args);
} }
public Operand AddIntrinsicInt(Intrinsic intrin, params ReadOnlySpan<Operand> args) public Operand AddIntrinsicInt(Intrinsic intrin, params Operand[] args)
{ {
return Add(intrin, Local(OperandType.I32), args); return Add(intrin, Local(OperandType.I32), args);
} }
public Operand AddIntrinsicLong(Intrinsic intrin, params ReadOnlySpan<Operand> args) public Operand AddIntrinsicLong(Intrinsic intrin, params Operand[] args)
{ {
return Add(intrin, Local(OperandType.I64), args); return Add(intrin, Local(OperandType.I64), args);
} }
public void AddIntrinsicNoRet(Intrinsic intrin, params ReadOnlySpan<Operand> args) public void AddIntrinsicNoRet(Intrinsic intrin, params Operand[] args)
{ {
Add(intrin, default, args); Add(intrin, default, args);
} }
private Operand Add(Intrinsic intrin, Operand dest, params ReadOnlySpan<Operand> sources) private Operand Add(Intrinsic intrin, Operand dest, params Operand[] sources)
{ {
NewNextBlockIfNeeded(); NewNextBlockIfNeeded();
+4 -2
View File
@@ -30,7 +30,7 @@ namespace ARMeilleure.Translation.PTC
private const string OuterHeaderMagicString = "PTCohd\0\0"; private const string OuterHeaderMagicString = "PTCohd\0\0";
private const string InnerHeaderMagicString = "PTCihd\0\0"; private const string InnerHeaderMagicString = "PTCihd\0\0";
private const uint InternalVersion = 6997; //! To be incremented manually for each change to the ARMeilleure project. private const uint InternalVersion = 6992; //! To be incremented manually for each change to the ARMeilleure project.
private const string ActualDir = "0"; private const string ActualDir = "0";
private const string BackupDir = "1"; private const string BackupDir = "1";
@@ -59,7 +59,7 @@ namespace ARMeilleure.Translation.PTC
private readonly ManualResetEvent _waitEvent; private readonly ManualResetEvent _waitEvent;
private readonly Lock _lock = new(); private readonly object _lock;
private bool _disposed; private bool _disposed;
@@ -89,6 +89,8 @@ namespace ARMeilleure.Translation.PTC
_waitEvent = new ManualResetEvent(true); _waitEvent = new ManualResetEvent(true);
_lock = new object();
_disposed = false; _disposed = false;
TitleIdText = TitleIdTextDefault; TitleIdText = TitleIdTextDefault;
@@ -41,7 +41,7 @@ namespace ARMeilleure.Translation.PTC
private readonly ManualResetEvent _waitEvent; private readonly ManualResetEvent _waitEvent;
private readonly Lock _lock = new(); private readonly object _lock;
private bool _disposed; private bool _disposed;
@@ -65,6 +65,8 @@ namespace ARMeilleure.Translation.PTC
_waitEvent = new ManualResetEvent(true); _waitEvent = new ManualResetEvent(true);
_lock = new object();
_disposed = false; _disposed = false;
ProfiledFuncs = new Dictionary<ulong, FuncProfile>(); ProfiledFuncs = new Dictionary<ulong, FuncProfile>();
@@ -5,7 +5,6 @@ using Ryujinx.Memory;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Diagnostics; using System.Diagnostics;
using System.Threading;
namespace Ryujinx.Audio.Backends.OpenAL namespace Ryujinx.Audio.Backends.OpenAL
{ {
@@ -19,7 +18,7 @@ namespace Ryujinx.Audio.Backends.OpenAL
private ulong _playedSampleCount; private ulong _playedSampleCount;
private float _volume; private float _volume;
private readonly Lock _lock = new(); private readonly object _lock = new();
public OpenALHardwareDeviceSession(OpenALHardwareDeviceDriver driver, IVirtualMemoryManager memoryManager, SampleFormat requestedSampleFormat, uint requestedSampleRate, uint requestedChannelCount) : base(memoryManager, requestedSampleFormat, requestedSampleRate, requestedChannelCount) public OpenALHardwareDeviceSession(OpenALHardwareDeviceDriver driver, IVirtualMemoryManager memoryManager, SampleFormat requestedSampleFormat, uint requestedSampleRate, uint requestedChannelCount) : base(memoryManager, requestedSampleFormat, requestedSampleRate, requestedChannelCount)
{ {
@@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes> <TargetFramework>net8.0</TargetFramework>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>
@@ -1,8 +1,8 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>
@@ -1,9 +1,9 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<RuntimeIdentifiers>win-x64;osx-x64;linux-x64</RuntimeIdentifiers> <RuntimeIdentifiers>win-x64;osx-x64;linux-x64</RuntimeIdentifiers>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>
+1 -1
View File
@@ -11,7 +11,7 @@ namespace Ryujinx.Audio
/// <summary> /// <summary>
/// Lock used to control the waiters registration. /// Lock used to control the waiters registration.
/// </summary> /// </summary>
private readonly Lock _lock = new(); private readonly object _lock = new();
/// <summary> /// <summary>
/// Events signaled when the driver played audio buffers. /// Events signaled when the driver played audio buffers.
@@ -2,7 +2,6 @@ using Ryujinx.Common;
using Ryujinx.Common.Memory; using Ryujinx.Common.Memory;
using System; using System;
using System.Buffers; using System.Buffers;
using System.Threading;
namespace Ryujinx.Audio.Backends.Common namespace Ryujinx.Audio.Backends.Common
{ {
@@ -13,7 +12,7 @@ namespace Ryujinx.Audio.Backends.Common
{ {
private const int RingBufferAlignment = 2048; private const int RingBufferAlignment = 2048;
private readonly Lock _lock = new(); private readonly object _lock = new();
private MemoryOwner<byte> _bufferOwner; private MemoryOwner<byte> _bufferOwner;
private Memory<byte> _buffer; private Memory<byte> _buffer;
+2 -2
View File
@@ -14,12 +14,12 @@ namespace Ryujinx.Audio.Input
/// </summary> /// </summary>
public class AudioInputManager : IDisposable public class AudioInputManager : IDisposable
{ {
private readonly Lock _lock = new(); private readonly object _lock = new();
/// <summary> /// <summary>
/// Lock used for session allocation. /// Lock used for session allocation.
/// </summary> /// </summary>
private readonly Lock _sessionLock = new(); private readonly object _sessionLock = new();
/// <summary> /// <summary>
/// The session ids allocation table. /// The session ids allocation table.
+2 -2
View File
@@ -48,7 +48,7 @@ namespace Ryujinx.Audio.Input
/// <summary> /// <summary>
/// The lock of the parent. /// The lock of the parent.
/// </summary> /// </summary>
private readonly Lock _parentLock; private readonly object _parentLock;
/// <summary> /// <summary>
/// The dispose state. /// The dispose state.
@@ -62,7 +62,7 @@ namespace Ryujinx.Audio.Input
/// <param name="parentLock">The lock of the manager</param> /// <param name="parentLock">The lock of the manager</param>
/// <param name="deviceSession">The hardware device session</param> /// <param name="deviceSession">The hardware device session</param>
/// <param name="bufferEvent">The buffer release event of the audio input</param> /// <param name="bufferEvent">The buffer release event of the audio input</param>
public AudioInputSystem(AudioInputManager manager, Lock parentLock, IHardwareDeviceSession deviceSession, IWritableEvent bufferEvent) public AudioInputSystem(AudioInputManager manager, object parentLock, IHardwareDeviceSession deviceSession, IWritableEvent bufferEvent)
{ {
_manager = manager; _manager = manager;
_parentLock = parentLock; _parentLock = parentLock;
@@ -14,12 +14,12 @@ namespace Ryujinx.Audio.Output
/// </summary> /// </summary>
public class AudioOutputManager : IDisposable public class AudioOutputManager : IDisposable
{ {
private readonly Lock _lock = new(); private readonly object _lock = new();
/// <summary> /// <summary>
/// Lock used for session allocation. /// Lock used for session allocation.
/// </summary> /// </summary>
private readonly Lock _sessionLock = new(); private readonly object _sessionLock = new();
/// <summary> /// <summary>
/// The session ids allocation table. /// The session ids allocation table.
@@ -48,7 +48,7 @@ namespace Ryujinx.Audio.Output
/// <summary> /// <summary>
/// THe lock of the parent. /// THe lock of the parent.
/// </summary> /// </summary>
private readonly Lock _parentLock; private readonly object _parentLock;
/// <summary> /// <summary>
/// The dispose state. /// The dispose state.
@@ -62,7 +62,7 @@ namespace Ryujinx.Audio.Output
/// <param name="parentLock">The lock of the manager</param> /// <param name="parentLock">The lock of the manager</param>
/// <param name="deviceSession">The hardware device session</param> /// <param name="deviceSession">The hardware device session</param>
/// <param name="bufferEvent">The buffer release event of the audio output</param> /// <param name="bufferEvent">The buffer release event of the audio output</param>
public AudioOutputSystem(AudioOutputManager manager, Lock parentLock, IHardwareDeviceSession deviceSession, IWritableEvent bufferEvent) public AudioOutputSystem(AudioOutputManager manager, object parentLock, IHardwareDeviceSession deviceSession, IWritableEvent bufferEvent)
{ {
_manager = manager; _manager = manager;
_parentLock = parentLock; _parentLock = parentLock;
@@ -26,7 +26,7 @@ namespace Ryujinx.Audio.Renderer.Server
{ {
public class AudioRenderSystem : IDisposable public class AudioRenderSystem : IDisposable
{ {
private readonly Lock _lock = new(); private readonly object _lock = new();
private AudioRendererRenderingDevice _renderingDevice; private AudioRendererRenderingDevice _renderingDevice;
private AudioRendererExecutionMode _executionMode; private AudioRendererExecutionMode _executionMode;
@@ -19,12 +19,12 @@ namespace Ryujinx.Audio.Renderer.Server
/// <summary> /// <summary>
/// Lock used for session allocation. /// Lock used for session allocation.
/// </summary> /// </summary>
private readonly Lock _sessionLock = new(); private readonly object _sessionLock = new();
/// <summary> /// <summary>
/// Lock used to control the <see cref="AudioProcessor"/> running state. /// Lock used to control the <see cref="AudioProcessor"/> running state.
/// </summary> /// </summary>
private readonly Lock _audioProcessorLock = new(); private readonly object _audioProcessorLock = new();
/// <summary> /// <summary>
/// The session ids allocation table. /// The session ids allocation table.
@@ -1,6 +1,5 @@
using System; using System;
using System.Diagnostics; using System.Diagnostics;
using System.Threading;
namespace Ryujinx.Audio.Renderer.Server.Upsampler namespace Ryujinx.Audio.Renderer.Server.Upsampler
{ {
@@ -17,7 +16,7 @@ namespace Ryujinx.Audio.Renderer.Server.Upsampler
/// <summary> /// <summary>
/// Global lock of the object. /// Global lock of the object.
/// </summary> /// </summary>
private readonly Lock _lock = new(); private readonly object _lock = new();
/// <summary> /// <summary>
/// The upsamplers instances. /// The upsamplers instances.
+1 -1
View File
@@ -1,8 +1,8 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>
@@ -1,76 +0,0 @@
using System;
using Microsoft.Build.Utilities;
using System.Collections.Generic;
using System.Linq;
using System.IO;
using Newtonsoft.Json;
using Microsoft.Build.Framework;
namespace Ryujinx.BuildValidationTasks
{
public class LocaleValidationTask : Task
{
public override bool Execute()
{
string path = System.Reflection.Assembly.GetExecutingAssembly().Location;
if (path.Split(new string[] { "src" }, StringSplitOptions.None).Length == 1 )
{
//i assume that we are in a build directory in the solution dir
path = new FileInfo(path).Directory.Parent.GetDirectories("src")[0].GetDirectories("Ryujinx")[0].GetDirectories("Assets")[0].GetFiles("locales.json")[0].FullName;
}
else
{
path = path.Split(new string[] { "src" }, StringSplitOptions.None)[0];
path = new FileInfo(path).Directory.GetDirectories("src")[0].GetDirectories("Ryujinx")[0].GetDirectories("Assets")[0].GetFiles("locales.json")[0].FullName;
}
string data;
using (StreamReader sr = new StreamReader(path))
{
data = sr.ReadToEnd();
}
LocalesJson json = JsonConvert.DeserializeObject<LocalesJson>(data);
for (int i = 0; i < json.Locales.Count; i++)
{
LocalesEntry locale = json.Locales[i];
foreach (string language in json.Languages)
{
if (!locale.Translations.ContainsKey(language))
{
locale.Translations.Add(language, "");
Log.LogMessage(MessageImportance.High, $"Added {{{language}}} to Locale {{{locale.ID}}}");
}
}
locale.Translations = locale.Translations.OrderBy(pair => pair.Key).ToDictionary(pair => pair.Key, pair => pair.Value);
json.Locales[i] = locale;
}
string jsonString = JsonConvert.SerializeObject(json, Formatting.Indented);
using (StreamWriter sw = new StreamWriter(path))
{
sw.Write(jsonString);
}
return true;
}
struct LocalesJson
{
public List<string> Languages { get; set; }
public List<LocalesEntry> Locales { get; set; }
}
struct LocalesEntry
{
public string ID { get; set; }
public Dictionary<string, string> Translations { get; set; }
}
}
}
@@ -1,19 +0,0 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.0</TargetFramework>
<CopyLocalLockFileAssemblies>true</CopyLocalLockFileAssemblies>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Microsoft.Build.Utilities.Core" />
<PackageReference Include="Newtonsoft.Json" />
</ItemGroup>
<UsingTask TaskName="Ryujinx.BuildValidationTasks.LocaleValidationTask" TaskFactory="TaskHostFactory" AssemblyFile="$(OutDir)Ryujinx.BuildValidationTasks.dll" />
<Target Name="LocalesJsonValidation" AfterTargets="AfterRebuild">
<LocaleValidationTask />
</Target>
</Project>
@@ -1,8 +1,6 @@
namespace Ryujinx.Common.Configuration.Hid.Controller namespace Ryujinx.Common.Configuration.Hid.Controller
{ {
public class JoyconConfigControllerStick<TButton, TStick> public class JoyconConfigControllerStick<TButton, TStick> where TButton : unmanaged where TStick : unmanaged
where TButton : unmanaged
where TStick : unmanaged
{ {
public TStick Joystick { get; set; } public TStick Joystick { get; set; }
public bool InvertStickX { get; set; } public bool InvertStickX { get; set; }
@@ -2,7 +2,7 @@ namespace Ryujinx.Common.Configuration.Hid
{ {
public class KeyboardHotkeys public class KeyboardHotkeys
{ {
public Key ToggleVSyncMode { get; set; } public Key ToggleVsync { get; set; }
public Key Screenshot { get; set; } public Key Screenshot { get; set; }
public Key ShowUI { get; set; } public Key ShowUI { get; set; }
public Key Pause { get; set; } public Key Pause { get; set; }
@@ -11,7 +11,5 @@ namespace Ryujinx.Common.Configuration.Hid
public Key ResScaleDown { get; set; } public Key ResScaleDown { get; set; }
public Key VolumeUp { get; set; } public Key VolumeUp { get; set; }
public Key VolumeDown { get; set; } public Key VolumeDown { get; set; }
public Key CustomVSyncIntervalIncrement { get; set; }
public Key CustomVSyncIntervalDecrement { get; set; }
} }
} }
@@ -1,9 +0,0 @@
namespace Ryujinx.Common.Configuration
{
public enum VSyncMode
{
Switch,
Unbounded,
Custom
}
}
@@ -124,7 +124,7 @@ namespace Ryujinx.Common.PreciseSleep
} }
} }
private readonly Lock _lock = new(); private readonly object _lock = new();
private readonly List<NanosleepThread> _threads = new(); private readonly List<NanosleepThread> _threads = new();
private readonly List<NanosleepThread> _active = new(); private readonly List<NanosleepThread> _active = new();
private readonly Stack<NanosleepThread> _free = new(); private readonly Stack<NanosleepThread> _free = new();
@@ -50,7 +50,7 @@ namespace Ryujinx.Common.SystemInterop
private long _lastTicks = PerformanceCounter.ElapsedTicks; private long _lastTicks = PerformanceCounter.ElapsedTicks;
private long _lastId; private long _lastId;
private readonly Lock _lock = new(); private readonly object _lock = new();
private readonly List<WaitingObject> _waitingObjects = new(); private readonly List<WaitingObject> _waitingObjects = new();
private WindowsGranularTimer() private WindowsGranularTimer()
+1 -1
View File
@@ -1,9 +1,9 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefineConstants Condition=" '$(ExtraDefineConstants)' != '' ">$(DefineConstants);$(ExtraDefineConstants)</DefineConstants> <DefineConstants Condition=" '$(ExtraDefineConstants)' != '' ">$(DefineConstants);$(ExtraDefineConstants)</DefineConstants>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>
+1 -1
View File
@@ -238,7 +238,7 @@ namespace ARMeilleure.Common
{ {
TEntry* page = GetPage(address); TEntry* page = GetPage(address);
long index = Levels[^1].GetValue(address); int index = Levels[^1].GetValue(address);
EnsureMapped((IntPtr)(page + index)); EnsureMapped((IntPtr)(page + index));
+1 -2
View File
@@ -1,7 +1,6 @@
using Ryujinx.Memory; using Ryujinx.Memory;
using System; using System;
using System.Runtime.Versioning; using System.Runtime.Versioning;
using System.Threading;
namespace Ryujinx.Cpu.AppleHv namespace Ryujinx.Cpu.AppleHv
{ {
@@ -13,7 +12,7 @@ namespace Ryujinx.Cpu.AppleHv
private static int _addressSpaces; private static int _addressSpaces;
private static HvIpaAllocator _ipaAllocator; private static HvIpaAllocator _ipaAllocator;
private static readonly Lock _lock = new(); private static readonly object _lock = new();
public static (ulong, HvIpaAllocator) CreateAddressSpace(MemoryBlock block) public static (ulong, HvIpaAllocator) CreateAddressSpace(MemoryBlock block)
{ {
@@ -115,9 +115,6 @@ namespace Ryujinx.Cpu.Jit.HostTracked
} }
private readonly AddressIntrusiveRedBlackTree<Mapping> _mappingTree; private readonly AddressIntrusiveRedBlackTree<Mapping> _mappingTree;
// type is not Lock due to the unique usage of this mechanism,
// an arbitrary object is used as the lock passed in by constructor.
private readonly object _lock; private readonly object _lock;
public Block(MemoryTracking tracking, Func<ulong, ulong> readPtCallback, MemoryBlock memory, ulong size, object locker) : base(memory, size) public Block(MemoryTracking tracking, Func<ulong, ulong> readPtCallback, MemoryBlock memory, ulong size, object locker) : base(memory, size)
@@ -177,9 +174,6 @@ namespace Ryujinx.Cpu.Jit.HostTracked
private readonly MemoryTracking _tracking; private readonly MemoryTracking _tracking;
private readonly Func<ulong, ulong> _readPtCallback; private readonly Func<ulong, ulong> _readPtCallback;
// type is not Lock due to the unique usage of this mechanism,
// an arbitrary object is used as the lock passed in by constructor.
private readonly object _lock; private readonly object _lock;
public AddressSpacePartitionAllocator( public AddressSpacePartitionAllocator(
@@ -478,7 +478,7 @@ namespace Ryujinx.Cpu.LightningJit.Arm32.Target.Arm64
bool skipContext, bool skipContext,
int spillBaseOffset, int spillBaseOffset,
int? resultRegister, int? resultRegister,
params ReadOnlySpan<ulong> callArgs) params ulong[] callArgs)
{ {
uint resultMask = 0u; uint resultMask = 0u;
@@ -307,7 +307,7 @@ namespace Ryujinx.Cpu.LightningJit.Arm64.Target.Arm64
int tempRegister; int tempRegister;
int tempGuestAddress = -1; int tempGuestAddress = -1;
bool inlineLookup = guestAddress.Kind != OperandKind.Constant && bool inlineLookup = guestAddress.Kind != OperandKind.Constant &&
funcTable is { Sparse: true }; funcTable is { Sparse: true };
if (guestAddress.Kind == OperandKind.Constant) if (guestAddress.Kind == OperandKind.Constant)
@@ -417,7 +417,7 @@ namespace Ryujinx.Cpu.LightningJit.Arm64.Target.Arm64
nint funcPtr, nint funcPtr,
int spillBaseOffset, int spillBaseOffset,
int? resultRegister, int? resultRegister,
params ReadOnlySpan<ulong> callArgs) params ulong[] callArgs)
{ {
uint resultMask = 0u; uint resultMask = 0u;
@@ -5,7 +5,6 @@ using System.Collections.Generic;
using System.Diagnostics; using System.Diagnostics;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using System.Runtime.Versioning; using System.Runtime.Versioning;
using System.Threading;
namespace Ryujinx.Cpu.LightningJit.Cache namespace Ryujinx.Cpu.LightningJit.Cache
{ {
@@ -24,7 +23,7 @@ namespace Ryujinx.Cpu.LightningJit.Cache
private static readonly List<CacheEntry> _cacheEntries = new(); private static readonly List<CacheEntry> _cacheEntries = new();
private static readonly Lock _lock = new(); private static readonly object _lock = new();
private static bool _initialized; private static bool _initialized;
[SupportedOSPlatform("windows")] [SupportedOSPlatform("windows")]
@@ -4,7 +4,6 @@ using Ryujinx.Memory;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Diagnostics; using System.Diagnostics;
using System.Threading;
namespace Ryujinx.Cpu.LightningJit.Cache namespace Ryujinx.Cpu.LightningJit.Cache
{ {
@@ -105,7 +104,7 @@ namespace Ryujinx.Cpu.LightningJit.Cache
private readonly MemoryCache _sharedCache; private readonly MemoryCache _sharedCache;
private readonly MemoryCache _localCache; private readonly MemoryCache _localCache;
private readonly PageAlignedRangeList _pendingMap; private readonly PageAlignedRangeList _pendingMap;
private readonly Lock _lock = new(); private readonly object _lock;
class ThreadLocalCacheEntry class ThreadLocalCacheEntry
{ {
@@ -138,6 +137,7 @@ namespace Ryujinx.Cpu.LightningJit.Cache
_sharedCache = new(allocator, SharedCacheSize); _sharedCache = new(allocator, SharedCacheSize);
_localCache = new(allocator, LocalCacheSize); _localCache = new(allocator, LocalCacheSize);
_pendingMap = new(_sharedCache.ReprotectAsRx, RegisterFunction); _pendingMap = new(_sharedCache.ReprotectAsRx, RegisterFunction);
_lock = new();
} }
public unsafe nint Map(nint framePointer, ReadOnlySpan<byte> code, ulong guestAddress, ulong guestSize) public unsafe nint Map(nint framePointer, ReadOnlySpan<byte> code, ulong guestAddress, ulong guestSize)
+1 -1
View File
@@ -1,8 +1,8 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>
@@ -5,7 +5,6 @@ using System;
using System.Diagnostics; using System.Diagnostics;
using System.Runtime.CompilerServices; using System.Runtime.CompilerServices;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using System.Threading;
namespace Ryujinx.Cpu.Signal namespace Ryujinx.Cpu.Signal
{ {
@@ -60,7 +59,7 @@ namespace Ryujinx.Cpu.Signal
private static MemoryBlock _codeBlock; private static MemoryBlock _codeBlock;
private static readonly Lock _lock = new(); private static readonly object _lock = new();
private static bool _initialized; private static bool _initialized;
static NativeSignalHandler() static NativeSignalHandler()
@@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes> <TargetFramework>net8.0</TargetFramework>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>
+1 -1
View File
@@ -8,7 +8,7 @@ namespace Ryujinx.Graphics.GAL
void SetSize(int width, int height); void SetSize(int width, int height);
void ChangeVSyncMode(VSyncMode vSyncMode); void ChangeVSyncMode(bool vsyncEnabled);
void SetAntiAliasing(AntiAliasing antialiasing); void SetAntiAliasing(AntiAliasing antialiasing);
void SetScalingFilter(ScalingFilter type); void SetScalingFilter(ScalingFilter type);
@@ -58,7 +58,7 @@ namespace Ryujinx.Graphics.GAL.Multithreading
public uint ProgramCount { get; set; } = 0; public uint ProgramCount { get; set; } = 0;
private Action _interruptAction; private Action _interruptAction;
private readonly Lock _interruptLock = new(); private readonly object _interruptLock = new();
public event EventHandler<ScreenCaptureImageInfo> ScreenCaptured; public event EventHandler<ScreenCaptureImageInfo> ScreenCaptured;
@@ -31,7 +31,7 @@ namespace Ryujinx.Graphics.GAL.Multithreading
_impl.Window.SetSize(width, height); _impl.Window.SetSize(width, height);
} }
public void ChangeVSyncMode(VSyncMode vSyncMode) { } public void ChangeVSyncMode(bool vsyncEnabled) { }
public void SetAntiAliasing(AntiAliasing effect) { } public void SetAntiAliasing(AntiAliasing effect) { }
@@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes> <TargetFramework>net8.0</TargetFramework>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
-9
View File
@@ -1,9 +0,0 @@
namespace Ryujinx.Graphics.GAL
{
public enum VSyncMode
{
Switch,
Unbounded,
Custom
}
}
@@ -8,7 +8,6 @@ using Ryujinx.Graphics.Texture;
using Ryujinx.Memory.Range; using Ryujinx.Memory.Range;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq;
using System.Threading; using System.Threading;
namespace Ryujinx.Graphics.Gpu.Image namespace Ryujinx.Graphics.Gpu.Image
@@ -999,7 +998,7 @@ namespace Ryujinx.Graphics.Gpu.Image
{ {
bool dataOverlaps = texture.DataOverlaps(overlap, compatibility); bool dataOverlaps = texture.DataOverlaps(overlap, compatibility);
if (!overlap.IsView && dataOverlaps && !incompatibleOverlaps.Any(incompatible => incompatible.Group == overlap.Group)) if (!overlap.IsView && dataOverlaps && !incompatibleOverlaps.Exists(incompatible => incompatible.Group == overlap.Group))
{ {
incompatibleOverlaps.Add(new TextureIncompatibleOverlap(overlap.Group, compatibility)); incompatibleOverlaps.Add(new TextureIncompatibleOverlap(overlap.Group, compatibility));
} }
@@ -7,7 +7,6 @@ using Ryujinx.Memory.Range;
using Ryujinx.Memory.Tracking; using Ryujinx.Memory.Tracking;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq;
using System.Runtime.CompilerServices; using System.Runtime.CompilerServices;
namespace Ryujinx.Graphics.Gpu.Image namespace Ryujinx.Graphics.Gpu.Image
@@ -1556,7 +1555,7 @@ namespace Ryujinx.Graphics.Gpu.Image
/// <param name="copy">True if the overlap should register copy dependencies</param> /// <param name="copy">True if the overlap should register copy dependencies</param>
public void RegisterIncompatibleOverlap(TextureIncompatibleOverlap other, bool copy) public void RegisterIncompatibleOverlap(TextureIncompatibleOverlap other, bool copy)
{ {
if (!_incompatibleOverlaps.Any(overlap => overlap.Group == other.Group)) if (!_incompatibleOverlaps.Exists(overlap => overlap.Group == other.Group))
{ {
if (copy && other.Compatibility == TextureViewCompatibility.LayoutIncompatible) if (copy && other.Compatibility == TextureViewCompatibility.LayoutIncompatible)
{ {
@@ -1702,4 +1701,3 @@ namespace Ryujinx.Graphics.Gpu.Image
} }
} }
} }
@@ -721,7 +721,7 @@ namespace Ryujinx.Graphics.Gpu.Image
/// <param name="format">The format of the texture</param> /// <param name="format">The format of the texture</param>
/// <param name="components">The texture swizzle components</param> /// <param name="components">The texture swizzle components</param>
/// <returns>The depth-stencil mode</returns> /// <returns>The depth-stencil mode</returns>
private static DepthStencilMode GetDepthStencilMode(Format format, params ReadOnlySpan<SwizzleComponent> components) private static DepthStencilMode GetDepthStencilMode(Format format, params SwizzleComponent[] components)
{ {
// R = Depth, G = Stencil. // R = Depth, G = Stencil.
// On 24-bits depth formats, this is inverted (Stencil is R etc). // On 24-bits depth formats, this is inverted (Stencil is R etc).
@@ -2,7 +2,6 @@ using Ryujinx.Common.Pools;
using Ryujinx.Memory.Range; using Ryujinx.Memory.Range;
using System; using System;
using System.Linq; using System.Linq;
using System.Threading;
namespace Ryujinx.Graphics.Gpu.Memory namespace Ryujinx.Graphics.Gpu.Memory
{ {
@@ -77,7 +76,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
private BufferMigration _source; private BufferMigration _source;
private BufferModifiedRangeList _migrationTarget; private BufferModifiedRangeList _migrationTarget;
private readonly Lock _lock = new(); private readonly object _lock = new();
/// <summary> /// <summary>
/// Whether the modified range list has any entries or not. /// Whether the modified range list has any entries or not.
@@ -436,7 +435,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
if (_source == null) if (_source == null)
{ {
// Create a new migration. // Create a new migration.
_source = new BufferMigration(new BufferMigrationSpan[] { span }, this, _context.SyncNumber); _source = new BufferMigration(new BufferMigrationSpan[] { span }, this, _context.SyncNumber);
_context.RegisterBufferMigration(_source); _context.RegisterBufferMigration(_source);
@@ -1,8 +1,8 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>
@@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes> <TargetFramework>net8.0</TargetFramework>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>
@@ -1,8 +1,8 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>
@@ -1,8 +1,8 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>
@@ -1,8 +1,8 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>
@@ -19,7 +19,7 @@ namespace Ryujinx.Graphics.OpenGL.Queries
private ulong _accumulatedCounter; private ulong _accumulatedCounter;
private int _waiterCount; private int _waiterCount;
private readonly Lock _lock = new(); private readonly object _lock = new();
private readonly Queue<BufferedQuery> _queryPool; private readonly Queue<BufferedQuery> _queryPool;
private readonly AutoResetEvent _queuedEvent = new(false); private readonly AutoResetEvent _queuedEvent = new(false);
@@ -24,7 +24,7 @@ namespace Ryujinx.Graphics.OpenGL.Queries
private bool _hostAccessReserved = false; private bool _hostAccessReserved = false;
private int _refCount = 1; // Starts with a reference from the counter queue. private int _refCount = 1; // Starts with a reference from the counter queue.
private readonly Lock _lock = new(); private readonly object _lock = new();
private ulong _result = ulong.MaxValue; private ulong _result = ulong.MaxValue;
private double _divisor = 1f; private double _divisor = 1f;
+1 -2
View File
@@ -2,7 +2,6 @@ using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.OpenGL.Image; using Ryujinx.Graphics.OpenGL.Image;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Threading;
namespace Ryujinx.Graphics.OpenGL namespace Ryujinx.Graphics.OpenGL
{ {
@@ -20,7 +19,7 @@ namespace Ryujinx.Graphics.OpenGL
{ {
private const int DisposedLiveFrames = 2; private const int DisposedLiveFrames = 2;
private readonly Lock _lock = new(); private readonly object _lock = new();
private readonly Dictionary<TextureCreateInfo, List<DisposedTexture>> _textures = new(); private readonly Dictionary<TextureCreateInfo, List<DisposedTexture>> _textures = new();
/// <summary> /// <summary>
@@ -1,8 +1,8 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>
+1 -1
View File
@@ -54,7 +54,7 @@ namespace Ryujinx.Graphics.OpenGL
GL.PixelStore(PixelStoreParameter.UnpackAlignment, 4); GL.PixelStore(PixelStoreParameter.UnpackAlignment, 4);
} }
public void ChangeVSyncMode(VSyncMode vSyncMode) { } public void ChangeVSyncMode(bool vsyncEnabled) { }
public void SetSize(int width, int height) public void SetSize(int width, int height)
{ {
@@ -4,7 +4,6 @@ using Ryujinx.Graphics.Shader.StructuredIr;
using Ryujinx.Graphics.Shader.Translation; using Ryujinx.Graphics.Shader.Translation;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Threading;
using static Spv.Specification; using static Spv.Specification;
namespace Ryujinx.Graphics.Shader.CodeGen.Spirv namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
@@ -20,12 +19,13 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
private const int GeneratorPoolCount = 1; private const int GeneratorPoolCount = 1;
private static readonly ObjectPool<SpvInstructionPool> _instructionPool; private static readonly ObjectPool<SpvInstructionPool> _instructionPool;
private static readonly ObjectPool<SpvLiteralIntegerPool> _integerPool; private static readonly ObjectPool<SpvLiteralIntegerPool> _integerPool;
private static readonly Lock _poolLock = new(); private static readonly object _poolLock;
static SpirvGenerator() static SpirvGenerator()
{ {
_instructionPool = new(() => new SpvInstructionPool(), GeneratorPoolCount); _instructionPool = new(() => new SpvInstructionPool(), GeneratorPoolCount);
_integerPool = new(() => new SpvLiteralIntegerPool(), GeneratorPoolCount); _integerPool = new(() => new SpvLiteralIntegerPool(), GeneratorPoolCount);
_poolLock = new object();
} }
private const HelperFunctionsMask NeedsInvocationIdMask = HelperFunctionsMask.SwizzleAdd; private const HelperFunctionsMask NeedsInvocationIdMask = HelperFunctionsMask.SwizzleAdd;
@@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes> <TargetFramework>net8.0</TargetFramework>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>
@@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>
@@ -1,8 +1,8 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>
@@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes> <TargetFramework>net8.0</TargetFramework>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>
@@ -25,7 +25,7 @@ namespace Ryujinx.Graphics.Vulkan
{ {
bool useBackground = _gd.BackgroundQueue.Handle != 0 && _gd.Vendor != Vendor.Amd; bool useBackground = _gd.BackgroundQueue.Handle != 0 && _gd.Vendor != Vendor.Amd;
Queue queue = useBackground ? _gd.BackgroundQueue : _gd.Queue; Queue queue = useBackground ? _gd.BackgroundQueue : _gd.Queue;
Lock queueLock = useBackground ? _gd.BackgroundQueueLock : _gd.QueueLock; object queueLock = useBackground ? _gd.BackgroundQueueLock : _gd.QueueLock;
lock (queueLock) lock (queueLock)
{ {
@@ -17,7 +17,7 @@ namespace Ryujinx.Graphics.Vulkan
private readonly Vk _api; private readonly Vk _api;
private readonly Device _device; private readonly Device _device;
private readonly Queue _queue; private readonly Queue _queue;
private readonly Lock _queueLock; private readonly object _queueLock;
private readonly bool _concurrentFenceWaitUnsupported; private readonly bool _concurrentFenceWaitUnsupported;
private readonly CommandPool _pool; private readonly CommandPool _pool;
private readonly Thread _owner; private readonly Thread _owner;
@@ -63,7 +63,7 @@ namespace Ryujinx.Graphics.Vulkan
Vk api, Vk api,
Device device, Device device,
Queue queue, Queue queue,
Lock queueLock, object queueLock,
uint queueFamilyIndex, uint queueFamilyIndex,
bool concurrentFenceWaitUnsupported, bool concurrentFenceWaitUnsupported,
bool isLight = false) bool isLight = false)
@@ -68,7 +68,7 @@ namespace Ryujinx.Graphics.Vulkan
_optimalTable = new FormatFeatureFlags[totalFormats]; _optimalTable = new FormatFeatureFlags[totalFormats];
} }
public bool BufferFormatsSupport(FormatFeatureFlags flags, params ReadOnlySpan<Format> formats) public bool BufferFormatsSupport(FormatFeatureFlags flags, params Format[] formats)
{ {
foreach (Format format in formats) foreach (Format format in formats)
{ {
@@ -81,7 +81,7 @@ namespace Ryujinx.Graphics.Vulkan
return true; return true;
} }
public bool OptimalFormatsSupport(FormatFeatureFlags flags, params ReadOnlySpan<Format> formats) public bool OptimalFormatsSupport(FormatFeatureFlags flags, params Format[] formats)
{ {
foreach (Format format in formats) foreach (Format format in formats)
{ {
@@ -148,7 +148,7 @@ namespace Ryujinx.Graphics.Vulkan
return (formatFeatureFlags & flags) == flags; return (formatFeatureFlags & flags) == flags;
} }
public VkFormat ConvertToVkFormat(Format srcFormat, bool storageFeatureFlagRequired) public VkFormat ConvertToVkFormat(Format srcFormat)
{ {
var format = FormatTable.GetFormat(srcFormat); var format = FormatTable.GetFormat(srcFormat);
@@ -165,7 +165,7 @@ namespace Ryujinx.Graphics.Vulkan
requiredFeatures |= FormatFeatureFlags.ColorAttachmentBit; requiredFeatures |= FormatFeatureFlags.ColorAttachmentBit;
} }
if (srcFormat.IsImageCompatible() && storageFeatureFlagRequired) if (srcFormat.IsImageCompatible())
{ {
requiredFeatures |= FormatFeatureFlags.StorageImageBit; requiredFeatures |= FormatFeatureFlags.StorageImageBit;
} }
@@ -5,7 +5,6 @@ using Silk.NET.Vulkan;
using Silk.NET.Vulkan.Extensions.EXT; using Silk.NET.Vulkan.Extensions.EXT;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Threading;
namespace Ryujinx.Graphics.Vulkan namespace Ryujinx.Graphics.Vulkan
{ {
@@ -32,7 +31,7 @@ namespace Ryujinx.Graphics.Vulkan
private readonly Vk _api; private readonly Vk _api;
private readonly ExtExternalMemoryHost _hostMemoryApi; private readonly ExtExternalMemoryHost _hostMemoryApi;
private readonly Device _device; private readonly Device _device;
private readonly Lock _lock = new(); private readonly object _lock = new();
private readonly List<HostMemoryAllocation> _allocations; private readonly List<HostMemoryAllocation> _allocations;
private readonly IntervalTree<ulong, HostMemoryAllocation> _allocationTree; private readonly IntervalTree<ulong, HostMemoryAllocation> _allocationTree;
@@ -29,17 +29,11 @@ namespace Ryujinx.Graphics.Vulkan
int colorCount = 0; int colorCount = 0;
int maxColorAttachmentIndex = -1; int maxColorAttachmentIndex = -1;
bool isNotMsOrSupportsStorage = gd.Capabilities.SupportsShaderStorageImageMultisample ||
!state.DepthStencilFormat.IsImageCompatible();
for (int i = 0; i < state.AttachmentEnable.Length; i++) for (int i = 0; i < state.AttachmentEnable.Length; i++)
{ {
if (state.AttachmentEnable[i]) if (state.AttachmentEnable[i])
{ {
bool isNotMsOrSupportsStorageAttachments = gd.Capabilities.SupportsShaderStorageImageMultisample || attachmentFormats[attachmentCount] = gd.FormatCapabilities.ConvertToVkFormat(state.AttachmentFormats[i]);
!state.AttachmentFormats[i].IsImageCompatible();
attachmentFormats[attachmentCount] = gd.FormatCapabilities.ConvertToVkFormat(state.AttachmentFormats[i], isNotMsOrSupportsStorageAttachments);
attachmentIndices[attachmentCount++] = i; attachmentIndices[attachmentCount++] = i;
colorCount++; colorCount++;
@@ -49,7 +43,7 @@ namespace Ryujinx.Graphics.Vulkan
if (state.DepthStencilEnable) if (state.DepthStencilEnable)
{ {
attachmentFormats[attachmentCount++] = gd.FormatCapabilities.ConvertToVkFormat(state.DepthStencilFormat, isNotMsOrSupportsStorage); attachmentFormats[attachmentCount++] = gd.FormatCapabilities.ConvertToVkFormat(state.DepthStencilFormat);
} }
if (attachmentCount != 0) if (attachmentCount != 0)
@@ -302,10 +296,7 @@ namespace Ryujinx.Graphics.Vulkan
{ {
if (state.AttachmentEnable[i]) if (state.AttachmentEnable[i])
{ {
bool isNotMsOrSupportsStorage = gd.Capabilities.SupportsShaderStorageImageMultisample || pipeline.Internal.AttachmentFormats[attachmentCount++] = gd.FormatCapabilities.ConvertToVkFormat(state.AttachmentFormats[i]);
!state.AttachmentFormats[i].IsImageCompatible();
pipeline.Internal.AttachmentFormats[attachmentCount++] = gd.FormatCapabilities.ConvertToVkFormat(state.AttachmentFormats[i], isNotMsOrSupportsStorage);
maxColorAttachmentIndex = i; maxColorAttachmentIndex = i;
if (state.AttachmentFormats[i].IsInteger()) if (state.AttachmentFormats[i].IsInteger())
@@ -319,10 +310,7 @@ namespace Ryujinx.Graphics.Vulkan
if (state.DepthStencilEnable) if (state.DepthStencilEnable)
{ {
bool isNotMsOrSupportsStorage = !state.DepthStencilFormat.IsImageCompatible() || pipeline.Internal.AttachmentFormats[attachmentCount++] = gd.FormatCapabilities.ConvertToVkFormat(state.DepthStencilFormat);
gd.Capabilities.SupportsShaderStorageImageMultisample;
pipeline.Internal.AttachmentFormats[attachmentCount++] = gd.FormatCapabilities.ConvertToVkFormat(state.DepthStencilFormat, isNotMsOrSupportsStorage);
} }
pipeline.ColorBlendAttachmentStateCount = (uint)(maxColorAttachmentIndex + 1); pipeline.ColorBlendAttachmentStateCount = (uint)(maxColorAttachmentIndex + 1);
@@ -24,7 +24,7 @@ namespace Ryujinx.Graphics.Vulkan.Queries
private ulong _accumulatedCounter; private ulong _accumulatedCounter;
private int _waiterCount; private int _waiterCount;
private readonly Lock _lock = new(); private readonly object _lock = new();
private readonly Queue<BufferedQuery> _queryPool; private readonly Queue<BufferedQuery> _queryPool;
private readonly AutoResetEvent _queuedEvent = new(false); private readonly AutoResetEvent _queuedEvent = new(false);
@@ -22,7 +22,7 @@ namespace Ryujinx.Graphics.Vulkan.Queries
private bool _hostAccessReserved; private bool _hostAccessReserved;
private int _refCount = 1; // Starts with a reference from the counter queue. private int _refCount = 1; // Starts with a reference from the counter queue.
private readonly Lock _lock = new(); private readonly object _lock = new();
private ulong _result = ulong.MaxValue; private ulong _result = ulong.MaxValue;
private double _divisor = 1f; private double _divisor = 1f;
@@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes> <TargetFramework>net8.0</TargetFramework>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
+1 -2
View File
@@ -5,7 +5,6 @@ using shaderc;
using Silk.NET.Vulkan; using Silk.NET.Vulkan;
using System; using System;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using System.Threading;
using System.Threading.Tasks; using System.Threading.Tasks;
namespace Ryujinx.Graphics.Vulkan namespace Ryujinx.Graphics.Vulkan
@@ -14,7 +13,7 @@ namespace Ryujinx.Graphics.Vulkan
{ {
// The shaderc.net dependency's Options constructor and dispose are not thread safe. // The shaderc.net dependency's Options constructor and dispose are not thread safe.
// Take this lock when using them. // Take this lock when using them.
private static readonly Lock _shaderOptionsLock = new(); private static readonly object _shaderOptionsLock = new();
private static readonly nint _ptrMainEntryPointName = Marshal.StringToHGlobalAnsi("main"); private static readonly nint _ptrMainEntryPointName = Marshal.StringToHGlobalAnsi("main");
@@ -182,16 +182,6 @@ namespace Ryujinx.Graphics.Vulkan
return false; return false;
} }
} }
//Prevent the sum of descriptors from exceeding MaxPushDescriptors
int totalDescriptors = 0;
foreach (ResourceDescriptor desc in layout.Sets.First().Descriptors)
{
if (!reserved.Contains(desc.Binding))
totalDescriptors += desc.Count;
}
if (totalDescriptors > gd.Capabilities.MaxPushDescriptors)
return false;
return true; return true;
} }
@@ -77,9 +77,7 @@ namespace Ryujinx.Graphics.Vulkan
_device = device; _device = device;
_info = info; _info = info;
bool isMsImageStorageSupported = gd.Capabilities.SupportsShaderStorageImageMultisample || !info.Target.IsMultisample(); var format = _gd.FormatCapabilities.ConvertToVkFormat(info.Format);
var format = _gd.FormatCapabilities.ConvertToVkFormat(info.Format, isMsImageStorageSupported);
var levels = (uint)info.Levels; var levels = (uint)info.Levels;
var layers = (uint)info.GetLayers(); var layers = (uint)info.GetLayers();
var depth = (uint)(info.Target == Target.Texture3D ? info.Depth : 1); var depth = (uint)(info.Target == Target.Texture3D ? info.Depth : 1);
@@ -93,7 +91,7 @@ namespace Ryujinx.Graphics.Vulkan
var sampleCountFlags = ConvertToSampleCountFlags(gd.Capabilities.SupportedSampleCounts, (uint)info.Samples); var sampleCountFlags = ConvertToSampleCountFlags(gd.Capabilities.SupportedSampleCounts, (uint)info.Samples);
var usage = GetImageUsage(info.Format, gd.Capabilities, isMsImageStorageSupported, true); var usage = GetImageUsage(info.Format, info.Target, gd.Capabilities);
var flags = ImageCreateFlags.CreateMutableFormatBit | ImageCreateFlags.CreateExtendedUsageBit; var flags = ImageCreateFlags.CreateMutableFormatBit | ImageCreateFlags.CreateExtendedUsageBit;
@@ -307,7 +305,7 @@ namespace Ryujinx.Graphics.Vulkan
} }
} }
public static ImageUsageFlags GetImageUsage(Format format, in HardwareCapabilities capabilities, bool isMsImageStorageSupported, bool extendedUsage) public static ImageUsageFlags GetImageUsage(Format format, Target target, in HardwareCapabilities capabilities)
{ {
var usage = DefaultUsageFlags; var usage = DefaultUsageFlags;
@@ -320,7 +318,9 @@ namespace Ryujinx.Graphics.Vulkan
usage |= ImageUsageFlags.ColorAttachmentBit; usage |= ImageUsageFlags.ColorAttachmentBit;
} }
if ((format.IsImageCompatible() && isMsImageStorageSupported) || extendedUsage) bool supportsMsStorage = capabilities.SupportsShaderStorageImageMultisample;
if (format.IsImageCompatible() && (supportsMsStorage || !target.IsMultisample()))
{ {
usage |= ImageUsageFlags.StorageBit; usage |= ImageUsageFlags.StorageBit;
} }
+2 -5
View File
@@ -61,11 +61,8 @@ namespace Ryujinx.Graphics.Vulkan
gd.Textures.Add(this); gd.Textures.Add(this);
bool isMsImageStorageSupported = gd.Capabilities.SupportsShaderStorageImageMultisample || !info.Target.IsMultisample(); var format = _gd.FormatCapabilities.ConvertToVkFormat(info.Format);
var usage = TextureStorage.GetImageUsage(info.Format, info.Target, gd.Capabilities);
var format = _gd.FormatCapabilities.ConvertToVkFormat(info.Format, isMsImageStorageSupported);
var usage = TextureStorage.GetImageUsage(info.Format, gd.Capabilities, isMsImageStorageSupported, false);
var levels = (uint)info.Levels; var levels = (uint)info.Levels;
var layers = (uint)info.GetLayers(); var layers = (uint)info.GetLayers();
@@ -11,7 +11,6 @@ using Silk.NET.Vulkan.Extensions.KHR;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using System.Threading;
using Format = Ryujinx.Graphics.GAL.Format; using Format = Ryujinx.Graphics.GAL.Format;
using PrimitiveTopology = Ryujinx.Graphics.GAL.PrimitiveTopology; using PrimitiveTopology = Ryujinx.Graphics.GAL.PrimitiveTopology;
using SamplerCreateInfo = Ryujinx.Graphics.GAL.SamplerCreateInfo; using SamplerCreateInfo = Ryujinx.Graphics.GAL.SamplerCreateInfo;
@@ -46,8 +45,8 @@ namespace Ryujinx.Graphics.Vulkan
internal uint QueueFamilyIndex { get; private set; } internal uint QueueFamilyIndex { get; private set; }
internal Queue Queue { get; private set; } internal Queue Queue { get; private set; }
internal Queue BackgroundQueue { get; private set; } internal Queue BackgroundQueue { get; private set; }
internal Lock BackgroundQueueLock { get; private set; } internal object BackgroundQueueLock { get; private set; }
internal Lock QueueLock { get; private set; } internal object QueueLock { get; private set; }
internal MemoryAllocator MemoryAllocator { get; private set; } internal MemoryAllocator MemoryAllocator { get; private set; }
internal HostMemoryAllocator HostMemoryAllocator { get; private set; } internal HostMemoryAllocator HostMemoryAllocator { get; private set; }
@@ -121,7 +120,7 @@ namespace Ryujinx.Graphics.Vulkan
} }
public static VulkanRenderer Create( public static VulkanRenderer Create(
string preferredGpuId, string preferredGpuId,
Func<Instance, Vk, SurfaceKHR> getSurface, Func<Instance, Vk, SurfaceKHR> getSurface,
Func<string[]> getRequiredExtensions Func<string[]> getRequiredExtensions
) => new(Vk.GetApi(), getSurface, getRequiredExtensions, preferredGpuId); ) => new(Vk.GetApi(), getSurface, getRequiredExtensions, preferredGpuId);
@@ -164,7 +163,7 @@ namespace Ryujinx.Graphics.Vulkan
{ {
Api.GetDeviceQueue(_device, queueFamilyIndex, 1, out var backgroundQueue); Api.GetDeviceQueue(_device, queueFamilyIndex, 1, out var backgroundQueue);
BackgroundQueue = backgroundQueue; BackgroundQueue = backgroundQueue;
BackgroundQueueLock = new(); BackgroundQueueLock = new object();
} }
PhysicalDeviceProperties2 properties2 = new() PhysicalDeviceProperties2 properties2 = new()
@@ -497,7 +496,7 @@ namespace Ryujinx.Graphics.Vulkan
Api.GetDeviceQueue(_device, queueFamilyIndex, 0, out var queue); Api.GetDeviceQueue(_device, queueFamilyIndex, 0, out var queue);
Queue = queue; Queue = queue;
QueueLock = new(); QueueLock = new object();
LoadFeatures(maxQueueCount, queueFamilyIndex); LoadFeatures(maxQueueCount, queueFamilyIndex);
+6 -7
View File
@@ -29,7 +29,7 @@ namespace Ryujinx.Graphics.Vulkan
private int _width; private int _width;
private int _height; private int _height;
private VSyncMode _vSyncMode; private bool _vsyncEnabled;
private bool _swapchainIsDirty; private bool _swapchainIsDirty;
private VkFormat _format; private VkFormat _format;
private AntiAliasing _currentAntiAliasing; private AntiAliasing _currentAntiAliasing;
@@ -139,7 +139,7 @@ namespace Ryujinx.Graphics.Vulkan
ImageArrayLayers = 1, ImageArrayLayers = 1,
PreTransform = capabilities.CurrentTransform, PreTransform = capabilities.CurrentTransform,
CompositeAlpha = ChooseCompositeAlpha(capabilities.SupportedCompositeAlpha), CompositeAlpha = ChooseCompositeAlpha(capabilities.SupportedCompositeAlpha),
PresentMode = ChooseSwapPresentMode(presentModes, _vSyncMode), PresentMode = ChooseSwapPresentMode(presentModes, _vsyncEnabled),
Clipped = true, Clipped = true,
}; };
@@ -279,9 +279,9 @@ namespace Ryujinx.Graphics.Vulkan
} }
} }
private static PresentModeKHR ChooseSwapPresentMode(PresentModeKHR[] availablePresentModes, VSyncMode vSyncMode) private static PresentModeKHR ChooseSwapPresentMode(PresentModeKHR[] availablePresentModes, bool vsyncEnabled)
{ {
if (vSyncMode == VSyncMode.Unbounded && availablePresentModes.Contains(PresentModeKHR.ImmediateKhr)) if (!vsyncEnabled && availablePresentModes.Contains(PresentModeKHR.ImmediateKhr))
{ {
return PresentModeKHR.ImmediateKhr; return PresentModeKHR.ImmediateKhr;
} }
@@ -634,10 +634,9 @@ namespace Ryujinx.Graphics.Vulkan
_swapchainIsDirty = true; _swapchainIsDirty = true;
} }
public override void ChangeVSyncMode(VSyncMode vSyncMode) public override void ChangeVSyncMode(bool vsyncEnabled)
{ {
_vSyncMode = vSyncMode; _vsyncEnabled = vsyncEnabled;
//present mode may change, so mark the swapchain for recreation
_swapchainIsDirty = true; _swapchainIsDirty = true;
} }
+1 -1
View File
@@ -10,7 +10,7 @@ namespace Ryujinx.Graphics.Vulkan
public abstract void Dispose(); public abstract void Dispose();
public abstract void Present(ITexture texture, ImageCrop crop, Action swapBuffersCallback); public abstract void Present(ITexture texture, ImageCrop crop, Action swapBuffersCallback);
public abstract void SetSize(int width, int height); public abstract void SetSize(int width, int height);
public abstract void ChangeVSyncMode(VSyncMode vSyncMode); public abstract void ChangeVSyncMode(bool vsyncEnabled);
public abstract void SetAntiAliasing(AntiAliasing effect); public abstract void SetAntiAliasing(AntiAliasing effect);
public abstract void SetScalingFilter(ScalingFilter scalerType); public abstract void SetScalingFilter(ScalingFilter scalerType);
public abstract void SetScalingFilterLevel(float scale); public abstract void SetScalingFilterLevel(float scale);
@@ -6,7 +6,6 @@
<EmitCompilerGeneratedFiles>true</EmitCompilerGeneratedFiles> <EmitCompilerGeneratedFiles>true</EmitCompilerGeneratedFiles>
<CompilerGeneratedFilesOutputPath>Generated</CompilerGeneratedFilesOutputPath> <CompilerGeneratedFilesOutputPath>Generated</CompilerGeneratedFilesOutputPath>
<IsRoslynComponent>true</IsRoslynComponent> <IsRoslynComponent>true</IsRoslynComponent>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>
+9 -144
View File
@@ -21,8 +21,6 @@ using System.IO;
using System.IO.Compression; using System.IO.Compression;
using System.Linq; using System.Linq;
using System.Text; using System.Text;
using System.Text.RegularExpressions;
using System.Threading;
using Path = System.IO.Path; using Path = System.IO.Path;
namespace Ryujinx.HLE.FileSystem namespace Ryujinx.HLE.FileSystem
@@ -56,7 +54,7 @@ namespace Ryujinx.HLE.FileSystem
private readonly VirtualFileSystem _virtualFileSystem; private readonly VirtualFileSystem _virtualFileSystem;
private readonly Lock _lock = new(); private readonly object _lock = new();
public ContentManager(VirtualFileSystem virtualFileSystem) public ContentManager(VirtualFileSystem virtualFileSystem)
{ {
@@ -397,7 +395,7 @@ namespace Ryujinx.HLE.FileSystem
if (locationList != null) if (locationList != null)
{ {
LocationEntry entry = LocationEntry entry =
locationList.ToList().FirstOrDefault(x => x.TitleId == titleId && x.ContentType == contentType); locationList.ToList().Find(x => x.TitleId == titleId && x.ContentType == contentType);
if (entry.ContentPath != null) if (entry.ContentPath != null)
{ {
@@ -425,7 +423,7 @@ namespace Ryujinx.HLE.FileSystem
{ {
LinkedList<LocationEntry> locationList = _locationEntries[storageId]; LinkedList<LocationEntry> locationList = _locationEntries[storageId];
return locationList.ToList().FirstOrDefault(x => x.TitleId == titleId && x.ContentType == contentType); return locationList.ToList().Find(x => x.TitleId == titleId && x.ContentType == contentType);
} }
public void InstallFirmware(string firmwareSource) public void InstallFirmware(string firmwareSource)
@@ -476,74 +474,6 @@ namespace Ryujinx.HLE.FileSystem
FinishInstallation(temporaryDirectory, registeredDirectory); FinishInstallation(temporaryDirectory, registeredDirectory);
} }
public void InstallKeys(string keysSource, string installDirectory)
{
if (Directory.Exists(keysSource))
{
foreach (var filePath in Directory.EnumerateFiles(keysSource, "*.keys"))
{
VerifyKeysFile(filePath);
File.Copy(filePath, Path.Combine(installDirectory, Path.GetFileName(filePath)), true);
}
return;
}
if (!File.Exists(keysSource))
{
throw new FileNotFoundException("Keys file does not exist.");
}
FileInfo info = new(keysSource);
using FileStream file = File.OpenRead(keysSource);
switch (info.Extension)
{
case ".zip":
using (ZipArchive archive = ZipFile.OpenRead(keysSource))
{
InstallKeysFromZip(archive, installDirectory);
}
break;
case ".keys":
VerifyKeysFile(keysSource);
File.Copy(keysSource, Path.Combine(installDirectory, info.Name), true);
break;
default:
throw new InvalidFirmwarePackageException("Input file is not a valid key package");
}
}
private void InstallKeysFromZip(ZipArchive archive, string installDirectory)
{
string temporaryDirectory = Path.Combine(installDirectory, "temp");
if (Directory.Exists(temporaryDirectory))
{
Directory.Delete(temporaryDirectory, true);
}
Directory.CreateDirectory(temporaryDirectory);
foreach (var entry in archive.Entries)
{
if (Path.GetExtension(entry.FullName).Equals(".keys", StringComparison.OrdinalIgnoreCase))
{
string extractDestination = Path.Combine(temporaryDirectory, entry.Name);
entry.ExtractToFile(extractDestination, overwrite: true);
try
{
VerifyKeysFile(extractDestination);
File.Move(extractDestination, Path.Combine(installDirectory, entry.Name), true);
}
catch (Exception)
{
Directory.Delete(temporaryDirectory, true);
throw;
}
}
}
Directory.Delete(temporaryDirectory, true);
}
private void FinishInstallation(string temporaryDirectory, string registeredDirectory) private void FinishInstallation(string temporaryDirectory, string registeredDirectory)
{ {
if (Directory.Exists(registeredDirectory)) if (Directory.Exists(registeredDirectory))
@@ -720,7 +650,7 @@ namespace Ryujinx.HLE.FileSystem
if (updateNcas.TryGetValue(SystemUpdateTitleId, out var ncaEntry)) if (updateNcas.TryGetValue(SystemUpdateTitleId, out var ncaEntry))
{ {
string metaPath = ncaEntry.FirstOrDefault(x => x.type == NcaContentType.Meta).path; string metaPath = ncaEntry.Find(x => x.type == NcaContentType.Meta).path;
CnmtContentMetaEntry[] metaEntries = null; CnmtContentMetaEntry[] metaEntries = null;
@@ -756,7 +686,7 @@ namespace Ryujinx.HLE.FileSystem
if (updateNcas.TryGetValue(SystemVersionTitleId, out var updateNcasItem)) if (updateNcas.TryGetValue(SystemVersionTitleId, out var updateNcasItem))
{ {
string versionEntry = updateNcasItem.FirstOrDefault(x => x.type != NcaContentType.Meta).path; string versionEntry = updateNcasItem.Find(x => x.type != NcaContentType.Meta).path;
using Stream ncaStream = GetZipStream(archive.GetEntry(versionEntry)); using Stream ncaStream = GetZipStream(archive.GetEntry(versionEntry));
Nca nca = new(_virtualFileSystem.KeySet, ncaStream.AsStorage()); Nca nca = new(_virtualFileSystem.KeySet, ncaStream.AsStorage());
@@ -775,9 +705,9 @@ namespace Ryujinx.HLE.FileSystem
{ {
if (updateNcas.TryGetValue(metaEntry.TitleId, out ncaEntry)) if (updateNcas.TryGetValue(metaEntry.TitleId, out ncaEntry))
{ {
metaPath = ncaEntry.FirstOrDefault(x => x.type == NcaContentType.Meta).path; metaPath = ncaEntry.Find(x => x.type == NcaContentType.Meta).path;
string contentPath = ncaEntry.FirstOrDefault(x => x.type != NcaContentType.Meta).path; string contentPath = ncaEntry.Find(x => x.type != NcaContentType.Meta).path;
// Nintendo in 9.0.0, removed PPC and only kept the meta nca of it. // Nintendo in 9.0.0, removed PPC and only kept the meta nca of it.
// This is a perfect valid case, so we should just ignore the missing content nca and continue. // This is a perfect valid case, so we should just ignore the missing content nca and continue.
@@ -916,8 +846,8 @@ namespace Ryujinx.HLE.FileSystem
{ {
if (updateNcas.TryGetValue(metaEntry.TitleId, out var ncaEntry)) if (updateNcas.TryGetValue(metaEntry.TitleId, out var ncaEntry))
{ {
string metaNcaPath = ncaEntry.FirstOrDefault(x => x.type == NcaContentType.Meta).path; string metaNcaPath = ncaEntry.Find(x => x.type == NcaContentType.Meta).path;
string contentPath = ncaEntry.FirstOrDefault(x => x.type != NcaContentType.Meta).path; string contentPath = ncaEntry.Find(x => x.type != NcaContentType.Meta).path;
// Nintendo in 9.0.0, removed PPC and only kept the meta nca of it. // Nintendo in 9.0.0, removed PPC and only kept the meta nca of it.
// This is a perfect valid case, so we should just ignore the missing content nca and continue. // This is a perfect valid case, so we should just ignore the missing content nca and continue.
@@ -1017,70 +947,5 @@ namespace Ryujinx.HLE.FileSystem
return null; return null;
} }
public void VerifyKeysFile(string filePath)
{
// Verify the keys file format refers to https://github.com/Thealexbarney/LibHac/blob/master/KEYS.md
string genericPattern = @"^[a-z0-9_]+ = [a-z0-9]+$";
string titlePattern = @"^[a-z0-9]{32} = [a-z0-9]{32}$";
if (File.Exists(filePath))
{
// Read all lines from the file
string fileName = Path.GetFileName(filePath);
string[] lines = File.ReadAllLines(filePath);
bool verified = false;
switch (fileName)
{
case "prod.keys":
verified = verifyKeys(lines, genericPattern);
break;
case "title.keys":
verified = verifyKeys(lines, titlePattern);
break;
case "console.keys":
verified = verifyKeys(lines, genericPattern);
break;
case "dev.keys":
verified = verifyKeys(lines, genericPattern);
break;
default:
throw new FormatException($"Keys file name \"{fileName}\" not supported. Only \"prod.keys\", \"title.keys\", \"console.keys\", \"dev.keys\" are supported.");
}
if (!verified)
{
throw new FormatException($"Invalid \"{filePath}\" file format.");
}
} else
{
throw new FileNotFoundException($"Keys file not found at \"{filePath}\".");
}
}
private bool verifyKeys(string[] lines, string regex)
{
foreach (string line in lines)
{
if (!Regex.IsMatch(line, regex))
{
return false;
}
}
return true;
}
public bool AreKeysAlredyPresent(string pathToCheck)
{
string[] fileNames = { "prod.keys", "title.keys", "console.keys", "dev.keys" };
foreach (var file in fileNames)
{
if (File.Exists(Path.Combine(pathToCheck, file)))
{
return true;
}
}
return false;
}
} }
} }
@@ -46,7 +46,7 @@ namespace Ryujinx.HLE.FileSystem
continue; continue;
} }
string ncaId = Convert.ToHexStringLower(entry.NcaId).Replace("-", null); string ncaId = BitConverter.ToString(entry.NcaId).Replace("-", null).ToLower();
Nca nca = _pfs.GetNca(keySet, $"/{ncaId}.nca"); Nca nca = _pfs.GetNca(keySet, $"/{ncaId}.nca");
if (nca.GetProgramIndex() == programIndex) if (nca.GetProgramIndex() == programIndex)
@@ -223,10 +223,9 @@ namespace Ryujinx.HLE.FileSystem
{ {
KeySet ??= KeySet.CreateDefaultKeySet(); KeySet ??= KeySet.CreateDefaultKeySet();
string prodKeyFile = null; string keyFile = null;
string titleKeyFile = null; string titleKeyFile = null;
string consoleKeyFile = null; string consoleKeyFile = null;
string devKeyFile = null;
if (AppDataManager.Mode == AppDataManager.LaunchMode.UserProfile) if (AppDataManager.Mode == AppDataManager.LaunchMode.UserProfile)
{ {
@@ -237,14 +236,13 @@ namespace Ryujinx.HLE.FileSystem
void LoadSetAtPath(string basePath) void LoadSetAtPath(string basePath)
{ {
string localProdKeyFile = Path.Combine(basePath, "prod.keys"); string localKeyFile = Path.Combine(basePath, "prod.keys");
string localTitleKeyFile = Path.Combine(basePath, "title.keys"); string localTitleKeyFile = Path.Combine(basePath, "title.keys");
string localConsoleKeyFile = Path.Combine(basePath, "console.keys"); string localConsoleKeyFile = Path.Combine(basePath, "console.keys");
string localDevKeyFile = Path.Combine(basePath, "dev.keys");
if (File.Exists(localProdKeyFile)) if (File.Exists(localKeyFile))
{ {
prodKeyFile = localProdKeyFile; keyFile = localKeyFile;
} }
if (File.Exists(localTitleKeyFile)) if (File.Exists(localTitleKeyFile))
@@ -256,14 +254,9 @@ namespace Ryujinx.HLE.FileSystem
{ {
consoleKeyFile = localConsoleKeyFile; consoleKeyFile = localConsoleKeyFile;
} }
if (File.Exists(localDevKeyFile))
{
devKeyFile = localDevKeyFile;
}
} }
ExternalKeyReader.ReadKeyFile(KeySet, prodKeyFile, devKeyFile, titleKeyFile, consoleKeyFile, null); ExternalKeyReader.ReadKeyFile(KeySet, keyFile, titleKeyFile, consoleKeyFile, null);
} }
public void ImportTickets(IFileSystem fs) public void ImportTickets(IFileSystem fs)
+5 -13
View File
@@ -9,7 +9,6 @@ using Ryujinx.HLE.HOS.Services.Account.Acc;
using Ryujinx.HLE.HOS.SystemState; using Ryujinx.HLE.HOS.SystemState;
using Ryujinx.HLE.UI; using Ryujinx.HLE.UI;
using System; using System;
using VSyncMode = Ryujinx.Common.Configuration.VSyncMode;
namespace Ryujinx.HLE namespace Ryujinx.HLE
{ {
@@ -85,14 +84,9 @@ namespace Ryujinx.HLE
internal readonly RegionCode Region; internal readonly RegionCode Region;
/// <summary> /// <summary>
/// Control the initial state of the present interval in the SurfaceFlinger service (previously Vsync). /// Control the initial state of the vertical sync in the SurfaceFlinger service.
/// </summary> /// </summary>
internal readonly VSyncMode VSyncMode; internal readonly bool EnableVsync;
/// <summary>
/// Control the custom VSync interval, if enabled and active.
/// </summary>
internal readonly int CustomVSyncInterval;
/// <summary> /// <summary>
/// Control the initial state of the docked mode. /// Control the initial state of the docked mode.
@@ -201,7 +195,7 @@ namespace Ryujinx.HLE
IHostUIHandler hostUIHandler, IHostUIHandler hostUIHandler,
SystemLanguage systemLanguage, SystemLanguage systemLanguage,
RegionCode region, RegionCode region,
VSyncMode vSyncMode, bool enableVsync,
bool enableDockedMode, bool enableDockedMode,
bool enablePtc, bool enablePtc,
bool enableInternetAccess, bool enableInternetAccess,
@@ -218,8 +212,7 @@ namespace Ryujinx.HLE
MultiplayerMode multiplayerMode, MultiplayerMode multiplayerMode,
bool multiplayerDisableP2p, bool multiplayerDisableP2p,
string multiplayerLdnPassphrase, string multiplayerLdnPassphrase,
string multiplayerLdnServer, string multiplayerLdnServer)
int customVSyncInterval)
{ {
VirtualFileSystem = virtualFileSystem; VirtualFileSystem = virtualFileSystem;
LibHacHorizonManager = libHacHorizonManager; LibHacHorizonManager = libHacHorizonManager;
@@ -232,8 +225,7 @@ namespace Ryujinx.HLE
HostUIHandler = hostUIHandler; HostUIHandler = hostUIHandler;
SystemLanguage = systemLanguage; SystemLanguage = systemLanguage;
Region = region; Region = region;
VSyncMode = vSyncMode; EnableVsync = enableVsync;
CustomVSyncInterval = customVSyncInterval;
EnableDockedMode = enableDockedMode; EnableDockedMode = enableDockedMode;
EnablePtc = enablePtc; EnablePtc = enablePtc;
EnableInternetAccess = enableInternetAccess; EnableInternetAccess = enableInternetAccess;

Some files were not shown because too many files have changed in this diff Show More