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1 Commits

Author SHA1 Message Date
GabCoolGuy
67bb6831df Fix UpdateWaitWindow.axaml windows being too big
There is currently an issue where to windows where it says "Installing firmware..." has no rounded corners
2024-11-24 22:38:11 +01:00
165 changed files with 1053 additions and 2749 deletions

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@@ -64,9 +64,14 @@ jobs:
run: dotnet publish -c "${{ matrix.configuration }}" -r "${{ matrix.platform.name }}" -o ./publish -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:DebugType=embedded -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER src/Ryujinx --self-contained
if: github.event_name == 'pull_request' && matrix.platform.os != 'macos-13'
- name: Publish Ryujinx.Headless.SDL2
run: dotnet publish -c "${{ matrix.configuration }}" -r "${{ matrix.platform.name }}" -o ./publish_sdl2_headless -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:DebugType=embedded -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER src/Ryujinx.Headless.SDL2 --self-contained
if: github.event_name == 'pull_request' && matrix.platform.os != 'macos-13'
- name: Set executable bit
run: |
chmod +x ./publish/Ryujinx ./publish/Ryujinx.sh
chmod +x ./publish_sdl2_headless/Ryujinx.Headless.SDL2 ./publish_sdl2_headless/Ryujinx.sh
if: github.event_name == 'pull_request' && matrix.platform.os == 'ubuntu-latest'
- name: Build AppImage
@@ -114,6 +119,13 @@ jobs:
name: ryujinx-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-${{ matrix.platform.zip_os_name }}-AppImage
path: publish_appimage
- name: Upload Ryujinx.Headless.SDL2 artifact
uses: actions/upload-artifact@v4
with:
name: nogui-ryujinx-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-${{ matrix.platform.zip_os_name }}
path: publish_sdl2_headless
if: github.event_name == 'pull_request' && matrix.platform.os != 'macos-13'
build_macos:
name: macOS Universal (${{ matrix.configuration }})
runs-on: ubuntu-latest
@@ -159,9 +171,20 @@ jobs:
run: |
./distribution/macos/create_macos_build_ava.sh . publish_tmp publish ./distribution/macos/entitlements.xml "${{ env.RYUJINX_BASE_VERSION }}" "${{ steps.git_short_hash.outputs.result }}" "${{ matrix.configuration }}" "-p:ExtraDefineConstants=DISABLE_UPDATER"
- name: Publish macOS Ryujinx.Headless.SDL2
run: |
./distribution/macos/create_macos_build_headless.sh . publish_tmp_headless publish_headless ./distribution/macos/entitlements.xml "${{ env.RYUJINX_BASE_VERSION }}" "${{ steps.git_short_hash.outputs.result }}" "${{ matrix.configuration }}" "-p:ExtraDefineConstants=DISABLE_UPDATER"
- name: Upload Ryujinx artifact
uses: actions/upload-artifact@v4
with:
name: ryujinx-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-macos_universal
path: "publish/*.tar.gz"
if: github.event_name == 'pull_request'
- name: Upload Ryujinx.Headless.SDL2 artifact
uses: actions/upload-artifact@v4
with:
name: nogui-ryujinx-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-macos_universal
path: "publish_headless/*.tar.gz"
if: github.event_name == 'pull_request'

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@@ -104,6 +104,7 @@ jobs:
- name: Publish
run: |
dotnet publish -c Release -r "${{ matrix.platform.name }}" -o ./publish_ava/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx --self-contained
dotnet publish -c Release -r "${{ matrix.platform.name }}" -o ./publish_sdl2_headless/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx.Headless.SDL2 --self-contained
- name: Packing Windows builds
if: matrix.platform.os == 'windows-latest'
@@ -112,6 +113,11 @@ jobs:
rm publish/libarmeilleure-jitsupport.dylib
7z a ../release_output/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip publish
popd
pushd publish_sdl2_headless
rm publish/libarmeilleure-jitsupport.dylib
7z a ../release_output/nogui-ryujinx-canary-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip publish
popd
shell: bash
- name: Packing Linux builds
@@ -122,6 +128,12 @@ jobs:
chmod +x publish/Ryujinx.sh publish/Ryujinx
tar -czvf ../release_output/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz publish
popd
pushd publish_sdl2_headless
rm publish/libarmeilleure-jitsupport.dylib
chmod +x publish/Ryujinx.sh publish/Ryujinx.Headless.SDL2
tar -czvf ../release_output/nogui-ryujinx-canary-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz publish
popd
shell: bash
#- name: Build AppImage (Linux)
@@ -167,7 +179,7 @@ jobs:
with:
name: ${{ steps.version_info.outputs.build_version }}
artifacts: "release_output/*.tar.gz,release_output/*.zip"
#artifacts: "release_output/*.tar.gz,release_output/*.zip,release_output/*AppImage*"
#artifacts: "release_output/*.tar.gz,release_output/*.zip/*AppImage*"
tag: ${{ steps.version_info.outputs.build_version }}
body: "**Full Changelog**: https://github.com/${{ github.repository }}/compare/Canary-${{ steps.version_info.outputs.prev_build_version }}...Canary-${{ steps.version_info.outputs.build_version }}"
omitBodyDuringUpdate: true
@@ -226,11 +238,15 @@ jobs:
run: |
./distribution/macos/create_macos_build_ava.sh . publish_tmp_ava publish_ava ./distribution/macos/entitlements.xml "${{ steps.version_info.outputs.build_version }}" "${{ steps.version_info.outputs.git_short_hash }}" Release 1
- name: Publish macOS Ryujinx.Headless.SDL2
run: |
./distribution/macos/create_macos_build_headless.sh . publish_tmp_headless publish_headless ./distribution/macos/entitlements.xml "${{ steps.version_info.outputs.build_version }}" "${{ steps.version_info.outputs.git_short_hash }}" Release 1
- name: Pushing new release
uses: ncipollo/release-action@v1
with:
name: "Canary ${{ steps.version_info.outputs.build_version }}"
artifacts: "publish_ava/*.tar.gz"
artifacts: "publish_ava/*.tar.gz, publish_headless/*.tar.gz"
tag: ${{ steps.version_info.outputs.build_version }}
body: "**Full Changelog**: https://github.com/${{ github.repository }}/compare/Canary-${{ steps.version_info.outputs.prev_build_version }}...Canary-${{ steps.version_info.outputs.build_version }}"
omitBodyDuringUpdate: true

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@@ -38,15 +38,20 @@ jobs:
return core.error(`No artifacts found`);
}
let body = `Download the artifacts for this pull request:\n`;
let hidden_headless_artifacts = `\n\n <details><summary>GUI-less</summary>\n`;
let hidden_debug_artifacts = `\n\n <details><summary>Only for Developers</summary>\n`;
for (const art of artifacts) {
if(art.name.includes('Debug')) {
hidden_debug_artifacts += `\n* [${art.name}](https://nightly.link/${owner}/${repo}/actions/artifacts/${art.id}.zip)`;
} else if(art.name.includes('nogui-ryujinx')) {
hidden_headless_artifacts += `\n* [${art.name}](https://nightly.link/${owner}/${repo}/actions/artifacts/${art.id}.zip)`;
} else {
body += `\n* [${art.name}](https://nightly.link/${owner}/${repo}/actions/artifacts/${art.id}.zip)`;
}
}
hidden_headless_artifacts += `\n</details>`;
hidden_debug_artifacts += `\n</details>`;
body += hidden_headless_artifacts;
body += hidden_debug_artifacts;
const {data: comments} = await github.rest.issues.listComments({repo, owner, issue_number});

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@@ -103,6 +103,7 @@ jobs:
- name: Publish
run: |
dotnet publish -c Release -r "${{ matrix.platform.name }}" -o ./publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx --self-contained
dotnet publish -c Release -r "${{ matrix.platform.name }}" -o ./publish_sdl2_headless -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx.Headless.SDL2 --self-contained
- name: Packing Windows builds
if: matrix.platform.os == 'windows-latest'
@@ -111,6 +112,11 @@ jobs:
rm libarmeilleure-jitsupport.dylib
7z a ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip ../publish
popd
pushd publish_sdl2_headless
rm libarmeilleure-jitsupport.dylib
7z a ../release_output/nogui-ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip ../publish
popd
shell: bash
- name: Build AppImage (Linux)
@@ -157,6 +163,11 @@ jobs:
chmod +x Ryujinx.sh Ryujinx
tar -czvf ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz ../publish
popd
pushd publish_sdl2_headless
chmod +x Ryujinx.sh Ryujinx.Headless.SDL2
tar -czvf ../release_output/nogui-ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz ../publish
popd
shell: bash
- name: Pushing new release
@@ -222,11 +233,15 @@ jobs:
run: |
./distribution/macos/create_macos_build_ava.sh . publish_tmp_ava publish ./distribution/macos/entitlements.xml "${{ steps.version_info.outputs.build_version }}" "${{ steps.version_info.outputs.git_short_hash }}" Release 0
- name: Publish macOS Ryujinx.Headless.SDL2
run: |
./distribution/macos/create_macos_build_headless.sh . publish_tmp_headless publish_headless ./distribution/macos/entitlements.xml "${{ steps.version_info.outputs.build_version }}" "${{ steps.version_info.outputs.git_short_hash }}" Release 0
- name: Pushing new release
uses: ncipollo/release-action@v1
with:
name: ${{ steps.version_info.outputs.build_version }}
artifacts: "publish/*.tar.gz"
artifacts: "publish/*.tar.gz, publish_headless/*.tar.gz"
tag: ${{ steps.version_info.outputs.build_version }}
body: "**Full Changelog**: https://github.com/${{ github.repository }}/compare/${{ steps.version_info.outputs.prev_build_version }}...${{ steps.version_info.outputs.build_version }}"
omitBodyDuringUpdate: true

3
.gitignore vendored
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@@ -175,6 +175,3 @@ PublishProfiles/
# Glade backup files
*.glade~
# Ignore MacOS Attribute Files
._*

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@@ -38,7 +38,7 @@
<PackageVersion Include="Ryujinx.Graphics.Nvdec.Dependencies" Version="5.0.3-build14" />
<PackageVersion Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Version="1.2.0" />
<PackageVersion Include="Ryujinx.SDL2-CS" Version="2.30.0-build32" />
<PackageVersion Include="Gommon" Version="2.6.8" />
<PackageVersion Include="Gommon" Version="2.6.6" />
<PackageVersion Include="securifybv.ShellLink" Version="0.1.0" />
<PackageVersion Include="shaderc.net" Version="0.1.0" />
<PackageVersion Include="SharpZipLib" Version="1.4.2" />

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@@ -57,6 +57,8 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.SDL2.Common", "src\
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Audio.Backends.SDL2", "src\Ryujinx.Audio.Backends.SDL2\Ryujinx.Audio.Backends.SDL2.csproj", "{D99A395A-8569-4DB0-B336-900647890052}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Headless.SDL2", "src\Ryujinx.Headless.SDL2\Ryujinx.Headless.SDL2.csproj", "{390DC343-5CB4-4C79-A5DD-E3ED235E4C49}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Graphics.Nvdec.FFmpeg", "src\Ryujinx.Graphics.Nvdec.FFmpeg\Ryujinx.Graphics.Nvdec.FFmpeg.csproj", "{BEE1C184-C9A4-410B-8DFC-FB74D5C93AEB}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx", "src\Ryujinx\Ryujinx.csproj", "{7C1B2721-13DA-4B62-B046-C626605ECCE6}"
@@ -202,6 +204,10 @@ Global
{D99A395A-8569-4DB0-B336-900647890052}.Debug|Any CPU.Build.0 = Debug|Any CPU
{D99A395A-8569-4DB0-B336-900647890052}.Release|Any CPU.ActiveCfg = Release|Any CPU
{D99A395A-8569-4DB0-B336-900647890052}.Release|Any CPU.Build.0 = Release|Any CPU
{390DC343-5CB4-4C79-A5DD-E3ED235E4C49}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{390DC343-5CB4-4C79-A5DD-E3ED235E4C49}.Debug|Any CPU.Build.0 = Debug|Any CPU
{390DC343-5CB4-4C79-A5DD-E3ED235E4C49}.Release|Any CPU.ActiveCfg = Release|Any CPU
{390DC343-5CB4-4C79-A5DD-E3ED235E4C49}.Release|Any CPU.Build.0 = Release|Any CPU
{BEE1C184-C9A4-410B-8DFC-FB74D5C93AEB}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{BEE1C184-C9A4-410B-8DFC-FB74D5C93AEB}.Debug|Any CPU.Build.0 = Debug|Any CPU
{BEE1C184-C9A4-410B-8DFC-FB74D5C93AEB}.Release|Any CPU.ActiveCfg = Release|Any CPU

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@@ -14,7 +14,7 @@ if [ -z "$RYUJINX_BIN" ]; then
exit 1
fi
COMMAND="env LANG=C.UTF-8 DOTNET_EnableAlternateStackCheck=1"
COMMAND="env DOTNET_EnableAlternateStackCheck=1"
if command -v gamemoderun > /dev/null 2>&1; then
COMMAND="$COMMAND gamemoderun"

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@@ -40,11 +40,11 @@
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>1.2</string>
<string>1.1</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>1.2.0</string>
<string>1.1.0</string>
<key>NSHighResolutionCapable</key>
<true/>
<key>CSResourcesFileMapped</key>

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@@ -17,7 +17,7 @@ error_handler() {
set the button_pressed to the button returned of the result
if the button_pressed is \"Open Download Page\" then
open location \"https://ryujinx.app/download\"
open location \"https://ryujinx.org/download\"
end if
"""
@@ -54,4 +54,4 @@ if [ "$#" -le 3 ]; then
open -a "$INSTALL_DIRECTORY"
else
open -a "$INSTALL_DIRECTORY" --args "${APP_ARGUMENTS[@]}"
fi
fi

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@@ -3,7 +3,6 @@
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>
<ItemGroup>

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@@ -36,9 +36,9 @@ namespace ARMeilleure.Common
/// </summary>
/// <param name="address">Guest address</param>
/// <returns>Value of the <see cref="AddressTableLevel"/> from the specified guest <paramref name="address"/></returns>
public long GetValue(ulong address)
public int GetValue(ulong address)
{
return (long)((address & Mask) >> Index);
return (int)((address & Mask) >> Index);
}
}
}

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@@ -88,7 +88,7 @@ namespace ARMeilleure.Instructions
EmitSetTpidrEl0(context);
return;
case 0b11_011_1101_0000_101:
EmitSetTpidr2El0(context);
EmitGetTpidr2El0(context);
return;
default:
@@ -291,16 +291,5 @@ namespace ARMeilleure.Instructions
context.Store(context.Add(nativeContext, Const((ulong)NativeContext.GetTpidrEl0Offset())), value);
}
private static void EmitSetTpidr2El0(ArmEmitterContext context)
{
OpCodeSystem op = (OpCodeSystem)context.CurrOp;
Operand value = GetIntOrZR(context, op.Rt);
Operand nativeContext = context.LoadArgument(OperandType.I64, 0);
context.Store(context.Add(nativeContext, Const((ulong)NativeContext.GetTpidr2El0Offset())), value);
}
}
}

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@@ -30,7 +30,7 @@ namespace ARMeilleure.Translation.PTC
private const string OuterHeaderMagicString = "PTCohd\0\0";
private const string InnerHeaderMagicString = "PTCihd\0\0";
private const uint InternalVersion = 6997; //! To be incremented manually for each change to the ARMeilleure project.
private const uint InternalVersion = 6992; //! To be incremented manually for each change to the ARMeilleure project.
private const string ActualDir = "0";
private const string BackupDir = "1";

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@@ -2,7 +2,6 @@
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>
<ItemGroup>

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@@ -3,7 +3,6 @@
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>
<ItemGroup>

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@@ -4,7 +4,6 @@
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<RuntimeIdentifiers>win-x64;osx-x64;linux-x64</RuntimeIdentifiers>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>
<ItemGroup>

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@@ -3,7 +3,6 @@
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>
<ItemGroup>

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@@ -1,8 +1,6 @@
namespace Ryujinx.Common.Configuration.Hid.Controller
{
public class JoyconConfigControllerStick<TButton, TStick>
where TButton : unmanaged
where TStick : unmanaged
public class JoyconConfigControllerStick<TButton, TStick> where TButton : unmanaged where TStick : unmanaged
{
public TStick Joystick { get; set; }
public bool InvertStickX { get; set; }

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@@ -2,7 +2,7 @@ namespace Ryujinx.Common.Configuration.Hid
{
public class KeyboardHotkeys
{
public Key ToggleVSyncMode { get; set; }
public Key ToggleVsync { get; set; }
public Key Screenshot { get; set; }
public Key ShowUI { get; set; }
public Key Pause { get; set; }
@@ -11,7 +11,5 @@ namespace Ryujinx.Common.Configuration.Hid
public Key ResScaleDown { get; set; }
public Key VolumeUp { get; set; }
public Key VolumeDown { get; set; }
public Key CustomVSyncIntervalIncrement { get; set; }
public Key CustomVSyncIntervalDecrement { get; set; }
}
}

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@@ -1,9 +0,0 @@
namespace Ryujinx.Common.Configuration
{
public enum VSyncMode
{
Switch,
Unbounded,
Custom
}
}

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@@ -4,7 +4,6 @@ using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Runtime.CompilerServices;
using System.Threading;
@@ -158,16 +157,21 @@ namespace Ryujinx.Common.Logging
_time.Restart();
}
private static ILogTarget GetTarget(string targetName)
=> _logTargets.FirstOrDefault(target => target.Name.Equals(targetName));
private static ILogTarget GetTarget(string targetName)
{
foreach (var target in _logTargets)
{
if (target.Name.Equals(targetName))
{
return target;
}
}
return null;
}
public static void AddTarget(ILogTarget target)
{
if (_logTargets.Any(t => t.Name == target.Name))
{
return;
}
_logTargets.Add(target);
Updated += target.Log;

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@@ -27,7 +27,11 @@ namespace Ryujinx.Common.Logging.Targets
private readonly int _overflowTimeout;
string ILogTarget.Name => _target.Name;
string ILogTarget.Name { get => _target.Name; }
public AsyncLogTargetWrapper(ILogTarget target)
: this(target, -1)
{ }
public AsyncLogTargetWrapper(ILogTarget target, int queueLimit = -1, AsyncLogTargetOverflowAction overflowAction = AsyncLogTargetOverflowAction.Block)
{

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@@ -4,7 +4,6 @@
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefineConstants Condition=" '$(ExtraDefineConstants)' != '' ">$(DefineConstants);$(ExtraDefineConstants)</DefineConstants>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>
<ItemGroup>

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@@ -238,7 +238,7 @@ namespace ARMeilleure.Common
{
TEntry* page = GetPage(address);
long index = Levels[^1].GetValue(address);
int index = Levels[^1].GetValue(address);
EnsureMapped((IntPtr)(page + index));

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@@ -3,7 +3,6 @@
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>
<ItemGroup>

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@@ -2,7 +2,6 @@
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>
<ItemGroup>

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@@ -8,7 +8,7 @@ namespace Ryujinx.Graphics.GAL
void SetSize(int width, int height);
void ChangeVSyncMode(VSyncMode vSyncMode);
void ChangeVSyncMode(bool vsyncEnabled);
void SetAntiAliasing(AntiAliasing antialiasing);
void SetScalingFilter(ScalingFilter type);

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@@ -31,7 +31,7 @@ namespace Ryujinx.Graphics.GAL.Multithreading
_impl.Window.SetSize(width, height);
}
public void ChangeVSyncMode(VSyncMode vSyncMode) { }
public void ChangeVSyncMode(bool vsyncEnabled) { }
public void SetAntiAliasing(AntiAliasing effect) { }

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@@ -2,7 +2,6 @@
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">

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@@ -1,9 +0,0 @@
namespace Ryujinx.Graphics.GAL
{
public enum VSyncMode
{
Switch,
Unbounded,
Custom
}
}

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@@ -3,7 +3,6 @@
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>
<ItemGroup>

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@@ -2,7 +2,6 @@
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>
<ItemGroup>

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@@ -3,7 +3,6 @@
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>
<ItemGroup>

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@@ -3,7 +3,6 @@
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>
<ItemGroup>

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@@ -3,7 +3,6 @@
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>
<ItemGroup>

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@@ -3,7 +3,6 @@
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>
<ItemGroup>

View File

@@ -54,7 +54,7 @@ namespace Ryujinx.Graphics.OpenGL
GL.PixelStore(PixelStoreParameter.UnpackAlignment, 4);
}
public void ChangeVSyncMode(VSyncMode vSyncMode) { }
public void ChangeVSyncMode(bool vsyncEnabled) { }
public void SetSize(int width, int height)
{

View File

@@ -2,7 +2,6 @@
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>
<ItemGroup>

View File

@@ -2,7 +2,6 @@
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>
<ItemGroup>

View File

@@ -3,7 +3,6 @@
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>
<ItemGroup>

View File

@@ -2,7 +2,6 @@
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>
<ItemGroup>

View File

@@ -2,7 +2,6 @@
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">

View File

@@ -182,16 +182,6 @@ namespace Ryujinx.Graphics.Vulkan
return false;
}
}
//Prevent the sum of descriptors from exceeding MaxPushDescriptors
int totalDescriptors = 0;
foreach (ResourceDescriptor desc in layout.Sets.First().Descriptors)
{
if (!reserved.Contains(desc.Binding))
totalDescriptors += desc.Count;
}
if (totalDescriptors > gd.Capabilities.MaxPushDescriptors)
return false;
return true;
}

View File

@@ -29,7 +29,7 @@ namespace Ryujinx.Graphics.Vulkan
private int _width;
private int _height;
private VSyncMode _vSyncMode;
private bool _vsyncEnabled;
private bool _swapchainIsDirty;
private VkFormat _format;
private AntiAliasing _currentAntiAliasing;
@@ -139,7 +139,7 @@ namespace Ryujinx.Graphics.Vulkan
ImageArrayLayers = 1,
PreTransform = capabilities.CurrentTransform,
CompositeAlpha = ChooseCompositeAlpha(capabilities.SupportedCompositeAlpha),
PresentMode = ChooseSwapPresentMode(presentModes, _vSyncMode),
PresentMode = ChooseSwapPresentMode(presentModes, _vsyncEnabled),
Clipped = true,
};
@@ -279,9 +279,9 @@ namespace Ryujinx.Graphics.Vulkan
}
}
private static PresentModeKHR ChooseSwapPresentMode(PresentModeKHR[] availablePresentModes, VSyncMode vSyncMode)
private static PresentModeKHR ChooseSwapPresentMode(PresentModeKHR[] availablePresentModes, bool vsyncEnabled)
{
if (vSyncMode == VSyncMode.Unbounded && availablePresentModes.Contains(PresentModeKHR.ImmediateKhr))
if (!vsyncEnabled && availablePresentModes.Contains(PresentModeKHR.ImmediateKhr))
{
return PresentModeKHR.ImmediateKhr;
}
@@ -634,10 +634,9 @@ namespace Ryujinx.Graphics.Vulkan
_swapchainIsDirty = true;
}
public override void ChangeVSyncMode(VSyncMode vSyncMode)
public override void ChangeVSyncMode(bool vsyncEnabled)
{
_vSyncMode = vSyncMode;
//present mode may change, so mark the swapchain for recreation
_vsyncEnabled = vsyncEnabled;
_swapchainIsDirty = true;
}

View File

@@ -10,7 +10,7 @@ namespace Ryujinx.Graphics.Vulkan
public abstract void Dispose();
public abstract void Present(ITexture texture, ImageCrop crop, Action swapBuffersCallback);
public abstract void SetSize(int width, int height);
public abstract void ChangeVSyncMode(VSyncMode vSyncMode);
public abstract void ChangeVSyncMode(bool vsyncEnabled);
public abstract void SetAntiAliasing(AntiAliasing effect);
public abstract void SetScalingFilter(ScalingFilter scalerType);
public abstract void SetScalingFilterLevel(float scale);

View File

@@ -6,7 +6,6 @@
<EmitCompilerGeneratedFiles>true</EmitCompilerGeneratedFiles>
<CompilerGeneratedFilesOutputPath>Generated</CompilerGeneratedFilesOutputPath>
<IsRoslynComponent>true</IsRoslynComponent>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>
<ItemGroup>

View File

@@ -21,7 +21,6 @@ using System.IO;
using System.IO.Compression;
using System.Linq;
using System.Text;
using System.Text.RegularExpressions;
using Path = System.IO.Path;
namespace Ryujinx.HLE.FileSystem
@@ -475,74 +474,6 @@ namespace Ryujinx.HLE.FileSystem
FinishInstallation(temporaryDirectory, registeredDirectory);
}
public void InstallKeys(string keysSource, string installDirectory)
{
if (Directory.Exists(keysSource))
{
foreach (var filePath in Directory.EnumerateFiles(keysSource, "*.keys"))
{
VerifyKeysFile(filePath);
File.Copy(filePath, Path.Combine(installDirectory, Path.GetFileName(filePath)), true);
}
return;
}
if (!File.Exists(keysSource))
{
throw new FileNotFoundException("Keys file does not exist.");
}
FileInfo info = new(keysSource);
using FileStream file = File.OpenRead(keysSource);
switch (info.Extension)
{
case ".zip":
using (ZipArchive archive = ZipFile.OpenRead(keysSource))
{
InstallKeysFromZip(archive, installDirectory);
}
break;
case ".keys":
VerifyKeysFile(keysSource);
File.Copy(keysSource, Path.Combine(installDirectory, info.Name), true);
break;
default:
throw new InvalidFirmwarePackageException("Input file is not a valid key package");
}
}
private void InstallKeysFromZip(ZipArchive archive, string installDirectory)
{
string temporaryDirectory = Path.Combine(installDirectory, "temp");
if (Directory.Exists(temporaryDirectory))
{
Directory.Delete(temporaryDirectory, true);
}
Directory.CreateDirectory(temporaryDirectory);
foreach (var entry in archive.Entries)
{
if (Path.GetExtension(entry.FullName).Equals(".keys", StringComparison.OrdinalIgnoreCase))
{
string extractDestination = Path.Combine(temporaryDirectory, entry.Name);
entry.ExtractToFile(extractDestination, overwrite: true);
try
{
VerifyKeysFile(extractDestination);
File.Move(extractDestination, Path.Combine(installDirectory, entry.Name), true);
}
catch (Exception)
{
Directory.Delete(temporaryDirectory, true);
throw;
}
}
}
Directory.Delete(temporaryDirectory, true);
}
private void FinishInstallation(string temporaryDirectory, string registeredDirectory)
{
if (Directory.Exists(registeredDirectory))
@@ -1016,70 +947,5 @@ namespace Ryujinx.HLE.FileSystem
return null;
}
public void VerifyKeysFile(string filePath)
{
// Verify the keys file format refers to https://github.com/Thealexbarney/LibHac/blob/master/KEYS.md
string genericPattern = @"^[a-z0-9_]+ = [a-z0-9]+$";
string titlePattern = @"^[a-z0-9]{32} = [a-z0-9]{32}$";
if (File.Exists(filePath))
{
// Read all lines from the file
string fileName = Path.GetFileName(filePath);
string[] lines = File.ReadAllLines(filePath);
bool verified = false;
switch (fileName)
{
case "prod.keys":
verified = verifyKeys(lines, genericPattern);
break;
case "title.keys":
verified = verifyKeys(lines, titlePattern);
break;
case "console.keys":
verified = verifyKeys(lines, genericPattern);
break;
case "dev.keys":
verified = verifyKeys(lines, genericPattern);
break;
default:
throw new FormatException($"Keys file name \"{fileName}\" not supported. Only \"prod.keys\", \"title.keys\", \"console.keys\", \"dev.keys\" are supported.");
}
if (!verified)
{
throw new FormatException($"Invalid \"{filePath}\" file format.");
}
} else
{
throw new FileNotFoundException($"Keys file not found at \"{filePath}\".");
}
}
private bool verifyKeys(string[] lines, string regex)
{
foreach (string line in lines)
{
if (!Regex.IsMatch(line, regex))
{
return false;
}
}
return true;
}
public bool AreKeysAlredyPresent(string pathToCheck)
{
string[] fileNames = { "prod.keys", "title.keys", "console.keys", "dev.keys" };
foreach (var file in fileNames)
{
if (File.Exists(Path.Combine(pathToCheck, file)))
{
return true;
}
}
return false;
}
}
}

View File

@@ -223,10 +223,9 @@ namespace Ryujinx.HLE.FileSystem
{
KeySet ??= KeySet.CreateDefaultKeySet();
string prodKeyFile = null;
string keyFile = null;
string titleKeyFile = null;
string consoleKeyFile = null;
string devKeyFile = null;
if (AppDataManager.Mode == AppDataManager.LaunchMode.UserProfile)
{
@@ -237,14 +236,13 @@ namespace Ryujinx.HLE.FileSystem
void LoadSetAtPath(string basePath)
{
string localProdKeyFile = Path.Combine(basePath, "prod.keys");
string localKeyFile = Path.Combine(basePath, "prod.keys");
string localTitleKeyFile = Path.Combine(basePath, "title.keys");
string localConsoleKeyFile = Path.Combine(basePath, "console.keys");
string localDevKeyFile = Path.Combine(basePath, "dev.keys");
if (File.Exists(localProdKeyFile))
if (File.Exists(localKeyFile))
{
prodKeyFile = localProdKeyFile;
keyFile = localKeyFile;
}
if (File.Exists(localTitleKeyFile))
@@ -256,14 +254,9 @@ namespace Ryujinx.HLE.FileSystem
{
consoleKeyFile = localConsoleKeyFile;
}
if (File.Exists(localDevKeyFile))
{
devKeyFile = localDevKeyFile;
}
}
ExternalKeyReader.ReadKeyFile(KeySet, prodKeyFile, devKeyFile, titleKeyFile, consoleKeyFile, null);
ExternalKeyReader.ReadKeyFile(KeySet, keyFile, titleKeyFile, consoleKeyFile, null);
}
public void ImportTickets(IFileSystem fs)

View File

@@ -9,7 +9,6 @@ using Ryujinx.HLE.HOS.Services.Account.Acc;
using Ryujinx.HLE.HOS.SystemState;
using Ryujinx.HLE.UI;
using System;
using VSyncMode = Ryujinx.Common.Configuration.VSyncMode;
namespace Ryujinx.HLE
{
@@ -85,14 +84,9 @@ namespace Ryujinx.HLE
internal readonly RegionCode Region;
/// <summary>
/// Control the initial state of the present interval in the SurfaceFlinger service (previously Vsync).
/// Control the initial state of the vertical sync in the SurfaceFlinger service.
/// </summary>
internal readonly VSyncMode VSyncMode;
/// <summary>
/// Control the custom VSync interval, if enabled and active.
/// </summary>
internal readonly int CustomVSyncInterval;
internal readonly bool EnableVsync;
/// <summary>
/// Control the initial state of the docked mode.
@@ -201,7 +195,7 @@ namespace Ryujinx.HLE
IHostUIHandler hostUIHandler,
SystemLanguage systemLanguage,
RegionCode region,
VSyncMode vSyncMode,
bool enableVsync,
bool enableDockedMode,
bool enablePtc,
bool enableInternetAccess,
@@ -218,8 +212,7 @@ namespace Ryujinx.HLE
MultiplayerMode multiplayerMode,
bool multiplayerDisableP2p,
string multiplayerLdnPassphrase,
string multiplayerLdnServer,
int customVSyncInterval)
string multiplayerLdnServer)
{
VirtualFileSystem = virtualFileSystem;
LibHacHorizonManager = libHacHorizonManager;
@@ -232,8 +225,7 @@ namespace Ryujinx.HLE
HostUIHandler = hostUIHandler;
SystemLanguage = systemLanguage;
Region = region;
VSyncMode = vSyncMode;
CustomVSyncInterval = customVSyncInterval;
EnableVsync = enableVsync;
EnableDockedMode = enableDockedMode;
EnablePtc = enablePtc;
EnableInternetAccess = enableInternetAccess;

View File

@@ -1,6 +1,5 @@
using Ryujinx.Common.Logging;
using Ryujinx.HLE.HOS.Applets.Browser;
using Ryujinx.HLE.HOS.Applets.Cabinet;
using Ryujinx.HLE.HOS.Applets.Dummy;
using Ryujinx.HLE.HOS.Applets.Error;
using Ryujinx.HLE.HOS.Services.Am.AppletAE;
@@ -24,14 +23,14 @@ namespace Ryujinx.HLE.HOS.Applets
case AppletId.SoftwareKeyboard:
return new SoftwareKeyboardApplet(system);
case AppletId.LibAppletWeb:
return new BrowserApplet(system);
case AppletId.LibAppletShop:
return new BrowserApplet(system);
case AppletId.LibAppletOff:
return new BrowserApplet();
return new BrowserApplet(system);
case AppletId.MiiEdit:
Logger.Warning?.Print(LogClass.Application, $"Please use the MiiEdit inside File/Open Applet");
return new DummyApplet(system);
case AppletId.Cabinet:
return new CabinetApplet(system);
}
Logger.Warning?.Print(LogClass.Application, $"Applet {applet} not implemented!");

View File

@@ -18,6 +18,13 @@ namespace Ryujinx.HLE.HOS.Applets.Browser
private List<BrowserArgument> _arguments;
private ShimKind _shimKind;
public BrowserApplet(Horizon system) { }
public ResultCode GetResult()
{
return ResultCode.Success;
}
public ResultCode Start(AppletSession normalSession, AppletSession interactiveSession)
{
_normalSession = normalSession;

View File

@@ -1,182 +0,0 @@
using Ryujinx.Common.Logging;
using Ryujinx.Common.Memory;
using Ryujinx.HLE.HOS.Services.Am.AppletAE;
using Ryujinx.HLE.HOS.Services.Hid.HidServer;
using Ryujinx.HLE.HOS.Services.Hid;
using Ryujinx.HLE.HOS.Services.Nfc.Nfp;
using Ryujinx.HLE.HOS.Services.Nfc.Nfp.NfpManager;
using System;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Text;
namespace Ryujinx.HLE.HOS.Applets.Cabinet
{
internal unsafe class CabinetApplet : IApplet
{
private readonly Horizon _system;
private AppletSession _normalSession;
public event EventHandler AppletStateChanged;
public CabinetApplet(Horizon system)
{
_system = system;
}
public ResultCode Start(AppletSession normalSession, AppletSession interactiveSession)
{
_normalSession = normalSession;
byte[] launchParams = _normalSession.Pop();
byte[] startParamBytes = _normalSession.Pop();
StartParamForAmiiboSettings startParam = IApplet.ReadStruct<StartParamForAmiiboSettings>(startParamBytes);
Logger.Stub?.PrintStub(LogClass.ServiceAm, $"CabinetApplet Start Type: {startParam.Type}");
switch (startParam.Type)
{
case 0:
StartNicknameAndOwnerSettings(ref startParam);
break;
case 1:
case 3:
StartFormatter(ref startParam);
break;
default:
Logger.Error?.Print(LogClass.ServiceAm, $"Unknown AmiiboSettings type: {startParam.Type}");
break;
}
// Prepare the response
ReturnValueForAmiiboSettings returnValue = new()
{
AmiiboSettingsReturnFlag = (byte)AmiiboSettingsReturnFlag.HasRegisterInfo,
DeviceHandle = new DeviceHandle
{
Handle = 0 // Dummy device handle
},
RegisterInfo = startParam.RegisterInfo
};
// Push the response
_normalSession.Push(BuildResponse(returnValue));
AppletStateChanged?.Invoke(this, null);
_system.ReturnFocus();
return ResultCode.Success;
}
public ResultCode GetResult()
{
_system.Device.System.NfpDevices.RemoveAt(0);
return ResultCode.Success;
}
private void StartFormatter(ref StartParamForAmiiboSettings startParam)
{
// Initialize RegisterInfo
startParam.RegisterInfo = new RegisterInfo();
}
private void StartNicknameAndOwnerSettings(ref StartParamForAmiiboSettings startParam)
{
_system.Device.UIHandler.DisplayCabinetDialog(out string newName);
byte[] nameBytes = Encoding.UTF8.GetBytes(newName);
Array41<byte> nickName = new Array41<byte>();
nameBytes.CopyTo(nickName.AsSpan());
startParam.RegisterInfo.Nickname = nickName;
NfpDevice devicePlayer1 = new()
{
NpadIdType = NpadIdType.Player1,
Handle = HidUtils.GetIndexFromNpadIdType(NpadIdType.Player1),
State = NfpDeviceState.SearchingForTag,
};
_system.Device.System.NfpDevices.Add(devicePlayer1);
_system.Device.UIHandler.DisplayCabinetMessageDialog();
string amiiboId = string.Empty;
bool scanned = false;
while (!scanned)
{
for (int i = 0; i < _system.Device.System.NfpDevices.Count; i++)
{
if (_system.Device.System.NfpDevices[i].State == NfpDeviceState.TagFound)
{
amiiboId = _system.Device.System.NfpDevices[i].AmiiboId;
scanned = true;
}
}
}
VirtualAmiibo.UpdateNickName(amiiboId, newName);
}
private static byte[] BuildResponse(ReturnValueForAmiiboSettings returnValue)
{
int size = Unsafe.SizeOf<ReturnValueForAmiiboSettings>();
byte[] bytes = new byte[size];
fixed (byte* bytesPtr = bytes)
{
Unsafe.Write(bytesPtr, returnValue);
}
return bytes;
}
#region Structs
[StructLayout(LayoutKind.Sequential, Pack = 1)]
public unsafe struct TagInfo
{
public fixed byte Data[0x58];
}
[StructLayout(LayoutKind.Sequential, Pack = 1)]
public unsafe struct StartParamForAmiiboSettings
{
public byte ZeroValue; // Left at zero by sdknso
public byte Type;
public byte Flags;
public byte AmiiboSettingsStartParamOffset28;
public ulong AmiiboSettingsStartParam0;
public TagInfo TagInfo; // Only enabled when flags bit 1 is set
public RegisterInfo RegisterInfo; // Only enabled when flags bit 2 is set
public fixed byte StartParamExtraData[0x20];
public fixed byte Reserved[0x24];
}
[StructLayout(LayoutKind.Sequential, Pack = 1)]
public unsafe struct ReturnValueForAmiiboSettings
{
public byte AmiiboSettingsReturnFlag;
private byte Padding1;
private byte Padding2;
private byte Padding3;
public DeviceHandle DeviceHandle;
public TagInfo TagInfo;
public RegisterInfo RegisterInfo;
public fixed byte IgnoredBySdknso[0x24];
}
[StructLayout(LayoutKind.Sequential, Pack = 1)]
public struct DeviceHandle
{
public ulong Handle;
}
public enum AmiiboSettingsReturnFlag : byte
{
Cancel = 0,
HasTagInfo = 2,
HasRegisterInfo = 4,
HasTagInfoAndRegisterInfo = 6
}
#endregion
}
}

View File

@@ -117,6 +117,11 @@ namespace Ryujinx.HLE.HOS.Applets
return ResultCode.Success;
}
public ResultCode GetResult()
{
return ResultCode.Success;
}
private static byte[] BuildResponse(ControllerSupportResultInfo result)
{
using MemoryStream stream = MemoryStreamManager.Shared.GetStream();

View File

@@ -11,14 +11,11 @@ namespace Ryujinx.HLE.HOS.Applets.Dummy
{
private readonly Horizon _system;
private AppletSession _normalSession;
public event EventHandler AppletStateChanged;
public DummyApplet(Horizon system)
{
_system = system;
}
public ResultCode Start(AppletSession normalSession, AppletSession interactiveSession)
{
_normalSession = normalSession;
@@ -27,7 +24,10 @@ namespace Ryujinx.HLE.HOS.Applets.Dummy
_system.ReturnFocus();
return ResultCode.Success;
}
private static T ReadStruct<T>(byte[] data) where T : struct
{
return MemoryMarshal.Read<T>(data.AsSpan());
}
private static byte[] BuildResponse()
{
using MemoryStream stream = MemoryStreamManager.Shared.GetStream();
@@ -35,5 +35,9 @@ namespace Ryujinx.HLE.HOS.Applets.Dummy
writer.Write((ulong)ResultCode.Success);
return stream.ToArray();
}
public ResultCode GetResult()
{
return ResultCode.Success;
}
}
}

View File

@@ -203,5 +203,10 @@ namespace Ryujinx.HLE.HOS.Applets.Error
_horizon.Device.UIHandler.DisplayErrorAppletDialog($"Error Number: {applicationErrorArg.ErrorNumber} (Details)", "\n" + detailsText, buttons.ToArray());
}
}
public ResultCode GetResult()
{
return ResultCode.Success;
}
}
}

View File

@@ -13,7 +13,7 @@ namespace Ryujinx.HLE.HOS.Applets
ResultCode Start(AppletSession normalSession,
AppletSession interactiveSession);
ResultCode GetResult() => ResultCode.Success;
ResultCode GetResult();
bool DrawTo(RenderingSurfaceInfo surfaceInfo, IVirtualMemoryManager destination, ulong position) => false;

View File

@@ -37,6 +37,11 @@ namespace Ryujinx.HLE.HOS.Applets
return ResultCode.Success;
}
public ResultCode GetResult()
{
return ResultCode.Success;
}
private byte[] BuildResponse()
{
UserProfile currentUser = _system.AccountManager.LastOpenedUser;

View File

@@ -144,6 +144,11 @@ namespace Ryujinx.HLE.HOS.Applets
}
}
public ResultCode GetResult()
{
return ResultCode.Success;
}
private bool IsKeyboardActive()
{
return _backgroundState >= InlineKeyboardState.Appearing && _backgroundState < InlineKeyboardState.Disappearing;

View File

@@ -2,7 +2,7 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
{
/// <summary>
/// Wraps a type in a class so it gets stored in the GC managed heap. This is used as communication mechanism
/// between classes that need to be disposed and, thus, can't share their references.
/// between classed that need to be disposed and, thus, can't share their references.
/// </summary>
/// <typeparam name="T">The internal type.</typeparam>
class TRef<T>

View File

@@ -1,4 +1,3 @@
using Gommon;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging;
using Ryujinx.Common.Utilities;
@@ -7,13 +6,12 @@ using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.IO;
using System.Linq;
namespace Ryujinx.HLE.HOS.Services.Account.Acc
{
public class AccountSaveDataManager
class AccountSaveDataManager
{
private static readonly string _profilesJsonPath = Path.Join(AppDataManager.BaseDirPath, "system", "Profiles.json");
private readonly string _profilesJsonPath = Path.Join(AppDataManager.BaseDirPath, "system", "Profiles.json");
private static readonly ProfilesJsonSerializerContext _serializerContext = new(JsonHelper.GetDefaultSerializerOptions());
@@ -51,16 +49,6 @@ namespace Ryujinx.HLE.HOS.Services.Account.Acc
}
}
public static Optional<UserProfile> GetLastUsedUser()
{
ProfilesJson profilesJson = JsonHelper.DeserializeFromFile(_profilesJsonPath, _serializerContext.ProfilesJson);
return profilesJson.Profiles
.FindFirst(profile => profile.AccountState == AccountState.Open)
.Convert(profileJson => new UserProfile(new UserId(profileJson.UserId), profileJson.Name,
profileJson.Image, profileJson.LastModifiedTimestamp));
}
public void Save(ConcurrentDictionary<string, UserProfile> profiles)
{
ProfilesJson profilesJson = new()

View File

@@ -5,23 +5,5 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.Lp2p
class IServiceCreator : IpcService
{
public IServiceCreator(ServiceCtx context) { }
[CommandCmif(0)]
// CreateNetworkService(pid, u64, u32) -> object<nn::ldn::detail::ISfService>
public ResultCode CreateNetworkService(ServiceCtx context)
{
MakeObject(context, new ISfService(context));
return ResultCode.Success;
}
[CommandCmif(8)]
// CreateNetworkServiceMonitor(pid, u64) -> object<nn::ldn::detail::ISfServiceMonitor>
public ResultCode CreateNetworkServiceMonitor(ServiceCtx context)
{
MakeObject(context, new ISfServiceMonitor(context));
return ResultCode.Success;
}
}
}

View File

@@ -1,54 +0,0 @@
using Ryujinx.Common.Logging;
namespace Ryujinx.HLE.HOS.Services.Ldn.Lp2p
{
class ISfService : IpcService
{
public ISfService(ServiceCtx context) { }
[CommandCmif(0)]
// Initialize()
public ResultCode Initialize(ServiceCtx context)
{
context.ResponseData.Write(0);
return ResultCode.Success;
}
[CommandCmif(768)]
// CreateGroup(buffer<nn::lp2p::GroupInfo, 0x31)
public ResultCode CreateGroup(ServiceCtx context)
{
Logger.Stub?.PrintStub(LogClass.ServiceLdn);
return ResultCode.Success;
}
[CommandCmif(776)]
// DestroyGroup()
public ResultCode DestroyGroup(ServiceCtx context)
{
Logger.Stub?.PrintStub(LogClass.ServiceLdn);
return ResultCode.Success;
}
[CommandCmif(1536)]
// SendToOtherGroup(nn::lp2p::MacAddress, nn::lp2p::GroupId, s16, s16, u32, buffer<unknown, 0x21>)
public ResultCode SendToOtherGroup(ServiceCtx context)
{
Logger.Stub?.PrintStub(LogClass.ServiceLdn);
return ResultCode.Success;
}
[CommandCmif(1544)]
// RecvFromOtherGroup(u32, buffer<unknown, 0x22>) -> (nn::lp2p::MacAddress, u16, s16, u32, s32)
public ResultCode RecvFromOtherGroup(ServiceCtx context)
{
Logger.Stub?.PrintStub(LogClass.ServiceLdn);
return ResultCode.Success;
}
}
}

View File

@@ -1,86 +0,0 @@
using Ryujinx.Common.Logging;
using Ryujinx.HLE.HOS.Ipc;
using Ryujinx.HLE.HOS.Kernel.Threading;
using Ryujinx.Horizon.Common;
using System;
namespace Ryujinx.HLE.HOS.Services.Ldn.Lp2p
{
class ISfServiceMonitor : IpcService
{
private readonly KEvent _stateChangeEvent;
private readonly KEvent _jointEvent;
private int _stateChangeEventHandle = 0;
private int _jointEventHandle = 0;
public ISfServiceMonitor(ServiceCtx context)
{
_stateChangeEvent = new KEvent(context.Device.System.KernelContext);
_jointEvent = new KEvent(context.Device.System.KernelContext);
}
[CommandCmif(0)]
// Initialize()
public ResultCode Initialize(ServiceCtx context)
{
context.ResponseData.Write(0);
return ResultCode.Success;
}
[CommandCmif(256)]
// AttachNetworkInterfaceStateChangeEvent() -> handle<copy>
public ResultCode AttachNetworkInterfaceStateChangeEvent(ServiceCtx context)
{
if (context.Process.HandleTable.GenerateHandle(_stateChangeEvent.ReadableEvent, out _stateChangeEventHandle) != Result.Success)
{
throw new InvalidOperationException("Out of handles!");
}
context.Response.HandleDesc = IpcHandleDesc.MakeCopy(_stateChangeEventHandle);
return ResultCode.Success;
}
[CommandCmif(288)]
// GetGroupInfo(buffer<nn::lp2p::GroupInfo, 0x32>)
public ResultCode GetGroupInfo(ServiceCtx context)
{
Logger.Stub?.PrintStub(LogClass.ServiceLdn);
return ResultCode.Success;
}
[CommandCmif(296)]
// GetGroupInfo2(buffer<nn::lp2p::GroupInfo, 0x32>, buffer<nn::lp2p::GroupInfo, 0x31>)
public ResultCode GetGroupInfo2(ServiceCtx context)
{
Logger.Stub?.PrintStub(LogClass.ServiceLdn);
return ResultCode.Success;
}
[CommandCmif(312)]
// GetIpConfig(buffer<unknown<0x100>, 0x1a>)
public ResultCode GetIpConfig(ServiceCtx context)
{
Logger.Stub?.PrintStub(LogClass.ServiceLdn);
return ResultCode.Success;
}
[CommandCmif(328)]
// AttachNetworkInterfaceStateChangeEvent() -> handle<copy>
public ResultCode AttachJoinEvent(ServiceCtx context)
{
if (context.Process.HandleTable.GenerateHandle(_jointEvent.ReadableEvent, out _jointEventHandle) != Result.Success)
{
throw new InvalidOperationException("Out of handles!");
}
context.Response.HandleDesc = IpcHandleDesc.MakeCopy(_jointEventHandle);
return ResultCode.Success;
}
}
}

View File

@@ -1,5 +1,3 @@
using Gommon;
using Humanizer;
using NetCoreServer;
using Open.Nat;
using Ryujinx.Common.Logging;
@@ -155,10 +153,7 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnRyu.Proxy
if (_publicPort != 0)
{
_ = Executor.ExecuteAfterDelayAsync(
PortLeaseRenew.Seconds(),
_disposedCancellation.Token,
RefreshLease);
_ = Task.Delay(PortLeaseRenew * 1000, _disposedCancellation.Token).ContinueWith((task) => Task.Run(RefreshLease));
}
_natDevice = device;
@@ -262,10 +257,7 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnRyu.Proxy
}
_ = Executor.ExecuteAfterDelayAsync(
PortLeaseRenew.Milliseconds(),
_disposedCancellation.Token,
RefreshLease);
_ = Task.Delay(PortLeaseRenew, _disposedCancellation.Token).ContinueWith((task) => Task.Run(RefreshLease));
}
public bool TryRegisterUser(P2pProxySession session, ExternalProxyConfig config)

View File

@@ -93,13 +93,6 @@ namespace Ryujinx.HLE.HOS.Services.Nfc.Nfp
return registerInfo;
}
public static void UpdateNickName(string amiiboId, string newNickName)
{
VirtualAmiiboFile virtualAmiiboFile = LoadAmiiboFile(amiiboId);
virtualAmiiboFile.NickName = newNickName;
SaveAmiiboFile(virtualAmiiboFile);
}
public static bool OpenApplicationArea(string amiiboId, uint applicationAreaId)
{
VirtualAmiiboFile virtualAmiiboFile = LoadAmiiboFile(amiiboId);

View File

@@ -10,12 +10,13 @@ using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Threading;
using VSyncMode = Ryujinx.Common.Configuration.VSyncMode;
namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
{
class SurfaceFlinger : IConsumerListener, IDisposable
{
private const int TargetFps = 60;
private readonly Switch _device;
private readonly Dictionary<long, Layer> _layers;
@@ -31,9 +32,6 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
private readonly long _spinTicks;
private readonly long _1msTicks;
private VSyncMode _vSyncMode;
private long _targetVSyncInterval;
private int _swapInterval;
private int _swapIntervalDelay;
@@ -90,8 +88,7 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
}
else
{
_ticksPerFrame = Stopwatch.Frequency / _device.TargetVSyncInterval;
_targetVSyncInterval = _device.TargetVSyncInterval;
_ticksPerFrame = Stopwatch.Frequency / TargetFps;
}
}
@@ -373,20 +370,15 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
if (acquireStatus == Status.Success)
{
if (_device.VSyncMode == VSyncMode.Unbounded)
// If device vsync is disabled, reflect the change.
if (!_device.EnableDeviceVsync)
{
if (_swapInterval != 0)
{
UpdateSwapInterval(0);
_vSyncMode = _device.VSyncMode;
}
}
else if (_device.VSyncMode != _vSyncMode)
{
UpdateSwapInterval(_device.VSyncMode == VSyncMode.Unbounded ? 0 : item.SwapInterval);
_vSyncMode = _device.VSyncMode;
}
else if (item.SwapInterval != _swapInterval || _device.TargetVSyncInterval != _targetVSyncInterval)
else if (item.SwapInterval != _swapInterval)
{
UpdateSwapInterval(item.SwapInterval);
}

View File

@@ -26,7 +26,7 @@ namespace Ryujinx.HLE.Loaders.Processes.Extensions
{
private static readonly TitleUpdateMetadataJsonSerializerContext _applicationSerializerContext = new(JsonHelper.GetDefaultSerializerOptions());
public static ProcessResult Load(this Nca nca, Switch device, Nca patchNca, Nca controlNca, BlitStruct<ApplicationControlProperty>? customNacpData = null)
public static ProcessResult Load(this Nca nca, Switch device, Nca patchNca, Nca controlNca)
{
// Extract RomFs and ExeFs from NCA.
IStorage romFs = nca.GetRomFs(device, patchNca);
@@ -55,10 +55,6 @@ namespace Ryujinx.HLE.Loaders.Processes.Extensions
{
nacpData = controlNca.GetNacp(device);
}
else if (customNacpData != null) // if the Application doesn't provide a nacp file but the Application provides an override, use the provided nacp override
{
nacpData = (BlitStruct<ApplicationControlProperty>)customNacpData;
}
/* TODO: Rework this since it's wrong and doesn't work as it takes the DisplayVersion from a "potential" non-existent update.

View File

@@ -98,12 +98,12 @@ namespace Ryujinx.HLE.Loaders.Processes
return false;
}
public bool LoadNca(string path, BlitStruct<ApplicationControlProperty>? customNacpData = null)
public bool LoadNca(string path)
{
FileStream file = new(path, FileMode.Open, FileAccess.Read);
Nca nca = new(_device.Configuration.VirtualFileSystem.KeySet, file.AsStorage(false));
ProcessResult processResult = nca.Load(_device, null, null, customNacpData);
ProcessResult processResult = nca.Load(_device, null, null);
if (processResult.ProcessId != 0 && _processesByPid.TryAdd(processResult.ProcessId, processResult))
{

View File

@@ -84,19 +84,12 @@ namespace Ryujinx.HLE.Loaders.Processes
return false;
}
bool isFirmware = ProgramId is >= 0x0100000000000819 and <= 0x010000000000081C;
bool isFirmwareApplication = ProgramId <= 0x0100000000007FFF;
string name = !isFirmware
? (isFirmwareApplication ? "Firmware Application " : "") + (!string.IsNullOrWhiteSpace(Name) ? Name : "<Unknown Name>")
: "Firmware";
// TODO: LibHac npdm currently doesn't support version field.
string version = !isFirmware
? (!string.IsNullOrWhiteSpace(DisplayVersion) ? DisplayVersion : "<Unknown Version>")
string version = ProgramId > 0x0100000000007FFF
? DisplayVersion
: device.System.ContentManager.GetCurrentFirmwareVersion()?.VersionString ?? "?";
Logger.Info?.Print(LogClass.Loader, $"Application Loaded: {name} v{version} [{ProgramIdText}] [{(Is64Bit ? "64-bit" : "32-bit")}]");
Logger.Info?.Print(LogClass.Loader, $"Application Loaded: {Name} v{version} [{ProgramIdText}] [{(Is64Bit ? "64-bit" : "32-bit")}]");
return true;
}

View File

@@ -3,7 +3,6 @@
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>
<ItemGroup>

View File

@@ -1,37 +0,0 @@
using LibHac.Common;
using LibHac.Ns;
using System;
using System.Text;
namespace Ryujinx.HLE
{
public static class StructHelpers
{
public static BlitStruct<ApplicationControlProperty> CreateCustomNacpData(string name, string version)
{
// https://switchbrew.org/wiki/NACP
const int OffsetOfDisplayVersion = 0x3060;
// https://switchbrew.org/wiki/NACP#ApplicationTitle
const int TotalApplicationTitles = 0x10;
const int SizeOfApplicationTitle = 0x300;
const int OffsetOfApplicationPublisherStrings = 0x200;
var nacpData = new BlitStruct<ApplicationControlProperty>(1);
// name and publisher buffer
// repeat once for each locale (the ApplicationControlProperty has 16 locales)
for (int i = 0; i < TotalApplicationTitles; i++)
{
Encoding.ASCII.GetBytes(name).AsSpan().CopyTo(nacpData.ByteSpan[(i * SizeOfApplicationTitle)..]);
"Ryujinx"u8.CopyTo(nacpData.ByteSpan[(i * SizeOfApplicationTitle + OffsetOfApplicationPublisherStrings)..]);
}
// version buffer
Encoding.ASCII.GetBytes(version).AsSpan().CopyTo(nacpData.ByteSpan[OffsetOfDisplayVersion..]);
return nacpData;
}
}
}

View File

@@ -1,5 +1,3 @@
using LibHac.Common;
using LibHac.Ns;
using Ryujinx.Audio.Backends.CompatLayer;
using Ryujinx.Audio.Integration;
using Ryujinx.Common.Configuration;
@@ -29,11 +27,7 @@ namespace Ryujinx.HLE
public TamperMachine TamperMachine { get; }
public IHostUIHandler UIHandler { get; }
public VSyncMode VSyncMode { get; set; } = VSyncMode.Switch;
public bool CustomVSyncIntervalEnabled { get; set; } = false;
public int CustomVSyncInterval { get; set; }
public long TargetVSyncInterval { get; set; } = 60;
public bool EnableDeviceVsync { get; set; }
public bool IsFrameAvailable => Gpu.Window.IsFrameAvailable;
@@ -65,14 +59,12 @@ namespace Ryujinx.HLE
System.State.SetLanguage(Configuration.SystemLanguage);
System.State.SetRegion(Configuration.Region);
VSyncMode = Configuration.VSyncMode;
CustomVSyncInterval = Configuration.CustomVSyncInterval;
EnableDeviceVsync = Configuration.EnableVsync;
System.State.DockedMode = Configuration.EnableDockedMode;
System.PerformanceState.PerformanceMode = System.State.DockedMode ? PerformanceMode.Boost : PerformanceMode.Default;
System.EnablePtc = Configuration.EnablePtc;
System.FsIntegrityCheckLevel = Configuration.FsIntegrityCheckLevel;
System.GlobalAccessLogMode = Configuration.FsGlobalAccessLogMode;
UpdateVSyncInterval();
#pragma warning restore IDE0055
}
@@ -83,37 +75,9 @@ namespace Ryujinx.HLE
Gpu.GPFifo.DispatchCalls();
}
public void IncrementCustomVSyncInterval()
{
CustomVSyncInterval += 1;
UpdateVSyncInterval();
}
public void DecrementCustomVSyncInterval()
{
CustomVSyncInterval -= 1;
UpdateVSyncInterval();
}
public void UpdateVSyncInterval()
{
switch (VSyncMode)
{
case VSyncMode.Custom:
TargetVSyncInterval = CustomVSyncInterval;
break;
case VSyncMode.Switch:
TargetVSyncInterval = 60;
break;
case VSyncMode.Unbounded:
TargetVSyncInterval = 1;
break;
}
}
public bool LoadCart(string exeFsDir, string romFsFile = null) => Processes.LoadUnpackedNca(exeFsDir, romFsFile);
public bool LoadXci(string xciFile, ulong applicationId = 0) => Processes.LoadXci(xciFile, applicationId);
public bool LoadNca(string ncaFile, BlitStruct<ApplicationControlProperty>? customNacpData = null) => Processes.LoadNca(ncaFile, customNacpData);
public bool LoadNca(string ncaFile) => Processes.LoadNca(ncaFile);
public bool LoadNsp(string nspFile, ulong applicationId = 0) => Processes.LoadNsp(nspFile, applicationId);
public bool LoadProgram(string fileName) => Processes.LoadNxo(fileName);

View File

@@ -24,18 +24,6 @@ namespace Ryujinx.HLE.UI
/// <returns>True when OK is pressed, False otherwise.</returns>
bool DisplayMessageDialog(ControllerAppletUIArgs args);
/// <summary>
/// Displays an Input Dialog box to the user so they can enter the Amiibo's new name
/// </summary>
/// <param name="userText">Text that the user entered. Set to `null` on internal errors</param>
/// <returns>True when OK is pressed, False otherwise. Also returns True on internal errors</returns>
bool DisplayCabinetDialog(out string userText);
/// <summary>
/// Displays a Message Dialog box to the user to notify them to scan the Amiibo.
/// </summary>
void DisplayCabinetMessageDialog();
/// <summary>
/// Tell the UI that we need to transition to another program.
/// </summary>

View File

@@ -2,7 +2,7 @@ using Ryujinx.HLE.UI;
using System.Threading;
using System.Threading.Tasks;
namespace Ryujinx.Headless
namespace Ryujinx.Headless.SDL2
{
/// <summary>
/// Headless text processing class, right now there is no way to forward the input to it.

View File

@@ -1,6 +1,6 @@
using Ryujinx.HLE.UI;
namespace Ryujinx.Headless
namespace Ryujinx.Headless.SDL2
{
internal class HeadlessHostUiTheme : IHostUITheme
{

View File

@@ -7,7 +7,7 @@ using Ryujinx.Input.HLE;
using System;
using static SDL2.SDL;
namespace Ryujinx.Headless
namespace Ryujinx.Headless.SDL2.OpenGL
{
class OpenGLWindow : WindowBase
{

View File

@@ -1,168 +1,13 @@
using CommandLine;
using Gommon;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Configuration.Hid;
using Ryujinx.HLE;
using Ryujinx.HLE.HOS.Services.Account.Acc;
using Ryujinx.HLE.HOS.SystemState;
using Ryujinx.UI.Common.Configuration;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
namespace Ryujinx.Headless
namespace Ryujinx.Headless.SDL2
{
public class Options
{
public void InheritMainConfig(string[] originalArgs, ConfigurationState configurationState, out bool needsProfileSet)
{
needsProfileSet = NeedsOverride(nameof(UserProfile));
if (NeedsOverride(nameof(IsFullscreen)))
IsFullscreen = configurationState.UI.StartFullscreen;
if (NeedsOverride(nameof(EnableKeyboard)))
EnableKeyboard = configurationState.Hid.EnableKeyboard;
if (NeedsOverride(nameof(EnableMouse)))
EnableMouse = configurationState.Hid.EnableMouse;
if (NeedsOverride(nameof(HideCursorMode)))
HideCursorMode = configurationState.HideCursor;
if (NeedsOverride(nameof(DisablePTC)))
DisablePTC = !configurationState.System.EnablePtc;
if (NeedsOverride(nameof(EnableInternetAccess)))
EnableInternetAccess = configurationState.System.EnableInternetAccess;
if (NeedsOverride(nameof(DisableFsIntegrityChecks)))
DisableFsIntegrityChecks = configurationState.System.EnableFsIntegrityChecks;
if (NeedsOverride(nameof(FsGlobalAccessLogMode)))
FsGlobalAccessLogMode = configurationState.System.FsGlobalAccessLogMode;
if (NeedsOverride(nameof(VSyncMode)))
VSyncMode = configurationState.Graphics.VSyncMode;
if (NeedsOverride(nameof(CustomVSyncInterval)))
CustomVSyncInterval = configurationState.Graphics.CustomVSyncInterval;
if (NeedsOverride(nameof(DisableShaderCache)))
DisableShaderCache = !configurationState.Graphics.EnableShaderCache;
if (NeedsOverride(nameof(EnableTextureRecompression)))
EnableTextureRecompression = configurationState.Graphics.EnableTextureRecompression;
if (NeedsOverride(nameof(DisableDockedMode)))
DisableDockedMode = !configurationState.System.EnableDockedMode;
if (NeedsOverride(nameof(SystemLanguage)))
SystemLanguage = (SystemLanguage)(int)configurationState.System.Language.Value;
if (NeedsOverride(nameof(SystemRegion)))
SystemRegion = (RegionCode)(int)configurationState.System.Region.Value;
if (NeedsOverride(nameof(SystemTimeZone)))
SystemTimeZone = configurationState.System.TimeZone;
if (NeedsOverride(nameof(SystemTimeOffset)))
SystemTimeOffset = configurationState.System.SystemTimeOffset;
if (NeedsOverride(nameof(MemoryManagerMode)))
MemoryManagerMode = configurationState.System.MemoryManagerMode;
if (NeedsOverride(nameof(AudioVolume)))
AudioVolume = configurationState.System.AudioVolume;
if (NeedsOverride(nameof(UseHypervisor)) && OperatingSystem.IsMacOS())
UseHypervisor = configurationState.System.UseHypervisor;
if (NeedsOverride(nameof(MultiplayerLanInterfaceId)))
MultiplayerLanInterfaceId = configurationState.Multiplayer.LanInterfaceId;
if (NeedsOverride(nameof(DisableFileLog)))
DisableFileLog = !configurationState.Logger.EnableFileLog;
if (NeedsOverride(nameof(LoggingEnableDebug)))
LoggingEnableDebug = configurationState.Logger.EnableDebug;
if (NeedsOverride(nameof(LoggingDisableStub)))
LoggingDisableStub = !configurationState.Logger.EnableStub;
if (NeedsOverride(nameof(LoggingDisableInfo)))
LoggingDisableInfo = !configurationState.Logger.EnableInfo;
if (NeedsOverride(nameof(LoggingDisableWarning)))
LoggingDisableWarning = !configurationState.Logger.EnableWarn;
if (NeedsOverride(nameof(LoggingDisableError)))
LoggingDisableError = !configurationState.Logger.EnableError;
if (NeedsOverride(nameof(LoggingEnableTrace)))
LoggingEnableTrace = configurationState.Logger.EnableTrace;
if (NeedsOverride(nameof(LoggingDisableGuest)))
LoggingDisableGuest = !configurationState.Logger.EnableGuest;
if (NeedsOverride(nameof(LoggingEnableFsAccessLog)))
LoggingEnableFsAccessLog = configurationState.Logger.EnableFsAccessLog;
if (NeedsOverride(nameof(LoggingGraphicsDebugLevel)))
LoggingGraphicsDebugLevel = configurationState.Logger.GraphicsDebugLevel;
if (NeedsOverride(nameof(ResScale)))
ResScale = configurationState.Graphics.ResScale;
if (NeedsOverride(nameof(MaxAnisotropy)))
MaxAnisotropy = configurationState.Graphics.MaxAnisotropy;
if (NeedsOverride(nameof(AspectRatio)))
AspectRatio = configurationState.Graphics.AspectRatio;
if (NeedsOverride(nameof(BackendThreading)))
BackendThreading = configurationState.Graphics.BackendThreading;
if (NeedsOverride(nameof(DisableMacroHLE)))
DisableMacroHLE = !configurationState.Graphics.EnableMacroHLE;
if (NeedsOverride(nameof(GraphicsShadersDumpPath)))
GraphicsShadersDumpPath = configurationState.Graphics.ShadersDumpPath;
if (NeedsOverride(nameof(GraphicsBackend)))
GraphicsBackend = configurationState.Graphics.GraphicsBackend;
if (NeedsOverride(nameof(AntiAliasing)))
AntiAliasing = configurationState.Graphics.AntiAliasing;
if (NeedsOverride(nameof(ScalingFilter)))
ScalingFilter = configurationState.Graphics.ScalingFilter;
if (NeedsOverride(nameof(ScalingFilterLevel)))
ScalingFilterLevel = configurationState.Graphics.ScalingFilterLevel;
if (NeedsOverride(nameof(DramSize)))
DramSize = configurationState.System.DramSize;
if (NeedsOverride(nameof(IgnoreMissingServices)))
IgnoreMissingServices = configurationState.System.IgnoreMissingServices;
if (NeedsOverride(nameof(IgnoreControllerApplet)))
IgnoreControllerApplet = configurationState.IgnoreApplet;
return;
bool NeedsOverride(string argKey) => originalArgs.None(arg => arg.TrimStart('-').EqualsIgnoreCase(OptionName(argKey)));
string OptionName(string propertyName) =>
typeof(Options)!.GetProperty(propertyName)!.GetCustomAttribute<OptionAttribute>()!.LongName;
}
// General
[Option("use-main-config", Required = false, Default = false, HelpText = "Use the settings from what was configured via the UI.")]
public bool InheritConfig { get; set; }
[Option("root-data-dir", Required = false, HelpText = "Set the custom folder path for Ryujinx data.")]
public string BaseDataDir { get; set; }
@@ -270,11 +115,8 @@ namespace Ryujinx.Headless
[Option("fs-global-access-log-mode", Required = false, Default = 0, HelpText = "Enables FS access log output to the console.")]
public int FsGlobalAccessLogMode { get; set; }
[Option("vsync-mode", Required = false, Default = VSyncMode.Switch, HelpText = "Sets the emulated VSync mode (Switch, Unbounded, or Custom).")]
public VSyncMode VSyncMode { get; set; }
[Option("custom-refresh-rate", Required = false, Default = 90, HelpText = "Sets the custom refresh rate target value (integer).")]
public int CustomVSyncInterval { get; set; }
[Option("disable-vsync", Required = false, HelpText = "Disables Vertical Sync.")]
public bool DisableVSync { get; set; }
[Option("disable-shader-cache", Required = false, HelpText = "Disables Shader cache.")]
public bool DisableShaderCache { get; set; }
@@ -327,7 +169,7 @@ namespace Ryujinx.Headless
public bool LoggingDisableWarning { get; set; }
[Option("disable-error-logs", Required = false, HelpText = "Disables printing error log messages.")]
public bool LoggingDisableError { get; set; }
public bool LoggingEnableError { get; set; }
[Option("enable-trace-logs", Required = false, Default = false, HelpText = "Enables printing trace log messages.")]
public bool LoggingEnableTrace { get; set; }

View File

@@ -1,9 +1,12 @@
using CommandLine;
using Gommon;
using Ryujinx.Ava;
using LibHac.Tools.FsSystem;
using Ryujinx.Audio.Backends.SDL2;
using Ryujinx.Common;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Common.Configuration.Hid.Controller;
using Ryujinx.Common.Configuration.Hid.Controller.Motion;
using Ryujinx.Common.Configuration.Hid.Keyboard;
using Ryujinx.Common.GraphicsDriver;
using Ryujinx.Common.Logging;
using Ryujinx.Common.Logging.Targets;
@@ -11,9 +14,14 @@ using Ryujinx.Common.SystemInterop;
using Ryujinx.Common.Utilities;
using Ryujinx.Cpu;
using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.GAL.Multithreading;
using Ryujinx.Graphics.Gpu;
using Ryujinx.Graphics.Gpu.Shader;
using Ryujinx.Graphics.OpenGL;
using Ryujinx.Graphics.Vulkan;
using Ryujinx.Graphics.Vulkan.MoltenVK;
using Ryujinx.Headless.SDL2.OpenGL;
using Ryujinx.Headless.SDL2.Vulkan;
using Ryujinx.HLE;
using Ryujinx.HLE.FileSystem;
using Ryujinx.HLE.HOS;
@@ -22,16 +30,22 @@ using Ryujinx.Input;
using Ryujinx.Input.HLE;
using Ryujinx.Input.SDL2;
using Ryujinx.SDL2.Common;
using Ryujinx.UI.Common.Configuration;
using Silk.NET.Vulkan;
using System;
using System.Collections.Generic;
using System.IO;
using System.Text.Json;
using System.Threading;
using ConfigGamepadInputId = Ryujinx.Common.Configuration.Hid.Controller.GamepadInputId;
using ConfigStickInputId = Ryujinx.Common.Configuration.Hid.Controller.StickInputId;
using Key = Ryujinx.Common.Configuration.Hid.Key;
namespace Ryujinx.Headless
namespace Ryujinx.Headless.SDL2
{
public partial class HeadlessRyujinx
class Program
{
public static string Version { get; private set; }
private static VirtualFileSystem _virtualFileSystem;
private static ContentManager _contentManager;
private static AccountManager _accountManager;
@@ -41,18 +55,20 @@ namespace Ryujinx.Headless
private static Switch _emulationContext;
private static WindowBase _window;
private static WindowsMultimediaTimerResolution _windowsMultimediaTimerResolution;
private static List<InputConfig> _inputConfiguration = [];
private static List<InputConfig> _inputConfiguration;
private static bool _enableKeyboard;
private static bool _enableMouse;
private static readonly InputConfigJsonSerializerContext _serializerContext = new(JsonHelper.GetDefaultSerializerOptions());
public static void Entrypoint(string[] args)
static void Main(string[] args)
{
Version = ReleaseInformation.Version;
// Make process DPI aware for proper window sizing on high-res screens.
ForceDpiAware.Windows();
Console.Title = $"Ryujinx Console {Program.Version} (Headless)";
Console.Title = $"Ryujinx Console {Version} (Headless SDL2)";
if (OperatingSystem.IsMacOS() || OperatingSystem.IsLinux())
{
@@ -80,89 +96,242 @@ namespace Ryujinx.Headless
}
Parser.Default.ParseArguments<Options>(args)
.WithParsed(options => Load(args, options))
.WithNotParsed(errors =>
{
Logger.Error?.PrintMsg(LogClass.Application, "Error parsing command-line arguments:");
errors.ForEach(err => Logger.Error?.PrintMsg(LogClass.Application, $" - {err.Tag}"));
});
.WithParsed(Load)
.WithNotParsed(errors => errors.Output());
}
public static void ReloadConfig(string customConfigPath = null)
private static InputConfig HandlePlayerConfiguration(string inputProfileName, string inputId, PlayerIndex index)
{
string localConfigurationPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, ReleaseInformation.ConfigName);
string appDataConfigurationPath = Path.Combine(AppDataManager.BaseDirPath, ReleaseInformation.ConfigName);
string configurationPath = null;
// Now load the configuration as the other subsystems are now registered
if (customConfigPath != null && File.Exists(customConfigPath))
if (inputId == null)
{
configurationPath = customConfigPath;
}
else if (File.Exists(localConfigurationPath))
{
configurationPath = localConfigurationPath;
}
else if (File.Exists(appDataConfigurationPath))
{
configurationPath = appDataConfigurationPath;
}
if (configurationPath == null)
{
// No configuration, we load the default values and save it to disk
configurationPath = appDataConfigurationPath;
Logger.Notice.Print(LogClass.Application, $"No configuration file found. Saving default configuration to: {configurationPath}");
ConfigurationState.Instance.LoadDefault();
ConfigurationState.Instance.ToFileFormat().SaveConfig(configurationPath);
}
else
{
Logger.Notice.Print(LogClass.Application, $"Loading configuration from: {configurationPath}");
if (ConfigurationFileFormat.TryLoad(configurationPath, out ConfigurationFileFormat configurationFileFormat))
if (index == PlayerIndex.Player1)
{
ConfigurationState.Instance.Load(configurationFileFormat, configurationPath);
Logger.Info?.Print(LogClass.Application, $"{index} not configured, defaulting to default keyboard.");
// Default to keyboard
inputId = "0";
}
else
{
Logger.Warning?.PrintMsg(LogClass.Application, $"Failed to load config! Loading the default config instead.\nFailed config location: {configurationPath}");
Logger.Info?.Print(LogClass.Application, $"{index} not configured");
ConfigurationState.Instance.LoadDefault();
return null;
}
}
IGamepad gamepad = _inputManager.KeyboardDriver.GetGamepad(inputId);
bool isKeyboard = true;
if (gamepad == null)
{
gamepad = _inputManager.GamepadDriver.GetGamepad(inputId);
isKeyboard = false;
if (gamepad == null)
{
Logger.Error?.Print(LogClass.Application, $"{index} gamepad not found (\"{inputId}\")");
return null;
}
}
string gamepadName = gamepad.Name;
gamepad.Dispose();
InputConfig config;
if (inputProfileName == null || inputProfileName.Equals("default"))
{
if (isKeyboard)
{
config = new StandardKeyboardInputConfig
{
Version = InputConfig.CurrentVersion,
Backend = InputBackendType.WindowKeyboard,
Id = null,
ControllerType = ControllerType.JoyconPair,
LeftJoycon = new LeftJoyconCommonConfig<Key>
{
DpadUp = Key.Up,
DpadDown = Key.Down,
DpadLeft = Key.Left,
DpadRight = Key.Right,
ButtonMinus = Key.Minus,
ButtonL = Key.E,
ButtonZl = Key.Q,
ButtonSl = Key.Unbound,
ButtonSr = Key.Unbound,
},
LeftJoyconStick = new JoyconConfigKeyboardStick<Key>
{
StickUp = Key.W,
StickDown = Key.S,
StickLeft = Key.A,
StickRight = Key.D,
StickButton = Key.F,
},
RightJoycon = new RightJoyconCommonConfig<Key>
{
ButtonA = Key.Z,
ButtonB = Key.X,
ButtonX = Key.C,
ButtonY = Key.V,
ButtonPlus = Key.Plus,
ButtonR = Key.U,
ButtonZr = Key.O,
ButtonSl = Key.Unbound,
ButtonSr = Key.Unbound,
},
RightJoyconStick = new JoyconConfigKeyboardStick<Key>
{
StickUp = Key.I,
StickDown = Key.K,
StickLeft = Key.J,
StickRight = Key.L,
StickButton = Key.H,
},
};
}
else
{
bool isNintendoStyle = gamepadName.Contains("Nintendo");
config = new StandardControllerInputConfig
{
Version = InputConfig.CurrentVersion,
Backend = InputBackendType.GamepadSDL2,
Id = null,
ControllerType = ControllerType.JoyconPair,
DeadzoneLeft = 0.1f,
DeadzoneRight = 0.1f,
RangeLeft = 1.0f,
RangeRight = 1.0f,
TriggerThreshold = 0.5f,
LeftJoycon = new LeftJoyconCommonConfig<ConfigGamepadInputId>
{
DpadUp = ConfigGamepadInputId.DpadUp,
DpadDown = ConfigGamepadInputId.DpadDown,
DpadLeft = ConfigGamepadInputId.DpadLeft,
DpadRight = ConfigGamepadInputId.DpadRight,
ButtonMinus = ConfigGamepadInputId.Minus,
ButtonL = ConfigGamepadInputId.LeftShoulder,
ButtonZl = ConfigGamepadInputId.LeftTrigger,
ButtonSl = ConfigGamepadInputId.Unbound,
ButtonSr = ConfigGamepadInputId.Unbound,
},
LeftJoyconStick = new JoyconConfigControllerStick<ConfigGamepadInputId, ConfigStickInputId>
{
Joystick = ConfigStickInputId.Left,
StickButton = ConfigGamepadInputId.LeftStick,
InvertStickX = false,
InvertStickY = false,
Rotate90CW = false,
},
RightJoycon = new RightJoyconCommonConfig<ConfigGamepadInputId>
{
ButtonA = isNintendoStyle ? ConfigGamepadInputId.A : ConfigGamepadInputId.B,
ButtonB = isNintendoStyle ? ConfigGamepadInputId.B : ConfigGamepadInputId.A,
ButtonX = isNintendoStyle ? ConfigGamepadInputId.X : ConfigGamepadInputId.Y,
ButtonY = isNintendoStyle ? ConfigGamepadInputId.Y : ConfigGamepadInputId.X,
ButtonPlus = ConfigGamepadInputId.Plus,
ButtonR = ConfigGamepadInputId.RightShoulder,
ButtonZr = ConfigGamepadInputId.RightTrigger,
ButtonSl = ConfigGamepadInputId.Unbound,
ButtonSr = ConfigGamepadInputId.Unbound,
},
RightJoyconStick = new JoyconConfigControllerStick<ConfigGamepadInputId, ConfigStickInputId>
{
Joystick = ConfigStickInputId.Right,
StickButton = ConfigGamepadInputId.RightStick,
InvertStickX = false,
InvertStickY = false,
Rotate90CW = false,
},
Motion = new StandardMotionConfigController
{
MotionBackend = MotionInputBackendType.GamepadDriver,
EnableMotion = true,
Sensitivity = 100,
GyroDeadzone = 1,
},
Rumble = new RumbleConfigController
{
StrongRumble = 1f,
WeakRumble = 1f,
EnableRumble = false,
},
};
}
}
else
{
string profileBasePath;
if (isKeyboard)
{
profileBasePath = Path.Combine(AppDataManager.ProfilesDirPath, "keyboard");
}
else
{
profileBasePath = Path.Combine(AppDataManager.ProfilesDirPath, "controller");
}
string path = Path.Combine(profileBasePath, inputProfileName + ".json");
if (!File.Exists(path))
{
Logger.Error?.Print(LogClass.Application, $"Input profile \"{inputProfileName}\" not found for \"{inputId}\"");
return null;
}
try
{
config = JsonHelper.DeserializeFromFile(path, _serializerContext.InputConfig);
}
catch (JsonException)
{
Logger.Error?.Print(LogClass.Application, $"Input profile \"{inputProfileName}\" parsing failed for \"{inputId}\"");
return null;
}
}
config.Id = inputId;
config.PlayerIndex = index;
string inputTypeName = isKeyboard ? "Keyboard" : "Gamepad";
Logger.Info?.Print(LogClass.Application, $"{config.PlayerIndex} configured with {inputTypeName} \"{config.Id}\"");
// If both stick ranges are 0 (usually indicative of an outdated profile load) then both sticks will be set to 1.0.
if (config is StandardControllerInputConfig controllerConfig)
{
if (controllerConfig.RangeLeft <= 0.0f && controllerConfig.RangeRight <= 0.0f)
{
controllerConfig.RangeLeft = 1.0f;
controllerConfig.RangeRight = 1.0f;
Logger.Info?.Print(LogClass.Application, $"{config.PlayerIndex} stick range reset. Save the profile now to update your configuration");
}
}
return config;
}
static void Load(string[] originalArgs, Options option)
static void Load(Options option)
{
Initialize();
bool useLastUsedProfile = false;
if (option.InheritConfig)
{
option.InheritMainConfig(originalArgs, ConfigurationState.Instance, out useLastUsedProfile);
}
AppDataManager.Initialize(option.BaseDataDir);
if (useLastUsedProfile && AccountSaveDataManager.GetLastUsedUser().TryGet(out var profile))
option.UserProfile = profile.Name;
// Check if keys exists.
if (!File.Exists(Path.Combine(AppDataManager.KeysDirPath, "prod.keys")))
{
if (!(AppDataManager.Mode == AppDataManager.LaunchMode.UserProfile && File.Exists(Path.Combine(AppDataManager.KeysDirPathUser, "prod.keys"))))
{
Logger.Error?.Print(LogClass.Application, "Keys not found");
}
}
ReloadConfig();
_virtualFileSystem = VirtualFileSystem.CreateInstance();
_libHacHorizonManager = new LibHacHorizonManager();
@@ -177,7 +346,7 @@ namespace Ryujinx.Headless
_inputManager = new InputManager(new SDL2KeyboardDriver(), new SDL2GamepadDriver());
GraphicsConfig.EnableShaderCache = !option.DisableShaderCache;
GraphicsConfig.EnableShaderCache = true;
if (OperatingSystem.IsMacOS())
{
@@ -188,13 +357,15 @@ namespace Ryujinx.Headless
}
}
IGamepad gamepad;
if (option.ListInputIds)
{
Logger.Info?.Print(LogClass.Application, "Input Ids:");
foreach (string id in _inputManager.KeyboardDriver.GamepadsIds)
{
IGamepad gamepad = _inputManager.KeyboardDriver.GetGamepad(id);
gamepad = _inputManager.KeyboardDriver.GetGamepad(id);
Logger.Info?.Print(LogClass.Application, $"- {id} (\"{gamepad.Name}\")");
@@ -203,7 +374,7 @@ namespace Ryujinx.Headless
foreach (string id in _inputManager.GamepadDriver.GamepadsIds)
{
IGamepad gamepad = _inputManager.GamepadDriver.GetGamepad(id);
gamepad = _inputManager.GamepadDriver.GetGamepad(id);
Logger.Info?.Print(LogClass.Application, $"- {id} (\"{gamepad.Name}\")");
@@ -220,7 +391,7 @@ namespace Ryujinx.Headless
return;
}
_inputConfiguration ??= [];
_inputConfiguration = new List<InputConfig>();
_enableKeyboard = option.EnableKeyboard;
_enableMouse = option.EnableMouse;
@@ -233,9 +404,9 @@ namespace Ryujinx.Headless
_inputConfiguration.Add(inputConfig);
}
}
LoadPlayerConfiguration(option.InputProfile1Name, option.InputId1, PlayerIndex.Player1);
LoadPlayerConfiguration(option.InputProfile2Name, option.InputId2, PlayerIndex.Player2);
LoadPlayerConfiguration(option.InputProfile2Name, option.InputId2, PlayerIndex.Player2);
LoadPlayerConfiguration(option.InputProfile3Name, option.InputId3, PlayerIndex.Player3);
LoadPlayerConfiguration(option.InputProfile4Name, option.InputId4, PlayerIndex.Player4);
LoadPlayerConfiguration(option.InputProfile5Name, option.InputId5, PlayerIndex.Player5);
@@ -243,7 +414,6 @@ namespace Ryujinx.Headless
LoadPlayerConfiguration(option.InputProfile7Name, option.InputId7, PlayerIndex.Player7);
LoadPlayerConfiguration(option.InputProfile8Name, option.InputId8, PlayerIndex.Player8);
LoadPlayerConfiguration(option.InputProfileHandheldName, option.InputIdHandheld, PlayerIndex.Handheld);
if (_inputConfiguration.Count == 0)
{
@@ -255,7 +425,7 @@ namespace Ryujinx.Headless
Logger.SetEnable(LogLevel.Stub, !option.LoggingDisableStub);
Logger.SetEnable(LogLevel.Info, !option.LoggingDisableInfo);
Logger.SetEnable(LogLevel.Warning, !option.LoggingDisableWarning);
Logger.SetEnable(LogLevel.Error, !option.LoggingDisableError);
Logger.SetEnable(LogLevel.Error, option.LoggingEnableError);
Logger.SetEnable(LogLevel.Trace, option.LoggingEnableTrace);
Logger.SetEnable(LogLevel.Guest, !option.LoggingDisableGuest);
Logger.SetEnable(LogLevel.AccessLog, option.LoggingEnableFsAccessLog);
@@ -339,6 +509,82 @@ namespace Ryujinx.Headless
: new OpenGLWindow(_inputManager, options.LoggingGraphicsDebugLevel, options.AspectRatio, options.EnableMouse, options.HideCursorMode, options.IgnoreControllerApplet);
}
private static IRenderer CreateRenderer(Options options, WindowBase window)
{
if (options.GraphicsBackend == GraphicsBackend.Vulkan && window is VulkanWindow vulkanWindow)
{
string preferredGpuId = string.Empty;
Vk api = Vk.GetApi();
if (!string.IsNullOrEmpty(options.PreferredGPUVendor))
{
string preferredGpuVendor = options.PreferredGPUVendor.ToLowerInvariant();
var devices = VulkanRenderer.GetPhysicalDevices(api);
foreach (var device in devices)
{
if (device.Vendor.ToLowerInvariant() == preferredGpuVendor)
{
preferredGpuId = device.Id;
break;
}
}
}
return new VulkanRenderer(
api,
(instance, vk) => new SurfaceKHR((ulong)(vulkanWindow.CreateWindowSurface(instance.Handle))),
vulkanWindow.GetRequiredInstanceExtensions,
preferredGpuId);
}
return new OpenGLRenderer();
}
private static Switch InitializeEmulationContext(WindowBase window, IRenderer renderer, Options options)
{
BackendThreading threadingMode = options.BackendThreading;
bool threadedGAL = threadingMode == BackendThreading.On || (threadingMode == BackendThreading.Auto && renderer.PreferThreading);
if (threadedGAL)
{
renderer = new ThreadedRenderer(renderer);
}
HLEConfiguration configuration = new(_virtualFileSystem,
_libHacHorizonManager,
_contentManager,
_accountManager,
_userChannelPersistence,
renderer,
new SDL2HardwareDeviceDriver(),
options.DramSize,
window,
options.SystemLanguage,
options.SystemRegion,
!options.DisableVSync,
!options.DisableDockedMode,
!options.DisablePTC,
options.EnableInternetAccess,
!options.DisableFsIntegrityChecks ? IntegrityCheckLevel.ErrorOnInvalid : IntegrityCheckLevel.None,
options.FsGlobalAccessLogMode,
options.SystemTimeOffset,
options.SystemTimeZone,
options.MemoryManagerMode,
options.IgnoreMissingServices,
options.AspectRatio,
options.AudioVolume,
options.UseHypervisor ?? true,
options.MultiplayerLanInterfaceId,
Common.Configuration.Multiplayer.MultiplayerMode.Disabled,
false,
"",
"");
return new Switch(configuration);
}
private static void ExecutionEntrypoint()
{
if (OperatingSystem.IsWindows())

View File

@@ -0,0 +1,72 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<RuntimeIdentifiers>win-x64;osx-x64;linux-x64</RuntimeIdentifiers>
<OutputType>Exe</OutputType>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Version>1.0.0-dirty</Version>
<DefineConstants Condition=" '$(ExtraDefineConstants)' != '' ">$(DefineConstants);$(ExtraDefineConstants)</DefineConstants>
<SigningCertificate Condition=" '$(SigningCertificate)' == '' ">-</SigningCertificate>
<TieredPGO>true</TieredPGO>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="OpenTK.Core" />
<PackageReference Include="Ryujinx.Graphics.Nvdec.Dependencies" />
</ItemGroup>
<Target Name="PostBuild" AfterTargets="PostBuildEvent" Condition="$([MSBuild]::IsOSPlatform('OSX'))">
<Exec Command="codesign --entitlements '$(ProjectDir)..\..\distribution\macos\entitlements.xml' -f -s $(SigningCertificate) '$(TargetDir)$(TargetName)'" />
</Target>
<ItemGroup>
<ProjectReference Include="..\Ryujinx.Graphics.Vulkan\Ryujinx.Graphics.Vulkan.csproj" />
<ProjectReference Include="..\Ryujinx.Input\Ryujinx.Input.csproj" />
<ProjectReference Include="..\Ryujinx.Input.SDL2\Ryujinx.Input.SDL2.csproj" />
<ProjectReference Include="..\Ryujinx.Audio.Backends.SDL2\Ryujinx.Audio.Backends.SDL2.csproj" />
<ProjectReference Include="..\Ryujinx.Common\Ryujinx.Common.csproj" />
<ProjectReference Include="..\Ryujinx.HLE\Ryujinx.HLE.csproj" />
<ProjectReference Include="..\ARMeilleure\ARMeilleure.csproj" />
<ProjectReference Include="..\Ryujinx.Graphics.OpenGL\Ryujinx.Graphics.OpenGL.csproj" />
<ProjectReference Include="..\Ryujinx.Graphics.Gpu\Ryujinx.Graphics.Gpu.csproj" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="CommandLineParser" />
<PackageReference Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'linux-arm64' AND '$(RuntimeIdentifier)' != 'win-x64'" />
</ItemGroup>
<ItemGroup>
<Content Include="..\..\distribution\legal\THIRDPARTY.md">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
<TargetPath>THIRDPARTY.md</TargetPath>
</Content>
<Content Include="..\..\LICENSE.txt">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
<TargetPath>LICENSE.txt</TargetPath>
</Content>
</ItemGroup>
<ItemGroup Condition="'$(RuntimeIdentifier)' == 'linux-x64' OR '$(RuntimeIdentifier)' == 'linux-arm64' OR ('$(RuntimeIdentifier)' == '' AND $([MSBuild]::IsOSPlatform('Linux')))">
<Content Include="..\..\distribution\linux\Ryujinx.sh">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</Content>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Ryujinx.bmp" />
</ItemGroup>
<!-- Due to .net core 3.1 embedded resource loading -->
<PropertyGroup>
<EmbeddedResourceUseDependentUponConvention>false</EmbeddedResourceUseDependentUponConvention>
<ApplicationIcon>..\Ryujinx\Ryujinx.ico</ApplicationIcon>
</PropertyGroup>
<PropertyGroup Condition="'$(RuntimeIdentifier)' != ''">
<PublishSingleFile>true</PublishSingleFile>
<PublishTrimmed>true</PublishTrimmed>
<TrimMode>partial</TrimMode>
</PropertyGroup>
</Project>

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View File

@@ -1,9 +1,9 @@
using System;
namespace Ryujinx.Headless
namespace Ryujinx.Headless.SDL2
{
class StatusUpdatedEventArgs(
string vSyncMode,
bool vSyncEnabled,
string dockedMode,
string aspectRatio,
string gameStatus,
@@ -11,7 +11,7 @@ namespace Ryujinx.Headless
string gpuName)
: EventArgs
{
public string VSyncMode = vSyncMode;
public bool VSyncEnabled = vSyncEnabled;
public string DockedMode = dockedMode;
public string AspectRatio = aspectRatio;
public string GameStatus = gameStatus;

View File

@@ -6,7 +6,7 @@ using System;
using System.Runtime.InteropServices;
using static SDL2.SDL;
namespace Ryujinx.Headless
namespace Ryujinx.Headless.SDL2.Vulkan
{
class VulkanWindow : WindowBase
{

View File

@@ -1,6 +1,4 @@
using Humanizer;
using LibHac.Tools.Fs;
using Ryujinx.Ava;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Common.Logging;
@@ -27,7 +25,7 @@ using AntiAliasing = Ryujinx.Common.Configuration.AntiAliasing;
using ScalingFilter = Ryujinx.Common.Configuration.ScalingFilter;
using Switch = Ryujinx.HLE.Switch;
namespace Ryujinx.Headless
namespace Ryujinx.Headless.SDL2
{
abstract partial class WindowBase : IHostUIHandler, IDisposable
{
@@ -137,7 +135,7 @@ namespace Ryujinx.Headless
private void SetWindowIcon()
{
Stream iconStream = typeof(Program).Assembly.GetManifestResourceStream("HeadlessLogo");
Stream iconStream = typeof(WindowBase).Assembly.GetManifestResourceStream("Ryujinx.Headless.SDL2.Ryujinx.bmp");
byte[] iconBytes = new byte[iconStream!.Length];
if (iconStream.Read(iconBytes, 0, iconBytes.Length) != iconBytes.Length)
@@ -316,10 +314,10 @@ namespace Ryujinx.Headless
}
StatusUpdatedEvent?.Invoke(this, new StatusUpdatedEventArgs(
Device.VSyncMode.ToString(),
Device.EnableDeviceVsync,
dockedMode,
Device.Configuration.AspectRatio.ToText(),
$"{Device.Statistics.GetGameFrameRate():00.00} FPS ({Device.Statistics.GetGameFrameTime():00.00} ms)",
$"Game: {Device.Statistics.GetGameFrameRate():00.00} FPS ({Device.Statistics.GetGameFrameTime():00.00} ms)",
$"FIFO: {Device.Statistics.GetFifoPercent():0.00} %",
$"GPU: {_gpuDriverName}"));
@@ -487,19 +485,6 @@ namespace Ryujinx.Headless
return true;
}
public bool DisplayCabinetDialog(out string userText)
{
// SDL2 doesn't support input dialogs
userText = "Ryujinx";
return true;
}
public void DisplayCabinetMessageDialog()
{
SDL_ShowSimpleMessageBox(SDL_MessageBoxFlags.SDL_MESSAGEBOX_INFORMATION, "Cabinet Dialog", "Please scan your Amiibo now.", WindowHandle);
}
public bool DisplayMessageDialog(ControllerAppletUIArgs args)
{
if (_ignoreControllerApplet) return false;

View File

@@ -2,7 +2,6 @@
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>
<ItemGroup>

View File

@@ -3,7 +3,6 @@
<PropertyGroup>
<TargetFramework>netstandard2.0</TargetFramework>
<EnforceExtendedAnalyzerRules>true</EnforceExtendedAnalyzerRules>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>
<ItemGroup>

View File

@@ -3,8 +3,6 @@
<PropertyGroup>
<TargetFramework>netstandard2.0</TargetFramework>
<EnforceExtendedAnalyzerRules>true</EnforceExtendedAnalyzerRules>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>
<ItemGroup>

View File

@@ -2,7 +2,6 @@
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>
<ItemGroup>

View File

@@ -3,7 +3,6 @@
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>
<ItemGroup>

View File

@@ -3,7 +3,6 @@
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>
<ItemGroup>

View File

@@ -3,7 +3,6 @@
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>
<ItemGroup>

View File

@@ -2,7 +2,6 @@
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>
<ItemGroup>

View File

@@ -4,7 +4,6 @@
<TargetFramework>net8.0</TargetFramework>
<OutputType>Exe</OutputType>
<Configurations>Debug;Release</Configurations>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>
<ItemGroup>

View File

@@ -3,7 +3,6 @@
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<IsPackable>false</IsPackable>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>
<ItemGroup>

View File

@@ -4,7 +4,6 @@
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Configurations>Debug;Release</Configurations>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>
<PropertyGroup>

View File

@@ -10,7 +10,6 @@
<TargetOS Condition="'$([System.Runtime.InteropServices.RuntimeInformation]::IsOSPlatform($([System.Runtime.InteropServices.OSPlatform]::Linux)))' == 'true'">linux</TargetOS>
<Configurations>Debug;Release</Configurations>
<RunSettingsFilePath>$(MSBuildProjectDirectory)\.runsettings</RunSettingsFilePath>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>
<PropertyGroup>

View File

@@ -1,4 +1,5 @@
using DynamicData;
using DynamicData.Kernel;
using Gommon;
using LibHac;
using LibHac.Common;
@@ -36,13 +37,14 @@ using System.Threading.Tasks;
using ContentType = LibHac.Ncm.ContentType;
using MissingKeyException = LibHac.Common.Keys.MissingKeyException;
using Path = System.IO.Path;
using SpanHelpers = LibHac.Common.SpanHelpers;
using TimeSpan = System.TimeSpan;
namespace Ryujinx.UI.App.Common
{
public class ApplicationLibrary
{
public const string DefaultLanPlayWebHost = "ryuldnweb.vudjun.com";
public static string DefaultLanPlayWebHost = "ryuldnweb.vudjun.com";
public Language DesiredLanguage { get; set; }
public event EventHandler<ApplicationCountUpdatedEventArgs> ApplicationCountUpdated;
public event EventHandler<LdnGameDataReceivedEventArgs> LdnGameDataReceived;
@@ -189,9 +191,12 @@ namespace Ryujinx.UI.App.Common
}
}
return isExeFs
? GetApplicationFromExeFs(pfs, filePath)
: null;
if (isExeFs)
{
return GetApplicationFromExeFs(pfs, filePath);
}
return null;
}
/// <exception cref="LibHac.Common.Keys.MissingKeyException">The configured key set is missing a key.</exception>
@@ -507,6 +512,10 @@ namespace Ryujinx.UI.App.Common
case ".xci":
case ".nsp":
{
IntegrityCheckLevel checkLevel = ConfigurationState.Instance.System.EnableFsIntegrityChecks
? IntegrityCheckLevel.ErrorOnInvalid
: IntegrityCheckLevel.None;
using IFileSystem pfs = PartitionFileSystemUtils.OpenApplicationFileSystem(filePath, _virtualFileSystem);
foreach (DirectoryEntryEx fileEntry in pfs.EnumerateEntries("/", "*.nca"))
@@ -595,7 +604,7 @@ namespace Ryujinx.UI.App.Common
controlNca.OpenFileSystem(NcaSectionType.Data, IntegrityCheckLevel.None)
.OpenFile(ref nacpFile.Ref, "/control.nacp".ToU8Span(), OpenMode.Read)
.ThrowIfFailure();
nacpFile.Get.Read(out _, 0, LibHac.Common.SpanHelpers.AsByteSpan(ref controlData),
nacpFile.Get.Read(out _, 0, SpanHelpers.AsByteSpan(ref controlData),
ReadOption.None).ThrowIfFailure();
var displayVersion = controlData.DisplayVersionString.ToString();
@@ -818,7 +827,7 @@ namespace Ryujinx.UI.App.Common
{
_downloadableContents.Edit(it =>
{
DownloadableContentsHelper.SaveDownloadableContentsJson(application.IdBase, dlcs);
DownloadableContentsHelper.SaveDownloadableContentsJson(_virtualFileSystem, application.IdBase, dlcs);
it.Remove(it.Items.Where(item => item.Dlc.TitleIdBase == application.IdBase));
it.AddOrUpdate(dlcs);
@@ -830,7 +839,7 @@ namespace Ryujinx.UI.App.Common
{
_titleUpdates.Edit(it =>
{
TitleUpdatesHelper.SaveTitleUpdatesJson(application.IdBase, updates);
TitleUpdatesHelper.SaveTitleUpdatesJson(_virtualFileSystem, application.IdBase, updates);
it.Remove(it.Items.Where(item => item.TitleUpdate.TitleIdBase == application.IdBase));
it.AddOrUpdate(updates);
@@ -1079,15 +1088,14 @@ namespace Ryujinx.UI.App.Common
private bool AddAndAutoSelectUpdate(TitleUpdateModel update)
{
if (update == null) return false;
var currentlySelected = TitleUpdates.Items.FindFirst(it =>
var currentlySelected = TitleUpdates.Items.FirstOrOptional(it =>
it.TitleUpdate.TitleIdBase == update.TitleIdBase && it.IsSelected);
var shouldSelect = currentlySelected.Check(curr => curr.TitleUpdate?.Version < update.Version);
var shouldSelect = !currentlySelected.HasValue ||
currentlySelected.Value.TitleUpdate.Version < update.Version;
_titleUpdates.AddOrUpdate((update, shouldSelect));
if (currentlySelected.HasValue && shouldSelect)
{
_titleUpdates.AddOrUpdate((currentlySelected.Value.TitleUpdate, false));
@@ -1456,7 +1464,7 @@ namespace Ryujinx.UI.App.Common
if (addedNewDlc)
{
var gameDlcs = it.Items.Where(dlc => dlc.Dlc.TitleIdBase == application.IdBase).ToList();
DownloadableContentsHelper.SaveDownloadableContentsJson(application.IdBase,
DownloadableContentsHelper.SaveDownloadableContentsJson(_virtualFileSystem, application.IdBase,
gameDlcs);
}
}
@@ -1475,11 +1483,11 @@ namespace Ryujinx.UI.App.Common
TitleUpdatesHelper.LoadTitleUpdatesJson(_virtualFileSystem, application.IdBase);
it.AddOrUpdate(savedUpdates);
var selectedUpdate = savedUpdates.FindFirst(update => update.IsSelected);
var selectedUpdate = savedUpdates.FirstOrOptional(update => update.IsSelected);
if (TryGetTitleUpdatesFromFile(application.Path, out var bundledUpdates))
{
var savedUpdateLookup = savedUpdates.Select(update => update.Update).ToHashSet();
var savedUpdateLookup = savedUpdates.Select(update => update.Item1).ToHashSet();
bool updatesChanged = false;
foreach (var update in bundledUpdates.OrderByDescending(bundled => bundled.Version))
@@ -1487,11 +1495,12 @@ namespace Ryujinx.UI.App.Common
if (!savedUpdateLookup.Contains(update))
{
bool shouldSelect = false;
if (selectedUpdate.Check(su => su.Update?.Version < update.Version))
if (!selectedUpdate.HasValue || selectedUpdate.Value.Item1.Version < update.Version)
{
shouldSelect = true;
_titleUpdates.AddOrUpdate((selectedUpdate.Value.Update, false));
selectedUpdate = (update, true);
if (selectedUpdate.HasValue)
_titleUpdates.AddOrUpdate((selectedUpdate.Value.Item1, false));
selectedUpdate = DynamicData.Kernel.Optional<(TitleUpdateModel, bool IsSelected)>.Create((update, true));
}
modifiedVersion = modifiedVersion || shouldSelect;
@@ -1504,7 +1513,7 @@ namespace Ryujinx.UI.App.Common
if (updatesChanged)
{
var gameUpdates = it.Items.Where(update => update.TitleUpdate.TitleIdBase == application.IdBase).ToList();
TitleUpdatesHelper.SaveTitleUpdatesJson(application.IdBase, gameUpdates);
TitleUpdatesHelper.SaveTitleUpdatesJson(_virtualFileSystem, application.IdBase, gameUpdates);
}
}
});
@@ -1516,14 +1525,14 @@ namespace Ryujinx.UI.App.Common
private void SaveDownloadableContentsForGame(ulong titleIdBase)
{
var dlcs = DownloadableContents.Items.Where(dlc => dlc.Dlc.TitleIdBase == titleIdBase).ToList();
DownloadableContentsHelper.SaveDownloadableContentsJson(titleIdBase, dlcs);
DownloadableContentsHelper.SaveDownloadableContentsJson(_virtualFileSystem, titleIdBase, dlcs);
}
// Save the _currently tracked_ update state for the game
private void SaveTitleUpdatesForGame(ulong titleIdBase)
{
var updates = TitleUpdates.Items.Where(update => update.TitleUpdate.TitleIdBase == titleIdBase).ToList();
TitleUpdatesHelper.SaveTitleUpdatesJson(titleIdBase, updates);
TitleUpdatesHelper.SaveTitleUpdatesJson(_virtualFileSystem, titleIdBase, updates);
}
// ApplicationData isnt live-updating (e.g. when an update gets applied) and so this is meant to trigger a refresh

View File

@@ -1,4 +1,3 @@
using Ryujinx.Common;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Common.Configuration.Multiplayer;
@@ -17,7 +16,7 @@ namespace Ryujinx.UI.Common.Configuration
/// <summary>
/// The current version of the file format
/// </summary>
public const int CurrentVersion = 57;
public const int CurrentVersion = 56;
/// <summary>
/// Version of the configuration file format
@@ -192,25 +191,8 @@ namespace Ryujinx.UI.Common.Configuration
/// <summary>
/// Enables or disables Vertical Sync
/// </summary>
/// <remarks>Kept for file format compatibility (to avoid possible failure when parsing configuration on old versions)</remarks>
/// TODO: Remove this when those older versions aren't in use anymore.
public bool EnableVsync { get; set; }
/// <summary>
/// Current VSync mode; 60 (Switch), unbounded ("Vsync off"), or custom
/// </summary>
public VSyncMode VSyncMode { get; set; }
/// <summary>
/// Enables or disables the custom present interval
/// </summary>
public bool EnableCustomVSyncInterval { get; set; }
/// <summary>
/// The custom present interval value
/// </summary>
public int CustomVSyncInterval { get; set; }
/// <summary>
/// Enables or disables Shader cache
/// </summary>

View File

@@ -82,7 +82,7 @@ namespace Ryujinx.UI.Common.Configuration
configurationFileFormat.Hotkeys = new KeyboardHotkeys
{
ToggleVSyncMode = Key.F1,
ToggleVsync = Key.F1,
};
configurationFileUpdated = true;
@@ -276,7 +276,7 @@ namespace Ryujinx.UI.Common.Configuration
configurationFileFormat.Hotkeys = new KeyboardHotkeys
{
ToggleVSyncMode = Key.F1,
ToggleVsync = Key.F1,
Screenshot = Key.F8,
};
@@ -289,7 +289,7 @@ namespace Ryujinx.UI.Common.Configuration
configurationFileFormat.Hotkeys = new KeyboardHotkeys
{
ToggleVSyncMode = Key.F1,
ToggleVsync = Key.F1,
Screenshot = Key.F8,
ShowUI = Key.F4,
};
@@ -332,7 +332,7 @@ namespace Ryujinx.UI.Common.Configuration
configurationFileFormat.Hotkeys = new KeyboardHotkeys
{
ToggleVSyncMode = configurationFileFormat.Hotkeys.ToggleVSyncMode,
ToggleVsync = configurationFileFormat.Hotkeys.ToggleVsync,
Screenshot = configurationFileFormat.Hotkeys.Screenshot,
ShowUI = configurationFileFormat.Hotkeys.ShowUI,
Pause = Key.F5,
@@ -347,7 +347,7 @@ namespace Ryujinx.UI.Common.Configuration
configurationFileFormat.Hotkeys = new KeyboardHotkeys
{
ToggleVSyncMode = configurationFileFormat.Hotkeys.ToggleVSyncMode,
ToggleVsync = configurationFileFormat.Hotkeys.ToggleVsync,
Screenshot = configurationFileFormat.Hotkeys.Screenshot,
ShowUI = configurationFileFormat.Hotkeys.ShowUI,
Pause = configurationFileFormat.Hotkeys.Pause,
@@ -421,7 +421,7 @@ namespace Ryujinx.UI.Common.Configuration
configurationFileFormat.Hotkeys = new KeyboardHotkeys
{
ToggleVSyncMode = configurationFileFormat.Hotkeys.ToggleVSyncMode,
ToggleVsync = configurationFileFormat.Hotkeys.ToggleVsync,
Screenshot = configurationFileFormat.Hotkeys.Screenshot,
ShowUI = configurationFileFormat.Hotkeys.ShowUI,
Pause = configurationFileFormat.Hotkeys.Pause,
@@ -448,7 +448,7 @@ namespace Ryujinx.UI.Common.Configuration
configurationFileFormat.Hotkeys = new KeyboardHotkeys
{
ToggleVSyncMode = configurationFileFormat.Hotkeys.ToggleVSyncMode,
ToggleVsync = configurationFileFormat.Hotkeys.ToggleVsync,
Screenshot = configurationFileFormat.Hotkeys.Screenshot,
ShowUI = configurationFileFormat.Hotkeys.ShowUI,
Pause = configurationFileFormat.Hotkeys.Pause,
@@ -611,33 +611,6 @@ namespace Ryujinx.UI.Common.Configuration
configurationFileUpdated = true;
}
if (configurationFileFormat.Version < 57)
{
Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 57.");
configurationFileFormat.VSyncMode = VSyncMode.Switch;
configurationFileFormat.EnableCustomVSyncInterval = false;
configurationFileFormat.Hotkeys = new KeyboardHotkeys
{
ToggleVSyncMode = Key.F1,
Screenshot = configurationFileFormat.Hotkeys.Screenshot,
ShowUI = configurationFileFormat.Hotkeys.ShowUI,
Pause = configurationFileFormat.Hotkeys.Pause,
ToggleMute = configurationFileFormat.Hotkeys.ToggleMute,
ResScaleUp = configurationFileFormat.Hotkeys.ResScaleUp,
ResScaleDown = configurationFileFormat.Hotkeys.ResScaleDown,
VolumeUp = configurationFileFormat.Hotkeys.VolumeUp,
VolumeDown = configurationFileFormat.Hotkeys.VolumeDown,
CustomVSyncIntervalIncrement = Key.Unbound,
CustomVSyncIntervalDecrement = Key.Unbound,
};
configurationFileFormat.CustomVSyncInterval = 120;
configurationFileUpdated = true;
}
Logger.EnableFileLog.Value = configurationFileFormat.EnableFileLog;
Graphics.ResScale.Value = configurationFileFormat.ResScale;
Graphics.ResScaleCustom.Value = configurationFileFormat.ResScaleCustom;
@@ -673,9 +646,7 @@ namespace Ryujinx.UI.Common.Configuration
ShowTitleBar.Value = configurationFileFormat.ShowTitleBar;
EnableHardwareAcceleration.Value = configurationFileFormat.EnableHardwareAcceleration;
HideCursor.Value = configurationFileFormat.HideCursor;
Graphics.VSyncMode.Value = configurationFileFormat.VSyncMode;
Graphics.EnableCustomVSyncInterval.Value = configurationFileFormat.EnableCustomVSyncInterval;
Graphics.CustomVSyncInterval.Value = configurationFileFormat.CustomVSyncInterval;
Graphics.EnableVsync.Value = configurationFileFormat.EnableVsync;
Graphics.EnableShaderCache.Value = configurationFileFormat.EnableShaderCache;
Graphics.EnableTextureRecompression.Value = configurationFileFormat.EnableTextureRecompression;
Graphics.EnableMacroHLE.Value = configurationFileFormat.EnableMacroHLE;

View File

@@ -1,4 +1,4 @@
using ARMeilleure;
using ARMeilleure;
using Ryujinx.Common;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Configuration.Hid;
@@ -474,19 +474,9 @@ namespace Ryujinx.UI.Common.Configuration
public ReactiveObject<string> ShadersDumpPath { get; private set; }
/// <summary>
/// Toggles the present interval mode. Options are Switch (60Hz), Unbounded (previously Vsync off), and Custom, if enabled.
/// Enables or disables Vertical Sync
/// </summary>
public ReactiveObject<VSyncMode> VSyncMode { get; private set; }
/// <summary>
/// Enables or disables the custom present interval mode.
/// </summary>
public ReactiveObject<bool> EnableCustomVSyncInterval { get; private set; }
/// <summary>
/// Changes the custom present interval.
/// </summary>
public ReactiveObject<int> CustomVSyncInterval { get; private set; }
public ReactiveObject<bool> EnableVsync { get; private set; }
/// <summary>
/// Enables or disables Shader cache
@@ -546,12 +536,8 @@ namespace Ryujinx.UI.Common.Configuration
AspectRatio = new ReactiveObject<AspectRatio>();
AspectRatio.LogChangesToValue(nameof(AspectRatio));
ShadersDumpPath = new ReactiveObject<string>();
VSyncMode = new ReactiveObject<VSyncMode>();
VSyncMode.LogChangesToValue(nameof(VSyncMode));
EnableCustomVSyncInterval = new ReactiveObject<bool>();
EnableCustomVSyncInterval.LogChangesToValue(nameof(EnableCustomVSyncInterval));
CustomVSyncInterval = new ReactiveObject<int>();
CustomVSyncInterval.LogChangesToValue(nameof(CustomVSyncInterval));
EnableVsync = new ReactiveObject<bool>();
EnableVsync.LogChangesToValue(nameof(EnableVsync));
EnableShaderCache = new ReactiveObject<bool>();
EnableShaderCache.LogChangesToValue(nameof(EnableShaderCache));
EnableTextureRecompression = new ReactiveObject<bool>();

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