Compare commits

..

59 Commits

Author SHA1 Message Date
LotP1
8efefeaaca slight refactor
isGitRunner is now a variable passed to all tasks.
Validation project can now accept more arguments, only the first argument is used at the moment.
Execute is no longer static, and you can now pass extra data to the task constructor if needed.
2024-12-28 02:16:17 +01:00
LotP1
4e56b1493f validate that line endings are LF on build
if running on git it will now fail if the file contains CRLF line endings and tell the user to run a local build to fix it.
2024-12-28 02:01:23 +01:00
LotP1
43f6e4a873 remove dupelicates 2024-12-28 01:58:35 +01:00
LotP1
55f6b95d8d Merge remote-tracking branch 'upstream/master' into validation-v2 2024-12-28 01:50:18 +01:00
Elijah Fronzak
153d1ef06b ru_RU locale update (#450)
Co-authored-by: Evan Husted <greem@greemdev.net>
2024-12-27 18:45:42 -06:00
LotP1
4b84c5d240 fix duplicates 2024-12-28 01:39:03 +01:00
LotP1
9f22fc49c8 Merge branch 'master' into validation-v2 2024-12-28 01:38:32 +01:00
LotP1
4f206d0e73 Merge remote-tracking branch 'upstream/master' into validation-v2 2024-12-28 01:35:52 +01:00
Daniel Nylander
e1e4e5d2d5 Swedish translation (#446)
Co-authored-by: LotP1 <68976644+LotP1@users.noreply.github.com>
2024-12-27 17:58:58 -06:00
Evan Husted
44ee4190e6 JAVASCRIPT LOL 2024-12-27 16:11:23 -06:00
Evan Husted
9408452f93 ok that one was my fault 2024-12-27 16:10:03 -06:00
Evan Husted
38833ff60a i dont know why this is failing this is stupid 2024-12-27 16:07:23 -06:00
Evan Husted
1faa72f22f infra: fix big tables in releases 2024-12-27 15:44:20 -06:00
Evan Husted
56e45ae648 misc: Collapse LdnGameDataArray into the main class as an inner class
- privated the constructor; only obtainable by the static helper on the main LdnGameData class.
- constructor logic now in the static helper; constructor just directly sets the data it's given.
2024-12-27 15:33:31 -06:00
Evan Husted
07074272ca Revert "UI: Directly proxy window properties on the view model back to the stored window"
This reverts commit 9754d247b5.
2024-12-27 15:24:57 -06:00
LotP1
e2e8502278 force line endings to use LF 2024-12-27 12:10:50 +01:00
Evan Husted
9eb273a0f7 Org rename (they call me indecisive) 2024-12-27 02:05:37 -06:00
Evan Husted
ccddaa77d1 infra: Org 2024-12-27 01:59:29 -06:00
Evan Husted
01c2e67334 lol 2024-12-27 01:41:48 -06:00
Evan Husted
4c646721d6 infra: Testing moving canary to the future home of this fork 2024-12-27 01:38:51 -06:00
Evan Husted
d3bc3a1081 UI: Simplify LDN data logic 2024-12-27 01:32:23 -06:00
Evan Husted
c69881a0a2 UI: chore: remove direct static MainWindowViewModel reference 2024-12-27 00:47:57 -06:00
Evan Husted
aa806b1032 Rename program.cs to Program.cs 2024-12-26 21:07:29 -06:00
LotP1
aabb786016 fix spelling and names 2024-12-26 23:42:53 +01:00
LotP1
2a38f1bbbf only log runtime if a runtime is set 2024-12-26 23:34:43 +01:00
LotP1
fdece62f88 fix matching windows runner 2024-12-26 23:32:14 +01:00
LotP1
6fb58a611e revert .gitignore 2024-12-26 23:28:34 +01:00
LotP1
02ff76f89a revert packages.props 2024-12-26 23:26:50 +01:00
LotP1
d39b3a5864 fix locales.json to comply with validation 2024-12-26 23:20:29 +01:00
LotP1
f976c3c362 simplify 2024-12-26 23:20:06 +01:00
LotP1
d9f2b813a0 Merge remote-tracking branch 'upstream/master' into validation-v2 2024-12-26 23:12:30 +01:00
LotP1
8cb6767c7c slash instead of backslash 2024-12-26 23:10:36 +01:00
LotP1
80377c1553 run with dotnet dll runner 2024-12-26 23:04:05 +01:00
LotP1
1dbcaf1fd7 missing quote, will still fail 2024-12-26 22:57:07 +01:00
LotP1
bad1f72918 v4 first test, will fail due to new validation step 2024-12-26 22:54:22 +01:00
LotP1
a317184594 check target dir 2024-12-26 21:34:07 +01:00
LotP1
0cde245875 forgot to remove true 2024-12-26 21:31:24 +01:00
LotP1
e3638d13b1 correct form of --runtime 2024-12-26 21:29:10 +01:00
LotP1
2fe19044cf use RuntimeIdentifier instead 2024-12-26 21:25:45 +01:00
LotP1
9320decc45 test RuntimeIdentifiers 2024-12-26 21:06:08 +01:00
LotP1
35b23bcafb try simplified csproj and force runtime identifier 2024-12-26 20:45:37 +01:00
LotP1
4add4829c7 force restore 2024-12-26 20:38:46 +01:00
LotP1
eb46909808 manually run dotnet restore 2024-12-26 20:29:56 +01:00
LotP1
c91d9d8049 build target fix 2024-12-26 20:18:29 +01:00
LotP1
21f23f0a2e lets see what's actually going on 2024-12-26 20:13:18 +01:00
LotP1
9ca0926439 confirm that it actually builds 2024-12-26 20:07:45 +01:00
LotP1
7b8c8776a2 Revert "use outdir"
This reverts commit b00d80c17a.
2024-12-26 20:06:07 +01:00
LotP1
b00d80c17a use outdir 2024-12-26 20:00:04 +01:00
LotP1
8c0a82bb6e v4 2024-12-26 19:54:02 +01:00
LotP1
1bac6ab19e please 2024-12-26 00:00:05 +01:00
LotP1
dac137fd43 test stuff 2024-12-25 23:47:20 +01:00
LotP1
d83d80de73 here we go 2024-12-25 23:22:38 +01:00
LotP1
097836bfac NO-BREAK SPACE is now escaped 2024-12-25 22:14:20 +01:00
LotP1
695f9e277d v3 2024-12-25 22:13:54 +01:00
LotP1
b19ee23c6b this won't work 2024-12-25 20:48:28 +01:00
LotP1
748e93ba65 lets give this another shot
moved from netstandard to netframework
2024-12-25 17:09:57 +01:00
LotP1
732a1af863 copying is not necessary anymore 2024-12-25 04:02:22 +01:00
LotP1
f538cee2e8 please don't fail 2024-12-25 03:56:59 +01:00
LotP1
4275a778aa update gitignore 2024-12-24 23:28:44 +01:00
19 changed files with 1450 additions and 385 deletions

View File

@@ -21,9 +21,9 @@ env:
DOTNET_CLI_TELEMETRY_OPTOUT: 1
RYUJINX_BASE_VERSION: "1.2"
RYUJINX_TARGET_RELEASE_CHANNEL_NAME: "canary"
RYUJINX_TARGET_RELEASE_CHANNEL_OWNER: "GreemDev"
RYUJINX_TARGET_RELEASE_CHANNEL_OWNER: "Ryubing"
RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO: "Ryujinx"
RYUJINX_TARGET_RELEASE_CHANNEL_REPO: "Ryujinx-Canary"
RYUJINX_TARGET_RELEASE_CHANNEL_REPO: "Canary-Releases"
RELEASE: 1
jobs:
@@ -43,8 +43,8 @@ jobs:
with:
script: |
github.rest.git.createRef({
owner: context.repo.owner,
repo: context.repo.repo,
owner: "${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}",
repo: "${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO }}",
ref: 'refs/tags/Canary-${{ steps.version_info.outputs.build_version }}',
sha: context.sha
})
@@ -64,7 +64,7 @@ jobs:
| Windows 64-bit | [Canary Windows Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-win_x64.zip) |
| Linux 64-bit | [Canary Linux Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz) |
| Linux ARM 64-bit | [Canary Linux ARM Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-linux_arm64.tar.gz) |
| macOS | [Canary macOS artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz) |
| macOS | [Canary macOS Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz) |
**Full Changelog**: https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO }}/compare/Canary-${{ steps.version_info.outputs.prev_build_version }}...Canary-${{ steps.version_info.outputs.build_version }}
omitBodyDuringUpdate: true
@@ -196,16 +196,16 @@ jobs:
body: |
# Canary builds:
These builds are experimental and may sometimes not work, use [regular builds](https://github.com/GreemDev/Ryujinx/releases/latest) instead if that sounds like something you don't want to deal with.
These builds are experimental and may sometimes not work, use [regular builds](https://github.com/${{ github.repository }}/releases/latest) instead if that sounds like something you don't want to deal with.
| Platform | Artifact |
|--|--|
| Windows 64-bit | https://github.com/${{ github.repository }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-win_x64.zip |
| Linux 64-bit | https://github.com/${{ github.repository }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz |
| Linux ARM 64-bit | https://github.com/${{ github.repository }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-linux_arm64.tar.gz |
| macOS | https://github.com/${{ github.repository }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz |
| Windows 64-bit | [Canary Windows Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-win_x64.zip) |
| Linux 64-bit | [Canary Linux Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz) |
| Linux ARM 64-bit | [Canary Linux ARM Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-linux_arm64.tar.gz) |
| macOS | [Canary macOS Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz) |
"**Full Changelog**: https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO }}/compare/Canary-${{ steps.version_info.outputs.prev_build_version }}...Canary-${{ steps.version_info.outputs.build_version }}"
**Full Changelog**: https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO }}/compare/Canary-${{ steps.version_info.outputs.prev_build_version }}...Canary-${{ steps.version_info.outputs.build_version }}
omitBodyDuringUpdate: true
allowUpdates: true
replacesArtifacts: true

View File

@@ -21,7 +21,7 @@ env:
DOTNET_CLI_TELEMETRY_OPTOUT: 1
RYUJINX_BASE_VERSION: "1.2"
RYUJINX_TARGET_RELEASE_CHANNEL_NAME: "release"
RYUJINX_TARGET_RELEASE_CHANNEL_OWNER: "GreemDev"
RYUJINX_TARGET_RELEASE_CHANNEL_OWNER: "Ryubing"
RYUJINX_TARGET_RELEASE_CHANNEL_REPO: "Ryujinx"
RELEASE: 1
@@ -42,8 +42,8 @@ jobs:
with:
script: |
github.rest.git.createRef({
owner: context.repo.owner,
repo: context.repo.repo,
owner: "${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}",
repo: "${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}",
ref: 'refs/tags/${{ steps.version_info.outputs.build_version }}',
sha: context.sha
})
@@ -54,13 +54,13 @@ jobs:
name: ${{ steps.version_info.outputs.build_version }}
tag: ${{ steps.version_info.outputs.build_version }}
body: |
# Regular builds:
# Stable builds:
| Platform | Artifact |
|--|--|
| Windows 64-bit | [Release Windows Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-win_x64.zip) |
| Linux 64-bit | [Release Linux Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz) |
| Linux ARM 64-bit | [Release Linux ARM Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_arm64.tar.gz) |
| macOS | [Release macOS Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz) |
| Windows 64-bit | [Stable Windows Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-win_x64.zip) |
| Linux 64-bit | [Stable Linux Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz) |
| Linux ARM 64-bit | [Stable Linux ARM Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_arm64.tar.gz) |
| macOS | [Stable macOS Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz) |
**Full Changelog**: https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/compare/${{ steps.version_info.outputs.prev_build_version }}...${{ steps.version_info.outputs.build_version }}
omitBodyDuringUpdate: true
@@ -186,15 +186,15 @@ jobs:
artifacts: "release_output/*.tar.gz,release_output/*.zip,release_output/*AppImage*"
tag: ${{ steps.version_info.outputs.build_version }}
body: |
# Regular builds:
# Stable builds:
| Platform | Artifact |
|--|--|
| Windows 64-bit | https://github.com/${{ github.repository }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-win_x64.zip |
| Linux 64-bit | https://github.com/${{ github.repository }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz |
| Linux ARM 64-bit | https://github.com/${{ github.repository }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_arm64.tar.gz |
| macOS | https://github.com/${{ github.repository }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz |
"**Full Changelog**: https://github.com/${{ github.repository }}/compare/${{ steps.version_info.outputs.prev_build_version }}...${{ steps.version_info.outputs.build_version }}"
| Windows 64-bit | [Stable Windows Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-win_x64.zip) |
| Linux 64-bit | [Stable Linux Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz) |
| Linux ARM 64-bit | [Stable Linux ARM Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_arm64.tar.gz) |
| macOS | [Stable macOS Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz) |
**Full Changelog**: https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/compare/${{ steps.version_info.outputs.prev_build_version }}...${{ steps.version_info.outputs.build_version }}
omitBodyDuringUpdate: true
allowUpdates: true
replacesArtifacts: true

View File

@@ -261,13 +261,12 @@ Global
{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}.Debug|Any CPU.Build.0 = Debug|Any CPU
{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}.Release|Any CPU.ActiveCfg = Release|Any CPU
{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}.Release|Any CPU.Build.0 = Release|Any CPU
{4A89A234-4F19-497D-A576-DDE8CDFC5B22}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{4A89A234-4F19-497D-A576-DDE8CDFC5B22}.Debug|Any CPU.Build.0 = Debug|Any CPU
{4A89A234-4F19-497D-A576-DDE8CDFC5B22}.Release|Any CPU.ActiveCfg = Release|Any CPU
{C08931FA-1191-417A-864F-3882D93E683B}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{C08931FA-1191-417A-864F-3882D93E683B}.Debug|Any CPU.Build.0 = Debug|Any CPU
{C08931FA-1191-417A-864F-3882D93E683B}.Release|Any CPU.ActiveCfg = Release|Any CPU
{C08931FA-1191-417A-864F-3882D93E683B}.Release|Any CPU.Build.0 = Release|Any CPU
{4A89A234-4F19-497D-A576-DDE8CDFC5B22}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{4A89A234-4F19-497D-A576-DDE8CDFC5B22}.Release|Any CPU.ActiveCfg = Release|Any CPU
{81EA598C-DBA1-40B0-8DA4-4796B78F2037}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{81EA598C-DBA1-40B0-8DA4-4796B78F2037}.Debug|Any CPU.Build.0 = Debug|Any CPU
{81EA598C-DBA1-40B0-8DA4-4796B78F2037}.Release|Any CPU.ActiveCfg = Release|Any CPU

View File

@@ -1,73 +0,0 @@
using System;
using Microsoft.Build.Utilities;
using System.Collections.Generic;
using System.Linq;
using System.IO;
using Newtonsoft.Json;
using Microsoft.Build.Framework;
namespace Ryujinx.BuildValidationTasks
{
public class LocaleValidationTask : Task
{
public override bool Execute()
{
string path = System.Reflection.Assembly.GetExecutingAssembly().Location;
if (path.Split(["src"], StringSplitOptions.None).Length == 1)
{
//i assume that we are in a build directory in the solution dir
path = new FileInfo(path).Directory!.Parent!.GetDirectories("src")[0].GetDirectories("Ryujinx")[0].GetDirectories("Assets")[0].GetFiles("locales.json")[0].FullName;
}
else
{
path = path.Split(["src"], StringSplitOptions.None)[0];
path = new FileInfo(path).Directory!.GetDirectories("src")[0].GetDirectories("Ryujinx")[0].GetDirectories("Assets")[0].GetFiles("locales.json")[0].FullName;
}
string data;
using (StreamReader sr = new(path))
{
data = sr.ReadToEnd();
}
LocalesJson json = JsonConvert.DeserializeObject<LocalesJson>(data);
for (int i = 0; i < json.Locales.Count; i++)
{
LocalesEntry locale = json.Locales[i];
foreach (string langCode in json.Languages.Where(it => !locale.Translations.ContainsKey(it)))
{
locale.Translations.Add(langCode, string.Empty);
Log.LogMessage(MessageImportance.High, $"Added '{langCode}' to Locale '{locale.ID}'");
}
locale.Translations = locale.Translations.OrderBy(pair => pair.Key).ToDictionary(pair => pair.Key, pair => pair.Value);
json.Locales[i] = locale;
}
string jsonString = JsonConvert.SerializeObject(json, Formatting.Indented);
using (StreamWriter sw = new(path))
{
sw.Write(jsonString);
}
return true;
}
struct LocalesJson
{
public List<string> Languages { get; set; }
public List<LocalesEntry> Locales { get; set; }
}
struct LocalesEntry
{
public string ID { get; set; }
public Dictionary<string, string> Translations { get; set; }
}
}
}

View File

@@ -0,0 +1,117 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.IO;
using System.Text.Json;
using System.Text.Encodings.Web;
namespace Ryujinx.BuildValidationTasks
{
public class LocalesValidationTask : ValidationTask
{
public LocalesValidationTask() { }
public bool Execute(string projectPath, bool isGitRunner)
{
Console.WriteLine("Running Locale Validation Task...");
string path = projectPath + "src/Ryujinx/Assets/locales.json";
string data;
using (StreamReader sr = new(path))
{
data = sr.ReadToEnd();
}
LocalesJson json;
if (isGitRunner && data.Contains("\r\n"))
throw new FormatException("locales.json is using CRLF line endings! It should be using LF line endings, build locally to fix...");
try
{
json = JsonSerializer.Deserialize<LocalesJson>(data);
}
catch (JsonException e)
{
throw new JsonException(e.Message); //shorter and easier stacktrace
}
bool encounteredIssue = false;
for (int i = 0; i < json.Locales.Count; i++)
{
LocalesEntry locale = json.Locales[i];
foreach (string langCode in json.Languages.Where(lang => !locale.Translations.ContainsKey(lang)))
{
encounteredIssue = true;
if (!isGitRunner)
{
locale.Translations.Add(langCode, string.Empty);
Console.WriteLine($"Added '{langCode}' to Locale '{locale.ID}'");
}
else
{
Console.WriteLine($"Missing '{langCode}' in Locale '{locale.ID}'!");
}
}
foreach (string langCode in json.Languages.Where(lang => locale.Translations.ContainsKey(lang) && lang != "en_US" && locale.Translations[lang] == locale.Translations["en_US"]))
{
encounteredIssue = true;
if (!isGitRunner)
{
locale.Translations[langCode] = string.Empty;
Console.WriteLine($"Lanugage '{langCode}' is a duplicate of en_US in Locale '{locale.ID}'! Resetting it...");
}
else
{
Console.WriteLine($"Lanugage '{langCode}' is a duplicate of en_US in Locale '{locale.ID}'!");
}
}
locale.Translations = locale.Translations.OrderBy(pair => pair.Key).ToDictionary(pair => pair.Key, pair => pair.Value);
json.Locales[i] = locale;
}
if (isGitRunner && encounteredIssue)
throw new JsonException("1 or more locales are invalid!");
JsonSerializerOptions jsonOptions = new JsonSerializerOptions()
{
WriteIndented = true,
NewLine = "\n",
Encoder = JavaScriptEncoder.UnsafeRelaxedJsonEscaping
};
string jsonString = JsonSerializer.Serialize(json, jsonOptions);
using (StreamWriter sw = new(path))
{
sw.Write(jsonString);
}
Console.WriteLine("Finished Locale Validation Task!");
return true;
}
struct LocalesJson
{
public List<string> Languages { get; set; }
public List<LocalesEntry> Locales { get; set; }
}
struct LocalesEntry
{
public string ID { get; set; }
public Dictionary<string, string> Translations { get; set; }
}
}
}

View File

@@ -0,0 +1,40 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Ryujinx.BuildValidationTasks
{
public class Program
{
static void Main(string[] args)
{
// Display the number of command line arguments.
if (args.Length == 0)
throw new ArgumentException("Error: too few arguments!");
string path = args[0];
if (string.IsNullOrEmpty(path))
throw new ArgumentException("Error: path is null or empty!");
if (!Path.Exists(path))
throw new FileLoadException($"path {{{path}}} does not exist!");
path = Path.GetFullPath(path);
if (!Directory.GetDirectories(path).Contains($"{path}src"))
throw new FileLoadException($"path {{{path}}} is not a valid ryujinx project!");
bool isGitRunner = path.Contains("runner") || path.Contains("D:\\a\\Ryujinx\\Ryujinx");
if (isGitRunner)
Console.WriteLine("Is Git Runner!");
// Run tasks
// Pass extra info needed in the task constructors
new LocalesValidationTask().Execute(path, isGitRunner);
}
}
}

View File

@@ -1,19 +1,16 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.0</TargetFramework>
<CopyLocalLockFileAssemblies>true</CopyLocalLockFileAssemblies>
<OutputType>Exe</OutputType>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Microsoft.Build.Utilities.Core" />
<PackageReference Include="Newtonsoft.Json" />
</ItemGroup>
<Target Name="PostBuildTarget" AfterTargets="AfterBuild">
<Message Text="Running Validation Project" Importance="high" />
<UsingTask TaskName="Ryujinx.BuildValidationTasks.LocaleValidationTask" TaskFactory="TaskHostFactory" AssemblyFile="$(OutDir)Ryujinx.BuildValidationTasks.dll" />
<Target Name="LocalesJsonValidation" AfterTargets="AfterRebuild">
<LocaleValidationTask />
<Exec WorkingDirectory="$(ProjectDir)bin\Debug\$(TargetFramework)\"
Command="dotnet Ryujinx.BuildValidationTasks.dll &quot;$(ProjectDir)..\..\\&quot;"
ConsoleToMsBuild="true"
/>
</Target>
</Project>
</Project>

View File

@@ -0,0 +1,13 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Ryujinx.BuildValidationTasks
{
public interface ValidationTask
{
public bool Execute(string projectPath, bool isGitRunner);
}
}

View File

@@ -36,6 +36,8 @@ namespace Ryujinx.UI.App.Common
public string Path { get; set; }
public BlitStruct<ApplicationControlProperty> ControlHolder { get; set; }
public bool HasControlHolder => ControlHolder.ByteSpan.Length > 0;
public string TimePlayedString => ValueFormatUtils.FormatTimeSpan(TimePlayed);
public string LastPlayedString => ValueFormatUtils.FormatDateTime(LastPlayed)?.Replace(" ", "\n") ?? LocalizedNever();

View File

@@ -789,16 +789,15 @@ namespace Ryujinx.UI.App.Common
using HttpClient httpClient = new HttpClient();
string ldnGameDataArrayString = await httpClient.GetStringAsync($"https://{ldnWebHost}/api/public_games");
ldnGameDataArray = JsonHelper.Deserialize(ldnGameDataArrayString, _ldnDataSerializerContext.IEnumerableLdnGameData);
var evt = new LdnGameDataReceivedEventArgs
LdnGameDataReceived?.Invoke(null, new LdnGameDataReceivedEventArgs
{
LdnData = ldnGameDataArray
};
LdnGameDataReceived?.Invoke(null, evt);
});
}
catch (Exception ex)
{
Logger.Warning?.Print(LogClass.Application, $"Failed to fetch the public games JSON from the API. Player and game count in the game list will be unavailable.\n{ex.Message}");
LdnGameDataReceived?.Invoke(null, new LdnGameDataReceivedEventArgs()
LdnGameDataReceived?.Invoke(null, new LdnGameDataReceivedEventArgs
{
LdnData = Array.Empty<LdnGameData>()
});
@@ -806,7 +805,7 @@ namespace Ryujinx.UI.App.Common
}
else
{
LdnGameDataReceived?.Invoke(null, new LdnGameDataReceivedEventArgs()
LdnGameDataReceived?.Invoke(null, new LdnGameDataReceivedEventArgs
{
LdnData = Array.Empty<LdnGameData>()
});

View File

@@ -1,4 +1,7 @@
using LibHac.Ns;
using System;
using System.Collections.Generic;
using System.Linq;
namespace Ryujinx.UI.App.Common
{
@@ -12,5 +15,28 @@ namespace Ryujinx.UI.App.Common
public string Mode { get; set; }
public string Status { get; set; }
public IEnumerable<string> Players { get; set; }
public static Array GetArrayForApp(
IEnumerable<LdnGameData> receivedData, ref ApplicationControlProperty acp)
{
LibHac.Common.FixedArrays.Array8<ulong> communicationId = acp.LocalCommunicationId;
return new Array(receivedData.Where(game =>
communicationId.Items.Contains(Convert.ToUInt64(game.TitleId, 16))
));
}
public class Array
{
private readonly LdnGameData[] _ldnDatas;
internal Array(IEnumerable<LdnGameData> receivedData)
{
_ldnDatas = receivedData.ToArray();
}
public int PlayerCount => _ldnDatas.Sum(it => it.PlayerCount);
public int GameCount => _ldnDatas.Length;
}
}
}

File diff suppressed because it is too large Load Diff

View File

@@ -13,9 +13,13 @@
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>
<Target Name="BuildValidationProj" BeforeTargets="BeforeRebuild">
<MSBuild Projects="..\Ryujinx.BuildValidationTasks\Ryujinx.BuildValidationTasks.csproj" Targets="Rebuild">
</MSBuild>
<Target Name="BuildValidationProj" BeforeTargets="BeforeBuild">
<Message Text="Building Validation Project for $(TargetFramework)" Importance="high" Condition="'$(RuntimeIdentifier)' == ''" />
<Message Text="Building Validation Project for $(TargetFramework) with runtime $(RuntimeIdentifier)" Importance="high" Condition="'$(RuntimeIdentifier)' != ''" />
<Exec WorkingDirectory="..\Ryujinx.BuildValidationTasks\" Command="dotnet restore Ryujinx.BuildValidationTasks.csproj --force --ucr true" Condition="'$(RuntimeIdentifier)' == ''" />
<Exec WorkingDirectory="..\Ryujinx.BuildValidationTasks\" Command="dotnet restore Ryujinx.BuildValidationTasks.csproj --force --runtime $(RuntimeIdentifier)" Condition="'$(RuntimeIdentifier)' != ''" />
<MSBuild Projects="..\Ryujinx.BuildValidationTasks\Ryujinx.BuildValidationTasks.csproj" Properties="Configuration=Debug" />
</Target>
<Target Name="PostBuild" AfterTargets="PostBuildEvent" Condition="$([MSBuild]::IsOSPlatform('OSX'))">

View File

@@ -33,8 +33,11 @@ namespace Ryujinx.Ava
.ApplicationLifetime.Cast<IClassicDesktopStyleApplicationLifetime>()
.MainWindow.Cast<MainWindow>();
public static bool IsClipboardAvailable(out IClipboard clipboard)
=> (clipboard = MainWindow.Clipboard) != null;
public static bool IsClipboardAvailable(out IClipboard clipboard)
{
clipboard = MainWindow.Clipboard;
return clipboard != null;
}
public static void SetTaskbarProgress(TaskBarProgressBarState state) => MainWindow.PlatformFeatures.SetTaskBarProgressBarState(state);
public static void SetTaskbarProgressValue(ulong current, ulong total) => MainWindow.PlatformFeatures.SetTaskBarProgressBarValue(current, total);

View File

@@ -1,3 +1,4 @@
using Gommon;
using LibHac.Fs;
using LibHac.Ncm;
using Ryujinx.Ava.UI.ViewModels;
@@ -47,7 +48,7 @@ namespace Ryujinx.Ava.UI.Models
TitleId = info.ProgramId;
UserId = info.UserId;
var appData = MainWindow.MainWindowViewModel.Applications.FirstOrDefault(x => x.IdString.Equals(TitleIdString, StringComparison.OrdinalIgnoreCase));
var appData = RyujinxApp.MainWindow.ViewModel.Applications.FirstOrDefault(x => x.IdString.EqualsIgnoreCase(TitleIdString));
InGameList = appData != null;

View File

@@ -9,6 +9,7 @@ using Avalonia.Threading;
using DynamicData;
using DynamicData.Binding;
using FluentAvalonia.UI.Controls;
using Gommon;
using LibHac.Common;
using LibHac.Ns;
using Ryujinx.Ava.Common;
@@ -109,8 +110,13 @@ namespace Ryujinx.Ava.UI.ViewModels
private bool _areMimeTypesRegistered = FileAssociationHelper.AreMimeTypesRegistered;
private bool _canUpdate = true;
private Cursor _cursor;
private string _title;
private ApplicationData _currentApplicationData;
private readonly AutoResetEvent _rendererWaitEvent;
private WindowState _windowState;
private double _windowWidth;
private double _windowHeight;
private int _customVSyncInterval;
private int _customVSyncIntervalPercentageProxy;
@@ -119,8 +125,9 @@ namespace Ryujinx.Ava.UI.ViewModels
public ApplicationData ListSelectedApplication;
public ApplicationData GridSelectedApplication;
public IEnumerable<LdnGameData> LastLdnGameData;
// Key is Title ID
public SafeDictionary<string, LdnGameData.Array> LdnData = [];
// The UI specifically uses a thicker bordered variant of the icon to avoid crunching out the border at lower resolutions.
// For an example of this, download canary 1.2.95, then open the settings menu, and look at the icon in the top-left.
@@ -211,7 +218,7 @@ namespace Ryujinx.Ava.UI.ViewModels
public bool CanUpdate
{
get => _canUpdate && EnableNonGameRunningControls && Updater.CanUpdate();
get => _canUpdate && EnableNonGameRunningControls && Updater.CanUpdate(false);
set
{
_canUpdate = value;
@@ -221,8 +228,12 @@ namespace Ryujinx.Ava.UI.ViewModels
public Cursor Cursor
{
get => Window.Cursor;
set => Window.Cursor = value;
get => _cursor;
set
{
_cursor = value;
OnPropertyChanged();
}
}
public ReadOnlyObservableCollection<ApplicationData> AppsObservableList
@@ -804,23 +815,35 @@ namespace Ryujinx.Ava.UI.ViewModels
public WindowState WindowState
{
get => Window.WindowState;
get => _windowState;
internal set
{
Window.WindowState = value;
_windowState = value;
OnPropertyChanged();
}
}
public double WindowWidth
{
get => Window.Width;
set => Window.Width = value;
get => _windowWidth;
set
{
_windowWidth = value;
OnPropertyChanged();
}
}
public double WindowHeight
{
get => Window.Height;
set => Window.Height = value;
get => _windowHeight;
set
{
_windowHeight = value;
OnPropertyChanged();
}
}
public bool IsGrid => Glyph == Glyph.Grid;
@@ -868,11 +891,11 @@ namespace Ryujinx.Ava.UI.ViewModels
public string Title
{
get => Window.Title;
get => _title;
set
{
Window.Title = value;
_title = value;
OnPropertyChanged();
}
}

View File

@@ -750,7 +750,7 @@ namespace Ryujinx.Ava.UI.ViewModels
config.ToFileFormat().SaveConfig(Program.ConfigurationPath);
MainWindow.UpdateGraphicsConfig();
MainWindow.MainWindowViewModel.VSyncModeSettingChanged();
RyujinxApp.MainWindow.ViewModel.VSyncModeSettingChanged();
SaveSettingsEvent?.Invoke();

View File

@@ -9,6 +9,11 @@
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
xmlns:controls="clr-namespace:Ryujinx.Ava.UI.Controls"
xmlns:main="clr-namespace:Ryujinx.Ava.UI.Views.Main"
Cursor="{Binding Cursor}"
Title="{Binding Title}"
WindowState="{Binding WindowState}"
Width="{Binding WindowWidth}"
Height="{Binding WindowHeight}"
MinWidth="800"
MinHeight="500"
d:DesignHeight="720"

View File

@@ -39,8 +39,6 @@ namespace Ryujinx.Ava.UI.Windows
{
public partial class MainWindow : StyleableAppWindow
{
internal static MainWindowViewModel MainWindowViewModel { get; private set; }
public MainWindowViewModel ViewModel { get; }
internal readonly AvaHostUIHandler UiHandler;
@@ -76,7 +74,7 @@ namespace Ryujinx.Ava.UI.Windows
public MainWindow()
{
DataContext = ViewModel = MainWindowViewModel = new MainWindowViewModel
DataContext = ViewModel = new MainWindowViewModel
{
Window = this
};
@@ -169,24 +167,31 @@ namespace Ryujinx.Ava.UI.Windows
{
Dispatcher.UIThread.Post(() =>
{
var ldnGameDataArray = e.LdnData;
ViewModel.LastLdnGameData = ldnGameDataArray;
var ldnGameDataArray = e.LdnData.ToList();
ViewModel.LdnData.Clear();
foreach (var application in ViewModel.Applications)
{
ref var controlHolder = ref application.ControlHolder.Value;
ViewModel.LdnData[application.IdString] =
LdnGameData.GetArrayForApp(
ldnGameDataArray,
ref controlHolder
);
UpdateApplicationWithLdnData(application);
}
ViewModel.RefreshView();
});
}
private void UpdateApplicationWithLdnData(ApplicationData application)
{
if (application.ControlHolder.ByteSpan.Length > 0 && ViewModel.LastLdnGameData != null)
if (application.HasControlHolder && ViewModel.LdnData.TryGetValue(application.IdString, out var ldnGameDatas))
{
IEnumerable<LdnGameData> ldnGameData = ViewModel.LastLdnGameData.Where(game => application.ControlHolder.Value.LocalCommunicationId.Items.Contains(Convert.ToUInt64(game.TitleId, 16)));
application.PlayerCount = ldnGameData.Sum(game => game.PlayerCount);
application.GameCount = ldnGameData.Count();
application.PlayerCount = ldnGameDatas.PlayerCount;
application.GameCount = ldnGameDatas.GameCount;
}
else
{