Compare commits
8 Commits
Canary-1.2
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e0b6a01e9d
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e9ecbd44fc |
11
Ryujinx.sln
11
Ryujinx.sln
@@ -80,16 +80,11 @@ EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Horizon.Kernel.Generators", "src\Ryujinx.Horizon.Kernel.Generators\Ryujinx.Horizon.Kernel.Generators.csproj", "{7F55A45D-4E1D-4A36-ADD3-87F29A285AA2}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.HLE.Generators", "src\Ryujinx.HLE.Generators\Ryujinx.HLE.Generators.csproj", "{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ryujinx.Graphics.Metal", "src\Ryujinx.Graphics.Metal\Ryujinx.Graphics.Metal.csproj", "{C08931FA-1191-417A-864F-3882D93E683B}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{A602AE97-91A5-4608-8DF1-EBF4ED7A0B9E} = {A602AE97-91A5-4608-8DF1-EBF4ED7A0B9E}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ryujinx.BuildValidationTasks", "src\Ryujinx.BuildValidationTasks\Ryujinx.BuildValidationTasks.csproj", "{4A89A234-4F19-497D-A576-DDE8CDFC5B22}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ryujinx.Graphics.Metal.SharpMetalExtensions", "src/Ryujinx.Graphics.Metal.SharpMetalExtensions\Ryujinx.Graphics.Metal.SharpMetalExtensions.csproj", "{81EA598C-DBA1-40B0-8DA4-4796B78F2037}"
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{36F870C1-3E5F-485F-B426-F0645AF78751}"
|
||||
ProjectSection(SolutionItems) = preProject
|
||||
.editorconfig = .editorconfig
|
||||
@@ -99,6 +94,8 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution
|
||||
.github\workflows\release.yml = .github\workflows\release.yml
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ryujinx.BuildValidationTasks", "src\Ryujinx.BuildValidationTasks\Ryujinx.BuildValidationTasks.csproj", "{4A89A234-4F19-497D-A576-DDE8CDFC5B22}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
@@ -268,10 +265,6 @@ Global
|
||||
{C08931FA-1191-417A-864F-3882D93E683B}.Debug|Any CPU.Build.0 = Debug|Any CPU
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||||
{C08931FA-1191-417A-864F-3882D93E683B}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{C08931FA-1191-417A-864F-3882D93E683B}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{81EA598C-DBA1-40B0-8DA4-4796B78F2037}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{81EA598C-DBA1-40B0-8DA4-4796B78F2037}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{81EA598C-DBA1-40B0-8DA4-4796B78F2037}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{81EA598C-DBA1-40B0-8DA4-4796B78F2037}.Release|Any CPU.Build.0 = Release|Any CPU
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||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
|
||||
@@ -1,5 +1,4 @@
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||||
using ARMeilleure.State;
|
||||
using Humanizer;
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||||
using Ryujinx.Common;
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||||
using Ryujinx.Common.Logging;
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||||
using Ryujinx.Common.Memory;
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||||
@@ -59,8 +58,8 @@ namespace ARMeilleure.Translation.PTC
|
||||
{
|
||||
_ptc = ptc;
|
||||
|
||||
_timer = new Timer(SaveInterval.Seconds());
|
||||
_timer.Elapsed += TimerElapsed;
|
||||
_timer = new Timer(SaveInterval * 1000d);
|
||||
_timer.Elapsed += PreSave;
|
||||
|
||||
_outerHeaderMagic = BinaryPrimitives.ReadUInt64LittleEndian(EncodingCache.UTF8NoBOM.GetBytes(OuterHeaderMagicString).AsSpan());
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||||
|
||||
@@ -73,9 +72,6 @@ namespace ARMeilleure.Translation.PTC
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||||
Enabled = false;
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||||
}
|
||||
|
||||
private void TimerElapsed(object _, ElapsedEventArgs __)
|
||||
=> new Thread(PreSave) { Name = "Ptc.DiskWriter" }.Start();
|
||||
|
||||
public void AddEntry(ulong address, ExecutionMode mode, bool highCq)
|
||||
{
|
||||
if (IsAddressInStaticCodeRange(address))
|
||||
@@ -266,7 +262,7 @@ namespace ARMeilleure.Translation.PTC
|
||||
compressedStream.SetLength(0L);
|
||||
}
|
||||
|
||||
private void PreSave()
|
||||
private void PreSave(object source, ElapsedEventArgs e)
|
||||
{
|
||||
_waitEvent.Reset();
|
||||
|
||||
@@ -432,7 +428,7 @@ namespace ARMeilleure.Translation.PTC
|
||||
{
|
||||
_disposed = true;
|
||||
|
||||
_timer.Elapsed -= TimerElapsed;
|
||||
_timer.Elapsed -= PreSave;
|
||||
_timer.Dispose();
|
||||
|
||||
Wait();
|
||||
|
||||
@@ -1,190 +0,0 @@
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||||
using Gommon;
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||||
using Ryujinx.Common.Configuration;
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||||
using System;
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||||
using System.Linq;
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||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.Common
|
||||
{
|
||||
public static class TitleIDs
|
||||
{
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||||
public static GraphicsBackend SelectGraphicsBackend(string titleId, GraphicsBackend currentBackend)
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||||
{
|
||||
switch (currentBackend)
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||||
{
|
||||
case GraphicsBackend.OpenGl when OperatingSystem.IsMacOS():
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||||
return GraphicsBackend.Vulkan;
|
||||
case GraphicsBackend.Vulkan or GraphicsBackend.OpenGl or GraphicsBackend.Metal:
|
||||
return currentBackend;
|
||||
}
|
||||
|
||||
if (!(OperatingSystem.IsMacOS() && RuntimeInformation.ProcessArchitecture is Architecture.Arm64))
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||||
return GraphicsBackend.Vulkan;
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||||
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||||
return GreatMetalTitles.ContainsIgnoreCase(titleId) ? GraphicsBackend.Metal : GraphicsBackend.Vulkan;
|
||||
}
|
||||
|
||||
public static readonly string[] GreatMetalTitles =
|
||||
[
|
||||
"01006f8002326000", // Animal Crossings: New Horizons
|
||||
"01009bf0072d4000", // Captain Toad: Treasure Tracker
|
||||
"0100a5c00d162000", // Cuphead
|
||||
"010023800d64a000", // Deltarune
|
||||
"010028600EBDA000", // Mario 3D World
|
||||
"0100152000022000", // Mario Kart 8 Deluxe
|
||||
"01005CA01580E000", // Persona 5
|
||||
"01008C0016544000", // Sea of Stars
|
||||
"01006A800016E000", // Smash Ultimate
|
||||
"0100000000010000", // Super Mario Odyessy
|
||||
];
|
||||
|
||||
public static string GetDiscordGameAsset(string titleId)
|
||||
=> DiscordGameAssetKeys.Contains(titleId) ? titleId : "game";
|
||||
|
||||
public static readonly string[] DiscordGameAssetKeys =
|
||||
[
|
||||
"010055d009f78000", // Fire Emblem: Three Houses
|
||||
"0100a12011cc8000", // Fire Emblem: Shadow Dragon
|
||||
"0100a6301214e000", // Fire Emblem Engage
|
||||
"0100f15003e64000", // Fire Emblem Warriors
|
||||
"010071f0143ea000", // Fire Emblem Warriors: Three Hopes
|
||||
|
||||
"01007e3006dda000", // Kirby Star Allies
|
||||
"01004d300c5ae000", // Kirby and the Forgotten Land
|
||||
"01006b601380e000", // Kirby's Return to Dream Land Deluxe
|
||||
"01003fb00c5a8000", // Super Kirby Clash
|
||||
"0100227010460000", // Kirby Fighters 2
|
||||
"0100a8e016236000", // Kirby's Dream Buffet
|
||||
|
||||
"01007ef00011e000", // The Legend of Zelda: Breath of the Wild
|
||||
"01006bb00c6f0000", // The Legend of Zelda: Link's Awakening
|
||||
"01002da013484000", // The Legend of Zelda: Skyward Sword HD
|
||||
"0100f2c0115b6000", // The Legend of Zelda: Tears of the Kingdom
|
||||
"01008cf01baac000", // The Legend of Zelda: Echoes of Wisdom
|
||||
"01000b900d8b0000", // Cadence of Hyrule
|
||||
"0100ae00096ea000", // Hyrule Warriors: Definitive Edition
|
||||
"01002b00111a2000", // Hyrule Warriors: Age of Calamity
|
||||
|
||||
"010048701995e000", // Luigi's Mansion 2 HD
|
||||
"0100dca0064a6000", // Luigi's Mansion 3
|
||||
|
||||
"010093801237c000", // Metroid Dread
|
||||
"010012101468c000", // Metroid Prime Remastered
|
||||
|
||||
"0100000000010000", // SUPER MARIO ODYSSEY
|
||||
"0100ea80032ea000", // Super Mario Bros. U Deluxe
|
||||
"01009b90006dc000", // Super Mario Maker 2
|
||||
"010049900f546000", // Super Mario 3D All-Stars
|
||||
"010049900F546001", // ^ 64
|
||||
"010049900F546002", // ^ Sunshine
|
||||
"010049900F546003", // ^ Galaxy
|
||||
"010028600ebda000", // Super Mario 3D World + Bowser's Fury
|
||||
"010015100b514000", // Super Mario Bros. Wonder
|
||||
"0100152000022000", // Mario Kart 8 Deluxe
|
||||
"010036b0034e4000", // Super Mario Party
|
||||
"01006fe013472000", // Mario Party Superstars
|
||||
"0100965017338000", // Super Mario Party Jamboree
|
||||
"01006d0017f7a000", // Mario & Luigi: Brothership
|
||||
"010067300059a000", // Mario + Rabbids: Kingdom Battle
|
||||
"0100317013770000", // Mario + Rabbids: Sparks of Hope
|
||||
"0100a3900c3e2000", // Paper Mario: The Origami King
|
||||
"0100ecd018ebe000", // Paper Mario: The Thousand-Year Door
|
||||
"0100bc0018138000", // Super Mario RPG
|
||||
"0100bde00862a000", // Mario Tennis Aces
|
||||
"0100c9c00e25c000", // Mario Golf: Super Rush
|
||||
"010019401051c000", // Mario Strikers: Battle League
|
||||
"010003000e146000", // Mario & Sonic at the Olympic Games Tokyo 2020
|
||||
"0100b99019412000", // Mario vs. Donkey Kong
|
||||
|
||||
"0100aa80194b0000", // Pikmin 1
|
||||
"0100d680194b2000", // Pikmin 2
|
||||
"0100f4c009322000", // Pikmin 3 Deluxe
|
||||
"0100b7c00933a000", // Pikmin 4
|
||||
|
||||
"010003f003a34000", // Pokémon: Let's Go Pikachu!
|
||||
"0100187003a36000", // Pokémon: Let's Go Eevee!
|
||||
"0100abf008968000", // Pokémon Sword
|
||||
"01008db008c2c000", // Pokémon Shield
|
||||
"0100000011d90000", // Pokémon Brilliant Diamond
|
||||
"010018e011d92000", // Pokémon Shining Pearl
|
||||
"01001f5010dfa000", // Pokémon Legends: Arceus
|
||||
"0100a3d008c5c000", // Pokémon Scarlet
|
||||
"01008f6008c5e000", // Pokémon Violet
|
||||
"0100b3f000be2000", // Pokkén Tournament DX
|
||||
"0100f4300bf2c000", // New Pokémon Snap
|
||||
|
||||
"01003bc0000a0000", // Splatoon 2 (US)
|
||||
"0100f8f0000a2000", // Splatoon 2 (EU)
|
||||
"01003c700009c000", // Splatoon 2 (JP)
|
||||
"0100c2500fc20000", // Splatoon 3
|
||||
"0100ba0018500000", // Splatoon 3: Splatfest World Premiere
|
||||
|
||||
"010040600c5ce000", // Tetris 99
|
||||
"0100277011f1a000", // Super Mario Bros. 35
|
||||
"0100ad9012510000", // PAC-MAN 99
|
||||
"0100ccf019c8c000", // F-ZERO 99
|
||||
"0100d870045b6000", // NES - Nintendo Switch Online
|
||||
"01008d300c50c000", // SNES - Nintendo Switch Online
|
||||
"0100c9a00ece6000", // N64 - Nintendo Switch Online
|
||||
"0100e0601c632000", // N64 - Nintendo Switch Online 18+
|
||||
"0100c62011050000", // GB - Nintendo Switch Online
|
||||
"010012f017576000", // GBA - Nintendo Switch Online
|
||||
|
||||
"01000320000cc000", // 1-2 Switch
|
||||
"0100300012f2a000", // Advance Wars 1+2: Re-Boot Camp
|
||||
"01006f8002326000", // Animal Crossing: New Horizons
|
||||
"0100620012d6e000", // Big Brain Academy: Brain vs. Brain
|
||||
"010018300d006000", // BOXBOY! + BOXGIRL!
|
||||
"0100c1f0051b6000", // Donkey Kong Country: Tropical Freeze
|
||||
"0100ed000d390000", // Dr. Kawashima's Brain Training
|
||||
"010067b017588000", // Endless Ocean Luminous
|
||||
"0100d2f00d5c0000", // Nintendo Switch Sports
|
||||
"01006b5012b32000", // Part Time UFO
|
||||
"0100704000B3A000", // Snipperclips
|
||||
"01006a800016e000", // Super Smash Bros. Ultimate
|
||||
"0100a9400c9c2000", // Tokyo Mirage Sessions #FE Encore
|
||||
|
||||
"010076f0049a2000", // Bayonetta
|
||||
"01007960049a0000", // Bayonetta 2
|
||||
"01004a4010fea000", // Bayonetta 3
|
||||
"0100cf5010fec000", // Bayonetta Origins: Cereza and the Lost Demon
|
||||
|
||||
"0100dcd01525a000", // Persona 3 Portable
|
||||
"010062b01525c000", // Persona 4 Golden
|
||||
"010075a016a3a000", // Persona 4 Arena Ultimax
|
||||
"01005ca01580e000", // Persona 5 Royal
|
||||
"0100801011c3e000", // Persona 5 Strikers
|
||||
"010087701b092000", // Persona 5 Tactica
|
||||
|
||||
"01009aa000faa000", // Sonic Mania
|
||||
"01004ad014bf0000", // Sonic Frontiers
|
||||
"01005ea01c0fc000", // SONIC X SHADOW GENERATIONS
|
||||
"01005ea01c0fc001", // ^
|
||||
|
||||
"010056e00853a000", // A Hat in Time
|
||||
"0100dbf01000a000", // Burnout Paradise Remastered
|
||||
"0100744001588000", // Cars 3: Driven to Win
|
||||
"0100b41013c82000", // Cruis'n Blast
|
||||
"01001b300b9be000", // Diablo III: Eternal Collection
|
||||
"01008c8012920000", // Dying Light Platinum Edition
|
||||
"010073c01af34000", // LEGO Horizon Adventures
|
||||
"0100770008dd8000", // Monster Hunter Generations Ultimate
|
||||
"0100b04011742000", // Monster Hunter Rise
|
||||
"0100853015e86000", // No Man's Sky
|
||||
"01007bb017812000", // Portal
|
||||
"0100abd01785c000", // Portal 2
|
||||
"01008e200c5c2000", // Muse Dash
|
||||
"01007820196a6000", // Red Dead Redemption
|
||||
"01002f7013224000", // Rune Factory 5
|
||||
"01008d100d43e000", // Saints Row IV
|
||||
"0100de600beee000", // Saints Row: The Third - The Full Package
|
||||
"01001180021fa000", // Shovel Knight: Specter of Torment
|
||||
"0100d7a01b7a2000", // Star Wars: Bounty Hunter
|
||||
"0100800015926000", // Suika Game
|
||||
"0100e46006708000", // Terraria
|
||||
"01000a10041ea000", // The Elder Scrolls V: Skyrim
|
||||
"010057a01e4d4000", // TSUKIHIME -A piece of blue glass moon-
|
||||
"010080b00ad66000", // Undertale
|
||||
];
|
||||
}
|
||||
}
|
||||
@@ -1,4 +1,3 @@
|
||||
using Ryujinx.Common.Configuration;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Graphics.GAL
|
||||
|
||||
@@ -1,4 +1,3 @@
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Graphics.GAL.Multithreading.Commands.Window;
|
||||
using Ryujinx.Graphics.GAL.Multithreading.Model;
|
||||
using Ryujinx.Graphics.GAL.Multithreading.Resources;
|
||||
|
||||
9
src/Ryujinx.Graphics.GAL/VSyncMode.cs
Normal file
9
src/Ryujinx.Graphics.GAL/VSyncMode.cs
Normal file
@@ -0,0 +1,9 @@
|
||||
namespace Ryujinx.Graphics.GAL
|
||||
{
|
||||
public enum VSyncMode
|
||||
{
|
||||
Switch,
|
||||
Unbounded,
|
||||
Custom
|
||||
}
|
||||
}
|
||||
@@ -1,30 +0,0 @@
|
||||
using SharpMetal;
|
||||
using SharpMetal.ObjectiveCCore;
|
||||
using SharpMetal.QuartzCore;
|
||||
using System.Runtime.Versioning;
|
||||
// ReSharper disable InconsistentNaming
|
||||
|
||||
namespace Ryujinx.Graphics.Metal.SharpMetalExtensions
|
||||
{
|
||||
[SupportedOSPlatform("macOS")]
|
||||
public static class CAMetalLayerExtensions
|
||||
{
|
||||
private static readonly Selector sel_displaySyncEnabled = "displaySyncEnabled";
|
||||
private static readonly Selector sel_setDisplaySyncEnabled = "setDisplaySyncEnabled:";
|
||||
|
||||
private static readonly Selector sel_developerHUDProperties = "developerHUDProperties";
|
||||
private static readonly Selector sel_setDeveloperHUDProperties = "setDeveloperHUDProperties:";
|
||||
|
||||
public static bool IsDisplaySyncEnabled(this CAMetalLayer metalLayer)
|
||||
=> ObjectiveCRuntime.bool_objc_msgSend(metalLayer.NativePtr, sel_displaySyncEnabled);
|
||||
|
||||
public static void SetDisplaySyncEnabled(this CAMetalLayer metalLayer, bool enabled)
|
||||
=> ObjectiveCRuntime.objc_msgSend(metalLayer.NativePtr, sel_setDisplaySyncEnabled, enabled);
|
||||
|
||||
public static nint GetDeveloperHudProperties(this CAMetalLayer metalLayer)
|
||||
=> ObjectiveCRuntime.IntPtr_objc_msgSend(metalLayer.NativePtr, sel_developerHUDProperties);
|
||||
|
||||
public static void SetDeveloperHudProperties(this CAMetalLayer metalLayer, nint dictionaryPointer)
|
||||
=> ObjectiveCRuntime.objc_msgSend(metalLayer.NativePtr, sel_setDeveloperHUDProperties, dictionaryPointer);
|
||||
}
|
||||
}
|
||||
@@ -1,10 +0,0 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
<Nullable>enable</Nullable>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="SharpMetal" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
@@ -5,9 +5,12 @@
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\Ryujinx.Common\Ryujinx.Common.csproj" />
|
||||
<ProjectReference Include="..\Ryujinx.Graphics.GAL\Ryujinx.Graphics.GAL.csproj" />
|
||||
<ProjectReference Include="..\Ryujinx.Graphics.Metal.SharpMetalExtensions\Ryujinx.Graphics.Metal.SharpMetalExtensions.csproj" />
|
||||
<ProjectReference Include="..\Ryujinx.Common\Ryujinx.Common.csproj" />
|
||||
<ProjectReference Include="..\Ryujinx.Graphics.GAL\Ryujinx.Graphics.GAL.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="SharpMetal" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
|
||||
@@ -1,14 +1,10 @@
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Graphics.GAL;
|
||||
using Ryujinx.Graphics.Metal.Effects;
|
||||
using Ryujinx.Graphics.Metal.SharpMetalExtensions;
|
||||
using SharpMetal.ObjectiveCCore;
|
||||
using SharpMetal.QuartzCore;
|
||||
using System;
|
||||
using System.Runtime.Versioning;
|
||||
using AntiAliasing = Ryujinx.Graphics.GAL.AntiAliasing;
|
||||
using ScalingFilter = Ryujinx.Graphics.GAL.ScalingFilter;
|
||||
|
||||
namespace Ryujinx.Graphics.Metal
|
||||
{
|
||||
@@ -144,15 +140,7 @@ namespace Ryujinx.Graphics.Metal
|
||||
|
||||
public void ChangeVSyncMode(VSyncMode vSyncMode)
|
||||
{
|
||||
switch (vSyncMode)
|
||||
{
|
||||
case VSyncMode.Unbounded:
|
||||
_metalLayer.SetDisplaySyncEnabled(false);
|
||||
break;
|
||||
case VSyncMode.Switch:
|
||||
_metalLayer.SetDisplaySyncEnabled(true);
|
||||
break;
|
||||
}
|
||||
//_vSyncMode = vSyncMode;
|
||||
}
|
||||
|
||||
public void SetAntiAliasing(AntiAliasing effect)
|
||||
|
||||
@@ -42,7 +42,7 @@ namespace Ryujinx.Graphics.OpenGL.Queries
|
||||
|
||||
_current = new CounterQueueEvent(this, glType, 0);
|
||||
|
||||
_consumerThread = new Thread(EventConsumer) { Name = "CPU.CounterQueue." + (int)type };
|
||||
_consumerThread = new Thread(EventConsumer);
|
||||
_consumerThread.Start();
|
||||
}
|
||||
|
||||
|
||||
@@ -1,12 +1,9 @@
|
||||
using OpenTK.Graphics.OpenGL;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Graphics.GAL;
|
||||
using Ryujinx.Graphics.OpenGL.Effects;
|
||||
using Ryujinx.Graphics.OpenGL.Effects.Smaa;
|
||||
using Ryujinx.Graphics.OpenGL.Image;
|
||||
using System;
|
||||
using AntiAliasing = Ryujinx.Graphics.GAL.AntiAliasing;
|
||||
using ScalingFilter = Ryujinx.Graphics.GAL.ScalingFilter;
|
||||
|
||||
namespace Ryujinx.Graphics.OpenGL
|
||||
{
|
||||
|
||||
@@ -52,7 +52,7 @@ namespace Ryujinx.Graphics.Vulkan.Queries
|
||||
|
||||
_current = new CounterQueueEvent(this, type, 0);
|
||||
|
||||
_consumerThread = new Thread(EventConsumer) { Name = "CPU.CounterQueue." + (int)type };
|
||||
_consumerThread = new Thread(EventConsumer);
|
||||
_consumerThread.Start();
|
||||
}
|
||||
|
||||
|
||||
@@ -1,12 +1,9 @@
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Graphics.GAL;
|
||||
using Ryujinx.Graphics.Vulkan.Effects;
|
||||
using Silk.NET.Vulkan;
|
||||
using Silk.NET.Vulkan.Extensions.KHR;
|
||||
using System;
|
||||
using System.Linq;
|
||||
using AntiAliasing = Ryujinx.Graphics.GAL.AntiAliasing;
|
||||
using ScalingFilter = Ryujinx.Graphics.GAL.ScalingFilter;
|
||||
using VkFormat = Silk.NET.Vulkan.Format;
|
||||
|
||||
namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
@@ -1,8 +1,5 @@
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Graphics.GAL;
|
||||
using System;
|
||||
using AntiAliasing = Ryujinx.Graphics.GAL.AntiAliasing;
|
||||
using ScalingFilter = Ryujinx.Graphics.GAL.ScalingFilter;
|
||||
|
||||
namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
|
||||
@@ -9,6 +9,7 @@ using Ryujinx.HLE.HOS.Services.Account.Acc;
|
||||
using Ryujinx.HLE.HOS.SystemState;
|
||||
using Ryujinx.HLE.UI;
|
||||
using System;
|
||||
using VSyncMode = Ryujinx.Common.Configuration.VSyncMode;
|
||||
|
||||
namespace Ryujinx.HLE
|
||||
{
|
||||
|
||||
@@ -181,7 +181,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
||||
is64Bits = true;
|
||||
}
|
||||
|
||||
HostThread = new Thread(ThreadStart) { Name = "HLE.KThread" };
|
||||
HostThread = new Thread(ThreadStart);
|
||||
|
||||
Context = owner?.CreateExecutionContext() ?? new ProcessExecutionContext();
|
||||
|
||||
|
||||
@@ -10,6 +10,7 @@ using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
using VSyncMode = Ryujinx.Common.Configuration.VSyncMode;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
|
||||
{
|
||||
|
||||
@@ -11,6 +11,7 @@ namespace Ryujinx.Input.SDL2
|
||||
private readonly Dictionary<int, string> _gamepadsInstanceIdsMapping;
|
||||
private readonly List<string> _gamepadsIds;
|
||||
private readonly Lock _lock = new();
|
||||
private readonly SDL2JoyConPair joyConPair;
|
||||
|
||||
public ReadOnlySpan<string> GamepadsIds
|
||||
{
|
||||
@@ -36,7 +37,7 @@ namespace Ryujinx.Input.SDL2
|
||||
SDL2Driver.Instance.Initialize();
|
||||
SDL2Driver.Instance.OnJoyStickConnected += HandleJoyStickConnected;
|
||||
SDL2Driver.Instance.OnJoystickDisconnected += HandleJoyStickDisconnected;
|
||||
|
||||
joyConPair = new SDL2JoyConPair();
|
||||
// Add already connected gamepads
|
||||
int numJoysticks = SDL_NumJoysticks();
|
||||
|
||||
@@ -89,6 +90,10 @@ namespace Ryujinx.Input.SDL2
|
||||
lock (_lock)
|
||||
{
|
||||
_gamepadsIds.Remove(id);
|
||||
if (joyConPair.GetGamepad(_gamepadsIds) == null)
|
||||
{
|
||||
_gamepadsIds.Remove(joyConPair.Id);
|
||||
}
|
||||
}
|
||||
|
||||
OnGamepadDisconnected?.Invoke(id);
|
||||
@@ -120,6 +125,11 @@ namespace Ryujinx.Input.SDL2
|
||||
_gamepadsIds.Insert(joystickDeviceId, id);
|
||||
else
|
||||
_gamepadsIds.Add(id);
|
||||
if (joyConPair.GetGamepad(_gamepadsIds) != null)
|
||||
{
|
||||
_gamepadsIds.Remove(joyConPair.Id);
|
||||
_gamepadsIds.Add(joyConPair.Id);
|
||||
}
|
||||
}
|
||||
|
||||
OnGamepadConnected?.Invoke(id);
|
||||
@@ -157,6 +167,14 @@ namespace Ryujinx.Input.SDL2
|
||||
|
||||
public IGamepad GetGamepad(string id)
|
||||
{
|
||||
if (id == joyConPair.Id)
|
||||
{
|
||||
lock (_lock)
|
||||
{
|
||||
return joyConPair.GetGamepad(_gamepadsIds);
|
||||
}
|
||||
}
|
||||
|
||||
int joystickIndex = GetJoystickIndexByGamepadId(id);
|
||||
|
||||
if (joystickIndex == -1)
|
||||
@@ -171,6 +189,7 @@ namespace Ryujinx.Input.SDL2
|
||||
return null;
|
||||
}
|
||||
|
||||
Console.WriteLine("Game controller opened" + SDL_GameControllerName(gamepadHandle));
|
||||
return new SDL2Gamepad(gamepadHandle, id);
|
||||
}
|
||||
}
|
||||
|
||||
281
src/Ryujinx.Input.SDL2/SDL2JoyConPair.cs
Normal file
281
src/Ryujinx.Input.SDL2/SDL2JoyConPair.cs
Normal file
@@ -0,0 +1,281 @@
|
||||
using Ryujinx.Common.Configuration.Hid;
|
||||
using Ryujinx.Common.Configuration.Hid.Controller;
|
||||
using Ryujinx.Common.Logging;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Numerics;
|
||||
using System.Threading;
|
||||
using static SDL2.SDL;
|
||||
using Timer = System.Timers.Timer;
|
||||
|
||||
namespace Ryujinx.Input.SDL2
|
||||
{
|
||||
internal class SDL2JoyConPair : IGamepad
|
||||
{
|
||||
private IGamepad _left;
|
||||
private IGamepad _right;
|
||||
private Timer timer;
|
||||
private StandardControllerInputConfig _configuration;
|
||||
|
||||
private readonly StickInputId[] _stickUserMapping =
|
||||
[
|
||||
StickInputId.Unbound,
|
||||
StickInputId.Left,
|
||||
StickInputId.Right
|
||||
];
|
||||
|
||||
private readonly record struct ButtonMappingEntry(GamepadButtonInputId To, GamepadButtonInputId From)
|
||||
{
|
||||
public bool IsValid => To is not GamepadButtonInputId.Unbound && From is not GamepadButtonInputId.Unbound;
|
||||
}
|
||||
|
||||
private readonly List<ButtonMappingEntry> _buttonsUserMapping = new(20);
|
||||
|
||||
private readonly Lock _userMappingLock = new();
|
||||
|
||||
public GamepadFeaturesFlag Features => (_left?.Features ?? GamepadFeaturesFlag.None) |
|
||||
(_right?.Features ?? GamepadFeaturesFlag.None);
|
||||
|
||||
public string Id => "JoyConPair";
|
||||
|
||||
public string Name => "Nintendo Switch Joy-Con (L/R)";
|
||||
private const string LeftName = "Nintendo Switch Joy-Con (L)";
|
||||
private const string RightName = "Nintendo Switch Joy-Con (R)";
|
||||
public bool IsConnected => _left is { IsConnected: true } && _right is { IsConnected: true };
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
_left?.Dispose();
|
||||
_right?.Dispose();
|
||||
}
|
||||
|
||||
public GamepadStateSnapshot GetMappedStateSnapshot()
|
||||
{
|
||||
GamepadStateSnapshot rawState = GetStateSnapshot();
|
||||
GamepadStateSnapshot result = default;
|
||||
|
||||
lock (_userMappingLock)
|
||||
{
|
||||
if (_buttonsUserMapping.Count == 0)
|
||||
return rawState;
|
||||
|
||||
|
||||
// ReSharper disable once ForeachCanBePartlyConvertedToQueryUsingAnotherGetEnumerator
|
||||
foreach (ButtonMappingEntry entry in _buttonsUserMapping)
|
||||
{
|
||||
if (!entry.IsValid)
|
||||
continue;
|
||||
|
||||
// Do not touch state of button already pressed
|
||||
if (!result.IsPressed(entry.To))
|
||||
{
|
||||
result.SetPressed(entry.To, rawState.IsPressed(entry.From));
|
||||
}
|
||||
}
|
||||
|
||||
(float leftStickX, float leftStickY) = rawState.GetStick(_stickUserMapping[(int)StickInputId.Left]);
|
||||
(float rightStickX, float rightStickY) = rawState.GetStick(_stickUserMapping[(int)StickInputId.Right]);
|
||||
|
||||
result.SetStick(StickInputId.Left, leftStickX, leftStickY);
|
||||
result.SetStick(StickInputId.Right, rightStickX, rightStickY);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
public Vector3 GetMotionData(MotionInputId inputId)
|
||||
{
|
||||
return inputId switch
|
||||
{
|
||||
MotionInputId.SecondAccelerometer => _right.GetMotionData(MotionInputId.Accelerometer),
|
||||
MotionInputId.SecondGyroscope => _right.GetMotionData(MotionInputId.Gyroscope),
|
||||
_ => _left.GetMotionData(inputId)
|
||||
};
|
||||
}
|
||||
|
||||
public GamepadStateSnapshot GetStateSnapshot()
|
||||
{
|
||||
return IGamepad.GetStateSnapshot(this);
|
||||
}
|
||||
|
||||
public (float, float) GetStick(StickInputId inputId)
|
||||
{
|
||||
switch (inputId)
|
||||
{
|
||||
case StickInputId.Left:
|
||||
{
|
||||
(float x, float y) = _left.GetStick(StickInputId.Left);
|
||||
return (y, -x);
|
||||
}
|
||||
case StickInputId.Right:
|
||||
{
|
||||
(float x, float y) = _right.GetStick(StickInputId.Left);
|
||||
return (-y, x);
|
||||
}
|
||||
case StickInputId.Unbound:
|
||||
case StickInputId.Count:
|
||||
default:
|
||||
return (0, 0);
|
||||
}
|
||||
}
|
||||
|
||||
public bool IsPressed(GamepadButtonInputId inputId)
|
||||
{
|
||||
return inputId switch
|
||||
{
|
||||
GamepadButtonInputId.LeftStick => _left.IsPressed(GamepadButtonInputId.LeftStick),
|
||||
GamepadButtonInputId.DpadUp => _left.IsPressed(GamepadButtonInputId.Y),
|
||||
GamepadButtonInputId.DpadDown => _left.IsPressed(GamepadButtonInputId.A),
|
||||
GamepadButtonInputId.DpadLeft => _left.IsPressed(GamepadButtonInputId.B),
|
||||
GamepadButtonInputId.DpadRight => _left.IsPressed(GamepadButtonInputId.X),
|
||||
GamepadButtonInputId.Minus => _left.IsPressed(GamepadButtonInputId.Start),
|
||||
GamepadButtonInputId.LeftShoulder => _left.IsPressed(GamepadButtonInputId.Paddle2),
|
||||
GamepadButtonInputId.LeftTrigger => _left.IsPressed(GamepadButtonInputId.Paddle4),
|
||||
GamepadButtonInputId.SingleRightTrigger0 => _left.IsPressed(GamepadButtonInputId.LeftShoulder),
|
||||
GamepadButtonInputId.SingleLeftTrigger0 => _left.IsPressed(GamepadButtonInputId.RightShoulder),
|
||||
|
||||
GamepadButtonInputId.RightStick => _right.IsPressed(GamepadButtonInputId.LeftStick),
|
||||
GamepadButtonInputId.A => _right.IsPressed(GamepadButtonInputId.B),
|
||||
GamepadButtonInputId.B => _right.IsPressed(GamepadButtonInputId.Y),
|
||||
GamepadButtonInputId.X => _right.IsPressed(GamepadButtonInputId.A),
|
||||
GamepadButtonInputId.Y => _right.IsPressed(GamepadButtonInputId.X),
|
||||
GamepadButtonInputId.Plus => _right.IsPressed(GamepadButtonInputId.Start),
|
||||
GamepadButtonInputId.RightShoulder => _right.IsPressed(GamepadButtonInputId.Paddle1),
|
||||
GamepadButtonInputId.RightTrigger => _right.IsPressed(GamepadButtonInputId.Paddle3),
|
||||
GamepadButtonInputId.SingleRightTrigger1 => _right.IsPressed(GamepadButtonInputId.LeftShoulder),
|
||||
GamepadButtonInputId.SingleLeftTrigger1 => _right.IsPressed(GamepadButtonInputId.RightShoulder),
|
||||
|
||||
_ => false
|
||||
};
|
||||
}
|
||||
|
||||
public void Rumble(float lowFrequency, float highFrequency, uint durationMs)
|
||||
{
|
||||
if (lowFrequency != 0)
|
||||
{
|
||||
_right.Rumble(lowFrequency, lowFrequency, durationMs);
|
||||
}
|
||||
|
||||
if (highFrequency != 0)
|
||||
{
|
||||
_left.Rumble(highFrequency, highFrequency, durationMs);
|
||||
}
|
||||
|
||||
if (lowFrequency == 0 && highFrequency == 0)
|
||||
{
|
||||
_left.Rumble(0, 0, durationMs);
|
||||
_right.Rumble(0, 0, durationMs);
|
||||
}
|
||||
}
|
||||
|
||||
public void SetConfiguration(InputConfig configuration)
|
||||
{
|
||||
lock (_userMappingLock)
|
||||
{
|
||||
_configuration = (StandardControllerInputConfig)configuration;
|
||||
_left.SetConfiguration(configuration);
|
||||
_right.SetConfiguration(configuration);
|
||||
|
||||
_buttonsUserMapping.Clear();
|
||||
|
||||
// First update sticks
|
||||
_stickUserMapping[(int)StickInputId.Left] = (StickInputId)_configuration.LeftJoyconStick.Joystick;
|
||||
_stickUserMapping[(int)StickInputId.Right] = (StickInputId)_configuration.RightJoyconStick.Joystick;
|
||||
|
||||
// Then left joycon
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.LeftStick,
|
||||
(GamepadButtonInputId)_configuration.LeftJoyconStick.StickButton));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadUp,
|
||||
(GamepadButtonInputId)_configuration.LeftJoycon.DpadUp));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadDown,
|
||||
(GamepadButtonInputId)_configuration.LeftJoycon.DpadDown));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadLeft,
|
||||
(GamepadButtonInputId)_configuration.LeftJoycon.DpadLeft));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadRight,
|
||||
(GamepadButtonInputId)_configuration.LeftJoycon.DpadRight));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.Minus,
|
||||
(GamepadButtonInputId)_configuration.LeftJoycon.ButtonMinus));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.LeftShoulder,
|
||||
(GamepadButtonInputId)_configuration.LeftJoycon.ButtonL));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.LeftTrigger,
|
||||
(GamepadButtonInputId)_configuration.LeftJoycon.ButtonZl));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleRightTrigger0,
|
||||
(GamepadButtonInputId)_configuration.LeftJoycon.ButtonSr));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleLeftTrigger0,
|
||||
(GamepadButtonInputId)_configuration.LeftJoycon.ButtonSl));
|
||||
|
||||
// Finally right joycon
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.RightStick,
|
||||
(GamepadButtonInputId)_configuration.RightJoyconStick.StickButton));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.A,
|
||||
(GamepadButtonInputId)_configuration.RightJoycon.ButtonA));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.B,
|
||||
(GamepadButtonInputId)_configuration.RightJoycon.ButtonB));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.X,
|
||||
(GamepadButtonInputId)_configuration.RightJoycon.ButtonX));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.Y,
|
||||
(GamepadButtonInputId)_configuration.RightJoycon.ButtonY));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.Plus,
|
||||
(GamepadButtonInputId)_configuration.RightJoycon.ButtonPlus));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.RightShoulder,
|
||||
(GamepadButtonInputId)_configuration.RightJoycon.ButtonR));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.RightTrigger,
|
||||
(GamepadButtonInputId)_configuration.RightJoycon.ButtonZr));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleRightTrigger1,
|
||||
(GamepadButtonInputId)_configuration.RightJoycon.ButtonSr));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleLeftTrigger1,
|
||||
(GamepadButtonInputId)_configuration.RightJoycon.ButtonSl));
|
||||
|
||||
SetTriggerThreshold(_configuration.TriggerThreshold);
|
||||
}
|
||||
}
|
||||
|
||||
public void SetTriggerThreshold(float triggerThreshold)
|
||||
{
|
||||
_left.SetTriggerThreshold(triggerThreshold);
|
||||
_right.SetTriggerThreshold(triggerThreshold);
|
||||
}
|
||||
|
||||
public IGamepad GetGamepad(List<string> gamepadsIds)
|
||||
{
|
||||
this.Dispose();
|
||||
var gamepadNames = gamepadsIds.Where(gamepadId => gamepadId != Id)
|
||||
.Select((_, index) => SDL_GameControllerNameForIndex(index)).ToList();
|
||||
int leftIndex = gamepadNames.IndexOf(LeftName);
|
||||
int rightIndex = gamepadNames.IndexOf(RightName);
|
||||
|
||||
if (leftIndex == -1 || rightIndex == -1)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
nint leftGamepadHandle = SDL_GameControllerOpen(leftIndex);
|
||||
nint rightGamepadHandle = SDL_GameControllerOpen(rightIndex);
|
||||
|
||||
if (leftGamepadHandle == nint.Zero || rightGamepadHandle == nint.Zero)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
_left = new SDL2Gamepad(leftGamepadHandle, gamepadsIds[leftIndex]);
|
||||
_right = new SDL2Gamepad(rightGamepadHandle, gamepadsIds[rightIndex]);
|
||||
ShowPowerLevel(leftGamepadHandle, rightGamepadHandle);
|
||||
return this;
|
||||
}
|
||||
|
||||
private void ShowPowerLevel(nint leftGamepadHandle, nint rightGamepadHandle)
|
||||
{
|
||||
timer?.Stop();
|
||||
timer = new Timer(2000);
|
||||
timer.Elapsed += (_, _) =>
|
||||
{
|
||||
timer.Stop();
|
||||
var leftLevel = SDL_JoystickCurrentPowerLevel(SDL_GameControllerGetJoystick(leftGamepadHandle));
|
||||
var rightLevel = SDL_JoystickCurrentPowerLevel(SDL_GameControllerGetJoystick(rightGamepadHandle));
|
||||
Logger.Info?.Print(LogClass.Hid, $"Left power level: {leftLevel}, Right power level: {rightLevel}");
|
||||
};
|
||||
timer.AutoReset = false;
|
||||
timer.Start();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -266,6 +266,7 @@ namespace Ryujinx.Input.HLE
|
||||
if (motionConfig.MotionBackend != MotionInputBackendType.CemuHook)
|
||||
{
|
||||
_leftMotionInput = new MotionInput();
|
||||
_rightMotionInput = new MotionInput();
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -298,7 +299,20 @@ namespace Ryujinx.Input.HLE
|
||||
|
||||
if (controllerConfig.ControllerType == ConfigControllerType.JoyconPair)
|
||||
{
|
||||
_rightMotionInput = _leftMotionInput;
|
||||
if (gamepad.Id== "JoyConPair")
|
||||
{
|
||||
Vector3 rightAccelerometer = gamepad.GetMotionData(MotionInputId.SecondAccelerometer);
|
||||
Vector3 rightGyroscope = gamepad.GetMotionData(MotionInputId.SecondGyroscope);
|
||||
|
||||
rightAccelerometer = new Vector3(rightAccelerometer.X, -rightAccelerometer.Z, rightAccelerometer.Y);
|
||||
rightGyroscope = new Vector3(rightGyroscope.X, -rightGyroscope.Z, rightGyroscope.Y);
|
||||
|
||||
_rightMotionInput.Update(rightAccelerometer, rightGyroscope, (ulong)PerformanceCounter.ElapsedNanoseconds / 1000, controllerConfig.Motion.Sensitivity, (float)controllerConfig.Motion.GyroDeadzone);
|
||||
}
|
||||
else
|
||||
{
|
||||
_rightMotionInput = _leftMotionInput;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -333,6 +347,7 @@ namespace Ryujinx.Input.HLE
|
||||
// Reset states
|
||||
State = default;
|
||||
_leftMotionInput = null;
|
||||
_rightMotionInput = null;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -21,5 +21,17 @@ namespace Ryujinx.Input
|
||||
/// </summary>
|
||||
/// <remarks>Values are in degrees</remarks>
|
||||
Gyroscope,
|
||||
|
||||
/// <summary>
|
||||
/// Second accelerometer.
|
||||
/// </summary>
|
||||
/// <remarks>Values are in m/s^2</remarks>
|
||||
SecondAccelerometer,
|
||||
|
||||
/// <summary>
|
||||
/// Second gyroscope.
|
||||
/// </summary>
|
||||
/// <remarks>Values are in degrees</remarks>
|
||||
SecondGyroscope
|
||||
}
|
||||
}
|
||||
|
||||
@@ -76,7 +76,7 @@ namespace Ryujinx.UI.Common
|
||||
{
|
||||
Assets = new Assets
|
||||
{
|
||||
LargeImageKey = TitleIDs.GetDiscordGameAsset(procRes.ProgramIdText),
|
||||
LargeImageKey = _discordGameAssetKeys.Contains(procRes.ProgramIdText) ? procRes.ProgramIdText : "game",
|
||||
LargeImageText = TruncateToByteLength($"{appMeta.Title} (v{procRes.DisplayVersion})"),
|
||||
SmallImageKey = "ryujinx",
|
||||
SmallImageText = TruncateToByteLength(_description)
|
||||
@@ -122,5 +122,151 @@ namespace Ryujinx.UI.Common
|
||||
{
|
||||
_discordClient?.Dispose();
|
||||
}
|
||||
|
||||
private static readonly string[] _discordGameAssetKeys =
|
||||
[
|
||||
"010055d009f78000", // Fire Emblem: Three Houses
|
||||
"0100a12011cc8000", // Fire Emblem: Shadow Dragon
|
||||
"0100a6301214e000", // Fire Emblem Engage
|
||||
"0100f15003e64000", // Fire Emblem Warriors
|
||||
"010071f0143ea000", // Fire Emblem Warriors: Three Hopes
|
||||
|
||||
"01007e3006dda000", // Kirby Star Allies
|
||||
"01004d300c5ae000", // Kirby and the Forgotten Land
|
||||
"01006b601380e000", // Kirby's Return to Dream Land Deluxe
|
||||
"01003fb00c5a8000", // Super Kirby Clash
|
||||
"0100227010460000", // Kirby Fighters 2
|
||||
"0100a8e016236000", // Kirby's Dream Buffet
|
||||
|
||||
"01007ef00011e000", // The Legend of Zelda: Breath of the Wild
|
||||
"01006bb00c6f0000", // The Legend of Zelda: Link's Awakening
|
||||
"01002da013484000", // The Legend of Zelda: Skyward Sword HD
|
||||
"0100f2c0115b6000", // The Legend of Zelda: Tears of the Kingdom
|
||||
"01008cf01baac000", // The Legend of Zelda: Echoes of Wisdom
|
||||
"01000b900d8b0000", // Cadence of Hyrule
|
||||
"0100ae00096ea000", // Hyrule Warriors: Definitive Edition
|
||||
"01002b00111a2000", // Hyrule Warriors: Age of Calamity
|
||||
|
||||
"010048701995e000", // Luigi's Mansion 2 HD
|
||||
"0100dca0064a6000", // Luigi's Mansion 3
|
||||
|
||||
"010093801237c000", // Metroid Dread
|
||||
"010012101468c000", // Metroid Prime Remastered
|
||||
|
||||
"0100000000010000", // SUPER MARIO ODYSSEY
|
||||
"0100ea80032ea000", // Super Mario Bros. U Deluxe
|
||||
"01009b90006dc000", // Super Mario Maker 2
|
||||
"010049900f546000", // Super Mario 3D All-Stars
|
||||
"010049900F546001", // ^ 64
|
||||
"010049900F546002", // ^ Sunshine
|
||||
"010049900F546003", // ^ Galaxy
|
||||
"010028600ebda000", // Super Mario 3D World + Bowser's Fury
|
||||
"010015100b514000", // Super Mario Bros. Wonder
|
||||
"0100152000022000", // Mario Kart 8 Deluxe
|
||||
"010036b0034e4000", // Super Mario Party
|
||||
"01006fe013472000", // Mario Party Superstars
|
||||
"0100965017338000", // Super Mario Party Jamboree
|
||||
"01006d0017f7a000", // Mario & Luigi: Brothership
|
||||
"010067300059a000", // Mario + Rabbids: Kingdom Battle
|
||||
"0100317013770000", // Mario + Rabbids: Sparks of Hope
|
||||
"0100a3900c3e2000", // Paper Mario: The Origami King
|
||||
"0100ecd018ebe000", // Paper Mario: The Thousand-Year Door
|
||||
"0100bc0018138000", // Super Mario RPG
|
||||
"0100bde00862a000", // Mario Tennis Aces
|
||||
"0100c9c00e25c000", // Mario Golf: Super Rush
|
||||
"010019401051c000", // Mario Strikers: Battle League
|
||||
"010003000e146000", // Mario & Sonic at the Olympic Games Tokyo 2020
|
||||
"0100b99019412000", // Mario vs. Donkey Kong
|
||||
|
||||
"0100aa80194b0000", // Pikmin 1
|
||||
"0100d680194b2000", // Pikmin 2
|
||||
"0100f4c009322000", // Pikmin 3 Deluxe
|
||||
"0100b7c00933a000", // Pikmin 4
|
||||
|
||||
"010003f003a34000", // Pokémon: Let's Go Pikachu!
|
||||
"0100187003a36000", // Pokémon: Let's Go Eevee!
|
||||
"0100abf008968000", // Pokémon Sword
|
||||
"01008db008c2c000", // Pokémon Shield
|
||||
"0100000011d90000", // Pokémon Brilliant Diamond
|
||||
"010018e011d92000", // Pokémon Shining Pearl
|
||||
"01001f5010dfa000", // Pokémon Legends: Arceus
|
||||
"0100a3d008c5c000", // Pokémon Scarlet
|
||||
"01008f6008c5e000", // Pokémon Violet
|
||||
"0100b3f000be2000", // Pokkén Tournament DX
|
||||
"0100f4300bf2c000", // New Pokémon Snap
|
||||
|
||||
"01003bc0000a0000", // Splatoon 2 (US)
|
||||
"0100f8f0000a2000", // Splatoon 2 (EU)
|
||||
"01003c700009c000", // Splatoon 2 (JP)
|
||||
"0100c2500fc20000", // Splatoon 3
|
||||
"0100ba0018500000", // Splatoon 3: Splatfest World Premiere
|
||||
|
||||
"010040600c5ce000", // Tetris 99
|
||||
"0100277011f1a000", // Super Mario Bros. 35
|
||||
"0100ad9012510000", // PAC-MAN 99
|
||||
"0100ccf019c8c000", // F-ZERO 99
|
||||
"0100d870045b6000", // NES - Nintendo Switch Online
|
||||
"01008d300c50c000", // SNES - Nintendo Switch Online
|
||||
"0100c9a00ece6000", // N64 - Nintendo Switch Online
|
||||
"0100e0601c632000", // N64 - Nintendo Switch Online 18+
|
||||
"0100c62011050000", // GB - Nintendo Switch Online
|
||||
"010012f017576000", // GBA - Nintendo Switch Online
|
||||
|
||||
"01000320000cc000", // 1-2 Switch
|
||||
"0100300012f2a000", // Advance Wars 1+2: Re-Boot Camp
|
||||
"01006f8002326000", // Animal Crossing: New Horizons
|
||||
"0100620012d6e000", // Big Brain Academy: Brain vs. Brain
|
||||
"010018300d006000", // BOXBOY! + BOXGIRL!
|
||||
"0100c1f0051b6000", // Donkey Kong Country: Tropical Freeze
|
||||
"0100ed000d390000", // Dr. Kawashima's Brain Training
|
||||
"010067b017588000", // Endless Ocean Luminous
|
||||
"0100d2f00d5c0000", // Nintendo Switch Sports
|
||||
"01006b5012b32000", // Part Time UFO
|
||||
"0100704000B3A000", // Snipperclips
|
||||
"01006a800016e000", // Super Smash Bros. Ultimate
|
||||
"0100a9400c9c2000", // Tokyo Mirage Sessions #FE Encore
|
||||
|
||||
"010076f0049a2000", // Bayonetta
|
||||
"01007960049a0000", // Bayonetta 2
|
||||
"01004a4010fea000", // Bayonetta 3
|
||||
"0100cf5010fec000", // Bayonetta Origins: Cereza and the Lost Demon
|
||||
|
||||
"0100dcd01525a000", // Persona 3 Portable
|
||||
"010062b01525c000", // Persona 4 Golden
|
||||
"010075a016a3a000", // Persona 4 Arena Ultimax
|
||||
"01005ca01580e000", // Persona 5 Royal
|
||||
"0100801011c3e000", // Persona 5 Strikers
|
||||
"010087701b092000", // Persona 5 Tactica
|
||||
|
||||
"01009aa000faa000", // Sonic Mania
|
||||
"01004ad014bf0000", // Sonic Frontiers
|
||||
"01005ea01c0fc000", // SONIC X SHADOW GENERATIONS
|
||||
"01005ea01c0fc001", // ^
|
||||
|
||||
"010056e00853a000", // A Hat in Time
|
||||
"0100dbf01000a000", // Burnout Paradise Remastered
|
||||
"0100744001588000", // Cars 3: Driven to Win
|
||||
"0100b41013c82000", // Cruis'n Blast
|
||||
"01001b300b9be000", // Diablo III: Eternal Collection
|
||||
"01008c8012920000", // Dying Light Platinum Edition
|
||||
"010073c01af34000", // LEGO Horizon Adventures
|
||||
"0100770008dd8000", // Monster Hunter Generations Ultimate
|
||||
"0100b04011742000", // Monster Hunter Rise
|
||||
"0100853015e86000", // No Man's Sky
|
||||
"01007bb017812000", // Portal
|
||||
"0100abd01785c000", // Portal 2
|
||||
"01008e200c5c2000", // Muse Dash
|
||||
"01007820196a6000", // Red Dead Redemption
|
||||
"01002f7013224000", // Rune Factory 5
|
||||
"01008d100d43e000", // Saints Row IV
|
||||
"0100de600beee000", // Saints Row: The Third - The Full Package
|
||||
"01001180021fa000", // Shovel Knight: Specter of Torment
|
||||
"0100d7a01b7a2000", // Star Wars: Bounty Hunter
|
||||
"0100800015926000", // Suika Game
|
||||
"0100e46006708000", // Terraria
|
||||
"01000a10041ea000", // The Elder Scrolls V: Skyrim
|
||||
"010057a01e4d4000", // TSUKIHIME -A piece of blue glass moon-
|
||||
"010080b00ad66000", // Undertale
|
||||
];
|
||||
}
|
||||
}
|
||||
|
||||
@@ -143,6 +143,23 @@ namespace Ryujinx.Ava
|
||||
public ulong ApplicationId { get; private set; }
|
||||
public bool ScreenshotRequested { get; set; }
|
||||
|
||||
public bool ShouldInitMetal
|
||||
{
|
||||
get
|
||||
{
|
||||
return OperatingSystem.IsMacOS() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64 &&
|
||||
(
|
||||
(
|
||||
(
|
||||
ConfigurationState.Instance.Graphics.GraphicsBackend.Value == GraphicsBackend.Auto &&
|
||||
RendererHost.KnownGreatMetalTitles.ContainsIgnoreCase(ApplicationId.ToString("X16"))
|
||||
) ||
|
||||
ConfigurationState.Instance.Graphics.GraphicsBackend.Value == GraphicsBackend.Metal
|
||||
)
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
public AppHost(
|
||||
RendererHost renderer,
|
||||
InputManager inputManager,
|
||||
@@ -311,7 +328,7 @@ namespace Ryujinx.Ava
|
||||
Device.VSyncMode = e.NewValue;
|
||||
Device.UpdateVSyncInterval();
|
||||
}
|
||||
_renderer.Window?.ChangeVSyncMode(e.NewValue);
|
||||
_renderer.Window?.ChangeVSyncMode((Ryujinx.Graphics.GAL.VSyncMode)e.NewValue);
|
||||
|
||||
_viewModel.ShowCustomVSyncIntervalPicker = (e.NewValue == VSyncMode.Custom);
|
||||
}
|
||||
@@ -895,20 +912,27 @@ namespace Ryujinx.Ava
|
||||
VirtualFileSystem.ReloadKeySet();
|
||||
|
||||
// Initialize Renderer.
|
||||
GraphicsBackend backend = TitleIDs.SelectGraphicsBackend(ApplicationId.ToString("X16"), ConfigurationState.Instance.Graphics.GraphicsBackend);
|
||||
IRenderer renderer;
|
||||
GraphicsBackend backend = ConfigurationState.Instance.Graphics.GraphicsBackend;
|
||||
|
||||
IRenderer renderer = backend switch
|
||||
if (ShouldInitMetal)
|
||||
{
|
||||
#pragma warning disable CA1416 // This call site is reachable on all platforms
|
||||
// SelectGraphicsBackend does a check for Mac, on top of checking if it's an ARM Mac. This isn't a problem.
|
||||
GraphicsBackend.Metal => new MetalRenderer((RendererHost.EmbeddedWindow as EmbeddedWindowMetal)!.CreateSurface),
|
||||
// The condition does a check for Mac, on top of checking if it's an ARM Mac. This isn't a problem.
|
||||
renderer = new MetalRenderer((RendererHost.EmbeddedWindow as EmbeddedWindowMetal)!.CreateSurface);
|
||||
#pragma warning restore CA1416
|
||||
GraphicsBackend.Vulkan => VulkanRenderer.Create(
|
||||
}
|
||||
else if (backend == GraphicsBackend.Vulkan || (backend == GraphicsBackend.Auto && !ShouldInitMetal))
|
||||
{
|
||||
renderer = VulkanRenderer.Create(
|
||||
ConfigurationState.Instance.Graphics.PreferredGpu,
|
||||
(RendererHost.EmbeddedWindow as EmbeddedWindowVulkan)!.CreateSurface,
|
||||
VulkanHelper.GetRequiredInstanceExtensions),
|
||||
_ => new OpenGLRenderer()
|
||||
};
|
||||
VulkanHelper.GetRequiredInstanceExtensions);
|
||||
}
|
||||
else
|
||||
{
|
||||
renderer = new OpenGLRenderer();
|
||||
}
|
||||
|
||||
BackendThreading threadingMode = ConfigurationState.Instance.Graphics.BackendThreading;
|
||||
|
||||
@@ -1074,7 +1098,7 @@ namespace Ryujinx.Ava
|
||||
Device.Gpu.SetGpuThread();
|
||||
Device.Gpu.InitializeShaderCache(_gpuCancellationTokenSource.Token);
|
||||
|
||||
_renderer.Window.ChangeVSyncMode(Device.VSyncMode);
|
||||
_renderer.Window.ChangeVSyncMode((Ryujinx.Graphics.GAL.VSyncMode)Device.VSyncMode);
|
||||
|
||||
while (_isActive)
|
||||
{
|
||||
|
||||
@@ -33,8 +33,11 @@ namespace Ryujinx.Ava
|
||||
.ApplicationLifetime.Cast<IClassicDesktopStyleApplicationLifetime>()
|
||||
.MainWindow.Cast<MainWindow>();
|
||||
|
||||
public static bool IsClipboardAvailable(out IClipboard clipboard)
|
||||
=> (clipboard = MainWindow.Clipboard) != null;
|
||||
public static bool IsClipboardAvailable(out IClipboard clipboard)
|
||||
{
|
||||
clipboard = MainWindow.Clipboard;
|
||||
return clipboard != null;
|
||||
}
|
||||
|
||||
public static void SetTaskbarProgress(TaskBarProgressBarState state) => MainWindow.PlatformFeatures.SetTaskBarProgressBarState(state);
|
||||
public static void SetTaskbarProgressValue(ulong current, ulong total) => MainWindow.PlatformFeatures.SetTaskBarProgressBarValue(current, total);
|
||||
|
||||
@@ -19,7 +19,7 @@ namespace Ryujinx.Ava.UI.Helpers
|
||||
AvaLogger.Sink = new LoggerAdapter();
|
||||
}
|
||||
|
||||
private static RyuLogger.Log? GetLog(AvaLogLevel level, string area)
|
||||
private static RyuLogger.Log? GetLog(AvaLogLevel level)
|
||||
{
|
||||
return level switch
|
||||
{
|
||||
@@ -27,7 +27,7 @@ namespace Ryujinx.Ava.UI.Helpers
|
||||
AvaLogLevel.Debug => RyuLogger.Debug,
|
||||
AvaLogLevel.Information => RyuLogger.Debug,
|
||||
AvaLogLevel.Warning => RyuLogger.Debug,
|
||||
AvaLogLevel.Error => area is "IME" ? RyuLogger.Debug : RyuLogger.Error,
|
||||
AvaLogLevel.Error => RyuLogger.Error,
|
||||
AvaLogLevel.Fatal => RyuLogger.Error,
|
||||
_ => throw new ArgumentOutOfRangeException(nameof(level), level, null),
|
||||
};
|
||||
@@ -35,17 +35,17 @@ namespace Ryujinx.Ava.UI.Helpers
|
||||
|
||||
public bool IsEnabled(AvaLogLevel level, string area)
|
||||
{
|
||||
return GetLog(level, area) != null;
|
||||
return GetLog(level) != null;
|
||||
}
|
||||
|
||||
public void Log(AvaLogLevel level, string area, object source, string messageTemplate)
|
||||
{
|
||||
GetLog(level, area)?.PrintMsg(RyuLogClass.UI, Format(level, area, messageTemplate, source, null));
|
||||
GetLog(level)?.PrintMsg(RyuLogClass.UI, Format(level, area, messageTemplate, source, null));
|
||||
}
|
||||
|
||||
public void Log(AvaLogLevel level, string area, object source, string messageTemplate, params object[] propertyValues)
|
||||
{
|
||||
GetLog(level, area)?.PrintMsg(RyuLogClass.UI, Format(level, area, messageTemplate, source, propertyValues));
|
||||
GetLog(level)?.PrintMsg(RyuLogClass.UI, Format(level, area, messageTemplate, source, propertyValues));
|
||||
}
|
||||
|
||||
private static string Format(AvaLogLevel level, string area, string template, object source, object[] v)
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
using Avalonia;
|
||||
using Avalonia.Controls;
|
||||
using Gommon;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.UI.Common.Configuration;
|
||||
@@ -32,6 +31,15 @@ namespace Ryujinx.Ava.UI.Renderer
|
||||
Initialize();
|
||||
}
|
||||
|
||||
public static readonly string[] KnownGreatMetalTitles =
|
||||
[
|
||||
"01006A800016E000", // Smash Ultimate
|
||||
"0100000000010000", // Super Mario Odyessy
|
||||
"01008C0016544000", // Sea of Stars
|
||||
"01005CA01580E000", // Persona 5
|
||||
"010028600EBDA000", // Mario 3D World
|
||||
];
|
||||
|
||||
public GraphicsBackend Backend =>
|
||||
EmbeddedWindow switch
|
||||
{
|
||||
@@ -45,8 +53,16 @@ namespace Ryujinx.Ava.UI.Renderer
|
||||
{
|
||||
InitializeComponent();
|
||||
|
||||
switch (TitleIDs.SelectGraphicsBackend(titleId, ConfigurationState.Instance.Graphics.GraphicsBackend))
|
||||
switch (ConfigurationState.Instance.Graphics.GraphicsBackend.Value)
|
||||
{
|
||||
case GraphicsBackend.Auto:
|
||||
EmbeddedWindow =
|
||||
OperatingSystem.IsMacOS() &&
|
||||
RuntimeInformation.ProcessArchitecture == Architecture.Arm64 &&
|
||||
KnownGreatMetalTitles.ContainsIgnoreCase(titleId)
|
||||
? new EmbeddedWindowMetal()
|
||||
: new EmbeddedWindowVulkan();
|
||||
break;
|
||||
case GraphicsBackend.OpenGl:
|
||||
EmbeddedWindow = new EmbeddedWindowOpenGL();
|
||||
break;
|
||||
|
||||
@@ -109,8 +109,13 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
private bool _areMimeTypesRegistered = FileAssociationHelper.AreMimeTypesRegistered;
|
||||
private bool _canUpdate = true;
|
||||
private Cursor _cursor;
|
||||
private string _title;
|
||||
private ApplicationData _currentApplicationData;
|
||||
private readonly AutoResetEvent _rendererWaitEvent;
|
||||
private WindowState _windowState;
|
||||
private double _windowWidth;
|
||||
private double _windowHeight;
|
||||
private int _customVSyncInterval;
|
||||
private int _customVSyncIntervalPercentageProxy;
|
||||
|
||||
@@ -211,7 +216,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
public bool CanUpdate
|
||||
{
|
||||
get => _canUpdate && EnableNonGameRunningControls && Updater.CanUpdate();
|
||||
get => _canUpdate && EnableNonGameRunningControls && Updater.CanUpdate(false);
|
||||
set
|
||||
{
|
||||
_canUpdate = value;
|
||||
@@ -221,8 +226,12 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
public Cursor Cursor
|
||||
{
|
||||
get => Window.Cursor;
|
||||
set => Window.Cursor = value;
|
||||
get => _cursor;
|
||||
set
|
||||
{
|
||||
_cursor = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public ReadOnlyObservableCollection<ApplicationData> AppsObservableList
|
||||
@@ -804,23 +813,35 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
public WindowState WindowState
|
||||
{
|
||||
get => Window.WindowState;
|
||||
get => _windowState;
|
||||
internal set
|
||||
{
|
||||
Window.WindowState = value;
|
||||
_windowState = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public double WindowWidth
|
||||
{
|
||||
get => Window.Width;
|
||||
set => Window.Width = value;
|
||||
get => _windowWidth;
|
||||
set
|
||||
{
|
||||
_windowWidth = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public double WindowHeight
|
||||
{
|
||||
get => Window.Height;
|
||||
set => Window.Height = value;
|
||||
get => _windowHeight;
|
||||
set
|
||||
{
|
||||
_windowHeight = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public bool IsGrid => Glyph == Glyph.Grid;
|
||||
@@ -868,11 +889,11 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
public string Title
|
||||
{
|
||||
get => Window.Title;
|
||||
get => _title;
|
||||
set
|
||||
{
|
||||
Window.Title = value;
|
||||
|
||||
_title = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -17,7 +17,8 @@
|
||||
Margin="7, 0"
|
||||
Height="25"
|
||||
Width="25"
|
||||
ToolTip.Tip="{Binding Title}" />
|
||||
ToolTip.Tip="{Binding Title}"
|
||||
Source="resm:Ryujinx.UI.Common.Resources.Logo_Ryujinx_AntiAlias.png?assembly=Ryujinx.UI.Common" />
|
||||
<Menu
|
||||
Name="Menu"
|
||||
Height="32"
|
||||
|
||||
@@ -29,7 +29,6 @@ namespace Ryujinx.Ava.UI.Views.Main
|
||||
InitializeComponent();
|
||||
|
||||
RyuLogo.IsVisible = !ConfigurationState.Instance.ShowTitleBar;
|
||||
RyuLogo.Source = MainWindowViewModel.IconBitmap;
|
||||
|
||||
ToggleFileTypesMenuItem.ItemsSource = GenerateToggleFileTypeItems();
|
||||
ChangeLanguageMenuItem.ItemsSource = GenerateLanguageMenuItems();
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
xmlns:ext="clr-namespace:Ryujinx.Ava.Common.Markup"
|
||||
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
|
||||
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
|
||||
xmlns:local="clr-namespace:Ryujinx.Ava.UI.Views.Main"
|
||||
xmlns:config="clr-namespace:Ryujinx.Common.Configuration;assembly=Ryujinx.Common"
|
||||
mc:Ignorable="d" d:DesignWidth="800" d:DesignHeight="450"
|
||||
x:Class="Ryujinx.Ava.UI.Views.Main.MainStatusBarView"
|
||||
|
||||
@@ -9,6 +9,11 @@
|
||||
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
|
||||
xmlns:controls="clr-namespace:Ryujinx.Ava.UI.Controls"
|
||||
xmlns:main="clr-namespace:Ryujinx.Ava.UI.Views.Main"
|
||||
Cursor="{Binding Cursor}"
|
||||
Title="{Binding Title}"
|
||||
WindowState="{Binding WindowState}"
|
||||
Width="{Binding WindowWidth}"
|
||||
Height="{Binding WindowHeight}"
|
||||
MinWidth="800"
|
||||
MinHeight="500"
|
||||
d:DesignHeight="720"
|
||||
|
||||
Reference in New Issue
Block a user