Compare commits
10 Commits
Canary-1.2
...
Canary-1.2
| Author | SHA1 | Date | |
|---|---|---|---|
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d10a478cce | ||
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ec1020b165 | ||
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4082ebad1a | ||
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da8ea06074 | ||
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7f9dccb293 | ||
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8e4a77aba0 | ||
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8fd8a776c9 | ||
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eec92c242c | ||
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42a739d34c | ||
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f362bef43d |
@@ -13,7 +13,7 @@ mkdir -p AppDir/usr/bin
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cp distribution/linux/Ryujinx.desktop AppDir/Ryujinx.desktop
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cp distribution/linux/appimage/AppRun AppDir/AppRun
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cp src/Ryujinx.UI.Common/Resources/Logo_Ryujinx.png AppDir/Ryujinx.svg
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cp distribution/misc/Logo.svg AppDir/Ryujinx.svg
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cp -r "$BUILDDIR"/* AppDir/usr/bin/
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@@ -9,20 +9,12 @@ namespace Ryujinx.Audio.Backends.Dummy
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{
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public class DummyHardwareDeviceDriver : IHardwareDeviceDriver
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{
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private readonly ManualResetEvent _updateRequiredEvent;
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private readonly ManualResetEvent _pauseEvent;
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private readonly ManualResetEvent _updateRequiredEvent = new(false);
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private readonly ManualResetEvent _pauseEvent = new(true);
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public static bool IsSupported => true;
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public float Volume { get; set; }
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public DummyHardwareDeviceDriver()
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{
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_updateRequiredEvent = new ManualResetEvent(false);
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_pauseEvent = new ManualResetEvent(true);
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Volume = 1f;
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}
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public float Volume { get; set; } = 1f;
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public IHardwareDeviceSession OpenDeviceSession(Direction direction, IVirtualMemoryManager memoryManager, SampleFormat sampleFormat, uint sampleRate, uint channelCount)
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{
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@@ -60,7 +52,7 @@ namespace Ryujinx.Audio.Backends.Dummy
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Dispose(true);
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}
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protected virtual void Dispose(bool disposing)
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private void Dispose(bool disposing)
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{
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if (disposing)
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{
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35
src/Ryujinx.Common/BitTricks.cs
Normal file
35
src/Ryujinx.Common/BitTricks.cs
Normal file
@@ -0,0 +1,35 @@
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namespace Ryujinx.Common
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{
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public class BitTricks
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{
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// Never actually written bit packing logic before, so I looked it up.
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// This code is from https://gist.github.com/Alan-FGR/04938e93e2bffdf5802ceb218a37c195
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public static ulong PackBitFields(uint[] values, byte[] bitFields)
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{
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ulong retVal = values[0]; //we set the first value right away
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for (int f = 1; f < values.Length; f++)
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{
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retVal <<= bitFields[f]; // we shift the previous value
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retVal += values[f];// and add our current value
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}
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return retVal;
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}
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public static uint[] UnpackBitFields(ulong packed, byte[] bitFields)
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{
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int fields = bitFields.Length - 1; // number of fields to unpack
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uint[] retArr = new uint[fields + 1]; // init return array
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int curPos = 0; // current field bit position (start)
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int lastEnd; // position where last field ended
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for (int f = fields; f >= 0; f--) // loop from last
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{
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lastEnd = curPos; // we store where the last value ended
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curPos += bitFields[f]; // we get where the current value starts
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int leftShift = 64 - curPos; // we figure how much left shift we gotta apply for the other numbers to overflow into oblivion
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retArr[f] = (uint)((packed << leftShift) >> leftShift + lastEnd); // we do magic
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}
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return retArr;
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}
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}
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}
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@@ -1,11 +1,61 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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namespace Ryujinx.Common.Configuration
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{
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[Flags]
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public enum DirtyHacks
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public enum DirtyHacks : byte
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{
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None = 0,
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Xc2MenuSoftlockFix = 1 << 10
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Xc2MenuSoftlockFix = 1,
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ShaderCompilationThreadSleep = 2
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}
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public record EnabledDirtyHack(DirtyHacks Hack, int Value)
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{
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public static readonly byte[] PackedFormat = [8, 32];
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public ulong Pack() => BitTricks.PackBitFields([(uint)Hack, (uint)Value], PackedFormat);
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public static EnabledDirtyHack Unpack(ulong packedHack)
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{
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var unpackedFields = BitTricks.UnpackBitFields(packedHack, PackedFormat);
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if (unpackedFields is not [var hack, var value])
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throw new ArgumentException(nameof(packedHack));
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return new EnabledDirtyHack((DirtyHacks)hack, (int)value);
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}
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}
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public class DirtyHackCollection : Dictionary<DirtyHacks, int>
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{
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public DirtyHackCollection(EnabledDirtyHack[] hacks)
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{
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foreach ((DirtyHacks dirtyHacks, int value) in hacks)
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{
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Add(dirtyHacks, value);
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}
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}
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public DirtyHackCollection(ulong[] packedHacks)
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{
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foreach ((DirtyHacks dirtyHacks, int value) in packedHacks.Select(EnabledDirtyHack.Unpack))
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{
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Add(dirtyHacks, value);
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}
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}
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public ulong[] PackEntries() =>
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this
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.Select(it =>
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BitTricks.PackBitFields([(uint)it.Key, (uint)it.Value], EnabledDirtyHack.PackedFormat))
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.ToArray();
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public static implicit operator DirtyHackCollection(EnabledDirtyHack[] hacks) => new(hacks);
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public static implicit operator DirtyHackCollection(ulong[] packedHacks) => new(packedHacks);
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public new int this[DirtyHacks hack] => TryGetValue(hack, out var value) ? value : -1;
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public bool IsEnabled(DirtyHacks hack) => ContainsKey(hack);
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}
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}
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@@ -1,4 +1,5 @@
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using Ryujinx.Common;
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using Ryujinx.Common.Configuration;
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using Ryujinx.Graphics.Device;
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using Ryujinx.Graphics.GAL;
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using Ryujinx.Graphics.Gpu.Engine.GPFifo;
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@@ -90,6 +91,9 @@ namespace Ryujinx.Graphics.Gpu
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/// Support buffer updater.
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/// </summary>
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internal SupportBufferUpdater SupportBufferUpdater { get; }
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internal DirtyHackCollection DirtyHacks { get; }
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/// <summary>
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/// Host hardware capabilities.
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@@ -113,7 +117,7 @@ namespace Ryujinx.Graphics.Gpu
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/// Creates a new instance of the GPU emulation context.
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/// </summary>
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/// <param name="renderer">Host renderer</param>
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public GpuContext(IRenderer renderer)
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public GpuContext(IRenderer renderer, DirtyHackCollection hackCollection)
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{
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Renderer = renderer;
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@@ -136,6 +140,8 @@ namespace Ryujinx.Graphics.Gpu
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SupportBufferUpdater = new SupportBufferUpdater(renderer);
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DirtyHacks = hackCollection;
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_firstTimestamp = ConvertNanosecondsToTicks((ulong)PerformanceCounter.ElapsedNanoseconds);
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}
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@@ -1,3 +1,4 @@
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using Ryujinx.Common.Configuration;
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using Ryujinx.Common.Logging;
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using Ryujinx.Graphics.GAL;
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using Ryujinx.Graphics.Shader;
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@@ -366,6 +367,9 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
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{
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try
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{
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if (_context.DirtyHacks.IsEnabled(DirtyHacks.ShaderCompilationThreadSleep))
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Thread.Sleep(_context.DirtyHacks[DirtyHacks.ShaderCompilationThreadSleep]);
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AsyncProgramTranslation asyncTranslation = new(guestShaders, specState, programIndex, isCompute);
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_asyncTranslationQueue.Add(asyncTranslation, _cancellationToken);
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}
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@@ -192,7 +192,7 @@ namespace Ryujinx.HLE
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/// <summary>
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/// The desired hacky workarounds.
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/// </summary>
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public DirtyHacks Hacks { internal get; set; }
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public EnabledDirtyHack[] Hacks { internal get; set; }
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public HLEConfiguration(VirtualFileSystem virtualFileSystem,
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LibHacHorizonManager libHacHorizonManager,
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@@ -224,7 +224,7 @@ namespace Ryujinx.HLE
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string multiplayerLdnPassphrase,
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string multiplayerLdnServer,
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int customVSyncInterval,
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DirtyHacks dirtyHacks = DirtyHacks.None)
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EnabledDirtyHack[] dirtyHacks = null)
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{
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VirtualFileSystem = virtualFileSystem;
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LibHacHorizonManager = libHacHorizonManager;
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@@ -256,7 +256,7 @@ namespace Ryujinx.HLE
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MultiplayerDisableP2p = multiplayerDisableP2p;
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MultiplayerLdnPassphrase = multiplayerLdnPassphrase;
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MultiplayerLdnServer = multiplayerLdnServer;
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Hacks = dirtyHacks;
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Hacks = dirtyHacks ?? [];
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}
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}
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}
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@@ -39,7 +39,7 @@ namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy
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using var region = context.Memory.GetWritableRegion(bufferAddress, (int)bufferLen, true);
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Result result = _baseStorage.Get.Read((long)offset, new OutBuffer(region.Memory.Span), (long)size);
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if (context.Device.DirtyHacks.HasFlag(DirtyHacks.Xc2MenuSoftlockFix) && TitleIDs.CurrentApplication.Value == Xc2TitleId)
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if (context.Device.DirtyHacks.IsEnabled(DirtyHacks.Xc2MenuSoftlockFix) && TitleIDs.CurrentApplication.Value == Xc2TitleId)
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{
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// Add a load-bearing sleep to avoid XC2 softlock
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// https://web.archive.org/web/20240728045136/https://github.com/Ryujinx/Ryujinx/issues/2357
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@@ -40,7 +40,7 @@ namespace Ryujinx.HLE
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public bool IsFrameAvailable => Gpu.Window.IsFrameAvailable;
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public DirtyHacks DirtyHacks { get; }
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public DirtyHackCollection DirtyHacks { get; }
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public Switch(HLEConfiguration configuration)
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{
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@@ -57,9 +57,10 @@ namespace Ryujinx.HLE
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: MemoryAllocationFlags.Reserve | MemoryAllocationFlags.Mirrorable;
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#pragma warning disable IDE0055 // Disable formatting
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DirtyHacks = new DirtyHackCollection(Configuration.Hacks);
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AudioDeviceDriver = new CompatLayerHardwareDeviceDriver(Configuration.AudioDeviceDriver);
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Memory = new MemoryBlock(Configuration.MemoryConfiguration.ToDramSize(), memoryAllocationFlags);
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Gpu = new GpuContext(Configuration.GpuRenderer);
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Gpu = new GpuContext(Configuration.GpuRenderer, DirtyHacks);
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System = new HOS.Horizon(this);
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Statistics = new PerformanceStatistics();
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Hid = new Hid(this, System.HidStorage);
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@@ -77,7 +78,7 @@ namespace Ryujinx.HLE
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System.EnablePtc = Configuration.EnablePtc;
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System.FsIntegrityCheckLevel = Configuration.FsIntegrityCheckLevel;
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System.GlobalAccessLogMode = Configuration.FsGlobalAccessLogMode;
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DirtyHacks = Configuration.Hacks;
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UpdateVSyncInterval();
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#pragma warning restore IDE0055
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@@ -952,7 +952,7 @@ namespace Ryujinx.Ava
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ConfigurationState.Instance.Multiplayer.LdnPassphrase,
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ConfigurationState.Instance.Multiplayer.LdnServer,
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ConfigurationState.Instance.Graphics.CustomVSyncInterval.Value,
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ConfigurationState.Instance.Hacks.ShowDirtyHacks ? ConfigurationState.Instance.Hacks.EnabledHacks : DirtyHacks.None));
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ConfigurationState.Instance.Hacks.ShowDirtyHacks ? ConfigurationState.Instance.Hacks.EnabledHacks : null));
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}
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private static IHardwareDeviceDriver InitializeAudio()
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@@ -14,9 +14,6 @@ using Ryujinx.Cpu;
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using Ryujinx.Graphics.GAL;
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using Ryujinx.Graphics.Gpu;
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using Ryujinx.Graphics.Gpu.Shader;
|
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using Ryujinx.Graphics.Metal;
|
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using Ryujinx.Graphics.OpenGL;
|
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using Ryujinx.Graphics.Vulkan;
|
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using Ryujinx.Graphics.Vulkan.MoltenVK;
|
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using Ryujinx.HLE;
|
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using Ryujinx.HLE.FileSystem;
|
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|
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@@ -66,6 +66,8 @@ namespace Ryujinx.Ava.UI.ViewModels
|
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private string _ldnServer;
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|
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private bool _xc2MenuSoftlockFix = ConfigurationState.Instance.Hacks.Xc2MenuSoftlockFix;
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private bool _shaderTranslationThreadSleep = ConfigurationState.Instance.Hacks.EnableShaderCompilationThreadSleep;
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private int _shaderTranslationSleepDelay = ConfigurationState.Instance.Hacks.ShaderCompilationThreadSleepDelay;
|
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|
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public int ResolutionScale
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{
|
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@@ -287,6 +289,30 @@ namespace Ryujinx.Ava.UI.ViewModels
|
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OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public bool ShaderTranslationDelayEnabled
|
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{
|
||||
get => _shaderTranslationThreadSleep;
|
||||
set
|
||||
{
|
||||
_shaderTranslationThreadSleep = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public string ShaderTranslationDelayTooltipText => $"Current value: {ShaderTranslationDelay}";
|
||||
|
||||
public int ShaderTranslationDelay
|
||||
{
|
||||
get => _shaderTranslationSleepDelay;
|
||||
set
|
||||
{
|
||||
_shaderTranslationSleepDelay = value;
|
||||
|
||||
OnPropertiesChanged(nameof(ShaderTranslationDelay), nameof(ShaderTranslationDelayTooltipText));
|
||||
}
|
||||
}
|
||||
|
||||
public int Language { get; set; }
|
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public int Region { get; set; }
|
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@@ -763,6 +789,8 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
// Dirty Hacks
|
||||
config.Hacks.Xc2MenuSoftlockFix.Value = Xc2MenuSoftlockFixEnabled;
|
||||
config.Hacks.EnableShaderCompilationThreadSleep.Value = ShaderTranslationDelayEnabled;
|
||||
config.Hacks.ShaderCompilationThreadSleepDelay.Value = ShaderTranslationDelay;
|
||||
|
||||
config.ToFileFormat().SaveConfig(Program.ConfigurationPath);
|
||||
|
||||
@@ -809,5 +837,11 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
"there is a low chance that the game will softlock, " +
|
||||
"the submenu won't show up, while background music is still there.");
|
||||
});
|
||||
|
||||
public static string ShaderTranslationDelayTooltip { get; } = Lambda.String(sb =>
|
||||
{
|
||||
sb.Append(
|
||||
"This hack applies the delay you specify every time shaders are attempted to be translated.");
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
@@ -29,7 +29,7 @@
|
||||
<TextBlock
|
||||
Foreground="{DynamicResource SecondaryTextColor}"
|
||||
TextDecorations="Underline"
|
||||
Text="Game-specific hacks & tricks to alleviate performance issues or crashing. May cause issues." />
|
||||
Text="Game-specific hacks & tricks to alleviate performance issues or crashing. Will cause issues." />
|
||||
<StackPanel
|
||||
Margin="0,10,0,0"
|
||||
Orientation="Horizontal"
|
||||
@@ -42,6 +42,33 @@
|
||||
VerticalAlignment="Center"
|
||||
Text="Xenoblade Chronicles 2 Menu Softlock Fix" />
|
||||
</StackPanel>
|
||||
<Separator/>
|
||||
<StackPanel
|
||||
Margin="0,10,0,0"
|
||||
Orientation="Horizontal"
|
||||
HorizontalAlignment="Center"
|
||||
ToolTip.Tip="{Binding ShaderTranslationDelayTooltip}">
|
||||
<CheckBox
|
||||
Margin="0"
|
||||
IsChecked="{Binding ShaderTranslationDelayEnabled}"/>
|
||||
<TextBlock VerticalAlignment="Center"
|
||||
Text="Arbitrary Delay on Shader Translation"/>
|
||||
</StackPanel>
|
||||
<Slider HorizontalAlignment="Center"
|
||||
Value="{Binding ShaderTranslationDelay}"
|
||||
ToolTip.Tip="{Binding ShaderTranslationDelayTooltipText}"
|
||||
Width="175"
|
||||
Margin="0,-3,0,0"
|
||||
Height="32"
|
||||
Padding="0,-5"
|
||||
TickFrequency="1"
|
||||
IsSnapToTickEnabled="True"
|
||||
LargeChange="10"
|
||||
SmallChange="1"
|
||||
VerticalAlignment="Center"
|
||||
Minimum="1"
|
||||
Maximum="1000" />
|
||||
<Separator/>
|
||||
</StackPanel>
|
||||
</Border>
|
||||
</ScrollViewer>
|
||||
|
||||
@@ -17,7 +17,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
/// <summary>
|
||||
/// The current version of the file format
|
||||
/// </summary>
|
||||
public const int CurrentVersion = 58;
|
||||
public const int CurrentVersion = 59;
|
||||
|
||||
/// <summary>
|
||||
/// Version of the configuration file format
|
||||
@@ -436,9 +436,9 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
public bool ShowDirtyHacks { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// The packed value of the enabled dirty hacks.
|
||||
/// The packed values of the enabled dirty hacks.
|
||||
/// </summary>
|
||||
public int EnabledDirtyHacks { get; set; }
|
||||
public ulong[] DirtyHacks { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Loads a configuration file from disk
|
||||
|
||||
@@ -9,6 +9,7 @@ using Ryujinx.Common.Logging;
|
||||
using Ryujinx.HLE;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.Configuration
|
||||
{
|
||||
@@ -637,6 +638,18 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
|
||||
configurationFileUpdated = true;
|
||||
}
|
||||
|
||||
// 58 migration accidentally got skipped but it worked with no issues somehow lol
|
||||
|
||||
if (configurationFileFormat.Version < 59)
|
||||
{
|
||||
Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 59.");
|
||||
|
||||
configurationFileFormat.ShowDirtyHacks = false;
|
||||
configurationFileFormat.DirtyHacks = [];
|
||||
|
||||
configurationFileUpdated = true;
|
||||
}
|
||||
|
||||
Logger.EnableFileLog.Value = configurationFileFormat.EnableFileLog;
|
||||
Graphics.ResScale.Value = configurationFileFormat.ResScale;
|
||||
@@ -737,7 +750,17 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
Multiplayer.LdnServer.Value = configurationFileFormat.LdnServer;
|
||||
|
||||
Hacks.ShowDirtyHacks.Value = configurationFileFormat.ShowDirtyHacks;
|
||||
Hacks.Xc2MenuSoftlockFix.Value = ((DirtyHacks)configurationFileFormat.EnabledDirtyHacks).HasFlag(DirtyHacks.Xc2MenuSoftlockFix);
|
||||
|
||||
{
|
||||
EnabledDirtyHack[] hacks = (configurationFileFormat.DirtyHacks ?? []).Select(EnabledDirtyHack.Unpack).ToArray();
|
||||
|
||||
Hacks.Xc2MenuSoftlockFix.Value = hacks.Any(it => it.Hack == DirtyHacks.Xc2MenuSoftlockFix);
|
||||
|
||||
var shaderCompilationThreadSleep = hacks.FirstOrDefault(it =>
|
||||
it.Hack == DirtyHacks.ShaderCompilationThreadSleep);
|
||||
Hacks.EnableShaderCompilationThreadSleep.Value = shaderCompilationThreadSleep != null;
|
||||
Hacks.ShaderCompilationThreadSleepDelay.Value = shaderCompilationThreadSleep?.Value ?? 0;
|
||||
}
|
||||
|
||||
if (configurationFileUpdated)
|
||||
{
|
||||
|
||||
@@ -9,6 +9,8 @@ using Ryujinx.Common.Helper;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.HLE;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using RyuLogger = Ryujinx.Common.Logging.Logger;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.Configuration
|
||||
{
|
||||
@@ -626,36 +628,54 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
public ReactiveObject<bool> ShowDirtyHacks { get; private set; }
|
||||
|
||||
public ReactiveObject<bool> Xc2MenuSoftlockFix { get; private set; }
|
||||
|
||||
public ReactiveObject<bool> EnableShaderCompilationThreadSleep { get; private set; }
|
||||
|
||||
public ReactiveObject<int> ShaderCompilationThreadSleepDelay { get; private set; }
|
||||
|
||||
public HacksSection()
|
||||
{
|
||||
ShowDirtyHacks = new ReactiveObject<bool>();
|
||||
Xc2MenuSoftlockFix = new ReactiveObject<bool>();
|
||||
Xc2MenuSoftlockFix.Event += HackChanged;
|
||||
EnableShaderCompilationThreadSleep = new ReactiveObject<bool>();
|
||||
EnableShaderCompilationThreadSleep.Event += HackChanged;
|
||||
ShaderCompilationThreadSleepDelay = new ReactiveObject<int>();
|
||||
}
|
||||
|
||||
private void HackChanged(object sender, ReactiveEventArgs<bool> rxe)
|
||||
{
|
||||
Ryujinx.Common.Logging.Logger.Info?.Print(LogClass.Configuration, $"EnabledDirtyHacks set to: {EnabledHacks}", "LogValueChange");
|
||||
var newHacks = EnabledHacks.Select(x => x.Hack)
|
||||
.JoinToString(", ");
|
||||
|
||||
if (newHacks != _lastHackCollection)
|
||||
{
|
||||
RyuLogger.Info?.Print(LogClass.Configuration,
|
||||
$"EnabledDirtyHacks set to: [{_lastHackCollection}]", "LogValueChange");
|
||||
|
||||
_lastHackCollection = newHacks;
|
||||
}
|
||||
}
|
||||
|
||||
public DirtyHacks EnabledHacks
|
||||
private static string _lastHackCollection;
|
||||
|
||||
public EnabledDirtyHack[] EnabledHacks
|
||||
{
|
||||
get
|
||||
{
|
||||
DirtyHacks dirtyHacks = DirtyHacks.None;
|
||||
List<EnabledDirtyHack> enabledHacks = [];
|
||||
|
||||
if (Xc2MenuSoftlockFix)
|
||||
Apply(DirtyHacks.Xc2MenuSoftlockFix);
|
||||
|
||||
return dirtyHacks;
|
||||
if (EnableShaderCompilationThreadSleep)
|
||||
Apply(DirtyHacks.ShaderCompilationThreadSleep, ShaderCompilationThreadSleepDelay);
|
||||
|
||||
return enabledHacks.ToArray();
|
||||
|
||||
void Apply(DirtyHacks hack)
|
||||
void Apply(DirtyHacks hack, int value = 0)
|
||||
{
|
||||
if (dirtyHacks is not DirtyHacks.None)
|
||||
dirtyHacks |= hack;
|
||||
else
|
||||
dirtyHacks = hack;
|
||||
enabledHacks.Add(new EnabledDirtyHack(hack, value));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -7,6 +7,7 @@ using Ryujinx.Common.Configuration.Multiplayer;
|
||||
using Ryujinx.Graphics.Vulkan;
|
||||
using Ryujinx.HLE;
|
||||
using System;
|
||||
using System.Linq;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.Configuration
|
||||
{
|
||||
@@ -139,7 +140,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
MultiplayerLdnPassphrase = Multiplayer.LdnPassphrase,
|
||||
LdnServer = Multiplayer.LdnServer,
|
||||
ShowDirtyHacks = Hacks.ShowDirtyHacks,
|
||||
EnabledDirtyHacks = (int)Hacks.EnabledHacks,
|
||||
DirtyHacks = Hacks.EnabledHacks.Select(it => it.Pack()).ToArray(),
|
||||
};
|
||||
|
||||
return configurationFile;
|
||||
|
||||
Reference in New Issue
Block a user