Compare commits
9 Commits
Canary-1.2
...
Canary-1.2
| Author | SHA1 | Date | |
|---|---|---|---|
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e486b902b1 | ||
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0ab5b41c4b | ||
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d10a478cce | ||
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ec1020b165 | ||
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4082ebad1a | ||
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da8ea06074 | ||
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7f9dccb293 | ||
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8e4a77aba0 | ||
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8fd8a776c9 |
@@ -13,7 +13,7 @@ mkdir -p AppDir/usr/bin
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cp distribution/linux/Ryujinx.desktop AppDir/Ryujinx.desktop
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cp distribution/linux/appimage/AppRun AppDir/AppRun
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cp src/Ryujinx.UI.Common/Resources/Logo_Ryujinx.png AppDir/Ryujinx.svg
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cp distribution/misc/Logo.svg AppDir/Ryujinx.svg
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cp -r "$BUILDDIR"/* AppDir/usr/bin/
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@@ -9,20 +9,12 @@ namespace Ryujinx.Audio.Backends.Dummy
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{
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public class DummyHardwareDeviceDriver : IHardwareDeviceDriver
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{
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private readonly ManualResetEvent _updateRequiredEvent;
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private readonly ManualResetEvent _pauseEvent;
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private readonly ManualResetEvent _updateRequiredEvent = new(false);
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private readonly ManualResetEvent _pauseEvent = new(true);
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public static bool IsSupported => true;
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public float Volume { get; set; }
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public DummyHardwareDeviceDriver()
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{
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_updateRequiredEvent = new ManualResetEvent(false);
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_pauseEvent = new ManualResetEvent(true);
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Volume = 1f;
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}
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public float Volume { get; set; } = 1f;
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public IHardwareDeviceSession OpenDeviceSession(Direction direction, IVirtualMemoryManager memoryManager, SampleFormat sampleFormat, uint sampleRate, uint channelCount)
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{
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@@ -60,7 +52,7 @@ namespace Ryujinx.Audio.Backends.Dummy
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Dispose(true);
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}
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protected virtual void Dispose(bool disposing)
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private void Dispose(bool disposing)
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{
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if (disposing)
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{
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@@ -13,13 +13,13 @@ namespace Ryujinx.Common.Configuration
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public record EnabledDirtyHack(DirtyHacks Hack, int Value)
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{
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private static readonly byte[] _packedFormat = [8, 32];
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public static readonly byte[] PackedFormat = [8, 32];
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public ulong Pack() => BitTricks.PackBitFields([(uint)Hack, (uint)Value], _packedFormat);
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public ulong Pack() => BitTricks.PackBitFields([(uint)Hack, (uint)Value], PackedFormat);
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public static EnabledDirtyHack FromPacked(ulong packedHack)
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public static EnabledDirtyHack Unpack(ulong packedHack)
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{
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var unpackedFields = BitTricks.UnpackBitFields(packedHack, _packedFormat);
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var unpackedFields = BitTricks.UnpackBitFields(packedHack, PackedFormat);
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if (unpackedFields is not [var hack, var value])
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throw new ArgumentException(nameof(packedHack));
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@@ -39,12 +39,21 @@ namespace Ryujinx.Common.Configuration
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public DirtyHackCollection(ulong[] packedHacks)
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{
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foreach ((DirtyHacks dirtyHacks, int value) in packedHacks.Select(EnabledDirtyHack.FromPacked))
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foreach ((DirtyHacks dirtyHacks, int value) in packedHacks.Select(EnabledDirtyHack.Unpack))
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{
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Add(dirtyHacks, value);
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}
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}
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public ulong[] PackEntries() =>
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this
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.Select(it =>
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BitTricks.PackBitFields([(uint)it.Key, (uint)it.Value], EnabledDirtyHack.PackedFormat))
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.ToArray();
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public static implicit operator DirtyHackCollection(EnabledDirtyHack[] hacks) => new(hacks);
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public static implicit operator DirtyHackCollection(ulong[] packedHacks) => new(packedHacks);
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public new int this[DirtyHacks hack] => TryGetValue(hack, out var value) ? value : -1;
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public bool IsEnabled(DirtyHacks hack) => ContainsKey(hack);
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@@ -1,3 +1,4 @@
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using Ryujinx.Common.Configuration;
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using Ryujinx.Common.Logging;
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using Ryujinx.Graphics.GAL;
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using Ryujinx.Graphics.Shader;
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@@ -366,6 +367,9 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
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{
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try
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{
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if (_context.DirtyHacks.IsEnabled(DirtyHacks.ShaderCompilationThreadSleep))
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Thread.Sleep(_context.DirtyHacks[DirtyHacks.ShaderCompilationThreadSleep]);
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AsyncProgramTranslation asyncTranslation = new(guestShaders, specState, programIndex, isCompute);
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_asyncTranslationQueue.Add(asyncTranslation, _cancellationToken);
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}
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77
src/Ryujinx/UI/ViewModels/SettingsHacksViewModel.cs
Normal file
77
src/Ryujinx/UI/ViewModels/SettingsHacksViewModel.cs
Normal file
@@ -0,0 +1,77 @@
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using Gommon;
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using Ryujinx.Ava.Utilities.Configuration;
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namespace Ryujinx.Ava.UI.ViewModels
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{
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public class SettingsHacksViewModel : BaseModel
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{
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private readonly SettingsViewModel _baseViewModel;
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public SettingsHacksViewModel() {}
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public SettingsHacksViewModel(SettingsViewModel settingsVm)
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{
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_baseViewModel = settingsVm;
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}
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private bool _xc2MenuSoftlockFix = ConfigurationState.Instance.Hacks.Xc2MenuSoftlockFix;
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private bool _shaderTranslationThreadSleep = ConfigurationState.Instance.Hacks.EnableShaderTranslationDelay;
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private int _shaderTranslationSleepDelay = ConfigurationState.Instance.Hacks.ShaderTranslationDelay;
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public bool Xc2MenuSoftlockFixEnabled
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{
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get => _xc2MenuSoftlockFix;
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set
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{
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_xc2MenuSoftlockFix = value;
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OnPropertyChanged();
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}
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}
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public bool ShaderTranslationDelayEnabled
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{
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get => _shaderTranslationThreadSleep;
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set
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{
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_shaderTranslationThreadSleep = value;
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OnPropertyChanged();
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}
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}
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public string ShaderTranslationDelayTooltipText => $"Current value: {ShaderTranslationDelay}";
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public int ShaderTranslationDelay
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{
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get => _shaderTranslationSleepDelay;
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set
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{
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_shaderTranslationSleepDelay = value;
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OnPropertiesChanged(nameof(ShaderTranslationDelay), nameof(ShaderTranslationDelayTooltipText));
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}
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}
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public static string Xc2MenuFixTooltip { get; } = Lambda.String(sb =>
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{
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sb.AppendLine(
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"This fix applies a 2ms delay (via 'Thread.Sleep(2)') every time the game tries to read data from the emulated Switch filesystem.")
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.AppendLine();
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sb.AppendLine("From the issue on GitHub:").AppendLine();
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sb.Append(
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"When clicking very fast from game main menu to 2nd submenu, " +
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"there is a low chance that the game will softlock, " +
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"the submenu won't show up, while background music is still there.");
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});
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public static string ShaderTranslationDelayTooltip { get; } = Lambda.String(sb =>
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{
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sb.AppendLine("This hack applies the delay you specify every time shaders are attempted to be translated.")
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.AppendLine();
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sb.Append("Configurable via slider, only when this option is enabled.");
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});
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}
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}
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@@ -65,9 +65,7 @@ namespace Ryujinx.Ava.UI.ViewModels
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private string _ldnPassphrase;
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private string _ldnServer;
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private bool _xc2MenuSoftlockFix = ConfigurationState.Instance.Hacks.Xc2MenuSoftlockFix;
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private bool _shaderTranslationThreadSleep = ConfigurationState.Instance.Hacks.EnableShaderCompilationThreadSleep;
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private int _shaderTranslationSleepDelay = ConfigurationState.Instance.Hacks.ShaderCompilationThreadSleepDelay;
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public SettingsHacksViewModel DirtyHacks { get; }
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public int ResolutionScale
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{
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@@ -279,39 +277,6 @@ namespace Ryujinx.Ava.UI.ViewModels
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}
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}
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public bool Xc2MenuSoftlockFixEnabled
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{
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get => _xc2MenuSoftlockFix;
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set
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{
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_xc2MenuSoftlockFix = value;
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OnPropertyChanged();
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}
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}
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public bool ShaderTranslationDelayEnabled
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{
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get => _shaderTranslationThreadSleep;
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set
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{
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_shaderTranslationThreadSleep = value;
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OnPropertyChanged();
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}
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}
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public int ShaderTranslationDelay
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{
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get => _shaderTranslationSleepDelay;
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set
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{
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_shaderTranslationSleepDelay = value;
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OnPropertyChanged();
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}
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}
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public int Language { get; set; }
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public int Region { get; set; }
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public int FsGlobalAccessLogMode { get; set; }
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@@ -424,9 +389,12 @@ namespace Ryujinx.Ava.UI.ViewModels
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{
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_virtualFileSystem = virtualFileSystem;
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_contentManager = contentManager;
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if (Program.PreviewerDetached)
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{
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Task.Run(LoadTimeZones);
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DirtyHacks = new SettingsHacksViewModel(this);
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}
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}
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@@ -446,6 +414,8 @@ namespace Ryujinx.Ava.UI.ViewModels
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{
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Task.Run(LoadAvailableGpus);
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LoadCurrentConfiguration();
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DirtyHacks = new SettingsHacksViewModel(this);
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}
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}
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@@ -660,9 +630,9 @@ namespace Ryujinx.Ava.UI.ViewModels
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OpenglDebugLevel = (int)config.Logger.GraphicsDebugLevel.Value;
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MultiplayerModeIndex = (int)config.Multiplayer.Mode.Value;
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DisableP2P = config.Multiplayer.DisableP2p.Value;
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LdnPassphrase = config.Multiplayer.LdnPassphrase.Value;
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LdnServer = config.Multiplayer.LdnServer.Value;
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DisableP2P = config.Multiplayer.DisableP2p;
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LdnPassphrase = config.Multiplayer.LdnPassphrase;
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LdnServer = config.Multiplayer.LdnServer;
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}
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public void SaveSettings()
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@@ -786,9 +756,9 @@ namespace Ryujinx.Ava.UI.ViewModels
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config.Multiplayer.LdnServer.Value = LdnServer;
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// Dirty Hacks
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config.Hacks.Xc2MenuSoftlockFix.Value = Xc2MenuSoftlockFixEnabled;
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config.Hacks.EnableShaderCompilationThreadSleep.Value = ShaderTranslationDelayEnabled;
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config.Hacks.ShaderCompilationThreadSleepDelay.Value = ShaderTranslationDelay;
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config.Hacks.Xc2MenuSoftlockFix.Value = DirtyHacks.Xc2MenuSoftlockFixEnabled;
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config.Hacks.EnableShaderTranslationDelay.Value = DirtyHacks.ShaderTranslationDelayEnabled;
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config.Hacks.ShaderTranslationDelay.Value = DirtyHacks.ShaderTranslationDelay;
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config.ToFileFormat().SaveConfig(Program.ConfigurationPath);
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@@ -822,24 +792,5 @@ namespace Ryujinx.Ava.UI.ViewModels
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RevertIfNotSaved();
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CloseWindow?.Invoke();
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}
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public static string Xc2MenuFixTooltip { get; } = Lambda.String(sb =>
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{
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sb.AppendLine(
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"This fix applies a 2ms delay (via 'Thread.Sleep(2)') every time the game tries to read data from the emulated Switch filesystem.")
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.AppendLine();
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|
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sb.AppendLine("From the issue on GitHub:").AppendLine();
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sb.Append(
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"When clicking very fast from game main menu to 2nd submenu, " +
|
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"there is a low chance that the game will softlock, " +
|
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"the submenu won't show up, while background music is still there.");
|
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});
|
||||
|
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public static string ShaderTranslationDelayTooltip { get; } = Lambda.String(sb =>
|
||||
{
|
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sb.Append(
|
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"This hack applies the delay you specify every time shaders are attempted to be translated.");
|
||||
});
|
||||
}
|
||||
}
|
||||
|
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@@ -29,34 +29,35 @@
|
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<TextBlock
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Foreground="{DynamicResource SecondaryTextColor}"
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TextDecorations="Underline"
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Text="Game-specific hacks & tricks to alleviate performance issues or crashing. May cause issues." />
|
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Text="Game-specific hacks & tricks to alleviate performance issues or crashing. Will cause issues." />
|
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<StackPanel
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Margin="0,10,0,0"
|
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Orientation="Horizontal"
|
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HorizontalAlignment="Center"
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ToolTip.Tip="{Binding Xc2MenuFixTooltip}">
|
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ToolTip.Tip="{Binding DirtyHacks.Xc2MenuFixTooltip}">
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<CheckBox
|
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Margin="0"
|
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IsChecked="{Binding Xc2MenuSoftlockFixEnabled}"/>
|
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IsChecked="{Binding DirtyHacks.Xc2MenuSoftlockFixEnabled}"/>
|
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<TextBlock
|
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VerticalAlignment="Center"
|
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Text="Xenoblade Chronicles 2 Menu Softlock Fix" />
|
||||
</StackPanel>
|
||||
<!--<Separator/>
|
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<Separator/>
|
||||
<StackPanel
|
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Margin="0,10,0,0"
|
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Orientation="Horizontal"
|
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HorizontalAlignment="Center"
|
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ToolTip.Tip="{Binding ShaderTranslationDelayTooltip}">
|
||||
ToolTip.Tip="{Binding DirtyHacks.ShaderTranslationDelayTooltip}">
|
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<CheckBox
|
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Margin="0"
|
||||
IsChecked="{Binding ShaderTranslationDelayEnabled}"/>
|
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IsChecked="{Binding DirtyHacks.ShaderTranslationDelayEnabled}"/>
|
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<TextBlock VerticalAlignment="Center"
|
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Text="Arbitrary Delay on Shader Translation"/>
|
||||
</StackPanel>
|
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<Slider HorizontalAlignment="Center"
|
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Value="{Binding ShaderTranslationDelay}"
|
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ToolTip.Tip="{Binding ShaderTranslationDelay}"
|
||||
<Slider IsVisible="{Binding DirtyHacks.ShaderTranslationDelayEnabled}"
|
||||
HorizontalAlignment="Center"
|
||||
Value="{Binding DirtyHacks.ShaderTranslationDelay}"
|
||||
ToolTip.Tip="{Binding DirtyHacks.ShaderTranslationDelayTooltipText}"
|
||||
Width="175"
|
||||
Margin="0,-3,0,0"
|
||||
Height="32"
|
||||
@@ -68,7 +69,7 @@
|
||||
VerticalAlignment="Center"
|
||||
Minimum="1"
|
||||
Maximum="1000" />
|
||||
<Separator/>-->
|
||||
<Separator/>
|
||||
</StackPanel>
|
||||
</Border>
|
||||
</ScrollViewer>
|
||||
|
||||
@@ -1,13 +1,9 @@
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Interactivity;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Views.Settings
|
||||
{
|
||||
public partial class SettingsHacksView : UserControl
|
||||
{
|
||||
public SettingsViewModel ViewModel;
|
||||
|
||||
public SettingsHacksView()
|
||||
{
|
||||
InitializeComponent();
|
||||
|
||||
@@ -170,7 +170,7 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
{
|
||||
var ldnGameDataArray = e.LdnData.ToList();
|
||||
ViewModel.LdnData.Clear();
|
||||
foreach (var application in ViewModel.Applications)
|
||||
foreach (var application in ViewModel.Applications.Where(it => it.HasControlHolder))
|
||||
{
|
||||
ref var controlHolder = ref application.ControlHolder.Value;
|
||||
|
||||
|
||||
@@ -87,7 +87,7 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
NavPanel.Content = LoggingPage;
|
||||
break;
|
||||
case nameof(HacksPage):
|
||||
HacksPage.ViewModel = ViewModel;
|
||||
HacksPage.DataContext = ViewModel;
|
||||
NavPanel.Content = HacksPage;
|
||||
break;
|
||||
default:
|
||||
|
||||
@@ -752,13 +752,14 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
Hacks.ShowDirtyHacks.Value = configurationFileFormat.ShowDirtyHacks;
|
||||
|
||||
{
|
||||
EnabledDirtyHack[] hacks = configurationFileFormat.DirtyHacks.Select(EnabledDirtyHack.FromPacked).ToArray();
|
||||
EnabledDirtyHack[] hacks = (configurationFileFormat.DirtyHacks ?? []).Select(EnabledDirtyHack.Unpack).ToArray();
|
||||
|
||||
Hacks.Xc2MenuSoftlockFix.Value = hacks.Any(it => it.Hack == DirtyHacks.Xc2MenuSoftlockFix);
|
||||
|
||||
var shaderCompilationThreadSleep = hacks.FirstOrDefault(it => it.Hack == DirtyHacks.ShaderCompilationThreadSleep);
|
||||
Hacks.EnableShaderCompilationThreadSleep.Value = shaderCompilationThreadSleep != null;
|
||||
Hacks.ShaderCompilationThreadSleepDelay.Value = shaderCompilationThreadSleep?.Value ?? 0;
|
||||
|
||||
var shaderCompilationThreadSleep = hacks.FirstOrDefault(it =>
|
||||
it.Hack == DirtyHacks.ShaderCompilationThreadSleep);
|
||||
Hacks.EnableShaderTranslationDelay.Value = shaderCompilationThreadSleep != null;
|
||||
Hacks.ShaderTranslationDelay.Value = shaderCompilationThreadSleep?.Value ?? 0;
|
||||
}
|
||||
|
||||
if (configurationFileUpdated)
|
||||
|
||||
@@ -10,6 +10,7 @@ using Ryujinx.Common.Logging;
|
||||
using Ryujinx.HLE;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using RyuLogger = Ryujinx.Common.Logging.Logger;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.Configuration
|
||||
{
|
||||
@@ -628,25 +629,36 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
|
||||
public ReactiveObject<bool> Xc2MenuSoftlockFix { get; private set; }
|
||||
|
||||
public ReactiveObject<bool> EnableShaderCompilationThreadSleep { get; private set; }
|
||||
public ReactiveObject<bool> EnableShaderTranslationDelay { get; private set; }
|
||||
|
||||
public ReactiveObject<int> ShaderCompilationThreadSleepDelay { get; private set; }
|
||||
public ReactiveObject<int> ShaderTranslationDelay { get; private set; }
|
||||
|
||||
public HacksSection()
|
||||
{
|
||||
ShowDirtyHacks = new ReactiveObject<bool>();
|
||||
Xc2MenuSoftlockFix = new ReactiveObject<bool>();
|
||||
Xc2MenuSoftlockFix.Event += HackChanged;
|
||||
EnableShaderCompilationThreadSleep = new ReactiveObject<bool>();
|
||||
EnableShaderCompilationThreadSleep.Event += HackChanged;
|
||||
ShaderCompilationThreadSleepDelay = new ReactiveObject<int>();
|
||||
EnableShaderTranslationDelay = new ReactiveObject<bool>();
|
||||
EnableShaderTranslationDelay.Event += HackChanged;
|
||||
ShaderTranslationDelay = new ReactiveObject<int>();
|
||||
}
|
||||
|
||||
private void HackChanged(object sender, ReactiveEventArgs<bool> rxe)
|
||||
{
|
||||
Ryujinx.Common.Logging.Logger.Info?.Print(LogClass.Configuration, $"EnabledDirtyHacks set to: [{EnabledHacks.Select(x => x.Hack).JoinToString(", ")}]", "LogValueChange");
|
||||
var newHacks = EnabledHacks.Select(x => x.Hack)
|
||||
.JoinToString(", ");
|
||||
|
||||
if (newHacks != _lastHackCollection)
|
||||
{
|
||||
RyuLogger.Info?.Print(LogClass.Configuration,
|
||||
$"EnabledDirtyHacks set to: [{newHacks}]", "LogValueChange");
|
||||
|
||||
_lastHackCollection = newHacks;
|
||||
}
|
||||
}
|
||||
|
||||
private static string _lastHackCollection;
|
||||
|
||||
public EnabledDirtyHack[] EnabledHacks
|
||||
{
|
||||
get
|
||||
@@ -656,8 +668,8 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
if (Xc2MenuSoftlockFix)
|
||||
Apply(DirtyHacks.Xc2MenuSoftlockFix);
|
||||
|
||||
if (EnableShaderCompilationThreadSleep)
|
||||
Apply(DirtyHacks.ShaderCompilationThreadSleep, ShaderCompilationThreadSleepDelay);
|
||||
if (EnableShaderTranslationDelay)
|
||||
Apply(DirtyHacks.ShaderCompilationThreadSleep, ShaderTranslationDelay);
|
||||
|
||||
return enabledHacks.ToArray();
|
||||
|
||||
|
||||
Reference in New Issue
Block a user