Compare commits
61 Commits
Canary-1.2
...
1.2.78
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2
.github/labeler.yml
vendored
2
.github/labeler.yml
vendored
@@ -32,7 +32,7 @@ kernel:
|
||||
|
||||
infra:
|
||||
- changed-files:
|
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- any-glob-to-any-file: ['.github/**', 'distribution/**', 'Directory.Packages.props', 'src/Ryujinx.BuildValidationTasks/**']
|
||||
- any-glob-to-any-file: ['.github/**', 'distribution/**', 'Directory.Packages.props']
|
||||
|
||||
documentation:
|
||||
- changed-files:
|
||||
|
||||
23
.github/workflows/build.yml
vendored
23
.github/workflows/build.yml
vendored
@@ -64,9 +64,14 @@ jobs:
|
||||
run: dotnet publish -c "${{ matrix.configuration }}" -r "${{ matrix.platform.name }}" -o ./publish -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:DebugType=embedded -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER src/Ryujinx --self-contained
|
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if: github.event_name == 'pull_request' && matrix.platform.os != 'macos-13'
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|
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- name: Publish Ryujinx.Headless.SDL2
|
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run: dotnet publish -c "${{ matrix.configuration }}" -r "${{ matrix.platform.name }}" -o ./publish_sdl2_headless -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:DebugType=embedded -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER src/Ryujinx.Headless.SDL2 --self-contained
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||||
if: github.event_name == 'pull_request' && matrix.platform.os != 'macos-13'
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- name: Set executable bit
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run: |
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chmod +x ./publish/Ryujinx ./publish/Ryujinx.sh
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chmod +x ./publish_sdl2_headless/Ryujinx.Headless.SDL2 ./publish_sdl2_headless/Ryujinx.sh
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if: github.event_name == 'pull_request' && matrix.platform.os == 'ubuntu-latest'
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- name: Build AppImage
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@@ -114,6 +119,13 @@ jobs:
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name: ryujinx-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-${{ matrix.platform.zip_os_name }}-AppImage
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path: publish_appimage
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- name: Upload Ryujinx.Headless.SDL2 artifact
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uses: actions/upload-artifact@v4
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with:
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name: nogui-ryujinx-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-${{ matrix.platform.zip_os_name }}
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path: publish_sdl2_headless
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if: github.event_name == 'pull_request' && matrix.platform.os != 'macos-13'
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|
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build_macos:
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name: macOS Universal (${{ matrix.configuration }})
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runs-on: ubuntu-latest
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@@ -159,9 +171,20 @@ jobs:
|
||||
run: |
|
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./distribution/macos/create_macos_build_ava.sh . publish_tmp publish ./distribution/macos/entitlements.xml "${{ env.RYUJINX_BASE_VERSION }}" "${{ steps.git_short_hash.outputs.result }}" "${{ matrix.configuration }}" "-p:ExtraDefineConstants=DISABLE_UPDATER"
|
||||
|
||||
- name: Publish macOS Ryujinx.Headless.SDL2
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||||
run: |
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||||
./distribution/macos/create_macos_build_headless.sh . publish_tmp_headless publish_headless ./distribution/macos/entitlements.xml "${{ env.RYUJINX_BASE_VERSION }}" "${{ steps.git_short_hash.outputs.result }}" "${{ matrix.configuration }}" "-p:ExtraDefineConstants=DISABLE_UPDATER"
|
||||
|
||||
- name: Upload Ryujinx artifact
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: ryujinx-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-macos_universal
|
||||
path: "publish/*.tar.gz"
|
||||
if: github.event_name == 'pull_request'
|
||||
|
||||
- name: Upload Ryujinx.Headless.SDL2 artifact
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: nogui-ryujinx-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-macos_universal
|
||||
path: "publish_headless/*.tar.gz"
|
||||
if: github.event_name == 'pull_request'
|
||||
|
||||
64
.github/workflows/canary.yml
vendored
64
.github/workflows/canary.yml
vendored
@@ -21,9 +21,9 @@ env:
|
||||
DOTNET_CLI_TELEMETRY_OPTOUT: 1
|
||||
RYUJINX_BASE_VERSION: "1.2"
|
||||
RYUJINX_TARGET_RELEASE_CHANNEL_NAME: "canary"
|
||||
RYUJINX_TARGET_RELEASE_CHANNEL_OWNER: "Ryubing"
|
||||
RYUJINX_TARGET_RELEASE_CHANNEL_OWNER: "GreemDev"
|
||||
RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO: "Ryujinx"
|
||||
RYUJINX_TARGET_RELEASE_CHANNEL_REPO: "Canary-Releases"
|
||||
RYUJINX_TARGET_RELEASE_CHANNEL_REPO: "Ryujinx-Canary"
|
||||
RELEASE: 1
|
||||
|
||||
jobs:
|
||||
@@ -43,8 +43,8 @@ jobs:
|
||||
with:
|
||||
script: |
|
||||
github.rest.git.createRef({
|
||||
owner: "${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}",
|
||||
repo: "${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO }}",
|
||||
owner: context.repo.owner,
|
||||
repo: context.repo.repo,
|
||||
ref: 'refs/tags/Canary-${{ steps.version_info.outputs.build_version }}',
|
||||
sha: context.sha
|
||||
})
|
||||
@@ -61,10 +61,10 @@ jobs:
|
||||
|
||||
| Platform | Artifact |
|
||||
|--|--|
|
||||
| Windows 64-bit | [Canary Windows Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-win_x64.zip) |
|
||||
| Linux 64-bit | [Canary Linux Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz) |
|
||||
| Linux ARM 64-bit | [Canary Linux ARM Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-linux_arm64.tar.gz) |
|
||||
| macOS | [Canary macOS Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz) |
|
||||
| Windows 64 bit | [Canary Windows Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-win_x64.zip) |
|
||||
| Linux 64 bit | [Canary Linux Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz) |
|
||||
| Linux arm 64 bit | [Canary Linux arm Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-linux_arm64.tar.gz) |
|
||||
| macOS | [Canary macOS artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz) |
|
||||
|
||||
**Full Changelog**: https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO }}/compare/Canary-${{ steps.version_info.outputs.prev_build_version }}...Canary-${{ steps.version_info.outputs.build_version }}
|
||||
omitBodyDuringUpdate: true
|
||||
@@ -116,6 +116,7 @@ jobs:
|
||||
- name: Publish
|
||||
run: |
|
||||
dotnet publish -c Release -r "${{ matrix.platform.name }}" -o ./publish_ava/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx --self-contained
|
||||
dotnet publish -c Release -r "${{ matrix.platform.name }}" -o ./publish_sdl2_headless/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx.Headless.SDL2 --self-contained
|
||||
|
||||
- name: Packing Windows builds
|
||||
if: matrix.platform.os == 'windows-latest'
|
||||
@@ -124,6 +125,11 @@ jobs:
|
||||
rm publish/libarmeilleure-jitsupport.dylib
|
||||
7z a ../release_output/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip publish
|
||||
popd
|
||||
|
||||
pushd publish_sdl2_headless
|
||||
rm publish/libarmeilleure-jitsupport.dylib
|
||||
7z a ../release_output/nogui-ryujinx-canary-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip publish
|
||||
popd
|
||||
shell: bash
|
||||
|
||||
- name: Packing Linux builds
|
||||
@@ -134,6 +140,12 @@ jobs:
|
||||
chmod +x publish/Ryujinx.sh publish/Ryujinx
|
||||
tar -czvf ../release_output/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz publish
|
||||
popd
|
||||
|
||||
pushd publish_sdl2_headless
|
||||
rm publish/libarmeilleure-jitsupport.dylib
|
||||
chmod +x publish/Ryujinx.sh publish/Ryujinx.Headless.SDL2
|
||||
tar -czvf ../release_output/nogui-ryujinx-canary-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz publish
|
||||
popd
|
||||
shell: bash
|
||||
|
||||
#- name: Build AppImage (Linux)
|
||||
@@ -179,21 +191,21 @@ jobs:
|
||||
with:
|
||||
name: ${{ steps.version_info.outputs.build_version }}
|
||||
artifacts: "release_output/*.tar.gz,release_output/*.zip"
|
||||
#artifacts: "release_output/*.tar.gz,release_output/*.zip,release_output/*AppImage*"
|
||||
#artifacts: "release_output/*.tar.gz,release_output/*.zip/*AppImage*"
|
||||
tag: ${{ steps.version_info.outputs.build_version }}
|
||||
body: |
|
||||
# Canary builds:
|
||||
|
||||
These builds are experimental and may sometimes not work, use [regular builds](https://github.com/${{ github.repository }}/releases/latest) instead if that sounds like something you don't want to deal with.
|
||||
|
||||
These builds are experimental and may sometimes not work, use [regular builds](https://github.com/GreemDev/Ryujinx/releases/latest) instead if that sounds like something you don't want to deal with.
|
||||
|
||||
| Platform | Artifact |
|
||||
|--|--|
|
||||
| Windows 64-bit | [Canary Windows Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-win_x64.zip) |
|
||||
| Linux 64-bit | [Canary Linux Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz) |
|
||||
| Linux ARM 64-bit | [Canary Linux ARM Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-linux_arm64.tar.gz) |
|
||||
| macOS | [Canary macOS Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz) |
|
||||
| Windows 64 bit | https://github.com/${{ github.repository }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-win_x64.zip |
|
||||
| Linux 64 bit | https://github.com/${{ github.repository }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz |
|
||||
| Linux arm 64 bit | https://github.com/${{ github.repository }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-linux_arm64.tar.gz |
|
||||
| Macos | https://github.com/${{ github.repository }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz |
|
||||
|
||||
**Full Changelog**: https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO }}/compare/Canary-${{ steps.version_info.outputs.prev_build_version }}...Canary-${{ steps.version_info.outputs.build_version }}
|
||||
"**Full Changelog**: https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO }}/compare/Canary-${{ steps.version_info.outputs.prev_build_version }}...Canary-${{ steps.version_info.outputs.build_version }}"
|
||||
omitBodyDuringUpdate: true
|
||||
allowUpdates: true
|
||||
replacesArtifacts: true
|
||||
@@ -250,13 +262,29 @@ jobs:
|
||||
run: |
|
||||
./distribution/macos/create_macos_build_ava.sh . publish_tmp_ava publish_ava ./distribution/macos/entitlements.xml "${{ steps.version_info.outputs.build_version }}" "${{ steps.version_info.outputs.git_short_hash }}" Release 1
|
||||
|
||||
- name: Publish macOS Ryujinx.Headless.SDL2
|
||||
run: |
|
||||
./distribution/macos/create_macos_build_headless.sh . publish_tmp_headless publish_headless ./distribution/macos/entitlements.xml "${{ steps.version_info.outputs.build_version }}" "${{ steps.version_info.outputs.git_short_hash }}" Release 1
|
||||
|
||||
- name: Pushing new release
|
||||
uses: ncipollo/release-action@v1
|
||||
with:
|
||||
name: "Canary ${{ steps.version_info.outputs.build_version }}"
|
||||
artifacts: "publish_ava/*.tar.gz"
|
||||
artifacts: "publish_ava/*.tar.gz, publish_headless/*.tar.gz"
|
||||
tag: ${{ steps.version_info.outputs.build_version }}
|
||||
body: ""
|
||||
body: |
|
||||
# Canary builds:
|
||||
|
||||
These builds are experimental and may sometimes not work, use [regular builds](https://github.com/GreemDev/Ryujinx/releases/latest) instead if that sounds like something you don't want to deal with.
|
||||
|
||||
| Platform | Artifact |
|
||||
|--|--|
|
||||
| Windows 64 bit | https://github.com/${{ github.repository }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-win_x64.zip |
|
||||
| Linux 64 bit | https://github.com/${{ github.repository }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz |
|
||||
| Linux arm 64 bit | https://github.com/${{ github.repository }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-linux_arm64.tar.gz |
|
||||
| Macos | https://github.com/${{ github.repository }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz |
|
||||
|
||||
"**Full Changelog**: https://github.com/${{ github.repository }}/compare/Canary-${{ steps.version_info.outputs.prev_build_version }}...Canary-${{ steps.version_info.outputs.build_version }}"
|
||||
omitBodyDuringUpdate: true
|
||||
allowUpdates: true
|
||||
replacesArtifacts: true
|
||||
|
||||
10
.github/workflows/nightly_pr_comment.yml
vendored
10
.github/workflows/nightly_pr_comment.yml
vendored
@@ -38,16 +38,20 @@ jobs:
|
||||
return core.error(`No artifacts found`);
|
||||
}
|
||||
let body = `Download the artifacts for this pull request:\n`;
|
||||
let hidden_headless_artifacts = `\n\n <details><summary>GUI-less</summary>\n`;
|
||||
let hidden_debug_artifacts = `\n\n <details><summary>Only for Developers</summary>\n`;
|
||||
for (const art of artifacts) {
|
||||
const url = `https://github.com/Ryubing/Ryujinx/actions/runs/${run_id}/artifacts/${art.id}`;
|
||||
if(art.name.includes('Debug')) {
|
||||
hidden_debug_artifacts += `\n* [${art.name}](${url})`;
|
||||
hidden_debug_artifacts += `\n* [${art.name}](https://nightly.link/${owner}/${repo}/actions/artifacts/${art.id}.zip)`;
|
||||
} else if(art.name.includes('nogui-ryujinx')) {
|
||||
hidden_headless_artifacts += `\n* [${art.name}](https://nightly.link/${owner}/${repo}/actions/artifacts/${art.id}.zip)`;
|
||||
} else {
|
||||
body += `\n* [${art.name}](${url})`;
|
||||
body += `\n* [${art.name}](https://nightly.link/${owner}/${repo}/actions/artifacts/${art.id}.zip)`;
|
||||
}
|
||||
}
|
||||
hidden_headless_artifacts += `\n</details>`;
|
||||
hidden_debug_artifacts += `\n</details>`;
|
||||
body += hidden_headless_artifacts;
|
||||
body += hidden_debug_artifacts;
|
||||
|
||||
const {data: comments} = await github.rest.issues.listComments({repo, owner, issue_number});
|
||||
|
||||
58
.github/workflows/release.yml
vendored
58
.github/workflows/release.yml
vendored
@@ -21,7 +21,7 @@ env:
|
||||
DOTNET_CLI_TELEMETRY_OPTOUT: 1
|
||||
RYUJINX_BASE_VERSION: "1.2"
|
||||
RYUJINX_TARGET_RELEASE_CHANNEL_NAME: "release"
|
||||
RYUJINX_TARGET_RELEASE_CHANNEL_OWNER: "Ryubing"
|
||||
RYUJINX_TARGET_RELEASE_CHANNEL_OWNER: "GreemDev"
|
||||
RYUJINX_TARGET_RELEASE_CHANNEL_REPO: "Ryujinx"
|
||||
RELEASE: 1
|
||||
|
||||
@@ -42,8 +42,8 @@ jobs:
|
||||
with:
|
||||
script: |
|
||||
github.rest.git.createRef({
|
||||
owner: "${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}",
|
||||
repo: "${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}",
|
||||
owner: context.repo.owner,
|
||||
repo: context.repo.repo,
|
||||
ref: 'refs/tags/${{ steps.version_info.outputs.build_version }}',
|
||||
sha: context.sha
|
||||
})
|
||||
@@ -54,13 +54,13 @@ jobs:
|
||||
name: ${{ steps.version_info.outputs.build_version }}
|
||||
tag: ${{ steps.version_info.outputs.build_version }}
|
||||
body: |
|
||||
# Stable builds:
|
||||
# Regular builds:
|
||||
| Platform | Artifact |
|
||||
|--|--|
|
||||
| Windows 64-bit | [Stable Windows Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-win_x64.zip) |
|
||||
| Linux 64-bit | [Stable Linux Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz) |
|
||||
| Linux ARM 64-bit | [Stable Linux ARM Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_arm64.tar.gz) |
|
||||
| macOS | [Stable macOS Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz) |
|
||||
| Windows 64 bit | [Release Windows Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-win_x64.zip) |
|
||||
| Linux 64 bit | [Release Linux Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz) |
|
||||
| Linux arm 64 bit | [Release Linux arm Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_arm64.tar.gz) |
|
||||
| macOS | [Release macOS Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz) |
|
||||
|
||||
**Full Changelog**: https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/compare/${{ steps.version_info.outputs.prev_build_version }}...${{ steps.version_info.outputs.build_version }}
|
||||
omitBodyDuringUpdate: true
|
||||
@@ -112,6 +112,7 @@ jobs:
|
||||
- name: Publish
|
||||
run: |
|
||||
dotnet publish -c Release -r "${{ matrix.platform.name }}" -o ./publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx --self-contained
|
||||
dotnet publish -c Release -r "${{ matrix.platform.name }}" -o ./publish_sdl2_headless -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx.Headless.SDL2 --self-contained
|
||||
|
||||
- name: Packing Windows builds
|
||||
if: matrix.platform.os == 'windows-latest'
|
||||
@@ -120,6 +121,11 @@ jobs:
|
||||
rm libarmeilleure-jitsupport.dylib
|
||||
7z a ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip ../publish
|
||||
popd
|
||||
|
||||
pushd publish_sdl2_headless
|
||||
rm libarmeilleure-jitsupport.dylib
|
||||
7z a ../release_output/nogui-ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip ../publish
|
||||
popd
|
||||
shell: bash
|
||||
|
||||
- name: Build AppImage (Linux)
|
||||
@@ -166,6 +172,11 @@ jobs:
|
||||
chmod +x Ryujinx.sh Ryujinx
|
||||
tar -czvf ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz ../publish
|
||||
popd
|
||||
|
||||
pushd publish_sdl2_headless
|
||||
chmod +x Ryujinx.sh Ryujinx.Headless.SDL2
|
||||
tar -czvf ../release_output/nogui-ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz ../publish
|
||||
popd
|
||||
shell: bash
|
||||
|
||||
- name: Pushing new release
|
||||
@@ -175,15 +186,15 @@ jobs:
|
||||
artifacts: "release_output/*.tar.gz,release_output/*.zip,release_output/*AppImage*"
|
||||
tag: ${{ steps.version_info.outputs.build_version }}
|
||||
body: |
|
||||
# Stable builds:
|
||||
# Regular builds:
|
||||
| Platform | Artifact |
|
||||
|--|--|
|
||||
| Windows 64-bit | [Stable Windows Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-win_x64.zip) |
|
||||
| Linux 64-bit | [Stable Linux Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz) |
|
||||
| Linux ARM 64-bit | [Stable Linux ARM Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_arm64.tar.gz) |
|
||||
| macOS | [Stable macOS Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz) |
|
||||
|
||||
**Full Changelog**: https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/compare/${{ steps.version_info.outputs.prev_build_version }}...${{ steps.version_info.outputs.build_version }}
|
||||
| Windows 64 bit | https://github.com/${{ github.repository }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-win_x64.zip |
|
||||
| Linux 64 bit | https://github.com/${{ github.repository }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz |
|
||||
| Linux arm 64 bit | https://github.com/${{ github.repository }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_arm64.tar.gz |
|
||||
| Macos | https://github.com/${{ github.repository }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz |
|
||||
|
||||
"**Full Changelog**: https://github.com/${{ github.repository }}/compare/${{ steps.version_info.outputs.prev_build_version }}...${{ steps.version_info.outputs.build_version }}"
|
||||
omitBodyDuringUpdate: true
|
||||
allowUpdates: true
|
||||
replacesArtifacts: true
|
||||
@@ -240,13 +251,26 @@ jobs:
|
||||
run: |
|
||||
./distribution/macos/create_macos_build_ava.sh . publish_tmp_ava publish ./distribution/macos/entitlements.xml "${{ steps.version_info.outputs.build_version }}" "${{ steps.version_info.outputs.git_short_hash }}" Release 0
|
||||
|
||||
- name: Publish macOS Ryujinx.Headless.SDL2
|
||||
run: |
|
||||
./distribution/macos/create_macos_build_headless.sh . publish_tmp_headless publish_headless ./distribution/macos/entitlements.xml "${{ steps.version_info.outputs.build_version }}" "${{ steps.version_info.outputs.git_short_hash }}" Release 0
|
||||
|
||||
- name: Pushing new release
|
||||
uses: ncipollo/release-action@v1
|
||||
with:
|
||||
name: ${{ steps.version_info.outputs.build_version }}
|
||||
artifacts: "publish/*.tar.gz"
|
||||
artifacts: "publish/*.tar.gz, publish_headless/*.tar.gz"
|
||||
tag: ${{ steps.version_info.outputs.build_version }}
|
||||
body: ""
|
||||
body: |
|
||||
# Regular builds:
|
||||
| Platform | Artifact |
|
||||
|--|--|
|
||||
| Windows 64 bit | https://github.com/${{ github.repository }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-win_x64.zip |
|
||||
| Linux 64 bit | https://github.com/${{ github.repository }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz |
|
||||
| Linux arm 64 bit | https://github.com/${{ github.repository }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_arm64.tar.gz |
|
||||
| Macos | https://github.com/${{ github.repository }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz |
|
||||
|
||||
"**Full Changelog**: https://github.com/${{ github.repository }}/compare/${{ steps.version_info.outputs.prev_build_version }}...${{ steps.version_info.outputs.build_version }}"
|
||||
omitBodyDuringUpdate: true
|
||||
allowUpdates: true
|
||||
replacesArtifacts: true
|
||||
|
||||
@@ -5,7 +5,7 @@ If you wish to build the emulator yourself, follow these steps:
|
||||
|
||||
### Step 1
|
||||
|
||||
Install the [.NET 9.0 (or higher) SDK](https://dotnet.microsoft.com/download/dotnet/9.0).
|
||||
Install the [.NET 8.0 (or higher) SDK](https://dotnet.microsoft.com/download/dotnet/8.0).
|
||||
Make sure your SDK version is higher or equal to the required version specified in [global.json](global.json).
|
||||
|
||||
### Step 2
|
||||
|
||||
@@ -1,6 +0,0 @@
|
||||
<Project>
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net9.0</TargetFramework>
|
||||
<LangVersion>latest</LangVersion>
|
||||
</PropertyGroup>
|
||||
</Project>
|
||||
@@ -10,9 +10,6 @@
|
||||
<PackageVersion Include="Avalonia.Markup.Xaml.Loader" Version="11.0.10" />
|
||||
<PackageVersion Include="Avalonia.Svg" Version="11.0.0.18" />
|
||||
<PackageVersion Include="Avalonia.Svg.Skia" Version="11.0.0.18" />
|
||||
<PackageVersion Include="Microsoft.Build.Framework" Version="17.11.4" />
|
||||
<PackageVersion Include="Microsoft.Build.Utilities.Core" Version="17.12.6" />
|
||||
<PackageVersion Include="Newtonsoft.Json" Version="13.0.3" />
|
||||
<PackageVersion Include="Projektanker.Icons.Avalonia" Version="9.4.0" />
|
||||
<PackageVersion Include="Projektanker.Icons.Avalonia.FontAwesome" Version="9.4.0"/>
|
||||
<PackageVersion Include="Projektanker.Icons.Avalonia.MaterialDesign" Version="9.4.0"/>
|
||||
@@ -44,7 +41,6 @@
|
||||
<PackageVersion Include="Gommon" Version="2.6.8" />
|
||||
<PackageVersion Include="securifybv.ShellLink" Version="0.1.0" />
|
||||
<PackageVersion Include="shaderc.net" Version="0.1.0" />
|
||||
<PackageVersion Include="SharpMetal" Version="1.0.0-preview21" />
|
||||
<PackageVersion Include="SharpZipLib" Version="1.4.2" />
|
||||
<PackageVersion Include="Silk.NET.Vulkan" Version="2.21.0" />
|
||||
<PackageVersion Include="Silk.NET.Vulkan.Extensions.EXT" Version="2.21.0" />
|
||||
@@ -52,8 +48,8 @@
|
||||
<PackageVersion Include="SkiaSharp" Version="2.88.7" />
|
||||
<PackageVersion Include="SkiaSharp.NativeAssets.Linux" Version="2.88.7" />
|
||||
<PackageVersion Include="SPB" Version="0.0.4-build32" />
|
||||
<PackageVersion Include="System.IO.Hashing" Version="9.0.0" />
|
||||
<PackageVersion Include="System.Management" Version="9.0.0" />
|
||||
<PackageVersion Include="System.IO.Hashing" Version="8.0.0" />
|
||||
<PackageVersion Include="System.Management" Version="8.0.0" />
|
||||
<PackageVersion Include="UnicornEngine.Unicorn" Version="2.0.2-rc1-fb78016" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
|
||||
@@ -54,7 +54,7 @@ failing to meet this requirement may result in a poor gameplay experience or une
|
||||
|
||||
## Latest build
|
||||
|
||||
Stable builds are made every so often onto a separate "release" branch that then gets put into the releases you know and love.
|
||||
Stable builds are made every so often onto a separate "release" branch that then gets put into the releases you know and love.
|
||||
These stable builds exist so that the end user can get a more **enjoyable and stable experience**.
|
||||
|
||||
You can find the latest stable release [here](https://github.com/GreemDev/Ryujinx/releases/latest).
|
||||
@@ -82,7 +82,7 @@ If you are planning to contribute or just want to learn more about this project
|
||||
It translates the ARM code to a custom IR, performs a few optimizations, and turns that into x86 code.
|
||||
There are three memory manager options available depending on the user's preference, leveraging both software-based (slower) and host-mapped modes (much faster).
|
||||
The fastest option (host, unchecked) is set by default.
|
||||
Ryujinx also features an optional Profiled Persistent Translation Cache, which essentially caches translated functions so that they do not need to be translated every time the game loads.
|
||||
Ryujinx also features an optional Profiled Persistent Translation Cache, which essentially caches translated functions so that they do not need to be translated every time the game loads.
|
||||
The net result is a significant reduction in load times (the amount of time between launching a game and arriving at the title screen) for nearly every game.
|
||||
NOTE: This feature is enabled by default in the Options menu > System tab.
|
||||
You must launch the game at least twice to the title screen or beyond before performance improvements are unlocked on the third launch!
|
||||
|
||||
262
Ryujinx.sln
Normal file
262
Ryujinx.sln
Normal file
@@ -0,0 +1,262 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 17
|
||||
VisualStudioVersion = 17.1.32228.430
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Tests", "src\Ryujinx.Tests\Ryujinx.Tests.csproj", "{EBB55AEA-C7D7-4DEB-BF96-FA1789E225E9}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Tests.Unicorn", "src\Ryujinx.Tests.Unicorn\Ryujinx.Tests.Unicorn.csproj", "{D8F72938-78EF-4E8C-BAFE-531C9C3C8F15}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.HLE", "src\Ryujinx.HLE\Ryujinx.HLE.csproj", "{CB92CFF9-1D62-4D4F-9E88-8130EF61E351}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.ShaderTools", "src\Ryujinx.ShaderTools\Ryujinx.ShaderTools.csproj", "{3AB294D0-2230-468F-9EB3-BDFCAEAE99A5}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Common", "src\Ryujinx.Common\Ryujinx.Common.csproj", "{5FD4E4F6-8928-4B3C-BE07-28A675C17226}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "ARMeilleure", "src\ARMeilleure\ARMeilleure.csproj", "{ABF09A5E-2D8B-4B6F-A51D-5CE414DDB15A}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Graphics.Gpu", "src\Ryujinx.Graphics.Gpu\Ryujinx.Graphics.Gpu.csproj", "{ADA7EA87-0D63-4D97-9433-922A2124401F}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Graphics.GAL", "src\Ryujinx.Graphics.GAL\Ryujinx.Graphics.GAL.csproj", "{A602AE97-91A5-4608-8DF1-EBF4ED7A0B9E}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Graphics.OpenGL", "src\Ryujinx.Graphics.OpenGL\Ryujinx.Graphics.OpenGL.csproj", "{9558FB96-075D-4219-8FFF-401979DC0B69}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Graphics.Texture", "src\Ryujinx.Graphics.Texture\Ryujinx.Graphics.Texture.csproj", "{E1B1AD28-289D-47B7-A106-326972240207}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Graphics.Shader", "src\Ryujinx.Graphics.Shader\Ryujinx.Graphics.Shader.csproj", "{03B955CD-AD84-4B93-AAA7-BF17923BBAA5}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Graphics.Nvdec", "src\Ryujinx.Graphics.Nvdec\Ryujinx.Graphics.Nvdec.csproj", "{85A0FA56-DC01-4A42-8808-70DAC76BD66D}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Audio", "src\Ryujinx.Audio\Ryujinx.Audio.csproj", "{806ACF6D-90B0-45D0-A1AC-5F220F3B3985}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Memory", "src\Ryujinx.Memory\Ryujinx.Memory.csproj", "{A5E6C691-9E22-4263-8F40-42F002CE66BE}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Tests.Memory", "src\Ryujinx.Tests.Memory\Ryujinx.Tests.Memory.csproj", "{D1CC5322-7325-4F6B-9625-194B30BE1296}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Cpu", "src\Ryujinx.Cpu\Ryujinx.Cpu.csproj", "{3DF35E3D-D844-4399-A9A1-A9E923264C17}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Graphics.Device", "src\Ryujinx.Graphics.Device\Ryujinx.Graphics.Device.csproj", "{C3002C3C-7B09-4FE7-894A-372EDA22FC6E}"
|
||||
EndProject
|
||||
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{390DC343-5CB4-4C79-A5DD-E3ED235E4C49}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{390DC343-5CB4-4C79-A5DD-E3ED235E4C49}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{BEE1C184-C9A4-410B-8DFC-FB74D5C93AEB}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{BEE1C184-C9A4-410B-8DFC-FB74D5C93AEB}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{BEE1C184-C9A4-410B-8DFC-FB74D5C93AEB}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{BEE1C184-C9A4-410B-8DFC-FB74D5C93AEB}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{7C1B2721-13DA-4B62-B046-C626605ECCE6}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{7C1B2721-13DA-4B62-B046-C626605ECCE6}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{7C1B2721-13DA-4B62-B046-C626605ECCE6}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{7C1B2721-13DA-4B62-B046-C626605ECCE6}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{BA161CA0-CD65-4E6E-B644-51C8D1E542DC}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{BA161CA0-CD65-4E6E-B644-51C8D1E542DC}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{BA161CA0-CD65-4E6E-B644-51C8D1E542DC}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{BA161CA0-CD65-4E6E-B644-51C8D1E542DC}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{6AE2A5E8-4C5A-48B9-997B-E1455C0355C6}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{6AE2A5E8-4C5A-48B9-997B-E1455C0355C6}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{6AE2A5E8-4C5A-48B9-997B-E1455C0355C6}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{6AE2A5E8-4C5A-48B9-997B-E1455C0355C6}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{D4D09B08-D580-4D69-B886-C35D2853F6C8}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{D4D09B08-D580-4D69-B886-C35D2853F6C8}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{D4D09B08-D580-4D69-B886-C35D2853F6C8}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{D4D09B08-D580-4D69-B886-C35D2853F6C8}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{2BCB3D7A-38C0-4FE7-8FDA-374C6AD56D0E}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{2BCB3D7A-38C0-4FE7-8FDA-374C6AD56D0E}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{2BCB3D7A-38C0-4FE7-8FDA-374C6AD56D0E}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{2BCB3D7A-38C0-4FE7-8FDA-374C6AD56D0E}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{77D01AD9-2C98-478E-AE1D-8F7100738FB4}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{77D01AD9-2C98-478E-AE1D-8F7100738FB4}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{77D01AD9-2C98-478E-AE1D-8F7100738FB4}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{77D01AD9-2C98-478E-AE1D-8F7100738FB4}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{77F96ECE-4952-42DB-A528-DED25572A573}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{77F96ECE-4952-42DB-A528-DED25572A573}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{77F96ECE-4952-42DB-A528-DED25572A573}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{77F96ECE-4952-42DB-A528-DED25572A573}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{AF34127A-3A92-43E5-8496-14960A50B1F1}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{AF34127A-3A92-43E5-8496-14960A50B1F1}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{AF34127A-3A92-43E5-8496-14960A50B1F1}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{AF34127A-3A92-43E5-8496-14960A50B1F1}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{7F55A45D-4E1D-4A36-ADD3-87F29A285AA2}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{7F55A45D-4E1D-4A36-ADD3-87F29A285AA2}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{7F55A45D-4E1D-4A36-ADD3-87F29A285AA2}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{7F55A45D-4E1D-4A36-ADD3-87F29A285AA2}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {110169B3-3328-4730-8AB0-BA05BEF75C1A}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
52
Ryujinx.slnx
52
Ryujinx.slnx
@@ -1,52 +0,0 @@
|
||||
<Solution>
|
||||
<Folder Name="/Solution Items/">
|
||||
<File Path=".editorconfig" />
|
||||
<File Path=".github\workflows\build.yml" />
|
||||
<File Path=".github\workflows\canary.yml" />
|
||||
<File Path="Directory.Packages.props" />
|
||||
<File Path=".github\workflows\release.yml" />
|
||||
</Folder>
|
||||
<Project Path="src/Ryujinx.Graphics.Metal.SharpMetalExtensions\Ryujinx.Graphics.Metal.SharpMetalExtensions.csproj" Type="Classic C#" />
|
||||
<Project Path="src\ARMeilleure\ARMeilleure.csproj" />
|
||||
<Project Path="src\Ryujinx.Audio.Backends.OpenAL\Ryujinx.Audio.Backends.OpenAL.csproj" />
|
||||
<Project Path="src\Ryujinx.Audio.Backends.SDL2\Ryujinx.Audio.Backends.SDL2.csproj" />
|
||||
<Project Path="src\Ryujinx.Audio.Backends.SoundIo\Ryujinx.Audio.Backends.SoundIo.csproj" />
|
||||
<Project Path="src\Ryujinx.Audio\Ryujinx.Audio.csproj" />
|
||||
<Project Path="src\Ryujinx.BuildValidationTasks\Ryujinx.BuildValidationTasks.csproj" Type="Classic C#">
|
||||
<Configuration Solution="Debug|Any CPU" Project="Debug|Any CPU|NoBuild" />
|
||||
<Configuration Solution="Release|Any CPU" Project="Release|Any CPU|NoBuild" />
|
||||
</Project>
|
||||
<Project Path="src\Ryujinx.Common\Ryujinx.Common.csproj" />
|
||||
<Project Path="src\Ryujinx.Cpu\Ryujinx.Cpu.csproj" />
|
||||
<Project Path="src\Ryujinx.Graphics.Device\Ryujinx.Graphics.Device.csproj" />
|
||||
<Project Path="src\Ryujinx.Graphics.GAL\Ryujinx.Graphics.GAL.csproj" />
|
||||
<Project Path="src\Ryujinx.Graphics.Gpu\Ryujinx.Graphics.Gpu.csproj" />
|
||||
<Project Path="src\Ryujinx.Graphics.Host1x\Ryujinx.Graphics.Host1x.csproj" />
|
||||
<Project Path="src\Ryujinx.Graphics.Metal\Ryujinx.Graphics.Metal.csproj" />
|
||||
<Project Path="src\Ryujinx.Graphics.Nvdec.FFmpeg\Ryujinx.Graphics.Nvdec.FFmpeg.csproj" />
|
||||
<Project Path="src\Ryujinx.Graphics.Nvdec.Vp9\Ryujinx.Graphics.Nvdec.Vp9.csproj" />
|
||||
<Project Path="src\Ryujinx.Graphics.Nvdec\Ryujinx.Graphics.Nvdec.csproj" />
|
||||
<Project Path="src\Ryujinx.Graphics.OpenGL\Ryujinx.Graphics.OpenGL.csproj" />
|
||||
<Project Path="src\Ryujinx.Graphics.Shader\Ryujinx.Graphics.Shader.csproj" />
|
||||
<Project Path="src\Ryujinx.Graphics.Texture\Ryujinx.Graphics.Texture.csproj" />
|
||||
<Project Path="src\Ryujinx.Graphics.Vic\Ryujinx.Graphics.Vic.csproj" />
|
||||
<Project Path="src\Ryujinx.Graphics.Video\Ryujinx.Graphics.Video.csproj" />
|
||||
<Project Path="src\Ryujinx.Graphics.Vulkan\Ryujinx.Graphics.Vulkan.csproj" />
|
||||
<Project Path="src\Ryujinx.HLE.Generators\Ryujinx.HLE.Generators.csproj" />
|
||||
<Project Path="src\Ryujinx.HLE\Ryujinx.HLE.csproj" />
|
||||
<Project Path="src\Ryujinx.Horizon.Common\Ryujinx.Horizon.Common.csproj" />
|
||||
<Project Path="src\Ryujinx.Horizon.Generators\Ryujinx.Horizon.Generators.csproj" />
|
||||
<Project Path="src\Ryujinx.Horizon.Kernel.Generators\Ryujinx.Horizon.Kernel.Generators.csproj" />
|
||||
<Project Path="src\Ryujinx.Horizon\Ryujinx.Horizon.csproj" />
|
||||
<Project Path="src\Ryujinx.Input.SDL2\Ryujinx.Input.SDL2.csproj" />
|
||||
<Project Path="src\Ryujinx.Input\Ryujinx.Input.csproj" />
|
||||
<Project Path="src\Ryujinx.Memory\Ryujinx.Memory.csproj" />
|
||||
<Project Path="src\Ryujinx.SDL2.Common\Ryujinx.SDL2.Common.csproj" />
|
||||
<Project Path="src\Ryujinx.ShaderTools\Ryujinx.ShaderTools.csproj" />
|
||||
<Project Path="src\Ryujinx.Tests.Memory\Ryujinx.Tests.Memory.csproj" />
|
||||
<Project Path="src\Ryujinx.Tests.Unicorn\Ryujinx.Tests.Unicorn.csproj" />
|
||||
<Project Path="src\Ryujinx.Tests\Ryujinx.Tests.csproj" />
|
||||
<Project Path="src\Ryujinx.UI.LocaleGenerator\Ryujinx.UI.LocaleGenerator.csproj" />
|
||||
<Project Path="src\Ryujinx\Ryujinx.csproj" />
|
||||
<Project Path="src\Spv.Generator\Spv.Generator.csproj" />
|
||||
</Solution>
|
||||
@@ -13,7 +13,7 @@ mkdir -p AppDir/usr/bin
|
||||
|
||||
cp distribution/linux/Ryujinx.desktop AppDir/Ryujinx.desktop
|
||||
cp distribution/linux/appimage/AppRun AppDir/AppRun
|
||||
cp distribution/misc/Logo.svg AppDir/Ryujinx.svg
|
||||
cp src/Ryujinx.UI.Common/Resources/Logo_Ryujinx.png AppDir/Ryujinx.svg
|
||||
|
||||
|
||||
cp -r "$BUILDDIR"/* AppDir/usr/bin/
|
||||
|
||||
61
distribution/misc/macOS.svg
Normal file
61
distribution/misc/macOS.svg
Normal file
File diff suppressed because one or more lines are too long
|
After Width: | Height: | Size: 48 KiB |
@@ -1,6 +1,6 @@
|
||||
{
|
||||
"sdk": {
|
||||
"version": "9.0.100",
|
||||
"version": "8.0.100",
|
||||
"rollForward": "latestFeature"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net8.0</TargetFramework>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
|
||||
</PropertyGroup>
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
using ARMeilleure.Common;
|
||||
using System;
|
||||
|
||||
namespace ARMeilleure.Decoders
|
||||
{
|
||||
@@ -150,7 +149,7 @@ namespace ARMeilleure.Decoders
|
||||
return (((long)opCode << 45) >> 48) & ~3;
|
||||
}
|
||||
|
||||
public static bool VectorArgumentsInvalid(bool q, params ReadOnlySpan<int> args)
|
||||
public static bool VectorArgumentsInvalid(bool q, params int[] args)
|
||||
{
|
||||
if (q)
|
||||
{
|
||||
|
||||
@@ -264,7 +264,7 @@ namespace ARMeilleure.Instructions
|
||||
return TblOrTbx(dest, vector, bytes, tb0, tb1, tb2, tb3);
|
||||
}
|
||||
|
||||
private static V128 TblOrTbx(V128 dest, V128 vector, int bytes, params ReadOnlySpan<V128> tb)
|
||||
private static V128 TblOrTbx(V128 dest, V128 vector, int bytes, params V128[] tb)
|
||||
{
|
||||
byte[] res = new byte[16];
|
||||
|
||||
|
||||
@@ -337,7 +337,7 @@ namespace ARMeilleure.IntermediateRepresentation
|
||||
return result;
|
||||
}
|
||||
|
||||
public static Operation Operation(Intrinsic intrin, Operand dest, params ReadOnlySpan<Operand> srcs)
|
||||
public static Operation Operation(Intrinsic intrin, Operand dest, params Operand[] srcs)
|
||||
{
|
||||
Operation result = Make(Instruction.Extended, 0, srcs.Length);
|
||||
|
||||
|
||||
@@ -8,7 +8,6 @@ using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Runtime.Versioning;
|
||||
using System.Threading;
|
||||
|
||||
namespace ARMeilleure.Translation.Cache
|
||||
{
|
||||
@@ -27,7 +26,7 @@ namespace ARMeilleure.Translation.Cache
|
||||
|
||||
private static readonly List<CacheEntry> _cacheEntries = new();
|
||||
|
||||
private static readonly Lock _lock = new();
|
||||
private static readonly object _lock = new();
|
||||
private static bool _initialized;
|
||||
|
||||
[SupportedOSPlatform("windows")]
|
||||
|
||||
@@ -559,27 +559,27 @@ namespace ARMeilleure.Translation
|
||||
return dest;
|
||||
}
|
||||
|
||||
public Operand AddIntrinsic(Intrinsic intrin, params ReadOnlySpan<Operand> args)
|
||||
public Operand AddIntrinsic(Intrinsic intrin, params Operand[] args)
|
||||
{
|
||||
return Add(intrin, Local(OperandType.V128), args);
|
||||
}
|
||||
|
||||
public Operand AddIntrinsicInt(Intrinsic intrin, params ReadOnlySpan<Operand> args)
|
||||
public Operand AddIntrinsicInt(Intrinsic intrin, params Operand[] args)
|
||||
{
|
||||
return Add(intrin, Local(OperandType.I32), args);
|
||||
}
|
||||
|
||||
public Operand AddIntrinsicLong(Intrinsic intrin, params ReadOnlySpan<Operand> args)
|
||||
public Operand AddIntrinsicLong(Intrinsic intrin, params Operand[] args)
|
||||
{
|
||||
return Add(intrin, Local(OperandType.I64), args);
|
||||
}
|
||||
|
||||
public void AddIntrinsicNoRet(Intrinsic intrin, params ReadOnlySpan<Operand> args)
|
||||
public void AddIntrinsicNoRet(Intrinsic intrin, params Operand[] args)
|
||||
{
|
||||
Add(intrin, default, args);
|
||||
}
|
||||
|
||||
private Operand Add(Intrinsic intrin, Operand dest, params ReadOnlySpan<Operand> sources)
|
||||
private Operand Add(Intrinsic intrin, Operand dest, params Operand[] sources)
|
||||
{
|
||||
NewNextBlockIfNeeded();
|
||||
|
||||
|
||||
@@ -59,7 +59,7 @@ namespace ARMeilleure.Translation.PTC
|
||||
|
||||
private readonly ManualResetEvent _waitEvent;
|
||||
|
||||
private readonly Lock _lock = new();
|
||||
private readonly object _lock;
|
||||
|
||||
private bool _disposed;
|
||||
|
||||
@@ -89,6 +89,8 @@ namespace ARMeilleure.Translation.PTC
|
||||
|
||||
_waitEvent = new ManualResetEvent(true);
|
||||
|
||||
_lock = new object();
|
||||
|
||||
_disposed = false;
|
||||
|
||||
TitleIdText = TitleIdTextDefault;
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
using ARMeilleure.State;
|
||||
using Humanizer;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Common.Memory;
|
||||
@@ -42,7 +41,7 @@ namespace ARMeilleure.Translation.PTC
|
||||
|
||||
private readonly ManualResetEvent _waitEvent;
|
||||
|
||||
private readonly Lock _lock = new();
|
||||
private readonly object _lock;
|
||||
|
||||
private bool _disposed;
|
||||
|
||||
@@ -59,13 +58,15 @@ namespace ARMeilleure.Translation.PTC
|
||||
{
|
||||
_ptc = ptc;
|
||||
|
||||
_timer = new Timer(SaveInterval.Seconds());
|
||||
_timer.Elapsed += TimerElapsed;
|
||||
_timer = new Timer(SaveInterval * 1000d);
|
||||
_timer.Elapsed += PreSave;
|
||||
|
||||
_outerHeaderMagic = BinaryPrimitives.ReadUInt64LittleEndian(EncodingCache.UTF8NoBOM.GetBytes(OuterHeaderMagicString).AsSpan());
|
||||
|
||||
_waitEvent = new ManualResetEvent(true);
|
||||
|
||||
_lock = new object();
|
||||
|
||||
_disposed = false;
|
||||
|
||||
ProfiledFuncs = new Dictionary<ulong, FuncProfile>();
|
||||
@@ -73,9 +74,6 @@ namespace ARMeilleure.Translation.PTC
|
||||
Enabled = false;
|
||||
}
|
||||
|
||||
private void TimerElapsed(object _, ElapsedEventArgs __)
|
||||
=> new Thread(PreSave) { Name = "Ptc.DiskWriter" }.Start();
|
||||
|
||||
public void AddEntry(ulong address, ExecutionMode mode, bool highCq)
|
||||
{
|
||||
if (IsAddressInStaticCodeRange(address))
|
||||
@@ -266,7 +264,7 @@ namespace ARMeilleure.Translation.PTC
|
||||
compressedStream.SetLength(0L);
|
||||
}
|
||||
|
||||
private void PreSave()
|
||||
private void PreSave(object source, ElapsedEventArgs e)
|
||||
{
|
||||
_waitEvent.Reset();
|
||||
|
||||
@@ -432,7 +430,7 @@ namespace ARMeilleure.Translation.PTC
|
||||
{
|
||||
_disposed = true;
|
||||
|
||||
_timer.Elapsed -= TimerElapsed;
|
||||
_timer.Elapsed -= PreSave;
|
||||
_timer.Dispose();
|
||||
|
||||
Wait();
|
||||
|
||||
@@ -5,7 +5,6 @@ using Ryujinx.Memory;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Threading;
|
||||
|
||||
namespace Ryujinx.Audio.Backends.OpenAL
|
||||
{
|
||||
@@ -19,7 +18,7 @@ namespace Ryujinx.Audio.Backends.OpenAL
|
||||
private ulong _playedSampleCount;
|
||||
private float _volume;
|
||||
|
||||
private readonly Lock _lock = new();
|
||||
private readonly object _lock = new();
|
||||
|
||||
public OpenALHardwareDeviceSession(OpenALHardwareDeviceDriver driver, IVirtualMemoryManager memoryManager, SampleFormat requestedSampleFormat, uint requestedSampleRate, uint requestedChannelCount) : base(memoryManager, requestedSampleFormat, requestedSampleRate, requestedChannelCount)
|
||||
{
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net8.0</TargetFramework>
|
||||
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
|
||||
</PropertyGroup>
|
||||
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net8.0</TargetFramework>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
|
||||
</PropertyGroup>
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net8.0</TargetFramework>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<RuntimeIdentifiers>win-x64;osx-x64;linux-x64</RuntimeIdentifiers>
|
||||
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
|
||||
|
||||
@@ -11,7 +11,7 @@ namespace Ryujinx.Audio
|
||||
/// <summary>
|
||||
/// Lock used to control the waiters registration.
|
||||
/// </summary>
|
||||
private readonly Lock _lock = new();
|
||||
private readonly object _lock = new();
|
||||
|
||||
/// <summary>
|
||||
/// Events signaled when the driver played audio buffers.
|
||||
|
||||
@@ -2,7 +2,6 @@ using Ryujinx.Common;
|
||||
using Ryujinx.Common.Memory;
|
||||
using System;
|
||||
using System.Buffers;
|
||||
using System.Threading;
|
||||
|
||||
namespace Ryujinx.Audio.Backends.Common
|
||||
{
|
||||
@@ -13,7 +12,7 @@ namespace Ryujinx.Audio.Backends.Common
|
||||
{
|
||||
private const int RingBufferAlignment = 2048;
|
||||
|
||||
private readonly Lock _lock = new();
|
||||
private readonly object _lock = new();
|
||||
|
||||
private MemoryOwner<byte> _bufferOwner;
|
||||
private Memory<byte> _buffer;
|
||||
|
||||
@@ -9,12 +9,20 @@ namespace Ryujinx.Audio.Backends.Dummy
|
||||
{
|
||||
public class DummyHardwareDeviceDriver : IHardwareDeviceDriver
|
||||
{
|
||||
private readonly ManualResetEvent _updateRequiredEvent = new(false);
|
||||
private readonly ManualResetEvent _pauseEvent = new(true);
|
||||
private readonly ManualResetEvent _updateRequiredEvent;
|
||||
private readonly ManualResetEvent _pauseEvent;
|
||||
|
||||
public static bool IsSupported => true;
|
||||
|
||||
public float Volume { get; set; } = 1f;
|
||||
public float Volume { get; set; }
|
||||
|
||||
public DummyHardwareDeviceDriver()
|
||||
{
|
||||
_updateRequiredEvent = new ManualResetEvent(false);
|
||||
_pauseEvent = new ManualResetEvent(true);
|
||||
|
||||
Volume = 1f;
|
||||
}
|
||||
|
||||
public IHardwareDeviceSession OpenDeviceSession(Direction direction, IVirtualMemoryManager memoryManager, SampleFormat sampleFormat, uint sampleRate, uint channelCount)
|
||||
{
|
||||
@@ -52,7 +60,7 @@ namespace Ryujinx.Audio.Backends.Dummy
|
||||
Dispose(true);
|
||||
}
|
||||
|
||||
private void Dispose(bool disposing)
|
||||
protected virtual void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing)
|
||||
{
|
||||
|
||||
@@ -14,12 +14,12 @@ namespace Ryujinx.Audio.Input
|
||||
/// </summary>
|
||||
public class AudioInputManager : IDisposable
|
||||
{
|
||||
private readonly Lock _lock = new();
|
||||
private readonly object _lock = new();
|
||||
|
||||
/// <summary>
|
||||
/// Lock used for session allocation.
|
||||
/// </summary>
|
||||
private readonly Lock _sessionLock = new();
|
||||
private readonly object _sessionLock = new();
|
||||
|
||||
/// <summary>
|
||||
/// The session ids allocation table.
|
||||
|
||||
@@ -48,7 +48,7 @@ namespace Ryujinx.Audio.Input
|
||||
/// <summary>
|
||||
/// The lock of the parent.
|
||||
/// </summary>
|
||||
private readonly Lock _parentLock;
|
||||
private readonly object _parentLock;
|
||||
|
||||
/// <summary>
|
||||
/// The dispose state.
|
||||
@@ -62,7 +62,7 @@ namespace Ryujinx.Audio.Input
|
||||
/// <param name="parentLock">The lock of the manager</param>
|
||||
/// <param name="deviceSession">The hardware device session</param>
|
||||
/// <param name="bufferEvent">The buffer release event of the audio input</param>
|
||||
public AudioInputSystem(AudioInputManager manager, Lock parentLock, IHardwareDeviceSession deviceSession, IWritableEvent bufferEvent)
|
||||
public AudioInputSystem(AudioInputManager manager, object parentLock, IHardwareDeviceSession deviceSession, IWritableEvent bufferEvent)
|
||||
{
|
||||
_manager = manager;
|
||||
_parentLock = parentLock;
|
||||
|
||||
@@ -14,12 +14,12 @@ namespace Ryujinx.Audio.Output
|
||||
/// </summary>
|
||||
public class AudioOutputManager : IDisposable
|
||||
{
|
||||
private readonly Lock _lock = new();
|
||||
private readonly object _lock = new();
|
||||
|
||||
/// <summary>
|
||||
/// Lock used for session allocation.
|
||||
/// </summary>
|
||||
private readonly Lock _sessionLock = new();
|
||||
private readonly object _sessionLock = new();
|
||||
|
||||
/// <summary>
|
||||
/// The session ids allocation table.
|
||||
|
||||
@@ -48,7 +48,7 @@ namespace Ryujinx.Audio.Output
|
||||
/// <summary>
|
||||
/// THe lock of the parent.
|
||||
/// </summary>
|
||||
private readonly Lock _parentLock;
|
||||
private readonly object _parentLock;
|
||||
|
||||
/// <summary>
|
||||
/// The dispose state.
|
||||
@@ -62,7 +62,7 @@ namespace Ryujinx.Audio.Output
|
||||
/// <param name="parentLock">The lock of the manager</param>
|
||||
/// <param name="deviceSession">The hardware device session</param>
|
||||
/// <param name="bufferEvent">The buffer release event of the audio output</param>
|
||||
public AudioOutputSystem(AudioOutputManager manager, Lock parentLock, IHardwareDeviceSession deviceSession, IWritableEvent bufferEvent)
|
||||
public AudioOutputSystem(AudioOutputManager manager, object parentLock, IHardwareDeviceSession deviceSession, IWritableEvent bufferEvent)
|
||||
{
|
||||
_manager = manager;
|
||||
_parentLock = parentLock;
|
||||
|
||||
@@ -26,7 +26,7 @@ namespace Ryujinx.Audio.Renderer.Server
|
||||
{
|
||||
public class AudioRenderSystem : IDisposable
|
||||
{
|
||||
private readonly Lock _lock = new();
|
||||
private readonly object _lock = new();
|
||||
|
||||
private AudioRendererRenderingDevice _renderingDevice;
|
||||
private AudioRendererExecutionMode _executionMode;
|
||||
|
||||
@@ -19,12 +19,12 @@ namespace Ryujinx.Audio.Renderer.Server
|
||||
/// <summary>
|
||||
/// Lock used for session allocation.
|
||||
/// </summary>
|
||||
private readonly Lock _sessionLock = new();
|
||||
private readonly object _sessionLock = new();
|
||||
|
||||
/// <summary>
|
||||
/// Lock used to control the <see cref="AudioProcessor"/> running state.
|
||||
/// </summary>
|
||||
private readonly Lock _audioProcessorLock = new();
|
||||
private readonly object _audioProcessorLock = new();
|
||||
|
||||
/// <summary>
|
||||
/// The session ids allocation table.
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Threading;
|
||||
|
||||
namespace Ryujinx.Audio.Renderer.Server.Upsampler
|
||||
{
|
||||
@@ -17,7 +16,7 @@ namespace Ryujinx.Audio.Renderer.Server.Upsampler
|
||||
/// <summary>
|
||||
/// Global lock of the object.
|
||||
/// </summary>
|
||||
private readonly Lock _lock = new();
|
||||
private readonly object _lock = new();
|
||||
|
||||
/// <summary>
|
||||
/// The upsamplers instances.
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net8.0</TargetFramework>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
|
||||
</PropertyGroup>
|
||||
|
||||
@@ -1,117 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.IO;
|
||||
using System.Text.Json;
|
||||
using System.Text.Encodings.Web;
|
||||
|
||||
namespace Ryujinx.BuildValidationTasks
|
||||
{
|
||||
public class LocalesValidationTask : ValidationTask
|
||||
{
|
||||
public LocalesValidationTask() { }
|
||||
|
||||
public bool Execute(string projectPath, bool isGitRunner)
|
||||
{
|
||||
Console.WriteLine("Running Locale Validation Task...");
|
||||
|
||||
string path = projectPath + "src/Ryujinx/Assets/locales.json";
|
||||
string data;
|
||||
|
||||
using (StreamReader sr = new(path))
|
||||
{
|
||||
data = sr.ReadToEnd();
|
||||
}
|
||||
|
||||
LocalesJson json;
|
||||
|
||||
if (isGitRunner && data.Contains("\r\n"))
|
||||
throw new FormatException("locales.json is using CRLF line endings! It should be using LF line endings, build locally to fix...");
|
||||
|
||||
try
|
||||
{
|
||||
json = JsonSerializer.Deserialize<LocalesJson>(data);
|
||||
|
||||
}
|
||||
catch (JsonException e)
|
||||
{
|
||||
throw new JsonException(e.Message); //shorter and easier stacktrace
|
||||
}
|
||||
|
||||
|
||||
|
||||
bool encounteredIssue = false;
|
||||
|
||||
for (int i = 0; i < json.Locales.Count; i++)
|
||||
{
|
||||
LocalesEntry locale = json.Locales[i];
|
||||
|
||||
foreach (string langCode in json.Languages.Where(lang => !locale.Translations.ContainsKey(lang)))
|
||||
{
|
||||
encounteredIssue = true;
|
||||
|
||||
if (!isGitRunner)
|
||||
{
|
||||
locale.Translations.Add(langCode, string.Empty);
|
||||
Console.WriteLine($"Added '{langCode}' to Locale '{locale.ID}'");
|
||||
}
|
||||
else
|
||||
{
|
||||
Console.WriteLine($"Missing '{langCode}' in Locale '{locale.ID}'!");
|
||||
}
|
||||
}
|
||||
|
||||
foreach (string langCode in json.Languages.Where(lang => locale.Translations.ContainsKey(lang) && lang != "en_US" && locale.Translations[lang] == locale.Translations["en_US"]))
|
||||
{
|
||||
encounteredIssue = true;
|
||||
|
||||
if (!isGitRunner)
|
||||
{
|
||||
locale.Translations[langCode] = string.Empty;
|
||||
Console.WriteLine($"Lanugage '{langCode}' is a duplicate of en_US in Locale '{locale.ID}'! Resetting it...");
|
||||
}
|
||||
else
|
||||
{
|
||||
Console.WriteLine($"Lanugage '{langCode}' is a duplicate of en_US in Locale '{locale.ID}'!");
|
||||
}
|
||||
}
|
||||
|
||||
locale.Translations = locale.Translations.OrderBy(pair => pair.Key).ToDictionary(pair => pair.Key, pair => pair.Value);
|
||||
json.Locales[i] = locale;
|
||||
}
|
||||
|
||||
if (isGitRunner && encounteredIssue)
|
||||
throw new JsonException("1 or more locales are invalid!");
|
||||
|
||||
JsonSerializerOptions jsonOptions = new JsonSerializerOptions()
|
||||
{
|
||||
WriteIndented = true,
|
||||
NewLine = "\n",
|
||||
Encoder = JavaScriptEncoder.UnsafeRelaxedJsonEscaping
|
||||
};
|
||||
|
||||
string jsonString = JsonSerializer.Serialize(json, jsonOptions);
|
||||
|
||||
using (StreamWriter sw = new(path))
|
||||
{
|
||||
sw.Write(jsonString);
|
||||
}
|
||||
|
||||
Console.WriteLine("Finished Locale Validation Task!");
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
struct LocalesJson
|
||||
{
|
||||
public List<string> Languages { get; set; }
|
||||
public List<LocalesEntry> Locales { get; set; }
|
||||
}
|
||||
|
||||
struct LocalesEntry
|
||||
{
|
||||
public string ID { get; set; }
|
||||
public Dictionary<string, string> Translations { get; set; }
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,37 +0,0 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
|
||||
namespace Ryujinx.BuildValidationTasks
|
||||
{
|
||||
public class Program
|
||||
{
|
||||
static void Main(string[] args)
|
||||
{
|
||||
// Display the number of command line arguments.
|
||||
if (args.Length == 0)
|
||||
throw new ArgumentException("Error: too few arguments!");
|
||||
|
||||
string path = args[0];
|
||||
|
||||
if (string.IsNullOrEmpty(path))
|
||||
throw new ArgumentException("Error: path is null or empty!");
|
||||
|
||||
if (!Path.Exists(path))
|
||||
throw new FileLoadException($"path {{{path}}} does not exist!");
|
||||
|
||||
path = Path.GetFullPath(path);
|
||||
|
||||
if (!Directory.GetDirectories(path).Contains($"{path}src"))
|
||||
throw new FileLoadException($"path {{{path}}} is not a valid ryujinx project!");
|
||||
|
||||
bool isGitRunner = path.Contains("runner") || path.Contains("D:\\a\\Ryujinx\\Ryujinx");
|
||||
if (isGitRunner)
|
||||
Console.WriteLine("Is Git Runner!");
|
||||
|
||||
// Run tasks
|
||||
// Pass extra info needed in the task constructors
|
||||
new LocalesValidationTask().Execute(path, isGitRunner);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,16 +0,0 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<OutputType>Exe</OutputType>
|
||||
</PropertyGroup>
|
||||
|
||||
<Target Name="PostBuildTarget" AfterTargets="AfterBuild">
|
||||
<Message Text="Running Validation Project" Importance="high" />
|
||||
|
||||
<Exec WorkingDirectory="$(ProjectDir)bin\Debug\$(TargetFramework)\"
|
||||
Command="dotnet Ryujinx.BuildValidationTasks.dll "$(ProjectDir)..\..\\""
|
||||
ConsoleToMsBuild="true"
|
||||
/>
|
||||
</Target>
|
||||
|
||||
</Project>
|
||||
@@ -1,7 +0,0 @@
|
||||
namespace Ryujinx.BuildValidationTasks
|
||||
{
|
||||
public interface ValidationTask
|
||||
{
|
||||
public bool Execute(string projectPath, bool isGitRunner);
|
||||
}
|
||||
}
|
||||
@@ -1,35 +0,0 @@
|
||||
namespace Ryujinx.Common
|
||||
{
|
||||
public class BitTricks
|
||||
{
|
||||
// Never actually written bit packing logic before, so I looked it up.
|
||||
// This code is from https://gist.github.com/Alan-FGR/04938e93e2bffdf5802ceb218a37c195
|
||||
|
||||
public static ulong PackBitFields(uint[] values, byte[] bitFields)
|
||||
{
|
||||
ulong retVal = values[0]; //we set the first value right away
|
||||
for (int f = 1; f < values.Length; f++)
|
||||
{
|
||||
retVal <<= bitFields[f]; // we shift the previous value
|
||||
retVal += values[f];// and add our current value
|
||||
}
|
||||
return retVal;
|
||||
}
|
||||
|
||||
public static uint[] UnpackBitFields(ulong packed, byte[] bitFields)
|
||||
{
|
||||
int fields = bitFields.Length - 1; // number of fields to unpack
|
||||
uint[] retArr = new uint[fields + 1]; // init return array
|
||||
int curPos = 0; // current field bit position (start)
|
||||
int lastEnd; // position where last field ended
|
||||
for (int f = fields; f >= 0; f--) // loop from last
|
||||
{
|
||||
lastEnd = curPos; // we store where the last value ended
|
||||
curPos += bitFields[f]; // we get where the current value starts
|
||||
int leftShift = 64 - curPos; // we figure how much left shift we gotta apply for the other numbers to overflow into oblivion
|
||||
retArr[f] = (uint)((packed << leftShift) >> leftShift + lastEnd); // we do magic
|
||||
}
|
||||
return retArr;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -35,8 +35,6 @@ namespace Ryujinx.Common.Configuration
|
||||
#pragma warning restore IDE0055
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
|
||||
public static float ToFloatY(this AspectRatio aspectRatio)
|
||||
{
|
||||
|
||||
@@ -1,61 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace Ryujinx.Common.Configuration
|
||||
{
|
||||
[Flags]
|
||||
public enum DirtyHacks : byte
|
||||
{
|
||||
Xc2MenuSoftlockFix = 1,
|
||||
ShaderCompilationThreadSleep = 2
|
||||
}
|
||||
|
||||
public record EnabledDirtyHack(DirtyHacks Hack, int Value)
|
||||
{
|
||||
public static readonly byte[] PackedFormat = [8, 32];
|
||||
|
||||
public ulong Pack() => BitTricks.PackBitFields([(uint)Hack, (uint)Value], PackedFormat);
|
||||
|
||||
public static EnabledDirtyHack Unpack(ulong packedHack)
|
||||
{
|
||||
var unpackedFields = BitTricks.UnpackBitFields(packedHack, PackedFormat);
|
||||
if (unpackedFields is not [var hack, var value])
|
||||
throw new ArgumentException(nameof(packedHack));
|
||||
|
||||
return new EnabledDirtyHack((DirtyHacks)hack, (int)value);
|
||||
}
|
||||
}
|
||||
|
||||
public class DirtyHackCollection : Dictionary<DirtyHacks, int>
|
||||
{
|
||||
public DirtyHackCollection(EnabledDirtyHack[] hacks)
|
||||
{
|
||||
foreach ((DirtyHacks dirtyHacks, int value) in hacks)
|
||||
{
|
||||
Add(dirtyHacks, value);
|
||||
}
|
||||
}
|
||||
|
||||
public DirtyHackCollection(ulong[] packedHacks)
|
||||
{
|
||||
foreach ((DirtyHacks dirtyHacks, int value) in packedHacks.Select(EnabledDirtyHack.Unpack))
|
||||
{
|
||||
Add(dirtyHacks, value);
|
||||
}
|
||||
}
|
||||
|
||||
public ulong[] PackEntries() =>
|
||||
this
|
||||
.Select(it =>
|
||||
BitTricks.PackBitFields([(uint)it.Key, (uint)it.Value], EnabledDirtyHack.PackedFormat))
|
||||
.ToArray();
|
||||
|
||||
public static implicit operator DirtyHackCollection(EnabledDirtyHack[] hacks) => new(hacks);
|
||||
public static implicit operator DirtyHackCollection(ulong[] packedHacks) => new(packedHacks);
|
||||
|
||||
public new int this[DirtyHacks hack] => TryGetValue(hack, out var value) ? value : -1;
|
||||
|
||||
public bool IsEnabled(DirtyHacks hack) => ContainsKey(hack);
|
||||
}
|
||||
}
|
||||
@@ -6,9 +6,7 @@ namespace Ryujinx.Common.Configuration
|
||||
[JsonConverter(typeof(TypedStringEnumConverter<GraphicsBackend>))]
|
||||
public enum GraphicsBackend
|
||||
{
|
||||
Auto,
|
||||
Vulkan,
|
||||
OpenGl,
|
||||
Metal
|
||||
}
|
||||
}
|
||||
|
||||
@@ -9,6 +9,5 @@ namespace Ryujinx.Common.Configuration
|
||||
Bilinear,
|
||||
Nearest,
|
||||
Fsr,
|
||||
Area,
|
||||
}
|
||||
}
|
||||
|
||||
@@ -8,10 +8,10 @@ namespace Ryujinx.Common
|
||||
public static class StreamExtensions
|
||||
{
|
||||
/// <summary>
|
||||
/// Writes an int span to this stream.
|
||||
/// Writes a <see cref="ReadOnlySpan{int}" /> to this stream.
|
||||
///
|
||||
/// This default implementation converts each buffer value to a stack-allocated
|
||||
/// byte array, then writes it to the Stream using <see cref="Stream.Write(ReadOnlySpan{byte})" />.
|
||||
/// byte array, then writes it to the Stream using <cref="System.Stream.Write(byte[])" />.
|
||||
/// </summary>
|
||||
/// <param name="stream">The stream to be written to</param>
|
||||
/// <param name="buffer">The buffer of values to be written</param>
|
||||
|
||||
@@ -4,7 +4,6 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Threading;
|
||||
|
||||
@@ -158,16 +157,21 @@ namespace Ryujinx.Common.Logging
|
||||
_time.Restart();
|
||||
}
|
||||
|
||||
private static ILogTarget GetTarget(string targetName)
|
||||
=> _logTargets.FirstOrDefault(target => target.Name.Equals(targetName));
|
||||
private static ILogTarget GetTarget(string targetName)
|
||||
{
|
||||
foreach (var target in _logTargets)
|
||||
{
|
||||
if (target.Name.Equals(targetName))
|
||||
{
|
||||
return target;
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public static void AddTarget(ILogTarget target)
|
||||
{
|
||||
if (_logTargets.Any(t => t.Name == target.Name))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_logTargets.Add(target);
|
||||
|
||||
Updated += target.Log;
|
||||
|
||||
@@ -27,7 +27,11 @@ namespace Ryujinx.Common.Logging.Targets
|
||||
|
||||
private readonly int _overflowTimeout;
|
||||
|
||||
string ILogTarget.Name => _target.Name;
|
||||
string ILogTarget.Name { get => _target.Name; }
|
||||
|
||||
public AsyncLogTargetWrapper(ILogTarget target)
|
||||
: this(target, -1)
|
||||
{ }
|
||||
|
||||
public AsyncLogTargetWrapper(ILogTarget target, int queueLimit = -1, AsyncLogTargetOverflowAction overflowAction = AsyncLogTargetOverflowAction.Block)
|
||||
{
|
||||
|
||||
@@ -124,7 +124,7 @@ namespace Ryujinx.Common.PreciseSleep
|
||||
}
|
||||
}
|
||||
|
||||
private readonly Lock _lock = new();
|
||||
private readonly object _lock = new();
|
||||
private readonly List<NanosleepThread> _threads = new();
|
||||
private readonly List<NanosleepThread> _active = new();
|
||||
private readonly Stack<NanosleepThread> _free = new();
|
||||
|
||||
@@ -50,7 +50,7 @@ namespace Ryujinx.Common.SystemInterop
|
||||
private long _lastTicks = PerformanceCounter.ElapsedTicks;
|
||||
private long _lastId;
|
||||
|
||||
private readonly Lock _lock = new();
|
||||
private readonly object _lock = new();
|
||||
private readonly List<WaitingObject> _waitingObjects = new();
|
||||
|
||||
private WindowsGranularTimer()
|
||||
|
||||
@@ -6,6 +6,7 @@ namespace Ryujinx.Common
|
||||
// DO NOT EDIT, filled by CI
|
||||
public static class ReleaseInformation
|
||||
{
|
||||
private const string FlatHubChannel = "flathub";
|
||||
private const string CanaryChannel = "canary";
|
||||
private const string ReleaseChannel = "release";
|
||||
|
||||
@@ -28,6 +29,8 @@ namespace Ryujinx.Common
|
||||
!ReleaseChannelRepo.StartsWith("%%") &&
|
||||
!ConfigFileName.StartsWith("%%");
|
||||
|
||||
public static bool IsFlatHubBuild => IsValid && ReleaseChannelOwner.Equals(FlatHubChannel);
|
||||
|
||||
public static bool IsCanaryBuild => IsValid && ReleaseChannelName.Equals(CanaryChannel);
|
||||
|
||||
public static bool IsReleaseBuild => IsValid && ReleaseChannelName.Equals(ReleaseChannel);
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net8.0</TargetFramework>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<DefineConstants Condition=" '$(ExtraDefineConstants)' != '' ">$(DefineConstants);$(ExtraDefineConstants)</DefineConstants>
|
||||
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
|
||||
|
||||
@@ -1,4 +1,3 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Text;
|
||||
using System.Text.Json;
|
||||
@@ -28,14 +27,9 @@ namespace Ryujinx.Common.Utilities
|
||||
ReadCommentHandling = JsonCommentHandling.Skip
|
||||
};
|
||||
|
||||
public static string Serialize<T>(T value, JsonTypeInfo<T> typeInfo)
|
||||
=> JsonSerializer.Serialize(value, typeInfo);
|
||||
public static string Serialize<T>(T value, JsonTypeInfo<T> typeInfo) => JsonSerializer.Serialize(value, typeInfo);
|
||||
|
||||
public static T Deserialize<T>(string value, JsonTypeInfo<T> typeInfo)
|
||||
=> JsonSerializer.Deserialize(value, typeInfo);
|
||||
|
||||
public static T Deserialize<T>(ReadOnlySpan<byte> utf8Value, JsonTypeInfo<T> typeInfo)
|
||||
=> JsonSerializer.Deserialize<T>(utf8Value, typeInfo);
|
||||
public static T Deserialize<T>(string value, JsonTypeInfo<T> typeInfo) => JsonSerializer.Deserialize(value, typeInfo);
|
||||
|
||||
public static void SerializeToFile<T>(string filePath, T value, JsonTypeInfo<T> typeInfo)
|
||||
{
|
||||
|
||||
@@ -230,20 +230,25 @@ namespace Ryujinx.Cpu.AppleHv
|
||||
{
|
||||
if (size == 0)
|
||||
{
|
||||
yield break;
|
||||
return Enumerable.Empty<HostMemoryRange>();
|
||||
}
|
||||
|
||||
var guestRegions = GetPhysicalRegionsImpl(va, size);
|
||||
if (guestRegions == null)
|
||||
{
|
||||
yield break;
|
||||
return null;
|
||||
}
|
||||
|
||||
foreach (var guestRegion in guestRegions)
|
||||
var regions = new HostMemoryRange[guestRegions.Count];
|
||||
|
||||
for (int i = 0; i < regions.Length; i++)
|
||||
{
|
||||
var guestRegion = guestRegions[i];
|
||||
nint pointer = _backingMemory.GetPointer(guestRegion.Address, guestRegion.Size);
|
||||
yield return new HostMemoryRange((nuint)(ulong)pointer, guestRegion.Size);
|
||||
regions[i] = new HostMemoryRange((nuint)(ulong)pointer, guestRegion.Size);
|
||||
}
|
||||
|
||||
return regions;
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
@@ -251,24 +256,23 @@ namespace Ryujinx.Cpu.AppleHv
|
||||
{
|
||||
if (size == 0)
|
||||
{
|
||||
yield break;
|
||||
return Enumerable.Empty<MemoryRange>();
|
||||
}
|
||||
|
||||
foreach (var physicalRegion in GetPhysicalRegionsImpl(va, size))
|
||||
{
|
||||
yield return physicalRegion;
|
||||
}
|
||||
return GetPhysicalRegionsImpl(va, size);
|
||||
}
|
||||
|
||||
private IEnumerable<MemoryRange> GetPhysicalRegionsImpl(ulong va, ulong size)
|
||||
private List<MemoryRange> GetPhysicalRegionsImpl(ulong va, ulong size)
|
||||
{
|
||||
if (!ValidateAddress(va) || !ValidateAddressAndSize(va, size))
|
||||
{
|
||||
yield break;
|
||||
return null;
|
||||
}
|
||||
|
||||
int pages = GetPagesCount(va, (uint)size, out va);
|
||||
|
||||
var regions = new List<MemoryRange>();
|
||||
|
||||
ulong regionStart = GetPhysicalAddressInternal(va);
|
||||
ulong regionSize = PageSize;
|
||||
|
||||
@@ -276,14 +280,14 @@ namespace Ryujinx.Cpu.AppleHv
|
||||
{
|
||||
if (!ValidateAddress(va + PageSize))
|
||||
{
|
||||
yield break;
|
||||
return null;
|
||||
}
|
||||
|
||||
ulong newPa = GetPhysicalAddressInternal(va + PageSize);
|
||||
|
||||
if (GetPhysicalAddressInternal(va) + PageSize != newPa)
|
||||
{
|
||||
yield return new MemoryRange(regionStart, regionSize);
|
||||
regions.Add(new MemoryRange(regionStart, regionSize));
|
||||
regionStart = newPa;
|
||||
regionSize = 0;
|
||||
}
|
||||
@@ -292,7 +296,9 @@ namespace Ryujinx.Cpu.AppleHv
|
||||
regionSize += PageSize;
|
||||
}
|
||||
|
||||
yield return new MemoryRange(regionStart, regionSize);
|
||||
regions.Add(new MemoryRange(regionStart, regionSize));
|
||||
|
||||
return regions;
|
||||
}
|
||||
|
||||
/// <remarks>
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
using Ryujinx.Memory;
|
||||
using System;
|
||||
using System.Runtime.Versioning;
|
||||
using System.Threading;
|
||||
|
||||
namespace Ryujinx.Cpu.AppleHv
|
||||
{
|
||||
@@ -13,7 +12,7 @@ namespace Ryujinx.Cpu.AppleHv
|
||||
|
||||
private static int _addressSpaces;
|
||||
private static HvIpaAllocator _ipaAllocator;
|
||||
private static readonly Lock _lock = new();
|
||||
private static readonly object _lock = new();
|
||||
|
||||
public static (ulong, HvIpaAllocator) CreateAddressSpace(MemoryBlock block)
|
||||
{
|
||||
|
||||
@@ -115,9 +115,6 @@ namespace Ryujinx.Cpu.Jit.HostTracked
|
||||
}
|
||||
|
||||
private readonly AddressIntrusiveRedBlackTree<Mapping> _mappingTree;
|
||||
|
||||
// type is not Lock due to the unique usage of this mechanism,
|
||||
// an arbitrary object is used as the lock passed in by constructor.
|
||||
private readonly object _lock;
|
||||
|
||||
public Block(MemoryTracking tracking, Func<ulong, ulong> readPtCallback, MemoryBlock memory, ulong size, object locker) : base(memory, size)
|
||||
@@ -177,9 +174,6 @@ namespace Ryujinx.Cpu.Jit.HostTracked
|
||||
|
||||
private readonly MemoryTracking _tracking;
|
||||
private readonly Func<ulong, ulong> _readPtCallback;
|
||||
|
||||
// type is not Lock due to the unique usage of this mechanism,
|
||||
// an arbitrary object is used as the lock passed in by constructor.
|
||||
private readonly object _lock;
|
||||
|
||||
public AddressSpacePartitionAllocator(
|
||||
|
||||
@@ -250,20 +250,25 @@ namespace Ryujinx.Cpu.Jit
|
||||
{
|
||||
if (size == 0)
|
||||
{
|
||||
yield break;
|
||||
return Enumerable.Empty<HostMemoryRange>();
|
||||
}
|
||||
|
||||
var guestRegions = GetPhysicalRegionsImpl(va, size);
|
||||
if (guestRegions == null)
|
||||
{
|
||||
yield break;
|
||||
return null;
|
||||
}
|
||||
|
||||
foreach (var guestRegion in guestRegions)
|
||||
var regions = new HostMemoryRange[guestRegions.Count];
|
||||
|
||||
for (int i = 0; i < regions.Length; i++)
|
||||
{
|
||||
var guestRegion = guestRegions[i];
|
||||
nint pointer = _backingMemory.GetPointer(guestRegion.Address, guestRegion.Size);
|
||||
yield return new HostMemoryRange((nuint)(ulong)pointer, guestRegion.Size);
|
||||
regions[i] = new HostMemoryRange((nuint)(ulong)pointer, guestRegion.Size);
|
||||
}
|
||||
|
||||
return regions;
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
@@ -271,24 +276,23 @@ namespace Ryujinx.Cpu.Jit
|
||||
{
|
||||
if (size == 0)
|
||||
{
|
||||
yield break;
|
||||
return Enumerable.Empty<MemoryRange>();
|
||||
}
|
||||
|
||||
foreach (var physicalRegion in GetPhysicalRegionsImpl(va, size))
|
||||
{
|
||||
yield return physicalRegion;
|
||||
}
|
||||
return GetPhysicalRegionsImpl(va, size);
|
||||
}
|
||||
|
||||
private IEnumerable<MemoryRange> GetPhysicalRegionsImpl(ulong va, ulong size)
|
||||
private List<MemoryRange> GetPhysicalRegionsImpl(ulong va, ulong size)
|
||||
{
|
||||
if (!ValidateAddress(va) || !ValidateAddressAndSize(va, size))
|
||||
{
|
||||
yield break;
|
||||
return null;
|
||||
}
|
||||
|
||||
int pages = GetPagesCount(va, (uint)size, out va);
|
||||
|
||||
var regions = new List<MemoryRange>();
|
||||
|
||||
ulong regionStart = GetPhysicalAddressInternal(va);
|
||||
ulong regionSize = PageSize;
|
||||
|
||||
@@ -296,14 +300,14 @@ namespace Ryujinx.Cpu.Jit
|
||||
{
|
||||
if (!ValidateAddress(va + PageSize))
|
||||
{
|
||||
yield break;
|
||||
return null;
|
||||
}
|
||||
|
||||
ulong newPa = GetPhysicalAddressInternal(va + PageSize);
|
||||
|
||||
if (GetPhysicalAddressInternal(va) + PageSize != newPa)
|
||||
{
|
||||
yield return new MemoryRange(regionStart, regionSize);
|
||||
regions.Add(new MemoryRange(regionStart, regionSize));
|
||||
regionStart = newPa;
|
||||
regionSize = 0;
|
||||
}
|
||||
@@ -312,7 +316,9 @@ namespace Ryujinx.Cpu.Jit
|
||||
regionSize += PageSize;
|
||||
}
|
||||
|
||||
yield return new MemoryRange(regionStart, regionSize);
|
||||
regions.Add(new MemoryRange(regionStart, regionSize));
|
||||
|
||||
return regions;
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
|
||||
@@ -475,15 +475,17 @@ namespace Ryujinx.Cpu.Jit
|
||||
return GetPhysicalRegionsImpl(va, size);
|
||||
}
|
||||
|
||||
private IEnumerable<MemoryRange> GetPhysicalRegionsImpl(ulong va, ulong size)
|
||||
private List<MemoryRange> GetPhysicalRegionsImpl(ulong va, ulong size)
|
||||
{
|
||||
if (!ValidateAddress(va) || !ValidateAddressAndSize(va, size))
|
||||
{
|
||||
yield break;
|
||||
return null;
|
||||
}
|
||||
|
||||
int pages = GetPagesCount(va, (uint)size, out va);
|
||||
|
||||
var regions = new List<MemoryRange>();
|
||||
|
||||
ulong regionStart = GetPhysicalAddressInternal(va);
|
||||
ulong regionSize = PageSize;
|
||||
|
||||
@@ -491,14 +493,14 @@ namespace Ryujinx.Cpu.Jit
|
||||
{
|
||||
if (!ValidateAddress(va + PageSize))
|
||||
{
|
||||
yield break;
|
||||
return null;
|
||||
}
|
||||
|
||||
ulong newPa = GetPhysicalAddressInternal(va + PageSize);
|
||||
|
||||
if (GetPhysicalAddressInternal(va) + PageSize != newPa)
|
||||
{
|
||||
yield return new MemoryRange(regionStart, regionSize);
|
||||
regions.Add(new MemoryRange(regionStart, regionSize));
|
||||
regionStart = newPa;
|
||||
regionSize = 0;
|
||||
}
|
||||
@@ -507,7 +509,9 @@ namespace Ryujinx.Cpu.Jit
|
||||
regionSize += PageSize;
|
||||
}
|
||||
|
||||
yield return new MemoryRange(regionStart, regionSize);
|
||||
regions.Add(new MemoryRange(regionStart, regionSize));
|
||||
|
||||
return regions;
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
|
||||
@@ -478,7 +478,7 @@ namespace Ryujinx.Cpu.LightningJit.Arm32.Target.Arm64
|
||||
bool skipContext,
|
||||
int spillBaseOffset,
|
||||
int? resultRegister,
|
||||
params ReadOnlySpan<ulong> callArgs)
|
||||
params ulong[] callArgs)
|
||||
{
|
||||
uint resultMask = 0u;
|
||||
|
||||
|
||||
@@ -307,7 +307,7 @@ namespace Ryujinx.Cpu.LightningJit.Arm64.Target.Arm64
|
||||
int tempRegister;
|
||||
int tempGuestAddress = -1;
|
||||
|
||||
bool inlineLookup = guestAddress.Kind != OperandKind.Constant &&
|
||||
bool inlineLookup = guestAddress.Kind != OperandKind.Constant &&
|
||||
funcTable is { Sparse: true };
|
||||
|
||||
if (guestAddress.Kind == OperandKind.Constant)
|
||||
@@ -417,7 +417,7 @@ namespace Ryujinx.Cpu.LightningJit.Arm64.Target.Arm64
|
||||
nint funcPtr,
|
||||
int spillBaseOffset,
|
||||
int? resultRegister,
|
||||
params ReadOnlySpan<ulong> callArgs)
|
||||
params ulong[] callArgs)
|
||||
{
|
||||
uint resultMask = 0u;
|
||||
|
||||
|
||||
@@ -5,7 +5,6 @@ using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Runtime.Versioning;
|
||||
using System.Threading;
|
||||
|
||||
namespace Ryujinx.Cpu.LightningJit.Cache
|
||||
{
|
||||
@@ -24,7 +23,7 @@ namespace Ryujinx.Cpu.LightningJit.Cache
|
||||
|
||||
private static readonly List<CacheEntry> _cacheEntries = new();
|
||||
|
||||
private static readonly Lock _lock = new();
|
||||
private static readonly object _lock = new();
|
||||
private static bool _initialized;
|
||||
|
||||
[SupportedOSPlatform("windows")]
|
||||
|
||||
@@ -4,7 +4,6 @@ using Ryujinx.Memory;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Threading;
|
||||
|
||||
namespace Ryujinx.Cpu.LightningJit.Cache
|
||||
{
|
||||
@@ -105,7 +104,7 @@ namespace Ryujinx.Cpu.LightningJit.Cache
|
||||
private readonly MemoryCache _sharedCache;
|
||||
private readonly MemoryCache _localCache;
|
||||
private readonly PageAlignedRangeList _pendingMap;
|
||||
private readonly Lock _lock = new();
|
||||
private readonly object _lock;
|
||||
|
||||
class ThreadLocalCacheEntry
|
||||
{
|
||||
@@ -138,6 +137,7 @@ namespace Ryujinx.Cpu.LightningJit.Cache
|
||||
_sharedCache = new(allocator, SharedCacheSize);
|
||||
_localCache = new(allocator, LocalCacheSize);
|
||||
_pendingMap = new(_sharedCache.ReprotectAsRx, RegisterFunction);
|
||||
_lock = new();
|
||||
}
|
||||
|
||||
public unsafe nint Map(nint framePointer, ReadOnlySpan<byte> code, ulong guestAddress, ulong guestSize)
|
||||
|
||||
@@ -8,6 +8,8 @@ namespace Ryujinx.Cpu.LightningJit.CodeGen.Arm64
|
||||
{
|
||||
public IEnumerable<ulong> GetCallStack(nint framePointer, nint codeRegionStart, int codeRegionSize, nint codeRegion2Start, int codeRegion2Size)
|
||||
{
|
||||
List<ulong> functionPointers = new();
|
||||
|
||||
while (true)
|
||||
{
|
||||
nint functionPointer = Marshal.ReadIntPtr(framePointer, nint.Size);
|
||||
@@ -18,9 +20,11 @@ namespace Ryujinx.Cpu.LightningJit.CodeGen.Arm64
|
||||
break;
|
||||
}
|
||||
|
||||
yield return (ulong)functionPointer - 4;
|
||||
functionPointers.Add((ulong)functionPointer - 4);
|
||||
framePointer = Marshal.ReadIntPtr(framePointer);
|
||||
}
|
||||
|
||||
return functionPointers;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net8.0</TargetFramework>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
|
||||
</PropertyGroup>
|
||||
|
||||
@@ -5,7 +5,6 @@ using System;
|
||||
using System.Diagnostics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Threading;
|
||||
|
||||
namespace Ryujinx.Cpu.Signal
|
||||
{
|
||||
@@ -60,7 +59,7 @@ namespace Ryujinx.Cpu.Signal
|
||||
|
||||
private static MemoryBlock _codeBlock;
|
||||
|
||||
private static readonly Lock _lock = new();
|
||||
private static readonly object _lock = new();
|
||||
private static bool _initialized;
|
||||
|
||||
static NativeSignalHandler()
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net8.0</TargetFramework>
|
||||
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
|
||||
</PropertyGroup>
|
||||
|
||||
|
||||
12
src/Ryujinx.Graphics.GAL/AntiAliasing.cs
Normal file
12
src/Ryujinx.Graphics.GAL/AntiAliasing.cs
Normal file
@@ -0,0 +1,12 @@
|
||||
namespace Ryujinx.Graphics.GAL
|
||||
{
|
||||
public enum AntiAliasing
|
||||
{
|
||||
None,
|
||||
Fxaa,
|
||||
SmaaLow,
|
||||
SmaaMedium,
|
||||
SmaaHigh,
|
||||
SmaaUltra,
|
||||
}
|
||||
}
|
||||
@@ -1,18 +0,0 @@
|
||||
namespace Ryujinx.Graphics.GAL
|
||||
{
|
||||
public readonly struct ComputeSize
|
||||
{
|
||||
public readonly static ComputeSize VtgAsCompute = new ComputeSize(32, 32, 1);
|
||||
|
||||
public readonly int X;
|
||||
public readonly int Y;
|
||||
public readonly int Z;
|
||||
|
||||
public ComputeSize(int x, int y, int z)
|
||||
{
|
||||
X = x;
|
||||
Y = y;
|
||||
Z = z;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -339,84 +339,6 @@ namespace Ryujinx.Graphics.GAL
|
||||
return 1;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get bytes per element for this format.
|
||||
/// </summary>
|
||||
/// <param name="format">Texture format</param>
|
||||
/// <returns>Byte size for an element of this format (pixel, vertex attribute, etc)</returns>
|
||||
public static int GetBytesPerElement(this Format format)
|
||||
{
|
||||
int scalarSize = format.GetScalarSize();
|
||||
|
||||
switch (format)
|
||||
{
|
||||
case Format.R8G8Unorm:
|
||||
case Format.R8G8Snorm:
|
||||
case Format.R8G8Uint:
|
||||
case Format.R8G8Sint:
|
||||
case Format.R8G8Uscaled:
|
||||
case Format.R8G8Sscaled:
|
||||
case Format.R16G16Float:
|
||||
case Format.R16G16Unorm:
|
||||
case Format.R16G16Snorm:
|
||||
case Format.R16G16Uint:
|
||||
case Format.R16G16Sint:
|
||||
case Format.R16G16Uscaled:
|
||||
case Format.R16G16Sscaled:
|
||||
case Format.R32G32Float:
|
||||
case Format.R32G32Uint:
|
||||
case Format.R32G32Sint:
|
||||
case Format.R32G32Uscaled:
|
||||
case Format.R32G32Sscaled:
|
||||
return 2 * scalarSize;
|
||||
|
||||
case Format.R8G8B8Unorm:
|
||||
case Format.R8G8B8Snorm:
|
||||
case Format.R8G8B8Uint:
|
||||
case Format.R8G8B8Sint:
|
||||
case Format.R8G8B8Uscaled:
|
||||
case Format.R8G8B8Sscaled:
|
||||
case Format.R16G16B16Float:
|
||||
case Format.R16G16B16Unorm:
|
||||
case Format.R16G16B16Snorm:
|
||||
case Format.R16G16B16Uint:
|
||||
case Format.R16G16B16Sint:
|
||||
case Format.R16G16B16Uscaled:
|
||||
case Format.R16G16B16Sscaled:
|
||||
case Format.R32G32B32Float:
|
||||
case Format.R32G32B32Uint:
|
||||
case Format.R32G32B32Sint:
|
||||
case Format.R32G32B32Uscaled:
|
||||
case Format.R32G32B32Sscaled:
|
||||
return 3 * scalarSize;
|
||||
|
||||
case Format.R8G8B8A8Unorm:
|
||||
case Format.R8G8B8A8Snorm:
|
||||
case Format.R8G8B8A8Uint:
|
||||
case Format.R8G8B8A8Sint:
|
||||
case Format.R8G8B8A8Srgb:
|
||||
case Format.R8G8B8A8Uscaled:
|
||||
case Format.R8G8B8A8Sscaled:
|
||||
case Format.B8G8R8A8Unorm:
|
||||
case Format.B8G8R8A8Srgb:
|
||||
case Format.R16G16B16A16Float:
|
||||
case Format.R16G16B16A16Unorm:
|
||||
case Format.R16G16B16A16Snorm:
|
||||
case Format.R16G16B16A16Uint:
|
||||
case Format.R16G16B16A16Sint:
|
||||
case Format.R16G16B16A16Uscaled:
|
||||
case Format.R16G16B16A16Sscaled:
|
||||
case Format.R32G32B32A32Float:
|
||||
case Format.R32G32B32A32Uint:
|
||||
case Format.R32G32B32A32Sint:
|
||||
case Format.R32G32B32A32Uscaled:
|
||||
case Format.R32G32B32A32Sscaled:
|
||||
return 4 * scalarSize;
|
||||
}
|
||||
|
||||
return scalarSize;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks if the texture format is a depth or depth-stencil format.
|
||||
/// </summary>
|
||||
|
||||
@@ -1,4 +1,3 @@
|
||||
using Ryujinx.Common.Configuration;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Graphics.GAL
|
||||
|
||||
@@ -58,7 +58,7 @@ namespace Ryujinx.Graphics.GAL.Multithreading
|
||||
public uint ProgramCount { get; set; } = 0;
|
||||
|
||||
private Action _interruptAction;
|
||||
private readonly Lock _interruptLock = new();
|
||||
private readonly object _interruptLock = new();
|
||||
|
||||
public event EventHandler<ScreenCaptureImageInfo> ScreenCaptured;
|
||||
|
||||
|
||||
@@ -1,4 +1,3 @@
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Graphics.GAL.Multithreading.Commands.Window;
|
||||
using Ryujinx.Graphics.GAL.Multithreading.Model;
|
||||
using Ryujinx.Graphics.GAL.Multithreading.Resources;
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net8.0</TargetFramework>
|
||||
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
|
||||
</PropertyGroup>
|
||||
|
||||
|
||||
@@ -4,22 +4,23 @@ namespace Ryujinx.Graphics.GAL
|
||||
{
|
||||
public int FragmentOutputMap { get; }
|
||||
public ResourceLayout ResourceLayout { get; }
|
||||
public ComputeSize ComputeLocalSize { get; }
|
||||
public ProgramPipelineState? State { get; }
|
||||
public bool FromCache { get; set; }
|
||||
|
||||
public ShaderInfo(
|
||||
int fragmentOutputMap,
|
||||
ResourceLayout resourceLayout,
|
||||
ComputeSize computeLocalSize,
|
||||
ProgramPipelineState? state,
|
||||
bool fromCache = false)
|
||||
public ShaderInfo(int fragmentOutputMap, ResourceLayout resourceLayout, ProgramPipelineState state, bool fromCache = false)
|
||||
{
|
||||
FragmentOutputMap = fragmentOutputMap;
|
||||
ResourceLayout = resourceLayout;
|
||||
ComputeLocalSize = computeLocalSize;
|
||||
State = state;
|
||||
FromCache = fromCache;
|
||||
}
|
||||
|
||||
public ShaderInfo(int fragmentOutputMap, ResourceLayout resourceLayout, bool fromCache = false)
|
||||
{
|
||||
FragmentOutputMap = fragmentOutputMap;
|
||||
ResourceLayout = resourceLayout;
|
||||
State = null;
|
||||
FromCache = fromCache;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
10
src/Ryujinx.Graphics.GAL/UpscaleType.cs
Normal file
10
src/Ryujinx.Graphics.GAL/UpscaleType.cs
Normal file
@@ -0,0 +1,10 @@
|
||||
namespace Ryujinx.Graphics.GAL
|
||||
{
|
||||
public enum ScalingFilter
|
||||
{
|
||||
Bilinear,
|
||||
Nearest,
|
||||
Fsr,
|
||||
Area,
|
||||
}
|
||||
}
|
||||
9
src/Ryujinx.Graphics.GAL/VSyncMode.cs
Normal file
9
src/Ryujinx.Graphics.GAL/VSyncMode.cs
Normal file
@@ -0,0 +1,9 @@
|
||||
namespace Ryujinx.Graphics.GAL
|
||||
{
|
||||
public enum VSyncMode
|
||||
{
|
||||
Switch,
|
||||
Unbounded,
|
||||
Custom
|
||||
}
|
||||
}
|
||||
@@ -11,6 +11,8 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed.ComputeDraw
|
||||
/// </summary>
|
||||
class VtgAsComputeContext : IDisposable
|
||||
{
|
||||
private const int DummyBufferSize = 16;
|
||||
|
||||
private readonly GpuContext _context;
|
||||
|
||||
/// <summary>
|
||||
@@ -46,7 +48,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed.ComputeDraw
|
||||
1,
|
||||
1,
|
||||
1,
|
||||
format.GetBytesPerElement(),
|
||||
1,
|
||||
format,
|
||||
DepthStencilMode.Depth,
|
||||
Target.TextureBuffer,
|
||||
@@ -519,6 +521,21 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed.ComputeDraw
|
||||
return new BufferRange(_geometryIndexDataBuffer.Handle, offset, size, write);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the range for a dummy 16 bytes buffer, filled with zeros.
|
||||
/// </summary>
|
||||
/// <returns>Dummy buffer range</returns>
|
||||
public BufferRange GetDummyBufferRange()
|
||||
{
|
||||
if (_dummyBuffer == BufferHandle.Null)
|
||||
{
|
||||
_dummyBuffer = _context.Renderer.CreateBuffer(DummyBufferSize, BufferAccess.DeviceMemory);
|
||||
_context.Renderer.Pipeline.ClearBuffer(_dummyBuffer, 0, DummyBufferSize, 0);
|
||||
}
|
||||
|
||||
return new BufferRange(_dummyBuffer, 0, DummyBufferSize);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the range for a sequential index buffer, with ever incrementing index values.
|
||||
/// </summary>
|
||||
|
||||
@@ -147,6 +147,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed.ComputeDraw
|
||||
{
|
||||
_vacContext.VertexInfoBufferUpdater.SetVertexStride(index, 0, componentsCount);
|
||||
_vacContext.VertexInfoBufferUpdater.SetVertexOffset(index, 0, 0);
|
||||
SetDummyBufferTexture(_vertexAsCompute.Reservations, index, format);
|
||||
continue;
|
||||
}
|
||||
|
||||
@@ -162,12 +163,15 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed.ComputeDraw
|
||||
{
|
||||
_vacContext.VertexInfoBufferUpdater.SetVertexStride(index, 0, componentsCount);
|
||||
_vacContext.VertexInfoBufferUpdater.SetVertexOffset(index, 0, 0);
|
||||
SetDummyBufferTexture(_vertexAsCompute.Reservations, index, format);
|
||||
continue;
|
||||
}
|
||||
|
||||
int vbStride = vertexBuffer.UnpackStride();
|
||||
ulong vbSize = GetVertexBufferSize(address, endAddress.Pack(), vbStride, _indexed, instanced, _firstVertex, _count);
|
||||
|
||||
ulong oldVbSize = vbSize;
|
||||
|
||||
ulong attributeOffset = (ulong)vertexAttrib.UnpackOffset();
|
||||
int componentSize = format.GetScalarSize();
|
||||
|
||||
@@ -341,6 +345,20 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed.ComputeDraw
|
||||
return maxOutputVertices / verticesPerPrimitive;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Binds a dummy buffer as vertex buffer into a buffer texture.
|
||||
/// </summary>
|
||||
/// <param name="reservations">Shader resource binding reservations</param>
|
||||
/// <param name="index">Buffer texture index</param>
|
||||
/// <param name="format">Buffer texture format</param>
|
||||
private readonly void SetDummyBufferTexture(ResourceReservations reservations, int index, Format format)
|
||||
{
|
||||
ITexture bufferTexture = _vacContext.EnsureBufferTexture(index + 2, format);
|
||||
bufferTexture.SetStorage(_vacContext.GetDummyBufferRange());
|
||||
|
||||
_context.Renderer.Pipeline.SetTextureAndSampler(ShaderStage.Compute, reservations.GetVertexBufferTextureBinding(index), bufferTexture, null);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Binds a vertex buffer into a buffer texture.
|
||||
/// </summary>
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Graphics.Device;
|
||||
using Ryujinx.Graphics.GAL;
|
||||
using Ryujinx.Graphics.Gpu.Engine.GPFifo;
|
||||
@@ -91,9 +90,6 @@ namespace Ryujinx.Graphics.Gpu
|
||||
/// Support buffer updater.
|
||||
/// </summary>
|
||||
internal SupportBufferUpdater SupportBufferUpdater { get; }
|
||||
|
||||
internal DirtyHackCollection DirtyHacks { get; }
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Host hardware capabilities.
|
||||
@@ -117,7 +113,7 @@ namespace Ryujinx.Graphics.Gpu
|
||||
/// Creates a new instance of the GPU emulation context.
|
||||
/// </summary>
|
||||
/// <param name="renderer">Host renderer</param>
|
||||
public GpuContext(IRenderer renderer, DirtyHackCollection hackCollection)
|
||||
public GpuContext(IRenderer renderer)
|
||||
{
|
||||
Renderer = renderer;
|
||||
|
||||
@@ -140,8 +136,6 @@ namespace Ryujinx.Graphics.Gpu
|
||||
|
||||
SupportBufferUpdater = new SupportBufferUpdater(renderer);
|
||||
|
||||
DirtyHacks = hackCollection;
|
||||
|
||||
_firstTimestamp = ConvertNanosecondsToTicks((ulong)PerformanceCounter.ElapsedNanoseconds);
|
||||
}
|
||||
|
||||
|
||||
@@ -46,7 +46,7 @@ namespace Ryujinx.Graphics.Gpu
|
||||
/// Enables or disables high-level emulation of common GPU Macro code.
|
||||
/// </summary>
|
||||
public static bool EnableMacroHLE = true;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Title id of the current running game.
|
||||
/// Used by the shader cache.
|
||||
|
||||
@@ -8,7 +8,6 @@ using Ryujinx.Graphics.Texture;
|
||||
using Ryujinx.Memory.Range;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
|
||||
namespace Ryujinx.Graphics.Gpu.Image
|
||||
@@ -999,7 +998,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
{
|
||||
bool dataOverlaps = texture.DataOverlaps(overlap, compatibility);
|
||||
|
||||
if (!overlap.IsView && dataOverlaps && !incompatibleOverlaps.Any(incompatible => incompatible.Group == overlap.Group))
|
||||
if (!overlap.IsView && dataOverlaps && !incompatibleOverlaps.Exists(incompatible => incompatible.Group == overlap.Group))
|
||||
{
|
||||
incompatibleOverlaps.Add(new TextureIncompatibleOverlap(overlap.Group, compatibility));
|
||||
}
|
||||
|
||||
@@ -7,7 +7,6 @@ using Ryujinx.Memory.Range;
|
||||
using Ryujinx.Memory.Tracking;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace Ryujinx.Graphics.Gpu.Image
|
||||
@@ -1556,7 +1555,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
/// <param name="copy">True if the overlap should register copy dependencies</param>
|
||||
public void RegisterIncompatibleOverlap(TextureIncompatibleOverlap other, bool copy)
|
||||
{
|
||||
if (!_incompatibleOverlaps.Any(overlap => overlap.Group == other.Group))
|
||||
if (!_incompatibleOverlaps.Exists(overlap => overlap.Group == other.Group))
|
||||
{
|
||||
if (copy && other.Compatibility == TextureViewCompatibility.LayoutIncompatible)
|
||||
{
|
||||
@@ -1702,4 +1701,3 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -721,7 +721,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
/// <param name="format">The format of the texture</param>
|
||||
/// <param name="components">The texture swizzle components</param>
|
||||
/// <returns>The depth-stencil mode</returns>
|
||||
private static DepthStencilMode GetDepthStencilMode(Format format, params ReadOnlySpan<SwizzleComponent> components)
|
||||
private static DepthStencilMode GetDepthStencilMode(Format format, params SwizzleComponent[] components)
|
||||
{
|
||||
// R = Depth, G = Stencil.
|
||||
// On 24-bits depth formats, this is inverted (Stencil is R etc).
|
||||
|
||||
@@ -2,7 +2,6 @@ using Ryujinx.Common.Pools;
|
||||
using Ryujinx.Memory.Range;
|
||||
using System;
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
|
||||
namespace Ryujinx.Graphics.Gpu.Memory
|
||||
{
|
||||
@@ -77,7 +76,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
private BufferMigration _source;
|
||||
private BufferModifiedRangeList _migrationTarget;
|
||||
|
||||
private readonly Lock _lock = new();
|
||||
private readonly object _lock = new();
|
||||
|
||||
/// <summary>
|
||||
/// Whether the modified range list has any entries or not.
|
||||
@@ -436,7 +435,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
|
||||
if (_source == null)
|
||||
{
|
||||
// Create a new migration.
|
||||
// Create a new migration.
|
||||
_source = new BufferMigration(new BufferMigrationSpan[] { span }, this, _context.SyncNumber);
|
||||
|
||||
_context.RegisterBufferMigration(_source);
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net8.0</TargetFramework>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
|
||||
</PropertyGroup>
|
||||
|
||||
@@ -324,11 +324,6 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
|
||||
|
||||
bool loadHostCache = header.CodeGenVersion == CodeGenVersion;
|
||||
|
||||
if (context.Capabilities.Api == TargetApi.Metal)
|
||||
{
|
||||
loadHostCache = false;
|
||||
}
|
||||
|
||||
int programIndex = 0;
|
||||
|
||||
DataEntry entry = new();
|
||||
@@ -397,8 +392,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
|
||||
context,
|
||||
shaders,
|
||||
specState.PipelineState,
|
||||
specState.TransformFeedbackDescriptors != null,
|
||||
specState.ComputeState.GetLocalSize());
|
||||
specState.TransformFeedbackDescriptors != null);
|
||||
|
||||
IProgram hostProgram;
|
||||
|
||||
@@ -635,10 +629,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
|
||||
return;
|
||||
}
|
||||
|
||||
if (context.Capabilities.Api != TargetApi.Metal)
|
||||
{
|
||||
WriteHostCode(context, hostCode, program.Shaders, streams, timestamp);
|
||||
}
|
||||
WriteHostCode(context, hostCode, program.Shaders, streams, timestamp);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
||||
@@ -1,4 +1,3 @@
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Graphics.GAL;
|
||||
using Ryujinx.Graphics.Shader;
|
||||
@@ -367,9 +366,6 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
|
||||
{
|
||||
try
|
||||
{
|
||||
if (_context.DirtyHacks.IsEnabled(DirtyHacks.ShaderCompilationThreadSleep))
|
||||
Thread.Sleep(_context.DirtyHacks[DirtyHacks.ShaderCompilationThreadSleep]);
|
||||
|
||||
AsyncProgramTranslation asyncTranslation = new(guestShaders, specState, programIndex, isCompute);
|
||||
_asyncTranslationQueue.Add(asyncTranslation, _cancellationToken);
|
||||
}
|
||||
@@ -494,12 +490,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
|
||||
{
|
||||
ShaderSource[] shaderSources = new ShaderSource[compilation.TranslatedStages.Length];
|
||||
|
||||
ref GpuChannelComputeState computeState = ref compilation.SpecializationState.ComputeState;
|
||||
|
||||
ShaderInfoBuilder shaderInfoBuilder = new(
|
||||
_context,
|
||||
compilation.SpecializationState.TransformFeedbackDescriptors != null,
|
||||
computeLocalSize: computeState.GetLocalSize());
|
||||
ShaderInfoBuilder shaderInfoBuilder = new(_context, compilation.SpecializationState.TransformFeedbackDescriptors != null);
|
||||
|
||||
for (int index = 0; index < compilation.TranslatedStages.Length; index++)
|
||||
{
|
||||
|
||||
@@ -16,7 +16,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
private readonly GpuAccessorState _state;
|
||||
private readonly int _stageIndex;
|
||||
private readonly bool _compute;
|
||||
private readonly bool _isOpenGL;
|
||||
private readonly bool _isVulkan;
|
||||
private readonly bool _hasGeometryShader;
|
||||
private readonly bool _supportsQuads;
|
||||
|
||||
@@ -38,7 +38,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
_channel = channel;
|
||||
_state = state;
|
||||
_stageIndex = stageIndex;
|
||||
_isOpenGL = context.Capabilities.Api == TargetApi.OpenGL;
|
||||
_isVulkan = context.Capabilities.Api == TargetApi.Vulkan;
|
||||
_hasGeometryShader = hasGeometryShader;
|
||||
_supportsQuads = context.Capabilities.SupportsQuads;
|
||||
|
||||
@@ -116,10 +116,10 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
public GpuGraphicsState QueryGraphicsState()
|
||||
{
|
||||
return _state.GraphicsState.CreateShaderGraphicsState(
|
||||
_isOpenGL,
|
||||
!_isVulkan,
|
||||
_supportsQuads,
|
||||
_hasGeometryShader,
|
||||
!_isOpenGL || _state.GraphicsState.YNegateEnabled);
|
||||
_isVulkan || _state.GraphicsState.YNegateEnabled);
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
|
||||
@@ -55,7 +55,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
{
|
||||
int binding;
|
||||
|
||||
if (_context.Capabilities.Api != TargetApi.OpenGL)
|
||||
if (_context.Capabilities.Api == TargetApi.Vulkan)
|
||||
{
|
||||
binding = GetBindingFromIndex(index, _context.Capabilities.MaximumUniformBuffersPerStage, "Uniform buffer");
|
||||
}
|
||||
@@ -71,7 +71,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
{
|
||||
int binding;
|
||||
|
||||
if (_context.Capabilities.Api != TargetApi.OpenGL)
|
||||
if (_context.Capabilities.Api == TargetApi.Vulkan)
|
||||
{
|
||||
if (count == 1)
|
||||
{
|
||||
@@ -103,7 +103,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
{
|
||||
int binding;
|
||||
|
||||
if (_context.Capabilities.Api != TargetApi.OpenGL)
|
||||
if (_context.Capabilities.Api == TargetApi.Vulkan)
|
||||
{
|
||||
binding = GetBindingFromIndex(index, _context.Capabilities.MaximumStorageBuffersPerStage, "Storage buffer");
|
||||
}
|
||||
@@ -119,7 +119,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
{
|
||||
int binding;
|
||||
|
||||
if (_context.Capabilities.Api != TargetApi.OpenGL)
|
||||
if (_context.Capabilities.Api == TargetApi.Vulkan)
|
||||
{
|
||||
if (count == 1)
|
||||
{
|
||||
|
||||
@@ -1,5 +1,3 @@
|
||||
using Ryujinx.Graphics.GAL;
|
||||
|
||||
namespace Ryujinx.Graphics.Gpu.Shader
|
||||
{
|
||||
/// <summary>
|
||||
@@ -63,14 +61,5 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
SharedMemorySize = sharedMemorySize;
|
||||
HasUnalignedStorageBuffer = hasUnalignedStorageBuffer;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the local group size of the shader in a GAL compatible struct.
|
||||
/// </summary>
|
||||
/// <returns>Local group size</returns>
|
||||
public ComputeSize GetLocalSize()
|
||||
{
|
||||
return new ComputeSize(LocalSizeX, LocalSizeY, LocalSizeZ);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,4 +1,3 @@
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Graphics.GAL;
|
||||
@@ -225,10 +224,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
TranslatedShader translatedShader = TranslateShader(_dumper, channel, translatorContext, cachedGuestCode, asCompute: false);
|
||||
|
||||
ShaderSource[] shaderSourcesArray = new ShaderSource[] { CreateShaderSource(translatedShader.Program) };
|
||||
ShaderInfo info = ShaderInfoBuilder.BuildForCompute(
|
||||
_context,
|
||||
translatedShader.Program.Info,
|
||||
computeState.GetLocalSize());
|
||||
ShaderInfo info = ShaderInfoBuilder.BuildForCompute(_context, translatedShader.Program.Info);
|
||||
IProgram hostProgram = _context.Renderer.CreateProgram(shaderSourcesArray, info);
|
||||
|
||||
cpShader = new CachedShaderProgram(hostProgram, specState, translatedShader.Shader);
|
||||
@@ -429,8 +425,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
|
||||
TranslatorContext lastInVertexPipeline = geometryToCompute ? translatorContexts[4] ?? currentStage : currentStage;
|
||||
|
||||
(program, ShaderProgramInfo vacInfo) = lastInVertexPipeline.GenerateVertexPassthroughForCompute();
|
||||
infoBuilder.AddStageInfoVac(vacInfo);
|
||||
program = lastInVertexPipeline.GenerateVertexPassthroughForCompute();
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -535,7 +530,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
private ShaderAsCompute CreateHostVertexAsComputeProgram(ShaderProgram program, TranslatorContext context, bool tfEnabled)
|
||||
{
|
||||
ShaderSource source = new(program.Code, program.BinaryCode, ShaderStage.Compute, program.Language);
|
||||
ShaderInfo info = ShaderInfoBuilder.BuildForVertexAsCompute(_context, program.Info, context.GetVertexAsComputeInfo(), tfEnabled);
|
||||
ShaderInfo info = ShaderInfoBuilder.BuildForVertexAsCompute(_context, program.Info, tfEnabled);
|
||||
|
||||
return new(_context.Renderer.CreateProgram(new[] { source }, info), program.Info, context.GetResourceReservations());
|
||||
}
|
||||
@@ -827,20 +822,16 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
|
||||
/// <summary>
|
||||
/// Creates shader translation options with the requested graphics API and flags.
|
||||
/// The shader language is chosen based on the current configuration and graphics API.
|
||||
/// The shader language is choosen based on the current configuration and graphics API.
|
||||
/// </summary>
|
||||
/// <param name="api">Target graphics API</param>
|
||||
/// <param name="flags">Translation flags</param>
|
||||
/// <returns>Translation options</returns>
|
||||
private static TranslationOptions CreateTranslationOptions(TargetApi api, TranslationFlags flags)
|
||||
{
|
||||
TargetLanguage lang = api switch
|
||||
{
|
||||
TargetApi.OpenGL => TargetLanguage.Glsl,
|
||||
TargetApi.Vulkan => GraphicsConfig.EnableSpirvCompilationOnVulkan ? TargetLanguage.Spirv : TargetLanguage.Glsl,
|
||||
TargetApi.Metal => TargetLanguage.Msl,
|
||||
_ => throw new NotImplementedException()
|
||||
};
|
||||
TargetLanguage lang = GraphicsConfig.EnableSpirvCompilationOnVulkan && api == TargetApi.Vulkan
|
||||
? TargetLanguage.Spirv
|
||||
: TargetLanguage.Glsl;
|
||||
|
||||
return new TranslationOptions(lang, api, flags);
|
||||
}
|
||||
|
||||
@@ -22,7 +22,6 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
ResourceStages.Geometry;
|
||||
|
||||
private readonly GpuContext _context;
|
||||
private readonly ComputeSize _computeLocalSize;
|
||||
|
||||
private int _fragmentOutputMap;
|
||||
|
||||
@@ -40,11 +39,9 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
/// <param name="context">GPU context that owns the shaders that will be added to the builder</param>
|
||||
/// <param name="tfEnabled">Indicates if the graphics shader is used with transform feedback enabled</param>
|
||||
/// <param name="vertexAsCompute">Indicates that the vertex shader will be emulated on a compute shader</param>
|
||||
/// <param name="computeLocalSize">Indicates the local thread size for a compute shader</param>
|
||||
public ShaderInfoBuilder(GpuContext context, bool tfEnabled, bool vertexAsCompute = false, ComputeSize computeLocalSize = default)
|
||||
public ShaderInfoBuilder(GpuContext context, bool tfEnabled, bool vertexAsCompute = false)
|
||||
{
|
||||
_context = context;
|
||||
_computeLocalSize = computeLocalSize;
|
||||
|
||||
_fragmentOutputMap = -1;
|
||||
|
||||
@@ -98,7 +95,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
private void PopulateDescriptorAndUsages(ResourceStages stages, ResourceType type, int setIndex, int start, int count, bool write = false)
|
||||
{
|
||||
AddDescriptor(stages, type, setIndex, start, count);
|
||||
// AddUsage(stages, type, setIndex, start, count, write);
|
||||
AddUsage(stages, type, setIndex, start, count, write);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -162,25 +159,6 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
AddUsage(info.Images, stages, isImage: true);
|
||||
}
|
||||
|
||||
public void AddStageInfoVac(ShaderProgramInfo info)
|
||||
{
|
||||
ResourceStages stages = info.Stage switch
|
||||
{
|
||||
ShaderStage.Compute => ResourceStages.Compute,
|
||||
ShaderStage.Vertex => ResourceStages.Vertex,
|
||||
ShaderStage.TessellationControl => ResourceStages.TessellationControl,
|
||||
ShaderStage.TessellationEvaluation => ResourceStages.TessellationEvaluation,
|
||||
ShaderStage.Geometry => ResourceStages.Geometry,
|
||||
ShaderStage.Fragment => ResourceStages.Fragment,
|
||||
_ => ResourceStages.None,
|
||||
};
|
||||
|
||||
AddUsage(info.CBuffers, stages, isStorage: false);
|
||||
AddUsage(info.SBuffers, stages, isStorage: true);
|
||||
AddUsage(info.Textures, stages, isImage: false);
|
||||
AddUsage(info.Images, stages, isImage: true);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds a resource descriptor to the list of descriptors.
|
||||
/// </summary>
|
||||
@@ -383,7 +361,14 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
|
||||
ResourceLayout resourceLayout = new(descriptors.AsReadOnly(), usages.AsReadOnly());
|
||||
|
||||
return new ShaderInfo(_fragmentOutputMap, resourceLayout, _computeLocalSize, pipeline, fromCache);
|
||||
if (pipeline.HasValue)
|
||||
{
|
||||
return new ShaderInfo(_fragmentOutputMap, resourceLayout, pipeline.Value, fromCache);
|
||||
}
|
||||
else
|
||||
{
|
||||
return new ShaderInfo(_fragmentOutputMap, resourceLayout, fromCache);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -393,16 +378,14 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
/// <param name="programs">Shaders from the disk cache</param>
|
||||
/// <param name="pipeline">Optional pipeline for background compilation</param>
|
||||
/// <param name="tfEnabled">Indicates if the graphics shader is used with transform feedback enabled</param>
|
||||
/// <param name="computeLocalSize">Compute local thread size</param>
|
||||
/// <returns>Shader information</returns>
|
||||
public static ShaderInfo BuildForCache(
|
||||
GpuContext context,
|
||||
IEnumerable<CachedShaderStage> programs,
|
||||
ProgramPipelineState? pipeline,
|
||||
bool tfEnabled,
|
||||
ComputeSize computeLocalSize)
|
||||
bool tfEnabled)
|
||||
{
|
||||
ShaderInfoBuilder builder = new(context, tfEnabled, computeLocalSize: computeLocalSize);
|
||||
ShaderInfoBuilder builder = new(context, tfEnabled);
|
||||
|
||||
foreach (CachedShaderStage program in programs)
|
||||
{
|
||||
@@ -420,12 +403,11 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
/// </summary>
|
||||
/// <param name="context">GPU context that owns the shader</param>
|
||||
/// <param name="info">Compute shader information</param>
|
||||
/// <param name="computeLocalSize">Compute local thread size</param>
|
||||
/// <param name="fromCache">True if the compute shader comes from a disk cache, false otherwise</param>
|
||||
/// <returns>Shader information</returns>
|
||||
public static ShaderInfo BuildForCompute(GpuContext context, ShaderProgramInfo info, ComputeSize computeLocalSize, bool fromCache = false)
|
||||
public static ShaderInfo BuildForCompute(GpuContext context, ShaderProgramInfo info, bool fromCache = false)
|
||||
{
|
||||
ShaderInfoBuilder builder = new(context, tfEnabled: false, vertexAsCompute: false, computeLocalSize: computeLocalSize);
|
||||
ShaderInfoBuilder builder = new(context, tfEnabled: false, vertexAsCompute: false);
|
||||
|
||||
builder.AddStageInfo(info);
|
||||
|
||||
@@ -440,11 +422,10 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
/// <param name="tfEnabled">Indicates if the graphics shader is used with transform feedback enabled</param>
|
||||
/// <param name="fromCache">True if the compute shader comes from a disk cache, false otherwise</param>
|
||||
/// <returns>Shader information</returns>
|
||||
public static ShaderInfo BuildForVertexAsCompute(GpuContext context, ShaderProgramInfo info, ShaderProgramInfo info2, bool tfEnabled, bool fromCache = false)
|
||||
public static ShaderInfo BuildForVertexAsCompute(GpuContext context, ShaderProgramInfo info, bool tfEnabled, bool fromCache = false)
|
||||
{
|
||||
ShaderInfoBuilder builder = new(context, tfEnabled, vertexAsCompute: true, computeLocalSize: ComputeSize.VtgAsCompute);
|
||||
ShaderInfoBuilder builder = new(context, tfEnabled, vertexAsCompute: true);
|
||||
|
||||
builder.AddStageInfoVac(info2);
|
||||
builder.AddStageInfo(info, vertexAsCompute: true);
|
||||
|
||||
return builder.Build(null, fromCache);
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net8.0</TargetFramework>
|
||||
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
|
||||
</PropertyGroup>
|
||||
|
||||
|
||||
@@ -1,22 +0,0 @@
|
||||
using SharpMetal;
|
||||
using SharpMetal.Foundation;
|
||||
using SharpMetal.ObjectiveCCore;
|
||||
using SharpMetal.QuartzCore;
|
||||
using System.Runtime.Versioning;
|
||||
// ReSharper disable InconsistentNaming
|
||||
|
||||
namespace Ryujinx.Graphics.Metal.SharpMetalExtensions
|
||||
{
|
||||
[SupportedOSPlatform("macOS")]
|
||||
public static class CAMetalLayerExtensions
|
||||
{
|
||||
private static readonly Selector sel_developerHUDProperties = "developerHUDProperties";
|
||||
private static readonly Selector sel_setDeveloperHUDProperties = "setDeveloperHUDProperties:";
|
||||
|
||||
public static NSDictionary GetDeveloperHudProperties(this CAMetalLayer metalLayer)
|
||||
=> new(ObjectiveCRuntime.IntPtr_objc_msgSend(metalLayer.NativePtr, sel_developerHUDProperties));
|
||||
|
||||
public static void SetDeveloperHudProperties(this CAMetalLayer metalLayer, NSDictionary dictionary)
|
||||
=> ObjectiveCRuntime.objc_msgSend(metalLayer.NativePtr, sel_setDeveloperHUDProperties, dictionary);
|
||||
}
|
||||
}
|
||||
@@ -1,32 +0,0 @@
|
||||
using SharpMetal.Foundation;
|
||||
using SharpMetal.ObjectiveCCore;
|
||||
using System.Runtime.Versioning;
|
||||
// ReSharper disable InconsistentNaming
|
||||
|
||||
namespace Ryujinx.Graphics.Metal.SharpMetalExtensions
|
||||
{
|
||||
[SupportedOSPlatform("macOS")]
|
||||
public static class NSHelper
|
||||
{
|
||||
private static readonly Selector sel_getCStringMaxLengthEncoding = "getCString:maxLength:encoding:";
|
||||
private static readonly Selector sel_stringWithUTF8String = "stringWithUTF8String:";
|
||||
|
||||
public static unsafe string ToDotNetString(this NSString source)
|
||||
{
|
||||
char[] sourceBuffer = new char[source.Length];
|
||||
fixed (char* pSourceBuffer = sourceBuffer)
|
||||
{
|
||||
ObjectiveC.bool_objc_msgSend(source,
|
||||
sel_getCStringMaxLengthEncoding,
|
||||
pSourceBuffer,
|
||||
source.MaximumLengthOfBytes(NSStringEncoding.UTF16) + 1,
|
||||
(ulong)NSStringEncoding.UTF16);
|
||||
}
|
||||
|
||||
return new string(sourceBuffer);
|
||||
}
|
||||
|
||||
public static NSString ToNSString(this string source)
|
||||
=> new(ObjectiveC.IntPtr_objc_msgSend(new ObjectiveCClass(nameof(NSString)), sel_stringWithUTF8String, source));
|
||||
}
|
||||
}
|
||||
@@ -1,11 +0,0 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
<Nullable>enable</Nullable>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="SharpMetal" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
@@ -1,146 +0,0 @@
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Runtime.Versioning;
|
||||
using System.Threading;
|
||||
|
||||
namespace Ryujinx.Graphics.Metal
|
||||
{
|
||||
interface IAuto
|
||||
{
|
||||
bool HasCommandBufferDependency(CommandBufferScoped cbs);
|
||||
|
||||
void IncrementReferenceCount();
|
||||
void DecrementReferenceCount(int cbIndex);
|
||||
void DecrementReferenceCount();
|
||||
}
|
||||
|
||||
interface IAutoPrivate : IAuto
|
||||
{
|
||||
void AddCommandBufferDependencies(CommandBufferScoped cbs);
|
||||
}
|
||||
|
||||
[SupportedOSPlatform("macos")]
|
||||
class Auto<T> : IAutoPrivate, IDisposable where T : IDisposable
|
||||
{
|
||||
private int _referenceCount;
|
||||
private T _value;
|
||||
|
||||
private readonly BitMap _cbOwnership;
|
||||
private readonly MultiFenceHolder _waitable;
|
||||
|
||||
private bool _disposed;
|
||||
private bool _destroyed;
|
||||
|
||||
public Auto(T value)
|
||||
{
|
||||
_referenceCount = 1;
|
||||
_value = value;
|
||||
_cbOwnership = new BitMap(CommandBufferPool.MaxCommandBuffers);
|
||||
}
|
||||
|
||||
public Auto(T value, MultiFenceHolder waitable) : this(value)
|
||||
{
|
||||
_waitable = waitable;
|
||||
}
|
||||
|
||||
public T Get(CommandBufferScoped cbs, int offset, int size, bool write = false)
|
||||
{
|
||||
_waitable?.AddBufferUse(cbs.CommandBufferIndex, offset, size, write);
|
||||
return Get(cbs);
|
||||
}
|
||||
|
||||
public T GetUnsafe()
|
||||
{
|
||||
return _value;
|
||||
}
|
||||
|
||||
public T Get(CommandBufferScoped cbs)
|
||||
{
|
||||
if (!_destroyed)
|
||||
{
|
||||
AddCommandBufferDependencies(cbs);
|
||||
}
|
||||
|
||||
return _value;
|
||||
}
|
||||
|
||||
public bool HasCommandBufferDependency(CommandBufferScoped cbs)
|
||||
{
|
||||
return _cbOwnership.IsSet(cbs.CommandBufferIndex);
|
||||
}
|
||||
|
||||
public bool HasRentedCommandBufferDependency(CommandBufferPool cbp)
|
||||
{
|
||||
return _cbOwnership.AnySet();
|
||||
}
|
||||
|
||||
public void AddCommandBufferDependencies(CommandBufferScoped cbs)
|
||||
{
|
||||
// We don't want to add a reference to this object to the command buffer
|
||||
// more than once, so if we detect that the command buffer already has ownership
|
||||
// of this object, then we can just return without doing anything else.
|
||||
if (_cbOwnership.Set(cbs.CommandBufferIndex))
|
||||
{
|
||||
if (_waitable != null)
|
||||
{
|
||||
cbs.AddWaitable(_waitable);
|
||||
}
|
||||
|
||||
cbs.AddDependant(this);
|
||||
}
|
||||
}
|
||||
|
||||
public bool TryIncrementReferenceCount()
|
||||
{
|
||||
int lastValue;
|
||||
do
|
||||
{
|
||||
lastValue = _referenceCount;
|
||||
|
||||
if (lastValue == 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
while (Interlocked.CompareExchange(ref _referenceCount, lastValue + 1, lastValue) != lastValue);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public void IncrementReferenceCount()
|
||||
{
|
||||
if (Interlocked.Increment(ref _referenceCount) == 1)
|
||||
{
|
||||
Interlocked.Decrement(ref _referenceCount);
|
||||
throw new InvalidOperationException("Attempted to increment the reference count of an object that was already destroyed.");
|
||||
}
|
||||
}
|
||||
|
||||
public void DecrementReferenceCount(int cbIndex)
|
||||
{
|
||||
_cbOwnership.Clear(cbIndex);
|
||||
DecrementReferenceCount();
|
||||
}
|
||||
|
||||
public void DecrementReferenceCount()
|
||||
{
|
||||
if (Interlocked.Decrement(ref _referenceCount) == 0)
|
||||
{
|
||||
_value.Dispose();
|
||||
_value = default;
|
||||
_destroyed = true;
|
||||
}
|
||||
|
||||
Debug.Assert(_referenceCount >= 0);
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
if (!_disposed)
|
||||
{
|
||||
DecrementReferenceCount();
|
||||
_disposed = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,107 +0,0 @@
|
||||
using SharpMetal.Metal;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.Versioning;
|
||||
using System.Threading;
|
||||
|
||||
namespace Ryujinx.Graphics.Metal
|
||||
{
|
||||
[SupportedOSPlatform("macos")]
|
||||
class BackgroundResource : IDisposable
|
||||
{
|
||||
private readonly MetalRenderer _renderer;
|
||||
|
||||
private CommandBufferPool _pool;
|
||||
private PersistentFlushBuffer _flushBuffer;
|
||||
|
||||
public BackgroundResource(MetalRenderer renderer)
|
||||
{
|
||||
_renderer = renderer;
|
||||
}
|
||||
|
||||
public CommandBufferPool GetPool()
|
||||
{
|
||||
if (_pool == null)
|
||||
{
|
||||
MTLCommandQueue queue = _renderer.BackgroundQueue;
|
||||
_pool = new CommandBufferPool(queue, true);
|
||||
_pool.Initialize(null); // TODO: Proper encoder factory for background render/compute
|
||||
}
|
||||
|
||||
return _pool;
|
||||
}
|
||||
|
||||
public PersistentFlushBuffer GetFlushBuffer()
|
||||
{
|
||||
_flushBuffer ??= new PersistentFlushBuffer(_renderer);
|
||||
|
||||
return _flushBuffer;
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
_pool?.Dispose();
|
||||
_flushBuffer?.Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
[SupportedOSPlatform("macos")]
|
||||
class BackgroundResources : IDisposable
|
||||
{
|
||||
private readonly MetalRenderer _renderer;
|
||||
|
||||
private readonly Dictionary<Thread, BackgroundResource> _resources;
|
||||
|
||||
public BackgroundResources(MetalRenderer renderer)
|
||||
{
|
||||
_renderer = renderer;
|
||||
|
||||
_resources = new Dictionary<Thread, BackgroundResource>();
|
||||
}
|
||||
|
||||
private void Cleanup()
|
||||
{
|
||||
lock (_resources)
|
||||
{
|
||||
foreach (KeyValuePair<Thread, BackgroundResource> tuple in _resources)
|
||||
{
|
||||
if (!tuple.Key.IsAlive)
|
||||
{
|
||||
tuple.Value.Dispose();
|
||||
_resources.Remove(tuple.Key);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public BackgroundResource Get()
|
||||
{
|
||||
Thread thread = Thread.CurrentThread;
|
||||
|
||||
lock (_resources)
|
||||
{
|
||||
if (!_resources.TryGetValue(thread, out BackgroundResource resource))
|
||||
{
|
||||
Cleanup();
|
||||
|
||||
resource = new BackgroundResource(_renderer);
|
||||
|
||||
_resources[thread] = resource;
|
||||
}
|
||||
|
||||
return resource;
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
lock (_resources)
|
||||
{
|
||||
foreach (var resource in _resources.Values)
|
||||
{
|
||||
resource.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,157 +0,0 @@
|
||||
namespace Ryujinx.Graphics.Metal
|
||||
{
|
||||
readonly struct BitMap
|
||||
{
|
||||
public const int IntSize = 64;
|
||||
|
||||
private const int IntShift = 6;
|
||||
private const int IntMask = IntSize - 1;
|
||||
|
||||
private readonly long[] _masks;
|
||||
|
||||
public BitMap(int count)
|
||||
{
|
||||
_masks = new long[(count + IntMask) / IntSize];
|
||||
}
|
||||
|
||||
public bool AnySet()
|
||||
{
|
||||
for (int i = 0; i < _masks.Length; i++)
|
||||
{
|
||||
if (_masks[i] != 0)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool IsSet(int bit)
|
||||
{
|
||||
int wordIndex = bit >> IntShift;
|
||||
int wordBit = bit & IntMask;
|
||||
|
||||
long wordMask = 1L << wordBit;
|
||||
|
||||
return (_masks[wordIndex] & wordMask) != 0;
|
||||
}
|
||||
|
||||
public bool IsSet(int start, int end)
|
||||
{
|
||||
if (start == end)
|
||||
{
|
||||
return IsSet(start);
|
||||
}
|
||||
|
||||
int startIndex = start >> IntShift;
|
||||
int startBit = start & IntMask;
|
||||
long startMask = -1L << startBit;
|
||||
|
||||
int endIndex = end >> IntShift;
|
||||
int endBit = end & IntMask;
|
||||
long endMask = (long)(ulong.MaxValue >> (IntMask - endBit));
|
||||
|
||||
if (startIndex == endIndex)
|
||||
{
|
||||
return (_masks[startIndex] & startMask & endMask) != 0;
|
||||
}
|
||||
|
||||
if ((_masks[startIndex] & startMask) != 0)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
for (int i = startIndex + 1; i < endIndex; i++)
|
||||
{
|
||||
if (_masks[i] != 0)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
if ((_masks[endIndex] & endMask) != 0)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool Set(int bit)
|
||||
{
|
||||
int wordIndex = bit >> IntShift;
|
||||
int wordBit = bit & IntMask;
|
||||
|
||||
long wordMask = 1L << wordBit;
|
||||
|
||||
if ((_masks[wordIndex] & wordMask) != 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
_masks[wordIndex] |= wordMask;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public void SetRange(int start, int end)
|
||||
{
|
||||
if (start == end)
|
||||
{
|
||||
Set(start);
|
||||
return;
|
||||
}
|
||||
|
||||
int startIndex = start >> IntShift;
|
||||
int startBit = start & IntMask;
|
||||
long startMask = -1L << startBit;
|
||||
|
||||
int endIndex = end >> IntShift;
|
||||
int endBit = end & IntMask;
|
||||
long endMask = (long)(ulong.MaxValue >> (IntMask - endBit));
|
||||
|
||||
if (startIndex == endIndex)
|
||||
{
|
||||
_masks[startIndex] |= startMask & endMask;
|
||||
}
|
||||
else
|
||||
{
|
||||
_masks[startIndex] |= startMask;
|
||||
|
||||
for (int i = startIndex + 1; i < endIndex; i++)
|
||||
{
|
||||
_masks[i] |= -1;
|
||||
}
|
||||
|
||||
_masks[endIndex] |= endMask;
|
||||
}
|
||||
}
|
||||
|
||||
public void Clear(int bit)
|
||||
{
|
||||
int wordIndex = bit >> IntShift;
|
||||
int wordBit = bit & IntMask;
|
||||
|
||||
long wordMask = 1L << wordBit;
|
||||
|
||||
_masks[wordIndex] &= ~wordMask;
|
||||
}
|
||||
|
||||
public void Clear()
|
||||
{
|
||||
for (int i = 0; i < _masks.Length; i++)
|
||||
{
|
||||
_masks[i] = 0;
|
||||
}
|
||||
}
|
||||
|
||||
public void ClearInt(int start, int end)
|
||||
{
|
||||
for (int i = start; i <= end; i++)
|
||||
{
|
||||
_masks[i] = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user