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4 Commits
Canary-1.2
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Canary-1.2
| Author | SHA1 | Date | |
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f43442f774 | ||
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88d11d3d8d | ||
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391f57bdd2 | ||
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fd2b5a7fc1 |
@@ -15,8 +15,10 @@ namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy
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{
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_baseStorage = SharedRef<LibHac.FsSrv.Sf.IStorage>.CreateMove(ref baseStorage);
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}
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private const string Xc2TitleId = "0100e95004038000";
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private const string Xc2JpTitleId = "0100f3400332c000";
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private const string Xc2GlobalTitleId = "0100e95004038000";
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private static bool IsXc2 => TitleIDs.CurrentApplication.Value.OrDefault() is Xc2GlobalTitleId or Xc2JpTitleId;
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[CommandCmif(0)]
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// Read(u64 offset, u64 length) -> buffer<u8, 0x46, 0> buffer
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@@ -39,7 +41,7 @@ namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy
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using var region = context.Memory.GetWritableRegion(bufferAddress, (int)bufferLen, true);
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Result result = _baseStorage.Get.Read((long)offset, new OutBuffer(region.Memory.Span), (long)size);
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if (context.Device.DirtyHacks.IsEnabled(DirtyHack.Xc2MenuSoftlockFix) && TitleIDs.CurrentApplication.Value == Xc2TitleId)
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if (context.Device.DirtyHacks.IsEnabled(DirtyHack.Xc2MenuSoftlockFix) && IsXc2)
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{
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// Add a load-bearing sleep to avoid XC2 softlock
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// https://web.archive.org/web/20240728045136/https://github.com/Ryujinx/Ryujinx/issues/2357
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@@ -52,7 +52,7 @@ namespace Ryujinx.Headless
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// Make process DPI aware for proper window sizing on high-res screens.
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ForceDpiAware.Windows();
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Console.Title = $"Ryujinx Console {Program.Version} (Headless)";
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Console.Title = $"HeadlessRyujinx Console {Program.Version}";
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if (OperatingSystem.IsMacOS() || OperatingSystem.IsLinux())
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{
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@@ -162,6 +162,11 @@ namespace Ryujinx.Headless
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}
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ReloadConfig();
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if (option.InheritConfig)
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{
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option.InheritMainConfigInput(originalArgs, ConfigurationState.Instance);
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}
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_virtualFileSystem = VirtualFileSystem.CreateInstance();
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_libHacHorizonManager = new LibHacHorizonManager();
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@@ -224,15 +229,7 @@ namespace Ryujinx.Headless
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_enableKeyboard = option.EnableKeyboard;
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_enableMouse = option.EnableMouse;
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static void LoadPlayerConfiguration(string inputProfileName, string inputId, PlayerIndex index)
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{
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InputConfig inputConfig = HandlePlayerConfiguration(inputProfileName, inputId, index);
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if (inputConfig != null)
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{
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_inputConfiguration.Add(inputConfig);
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}
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}
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LoadPlayerConfiguration(option.InputProfile1Name, option.InputId1, PlayerIndex.Player1);
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LoadPlayerConfiguration(option.InputProfile2Name, option.InputId2, PlayerIndex.Player2);
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@@ -244,7 +241,6 @@ namespace Ryujinx.Headless
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LoadPlayerConfiguration(option.InputProfile8Name, option.InputId8, PlayerIndex.Player8);
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LoadPlayerConfiguration(option.InputProfileHandheldName, option.InputIdHandheld, PlayerIndex.Handheld);
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if (_inputConfiguration.Count == 0)
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{
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return;
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@@ -306,6 +302,24 @@ namespace Ryujinx.Headless
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}
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_inputManager.Dispose();
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return;
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void LoadPlayerConfiguration(string inputProfileName, string inputId, PlayerIndex index)
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{
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if (index == PlayerIndex.Handheld && _inputConfiguration.Count > 0)
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{
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Logger.Info?.Print(LogClass.Configuration, "Skipping handheld configuration as there are already other players configured.");
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return;
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}
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InputConfig inputConfig = option.InheritedInputConfigs[index] ?? HandlePlayerConfiguration(inputProfileName, inputId, index);
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if (inputConfig != null)
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{
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_inputConfiguration.Add(inputConfig);
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}
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}
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}
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private static void SetupProgressHandler()
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@@ -154,10 +154,37 @@ namespace Ryujinx.Headless
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return;
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bool NeedsOverride(string argKey) => originalArgs.None(arg => arg.TrimStart('-').EqualsIgnoreCase(OptionName(argKey)));
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string OptionName(string propertyName) =>
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typeof(Options)!.GetProperty(propertyName)!.GetCustomAttribute<OptionAttribute>()!.LongName;
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}
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public void InheritMainConfigInput(string[] originalArgs, ConfigurationState configurationState)
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{
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Dictionary<PlayerIndex, (string InputId, string InputProfileName)> indicesToProperties = new()
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{
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{ PlayerIndex.Handheld, (nameof(InputIdHandheld), nameof(InputProfileHandheldName)) },
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{ PlayerIndex.Player1, (nameof(InputId1), nameof(InputProfile1Name)) },
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{ PlayerIndex.Player2, (nameof(InputId2), nameof(InputProfile2Name)) },
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{ PlayerIndex.Player3, (nameof(InputId3), nameof(InputProfile3Name)) },
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{ PlayerIndex.Player4, (nameof(InputId4), nameof(InputProfile4Name)) },
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{ PlayerIndex.Player5, (nameof(InputId5), nameof(InputProfile5Name)) },
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{ PlayerIndex.Player6, (nameof(InputId6), nameof(InputProfile6Name)) },
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{ PlayerIndex.Player7, (nameof(InputId7), nameof(InputProfile7Name)) },
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{ PlayerIndex.Player8, (nameof(InputId8), nameof(InputProfile8Name)) }
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};
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foreach ((PlayerIndex playerIndex, _) in indicesToProperties
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.Where(it => NeedsOverride(it.Value.InputId) && NeedsOverride(it.Value.InputProfileName)))
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{
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configurationState.Hid.InputConfig.Value.FindFirst(x => x.PlayerIndex == playerIndex)
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.IfPresent(ic => InheritedInputConfigs[playerIndex] = ic);
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}
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return;
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bool NeedsOverride(string argKey) => originalArgs.None(arg => arg.TrimStart('-').EqualsIgnoreCase(OptionName(argKey)));
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}
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private static string OptionName(string propertyName) =>
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typeof(Options)!.GetProperty(propertyName)!.GetCustomAttribute<OptionAttribute>()!.LongName;
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// General
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@@ -391,5 +418,7 @@ namespace Ryujinx.Headless
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[Value(0, MetaName = "input", HelpText = "Input to load.", Required = true)]
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public string InputPath { get; set; }
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public SafeDictionary<PlayerIndex, InputConfig> InheritedInputConfigs = new();
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}
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}
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@@ -1,12 +0,0 @@
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<UserControl
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xmlns="https://github.com/avaloniaui"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
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xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
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mc:Ignorable="d"
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d:DesignWidth="800"
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d:DesignHeight="450"
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x:Class="Ryujinx.Ava.UI.Renderer.RendererHost"
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FlowDirection="LeftToRight"
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Focusable="True">
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</UserControl>
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@@ -1,16 +1,15 @@
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using Avalonia;
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using Avalonia;
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using Avalonia.Controls;
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using Gommon;
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using Avalonia.Media;
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using Ryujinx.Ava.Utilities.Configuration;
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using Ryujinx.Common;
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using Ryujinx.Common.Configuration;
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using Ryujinx.Common.Logging;
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using System;
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using System.Runtime.InteropServices;
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namespace Ryujinx.Ava.UI.Renderer
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{
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public partial class RendererHost : UserControl, IDisposable
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public class RendererHost : UserControl, IDisposable
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{
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public readonly EmbeddedWindow EmbeddedWindow;
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@@ -19,7 +18,8 @@ namespace Ryujinx.Ava.UI.Renderer
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public RendererHost()
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{
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InitializeComponent();
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Focusable = true;
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FlowDirection = FlowDirection.LeftToRight;
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EmbeddedWindow = ConfigurationState.Instance.Graphics.GraphicsBackend.Value switch
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{
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@@ -43,8 +43,6 @@ namespace Ryujinx.Ava.UI.Renderer
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public RendererHost(string titleId)
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{
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InitializeComponent();
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switch (TitleIDs.SelectGraphicsBackend(titleId, ConfigurationState.Instance.Graphics.GraphicsBackend))
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{
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case GraphicsBackend.OpenGl:
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@@ -109,3 +107,4 @@ namespace Ryujinx.Ava.UI.Renderer
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}
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}
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}
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@@ -106,9 +106,9 @@ namespace Ryujinx.Ava.UI.ViewModels
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// NOTE(jpr): this works around a bug where calling _views.Clear also clears SelectedDownloadableContents for
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// some reason. so we save the items here and add them back after
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var items = SelectedDownloadableContents.ToArray();
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_views.Clear();
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_views.AddRange(view);
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Views.Clear();
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Views.AddRange(view);
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foreach (DownloadableContentModel item in items)
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{
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@@ -182,7 +182,11 @@ namespace Ryujinx.Ava.UI.ViewModels
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Applications.ToObservableChangeSet()
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.Filter(Filter)
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.Sort(GetComparer())
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.OnItemAdded(_ => OnPropertyChanged(nameof(AppsObservableList)))
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.OnItemRemoved(_ => OnPropertyChanged(nameof(AppsObservableList)))
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#pragma warning disable MVVMTK0034 // Event to update is fired below
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.Bind(out _appsObservableList)
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#pragma warning restore MVVMTK0034
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.AsObservableList();
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_rendererWaitEvent = new AutoResetEvent(false);
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@@ -192,8 +196,8 @@ namespace Ryujinx.Ava.UI.ViewModels
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LoadConfigurableHotKeys();
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Volume = ConfigurationState.Instance.System.AudioVolume;
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CustomVSyncInterval = ConfigurationState.Instance.Graphics.CustomVSyncInterval.Value;
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}
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CustomVSyncInterval = ConfigurationState.Instance.Graphics.CustomVSyncInterval.Value;
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}
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public void Initialize(
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