Compare commits

...

6 Commits

Author SHA1 Message Date
Your Name
6b44f32448 Update ConfigurationState.Migration.cs 2025-01-01 12:41:19 -08:00
Your Name
e849f94a2e misc: Update ConfigurationState & Version
Rebased to resolve PR conflicts
2025-01-01 12:34:03 -08:00
Your Name
62f3f5414f Update locales.json
Fix missing placeholder string for recently added Swedish locale
2025-01-01 12:15:22 -08:00
Your Name
cd7fbf60f8 UI: Option to automatically Hide UI when game launches
Quality of life feature. Removes the need to manually hide UI every time the game launches
2025-01-01 12:15:22 -08:00
WilliamWsyHK
f43442f774 Include Hack for XC2 JP Edition (#481)
XC2 has 2 editions, one JP and one global. I own the JP version and
suffered from the soft-lock, meanwhile the current hack only works for
global edition, so PR is simply include JP edition from the hack.
2025-01-01 02:15:14 -06:00
Evan Husted
88d11d3d8d misc: some cleanups and fix compile warnings 2025-01-01 02:14:59 -06:00
12 changed files with 103 additions and 18 deletions

View File

@@ -15,8 +15,10 @@ namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy
{
_baseStorage = SharedRef<LibHac.FsSrv.Sf.IStorage>.CreateMove(ref baseStorage);
}
private const string Xc2TitleId = "0100e95004038000";
private const string Xc2JpTitleId = "0100f3400332c000";
private const string Xc2GlobalTitleId = "0100e95004038000";
private static bool IsXc2 => TitleIDs.CurrentApplication.Value.OrDefault() is Xc2GlobalTitleId or Xc2JpTitleId;
[CommandCmif(0)]
// Read(u64 offset, u64 length) -> buffer<u8, 0x46, 0> buffer
@@ -39,7 +41,7 @@ namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy
using var region = context.Memory.GetWritableRegion(bufferAddress, (int)bufferLen, true);
Result result = _baseStorage.Get.Read((long)offset, new OutBuffer(region.Memory.Span), (long)size);
if (context.Device.DirtyHacks.IsEnabled(DirtyHack.Xc2MenuSoftlockFix) && TitleIDs.CurrentApplication.Value == Xc2TitleId)
if (context.Device.DirtyHacks.IsEnabled(DirtyHack.Xc2MenuSoftlockFix) && IsXc2)
{
// Add a load-bearing sleep to avoid XC2 softlock
// https://web.archive.org/web/20240728045136/https://github.com/Ryujinx/Ryujinx/issues/2357

View File

@@ -1042,7 +1042,7 @@ namespace Ryujinx.Ava
_viewModel.WindowState = WindowState.FullScreen;
}
if (_viewModel.WindowState is WindowState.FullScreen)
if (_viewModel.WindowState is WindowState.FullScreen || _viewModel.StartGamesWithoutUI)
{
_viewModel.ShowMenuAndStatusBar = false;
}

View File

@@ -572,6 +572,31 @@
"zh_TW": "使用全螢幕模式啟動遊戲"
}
},
{
"ID": "MenuBarOptionsStartGamesWithoutUI",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Start Games with UI Hidden",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "MenuBarOptionsStopEmulation",
"Translations": {
@@ -22598,4 +22623,4 @@
}
}
]
}
}

View File

@@ -52,7 +52,7 @@ namespace Ryujinx.Headless
// Make process DPI aware for proper window sizing on high-res screens.
ForceDpiAware.Windows();
Console.Title = $"Ryujinx Console {Program.Version} (Headless)";
Console.Title = $"HeadlessRyujinx Console {Program.Version}";
if (OperatingSystem.IsMacOS() || OperatingSystem.IsLinux())
{

View File

@@ -171,13 +171,11 @@ namespace Ryujinx.Headless
{ PlayerIndex.Player8, (nameof(InputId8), nameof(InputProfile8Name)) }
};
foreach ((PlayerIndex playerIndex, (string id, string profile)) in indicesToProperties)
foreach ((PlayerIndex playerIndex, _) in indicesToProperties
.Where(it => NeedsOverride(it.Value.InputId) && NeedsOverride(it.Value.InputProfileName)))
{
if (NeedsOverride(id) && NeedsOverride(profile))
{
configurationState.Hid.InputConfig.Value.FindFirst(x => x.PlayerIndex == playerIndex)
.IfPresent(ic => InheritedInputConfigs[playerIndex] = ic);
}
configurationState.Hid.InputConfig.Value.FindFirst(x => x.PlayerIndex == playerIndex)
.IfPresent(ic => InheritedInputConfigs[playerIndex] = ic);
}
return;

View File

@@ -106,9 +106,9 @@ namespace Ryujinx.Ava.UI.ViewModels
// NOTE(jpr): this works around a bug where calling _views.Clear also clears SelectedDownloadableContents for
// some reason. so we save the items here and add them back after
var items = SelectedDownloadableContents.ToArray();
_views.Clear();
_views.AddRange(view);
Views.Clear();
Views.AddRange(view);
foreach (DownloadableContentModel item in items)
{

View File

@@ -182,7 +182,11 @@ namespace Ryujinx.Ava.UI.ViewModels
Applications.ToObservableChangeSet()
.Filter(Filter)
.Sort(GetComparer())
.OnItemAdded(_ => OnPropertyChanged(nameof(AppsObservableList)))
.OnItemRemoved(_ => OnPropertyChanged(nameof(AppsObservableList)))
#pragma warning disable MVVMTK0034 // Event to update is fired below
.Bind(out _appsObservableList)
#pragma warning restore MVVMTK0034
.AsObservableList();
_rendererWaitEvent = new AutoResetEvent(false);
@@ -192,8 +196,8 @@ namespace Ryujinx.Ava.UI.ViewModels
LoadConfigurableHotKeys();
Volume = ConfigurationState.Instance.System.AudioVolume;
CustomVSyncInterval = ConfigurationState.Instance.Graphics.CustomVSyncInterval.Value;
}
CustomVSyncInterval = ConfigurationState.Instance.Graphics.CustomVSyncInterval.Value;
}
public void Initialize(
@@ -484,6 +488,19 @@ namespace Ryujinx.Ava.UI.ViewModels
}
}
public bool StartGamesWithoutUI
{
get => ConfigurationState.Instance.UI.StartNoUI;
set
{
ConfigurationState.Instance.UI.StartNoUI.Value = value;
ConfigurationState.Instance.ToFileFormat().SaveConfig(Program.ConfigurationPath);
OnPropertyChanged();
}
}
public bool ShowConsole
{
get => ConfigurationState.Instance.UI.ShowConsole;
@@ -1188,6 +1205,11 @@ namespace Ryujinx.Ava.UI.ViewModels
StartGamesInFullscreen = !StartGamesInFullscreen;
}
public void ToggleStartGamesWithoutUI()
{
StartGamesWithoutUI = !StartGamesWithoutUI;
}
public void ToggleShowConsole()
{
ShowConsole = !ShowConsole;

View File

@@ -119,6 +119,29 @@
</Style>
</MenuItem.Styles>
</MenuItem>
<MenuItem
Padding="0"
Command="{Binding ToggleStartGamesWithoutUI}"
Header="{ext:Locale MenuBarOptionsStartGamesWithoutUI}">
<MenuItem.Icon>
<CheckBox
MinWidth="{DynamicResource CheckBoxSize}"
MinHeight="{DynamicResource CheckBoxSize}"
IsChecked="{Binding StartGamesWithoutUI, Mode=TwoWay}"
Padding="0" />
</MenuItem.Icon>
<MenuItem.Styles>
<Style Selector="Viewbox#PART_IconPresenter">
<Setter Property="MaxHeight" Value="36" />
<Setter Property="MinHeight" Value="36" />
<Setter Property="MaxWidth" Value="36" />
<Setter Property="MinWidth" Value="36" />
</Style>
<Style Selector="ContentPresenter#PART_HeaderPresenter">
<Setter Property="Padding" Value="-10,0,0,0" />
</Style>
</MenuItem.Styles>
</MenuItem>
<MenuItem
Padding="0"
IsVisible="{Binding ShowConsoleVisible}"

View File

@@ -17,7 +17,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
/// <summary>
/// The current version of the file format
/// </summary>
public const int CurrentVersion = 59;
public const int CurrentVersion = 60;
/// <summary>
/// Version of the configuration file format
@@ -351,6 +351,11 @@ namespace Ryujinx.Ava.Utilities.Configuration
/// </summary>
public bool StartFullscreen { get; set; }
/// <summary>
/// Start games with UI hidden
/// </summary>
public bool StartNoUI { get; set; }
/// <summary>
/// Show console window
/// </summary>

View File

@@ -127,6 +127,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
UI.GridSize.Value = cff.GridSize;
UI.ApplicationSort.Value = cff.ApplicationSort;
UI.StartFullscreen.Value = cff.StartFullscreen;
UI.StartNoUI.Value = cff.StartNoUI;
UI.ShowConsole.Value = cff.ShowConsole;
UI.WindowStartup.WindowSizeWidth.Value = cff.WindowStartup.WindowSizeWidth;
UI.WindowStartup.WindowSizeHeight.Value = cff.WindowStartup.WindowSizeHeight;
@@ -414,7 +415,8 @@ namespace Ryujinx.Ava.Utilities.Configuration
// This was accidentally enabled by default when it was PRed. That is not what we want,
// so as a compromise users who want to use it will simply need to re-enable it once after updating.
cff.IgnoreApplet = false;
})
}),
(60, static cff => cff.StartNoUI = false)
);
}
}

View File

@@ -152,6 +152,11 @@ namespace Ryujinx.Ava.Utilities.Configuration
/// </summary>
public ReactiveObject<bool> StartFullscreen { get; private set; }
/// <summary>
/// Start games with UI hidden
/// </summary>
public ReactiveObject<bool> StartNoUI { get; private set; }
/// <summary>
/// Hide / Show Console Window
/// </summary>
@@ -192,6 +197,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
WindowStartup = new WindowStartupSettings();
BaseStyle = new ReactiveObject<string>();
StartFullscreen = new ReactiveObject<bool>();
StartNoUI = new ReactiveObject<bool>();
GameListViewMode = new ReactiveObject<int>();
ShowNames = new ReactiveObject<bool>();
GridSize = new ReactiveObject<int>();

View File

@@ -125,6 +125,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
ApplicationSort = UI.ApplicationSort,
IsAscendingOrder = UI.IsAscendingOrder,
StartFullscreen = UI.StartFullscreen,
StartNoUI = UI.StartNoUI,
ShowConsole = UI.ShowConsole,
EnableKeyboard = Hid.EnableKeyboard,
EnableMouse = Hid.EnableMouse,
@@ -233,6 +234,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
UI.ApplicationSort.Value = 0;
UI.IsAscendingOrder.Value = true;
UI.StartFullscreen.Value = false;
UI.StartNoUI.Value = false;
UI.ShowConsole.Value = true;
UI.WindowStartup.WindowSizeWidth.Value = 1280;
UI.WindowStartup.WindowSizeHeight.Value = 760;