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4 Commits

Author SHA1 Message Date
Daniel Nylander
e3aa24c17c Merge branch 'Ryubing:master' into master 2025-01-09 06:59:50 +01:00
Daniel Nylander
d0175a63f4 Merge branch 'Ryubing:master' into master 2025-01-08 09:51:59 +01:00
Daniel Nylander
2d0b679338 Merge branch 'Ryubing:master' into master 2025-01-04 19:28:37 +01:00
Daniel Nylander
aef1185978 Update Swedish translation in locales.json 2024-12-31 19:46:05 +01:00
5 changed files with 3489 additions and 3489 deletions

File diff suppressed because it is too large Load Diff

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@@ -1564,7 +1564,7 @@
"pl_PL": "Wersja",
"pt_BR": "Versão",
"ru_RU": "Версия",
"sv_SE": "",
"sv_SE": "Version",
"th_TH": "เวอร์ชั่น",
"tr_TR": "Sürüm",
"uk_UA": "Версія",
@@ -3264,7 +3264,7 @@
"pl_PL": "",
"pt_BR": "Sistema",
"ru_RU": "Система",
"sv_SE": "",
"sv_SE": "System",
"th_TH": "ระบบ",
"tr_TR": "Sistem",
"uk_UA": "Система",
@@ -3339,7 +3339,7 @@
"pl_PL": "Japonia",
"pt_BR": "Japão",
"ru_RU": "Япония",
"sv_SE": "",
"sv_SE": "Japan",
"th_TH": "ญี่ปุ่น",
"tr_TR": "Japonya",
"uk_UA": "Японія",
@@ -3364,7 +3364,7 @@
"pl_PL": "Stany Zjednoczone",
"pt_BR": "EUA",
"ru_RU": "США",
"sv_SE": "",
"sv_SE": "USA",
"th_TH": "สหรัฐอเมริกา",
"tr_TR": "ABD",
"uk_UA": "США",
@@ -3464,7 +3464,7 @@
"pl_PL": "",
"pt_BR": "Coreia",
"ru_RU": "Корея",
"sv_SE": "",
"sv_SE": "Korea",
"th_TH": "เกาหลี",
"tr_TR": "Kore",
"uk_UA": "Корея",
@@ -3489,7 +3489,7 @@
"pl_PL": "Tajwan",
"pt_BR": "",
"ru_RU": "Тайвань",
"sv_SE": "",
"sv_SE": "Taiwan",
"th_TH": "ไต้หวัน",
"tr_TR": "Tayvan",
"uk_UA": "Тайвань",
@@ -4139,7 +4139,7 @@
"pl_PL": "Atrapa",
"pt_BR": "Nenhuma",
"ru_RU": "Без звука",
"sv_SE": "",
"sv_SE": "Ingenting",
"th_TH": "",
"tr_TR": "Yapay",
"uk_UA": "",
@@ -5664,7 +5664,7 @@
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"sv_SE": "Ok",
"th_TH": "ตกลง",
"tr_TR": "Tamam",
"uk_UA": "Гаразд",
@@ -12439,7 +12439,7 @@
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"sv_SE": "{0}: {1}",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@@ -14289,7 +14289,7 @@
"pl_PL": "Seria Amiibo",
"pt_BR": "Franquia Amiibo",
"ru_RU": "Серия Amiibo",
"sv_SE": "",
"sv_SE": "Amiibo-serien",
"th_TH": "",
"tr_TR": "Amiibo Serisi",
"uk_UA": "Серія Amiibo",
@@ -17439,7 +17439,7 @@
"pl_PL": "Wersja {0}",
"pt_BR": "Versão {0}",
"ru_RU": "Версия {0}",
"sv_SE": "",
"sv_SE": "Version {0}",
"th_TH": "เวอร์ชั่น {0}",
"tr_TR": "Sürüm {0}",
"uk_UA": "Версія {0}",
@@ -17664,7 +17664,7 @@
"pl_PL": "",
"pt_BR": "Ryujinx - Informação",
"ru_RU": "Ryujinx - Информация",
"sv_SE": "",
"sv_SE": "Ryujinx - Info",
"th_TH": "Ryujinx ข้อมูล",
"tr_TR": "Ryujinx - Bilgi",
"uk_UA": "Ryujin x - Інформація",
@@ -19639,7 +19639,7 @@
"pl_PL": "",
"pt_BR": "",
"ru_RU": "{0:n0} Мб",
"sv_SE": "",
"sv_SE": "{0:n0} Mb",
"th_TH": "",
"tr_TR": "",
"uk_UA": "{0:n0} Мб",
@@ -20914,7 +20914,7 @@
"pl_PL": "Głoś",
"pt_BR": "",
"ru_RU": "Громкость",
"sv_SE": "",
"sv_SE": "Vol",
"th_TH": "ระดับเสียง",
"tr_TR": "Ses",
"uk_UA": "Гуч.",
@@ -22214,7 +22214,7 @@
"pl_PL": "",
"pt_BR": "",
"ru_RU": "Вертикальная синхронизация:",
"sv_SE": "",
"sv_SE": "VSync:",
"th_TH": "",
"tr_TR": "",
"uk_UA": "Вертикальна синхронізація (VSync):",
@@ -22823,4 +22823,4 @@
}
}
]
}
}

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@@ -1,71 +1,50 @@
using Gommon;
using nietras.SeparatedValues;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Common.Logging;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Text;
namespace Ryujinx.Ava.Utilities.Compat
{
public struct ColumnIndices(SepReaderHeader header)
{
public const string TitleIdCol = "\"title_id\"";
public const string GameNameCol = "\"game_name\"";
public const string LabelsCol = "\"labels\"";
public const string StatusCol = "\"status\"";
public const string LastUpdatedCol = "\"last_updated\"";
public readonly int TitleId = header.IndexOf(TitleIdCol);
public readonly int GameName = header.IndexOf(GameNameCol);
public readonly int Labels = header.IndexOf(LabelsCol);
public readonly int Status = header.IndexOf(StatusCol);
public readonly int LastUpdated = header.IndexOf(LastUpdatedCol);
}
public class CompatibilityCsv
{
static CompatibilityCsv()
{
using Stream csvStream = Assembly.GetExecutingAssembly()
.GetManifestResourceStream("RyujinxGameCompatibilityList")!;
csvStream.Position = 0;
LoadFromStream(csvStream);
}
public static CompatibilityCsv Shared { get; set; }
public static void LoadFromStream(Stream stream)
public CompatibilityCsv(SepReader reader)
{
var reader = Sep.Reader().From(stream);
var columnIndices = new ColumnIndices(reader.Header);
var entries = new List<CompatibilityEntry>();
Entries = reader
.Enumerate(row => new CompatibilityEntry(ref columnIndices, row))
.OrderBy(it => it.GameName)
.ToArray();
Logger.Debug?.Print(LogClass.UI, "Compatibility CSV loaded.");
foreach (var row in reader)
{
entries.Add(new CompatibilityEntry(reader.Header, row));
}
Entries = entries.Where(x => x.Status != null)
.OrderBy(it => it.GameName).ToArray();
}
public static CompatibilityEntry[] Entries { get; private set; }
public CompatibilityEntry[] Entries { get; }
}
public class CompatibilityEntry
{
public CompatibilityEntry(ref ColumnIndices indices, SepReader.Row row)
public CompatibilityEntry(SepReaderHeader header, SepReader.Row row)
{
var titleIdRow = ColStr(row[indices.TitleId]);
if (row.ColCount != header.ColNames.Count)
throw new InvalidDataException($"CSV row {row.RowIndex} ({row.ToString()}) has mismatched column count");
var titleIdRow = ColStr(row[header.IndexOf("\"title_id\"")]);
TitleId = !string.IsNullOrEmpty(titleIdRow)
? titleIdRow
: default(Optional<string>);
GameName = ColStr(row[indices.GameName]).Trim().Trim('"');
GameName = ColStr(row[header.IndexOf("\"game_name\"")]).Trim().Trim('"');
Labels = ColStr(row[indices.Labels]).Split(';');
Status = ColStr(row[indices.Status]).ToLower() switch
IssueLabels = ColStr(row[header.IndexOf("\"labels\"")]).Split(';');
Status = ColStr(row[header.IndexOf("\"status\"")]).ToLower() switch
{
"playable" => LocaleKeys.CompatibilityListPlayable,
"ingame" => LocaleKeys.CompatibilityListIngame,
@@ -75,8 +54,8 @@ namespace Ryujinx.Ava.Utilities.Compat
_ => null
};
if (DateTime.TryParse(ColStr(row[indices.LastUpdated]), out var dt))
LastUpdated = dt;
if (DateTime.TryParse(ColStr(row[header.IndexOf("\"last_updated\"")]), out var dt))
LastEvent = dt;
return;
@@ -85,15 +64,15 @@ namespace Ryujinx.Ava.Utilities.Compat
public string GameName { get; }
public Optional<string> TitleId { get; }
public string[] Labels { get; }
public string[] IssueLabels { get; }
public LocaleKeys? Status { get; }
public DateTime LastUpdated { get; }
public DateTime LastEvent { get; }
public string LocalizedStatus => LocaleManager.Instance[Status!.Value];
public string FormattedTitleId => TitleId
.OrElse(new string(' ', 16));
public string FormattedIssueLabels => Labels
public string FormattedIssueLabels => IssueLabels
.Where(it => !it.StartsWithIgnoreCase("status"))
.Select(FormatLabelName)
.JoinToString(", ");
@@ -103,9 +82,9 @@ namespace Ryujinx.Ava.Utilities.Compat
var sb = new StringBuilder("CompatibilityEntry: {");
sb.Append($"{nameof(GameName)}=\"{GameName}\", ");
sb.Append($"{nameof(TitleId)}={TitleId}, ");
sb.Append($"{nameof(Labels)}=\"{Labels}\", ");
sb.Append($"{nameof(IssueLabels)}=\"{IssueLabels}\", ");
sb.Append($"{nameof(Status)}=\"{Status}\", ");
sb.Append($"{nameof(LastUpdated)}=\"{LastUpdated}\"");
sb.Append($"{nameof(LastEvent)}=\"{LastEvent}\"");
sb.Append('}');
return sb.ToString();

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@@ -14,6 +14,15 @@ namespace Ryujinx.Ava.Utilities.Compat
{
public static async Task Show()
{
if (CompatibilityCsv.Shared is null)
{
await using Stream csvStream = Assembly.GetExecutingAssembly()
.GetManifestResourceStream("RyujinxGameCompatibilityList")!;
csvStream.Position = 0;
CompatibilityCsv.Shared = new CompatibilityCsv(Sep.Reader().From(csvStream));
}
ContentDialog contentDialog = new()
{
PrimaryButtonText = string.Empty,

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@@ -11,13 +11,14 @@ namespace Ryujinx.Ava.Utilities.Compat
{
[ObservableProperty] private bool _onlyShowOwnedGames = true;
private IEnumerable<CompatibilityEntry> _currentEntries = CompatibilityCsv.Entries;
private IEnumerable<CompatibilityEntry> _currentEntries = CompatibilityCsv.Shared.Entries;
private readonly string[] _ownedGameTitleIds = [];
private readonly ApplicationLibrary _appLibrary;
public IEnumerable<CompatibilityEntry> CurrentEntries => OnlyShowOwnedGames
? _currentEntries.Where(x =>
x.TitleId.Check(tid => _ownedGameTitleIds.ContainsIgnoreCase(tid)))
x.TitleId.Check(tid => _ownedGameTitleIds.ContainsIgnoreCase(tid))
|| _appLibrary.Applications.Items.Any(a => a.Name.EqualsIgnoreCase(x.GameName)))
: _currentEntries;
public CompatibilityViewModel() {}
@@ -38,11 +39,11 @@ namespace Ryujinx.Ava.Utilities.Compat
{
if (string.IsNullOrEmpty(searchTerm))
{
SetEntries(CompatibilityCsv.Entries);
SetEntries(CompatibilityCsv.Shared.Entries);
return;
}
SetEntries(CompatibilityCsv.Entries.Where(x =>
SetEntries(CompatibilityCsv.Shared.Entries.Where(x =>
x.GameName.ContainsIgnoreCase(searchTerm)
|| x.TitleId.Check(tid => tid.ContainsIgnoreCase(searchTerm))));
}