Compare commits

...

27 Commits

Author SHA1 Message Date
Evan Husted
5df2175d06 Merge branch 'master' into revert-vulkan-barriers 2025-01-18 22:54:03 -06:00
Evan Husted
0cdf7cfe21 UI: Open cheat manager in catch-all try 2025-01-18 22:48:06 -06:00
Evan Husted
2ecf999569 misc: chore: change ThemeManager ThemeChanged to a basic Action since both arguments are unused 2025-01-18 22:48:06 -06:00
Daenorth
b612fc5155 Updated TitleIDs (#541)
Added more games to the RPC list. Now alphabetical.
2025-01-18 22:19:28 -06:00
Evan Husted
25eb545409 Update bug_report.yml 2025-01-18 20:55:28 -06:00
Jacob
52269964b6 Add the player select applet. (#537)
This introduces the somewhat completed version of the Player Select
Applet, allowing users to select either a user or a guest from the UI.
Note: Selecting the guest more then once currently does not work.

closes https://github.com/Ryubing/Ryujinx/issues/532
2025-01-18 20:40:33 -06:00
Evan Husted
ccdddac8fc Fix compile warnings 2025-01-18 19:34:31 -06:00
Daenorth
1bc30bf3ba Update locales.json (#538)
Added a missing translation line
2025-01-18 18:40:51 -06:00
Evan Husted
4868fface8 UI: Intel Mac warning
Upon launch, shows a warning about using an Intel Mac. This will only show once every boot. You can only turn it off by getting a better system.
2025-01-18 15:33:05 -06:00
Evan Husted
6fca4492d0 misc: chore: Remove status update event stuff in Headless 2025-01-18 15:15:08 -06:00
Evan Husted
ade2f256e0 misc: chore: remove duplicate graphics debug levels in headless windows 2025-01-18 11:19:38 -06:00
Evan Husted
580b150c9a Revert "infra: Conditionally compile Metal & OpenGL depending on if the target RuntimeIdentifier is mac"
This reverts commit 2f93a0f706.
2025-01-18 10:57:02 -06:00
Evan Husted
e6bad52945 Revert "Only selectively compile Metal & fix some compilation issues"
This reverts commit beda3206e0.
2025-01-18 10:56:58 -06:00
Evan Husted
beda3206e0 Only selectively compile Metal & fix some compilation issues 2025-01-18 10:52:32 -06:00
Evan Husted
2f93a0f706 infra: Conditionally compile Metal & OpenGL depending on if the target RuntimeIdentifier is mac 2025-01-18 10:38:29 -06:00
Evan Husted
80f44d9547 misc: chore: small cleanup 2025-01-18 10:33:57 -06:00
Evan Husted
b08e5db6d8 Headless: Dispose of inputmanager in a catch-all try 2025-01-18 10:30:19 -06:00
Evan Husted
6a291d4116 Headless: Use main UI logo for window icon instead of separate bmp 2025-01-18 10:26:12 -06:00
Evan Husted
6fc827fe67 headless: collapse headless window definition into a "Windows" folder, change GetWindowFlags to an abstract property. 2025-01-18 10:15:24 -06:00
Daniel Nylander
6cd4866d76 Updated sv_SE in locales.json (#513) 2025-01-17 18:04:18 -06:00
WilliamWsyHK
4d7ca5c0f0 Update Chinese translations (#375) 2025-01-17 17:35:34 -06:00
GabCoolGuy
a375faecc1 UI: Fix UpdateWaitWindow.axaml windows being too big on windows (#314) 2025-01-17 14:14:19 -06:00
Evan Husted
1728b0f20c WWE 2K18 is not playable. 2025-01-17 11:37:08 -06:00
LotP1
5aa071c59b remove notice for unusual core counts (#531) 2025-01-17 05:50:42 -06:00
Daenorth
1018c9db8b Update Norwegian Translation (#503)
Norwegian translation updated with the Compatibility list addition
2025-01-16 10:02:33 -06:00
Evan Husted
01ccd18726 UI: Meant to use that method in another place [ci-skip] 2025-01-16 09:52:35 -06:00
KeatonTheBot
ca937336e6 Revert "Vulkan: Feedback loop detection and barriers (#7226)"
This reverts commit ca59c3f499.
2025-01-05 22:15:32 -06:00
45 changed files with 720 additions and 764 deletions

View File

@@ -22,7 +22,7 @@ body:
id: log
attributes:
label: Log file
description: A log file will help our developers to better diagnose and fix the issue.
description: "A log file will help our developers to better diagnose and fix the issue. UPLOAD THE FILE. DO NOT COPY AND PASTE THE FILE'S CONTENT."
placeholder: Logs files can be found under "Logs" folder in Ryujinx program folder. They can also be accessed by opening Ryujinx, then going to File > Open Logs Folder. You can drag and drop the log on to the text area (do not copy paste).
validations:
required: true

View File

@@ -3348,7 +3348,7 @@
01001C400482C000,"Wunderling DX",audio;crash,ingame,2022-09-10 13:20:12
01003B401148E000,"Wurroom",,playable,2020-10-07 22:46:21
010081700EDF4000,"WWE 2K Battlegrounds",nvdec;online-broken;UE4,playable,2022-10-07 12:44:40
010009800203E000,"WWE 2K18",nvdec,playable,2023-10-21 17:22:01
010009800203E000,"WWE 2K18",nvdec;online-broken,ingame,2025-01-17 11:36:56
0100DF100B97C000,"X-Morph: Defense",,playable,2020-06-22 11:05:31
0100D0B00FB74000,"XCOM® 2 Collection",gpu;crash,ingame,2022-10-04 09:38:30
0100CC9015360000,"XEL",gpu,ingame,2022-10-03 10:19:39
@@ -3421,4 +3421,4 @@
0100936018EB4000,"牧場物語 Welcomeワンダフルライフ",crash,ingame,2023-04-25 19:43:52
0100F4401940A000,"超探偵事件簿 レインコード (Master Detective Archives: Rain Code)",crash,ingame,2024-02-12 20:58:31
010064801A01C000,"超次元ゲイム ネプテューヌ GameMaker R:Evolution",crash,nothing,2023-10-30 22:37:40
0100F3400332C000,"ブレイド2",deadlock;amd-vendor-bug,ingame,2024-03-28 14:31:41
0100F3400332C000,"ブレイド2",deadlock;amd-vendor-bug,ingame,2024-03-28 14:31:41
1 title_id game_name labels status last_updated
3348 01001C400482C000 Wunderling DX audio;crash ingame 2022-09-10 13:20:12
3349 01003B401148E000 Wurroom playable 2020-10-07 22:46:21
3350 010081700EDF4000 WWE 2K Battlegrounds nvdec;online-broken;UE4 playable 2022-10-07 12:44:40
3351 010009800203E000 WWE 2K18 nvdec nvdec;online-broken playable ingame 2023-10-21 17:22:01 2025-01-17 11:36:56
3352 0100DF100B97C000 X-Morph: Defense playable 2020-06-22 11:05:31
3353 0100D0B00FB74000 XCOM® 2 Collection gpu;crash ingame 2022-10-04 09:38:30
3354 0100CC9015360000 XEL gpu ingame 2022-10-03 10:19:39
3421 0100936018EB4000 牧場物語 Welcome!ワンダフルライフ crash ingame 2023-04-25 19:43:52
3422 0100F4401940A000 超探偵事件簿 レインコード (Master Detective Archives: Rain Code) crash ingame 2024-02-12 20:58:31
3423 010064801A01C000 超次元ゲイム ネプテューヌ GameMaker R:Evolution crash nothing 2023-10-30 22:37:40
3424 0100F3400332C000 ゼノブレイド2 deadlock;amd-vendor-bug ingame 2024-03-28 14:31:41

View File

@@ -1,33 +1,13 @@
using Ryujinx.Common.Utilities;
using System;
namespace Ryujinx.Common.GraphicsDriver
{
public static class DriverUtilities
{
private static void AddMesaFlags(string envVar, string newFlags)
{
string existingFlags = Environment.GetEnvironmentVariable(envVar);
string flags = existingFlags == null ? newFlags : $"{existingFlags},{newFlags}";
OsUtils.SetEnvironmentVariableNoCaching(envVar, flags);
}
public static void InitDriverConfig(bool oglThreading)
{
if (OperatingSystem.IsLinux())
{
AddMesaFlags("RADV_DEBUG", "nodcc");
}
ToggleOGLThreading(oglThreading);
}
public static void ToggleOGLThreading(bool enabled)
{
OsUtils.SetEnvironmentVariableNoCaching("mesa_glthread", enabled.ToString().ToLower());
OsUtils.SetEnvironmentVariableNoCaching("__GL_THREADED_OPTIMIZATIONS", enabled ? "1" : "0");
Environment.SetEnvironmentVariable("mesa_glthread", enabled.ToString().ToLower());
Environment.SetEnvironmentVariable("__GL_THREADED_OPTIMIZATIONS", enabled ? "1" : "0");
try
{

View File

@@ -1,4 +1,4 @@
using Gommon;
using Gommon;
using Ryujinx.Common.Configuration;
using System;
using System.Linq;
@@ -47,6 +47,9 @@ namespace Ryujinx.Common
public static readonly string[] DiscordGameAssetKeys =
[
"010008900705c000", // Dragon Quest Builders
"010042000a986000", // Dragon Quest Builders 2
"010055d009f78000", // Fire Emblem: Three Houses
"0100a12011cc8000", // Fire Emblem: Shadow Dragon
"0100a6301214e000", // Fire Emblem Engage
@@ -105,17 +108,18 @@ namespace Ryujinx.Common
"0100f4c009322000", // Pikmin 3 Deluxe
"0100b7c00933a000", // Pikmin 4
"0100f4300bf2c000", // New Pokémon Snap
"0100000011d90000", // Pokémon Brilliant Diamond
"01001f5010dfa000", // Pokémon Legends: Arceus
"010003f003a34000", // Pokémon: Let's Go Pikachu!
"0100187003a36000", // Pokémon: Let's Go Eevee!
"0100abf008968000", // Pokémon Sword
"01008db008c2c000", // Pokémon Shield
"0100000011d90000", // Pokémon Brilliant Diamond
"010018e011d92000", // Pokémon Shining Pearl
"01001f5010dfa000", // Pokémon Legends: Arceus
"01003d200baa2000", // Pokémon Mystery Dungeon - Rescue Team DX
"0100a3d008c5c000", // Pokémon Scarlet
"01008db008c2c000", // Pokémon Shield
"010018e011d92000", // Pokémon Shining Pearl
"0100abf008968000", // Pokémon Sword
"01008f6008c5e000", // Pokémon Violet
"0100b3f000be2000", // Pokkén Tournament DX
"0100f4300bf2c000", // New Pokémon Snap
"01003bc0000a0000", // Splatoon 2 (US)
"0100f8f0000a2000", // Splatoon 2 (EU)
@@ -165,13 +169,21 @@ namespace Ryujinx.Common
"01005ea01c0fc000", // SONIC X SHADOW GENERATIONS
"01005ea01c0fc001", // ^
"0100ff500e34a000", // Xenoblade Chronicles - Definitive Edition
"0100e95004038000", // Xenoblade Chronicles 2
"010074f013262000", // Xenoblade Chronicles 3
"010056e00853a000", // A Hat in Time
"0100fd1014726000", // Baldurs Gate: Dark Alliance
"0100dbf01000a000", // Burnout Paradise Remastered
"0100744001588000", // Cars 3: Driven to Win
"0100b41013c82000", // Cruis'n Blast
"010085900337e000", // Death Squared
"01001b300b9be000", // Diablo III: Eternal Collection
"01008c8012920000", // Dying Light Platinum Edition
"01001cc01b2d4000", // Goat Simulator 3
"01003620068ea000", // Hand of Fate 2
"010085500130a000", // Lego City: Undercover
"010073c01af34000", // LEGO Horizon Adventures
"0100770008dd8000", // Monster Hunter Generations Ultimate
"0100b04011742000", // Monster Hunter Rise
@@ -190,6 +202,8 @@ namespace Ryujinx.Common
"01000a10041ea000", // The Elder Scrolls V: Skyrim
"010057a01e4d4000", // TSUKIHIME -A piece of blue glass moon-
"010080b00ad66000", // Undertale
"010069401adb8000", // Unicorn Overlord
"0100534009ff2000", // Yonder - The cloud catcher chronicles
];
}
}

View File

@@ -1,24 +0,0 @@
using System;
using System.Diagnostics;
using System.Runtime.InteropServices;
namespace Ryujinx.Common.Utilities
{
public partial class OsUtils
{
[LibraryImport("libc", SetLastError = true)]
private static partial int setenv([MarshalAs(UnmanagedType.LPStr)] string name, [MarshalAs(UnmanagedType.LPStr)] string value, int overwrite);
public static void SetEnvironmentVariableNoCaching(string key, string value)
{
// Set the value in the cached environment variables, too.
Environment.SetEnvironmentVariable(key, value);
if (!OperatingSystem.IsWindows())
{
int res = setenv(key, value, 1);
Debug.Assert(res != -1);
}
}
}
}

View File

@@ -32,12 +32,10 @@ namespace Ryujinx.Graphics.Vulkan
CommandBuffer
}
private bool _feedbackLoopActive;
private PipelineStageFlags _incoherentBufferWriteStages;
private PipelineStageFlags _incoherentTextureWriteStages;
private PipelineStageFlags _extraStages;
private IncoherentBarrierType _queuedIncoherentBarrier;
private bool _queuedFeedbackLoopBarrier;
public BarrierBatch(VulkanRenderer gd)
{
@@ -55,6 +53,17 @@ namespace Ryujinx.Graphics.Vulkan
stages |= PipelineStageFlags.TransformFeedbackBitExt;
}
if (!gd.IsTBDR)
{
// Desktop GPUs can transform image barriers into memory barriers.
access |= AccessFlags.DepthStencilAttachmentWriteBit | AccessFlags.ColorAttachmentWriteBit;
access |= AccessFlags.DepthStencilAttachmentReadBit | AccessFlags.ColorAttachmentReadBit;
stages |= PipelineStageFlags.EarlyFragmentTestsBit | PipelineStageFlags.LateFragmentTestsBit;
stages |= PipelineStageFlags.ColorAttachmentOutputBit;
}
return (access, stages);
}
@@ -169,34 +178,16 @@ namespace Ryujinx.Graphics.Vulkan
}
_queuedIncoherentBarrier = IncoherentBarrierType.None;
_queuedFeedbackLoopBarrier = false;
}
else if (_feedbackLoopActive && _queuedFeedbackLoopBarrier)
{
// Feedback loop barrier.
MemoryBarrier barrier = new MemoryBarrier()
{
SType = StructureType.MemoryBarrier,
SrcAccessMask = AccessFlags.ShaderWriteBit,
DstAccessMask = AccessFlags.ShaderReadBit
};
QueueBarrier(barrier, PipelineStageFlags.FragmentShaderBit, PipelineStageFlags.AllGraphicsBit);
_queuedFeedbackLoopBarrier = false;
}
_feedbackLoopActive = false;
}
}
public unsafe void Flush(CommandBufferScoped cbs, bool inRenderPass, RenderPassHolder rpHolder, Action endRenderPass)
{
Flush(cbs, null, false, inRenderPass, rpHolder, endRenderPass);
Flush(cbs, null, inRenderPass, rpHolder, endRenderPass);
}
public unsafe void Flush(CommandBufferScoped cbs, ShaderCollection program, bool feedbackLoopActive, bool inRenderPass, RenderPassHolder rpHolder, Action endRenderPass)
public unsafe void Flush(CommandBufferScoped cbs, ShaderCollection program, bool inRenderPass, RenderPassHolder rpHolder, Action endRenderPass)
{
if (program != null)
{
@@ -204,8 +195,6 @@ namespace Ryujinx.Graphics.Vulkan
_incoherentTextureWriteStages |= program.IncoherentTextureWriteStages;
}
_feedbackLoopActive |= feedbackLoopActive;
FlushMemoryBarrier(program, inRenderPass);
if (!inRenderPass && rpHolder != null)
@@ -417,8 +406,6 @@ namespace Ryujinx.Graphics.Vulkan
{
_queuedIncoherentBarrier = type;
}
_queuedFeedbackLoopBarrier = true;
}
public void QueueTextureBarrier()

View File

@@ -4,7 +4,6 @@ using Ryujinx.Graphics.Shader;
using Silk.NET.Vulkan;
using System;
using System.Buffers;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using CompareOp = Ryujinx.Graphics.GAL.CompareOp;
@@ -43,15 +42,15 @@ namespace Ryujinx.Graphics.Vulkan
private record struct TextureRef
{
public ShaderStage Stage;
public TextureView View;
public Auto<DisposableImageView> ImageView;
public TextureStorage Storage;
public Auto<DisposableImageView> View;
public Auto<DisposableSampler> Sampler;
public TextureRef(ShaderStage stage, TextureView view, Auto<DisposableImageView> imageView, Auto<DisposableSampler> sampler)
public TextureRef(ShaderStage stage, TextureStorage storage, Auto<DisposableImageView> view, Auto<DisposableSampler> sampler)
{
Stage = stage;
Storage = storage;
View = view;
ImageView = imageView;
Sampler = sampler;
}
}
@@ -59,14 +58,14 @@ namespace Ryujinx.Graphics.Vulkan
private record struct ImageRef
{
public ShaderStage Stage;
public TextureView View;
public Auto<DisposableImageView> ImageView;
public TextureStorage Storage;
public Auto<DisposableImageView> View;
public ImageRef(ShaderStage stage, TextureView view, Auto<DisposableImageView> imageView)
public ImageRef(ShaderStage stage, TextureStorage storage, Auto<DisposableImageView> view)
{
Stage = stage;
Storage = storage;
View = view;
ImageView = imageView;
}
}
@@ -124,8 +123,6 @@ namespace Ryujinx.Graphics.Vulkan
private readonly TextureView _dummyTexture;
private readonly SamplerHolder _dummySampler;
public List<TextureView> FeedbackLoopHazards { get; private set; }
public DescriptorSetUpdater(VulkanRenderer gd, Device device)
{
_gd = gd;
@@ -210,15 +207,10 @@ namespace Ryujinx.Graphics.Vulkan
_templateUpdater = new();
}
public void Initialize(bool isMainPipeline)
public void Initialize()
{
MemoryOwner<byte> dummyTextureData = MemoryOwner<byte>.RentCleared(4);
_dummyTexture.SetData(dummyTextureData);
if (isMainPipeline)
{
FeedbackLoopHazards = new();
}
}
private static bool BindingOverlaps(ref DescriptorBufferInfo info, int bindingOffset, int offset, int size)
@@ -281,18 +273,6 @@ namespace Ryujinx.Graphics.Vulkan
public void InsertBindingBarriers(CommandBufferScoped cbs)
{
if ((FeedbackLoopHazards?.Count ?? 0) > 0)
{
// Clear existing hazards - they will be rebuilt.
foreach (TextureView hazard in FeedbackLoopHazards)
{
hazard.DecrementHazardUses();
}
FeedbackLoopHazards.Clear();
}
foreach (ResourceBindingSegment segment in _program.BindingSegments[PipelineBase.TextureSetIndex])
{
if (segment.Type == ResourceType.TextureAndSampler)
@@ -302,7 +282,7 @@ namespace Ryujinx.Graphics.Vulkan
for (int i = 0; i < segment.Count; i++)
{
ref var texture = ref _textureRefs[segment.Binding + i];
texture.View?.PrepareForUsage(cbs, texture.Stage.ConvertToPipelineStageFlags(), FeedbackLoopHazards);
texture.Storage?.QueueWriteToReadBarrier(cbs, AccessFlags.ShaderReadBit, texture.Stage.ConvertToPipelineStageFlags());
}
}
else
@@ -323,7 +303,7 @@ namespace Ryujinx.Graphics.Vulkan
for (int i = 0; i < segment.Count; i++)
{
ref var image = ref _imageRefs[segment.Binding + i];
image.View?.PrepareForUsage(cbs, image.Stage.ConvertToPipelineStageFlags(), FeedbackLoopHazards);
image.Storage?.QueueWriteToReadBarrier(cbs, AccessFlags.ShaderReadBit, image.Stage.ConvertToPipelineStageFlags());
}
}
else
@@ -397,12 +377,8 @@ namespace Ryujinx.Graphics.Vulkan
}
else if (image is TextureView view)
{
ref ImageRef iRef = ref _imageRefs[binding];
iRef.View?.ClearUsage(FeedbackLoopHazards);
view?.PrepareForUsage(cbs, stage.ConvertToPipelineStageFlags(), FeedbackLoopHazards);
iRef = new(stage, view, view.GetIdentityImageView());
view.Storage.QueueWriteToReadBarrier(cbs, AccessFlags.ShaderReadBit, stage.ConvertToPipelineStageFlags());
_imageRefs[binding] = new(stage, view.Storage, view.GetIdentityImageView());
}
else
{
@@ -500,12 +476,9 @@ namespace Ryujinx.Graphics.Vulkan
}
else if (texture is TextureView view)
{
ref TextureRef iRef = ref _textureRefs[binding];
view.Storage.QueueWriteToReadBarrier(cbs, AccessFlags.ShaderReadBit, stage.ConvertToPipelineStageFlags());
iRef.View?.ClearUsage(FeedbackLoopHazards);
view?.PrepareForUsage(cbs, stage.ConvertToPipelineStageFlags(), FeedbackLoopHazards);
iRef = new(stage, view, view.GetImageView(), ((SamplerHolder)sampler)?.GetSampler());
_textureRefs[binding] = new(stage, view.Storage, view.GetImageView(), ((SamplerHolder)sampler)?.GetSampler());
}
else
{
@@ -527,7 +500,7 @@ namespace Ryujinx.Graphics.Vulkan
{
view.Storage.QueueWriteToReadBarrier(cbs, AccessFlags.ShaderReadBit, stage.ConvertToPipelineStageFlags());
_textureRefs[binding] = new(stage, view, view.GetIdentityImageView(), ((SamplerHolder)sampler)?.GetSampler());
_textureRefs[binding] = new(stage, view.Storage, view.GetIdentityImageView(), ((SamplerHolder)sampler)?.GetSampler());
SignalDirty(DirtyFlags.Texture);
}
@@ -853,7 +826,7 @@ namespace Ryujinx.Graphics.Vulkan
ref var texture = ref textures[i];
ref var refs = ref _textureRefs[binding + i];
texture.ImageView = refs.ImageView?.Get(cbs).Value ?? default;
texture.ImageView = refs.View?.Get(cbs).Value ?? default;
texture.Sampler = refs.Sampler?.Get(cbs).Value ?? default;
if (texture.ImageView.Handle == 0)
@@ -903,7 +876,7 @@ namespace Ryujinx.Graphics.Vulkan
for (int i = 0; i < count; i++)
{
images[i].ImageView = _imageRefs[binding + i].ImageView?.Get(cbs).Value ?? default;
images[i].ImageView = _imageRefs[binding + i].View?.Get(cbs).Value ?? default;
}
tu.Push<DescriptorImageInfo>(images[..count]);
@@ -974,7 +947,7 @@ namespace Ryujinx.Graphics.Vulkan
ref var texture = ref textures[i];
ref var refs = ref _textureRefs[binding + i];
texture.ImageView = refs.ImageView?.Get(cbs).Value ?? default;
texture.ImageView = refs.View?.Get(cbs).Value ?? default;
texture.Sampler = refs.Sampler?.Get(cbs).Value ?? default;
if (texture.ImageView.Handle == 0)

View File

@@ -1,12 +0,0 @@
using System;
namespace Ryujinx.Graphics.Vulkan
{
[Flags]
internal enum FeedbackLoopAspects
{
None = 0,
Color = 1 << 0,
Depth = 1 << 1,
}
}

View File

@@ -302,27 +302,6 @@ namespace Ryujinx.Graphics.Vulkan
_depthStencil?.Storage?.AddStoreOpUsage(true);
}
public void ClearBindings()
{
_depthStencil?.Storage.ClearBindings();
for (int i = 0; i < _colorsCanonical.Length; i++)
{
_colorsCanonical[i]?.Storage.ClearBindings();
}
}
public void AddBindings()
{
_depthStencil?.Storage.AddBinding(_depthStencil);
for (int i = 0; i < _colorsCanonical.Length; i++)
{
TextureView color = _colorsCanonical[i];
color?.Storage.AddBinding(color);
}
}
public (RenderPassHolder rpHolder, Auto<DisposableFramebuffer> framebuffer) GetPassAndFramebuffer(
VulkanRenderer gd,
Device device,

View File

@@ -46,8 +46,6 @@ namespace Ryujinx.Graphics.Vulkan
public readonly bool SupportsViewportArray2;
public readonly bool SupportsHostImportedMemory;
public readonly bool SupportsDepthClipControl;
public readonly bool SupportsAttachmentFeedbackLoop;
public readonly bool SupportsDynamicAttachmentFeedbackLoop;
public readonly uint SubgroupSize;
public readonly SampleCountFlags SupportedSampleCounts;
public readonly PortabilitySubsetFlags PortabilitySubset;
@@ -86,8 +84,6 @@ namespace Ryujinx.Graphics.Vulkan
bool supportsViewportArray2,
bool supportsHostImportedMemory,
bool supportsDepthClipControl,
bool supportsAttachmentFeedbackLoop,
bool supportsDynamicAttachmentFeedbackLoop,
uint subgroupSize,
SampleCountFlags supportedSampleCounts,
PortabilitySubsetFlags portabilitySubset,
@@ -125,8 +121,6 @@ namespace Ryujinx.Graphics.Vulkan
SupportsViewportArray2 = supportsViewportArray2;
SupportsHostImportedMemory = supportsHostImportedMemory;
SupportsDepthClipControl = supportsDepthClipControl;
SupportsAttachmentFeedbackLoop = supportsAttachmentFeedbackLoop;
SupportsDynamicAttachmentFeedbackLoop = supportsDynamicAttachmentFeedbackLoop;
SubgroupSize = subgroupSize;
SupportedSampleCounts = supportedSampleCounts;
PortabilitySubset = portabilitySubset;

View File

@@ -2,7 +2,6 @@ using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.Shader;
using Silk.NET.Vulkan;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Numerics;
using System.Runtime.CompilerServices;
@@ -34,7 +33,6 @@ namespace Ryujinx.Graphics.Vulkan
public readonly Action EndRenderPassDelegate;
protected PipelineDynamicState DynamicState;
protected bool IsMainPipeline;
private PipelineState _newState;
private bool _graphicsStateDirty;
private bool _computeStateDirty;
@@ -87,9 +85,6 @@ namespace Ryujinx.Graphics.Vulkan
private bool _tfEnabled;
private bool _tfActive;
private FeedbackLoopAspects _feedbackLoop;
private bool _passWritesDepthStencil;
private readonly PipelineColorBlendAttachmentState[] _storedBlend;
public ulong DrawCount { get; private set; }
public bool RenderPassActive { get; private set; }
@@ -131,7 +126,7 @@ namespace Ryujinx.Graphics.Vulkan
public void Initialize()
{
_descriptorSetUpdater.Initialize(IsMainPipeline);
_descriptorSetUpdater.Initialize();
QuadsToTrisPattern = new IndexBufferPattern(Gd, 4, 6, 0, new[] { 0, 1, 2, 0, 2, 3 }, 4, false);
TriFanToTrisPattern = new IndexBufferPattern(Gd, 3, 3, 2, new[] { int.MinValue, -1, 0 }, 1, true);
@@ -819,8 +814,6 @@ namespace Ryujinx.Graphics.Vulkan
_newState.DepthTestEnable = depthTest.TestEnable;
_newState.DepthWriteEnable = depthTest.WriteEnable;
_newState.DepthCompareOp = depthTest.Func.Convert();
UpdatePassDepthStencil();
SignalStateChange();
}
@@ -1086,8 +1079,6 @@ namespace Ryujinx.Graphics.Vulkan
_newState.StencilFrontPassOp = stencilTest.FrontDpPass.Convert();
_newState.StencilFrontDepthFailOp = stencilTest.FrontDpFail.Convert();
_newState.StencilFrontCompareOp = stencilTest.FrontFunc.Convert();
UpdatePassDepthStencil();
SignalStateChange();
}
@@ -1435,23 +1426,7 @@ namespace Ryujinx.Graphics.Vulkan
}
}
if (IsMainPipeline)
{
FramebufferParams?.ClearBindings();
}
FramebufferParams = new FramebufferParams(Device, colors, depthStencil);
if (IsMainPipeline)
{
FramebufferParams.AddBindings();
_newState.FeedbackLoopAspects = FeedbackLoopAspects.None;
_bindingBarriersDirty = true;
}
_passWritesDepthStencil = false;
UpdatePassDepthStencil();
UpdatePipelineAttachmentFormats();
}
@@ -1518,82 +1493,11 @@ namespace Ryujinx.Graphics.Vulkan
}
}
Gd.Barriers.Flush(Cbs, _program, _feedbackLoop != 0, RenderPassActive, _rpHolder, EndRenderPassDelegate);
Gd.Barriers.Flush(Cbs, _program, RenderPassActive, _rpHolder, EndRenderPassDelegate);
_descriptorSetUpdater.UpdateAndBindDescriptorSets(Cbs, PipelineBindPoint.Compute);
}
private bool ChangeFeedbackLoop(FeedbackLoopAspects aspects)
{
if (_feedbackLoop != aspects)
{
if (Gd.Capabilities.SupportsDynamicAttachmentFeedbackLoop)
{
DynamicState.SetFeedbackLoop(aspects);
}
else
{
_newState.FeedbackLoopAspects = aspects;
}
_feedbackLoop = aspects;
return true;
}
return false;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private bool UpdateFeedbackLoop()
{
List<TextureView> hazards = _descriptorSetUpdater.FeedbackLoopHazards;
if ((hazards?.Count ?? 0) > 0)
{
FeedbackLoopAspects aspects = 0;
foreach (TextureView view in hazards)
{
// May need to enforce feedback loop layout here in the future.
// Though technically, it should always work with the general layout.
if (view.Info.Format.IsDepthOrStencil())
{
if (_passWritesDepthStencil)
{
// If depth/stencil isn't written in the pass, it doesn't count as a feedback loop.
aspects |= FeedbackLoopAspects.Depth;
}
}
else
{
aspects |= FeedbackLoopAspects.Color;
}
}
return ChangeFeedbackLoop(aspects);
}
else if (_feedbackLoop != 0)
{
return ChangeFeedbackLoop(FeedbackLoopAspects.None);
}
return false;
}
private void UpdatePassDepthStencil()
{
if (!RenderPassActive)
{
_passWritesDepthStencil = false;
}
// Stencil test being enabled doesn't necessarily mean a write, but it's not critical to check.
_passWritesDepthStencil |= (_newState.DepthTestEnable && _newState.DepthWriteEnable) || _newState.StencilTestEnable;
}
private bool RecreateGraphicsPipelineIfNeeded()
{
if (AutoFlush.ShouldFlushDraw(DrawCount))
@@ -1601,7 +1505,7 @@ namespace Ryujinx.Graphics.Vulkan
Gd.FlushAllCommands();
}
DynamicState.ReplayIfDirty(Gd, CommandBuffer);
DynamicState.ReplayIfDirty(Gd.Api, CommandBuffer);
if (_needsIndexBufferRebind && _indexBufferPattern == null)
{
@@ -1635,15 +1539,7 @@ namespace Ryujinx.Graphics.Vulkan
_vertexBufferUpdater.Commit(Cbs);
}
if (_bindingBarriersDirty)
{
// Stale barriers may have been activated by switching program. Emit any that are relevant.
_descriptorSetUpdater.InsertBindingBarriers(Cbs);
_bindingBarriersDirty = false;
}
if (UpdateFeedbackLoop() || _graphicsStateDirty || Pbp != PipelineBindPoint.Graphics)
if (_graphicsStateDirty || Pbp != PipelineBindPoint.Graphics)
{
if (!CreatePipeline(PipelineBindPoint.Graphics))
{
@@ -1652,9 +1548,17 @@ namespace Ryujinx.Graphics.Vulkan
_graphicsStateDirty = false;
Pbp = PipelineBindPoint.Graphics;
if (_bindingBarriersDirty)
{
// Stale barriers may have been activated by switching program. Emit any that are relevant.
_descriptorSetUpdater.InsertBindingBarriers(Cbs);
_bindingBarriersDirty = false;
}
}
Gd.Barriers.Flush(Cbs, _program, _feedbackLoop != 0, RenderPassActive, _rpHolder, EndRenderPassDelegate);
Gd.Barriers.Flush(Cbs, _program, RenderPassActive, _rpHolder, EndRenderPassDelegate);
_descriptorSetUpdater.UpdateAndBindDescriptorSets(Cbs, PipelineBindPoint.Graphics);

View File

@@ -1,6 +1,5 @@
using Ryujinx.Common.Memory;
using Silk.NET.Vulkan;
using Silk.NET.Vulkan.Extensions.EXT;
namespace Ryujinx.Graphics.Vulkan
{
@@ -22,8 +21,6 @@ namespace Ryujinx.Graphics.Vulkan
private Array4<float> _blendConstants;
private FeedbackLoopAspects _feedbackLoopAspects;
public uint ViewportsCount;
public Array16<Viewport> Viewports;
@@ -35,8 +32,7 @@ namespace Ryujinx.Graphics.Vulkan
Scissor = 1 << 2,
Stencil = 1 << 3,
Viewport = 1 << 4,
FeedbackLoop = 1 << 5,
All = Blend | DepthBias | Scissor | Stencil | Viewport | FeedbackLoop,
All = Blend | DepthBias | Scissor | Stencil | Viewport,
}
private DirtyFlags _dirty;
@@ -103,22 +99,13 @@ namespace Ryujinx.Graphics.Vulkan
}
}
public void SetFeedbackLoop(FeedbackLoopAspects aspects)
{
_feedbackLoopAspects = aspects;
_dirty |= DirtyFlags.FeedbackLoop;
}
public void ForceAllDirty()
{
_dirty = DirtyFlags.All;
}
public void ReplayIfDirty(VulkanRenderer gd, CommandBuffer commandBuffer)
public void ReplayIfDirty(Vk api, CommandBuffer commandBuffer)
{
Vk api = gd.Api;
if (_dirty.HasFlag(DirtyFlags.Blend))
{
RecordBlend(api, commandBuffer);
@@ -144,11 +131,6 @@ namespace Ryujinx.Graphics.Vulkan
RecordViewport(api, commandBuffer);
}
if (_dirty.HasFlag(DirtyFlags.FeedbackLoop) && gd.Capabilities.SupportsDynamicAttachmentFeedbackLoop)
{
RecordFeedbackLoop(gd.DynamicFeedbackLoopApi, commandBuffer);
}
_dirty = DirtyFlags.None;
}
@@ -187,17 +169,5 @@ namespace Ryujinx.Graphics.Vulkan
api.CmdSetViewport(commandBuffer, 0, ViewportsCount, Viewports.AsSpan());
}
}
private readonly void RecordFeedbackLoop(ExtAttachmentFeedbackLoopDynamicState api, CommandBuffer commandBuffer)
{
ImageAspectFlags aspects = (_feedbackLoopAspects & FeedbackLoopAspects.Color) != 0 ? ImageAspectFlags.ColorBit : 0;
if ((_feedbackLoopAspects & FeedbackLoopAspects.Depth) != 0)
{
aspects |= ImageAspectFlags.DepthBit | ImageAspectFlags.StencilBit;
}
api.CmdSetAttachmentFeedbackLoopEnable(commandBuffer, aspects);
}
}
}

View File

@@ -28,8 +28,6 @@ namespace Ryujinx.Graphics.Vulkan
_activeBufferMirrors = new();
CommandBuffer = (Cbs = gd.CommandBufferPool.Rent()).CommandBuffer;
IsMainPipeline = true;
}
private void CopyPendingQuery()
@@ -237,7 +235,7 @@ namespace Ryujinx.Graphics.Vulkan
if (Pipeline != null && Pbp == PipelineBindPoint.Graphics)
{
DynamicState.ReplayIfDirty(Gd, CommandBuffer);
DynamicState.ReplayIfDirty(Gd.Api, CommandBuffer);
}
}

View File

@@ -8,7 +8,6 @@ namespace Ryujinx.Graphics.Vulkan
struct PipelineState : IDisposable
{
private const int RequiredSubgroupSize = 32;
private const int MaxDynamicStatesCount = 9;
public PipelineUid Internal;
@@ -300,12 +299,6 @@ namespace Ryujinx.Graphics.Vulkan
set => Internal.Id8 = (Internal.Id8 & 0xFFFFFFFFFFFFFFBF) | ((value ? 1UL : 0UL) << 6);
}
public FeedbackLoopAspects FeedbackLoopAspects
{
readonly get => (FeedbackLoopAspects)((Internal.Id8 >> 7) & 0x3);
set => Internal.Id8 = (Internal.Id8 & 0xFFFFFFFFFFFFFE7F) | (((ulong)value) << 7);
}
public bool HasTessellationControlShader;
public NativeArray<PipelineShaderStageCreateInfo> Stages;
public PipelineLayout PipelineLayout;
@@ -571,11 +564,9 @@ namespace Ryujinx.Graphics.Vulkan
}
bool supportsExtDynamicState = gd.Capabilities.SupportsExtendedDynamicState;
bool supportsFeedbackLoopDynamicState = gd.Capabilities.SupportsDynamicAttachmentFeedbackLoop;
int dynamicStatesCount = supportsExtDynamicState ? 8 : 7;
DynamicState* dynamicStates = stackalloc DynamicState[MaxDynamicStatesCount];
int dynamicStatesCount = 7;
DynamicState* dynamicStates = stackalloc DynamicState[dynamicStatesCount];
dynamicStates[0] = DynamicState.Viewport;
dynamicStates[1] = DynamicState.Scissor;
@@ -587,12 +578,7 @@ namespace Ryujinx.Graphics.Vulkan
if (supportsExtDynamicState)
{
dynamicStates[dynamicStatesCount++] = DynamicState.VertexInputBindingStrideExt;
}
if (supportsFeedbackLoopDynamicState)
{
dynamicStates[dynamicStatesCount++] = DynamicState.AttachmentFeedbackLoopEnableExt;
dynamicStates[7] = DynamicState.VertexInputBindingStrideExt;
}
var pipelineDynamicStateCreateInfo = new PipelineDynamicStateCreateInfo
@@ -602,27 +588,9 @@ namespace Ryujinx.Graphics.Vulkan
PDynamicStates = dynamicStates,
};
PipelineCreateFlags flags = 0;
if (gd.Capabilities.SupportsAttachmentFeedbackLoop)
{
FeedbackLoopAspects aspects = FeedbackLoopAspects;
if ((aspects & FeedbackLoopAspects.Color) != 0)
{
flags |= PipelineCreateFlags.CreateColorAttachmentFeedbackLoopBitExt;
}
if ((aspects & FeedbackLoopAspects.Depth) != 0)
{
flags |= PipelineCreateFlags.CreateDepthStencilAttachmentFeedbackLoopBitExt;
}
}
var pipelineCreateInfo = new GraphicsPipelineCreateInfo
{
SType = StructureType.GraphicsPipelineCreateInfo,
Flags = flags,
StageCount = StagesCount,
PStages = Stages.Pointer,
PVertexInputState = &vertexInputState,

View File

@@ -4,7 +4,6 @@ using Silk.NET.Vulkan;
using System;
using System.Collections.Generic;
using System.Numerics;
using System.Runtime.CompilerServices;
using Format = Ryujinx.Graphics.GAL.Format;
using VkBuffer = Silk.NET.Vulkan.Buffer;
using VkFormat = Silk.NET.Vulkan.Format;
@@ -13,11 +12,6 @@ namespace Ryujinx.Graphics.Vulkan
{
class TextureStorage : IDisposable
{
private struct TextureSliceInfo
{
public int BindCount;
}
private const MemoryPropertyFlags DefaultImageMemoryFlags =
MemoryPropertyFlags.DeviceLocalBit;
@@ -49,7 +43,6 @@ namespace Ryujinx.Graphics.Vulkan
private readonly Image _image;
private readonly Auto<DisposableImage> _imageAuto;
private readonly Auto<MemoryAllocation> _allocationAuto;
private readonly int _depthOrLayers;
private Auto<MemoryAllocation> _foreignAllocationAuto;
private Dictionary<Format, TextureStorage> _aliasedStorages;
@@ -62,9 +55,6 @@ namespace Ryujinx.Graphics.Vulkan
private int _viewsCount;
private readonly ulong _size;
private int _bindCount;
private readonly TextureSliceInfo[] _slices;
public VkFormat VkFormat { get; }
public unsafe TextureStorage(
@@ -85,7 +75,6 @@ namespace Ryujinx.Graphics.Vulkan
var depth = (uint)(info.Target == Target.Texture3D ? info.Depth : 1);
VkFormat = format;
_depthOrLayers = info.GetDepthOrLayers();
var type = info.Target.Convert();
@@ -161,8 +150,6 @@ namespace Ryujinx.Graphics.Vulkan
InitialTransition(ImageLayout.Preinitialized, ImageLayout.General);
}
_slices = new TextureSliceInfo[levels * _depthOrLayers];
}
public TextureStorage CreateAliasedColorForDepthStorageUnsafe(Format format)
@@ -325,12 +312,6 @@ namespace Ryujinx.Graphics.Vulkan
usage |= ImageUsageFlags.StorageBit;
}
if (capabilities.SupportsAttachmentFeedbackLoop &&
(usage & (ImageUsageFlags.DepthStencilAttachmentBit | ImageUsageFlags.ColorAttachmentBit)) != 0)
{
usage |= ImageUsageFlags.AttachmentFeedbackLoopBitExt;
}
return usage;
}
@@ -531,55 +512,6 @@ namespace Ryujinx.Graphics.Vulkan
}
}
public void AddBinding(TextureView view)
{
// Assumes a view only has a first level.
int index = view.FirstLevel * _depthOrLayers + view.FirstLayer;
int layers = view.Layers;
for (int i = 0; i < layers; i++)
{
ref TextureSliceInfo info = ref _slices[index++];
info.BindCount++;
}
_bindCount++;
}
public void ClearBindings()
{
if (_bindCount != 0)
{
Array.Clear(_slices, 0, _slices.Length);
_bindCount = 0;
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool IsBound(TextureView view)
{
if (_bindCount != 0)
{
int index = view.FirstLevel * _depthOrLayers + view.FirstLayer;
int layers = view.Layers;
for (int i = 0; i < layers; i++)
{
ref TextureSliceInfo info = ref _slices[index++];
if (info.BindCount != 0)
{
return true;
}
}
}
return false;
}
public void IncrementViewsCount()
{
_viewsCount++;

View File

@@ -23,8 +23,6 @@ namespace Ryujinx.Graphics.Vulkan
private readonly Auto<DisposableImageView> _imageView2dArray;
private Dictionary<Format, TextureView> _selfManagedViews;
private int _hazardUses;
private readonly TextureCreateInfo _info;
private HashTableSlim<RenderPassCacheKey, RenderPassHolder> _renderPasses;
@@ -1039,34 +1037,6 @@ namespace Ryujinx.Graphics.Vulkan
throw new NotImplementedException();
}
public void PrepareForUsage(CommandBufferScoped cbs, PipelineStageFlags flags, List<TextureView> feedbackLoopHazards)
{
Storage.QueueWriteToReadBarrier(cbs, AccessFlags.ShaderReadBit, flags);
if (feedbackLoopHazards != null && Storage.IsBound(this))
{
feedbackLoopHazards.Add(this);
_hazardUses++;
}
}
public void ClearUsage(List<TextureView> feedbackLoopHazards)
{
if (_hazardUses != 0 && feedbackLoopHazards != null)
{
feedbackLoopHazards.Remove(this);
_hazardUses--;
}
}
public void DecrementHazardUses()
{
if (_hazardUses != 0)
{
_hazardUses--;
}
}
public (RenderPassHolder rpHolder, Auto<DisposableFramebuffer> framebuffer) GetPassAndFramebuffer(
VulkanRenderer gd,
Device device,

View File

@@ -44,8 +44,6 @@ namespace Ryujinx.Graphics.Vulkan
"VK_EXT_4444_formats",
"VK_KHR_8bit_storage",
"VK_KHR_maintenance2",
"VK_EXT_attachment_feedback_loop_layout",
"VK_EXT_attachment_feedback_loop_dynamic_state",
};
private static readonly string[] _requiredExtensions = {
@@ -359,28 +357,6 @@ namespace Ryujinx.Graphics.Vulkan
features2.PNext = &supportedFeaturesDepthClipControl;
}
PhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT supportedFeaturesAttachmentFeedbackLoopLayout = new()
{
SType = StructureType.PhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesExt,
PNext = features2.PNext,
};
if (physicalDevice.IsDeviceExtensionPresent("VK_EXT_attachment_feedback_loop_layout"))
{
features2.PNext = &supportedFeaturesAttachmentFeedbackLoopLayout;
}
PhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesEXT supportedFeaturesDynamicAttachmentFeedbackLoopLayout = new()
{
SType = StructureType.PhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesExt,
PNext = features2.PNext,
};
if (physicalDevice.IsDeviceExtensionPresent("VK_EXT_attachment_feedback_loop_dynamic_state"))
{
features2.PNext = &supportedFeaturesDynamicAttachmentFeedbackLoopLayout;
}
PhysicalDeviceVulkan12Features supportedPhysicalDeviceVulkan12Features = new()
{
SType = StructureType.PhysicalDeviceVulkan12Features,
@@ -555,36 +531,6 @@ namespace Ryujinx.Graphics.Vulkan
pExtendedFeatures = &featuresDepthClipControl;
}
PhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT featuresAttachmentFeedbackLoopLayout;
if (physicalDevice.IsDeviceExtensionPresent("VK_EXT_attachment_feedback_loop_layout") &&
supportedFeaturesAttachmentFeedbackLoopLayout.AttachmentFeedbackLoopLayout)
{
featuresAttachmentFeedbackLoopLayout = new()
{
SType = StructureType.PhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesExt,
PNext = pExtendedFeatures,
AttachmentFeedbackLoopLayout = true,
};
pExtendedFeatures = &featuresAttachmentFeedbackLoopLayout;
}
PhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesEXT featuresDynamicAttachmentFeedbackLoopLayout;
if (physicalDevice.IsDeviceExtensionPresent("VK_EXT_attachment_feedback_loop_dynamic_state") &&
supportedFeaturesDynamicAttachmentFeedbackLoopLayout.AttachmentFeedbackLoopDynamicState)
{
featuresDynamicAttachmentFeedbackLoopLayout = new()
{
SType = StructureType.PhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesExt,
PNext = pExtendedFeatures,
AttachmentFeedbackLoopDynamicState = true,
};
pExtendedFeatures = &featuresDynamicAttachmentFeedbackLoopLayout;
}
var enabledExtensions = _requiredExtensions.Union(_desirableExtensions.Intersect(physicalDevice.DeviceExtensions)).ToArray();
nint* ppEnabledExtensions = stackalloc nint[enabledExtensions.Length];

View File

@@ -42,7 +42,6 @@ namespace Ryujinx.Graphics.Vulkan
internal KhrPushDescriptor PushDescriptorApi { get; private set; }
internal ExtTransformFeedback TransformFeedbackApi { get; private set; }
internal KhrDrawIndirectCount DrawIndirectCountApi { get; private set; }
internal ExtAttachmentFeedbackLoopDynamicState DynamicFeedbackLoopApi { get; private set; }
internal uint QueueFamilyIndex { get; private set; }
internal Queue Queue { get; private set; }
@@ -156,11 +155,6 @@ namespace Ryujinx.Graphics.Vulkan
DrawIndirectCountApi = drawIndirectCountApi;
}
if (Api.TryGetDeviceExtension(_instance.Instance, _device, out ExtAttachmentFeedbackLoopDynamicState dynamicFeedbackLoopApi))
{
DynamicFeedbackLoopApi = dynamicFeedbackLoopApi;
}
if (maxQueueCount >= 2)
{
Api.GetDeviceQueue(_device, queueFamilyIndex, 1, out var backgroundQueue);
@@ -255,16 +249,6 @@ namespace Ryujinx.Graphics.Vulkan
SType = StructureType.PhysicalDeviceDepthClipControlFeaturesExt,
};
PhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT featuresAttachmentFeedbackLoop = new()
{
SType = StructureType.PhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesExt,
};
PhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesEXT featuresDynamicAttachmentFeedbackLoop = new()
{
SType = StructureType.PhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesExt,
};
PhysicalDevicePortabilitySubsetFeaturesKHR featuresPortabilitySubset = new()
{
SType = StructureType.PhysicalDevicePortabilitySubsetFeaturesKhr,
@@ -301,22 +285,6 @@ namespace Ryujinx.Graphics.Vulkan
features2.PNext = &featuresDepthClipControl;
}
bool supportsAttachmentFeedbackLoop = _physicalDevice.IsDeviceExtensionPresent("VK_EXT_attachment_feedback_loop_layout");
if (supportsAttachmentFeedbackLoop)
{
featuresAttachmentFeedbackLoop.PNext = features2.PNext;
features2.PNext = &featuresAttachmentFeedbackLoop;
}
bool supportsDynamicAttachmentFeedbackLoop = _physicalDevice.IsDeviceExtensionPresent("VK_EXT_attachment_feedback_loop_dynamic_state");
if (supportsDynamicAttachmentFeedbackLoop)
{
featuresDynamicAttachmentFeedbackLoop.PNext = features2.PNext;
features2.PNext = &featuresDynamicAttachmentFeedbackLoop;
}
bool usePortability = _physicalDevice.IsDeviceExtensionPresent("VK_KHR_portability_subset");
if (usePortability)
@@ -439,8 +407,6 @@ namespace Ryujinx.Graphics.Vulkan
_physicalDevice.IsDeviceExtensionPresent("VK_NV_viewport_array2"),
_physicalDevice.IsDeviceExtensionPresent(ExtExternalMemoryHost.ExtensionName),
supportsDepthClipControl && featuresDepthClipControl.DepthClipControl,
supportsAttachmentFeedbackLoop && featuresAttachmentFeedbackLoop.AttachmentFeedbackLoopLayout,
supportsDynamicAttachmentFeedbackLoop && featuresDynamicAttachmentFeedbackLoop.AttachmentFeedbackLoopDynamicState,
propertiesSubgroup.SubgroupSize,
supportedSampleCounts,
portabilityFlags,

View File

@@ -26,10 +26,20 @@ namespace Ryujinx.HLE.HOS.Applets
{
_normalSession = normalSession;
_interactiveSession = interactiveSession;
// TODO(jduncanator): Parse PlayerSelectConfig from input data
_normalSession.Push(BuildResponse());
UserProfile selected = _system.Device.UIHandler.ShowPlayerSelectDialog();
if (selected == null)
{
_normalSession.Push(BuildResponse());
}
else if (selected.UserId == new UserId("00000000000000000000000000000080"))
{
_normalSession.Push(BuildGuestResponse());
}
else
{
_normalSession.Push(BuildResponse(selected));
}
AppletStateChanged?.Invoke(this, null);
_system.ReturnFocus();
@@ -37,16 +47,34 @@ namespace Ryujinx.HLE.HOS.Applets
return ResultCode.Success;
}
private byte[] BuildResponse()
private byte[] BuildResponse(UserProfile selectedUser)
{
UserProfile currentUser = _system.AccountManager.LastOpenedUser;
using MemoryStream stream = MemoryStreamManager.Shared.GetStream();
using BinaryWriter writer = new(stream);
writer.Write((ulong)PlayerSelectResult.Success);
currentUser.UserId.Write(writer);
selectedUser.UserId.Write(writer);
return stream.ToArray();
}
private byte[] BuildGuestResponse()
{
using MemoryStream stream = MemoryStreamManager.Shared.GetStream();
using BinaryWriter writer = new(stream);
writer.Write(new byte());
return stream.ToArray();
}
private byte[] BuildResponse()
{
using MemoryStream stream = MemoryStreamManager.Shared.GetStream();
using BinaryWriter writer = new(stream);
writer.Write((ulong)PlayerSelectResult.Failure);
return stream.ToArray();
}

View File

@@ -176,9 +176,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
AllowedCpuCoresMask = GetMaskFromMinMax(lowestCpuCore, highestCpuCore);
AllowedThreadPriosMask = GetMaskFromMinMax(lowestThreadPrio, highestThreadPrio);
if (isApplication && lowestCpuCore == 0 && highestCpuCore != 2)
Ryujinx.Common.Logging.Logger.Error?.Print(Ryujinx.Common.Logging.LogClass.Application, $"Application requested cores with index range {lowestCpuCore} to {highestCpuCore}! Report this to @LotP on the Ryujinx/Ryubing discord server (discord.gg/ryujinx)!");
else if (isApplication)
if (isApplication)
Ryujinx.Common.Logging.Logger.Info?.Print(Ryujinx.Common.Logging.LogClass.Application, $"Application requested cores with index range {lowestCpuCore} to {highestCpuCore}");
break;

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View File

@@ -48,6 +48,7 @@
<EmbeddedResource Include="HOS\Applets\SoftwareKeyboard\Resources\Icon_BtnB.png" />
<EmbeddedResource Include="HOS\Applets\SoftwareKeyboard\Resources\Icon_KeyF6.png" />
<EmbeddedResource Include="HOS\Services\Account\Acc\DefaultUserImage.jpg" />
<EmbeddedResource Include="HOS\Services\Account\Acc\GuestUserImage.jpg" />
</ItemGroup>
</Project>

View File

@@ -1,4 +1,5 @@
using Ryujinx.HLE.HOS.Applets;
using Ryujinx.HLE.HOS.Services.Account.Acc;
using Ryujinx.HLE.HOS.Services.Am.AppletOE.ApplicationProxyService.ApplicationProxy.Types;
namespace Ryujinx.HLE.UI
@@ -59,5 +60,11 @@ namespace Ryujinx.HLE.UI
/// Gets fonts and colors used by the host.
/// </summary>
IHostUITheme HostUITheme { get; }
/// <summary>
/// Displays the player select dialog and returns the selected profile.
/// </summary>
UserProfile ShowPlayerSelectDialog();
}
}

File diff suppressed because it is too large Load Diff

View File

@@ -4,11 +4,11 @@ namespace Ryujinx.Ava.Common
{
public static class ThemeManager
{
public static event EventHandler ThemeChanged;
public static event Action ThemeChanged;
public static void OnThemeChanged()
{
ThemeChanged?.Invoke(null, EventArgs.Empty);
ThemeChanged?.Invoke();
}
}
}

View File

@@ -46,16 +46,7 @@ namespace Ryujinx.Ava
};
ConfigurationState.Instance.EnableDiscordIntegration.Event += Update;
TitleIDs.CurrentApplication.Event += (_, e) =>
{
if (e.NewValue)
SwitchToPlayingState(
ApplicationLibrary.LoadAndSaveMetaData(e.NewValue),
Switch.Shared.Processes.ActiveApplication
);
else
SwitchToMainState();
};
TitleIDs.CurrentApplication.Event += (_, e) => Use(e.NewValue);
}
private static void Update(object sender, ReactiveEventArgs<bool> evnt)

View File

@@ -5,7 +5,6 @@ using Ryujinx.Ava.Utilities.Configuration;
using Ryujinx.Common;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Common.GraphicsDriver;
using Ryujinx.Common.Logging;
using Ryujinx.Common.Logging.Targets;
using Ryujinx.Common.SystemInterop;
@@ -228,8 +227,6 @@ namespace Ryujinx.Headless
_inputConfiguration ??= [];
_enableKeyboard = option.EnableKeyboard;
_enableMouse = option.EnableMouse;
LoadPlayerConfiguration(option.InputProfile1Name, option.InputId1, PlayerIndex.Player1);
LoadPlayerConfiguration(option.InputProfile2Name, option.InputId2, PlayerIndex.Player2);
@@ -287,8 +284,6 @@ namespace Ryujinx.Headless
GraphicsConfig.ShadersDumpPath = option.GraphicsShadersDumpPath;
GraphicsConfig.EnableMacroHLE = !option.DisableMacroHLE;
DriverUtilities.InitDriverConfig(option.BackendThreading == BackendThreading.Off);
while (true)
{
LoadApplication(option);
@@ -301,7 +296,10 @@ namespace Ryujinx.Headless
_userChannelPersistence.ShouldRestart = false;
}
_inputManager.Dispose();
try
{
_inputManager.Dispose();
} catch {}
return;
@@ -338,12 +336,12 @@ namespace Ryujinx.Headless
{
string label = state switch
{
LoadState => $"PTC : {current}/{total}",
ShaderCacheState => $"Shaders : {current}/{total}",
_ => throw new ArgumentException($"Unknown Progress Handler type {typeof(T)}"),
LoadState => "PTC",
ShaderCacheState => "Shaders",
_ => throw new ArgumentException($"Unknown Progress Handler type {typeof(T)}")
};
Logger.Info?.Print(LogClass.Application, label);
Logger.Info?.Print(LogClass.Application, $"{label} : {current}/{total}");
}
private static WindowBase CreateWindow(Options options)

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View File

@@ -1,21 +0,0 @@
using System;
namespace Ryujinx.Headless
{
class StatusUpdatedEventArgs(
string vSyncMode,
string dockedMode,
string aspectRatio,
string gameStatus,
string fifoStatus,
string gpuName)
: EventArgs
{
public string VSyncMode = vSyncMode;
public string DockedMode = dockedMode;
public string AspectRatio = aspectRatio;
public string GameStatus = gameStatus;
public string FifoStatus = fifoStatus;
public string GpuName = gpuName;
}
}

View File

@@ -26,7 +26,7 @@ namespace Ryujinx.Headless
bool ignoreControllerApplet)
: base(inputManager, glLogLevel, aspectRatio, enableMouse, hideCursorMode, ignoreControllerApplet) { }
public override SDL_WindowFlags GetWindowFlags() => SDL_WindowFlags.SDL_WINDOW_METAL;
public override SDL_WindowFlags WindowFlags => SDL_WindowFlags.SDL_WINDOW_METAL;
protected override void InitializeWindowRenderer()
{

View File

@@ -108,8 +108,7 @@ namespace Ryujinx.Headless
}
}
}
private readonly GraphicsDebugLevel _glLogLevel;
private SDL2OpenGLContext _openGLContext;
public OpenGLWindow(
@@ -121,15 +120,14 @@ namespace Ryujinx.Headless
bool ignoreControllerApplet)
: base(inputManager, glLogLevel, aspectRatio, enableMouse, hideCursorMode, ignoreControllerApplet)
{
_glLogLevel = glLogLevel;
}
public override SDL_WindowFlags GetWindowFlags() => SDL_WindowFlags.SDL_WINDOW_OPENGL;
public override SDL_WindowFlags WindowFlags => SDL_WindowFlags.SDL_WINDOW_OPENGL;
protected override void InitializeWindowRenderer()
{
// Ensure to not share this context with other contexts before this point.
SetupOpenGLAttributes(false, _glLogLevel);
SetupOpenGLAttributes(false, GlLogLevel);
nint context = SDL_GL_CreateContext(WindowHandle);
CheckResult(SDL_GL_SetSwapInterval(1));

View File

@@ -10,8 +10,6 @@ namespace Ryujinx.Headless
{
class VulkanWindow : WindowBase
{
private readonly GraphicsDebugLevel _glLogLevel;
public VulkanWindow(
InputManager inputManager,
GraphicsDebugLevel glLogLevel,
@@ -21,10 +19,9 @@ namespace Ryujinx.Headless
bool ignoreControllerApplet)
: base(inputManager, glLogLevel, aspectRatio, enableMouse, hideCursorMode, ignoreControllerApplet)
{
_glLogLevel = glLogLevel;
}
public override SDL_WindowFlags GetWindowFlags() => SDL_WindowFlags.SDL_WINDOW_VULKAN;
public override SDL_WindowFlags WindowFlags => SDL_WindowFlags.SDL_WINDOW_VULKAN;
protected override void InitializeWindowRenderer() { }

View File

@@ -1,14 +1,15 @@
using Humanizer;
using LibHac.Tools.Fs;
using Ryujinx.Ava;
using Ryujinx.Ava.UI.Models;
using Ryujinx.Common;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Common.Logging;
using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.GAL.Multithreading;
using Ryujinx.Graphics.Gpu;
using Ryujinx.Graphics.OpenGL;
using Ryujinx.HLE.HOS.Applets;
using Ryujinx.HLE.HOS.Services.Account.Acc;
using Ryujinx.HLE.HOS.Services.Am.AppletOE.ApplicationProxyService.ApplicationProxy.Types;
using Ryujinx.HLE.UI;
using Ryujinx.Input;
@@ -26,6 +27,7 @@ using static SDL2.SDL;
using AntiAliasing = Ryujinx.Common.Configuration.AntiAliasing;
using ScalingFilter = Ryujinx.Common.Configuration.ScalingFilter;
using Switch = Ryujinx.HLE.Switch;
using UserProfile = Ryujinx.HLE.HOS.Services.Account.Acc.UserProfile;
namespace Ryujinx.Headless
{
@@ -53,8 +55,6 @@ namespace Ryujinx.Headless
public Switch Device { get; private set; }
public IRenderer Renderer { get; private set; }
public event EventHandler<StatusUpdatedEventArgs> StatusUpdatedEvent;
protected nint WindowHandle { get; set; }
public IHostUITheme HostUITheme { get; }
@@ -72,7 +72,7 @@ namespace Ryujinx.Headless
protected SDL2MouseDriver MouseDriver;
private readonly InputManager _inputManager;
private readonly IKeyboard _keyboardInterface;
private readonly GraphicsDebugLevel _glLogLevel;
protected readonly GraphicsDebugLevel GlLogLevel;
private readonly Stopwatch _chrono;
private readonly long _ticksPerFrame;
private readonly CancellationTokenSource _gpuCancellationTokenSource;
@@ -104,7 +104,7 @@ namespace Ryujinx.Headless
NpadManager = _inputManager.CreateNpadManager();
TouchScreenManager = _inputManager.CreateTouchScreenManager();
_keyboardInterface = (IKeyboard)_inputManager.KeyboardDriver.GetGamepad("0");
_glLogLevel = glLogLevel;
GlLogLevel = glLogLevel;
_chrono = new Stopwatch();
_ticksPerFrame = Stopwatch.Frequency / TargetFps;
_gpuCancellationTokenSource = new CancellationTokenSource();
@@ -137,7 +137,7 @@ namespace Ryujinx.Headless
private void SetWindowIcon()
{
Stream iconStream = typeof(Program).Assembly.GetManifestResourceStream("HeadlessLogo");
Stream iconStream = EmbeddedResources.GetStream("Ryujinx/Assets/UIImages/Logo_Ryujinx.png");
byte[] iconBytes = new byte[iconStream!.Length];
if (iconStream.Read(iconBytes, 0, iconBytes.Length) != iconBytes.Length)
@@ -191,7 +191,7 @@ namespace Ryujinx.Headless
FullscreenFlag = SDL_WindowFlags.SDL_WINDOW_FULLSCREEN_DESKTOP;
}
WindowHandle = SDL_CreateWindow($"Ryujinx {Program.Version}{titleNameSection}{titleVersionSection}{titleIdSection}{titleArchSection}", SDL_WINDOWPOS_CENTERED_DISPLAY(DisplayId), SDL_WINDOWPOS_CENTERED_DISPLAY(DisplayId), Width, Height, DefaultFlags | FullscreenFlag | GetWindowFlags());
WindowHandle = SDL_CreateWindow($"Ryujinx {Program.Version}{titleNameSection}{titleVersionSection}{titleIdSection}{titleArchSection}", SDL_WINDOWPOS_CENTERED_DISPLAY(DisplayId), SDL_WINDOWPOS_CENTERED_DISPLAY(DisplayId), Width, Height, DefaultFlags | FullscreenFlag | WindowFlags);
if (WindowHandle == nint.Zero)
{
@@ -246,7 +246,7 @@ namespace Ryujinx.Headless
protected abstract void SwapBuffers();
public abstract SDL_WindowFlags GetWindowFlags();
public abstract SDL_WindowFlags WindowFlags { get; }
private string GetGpuDriverName()
{
@@ -268,7 +268,7 @@ namespace Ryujinx.Headless
{
InitializeWindowRenderer();
Device.Gpu.Renderer.Initialize(_glLogLevel);
Device.Gpu.Renderer.Initialize(GlLogLevel);
InitializeRenderer();
@@ -308,21 +308,6 @@ namespace Ryujinx.Headless
if (_ticks >= _ticksPerFrame)
{
string dockedMode = Device.System.State.DockedMode ? "Docked" : "Handheld";
float scale = GraphicsConfig.ResScale;
if (scale != 1)
{
dockedMode += $" ({scale}x)";
}
StatusUpdatedEvent?.Invoke(this, new StatusUpdatedEventArgs(
Device.VSyncMode.ToString(),
dockedMode,
Device.Configuration.AspectRatio.ToText(),
$"{Device.Statistics.GetGameFrameRate():00.00} FPS ({Device.Statistics.GetGameFrameTime():00.00} ms)",
$"FIFO: {Device.Statistics.GetFifoPercent():0.00} %",
$"GPU: {_gpuDriverName}"));
_ticks = Math.Min(_ticks - _ticksPerFrame, _ticksPerFrame);
}
}
@@ -572,5 +557,10 @@ namespace Ryujinx.Headless
SDL2Driver.Instance.Dispose();
}
}
public UserProfile ShowPlayerSelectDialog()
{
return AccountSaveDataManager.GetLastUsedUser();
}
}
}

View File

@@ -136,8 +136,8 @@ namespace Ryujinx.Ava
// Logging system information.
PrintSystemInfo();
// Enable OGL multithreading on the driver, and some other flags.
DriverUtilities.InitDriverConfig(ConfigurationState.Instance.Graphics.BackendThreading == BackendThreading.Off);
// Enable OGL multithreading on the driver, when available.
DriverUtilities.ToggleOGLThreading(ConfigurationState.Instance.Graphics.BackendThreading == BackendThreading.Off);
// Check if keys exists.
if (!File.Exists(Path.Combine(AppDataManager.KeysDirPath, "prod.keys")))

View File

@@ -166,7 +166,6 @@
<EmbeddedResource Include="Assets\UIImages\Logo_GitHub_Light.png" />
<EmbeddedResource Include="Assets\UIImages\Logo_Ryujinx.png" />
<EmbeddedResource Include="Assets\UIImages\Logo_Ryujinx_AntiAlias.png" />
<EmbeddedResource Include="Headless\Ryujinx.bmp" LogicalName="HeadlessLogo" />
</ItemGroup>
<ItemGroup>
<AdditionalFiles Include="Assets\locales.json" />
@@ -174,4 +173,10 @@
<ItemGroup>
<Folder Include="Assets\Fonts\Mono\" />
</ItemGroup>
<ItemGroup>
<Compile Update="UI\Applet\UserSelectorDialog.axaml.cs">
<DependentUpon>UserSelectorDialog.axaml</DependentUpon>
<SubType>Code</SubType>
</Compile>
</ItemGroup>
</Project>

View File

@@ -1,17 +1,24 @@
using Avalonia.Controls;
using Avalonia.Threading;
using FluentAvalonia.UI.Controls;
using Gommon;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.UI.ViewModels.Input;
using Ryujinx.Ava.UI.Windows;
using Ryujinx.Ava.Utilities.Configuration;
using Ryujinx.Common;
using Ryujinx.HLE;
using Ryujinx.HLE.HOS.Applets;
using Ryujinx.HLE.HOS.Applets.SoftwareKeyboard;
using Ryujinx.HLE.HOS.Services.Account.Acc;
using Ryujinx.HLE.HOS.Services.Am.AppletOE.ApplicationProxyService.ApplicationProxy.Types;
using Ryujinx.HLE.UI;
using System;
using System.Collections.ObjectModel;
using System.Linq;
using System.Threading;
namespace Ryujinx.Ava.UI.Applet
@@ -253,5 +260,59 @@ namespace Ryujinx.Ava.UI.Applet
}
public IDynamicTextInputHandler CreateDynamicTextInputHandler() => new AvaloniaDynamicTextInputHandler(_parent);
public UserProfile ShowPlayerSelectDialog()
{
UserId selected = UserId.Null;
byte[] defaultGuestImage = EmbeddedResources.Read("Ryujinx.HLE/HOS/Services/Account/Acc/GuestUserImage.jpg");
UserProfile guest = new UserProfile(new UserId("00000000000000000000000000000080"), "Guest", defaultGuestImage);
ManualResetEvent dialogCloseEvent = new(false);
Dispatcher.UIThread.InvokeAsync(async () =>
{
ObservableCollection<BaseModel> profiles = [];
NavigationDialogHost nav = new();
_parent.AccountManager.GetAllUsers()
.OrderBy(x => x.Name)
.ForEach(profile => profiles.Add(new Models.UserProfile(profile, nav)));
profiles.Add(new Models.UserProfile(guest, nav));
UserSelectorDialogViewModel viewModel = new();
viewModel.Profiles = profiles;
viewModel.SelectedUserId = _parent.AccountManager.LastOpenedUser.UserId;
UserSelectorDialog content = new(viewModel);
(UserId id, _) = await UserSelectorDialog.ShowInputDialog(content);
selected = id;
dialogCloseEvent.Set();
});
dialogCloseEvent.WaitOne();
UserProfile profile = _parent.AccountManager.LastOpenedUser;
if (selected == guest.UserId)
{
profile = guest;
}
else if (selected == UserId.Null)
{
profile = null;
}
else
{
foreach (UserProfile p in _parent.AccountManager.GetAllUsers())
{
if (p.UserId == selected)
{
profile = p;
break;
}
}
}
return profile;
}
}
}

View File

@@ -0,0 +1,121 @@
<UserControl
x:Class="Ryujinx.Ava.UI.Applet.UserSelectorDialog"
xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
xmlns:models="clr-namespace:Ryujinx.Ava.UI.Models"
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
d:DesignHeight="450"
MinWidth="500"
d:DesignWidth="800"
mc:Ignorable="d"
Focusable="True"
x:DataType="viewModels:UserSelectorDialogViewModel">
<UserControl.Resources>
<helpers:BitmapArrayValueConverter x:Key="ByteImage" />
</UserControl.Resources>
<Design.DataContext>
<viewModels:UserSelectorDialogViewModel />
</Design.DataContext>
<Grid HorizontalAlignment="Stretch" VerticalAlignment="Stretch">
<Grid.RowDefinitions>
<RowDefinition />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<Border
CornerRadius="5"
BorderBrush="{DynamicResource AppListHoverBackgroundColor}"
BorderThickness="1">
<ListBox
MaxHeight="300"
HorizontalAlignment="Stretch"
VerticalAlignment="Center"
Background="Transparent"
ItemsSource="{Binding Profiles}"
SelectionChanged="ProfilesList_SelectionChanged">
<ListBox.ItemsPanel>
<ItemsPanelTemplate>
<WrapPanel
HorizontalAlignment="Left"
VerticalAlignment="Center"
Orientation="Horizontal" />
</ItemsPanelTemplate>
</ListBox.ItemsPanel>
<ListBox.Styles>
<Style Selector="ListBoxItem">
<Setter Property="Margin" Value="5 5 0 5" />
<Setter Property="CornerRadius" Value="5" />
</Style>
<Style Selector="Rectangle#SelectionIndicator">
<Setter Property="Opacity" Value="0" />
</Style>
</ListBox.Styles>
<ListBox.DataTemplates>
<DataTemplate
DataType="models:UserProfile">
<Grid
PointerEntered="Grid_PointerEntered"
PointerExited="Grid_OnPointerExited">
<Border
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch"
ClipToBounds="True"
CornerRadius="5"
Background="{Binding BackgroundColor}">
<StackPanel
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch">
<Image
Width="96"
Height="96"
HorizontalAlignment="Stretch"
VerticalAlignment="Top"
Source="{Binding Image, Converter={StaticResource ByteImage}}" />
<TextBlock
HorizontalAlignment="Stretch"
MaxWidth="90"
Text="{Binding Name}"
TextAlignment="Center"
TextWrapping="Wrap"
TextTrimming="CharacterEllipsis"
MaxLines="2"
Margin="5" />
</StackPanel>
</Border>
</Grid>
</DataTemplate>
<DataTemplate
DataType="viewModels:BaseModel">
<Panel
Height="118"
Width="96">
<Panel.Styles>
<Style Selector="Panel">
<Setter Property="Background" Value="{DynamicResource ListBoxBackground}" />
</Style>
</Panel.Styles>
</Panel>
</DataTemplate>
</ListBox.DataTemplates>
</ListBox>
</Border>
<StackPanel
Grid.Row="1"
Margin="0 24 0 0"
HorizontalAlignment="Left"
Orientation="Horizontal"
Spacing="10">
</StackPanel>
</Grid>
</UserControl>

View File

@@ -0,0 +1,123 @@
using Avalonia;
using Avalonia.Controls;
using Avalonia.Input;
using FluentAvalonia.UI.Controls;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.UI.ViewModels.Input;
using Ryujinx.Common.Logging;
using Ryujinx.HLE.HOS.Services.Account.Acc;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Runtime.CompilerServices;
using System.Threading.Tasks;
using UserProfile = Ryujinx.Ava.UI.Models.UserProfile;
using UserProfileSft = Ryujinx.HLE.HOS.Services.Account.Acc.UserProfile;
namespace Ryujinx.Ava.UI.Applet
{
public partial class UserSelectorDialog : UserControl, INotifyPropertyChanged
{
public UserSelectorDialogViewModel ViewModel { get; set; }
public UserSelectorDialog(UserSelectorDialogViewModel viewModel)
{
InitializeComponent();
ViewModel = viewModel;
DataContext = ViewModel;
}
private void Grid_PointerEntered(object sender, PointerEventArgs e)
{
if (sender is Grid { DataContext: UserProfile profile })
{
profile.IsPointerOver = true;
}
}
private void Grid_OnPointerExited(object sender, PointerEventArgs e)
{
if (sender is Grid { DataContext: UserProfile profile })
{
profile.IsPointerOver = false;
}
}
private void ProfilesList_SelectionChanged(object sender, SelectionChangedEventArgs e)
{
if (sender is ListBox listBox)
{
int selectedIndex = listBox.SelectedIndex;
if (selectedIndex >= 0 && selectedIndex < ViewModel.Profiles.Count)
{
if (ViewModel.Profiles[selectedIndex] is UserProfile userProfile)
{
ViewModel.SelectedUserId = userProfile.UserId;
Logger.Info?.Print(LogClass.UI, $"Selected user: {userProfile.UserId}");
ObservableCollection<BaseModel> newProfiles = [];
foreach (var item in ViewModel.Profiles)
{
if (item is UserProfile originalItem)
{
var profile = new UserProfileSft(originalItem.UserId, originalItem.Name, originalItem.Image);
if (profile.UserId == ViewModel.SelectedUserId)
{
profile.AccountState = AccountState.Open;
}
newProfiles.Add(new UserProfile(profile, new NavigationDialogHost()));
}
}
ViewModel.Profiles = newProfiles;
}
}
}
}
public static async Task<(UserId Id, bool Result)> ShowInputDialog(UserSelectorDialog content)
{
ContentDialog contentDialog = new()
{
Title = LocaleManager.Instance[LocaleKeys.UserProfileWindowTitle],
PrimaryButtonText = LocaleManager.Instance[LocaleKeys.Continue],
SecondaryButtonText = string.Empty,
CloseButtonText = LocaleManager.Instance[LocaleKeys.Cancel],
Content = content,
Padding = new Thickness(0)
};
UserId result = UserId.Null;
bool input = false;
void Handler(ContentDialog sender, ContentDialogClosedEventArgs eventArgs)
{
if (eventArgs.Result == ContentDialogResult.Primary)
{
if (contentDialog.Content is UserSelectorDialog view)
{
result = view.ViewModel.SelectedUserId;
input = true;
}
}
else
{
result = UserId.Null;
input = false;
}
}
contentDialog.Closed += Handler;
await ContentDialogHelper.ShowAsync(contentDialog);
return (result, input);
}
}
}

View File

@@ -7,6 +7,7 @@
Title="Ryujinx - Waiting"
SizeToContent="WidthAndHeight"
WindowStartupLocation="CenterOwner"
CanResize="False"
mc:Ignorable="d"
Focusable="True">
<Grid

View File

@@ -22,5 +22,22 @@ namespace Ryujinx.Ava.UI.Models
FifoStatus = fifoStatus;
ShaderCount = shaderCount;
}
public override bool Equals(object obj)
{
if (obj is not StatusUpdatedEventArgs suea) return false;
return
VSyncMode == suea.VSyncMode &&
VolumeStatus == suea.VolumeStatus &&
DockedMode == suea.DockedMode &&
AspectRatio == suea.AspectRatio &&
GameStatus == suea.GameStatus &&
FifoStatus == suea.FifoStatus &&
ShaderCount == suea.ShaderCount;
}
public override int GetHashCode()
=> HashCode.Combine(VSyncMode, VolumeStatus, AspectRatio, DockedMode, FifoStatus, GameStatus, ShaderCount);
}
}

View File

@@ -27,7 +27,7 @@ namespace Ryujinx.Ava.UI.ViewModels
ThemeManager.ThemeChanged += ThemeManager_ThemeChanged;
}
private void ThemeManager_ThemeChanged(object sender, EventArgs e)
private void ThemeManager_ThemeChanged()
{
Dispatcher.UIThread.Post(() => UpdateLogoTheme(ConfigurationState.Instance.UI.BaseStyle.Value));
}

View File

@@ -0,0 +1,14 @@
using CommunityToolkit.Mvvm.ComponentModel;
using Ryujinx.HLE.HOS.Services.Account.Acc;
using System.Collections.ObjectModel;
namespace Ryujinx.Ava.UI.ViewModels
{
public partial class UserSelectorDialogViewModel : BaseModel
{
[ObservableProperty] private UserId _selectedUserId;
[ObservableProperty] private ObservableCollection<BaseModel> _profiles = [];
}
}

View File

@@ -43,7 +43,13 @@ namespace Ryujinx.Ava.UI.Views.Main
PauseEmulationMenuItem.Command = new RelayCommand(() => ViewModel.AppHost?.Pause());
ResumeEmulationMenuItem.Command = new RelayCommand(() => ViewModel.AppHost?.Resume());
StopEmulationMenuItem.Command = new AsyncRelayCommand(() => ViewModel.AppHost?.ShowExitPrompt().OrCompleted());
CheatManagerMenuItem.Command = new AsyncRelayCommand(OpenCheatManagerForCurrentApp);
CheatManagerMenuItem.Command = new AsyncRelayCommand(async () =>
{
try
{
await OpenCheatManagerForCurrentApp();
} catch {}
});
InstallFileTypesMenuItem.Command = new AsyncRelayCommand(InstallFileTypes);
UninstallFileTypesMenuItem.Command = new AsyncRelayCommand(UninstallFileTypes);
XciTrimmerMenuItem.Command = new AsyncRelayCommand(() => XCITrimmerWindow.Show(ViewModel));

View File

@@ -136,6 +136,12 @@
<ComboBoxItem>
<TextBlock Text="{ext:Locale SettingsTabSystemSystemLanguageBrazilianPortuguese}" />
</ComboBoxItem>
<ComboBoxItem>
<TextBlock Text="{ext:Locale SettingsTabSystemSystemLanguageSwedish}" />
</ComboBoxItem>
<ComboBoxItem>
<TextBlock Text="{ext:Locale SettingsTabSystemSystemLanguageNorwegian}" />
</ComboBoxItem>
</ComboBox>
</StackPanel>
<StackPanel

View File

@@ -32,6 +32,7 @@ using System;
using System.Collections.Generic;
using System.Linq;
using System.Reactive.Linq;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Threading;
using System.Threading.Tasks;
@@ -136,6 +137,8 @@ namespace Ryujinx.Ava.UI.Windows
base.OnApplyTemplate(e);
NotificationHelper.SetNotificationManager(this);
Executor.ExecuteBackgroundAsync(ShowIntelMacWarningAsync);
}
private void OnScalingChanged(object sender, EventArgs e)
@@ -731,5 +734,22 @@ namespace Ryujinx.Ava.UI.Windows
(int)Symbol.Checkmark);
});
}
private static bool _intelMacWarningShown;
public static async Task ShowIntelMacWarningAsync()
{
if (!_intelMacWarningShown &&
(OperatingSystem.IsMacOS() &&
(RuntimeInformation.OSArchitecture == Architecture.X64 ||
RuntimeInformation.OSArchitecture == Architecture.X86)))
{
_intelMacWarningShown = true;
await Dispatcher.UIThread.InvokeAsync(async () => await ContentDialogHelper.CreateWarningDialog(
"Intel Mac Warning",
"Intel Macs are not supported and will not work properly.\nIf you continue, do not come to our Discord asking for support."));
}
}
}
}