Compare commits
17 Commits
Canary-1.2
...
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2
.github/ISSUE_TEMPLATE/bug_report.yml
vendored
2
.github/ISSUE_TEMPLATE/bug_report.yml
vendored
@@ -22,7 +22,7 @@ body:
|
||||
id: log
|
||||
attributes:
|
||||
label: Log file
|
||||
description: A log file will help our developers to better diagnose and fix the issue.
|
||||
description: "A log file will help our developers to better diagnose and fix the issue. UPLOAD THE FILE. DO NOT COPY AND PASTE THE FILE'S CONTENT."
|
||||
placeholder: Logs files can be found under "Logs" folder in Ryujinx program folder. They can also be accessed by opening Ryujinx, then going to File > Open Logs Folder. You can drag and drop the log on to the text area (do not copy paste).
|
||||
validations:
|
||||
required: true
|
||||
|
||||
@@ -19,7 +19,7 @@
|
||||
<key>CSResourcesFileMapped</key>
|
||||
<true/>
|
||||
<key>NSHumanReadableCopyright</key>
|
||||
<string>Copyright © 2018 - 2023 Ryujinx Team and Contributors.</string>
|
||||
<string>Copyright © 2018 - 2025 Ryujinx Team and Contributors.</string>
|
||||
<key>LSApplicationCategoryType</key>
|
||||
<string>public.app-category.games</string>
|
||||
<key>LSMinimumSystemVersion</key>
|
||||
|
||||
@@ -167,7 +167,7 @@
|
||||
01006C40086EA000,"AeternoBlade",nvdec,playable,2020-12-14 20:06:48
|
||||
0100B1C00949A000,"AeternoBlade Demo",nvdec,playable,2021-02-09 14:39:26
|
||||
01009D100EA28000,"AeternoBlade II",online-broken;UE4;vulkan-backend-bug,playable,2022-09-12 21:11:18
|
||||
,"AeternoBlade II Demo Version",gpu;nvdec,ingame,2021-02-09 15:10:19
|
||||
0100B1C00949A000,"AeternoBlade II Demo Version",gpu;nvdec,ingame,2021-02-09 15:10:19
|
||||
01001B400D334000,"AFL Evolution 2",slow;online-broken;UE4,playable,2022-12-07 12:45:56
|
||||
0100DB100BBCE000,"Afterparty",,playable,2022-09-22 12:23:19
|
||||
010087C011C4E000,"Agatha Christie - The ABC Murders",,playable,2020-10-27 17:08:23
|
||||
@@ -477,7 +477,7 @@
|
||||
010020700DE04000,"Bear With Me: The Lost Robots",nvdec,playable,2021-02-27 14:20:10
|
||||
010024200E97E800,"Bear With Me: The Lost Robots Demo",nvdec,playable,2021-02-12 22:38:12
|
||||
0100C0E014A4E000,"Bear's Restaurant",,playable,2024-08-11 21:26:59
|
||||
,"BEAST Darling! ~Kemomimi Danshi to Himitsu no Ryou~",crash,menus,2020-10-04 06:12:08
|
||||
010045F00BF64000,"BEAST Darling! ~Kemomimi Danshi to Himitsu no Ryou~",crash,menus,2020-10-04 06:12:08
|
||||
01009C300BB4C000,"Beat Cop",,playable,2021-01-06 19:26:48
|
||||
01002D20129FC000,"Beat Me!",online-broken,playable,2022-10-16 21:59:26
|
||||
01006B0014590000,"BEAUTIFUL DESOLATION",gpu;nvdec,ingame,2022-10-26 10:34:38
|
||||
@@ -703,7 +703,7 @@
|
||||
01006A30124CA000,"Chocobo GP",gpu;crash,ingame,2022-06-04 14:52:18
|
||||
0100BF600BF26000,"Chocobo's Mystery Dungeon EVERY BUDDY!",slow,playable,2020-05-26 13:53:13
|
||||
01000BA0132EA000,"Choices That Matter: And The Sun Went Out",,playable,2020-12-17 15:44:08
|
||||
,"Chou no Doku Hana no Kusari: Taishou Irokoi Ibun",gpu;nvdec,ingame,2020-09-28 17:58:04
|
||||
0100A1200CA3C000,"Chou no Doku Hana no Kusari: Taishou Irokoi Ibun",gpu;nvdec,ingame,2020-09-28 17:58:04
|
||||
010039A008E76000,"ChromaGun",,playable,2020-05-26 12:56:42
|
||||
010006800E13A000,"Chronos: Before the Ashes",UE4;gpu;nvdec,ingame,2020-12-11 22:16:35
|
||||
010039700BA7E000,"Circle of Sumo",,playable,2020-05-22 12:45:21
|
||||
@@ -769,7 +769,7 @@
|
||||
0100CCB01B1A0000,"COSMIC FANTASY COLLECTION",,ingame,2024-05-21 17:56:37
|
||||
010067C00A776000,"Cosmic Star Heroine",,playable,2021-02-20 14:30:47
|
||||
01003DD00F94A000,"COTTOn Reboot! [ コットン リブート! ]",,playable,2022-05-24 16:29:24
|
||||
,"Cotton/Guardian Saturn Tribute Games",gpu,boots,2022-11-27 21:00:51
|
||||
010077001526E000,"Cotton/Guardian Saturn Tribute Games",gpu,boots,2022-11-27 21:00:51
|
||||
01000E301107A000,"Couch Co-Op Bundle Vol. 2",nvdec,playable,2022-10-02 12:04:21
|
||||
0100C1E012A42000,"Country Tales",,playable,2021-06-17 16:45:39
|
||||
01003370136EA000,"Cozy Grove",gpu,ingame,2023-07-30 22:22:19
|
||||
@@ -830,7 +830,7 @@
|
||||
01003ED0099B0000,"Danger Mouse: The Danger Games",crash;online,boots,2022-07-22 15:49:45
|
||||
0100EFA013E7C000,"Danger Scavenger",nvdec,playable,2021-04-17 15:53:04
|
||||
0100417007F78000,"Danmaku Unlimited 3",,playable,2020-11-15 00:48:35
|
||||
,"Darius Cozmic Collection",,playable,2021-02-19 20:59:06
|
||||
01000330105BE000,"Darius Cozmic Collection",,playable,2021-02-19 20:59:06
|
||||
010059C00BED4000,"Darius Cozmic Collection Special Edition",,playable,2022-07-22 16:26:50
|
||||
010015800F93C000,"Dariusburst - Another Chronicle EX+",online,playable,2021-04-05 14:21:43
|
||||
01003D301357A000,"Dark Arcana: The Carnival",gpu;slow,ingame,2022-02-19 08:52:28
|
||||
@@ -859,7 +859,7 @@
|
||||
010095A011A14000,"Deadly Days",,playable,2020-11-27 13:38:55
|
||||
0100BAC011928000,"Deadly Premonition 2: A Blessing In Disguise",,playable,2021-06-15 14:12:36
|
||||
0100EBE00F22E000,"Deadly Premonition Origins",32-bit;nvdec,playable,2024-03-25 12:47:46
|
||||
,"Dear Magi - Mahou Shounen Gakka -",,playable,2020-11-22 16:45:16
|
||||
010015600D814000,"Dear Magi - Mahou Shounen Gakka -",,playable,2020-11-22 16:45:16
|
||||
01000D60126B6000,"Death and Taxes",,playable,2020-12-15 20:27:49
|
||||
010012B011AB2000,"Death Come True",nvdec,playable,2021-06-10 22:30:49
|
||||
0100F3B00CF32000,"Death Coming",crash,nothing,2022-02-06 07:43:03
|
||||
@@ -902,13 +902,13 @@
|
||||
010023600C704000,"Deponia",nvdec,playable,2021-01-26 17:17:19
|
||||
0100ED700469A000,"Deru - The Art of Cooperation",,playable,2021-01-07 16:59:59
|
||||
0100D4600D0E4000,"Descenders",gpu,ingame,2020-12-10 15:22:36
|
||||
,"Desire remaster ver.",crash,boots,2021-01-17 02:34:37
|
||||
0100D870102BC000,"Desire remaster ver.",crash,boots,2021-01-17 02:34:37
|
||||
010069500DD86000,"Destiny Connect: Tick-Tock Travelers",UE4;gpu;nvdec,ingame,2020-12-16 12:20:36
|
||||
01008BB011ED6000,"Destrobots",,playable,2021-03-06 14:37:05
|
||||
01009E701356A000,"Destroy All Humans!",gpu;nvdec;UE4,ingame,2023-01-14 22:23:53
|
||||
010030600E65A000,"Detective Dolittle",,playable,2021-03-02 14:03:59
|
||||
01009C0009842000,"Detective Gallo",nvdec,playable,2022-07-24 11:51:04
|
||||
,"Detective Jinguji Saburo Prism of Eyes",,playable,2020-10-02 21:54:41
|
||||
01002D400B0F6000,"Detective Jinguji Saburo Prism of Eyes",,playable,2020-10-02 21:54:41
|
||||
010007500F27C000,"Detective Pikachu™ Returns",,playable,2023-10-07 10:24:59
|
||||
010031B00CF66000,"Devil Engine",,playable,2021-06-04 11:54:30
|
||||
01002F000E8F2000,"Devil Kingdom",,playable,2023-01-31 08:58:44
|
||||
@@ -1057,7 +1057,7 @@
|
||||
01004F000B716000,"Edna & Harvey: The Breakout – Anniversary Edition",crash;nvdec,ingame,2022-08-01 16:59:56
|
||||
01002550129F0000,"Effie",,playable,2022-10-27 14:36:39
|
||||
0100CC0010A46000,"Ego Protocol: Remastered",nvdec,playable,2020-12-16 20:16:35
|
||||
,"Eiga Sumikko Gurashi Tobidasu Ehon to Himitsu no Ko Game de Asobo Ehon no Sekai",,playable,2020-11-12 00:11:50
|
||||
01004CC00B352000,"Eiga Sumikko Gurashi Tobidasu Ehon to Himitsu no Ko Game de Asobo Ehon no Sekai",,playable,2020-11-12 00:11:50
|
||||
01003AD013BD2000,"Eight Dragons",nvdec,playable,2022-10-27 14:47:28
|
||||
010020A01209C000,"El Hijo - A Wild West Tale",nvdec,playable,2021-04-19 17:44:08
|
||||
0100B5B00EF38000,"Elden: Path of the Forgotten",,playable,2020-12-15 00:33:19
|
||||
@@ -1123,7 +1123,7 @@
|
||||
01005C10136CA000,"Fantasy Tavern Sextet -Vol.2 Adventurer's Days-",gpu;slow;crash,ingame,2021-11-06 02:57:29
|
||||
010022700E7D6000,"FAR: Lone Sails",,playable,2022-09-06 16:33:05
|
||||
0100C9E00FD62000,"Farabel",,playable,2020-08-03 17:47:28
|
||||
,"Farm Expert 2019 for Nintendo Switch",,playable,2020-07-09 21:42:57
|
||||
0100ECD00C806000,"Farm Expert 2019 for Nintendo Switch",,playable,2020-07-09 21:42:57
|
||||
01000E400ED98000,"Farm Mystery",nvdec,playable,2022-09-06 16:46:47
|
||||
010086B00BB50000,"Farm Together",,playable,2021-01-19 20:01:19
|
||||
0100EB600E914000,"Farming Simulator 20",nvdec,playable,2021-06-13 10:52:44
|
||||
@@ -1246,12 +1246,12 @@
|
||||
0100ECE00C0C4000,"Fury Unleashed",crash;services,ingame,2020-10-18 11:52:40
|
||||
010070000ED9E000,"Fury Unleashed Demo",,playable,2020-10-08 20:09:21
|
||||
0100E1F013674000,"FUSER™",nvdec;UE4,playable,2022-10-17 20:58:32
|
||||
,"Fushigi no Gensokyo Lotus Labyrinth",Needs Update;audio;gpu;nvdec,ingame,2021-01-20 15:30:02
|
||||
0100A7A015E4C000,"Fushigi no Gensokyo Lotus Labyrinth",Needs Update;audio;gpu;nvdec,ingame,2021-01-20 15:30:02
|
||||
01003C300B274000,"Futari de! Nyanko Daisensou",,playable,2024-01-05 22:26:52
|
||||
010055801134E000,"FUZE Player",online-broken;vulkan-backend-bug,ingame,2022-10-18 12:23:53
|
||||
0100EAD007E98000,"FUZE4 Nintendo Switch",vulkan-backend-bug,playable,2022-09-06 19:25:01
|
||||
010067600F1A0000,"FuzzBall",crash,nothing,2021-03-29 20:13:21
|
||||
,"G-MODE Archives 06 The strongest ever Julia Miyamoto",,playable,2020-10-15 13:06:26
|
||||
0100275011e54000,"G-MODE Archives 06 The strongest ever Julia Miyamoto",,playable,2020-10-15 13:06:26
|
||||
0100EB10108EA000,"G.I. Joe: Operation Blackout",UE4;crash,boots,2020-11-21 12:37:44
|
||||
010048600B14E000,"Gal Metal",,playable,2022-07-27 20:57:48
|
||||
010024700901A000,"Gal*Gun 2",nvdec;UE4,playable,2022-07-27 12:45:37
|
||||
@@ -1370,7 +1370,7 @@
|
||||
01006F80082E4000,"GUILTY GEAR XX ACCENT CORE PLUS R",nvdec,playable,2021-01-13 09:28:33
|
||||
01003C6008940000,"GUNBIRD for Nintendo Switch",32-bit,playable,2021-06-04 19:16:01
|
||||
0100BCB00AE98000,"GUNBIRD2 for Nintendo Switch",,playable,2020-10-10 14:41:16
|
||||
,"Gunka o haita neko",gpu;nvdec,ingame,2020-08-25 12:37:56
|
||||
01003FF010312000,"Gunka o haita neko",gpu;nvdec,ingame,2020-08-25 12:37:56
|
||||
010061000D318000,"Gunman Clive HD Collection",,playable,2020-10-09 12:17:35
|
||||
01006D4003BCE000,"Guns, Gore and Cannoli 2",online,playable,2021-01-06 18:43:59
|
||||
01008C800E654000,"Gunvolt Chronicles Luminous Avenger iX - Retail Version",,playable,2020-06-16 22:47:07
|
||||
@@ -1564,7 +1564,7 @@
|
||||
0100BDC00A664000,"KAMEN RIDER CLIMAX SCRAMBLE",nvdec;ldn-untested,playable,2024-07-03 08:51:11
|
||||
0100A9801180E000,"KAMEN RIDER memory of heroez / Premium Sound Edition",,playable,2022-12-06 03:14:26
|
||||
010085300314E000,"KAMIKO",,playable,2020-05-13 12:48:57
|
||||
,"Kangokuto Mary Skelter Finale",audio;crash,ingame,2021-01-09 22:39:28
|
||||
010042C011736000,"Kangokuto Mary Skelter Finale",audio;crash,ingame,2021-01-09 22:39:28
|
||||
01007FD00DB20000,"Katakoi Contrast - collection of branch -",nvdec,playable,2022-12-09 09:41:26
|
||||
0100D7000C2C6000,"Katamari Damacy REROLL",,playable,2022-08-02 21:35:05
|
||||
0100F9800EDFA000,"KATANA KAMI: A Way of the Samurai Story",slow,playable,2022-04-09 10:40:16
|
||||
@@ -1581,7 +1581,7 @@
|
||||
0100FB400D832000,"KILL la KILL -IF",,playable,2020-06-09 14:47:08
|
||||
010011B00910C000,"Kill The Bad Guy",,playable,2020-05-12 22:16:10
|
||||
0100F2900B3E2000,"Killer Queen Black",ldn-untested;online,playable,2021-04-08 12:46:18
|
||||
,"Kin'iro no Corda Octave",,playable,2020-09-22 13:23:12
|
||||
010014A00C5E0000,"Kin'iro no Corda Octave",,playable,2020-09-22 13:23:12
|
||||
010089000F0E8000,"Kine",UE4,playable,2022-09-14 14:28:37
|
||||
0100E6B00FFBA000,"King Lucas",,playable,2022-09-21 19:43:23
|
||||
0100B1300783E000,"King Oddball",,playable,2020-05-13 13:47:57
|
||||
@@ -1612,7 +1612,7 @@
|
||||
01009EF00DDB4000,"Knockout City™",services;online-broken,boots,2022-12-09 09:48:58
|
||||
0100C57019BA2000,"Koa and the Five Pirates of Mara",gpu,ingame,2024-07-11 16:14:44
|
||||
01001E500401C000,"Koi DX",,playable,2020-05-11 21:37:51
|
||||
,"Koi no Hanasaku Hyakkaen",32-bit;gpu;nvdec,ingame,2020-10-03 14:17:10
|
||||
010052300F612000,"Koi no Hanasaku Hyakkaen",32-bit;gpu;nvdec,ingame,2020-10-03 14:17:10
|
||||
01005D200C9AA000,"Koloro",,playable,2022-08-03 12:34:02
|
||||
0100464009294000,"Kona",,playable,2022-08-03 12:48:19
|
||||
010016C011AAA000,"Kono Subarashii Sekai ni Shukufuku o Kono Yokubo no Isho ni Choai o",,playable,2023-04-26 09:51:08
|
||||
@@ -1779,8 +1779,8 @@
|
||||
0100EC000CE24000,"Mech Rage",,playable,2020-11-18 12:30:16
|
||||
0100C4F005EB4000,"Mecho Tales",,playable,2022-08-04 17:03:19
|
||||
0100E4600D31A000,"Mechstermination Force",,playable,2024-07-04 05:39:15
|
||||
,"Medarot Classics Plus Kabuto Ver",,playable,2020-11-21 11:31:18
|
||||
,"Medarot Classics Plus Kuwagata Ver",,playable,2020-11-21 11:30:40
|
||||
01007580124C0000,"Medarot Classics Plus Kabuto Ver",,playable,2020-11-21 11:31:18
|
||||
0100228012682000,"Medarot Classics Plus Kuwagata Ver",,playable,2020-11-21 11:30:40
|
||||
0100BBC00CB9A000,"Mega Mall Story",slow,playable,2022-08-04 17:10:58
|
||||
0100B0C0086B0000,"Mega Man 11",,playable,2021-04-26 12:07:53
|
||||
010038E016264000,"Mega Man Battle Network Legacy Collection Vol. 1",,playable,2023-04-25 03:55:57
|
||||
@@ -1797,7 +1797,7 @@
|
||||
0100B360068B2000,"Mekorama",gpu,boots,2021-06-17 16:37:21
|
||||
01000FA010340000,"Melbits World",nvdec;online,menus,2021-11-26 13:51:22
|
||||
0100F68019636000,"Melon Journey",,playable,2023-04-23 21:20:01
|
||||
,"Memories Off -Innocent Fille- for Dearest",,playable,2020-08-04 07:31:22
|
||||
010079C012896000,"Memories Off -Innocent Fille- for Dearest",,playable,2020-08-04 07:31:22
|
||||
010062F011E7C000,"Memory Lane",UE4,playable,2022-10-05 14:31:03
|
||||
0100EBE00D5B0000,"Meow Motors",UE4;gpu,ingame,2020-12-18 00:24:01
|
||||
0100273008FBC000,"Mercenaries Saga Chronicles",,playable,2021-01-10 12:48:19
|
||||
@@ -1873,7 +1873,7 @@
|
||||
010093A01305C000,"Monster Hunter Rise Demo",online-broken;ldn-works;demo,playable,2022-10-18 23:04:17
|
||||
0100E21011446000,"Monster Hunter Stories 2: Wings of Ruin",services,ingame,2022-07-10 19:27:30
|
||||
010042501329E000,"MONSTER HUNTER STORIES 2: WINGS OF RUIN Trial Version",demo,playable,2022-11-13 22:20:26
|
||||
,"Monster Hunter XX Demo",32-bit;cpu,nothing,2020-03-22 10:12:28
|
||||
0100C51003B46000,"Monster Hunter XX Demo",32-bit;cpu,nothing,2020-03-22 10:12:28
|
||||
0100C3800049C000,"Monster Hunter XX Nintendo Switch Ver ( Double Cross )",,playable,2024-07-21 14:08:09
|
||||
010088400366E000,"Monster Jam Crush It!",UE4;nvdec;online,playable,2021-04-08 19:29:27
|
||||
010095C00F354000,"Monster Jam Steel Titans",crash;nvdec;UE4,menus,2021-11-14 09:45:38
|
||||
@@ -1917,7 +1917,7 @@
|
||||
010035901046C000,"Mushroom Quest",,playable,2020-05-17 13:07:08
|
||||
0100700006EF6000,"Mushroom Wars 2",nvdec,playable,2020-09-28 15:26:08
|
||||
010046400F310000,"Music Racer",,playable,2020-08-10 08:51:23
|
||||
,"Musou Orochi 2 Ultimate",crash;nvdec,boots,2021-04-09 19:39:16
|
||||
0100153006300000,"Musou Orochi 2 Ultimate",crash;nvdec,boots,2021-04-09 19:39:16
|
||||
0100F6000EAA8000,"Must Dash Amigos",,playable,2022-09-20 16:45:56
|
||||
01007B6006092000,"MUSYNX",,playable,2020-05-08 14:24:43
|
||||
0100C3E00ACAA000,"Mutant Football League: Dynasty Edition",online-broken,playable,2022-08-05 17:01:51
|
||||
@@ -1948,7 +1948,7 @@
|
||||
0100A6F00AC70000,"NAIRI: Tower of Shirin",nvdec,playable,2020-08-09 19:49:12
|
||||
010002F001220000,"NAMCO MUSEUM",ldn-untested,playable,2024-08-13 07:52:21
|
||||
0100DAA00AEE6000,"NAMCO MUSEUM™ ARCADE PAC™",,playable,2021-06-07 21:44:50
|
||||
,"NAMCOT COLLECTION",audio,playable,2020-06-25 13:35:22
|
||||
010039F010E14000,"NAMCOT COLLECTION",audio,playable,2020-06-25 13:35:22
|
||||
010072B00BDDE000,"Narcos: Rise of the Cartels",UE4;crash;nvdec,boots,2021-03-22 13:18:47
|
||||
01006BB00800A000,"NARUTO SHIPPUDEN: Ultimate Ninja STORM 3 Full Burst",nvdec,playable,2024-06-16 14:58:05
|
||||
010084D00CF5E000,"NARUTO SHIPPUDEN™: Ultimate Ninja® STORM 4 ROAD TO BORUTO",,playable,2024-06-29 13:04:22
|
||||
@@ -2089,11 +2089,11 @@
|
||||
0100F9D00C186000,"Olympia Soiree",,playable,2022-12-04 21:07:12
|
||||
0100A8B00E14A000,"Olympic Games Tokyo 2020 – The Official Video Game™",ldn-untested;nvdec;online,playable,2021-01-06 01:20:24
|
||||
01001D600E51A000,"Omega Labyrinth Life",,playable,2021-02-23 21:03:03
|
||||
,"Omega Vampire",nvdec,playable,2020-10-17 19:15:35
|
||||
01005DE00CA34000,"Omega Vampire",nvdec,playable,2020-10-17 19:15:35
|
||||
0100CDC00C40A000,"Omensight: Definitive Edition",UE4;crash;nvdec,ingame,2020-07-26 01:45:14
|
||||
01006DB00D970000,"OMG Zombies!",32-bit,playable,2021-04-12 18:04:45
|
||||
010014E017B14000,"OMORI",,playable,2023-01-07 20:21:02
|
||||
,"Once Upon A Coma",nvdec,playable,2020-08-01 12:09:39
|
||||
0100A5F011800000,"Once Upon A Coma",nvdec,playable,2020-08-01 12:09:39
|
||||
0100BD3006A02000,"One More Dungeon",,playable,2021-01-06 09:10:58
|
||||
010076600FD64000,"One Person Story",,playable,2020-07-14 11:51:02
|
||||
0100774009CF6000,"ONE PIECE Pirate Warriors 3 Deluxe Edition",nvdec,playable,2020-05-10 06:23:52
|
||||
@@ -2184,7 +2184,7 @@
|
||||
010062B01525C000,"Persona 4 Golden",,playable,2024-08-07 17:48:07
|
||||
01005CA01580E000,"Persona 5 Royal",gpu,ingame,2024-08-17 21:45:15
|
||||
010087701B092000,"Persona 5 Tactica",,playable,2024-04-01 22:21:03
|
||||
,"Persona 5: Scramble",deadlock,boots,2020-10-04 03:22:29
|
||||
0100E4F010D92000,"Persona 5: Scramble",deadlock,boots,2020-10-04 03:22:29
|
||||
0100801011C3E000,"Persona® 5 Strikers",nvdec;mac-bug,playable,2023-09-26 09:36:01
|
||||
010044400EEAE000,"Petoons Party",nvdec,playable,2021-03-02 21:07:58
|
||||
010053401147C000,"PGA TOUR 2K21",deadlock;nvdec,ingame,2022-10-05 21:53:50
|
||||
@@ -2273,7 +2273,7 @@
|
||||
0100D1C01C194000,"Powerful Pro Baseball 2024-2025",gpu,ingame,2024-08-25 06:40:48
|
||||
01008E100E416000,"PowerSlave Exhumed",gpu,ingame,2023-07-31 23:19:10
|
||||
010054F01266C000,"Prehistoric Dude",gpu,ingame,2020-10-12 12:38:48
|
||||
,"Pretty Princess Magical Coordinate",,playable,2020-10-15 11:43:41
|
||||
0100DB200D3E4000,"Pretty Princess Magical Coordinate",,playable,2020-10-15 11:43:41
|
||||
01007F00128CC000,"Pretty Princess Party",,playable,2022-10-19 17:23:58
|
||||
010009300D278000,"Preventive Strike",nvdec,playable,2022-10-06 10:55:51
|
||||
0100210019428000,"Prince of Persia The Lost Crown",crash,ingame,2024-06-08 21:31:58
|
||||
@@ -2294,13 +2294,13 @@
|
||||
0100ACE00DAB6000,"Project Nimbus: Complete Edition",nvdec;UE4;vulkan-backend-bug,playable,2022-08-10 17:35:43
|
||||
01002980140F6000,"Project TRIANGLE STRATEGY™ Debut Demo",UE4;demo,playable,2022-10-24 21:40:27
|
||||
0100BDB01150E000,"Project Warlock",,playable,2020-06-16 10:50:41
|
||||
,"Psikyo Collection Vol 1",32-bit,playable,2020-10-11 13:18:47
|
||||
01009F100BC52000,"Psikyo Collection Vol 1",32-bit,playable,2020-10-11 13:18:47
|
||||
0100A2300DB78000,"Psikyo Collection Vol. 3",,ingame,2021-06-07 02:46:23
|
||||
01009D400C4A8000,"Psikyo Collection Vol.2",32-bit,playable,2021-06-07 03:22:07
|
||||
01007A200F2E2000,"Psikyo Shooting Stars Alpha",32-bit,playable,2021-04-13 12:03:43
|
||||
0100D7400F2E4000,"Psikyo Shooting Stars Bravo",32-bit,playable,2021-06-14 12:09:07
|
||||
0100EC100A790000,"PSYVARIAR DELTA",nvdec,playable,2021-01-20 13:01:46
|
||||
,"Puchitto kurasutā",Need-Update;crash;services,menus,2020-07-04 16:44:28
|
||||
0100AE700F184000,"Puchitto kurasutā",Need-Update;crash;services,menus,2020-07-04 16:44:28
|
||||
0100D61010526000,"Pulstario",,playable,2022-10-06 11:02:01
|
||||
01009AE00B788000,"Pumped BMX Pro",nvdec;online-broken,playable,2022-09-20 17:40:50
|
||||
01006C10131F6000,"Pumpkin Jack",nvdec;UE4,playable,2022-10-13 12:52:32
|
||||
@@ -2325,7 +2325,7 @@
|
||||
0100DCF00F13A000,"Queen's Quest 4: Sacred Truce",nvdec,playable,2022-10-13 12:59:21
|
||||
0100492012378000,"Quell",gpu,ingame,2021-06-11 15:59:53
|
||||
01001DE005012000,"Quest of Dungeons",,playable,2021-06-07 10:29:22
|
||||
,"QuietMansion2",,playable,2020-09-03 14:59:35
|
||||
010067D011E68000,"QuietMansion2",,playable,2020-09-03 14:59:35
|
||||
0100AF100EE76000,"Quiplash 2 InterLASHional: The Say Anything Party Game!",online-working,playable,2022-10-19 17:43:45
|
||||
0100E5400BE64000,"R-Type Dimensions EX",,playable,2020-10-09 12:04:43
|
||||
0100F930136B6000,"R-Type® Final 2",slow;nvdec;UE4,ingame,2022-10-30 21:46:29
|
||||
@@ -2383,7 +2383,7 @@
|
||||
01007A800D520000,"Refunct",UE4,playable,2020-12-15 22:46:21
|
||||
0100FDF0083A6000,"Regalia: Of Men and Monarchs - Royal Edition",,playable,2022-08-11 12:24:01
|
||||
01005FD00F15A000,"Regions of Ruin",,playable,2020-08-05 11:38:58
|
||||
,"Reine des Fleurs",cpu;crash,boots,2020-09-27 18:50:39
|
||||
0100B5800C0E4000,"Reine des Fleurs",cpu;crash,boots,2020-09-27 18:50:39
|
||||
0100F1900B144000,"REKT! High Octane Stunts",online,playable,2020-09-28 12:33:56
|
||||
01002AD013C52000,"Relicta",nvdec;UE4,playable,2022-10-31 12:48:33
|
||||
010095900B436000,"RemiLore",,playable,2021-06-03 18:58:15
|
||||
@@ -2495,7 +2495,7 @@
|
||||
01002DF00F76C000,"SAMURAI SHODOWN",UE4;crash;nvdec,menus,2020-09-06 02:17:00
|
||||
0100F6800F48E000,"SAMURAI SHODOWN NEOGEO COLLECTION",nvdec,playable,2021-06-14 17:12:56
|
||||
0100B6501A360000,"Samurai Warrior",,playable,2023-02-27 18:42:38
|
||||
,"Sangoku Rensenki ~Otome no Heihou!~",gpu;nvdec,ingame,2020-10-17 19:13:14
|
||||
01000EA00B23C000,"Sangoku Rensenki ~Otome no Heihou!~",gpu;nvdec,ingame,2020-10-17 19:13:14
|
||||
0100A4700BC98000,"Satsujin Tantei Jack the Ripper",,playable,2021-06-21 16:32:54
|
||||
0100F0000869C000,"Saturday Morning RPG",nvdec,playable,2022-08-12 12:41:50
|
||||
01006EE00380C000,"Sausage Sports Club",gpu,ingame,2021-01-10 05:37:17
|
||||
@@ -2532,7 +2532,7 @@
|
||||
010054400D2E6000,"SEGA AGES Virtua Racing",online-broken,playable,2023-01-29 17:08:39
|
||||
01001E700AC60000,"SEGA AGES Wonder Boy: Monster Land",online,playable,2021-05-05 16:28:25
|
||||
0100B3C014BDA000,"SEGA Genesis™ – Nintendo Switch Online",crash;regression,nothing,2022-04-11 07:27:21
|
||||
,"SEGA Mega Drive Classics",online,playable,2021-01-05 11:08:00
|
||||
0100F7300B24E000,"SEGA Mega Drive Classics",online,playable,2021-01-05 11:08:00
|
||||
01009840046BC000,"Semispheres",,playable,2021-01-06 23:08:31
|
||||
0100D1800D902000,"SENRAN KAGURA Peach Ball",,playable,2021-06-03 15:12:10
|
||||
0100E0C00ADAC000,"SENRAN KAGURA Reflexions",,playable,2020-03-23 19:15:23
|
||||
@@ -2585,7 +2585,7 @@
|
||||
0100B2E00F13E000,"Shipped",,playable,2020-11-21 14:22:32
|
||||
01000E800FCB4000,"Ships",,playable,2021-06-11 16:14:37
|
||||
01007430122D0000,"Shiren the Wanderer: The Tower of Fortune and the Dice of Fate",nvdec,playable,2022-10-20 11:44:36
|
||||
,"Shiritsu Berubara Gakuen ~Versailles no Bara Re*imagination~",cpu;crash,boots,2020-09-27 19:01:25
|
||||
010027300A660000,"Shiritsu Berubara Gakuen ~Versailles no Bara Re*imagination~",cpu;crash,boots,2020-09-27 19:01:25
|
||||
01000244016BAE00,"Shiro0",gpu,ingame,2024-01-13 08:54:39
|
||||
0100CCE00DDB6000,"Shoot 1UP DX",,playable,2020-12-13 12:32:47
|
||||
01001180021FA000,"Shovel Knight: Specter of Torment",,playable,2020-05-30 08:34:17
|
||||
@@ -2626,7 +2626,7 @@
|
||||
0100C52011460000,"Sky: Children of the Light",cpu;online-broken,nothing,2023-02-23 10:57:10
|
||||
010041C01014E000,"Skybolt Zack",,playable,2021-04-12 18:28:00
|
||||
0100A0A00D1AA000,"SKYHILL",,playable,2021-03-05 15:19:11
|
||||
,"Skylanders Imaginators",crash;services,boots,2020-05-30 18:49:18
|
||||
0100CCC0002E6000,"Skylanders Imaginators",crash;services,boots,2020-05-30 18:49:18
|
||||
010021A00ABEE000,"SKYPEACE",,playable,2020-05-29 14:14:30
|
||||
0100EA400BF44000,"SkyScrappers",,playable,2020-05-28 22:11:25
|
||||
0100F3C00C400000,"SkyTime",slow,ingame,2020-05-30 09:24:51
|
||||
@@ -2797,7 +2797,7 @@
|
||||
0100681011B56000,"Struggling",,playable,2020-10-15 20:37:03
|
||||
0100AF000B4AE000,"Stunt Kite Party",nvdec,playable,2021-01-25 17:16:56
|
||||
0100C5500E7AE000,"STURMWIND EX",audio;32-bit,playable,2022-09-16 12:01:39
|
||||
,"Subarashiki Kono Sekai -Final Remix-",services;slow,ingame,2020-02-10 16:21:51
|
||||
01001C1009892000,"Subarashiki Kono Sekai -Final Remix-",services;slow,ingame,2020-02-10 16:21:51
|
||||
010001400E474000,"Subdivision Infinity DX",UE4;crash,boots,2021-03-03 14:26:46
|
||||
0100E6400BCE8000,"Sublevel Zero Redux",,playable,2022-09-16 12:30:03
|
||||
0100EDA00D866000,"Submerged",nvdec;UE4;vulkan-backend-bug,playable,2022-08-16 15:17:01
|
||||
@@ -2846,9 +2846,9 @@
|
||||
0100284007D6C000,"Super One More Jump",,playable,2022-08-17 16:47:47
|
||||
01001F90122B2000,"Super Punch Patrol",,playable,2024-07-12 19:49:02
|
||||
0100331005E8E000,"Super Putty Squad",gpu;32-bit,ingame,2024-04-29 15:51:54
|
||||
,"SUPER ROBOT WARS T",online,playable,2021-03-25 11:00:40
|
||||
,"SUPER ROBOT WARS V",online,playable,2020-06-23 12:56:37
|
||||
,"SUPER ROBOT WARS X",online,playable,2020-08-05 19:18:51
|
||||
01006C900CC60000,"SUPER ROBOT WARS T",online,playable,2021-03-25 11:00:40
|
||||
0100CA400E300000,"SUPER ROBOT WARS V",online,playable,2020-06-23 12:56:37
|
||||
010026800E304000,"SUPER ROBOT WARS X",online,playable,2020-08-05 19:18:51
|
||||
01004CF00A60E000,"Super Saurio Fly",nvdec,playable,2020-08-06 13:12:14
|
||||
010039700D200000,"Super Skelemania",,playable,2020-06-07 22:59:50
|
||||
01006A800016E000,"Super Smash Bros.™ Ultimate",gpu;crash;nvdec;ldn-works;intel-vendor-bug,ingame,2024-09-14 23:05:21
|
||||
@@ -3014,7 +3014,7 @@
|
||||
010085A00C5E8000,"The Lord of the Rings: Adventure Card Game - Definitive Edition",online-broken,menus,2022-09-16 15:19:32
|
||||
01008A000A404000,"The Lost Child",nvdec,playable,2021-02-23 15:44:20
|
||||
0100BAB00A116000,"The Low Road",,playable,2021-02-26 13:23:22
|
||||
,"The Mahjong",Needs Update;crash;services,nothing,2021-04-01 22:06:22
|
||||
01005F3006AFE000,"The Mahjong",Needs Update;crash;services,nothing,2021-04-01 22:06:22
|
||||
0100DC300AC78000,"The Messenger",,playable,2020-03-22 13:51:37
|
||||
0100DEC00B2BC000,"The Midnight Sanctuary",nvdec;UE4;vulkan-backend-bug,playable,2022-10-03 17:17:32
|
||||
0100F1B00B456000,"The MISSING: J.J. Macfield and the Island of Memories",,playable,2022-08-22 19:36:18
|
||||
@@ -3060,7 +3060,7 @@
|
||||
010064E00ECBC000,"The Unicorn Princess",,playable,2022-09-16 16:20:56
|
||||
0100BCF00E970000,"The Vanishing of Ethan Carter",UE4,playable,2021-06-09 17:14:47
|
||||
0100D0500B0A6000,"The VideoKid",nvdec,playable,2021-01-06 09:28:24
|
||||
,"The Voice",services,menus,2020-07-28 20:48:49
|
||||
01008CF00BA38000,"The Voice",services,menus,2020-07-28 20:48:49
|
||||
010056E00B4F4000,"The Walking Dead: A New Frontier",,playable,2022-09-21 13:40:48
|
||||
010099100B6AC000,"The Walking Dead: Season Two",,playable,2020-08-09 12:57:06
|
||||
010029200B6AA000,"The Walking Dead: The Complete First Season",,playable,2021-06-04 13:10:56
|
||||
@@ -3376,7 +3376,7 @@
|
||||
010022F00DA66000,"Yooka-Laylee and the Impossible Lair",,playable,2021-03-05 17:32:21
|
||||
01006000040C2000,"Yoshi’s Crafted World™",gpu;audout,ingame,2021-08-30 13:25:51
|
||||
0100AE800C9C6000,"Yoshi’s Crafted World™ Demo",gpu,boots,2020-12-16 14:57:40
|
||||
,"Yoshiwara Higanbana Kuon no Chigiri",nvdec,playable,2020-10-17 19:14:46
|
||||
0100BBA00B23E000,"Yoshiwara Higanbana Kuon no Chigiri",nvdec,playable,2020-10-17 19:14:46
|
||||
01003A400C3DA800,"YouTube",,playable,2024-06-08 05:24:10
|
||||
00100A7700CCAA40,"Youtubers Life00",nvdec,playable,2022-09-03 14:56:19
|
||||
0100E390124D8000,"Ys IX: Monstrum Nox",,playable,2022-06-12 04:14:42
|
||||
@@ -3386,7 +3386,7 @@
|
||||
01002D60188DE000,"Yu-Gi-Oh! Rush Duel: Dawn of the Battle Royale!! Let's Go! Go Rush!!",crash,ingame,2023-03-17 01:54:01
|
||||
010037D00DBDC000,"YU-NO: A girl who chants love at the bound of this world.",nvdec,playable,2021-01-26 17:03:52
|
||||
0100B56011502000,"Yumeutsutsu Re:After",,playable,2022-11-20 16:09:06
|
||||
,"Yunohana Spring! - Mellow Times -",audio;crash,menus,2020-09-27 19:27:40
|
||||
0100DE200C0DA000,"Yunohana Spring! - Mellow Times -",audio;crash,menus,2020-09-27 19:27:40
|
||||
0100307011C44000,"Yuppie Psycho: Executive Edition",crash,ingame,2020-12-11 10:37:06
|
||||
0100FC900963E000,"Yuri",,playable,2021-06-11 13:08:50
|
||||
010092400A678000,"Zaccaria Pinball",online-broken,playable,2022-09-03 15:44:28
|
||||
@@ -3397,7 +3397,7 @@
|
||||
0100AAC00E692000,"Zenith",,playable,2022-09-17 09:57:02
|
||||
0100A6A00894C000,"ZERO GUNNER 2- for Nintendo Switch",,playable,2021-01-04 20:17:14
|
||||
01004B001058C000,"Zero Strain",services;UE4,menus,2021-11-10 07:48:32
|
||||
,"Zettai kaikyu gakuen",gpu;nvdec,ingame,2020-08-25 15:15:54
|
||||
010021300F69E000,"Zettai kaikyu gakuen",gpu;nvdec,ingame,2020-08-25 15:15:54
|
||||
0100D7B013DD0000,"Ziggy the Chaser",,playable,2021-02-04 20:34:27
|
||||
010086700EF16000,"ZikSquare",gpu,ingame,2021-11-06 02:02:48
|
||||
010069C0123D8000,"Zoids Wild Blast Unleashed",nvdec,playable,2022-10-15 11:26:59
|
||||
@@ -3409,7 +3409,7 @@
|
||||
0100CD300A1BA000,"Zombillie",,playable,2020-07-23 17:42:23
|
||||
01001EE00A6B0000,"Zotrix: Solar Division",,playable,2021-06-07 20:34:05
|
||||
0100B9B00C6A4000,"この世の果てで恋を唄う少女YU-NO",audio,ingame,2021-01-22 07:00:16
|
||||
,"スーパーファミコン Nintendo Switch Online",slow,ingame,2020-03-14 05:48:38
|
||||
0100E8600C504000,"スーパーファミコン Nintendo Switch Online",slow,ingame,2020-03-14 05:48:38
|
||||
01000BB01CB8A000,"トラブル・マギア ~訳アリ少女は未来を勝ち取るために異国の魔法学校へ留学します~(Trouble Magia ~Wakeari Shoujo wa Mirai o Kachitoru Tame ni Ikoku no Mahou Gakkou e Ryuugaku Shimasu~)",,nothing,2024-09-28 07:03:14
|
||||
010065500B218000,"メモリーズオフ - Innocent Fille",,playable,2022-12-02 17:36:48
|
||||
010032400E700000,"二ノ国 白き聖灰の女王",services;32-bit,menus,2023-04-16 17:11:06
|
||||
|
||||
|
@@ -1,33 +1,13 @@
|
||||
using Ryujinx.Common.Utilities;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Common.GraphicsDriver
|
||||
{
|
||||
public static class DriverUtilities
|
||||
{
|
||||
private static void AddMesaFlags(string envVar, string newFlags)
|
||||
{
|
||||
string existingFlags = Environment.GetEnvironmentVariable(envVar);
|
||||
|
||||
string flags = existingFlags == null ? newFlags : $"{existingFlags},{newFlags}";
|
||||
|
||||
OsUtils.SetEnvironmentVariableNoCaching(envVar, flags);
|
||||
}
|
||||
|
||||
public static void InitDriverConfig(bool oglThreading)
|
||||
{
|
||||
if (OperatingSystem.IsLinux())
|
||||
{
|
||||
AddMesaFlags("RADV_DEBUG", "nodcc");
|
||||
}
|
||||
|
||||
ToggleOGLThreading(oglThreading);
|
||||
}
|
||||
|
||||
public static void ToggleOGLThreading(bool enabled)
|
||||
{
|
||||
OsUtils.SetEnvironmentVariableNoCaching("mesa_glthread", enabled.ToString().ToLower());
|
||||
OsUtils.SetEnvironmentVariableNoCaching("__GL_THREADED_OPTIMIZATIONS", enabled ? "1" : "0");
|
||||
Environment.SetEnvironmentVariable("mesa_glthread", enabled.ToString().ToLower());
|
||||
Environment.SetEnvironmentVariable("__GL_THREADED_OPTIMIZATIONS", enabled ? "1" : "0");
|
||||
|
||||
try
|
||||
{
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
using Gommon;
|
||||
using Gommon;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using System;
|
||||
using System.Linq;
|
||||
@@ -47,6 +47,9 @@ namespace Ryujinx.Common
|
||||
|
||||
public static readonly string[] DiscordGameAssetKeys =
|
||||
[
|
||||
"010008900705c000", // Dragon Quest Builders
|
||||
"010042000a986000", // Dragon Quest Builders 2
|
||||
|
||||
"010055d009f78000", // Fire Emblem: Three Houses
|
||||
"0100a12011cc8000", // Fire Emblem: Shadow Dragon
|
||||
"0100a6301214e000", // Fire Emblem Engage
|
||||
@@ -105,17 +108,18 @@ namespace Ryujinx.Common
|
||||
"0100f4c009322000", // Pikmin 3 Deluxe
|
||||
"0100b7c00933a000", // Pikmin 4
|
||||
|
||||
"0100f4300bf2c000", // New Pokémon Snap
|
||||
"0100000011d90000", // Pokémon Brilliant Diamond
|
||||
"01001f5010dfa000", // Pokémon Legends: Arceus
|
||||
"010003f003a34000", // Pokémon: Let's Go Pikachu!
|
||||
"0100187003a36000", // Pokémon: Let's Go Eevee!
|
||||
"0100abf008968000", // Pokémon Sword
|
||||
"01008db008c2c000", // Pokémon Shield
|
||||
"0100000011d90000", // Pokémon Brilliant Diamond
|
||||
"010018e011d92000", // Pokémon Shining Pearl
|
||||
"01001f5010dfa000", // Pokémon Legends: Arceus
|
||||
"01003d200baa2000", // Pokémon Mystery Dungeon - Rescue Team DX
|
||||
"0100a3d008c5c000", // Pokémon Scarlet
|
||||
"01008db008c2c000", // Pokémon Shield
|
||||
"010018e011d92000", // Pokémon Shining Pearl
|
||||
"0100abf008968000", // Pokémon Sword
|
||||
"01008f6008c5e000", // Pokémon Violet
|
||||
"0100b3f000be2000", // Pokkén Tournament DX
|
||||
"0100f4300bf2c000", // New Pokémon Snap
|
||||
|
||||
"01003bc0000a0000", // Splatoon 2 (US)
|
||||
"0100f8f0000a2000", // Splatoon 2 (EU)
|
||||
@@ -165,13 +169,21 @@ namespace Ryujinx.Common
|
||||
"01005ea01c0fc000", // SONIC X SHADOW GENERATIONS
|
||||
"01005ea01c0fc001", // ^
|
||||
|
||||
"0100ff500e34a000", // Xenoblade Chronicles - Definitive Edition
|
||||
"0100e95004038000", // Xenoblade Chronicles 2
|
||||
"010074f013262000", // Xenoblade Chronicles 3
|
||||
|
||||
"010056e00853a000", // A Hat in Time
|
||||
"0100fd1014726000", // Baldurs Gate: Dark Alliance
|
||||
"0100dbf01000a000", // Burnout Paradise Remastered
|
||||
"0100744001588000", // Cars 3: Driven to Win
|
||||
"0100b41013c82000", // Cruis'n Blast
|
||||
"010085900337e000", // Death Squared
|
||||
"01001b300b9be000", // Diablo III: Eternal Collection
|
||||
"01008c8012920000", // Dying Light Platinum Edition
|
||||
"01001cc01b2d4000", // Goat Simulator 3
|
||||
"01003620068ea000", // Hand of Fate 2
|
||||
"010085500130a000", // Lego City: Undercover
|
||||
"010073c01af34000", // LEGO Horizon Adventures
|
||||
"0100770008dd8000", // Monster Hunter Generations Ultimate
|
||||
"0100b04011742000", // Monster Hunter Rise
|
||||
@@ -190,6 +202,8 @@ namespace Ryujinx.Common
|
||||
"01000a10041ea000", // The Elder Scrolls V: Skyrim
|
||||
"010057a01e4d4000", // TSUKIHIME -A piece of blue glass moon-
|
||||
"010080b00ad66000", // Undertale
|
||||
"010069401adb8000", // Unicorn Overlord
|
||||
"0100534009ff2000", // Yonder - The cloud catcher chronicles
|
||||
];
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,24 +0,0 @@
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.Common.Utilities
|
||||
{
|
||||
public partial class OsUtils
|
||||
{
|
||||
[LibraryImport("libc", SetLastError = true)]
|
||||
private static partial int setenv([MarshalAs(UnmanagedType.LPStr)] string name, [MarshalAs(UnmanagedType.LPStr)] string value, int overwrite);
|
||||
|
||||
public static void SetEnvironmentVariableNoCaching(string key, string value)
|
||||
{
|
||||
// Set the value in the cached environment variables, too.
|
||||
Environment.SetEnvironmentVariable(key, value);
|
||||
|
||||
if (!OperatingSystem.IsWindows())
|
||||
{
|
||||
int res = setenv(key, value, 1);
|
||||
Debug.Assert(res != -1);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -32,12 +32,10 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
CommandBuffer
|
||||
}
|
||||
|
||||
private bool _feedbackLoopActive;
|
||||
private PipelineStageFlags _incoherentBufferWriteStages;
|
||||
private PipelineStageFlags _incoherentTextureWriteStages;
|
||||
private PipelineStageFlags _extraStages;
|
||||
private IncoherentBarrierType _queuedIncoherentBarrier;
|
||||
private bool _queuedFeedbackLoopBarrier;
|
||||
|
||||
public BarrierBatch(VulkanRenderer gd)
|
||||
{
|
||||
@@ -55,6 +53,17 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
stages |= PipelineStageFlags.TransformFeedbackBitExt;
|
||||
}
|
||||
|
||||
if (!gd.IsTBDR)
|
||||
{
|
||||
// Desktop GPUs can transform image barriers into memory barriers.
|
||||
|
||||
access |= AccessFlags.DepthStencilAttachmentWriteBit | AccessFlags.ColorAttachmentWriteBit;
|
||||
access |= AccessFlags.DepthStencilAttachmentReadBit | AccessFlags.ColorAttachmentReadBit;
|
||||
|
||||
stages |= PipelineStageFlags.EarlyFragmentTestsBit | PipelineStageFlags.LateFragmentTestsBit;
|
||||
stages |= PipelineStageFlags.ColorAttachmentOutputBit;
|
||||
}
|
||||
|
||||
return (access, stages);
|
||||
}
|
||||
|
||||
@@ -169,34 +178,16 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
}
|
||||
|
||||
_queuedIncoherentBarrier = IncoherentBarrierType.None;
|
||||
_queuedFeedbackLoopBarrier = false;
|
||||
}
|
||||
else if (_feedbackLoopActive && _queuedFeedbackLoopBarrier)
|
||||
{
|
||||
// Feedback loop barrier.
|
||||
|
||||
MemoryBarrier barrier = new MemoryBarrier()
|
||||
{
|
||||
SType = StructureType.MemoryBarrier,
|
||||
SrcAccessMask = AccessFlags.ShaderWriteBit,
|
||||
DstAccessMask = AccessFlags.ShaderReadBit
|
||||
};
|
||||
|
||||
QueueBarrier(barrier, PipelineStageFlags.FragmentShaderBit, PipelineStageFlags.AllGraphicsBit);
|
||||
|
||||
_queuedFeedbackLoopBarrier = false;
|
||||
}
|
||||
|
||||
_feedbackLoopActive = false;
|
||||
}
|
||||
}
|
||||
|
||||
public unsafe void Flush(CommandBufferScoped cbs, bool inRenderPass, RenderPassHolder rpHolder, Action endRenderPass)
|
||||
{
|
||||
Flush(cbs, null, false, inRenderPass, rpHolder, endRenderPass);
|
||||
Flush(cbs, null, inRenderPass, rpHolder, endRenderPass);
|
||||
}
|
||||
|
||||
public unsafe void Flush(CommandBufferScoped cbs, ShaderCollection program, bool feedbackLoopActive, bool inRenderPass, RenderPassHolder rpHolder, Action endRenderPass)
|
||||
public unsafe void Flush(CommandBufferScoped cbs, ShaderCollection program, bool inRenderPass, RenderPassHolder rpHolder, Action endRenderPass)
|
||||
{
|
||||
if (program != null)
|
||||
{
|
||||
@@ -204,8 +195,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
_incoherentTextureWriteStages |= program.IncoherentTextureWriteStages;
|
||||
}
|
||||
|
||||
_feedbackLoopActive |= feedbackLoopActive;
|
||||
|
||||
FlushMemoryBarrier(program, inRenderPass);
|
||||
|
||||
if (!inRenderPass && rpHolder != null)
|
||||
@@ -417,8 +406,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
_queuedIncoherentBarrier = type;
|
||||
}
|
||||
|
||||
_queuedFeedbackLoopBarrier = true;
|
||||
}
|
||||
|
||||
public void QueueTextureBarrier()
|
||||
|
||||
@@ -4,7 +4,6 @@ using Ryujinx.Graphics.Shader;
|
||||
using Silk.NET.Vulkan;
|
||||
using System;
|
||||
using System.Buffers;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using CompareOp = Ryujinx.Graphics.GAL.CompareOp;
|
||||
@@ -43,15 +42,15 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
private record struct TextureRef
|
||||
{
|
||||
public ShaderStage Stage;
|
||||
public TextureView View;
|
||||
public Auto<DisposableImageView> ImageView;
|
||||
public TextureStorage Storage;
|
||||
public Auto<DisposableImageView> View;
|
||||
public Auto<DisposableSampler> Sampler;
|
||||
|
||||
public TextureRef(ShaderStage stage, TextureView view, Auto<DisposableImageView> imageView, Auto<DisposableSampler> sampler)
|
||||
public TextureRef(ShaderStage stage, TextureStorage storage, Auto<DisposableImageView> view, Auto<DisposableSampler> sampler)
|
||||
{
|
||||
Stage = stage;
|
||||
Storage = storage;
|
||||
View = view;
|
||||
ImageView = imageView;
|
||||
Sampler = sampler;
|
||||
}
|
||||
}
|
||||
@@ -59,14 +58,14 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
private record struct ImageRef
|
||||
{
|
||||
public ShaderStage Stage;
|
||||
public TextureView View;
|
||||
public Auto<DisposableImageView> ImageView;
|
||||
public TextureStorage Storage;
|
||||
public Auto<DisposableImageView> View;
|
||||
|
||||
public ImageRef(ShaderStage stage, TextureView view, Auto<DisposableImageView> imageView)
|
||||
public ImageRef(ShaderStage stage, TextureStorage storage, Auto<DisposableImageView> view)
|
||||
{
|
||||
Stage = stage;
|
||||
Storage = storage;
|
||||
View = view;
|
||||
ImageView = imageView;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -124,8 +123,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
private readonly TextureView _dummyTexture;
|
||||
private readonly SamplerHolder _dummySampler;
|
||||
|
||||
public List<TextureView> FeedbackLoopHazards { get; private set; }
|
||||
|
||||
public DescriptorSetUpdater(VulkanRenderer gd, Device device)
|
||||
{
|
||||
_gd = gd;
|
||||
@@ -210,15 +207,10 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
_templateUpdater = new();
|
||||
}
|
||||
|
||||
public void Initialize(bool isMainPipeline)
|
||||
public void Initialize()
|
||||
{
|
||||
MemoryOwner<byte> dummyTextureData = MemoryOwner<byte>.RentCleared(4);
|
||||
_dummyTexture.SetData(dummyTextureData);
|
||||
|
||||
if (isMainPipeline)
|
||||
{
|
||||
FeedbackLoopHazards = new();
|
||||
}
|
||||
}
|
||||
|
||||
private static bool BindingOverlaps(ref DescriptorBufferInfo info, int bindingOffset, int offset, int size)
|
||||
@@ -281,18 +273,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
public void InsertBindingBarriers(CommandBufferScoped cbs)
|
||||
{
|
||||
if ((FeedbackLoopHazards?.Count ?? 0) > 0)
|
||||
{
|
||||
// Clear existing hazards - they will be rebuilt.
|
||||
|
||||
foreach (TextureView hazard in FeedbackLoopHazards)
|
||||
{
|
||||
hazard.DecrementHazardUses();
|
||||
}
|
||||
|
||||
FeedbackLoopHazards.Clear();
|
||||
}
|
||||
|
||||
foreach (ResourceBindingSegment segment in _program.BindingSegments[PipelineBase.TextureSetIndex])
|
||||
{
|
||||
if (segment.Type == ResourceType.TextureAndSampler)
|
||||
@@ -302,7 +282,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
for (int i = 0; i < segment.Count; i++)
|
||||
{
|
||||
ref var texture = ref _textureRefs[segment.Binding + i];
|
||||
texture.View?.PrepareForUsage(cbs, texture.Stage.ConvertToPipelineStageFlags(), FeedbackLoopHazards);
|
||||
texture.Storage?.QueueWriteToReadBarrier(cbs, AccessFlags.ShaderReadBit, texture.Stage.ConvertToPipelineStageFlags());
|
||||
}
|
||||
}
|
||||
else
|
||||
@@ -323,7 +303,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
for (int i = 0; i < segment.Count; i++)
|
||||
{
|
||||
ref var image = ref _imageRefs[segment.Binding + i];
|
||||
image.View?.PrepareForUsage(cbs, image.Stage.ConvertToPipelineStageFlags(), FeedbackLoopHazards);
|
||||
image.Storage?.QueueWriteToReadBarrier(cbs, AccessFlags.ShaderReadBit, image.Stage.ConvertToPipelineStageFlags());
|
||||
}
|
||||
}
|
||||
else
|
||||
@@ -397,12 +377,8 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
}
|
||||
else if (image is TextureView view)
|
||||
{
|
||||
ref ImageRef iRef = ref _imageRefs[binding];
|
||||
|
||||
iRef.View?.ClearUsage(FeedbackLoopHazards);
|
||||
view?.PrepareForUsage(cbs, stage.ConvertToPipelineStageFlags(), FeedbackLoopHazards);
|
||||
|
||||
iRef = new(stage, view, view.GetIdentityImageView());
|
||||
view.Storage.QueueWriteToReadBarrier(cbs, AccessFlags.ShaderReadBit, stage.ConvertToPipelineStageFlags());
|
||||
_imageRefs[binding] = new(stage, view.Storage, view.GetIdentityImageView());
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -500,12 +476,9 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
}
|
||||
else if (texture is TextureView view)
|
||||
{
|
||||
ref TextureRef iRef = ref _textureRefs[binding];
|
||||
view.Storage.QueueWriteToReadBarrier(cbs, AccessFlags.ShaderReadBit, stage.ConvertToPipelineStageFlags());
|
||||
|
||||
iRef.View?.ClearUsage(FeedbackLoopHazards);
|
||||
view?.PrepareForUsage(cbs, stage.ConvertToPipelineStageFlags(), FeedbackLoopHazards);
|
||||
|
||||
iRef = new(stage, view, view.GetImageView(), ((SamplerHolder)sampler)?.GetSampler());
|
||||
_textureRefs[binding] = new(stage, view.Storage, view.GetImageView(), ((SamplerHolder)sampler)?.GetSampler());
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -527,7 +500,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
view.Storage.QueueWriteToReadBarrier(cbs, AccessFlags.ShaderReadBit, stage.ConvertToPipelineStageFlags());
|
||||
|
||||
_textureRefs[binding] = new(stage, view, view.GetIdentityImageView(), ((SamplerHolder)sampler)?.GetSampler());
|
||||
_textureRefs[binding] = new(stage, view.Storage, view.GetIdentityImageView(), ((SamplerHolder)sampler)?.GetSampler());
|
||||
|
||||
SignalDirty(DirtyFlags.Texture);
|
||||
}
|
||||
@@ -853,7 +826,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
ref var texture = ref textures[i];
|
||||
ref var refs = ref _textureRefs[binding + i];
|
||||
|
||||
texture.ImageView = refs.ImageView?.Get(cbs).Value ?? default;
|
||||
texture.ImageView = refs.View?.Get(cbs).Value ?? default;
|
||||
texture.Sampler = refs.Sampler?.Get(cbs).Value ?? default;
|
||||
|
||||
if (texture.ImageView.Handle == 0)
|
||||
@@ -903,7 +876,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
images[i].ImageView = _imageRefs[binding + i].ImageView?.Get(cbs).Value ?? default;
|
||||
images[i].ImageView = _imageRefs[binding + i].View?.Get(cbs).Value ?? default;
|
||||
}
|
||||
|
||||
tu.Push<DescriptorImageInfo>(images[..count]);
|
||||
@@ -974,7 +947,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
ref var texture = ref textures[i];
|
||||
ref var refs = ref _textureRefs[binding + i];
|
||||
|
||||
texture.ImageView = refs.ImageView?.Get(cbs).Value ?? default;
|
||||
texture.ImageView = refs.View?.Get(cbs).Value ?? default;
|
||||
texture.Sampler = refs.Sampler?.Get(cbs).Value ?? default;
|
||||
|
||||
if (texture.ImageView.Handle == 0)
|
||||
|
||||
@@ -1,12 +0,0 @@
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
[Flags]
|
||||
internal enum FeedbackLoopAspects
|
||||
{
|
||||
None = 0,
|
||||
Color = 1 << 0,
|
||||
Depth = 1 << 1,
|
||||
}
|
||||
}
|
||||
@@ -302,27 +302,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
_depthStencil?.Storage?.AddStoreOpUsage(true);
|
||||
}
|
||||
|
||||
public void ClearBindings()
|
||||
{
|
||||
_depthStencil?.Storage.ClearBindings();
|
||||
|
||||
for (int i = 0; i < _colorsCanonical.Length; i++)
|
||||
{
|
||||
_colorsCanonical[i]?.Storage.ClearBindings();
|
||||
}
|
||||
}
|
||||
|
||||
public void AddBindings()
|
||||
{
|
||||
_depthStencil?.Storage.AddBinding(_depthStencil);
|
||||
|
||||
for (int i = 0; i < _colorsCanonical.Length; i++)
|
||||
{
|
||||
TextureView color = _colorsCanonical[i];
|
||||
color?.Storage.AddBinding(color);
|
||||
}
|
||||
}
|
||||
|
||||
public (RenderPassHolder rpHolder, Auto<DisposableFramebuffer> framebuffer) GetPassAndFramebuffer(
|
||||
VulkanRenderer gd,
|
||||
Device device,
|
||||
|
||||
@@ -46,8 +46,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
public readonly bool SupportsViewportArray2;
|
||||
public readonly bool SupportsHostImportedMemory;
|
||||
public readonly bool SupportsDepthClipControl;
|
||||
public readonly bool SupportsAttachmentFeedbackLoop;
|
||||
public readonly bool SupportsDynamicAttachmentFeedbackLoop;
|
||||
public readonly uint SubgroupSize;
|
||||
public readonly SampleCountFlags SupportedSampleCounts;
|
||||
public readonly PortabilitySubsetFlags PortabilitySubset;
|
||||
@@ -86,8 +84,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
bool supportsViewportArray2,
|
||||
bool supportsHostImportedMemory,
|
||||
bool supportsDepthClipControl,
|
||||
bool supportsAttachmentFeedbackLoop,
|
||||
bool supportsDynamicAttachmentFeedbackLoop,
|
||||
uint subgroupSize,
|
||||
SampleCountFlags supportedSampleCounts,
|
||||
PortabilitySubsetFlags portabilitySubset,
|
||||
@@ -125,8 +121,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
SupportsViewportArray2 = supportsViewportArray2;
|
||||
SupportsHostImportedMemory = supportsHostImportedMemory;
|
||||
SupportsDepthClipControl = supportsDepthClipControl;
|
||||
SupportsAttachmentFeedbackLoop = supportsAttachmentFeedbackLoop;
|
||||
SupportsDynamicAttachmentFeedbackLoop = supportsDynamicAttachmentFeedbackLoop;
|
||||
SubgroupSize = subgroupSize;
|
||||
SupportedSampleCounts = supportedSampleCounts;
|
||||
PortabilitySubset = portabilitySubset;
|
||||
|
||||
@@ -2,7 +2,6 @@ using Ryujinx.Graphics.GAL;
|
||||
using Ryujinx.Graphics.Shader;
|
||||
using Silk.NET.Vulkan;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Numerics;
|
||||
using System.Runtime.CompilerServices;
|
||||
@@ -34,7 +33,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
public readonly Action EndRenderPassDelegate;
|
||||
|
||||
protected PipelineDynamicState DynamicState;
|
||||
protected bool IsMainPipeline;
|
||||
private PipelineState _newState;
|
||||
private bool _graphicsStateDirty;
|
||||
private bool _computeStateDirty;
|
||||
@@ -87,9 +85,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
private bool _tfEnabled;
|
||||
private bool _tfActive;
|
||||
|
||||
private FeedbackLoopAspects _feedbackLoop;
|
||||
private bool _passWritesDepthStencil;
|
||||
|
||||
private readonly PipelineColorBlendAttachmentState[] _storedBlend;
|
||||
public ulong DrawCount { get; private set; }
|
||||
public bool RenderPassActive { get; private set; }
|
||||
@@ -131,7 +126,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
public void Initialize()
|
||||
{
|
||||
_descriptorSetUpdater.Initialize(IsMainPipeline);
|
||||
_descriptorSetUpdater.Initialize();
|
||||
|
||||
QuadsToTrisPattern = new IndexBufferPattern(Gd, 4, 6, 0, new[] { 0, 1, 2, 0, 2, 3 }, 4, false);
|
||||
TriFanToTrisPattern = new IndexBufferPattern(Gd, 3, 3, 2, new[] { int.MinValue, -1, 0 }, 1, true);
|
||||
@@ -819,8 +814,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
_newState.DepthTestEnable = depthTest.TestEnable;
|
||||
_newState.DepthWriteEnable = depthTest.WriteEnable;
|
||||
_newState.DepthCompareOp = depthTest.Func.Convert();
|
||||
|
||||
UpdatePassDepthStencil();
|
||||
SignalStateChange();
|
||||
}
|
||||
|
||||
@@ -1086,8 +1079,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
_newState.StencilFrontPassOp = stencilTest.FrontDpPass.Convert();
|
||||
_newState.StencilFrontDepthFailOp = stencilTest.FrontDpFail.Convert();
|
||||
_newState.StencilFrontCompareOp = stencilTest.FrontFunc.Convert();
|
||||
|
||||
UpdatePassDepthStencil();
|
||||
SignalStateChange();
|
||||
}
|
||||
|
||||
@@ -1435,23 +1426,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
}
|
||||
}
|
||||
|
||||
if (IsMainPipeline)
|
||||
{
|
||||
FramebufferParams?.ClearBindings();
|
||||
}
|
||||
|
||||
FramebufferParams = new FramebufferParams(Device, colors, depthStencil);
|
||||
|
||||
if (IsMainPipeline)
|
||||
{
|
||||
FramebufferParams.AddBindings();
|
||||
|
||||
_newState.FeedbackLoopAspects = FeedbackLoopAspects.None;
|
||||
_bindingBarriersDirty = true;
|
||||
}
|
||||
|
||||
_passWritesDepthStencil = false;
|
||||
UpdatePassDepthStencil();
|
||||
UpdatePipelineAttachmentFormats();
|
||||
}
|
||||
|
||||
@@ -1518,82 +1493,11 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
}
|
||||
}
|
||||
|
||||
Gd.Barriers.Flush(Cbs, _program, _feedbackLoop != 0, RenderPassActive, _rpHolder, EndRenderPassDelegate);
|
||||
Gd.Barriers.Flush(Cbs, _program, RenderPassActive, _rpHolder, EndRenderPassDelegate);
|
||||
|
||||
_descriptorSetUpdater.UpdateAndBindDescriptorSets(Cbs, PipelineBindPoint.Compute);
|
||||
}
|
||||
|
||||
private bool ChangeFeedbackLoop(FeedbackLoopAspects aspects)
|
||||
{
|
||||
if (_feedbackLoop != aspects)
|
||||
{
|
||||
if (Gd.Capabilities.SupportsDynamicAttachmentFeedbackLoop)
|
||||
{
|
||||
DynamicState.SetFeedbackLoop(aspects);
|
||||
}
|
||||
else
|
||||
{
|
||||
_newState.FeedbackLoopAspects = aspects;
|
||||
}
|
||||
|
||||
_feedbackLoop = aspects;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private bool UpdateFeedbackLoop()
|
||||
{
|
||||
List<TextureView> hazards = _descriptorSetUpdater.FeedbackLoopHazards;
|
||||
|
||||
if ((hazards?.Count ?? 0) > 0)
|
||||
{
|
||||
FeedbackLoopAspects aspects = 0;
|
||||
|
||||
foreach (TextureView view in hazards)
|
||||
{
|
||||
// May need to enforce feedback loop layout here in the future.
|
||||
// Though technically, it should always work with the general layout.
|
||||
|
||||
if (view.Info.Format.IsDepthOrStencil())
|
||||
{
|
||||
if (_passWritesDepthStencil)
|
||||
{
|
||||
// If depth/stencil isn't written in the pass, it doesn't count as a feedback loop.
|
||||
|
||||
aspects |= FeedbackLoopAspects.Depth;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
aspects |= FeedbackLoopAspects.Color;
|
||||
}
|
||||
}
|
||||
|
||||
return ChangeFeedbackLoop(aspects);
|
||||
}
|
||||
else if (_feedbackLoop != 0)
|
||||
{
|
||||
return ChangeFeedbackLoop(FeedbackLoopAspects.None);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private void UpdatePassDepthStencil()
|
||||
{
|
||||
if (!RenderPassActive)
|
||||
{
|
||||
_passWritesDepthStencil = false;
|
||||
}
|
||||
|
||||
// Stencil test being enabled doesn't necessarily mean a write, but it's not critical to check.
|
||||
_passWritesDepthStencil |= (_newState.DepthTestEnable && _newState.DepthWriteEnable) || _newState.StencilTestEnable;
|
||||
}
|
||||
|
||||
private bool RecreateGraphicsPipelineIfNeeded()
|
||||
{
|
||||
if (AutoFlush.ShouldFlushDraw(DrawCount))
|
||||
@@ -1601,7 +1505,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
Gd.FlushAllCommands();
|
||||
}
|
||||
|
||||
DynamicState.ReplayIfDirty(Gd, CommandBuffer);
|
||||
DynamicState.ReplayIfDirty(Gd.Api, CommandBuffer);
|
||||
|
||||
if (_needsIndexBufferRebind && _indexBufferPattern == null)
|
||||
{
|
||||
@@ -1635,15 +1539,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
_vertexBufferUpdater.Commit(Cbs);
|
||||
}
|
||||
|
||||
if (_bindingBarriersDirty)
|
||||
{
|
||||
// Stale barriers may have been activated by switching program. Emit any that are relevant.
|
||||
_descriptorSetUpdater.InsertBindingBarriers(Cbs);
|
||||
|
||||
_bindingBarriersDirty = false;
|
||||
}
|
||||
|
||||
if (UpdateFeedbackLoop() || _graphicsStateDirty || Pbp != PipelineBindPoint.Graphics)
|
||||
if (_graphicsStateDirty || Pbp != PipelineBindPoint.Graphics)
|
||||
{
|
||||
if (!CreatePipeline(PipelineBindPoint.Graphics))
|
||||
{
|
||||
@@ -1652,9 +1548,17 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
_graphicsStateDirty = false;
|
||||
Pbp = PipelineBindPoint.Graphics;
|
||||
|
||||
if (_bindingBarriersDirty)
|
||||
{
|
||||
// Stale barriers may have been activated by switching program. Emit any that are relevant.
|
||||
_descriptorSetUpdater.InsertBindingBarriers(Cbs);
|
||||
|
||||
_bindingBarriersDirty = false;
|
||||
}
|
||||
}
|
||||
|
||||
Gd.Barriers.Flush(Cbs, _program, _feedbackLoop != 0, RenderPassActive, _rpHolder, EndRenderPassDelegate);
|
||||
Gd.Barriers.Flush(Cbs, _program, RenderPassActive, _rpHolder, EndRenderPassDelegate);
|
||||
|
||||
_descriptorSetUpdater.UpdateAndBindDescriptorSets(Cbs, PipelineBindPoint.Graphics);
|
||||
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
using Ryujinx.Common.Memory;
|
||||
using Silk.NET.Vulkan;
|
||||
using Silk.NET.Vulkan.Extensions.EXT;
|
||||
|
||||
namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
@@ -22,8 +21,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
private Array4<float> _blendConstants;
|
||||
|
||||
private FeedbackLoopAspects _feedbackLoopAspects;
|
||||
|
||||
public uint ViewportsCount;
|
||||
public Array16<Viewport> Viewports;
|
||||
|
||||
@@ -35,8 +32,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
Scissor = 1 << 2,
|
||||
Stencil = 1 << 3,
|
||||
Viewport = 1 << 4,
|
||||
FeedbackLoop = 1 << 5,
|
||||
All = Blend | DepthBias | Scissor | Stencil | Viewport | FeedbackLoop,
|
||||
All = Blend | DepthBias | Scissor | Stencil | Viewport,
|
||||
}
|
||||
|
||||
private DirtyFlags _dirty;
|
||||
@@ -103,22 +99,13 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
}
|
||||
}
|
||||
|
||||
public void SetFeedbackLoop(FeedbackLoopAspects aspects)
|
||||
{
|
||||
_feedbackLoopAspects = aspects;
|
||||
|
||||
_dirty |= DirtyFlags.FeedbackLoop;
|
||||
}
|
||||
|
||||
public void ForceAllDirty()
|
||||
{
|
||||
_dirty = DirtyFlags.All;
|
||||
}
|
||||
|
||||
public void ReplayIfDirty(VulkanRenderer gd, CommandBuffer commandBuffer)
|
||||
public void ReplayIfDirty(Vk api, CommandBuffer commandBuffer)
|
||||
{
|
||||
Vk api = gd.Api;
|
||||
|
||||
if (_dirty.HasFlag(DirtyFlags.Blend))
|
||||
{
|
||||
RecordBlend(api, commandBuffer);
|
||||
@@ -144,11 +131,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
RecordViewport(api, commandBuffer);
|
||||
}
|
||||
|
||||
if (_dirty.HasFlag(DirtyFlags.FeedbackLoop) && gd.Capabilities.SupportsDynamicAttachmentFeedbackLoop)
|
||||
{
|
||||
RecordFeedbackLoop(gd.DynamicFeedbackLoopApi, commandBuffer);
|
||||
}
|
||||
|
||||
_dirty = DirtyFlags.None;
|
||||
}
|
||||
|
||||
@@ -187,17 +169,5 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
api.CmdSetViewport(commandBuffer, 0, ViewportsCount, Viewports.AsSpan());
|
||||
}
|
||||
}
|
||||
|
||||
private readonly void RecordFeedbackLoop(ExtAttachmentFeedbackLoopDynamicState api, CommandBuffer commandBuffer)
|
||||
{
|
||||
ImageAspectFlags aspects = (_feedbackLoopAspects & FeedbackLoopAspects.Color) != 0 ? ImageAspectFlags.ColorBit : 0;
|
||||
|
||||
if ((_feedbackLoopAspects & FeedbackLoopAspects.Depth) != 0)
|
||||
{
|
||||
aspects |= ImageAspectFlags.DepthBit | ImageAspectFlags.StencilBit;
|
||||
}
|
||||
|
||||
api.CmdSetAttachmentFeedbackLoopEnable(commandBuffer, aspects);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -28,8 +28,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
_activeBufferMirrors = new();
|
||||
|
||||
CommandBuffer = (Cbs = gd.CommandBufferPool.Rent()).CommandBuffer;
|
||||
|
||||
IsMainPipeline = true;
|
||||
}
|
||||
|
||||
private void CopyPendingQuery()
|
||||
@@ -237,7 +235,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
if (Pipeline != null && Pbp == PipelineBindPoint.Graphics)
|
||||
{
|
||||
DynamicState.ReplayIfDirty(Gd, CommandBuffer);
|
||||
DynamicState.ReplayIfDirty(Gd.Api, CommandBuffer);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -8,7 +8,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
struct PipelineState : IDisposable
|
||||
{
|
||||
private const int RequiredSubgroupSize = 32;
|
||||
private const int MaxDynamicStatesCount = 9;
|
||||
|
||||
public PipelineUid Internal;
|
||||
|
||||
@@ -300,12 +299,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
set => Internal.Id8 = (Internal.Id8 & 0xFFFFFFFFFFFFFFBF) | ((value ? 1UL : 0UL) << 6);
|
||||
}
|
||||
|
||||
public FeedbackLoopAspects FeedbackLoopAspects
|
||||
{
|
||||
readonly get => (FeedbackLoopAspects)((Internal.Id8 >> 7) & 0x3);
|
||||
set => Internal.Id8 = (Internal.Id8 & 0xFFFFFFFFFFFFFE7F) | (((ulong)value) << 7);
|
||||
}
|
||||
|
||||
public bool HasTessellationControlShader;
|
||||
public NativeArray<PipelineShaderStageCreateInfo> Stages;
|
||||
public PipelineLayout PipelineLayout;
|
||||
@@ -571,11 +564,9 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
}
|
||||
|
||||
bool supportsExtDynamicState = gd.Capabilities.SupportsExtendedDynamicState;
|
||||
bool supportsFeedbackLoopDynamicState = gd.Capabilities.SupportsDynamicAttachmentFeedbackLoop;
|
||||
int dynamicStatesCount = supportsExtDynamicState ? 8 : 7;
|
||||
|
||||
DynamicState* dynamicStates = stackalloc DynamicState[MaxDynamicStatesCount];
|
||||
|
||||
int dynamicStatesCount = 7;
|
||||
DynamicState* dynamicStates = stackalloc DynamicState[dynamicStatesCount];
|
||||
|
||||
dynamicStates[0] = DynamicState.Viewport;
|
||||
dynamicStates[1] = DynamicState.Scissor;
|
||||
@@ -587,12 +578,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
if (supportsExtDynamicState)
|
||||
{
|
||||
dynamicStates[dynamicStatesCount++] = DynamicState.VertexInputBindingStrideExt;
|
||||
}
|
||||
|
||||
if (supportsFeedbackLoopDynamicState)
|
||||
{
|
||||
dynamicStates[dynamicStatesCount++] = DynamicState.AttachmentFeedbackLoopEnableExt;
|
||||
dynamicStates[7] = DynamicState.VertexInputBindingStrideExt;
|
||||
}
|
||||
|
||||
var pipelineDynamicStateCreateInfo = new PipelineDynamicStateCreateInfo
|
||||
@@ -602,27 +588,9 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
PDynamicStates = dynamicStates,
|
||||
};
|
||||
|
||||
PipelineCreateFlags flags = 0;
|
||||
|
||||
if (gd.Capabilities.SupportsAttachmentFeedbackLoop)
|
||||
{
|
||||
FeedbackLoopAspects aspects = FeedbackLoopAspects;
|
||||
|
||||
if ((aspects & FeedbackLoopAspects.Color) != 0)
|
||||
{
|
||||
flags |= PipelineCreateFlags.CreateColorAttachmentFeedbackLoopBitExt;
|
||||
}
|
||||
|
||||
if ((aspects & FeedbackLoopAspects.Depth) != 0)
|
||||
{
|
||||
flags |= PipelineCreateFlags.CreateDepthStencilAttachmentFeedbackLoopBitExt;
|
||||
}
|
||||
}
|
||||
|
||||
var pipelineCreateInfo = new GraphicsPipelineCreateInfo
|
||||
{
|
||||
SType = StructureType.GraphicsPipelineCreateInfo,
|
||||
Flags = flags,
|
||||
StageCount = StagesCount,
|
||||
PStages = Stages.Pointer,
|
||||
PVertexInputState = &vertexInputState,
|
||||
|
||||
@@ -4,7 +4,6 @@ using Silk.NET.Vulkan;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Numerics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using Format = Ryujinx.Graphics.GAL.Format;
|
||||
using VkBuffer = Silk.NET.Vulkan.Buffer;
|
||||
using VkFormat = Silk.NET.Vulkan.Format;
|
||||
@@ -13,11 +12,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
class TextureStorage : IDisposable
|
||||
{
|
||||
private struct TextureSliceInfo
|
||||
{
|
||||
public int BindCount;
|
||||
}
|
||||
|
||||
private const MemoryPropertyFlags DefaultImageMemoryFlags =
|
||||
MemoryPropertyFlags.DeviceLocalBit;
|
||||
|
||||
@@ -49,7 +43,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
private readonly Image _image;
|
||||
private readonly Auto<DisposableImage> _imageAuto;
|
||||
private readonly Auto<MemoryAllocation> _allocationAuto;
|
||||
private readonly int _depthOrLayers;
|
||||
private Auto<MemoryAllocation> _foreignAllocationAuto;
|
||||
|
||||
private Dictionary<Format, TextureStorage> _aliasedStorages;
|
||||
@@ -62,9 +55,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
private int _viewsCount;
|
||||
private readonly ulong _size;
|
||||
|
||||
private int _bindCount;
|
||||
private readonly TextureSliceInfo[] _slices;
|
||||
|
||||
public VkFormat VkFormat { get; }
|
||||
|
||||
public unsafe TextureStorage(
|
||||
@@ -85,7 +75,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
var depth = (uint)(info.Target == Target.Texture3D ? info.Depth : 1);
|
||||
|
||||
VkFormat = format;
|
||||
_depthOrLayers = info.GetDepthOrLayers();
|
||||
|
||||
var type = info.Target.Convert();
|
||||
|
||||
@@ -161,8 +150,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
InitialTransition(ImageLayout.Preinitialized, ImageLayout.General);
|
||||
}
|
||||
|
||||
_slices = new TextureSliceInfo[levels * _depthOrLayers];
|
||||
}
|
||||
|
||||
public TextureStorage CreateAliasedColorForDepthStorageUnsafe(Format format)
|
||||
@@ -325,12 +312,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
usage |= ImageUsageFlags.StorageBit;
|
||||
}
|
||||
|
||||
if (capabilities.SupportsAttachmentFeedbackLoop &&
|
||||
(usage & (ImageUsageFlags.DepthStencilAttachmentBit | ImageUsageFlags.ColorAttachmentBit)) != 0)
|
||||
{
|
||||
usage |= ImageUsageFlags.AttachmentFeedbackLoopBitExt;
|
||||
}
|
||||
|
||||
return usage;
|
||||
}
|
||||
|
||||
@@ -531,55 +512,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
}
|
||||
}
|
||||
|
||||
public void AddBinding(TextureView view)
|
||||
{
|
||||
// Assumes a view only has a first level.
|
||||
|
||||
int index = view.FirstLevel * _depthOrLayers + view.FirstLayer;
|
||||
int layers = view.Layers;
|
||||
|
||||
for (int i = 0; i < layers; i++)
|
||||
{
|
||||
ref TextureSliceInfo info = ref _slices[index++];
|
||||
|
||||
info.BindCount++;
|
||||
}
|
||||
|
||||
_bindCount++;
|
||||
}
|
||||
|
||||
public void ClearBindings()
|
||||
{
|
||||
if (_bindCount != 0)
|
||||
{
|
||||
Array.Clear(_slices, 0, _slices.Length);
|
||||
|
||||
_bindCount = 0;
|
||||
}
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public bool IsBound(TextureView view)
|
||||
{
|
||||
if (_bindCount != 0)
|
||||
{
|
||||
int index = view.FirstLevel * _depthOrLayers + view.FirstLayer;
|
||||
int layers = view.Layers;
|
||||
|
||||
for (int i = 0; i < layers; i++)
|
||||
{
|
||||
ref TextureSliceInfo info = ref _slices[index++];
|
||||
|
||||
if (info.BindCount != 0)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public void IncrementViewsCount()
|
||||
{
|
||||
_viewsCount++;
|
||||
|
||||
@@ -23,8 +23,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
private readonly Auto<DisposableImageView> _imageView2dArray;
|
||||
private Dictionary<Format, TextureView> _selfManagedViews;
|
||||
|
||||
private int _hazardUses;
|
||||
|
||||
private readonly TextureCreateInfo _info;
|
||||
|
||||
private HashTableSlim<RenderPassCacheKey, RenderPassHolder> _renderPasses;
|
||||
@@ -1039,34 +1037,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
public void PrepareForUsage(CommandBufferScoped cbs, PipelineStageFlags flags, List<TextureView> feedbackLoopHazards)
|
||||
{
|
||||
Storage.QueueWriteToReadBarrier(cbs, AccessFlags.ShaderReadBit, flags);
|
||||
|
||||
if (feedbackLoopHazards != null && Storage.IsBound(this))
|
||||
{
|
||||
feedbackLoopHazards.Add(this);
|
||||
_hazardUses++;
|
||||
}
|
||||
}
|
||||
|
||||
public void ClearUsage(List<TextureView> feedbackLoopHazards)
|
||||
{
|
||||
if (_hazardUses != 0 && feedbackLoopHazards != null)
|
||||
{
|
||||
feedbackLoopHazards.Remove(this);
|
||||
_hazardUses--;
|
||||
}
|
||||
}
|
||||
|
||||
public void DecrementHazardUses()
|
||||
{
|
||||
if (_hazardUses != 0)
|
||||
{
|
||||
_hazardUses--;
|
||||
}
|
||||
}
|
||||
|
||||
public (RenderPassHolder rpHolder, Auto<DisposableFramebuffer> framebuffer) GetPassAndFramebuffer(
|
||||
VulkanRenderer gd,
|
||||
Device device,
|
||||
|
||||
@@ -44,8 +44,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
"VK_EXT_4444_formats",
|
||||
"VK_KHR_8bit_storage",
|
||||
"VK_KHR_maintenance2",
|
||||
"VK_EXT_attachment_feedback_loop_layout",
|
||||
"VK_EXT_attachment_feedback_loop_dynamic_state",
|
||||
};
|
||||
|
||||
private static readonly string[] _requiredExtensions = {
|
||||
@@ -359,28 +357,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
features2.PNext = &supportedFeaturesDepthClipControl;
|
||||
}
|
||||
|
||||
PhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT supportedFeaturesAttachmentFeedbackLoopLayout = new()
|
||||
{
|
||||
SType = StructureType.PhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesExt,
|
||||
PNext = features2.PNext,
|
||||
};
|
||||
|
||||
if (physicalDevice.IsDeviceExtensionPresent("VK_EXT_attachment_feedback_loop_layout"))
|
||||
{
|
||||
features2.PNext = &supportedFeaturesAttachmentFeedbackLoopLayout;
|
||||
}
|
||||
|
||||
PhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesEXT supportedFeaturesDynamicAttachmentFeedbackLoopLayout = new()
|
||||
{
|
||||
SType = StructureType.PhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesExt,
|
||||
PNext = features2.PNext,
|
||||
};
|
||||
|
||||
if (physicalDevice.IsDeviceExtensionPresent("VK_EXT_attachment_feedback_loop_dynamic_state"))
|
||||
{
|
||||
features2.PNext = &supportedFeaturesDynamicAttachmentFeedbackLoopLayout;
|
||||
}
|
||||
|
||||
PhysicalDeviceVulkan12Features supportedPhysicalDeviceVulkan12Features = new()
|
||||
{
|
||||
SType = StructureType.PhysicalDeviceVulkan12Features,
|
||||
@@ -555,36 +531,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
pExtendedFeatures = &featuresDepthClipControl;
|
||||
}
|
||||
|
||||
PhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT featuresAttachmentFeedbackLoopLayout;
|
||||
|
||||
if (physicalDevice.IsDeviceExtensionPresent("VK_EXT_attachment_feedback_loop_layout") &&
|
||||
supportedFeaturesAttachmentFeedbackLoopLayout.AttachmentFeedbackLoopLayout)
|
||||
{
|
||||
featuresAttachmentFeedbackLoopLayout = new()
|
||||
{
|
||||
SType = StructureType.PhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesExt,
|
||||
PNext = pExtendedFeatures,
|
||||
AttachmentFeedbackLoopLayout = true,
|
||||
};
|
||||
|
||||
pExtendedFeatures = &featuresAttachmentFeedbackLoopLayout;
|
||||
}
|
||||
|
||||
PhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesEXT featuresDynamicAttachmentFeedbackLoopLayout;
|
||||
|
||||
if (physicalDevice.IsDeviceExtensionPresent("VK_EXT_attachment_feedback_loop_dynamic_state") &&
|
||||
supportedFeaturesDynamicAttachmentFeedbackLoopLayout.AttachmentFeedbackLoopDynamicState)
|
||||
{
|
||||
featuresDynamicAttachmentFeedbackLoopLayout = new()
|
||||
{
|
||||
SType = StructureType.PhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesExt,
|
||||
PNext = pExtendedFeatures,
|
||||
AttachmentFeedbackLoopDynamicState = true,
|
||||
};
|
||||
|
||||
pExtendedFeatures = &featuresDynamicAttachmentFeedbackLoopLayout;
|
||||
}
|
||||
|
||||
var enabledExtensions = _requiredExtensions.Union(_desirableExtensions.Intersect(physicalDevice.DeviceExtensions)).ToArray();
|
||||
|
||||
nint* ppEnabledExtensions = stackalloc nint[enabledExtensions.Length];
|
||||
|
||||
@@ -42,7 +42,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
internal KhrPushDescriptor PushDescriptorApi { get; private set; }
|
||||
internal ExtTransformFeedback TransformFeedbackApi { get; private set; }
|
||||
internal KhrDrawIndirectCount DrawIndirectCountApi { get; private set; }
|
||||
internal ExtAttachmentFeedbackLoopDynamicState DynamicFeedbackLoopApi { get; private set; }
|
||||
|
||||
internal uint QueueFamilyIndex { get; private set; }
|
||||
internal Queue Queue { get; private set; }
|
||||
@@ -156,11 +155,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
DrawIndirectCountApi = drawIndirectCountApi;
|
||||
}
|
||||
|
||||
if (Api.TryGetDeviceExtension(_instance.Instance, _device, out ExtAttachmentFeedbackLoopDynamicState dynamicFeedbackLoopApi))
|
||||
{
|
||||
DynamicFeedbackLoopApi = dynamicFeedbackLoopApi;
|
||||
}
|
||||
|
||||
if (maxQueueCount >= 2)
|
||||
{
|
||||
Api.GetDeviceQueue(_device, queueFamilyIndex, 1, out var backgroundQueue);
|
||||
@@ -255,16 +249,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
SType = StructureType.PhysicalDeviceDepthClipControlFeaturesExt,
|
||||
};
|
||||
|
||||
PhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT featuresAttachmentFeedbackLoop = new()
|
||||
{
|
||||
SType = StructureType.PhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesExt,
|
||||
};
|
||||
|
||||
PhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesEXT featuresDynamicAttachmentFeedbackLoop = new()
|
||||
{
|
||||
SType = StructureType.PhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesExt,
|
||||
};
|
||||
|
||||
PhysicalDevicePortabilitySubsetFeaturesKHR featuresPortabilitySubset = new()
|
||||
{
|
||||
SType = StructureType.PhysicalDevicePortabilitySubsetFeaturesKhr,
|
||||
@@ -301,22 +285,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
features2.PNext = &featuresDepthClipControl;
|
||||
}
|
||||
|
||||
bool supportsAttachmentFeedbackLoop = _physicalDevice.IsDeviceExtensionPresent("VK_EXT_attachment_feedback_loop_layout");
|
||||
|
||||
if (supportsAttachmentFeedbackLoop)
|
||||
{
|
||||
featuresAttachmentFeedbackLoop.PNext = features2.PNext;
|
||||
features2.PNext = &featuresAttachmentFeedbackLoop;
|
||||
}
|
||||
|
||||
bool supportsDynamicAttachmentFeedbackLoop = _physicalDevice.IsDeviceExtensionPresent("VK_EXT_attachment_feedback_loop_dynamic_state");
|
||||
|
||||
if (supportsDynamicAttachmentFeedbackLoop)
|
||||
{
|
||||
featuresDynamicAttachmentFeedbackLoop.PNext = features2.PNext;
|
||||
features2.PNext = &featuresDynamicAttachmentFeedbackLoop;
|
||||
}
|
||||
|
||||
bool usePortability = _physicalDevice.IsDeviceExtensionPresent("VK_KHR_portability_subset");
|
||||
|
||||
if (usePortability)
|
||||
@@ -439,8 +407,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
_physicalDevice.IsDeviceExtensionPresent("VK_NV_viewport_array2"),
|
||||
_physicalDevice.IsDeviceExtensionPresent(ExtExternalMemoryHost.ExtensionName),
|
||||
supportsDepthClipControl && featuresDepthClipControl.DepthClipControl,
|
||||
supportsAttachmentFeedbackLoop && featuresAttachmentFeedbackLoop.AttachmentFeedbackLoopLayout,
|
||||
supportsDynamicAttachmentFeedbackLoop && featuresDynamicAttachmentFeedbackLoop.AttachmentFeedbackLoopDynamicState,
|
||||
propertiesSubgroup.SubgroupSize,
|
||||
supportedSampleCounts,
|
||||
portabilityFlags,
|
||||
|
||||
@@ -489,7 +489,7 @@ namespace Ryujinx.Ava
|
||||
|
||||
Dispatcher.UIThread.InvokeAsync(() =>
|
||||
{
|
||||
_viewModel.Title = TitleHelper.ActiveApplicationTitle(Device.Processes.ActiveApplication, Program.Version);
|
||||
_viewModel.Title = TitleHelper.ActiveApplicationTitle(Device.Processes.ActiveApplication, Program.Version, !ConfigurationState.Instance.ShowTitleBar);
|
||||
});
|
||||
|
||||
_viewModel.SetUiProgressHandlers(Device);
|
||||
@@ -872,7 +872,7 @@ namespace Ryujinx.Ava
|
||||
Device?.System.TogglePauseEmulation(false);
|
||||
|
||||
_viewModel.IsPaused = false;
|
||||
_viewModel.Title = TitleHelper.ActiveApplicationTitle(Device?.Processes.ActiveApplication, Program.Version);
|
||||
_viewModel.Title = TitleHelper.ActiveApplicationTitle(Device?.Processes.ActiveApplication, Program.Version, !ConfigurationState.Instance.ShowTitleBar);
|
||||
Logger.Info?.Print(LogClass.Emulation, "Emulation was resumed");
|
||||
}
|
||||
|
||||
@@ -881,7 +881,7 @@ namespace Ryujinx.Ava
|
||||
Device?.System.TogglePauseEmulation(true);
|
||||
|
||||
_viewModel.IsPaused = true;
|
||||
_viewModel.Title = TitleHelper.ActiveApplicationTitle(Device?.Processes.ActiveApplication, Program.Version, LocaleManager.Instance[LocaleKeys.Paused]);
|
||||
_viewModel.Title = TitleHelper.ActiveApplicationTitle(Device?.Processes.ActiveApplication, Program.Version, !ConfigurationState.Instance.ShowTitleBar, LocaleManager.Instance[LocaleKeys.Paused]);
|
||||
Logger.Info?.Print(LogClass.Emulation, "Emulation was paused");
|
||||
}
|
||||
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -4,11 +4,11 @@ namespace Ryujinx.Ava.Common
|
||||
{
|
||||
public static class ThemeManager
|
||||
{
|
||||
public static event EventHandler ThemeChanged;
|
||||
public static event Action ThemeChanged;
|
||||
|
||||
public static void OnThemeChanged()
|
||||
{
|
||||
ThemeChanged?.Invoke(null, EventArgs.Empty);
|
||||
ThemeChanged?.Invoke();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2,6 +2,7 @@ using DiscordRPC;
|
||||
using Gommon;
|
||||
using Humanizer;
|
||||
using Humanizer.Localisation;
|
||||
using Ryujinx.Ava.Utilities;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Common;
|
||||
@@ -97,7 +98,7 @@ namespace Ryujinx.Ava
|
||||
},
|
||||
Details = TruncateToByteLength($"Playing {appMeta.Title}"),
|
||||
State = appMeta.LastPlayed.HasValue && appMeta.TimePlayed.TotalSeconds > 5
|
||||
? $"Total play time: {appMeta.TimePlayed.Humanize(2, false, maxUnit: TimeUnit.Hour)}"
|
||||
? $"Total play time: {ValueFormatUtils.FormatTimeSpan(appMeta.TimePlayed)}"
|
||||
: "Never played",
|
||||
Timestamps = Timestamps.Now
|
||||
});
|
||||
|
||||
@@ -5,7 +5,6 @@ using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Configuration.Hid;
|
||||
using Ryujinx.Common.GraphicsDriver;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Common.Logging.Targets;
|
||||
using Ryujinx.Common.SystemInterop;
|
||||
@@ -285,8 +284,6 @@ namespace Ryujinx.Headless
|
||||
GraphicsConfig.ShadersDumpPath = option.GraphicsShadersDumpPath;
|
||||
GraphicsConfig.EnableMacroHLE = !option.DisableMacroHLE;
|
||||
|
||||
DriverUtilities.InitDriverConfig(option.BackendThreading == BackendThreading.Off);
|
||||
|
||||
while (true)
|
||||
{
|
||||
LoadApplication(option);
|
||||
|
||||
@@ -136,8 +136,8 @@ namespace Ryujinx.Ava
|
||||
// Logging system information.
|
||||
PrintSystemInfo();
|
||||
|
||||
// Enable OGL multithreading on the driver, and some other flags.
|
||||
DriverUtilities.InitDriverConfig(ConfigurationState.Instance.Graphics.BackendThreading == BackendThreading.Off);
|
||||
// Enable OGL multithreading on the driver, when available.
|
||||
DriverUtilities.ToggleOGLThreading(ConfigurationState.Instance.Graphics.BackendThreading == BackendThreading.Off);
|
||||
|
||||
// Check if keys exists.
|
||||
if (!File.Exists(Path.Combine(AppDataManager.KeysDirPath, "prod.keys")))
|
||||
|
||||
@@ -279,13 +279,13 @@ namespace Ryujinx.Ava.UI.Applet
|
||||
.ForEach(profile => profiles.Add(new Models.UserProfile(profile, nav)));
|
||||
|
||||
profiles.Add(new Models.UserProfile(guest, nav));
|
||||
UserSelectorDialogViewModel viewModel = new();
|
||||
viewModel.Profiles = profiles;
|
||||
viewModel.SelectedUserId = _parent.AccountManager.LastOpenedUser.UserId;
|
||||
UserSelectorDialogViewModel viewModel = new()
|
||||
{
|
||||
Profiles = profiles,
|
||||
SelectedUserId = _parent.AccountManager.LastOpenedUser.UserId
|
||||
};
|
||||
UserSelectorDialog content = new(viewModel);
|
||||
(UserId id, _) = await UserSelectorDialog.ShowInputDialog(content);
|
||||
|
||||
selected = id;
|
||||
(selected, _) = await UserSelectorDialog.ShowInputDialog(content);
|
||||
|
||||
dialogCloseEvent.Set();
|
||||
});
|
||||
|
||||
48
src/Ryujinx/UI/Helpers/Commands.cs
Normal file
48
src/Ryujinx/UI/Helpers/Commands.cs
Normal file
@@ -0,0 +1,48 @@
|
||||
using CommunityToolkit.Mvvm.Input;
|
||||
using System;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Helpers
|
||||
{
|
||||
#nullable enable
|
||||
public static class Commands
|
||||
{
|
||||
public static RelayCommand Create(Action action)
|
||||
=> new(action);
|
||||
public static RelayCommand CreateConditional(Action action, Func<bool> canExecute)
|
||||
=> new(action, canExecute);
|
||||
|
||||
public static RelayCommand<T> CreateWithArg<T>(Action<T?> action)
|
||||
=> new(action);
|
||||
public static RelayCommand<T> CreateConditionalWithArg<T>(Action<T?> action, Predicate<T?> canExecute)
|
||||
=> new(action, canExecute);
|
||||
|
||||
public static AsyncRelayCommand Create(Func<Task> action)
|
||||
=> new(action, AsyncRelayCommandOptions.None);
|
||||
public static AsyncRelayCommand CreateConcurrent(Func<Task> action)
|
||||
=> new(action, AsyncRelayCommandOptions.AllowConcurrentExecutions);
|
||||
public static AsyncRelayCommand CreateSilentFail(Func<Task> action)
|
||||
=> new(action, AsyncRelayCommandOptions.FlowExceptionsToTaskScheduler);
|
||||
|
||||
public static AsyncRelayCommand<T> CreateWithArg<T>(Func<T?, Task> action)
|
||||
=> new(action, AsyncRelayCommandOptions.None);
|
||||
public static AsyncRelayCommand<T> CreateConcurrentWithArg<T>(Func<T?, Task> action)
|
||||
=> new(action, AsyncRelayCommandOptions.AllowConcurrentExecutions);
|
||||
public static AsyncRelayCommand<T> CreateSilentFailWithArg<T>(Func<T?, Task> action)
|
||||
=> new(action, AsyncRelayCommandOptions.FlowExceptionsToTaskScheduler);
|
||||
|
||||
public static AsyncRelayCommand CreateConditional(Func<Task> action, Func<bool> canExecute)
|
||||
=> new(action, canExecute, AsyncRelayCommandOptions.None);
|
||||
public static AsyncRelayCommand CreateConcurrentConditional(Func<Task> action, Func<bool> canExecute)
|
||||
=> new(action, canExecute, AsyncRelayCommandOptions.AllowConcurrentExecutions);
|
||||
public static AsyncRelayCommand CreateSilentFailConditional(Func<Task> action, Func<bool> canExecute)
|
||||
=> new(action, canExecute, AsyncRelayCommandOptions.FlowExceptionsToTaskScheduler);
|
||||
|
||||
public static AsyncRelayCommand<T> CreateConditionalWithArg<T>(Func<T?, Task> action, Predicate<T?> canExecute)
|
||||
=> new(action, canExecute, AsyncRelayCommandOptions.None);
|
||||
public static AsyncRelayCommand<T> CreateConcurrentConditionalWithArg<T>(Func<T?, Task> action, Predicate<T?> canExecute)
|
||||
=> new(action, canExecute, AsyncRelayCommandOptions.AllowConcurrentExecutions);
|
||||
public static AsyncRelayCommand<T> CreateSilentFailConditionalWithArg<T>(Func<T?, Task> action, Predicate<T?> canExecute)
|
||||
=> new(action, canExecute, AsyncRelayCommandOptions.FlowExceptionsToTaskScheduler);
|
||||
}
|
||||
}
|
||||
@@ -27,7 +27,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
ThemeManager.ThemeChanged += ThemeManager_ThemeChanged;
|
||||
}
|
||||
|
||||
private void ThemeManager_ThemeChanged(object sender, EventArgs e)
|
||||
private void ThemeManager_ThemeChanged()
|
||||
{
|
||||
Dispatcher.UIThread.Post(() => UpdateLogoTheme(ConfigurationState.Instance.UI.BaseStyle.Value));
|
||||
}
|
||||
|
||||
@@ -38,7 +38,6 @@ using Ryujinx.HLE.HOS.Services.Account.Acc;
|
||||
using Ryujinx.HLE.HOS.Services.Nfc.AmiiboDecryption;
|
||||
using Ryujinx.HLE.UI;
|
||||
using Ryujinx.Input.HLE;
|
||||
using Silk.NET.Vulkan;
|
||||
using SkiaSharp;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
@@ -43,7 +43,13 @@ namespace Ryujinx.Ava.UI.Views.Main
|
||||
PauseEmulationMenuItem.Command = new RelayCommand(() => ViewModel.AppHost?.Pause());
|
||||
ResumeEmulationMenuItem.Command = new RelayCommand(() => ViewModel.AppHost?.Resume());
|
||||
StopEmulationMenuItem.Command = new AsyncRelayCommand(() => ViewModel.AppHost?.ShowExitPrompt().OrCompleted());
|
||||
CheatManagerMenuItem.Command = new AsyncRelayCommand(OpenCheatManagerForCurrentApp);
|
||||
CheatManagerMenuItem.Command = new AsyncRelayCommand(async () =>
|
||||
{
|
||||
try
|
||||
{
|
||||
await OpenCheatManagerForCurrentApp();
|
||||
} catch {}
|
||||
});
|
||||
InstallFileTypesMenuItem.Command = new AsyncRelayCommand(InstallFileTypes);
|
||||
UninstallFileTypesMenuItem.Command = new AsyncRelayCommand(UninstallFileTypes);
|
||||
XciTrimmerMenuItem.Command = new AsyncRelayCommand(() => XCITrimmerWindow.Show(ViewModel));
|
||||
@@ -138,14 +144,14 @@ namespace Ryujinx.Ava.UI.Views.Main
|
||||
ViewModel.LoadConfigurableHotKeys();
|
||||
}
|
||||
|
||||
public static readonly AppletMetadata MiiApplet = new("miiEdit", 0x0100000000001009);
|
||||
|
||||
public AppletMetadata MiiApplet => new(ViewModel.ContentManager, "miiEdit", 0x0100000000001009);
|
||||
|
||||
public async Task OpenMiiApplet()
|
||||
{
|
||||
if (MiiApplet.CanStart(ViewModel.ContentManager, out var appData, out var nacpData))
|
||||
{
|
||||
await ViewModel.LoadApplication(appData, ViewModel.IsFullScreen || ViewModel.StartGamesInFullscreen, nacpData);
|
||||
}
|
||||
if (!MiiApplet.CanStart(out var appData, out var nacpData))
|
||||
return;
|
||||
|
||||
await ViewModel.LoadApplication(appData, ViewModel.IsFullScreen || ViewModel.StartGamesInFullscreen, nacpData);
|
||||
}
|
||||
|
||||
public async Task OpenCheatManagerForCurrentApp()
|
||||
|
||||
@@ -735,21 +735,19 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
});
|
||||
}
|
||||
|
||||
private static bool _intelMacWarningShown;
|
||||
private static bool _intelMacWarningShown = !(OperatingSystem.IsMacOS() &&
|
||||
(RuntimeInformation.OSArchitecture == Architecture.X64 ||
|
||||
RuntimeInformation.OSArchitecture == Architecture.X86));
|
||||
|
||||
public static async Task ShowIntelMacWarningAsync()
|
||||
{
|
||||
if (!_intelMacWarningShown &&
|
||||
(OperatingSystem.IsMacOS() &&
|
||||
(RuntimeInformation.OSArchitecture == Architecture.X64 ||
|
||||
RuntimeInformation.OSArchitecture == Architecture.X86)))
|
||||
{
|
||||
_intelMacWarningShown = true;
|
||||
if (_intelMacWarningShown) return;
|
||||
|
||||
await Dispatcher.UIThread.InvokeAsync(async () => await ContentDialogHelper.CreateWarningDialog(
|
||||
"Intel Mac Warning",
|
||||
"Intel Macs are not supported and will not work properly.\nIf you continue, do not come to our Discord asking for support;\nand do not report bugs on the GitHub. They will be closed."));
|
||||
|
||||
await Dispatcher.UIThread.InvokeAsync(async () => await ContentDialogHelper.CreateWarningDialog(
|
||||
"Intel Mac Warning",
|
||||
"Intel Macs are not supported and will not work properly.\nIf you continue, do not come to our Discord asking for support."));
|
||||
}
|
||||
_intelMacWarningShown = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -54,5 +54,9 @@ namespace Ryujinx.Ava.Utilities
|
||||
appControl = new BlitStruct<ApplicationControlProperty>(0);
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool CanStart(out ApplicationData appData,
|
||||
out BlitStruct<ApplicationControlProperty> appControl)
|
||||
=> CanStart(null, out appData, out appControl);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -28,7 +28,9 @@ namespace Ryujinx.Ava.Utilities.Compat
|
||||
|
||||
public class CompatibilityCsv
|
||||
{
|
||||
static CompatibilityCsv()
|
||||
static CompatibilityCsv() => Load();
|
||||
|
||||
public static void Load()
|
||||
{
|
||||
using Stream csvStream = Assembly.GetExecutingAssembly()
|
||||
.GetManifestResourceStream("RyujinxGameCompatibilityList")!;
|
||||
@@ -37,15 +39,31 @@ namespace Ryujinx.Ava.Utilities.Compat
|
||||
using SepReader reader = Sep.Reader().From(csvStream);
|
||||
ColumnIndices columnIndices = new(reader.Header.IndexOf);
|
||||
|
||||
Entries = reader
|
||||
_entries = reader
|
||||
.Enumerate(row => new CompatibilityEntry(ref columnIndices, row))
|
||||
.OrderBy(it => it.GameName)
|
||||
.ToArray();
|
||||
|
||||
Logger.Debug?.Print(LogClass.UI, "Compatibility CSV loaded.", "LoadCompatCsv");
|
||||
Logger.Debug?.Print(LogClass.UI, "Compatibility CSV loaded.", "LoadCompatibility");
|
||||
}
|
||||
|
||||
public static CompatibilityEntry[] Entries { get; private set; }
|
||||
public static void Unload()
|
||||
{
|
||||
_entries = null;
|
||||
}
|
||||
|
||||
private static CompatibilityEntry[] _entries;
|
||||
|
||||
public static CompatibilityEntry[] Entries
|
||||
{
|
||||
get
|
||||
{
|
||||
if (_entries == null)
|
||||
Load();
|
||||
|
||||
return _entries;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public class CompatibilityEntry
|
||||
|
||||
@@ -1,11 +1,8 @@
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Styling;
|
||||
using FluentAvalonia.UI.Controls;
|
||||
using nietras.SeparatedValues;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using System.IO;
|
||||
using System.Reflection;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.Compat
|
||||
@@ -35,6 +32,8 @@ namespace Ryujinx.Ava.Utilities.Compat
|
||||
contentDialog.Styles.Add(closeButtonParent);
|
||||
|
||||
await ContentDialogHelper.ShowAsync(contentDialog);
|
||||
|
||||
CompatibilityCsv.Unload();
|
||||
}
|
||||
|
||||
public CompatibilityList()
|
||||
|
||||
@@ -1,19 +1,18 @@
|
||||
using CommunityToolkit.Mvvm.ComponentModel;
|
||||
using ExCSS;
|
||||
using Gommon;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.Compat
|
||||
{
|
||||
public partial class CompatibilityViewModel : ObservableObject
|
||||
public class CompatibilityViewModel : BaseModel
|
||||
{
|
||||
[ObservableProperty] private bool _onlyShowOwnedGames = true;
|
||||
private bool _onlyShowOwnedGames = true;
|
||||
|
||||
private IEnumerable<CompatibilityEntry> _currentEntries = CompatibilityCsv.Entries;
|
||||
private readonly string[] _ownedGameTitleIds = [];
|
||||
private readonly ApplicationLibrary _appLibrary;
|
||||
private string[] _ownedGameTitleIds = [];
|
||||
|
||||
public IEnumerable<CompatibilityEntry> CurrentEntries => OnlyShowOwnedGames
|
||||
? _currentEntries.Where(x =>
|
||||
@@ -24,14 +23,23 @@ namespace Ryujinx.Ava.Utilities.Compat
|
||||
|
||||
public CompatibilityViewModel(ApplicationLibrary appLibrary)
|
||||
{
|
||||
_appLibrary = appLibrary;
|
||||
appLibrary.ApplicationCountUpdated += (_, _)
|
||||
=> _ownedGameTitleIds = appLibrary.Applications.Keys.Select(x => x.ToString("X16")).ToArray();
|
||||
|
||||
_ownedGameTitleIds = appLibrary.Applications.Keys.Select(x => x.ToString("X16")).ToArray();
|
||||
}
|
||||
|
||||
PropertyChanged += (_, args) =>
|
||||
public bool OnlyShowOwnedGames
|
||||
{
|
||||
get => _onlyShowOwnedGames;
|
||||
set
|
||||
{
|
||||
if (args.PropertyName is nameof(OnlyShowOwnedGames))
|
||||
OnPropertyChanged(nameof(CurrentEntries));
|
||||
};
|
||||
OnPropertyChanging();
|
||||
OnPropertyChanging(nameof(CurrentEntries));
|
||||
_onlyShowOwnedGames = value;
|
||||
OnPropertyChanged();
|
||||
OnPropertyChanged(nameof(CurrentEntries));
|
||||
}
|
||||
}
|
||||
|
||||
public void Search(string searchTerm)
|
||||
|
||||
@@ -4,7 +4,7 @@ namespace Ryujinx.Ava.Utilities
|
||||
{
|
||||
public static class TitleHelper
|
||||
{
|
||||
public static string ActiveApplicationTitle(ProcessResult activeProcess, string applicationVersion, string pauseString = "")
|
||||
public static string ActiveApplicationTitle(ProcessResult activeProcess, string applicationVersion, bool customTitlebar, string pauseString = "")
|
||||
{
|
||||
if (activeProcess == null)
|
||||
return string.Empty;
|
||||
@@ -14,7 +14,9 @@ namespace Ryujinx.Ava.Utilities
|
||||
string titleIdSection = $" ({activeProcess.ProgramIdText.ToUpper()})";
|
||||
string titleArchSection = activeProcess.Is64Bit ? " (64-bit)" : " (32-bit)";
|
||||
|
||||
string appTitle = $"Ryujinx {applicationVersion} -{titleNameSection}{titleVersionSection}{titleIdSection}{titleArchSection}";
|
||||
string appTitle = customTitlebar
|
||||
? $"Ryujinx {applicationVersion}\n{titleNameSection.Trim()}\n{titleVersionSection.Trim()}\n{titleIdSection.Trim()}{titleArchSection}"
|
||||
: $"Ryujinx {applicationVersion} -{titleNameSection}{titleVersionSection}{titleIdSection}{titleArchSection}";
|
||||
|
||||
return !string.IsNullOrEmpty(pauseString)
|
||||
? appTitle + $" ({pauseString})"
|
||||
|
||||
Reference in New Issue
Block a user