Compare commits
39 Commits
Canary-1.2
...
8ccff598d2
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
8ccff598d2 | ||
|
|
cd8113dadf | ||
|
|
9089c4ffe5 | ||
|
|
fe9d8d05bd | ||
|
|
880a8ae748 | ||
|
|
11531dacb6 | ||
|
|
3974739ed3 | ||
|
|
440a3447fb | ||
|
|
65374ed6cb | ||
|
|
789d6ab959 | ||
|
|
182db31343 | ||
|
|
ea296b134d | ||
|
|
bf584442b2 | ||
|
|
cb7c294dbf | ||
|
|
eaf1e7efd2 | ||
|
|
471e7ed2e4 | ||
|
|
ad3e80b383 | ||
|
|
ed64a63094 | ||
|
|
8df7ba2d56 | ||
|
|
e743d78115 | ||
|
|
04ba762710 | ||
|
|
f42b2ed59d | ||
|
|
d135385cab | ||
|
|
b360f4e721 | ||
|
|
a1c0c70ec2 | ||
|
|
290ac405ac | ||
|
|
bbd64fd5f0 | ||
|
|
09446fd80e | ||
|
|
4f014a89cf | ||
|
|
6482e566ab | ||
|
|
7fcd9b792e | ||
|
|
e676fd8b17 | ||
|
|
dd16e3cee1 | ||
|
|
31e5f74e05 | ||
|
|
f2f099bddb | ||
|
|
2616dc57fb | ||
|
|
0cdf7cfe21 | ||
|
|
2ecf999569 | ||
|
|
48f9ada59b |
2
.github/workflows/canary.yml
vendored
2
.github/workflows/canary.yml
vendored
@@ -202,7 +202,7 @@ jobs:
|
||||
|
||||
macos_release:
|
||||
name: Release MacOS universal
|
||||
runs-on: ubuntu-latest
|
||||
runs-on: ubuntu-20.04
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
|
||||
|
||||
2
.github/workflows/release.yml
vendored
2
.github/workflows/release.yml
vendored
@@ -183,7 +183,7 @@ jobs:
|
||||
|
||||
macos_release:
|
||||
name: Release MacOS universal
|
||||
runs-on: ubuntu-latest
|
||||
runs-on: ubuntu-20.04
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
|
||||
|
||||
@@ -19,7 +19,7 @@
|
||||
<key>CSResourcesFileMapped</key>
|
||||
<true/>
|
||||
<key>NSHumanReadableCopyright</key>
|
||||
<string>Copyright © 2018 - 2023 Ryujinx Team and Contributors.</string>
|
||||
<string>Copyright © 2018 - 2025 Ryujinx Team and Contributors.</string>
|
||||
<key>LSApplicationCategoryType</key>
|
||||
<string>public.app-category.games</string>
|
||||
<key>LSMinimumSystemVersion</key>
|
||||
|
||||
@@ -167,7 +167,7 @@
|
||||
01006C40086EA000,"AeternoBlade",nvdec,playable,2020-12-14 20:06:48
|
||||
0100B1C00949A000,"AeternoBlade Demo",nvdec,playable,2021-02-09 14:39:26
|
||||
01009D100EA28000,"AeternoBlade II",online-broken;UE4;vulkan-backend-bug,playable,2022-09-12 21:11:18
|
||||
,"AeternoBlade II Demo Version",gpu;nvdec,ingame,2021-02-09 15:10:19
|
||||
0100B1C00949A000,"AeternoBlade II Demo Version",gpu;nvdec,ingame,2021-02-09 15:10:19
|
||||
01001B400D334000,"AFL Evolution 2",slow;online-broken;UE4,playable,2022-12-07 12:45:56
|
||||
0100DB100BBCE000,"Afterparty",,playable,2022-09-22 12:23:19
|
||||
010087C011C4E000,"Agatha Christie - The ABC Murders",,playable,2020-10-27 17:08:23
|
||||
@@ -477,7 +477,7 @@
|
||||
010020700DE04000,"Bear With Me: The Lost Robots",nvdec,playable,2021-02-27 14:20:10
|
||||
010024200E97E800,"Bear With Me: The Lost Robots Demo",nvdec,playable,2021-02-12 22:38:12
|
||||
0100C0E014A4E000,"Bear's Restaurant",,playable,2024-08-11 21:26:59
|
||||
,"BEAST Darling! ~Kemomimi Danshi to Himitsu no Ryou~",crash,menus,2020-10-04 06:12:08
|
||||
010045F00BF64000,"BEAST Darling! ~Kemomimi Danshi to Himitsu no Ryou~",crash,menus,2020-10-04 06:12:08
|
||||
01009C300BB4C000,"Beat Cop",,playable,2021-01-06 19:26:48
|
||||
01002D20129FC000,"Beat Me!",online-broken,playable,2022-10-16 21:59:26
|
||||
01006B0014590000,"BEAUTIFUL DESOLATION",gpu;nvdec,ingame,2022-10-26 10:34:38
|
||||
@@ -703,7 +703,7 @@
|
||||
01006A30124CA000,"Chocobo GP",gpu;crash,ingame,2022-06-04 14:52:18
|
||||
0100BF600BF26000,"Chocobo's Mystery Dungeon EVERY BUDDY!",slow,playable,2020-05-26 13:53:13
|
||||
01000BA0132EA000,"Choices That Matter: And The Sun Went Out",,playable,2020-12-17 15:44:08
|
||||
,"Chou no Doku Hana no Kusari: Taishou Irokoi Ibun",gpu;nvdec,ingame,2020-09-28 17:58:04
|
||||
0100A1200CA3C000,"Chou no Doku Hana no Kusari: Taishou Irokoi Ibun",gpu;nvdec,ingame,2020-09-28 17:58:04
|
||||
010039A008E76000,"ChromaGun",,playable,2020-05-26 12:56:42
|
||||
010006800E13A000,"Chronos: Before the Ashes",UE4;gpu;nvdec,ingame,2020-12-11 22:16:35
|
||||
010039700BA7E000,"Circle of Sumo",,playable,2020-05-22 12:45:21
|
||||
@@ -769,7 +769,7 @@
|
||||
0100CCB01B1A0000,"COSMIC FANTASY COLLECTION",,ingame,2024-05-21 17:56:37
|
||||
010067C00A776000,"Cosmic Star Heroine",,playable,2021-02-20 14:30:47
|
||||
01003DD00F94A000,"COTTOn Reboot! [ コットン リブート! ]",,playable,2022-05-24 16:29:24
|
||||
,"Cotton/Guardian Saturn Tribute Games",gpu,boots,2022-11-27 21:00:51
|
||||
010077001526E000,"Cotton/Guardian Saturn Tribute Games",gpu,boots,2022-11-27 21:00:51
|
||||
01000E301107A000,"Couch Co-Op Bundle Vol. 2",nvdec,playable,2022-10-02 12:04:21
|
||||
0100C1E012A42000,"Country Tales",,playable,2021-06-17 16:45:39
|
||||
01003370136EA000,"Cozy Grove",gpu,ingame,2023-07-30 22:22:19
|
||||
@@ -830,7 +830,7 @@
|
||||
01003ED0099B0000,"Danger Mouse: The Danger Games",crash;online,boots,2022-07-22 15:49:45
|
||||
0100EFA013E7C000,"Danger Scavenger",nvdec,playable,2021-04-17 15:53:04
|
||||
0100417007F78000,"Danmaku Unlimited 3",,playable,2020-11-15 00:48:35
|
||||
,"Darius Cozmic Collection",,playable,2021-02-19 20:59:06
|
||||
01000330105BE000,"Darius Cozmic Collection",,playable,2021-02-19 20:59:06
|
||||
010059C00BED4000,"Darius Cozmic Collection Special Edition",,playable,2022-07-22 16:26:50
|
||||
010015800F93C000,"Dariusburst - Another Chronicle EX+",online,playable,2021-04-05 14:21:43
|
||||
01003D301357A000,"Dark Arcana: The Carnival",gpu;slow,ingame,2022-02-19 08:52:28
|
||||
@@ -859,7 +859,7 @@
|
||||
010095A011A14000,"Deadly Days",,playable,2020-11-27 13:38:55
|
||||
0100BAC011928000,"Deadly Premonition 2: A Blessing In Disguise",,playable,2021-06-15 14:12:36
|
||||
0100EBE00F22E000,"Deadly Premonition Origins",32-bit;nvdec,playable,2024-03-25 12:47:46
|
||||
,"Dear Magi - Mahou Shounen Gakka -",,playable,2020-11-22 16:45:16
|
||||
010015600D814000,"Dear Magi - Mahou Shounen Gakka -",,playable,2020-11-22 16:45:16
|
||||
01000D60126B6000,"Death and Taxes",,playable,2020-12-15 20:27:49
|
||||
010012B011AB2000,"Death Come True",nvdec,playable,2021-06-10 22:30:49
|
||||
0100F3B00CF32000,"Death Coming",crash,nothing,2022-02-06 07:43:03
|
||||
@@ -902,13 +902,13 @@
|
||||
010023600C704000,"Deponia",nvdec,playable,2021-01-26 17:17:19
|
||||
0100ED700469A000,"Deru - The Art of Cooperation",,playable,2021-01-07 16:59:59
|
||||
0100D4600D0E4000,"Descenders",gpu,ingame,2020-12-10 15:22:36
|
||||
,"Desire remaster ver.",crash,boots,2021-01-17 02:34:37
|
||||
0100D870102BC000,"Desire remaster ver.",crash,boots,2021-01-17 02:34:37
|
||||
010069500DD86000,"Destiny Connect: Tick-Tock Travelers",UE4;gpu;nvdec,ingame,2020-12-16 12:20:36
|
||||
01008BB011ED6000,"Destrobots",,playable,2021-03-06 14:37:05
|
||||
01009E701356A000,"Destroy All Humans!",gpu;nvdec;UE4,ingame,2023-01-14 22:23:53
|
||||
010030600E65A000,"Detective Dolittle",,playable,2021-03-02 14:03:59
|
||||
01009C0009842000,"Detective Gallo",nvdec,playable,2022-07-24 11:51:04
|
||||
,"Detective Jinguji Saburo Prism of Eyes",,playable,2020-10-02 21:54:41
|
||||
01002D400B0F6000,"Detective Jinguji Saburo Prism of Eyes",,playable,2020-10-02 21:54:41
|
||||
010007500F27C000,"Detective Pikachu™ Returns",,playable,2023-10-07 10:24:59
|
||||
010031B00CF66000,"Devil Engine",,playable,2021-06-04 11:54:30
|
||||
01002F000E8F2000,"Devil Kingdom",,playable,2023-01-31 08:58:44
|
||||
@@ -1057,7 +1057,7 @@
|
||||
01004F000B716000,"Edna & Harvey: The Breakout – Anniversary Edition",crash;nvdec,ingame,2022-08-01 16:59:56
|
||||
01002550129F0000,"Effie",,playable,2022-10-27 14:36:39
|
||||
0100CC0010A46000,"Ego Protocol: Remastered",nvdec,playable,2020-12-16 20:16:35
|
||||
,"Eiga Sumikko Gurashi Tobidasu Ehon to Himitsu no Ko Game de Asobo Ehon no Sekai",,playable,2020-11-12 00:11:50
|
||||
01004CC00B352000,"Eiga Sumikko Gurashi Tobidasu Ehon to Himitsu no Ko Game de Asobo Ehon no Sekai",,playable,2020-11-12 00:11:50
|
||||
01003AD013BD2000,"Eight Dragons",nvdec,playable,2022-10-27 14:47:28
|
||||
010020A01209C000,"El Hijo - A Wild West Tale",nvdec,playable,2021-04-19 17:44:08
|
||||
0100B5B00EF38000,"Elden: Path of the Forgotten",,playable,2020-12-15 00:33:19
|
||||
@@ -1123,7 +1123,7 @@
|
||||
01005C10136CA000,"Fantasy Tavern Sextet -Vol.2 Adventurer's Days-",gpu;slow;crash,ingame,2021-11-06 02:57:29
|
||||
010022700E7D6000,"FAR: Lone Sails",,playable,2022-09-06 16:33:05
|
||||
0100C9E00FD62000,"Farabel",,playable,2020-08-03 17:47:28
|
||||
,"Farm Expert 2019 for Nintendo Switch",,playable,2020-07-09 21:42:57
|
||||
0100ECD00C806000,"Farm Expert 2019 for Nintendo Switch",,playable,2020-07-09 21:42:57
|
||||
01000E400ED98000,"Farm Mystery",nvdec,playable,2022-09-06 16:46:47
|
||||
010086B00BB50000,"Farm Together",,playable,2021-01-19 20:01:19
|
||||
0100EB600E914000,"Farming Simulator 20",nvdec,playable,2021-06-13 10:52:44
|
||||
@@ -1246,12 +1246,12 @@
|
||||
0100ECE00C0C4000,"Fury Unleashed",crash;services,ingame,2020-10-18 11:52:40
|
||||
010070000ED9E000,"Fury Unleashed Demo",,playable,2020-10-08 20:09:21
|
||||
0100E1F013674000,"FUSER™",nvdec;UE4,playable,2022-10-17 20:58:32
|
||||
,"Fushigi no Gensokyo Lotus Labyrinth",Needs Update;audio;gpu;nvdec,ingame,2021-01-20 15:30:02
|
||||
0100A7A015E4C000,"Fushigi no Gensokyo Lotus Labyrinth",Needs Update;audio;gpu;nvdec,ingame,2021-01-20 15:30:02
|
||||
01003C300B274000,"Futari de! Nyanko Daisensou",,playable,2024-01-05 22:26:52
|
||||
010055801134E000,"FUZE Player",online-broken;vulkan-backend-bug,ingame,2022-10-18 12:23:53
|
||||
0100EAD007E98000,"FUZE4 Nintendo Switch",vulkan-backend-bug,playable,2022-09-06 19:25:01
|
||||
010067600F1A0000,"FuzzBall",crash,nothing,2021-03-29 20:13:21
|
||||
,"G-MODE Archives 06 The strongest ever Julia Miyamoto",,playable,2020-10-15 13:06:26
|
||||
0100275011e54000,"G-MODE Archives 06 The strongest ever Julia Miyamoto",,playable,2020-10-15 13:06:26
|
||||
0100EB10108EA000,"G.I. Joe: Operation Blackout",UE4;crash,boots,2020-11-21 12:37:44
|
||||
010048600B14E000,"Gal Metal",,playable,2022-07-27 20:57:48
|
||||
010024700901A000,"Gal*Gun 2",nvdec;UE4,playable,2022-07-27 12:45:37
|
||||
@@ -1370,7 +1370,7 @@
|
||||
01006F80082E4000,"GUILTY GEAR XX ACCENT CORE PLUS R",nvdec,playable,2021-01-13 09:28:33
|
||||
01003C6008940000,"GUNBIRD for Nintendo Switch",32-bit,playable,2021-06-04 19:16:01
|
||||
0100BCB00AE98000,"GUNBIRD2 for Nintendo Switch",,playable,2020-10-10 14:41:16
|
||||
,"Gunka o haita neko",gpu;nvdec,ingame,2020-08-25 12:37:56
|
||||
01003FF010312000,"Gunka o haita neko",gpu;nvdec,ingame,2020-08-25 12:37:56
|
||||
010061000D318000,"Gunman Clive HD Collection",,playable,2020-10-09 12:17:35
|
||||
01006D4003BCE000,"Guns, Gore and Cannoli 2",online,playable,2021-01-06 18:43:59
|
||||
01008C800E654000,"Gunvolt Chronicles Luminous Avenger iX - Retail Version",,playable,2020-06-16 22:47:07
|
||||
@@ -1564,7 +1564,7 @@
|
||||
0100BDC00A664000,"KAMEN RIDER CLIMAX SCRAMBLE",nvdec;ldn-untested,playable,2024-07-03 08:51:11
|
||||
0100A9801180E000,"KAMEN RIDER memory of heroez / Premium Sound Edition",,playable,2022-12-06 03:14:26
|
||||
010085300314E000,"KAMIKO",,playable,2020-05-13 12:48:57
|
||||
,"Kangokuto Mary Skelter Finale",audio;crash,ingame,2021-01-09 22:39:28
|
||||
010042C011736000,"Kangokuto Mary Skelter Finale",audio;crash,ingame,2021-01-09 22:39:28
|
||||
01007FD00DB20000,"Katakoi Contrast - collection of branch -",nvdec,playable,2022-12-09 09:41:26
|
||||
0100D7000C2C6000,"Katamari Damacy REROLL",,playable,2022-08-02 21:35:05
|
||||
0100F9800EDFA000,"KATANA KAMI: A Way of the Samurai Story",slow,playable,2022-04-09 10:40:16
|
||||
@@ -1581,7 +1581,7 @@
|
||||
0100FB400D832000,"KILL la KILL -IF",,playable,2020-06-09 14:47:08
|
||||
010011B00910C000,"Kill The Bad Guy",,playable,2020-05-12 22:16:10
|
||||
0100F2900B3E2000,"Killer Queen Black",ldn-untested;online,playable,2021-04-08 12:46:18
|
||||
,"Kin'iro no Corda Octave",,playable,2020-09-22 13:23:12
|
||||
010014A00C5E0000,"Kin'iro no Corda Octave",,playable,2020-09-22 13:23:12
|
||||
010089000F0E8000,"Kine",UE4,playable,2022-09-14 14:28:37
|
||||
0100E6B00FFBA000,"King Lucas",,playable,2022-09-21 19:43:23
|
||||
0100B1300783E000,"King Oddball",,playable,2020-05-13 13:47:57
|
||||
@@ -1612,7 +1612,7 @@
|
||||
01009EF00DDB4000,"Knockout City™",services;online-broken,boots,2022-12-09 09:48:58
|
||||
0100C57019BA2000,"Koa and the Five Pirates of Mara",gpu,ingame,2024-07-11 16:14:44
|
||||
01001E500401C000,"Koi DX",,playable,2020-05-11 21:37:51
|
||||
,"Koi no Hanasaku Hyakkaen",32-bit;gpu;nvdec,ingame,2020-10-03 14:17:10
|
||||
010052300F612000,"Koi no Hanasaku Hyakkaen",32-bit;gpu;nvdec,ingame,2020-10-03 14:17:10
|
||||
01005D200C9AA000,"Koloro",,playable,2022-08-03 12:34:02
|
||||
0100464009294000,"Kona",,playable,2022-08-03 12:48:19
|
||||
010016C011AAA000,"Kono Subarashii Sekai ni Shukufuku o Kono Yokubo no Isho ni Choai o",,playable,2023-04-26 09:51:08
|
||||
@@ -1779,8 +1779,8 @@
|
||||
0100EC000CE24000,"Mech Rage",,playable,2020-11-18 12:30:16
|
||||
0100C4F005EB4000,"Mecho Tales",,playable,2022-08-04 17:03:19
|
||||
0100E4600D31A000,"Mechstermination Force",,playable,2024-07-04 05:39:15
|
||||
,"Medarot Classics Plus Kabuto Ver",,playable,2020-11-21 11:31:18
|
||||
,"Medarot Classics Plus Kuwagata Ver",,playable,2020-11-21 11:30:40
|
||||
01007580124C0000,"Medarot Classics Plus Kabuto Ver",,playable,2020-11-21 11:31:18
|
||||
0100228012682000,"Medarot Classics Plus Kuwagata Ver",,playable,2020-11-21 11:30:40
|
||||
0100BBC00CB9A000,"Mega Mall Story",slow,playable,2022-08-04 17:10:58
|
||||
0100B0C0086B0000,"Mega Man 11",,playable,2021-04-26 12:07:53
|
||||
010038E016264000,"Mega Man Battle Network Legacy Collection Vol. 1",,playable,2023-04-25 03:55:57
|
||||
@@ -1797,7 +1797,7 @@
|
||||
0100B360068B2000,"Mekorama",gpu,boots,2021-06-17 16:37:21
|
||||
01000FA010340000,"Melbits World",nvdec;online,menus,2021-11-26 13:51:22
|
||||
0100F68019636000,"Melon Journey",,playable,2023-04-23 21:20:01
|
||||
,"Memories Off -Innocent Fille- for Dearest",,playable,2020-08-04 07:31:22
|
||||
010079C012896000,"Memories Off -Innocent Fille- for Dearest",,playable,2020-08-04 07:31:22
|
||||
010062F011E7C000,"Memory Lane",UE4,playable,2022-10-05 14:31:03
|
||||
0100EBE00D5B0000,"Meow Motors",UE4;gpu,ingame,2020-12-18 00:24:01
|
||||
0100273008FBC000,"Mercenaries Saga Chronicles",,playable,2021-01-10 12:48:19
|
||||
@@ -1873,7 +1873,7 @@
|
||||
010093A01305C000,"Monster Hunter Rise Demo",online-broken;ldn-works;demo,playable,2022-10-18 23:04:17
|
||||
0100E21011446000,"Monster Hunter Stories 2: Wings of Ruin",services,ingame,2022-07-10 19:27:30
|
||||
010042501329E000,"MONSTER HUNTER STORIES 2: WINGS OF RUIN Trial Version",demo,playable,2022-11-13 22:20:26
|
||||
,"Monster Hunter XX Demo",32-bit;cpu,nothing,2020-03-22 10:12:28
|
||||
0100C51003B46000,"Monster Hunter XX Demo",32-bit;cpu,nothing,2020-03-22 10:12:28
|
||||
0100C3800049C000,"Monster Hunter XX Nintendo Switch Ver ( Double Cross )",,playable,2024-07-21 14:08:09
|
||||
010088400366E000,"Monster Jam Crush It!",UE4;nvdec;online,playable,2021-04-08 19:29:27
|
||||
010095C00F354000,"Monster Jam Steel Titans",crash;nvdec;UE4,menus,2021-11-14 09:45:38
|
||||
@@ -1917,7 +1917,7 @@
|
||||
010035901046C000,"Mushroom Quest",,playable,2020-05-17 13:07:08
|
||||
0100700006EF6000,"Mushroom Wars 2",nvdec,playable,2020-09-28 15:26:08
|
||||
010046400F310000,"Music Racer",,playable,2020-08-10 08:51:23
|
||||
,"Musou Orochi 2 Ultimate",crash;nvdec,boots,2021-04-09 19:39:16
|
||||
0100153006300000,"Musou Orochi 2 Ultimate",crash;nvdec,boots,2021-04-09 19:39:16
|
||||
0100F6000EAA8000,"Must Dash Amigos",,playable,2022-09-20 16:45:56
|
||||
01007B6006092000,"MUSYNX",,playable,2020-05-08 14:24:43
|
||||
0100C3E00ACAA000,"Mutant Football League: Dynasty Edition",online-broken,playable,2022-08-05 17:01:51
|
||||
@@ -1948,7 +1948,7 @@
|
||||
0100A6F00AC70000,"NAIRI: Tower of Shirin",nvdec,playable,2020-08-09 19:49:12
|
||||
010002F001220000,"NAMCO MUSEUM",ldn-untested,playable,2024-08-13 07:52:21
|
||||
0100DAA00AEE6000,"NAMCO MUSEUM™ ARCADE PAC™",,playable,2021-06-07 21:44:50
|
||||
,"NAMCOT COLLECTION",audio,playable,2020-06-25 13:35:22
|
||||
010039F010E14000,"NAMCOT COLLECTION",audio,playable,2020-06-25 13:35:22
|
||||
010072B00BDDE000,"Narcos: Rise of the Cartels",UE4;crash;nvdec,boots,2021-03-22 13:18:47
|
||||
01006BB00800A000,"NARUTO SHIPPUDEN: Ultimate Ninja STORM 3 Full Burst",nvdec,playable,2024-06-16 14:58:05
|
||||
010084D00CF5E000,"NARUTO SHIPPUDEN™: Ultimate Ninja® STORM 4 ROAD TO BORUTO",,playable,2024-06-29 13:04:22
|
||||
@@ -2089,11 +2089,11 @@
|
||||
0100F9D00C186000,"Olympia Soiree",,playable,2022-12-04 21:07:12
|
||||
0100A8B00E14A000,"Olympic Games Tokyo 2020 – The Official Video Game™",ldn-untested;nvdec;online,playable,2021-01-06 01:20:24
|
||||
01001D600E51A000,"Omega Labyrinth Life",,playable,2021-02-23 21:03:03
|
||||
,"Omega Vampire",nvdec,playable,2020-10-17 19:15:35
|
||||
01005DE00CA34000,"Omega Vampire",nvdec,playable,2020-10-17 19:15:35
|
||||
0100CDC00C40A000,"Omensight: Definitive Edition",UE4;crash;nvdec,ingame,2020-07-26 01:45:14
|
||||
01006DB00D970000,"OMG Zombies!",32-bit,playable,2021-04-12 18:04:45
|
||||
010014E017B14000,"OMORI",,playable,2023-01-07 20:21:02
|
||||
,"Once Upon A Coma",nvdec,playable,2020-08-01 12:09:39
|
||||
0100A5F011800000,"Once Upon A Coma",nvdec,playable,2020-08-01 12:09:39
|
||||
0100BD3006A02000,"One More Dungeon",,playable,2021-01-06 09:10:58
|
||||
010076600FD64000,"One Person Story",,playable,2020-07-14 11:51:02
|
||||
0100774009CF6000,"ONE PIECE Pirate Warriors 3 Deluxe Edition",nvdec,playable,2020-05-10 06:23:52
|
||||
@@ -2184,7 +2184,7 @@
|
||||
010062B01525C000,"Persona 4 Golden",,playable,2024-08-07 17:48:07
|
||||
01005CA01580E000,"Persona 5 Royal",gpu,ingame,2024-08-17 21:45:15
|
||||
010087701B092000,"Persona 5 Tactica",,playable,2024-04-01 22:21:03
|
||||
,"Persona 5: Scramble",deadlock,boots,2020-10-04 03:22:29
|
||||
0100E4F010D92000,"Persona 5: Scramble",deadlock,boots,2020-10-04 03:22:29
|
||||
0100801011C3E000,"Persona® 5 Strikers",nvdec;mac-bug,playable,2023-09-26 09:36:01
|
||||
010044400EEAE000,"Petoons Party",nvdec,playable,2021-03-02 21:07:58
|
||||
010053401147C000,"PGA TOUR 2K21",deadlock;nvdec,ingame,2022-10-05 21:53:50
|
||||
@@ -2273,7 +2273,7 @@
|
||||
0100D1C01C194000,"Powerful Pro Baseball 2024-2025",gpu,ingame,2024-08-25 06:40:48
|
||||
01008E100E416000,"PowerSlave Exhumed",gpu,ingame,2023-07-31 23:19:10
|
||||
010054F01266C000,"Prehistoric Dude",gpu,ingame,2020-10-12 12:38:48
|
||||
,"Pretty Princess Magical Coordinate",,playable,2020-10-15 11:43:41
|
||||
0100DB200D3E4000,"Pretty Princess Magical Coordinate",,playable,2020-10-15 11:43:41
|
||||
01007F00128CC000,"Pretty Princess Party",,playable,2022-10-19 17:23:58
|
||||
010009300D278000,"Preventive Strike",nvdec,playable,2022-10-06 10:55:51
|
||||
0100210019428000,"Prince of Persia The Lost Crown",crash,ingame,2024-06-08 21:31:58
|
||||
@@ -2294,13 +2294,13 @@
|
||||
0100ACE00DAB6000,"Project Nimbus: Complete Edition",nvdec;UE4;vulkan-backend-bug,playable,2022-08-10 17:35:43
|
||||
01002980140F6000,"Project TRIANGLE STRATEGY™ Debut Demo",UE4;demo,playable,2022-10-24 21:40:27
|
||||
0100BDB01150E000,"Project Warlock",,playable,2020-06-16 10:50:41
|
||||
,"Psikyo Collection Vol 1",32-bit,playable,2020-10-11 13:18:47
|
||||
01009F100BC52000,"Psikyo Collection Vol 1",32-bit,playable,2020-10-11 13:18:47
|
||||
0100A2300DB78000,"Psikyo Collection Vol. 3",,ingame,2021-06-07 02:46:23
|
||||
01009D400C4A8000,"Psikyo Collection Vol.2",32-bit,playable,2021-06-07 03:22:07
|
||||
01007A200F2E2000,"Psikyo Shooting Stars Alpha",32-bit,playable,2021-04-13 12:03:43
|
||||
0100D7400F2E4000,"Psikyo Shooting Stars Bravo",32-bit,playable,2021-06-14 12:09:07
|
||||
0100EC100A790000,"PSYVARIAR DELTA",nvdec,playable,2021-01-20 13:01:46
|
||||
,"Puchitto kurasutā",Need-Update;crash;services,menus,2020-07-04 16:44:28
|
||||
0100AE700F184000,"Puchitto kurasutā",Need-Update;crash;services,menus,2020-07-04 16:44:28
|
||||
0100D61010526000,"Pulstario",,playable,2022-10-06 11:02:01
|
||||
01009AE00B788000,"Pumped BMX Pro",nvdec;online-broken,playable,2022-09-20 17:40:50
|
||||
01006C10131F6000,"Pumpkin Jack",nvdec;UE4,playable,2022-10-13 12:52:32
|
||||
@@ -2325,7 +2325,7 @@
|
||||
0100DCF00F13A000,"Queen's Quest 4: Sacred Truce",nvdec,playable,2022-10-13 12:59:21
|
||||
0100492012378000,"Quell",gpu,ingame,2021-06-11 15:59:53
|
||||
01001DE005012000,"Quest of Dungeons",,playable,2021-06-07 10:29:22
|
||||
,"QuietMansion2",,playable,2020-09-03 14:59:35
|
||||
010067D011E68000,"QuietMansion2",,playable,2020-09-03 14:59:35
|
||||
0100AF100EE76000,"Quiplash 2 InterLASHional: The Say Anything Party Game!",online-working,playable,2022-10-19 17:43:45
|
||||
0100E5400BE64000,"R-Type Dimensions EX",,playable,2020-10-09 12:04:43
|
||||
0100F930136B6000,"R-Type® Final 2",slow;nvdec;UE4,ingame,2022-10-30 21:46:29
|
||||
@@ -2383,7 +2383,7 @@
|
||||
01007A800D520000,"Refunct",UE4,playable,2020-12-15 22:46:21
|
||||
0100FDF0083A6000,"Regalia: Of Men and Monarchs - Royal Edition",,playable,2022-08-11 12:24:01
|
||||
01005FD00F15A000,"Regions of Ruin",,playable,2020-08-05 11:38:58
|
||||
,"Reine des Fleurs",cpu;crash,boots,2020-09-27 18:50:39
|
||||
0100B5800C0E4000,"Reine des Fleurs",cpu;crash,boots,2020-09-27 18:50:39
|
||||
0100F1900B144000,"REKT! High Octane Stunts",online,playable,2020-09-28 12:33:56
|
||||
01002AD013C52000,"Relicta",nvdec;UE4,playable,2022-10-31 12:48:33
|
||||
010095900B436000,"RemiLore",,playable,2021-06-03 18:58:15
|
||||
@@ -2495,7 +2495,7 @@
|
||||
01002DF00F76C000,"SAMURAI SHODOWN",UE4;crash;nvdec,menus,2020-09-06 02:17:00
|
||||
0100F6800F48E000,"SAMURAI SHODOWN NEOGEO COLLECTION",nvdec,playable,2021-06-14 17:12:56
|
||||
0100B6501A360000,"Samurai Warrior",,playable,2023-02-27 18:42:38
|
||||
,"Sangoku Rensenki ~Otome no Heihou!~",gpu;nvdec,ingame,2020-10-17 19:13:14
|
||||
01000EA00B23C000,"Sangoku Rensenki ~Otome no Heihou!~",gpu;nvdec,ingame,2020-10-17 19:13:14
|
||||
0100A4700BC98000,"Satsujin Tantei Jack the Ripper",,playable,2021-06-21 16:32:54
|
||||
0100F0000869C000,"Saturday Morning RPG",nvdec,playable,2022-08-12 12:41:50
|
||||
01006EE00380C000,"Sausage Sports Club",gpu,ingame,2021-01-10 05:37:17
|
||||
@@ -2532,7 +2532,7 @@
|
||||
010054400D2E6000,"SEGA AGES Virtua Racing",online-broken,playable,2023-01-29 17:08:39
|
||||
01001E700AC60000,"SEGA AGES Wonder Boy: Monster Land",online,playable,2021-05-05 16:28:25
|
||||
0100B3C014BDA000,"SEGA Genesis™ – Nintendo Switch Online",crash;regression,nothing,2022-04-11 07:27:21
|
||||
,"SEGA Mega Drive Classics",online,playable,2021-01-05 11:08:00
|
||||
0100F7300B24E000,"SEGA Mega Drive Classics",online,playable,2021-01-05 11:08:00
|
||||
01009840046BC000,"Semispheres",,playable,2021-01-06 23:08:31
|
||||
0100D1800D902000,"SENRAN KAGURA Peach Ball",,playable,2021-06-03 15:12:10
|
||||
0100E0C00ADAC000,"SENRAN KAGURA Reflexions",,playable,2020-03-23 19:15:23
|
||||
@@ -2585,7 +2585,7 @@
|
||||
0100B2E00F13E000,"Shipped",,playable,2020-11-21 14:22:32
|
||||
01000E800FCB4000,"Ships",,playable,2021-06-11 16:14:37
|
||||
01007430122D0000,"Shiren the Wanderer: The Tower of Fortune and the Dice of Fate",nvdec,playable,2022-10-20 11:44:36
|
||||
,"Shiritsu Berubara Gakuen ~Versailles no Bara Re*imagination~",cpu;crash,boots,2020-09-27 19:01:25
|
||||
010027300A660000,"Shiritsu Berubara Gakuen ~Versailles no Bara Re*imagination~",cpu;crash,boots,2020-09-27 19:01:25
|
||||
01000244016BAE00,"Shiro0",gpu,ingame,2024-01-13 08:54:39
|
||||
0100CCE00DDB6000,"Shoot 1UP DX",,playable,2020-12-13 12:32:47
|
||||
01001180021FA000,"Shovel Knight: Specter of Torment",,playable,2020-05-30 08:34:17
|
||||
@@ -2626,7 +2626,7 @@
|
||||
0100C52011460000,"Sky: Children of the Light",cpu;online-broken,nothing,2023-02-23 10:57:10
|
||||
010041C01014E000,"Skybolt Zack",,playable,2021-04-12 18:28:00
|
||||
0100A0A00D1AA000,"SKYHILL",,playable,2021-03-05 15:19:11
|
||||
,"Skylanders Imaginators",crash;services,boots,2020-05-30 18:49:18
|
||||
0100CCC0002E6000,"Skylanders Imaginators",crash;services,boots,2020-05-30 18:49:18
|
||||
010021A00ABEE000,"SKYPEACE",,playable,2020-05-29 14:14:30
|
||||
0100EA400BF44000,"SkyScrappers",,playable,2020-05-28 22:11:25
|
||||
0100F3C00C400000,"SkyTime",slow,ingame,2020-05-30 09:24:51
|
||||
@@ -2681,7 +2681,7 @@
|
||||
01005EA01C0FC000,"SONIC X SHADOW GENERATIONS",crash,ingame,2025-01-07 04:20:45
|
||||
010064F00C212000,"Soul Axiom Rebooted",nvdec;slow,ingame,2020-09-04 12:41:01
|
||||
0100F2100F0B2000,"Soul Searching",,playable,2020-07-09 18:39:07
|
||||
01008F2005154000,"South Park™: The Fractured but Whole™ - Standard Edition",slow;online-broken,playable,2024-07-08 17:47:28
|
||||
01008F2005154000,"South Park™: The Fractured but Whole™ - Standard Edition",slow;online-broken;vulkan-backend-bug;gpu,ingame,2025-01-21 17:35:10
|
||||
0100B9F00C162000,"Space Blaze",,playable,2020-08-30 16:18:05
|
||||
010005500E81E000,"Space Cows",UE4;crash,menus,2020-06-15 11:33:20
|
||||
0100707011722000,"Space Elite Force",,playable,2020-11-27 15:21:05
|
||||
@@ -2797,7 +2797,7 @@
|
||||
0100681011B56000,"Struggling",,playable,2020-10-15 20:37:03
|
||||
0100AF000B4AE000,"Stunt Kite Party",nvdec,playable,2021-01-25 17:16:56
|
||||
0100C5500E7AE000,"STURMWIND EX",audio;32-bit,playable,2022-09-16 12:01:39
|
||||
,"Subarashiki Kono Sekai -Final Remix-",services;slow,ingame,2020-02-10 16:21:51
|
||||
01001C1009892000,"Subarashiki Kono Sekai -Final Remix-",services;slow,ingame,2020-02-10 16:21:51
|
||||
010001400E474000,"Subdivision Infinity DX",UE4;crash,boots,2021-03-03 14:26:46
|
||||
0100E6400BCE8000,"Sublevel Zero Redux",,playable,2022-09-16 12:30:03
|
||||
0100EDA00D866000,"Submerged",nvdec;UE4;vulkan-backend-bug,playable,2022-08-16 15:17:01
|
||||
@@ -2846,9 +2846,9 @@
|
||||
0100284007D6C000,"Super One More Jump",,playable,2022-08-17 16:47:47
|
||||
01001F90122B2000,"Super Punch Patrol",,playable,2024-07-12 19:49:02
|
||||
0100331005E8E000,"Super Putty Squad",gpu;32-bit,ingame,2024-04-29 15:51:54
|
||||
,"SUPER ROBOT WARS T",online,playable,2021-03-25 11:00:40
|
||||
,"SUPER ROBOT WARS V",online,playable,2020-06-23 12:56:37
|
||||
,"SUPER ROBOT WARS X",online,playable,2020-08-05 19:18:51
|
||||
01006C900CC60000,"SUPER ROBOT WARS T",online,playable,2021-03-25 11:00:40
|
||||
0100CA400E300000,"SUPER ROBOT WARS V",online,playable,2020-06-23 12:56:37
|
||||
010026800E304000,"SUPER ROBOT WARS X",online,playable,2020-08-05 19:18:51
|
||||
01004CF00A60E000,"Super Saurio Fly",nvdec,playable,2020-08-06 13:12:14
|
||||
010039700D200000,"Super Skelemania",,playable,2020-06-07 22:59:50
|
||||
01006A800016E000,"Super Smash Bros.™ Ultimate",gpu;crash;nvdec;ldn-works;intel-vendor-bug,ingame,2024-09-14 23:05:21
|
||||
@@ -3014,7 +3014,7 @@
|
||||
010085A00C5E8000,"The Lord of the Rings: Adventure Card Game - Definitive Edition",online-broken,menus,2022-09-16 15:19:32
|
||||
01008A000A404000,"The Lost Child",nvdec,playable,2021-02-23 15:44:20
|
||||
0100BAB00A116000,"The Low Road",,playable,2021-02-26 13:23:22
|
||||
,"The Mahjong",Needs Update;crash;services,nothing,2021-04-01 22:06:22
|
||||
01005F3006AFE000,"The Mahjong",Needs Update;crash;services,nothing,2021-04-01 22:06:22
|
||||
0100DC300AC78000,"The Messenger",,playable,2020-03-22 13:51:37
|
||||
0100DEC00B2BC000,"The Midnight Sanctuary",nvdec;UE4;vulkan-backend-bug,playable,2022-10-03 17:17:32
|
||||
0100F1B00B456000,"The MISSING: J.J. Macfield and the Island of Memories",,playable,2022-08-22 19:36:18
|
||||
@@ -3060,7 +3060,7 @@
|
||||
010064E00ECBC000,"The Unicorn Princess",,playable,2022-09-16 16:20:56
|
||||
0100BCF00E970000,"The Vanishing of Ethan Carter",UE4,playable,2021-06-09 17:14:47
|
||||
0100D0500B0A6000,"The VideoKid",nvdec,playable,2021-01-06 09:28:24
|
||||
,"The Voice",services,menus,2020-07-28 20:48:49
|
||||
01008CF00BA38000,"The Voice",services,menus,2020-07-28 20:48:49
|
||||
010056E00B4F4000,"The Walking Dead: A New Frontier",,playable,2022-09-21 13:40:48
|
||||
010099100B6AC000,"The Walking Dead: Season Two",,playable,2020-08-09 12:57:06
|
||||
010029200B6AA000,"The Walking Dead: The Complete First Season",,playable,2021-06-04 13:10:56
|
||||
@@ -3376,7 +3376,7 @@
|
||||
010022F00DA66000,"Yooka-Laylee and the Impossible Lair",,playable,2021-03-05 17:32:21
|
||||
01006000040C2000,"Yoshi’s Crafted World™",gpu;audout,ingame,2021-08-30 13:25:51
|
||||
0100AE800C9C6000,"Yoshi’s Crafted World™ Demo",gpu,boots,2020-12-16 14:57:40
|
||||
,"Yoshiwara Higanbana Kuon no Chigiri",nvdec,playable,2020-10-17 19:14:46
|
||||
0100BBA00B23E000,"Yoshiwara Higanbana Kuon no Chigiri",nvdec,playable,2020-10-17 19:14:46
|
||||
01003A400C3DA800,"YouTube",,playable,2024-06-08 05:24:10
|
||||
00100A7700CCAA40,"Youtubers Life00",nvdec,playable,2022-09-03 14:56:19
|
||||
0100E390124D8000,"Ys IX: Monstrum Nox",,playable,2022-06-12 04:14:42
|
||||
@@ -3386,7 +3386,7 @@
|
||||
01002D60188DE000,"Yu-Gi-Oh! Rush Duel: Dawn of the Battle Royale!! Let's Go! Go Rush!!",crash,ingame,2023-03-17 01:54:01
|
||||
010037D00DBDC000,"YU-NO: A girl who chants love at the bound of this world.",nvdec,playable,2021-01-26 17:03:52
|
||||
0100B56011502000,"Yumeutsutsu Re:After",,playable,2022-11-20 16:09:06
|
||||
,"Yunohana Spring! - Mellow Times -",audio;crash,menus,2020-09-27 19:27:40
|
||||
0100DE200C0DA000,"Yunohana Spring! - Mellow Times -",audio;crash,menus,2020-09-27 19:27:40
|
||||
0100307011C44000,"Yuppie Psycho: Executive Edition",crash,ingame,2020-12-11 10:37:06
|
||||
0100FC900963E000,"Yuri",,playable,2021-06-11 13:08:50
|
||||
010092400A678000,"Zaccaria Pinball",online-broken,playable,2022-09-03 15:44:28
|
||||
@@ -3397,7 +3397,7 @@
|
||||
0100AAC00E692000,"Zenith",,playable,2022-09-17 09:57:02
|
||||
0100A6A00894C000,"ZERO GUNNER 2- for Nintendo Switch",,playable,2021-01-04 20:17:14
|
||||
01004B001058C000,"Zero Strain",services;UE4,menus,2021-11-10 07:48:32
|
||||
,"Zettai kaikyu gakuen",gpu;nvdec,ingame,2020-08-25 15:15:54
|
||||
010021300F69E000,"Zettai kaikyu gakuen",gpu;nvdec,ingame,2020-08-25 15:15:54
|
||||
0100D7B013DD0000,"Ziggy the Chaser",,playable,2021-02-04 20:34:27
|
||||
010086700EF16000,"ZikSquare",gpu,ingame,2021-11-06 02:02:48
|
||||
010069C0123D8000,"Zoids Wild Blast Unleashed",nvdec,playable,2022-10-15 11:26:59
|
||||
@@ -3409,7 +3409,7 @@
|
||||
0100CD300A1BA000,"Zombillie",,playable,2020-07-23 17:42:23
|
||||
01001EE00A6B0000,"Zotrix: Solar Division",,playable,2021-06-07 20:34:05
|
||||
0100B9B00C6A4000,"この世の果てで恋を唄う少女YU-NO",audio,ingame,2021-01-22 07:00:16
|
||||
,"スーパーファミコン Nintendo Switch Online",slow,ingame,2020-03-14 05:48:38
|
||||
0100E8600C504000,"スーパーファミコン Nintendo Switch Online",slow,ingame,2020-03-14 05:48:38
|
||||
01000BB01CB8A000,"トラブル・マギア ~訳アリ少女は未来を勝ち取るために異国の魔法学校へ留学します~(Trouble Magia ~Wakeari Shoujo wa Mirai o Kachitoru Tame ni Ikoku no Mahou Gakkou e Ryuugaku Shimasu~)",,nothing,2024-09-28 07:03:14
|
||||
010065500B218000,"メモリーズオフ - Innocent Fille",,playable,2022-12-02 17:36:48
|
||||
010032400E700000,"二ノ国 白き聖灰の女王",services;32-bit,menus,2023-04-16 17:11:06
|
||||
|
||||
|
@@ -14,6 +14,7 @@ namespace Ryujinx.Common
|
||||
{
|
||||
switch (currentBackend)
|
||||
{
|
||||
case GraphicsBackend.Metal when !OperatingSystem.IsMacOS():
|
||||
case GraphicsBackend.OpenGl when OperatingSystem.IsMacOS():
|
||||
return GraphicsBackend.Vulkan;
|
||||
case GraphicsBackend.Vulkan or GraphicsBackend.OpenGl or GraphicsBackend.Metal:
|
||||
@@ -28,18 +29,28 @@ namespace Ryujinx.Common
|
||||
|
||||
public static readonly string[] GreatMetalTitles =
|
||||
[
|
||||
"01006f8002326000", // Animal Crossings: New Horizons
|
||||
"01009bf0072d4000", // Captain Toad: Treasure Tracker
|
||||
"010076f0049a2000", // Bayonetta
|
||||
"0100a5c00d162000", // Cuphead
|
||||
"010023800d64a000", // Deltarune
|
||||
"01003a30012c0000", // LEGO City Undercover
|
||||
"010028600EBDA000", // Mario 3D World
|
||||
"0100152000022000", // Mario Kart 8 Deluxe
|
||||
"01005CA01580E000", // Persona 5
|
||||
"0100187003A36000", // Pokémon: Let's Go, Evoli!
|
||||
"010075a016a3a000", // Persona 4 Arena Ultimax
|
||||
"0100187003A36000", // Pokémon: Let's Go, Eevee!
|
||||
"010003f003a34000", // Pokémon: Let's Go, Pikachu!
|
||||
"01008C0016544000", // Sea of Stars
|
||||
"01006A800016E000", // Smash Ultimate
|
||||
"0100000000010000", // Super Mario Odyessy
|
||||
"01006bb00c6f0000", // The Legend of Zelda: Link's Awakening
|
||||
|
||||
// These ones have small issues, but those happen on Vulkan as well:
|
||||
"01006f8002326000", // Animal Crossings: New Horizons
|
||||
"01009bf0072d4000", // Captain Toad: Treasure Tracker
|
||||
"01009510001ca000", // Fast RMX
|
||||
"01005CA01580E000", // Persona 5 Royale
|
||||
"0100000000010000", // Super Mario Odyssey
|
||||
|
||||
//Isaac claims it has a issue in level 2, but I am not able to replicate it on my M3. More testing would be appreciated:
|
||||
"010015100b514000", // Super Mario Bros. Wonder
|
||||
];
|
||||
|
||||
public static string GetDiscordGameAsset(string titleId)
|
||||
@@ -47,72 +58,87 @@ namespace Ryujinx.Common
|
||||
|
||||
public static readonly string[] DiscordGameAssetKeys =
|
||||
[
|
||||
//All games are in Alphabetical order by Game name.
|
||||
|
||||
//Dragon Quest Franchise
|
||||
"010008900705c000", // Dragon Quest Builders
|
||||
"010042000a986000", // Dragon Quest Builders 2
|
||||
|
||||
"010055d009f78000", // Fire Emblem: Three Houses
|
||||
"0100a12011cc8000", // Fire Emblem: Shadow Dragon
|
||||
//Fire Emblem Franchise
|
||||
"0100a6301214e000", // Fire Emblem Engage
|
||||
"0100a12011cc8000", // Fire Emblem: Shadow Dragon
|
||||
"010055d009f78000", // Fire Emblem: Three Houses
|
||||
"0100f15003e64000", // Fire Emblem Warriors
|
||||
"010071f0143ea000", // Fire Emblem Warriors: Three Hopes
|
||||
|
||||
"01007e3006dda000", // Kirby Star Allies
|
||||
|
||||
//Kirby Franchise
|
||||
"01004d300c5ae000", // Kirby and the Forgotten Land
|
||||
"01006b601380e000", // Kirby's Return to Dream Land Deluxe
|
||||
"01003fb00c5a8000", // Super Kirby Clash
|
||||
"0100227010460000", // Kirby Fighters 2
|
||||
"0100a8e016236000", // Kirby's Dream Buffet
|
||||
|
||||
"0100227010460000", // Kirby Fighters 2
|
||||
"01006b601380e000", // Kirby's Return to Dream Land Deluxe
|
||||
"01007e3006dda000", // Kirby Star Allies
|
||||
"01003fb00c5a8000", // Super Kirby Clash
|
||||
|
||||
|
||||
//The Zelda Franchise
|
||||
"01000b900d8b0000", // Cadence of Hyrule
|
||||
"0100ae00096ea000", // Hyrule Warriors: Definitive Edition
|
||||
"01002b00111a2000", // Hyrule Warriors: Age of Calamity
|
||||
"01007ef00011e000", // The Legend of Zelda: Breath of the Wild
|
||||
"01006bb00c6f0000", // The Legend of Zelda: Link's Awakening
|
||||
"01002da013484000", // The Legend of Zelda: Skyward Sword HD
|
||||
"0100f2c0115b6000", // The Legend of Zelda: Tears of the Kingdom
|
||||
"01008cf01baac000", // The Legend of Zelda: Echoes of Wisdom
|
||||
"01000b900d8b0000", // Cadence of Hyrule
|
||||
"0100ae00096ea000", // Hyrule Warriors: Definitive Edition
|
||||
"01002b00111a2000", // Hyrule Warriors: Age of Calamity
|
||||
|
||||
|
||||
//Luigi Franchise
|
||||
"010048701995e000", // Luigi's Mansion 2 HD
|
||||
"0100dca0064a6000", // Luigi's Mansion 3
|
||||
|
||||
//Metroid Franchise
|
||||
"010093801237c000", // Metroid Dread
|
||||
"010012101468c000", // Metroid Prime Remastered
|
||||
|
||||
"0100000000010000", // SUPER MARIO ODYSSEY
|
||||
"0100ea80032ea000", // Super Mario Bros. U Deluxe
|
||||
"01009b90006dc000", // Super Mario Maker 2
|
||||
"010049900f546000", // Super Mario 3D All-Stars
|
||||
"010049900F546001", // ^ 64
|
||||
"010049900F546002", // ^ Sunshine
|
||||
"010049900F546003", // ^ Galaxy
|
||||
"010028600ebda000", // Super Mario 3D World + Bowser's Fury
|
||||
"010015100b514000", // Super Mario Bros. Wonder
|
||||
"0100152000022000", // Mario Kart 8 Deluxe
|
||||
"010036b0034e4000", // Super Mario Party
|
||||
"01006fe013472000", // Mario Party Superstars
|
||||
"0100965017338000", // Super Mario Party Jamboree
|
||||
//Monster Hunter Franchise
|
||||
"0100770008dd8000", // Monster Hunter Generations Ultimate
|
||||
"0100b04011742000", // Monster Hunter Rise
|
||||
|
||||
//Mario Franchise
|
||||
"01006d0017f7a000", // Mario & Luigi: Brothership
|
||||
"010003000e146000", // Mario & Sonic at the Olympic Games Tokyo 2020
|
||||
"010067300059a000", // Mario + Rabbids: Kingdom Battle
|
||||
"0100317013770000", // Mario + Rabbids: Sparks of Hope
|
||||
"0100c9c00e25c000", // Mario Golf: Super Rush
|
||||
"0100152000022000", // Mario Kart 8 Deluxe
|
||||
"01006fe013472000", // Mario Party Superstars
|
||||
"010019401051c000", // Mario Strikers: Battle League
|
||||
"0100bde00862a000", // Mario Tennis Aces
|
||||
"0100b99019412000", // Mario vs. Donkey Kong
|
||||
"010049900f546000", // Super Mario 3D All-Stars
|
||||
"010028600ebda000", // Super Mario 3D World + Bowser's Fury
|
||||
"010049900F546001", // Super Mario 64
|
||||
"0100ea80032ea000", // Super Mario Bros. U Deluxe
|
||||
"010015100b514000", // Super Mario Bros. Wonder
|
||||
"010049900F546003", // Super Mario Galaxy
|
||||
"01009b90006dc000", // Super Mario Maker 2
|
||||
"0100000000010000", // SUPER MARIO ODYSSEY
|
||||
"010036b0034e4000", // Super Mario Party
|
||||
"0100965017338000", // Super Mario Party Jamboree
|
||||
"0100bc0018138000", // Super Mario RPG
|
||||
"010049900F546002", // Super Mario Sunshine
|
||||
"0100a3900c3e2000", // Paper Mario: The Origami King
|
||||
"0100ecd018ebe000", // Paper Mario: The Thousand-Year Door
|
||||
"0100bc0018138000", // Super Mario RPG
|
||||
"0100bde00862a000", // Mario Tennis Aces
|
||||
"0100c9c00e25c000", // Mario Golf: Super Rush
|
||||
"010019401051c000", // Mario Strikers: Battle League
|
||||
"010003000e146000", // Mario & Sonic at the Olympic Games Tokyo 2020
|
||||
"0100b99019412000", // Mario vs. Donkey Kong
|
||||
|
||||
//Pikmin Franchise
|
||||
"0100aa80194b0000", // Pikmin 1
|
||||
"0100d680194b2000", // Pikmin 2
|
||||
"0100f4c009322000", // Pikmin 3 Deluxe
|
||||
"0100b7c00933a000", // Pikmin 4
|
||||
|
||||
//The Pokémon Franchise
|
||||
"0100f4300bf2c000", // New Pokémon Snap
|
||||
"0100000011d90000", // Pokémon Brilliant Diamond
|
||||
"01001f5010dfa000", // Pokémon Legends: Arceus
|
||||
"010003f003a34000", // Pokémon: Let's Go Pikachu!
|
||||
"0100187003a36000", // Pokémon: Let's Go Eevee!
|
||||
"01003d200baa2000", // Pokémon Mystery Dungeon - Rescue Team DX
|
||||
"0100a3d008c5c000", // Pokémon Scarlet
|
||||
"01008db008c2c000", // Pokémon Shield
|
||||
@@ -120,24 +146,29 @@ namespace Ryujinx.Common
|
||||
"0100abf008968000", // Pokémon Sword
|
||||
"01008f6008c5e000", // Pokémon Violet
|
||||
"0100b3f000be2000", // Pokkén Tournament DX
|
||||
"0100187003a36000", // Pokémon: Let's Go Eevee!
|
||||
"010003f003a34000", // Pokémon: Let's Go Pikachu!
|
||||
|
||||
"01003bc0000a0000", // Splatoon 2 (US)
|
||||
//Splatoon Franchise
|
||||
"0100f8f0000a2000", // Splatoon 2 (EU)
|
||||
"01003c700009c000", // Splatoon 2 (JP)
|
||||
"01003bc0000a0000", // Splatoon 2 (US)
|
||||
"0100c2500fc20000", // Splatoon 3
|
||||
"0100ba0018500000", // Splatoon 3: Splatfest World Premiere
|
||||
|
||||
"010040600c5ce000", // Tetris 99
|
||||
"0100277011f1a000", // Super Mario Bros. 35
|
||||
"0100ad9012510000", // PAC-MAN 99
|
||||
//NSO Membership games
|
||||
"0100ccf019c8c000", // F-ZERO 99
|
||||
"0100d870045b6000", // NES - Nintendo Switch Online
|
||||
"01008d300c50c000", // SNES - Nintendo Switch Online
|
||||
"0100c9a00ece6000", // N64 - Nintendo Switch Online
|
||||
"0100e0601c632000", // N64 - Nintendo Switch Online 18+
|
||||
"0100c62011050000", // GB - Nintendo Switch Online
|
||||
"010012f017576000", // GBA - Nintendo Switch Online
|
||||
"0100c9a00ece6000", // N64 - Nintendo Switch Online
|
||||
"0100e0601c632000", // N64 - Nintendo Switch Online 18+
|
||||
"0100d870045b6000", // NES - Nintendo Switch Online
|
||||
"0100ad9012510000", // PAC-MAN 99
|
||||
"010040600c5ce000", // Tetris 99
|
||||
"01008d300c50c000", // SNES - Nintendo Switch Online
|
||||
"0100277011f1a000", // Super Mario Bros. 35
|
||||
|
||||
//Misc Nintendo 1st party games
|
||||
"01000320000cc000", // 1-2 Switch
|
||||
"0100300012f2a000", // Advance Wars 1+2: Re-Boot Camp
|
||||
"01006f8002326000", // Animal Crossing: New Horizons
|
||||
@@ -152,27 +183,32 @@ namespace Ryujinx.Common
|
||||
"01006a800016e000", // Super Smash Bros. Ultimate
|
||||
"0100a9400c9c2000", // Tokyo Mirage Sessions #FE Encore
|
||||
|
||||
//Bayonetta Franchise
|
||||
"010076f0049a2000", // Bayonetta
|
||||
"01007960049a0000", // Bayonetta 2
|
||||
"01004a4010fea000", // Bayonetta 3
|
||||
"0100cf5010fec000", // Bayonetta Origins: Cereza and the Lost Demon
|
||||
|
||||
//Persona Franchise
|
||||
"0100dcd01525a000", // Persona 3 Portable
|
||||
"010062b01525c000", // Persona 4 Golden
|
||||
"010075a016a3a000", // Persona 4 Arena Ultimax
|
||||
"010062b01525c000", // Persona 4 Golden
|
||||
"01005ca01580e000", // Persona 5 Royal
|
||||
"0100801011c3e000", // Persona 5 Strikers
|
||||
"010087701b092000", // Persona 5 Tactica
|
||||
|
||||
"01009aa000faa000", // Sonic Mania
|
||||
//Sonic Franchise
|
||||
"01004ad014bf0000", // Sonic Frontiers
|
||||
"01009aa000faa000", // Sonic Mania
|
||||
"01005ea01c0fc000", // SONIC X SHADOW GENERATIONS
|
||||
"01005ea01c0fc001", // ^
|
||||
|
||||
//Xenoblade Franchise
|
||||
"0100ff500e34a000", // Xenoblade Chronicles - Definitive Edition
|
||||
"0100e95004038000", // Xenoblade Chronicles 2
|
||||
"010074f013262000", // Xenoblade Chronicles 3
|
||||
|
||||
//Misc Games
|
||||
"010056e00853a000", // A Hat in Time
|
||||
"0100fd1014726000", // Baldurs Gate: Dark Alliance
|
||||
"0100dbf01000a000", // Burnout Paradise Remastered
|
||||
@@ -185,8 +221,6 @@ namespace Ryujinx.Common
|
||||
"01003620068ea000", // Hand of Fate 2
|
||||
"010085500130a000", // Lego City: Undercover
|
||||
"010073c01af34000", // LEGO Horizon Adventures
|
||||
"0100770008dd8000", // Monster Hunter Generations Ultimate
|
||||
"0100b04011742000", // Monster Hunter Rise
|
||||
"0100853015e86000", // No Man's Sky
|
||||
"01007bb017812000", // Portal
|
||||
"0100abd01785c000", // Portal 2
|
||||
|
||||
@@ -50,6 +50,10 @@ namespace Ryujinx.Graphics.GAL
|
||||
public readonly bool SupportsViewportSwizzle;
|
||||
public readonly bool SupportsIndirectParameters;
|
||||
public readonly bool SupportsDepthClipControl;
|
||||
public readonly bool SupportsExtendedDynamicState;
|
||||
public readonly bool SupportsExtendedDynamicState2;
|
||||
public readonly bool SupportsLogicOpDynamicState;
|
||||
public readonly bool SupportsPatchControlPointsDynamicState;
|
||||
|
||||
public readonly int UniformBufferSetIndex;
|
||||
public readonly int StorageBufferSetIndex;
|
||||
@@ -118,6 +122,10 @@ namespace Ryujinx.Graphics.GAL
|
||||
bool supportsViewportSwizzle,
|
||||
bool supportsIndirectParameters,
|
||||
bool supportsDepthClipControl,
|
||||
bool supportsExtendedDynamicState,
|
||||
bool supportsExtendedDynamicState2,
|
||||
bool supportsLogicOpDynamicState,
|
||||
bool supportsPatchControlPointsDynamicState,
|
||||
int uniformBufferSetIndex,
|
||||
int storageBufferSetIndex,
|
||||
int textureSetIndex,
|
||||
@@ -180,6 +188,10 @@ namespace Ryujinx.Graphics.GAL
|
||||
SupportsViewportSwizzle = supportsViewportSwizzle;
|
||||
SupportsIndirectParameters = supportsIndirectParameters;
|
||||
SupportsDepthClipControl = supportsDepthClipControl;
|
||||
SupportsExtendedDynamicState = supportsExtendedDynamicState;
|
||||
SupportsExtendedDynamicState2 = supportsExtendedDynamicState2;
|
||||
SupportsLogicOpDynamicState = supportsLogicOpDynamicState;
|
||||
SupportsPatchControlPointsDynamicState = supportsPatchControlPointsDynamicState;
|
||||
UniformBufferSetIndex = uniformBufferSetIndex;
|
||||
StorageBufferSetIndex = storageBufferSetIndex;
|
||||
TextureSetIndex = textureSetIndex;
|
||||
|
||||
@@ -2,6 +2,7 @@ namespace Ryujinx.Graphics.GAL
|
||||
{
|
||||
public enum Face
|
||||
{
|
||||
None = 0,
|
||||
Front = 0x404,
|
||||
Back = 0x405,
|
||||
FrontAndBack = 0x408,
|
||||
|
||||
@@ -50,9 +50,9 @@ namespace Ryujinx.Graphics.GAL
|
||||
void SetDepthBias(PolygonModeMask enables, float factor, float units, float clamp);
|
||||
void SetDepthClamp(bool clamp);
|
||||
void SetDepthMode(DepthMode mode);
|
||||
void SetDepthTest(DepthTestDescriptor depthTest);
|
||||
void SetDepthTest(DepthTestDescriptor depthTest, bool signalChange = true);
|
||||
|
||||
void SetFaceCulling(bool enable, Face face);
|
||||
void SetFaceCulling(Face face);
|
||||
|
||||
void SetFrontFace(FrontFace frontFace);
|
||||
|
||||
@@ -75,16 +75,16 @@ namespace Ryujinx.Graphics.GAL
|
||||
|
||||
void SetPrimitiveRestart(bool enable, int index);
|
||||
|
||||
void SetPrimitiveTopology(PrimitiveTopology topology);
|
||||
void SetPrimitiveTopology(PrimitiveTopology topology, bool signalChange = true);
|
||||
|
||||
void SetProgram(IProgram program);
|
||||
void SetProgram(IProgram program, bool signalChange = true);
|
||||
|
||||
void SetRasterizerDiscard(bool discard);
|
||||
|
||||
void SetRenderTargetColorMasks(ReadOnlySpan<uint> componentMask);
|
||||
void SetRenderTargetColorMasks(ReadOnlySpan<uint> componentMask, bool signalChange = true);
|
||||
void SetRenderTargets(ITexture[] colors, ITexture depthStencil);
|
||||
|
||||
void SetScissors(ReadOnlySpan<Rectangle<int>> regions);
|
||||
void SetScissors(ReadOnlySpan<Rectangle<int>> regions, bool signalChange = true);
|
||||
|
||||
void SetStencilTest(StencilTestDescriptor stencilTest);
|
||||
|
||||
@@ -102,7 +102,7 @@ namespace Ryujinx.Graphics.GAL
|
||||
void SetVertexAttribs(ReadOnlySpan<VertexAttribDescriptor> vertexAttribs);
|
||||
void SetVertexBuffers(ReadOnlySpan<VertexBufferDescriptor> vertexBuffers);
|
||||
|
||||
void SetViewports(ReadOnlySpan<Viewport> viewports);
|
||||
void SetViewports(ReadOnlySpan<Viewport> viewports, bool signalChange = true);
|
||||
|
||||
void TextureBarrier();
|
||||
void TextureBarrierTiled();
|
||||
|
||||
@@ -3,18 +3,16 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
||||
struct SetFaceCullingCommand : IGALCommand, IGALCommand<SetFaceCullingCommand>
|
||||
{
|
||||
public readonly CommandType CommandType => CommandType.SetFaceCulling;
|
||||
private bool _enable;
|
||||
private Face _face;
|
||||
|
||||
public void Set(bool enable, Face face)
|
||||
public void Set(Face face)
|
||||
{
|
||||
_enable = enable;
|
||||
_face = face;
|
||||
}
|
||||
|
||||
public static void Run(ref SetFaceCullingCommand command, ThreadedRenderer threaded, IRenderer renderer)
|
||||
{
|
||||
renderer.Pipeline.SetFaceCulling(command._enable, command._face);
|
||||
renderer.Pipeline.SetFaceCulling(command._face);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -159,15 +159,15 @@ namespace Ryujinx.Graphics.GAL.Multithreading
|
||||
_renderer.QueueCommand();
|
||||
}
|
||||
|
||||
public void SetDepthTest(DepthTestDescriptor depthTest)
|
||||
public void SetDepthTest(DepthTestDescriptor depthTest, bool signalChange = true)
|
||||
{
|
||||
_renderer.New<SetDepthTestCommand>().Set(depthTest);
|
||||
_renderer.QueueCommand();
|
||||
}
|
||||
|
||||
public void SetFaceCulling(bool enable, Face face)
|
||||
public void SetFaceCulling(Face face)
|
||||
{
|
||||
_renderer.New<SetFaceCullingCommand>().Set(enable, face);
|
||||
_renderer.New<SetFaceCullingCommand>().Set(face);
|
||||
_renderer.QueueCommand();
|
||||
}
|
||||
|
||||
@@ -243,13 +243,13 @@ namespace Ryujinx.Graphics.GAL.Multithreading
|
||||
_renderer.QueueCommand();
|
||||
}
|
||||
|
||||
public void SetPrimitiveTopology(PrimitiveTopology topology)
|
||||
public void SetPrimitiveTopology(PrimitiveTopology topology, bool signalChange = true)
|
||||
{
|
||||
_renderer.New<SetPrimitiveTopologyCommand>().Set(topology);
|
||||
_renderer.QueueCommand();
|
||||
}
|
||||
|
||||
public void SetProgram(IProgram program)
|
||||
public void SetProgram(IProgram program, bool signalChange = true)
|
||||
{
|
||||
_renderer.New<SetProgramCommand>().Set(Ref(program));
|
||||
_renderer.QueueCommand();
|
||||
@@ -261,7 +261,7 @@ namespace Ryujinx.Graphics.GAL.Multithreading
|
||||
_renderer.QueueCommand();
|
||||
}
|
||||
|
||||
public void SetRenderTargetColorMasks(ReadOnlySpan<uint> componentMask)
|
||||
public void SetRenderTargetColorMasks(ReadOnlySpan<uint> componentMask, bool signalChange = true)
|
||||
{
|
||||
_renderer.New<SetRenderTargetColorMasksCommand>().Set(_renderer.CopySpan(componentMask));
|
||||
_renderer.QueueCommand();
|
||||
@@ -273,7 +273,7 @@ namespace Ryujinx.Graphics.GAL.Multithreading
|
||||
_renderer.QueueCommand();
|
||||
}
|
||||
|
||||
public void SetScissors(ReadOnlySpan<Rectangle<int>> scissors)
|
||||
public void SetScissors(ReadOnlySpan<Rectangle<int>> scissors, bool signalChange = true)
|
||||
{
|
||||
_renderer.New<SetScissorsCommand>().Set(_renderer.CopySpan(scissors));
|
||||
_renderer.QueueCommand();
|
||||
@@ -339,7 +339,7 @@ namespace Ryujinx.Graphics.GAL.Multithreading
|
||||
_renderer.QueueCommand();
|
||||
}
|
||||
|
||||
public void SetViewports(ReadOnlySpan<Viewport> viewports)
|
||||
public void SetViewports(ReadOnlySpan<Viewport> viewports, bool signalChange = true)
|
||||
{
|
||||
_renderer.New<SetViewportsCommand>().Set(_renderer.CopySpan(viewports));
|
||||
_renderer.QueueCommand();
|
||||
|
||||
@@ -51,11 +51,12 @@ namespace Ryujinx.Graphics.GAL
|
||||
public StencilTestDescriptor StencilTest;
|
||||
public FrontFace FrontFace;
|
||||
public Face CullMode;
|
||||
public bool CullEnable;
|
||||
|
||||
public PolygonModeMask BiasEnable;
|
||||
|
||||
public float LineWidth;
|
||||
public bool AlphaToCoverageEnable;
|
||||
public bool AlphaToOneEnable;
|
||||
|
||||
// TODO: Polygon mode.
|
||||
public bool DepthClampEnable;
|
||||
public bool RasterizerDiscard;
|
||||
@@ -63,6 +64,9 @@ namespace Ryujinx.Graphics.GAL
|
||||
public bool PrimitiveRestartEnable;
|
||||
public uint PatchControlPoints;
|
||||
|
||||
public float DepthBiasUnits;
|
||||
public float DepthBiasFactor;
|
||||
|
||||
public DepthMode DepthMode;
|
||||
|
||||
public void SetVertexAttribs(ReadOnlySpan<VertexAttribDescriptor> vertexAttribs)
|
||||
|
||||
@@ -854,6 +854,9 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
enables |= (depthBias.FillEnable ? PolygonModeMask.Fill : 0);
|
||||
|
||||
_pipeline.BiasEnable = enables;
|
||||
_pipeline.DepthBiasUnits = units / 2f;
|
||||
_pipeline.DepthBiasFactor = factor;
|
||||
|
||||
_context.Renderer.Pipeline.SetDepthBias(enables, factor, units / 2f, clamp);
|
||||
}
|
||||
|
||||
@@ -1026,7 +1029,6 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
float width = _state.State.LineWidthSmooth;
|
||||
bool smooth = _state.State.LineSmoothEnable;
|
||||
|
||||
_pipeline.LineWidth = width;
|
||||
_context.Renderer.Pipeline.SetLineParameters(width, smooth);
|
||||
}
|
||||
|
||||
@@ -1196,9 +1198,16 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
var yControl = _state.State.YControl;
|
||||
var face = _state.State.FaceState;
|
||||
|
||||
_pipeline.CullEnable = face.CullEnable;
|
||||
_pipeline.CullMode = face.CullFace;
|
||||
_context.Renderer.Pipeline.SetFaceCulling(face.CullEnable, face.CullFace);
|
||||
if (face.CullEnable)
|
||||
{
|
||||
_pipeline.CullMode = face.CullFace;
|
||||
_context.Renderer.Pipeline.SetFaceCulling(face.CullFace);
|
||||
}
|
||||
else
|
||||
{
|
||||
_pipeline.CullMode = Face.None;
|
||||
_context.Renderer.Pipeline.SetFaceCulling(Face.None);
|
||||
}
|
||||
|
||||
UpdateFrontFace(yControl, face.FrontFace);
|
||||
}
|
||||
@@ -1388,6 +1397,8 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
bool alphaToCoverageEnable = (_state.State.MultisampleControl & 1) != 0;
|
||||
bool alphaToOneEnable = (_state.State.MultisampleControl & 0x10) != 0;
|
||||
|
||||
_pipeline.AlphaToCoverageEnable = alphaToCoverageEnable;
|
||||
_pipeline.AlphaToOneEnable = alphaToOneEnable;
|
||||
_context.Renderer.Pipeline.SetMultisampleState(new MultisampleDescriptor(
|
||||
alphaToCoverageEnable,
|
||||
_state.State.AlphaToCoverageDitherEnable,
|
||||
|
||||
@@ -22,7 +22,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
|
||||
private const ushort FileFormatVersionMajor = 1;
|
||||
private const ushort FileFormatVersionMinor = 2;
|
||||
private const uint FileFormatVersionPacked = ((uint)FileFormatVersionMajor << 16) | FileFormatVersionMinor;
|
||||
private const uint CodeGenVersion = 7353;
|
||||
private const uint CodeGenVersion = 6877;
|
||||
|
||||
private const string SharedTocFileName = "shared.toc";
|
||||
private const string SharedDataFileName = "shared.data";
|
||||
|
||||
@@ -23,6 +23,8 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
|
||||
private readonly CancellationToken _cancellationToken;
|
||||
private readonly Action<ShaderCacheState, int, int> _stateChangeCallback;
|
||||
|
||||
private readonly HashSet<ProgramPipelineState> _pipelineStateSet = new();
|
||||
|
||||
/// <summary>
|
||||
/// Indicates if the cache should be loaded.
|
||||
/// </summary>
|
||||
@@ -233,10 +235,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
|
||||
|
||||
for (int index = 0; index < ThreadCount; index++)
|
||||
{
|
||||
workThreads[index] = new Thread(ProcessAsyncQueue)
|
||||
{
|
||||
Name = $"GPU.AsyncTranslationThread.{index}",
|
||||
};
|
||||
workThreads[index] = new Thread(ProcessAsyncQueue) { Name = $"GPU.AsyncTranslationThread.{index}", };
|
||||
}
|
||||
|
||||
int programCount = _hostStorage.GetProgramCount();
|
||||
@@ -306,6 +305,8 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
|
||||
using var streams = _hostStorage.GetOutputStreams(_context);
|
||||
|
||||
int packagedShaders = 0;
|
||||
ProgramPipelineState currentPipelineState = default;
|
||||
|
||||
foreach (var kv in _programList)
|
||||
{
|
||||
if (!Active)
|
||||
@@ -315,12 +316,53 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
|
||||
|
||||
(CachedShaderProgram program, byte[] binaryCode) = kv.Value;
|
||||
|
||||
_hostStorage.AddShader(_context, program, binaryCode, streams);
|
||||
if (program.SpecializationState.PipelineState.HasValue && _context.Capabilities.SupportsExtendedDynamicState)
|
||||
{
|
||||
currentPipelineState = program.SpecializationState.PipelineState.Value;
|
||||
|
||||
_stateChangeCallback(ShaderCacheState.Packaging, ++packagedShaders, _programList.Count);
|
||||
if (_context.Capabilities.SupportsExtendedDynamicState)
|
||||
{
|
||||
currentPipelineState.StencilTest = default;
|
||||
|
||||
currentPipelineState.CullMode = 0;
|
||||
currentPipelineState.FrontFace = 0;
|
||||
currentPipelineState.DepthTest = default;
|
||||
currentPipelineState.Topology = ConvertToClass(currentPipelineState.Topology);
|
||||
}
|
||||
|
||||
if (_context.Capabilities.SupportsExtendedDynamicState2)
|
||||
{
|
||||
currentPipelineState.PrimitiveRestartEnable = false;
|
||||
currentPipelineState.BiasEnable = 0;
|
||||
currentPipelineState.RasterizerDiscard = false;
|
||||
}
|
||||
|
||||
if (_context.Capabilities.SupportsLogicOpDynamicState)
|
||||
{
|
||||
currentPipelineState.LogicOp = 0;
|
||||
}
|
||||
|
||||
if (_context.Capabilities.SupportsPatchControlPointsDynamicState)
|
||||
{
|
||||
currentPipelineState.PatchControlPoints = 0;
|
||||
}
|
||||
}
|
||||
|
||||
if (!_pipelineStateSet.Contains(currentPipelineState) ||
|
||||
!_context.Capabilities.SupportsExtendedDynamicState ||
|
||||
!program.SpecializationState.PipelineState.HasValue)
|
||||
{
|
||||
_hostStorage.AddShader(_context, program, binaryCode, streams);
|
||||
|
||||
_stateChangeCallback(ShaderCacheState.Packaging, ++packagedShaders, _programList.Count);
|
||||
|
||||
if (_context.Capabilities.SupportsExtendedDynamicState)
|
||||
{
|
||||
_pipelineStateSet.Add(currentPipelineState);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Logger.Info?.Print(LogClass.Gpu, $"Rebuilt {_programList.Count} shaders successfully.");
|
||||
Logger.Info?.Print(LogClass.Gpu, $"Rebuilt {packagedShaders} shaders successfully.");
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -344,6 +386,29 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
|
||||
_stateChangeCallback(ShaderCacheState.Loaded, programCount, programCount);
|
||||
}
|
||||
|
||||
private PrimitiveTopology ConvertToClass(PrimitiveTopology topology)
|
||||
{
|
||||
return topology switch
|
||||
{
|
||||
PrimitiveTopology.Points => PrimitiveTopology.Points,
|
||||
PrimitiveTopology.Lines or
|
||||
PrimitiveTopology.LineStrip or
|
||||
PrimitiveTopology.LinesAdjacency or
|
||||
PrimitiveTopology.LineStripAdjacency => PrimitiveTopology.Lines,
|
||||
PrimitiveTopology.Triangles or
|
||||
PrimitiveTopology.TriangleStrip or
|
||||
PrimitiveTopology.TriangleFan or
|
||||
PrimitiveTopology.TrianglesAdjacency or
|
||||
PrimitiveTopology.TriangleStripAdjacency or
|
||||
PrimitiveTopology.Polygon => PrimitiveTopology.TriangleStrip,
|
||||
PrimitiveTopology.Patches => PrimitiveTopology.Patches,
|
||||
PrimitiveTopology.Quads => PrimitiveTopology.Quads,
|
||||
PrimitiveTopology.QuadStrip => PrimitiveTopology.QuadStrip,
|
||||
PrimitiveTopology.LineLoop => PrimitiveTopology.LineLoop,
|
||||
_ => PrimitiveTopology.TriangleStrip,
|
||||
};
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Enqueues a host program for compilation.
|
||||
/// </summary>
|
||||
|
||||
@@ -191,6 +191,10 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
supportsViewportSwizzle: HwCapabilities.SupportsViewportSwizzle,
|
||||
supportsIndirectParameters: HwCapabilities.SupportsIndirectParameters,
|
||||
supportsDepthClipControl: true,
|
||||
supportsExtendedDynamicState: false,
|
||||
supportsExtendedDynamicState2: false,
|
||||
supportsLogicOpDynamicState: false,
|
||||
supportsPatchControlPointsDynamicState: false,
|
||||
uniformBufferSetIndex: 0,
|
||||
storageBufferSetIndex: 1,
|
||||
textureSetIndex: 2,
|
||||
|
||||
@@ -898,7 +898,7 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
}
|
||||
}
|
||||
|
||||
public void SetDepthTest(DepthTestDescriptor depthTest)
|
||||
public void SetDepthTest(DepthTestDescriptor depthTest, bool signalChange = true)
|
||||
{
|
||||
if (depthTest.TestEnable)
|
||||
{
|
||||
@@ -915,11 +915,11 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
_depthTestEnable = depthTest.TestEnable;
|
||||
}
|
||||
|
||||
public void SetFaceCulling(bool enable, Face face)
|
||||
public void SetFaceCulling(Face face)
|
||||
{
|
||||
_cullEnable = enable;
|
||||
_cullEnable = face != Face.None;
|
||||
|
||||
if (!enable)
|
||||
if (!_cullEnable)
|
||||
{
|
||||
GL.Disable(EnableCap.CullFace);
|
||||
return;
|
||||
@@ -1107,12 +1107,12 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
GL.Enable(EnableCap.PrimitiveRestart);
|
||||
}
|
||||
|
||||
public void SetPrimitiveTopology(PrimitiveTopology topology)
|
||||
public void SetPrimitiveTopology(PrimitiveTopology topology, bool signalChange = true)
|
||||
{
|
||||
_primitiveType = topology.Convert();
|
||||
}
|
||||
|
||||
public void SetProgram(IProgram program)
|
||||
public void SetProgram(IProgram program, bool signalChange = true)
|
||||
{
|
||||
Program prg = (Program)program;
|
||||
|
||||
@@ -1154,7 +1154,7 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
_rasterizerDiscard = discard;
|
||||
}
|
||||
|
||||
public void SetRenderTargetColorMasks(ReadOnlySpan<uint> componentMasks)
|
||||
public void SetRenderTargetColorMasks(ReadOnlySpan<uint> componentMasks, bool signalChange = true)
|
||||
{
|
||||
_componentMasks = 0;
|
||||
|
||||
@@ -1195,7 +1195,7 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
_framebuffer.SetDrawBuffers(colors.Length);
|
||||
}
|
||||
|
||||
public void SetScissors(ReadOnlySpan<Rectangle<int>> regions)
|
||||
public void SetScissors(ReadOnlySpan<Rectangle<int>> regions, bool signalChange = true)
|
||||
{
|
||||
int count = Math.Min(regions.Length, Constants.MaxViewports);
|
||||
|
||||
@@ -1388,7 +1388,7 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
_vertexArray.SetVertexBuffers(vertexBuffers);
|
||||
}
|
||||
|
||||
public void SetViewports(ReadOnlySpan<Viewport> viewports)
|
||||
public void SetViewports(ReadOnlySpan<Viewport> viewports, bool signalChange = true)
|
||||
{
|
||||
Array.Resize(ref _viewportArray, viewports.Length * 4);
|
||||
Array.Resize(ref _depthRangeArray, viewports.Length * 2);
|
||||
|
||||
@@ -257,8 +257,8 @@ namespace Ryujinx.Graphics.Vulkan.Effects
|
||||
|
||||
scissors[0] = new Rectangle<int>(0, 0, texture.Width, texture.Height);
|
||||
|
||||
_pipeline.SetRenderTarget(texture, (uint)texture.Width, (uint)texture.Height);
|
||||
_pipeline.SetRenderTargetColorMasks(colorMasks);
|
||||
_pipeline.SetRenderTarget(texture, (uint)texture.Width, (uint)texture.Height, false);
|
||||
_pipeline.SetRenderTargetColorMasks(colorMasks, false);
|
||||
_pipeline.SetScissors(scissors);
|
||||
_pipeline.ClearRenderTargetColor(0, 0, 1, new ColorF(0f, 0f, 0f, 1f));
|
||||
}
|
||||
|
||||
@@ -238,6 +238,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
Face.Back => CullModeFlags.BackBit,
|
||||
Face.Front => CullModeFlags.FrontBit,
|
||||
Face.FrontAndBack => CullModeFlags.FrontAndBack,
|
||||
Face.None => CullModeFlags.None,
|
||||
_ => LogInvalidAndReturn(face, nameof(Face), CullModeFlags.BackBit),
|
||||
};
|
||||
}
|
||||
@@ -310,6 +311,25 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
};
|
||||
}
|
||||
|
||||
public static PrimitiveTopology ConvertToClass(this PrimitiveTopology topology)
|
||||
{
|
||||
return topology switch
|
||||
{
|
||||
PrimitiveTopology.PointList => PrimitiveTopology.PointList,
|
||||
PrimitiveTopology.LineList or
|
||||
PrimitiveTopology.LineStrip or
|
||||
PrimitiveTopology.LineListWithAdjacency or
|
||||
PrimitiveTopology.LineStripWithAdjacency => PrimitiveTopology.LineList,
|
||||
PrimitiveTopology.TriangleList or
|
||||
PrimitiveTopology.TriangleStrip or
|
||||
PrimitiveTopology.TriangleFan or
|
||||
PrimitiveTopology.TriangleListWithAdjacency or
|
||||
PrimitiveTopology.TriangleStripWithAdjacency => PrimitiveTopology.TriangleStrip,
|
||||
PrimitiveTopology.PatchList => PrimitiveTopology.PatchList,
|
||||
_ => LogInvalidAndReturn(topology, nameof(PrimitiveTopology), PrimitiveTopology.TriangleStrip),
|
||||
};
|
||||
}
|
||||
|
||||
public static StencilOp Convert(this GAL.StencilOp op)
|
||||
{
|
||||
return op switch
|
||||
|
||||
@@ -31,6 +31,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
public readonly bool SupportsShaderStorageImageMultisample;
|
||||
public readonly bool SupportsConditionalRendering;
|
||||
public readonly bool SupportsExtendedDynamicState;
|
||||
public readonly PhysicalDeviceExtendedDynamicState2FeaturesEXT SupportsExtendedDynamicState2;
|
||||
public readonly bool SupportsMultiView;
|
||||
public readonly bool SupportsNullDescriptors;
|
||||
public readonly bool SupportsPushDescriptors;
|
||||
@@ -46,6 +47,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
public readonly bool SupportsViewportArray2;
|
||||
public readonly bool SupportsHostImportedMemory;
|
||||
public readonly bool SupportsDepthClipControl;
|
||||
public readonly bool SupportsWideLines;
|
||||
public readonly bool SupportsAttachmentFeedbackLoop;
|
||||
public readonly bool SupportsDynamicAttachmentFeedbackLoop;
|
||||
public readonly uint SubgroupSize;
|
||||
@@ -54,6 +56,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
public readonly uint VertexBufferAlignment;
|
||||
public readonly uint SubTexelPrecisionBits;
|
||||
public readonly ulong MinResourceAlignment;
|
||||
public readonly uint MaxTessellationPatchSize;
|
||||
|
||||
public HardwareCapabilities(
|
||||
bool supportsIndexTypeUint8,
|
||||
@@ -71,6 +74,8 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
bool supportsShaderStorageImageMultisample,
|
||||
bool supportsConditionalRendering,
|
||||
bool supportsExtendedDynamicState,
|
||||
PhysicalDeviceExtendedDynamicState2FeaturesEXT supportsExtendedDynamicState2,
|
||||
uint maxTessellationPatchSize,
|
||||
bool supportsMultiView,
|
||||
bool supportsNullDescriptors,
|
||||
bool supportsPushDescriptors,
|
||||
@@ -86,6 +91,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
bool supportsViewportArray2,
|
||||
bool supportsHostImportedMemory,
|
||||
bool supportsDepthClipControl,
|
||||
bool supportsWideLines,
|
||||
bool supportsAttachmentFeedbackLoop,
|
||||
bool supportsDynamicAttachmentFeedbackLoop,
|
||||
uint subgroupSize,
|
||||
@@ -110,6 +116,8 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
SupportsShaderStorageImageMultisample = supportsShaderStorageImageMultisample;
|
||||
SupportsConditionalRendering = supportsConditionalRendering;
|
||||
SupportsExtendedDynamicState = supportsExtendedDynamicState;
|
||||
SupportsExtendedDynamicState2 = supportsExtendedDynamicState2;
|
||||
MaxTessellationPatchSize = maxTessellationPatchSize;
|
||||
SupportsMultiView = supportsMultiView;
|
||||
SupportsNullDescriptors = supportsNullDescriptors;
|
||||
SupportsPushDescriptors = supportsPushDescriptors;
|
||||
@@ -125,6 +133,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
SupportsViewportArray2 = supportsViewportArray2;
|
||||
SupportsHostImportedMemory = supportsHostImportedMemory;
|
||||
SupportsDepthClipControl = supportsDepthClipControl;
|
||||
SupportsWideLines = supportsWideLines;
|
||||
SupportsAttachmentFeedbackLoop = supportsAttachmentFeedbackLoop;
|
||||
SupportsDynamicAttachmentFeedbackLoop = supportsDynamicAttachmentFeedbackLoop;
|
||||
SubgroupSize = subgroupSize;
|
||||
|
||||
@@ -429,35 +429,35 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
if (dstIsDepthOrStencil)
|
||||
{
|
||||
_pipeline.SetProgram(src.Info.Target.IsMultisample() ? _programDepthBlitMs : _programDepthBlit);
|
||||
_pipeline.SetDepthTest(new DepthTestDescriptor(true, true, CompareOp.Always));
|
||||
_pipeline.SetProgram(src.Info.Target.IsMultisample() ? _programDepthBlitMs : _programDepthBlit, false);
|
||||
_pipeline.SetDepthTest(new DepthTestDescriptor(true, true, CompareOp.Always), false);
|
||||
}
|
||||
else if (src.Info.Target.IsMultisample())
|
||||
{
|
||||
_pipeline.SetProgram(_programColorBlitMs);
|
||||
_pipeline.SetProgram(_programColorBlitMs, false);
|
||||
}
|
||||
else if (clearAlpha)
|
||||
{
|
||||
_pipeline.SetProgram(_programColorBlitClearAlpha);
|
||||
_pipeline.SetProgram(_programColorBlitClearAlpha, false);
|
||||
}
|
||||
else
|
||||
{
|
||||
_pipeline.SetProgram(_programColorBlit);
|
||||
_pipeline.SetProgram(_programColorBlit, false);
|
||||
}
|
||||
|
||||
int dstWidth = dst.Width;
|
||||
int dstHeight = dst.Height;
|
||||
|
||||
_pipeline.SetRenderTarget(dst, (uint)dstWidth, (uint)dstHeight);
|
||||
_pipeline.SetRenderTargetColorMasks(new uint[] { 0xf });
|
||||
_pipeline.SetScissors(stackalloc Rectangle<int>[] { new Rectangle<int>(0, 0, dstWidth, dstHeight) });
|
||||
_pipeline.SetRenderTarget(dst, (uint)dstWidth, (uint)dstHeight, false);
|
||||
_pipeline.SetRenderTargetColorMasks(new uint[] { 0xf }, false);
|
||||
_pipeline.SetScissors(stackalloc Rectangle<int>[] { new Rectangle<int>(0, 0, dstWidth, dstHeight) }, false);
|
||||
|
||||
if (clearAlpha)
|
||||
{
|
||||
_pipeline.ClearRenderTargetColor(0, 0, 1, new ColorF(0f, 0f, 0f, 1f));
|
||||
}
|
||||
|
||||
_pipeline.SetViewports(viewports);
|
||||
_pipeline.SetViewports(viewports, false);
|
||||
_pipeline.SetPrimitiveTopology(PrimitiveTopology.TriangleStrip);
|
||||
_pipeline.Draw(4, 1, 0, 0);
|
||||
|
||||
@@ -524,10 +524,10 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
int dstWidth = dst.Width;
|
||||
int dstHeight = dst.Height;
|
||||
|
||||
_pipeline.SetRenderTarget(dst, (uint)dstWidth, (uint)dstHeight);
|
||||
_pipeline.SetScissors(stackalloc Rectangle<int>[] { new Rectangle<int>(0, 0, dstWidth, dstHeight) });
|
||||
_pipeline.SetViewports(viewports);
|
||||
_pipeline.SetPrimitiveTopology(PrimitiveTopology.TriangleStrip);
|
||||
_pipeline.SetRenderTarget(dst, (uint)dstWidth, (uint)dstHeight, false);
|
||||
_pipeline.SetScissors(stackalloc Rectangle<int>[] { new Rectangle<int>(0, 0, dstWidth, dstHeight) }, false);
|
||||
_pipeline.SetViewports(viewports, false);
|
||||
_pipeline.SetPrimitiveTopology(PrimitiveTopology.TriangleStrip, false);
|
||||
|
||||
var aspectFlags = src.Info.Format.ConvertAspectFlags();
|
||||
|
||||
@@ -589,12 +589,12 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
if (isDepth)
|
||||
{
|
||||
_pipeline.SetProgram(src.Info.Target.IsMultisample() ? _programDepthBlitMs : _programDepthBlit);
|
||||
_pipeline.SetProgram(src.Info.Target.IsMultisample() ? _programDepthBlitMs : _programDepthBlit, false);
|
||||
_pipeline.SetDepthTest(new DepthTestDescriptor(true, true, CompareOp.Always));
|
||||
}
|
||||
else
|
||||
{
|
||||
_pipeline.SetProgram(src.Info.Target.IsMultisample() ? _programStencilBlitMs : _programStencilBlit);
|
||||
_pipeline.SetProgram(src.Info.Target.IsMultisample() ? _programStencilBlitMs : _programStencilBlit, false);
|
||||
_pipeline.SetStencilTest(CreateStencilTestDescriptor(true));
|
||||
}
|
||||
|
||||
@@ -684,11 +684,11 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
program = _programColorClearF;
|
||||
}
|
||||
|
||||
_pipeline.SetProgram(program);
|
||||
_pipeline.SetRenderTarget(dst, (uint)dstWidth, (uint)dstHeight);
|
||||
_pipeline.SetRenderTargetColorMasks(new[] { componentMask });
|
||||
_pipeline.SetViewports(viewports);
|
||||
_pipeline.SetScissors(stackalloc Rectangle<int>[] { scissor });
|
||||
_pipeline.SetProgram(program, false);
|
||||
_pipeline.SetRenderTarget(dst, (uint)dstWidth, (uint)dstHeight, false);
|
||||
_pipeline.SetRenderTargetColorMasks(new[] { componentMask }, false);
|
||||
_pipeline.SetViewports(viewports, false);
|
||||
_pipeline.SetScissors(stackalloc Rectangle<int>[] { scissor }, false);
|
||||
_pipeline.SetPrimitiveTopology(PrimitiveTopology.TriangleStrip);
|
||||
_pipeline.Draw(4, 1, 0, 0);
|
||||
_pipeline.Finish();
|
||||
@@ -731,12 +731,12 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
0f,
|
||||
1f);
|
||||
|
||||
_pipeline.SetProgram(_programDepthStencilClear);
|
||||
_pipeline.SetRenderTarget(dst, (uint)dstWidth, (uint)dstHeight);
|
||||
_pipeline.SetViewports(viewports);
|
||||
_pipeline.SetScissors(stackalloc Rectangle<int>[] { scissor });
|
||||
_pipeline.SetPrimitiveTopology(PrimitiveTopology.TriangleStrip);
|
||||
_pipeline.SetDepthTest(new DepthTestDescriptor(true, depthMask, CompareOp.Always));
|
||||
_pipeline.SetProgram(_programDepthStencilClear, false);
|
||||
_pipeline.SetRenderTarget(dst, (uint)dstWidth, (uint)dstHeight, false);
|
||||
_pipeline.SetViewports(viewports, false);
|
||||
_pipeline.SetScissors(stackalloc Rectangle<int>[] { scissor }, false);
|
||||
_pipeline.SetPrimitiveTopology(PrimitiveTopology.TriangleStrip, false);
|
||||
_pipeline.SetDepthTest(new DepthTestDescriptor(true, depthMask, CompareOp.Always), false);
|
||||
_pipeline.SetStencilTest(CreateStencilTestDescriptor(stencilMask != 0, stencilValue, 0xff, stencilMask));
|
||||
_pipeline.Draw(4, 1, 0, 0);
|
||||
_pipeline.Finish();
|
||||
@@ -794,8 +794,8 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
0f,
|
||||
1f);
|
||||
|
||||
pipeline.SetProgram(_programColorBlit);
|
||||
pipeline.SetViewports(viewports);
|
||||
pipeline.SetProgram(_programColorBlit, false);
|
||||
pipeline.SetViewports(viewports, false);
|
||||
pipeline.SetPrimitiveTopology(PrimitiveTopology.TriangleStrip);
|
||||
pipeline.Draw(4, 1, 0, 0);
|
||||
|
||||
@@ -1129,16 +1129,16 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
0f,
|
||||
1f);
|
||||
|
||||
_pipeline.SetScissors(stackalloc Rectangle<int>[] { new Rectangle<int>(0, 0, dst.Width, dst.Height) });
|
||||
_pipeline.SetViewports(viewports);
|
||||
_pipeline.SetPrimitiveTopology(PrimitiveTopology.TriangleStrip);
|
||||
_pipeline.SetScissors(stackalloc Rectangle<int>[] { new Rectangle<int>(0, 0, dst.Width, dst.Height) }, false);
|
||||
_pipeline.SetViewports(viewports, false);
|
||||
_pipeline.SetPrimitiveTopology(PrimitiveTopology.TriangleStrip, false);
|
||||
|
||||
for (int z = 0; z < depth; z++)
|
||||
{
|
||||
var srcView = Create2DLayerView(src, srcLayer + z, 0);
|
||||
var dstView = Create2DLayerView(dst, dstLayer + z, 0);
|
||||
|
||||
_pipeline.SetRenderTarget(dstView, (uint)dst.Width, (uint)dst.Height);
|
||||
_pipeline.SetRenderTarget(dstView, (uint)dst.Width, (uint)dst.Height, false);
|
||||
|
||||
CopyMSDraw(srcView, aspectFlags, fromMS: true);
|
||||
|
||||
@@ -1251,9 +1251,9 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
1f);
|
||||
|
||||
_pipeline.SetRenderTargetColorMasks(new uint[] { 0xf });
|
||||
_pipeline.SetScissors(stackalloc Rectangle<int>[] { new Rectangle<int>(0, 0, dst.Width, dst.Height) });
|
||||
_pipeline.SetViewports(viewports);
|
||||
_pipeline.SetPrimitiveTopology(PrimitiveTopology.TriangleStrip);
|
||||
_pipeline.SetScissors(stackalloc Rectangle<int>[] { new Rectangle<int>(0, 0, dst.Width, dst.Height) }, false);
|
||||
_pipeline.SetViewports(viewports, false);
|
||||
_pipeline.SetPrimitiveTopology(PrimitiveTopology.TriangleStrip, false);
|
||||
|
||||
_pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(0, buffer.Range) });
|
||||
|
||||
@@ -1264,7 +1264,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
var srcView = Create2DLayerView(src, srcLayer + z, 0);
|
||||
var dstView = Create2DLayerView(dst, dstLayer + z, 0);
|
||||
|
||||
_pipeline.SetRenderTarget(dstView, (uint)dst.Width, (uint)dst.Height);
|
||||
_pipeline.SetRenderTarget(dstView, (uint)dst.Width, (uint)dst.Height, false);
|
||||
|
||||
CopyMSDraw(srcView, aspectFlags, fromMS: false);
|
||||
|
||||
@@ -1281,7 +1281,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
}
|
||||
else
|
||||
{
|
||||
_pipeline.SetProgram(_programColorDrawToMs);
|
||||
_pipeline.SetProgram(_programColorDrawToMs, false);
|
||||
|
||||
var format = GetFormat(src.Info.BytesPerPixel);
|
||||
var vkFormat = FormatTable.GetFormat(format);
|
||||
@@ -1358,12 +1358,12 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
if (isDepth)
|
||||
{
|
||||
_pipeline.SetProgram(fromMS ? _programDepthDrawToNonMs : _programDepthDrawToMs);
|
||||
_pipeline.SetProgram(fromMS ? _programDepthDrawToNonMs : _programDepthDrawToMs, false);
|
||||
_pipeline.SetDepthTest(new DepthTestDescriptor(true, true, CompareOp.Always));
|
||||
}
|
||||
else
|
||||
{
|
||||
_pipeline.SetProgram(fromMS ? _programStencilDrawToNonMs : _programStencilDrawToMs);
|
||||
_pipeline.SetProgram(fromMS ? _programStencilDrawToNonMs : _programStencilDrawToMs, false);
|
||||
_pipeline.SetStencilTest(CreateStencilTestDescriptor(true));
|
||||
}
|
||||
|
||||
|
||||
@@ -1,3 +1,5 @@
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Common.Memory;
|
||||
using Ryujinx.Graphics.GAL;
|
||||
using Ryujinx.Graphics.Shader;
|
||||
using Silk.NET.Vulkan;
|
||||
@@ -74,6 +76,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
private readonly BufferState[] _transformFeedbackBuffers;
|
||||
private readonly VertexBufferState[] _vertexBuffers;
|
||||
private ulong _vertexBuffersDirty;
|
||||
private bool _bindingsSet;
|
||||
protected Rectangle<int> ClearScissor;
|
||||
|
||||
private readonly VertexBufferUpdater _vertexBufferUpdater;
|
||||
@@ -87,6 +90,9 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
private bool _tfEnabled;
|
||||
private bool _tfActive;
|
||||
|
||||
private readonly bool _supportExtDynamic;
|
||||
private readonly bool _supportExtDynamic2;
|
||||
|
||||
private FeedbackLoopAspects _feedbackLoop;
|
||||
private bool _passWritesDepthStencil;
|
||||
|
||||
@@ -94,6 +100,8 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
public ulong DrawCount { get; private set; }
|
||||
public bool RenderPassActive { get; private set; }
|
||||
|
||||
private readonly int[] _vertexBufferBindings;
|
||||
|
||||
public unsafe PipelineBase(VulkanRenderer gd, Device device)
|
||||
{
|
||||
Gd = gd;
|
||||
@@ -126,7 +134,19 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
_storedBlend = new PipelineColorBlendAttachmentState[Constants.MaxRenderTargets];
|
||||
|
||||
_newState.Initialize();
|
||||
_supportExtDynamic = gd.Capabilities.SupportsExtendedDynamicState;
|
||||
|
||||
_supportExtDynamic2 = gd.Capabilities.SupportsExtendedDynamicState2.ExtendedDynamicState2;
|
||||
|
||||
_bindingsSet = false;
|
||||
|
||||
_vertexBufferBindings = new int[Constants.MaxVertexBuffers];
|
||||
for (int i = 0; i < Constants.MaxVertexBuffers; i++)
|
||||
{
|
||||
_vertexBufferBindings[i] = i + 1;
|
||||
}
|
||||
|
||||
_newState.Initialize(gd.Capabilities);
|
||||
}
|
||||
|
||||
public void Initialize()
|
||||
@@ -632,19 +652,46 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
if (texture is TextureView srcTexture)
|
||||
{
|
||||
var oldCullMode = _newState.CullMode;
|
||||
var oldStencilTestEnable = _newState.StencilTestEnable;
|
||||
var oldDepthTestEnable = _newState.DepthTestEnable;
|
||||
var oldDepthWriteEnable = _newState.DepthWriteEnable;
|
||||
var oldViewports = DynamicState.Viewports;
|
||||
var oldViewportsCount = _newState.ViewportsCount;
|
||||
var oldTopology = _topology;
|
||||
CullModeFlags oldCullMode;
|
||||
bool oldStencilTestEnable;
|
||||
bool oldDepthTestEnable;
|
||||
bool oldDepthWriteEnable;
|
||||
PrimitiveTopology oldTopology;
|
||||
Array16<Silk.NET.Vulkan.Viewport> oldViewports = DynamicState.Viewports;
|
||||
uint oldViewportsCount;
|
||||
|
||||
_newState.CullMode = CullModeFlags.None;
|
||||
_newState.StencilTestEnable = false;
|
||||
_newState.DepthTestEnable = false;
|
||||
_newState.DepthWriteEnable = false;
|
||||
SignalStateChange();
|
||||
if (_supportExtDynamic)
|
||||
{
|
||||
oldCullMode = DynamicState.CullMode;
|
||||
oldStencilTestEnable = DynamicState.StencilTestEnable;
|
||||
oldDepthTestEnable = DynamicState.DepthTestEnable;
|
||||
oldDepthWriteEnable = DynamicState.DepthWriteEnable;
|
||||
oldTopology = _topology;
|
||||
oldViewportsCount = DynamicState.ViewportsCount;
|
||||
}
|
||||
else
|
||||
{
|
||||
oldCullMode = _newState.CullMode;
|
||||
oldStencilTestEnable = _newState.StencilTestEnable;
|
||||
oldDepthTestEnable = _newState.DepthTestEnable;
|
||||
oldDepthWriteEnable = _newState.DepthWriteEnable;
|
||||
oldTopology = _topology;
|
||||
oldViewportsCount = _newState.ViewportsCount;
|
||||
}
|
||||
|
||||
if (_supportExtDynamic)
|
||||
{
|
||||
DynamicState.SetCullMode(CullModeFlags.None);
|
||||
DynamicState.SetDepthTestBool(false, false);
|
||||
DynamicState.SetStencilTest(false);
|
||||
}
|
||||
else
|
||||
{
|
||||
_newState.CullMode = CullModeFlags.None;
|
||||
_newState.StencilTestEnable = false;
|
||||
_newState.DepthTestEnable = false;
|
||||
_newState.DepthWriteEnable = false;
|
||||
}
|
||||
|
||||
Gd.HelperShader.DrawTexture(
|
||||
Gd,
|
||||
@@ -654,16 +701,24 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
srcRegion,
|
||||
dstRegion);
|
||||
|
||||
_newState.CullMode = oldCullMode;
|
||||
_newState.StencilTestEnable = oldStencilTestEnable;
|
||||
_newState.DepthTestEnable = oldDepthTestEnable;
|
||||
_newState.DepthWriteEnable = oldDepthWriteEnable;
|
||||
if (_supportExtDynamic)
|
||||
{
|
||||
DynamicState.SetCullMode(oldCullMode);
|
||||
DynamicState.SetStencilTest(oldStencilTestEnable);
|
||||
DynamicState.SetDepthTestBool(oldDepthTestEnable, oldDepthWriteEnable);
|
||||
}
|
||||
else
|
||||
{
|
||||
_newState.CullMode = oldCullMode;
|
||||
_newState.StencilTestEnable = oldStencilTestEnable;
|
||||
_newState.DepthTestEnable = oldDepthTestEnable;
|
||||
_newState.DepthWriteEnable = oldDepthWriteEnable;
|
||||
_newState.ViewportsCount = oldViewportsCount;
|
||||
}
|
||||
|
||||
SetPrimitiveTopology(oldTopology);
|
||||
|
||||
DynamicState.SetViewports(ref oldViewports, oldViewportsCount);
|
||||
|
||||
_newState.ViewportsCount = oldViewportsCount;
|
||||
SignalStateChange();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -792,48 +847,102 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
public void SetDepthBias(PolygonModeMask enables, float factor, float units, float clamp)
|
||||
{
|
||||
DynamicState.SetDepthBias(factor, units, clamp);
|
||||
bool depthBiasEnable = (enables != 0) && (factor != 0 && units != 0);
|
||||
bool changed = false;
|
||||
|
||||
_newState.DepthBiasEnable = enables != 0;
|
||||
SignalStateChange();
|
||||
}
|
||||
if (_supportExtDynamic2)
|
||||
{
|
||||
DynamicState.SetDepthBiasEnable(depthBiasEnable);
|
||||
}
|
||||
else if (_newState.DepthBiasEnable != depthBiasEnable)
|
||||
{
|
||||
_newState.DepthBiasEnable = depthBiasEnable;
|
||||
changed = true;
|
||||
}
|
||||
|
||||
public void SetDepthClamp(bool clamp)
|
||||
{
|
||||
_newState.DepthClampEnable = clamp;
|
||||
SignalStateChange();
|
||||
}
|
||||
if (depthBiasEnable)
|
||||
{
|
||||
DynamicState.SetDepthBias(factor, units, clamp);
|
||||
}
|
||||
|
||||
public void SetDepthMode(DepthMode mode)
|
||||
{
|
||||
bool oldMode = _newState.DepthMode;
|
||||
_newState.DepthMode = mode == DepthMode.MinusOneToOne;
|
||||
if (_newState.DepthMode != oldMode)
|
||||
if (changed)
|
||||
{
|
||||
SignalStateChange();
|
||||
}
|
||||
}
|
||||
|
||||
public void SetDepthTest(DepthTestDescriptor depthTest)
|
||||
public void SetDepthClamp(bool clamp)
|
||||
{
|
||||
_newState.DepthTestEnable = depthTest.TestEnable;
|
||||
_newState.DepthWriteEnable = depthTest.WriteEnable;
|
||||
_newState.DepthCompareOp = depthTest.Func.Convert();
|
||||
_newState.DepthClampEnable = clamp;
|
||||
|
||||
UpdatePassDepthStencil();
|
||||
SignalStateChange();
|
||||
}
|
||||
|
||||
public void SetFaceCulling(bool enable, Face face)
|
||||
public void SetDepthMode(DepthMode mode)
|
||||
{
|
||||
_newState.CullMode = enable ? face.Convert() : CullModeFlags.None;
|
||||
bool newMode = mode == DepthMode.MinusOneToOne;
|
||||
|
||||
if (_newState.DepthMode == newMode)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_newState.DepthMode = newMode;
|
||||
|
||||
SignalStateChange();
|
||||
}
|
||||
|
||||
public void SetDepthTest(DepthTestDescriptor depthTest, bool signalChange = true)
|
||||
{
|
||||
if (_supportExtDynamic)
|
||||
{
|
||||
DynamicState.SetDepthTestBool(depthTest.TestEnable, depthTest.WriteEnable);
|
||||
if (depthTest.TestEnable)
|
||||
{
|
||||
DynamicState.SetDepthTestCompareOp(depthTest.Func.Convert());
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
_newState.DepthTestEnable = depthTest.TestEnable;
|
||||
_newState.DepthWriteEnable = depthTest.WriteEnable;
|
||||
_newState.DepthCompareOp = depthTest.Func.Convert();
|
||||
|
||||
if (signalChange)
|
||||
{
|
||||
SignalStateChange();
|
||||
}
|
||||
}
|
||||
|
||||
UpdatePassDepthStencil();
|
||||
}
|
||||
|
||||
public void SetFaceCulling(Face face)
|
||||
{
|
||||
if (_supportExtDynamic)
|
||||
{
|
||||
DynamicState.SetCullMode(face.Convert());
|
||||
}
|
||||
else
|
||||
{
|
||||
_newState.CullMode = face.Convert();
|
||||
|
||||
SignalStateChange();
|
||||
}
|
||||
}
|
||||
|
||||
public void SetFrontFace(FrontFace frontFace)
|
||||
{
|
||||
_newState.FrontFace = frontFace.Convert();
|
||||
SignalStateChange();
|
||||
if (_supportExtDynamic)
|
||||
{
|
||||
DynamicState.SetFrontFace(frontFace.Convert());
|
||||
}
|
||||
else
|
||||
{
|
||||
_newState.FrontFace = frontFace.Convert();
|
||||
|
||||
SignalStateChange();
|
||||
}
|
||||
}
|
||||
|
||||
public void SetImage(ShaderStage stage, int binding, ITexture image)
|
||||
@@ -872,28 +981,56 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
public void SetLineParameters(float width, bool smooth)
|
||||
{
|
||||
_newState.LineWidth = width;
|
||||
SignalStateChange();
|
||||
if (!Gd.IsMoltenVk)
|
||||
{
|
||||
DynamicState.SetLineWidth(Gd.Capabilities.SupportsWideLines ? width : 1.0f);
|
||||
}
|
||||
}
|
||||
|
||||
public void SetLogicOpState(bool enable, LogicalOp op)
|
||||
{
|
||||
// Vendors other than NVIDIA have a bug where it enables logical operations even for float formats,
|
||||
// so we need to force disable them here.
|
||||
bool logicOpEnable = enable && (Gd.Vendor == Vendor.Nvidia || _newState.Internal.LogicOpsAllowed);
|
||||
|
||||
_newState.LogicOpEnable = enable;
|
||||
_newState.LogicOp = op.Convert();
|
||||
|
||||
if (Gd.Capabilities.SupportsExtendedDynamicState2.ExtendedDynamicState2LogicOp)
|
||||
{
|
||||
if (logicOpEnable)
|
||||
{
|
||||
DynamicState.SetLogicOp(op.Convert());
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
_newState.LogicOp = op.Convert();
|
||||
}
|
||||
|
||||
SignalStateChange();
|
||||
}
|
||||
|
||||
public void SetMultisampleState(MultisampleDescriptor multisample)
|
||||
{
|
||||
_newState.AlphaToCoverageEnable = multisample.AlphaToCoverageEnable;
|
||||
|
||||
_newState.AlphaToOneEnable = multisample.AlphaToOneEnable;
|
||||
|
||||
SignalStateChange();
|
||||
}
|
||||
|
||||
public void SetPatchParameters(int vertices, ReadOnlySpan<float> defaultOuterLevel, ReadOnlySpan<float> defaultInnerLevel)
|
||||
{
|
||||
_newState.PatchControlPoints = (uint)vertices;
|
||||
SignalStateChange();
|
||||
if (Gd.Capabilities.SupportsExtendedDynamicState2.ExtendedDynamicState2PatchControlPoints)
|
||||
{
|
||||
DynamicState.SetPatchControlPoints((uint)vertices);
|
||||
}
|
||||
else
|
||||
{
|
||||
_newState.PatchControlPoints = (uint)vertices;
|
||||
|
||||
SignalStateChange();
|
||||
}
|
||||
|
||||
// TODO: Default levels (likely needs emulation on shaders?)
|
||||
}
|
||||
@@ -910,12 +1047,21 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
public void SetPrimitiveRestart(bool enable, int index)
|
||||
{
|
||||
_newState.PrimitiveRestartEnable = enable;
|
||||
if (_supportExtDynamic2)
|
||||
{
|
||||
DynamicState.SetPrimitiveRestartEnable(enable);
|
||||
}
|
||||
else
|
||||
{
|
||||
_newState.PrimitiveRestartEnable = enable;
|
||||
|
||||
SignalStateChange();
|
||||
}
|
||||
|
||||
// TODO: What to do about the index?
|
||||
SignalStateChange();
|
||||
}
|
||||
|
||||
public void SetPrimitiveTopology(PrimitiveTopology topology)
|
||||
public void SetPrimitiveTopology(PrimitiveTopology topology, bool signalChange = true)
|
||||
{
|
||||
_topology = topology;
|
||||
|
||||
@@ -923,10 +1069,18 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
_newState.Topology = vkTopology;
|
||||
|
||||
SignalStateChange();
|
||||
if (_supportExtDynamic)
|
||||
{
|
||||
DynamicState.SetPrimitiveTopology(vkTopology);
|
||||
}
|
||||
|
||||
if (signalChange)
|
||||
{
|
||||
SignalStateChange();
|
||||
}
|
||||
}
|
||||
|
||||
public void SetProgram(IProgram program)
|
||||
public void SetProgram(IProgram program, bool signalChange = true)
|
||||
{
|
||||
var internalProgram = (ShaderCollection)program;
|
||||
var stages = internalProgram.GetInfos();
|
||||
@@ -942,7 +1096,10 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
stages.CopyTo(_newState.Stages.AsSpan()[..stages.Length]);
|
||||
|
||||
SignalStateChange();
|
||||
if (signalChange)
|
||||
{
|
||||
SignalStateChange();
|
||||
}
|
||||
|
||||
if (internalProgram.IsCompute)
|
||||
{
|
||||
@@ -968,18 +1125,26 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
public void SetRasterizerDiscard(bool discard)
|
||||
{
|
||||
_newState.RasterizerDiscardEnable = discard;
|
||||
SignalStateChange();
|
||||
if (_supportExtDynamic2)
|
||||
{
|
||||
DynamicState.SetRasterizerDiscard(discard);
|
||||
}
|
||||
else
|
||||
{
|
||||
_newState.RasterizerDiscardEnable = discard;
|
||||
|
||||
SignalStateChange();
|
||||
}
|
||||
|
||||
if (!discard && Gd.IsQualcommProprietary)
|
||||
{
|
||||
// On Adreno, enabling rasterizer discard somehow corrupts the viewport state.
|
||||
// Force it to be updated on next use to work around this bug.
|
||||
DynamicState.ForceAllDirty();
|
||||
DynamicState.ForceAllDirty(Gd);
|
||||
}
|
||||
}
|
||||
|
||||
public void SetRenderTargetColorMasks(ReadOnlySpan<uint> componentMask)
|
||||
public void SetRenderTargetColorMasks(ReadOnlySpan<uint> componentMask, bool signalChange = true)
|
||||
{
|
||||
int count = Math.Min(Constants.MaxRenderTargets, componentMask.Length);
|
||||
int writtenAttachments = 0;
|
||||
@@ -1019,7 +1184,10 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
}
|
||||
else
|
||||
{
|
||||
SignalStateChange();
|
||||
if (signalChange)
|
||||
{
|
||||
SignalStateChange();
|
||||
}
|
||||
|
||||
if (writtenAttachments != _writtenAttachmentCount)
|
||||
{
|
||||
@@ -1043,7 +1211,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
SetRenderTargetsInternal(colors, depthStencil, Gd.IsTBDR);
|
||||
}
|
||||
|
||||
public void SetScissors(ReadOnlySpan<Rectangle<int>> regions)
|
||||
public void SetScissors(ReadOnlySpan<Rectangle<int>> regions, bool signalChange = true)
|
||||
{
|
||||
int maxScissors = Gd.Capabilities.SupportsMultiView ? Constants.MaxViewports : 1;
|
||||
int count = Math.Min(maxScissors, regions.Length);
|
||||
@@ -1052,6 +1220,8 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
ClearScissor = regions[0];
|
||||
}
|
||||
|
||||
DynamicState.ScissorsCount = count;
|
||||
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
var region = regions[i];
|
||||
@@ -1061,34 +1231,56 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
DynamicState.SetScissor(i, new Rect2D(offset, extent));
|
||||
}
|
||||
|
||||
DynamicState.ScissorsCount = count;
|
||||
if (!_supportExtDynamic)
|
||||
{
|
||||
_newState.ScissorsCount = (uint)count;
|
||||
|
||||
_newState.ScissorsCount = (uint)count;
|
||||
SignalStateChange();
|
||||
if (signalChange)
|
||||
{
|
||||
SignalStateChange();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void SetStencilTest(StencilTestDescriptor stencilTest)
|
||||
{
|
||||
DynamicState.SetStencilMasks(
|
||||
(uint)stencilTest.BackFuncMask,
|
||||
if (_supportExtDynamic)
|
||||
{
|
||||
DynamicState.SetStencilTestandOp(
|
||||
stencilTest.BackSFail.Convert(),
|
||||
stencilTest.BackDpPass.Convert(),
|
||||
stencilTest.BackDpFail.Convert(),
|
||||
stencilTest.BackFunc.Convert(),
|
||||
stencilTest.FrontSFail.Convert(),
|
||||
stencilTest.FrontDpPass.Convert(),
|
||||
stencilTest.FrontDpFail.Convert(),
|
||||
stencilTest.FrontFunc.Convert(),
|
||||
stencilTest.TestEnable);
|
||||
|
||||
UpdatePassDepthStencil();
|
||||
}
|
||||
else
|
||||
{
|
||||
_newState.StencilBackFailOp = stencilTest.BackSFail.Convert();
|
||||
_newState.StencilBackPassOp = stencilTest.BackDpPass.Convert();
|
||||
_newState.StencilBackDepthFailOp = stencilTest.BackDpFail.Convert();
|
||||
_newState.StencilBackCompareOp = stencilTest.BackFunc.Convert();
|
||||
_newState.StencilFrontFailOp = stencilTest.FrontSFail.Convert();
|
||||
_newState.StencilFrontPassOp = stencilTest.FrontDpPass.Convert();
|
||||
_newState.StencilFrontDepthFailOp = stencilTest.FrontDpFail.Convert();
|
||||
_newState.StencilFrontCompareOp = stencilTest.FrontFunc.Convert();
|
||||
_newState.StencilTestEnable = stencilTest.TestEnable;
|
||||
|
||||
UpdatePassDepthStencil();
|
||||
SignalStateChange();
|
||||
}
|
||||
|
||||
DynamicState.SetStencilMask((uint)stencilTest.BackFuncMask,
|
||||
(uint)stencilTest.BackMask,
|
||||
(uint)stencilTest.BackFuncRef,
|
||||
(uint)stencilTest.FrontFuncMask,
|
||||
(uint)stencilTest.FrontMask,
|
||||
(uint)stencilTest.FrontFuncRef);
|
||||
|
||||
_newState.StencilTestEnable = stencilTest.TestEnable;
|
||||
_newState.StencilBackFailOp = stencilTest.BackSFail.Convert();
|
||||
_newState.StencilBackPassOp = stencilTest.BackDpPass.Convert();
|
||||
_newState.StencilBackDepthFailOp = stencilTest.BackDpFail.Convert();
|
||||
_newState.StencilBackCompareOp = stencilTest.BackFunc.Convert();
|
||||
_newState.StencilFrontFailOp = stencilTest.FrontSFail.Convert();
|
||||
_newState.StencilFrontPassOp = stencilTest.FrontDpPass.Convert();
|
||||
_newState.StencilFrontDepthFailOp = stencilTest.FrontDpFail.Convert();
|
||||
_newState.StencilFrontCompareOp = stencilTest.FrontFunc.Convert();
|
||||
|
||||
UpdatePassDepthStencil();
|
||||
SignalStateChange();
|
||||
}
|
||||
|
||||
public void SetStorageBuffers(ReadOnlySpan<BufferAssignment> buffers)
|
||||
@@ -1207,12 +1399,24 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
int count = Math.Min(Constants.MaxVertexBuffers, vertexBuffers.Length);
|
||||
|
||||
_newState.Internal.VertexBindingDescriptions[0] = new VertexInputBindingDescription(0, 0, VertexInputRate.Vertex);
|
||||
|
||||
int validCount = 1;
|
||||
|
||||
if (!_bindingsSet)
|
||||
{
|
||||
_newState.Internal.VertexBindingDescriptions[0] = new VertexInputBindingDescription(0, _supportExtDynamic && (!Gd.IsMoltenVk || Gd.SupportsMTL31) ? null : 0, VertexInputRate.Vertex);
|
||||
|
||||
for (int i = 1; i < count; i++)
|
||||
{
|
||||
_newState.Internal.VertexBindingDescriptions[i] = new VertexInputBindingDescription((uint)i);
|
||||
}
|
||||
|
||||
_bindingsSet = true;
|
||||
}
|
||||
|
||||
BufferHandle lastHandle = default;
|
||||
Auto<DisposableBuffer> lastBuffer = default;
|
||||
bool vertexBindingDescriptionChanged = false;
|
||||
bool vertexDescriptionCountChanged = false;
|
||||
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
@@ -1231,13 +1435,32 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
if (vb != null)
|
||||
{
|
||||
int binding = i + 1;
|
||||
int descriptorIndex = validCount++;
|
||||
|
||||
_newState.Internal.VertexBindingDescriptions[descriptorIndex] = new VertexInputBindingDescription(
|
||||
(uint)binding,
|
||||
(uint)vertexBuffer.Stride,
|
||||
inputRate);
|
||||
if (_supportExtDynamic && (!Gd.IsMoltenVk || Gd.SupportsMTL31))
|
||||
{
|
||||
if (_newState.Internal.VertexBindingDescriptions[descriptorIndex].InputRate != inputRate ||
|
||||
_newState.Internal.VertexBindingDescriptions[descriptorIndex].Binding != _vertexBufferBindings[i])
|
||||
{
|
||||
_newState.Internal.VertexBindingDescriptions[descriptorIndex].InputRate = inputRate;
|
||||
_newState.Internal.VertexBindingDescriptions[descriptorIndex].Binding = (uint)_vertexBufferBindings[i];
|
||||
|
||||
vertexBindingDescriptionChanged = true;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (_newState.Internal.VertexBindingDescriptions[descriptorIndex].InputRate != inputRate ||
|
||||
_newState.Internal.VertexBindingDescriptions[descriptorIndex].Stride != vertexBuffer.Stride ||
|
||||
_newState.Internal.VertexBindingDescriptions[descriptorIndex].Binding != _vertexBufferBindings[i])
|
||||
{
|
||||
_newState.Internal.VertexBindingDescriptions[descriptorIndex].Binding = (uint)_vertexBufferBindings[i];
|
||||
_newState.Internal.VertexBindingDescriptions[descriptorIndex].Stride = (uint)vertexBuffer.Stride;
|
||||
_newState.Internal.VertexBindingDescriptions[descriptorIndex].InputRate = inputRate;
|
||||
|
||||
vertexBindingDescriptionChanged = true;
|
||||
}
|
||||
}
|
||||
|
||||
int vbSize = vertexBuffer.Buffer.Size;
|
||||
|
||||
@@ -1253,7 +1476,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
}
|
||||
}
|
||||
|
||||
ref var buffer = ref _vertexBuffers[binding];
|
||||
ref var buffer = ref _vertexBuffers[_vertexBufferBindings[i]];
|
||||
int oldScalarAlign = buffer.AttributeScalarAlignment;
|
||||
|
||||
if (Gd.Capabilities.VertexBufferAlignment < 2 &&
|
||||
@@ -1270,7 +1493,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
vbSize,
|
||||
vertexBuffer.Stride);
|
||||
|
||||
buffer.BindVertexBuffer(Gd, Cbs, (uint)binding, ref _newState, _vertexBufferUpdater);
|
||||
buffer.BindVertexBuffer(Gd, Cbs, (uint)_vertexBufferBindings[i], ref _newState, _vertexBufferUpdater);
|
||||
}
|
||||
}
|
||||
else
|
||||
@@ -1286,7 +1509,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
vbSize,
|
||||
vertexBuffer.Stride);
|
||||
|
||||
_vertexBuffersDirty |= 1UL << binding;
|
||||
_vertexBuffersDirty |= 1UL << _vertexBufferBindings[i];
|
||||
}
|
||||
|
||||
buffer.AttributeScalarAlignment = oldScalarAlign;
|
||||
@@ -1296,11 +1519,19 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
_vertexBufferUpdater.Commit(Cbs);
|
||||
|
||||
_newState.VertexBindingDescriptionsCount = (uint)validCount;
|
||||
SignalStateChange();
|
||||
if (_newState.VertexBindingDescriptionsCount != validCount)
|
||||
{
|
||||
_newState.VertexBindingDescriptionsCount = (uint)validCount;
|
||||
vertexDescriptionCountChanged = true;
|
||||
}
|
||||
|
||||
if (vertexDescriptionCountChanged || vertexBindingDescriptionChanged)
|
||||
{
|
||||
SignalStateChange();
|
||||
}
|
||||
}
|
||||
|
||||
public void SetViewports(ReadOnlySpan<Viewport> viewports)
|
||||
public void SetViewports(ReadOnlySpan<Viewport> viewports, bool signalChange = true)
|
||||
{
|
||||
int maxViewports = Gd.Capabilities.SupportsMultiView ? Constants.MaxViewports : 1;
|
||||
int count = Math.Min(maxViewports, viewports.Length);
|
||||
@@ -1325,8 +1556,15 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
Clamp(viewport.DepthFar)));
|
||||
}
|
||||
|
||||
_newState.ViewportsCount = (uint)count;
|
||||
SignalStateChange();
|
||||
if (!_supportExtDynamic)
|
||||
{
|
||||
_newState.ViewportsCount = (uint)count;
|
||||
|
||||
if (signalChange)
|
||||
{
|
||||
SignalStateChange();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void SwapBuffer(Auto<DisposableBuffer> from, Auto<DisposableBuffer> to)
|
||||
@@ -1375,7 +1613,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
_vertexBuffersDirty = ulong.MaxValue >> (64 - _vertexBuffers.Length);
|
||||
|
||||
_descriptorSetUpdater.SignalCommandBufferChange();
|
||||
DynamicState.ForceAllDirty();
|
||||
DynamicState.ForceAllDirty(Gd);
|
||||
_currentPipelineHandle = 0;
|
||||
}
|
||||
|
||||
@@ -1529,9 +1767,10 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
if (Gd.Capabilities.SupportsDynamicAttachmentFeedbackLoop)
|
||||
{
|
||||
_newState.FeedbackLoopDynamicState = true;
|
||||
DynamicState.SetFeedbackLoop(aspects);
|
||||
}
|
||||
else
|
||||
else if (Gd.Capabilities.SupportsAttachmentFeedbackLoop)
|
||||
{
|
||||
_newState.FeedbackLoopAspects = aspects;
|
||||
}
|
||||
@@ -1591,7 +1830,14 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
}
|
||||
|
||||
// Stencil test being enabled doesn't necessarily mean a write, but it's not critical to check.
|
||||
_passWritesDepthStencil |= (_newState.DepthTestEnable && _newState.DepthWriteEnable) || _newState.StencilTestEnable;
|
||||
if (_supportExtDynamic)
|
||||
{
|
||||
_passWritesDepthStencil |= (DynamicState.DepthTestEnable && DynamicState.DepthWriteEnable) || DynamicState.StencilTestEnable;
|
||||
}
|
||||
else
|
||||
{
|
||||
_passWritesDepthStencil |= (_newState.DepthTestEnable && _newState.DepthWriteEnable) || _newState.StencilTestEnable;
|
||||
}
|
||||
}
|
||||
|
||||
private bool RecreateGraphicsPipelineIfNeeded()
|
||||
|
||||
@@ -4,6 +4,7 @@ using Silk.NET.Vulkan;
|
||||
using System;
|
||||
using Format = Silk.NET.Vulkan.Format;
|
||||
using PolygonMode = Silk.NET.Vulkan.PolygonMode;
|
||||
using PrimitiveTopology = Ryujinx.Graphics.GAL.PrimitiveTopology;
|
||||
|
||||
namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
@@ -160,64 +161,84 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
public static PipelineState ToVulkanPipelineState(this ProgramPipelineState state, VulkanRenderer gd)
|
||||
{
|
||||
var extendedDynamicState2 = gd.Capabilities.SupportsExtendedDynamicState2;
|
||||
var extendedDynamicState = gd.Capabilities.SupportsExtendedDynamicState;
|
||||
|
||||
PipelineState pipeline = new();
|
||||
pipeline.Initialize();
|
||||
pipeline.Initialize(gd.Capabilities);
|
||||
|
||||
// It is assumed that Dynamic State is enabled when this conversion is used.
|
||||
|
||||
pipeline.CullMode = state.CullEnable ? state.CullMode.Convert() : CullModeFlags.None;
|
||||
|
||||
pipeline.DepthBoundsTestEnable = false; // Not implemented.
|
||||
|
||||
pipeline.DepthClampEnable = state.DepthClampEnable;
|
||||
|
||||
pipeline.DepthTestEnable = state.DepthTest.TestEnable;
|
||||
pipeline.DepthWriteEnable = state.DepthTest.WriteEnable;
|
||||
pipeline.DepthCompareOp = state.DepthTest.Func.Convert();
|
||||
pipeline.AlphaToCoverageEnable = state.AlphaToCoverageEnable;
|
||||
pipeline.AlphaToOneEnable = state.AlphaToOneEnable;
|
||||
|
||||
pipeline.DepthMode = state.DepthMode == DepthMode.MinusOneToOne;
|
||||
|
||||
pipeline.FrontFace = state.FrontFace.Convert();
|
||||
|
||||
pipeline.HasDepthStencil = state.DepthStencilEnable;
|
||||
pipeline.LineWidth = state.LineWidth;
|
||||
pipeline.LogicOpEnable = state.LogicOpEnable;
|
||||
pipeline.LogicOp = state.LogicOp.Convert();
|
||||
|
||||
pipeline.PatchControlPoints = state.PatchControlPoints;
|
||||
pipeline.PolygonMode = PolygonMode.Fill; // Not implemented.
|
||||
pipeline.PrimitiveRestartEnable = state.PrimitiveRestartEnable;
|
||||
pipeline.RasterizerDiscardEnable = state.RasterizerDiscard;
|
||||
pipeline.SamplesCount = (uint)state.SamplesCount;
|
||||
|
||||
if (gd.Capabilities.SupportsMultiView)
|
||||
{
|
||||
pipeline.ScissorsCount = Constants.MaxViewports;
|
||||
pipeline.ViewportsCount = Constants.MaxViewports;
|
||||
}
|
||||
else
|
||||
{
|
||||
pipeline.ScissorsCount = 1;
|
||||
pipeline.ViewportsCount = 1;
|
||||
}
|
||||
|
||||
pipeline.DepthBiasEnable = state.BiasEnable != 0;
|
||||
|
||||
// Stencil masks and ref are dynamic, so are 0 in the Vulkan pipeline.
|
||||
|
||||
pipeline.StencilFrontFailOp = state.StencilTest.FrontSFail.Convert();
|
||||
pipeline.StencilFrontPassOp = state.StencilTest.FrontDpPass.Convert();
|
||||
pipeline.StencilFrontDepthFailOp = state.StencilTest.FrontDpFail.Convert();
|
||||
pipeline.StencilFrontCompareOp = state.StencilTest.FrontFunc.Convert();
|
||||
|
||||
pipeline.StencilBackFailOp = state.StencilTest.BackSFail.Convert();
|
||||
pipeline.StencilBackPassOp = state.StencilTest.BackDpPass.Convert();
|
||||
pipeline.StencilBackDepthFailOp = state.StencilTest.BackDpFail.Convert();
|
||||
pipeline.StencilBackCompareOp = state.StencilTest.BackFunc.Convert();
|
||||
|
||||
pipeline.StencilTestEnable = state.StencilTest.TestEnable;
|
||||
|
||||
pipeline.Topology = gd.TopologyRemap(state.Topology).Convert();
|
||||
|
||||
if (!extendedDynamicState)
|
||||
{
|
||||
pipeline.DepthCompareOp = state.DepthTest.Func.Convert();
|
||||
pipeline.CullMode = state.CullMode.Convert();
|
||||
|
||||
pipeline.DepthTestEnable = state.DepthTest.TestEnable;
|
||||
pipeline.DepthWriteEnable = state.DepthTest.WriteEnable;
|
||||
|
||||
pipeline.FrontFace = state.FrontFace.Convert();
|
||||
|
||||
if (gd.Capabilities.SupportsMultiView)
|
||||
{
|
||||
pipeline.ScissorsCount = Constants.MaxViewports;
|
||||
pipeline.ViewportsCount = Constants.MaxViewports;
|
||||
}
|
||||
else
|
||||
{
|
||||
pipeline.ScissorsCount = 1;
|
||||
pipeline.ViewportsCount = 1;
|
||||
}
|
||||
|
||||
pipeline.StencilTestEnable = state.StencilTest.TestEnable;
|
||||
|
||||
pipeline.StencilFrontFailOp = state.StencilTest.FrontSFail.Convert();
|
||||
pipeline.StencilFrontPassOp = state.StencilTest.FrontDpPass.Convert();
|
||||
pipeline.StencilFrontDepthFailOp = state.StencilTest.FrontDpFail.Convert();
|
||||
pipeline.StencilFrontCompareOp = state.StencilTest.FrontFunc.Convert();
|
||||
|
||||
pipeline.StencilBackFailOp = state.StencilTest.BackSFail.Convert();
|
||||
pipeline.StencilBackPassOp = state.StencilTest.BackDpPass.Convert();
|
||||
pipeline.StencilBackDepthFailOp = state.StencilTest.BackDpFail.Convert();
|
||||
pipeline.StencilBackCompareOp = state.StencilTest.BackFunc.Convert();
|
||||
}
|
||||
|
||||
if (!extendedDynamicState2.ExtendedDynamicState2)
|
||||
{
|
||||
pipeline.PrimitiveRestartEnable = state.PrimitiveRestartEnable;
|
||||
pipeline.RasterizerDiscardEnable = state.RasterizerDiscard;
|
||||
pipeline.DepthBiasEnable = (state.BiasEnable != 0) &&
|
||||
(state.DepthBiasFactor != 0 && state.DepthBiasUnits != 0);
|
||||
}
|
||||
|
||||
if (!extendedDynamicState2.ExtendedDynamicState2LogicOp)
|
||||
{
|
||||
pipeline.LogicOp = state.LogicOp.Convert();
|
||||
}
|
||||
|
||||
if (!extendedDynamicState2.ExtendedDynamicState2PatchControlPoints)
|
||||
{
|
||||
pipeline.PatchControlPoints = state.PatchControlPoints;
|
||||
}
|
||||
|
||||
pipeline.SamplesCount = (uint)state.SamplesCount;
|
||||
|
||||
pipeline.LogicOpEnable = state.LogicOpEnable;
|
||||
|
||||
int vaCount = Math.Min(Constants.MaxVertexAttributes, state.VertexAttribCount);
|
||||
int vbCount = Math.Min(Constants.MaxVertexBuffers, state.VertexBufferCount);
|
||||
|
||||
@@ -241,7 +262,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
}
|
||||
|
||||
int descriptorIndex = 1;
|
||||
pipeline.Internal.VertexBindingDescriptions[0] = new VertexInputBindingDescription(0, 0, VertexInputRate.Vertex);
|
||||
pipeline.Internal.VertexBindingDescriptions[0] = new VertexInputBindingDescription(0, extendedDynamicState && (!gd.IsMoltenVk || gd.SupportsMTL31) ? null : 0, VertexInputRate.Vertex);
|
||||
|
||||
for (int i = 0; i < vbCount; i++)
|
||||
{
|
||||
@@ -261,7 +282,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
// TODO: Support divisor > 1
|
||||
pipeline.Internal.VertexBindingDescriptions[descriptorIndex++] = new VertexInputBindingDescription(
|
||||
(uint)i + 1,
|
||||
(uint)alignedStride,
|
||||
extendedDynamicState && (!gd.IsMoltenVk || gd.SupportsMTL31) ? null : (uint)alignedStride,
|
||||
inputRate);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,8 @@
|
||||
using Ryujinx.Common.Memory;
|
||||
using Silk.NET.Vulkan;
|
||||
using Silk.NET.Vulkan.Extensions.EXT;
|
||||
using System;
|
||||
using System.Numerics;
|
||||
|
||||
namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
@@ -9,6 +11,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
private float _depthBiasSlopeFactor;
|
||||
private float _depthBiasConstantFactor;
|
||||
private float _depthBiasClamp;
|
||||
private bool _depthBiasEnable;
|
||||
|
||||
public int ScissorsCount;
|
||||
private Array16<Rect2D> _scissors;
|
||||
@@ -20,6 +23,23 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
private uint _frontWriteMask;
|
||||
private uint _frontReference;
|
||||
|
||||
private StencilOp _backFailOp;
|
||||
private StencilOp _backPassOp;
|
||||
private StencilOp _backDepthFailOp;
|
||||
private CompareOp _backCompareOp;
|
||||
private StencilOp _frontFailOp;
|
||||
private StencilOp _frontPassOp;
|
||||
private StencilOp _frontDepthFailOp;
|
||||
private CompareOp _frontCompareOp;
|
||||
|
||||
private float _lineWidth;
|
||||
|
||||
public bool StencilTestEnable;
|
||||
|
||||
public bool DepthTestEnable;
|
||||
public bool DepthWriteEnable;
|
||||
private CompareOp _depthCompareOp;
|
||||
|
||||
private Array4<float> _blendConstants;
|
||||
|
||||
private FeedbackLoopAspects _feedbackLoopAspects;
|
||||
@@ -27,6 +47,20 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
public uint ViewportsCount;
|
||||
public Array16<Viewport> Viewports;
|
||||
|
||||
public CullModeFlags CullMode;
|
||||
private FrontFace _frontFace;
|
||||
|
||||
private bool _discard;
|
||||
|
||||
private LogicOp _logicOp;
|
||||
|
||||
private uint _patchControlPoints;
|
||||
|
||||
public PrimitiveTopology Topology;
|
||||
|
||||
private bool _primitiveRestartEnable;
|
||||
|
||||
[Flags]
|
||||
private enum DirtyFlags
|
||||
{
|
||||
None = 0,
|
||||
@@ -36,7 +70,21 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
Stencil = 1 << 3,
|
||||
Viewport = 1 << 4,
|
||||
FeedbackLoop = 1 << 5,
|
||||
All = Blend | DepthBias | Scissor | Stencil | Viewport | FeedbackLoop,
|
||||
CullMode = 1 << 6,
|
||||
FrontFace = 1 << 7,
|
||||
DepthTestBool = 1 << 8,
|
||||
DepthTestCompareOp = 1 << 9,
|
||||
StencilTestEnableAndStencilOp = 1 << 10,
|
||||
LineWidth = 1 << 11,
|
||||
RasterDiscard = 1 << 12,
|
||||
LogicOp = 1 << 13,
|
||||
PatchControlPoints = 1 << 14,
|
||||
PrimitiveRestart = 1 << 15,
|
||||
PrimitiveTopology = 1 << 16,
|
||||
DepthBiasEnable = 1 << 17,
|
||||
Standard = Blend | DepthBias | Scissor | Stencil | Viewport,
|
||||
Extended = CullMode | FrontFace | DepthTestBool | DepthTestCompareOp | StencilTestEnableAndStencilOp | PrimitiveTopology,
|
||||
Extended2 = RasterDiscard | PrimitiveRestart | DepthBiasEnable,
|
||||
}
|
||||
|
||||
private DirtyFlags _dirty;
|
||||
@@ -47,7 +95,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
_blendConstants[1] = g;
|
||||
_blendConstants[2] = b;
|
||||
_blendConstants[3] = a;
|
||||
|
||||
_dirty |= DirtyFlags.Blend;
|
||||
}
|
||||
|
||||
@@ -60,15 +107,64 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
_dirty |= DirtyFlags.DepthBias;
|
||||
}
|
||||
|
||||
public void SetDepthBiasEnable(bool enable)
|
||||
{
|
||||
_depthBiasEnable = enable;
|
||||
_dirty |= DirtyFlags.DepthBiasEnable;
|
||||
}
|
||||
|
||||
public void SetScissor(int index, Rect2D scissor)
|
||||
{
|
||||
_scissors[index] = scissor;
|
||||
|
||||
_dirty |= DirtyFlags.Scissor;
|
||||
}
|
||||
|
||||
public void SetStencilMasks(
|
||||
uint backCompareMask,
|
||||
public void SetDepthTestBool(bool testEnable, bool writeEnable)
|
||||
{
|
||||
DepthTestEnable = testEnable;
|
||||
DepthWriteEnable = writeEnable;
|
||||
_dirty |= DirtyFlags.DepthTestBool;
|
||||
}
|
||||
|
||||
public void SetDepthTestCompareOp(CompareOp depthTestOp)
|
||||
{
|
||||
_depthCompareOp = depthTestOp;
|
||||
_dirty |= DirtyFlags.DepthTestCompareOp;
|
||||
}
|
||||
|
||||
public void SetStencilTestandOp(
|
||||
StencilOp backFailOp,
|
||||
StencilOp backPassOp,
|
||||
StencilOp backDepthFailOp,
|
||||
CompareOp backCompareOp,
|
||||
StencilOp frontFailOp,
|
||||
StencilOp frontPassOp,
|
||||
StencilOp frontDepthFailOp,
|
||||
CompareOp frontCompareOp,
|
||||
bool stencilTestEnable)
|
||||
{
|
||||
_backFailOp = backFailOp;
|
||||
_backPassOp = backPassOp;
|
||||
_backDepthFailOp = backDepthFailOp;
|
||||
_backCompareOp = backCompareOp;
|
||||
_frontFailOp = frontFailOp;
|
||||
_frontPassOp = frontPassOp;
|
||||
_frontDepthFailOp = frontDepthFailOp;
|
||||
_frontCompareOp = frontCompareOp;
|
||||
|
||||
StencilTestEnable = stencilTestEnable;
|
||||
|
||||
_dirty |= DirtyFlags.StencilTestEnableAndStencilOp;
|
||||
}
|
||||
|
||||
public void SetStencilTest(bool stencilTestEnable)
|
||||
{
|
||||
StencilTestEnable = stencilTestEnable;
|
||||
|
||||
_dirty |= DirtyFlags.StencilTestEnableAndStencilOp;
|
||||
}
|
||||
|
||||
public void SetStencilMask(uint backCompareMask,
|
||||
uint backWriteMask,
|
||||
uint backReference,
|
||||
uint frontCompareMask,
|
||||
@@ -81,28 +177,46 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
_frontCompareMask = frontCompareMask;
|
||||
_frontWriteMask = frontWriteMask;
|
||||
_frontReference = frontReference;
|
||||
|
||||
_dirty |= DirtyFlags.Stencil;
|
||||
}
|
||||
|
||||
public void SetViewport(int index, Viewport viewport)
|
||||
{
|
||||
Viewports[index] = viewport;
|
||||
|
||||
_dirty |= DirtyFlags.Viewport;
|
||||
}
|
||||
|
||||
public void SetViewports(ref Array16<Viewport> viewports, uint viewportsCount)
|
||||
{
|
||||
Viewports = viewports;
|
||||
ViewportsCount = viewportsCount;
|
||||
|
||||
if (ViewportsCount != 0)
|
||||
if (!Viewports.Equals(viewports) || ViewportsCount != viewportsCount)
|
||||
{
|
||||
_dirty |= DirtyFlags.Viewport;
|
||||
Viewports = viewports;
|
||||
ViewportsCount = viewportsCount;
|
||||
if (ViewportsCount != 0)
|
||||
{
|
||||
_dirty |= DirtyFlags.Viewport;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void SetCullMode(CullModeFlags cullMode)
|
||||
{
|
||||
CullMode = cullMode;
|
||||
_dirty |= DirtyFlags.CullMode;
|
||||
}
|
||||
|
||||
public void SetFrontFace(FrontFace frontFace)
|
||||
{
|
||||
_frontFace = frontFace;
|
||||
_dirty |= DirtyFlags.FrontFace;
|
||||
}
|
||||
|
||||
public void SetLineWidth(float width)
|
||||
{
|
||||
_lineWidth = width;
|
||||
_dirty |= DirtyFlags.LineWidth;
|
||||
}
|
||||
|
||||
public void SetFeedbackLoop(FeedbackLoopAspects aspects)
|
||||
{
|
||||
_feedbackLoopAspects = aspects;
|
||||
@@ -110,43 +224,149 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
_dirty |= DirtyFlags.FeedbackLoop;
|
||||
}
|
||||
|
||||
public void ForceAllDirty()
|
||||
public void SetRasterizerDiscard(bool discard)
|
||||
{
|
||||
_dirty = DirtyFlags.All;
|
||||
_discard = discard;
|
||||
_dirty |= DirtyFlags.RasterDiscard;
|
||||
}
|
||||
|
||||
public void SetPrimitiveRestartEnable(bool primitiveRestart)
|
||||
{
|
||||
_primitiveRestartEnable = primitiveRestart;
|
||||
_dirty |= DirtyFlags.PrimitiveRestart;
|
||||
}
|
||||
|
||||
public void SetPrimitiveTopology(PrimitiveTopology primitiveTopology)
|
||||
{
|
||||
Topology = primitiveTopology;
|
||||
_dirty |= DirtyFlags.PrimitiveTopology;
|
||||
}
|
||||
|
||||
public void SetLogicOp(LogicOp op)
|
||||
{
|
||||
_logicOp = op;
|
||||
_dirty |= DirtyFlags.LogicOp;
|
||||
}
|
||||
|
||||
public void SetPatchControlPoints(uint points)
|
||||
{
|
||||
_patchControlPoints = points;
|
||||
_dirty |= DirtyFlags.PatchControlPoints;
|
||||
}
|
||||
|
||||
public void ForceAllDirty(VulkanRenderer gd)
|
||||
{
|
||||
_dirty = DirtyFlags.Standard;
|
||||
|
||||
if (gd.Capabilities.SupportsExtendedDynamicState)
|
||||
{
|
||||
_dirty |= DirtyFlags.Extended;
|
||||
}
|
||||
|
||||
if (gd.Capabilities.SupportsExtendedDynamicState2.ExtendedDynamicState2)
|
||||
{
|
||||
_dirty |= DirtyFlags.Extended2;
|
||||
|
||||
if (gd.Capabilities.SupportsExtendedDynamicState2.ExtendedDynamicState2LogicOp)
|
||||
{
|
||||
_dirty |= DirtyFlags.LogicOp;
|
||||
}
|
||||
|
||||
if (gd.Capabilities.SupportsExtendedDynamicState2.ExtendedDynamicState2PatchControlPoints)
|
||||
{
|
||||
_dirty |= DirtyFlags.PatchControlPoints;
|
||||
}
|
||||
}
|
||||
|
||||
if (!gd.IsMoltenVk)
|
||||
{
|
||||
_dirty |= DirtyFlags.LineWidth;
|
||||
}
|
||||
|
||||
if (gd.Capabilities.SupportsDynamicAttachmentFeedbackLoop)
|
||||
{
|
||||
_dirty |= DirtyFlags.FeedbackLoop;
|
||||
}
|
||||
}
|
||||
|
||||
public void ReplayIfDirty(VulkanRenderer gd, CommandBuffer commandBuffer)
|
||||
{
|
||||
Vk api = gd.Api;
|
||||
|
||||
if (_dirty.HasFlag(DirtyFlags.Blend))
|
||||
if (_dirty == DirtyFlags.None)
|
||||
{
|
||||
RecordBlend(api, commandBuffer);
|
||||
return;
|
||||
}
|
||||
|
||||
if (_dirty.HasFlag(DirtyFlags.DepthBias))
|
||||
{
|
||||
RecordDepthBias(api, commandBuffer);
|
||||
}
|
||||
var api = gd.Api;
|
||||
var extendedStateApi = gd.ExtendedDynamicStateApi;
|
||||
var extendedState2Api = gd.ExtendedDynamicState2Api;
|
||||
var dynamicFeedbackLoopApi = gd.DynamicFeedbackLoopApi;
|
||||
|
||||
if (_dirty.HasFlag(DirtyFlags.Scissor))
|
||||
{
|
||||
RecordScissor(api, commandBuffer);
|
||||
}
|
||||
DirtyFlags dirtyFlags = _dirty;
|
||||
|
||||
if (_dirty.HasFlag(DirtyFlags.Stencil))
|
||||
while (dirtyFlags != DirtyFlags.None)
|
||||
{
|
||||
RecordStencilMasks(api, commandBuffer);
|
||||
}
|
||||
int bitIndex = BitOperations.TrailingZeroCount((uint)dirtyFlags);
|
||||
DirtyFlags currentFlag = (DirtyFlags)(1 << bitIndex);
|
||||
|
||||
if (_dirty.HasFlag(DirtyFlags.Viewport))
|
||||
{
|
||||
RecordViewport(api, commandBuffer);
|
||||
}
|
||||
switch (currentFlag)
|
||||
{
|
||||
case DirtyFlags.Blend:
|
||||
RecordBlend(api, commandBuffer);
|
||||
break;
|
||||
case DirtyFlags.DepthBias:
|
||||
RecordDepthBias(api, commandBuffer);
|
||||
break;
|
||||
case DirtyFlags.Scissor:
|
||||
RecordScissor(gd, commandBuffer);
|
||||
break;
|
||||
case DirtyFlags.Stencil:
|
||||
RecordStencil(api, commandBuffer);
|
||||
break;
|
||||
case DirtyFlags.Viewport:
|
||||
RecordViewport(gd, commandBuffer);
|
||||
break;
|
||||
case DirtyFlags.FeedbackLoop:
|
||||
RecordFeedbackLoop(dynamicFeedbackLoopApi, commandBuffer);
|
||||
break;
|
||||
case DirtyFlags.CullMode:
|
||||
RecordCullMode(extendedStateApi, commandBuffer);
|
||||
break;
|
||||
case DirtyFlags.FrontFace:
|
||||
RecordFrontFace(extendedStateApi, commandBuffer);
|
||||
break;
|
||||
case DirtyFlags.DepthTestBool:
|
||||
RecordDepthTestBool(extendedStateApi, commandBuffer);
|
||||
break;
|
||||
case DirtyFlags.DepthTestCompareOp:
|
||||
RecordDepthTestCompareOp(extendedStateApi, commandBuffer);
|
||||
break;
|
||||
case DirtyFlags.StencilTestEnableAndStencilOp:
|
||||
RecordStencilTestAndOp(extendedStateApi, commandBuffer);
|
||||
break;
|
||||
case DirtyFlags.LineWidth:
|
||||
RecordLineWidth(api, commandBuffer);
|
||||
break;
|
||||
case DirtyFlags.RasterDiscard:
|
||||
RecordRasterizationDiscard(extendedState2Api, commandBuffer);
|
||||
break;
|
||||
case DirtyFlags.LogicOp:
|
||||
RecordLogicOp(extendedState2Api, commandBuffer);
|
||||
break;
|
||||
case DirtyFlags.PatchControlPoints:
|
||||
RecordPatchControlPoints(extendedState2Api, commandBuffer);
|
||||
break;
|
||||
case DirtyFlags.PrimitiveRestart:
|
||||
RecordPrimitiveRestartEnable(gd, commandBuffer);
|
||||
break;
|
||||
case DirtyFlags.PrimitiveTopology:
|
||||
RecordPrimitiveTopology(extendedStateApi, commandBuffer);
|
||||
break;
|
||||
case DirtyFlags.DepthBiasEnable:
|
||||
RecordDepthBiasEnable(extendedState2Api, commandBuffer);
|
||||
break;
|
||||
}
|
||||
|
||||
if (_dirty.HasFlag(DirtyFlags.FeedbackLoop) && gd.Capabilities.SupportsDynamicAttachmentFeedbackLoop)
|
||||
{
|
||||
RecordFeedbackLoop(gd.DynamicFeedbackLoopApi, commandBuffer);
|
||||
dirtyFlags &= ~currentFlag;
|
||||
}
|
||||
|
||||
_dirty = DirtyFlags.None;
|
||||
@@ -162,15 +382,27 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
api.CmdSetDepthBias(commandBuffer, _depthBiasConstantFactor, _depthBiasClamp, _depthBiasSlopeFactor);
|
||||
}
|
||||
|
||||
private void RecordScissor(Vk api, CommandBuffer commandBuffer)
|
||||
private readonly void RecordDepthBiasEnable(ExtExtendedDynamicState2 gd, CommandBuffer commandBuffer)
|
||||
{
|
||||
gd.CmdSetDepthBiasEnable(commandBuffer, _depthBiasEnable);
|
||||
}
|
||||
|
||||
private void RecordScissor(VulkanRenderer gd, CommandBuffer commandBuffer)
|
||||
{
|
||||
if (ScissorsCount != 0)
|
||||
{
|
||||
api.CmdSetScissor(commandBuffer, 0, (uint)ScissorsCount, _scissors.AsSpan());
|
||||
if (gd.Capabilities.SupportsExtendedDynamicState)
|
||||
{
|
||||
gd.ExtendedDynamicStateApi.CmdSetScissorWithCount(commandBuffer, (uint)ScissorsCount, _scissors.AsSpan());
|
||||
}
|
||||
else
|
||||
{
|
||||
gd.Api.CmdSetScissor(commandBuffer, 0, (uint)ScissorsCount, _scissors.AsSpan());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private readonly void RecordStencilMasks(Vk api, CommandBuffer commandBuffer)
|
||||
private readonly void RecordStencil(Vk api, CommandBuffer commandBuffer)
|
||||
{
|
||||
api.CmdSetStencilCompareMask(commandBuffer, StencilFaceFlags.FaceBackBit, _backCompareMask);
|
||||
api.CmdSetStencilWriteMask(commandBuffer, StencilFaceFlags.FaceBackBit, _backWriteMask);
|
||||
@@ -180,12 +412,107 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
api.CmdSetStencilReference(commandBuffer, StencilFaceFlags.FaceFrontBit, _frontReference);
|
||||
}
|
||||
|
||||
private void RecordViewport(Vk api, CommandBuffer commandBuffer)
|
||||
private readonly void RecordStencilTestAndOp(ExtExtendedDynamicState api, CommandBuffer commandBuffer)
|
||||
{
|
||||
if (ViewportsCount != 0)
|
||||
api.CmdSetStencilTestEnable(commandBuffer, StencilTestEnable);
|
||||
|
||||
api.CmdSetStencilOp(commandBuffer, StencilFaceFlags.FaceBackBit, _backFailOp, _backPassOp, _backDepthFailOp, _backCompareOp);
|
||||
api.CmdSetStencilOp(commandBuffer, StencilFaceFlags.FaceFrontBit, _frontFailOp, _frontPassOp, _frontDepthFailOp, _frontCompareOp);
|
||||
}
|
||||
|
||||
private void RecordViewport(VulkanRenderer gd, CommandBuffer commandBuffer)
|
||||
{
|
||||
if (ViewportsCount == 0)
|
||||
{
|
||||
api.CmdSetViewport(commandBuffer, 0, ViewportsCount, Viewports.AsSpan());
|
||||
return;
|
||||
}
|
||||
|
||||
if (gd.Capabilities.SupportsExtendedDynamicState)
|
||||
{
|
||||
gd.ExtendedDynamicStateApi.CmdSetViewportWithCount(commandBuffer, ViewportsCount, Viewports.AsSpan());
|
||||
}
|
||||
else
|
||||
{
|
||||
gd.Api.CmdSetViewport(commandBuffer, 0, ViewportsCount, Viewports.AsSpan());
|
||||
}
|
||||
}
|
||||
|
||||
private readonly void RecordCullMode(ExtExtendedDynamicState api, CommandBuffer commandBuffer)
|
||||
{
|
||||
api.CmdSetCullMode(commandBuffer, CullMode);
|
||||
}
|
||||
|
||||
private readonly void RecordFrontFace(ExtExtendedDynamicState api, CommandBuffer commandBuffer)
|
||||
{
|
||||
api.CmdSetFrontFace(commandBuffer, _frontFace);
|
||||
}
|
||||
|
||||
private readonly void RecordDepthTestBool(ExtExtendedDynamicState api, CommandBuffer commandBuffer)
|
||||
{
|
||||
api.CmdSetDepthTestEnable(commandBuffer, DepthTestEnable);
|
||||
|
||||
api.CmdSetDepthWriteEnable(commandBuffer, DepthWriteEnable);
|
||||
}
|
||||
|
||||
private readonly void RecordDepthTestCompareOp(ExtExtendedDynamicState api, CommandBuffer commandBuffer)
|
||||
{
|
||||
api.CmdSetDepthCompareOp(commandBuffer, _depthCompareOp);
|
||||
}
|
||||
|
||||
private readonly void RecordRasterizationDiscard(ExtExtendedDynamicState2 extendedDynamicState2Api, CommandBuffer commandBuffer)
|
||||
{
|
||||
extendedDynamicState2Api.CmdSetRasterizerDiscardEnable(commandBuffer, _discard);
|
||||
}
|
||||
|
||||
private readonly void RecordPrimitiveRestartEnable(VulkanRenderer gd, CommandBuffer commandBuffer)
|
||||
{
|
||||
bool primitiveRestartEnable = _primitiveRestartEnable;
|
||||
|
||||
bool topologySupportsRestart;
|
||||
|
||||
if (gd.Capabilities.SupportsPrimitiveTopologyListRestart)
|
||||
{
|
||||
topologySupportsRestart = gd.Capabilities.SupportsPrimitiveTopologyPatchListRestart ||
|
||||
Topology != PrimitiveTopology.PatchList;
|
||||
}
|
||||
else
|
||||
{
|
||||
topologySupportsRestart = Topology == PrimitiveTopology.LineStrip ||
|
||||
Topology == PrimitiveTopology.TriangleStrip ||
|
||||
Topology == PrimitiveTopology.TriangleFan ||
|
||||
Topology == PrimitiveTopology.LineStripWithAdjacency ||
|
||||
Topology == PrimitiveTopology.TriangleStripWithAdjacency;
|
||||
}
|
||||
|
||||
primitiveRestartEnable &= topologySupportsRestart;
|
||||
|
||||
// Cannot disable primitiveRestartEnable for these Topologies on MacOS.
|
||||
if (gd.IsMoltenVk)
|
||||
{
|
||||
primitiveRestartEnable = true;
|
||||
}
|
||||
|
||||
gd.ExtendedDynamicState2Api.CmdSetPrimitiveRestartEnable(commandBuffer, primitiveRestartEnable);
|
||||
}
|
||||
|
||||
private readonly void RecordPrimitiveTopology(ExtExtendedDynamicState extendedDynamicStateApi, CommandBuffer commandBuffer)
|
||||
{
|
||||
extendedDynamicStateApi.CmdSetPrimitiveTopology(commandBuffer, Topology);
|
||||
}
|
||||
|
||||
private readonly void RecordLogicOp(ExtExtendedDynamicState2 extendedDynamicState2Api, CommandBuffer commandBuffer)
|
||||
{
|
||||
extendedDynamicState2Api.CmdSetLogicOp(commandBuffer, _logicOp);
|
||||
}
|
||||
|
||||
private readonly void RecordPatchControlPoints(ExtExtendedDynamicState2 extendedDynamicState2Api, CommandBuffer commandBuffer)
|
||||
{
|
||||
extendedDynamicState2Api.CmdSetPatchControlPoints(commandBuffer, _patchControlPoints);
|
||||
}
|
||||
|
||||
private readonly void RecordLineWidth(Vk api, CommandBuffer commandBuffer)
|
||||
{
|
||||
api.CmdSetLineWidth(commandBuffer, _lineWidth);
|
||||
}
|
||||
|
||||
private readonly void RecordFeedbackLoop(ExtAttachmentFeedbackLoopDynamicState api, CommandBuffer commandBuffer)
|
||||
|
||||
@@ -9,11 +9,15 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
}
|
||||
|
||||
public void SetRenderTarget(TextureView view, uint width, uint height)
|
||||
public void SetRenderTarget(TextureView view, uint width, uint height, bool signalChange = true)
|
||||
{
|
||||
CreateFramebuffer(view, width, height);
|
||||
CreateRenderPass();
|
||||
SignalStateChange();
|
||||
|
||||
if (signalChange)
|
||||
{
|
||||
SignalStateChange();
|
||||
}
|
||||
}
|
||||
|
||||
private void CreateFramebuffer(TextureView view, uint width, uint height)
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -11,23 +11,17 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
public ulong Id0;
|
||||
public ulong Id1;
|
||||
|
||||
public ulong Id2;
|
||||
public ulong Id3;
|
||||
|
||||
public ulong Id4;
|
||||
public ulong Id5;
|
||||
public ulong Id6;
|
||||
|
||||
public ulong Id7;
|
||||
public ulong Id8;
|
||||
|
||||
private readonly uint VertexAttributeDescriptionsCount => (byte)((Id5 >> 38) & 0xFF);
|
||||
private readonly uint VertexBindingDescriptionsCount => (byte)((Id5 >> 46) & 0xFF);
|
||||
private readonly uint ColorBlendAttachmentStateCount => (byte)((Id6 >> 8) & 0xFF);
|
||||
private readonly bool HasDepthStencil => ((Id6 >> 63) & 0x1) != 0UL;
|
||||
private readonly uint VertexAttributeDescriptionsCount => (byte)((Id0 >> 38) & 0xFF);
|
||||
private readonly uint VertexBindingDescriptionsCount => (byte)((Id0 >> 46) & 0xFF);
|
||||
private readonly uint ColorBlendAttachmentStateCount => (byte)((Id1 >> 8) & 0xFF);
|
||||
private readonly bool HasDepthStencil => ((Id1 >> 63) & 0x1) != 0UL;
|
||||
|
||||
public Array32<VertexInputAttributeDescription> VertexAttributeDescriptions;
|
||||
public Array33<VertexInputBindingDescription> VertexBindingDescriptions;
|
||||
public Array32<VertexInputBindingDescription> VertexBindingDescriptions;
|
||||
public Array8<PipelineColorBlendAttachmentState> ColorBlendAttachmentState;
|
||||
public Array9<Format> AttachmentFormats;
|
||||
public uint AttachmentIntegerFormatMask;
|
||||
@@ -40,9 +34,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
public bool Equals(ref PipelineUid other)
|
||||
{
|
||||
if (!Unsafe.As<ulong, Vector256<byte>>(ref Id0).Equals(Unsafe.As<ulong, Vector256<byte>>(ref other.Id0)) ||
|
||||
!Unsafe.As<ulong, Vector256<byte>>(ref Id4).Equals(Unsafe.As<ulong, Vector256<byte>>(ref other.Id4)) ||
|
||||
!Unsafe.As<ulong, Vector128<byte>>(ref Id7).Equals(Unsafe.As<ulong, Vector128<byte>>(ref other.Id7)))
|
||||
if (!Unsafe.As<ulong, Vector256<byte>>(ref Id0).Equals(Unsafe.As<ulong, Vector256<byte>>(ref other.Id0)))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
@@ -80,12 +72,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
ulong hash64 = Id0 * 23 ^
|
||||
Id1 * 23 ^
|
||||
Id2 * 23 ^
|
||||
Id3 * 23 ^
|
||||
Id4 * 23 ^
|
||||
Id5 * 23 ^
|
||||
Id6 * 23 ^
|
||||
Id7 * 23 ^
|
||||
Id8 * 23;
|
||||
Id3 * 23;
|
||||
|
||||
for (int i = 0; i < (int)VertexAttributeDescriptionsCount; i++)
|
||||
{
|
||||
|
||||
@@ -6,6 +6,7 @@ using System.Collections.Generic;
|
||||
using System.Collections.ObjectModel;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using PrimitiveTopology = Silk.NET.Vulkan.PrimitiveTopology;
|
||||
|
||||
namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
@@ -538,7 +539,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
public void CreateBackgroundComputePipeline()
|
||||
{
|
||||
PipelineState pipeline = new();
|
||||
pipeline.Initialize();
|
||||
pipeline.Initialize(_gd.Capabilities);
|
||||
|
||||
pipeline.Stages[0] = _shaders[0].GetInfo();
|
||||
pipeline.StagesCount = 1;
|
||||
|
||||
@@ -73,7 +73,10 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
_buffer = autoBuffer;
|
||||
|
||||
state.Internal.VertexBindingDescriptions[DescriptorIndex].Stride = (uint)stride;
|
||||
if (!gd.Capabilities.SupportsExtendedDynamicState)
|
||||
{
|
||||
state.Internal.VertexBindingDescriptions[DescriptorIndex].Stride = (uint)stride;
|
||||
}
|
||||
}
|
||||
|
||||
return;
|
||||
@@ -81,8 +84,11 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
autoBuffer = gd.BufferManager.GetBuffer(cbs.CommandBuffer, _handle, false, out int size);
|
||||
|
||||
// The original stride must be reapplied in case it was rewritten.
|
||||
state.Internal.VertexBindingDescriptions[DescriptorIndex].Stride = (uint)_stride;
|
||||
if (!gd.Capabilities.SupportsExtendedDynamicState)
|
||||
{
|
||||
// The original stride must be reapplied in case it was rewritten.
|
||||
state.Internal.VertexBindingDescriptions[DescriptorIndex].Stride = (uint)_stride;
|
||||
}
|
||||
|
||||
if (_offset >= size)
|
||||
{
|
||||
|
||||
@@ -51,7 +51,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
if (_count != 0)
|
||||
{
|
||||
if (_gd.Capabilities.SupportsExtendedDynamicState)
|
||||
if (_gd.Capabilities.SupportsExtendedDynamicState && (_gd.SupportsMTL31 || !_gd.IsMoltenVk))
|
||||
{
|
||||
_gd.ExtendedDynamicStateApi.CmdBindVertexBuffers2(
|
||||
cbs.CommandBuffer,
|
||||
|
||||
@@ -23,6 +23,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
private static readonly string[] _desirableExtensions = {
|
||||
ExtConditionalRendering.ExtensionName,
|
||||
ExtExtendedDynamicState.ExtensionName,
|
||||
ExtExtendedDynamicState2.ExtensionName,
|
||||
ExtTransformFeedback.ExtensionName,
|
||||
KhrDrawIndirectCount.ExtensionName,
|
||||
KhrPushDescriptor.ExtensionName,
|
||||
@@ -314,6 +315,17 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
features2.PNext = &supportedFeaturesCustomBorderColor;
|
||||
}
|
||||
|
||||
PhysicalDeviceExtendedDynamicState2FeaturesEXT supportedFeaturesExtExtendedDynamicState2 = new()
|
||||
{
|
||||
SType = StructureType.PhysicalDeviceExtendedDynamicState2FeaturesExt,
|
||||
PNext = features2.PNext,
|
||||
};
|
||||
|
||||
if (physicalDevice.IsDeviceExtensionPresent(ExtExtendedDynamicState2.ExtensionName))
|
||||
{
|
||||
features2.PNext = &supportedFeaturesExtExtendedDynamicState2;
|
||||
}
|
||||
|
||||
PhysicalDevicePrimitiveTopologyListRestartFeaturesEXT supportedFeaturesPrimitiveTopologyListRestart = new()
|
||||
{
|
||||
SType = StructureType.PhysicalDevicePrimitiveTopologyListRestartFeaturesExt,
|
||||
@@ -416,6 +428,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
TessellationShader = supportedFeatures.TessellationShader,
|
||||
VertexPipelineStoresAndAtomics = supportedFeatures.VertexPipelineStoresAndAtomics,
|
||||
RobustBufferAccess = useRobustBufferAccess,
|
||||
WideLines = supportedFeatures.WideLines,
|
||||
SampleRateShading = supportedFeatures.SampleRateShading,
|
||||
};
|
||||
|
||||
@@ -473,6 +486,20 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
pExtendedFeatures = &featuresExtendedDynamicState;
|
||||
|
||||
if (physicalDevice.IsDeviceExtensionPresent(ExtExtendedDynamicState2.ExtensionName))
|
||||
{
|
||||
var featuresExtendedDynamicState2 = new PhysicalDeviceExtendedDynamicState2FeaturesEXT()
|
||||
{
|
||||
SType = StructureType.PhysicalDeviceExtendedDynamicState2FeaturesExt,
|
||||
PNext = pExtendedFeatures,
|
||||
ExtendedDynamicState2 = supportedFeaturesExtExtendedDynamicState2.ExtendedDynamicState2,
|
||||
ExtendedDynamicState2LogicOp = supportedFeaturesExtExtendedDynamicState2.ExtendedDynamicState2LogicOp,
|
||||
ExtendedDynamicState2PatchControlPoints = supportedFeaturesExtExtendedDynamicState2.ExtendedDynamicState2PatchControlPoints,
|
||||
};
|
||||
|
||||
pExtendedFeatures = &featuresExtendedDynamicState2;
|
||||
}
|
||||
|
||||
var featuresVk11 = new PhysicalDeviceVulkan11Features
|
||||
{
|
||||
SType = StructureType.PhysicalDeviceVulkan11Features,
|
||||
|
||||
@@ -39,6 +39,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
internal KhrSwapchain SwapchainApi { get; private set; }
|
||||
internal ExtConditionalRendering ConditionalRenderingApi { get; private set; }
|
||||
internal ExtExtendedDynamicState ExtendedDynamicStateApi { get; private set; }
|
||||
internal ExtExtendedDynamicState2 ExtendedDynamicState2Api { get; private set; }
|
||||
internal KhrPushDescriptor PushDescriptorApi { get; private set; }
|
||||
internal ExtTransformFeedback TransformFeedbackApi { get; private set; }
|
||||
internal KhrDrawIndirectCount DrawIndirectCountApi { get; private set; }
|
||||
@@ -94,6 +95,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
internal bool IsIntelArc { get; private set; }
|
||||
internal bool IsQualcommProprietary { get; private set; }
|
||||
internal bool IsMoltenVk { get; private set; }
|
||||
internal bool SupportsMTL31 { get; private set; }
|
||||
internal bool IsTBDR { get; private set; }
|
||||
internal bool IsSharedMemory { get; private set; }
|
||||
|
||||
@@ -119,6 +121,8 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
// Any device running on MacOS is using MoltenVK, even Intel and AMD vendors.
|
||||
if (IsMoltenVk = OperatingSystem.IsMacOS())
|
||||
MVKInitialization.Initialize();
|
||||
|
||||
SupportsMTL31 = OperatingSystem.IsMacOSVersionAtLeast(14);
|
||||
}
|
||||
|
||||
public static VulkanRenderer Create(
|
||||
@@ -141,6 +145,11 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
ExtendedDynamicStateApi = extendedDynamicStateApi;
|
||||
}
|
||||
|
||||
if (Api.TryGetDeviceExtension(_instance.Instance, _device, out ExtExtendedDynamicState2 extendedDynamicState2Api))
|
||||
{
|
||||
ExtendedDynamicState2Api = extendedDynamicState2Api;
|
||||
}
|
||||
|
||||
if (Api.TryGetDeviceExtension(_instance.Instance, _device, out KhrPushDescriptor pushDescriptorApi))
|
||||
{
|
||||
PushDescriptorApi = pushDescriptorApi;
|
||||
@@ -235,6 +244,11 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
SType = StructureType.PhysicalDevicePrimitiveTopologyListRestartFeaturesExt,
|
||||
};
|
||||
|
||||
PhysicalDeviceExtendedDynamicState2FeaturesEXT featuresExtendedDynamicState2 = new()
|
||||
{
|
||||
SType = StructureType.PhysicalDeviceExtendedDynamicState2FeaturesExt,
|
||||
};
|
||||
|
||||
PhysicalDeviceRobustness2FeaturesEXT featuresRobustness2 = new()
|
||||
{
|
||||
SType = StructureType.PhysicalDeviceRobustness2FeaturesExt,
|
||||
@@ -275,6 +289,12 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
features2.PNext = &featuresPrimitiveTopologyListRestart;
|
||||
}
|
||||
|
||||
if (_physicalDevice.IsDeviceExtensionPresent(ExtExtendedDynamicState2.ExtensionName))
|
||||
{
|
||||
featuresExtendedDynamicState2.PNext = features2.PNext;
|
||||
features2.PNext = &featuresExtendedDynamicState2;
|
||||
}
|
||||
|
||||
if (_physicalDevice.IsDeviceExtensionPresent("VK_EXT_robustness2"))
|
||||
{
|
||||
featuresRobustness2.PNext = features2.PNext;
|
||||
@@ -408,6 +428,10 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
properties.Limits.FramebufferDepthSampleCounts &
|
||||
properties.Limits.FramebufferStencilSampleCounts;
|
||||
|
||||
// Temporarily disable this, can be added back at a later date, make it easy to re-enable.
|
||||
// Disabled because currently causing Device Lost error on NVIDIA.
|
||||
featuresExtendedDynamicState2.ExtendedDynamicState2PatchControlPoints = false;
|
||||
|
||||
Capabilities = new HardwareCapabilities(
|
||||
_physicalDevice.IsDeviceExtensionPresent("VK_EXT_index_type_uint8"),
|
||||
supportsCustomBorderColor,
|
||||
@@ -424,6 +448,8 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
features2.Features.ShaderStorageImageMultisample,
|
||||
_physicalDevice.IsDeviceExtensionPresent(ExtConditionalRendering.ExtensionName),
|
||||
_physicalDevice.IsDeviceExtensionPresent(ExtExtendedDynamicState.ExtensionName),
|
||||
featuresExtendedDynamicState2,
|
||||
_physicalDevice.PhysicalDeviceProperties.Limits.MaxTessellationPatchSize,
|
||||
features2.Features.MultiViewport && !(IsMoltenVk && Vendor == Vendor.Amd), // Workaround for AMD on MoltenVK issue
|
||||
featuresRobustness2.NullDescriptor || IsMoltenVk,
|
||||
supportsPushDescriptors && !IsMoltenVk,
|
||||
@@ -439,6 +465,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
_physicalDevice.IsDeviceExtensionPresent("VK_NV_viewport_array2"),
|
||||
_physicalDevice.IsDeviceExtensionPresent(ExtExternalMemoryHost.ExtensionName),
|
||||
supportsDepthClipControl && featuresDepthClipControl.DepthClipControl,
|
||||
_physicalDevice.PhysicalDeviceFeatures.WideLines,
|
||||
supportsAttachmentFeedbackLoop && featuresAttachmentFeedbackLoop.AttachmentFeedbackLoopLayout,
|
||||
supportsDynamicAttachmentFeedbackLoop && featuresDynamicAttachmentFeedbackLoop.AttachmentFeedbackLoopDynamicState,
|
||||
propertiesSubgroup.SubgroupSize,
|
||||
@@ -774,6 +801,10 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
supportsViewportSwizzle: false,
|
||||
supportsIndirectParameters: true,
|
||||
supportsDepthClipControl: Capabilities.SupportsDepthClipControl,
|
||||
supportsExtendedDynamicState: Capabilities.SupportsExtendedDynamicState,
|
||||
supportsExtendedDynamicState2: Capabilities.SupportsExtendedDynamicState2.ExtendedDynamicState2,
|
||||
supportsLogicOpDynamicState: Capabilities.SupportsExtendedDynamicState2.ExtendedDynamicState2LogicOp,
|
||||
supportsPatchControlPointsDynamicState: Capabilities.SupportsExtendedDynamicState2.ExtendedDynamicState2PatchControlPoints,
|
||||
uniformBufferSetIndex: PipelineBase.UniformSetIndex,
|
||||
storageBufferSetIndex: PipelineBase.StorageSetIndex,
|
||||
textureSetIndex: PipelineBase.TextureSetIndex,
|
||||
|
||||
@@ -56,7 +56,7 @@ namespace Ryujinx.HLE.HOS.Services.Account.Acc
|
||||
ProfilesJson profilesJson = JsonHelper.DeserializeFromFile(_profilesJsonPath, _serializerContext.ProfilesJson);
|
||||
|
||||
return profilesJson.Profiles
|
||||
.FindFirst(profile => profile.AccountState == AccountState.Open)
|
||||
.FindFirst(profile => profile.UserId == profilesJson.LastOpened)
|
||||
.Convert(profileJson => new UserProfile(new UserId(profileJson.UserId), profileJson.Name,
|
||||
profileJson.Image, profileJson.LastModifiedTimestamp));
|
||||
}
|
||||
|
||||
@@ -244,6 +244,15 @@ namespace Ryujinx.HLE.HOS.Services.Settings
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
[CommandCmif(68)]
|
||||
// GetSerialNumber() -> buffer<nn::settings::system::SerialNumber, 0x16>
|
||||
public ResultCode GetSerialNumber(ServiceCtx context)
|
||||
{
|
||||
context.ResponseData.Write(Encoding.ASCII.GetBytes("RYU00000000000"));
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
[CommandCmif(77)]
|
||||
// GetDeviceNickName() -> buffer<nn::settings::system::DeviceNickName, 0x16>
|
||||
public ResultCode GetDeviceNickName(ServiceCtx context)
|
||||
|
||||
@@ -51,6 +51,9 @@ namespace Ryujinx.HLE.HOS.Services.Spl
|
||||
|
||||
context.ResponseData.Write(configValue);
|
||||
|
||||
if (result == SmcResult.Success)
|
||||
return ResultCode.Success;
|
||||
|
||||
return (ResultCode)((int)result << 9) | ResultCode.ModuleId;
|
||||
}
|
||||
|
||||
|
||||
@@ -489,7 +489,7 @@ namespace Ryujinx.Ava
|
||||
|
||||
Dispatcher.UIThread.InvokeAsync(() =>
|
||||
{
|
||||
_viewModel.Title = TitleHelper.ActiveApplicationTitle(Device.Processes.ActiveApplication, Program.Version);
|
||||
_viewModel.Title = TitleHelper.ActiveApplicationTitle(Device.Processes.ActiveApplication, Program.Version, !ConfigurationState.Instance.ShowTitleBar);
|
||||
});
|
||||
|
||||
_viewModel.SetUiProgressHandlers(Device);
|
||||
@@ -674,7 +674,7 @@ namespace Ryujinx.Ava
|
||||
|
||||
public async Task<bool> LoadGuestApplication(BlitStruct<ApplicationControlProperty>? customNacpData = null)
|
||||
{
|
||||
InitializeSwitchInstance();
|
||||
InitEmulatedSwitch();
|
||||
MainWindow.UpdateGraphicsConfig();
|
||||
|
||||
SystemVersion firmwareVersion = ContentManager.GetCurrentFirmwareVersion();
|
||||
@@ -757,6 +757,8 @@ namespace Ryujinx.Ava
|
||||
{
|
||||
romFsFiles = Directory.GetFiles(ApplicationPath, "*.romfs");
|
||||
}
|
||||
|
||||
Logger.Notice.Print(LogClass.Application, $"Loading unpacked content archive from '{ApplicationPath}'.");
|
||||
|
||||
if (romFsFiles.Length > 0)
|
||||
{
|
||||
@@ -783,6 +785,8 @@ namespace Ryujinx.Ava
|
||||
}
|
||||
else if (File.Exists(ApplicationPath))
|
||||
{
|
||||
Logger.Notice.Print(LogClass.Application, $"Loading content archive from '{ApplicationPath}'.");
|
||||
|
||||
switch (Path.GetExtension(ApplicationPath).ToLowerInvariant())
|
||||
{
|
||||
case ".xci":
|
||||
@@ -872,7 +876,7 @@ namespace Ryujinx.Ava
|
||||
Device?.System.TogglePauseEmulation(false);
|
||||
|
||||
_viewModel.IsPaused = false;
|
||||
_viewModel.Title = TitleHelper.ActiveApplicationTitle(Device?.Processes.ActiveApplication, Program.Version);
|
||||
_viewModel.Title = TitleHelper.ActiveApplicationTitle(Device?.Processes.ActiveApplication, Program.Version, !ConfigurationState.Instance.ShowTitleBar);
|
||||
Logger.Info?.Print(LogClass.Emulation, "Emulation was resumed");
|
||||
}
|
||||
|
||||
@@ -881,11 +885,11 @@ namespace Ryujinx.Ava
|
||||
Device?.System.TogglePauseEmulation(true);
|
||||
|
||||
_viewModel.IsPaused = true;
|
||||
_viewModel.Title = TitleHelper.ActiveApplicationTitle(Device?.Processes.ActiveApplication, Program.Version, LocaleManager.Instance[LocaleKeys.Paused]);
|
||||
_viewModel.Title = TitleHelper.ActiveApplicationTitle(Device?.Processes.ActiveApplication, Program.Version, !ConfigurationState.Instance.ShowTitleBar, LocaleManager.Instance[LocaleKeys.Paused]);
|
||||
Logger.Info?.Print(LogClass.Emulation, "Emulation was paused");
|
||||
}
|
||||
|
||||
private void InitializeSwitchInstance()
|
||||
private void InitEmulatedSwitch()
|
||||
{
|
||||
// Initialize KeySet.
|
||||
VirtualFileSystem.ReloadKeySet();
|
||||
@@ -1040,7 +1044,7 @@ namespace Ryujinx.Ava
|
||||
_viewModel.WindowState = WindowState.FullScreen;
|
||||
}
|
||||
|
||||
if (_viewModel.WindowState is WindowState.FullScreen)
|
||||
if (_viewModel.WindowState is WindowState.FullScreen || _viewModel.StartGamesWithoutUI)
|
||||
{
|
||||
_viewModel.ShowMenuAndStatusBar = false;
|
||||
}
|
||||
|
||||
13
src/Ryujinx/Assets/Styles/CheckboxMenuItemStyle.axaml
Normal file
13
src/Ryujinx/Assets/Styles/CheckboxMenuItemStyle.axaml
Normal file
@@ -0,0 +1,13 @@
|
||||
<Styles xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
|
||||
<Style Selector="MenuItem.withCheckbox Viewbox#PART_IconPresenter">
|
||||
<Setter Property="MaxHeight" Value="36" />
|
||||
<Setter Property="MinHeight" Value="36" />
|
||||
<Setter Property="MaxWidth" Value="36" />
|
||||
<Setter Property="MinWidth" Value="36" />
|
||||
</Style>
|
||||
<Style Selector="MenuItem.withCheckbox ContentPresenter#PART_HeaderPresenter">
|
||||
<Setter Property="Padding" Value="-10,0,0,0" />
|
||||
</Style>
|
||||
</Styles>
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,6 +1,6 @@
|
||||
using Avalonia.Controls.Notifications;
|
||||
using Avalonia.Platform.Storage;
|
||||
using Avalonia.Threading;
|
||||
using Gommon;
|
||||
using LibHac;
|
||||
using LibHac.Account;
|
||||
using LibHac.Common;
|
||||
@@ -15,6 +15,7 @@ using LibHac.Tools.FsSystem.NcaUtils;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.UI.Controls;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.Utilities;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Common.Helper;
|
||||
using Ryujinx.Common.Logging;
|
||||
@@ -295,22 +296,150 @@ namespace Ryujinx.Ava.Common
|
||||
};
|
||||
extractorThread.Start();
|
||||
}
|
||||
|
||||
public static void ExtractAoc(string destination, string updateFilePath, string updateName)
|
||||
{
|
||||
var cancellationToken = new CancellationTokenSource();
|
||||
|
||||
UpdateWaitWindow waitingDialog = new(
|
||||
RyujinxApp.FormatTitle(LocaleKeys.DialogNcaExtractionTitle),
|
||||
LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogNcaExtractionMessage, NcaSectionType.Data, Path.GetFileName(updateFilePath)),
|
||||
cancellationToken);
|
||||
|
||||
Thread extractorThread = new(() =>
|
||||
{
|
||||
Dispatcher.UIThread.Post(waitingDialog.Show);
|
||||
|
||||
using FileStream file = new(updateFilePath, FileMode.Open, FileAccess.Read);
|
||||
|
||||
Nca publicDataNca = null;
|
||||
|
||||
string extension = Path.GetExtension(updateFilePath).ToLower();
|
||||
if (extension is ".nsp")
|
||||
{
|
||||
var pfsTemp = new PartitionFileSystem();
|
||||
pfsTemp.Initialize(file.AsStorage()).ThrowIfFailure();
|
||||
IFileSystem pfs = pfsTemp;
|
||||
|
||||
foreach (DirectoryEntryEx fileEntry in pfs.EnumerateEntries("/", "*.nca"))
|
||||
{
|
||||
using var ncaFile = new UniqueRef<IFile>();
|
||||
|
||||
pfs.OpenFile(ref ncaFile.Ref, fileEntry.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
|
||||
|
||||
Nca nca = new(_virtualFileSystem.KeySet, ncaFile.Get.AsStorage());
|
||||
if (nca.Header.ContentType is NcaContentType.PublicData && nca.SectionExists(NcaSectionType.Data))
|
||||
{
|
||||
publicDataNca = nca;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (publicDataNca is null)
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Application, "Extraction failure. The NCA was not present in the selected file");
|
||||
|
||||
Dispatcher.UIThread.InvokeAsync(async () =>
|
||||
{
|
||||
waitingDialog.Close();
|
||||
|
||||
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogNcaExtractionMainNcaNotFoundErrorMessage]);
|
||||
});
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
IntegrityCheckLevel checkLevel = ConfigurationState.Instance.System.EnableFsIntegrityChecks
|
||||
? IntegrityCheckLevel.ErrorOnInvalid
|
||||
: IntegrityCheckLevel.None;
|
||||
|
||||
int index = Nca.GetSectionIndexFromType(NcaSectionType.Data, publicDataNca.Header.ContentType);
|
||||
|
||||
try
|
||||
{
|
||||
IFileSystem ncaFileSystem = publicDataNca.OpenFileSystem(index, IntegrityCheckLevel.ErrorOnInvalid);
|
||||
|
||||
FileSystemClient fsClient = _horizonClient.Fs;
|
||||
|
||||
string source = DateTime.Now.ToFileTime().ToString()[10..];
|
||||
string output = DateTime.Now.ToFileTime().ToString()[10..];
|
||||
|
||||
using var uniqueSourceFs = new UniqueRef<IFileSystem>(ncaFileSystem);
|
||||
using var uniqueOutputFs = new UniqueRef<IFileSystem>(new LocalFileSystem(destination));
|
||||
|
||||
fsClient.Register(source.ToU8Span(), ref uniqueSourceFs.Ref);
|
||||
fsClient.Register(output.ToU8Span(), ref uniqueOutputFs.Ref);
|
||||
|
||||
(Result? resultCode, bool canceled) = CopyDirectory(fsClient, $"{source}:/", $"{output}:/", cancellationToken.Token);
|
||||
|
||||
if (!canceled)
|
||||
{
|
||||
if (resultCode.Value.IsFailure())
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Application, $"LibHac returned error code: {resultCode.Value.ErrorCode}");
|
||||
|
||||
Dispatcher.UIThread.InvokeAsync(async () =>
|
||||
{
|
||||
waitingDialog.Close();
|
||||
|
||||
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogNcaExtractionCheckLogErrorMessage]);
|
||||
});
|
||||
}
|
||||
else if (resultCode.Value.IsSuccess())
|
||||
{
|
||||
Dispatcher.UIThread.Post(waitingDialog.Close);
|
||||
|
||||
NotificationHelper.ShowInformation(
|
||||
RyujinxApp.FormatTitle(LocaleKeys.DialogNcaExtractionTitle),
|
||||
$"{updateName}\n\n{LocaleManager.Instance[LocaleKeys.DialogNcaExtractionSuccessMessage]}");
|
||||
}
|
||||
}
|
||||
|
||||
fsClient.Unmount(source.ToU8Span());
|
||||
fsClient.Unmount(output.ToU8Span());
|
||||
}
|
||||
catch (ArgumentException ex)
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Application, $"{ex.Message}");
|
||||
|
||||
Dispatcher.UIThread.InvokeAsync(async () =>
|
||||
{
|
||||
waitingDialog.Close();
|
||||
|
||||
await ContentDialogHelper.CreateErrorDialog(ex.Message);
|
||||
});
|
||||
}
|
||||
})
|
||||
{
|
||||
Name = "GUI.AocExtractorThread",
|
||||
IsBackground = true,
|
||||
};
|
||||
extractorThread.Start();
|
||||
}
|
||||
|
||||
public static async Task ExtractAoc(IStorageProvider storageProvider, string updateFilePath, string updateName)
|
||||
{
|
||||
Optional<IStorageFolder> result = await storageProvider.OpenSingleFolderPickerAsync(new FolderPickerOpenOptions
|
||||
{
|
||||
Title = LocaleManager.Instance[LocaleKeys.FolderDialogExtractTitle]
|
||||
});
|
||||
|
||||
if (!result.HasValue) return;
|
||||
|
||||
ExtractAoc(result.Value.Path.LocalPath, updateFilePath, updateName);
|
||||
}
|
||||
|
||||
|
||||
public static async Task ExtractSection(IStorageProvider storageProvider, NcaSectionType ncaSectionType, string titleFilePath, string titleName, int programIndex = 0)
|
||||
{
|
||||
var result = await storageProvider.OpenFolderPickerAsync(new FolderPickerOpenOptions
|
||||
Optional<IStorageFolder> result = await storageProvider.OpenSingleFolderPickerAsync(new FolderPickerOpenOptions
|
||||
{
|
||||
Title = LocaleManager.Instance[LocaleKeys.FolderDialogExtractTitle],
|
||||
AllowMultiple = false,
|
||||
Title = LocaleManager.Instance[LocaleKeys.FolderDialogExtractTitle]
|
||||
});
|
||||
|
||||
if (result.Count == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (!result.HasValue) return;
|
||||
|
||||
ExtractSection(result[0].Path.LocalPath, ncaSectionType, titleFilePath, titleName, programIndex);
|
||||
ExtractSection(result.Value.Path.LocalPath, ncaSectionType, titleFilePath, titleName, programIndex);
|
||||
}
|
||||
|
||||
public static (Result? result, bool canceled) CopyDirectory(FileSystemClient fs, string sourcePath, string destPath, CancellationToken token)
|
||||
|
||||
@@ -6,7 +6,7 @@ namespace Ryujinx.Ava.Common.Models
|
||||
public bool IsBundled { get; } = System.IO.Path.GetExtension(ContainerPath)?.ToLower() == ".xci";
|
||||
|
||||
public string FileName => System.IO.Path.GetFileName(ContainerPath);
|
||||
public string TitleIdStr => TitleId.ToString("x16");
|
||||
public string TitleIdStr => TitleId.ToString("x16").ToUpper();
|
||||
public ulong TitleIdBase => TitleId & ~0x1FFFUL;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -4,11 +4,11 @@ namespace Ryujinx.Ava.Common
|
||||
{
|
||||
public static class ThemeManager
|
||||
{
|
||||
public static event EventHandler ThemeChanged;
|
||||
public static event Action ThemeChanged;
|
||||
|
||||
public static void OnThemeChanged()
|
||||
{
|
||||
ThemeChanged?.Invoke(null, EventArgs.Empty);
|
||||
ThemeChanged?.Invoke();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2,6 +2,7 @@ using DiscordRPC;
|
||||
using Gommon;
|
||||
using Humanizer;
|
||||
using Humanizer.Localisation;
|
||||
using Ryujinx.Ava.Utilities;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Common;
|
||||
@@ -97,7 +98,7 @@ namespace Ryujinx.Ava
|
||||
},
|
||||
Details = TruncateToByteLength($"Playing {appMeta.Title}"),
|
||||
State = appMeta.LastPlayed.HasValue && appMeta.TimePlayed.TotalSeconds > 5
|
||||
? $"Total play time: {appMeta.TimePlayed.Humanize(2, false, maxUnit: TimeUnit.Hour)}"
|
||||
? $"Total play time: {ValueFormatUtils.FormatTimeSpan(appMeta.TimePlayed)}"
|
||||
: "Never played",
|
||||
Timestamps = Timestamps.Now
|
||||
});
|
||||
|
||||
@@ -230,13 +230,16 @@ namespace Ryujinx.Ava
|
||||
internal static void PrintSystemInfo()
|
||||
{
|
||||
Logger.Notice.Print(LogClass.Application, $"{RyujinxApp.FullAppName} Version: {Version}");
|
||||
Logger.Notice.Print(LogClass.Application, $".NET Runtime: {RuntimeInformation.FrameworkDescription}");
|
||||
SystemInfo.Gather().Print();
|
||||
|
||||
var enabledLogLevels = Logger.GetEnabledLevels().ToArray();
|
||||
|
||||
Logger.Notice.Print(LogClass.Application, $"Logs Enabled: {(enabledLogLevels.Length is 0
|
||||
? "<None>"
|
||||
: enabledLogLevels.JoinToString(", "))}");
|
||||
Logger.Notice.Print(LogClass.Application, $"Logs Enabled: {
|
||||
Logger.GetEnabledLevels()
|
||||
.FormatCollection(
|
||||
x => x.ToString(),
|
||||
separator: ", ",
|
||||
emptyCollectionFallback: "<None>")
|
||||
}");
|
||||
|
||||
Logger.Notice.Print(LogClass.Application,
|
||||
AppDataManager.Mode == AppDataManager.LaunchMode.Custom
|
||||
|
||||
@@ -123,12 +123,13 @@
|
||||
<Generator>MSBuild:Compile</Generator>
|
||||
</AvaloniaResource>
|
||||
<AvaloniaResource Include="Assets\Styles\Styles.xaml" />
|
||||
<AvaloniaResource Include="Assets\Styles\CheckboxMenuItemStyle.axaml" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<None Remove="Assets\locales.json" />
|
||||
<None Remove="Assets\Styles\Styles.xaml" />
|
||||
<None Remove="Assets\Styles\Themes.xaml" />
|
||||
<None Remove="Assets\Styles\CheckboxMenuItemStyle.xaml" />
|
||||
<None Remove="Assets\Icons\Controller_JoyConLeft.svg" />
|
||||
<None Remove="Assets\Icons\Controller_JoyConPair.svg" />
|
||||
<None Remove="Assets\Icons\Controller_JoyConRight.svg" />
|
||||
@@ -150,6 +151,7 @@
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Assets\locales.json" />
|
||||
<EmbeddedResource Include="Assets\Styles\Styles.xaml" />
|
||||
<EmbeddedResource Include="Assets\Styles\CheckboxMenuItemStyle.axaml" />
|
||||
<EmbeddedResource Include="Assets\Icons\Controller_JoyConLeft.svg" />
|
||||
<EmbeddedResource Include="Assets\Icons\Controller_JoyConPair.svg" />
|
||||
<EmbeddedResource Include="Assets\Icons\Controller_JoyConRight.svg" />
|
||||
@@ -173,10 +175,5 @@
|
||||
<ItemGroup>
|
||||
<Folder Include="Assets\Fonts\Mono\" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Update="UI\Applet\UserSelectorDialog.axaml.cs">
|
||||
<DependentUpon>UserSelectorDialog.axaml</DependentUpon>
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
|
||||
@@ -16,5 +16,6 @@
|
||||
<Application.Styles>
|
||||
<sty:FluentAvaloniaTheme PreferUserAccentColor="True" PreferSystemTheme="False" />
|
||||
<StyleInclude Source="/Assets/Styles/Styles.xaml" />
|
||||
<StyleInclude Source="/Assets/Styles/CheckboxMenuItemStyle.axaml"/>
|
||||
</Application.Styles>
|
||||
</Application>
|
||||
|
||||
@@ -279,13 +279,13 @@ namespace Ryujinx.Ava.UI.Applet
|
||||
.ForEach(profile => profiles.Add(new Models.UserProfile(profile, nav)));
|
||||
|
||||
profiles.Add(new Models.UserProfile(guest, nav));
|
||||
UserSelectorDialogViewModel viewModel = new();
|
||||
viewModel.Profiles = profiles;
|
||||
viewModel.SelectedUserId = _parent.AccountManager.LastOpenedUser.UserId;
|
||||
UserSelectorDialogViewModel viewModel = new()
|
||||
{
|
||||
Profiles = profiles,
|
||||
SelectedUserId = _parent.AccountManager.LastOpenedUser.UserId
|
||||
};
|
||||
UserSelectorDialog content = new(viewModel);
|
||||
(UserId id, _) = await UserSelectorDialog.ShowInputDialog(content);
|
||||
|
||||
selected = id;
|
||||
(selected, _) = await UserSelectorDialog.ShowInputDialog(content);
|
||||
|
||||
dialogCloseEvent.Set();
|
||||
});
|
||||
|
||||
@@ -106,6 +106,10 @@
|
||||
Click="ExtractApplicationRomFs_Click"
|
||||
Header="{ext:Locale GameListContextMenuExtractDataRomFS}"
|
||||
ToolTip.Tip="{ext:Locale GameListContextMenuExtractDataRomFSToolTip}" />
|
||||
<MenuItem
|
||||
Click="ExtractAocRomFs_Click"
|
||||
Header="{ext:Locale GameListContextMenuExtractDataAocRomFS}"
|
||||
ToolTip.Tip="{ext:Locale GameListContextMenuExtractDataAocRomFSToolTip}" />
|
||||
<MenuItem
|
||||
Click="ExtractApplicationLogo_Click"
|
||||
Header="{ext:Locale GameListContextMenuExtractDataLogo}"
|
||||
|
||||
@@ -3,10 +3,13 @@ using Avalonia.Interactivity;
|
||||
using Avalonia.Markup.Xaml;
|
||||
using Avalonia.Platform.Storage;
|
||||
using Avalonia.Threading;
|
||||
using FluentAvalonia.UI.Controls;
|
||||
using LibHac;
|
||||
using LibHac.Fs;
|
||||
using LibHac.Tools.FsSystem.NcaUtils;
|
||||
using Ryujinx.Ava.Common;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.Common.Models;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
@@ -14,6 +17,7 @@ using Ryujinx.Ava.Utilities;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Helper;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.HLE.HOS;
|
||||
using SkiaSharp;
|
||||
using System;
|
||||
@@ -279,6 +283,22 @@ namespace Ryujinx.Ava.UI.Controls
|
||||
viewModel.SelectedApplication.Path,
|
||||
viewModel.SelectedApplication.Name);
|
||||
}
|
||||
|
||||
public async void ExtractAocRomFs_Click(object sender, RoutedEventArgs args)
|
||||
{
|
||||
if (sender is not MenuItem { DataContext: MainWindowViewModel { SelectedApplication: not null } viewModel })
|
||||
return;
|
||||
|
||||
DownloadableContentModel selectedDlc = await DlcSelectView.Show(viewModel.SelectedApplication.IdBase, viewModel.ApplicationLibrary);
|
||||
|
||||
if (selectedDlc is not null)
|
||||
{
|
||||
await ApplicationHelper.ExtractAoc(
|
||||
viewModel.StorageProvider,
|
||||
selectedDlc.ContainerPath,
|
||||
selectedDlc.FileName);
|
||||
}
|
||||
}
|
||||
|
||||
public async void ExtractApplicationLogo_Click(object sender, RoutedEventArgs args)
|
||||
{
|
||||
|
||||
@@ -2,11 +2,10 @@
|
||||
x:Class="Ryujinx.Ava.UI.Controls.ApplicationListView"
|
||||
xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:controls="clr-namespace:Ryujinx.Ava.UI.Controls"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
d:DesignHeight="450"
|
||||
d:DesignWidth="800"
|
||||
Focusable="True"
|
||||
|
||||
67
src/Ryujinx/UI/Controls/DlcSelectView.axaml
Normal file
67
src/Ryujinx/UI/Controls/DlcSelectView.axaml
Normal file
@@ -0,0 +1,67 @@
|
||||
<UserControl xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:helpers="using:Ryujinx.Ava.UI.Helpers"
|
||||
xmlns:ext="using:Ryujinx.Ava.Common.Markup"
|
||||
xmlns:models="using:Ryujinx.Ava.Common.Models"
|
||||
xmlns:viewModels="using:Ryujinx.Ava.UI.ViewModels"
|
||||
mc:Ignorable="d" d:DesignWidth="800" d:DesignHeight="450"
|
||||
x:Class="Ryujinx.Ava.UI.Controls.DlcSelectView"
|
||||
x:DataType="viewModels:DlcSelectViewModel">
|
||||
<Grid RowDefinitions="*,Auto,*">
|
||||
<TextBlock
|
||||
Classes="h1"
|
||||
Margin="5, -5, 0, 15"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
TextWrapping="Wrap"
|
||||
Text="{ext:Locale ExtractAocListHeader}" />
|
||||
<ScrollViewer Grid.Row="2">
|
||||
<ListBox
|
||||
AutoScrollToSelectedItem="False"
|
||||
SelectionMode="Single"
|
||||
Background="Transparent"
|
||||
SelectedItem="{Binding SelectedDlc}"
|
||||
ItemsSource="{Binding Dlcs}">
|
||||
<ListBox.DataTemplates>
|
||||
<DataTemplate
|
||||
DataType="models:DownloadableContentModel">
|
||||
<Panel Margin="10" Background="Transparent">
|
||||
<Grid ColumnDefinitions="*,Auto">
|
||||
<Grid
|
||||
Grid.Column="0" ColumnDefinitions="*,Auto">
|
||||
<TextBlock
|
||||
Grid.Column="0"
|
||||
HorizontalAlignment="Left"
|
||||
VerticalAlignment="Center"
|
||||
MaxLines="2"
|
||||
TextWrapping="Wrap"
|
||||
TextTrimming="CharacterEllipsis">
|
||||
<TextBlock.Text>
|
||||
<MultiBinding Converter="{x:Static helpers:DownloadableContentLabelConverter.Instance}">
|
||||
<Binding Path="FileName" />
|
||||
<Binding Path="IsBundled" />
|
||||
</MultiBinding>
|
||||
</TextBlock.Text>
|
||||
</TextBlock>
|
||||
<TextBlock
|
||||
Grid.Column="1"
|
||||
Margin="10, 0, 0, 0"
|
||||
HorizontalAlignment="Left"
|
||||
VerticalAlignment="Center"
|
||||
Text="{Binding TitleIdStr}" />
|
||||
</Grid>
|
||||
</Grid>
|
||||
</Panel>
|
||||
</DataTemplate>
|
||||
</ListBox.DataTemplates>
|
||||
<ListBox.Styles>
|
||||
<Style Selector="ListBoxItem">
|
||||
<Setter Property="Background" Value="Transparent" />
|
||||
</Style>
|
||||
</ListBox.Styles>
|
||||
</ListBox>
|
||||
</ScrollViewer>
|
||||
</Grid>
|
||||
</UserControl>
|
||||
51
src/Ryujinx/UI/Controls/DlcSelectView.axaml.cs
Normal file
51
src/Ryujinx/UI/Controls/DlcSelectView.axaml.cs
Normal file
@@ -0,0 +1,51 @@
|
||||
using Avalonia;
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Markup.Xaml;
|
||||
using Avalonia.Styling;
|
||||
using FluentAvalonia.UI.Controls;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.Common.Models;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Controls
|
||||
{
|
||||
public partial class DlcSelectView : UserControl
|
||||
{
|
||||
public DlcSelectView()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
#nullable enable
|
||||
public static async Task<DownloadableContentModel?> Show(ulong selectedTitleId, ApplicationLibrary appLibrary)
|
||||
#nullable disable
|
||||
{
|
||||
DlcSelectViewModel viewModel = new(selectedTitleId, appLibrary);
|
||||
|
||||
ContentDialog contentDialog = new()
|
||||
{
|
||||
PrimaryButtonText = LocaleManager.Instance[LocaleKeys.Continue],
|
||||
SecondaryButtonText = string.Empty,
|
||||
CloseButtonText = string.Empty,
|
||||
Content = new DlcSelectView { DataContext = viewModel }
|
||||
};
|
||||
|
||||
Style closeButton = new(x => x.Name("CloseButton"));
|
||||
closeButton.Setters.Add(new Setter(WidthProperty, 80d));
|
||||
|
||||
Style closeButtonParent = new(x => x.Name("CommandSpace"));
|
||||
closeButtonParent.Setters.Add(new Setter(HorizontalAlignmentProperty,
|
||||
Avalonia.Layout.HorizontalAlignment.Right));
|
||||
|
||||
contentDialog.Styles.Add(closeButton);
|
||||
contentDialog.Styles.Add(closeButtonParent);
|
||||
|
||||
await ContentDialogHelper.ShowAsync(contentDialog);
|
||||
|
||||
return viewModel.SelectedDlc;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -69,7 +69,7 @@ namespace Ryujinx.Ava.UI.Controls
|
||||
VirtualFileSystem ownerVirtualFileSystem,
|
||||
HorizonClient ownerHorizonClient)
|
||||
{
|
||||
var content = new NavigationDialogHost(ownerAccountManager, ownerContentManager, ownerVirtualFileSystem, ownerHorizonClient);
|
||||
NavigationDialogHost content = new(ownerAccountManager, ownerContentManager, ownerVirtualFileSystem, ownerHorizonClient);
|
||||
ContentDialog contentDialog = new()
|
||||
{
|
||||
Title = LocaleManager.Instance[LocaleKeys.UserProfileWindowTitle],
|
||||
|
||||
48
src/Ryujinx/UI/Helpers/Commands.cs
Normal file
48
src/Ryujinx/UI/Helpers/Commands.cs
Normal file
@@ -0,0 +1,48 @@
|
||||
using CommunityToolkit.Mvvm.Input;
|
||||
using System;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Helpers
|
||||
{
|
||||
#nullable enable
|
||||
public static class Commands
|
||||
{
|
||||
public static RelayCommand Create(Action action)
|
||||
=> new(action);
|
||||
public static RelayCommand CreateConditional(Action action, Func<bool> canExecute)
|
||||
=> new(action, canExecute);
|
||||
|
||||
public static RelayCommand<T> Create<T>(Action<T?> action)
|
||||
=> new(action);
|
||||
public static RelayCommand<T> CreateConditional<T>(Action<T?> action, Predicate<T?> canExecute)
|
||||
=> new(action, canExecute);
|
||||
|
||||
public static AsyncRelayCommand Create(Func<Task> action)
|
||||
=> new(action, AsyncRelayCommandOptions.None);
|
||||
public static AsyncRelayCommand CreateConcurrent(Func<Task> action)
|
||||
=> new(action, AsyncRelayCommandOptions.AllowConcurrentExecutions);
|
||||
public static AsyncRelayCommand CreateSilentFail(Func<Task> action)
|
||||
=> new(action, AsyncRelayCommandOptions.FlowExceptionsToTaskScheduler);
|
||||
|
||||
public static AsyncRelayCommand<T> Create<T>(Func<T?, Task> action)
|
||||
=> new(action, AsyncRelayCommandOptions.None);
|
||||
public static AsyncRelayCommand<T> CreateConcurrent<T>(Func<T?, Task> action)
|
||||
=> new(action, AsyncRelayCommandOptions.AllowConcurrentExecutions);
|
||||
public static AsyncRelayCommand<T> CreateSilentFail<T>(Func<T?, Task> action)
|
||||
=> new(action, AsyncRelayCommandOptions.FlowExceptionsToTaskScheduler);
|
||||
|
||||
public static AsyncRelayCommand CreateConditional(Func<Task> action, Func<bool> canExecute)
|
||||
=> new(action, canExecute, AsyncRelayCommandOptions.None);
|
||||
public static AsyncRelayCommand CreateConcurrentConditional(Func<Task> action, Func<bool> canExecute)
|
||||
=> new(action, canExecute, AsyncRelayCommandOptions.AllowConcurrentExecutions);
|
||||
public static AsyncRelayCommand CreateSilentFailConditional(Func<Task> action, Func<bool> canExecute)
|
||||
=> new(action, canExecute, AsyncRelayCommandOptions.FlowExceptionsToTaskScheduler);
|
||||
|
||||
public static AsyncRelayCommand<T> CreateConditional<T>(Func<T?, Task> action, Predicate<T?> canExecute)
|
||||
=> new(action, canExecute, AsyncRelayCommandOptions.None);
|
||||
public static AsyncRelayCommand<T> CreateConcurrentConditional<T>(Func<T?, Task> action, Predicate<T?> canExecute)
|
||||
=> new(action, canExecute, AsyncRelayCommandOptions.AllowConcurrentExecutions);
|
||||
public static AsyncRelayCommand<T> CreateSilentFailConditional<T>(Func<T?, Task> action, Predicate<T?> canExecute)
|
||||
=> new(action, canExecute, AsyncRelayCommandOptions.FlowExceptionsToTaskScheduler);
|
||||
}
|
||||
}
|
||||
@@ -27,7 +27,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
ThemeManager.ThemeChanged += ThemeManager_ThemeChanged;
|
||||
}
|
||||
|
||||
private void ThemeManager_ThemeChanged(object sender, EventArgs e)
|
||||
private void ThemeManager_ThemeChanged()
|
||||
{
|
||||
Dispatcher.UIThread.Post(() => UpdateLogoTheme(ConfigurationState.Instance.UI.BaseStyle.Value));
|
||||
}
|
||||
|
||||
25
src/Ryujinx/UI/ViewModels/DlcSelectViewModel.cs
Normal file
25
src/Ryujinx/UI/ViewModels/DlcSelectViewModel.cs
Normal file
@@ -0,0 +1,25 @@
|
||||
using CommunityToolkit.Mvvm.ComponentModel;
|
||||
using Ryujinx.Ava.Common.Models;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using System.Linq;
|
||||
|
||||
namespace Ryujinx.Ava.UI.ViewModels
|
||||
{
|
||||
public partial class DlcSelectViewModel : BaseModel
|
||||
{
|
||||
[ObservableProperty] private DownloadableContentModel[] _dlcs;
|
||||
#nullable enable
|
||||
[ObservableProperty] private DownloadableContentModel? _selectedDlc;
|
||||
#nullable disable
|
||||
|
||||
public DlcSelectViewModel(ulong titleId, ApplicationLibrary appLibrary)
|
||||
{
|
||||
_dlcs = appLibrary.DownloadableContents.Items
|
||||
.Where(x => x.Dlc.TitleIdBase == titleId)
|
||||
.Select(x => x.Dlc)
|
||||
.OrderBy(it => it.IsBundled ? 0 : 1)
|
||||
.ThenBy(it => it.TitleId)
|
||||
.ToArray();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -38,7 +38,6 @@ using Ryujinx.HLE.HOS.Services.Account.Acc;
|
||||
using Ryujinx.HLE.HOS.Services.Nfc.AmiiboDecryption;
|
||||
using Ryujinx.HLE.UI;
|
||||
using Ryujinx.Input.HLE;
|
||||
using Silk.NET.Vulkan;
|
||||
using SkiaSharp;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
@@ -489,6 +488,19 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
}
|
||||
}
|
||||
|
||||
public bool StartGamesWithoutUI
|
||||
{
|
||||
get => ConfigurationState.Instance.UI.StartNoUI;
|
||||
set
|
||||
{
|
||||
ConfigurationState.Instance.UI.StartNoUI.Value = value;
|
||||
|
||||
ConfigurationState.Instance.ToFileFormat().SaveConfig(Program.ConfigurationPath);
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public bool ShowConsole
|
||||
{
|
||||
get => ConfigurationState.Instance.UI.ShowConsole;
|
||||
@@ -625,6 +637,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
ApplicationSort.FileSize => LocaleManager.Instance[LocaleKeys.GameListHeaderFileSize],
|
||||
ApplicationSort.Path => LocaleManager.Instance[LocaleKeys.GameListHeaderPath],
|
||||
ApplicationSort.Favorite => LocaleManager.Instance[LocaleKeys.CommonFavorite],
|
||||
ApplicationSort.TitleId => LocaleManager.Instance[LocaleKeys.DlcManagerTableHeadingTitleIdLabel],
|
||||
_ => string.Empty,
|
||||
};
|
||||
}
|
||||
@@ -695,6 +708,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
public IHostUIHandler UiHandler { get; internal set; }
|
||||
public bool IsSortedByFavorite => SortMode == ApplicationSort.Favorite;
|
||||
public bool IsSortedByTitle => SortMode == ApplicationSort.Title;
|
||||
public bool IsSortedByTitleId => SortMode == ApplicationSort.TitleId;
|
||||
public bool IsSortedByDeveloper => SortMode == ApplicationSort.Developer;
|
||||
public bool IsSortedByLastPlayed => SortMode == ApplicationSort.LastPlayed;
|
||||
public bool IsSortedByTimePlayed => SortMode == ApplicationSort.TotalTimePlayed;
|
||||
@@ -727,6 +741,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
ApplicationSort.FileSize => CreateComparer(IsAscending, app => app.FileSize),
|
||||
ApplicationSort.Path => CreateComparer(IsAscending, app => app.Path),
|
||||
ApplicationSort.Favorite => CreateComparer(IsAscending, app => new AppListFavoriteComparable(app)),
|
||||
ApplicationSort.TitleId => CreateComparer(IsAscending, app => app.Id),
|
||||
_ => null,
|
||||
#pragma warning restore IDE0055
|
||||
};
|
||||
@@ -1196,6 +1211,11 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
StartGamesInFullscreen = !StartGamesInFullscreen;
|
||||
}
|
||||
|
||||
public void ToggleStartGamesWithoutUI()
|
||||
{
|
||||
StartGamesWithoutUI = !StartGamesWithoutUI;
|
||||
}
|
||||
|
||||
public void ToggleShowConsole()
|
||||
{
|
||||
ShowConsole = !ShowConsole;
|
||||
@@ -1642,10 +1662,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
public async Task OpenAmiiboWindow()
|
||||
{
|
||||
if (!IsAmiiboRequested)
|
||||
return;
|
||||
|
||||
if (AppHost.Device.System.SearchingForAmiibo(out int deviceId))
|
||||
if (AppHost.Device.System.SearchingForAmiibo(out int deviceId) && IsGameRunning)
|
||||
{
|
||||
string titleId = AppHost.Device.Processes.ActiveApplication.ProgramIdText.ToUpper();
|
||||
AmiiboWindow window = new(ShowAll, LastScannedAmiiboId, titleId);
|
||||
@@ -1663,10 +1680,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
}
|
||||
public async Task OpenBinFile()
|
||||
{
|
||||
if (!IsAmiiboRequested)
|
||||
return;
|
||||
|
||||
if (AppHost.Device.System.SearchingForAmiibo(out int deviceId))
|
||||
if (AppHost.Device.System.SearchingForAmiibo(out _) && IsGameRunning)
|
||||
{
|
||||
var result = await StorageProvider.OpenFilePickerAsync(new FilePickerOpenOptions
|
||||
{
|
||||
|
||||
@@ -81,25 +81,16 @@
|
||||
<MenuItem
|
||||
Command="{Binding ToggleFullscreen}"
|
||||
Header="{ext:Locale MenuBarOptionsToggleFullscreen}"
|
||||
Classes="withCheckbox"
|
||||
Padding="0"
|
||||
Icon="{ext:Icon fa-solid fa-expand}"
|
||||
InputGesture="F11">
|
||||
<MenuItem.Styles>
|
||||
<Style Selector="Viewbox#PART_IconPresenter">
|
||||
<Setter Property="MaxHeight" Value="36" />
|
||||
<Setter Property="MinHeight" Value="36" />
|
||||
<Setter Property="MaxWidth" Value="36" />
|
||||
<Setter Property="MinWidth" Value="36" />
|
||||
</Style>
|
||||
<Style Selector="ContentPresenter#PART_HeaderPresenter">
|
||||
<Setter Property="Padding" Value="-10,0,0,0" />
|
||||
</Style>
|
||||
</MenuItem.Styles>
|
||||
</MenuItem>
|
||||
<MenuItem
|
||||
Padding="0"
|
||||
Command="{Binding ToggleStartGamesInFullscreen}"
|
||||
Header="{ext:Locale MenuBarOptionsStartGamesInFullscreen}">
|
||||
Header="{ext:Locale MenuBarOptionsStartGamesInFullscreen}"
|
||||
Classes="withCheckbox">
|
||||
<MenuItem.Icon>
|
||||
<CheckBox
|
||||
MinWidth="{DynamicResource CheckBoxSize}"
|
||||
@@ -107,23 +98,26 @@
|
||||
IsChecked="{Binding StartGamesInFullscreen, Mode=TwoWay}"
|
||||
Padding="0" />
|
||||
</MenuItem.Icon>
|
||||
<MenuItem.Styles>
|
||||
<Style Selector="Viewbox#PART_IconPresenter">
|
||||
<Setter Property="MaxHeight" Value="36" />
|
||||
<Setter Property="MinHeight" Value="36" />
|
||||
<Setter Property="MaxWidth" Value="36" />
|
||||
<Setter Property="MinWidth" Value="36" />
|
||||
</Style>
|
||||
<Style Selector="ContentPresenter#PART_HeaderPresenter">
|
||||
<Setter Property="Padding" Value="-10,0,0,0" />
|
||||
</Style>
|
||||
</MenuItem.Styles>
|
||||
</MenuItem>
|
||||
<MenuItem
|
||||
Padding="0"
|
||||
Command="{Binding ToggleStartGamesWithoutUI}"
|
||||
Header="{ext:Locale MenuBarOptionsStartGamesWithoutUI}"
|
||||
Classes="withCheckbox">
|
||||
<MenuItem.Icon>
|
||||
<CheckBox
|
||||
MinWidth="{DynamicResource CheckBoxSize}"
|
||||
MinHeight="{DynamicResource CheckBoxSize}"
|
||||
IsChecked="{Binding StartGamesWithoutUI, Mode=TwoWay}"
|
||||
Padding="0" />
|
||||
</MenuItem.Icon>
|
||||
</MenuItem>
|
||||
<MenuItem
|
||||
Padding="0"
|
||||
IsVisible="{Binding ShowConsoleVisible}"
|
||||
Command="{Binding ToggleShowConsole}"
|
||||
Header="{ext:Locale MenuBarOptionsShowConsole}">
|
||||
Header="{ext:Locale MenuBarOptionsShowConsole}"
|
||||
Classes="withCheckbox">
|
||||
<MenuItem.Icon>
|
||||
<CheckBox
|
||||
MinWidth="{DynamicResource CheckBoxSize}"
|
||||
@@ -131,35 +125,14 @@
|
||||
IsChecked="{Binding ShowConsole, Mode=TwoWay}"
|
||||
Padding="0" />
|
||||
</MenuItem.Icon>
|
||||
<MenuItem.Styles>
|
||||
<Style Selector="Viewbox#PART_IconPresenter">
|
||||
<Setter Property="MaxHeight" Value="36" />
|
||||
<Setter Property="MinHeight" Value="36" />
|
||||
<Setter Property="MaxWidth" Value="36" />
|
||||
<Setter Property="MinWidth" Value="36" />
|
||||
</Style>
|
||||
<Style Selector="ContentPresenter#PART_HeaderPresenter">
|
||||
<Setter Property="Padding" Value="-10,0,0,0" />
|
||||
</Style>
|
||||
</MenuItem.Styles>
|
||||
</MenuItem>
|
||||
<Separator/>
|
||||
<MenuItem
|
||||
Name="ChangeLanguageMenuItem"
|
||||
Padding="0"
|
||||
Header="{ext:Locale MenuBarOptionsChangeLanguage}"
|
||||
Icon="{ext:Icon fa-solid fa-language}">
|
||||
<MenuItem.Styles>
|
||||
<Style Selector="Viewbox#PART_IconPresenter">
|
||||
<Setter Property="MaxHeight" Value="36" />
|
||||
<Setter Property="MinHeight" Value="36" />
|
||||
<Setter Property="MaxWidth" Value="36" />
|
||||
<Setter Property="MinWidth" Value="36" />
|
||||
</Style>
|
||||
<Style Selector="ContentPresenter#PART_HeaderPresenter">
|
||||
<Setter Property="Padding" Value="-10,0,0,0" />
|
||||
</Style>
|
||||
</MenuItem.Styles>
|
||||
Icon="{ext:Icon fa-solid fa-language}"
|
||||
Classes="withCheckbox">
|
||||
</MenuItem>
|
||||
<MenuItem
|
||||
Name="ToggleFileTypesMenuItem"
|
||||
@@ -171,18 +144,8 @@
|
||||
Padding="0"
|
||||
Header="{ext:Locale MenuBarOptionsSettings}"
|
||||
Icon="{ext:Icon fa-solid fa-gear}"
|
||||
ToolTip.Tip="{ext:Locale OpenSettingsTooltip}">
|
||||
<MenuItem.Styles>
|
||||
<Style Selector="Viewbox#PART_IconPresenter">
|
||||
<Setter Property="MaxHeight" Value="36" />
|
||||
<Setter Property="MinHeight" Value="36" />
|
||||
<Setter Property="MaxWidth" Value="36" />
|
||||
<Setter Property="MinWidth" Value="36" />
|
||||
</Style>
|
||||
<Style Selector="ContentPresenter#PART_HeaderPresenter">
|
||||
<Setter Property="Padding" Value="-10,0,0,0" />
|
||||
</Style>
|
||||
</MenuItem.Styles>
|
||||
ToolTip.Tip="{ext:Locale OpenSettingsTooltip}"
|
||||
Classes="withCheckbox">
|
||||
</MenuItem>
|
||||
<MenuItem
|
||||
Command="{Binding ManageProfiles}"
|
||||
@@ -190,25 +153,15 @@
|
||||
Header="{ext:Locale MenuBarOptionsManageUserProfiles}"
|
||||
Icon="{ext:Icon mdi-account}"
|
||||
IsEnabled="{Binding EnableNonGameRunningControls}"
|
||||
ToolTip.Tip="{ext:Locale OpenProfileManagerTooltip}">
|
||||
<MenuItem.Styles>
|
||||
<Style Selector="Viewbox#PART_IconPresenter">
|
||||
<Setter Property="MaxHeight" Value="36" />
|
||||
<Setter Property="MinHeight" Value="36" />
|
||||
<Setter Property="MaxWidth" Value="36" />
|
||||
<Setter Property="MinWidth" Value="36" />
|
||||
</Style>
|
||||
<Style Selector="ContentPresenter#PART_HeaderPresenter">
|
||||
<Setter Property="Padding" Value="-10,0,0,0" />
|
||||
</Style>
|
||||
</MenuItem.Styles>
|
||||
ToolTip.Tip="{ext:Locale OpenProfileManagerTooltip}"
|
||||
Classes="withCheckbox">
|
||||
</MenuItem>
|
||||
</MenuItem>
|
||||
<MenuItem
|
||||
Name="ActionsMenuItem"
|
||||
VerticalAlignment="Center"
|
||||
Header="{ext:Locale MenuBarActions}"
|
||||
IsEnabled="{Binding IsGameRunning}">
|
||||
IsVisible="{Binding !EnableNonGameRunningControls}">
|
||||
<MenuItem
|
||||
Name="PauseEmulationMenuItem"
|
||||
Header="{ext:Locale MenuBarOptionsPauseEmulation}"
|
||||
@@ -265,21 +218,21 @@
|
||||
Icon="{ext:Icon fa-solid fa-code}"
|
||||
IsEnabled="{Binding IsGameRunning}" />
|
||||
</MenuItem>
|
||||
<MenuItem VerticalAlignment="Center" Header="{ext:Locale MenuBarTools}">
|
||||
<MenuItem Header="{ext:Locale MenuBarToolsInstallKeys}" Icon="{ext:Icon fa-solid fa-key}" IsEnabled="{Binding EnableNonGameRunningControls}">
|
||||
<MenuItem Command="{Binding InstallKeysFromFile}" Header="{ext:Locale MenuBarFileToolsInstallKeysFromFile}" Icon="{ext:Icon mdi-file-cog}" />
|
||||
<MenuItem Command="{Binding InstallKeysFromFolder}" Header="{ext:Locale MenuBarFileToolsInstallKeysFromFolder}" Icon="{ext:Icon mdi-folder-cog}" />
|
||||
<MenuItem VerticalAlignment="Center" Header="{ext:Locale MenuBarActions}" IsVisible="{Binding EnableNonGameRunningControls}">
|
||||
<MenuItem Header="{ext:Locale MenuBarActionsInstallKeys}" Icon="{ext:Icon fa-solid fa-key}">
|
||||
<MenuItem Command="{Binding InstallKeysFromFile}" Header="{ext:Locale MenuBarFileActionsInstallKeysFromFile}" Icon="{ext:Icon mdi-file-cog}" />
|
||||
<MenuItem Command="{Binding InstallKeysFromFolder}" Header="{ext:Locale MenuBarFileActionsInstallKeysFromFolder}" Icon="{ext:Icon mdi-folder-cog}" />
|
||||
</MenuItem>
|
||||
<MenuItem Header="{ext:Locale MenuBarToolsInstallFirmware}" Icon="{ext:Icon fa-solid fa-download}" IsEnabled="{Binding EnableNonGameRunningControls}">
|
||||
<MenuItem Command="{Binding InstallFirmwareFromFile}" Header="{ext:Locale MenuBarFileToolsInstallFirmwareFromFile}" Icon="{ext:Icon mdi-file-cog}" />
|
||||
<MenuItem Command="{Binding InstallFirmwareFromFolder}" Header="{ext:Locale MenuBarFileToolsInstallFirmwareFromDirectory}" Icon="{ext:Icon mdi-folder-cog}" />
|
||||
<MenuItem Header="{ext:Locale MenuBarActionsInstallFirmware}" Icon="{ext:Icon fa-solid fa-download}">
|
||||
<MenuItem Command="{Binding InstallFirmwareFromFile}" Header="{ext:Locale MenuBarActionsInstallFirmwareFromFile}" Icon="{ext:Icon mdi-file-cog}" />
|
||||
<MenuItem Command="{Binding InstallFirmwareFromFolder}" Header="{ext:Locale MenuBarActionsInstallFirmwareFromDirectory}" Icon="{ext:Icon mdi-folder-cog}" />
|
||||
</MenuItem>
|
||||
<MenuItem Header="{ext:Locale MenuBarToolsManageFileTypes}" IsVisible="{Binding ManageFileTypesVisible}">
|
||||
<MenuItem Name="InstallFileTypesMenuItem" Header="{ext:Locale MenuBarToolsInstallFileTypes}" IsEnabled="{Binding AreMimeTypesRegistered, Converter={x:Static BoolConverters.Not}}" />
|
||||
<MenuItem Name="UninstallFileTypesMenuItem" Header="{ext:Locale MenuBarToolsUninstallFileTypes}" IsEnabled="{Binding AreMimeTypesRegistered}" />
|
||||
<MenuItem Header="{ext:Locale MenuBarActionsManageFileTypes}" IsVisible="{Binding ManageFileTypesVisible}">
|
||||
<MenuItem Name="InstallFileTypesMenuItem" Header="{ext:Locale MenuBarActionsInstallFileTypes}" IsEnabled="{Binding AreMimeTypesRegistered, Converter={x:Static BoolConverters.Not}}" />
|
||||
<MenuItem Name="UninstallFileTypesMenuItem" Header="{ext:Locale MenuBarActionsUninstallFileTypes}" IsEnabled="{Binding AreMimeTypesRegistered}" />
|
||||
</MenuItem>
|
||||
<Separator />
|
||||
<MenuItem Name="XciTrimmerMenuItem" Header="{ext:Locale MenuBarToolsXCITrimmer}" IsEnabled="{Binding EnableNonGameRunningControls}" Icon="{ext:Icon fa-solid fa-scissors}" />
|
||||
<MenuItem Name="XciTrimmerMenuItem" Header="{ext:Locale MenuBarActionsXCITrimmer}" Icon="{ext:Icon fa-solid fa-scissors}" />
|
||||
</MenuItem>
|
||||
<MenuItem VerticalAlignment="Center" Header="{ext:Locale MenuBarView}">
|
||||
<MenuItem VerticalAlignment="Center" Header="{ext:Locale MenuBarViewWindow}">
|
||||
|
||||
@@ -37,20 +37,20 @@ namespace Ryujinx.Ava.UI.Views.Main
|
||||
ToggleFileTypesMenuItem.ItemsSource = GenerateToggleFileTypeItems();
|
||||
ChangeLanguageMenuItem.ItemsSource = GenerateLanguageMenuItems();
|
||||
|
||||
MiiAppletMenuItem.Command = new AsyncRelayCommand(OpenMiiApplet);
|
||||
CloseRyujinxMenuItem.Command = new RelayCommand(CloseWindow);
|
||||
OpenSettingsMenuItem.Command = new AsyncRelayCommand(OpenSettings);
|
||||
PauseEmulationMenuItem.Command = new RelayCommand(() => ViewModel.AppHost?.Pause());
|
||||
ResumeEmulationMenuItem.Command = new RelayCommand(() => ViewModel.AppHost?.Resume());
|
||||
StopEmulationMenuItem.Command = new AsyncRelayCommand(() => ViewModel.AppHost?.ShowExitPrompt().OrCompleted());
|
||||
CheatManagerMenuItem.Command = new AsyncRelayCommand(OpenCheatManagerForCurrentApp);
|
||||
InstallFileTypesMenuItem.Command = new AsyncRelayCommand(InstallFileTypes);
|
||||
UninstallFileTypesMenuItem.Command = new AsyncRelayCommand(UninstallFileTypes);
|
||||
XciTrimmerMenuItem.Command = new AsyncRelayCommand(() => XCITrimmerWindow.Show(ViewModel));
|
||||
AboutWindowMenuItem.Command = new AsyncRelayCommand(AboutWindow.Show);
|
||||
CompatibilityListMenuItem.Command = new AsyncRelayCommand(CompatibilityList.Show);
|
||||
MiiAppletMenuItem.Command = Commands.Create(OpenMiiApplet);
|
||||
CloseRyujinxMenuItem.Command = Commands.Create(CloseWindow);
|
||||
OpenSettingsMenuItem.Command = Commands.Create(OpenSettings);
|
||||
PauseEmulationMenuItem.Command = Commands.Create(() => ViewModel.AppHost?.Pause());
|
||||
ResumeEmulationMenuItem.Command = Commands.Create(() => ViewModel.AppHost?.Resume());
|
||||
StopEmulationMenuItem.Command = Commands.Create(() => ViewModel.AppHost?.ShowExitPrompt().OrCompleted());
|
||||
CheatManagerMenuItem.Command = Commands.CreateSilentFail(OpenCheatManagerForCurrentApp);
|
||||
InstallFileTypesMenuItem.Command = Commands.Create(InstallFileTypes);
|
||||
UninstallFileTypesMenuItem.Command = Commands.Create(UninstallFileTypes);
|
||||
XciTrimmerMenuItem.Command = Commands.Create(XCITrimmerWindow.Show);
|
||||
AboutWindowMenuItem.Command = Commands.Create(AboutWindow.Show);
|
||||
CompatibilityListMenuItem.Command = Commands.Create(CompatibilityList.Show);
|
||||
|
||||
UpdateMenuItem.Command = new AsyncRelayCommand(async () =>
|
||||
UpdateMenuItem.Command = Commands.Create(async () =>
|
||||
{
|
||||
if (Updater.CanUpdate(true))
|
||||
await Updater.BeginUpdateAsync(true);
|
||||
@@ -58,12 +58,12 @@ namespace Ryujinx.Ava.UI.Views.Main
|
||||
|
||||
FaqMenuItem.Command =
|
||||
SetupGuideMenuItem.Command =
|
||||
LdnGuideMenuItem.Command = new RelayCommand<string>(OpenHelper.OpenUrl);
|
||||
LdnGuideMenuItem.Command = Commands.Create<string>(OpenHelper.OpenUrl);
|
||||
|
||||
WindowSize720PMenuItem.Command =
|
||||
WindowSize1080PMenuItem.Command =
|
||||
WindowSize1440PMenuItem.Command =
|
||||
WindowSize2160PMenuItem.Command = new RelayCommand<string>(ChangeWindowSize);
|
||||
WindowSize2160PMenuItem.Command = Commands.Create<string>(ChangeWindowSize);
|
||||
}
|
||||
|
||||
private IEnumerable<CheckBox> GenerateToggleFileTypeItems() =>
|
||||
@@ -138,14 +138,14 @@ namespace Ryujinx.Ava.UI.Views.Main
|
||||
ViewModel.LoadConfigurableHotKeys();
|
||||
}
|
||||
|
||||
public static readonly AppletMetadata MiiApplet = new("miiEdit", 0x0100000000001009);
|
||||
|
||||
public AppletMetadata MiiApplet => new(ViewModel.ContentManager, "miiEdit", 0x0100000000001009);
|
||||
|
||||
public async Task OpenMiiApplet()
|
||||
{
|
||||
if (MiiApplet.CanStart(ViewModel.ContentManager, out var appData, out var nacpData))
|
||||
{
|
||||
await ViewModel.LoadApplication(appData, ViewModel.IsFullScreen || ViewModel.StartGamesInFullscreen, nacpData);
|
||||
}
|
||||
if (!MiiApplet.CanStart(out var appData, out var nacpData))
|
||||
return;
|
||||
|
||||
await ViewModel.LoadApplication(appData, ViewModel.IsFullScreen || ViewModel.StartGamesInFullscreen, nacpData);
|
||||
}
|
||||
|
||||
public async Task OpenCheatManagerForCurrentApp()
|
||||
|
||||
@@ -105,6 +105,12 @@
|
||||
GroupName="Sort"
|
||||
IsChecked="{Binding IsSortedByTitle, Mode=OneTime}"
|
||||
Tag="Title" />
|
||||
<RadioButton
|
||||
Checked="Sort_Checked"
|
||||
Content="{ext:Locale DlcManagerTableHeadingTitleIdLabel}"
|
||||
GroupName="Sort"
|
||||
IsChecked="{Binding IsSortedByTitleId, Mode=OneTime}"
|
||||
Tag="TitleId" />
|
||||
<RadioButton
|
||||
Checked="Sort_Checked"
|
||||
Content="{ext:Locale GameListHeaderDeveloper}"
|
||||
|
||||
@@ -29,7 +29,7 @@
|
||||
<TextBlock
|
||||
Foreground="{DynamicResource SecondaryTextColor}"
|
||||
TextDecorations="Underline"
|
||||
Text="Game-specific hacks & tricks to alleviate performance issues or crashing. Will cause issues." />
|
||||
Text="Highly specific hacks & tricks to alleviate performance issues, crashing, or freezing. Will cause issues." />
|
||||
<StackPanel
|
||||
Margin="0,10,0,0"
|
||||
Orientation="Horizontal"
|
||||
|
||||
@@ -114,8 +114,7 @@
|
||||
Grid.Column="1"
|
||||
MinWidth="90"
|
||||
Margin="10,0,0,0"
|
||||
ToolTip.Tip="{ext:Locale AddGameDirTooltip}"
|
||||
Click="AddGameDirButton_OnClick">
|
||||
ToolTip.Tip="{ext:Locale AddGameDirTooltip}">
|
||||
<TextBlock HorizontalAlignment="Center"
|
||||
Text="{ext:Locale SettingsTabGeneralAdd}" />
|
||||
</Button>
|
||||
@@ -168,8 +167,7 @@
|
||||
Grid.Column="1"
|
||||
MinWidth="90"
|
||||
Margin="10,0,0,0"
|
||||
ToolTip.Tip="{ext:Locale AddAutoloadDirTooltip}"
|
||||
Click="AddAutoloadDirButton_OnClick">
|
||||
ToolTip.Tip="{ext:Locale AddAutoloadDirTooltip}">
|
||||
<TextBlock HorizontalAlignment="Center"
|
||||
Text="{ext:Locale SettingsTabGeneralAdd}" />
|
||||
</Button>
|
||||
|
||||
@@ -1,12 +1,17 @@
|
||||
using Avalonia.Collections;
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Interactivity;
|
||||
using Avalonia.Platform.Storage;
|
||||
using Avalonia.VisualTree;
|
||||
using Gommon;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ava.Utilities;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Views.Settings
|
||||
{
|
||||
@@ -18,31 +23,39 @@ namespace Ryujinx.Ava.UI.Views.Settings
|
||||
{
|
||||
InitializeComponent();
|
||||
ShowTitleBarBox.IsVisible = OperatingSystem.IsWindows();
|
||||
AddGameDirButton.Command =
|
||||
Commands.Create(() => AddDirButton(GameDirPathBox, ViewModel.GameDirectories, true));
|
||||
AddAutoloadDirButton.Command =
|
||||
Commands.Create(() => AddDirButton(AutoloadDirPathBox, ViewModel.AutoloadDirectories, false));
|
||||
}
|
||||
|
||||
private async void AddGameDirButton_OnClick(object sender, RoutedEventArgs e)
|
||||
private async Task AddDirButton(TextBox addDirBox, AvaloniaList<string> directories, bool isGameList)
|
||||
{
|
||||
string path = GameDirPathBox.Text;
|
||||
string path = addDirBox.Text;
|
||||
|
||||
if (!string.IsNullOrWhiteSpace(path) && Directory.Exists(path) && !ViewModel.GameDirectories.Contains(path))
|
||||
if (!string.IsNullOrWhiteSpace(path) && Directory.Exists(path) && !directories.Contains(path))
|
||||
{
|
||||
ViewModel.GameDirectories.Add(path);
|
||||
ViewModel.GameDirectoryChanged = true;
|
||||
directories.Add(path);
|
||||
|
||||
addDirBox.Clear();
|
||||
|
||||
if (isGameList)
|
||||
ViewModel.GameDirectoryChanged = true;
|
||||
else
|
||||
ViewModel.AutoloadDirectoryChanged = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (this.GetVisualRoot() is Window window)
|
||||
{
|
||||
var result = await window.StorageProvider.OpenFolderPickerAsync(new FolderPickerOpenOptions
|
||||
{
|
||||
AllowMultiple = false,
|
||||
});
|
||||
Optional<IStorageFolder> folder = await RyujinxApp.MainWindow.ViewModel.StorageProvider.OpenSingleFolderPickerAsync();
|
||||
|
||||
if (result.Count > 0)
|
||||
{
|
||||
ViewModel.GameDirectories.Add(result[0].Path.LocalPath);
|
||||
if (folder.HasValue)
|
||||
{
|
||||
directories.Add(folder.Value.Path.LocalPath);
|
||||
|
||||
if (isGameList)
|
||||
ViewModel.GameDirectoryChanged = true;
|
||||
}
|
||||
else
|
||||
ViewModel.AutoloadDirectoryChanged = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -63,33 +76,6 @@ namespace Ryujinx.Ava.UI.Views.Settings
|
||||
}
|
||||
}
|
||||
|
||||
private async void AddAutoloadDirButton_OnClick(object sender, RoutedEventArgs e)
|
||||
{
|
||||
string path = AutoloadDirPathBox.Text;
|
||||
|
||||
if (!string.IsNullOrWhiteSpace(path) && Directory.Exists(path) && !ViewModel.AutoloadDirectories.Contains(path))
|
||||
{
|
||||
ViewModel.AutoloadDirectories.Add(path);
|
||||
ViewModel.AutoloadDirectoryChanged = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (this.GetVisualRoot() is Window window)
|
||||
{
|
||||
var result = await window.StorageProvider.OpenFolderPickerAsync(new FolderPickerOpenOptions
|
||||
{
|
||||
AllowMultiple = false,
|
||||
});
|
||||
|
||||
if (result.Count > 0)
|
||||
{
|
||||
ViewModel.AutoloadDirectories.Add(result[0].Path.LocalPath);
|
||||
ViewModel.AutoloadDirectoryChanged = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void RemoveAutoloadDirButton_OnClick(object sender, RoutedEventArgs e)
|
||||
{
|
||||
int oldIndex = AutoloadDirsList.SelectedIndex;
|
||||
|
||||
@@ -14,9 +14,6 @@
|
||||
mc:Ignorable="d"
|
||||
x:DataType="viewModels:DownloadableContentManagerViewModel"
|
||||
Focusable="True">
|
||||
<UserControl.Resources>
|
||||
<helpers:DownloadableContentLabelConverter x:Key="DownloadableContentLabel" />
|
||||
</UserControl.Resources>
|
||||
<Grid RowDefinitions="Auto,Auto,*,Auto">
|
||||
<StackPanel
|
||||
Grid.Row="0"
|
||||
@@ -89,7 +86,7 @@
|
||||
<ListBox.DataTemplates>
|
||||
<DataTemplate
|
||||
DataType="models:DownloadableContentModel">
|
||||
<Panel Margin="10">
|
||||
<Panel Margin="10" Background="Transparent">
|
||||
<Grid ColumnDefinitions="*,Auto">
|
||||
<Grid
|
||||
Grid.Column="0" ColumnDefinitions="*,Auto">
|
||||
@@ -101,7 +98,7 @@
|
||||
TextWrapping="Wrap"
|
||||
TextTrimming="CharacterEllipsis">
|
||||
<TextBlock.Text>
|
||||
<MultiBinding Converter="{StaticResource DownloadableContentLabel}">
|
||||
<MultiBinding Converter="{x:Static helpers:DownloadableContentLabelConverter.Instance}">
|
||||
<Binding Path="FileName" />
|
||||
<Binding Path="IsBundled" />
|
||||
</MultiBinding>
|
||||
@@ -112,7 +109,7 @@
|
||||
Margin="10 0"
|
||||
HorizontalAlignment="Left"
|
||||
VerticalAlignment="Center"
|
||||
Text="{Binding TitleId}" />
|
||||
Text="{Binding TitleIdStr}" />
|
||||
</Grid>
|
||||
<StackPanel
|
||||
Grid.Column="1"
|
||||
|
||||
@@ -2,6 +2,8 @@ using Avalonia.Controls;
|
||||
using Avalonia.Interactivity;
|
||||
using Avalonia.Styling;
|
||||
using FluentAvalonia.UI.Controls;
|
||||
using LibHac.Tools.FsSystem.NcaUtils;
|
||||
using Ryujinx.Ava.Common;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.Common.Models;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
|
||||
@@ -691,6 +691,7 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
ApplicationLibrary.LoadApplications(ConfigurationState.Instance.UI.GameDirs);
|
||||
|
||||
var autoloadDirs = ConfigurationState.Instance.UI.AutoloadDirs.Value;
|
||||
autoloadDirs.ForEach(dir => Logger.Info?.Print(LogClass.Application, $"Auto loading DLC & updates from: {dir}"));
|
||||
if (autoloadDirs.Count > 0)
|
||||
{
|
||||
var updatesLoaded = ApplicationLibrary.AutoLoadTitleUpdates(autoloadDirs, out int updatesRemoved);
|
||||
@@ -735,21 +736,19 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
});
|
||||
}
|
||||
|
||||
private static bool _intelMacWarningShown;
|
||||
private static bool _intelMacWarningShown = !(OperatingSystem.IsMacOS() &&
|
||||
(RuntimeInformation.OSArchitecture == Architecture.X64 ||
|
||||
RuntimeInformation.OSArchitecture == Architecture.X86));
|
||||
|
||||
public static async Task ShowIntelMacWarningAsync()
|
||||
{
|
||||
if (!_intelMacWarningShown &&
|
||||
(OperatingSystem.IsMacOS() &&
|
||||
(RuntimeInformation.OSArchitecture == Architecture.X64 ||
|
||||
RuntimeInformation.OSArchitecture == Architecture.X86)))
|
||||
{
|
||||
_intelMacWarningShown = true;
|
||||
if (_intelMacWarningShown) return;
|
||||
|
||||
await Dispatcher.UIThread.InvokeAsync(async () => await ContentDialogHelper.CreateWarningDialog(
|
||||
"Intel Mac Warning",
|
||||
"Intel Macs are not supported and will not work properly.\nIf you continue, do not come to our Discord asking for support;\nand do not report bugs on the GitHub. They will be closed."));
|
||||
|
||||
await Dispatcher.UIThread.InvokeAsync(async () => await ContentDialogHelper.CreateWarningDialog(
|
||||
"Intel Mac Warning",
|
||||
"Intel Macs are not supported and will not work properly.\nIf you continue, do not come to our Discord asking for support."));
|
||||
}
|
||||
_intelMacWarningShown = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -28,15 +28,15 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
public static async Task Show(MainWindowViewModel mainWindowViewModel)
|
||||
public static async Task Show()
|
||||
{
|
||||
ContentDialog contentDialog = new()
|
||||
{
|
||||
PrimaryButtonText = string.Empty,
|
||||
SecondaryButtonText = string.Empty,
|
||||
CloseButtonText = string.Empty,
|
||||
Content = new XCITrimmerWindow(mainWindowViewModel),
|
||||
Title = string.Format(LocaleManager.Instance[LocaleKeys.XCITrimmerWindowTitle]),
|
||||
Content = new XCITrimmerWindow(RyujinxApp.MainWindow.ViewModel),
|
||||
Title = LocaleManager.Instance[LocaleKeys.XCITrimmerWindowTitle]
|
||||
};
|
||||
|
||||
Style bottomBorder = new(x => x.OfType<Grid>().Name("DialogSpace").Child().OfType<Border>());
|
||||
|
||||
@@ -87,6 +87,8 @@ namespace Ryujinx.Ava
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
Logger.Info?.Print(LogClass.Application, "Checking for updates.");
|
||||
|
||||
// Get latest version number from GitHub API
|
||||
try
|
||||
@@ -140,6 +142,8 @@ namespace Ryujinx.Ava
|
||||
OpenHelper.OpenUrl(ReleaseInformation.GetChangelogForVersion(currentVersion));
|
||||
}
|
||||
}
|
||||
|
||||
Logger.Info?.Print(LogClass.Application, "Up to date.");
|
||||
|
||||
_running = false;
|
||||
|
||||
@@ -214,6 +218,8 @@ namespace Ryujinx.Ava
|
||||
? $"Canary {currentVersion} -> Canary {newVersion}"
|
||||
: $"{currentVersion} -> {newVersion}";
|
||||
|
||||
Logger.Info?.Print(LogClass.Application, $"Version found: {newVersionString}");
|
||||
|
||||
RequestUserToUpdate:
|
||||
// Show a message asking the user if they want to update
|
||||
UserResult shouldUpdate = await ContentDialogHelper.CreateUpdaterChoiceDialog(
|
||||
|
||||
@@ -840,7 +840,6 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
|
||||
try
|
||||
{
|
||||
// Remove any downloadable content which can no longer be located on disk
|
||||
Logger.Notice.Print(LogClass.Application, $"Removing non-existing Title DLCs");
|
||||
var dlcToRemove = _downloadableContents.Items
|
||||
.Where(dlc => !File.Exists(dlc.Dlc.ContainerPath))
|
||||
.ToList();
|
||||
@@ -852,8 +851,6 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
|
||||
|
||||
foreach (string appDir in appDirs)
|
||||
{
|
||||
Logger.Notice.Print(LogClass.Application, $"Auto loading DLC from: {appDir}");
|
||||
|
||||
if (_cancellationToken.Token.IsCancellationRequested)
|
||||
{
|
||||
return newDlcLoaded;
|
||||
@@ -956,7 +953,6 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
|
||||
var titleIdsToRefresh = new HashSet<ulong>();
|
||||
|
||||
// Remove any updates which can no longer be located on disk
|
||||
Logger.Notice.Print(LogClass.Application, $"Removing non-existing Title Updates");
|
||||
var updatesToRemove = _titleUpdates.Items
|
||||
.Where(it => !File.Exists(it.TitleUpdate.Path))
|
||||
.ToList();
|
||||
@@ -971,8 +967,6 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
|
||||
|
||||
foreach (string appDir in appDirs)
|
||||
{
|
||||
Logger.Notice.Print(LogClass.Application, $"Auto loading updates from: {appDir}");
|
||||
|
||||
if (_cancellationToken.Token.IsCancellationRequested)
|
||||
{
|
||||
return numUpdatesLoaded;
|
||||
|
||||
@@ -54,5 +54,9 @@ namespace Ryujinx.Ava.Utilities
|
||||
appControl = new BlitStruct<ApplicationControlProperty>(0);
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool CanStart(out ApplicationData appData,
|
||||
out BlitStruct<ApplicationControlProperty> appControl)
|
||||
=> CanStart(null, out appData, out appControl);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -28,7 +28,9 @@ namespace Ryujinx.Ava.Utilities.Compat
|
||||
|
||||
public class CompatibilityCsv
|
||||
{
|
||||
static CompatibilityCsv()
|
||||
static CompatibilityCsv() => Load();
|
||||
|
||||
public static void Load()
|
||||
{
|
||||
using Stream csvStream = Assembly.GetExecutingAssembly()
|
||||
.GetManifestResourceStream("RyujinxGameCompatibilityList")!;
|
||||
@@ -37,15 +39,31 @@ namespace Ryujinx.Ava.Utilities.Compat
|
||||
using SepReader reader = Sep.Reader().From(csvStream);
|
||||
ColumnIndices columnIndices = new(reader.Header.IndexOf);
|
||||
|
||||
Entries = reader
|
||||
_entries = reader
|
||||
.Enumerate(row => new CompatibilityEntry(ref columnIndices, row))
|
||||
.OrderBy(it => it.GameName)
|
||||
.ToArray();
|
||||
|
||||
Logger.Debug?.Print(LogClass.UI, "Compatibility CSV loaded.", "LoadCompatCsv");
|
||||
Logger.Debug?.Print(LogClass.UI, "Compatibility CSV loaded.", "LoadCompatibility");
|
||||
}
|
||||
|
||||
public static CompatibilityEntry[] Entries { get; private set; }
|
||||
public static void Unload()
|
||||
{
|
||||
_entries = null;
|
||||
}
|
||||
|
||||
private static CompatibilityEntry[] _entries;
|
||||
|
||||
public static CompatibilityEntry[] Entries
|
||||
{
|
||||
get
|
||||
{
|
||||
if (_entries == null)
|
||||
Load();
|
||||
|
||||
return _entries;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public class CompatibilityEntry
|
||||
|
||||
@@ -1,11 +1,8 @@
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Styling;
|
||||
using FluentAvalonia.UI.Controls;
|
||||
using nietras.SeparatedValues;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using System.IO;
|
||||
using System.Reflection;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.Compat
|
||||
@@ -35,6 +32,8 @@ namespace Ryujinx.Ava.Utilities.Compat
|
||||
contentDialog.Styles.Add(closeButtonParent);
|
||||
|
||||
await ContentDialogHelper.ShowAsync(contentDialog);
|
||||
|
||||
CompatibilityCsv.Unload();
|
||||
}
|
||||
|
||||
public CompatibilityList()
|
||||
|
||||
@@ -1,19 +1,18 @@
|
||||
using CommunityToolkit.Mvvm.ComponentModel;
|
||||
using ExCSS;
|
||||
using Gommon;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.Compat
|
||||
{
|
||||
public partial class CompatibilityViewModel : ObservableObject
|
||||
public class CompatibilityViewModel : BaseModel
|
||||
{
|
||||
[ObservableProperty] private bool _onlyShowOwnedGames = true;
|
||||
private bool _onlyShowOwnedGames = true;
|
||||
|
||||
private IEnumerable<CompatibilityEntry> _currentEntries = CompatibilityCsv.Entries;
|
||||
private readonly string[] _ownedGameTitleIds = [];
|
||||
private readonly ApplicationLibrary _appLibrary;
|
||||
private string[] _ownedGameTitleIds = [];
|
||||
|
||||
public IEnumerable<CompatibilityEntry> CurrentEntries => OnlyShowOwnedGames
|
||||
? _currentEntries.Where(x =>
|
||||
@@ -24,14 +23,23 @@ namespace Ryujinx.Ava.Utilities.Compat
|
||||
|
||||
public CompatibilityViewModel(ApplicationLibrary appLibrary)
|
||||
{
|
||||
_appLibrary = appLibrary;
|
||||
appLibrary.ApplicationCountUpdated += (_, _)
|
||||
=> _ownedGameTitleIds = appLibrary.Applications.Keys.Select(x => x.ToString("X16")).ToArray();
|
||||
|
||||
_ownedGameTitleIds = appLibrary.Applications.Keys.Select(x => x.ToString("X16")).ToArray();
|
||||
}
|
||||
|
||||
PropertyChanged += (_, args) =>
|
||||
public bool OnlyShowOwnedGames
|
||||
{
|
||||
get => _onlyShowOwnedGames;
|
||||
set
|
||||
{
|
||||
if (args.PropertyName is nameof(OnlyShowOwnedGames))
|
||||
OnPropertyChanged(nameof(CurrentEntries));
|
||||
};
|
||||
OnPropertyChanging();
|
||||
OnPropertyChanging(nameof(CurrentEntries));
|
||||
_onlyShowOwnedGames = value;
|
||||
OnPropertyChanged();
|
||||
OnPropertyChanged(nameof(CurrentEntries));
|
||||
}
|
||||
}
|
||||
|
||||
public void Search(string searchTerm)
|
||||
|
||||
@@ -17,7 +17,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
/// <summary>
|
||||
/// The current version of the file format
|
||||
/// </summary>
|
||||
public const int CurrentVersion = 59;
|
||||
public const int CurrentVersion = 60;
|
||||
|
||||
/// <summary>
|
||||
/// Version of the configuration file format
|
||||
@@ -351,6 +351,11 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
/// </summary>
|
||||
public bool StartFullscreen { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Start games with UI hidden
|
||||
/// </summary>
|
||||
public bool StartNoUI { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Show console window
|
||||
/// </summary>
|
||||
|
||||
@@ -127,6 +127,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
UI.GridSize.Value = cff.GridSize;
|
||||
UI.ApplicationSort.Value = cff.ApplicationSort;
|
||||
UI.StartFullscreen.Value = cff.StartFullscreen;
|
||||
UI.StartNoUI.Value = cff.StartNoUI;
|
||||
UI.ShowConsole.Value = cff.ShowConsole;
|
||||
UI.WindowStartup.WindowSizeWidth.Value = cff.WindowStartup.WindowSizeWidth;
|
||||
UI.WindowStartup.WindowSizeHeight.Value = cff.WindowStartup.WindowSizeHeight;
|
||||
@@ -414,7 +415,8 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
// This was accidentally enabled by default when it was PRed. That is not what we want,
|
||||
// so as a compromise users who want to use it will simply need to re-enable it once after updating.
|
||||
cff.IgnoreApplet = false;
|
||||
})
|
||||
}),
|
||||
(60, static cff => cff.StartNoUI = false)
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -152,6 +152,11 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
/// </summary>
|
||||
public ReactiveObject<bool> StartFullscreen { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Start games with UI hidden
|
||||
/// </summary>
|
||||
public ReactiveObject<bool> StartNoUI { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Hide / Show Console Window
|
||||
/// </summary>
|
||||
@@ -192,6 +197,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
WindowStartup = new WindowStartupSettings();
|
||||
BaseStyle = new ReactiveObject<string>();
|
||||
StartFullscreen = new ReactiveObject<bool>();
|
||||
StartNoUI = new ReactiveObject<bool>();
|
||||
GameListViewMode = new ReactiveObject<int>();
|
||||
ShowNames = new ReactiveObject<bool>();
|
||||
GridSize = new ReactiveObject<int>();
|
||||
|
||||
@@ -125,6 +125,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
ApplicationSort = UI.ApplicationSort,
|
||||
IsAscendingOrder = UI.IsAscendingOrder,
|
||||
StartFullscreen = UI.StartFullscreen,
|
||||
StartNoUI = UI.StartNoUI,
|
||||
ShowConsole = UI.ShowConsole,
|
||||
EnableKeyboard = Hid.EnableKeyboard,
|
||||
EnableMouse = Hid.EnableMouse,
|
||||
@@ -233,6 +234,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
UI.ApplicationSort.Value = 0;
|
||||
UI.IsAscendingOrder.Value = true;
|
||||
UI.StartFullscreen.Value = false;
|
||||
UI.StartNoUI.Value = false;
|
||||
UI.ShowConsole.Value = true;
|
||||
UI.WindowStartup.WindowSizeWidth.Value = 1280;
|
||||
UI.WindowStartup.WindowSizeHeight.Value = 760;
|
||||
|
||||
47
src/Ryujinx/Utilities/StorageProviderExtensions.cs
Normal file
47
src/Ryujinx/Utilities/StorageProviderExtensions.cs
Normal file
@@ -0,0 +1,47 @@
|
||||
using Avalonia.Platform.Storage;
|
||||
using Gommon;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities
|
||||
{
|
||||
public static class StorageProviderExtensions
|
||||
{
|
||||
public static async Task<Optional<IStorageFolder>> OpenSingleFolderPickerAsync(this IStorageProvider storageProvider, FolderPickerOpenOptions openOptions = null) =>
|
||||
await storageProvider.OpenFolderPickerAsync(FixOpenOptions(openOptions, false))
|
||||
.Then(folders => folders.FindFirst());
|
||||
|
||||
public static async Task<Optional<IStorageFile>> OpenSingleFilePickerAsync(this IStorageProvider storageProvider, FilePickerOpenOptions openOptions = null) =>
|
||||
await storageProvider.OpenFilePickerAsync(FixOpenOptions(openOptions, false))
|
||||
.Then(files => files.FindFirst());
|
||||
|
||||
public static async Task<Optional<IReadOnlyList<IStorageFolder>>> OpenMultiFolderPickerAsync(this IStorageProvider storageProvider, FolderPickerOpenOptions openOptions = null) =>
|
||||
await storageProvider.OpenFolderPickerAsync(FixOpenOptions(openOptions, true))
|
||||
.Then(folders => folders.Count > 0 ? Optional.Of(folders) : default);
|
||||
|
||||
public static async Task<Optional<IReadOnlyList<IStorageFile>>> OpenMultiFilePickerAsync(this IStorageProvider storageProvider, FilePickerOpenOptions openOptions = null) =>
|
||||
await storageProvider.OpenFilePickerAsync(FixOpenOptions(openOptions, true))
|
||||
.Then(files => files.Count > 0 ? Optional.Of(files) : default);
|
||||
|
||||
private static FilePickerOpenOptions FixOpenOptions(this FilePickerOpenOptions openOptions, bool allowMultiple)
|
||||
{
|
||||
if (openOptions is null)
|
||||
return new FilePickerOpenOptions { AllowMultiple = allowMultiple };
|
||||
|
||||
openOptions.AllowMultiple = allowMultiple;
|
||||
|
||||
return openOptions;
|
||||
}
|
||||
|
||||
private static FolderPickerOpenOptions FixOpenOptions(this FolderPickerOpenOptions openOptions, bool allowMultiple)
|
||||
{
|
||||
if (openOptions is null)
|
||||
return new FolderPickerOpenOptions { AllowMultiple = allowMultiple };
|
||||
|
||||
openOptions.AllowMultiple = allowMultiple;
|
||||
|
||||
return openOptions;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -4,7 +4,7 @@ namespace Ryujinx.Ava.Utilities
|
||||
{
|
||||
public static class TitleHelper
|
||||
{
|
||||
public static string ActiveApplicationTitle(ProcessResult activeProcess, string applicationVersion, string pauseString = "")
|
||||
public static string ActiveApplicationTitle(ProcessResult activeProcess, string applicationVersion, bool customTitlebar, string pauseString = "")
|
||||
{
|
||||
if (activeProcess == null)
|
||||
return string.Empty;
|
||||
@@ -14,7 +14,9 @@ namespace Ryujinx.Ava.Utilities
|
||||
string titleIdSection = $" ({activeProcess.ProgramIdText.ToUpper()})";
|
||||
string titleArchSection = activeProcess.Is64Bit ? " (64-bit)" : " (32-bit)";
|
||||
|
||||
string appTitle = $"Ryujinx {applicationVersion} -{titleNameSection}{titleVersionSection}{titleIdSection}{titleArchSection}";
|
||||
string appTitle = customTitlebar
|
||||
? $"Ryujinx {applicationVersion}\n{titleNameSection.Trim()}\n{titleVersionSection.Trim()}\n{titleIdSection.Trim()}{titleArchSection}"
|
||||
: $"Ryujinx {applicationVersion} -{titleNameSection}{titleVersionSection}{titleIdSection}{titleArchSection}";
|
||||
|
||||
return !string.IsNullOrEmpty(pauseString)
|
||||
? appTitle + $" ({pauseString})"
|
||||
|
||||
Reference in New Issue
Block a user