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36 Commits

Author SHA1 Message Date
IvonWei
300a120a5c Merge 9356b68f26 into ad3e80b383 2025-01-21 09:19:24 +08:00
Matt Zinkevicius
ad3e80b383 Log .NET runtime version (#552)
I was looking into a crash, and found out it was an issue that was fixed
in .NET 9.0.1. Since Ryujinx embeds the runtime into the executable, it
not obvious which runtime a build uses. This logs the .NET runtime
version immediately after the build version.
2025-01-20 19:19:19 -06:00
Evan Husted
ed64a63094 UI: Visually merge "Actions" and "Tools" menu bar items into Actions
The contents of the menu item are dependent on whether you're in a game.
No functionality has been removed.
2025-01-20 16:56:05 -06:00
Evan Husted
8df7ba2d56 i18n: Norwegian DLC RomFS dumping translation 2025-01-20 15:55:37 -06:00
LotP1
e743d78115 Add/fix service reported info (#551)
fixes the GetConfig service call, which now returns success correctly
adds support for getting the device serial number (which is fake and
reports as "RYU00000000000")
2025-01-20 14:59:54 -06:00
Evan Husted
04ba762710 UI: Move DLC RomFS dumping under normal RomFS dumping.
Also removed it from DLC manager.
2025-01-20 14:30:28 -06:00
Evan Husted
f42b2ed59d misc: chore: more correct last used user checking 2025-01-20 13:33:59 -06:00
Evan Husted
d135385cab Leftovers, oops 2025-01-20 09:32:38 -06:00
madwind
9356b68f26 Add a '*' to label the virtual controller. 2025-01-13 08:41:32 +08:00
IvonWei
14aafebaa6 Merge branch 'Ryubing:master' into master 2025-01-13 08:33:30 +08:00
Evan Husted
4518666a04 Merge branch 'master' into master 2025-01-10 21:39:41 -06:00
madwind
4399edaa9f Fix typo: SQL_JOYBATTERYUPDATED => SDL_JOYBATTERYUPDATED 2025-01-02 11:50:20 +08:00
Evan Husted
4e77bcb55a Merge branch 'master' into master 2025-01-01 21:19:02 -06:00
IvonWei
3cbd7dc1a1 Merge branch 'Ryubing:master' into master 2024-12-31 19:21:10 +08:00
IvonWei
536f792558 Merge branch 'Ryubing:master' into master 2024-12-30 22:04:08 +08:00
madwind
7a451ab160 fix GetMappedStateSnapshot 2024-12-30 22:01:21 +08:00
IvonWei
99c7c3fb14 Merge branch 'Ryubing:master' into master 2024-12-29 18:37:03 +08:00
Evan Husted
09e7b660f4 Merge branch 'master' into master 2024-12-29 03:42:20 -06:00
madwind
69dfd8c60e fix right Stick 2024-12-29 02:11:31 +08:00
madwind
8e50dd9fa6 fix right JoyCon stick 2024-12-29 01:49:25 +08:00
madwind
68c03051ad For the JoyCon controller, wrap SDL2Gamepad as SDL2JoyCon to use a suitable layout and correct the motion sensing and joystick orientation. 2024-12-29 00:56:03 +08:00
Evan Husted
a837294b11 Merge branch 'master' into master 2024-12-28 06:01:06 -06:00
IvonWei
f1c0cc8076 Merge branch 'Ryubing:master' into master 2024-12-28 09:09:10 +08:00
madwind
6dec7ff8ba fix motionData 2024-12-28 09:07:22 +08:00
madwind
20fdbff964 clean log 2024-12-26 14:47:40 +08:00
IvonWei
e426680cb0 Merge branch 'GreemDev:master' into master 2024-12-26 11:58:50 +08:00
madwind
7863e97cb0 invoke OnGamepadConnected and OnGamepadDisconnected 2024-12-26 11:58:00 +08:00
madwind
c4dea0ee28 add SQL_JOYBATTERYUPDATED , OnJoyBatteryUpdated 2024-12-26 11:54:52 +08:00
IvonWei
e0b6a01e9d Merge branch 'GreemDev:master' into master 2024-12-25 17:00:53 +08:00
madwind
e509ffa716 delay 2000ms before ShowPowerLevel 2024-12-25 16:57:36 +08:00
IvonWei
714c68b548 Merge branch 'GreemDev:master' into master 2024-12-25 10:41:20 +08:00
madwind
fec197d9ec log powerLevel 2024-12-25 10:39:07 +08:00
IvonWei
a4b2feef79 Merge branch 'GreemDev:master' into master 2024-12-23 22:13:47 +08:00
IvonWei
ad7d9d1ce0 Update NpadController.cs
add ?
2024-12-23 18:55:49 +08:00
IvonWei
86f9544910 Update NpadController.cs
back to Debug
2024-12-23 18:54:11 +08:00
madwind
e9ecbd44fc Add a virtual controller to merge Joy-Cons. 2024-12-23 17:57:55 +08:00
27 changed files with 951 additions and 136 deletions

View File

@@ -56,7 +56,7 @@ namespace Ryujinx.HLE.HOS.Services.Account.Acc
ProfilesJson profilesJson = JsonHelper.DeserializeFromFile(_profilesJsonPath, _serializerContext.ProfilesJson);
return profilesJson.Profiles
.FindFirst(profile => profile.AccountState == AccountState.Open)
.FindFirst(profile => profile.UserId == profilesJson.LastOpened)
.Convert(profileJson => new UserProfile(new UserId(profileJson.UserId), profileJson.Name,
profileJson.Image, profileJson.LastModifiedTimestamp));
}

View File

@@ -244,6 +244,15 @@ namespace Ryujinx.HLE.HOS.Services.Settings
return ResultCode.Success;
}
[CommandCmif(68)]
// GetSerialNumber() -> buffer<nn::settings::system::SerialNumber, 0x16>
public ResultCode GetSerialNumber(ServiceCtx context)
{
context.ResponseData.Write(Encoding.ASCII.GetBytes("RYU00000000000"));
return ResultCode.Success;
}
[CommandCmif(77)]
// GetDeviceNickName() -> buffer<nn::settings::system::DeviceNickName, 0x16>
public ResultCode GetDeviceNickName(ServiceCtx context)

View File

@@ -51,6 +51,9 @@ namespace Ryujinx.HLE.HOS.Services.Spl
context.ResponseData.Write(configValue);
if (result == SmcResult.Success)
return ResultCode.Success;
return (ResultCode)((int)result << 9) | ResultCode.ModuleId;
}

View File

@@ -1,3 +1,4 @@
using Ryujinx.Common.Logging;
using Ryujinx.SDL2.Common;
using System;
using System.Collections.Generic;
@@ -36,6 +37,7 @@ namespace Ryujinx.Input.SDL2
SDL2Driver.Instance.Initialize();
SDL2Driver.Instance.OnJoyStickConnected += HandleJoyStickConnected;
SDL2Driver.Instance.OnJoystickDisconnected += HandleJoyStickDisconnected;
SDL2Driver.Instance.OnJoyBatteryUpdated += HandleJoyBatteryUpdated;
// Add already connected gamepads
int numJoysticks = SDL_NumJoysticks();
@@ -83,19 +85,30 @@ namespace Ryujinx.Input.SDL2
private void HandleJoyStickDisconnected(int joystickInstanceId)
{
bool joyConPairDisconnected = false;
if (!_gamepadsInstanceIdsMapping.Remove(joystickInstanceId, out string id))
return;
lock (_lock)
{
_gamepadsIds.Remove(id);
if (!SDL2JoyConPair.IsCombinable(_gamepadsIds))
{
_gamepadsIds.Remove(SDL2JoyConPair.Id);
joyConPairDisconnected = true;
}
}
OnGamepadDisconnected?.Invoke(id);
if (joyConPairDisconnected)
{
OnGamepadDisconnected?.Invoke(SDL2JoyConPair.Id);
}
}
private void HandleJoyStickConnected(int joystickDeviceId, int joystickInstanceId)
{
bool joyConPairConnected = false;
if (SDL_IsGameController(joystickDeviceId) == SDL_bool.SDL_TRUE)
{
if (_gamepadsInstanceIdsMapping.ContainsKey(joystickInstanceId))
@@ -120,13 +133,29 @@ namespace Ryujinx.Input.SDL2
_gamepadsIds.Insert(joystickDeviceId, id);
else
_gamepadsIds.Add(id);
if (SDL2JoyConPair.IsCombinable(_gamepadsIds))
{
_gamepadsIds.Remove(SDL2JoyConPair.Id);
_gamepadsIds.Add(SDL2JoyConPair.Id);
joyConPairConnected = true;
}
}
OnGamepadConnected?.Invoke(id);
if (joyConPairConnected)
{
OnGamepadConnected?.Invoke(SDL2JoyConPair.Id);
}
}
}
}
private void HandleJoyBatteryUpdated(int joystickDeviceId, SDL_JoystickPowerLevel powerLevel)
{
Logger.Info?.Print(LogClass.Hid,
$"{SDL_GameControllerNameForIndex(joystickDeviceId)} power level: {powerLevel}");
}
protected virtual void Dispose(bool disposing)
{
if (disposing)
@@ -157,6 +186,14 @@ namespace Ryujinx.Input.SDL2
public IGamepad GetGamepad(string id)
{
if (id == SDL2JoyConPair.Id)
{
lock (_lock)
{
return SDL2JoyConPair.GetGamepad(_gamepadsIds);
}
}
int joystickIndex = GetJoystickIndexByGamepadId(id);
if (joystickIndex == -1)
@@ -165,12 +202,16 @@ namespace Ryujinx.Input.SDL2
}
nint gamepadHandle = SDL_GameControllerOpen(joystickIndex);
if (gamepadHandle == nint.Zero)
{
return null;
}
if (SDL_GameControllerName(gamepadHandle).StartsWith(SDL2JoyCon.Prefix))
{
return new SDL2JoyCon(gamepadHandle, id);
}
return new SDL2Gamepad(gamepadHandle, id);
}
}

View File

@@ -0,0 +1,409 @@
using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Common.Configuration.Hid.Controller;
using Ryujinx.Common.Logging;
using System;
using System.Collections.Generic;
using System.Numerics;
using System.Threading;
using static SDL2.SDL;
namespace Ryujinx.Input.SDL2
{
internal class SDL2JoyCon : IGamepad
{
private bool HasConfiguration => _configuration != null;
private readonly record struct ButtonMappingEntry(GamepadButtonInputId To, GamepadButtonInputId From)
{
public bool IsValid => To is not GamepadButtonInputId.Unbound && From is not GamepadButtonInputId.Unbound;
}
private StandardControllerInputConfig _configuration;
private readonly Dictionary<GamepadButtonInputId,SDL_GameControllerButton> _leftButtonsDriverMapping = new()
{
{ GamepadButtonInputId.LeftStick , SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_LEFTSTICK },
{GamepadButtonInputId.DpadUp ,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_Y},
{GamepadButtonInputId.DpadDown ,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_A},
{GamepadButtonInputId.DpadLeft ,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_B},
{GamepadButtonInputId.DpadRight ,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_X},
{GamepadButtonInputId.Minus ,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_START},
{GamepadButtonInputId.LeftShoulder,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_PADDLE2},
{GamepadButtonInputId.LeftTrigger,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_PADDLE4},
{GamepadButtonInputId.SingleRightTrigger0,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_RIGHTSHOULDER},
{GamepadButtonInputId.SingleLeftTrigger0,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_LEFTSHOULDER},
};
private readonly Dictionary<GamepadButtonInputId,SDL_GameControllerButton> _rightButtonsDriverMapping = new()
{
{GamepadButtonInputId.RightStick,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_LEFTSTICK},
{GamepadButtonInputId.A,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_B},
{GamepadButtonInputId.B,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_Y},
{GamepadButtonInputId.X,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_A},
{GamepadButtonInputId.Y,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_X},
{GamepadButtonInputId.Plus,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_START},
{GamepadButtonInputId.RightShoulder,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_PADDLE1},
{GamepadButtonInputId.RightTrigger,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_PADDLE3},
{GamepadButtonInputId.SingleRightTrigger1,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_RIGHTSHOULDER},
{GamepadButtonInputId.SingleLeftTrigger1,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_LEFTSHOULDER}
};
private readonly Dictionary<GamepadButtonInputId, SDL_GameControllerButton> _buttonsDriverMapping;
private readonly Lock _userMappingLock = new();
private readonly List<ButtonMappingEntry> _buttonsUserMapping;
private readonly StickInputId[] _stickUserMapping = new StickInputId[(int)StickInputId.Count]
{
StickInputId.Unbound, StickInputId.Left, StickInputId.Right,
};
public GamepadFeaturesFlag Features { get; }
private nint _gamepadHandle;
private enum JoyConType
{
Left, Right
}
public const string Prefix = "Nintendo Switch Joy-Con";
public const string LeftName = "Nintendo Switch Joy-Con (L)";
public const string RightName = "Nintendo Switch Joy-Con (R)";
private readonly JoyConType _joyConType;
public SDL2JoyCon(nint gamepadHandle, string driverId)
{
_gamepadHandle = gamepadHandle;
_buttonsUserMapping = new List<ButtonMappingEntry>(10);
Name = SDL_GameControllerName(_gamepadHandle);
Id = driverId;
Features = GetFeaturesFlag();
// Enable motion tracking
if (Features.HasFlag(GamepadFeaturesFlag.Motion))
{
if (SDL_GameControllerSetSensorEnabled(_gamepadHandle, SDL_SensorType.SDL_SENSOR_ACCEL,
SDL_bool.SDL_TRUE) != 0)
{
Logger.Error?.Print(LogClass.Hid,
$"Could not enable data reporting for SensorType {SDL_SensorType.SDL_SENSOR_ACCEL}.");
}
if (SDL_GameControllerSetSensorEnabled(_gamepadHandle, SDL_SensorType.SDL_SENSOR_GYRO,
SDL_bool.SDL_TRUE) != 0)
{
Logger.Error?.Print(LogClass.Hid,
$"Could not enable data reporting for SensorType {SDL_SensorType.SDL_SENSOR_GYRO}.");
}
}
switch (Name)
{
case LeftName:
{
_buttonsDriverMapping = _leftButtonsDriverMapping;
_joyConType = JoyConType.Left;
break;
}
case RightName:
{
_buttonsDriverMapping = _rightButtonsDriverMapping;
_joyConType = JoyConType.Right;
break;
}
}
}
private GamepadFeaturesFlag GetFeaturesFlag()
{
GamepadFeaturesFlag result = GamepadFeaturesFlag.None;
if (SDL_GameControllerHasSensor(_gamepadHandle, SDL_SensorType.SDL_SENSOR_ACCEL) == SDL_bool.SDL_TRUE &&
SDL_GameControllerHasSensor(_gamepadHandle, SDL_SensorType.SDL_SENSOR_GYRO) == SDL_bool.SDL_TRUE)
{
result |= GamepadFeaturesFlag.Motion;
}
int error = SDL_GameControllerRumble(_gamepadHandle, 0, 0, 100);
if (error == 0)
{
result |= GamepadFeaturesFlag.Rumble;
}
return result;
}
public string Id { get; }
public string Name { get; }
public bool IsConnected => SDL_GameControllerGetAttached(_gamepadHandle) == SDL_bool.SDL_TRUE;
protected virtual void Dispose(bool disposing)
{
if (disposing && _gamepadHandle != nint.Zero)
{
SDL_GameControllerClose(_gamepadHandle);
_gamepadHandle = nint.Zero;
}
}
public void Dispose()
{
Dispose(true);
}
public void SetTriggerThreshold(float triggerThreshold)
{
}
public void Rumble(float lowFrequency, float highFrequency, uint durationMs)
{
if (!Features.HasFlag(GamepadFeaturesFlag.Rumble))
return;
ushort lowFrequencyRaw = (ushort)(lowFrequency * ushort.MaxValue);
ushort highFrequencyRaw = (ushort)(highFrequency * ushort.MaxValue);
if (durationMs == uint.MaxValue)
{
if (SDL_GameControllerRumble(_gamepadHandle, lowFrequencyRaw, highFrequencyRaw, SDL_HAPTIC_INFINITY) !=
0)
Logger.Error?.Print(LogClass.Hid, "Rumble is not supported on this game controller.");
}
else if (durationMs > SDL_HAPTIC_INFINITY)
{
Logger.Error?.Print(LogClass.Hid, $"Unsupported rumble duration {durationMs}");
}
else
{
if (SDL_GameControllerRumble(_gamepadHandle, lowFrequencyRaw, highFrequencyRaw, durationMs) != 0)
Logger.Error?.Print(LogClass.Hid, "Rumble is not supported on this game controller.");
}
}
public Vector3 GetMotionData(MotionInputId inputId)
{
SDL_SensorType sensorType = inputId switch
{
MotionInputId.Accelerometer => SDL_SensorType.SDL_SENSOR_ACCEL,
MotionInputId.Gyroscope => SDL_SensorType.SDL_SENSOR_GYRO,
_ => SDL_SensorType.SDL_SENSOR_INVALID
};
if (!Features.HasFlag(GamepadFeaturesFlag.Motion) || sensorType is SDL_SensorType.SDL_SENSOR_INVALID)
return Vector3.Zero;
const int ElementCount = 3;
unsafe
{
float* values = stackalloc float[ElementCount];
int result = SDL_GameControllerGetSensorData(_gamepadHandle, sensorType, (nint)values, ElementCount);
if (result != 0)
return Vector3.Zero;
Vector3 value = _joyConType switch
{
JoyConType.Left => new Vector3(-values[2], values[1], values[0]),
JoyConType.Right => new Vector3(values[2], values[1], -values[0])
};
return inputId switch
{
MotionInputId.Gyroscope => RadToDegree(value),
MotionInputId.Accelerometer => GsToMs2(value),
_ => value
};
}
}
private static Vector3 RadToDegree(Vector3 rad) => rad * (180 / MathF.PI);
private static Vector3 GsToMs2(Vector3 gs) => gs / SDL_STANDARD_GRAVITY;
public void SetConfiguration(InputConfig configuration)
{
lock (_userMappingLock)
{
_configuration = (StandardControllerInputConfig)configuration;
_buttonsUserMapping.Clear();
// First update sticks
_stickUserMapping[(int)StickInputId.Left] = (StickInputId)_configuration.LeftJoyconStick.Joystick;
_stickUserMapping[(int)StickInputId.Right] = (StickInputId)_configuration.RightJoyconStick.Joystick;
switch (_joyConType)
{
case JoyConType.Left:
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.LeftStick, (GamepadButtonInputId)_configuration.LeftJoyconStick.StickButton));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadUp, (GamepadButtonInputId)_configuration.LeftJoycon.DpadUp));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadDown, (GamepadButtonInputId)_configuration.LeftJoycon.DpadDown));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadLeft, (GamepadButtonInputId)_configuration.LeftJoycon.DpadLeft));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadRight, (GamepadButtonInputId)_configuration.LeftJoycon.DpadRight));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.Minus, (GamepadButtonInputId)_configuration.LeftJoycon.ButtonMinus));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.LeftShoulder, (GamepadButtonInputId)_configuration.LeftJoycon.ButtonL));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.LeftTrigger, (GamepadButtonInputId)_configuration.LeftJoycon.ButtonZl));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleRightTrigger0, (GamepadButtonInputId)_configuration.LeftJoycon.ButtonSr));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleLeftTrigger0, (GamepadButtonInputId)_configuration.LeftJoycon.ButtonSl));
break;
case JoyConType.Right:
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.RightStick, (GamepadButtonInputId)_configuration.RightJoyconStick.StickButton));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.A, (GamepadButtonInputId)_configuration.RightJoycon.ButtonA));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.B, (GamepadButtonInputId)_configuration.RightJoycon.ButtonB));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.X, (GamepadButtonInputId)_configuration.RightJoycon.ButtonX));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.Y, (GamepadButtonInputId)_configuration.RightJoycon.ButtonY));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.Plus, (GamepadButtonInputId)_configuration.RightJoycon.ButtonPlus));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.RightShoulder, (GamepadButtonInputId)_configuration.RightJoycon.ButtonR));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.RightTrigger, (GamepadButtonInputId)_configuration.RightJoycon.ButtonZr));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleRightTrigger1, (GamepadButtonInputId)_configuration.RightJoycon.ButtonSr));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleLeftTrigger1, (GamepadButtonInputId)_configuration.RightJoycon.ButtonSl));
break;
default:
throw new ArgumentOutOfRangeException();
}
SetTriggerThreshold(_configuration.TriggerThreshold);
}
}
public GamepadStateSnapshot GetStateSnapshot()
{
return IGamepad.GetStateSnapshot(this);
}
public GamepadStateSnapshot GetMappedStateSnapshot()
{
GamepadStateSnapshot rawState = GetStateSnapshot();
GamepadStateSnapshot result = default;
lock (_userMappingLock)
{
if (_buttonsUserMapping.Count == 0)
return rawState;
// ReSharper disable once ForeachCanBePartlyConvertedToQueryUsingAnotherGetEnumerator
foreach (ButtonMappingEntry entry in _buttonsUserMapping)
{
if (!entry.IsValid)
continue;
// Do not touch state of button already pressed
if (!result.IsPressed(entry.To))
{
result.SetPressed(entry.To, rawState.IsPressed(entry.From));
}
}
(float leftStickX, float leftStickY) = rawState.GetStick(_stickUserMapping[(int)StickInputId.Left]);
(float rightStickX, float rightStickY) = rawState.GetStick(_stickUserMapping[(int)StickInputId.Right]);
result.SetStick(StickInputId.Left, leftStickX, leftStickY);
result.SetStick(StickInputId.Right, rightStickX, rightStickY);
}
return result;
}
private static float ConvertRawStickValue(short value)
{
const float ConvertRate = 1.0f / (short.MaxValue + 0.5f);
return value * ConvertRate;
}
private JoyconConfigControllerStick<GamepadInputId, Common.Configuration.Hid.Controller.StickInputId>
GetLogicalJoyStickConfig(StickInputId inputId)
{
switch (inputId)
{
case StickInputId.Left:
if (_configuration.RightJoyconStick.Joystick ==
Common.Configuration.Hid.Controller.StickInputId.Left)
return _configuration.RightJoyconStick;
else
return _configuration.LeftJoyconStick;
case StickInputId.Right:
if (_configuration.LeftJoyconStick.Joystick ==
Common.Configuration.Hid.Controller.StickInputId.Right)
return _configuration.LeftJoyconStick;
else
return _configuration.RightJoyconStick;
}
return null;
}
public (float, float) GetStick(StickInputId inputId)
{
if (inputId == StickInputId.Unbound)
return (0.0f, 0.0f);
if (inputId == StickInputId.Left && _joyConType == JoyConType.Right || inputId == StickInputId.Right && _joyConType == JoyConType.Left)
{
return (0.0f, 0.0f);
}
(short stickX, short stickY) = GetStickXY();
float resultX = ConvertRawStickValue(stickX);
float resultY = -ConvertRawStickValue(stickY);
if (HasConfiguration)
{
var joyconStickConfig = GetLogicalJoyStickConfig(inputId);
if (joyconStickConfig != null)
{
if (joyconStickConfig.InvertStickX)
resultX = -resultX;
if (joyconStickConfig.InvertStickY)
resultY = -resultY;
if (joyconStickConfig.Rotate90CW)
{
float temp = resultX;
resultX = resultY;
resultY = -temp;
}
}
}
return inputId switch
{
StickInputId.Left when _joyConType == JoyConType.Left => (resultY, -resultX),
StickInputId.Right when _joyConType == JoyConType.Right => (-resultY, resultX),
_ => (0.0f, 0.0f)
};
}
private (short, short) GetStickXY()
{
return (
SDL_GameControllerGetAxis(_gamepadHandle, SDL_GameControllerAxis.SDL_CONTROLLER_AXIS_LEFTX),
SDL_GameControllerGetAxis(_gamepadHandle, SDL_GameControllerAxis.SDL_CONTROLLER_AXIS_LEFTY));
}
public bool IsPressed(GamepadButtonInputId inputId)
{
if (!_buttonsDriverMapping.TryGetValue(inputId, out var button))
{
return false;
}
return SDL_GameControllerGetButton(_gamepadHandle, button) == 1;
}
}
}

View File

@@ -0,0 +1,142 @@
using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Common.Configuration.Hid.Controller;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Numerics;
using static SDL2.SDL;
namespace Ryujinx.Input.SDL2
{
internal class SDL2JoyConPair(IGamepad left, IGamepad right) : IGamepad
{
private StandardControllerInputConfig _configuration;
private readonly StickInputId[] _stickUserMapping =
[
StickInputId.Unbound,
StickInputId.Left,
StickInputId.Right
];
public GamepadFeaturesFlag Features => (left?.Features ?? GamepadFeaturesFlag.None) |
(right?.Features ?? GamepadFeaturesFlag.None);
public const string Id = "JoyConPair";
string IGamepad.Id => Id;
public string Name => "* Nintendo Switch Joy-Con (L/R)";
public bool IsConnected => left is { IsConnected: true } && right is { IsConnected: true };
public void Dispose()
{
left?.Dispose();
right?.Dispose();
}
public GamepadStateSnapshot GetMappedStateSnapshot()
{
return GetStateSnapshot();
}
public Vector3 GetMotionData(MotionInputId inputId)
{
return inputId switch
{
MotionInputId.Accelerometer or
MotionInputId.Gyroscope => left.GetMotionData(inputId),
MotionInputId.SecondAccelerometer => right.GetMotionData(MotionInputId.Accelerometer),
MotionInputId.SecondGyroscope => right.GetMotionData(MotionInputId.Gyroscope),
_ => Vector3.Zero
};
}
public GamepadStateSnapshot GetStateSnapshot()
{
return IGamepad.GetStateSnapshot(this);
}
public (float, float) GetStick(StickInputId inputId)
{
return inputId switch
{
StickInputId.Left => left.GetStick(StickInputId.Left),
StickInputId.Right => right.GetStick(StickInputId.Right),
_ => (0, 0)
};
}
public bool IsPressed(GamepadButtonInputId inputId)
{
return left.IsPressed(inputId) || right.IsPressed(inputId);
}
public void Rumble(float lowFrequency, float highFrequency, uint durationMs)
{
if (lowFrequency != 0)
{
right.Rumble(lowFrequency, lowFrequency, durationMs);
}
if (highFrequency != 0)
{
left.Rumble(highFrequency, highFrequency, durationMs);
}
if (lowFrequency == 0 && highFrequency == 0)
{
left.Rumble(0, 0, durationMs);
right.Rumble(0, 0, durationMs);
}
}
public void SetConfiguration(InputConfig configuration)
{
left.SetConfiguration(configuration);
right.SetConfiguration(configuration);
}
public void SetTriggerThreshold(float triggerThreshold)
{
left.SetTriggerThreshold(triggerThreshold);
right.SetTriggerThreshold(triggerThreshold);
}
public static bool IsCombinable(List<string> gamepadsIds)
{
(int leftIndex, int rightIndex) = DetectJoyConPair(gamepadsIds);
return leftIndex >= 0 && rightIndex >= 0;
}
private static (int leftIndex, int rightIndex) DetectJoyConPair(List<string> gamepadsIds)
{
var gamepadNames = gamepadsIds.Where(gamepadId => gamepadId != Id)
.Select((_, index) => SDL_GameControllerNameForIndex(index)).ToList();
int leftIndex = gamepadNames.IndexOf(SDL2JoyCon.LeftName);
int rightIndex = gamepadNames.IndexOf(SDL2JoyCon.RightName);
return (leftIndex, rightIndex);
}
public static IGamepad GetGamepad(List<string> gamepadsIds)
{
(int leftIndex, int rightIndex) = DetectJoyConPair(gamepadsIds);
if (leftIndex == -1 || rightIndex == -1)
{
return null;
}
nint leftGamepadHandle = SDL_GameControllerOpen(leftIndex);
nint rightGamepadHandle = SDL_GameControllerOpen(rightIndex);
if (leftGamepadHandle == nint.Zero || rightGamepadHandle == nint.Zero)
{
return null;
}
return new SDL2JoyConPair(new SDL2JoyCon(leftGamepadHandle, gamepadsIds[leftIndex]),
new SDL2JoyCon(rightGamepadHandle, gamepadsIds[rightIndex]));
}
}
}

View File

@@ -266,6 +266,7 @@ namespace Ryujinx.Input.HLE
if (motionConfig.MotionBackend != MotionInputBackendType.CemuHook)
{
_leftMotionInput = new MotionInput();
_rightMotionInput = new MotionInput();
}
else
{
@@ -298,7 +299,20 @@ namespace Ryujinx.Input.HLE
if (controllerConfig.ControllerType == ConfigControllerType.JoyconPair)
{
_rightMotionInput = _leftMotionInput;
if (gamepad.Id== "JoyConPair")
{
Vector3 rightAccelerometer = gamepad.GetMotionData(MotionInputId.SecondAccelerometer);
Vector3 rightGyroscope = gamepad.GetMotionData(MotionInputId.SecondGyroscope);
rightAccelerometer = new Vector3(rightAccelerometer.X, -rightAccelerometer.Z, rightAccelerometer.Y);
rightGyroscope = new Vector3(rightGyroscope.X, -rightGyroscope.Z, rightGyroscope.Y);
_rightMotionInput.Update(rightAccelerometer, rightGyroscope, (ulong)PerformanceCounter.ElapsedNanoseconds / 1000, controllerConfig.Motion.Sensitivity, (float)controllerConfig.Motion.GyroDeadzone);
}
else
{
_rightMotionInput = _leftMotionInput;
}
}
}
}
@@ -333,6 +347,7 @@ namespace Ryujinx.Input.HLE
// Reset states
State = default;
_leftMotionInput = null;
_rightMotionInput = null;
}
}

View File

@@ -21,5 +21,17 @@ namespace Ryujinx.Input
/// </summary>
/// <remarks>Values are in degrees</remarks>
Gyroscope,
/// <summary>
/// Second accelerometer.
/// </summary>
/// <remarks>Values are in m/s^2</remarks>
SecondAccelerometer,
/// <summary>
/// Second gyroscope.
/// </summary>
/// <remarks>Values are in degrees</remarks>
SecondGyroscope
}
}

View File

@@ -25,14 +25,17 @@ namespace Ryujinx.SDL2.Common
public static Action<Action> MainThreadDispatcher { get; set; }
private const uint SdlInitFlags = SDL_INIT_EVENTS | SDL_INIT_GAMECONTROLLER | SDL_INIT_JOYSTICK | SDL_INIT_AUDIO | SDL_INIT_VIDEO;
private const uint SdlInitFlags = SDL_INIT_EVENTS | SDL_INIT_GAMECONTROLLER | SDL_INIT_JOYSTICK |
SDL_INIT_AUDIO | SDL_INIT_VIDEO;
private bool _isRunning;
private uint _refereceCount;
private Thread _worker;
private const uint SDL_JOYBATTERYUPDATED = 1543;
public event Action<int, int> OnJoyStickConnected;
public event Action<int> OnJoystickDisconnected;
public event Action<int, SDL_JoystickPowerLevel> OnJoyBatteryUpdated;
private ConcurrentDictionary<uint, Action<SDL_Event>> _registeredWindowHandlers;
@@ -78,12 +81,14 @@ namespace Ryujinx.SDL2.Common
// First ensure that we only enable joystick events (for connected/disconnected).
if (SDL_GameControllerEventState(SDL_IGNORE) != SDL_IGNORE)
{
Logger.Error?.PrintMsg(LogClass.Application, "Couldn't change the state of game controller events.");
Logger.Error?.PrintMsg(LogClass.Application,
"Couldn't change the state of game controller events.");
}
if (SDL_JoystickEventState(SDL_ENABLE) < 0)
{
Logger.Error?.PrintMsg(LogClass.Application, $"Failed to enable joystick event polling: {SDL_GetError()}");
Logger.Error?.PrintMsg(LogClass.Application,
$"Failed to enable joystick event polling: {SDL_GetError()}");
}
// Disable all joysticks information, we don't need them no need to flood the event queue for that.
@@ -143,7 +148,12 @@ namespace Ryujinx.SDL2.Common
OnJoystickDisconnected?.Invoke(evnt.cbutton.which);
}
else if (evnt.type is SDL_EventType.SDL_WINDOWEVENT or SDL_EventType.SDL_MOUSEBUTTONDOWN or SDL_EventType.SDL_MOUSEBUTTONUP)
else if ((uint)evnt.type == SDL_JOYBATTERYUPDATED)
{
OnJoyBatteryUpdated?.Invoke(evnt.cbutton.which, (SDL_JoystickPowerLevel)evnt.user.code);
}
else if (evnt.type is SDL_EventType.SDL_WINDOWEVENT or SDL_EventType.SDL_MOUSEBUTTONDOWN
or SDL_EventType.SDL_MOUSEBUTTONUP)
{
if (_registeredWindowHandlers.TryGetValue(evnt.window.windowID, out Action<SDL_Event> handler))
{

View File

@@ -748,32 +748,7 @@
}
},
{
"ID": "MenuBarTools",
"Translations": {
"ar_SA": "_الأدوات",
"de_DE": "",
"el_GR": "_Εργαλεία",
"en_US": "_Tools",
"es_ES": "_Herramientas",
"fr_FR": "_Outils",
"he_IL": "_כלים",
"it_IT": "_Strumenti",
"ja_JP": "ツール(_T)",
"ko_KR": "도구(_T)",
"no_NO": "_Verktøy",
"pl_PL": "_Narzędzia",
"pt_BR": "_Ferramentas",
"ru_RU": "_Инструменты",
"sv_SE": "V_erktyg",
"th_TH": "_เครื่องมือ",
"tr_TR": "_Araçlar",
"uk_UA": "_Інструменти",
"zh_CN": "工具(_T)",
"zh_TW": "工具(_T)"
}
},
{
"ID": "MenuBarToolsInstallFirmware",
"ID": "MenuBarActionsInstallFirmware",
"Translations": {
"ar_SA": "تثبيت البرنامج الثابت",
"de_DE": "Firmware installieren",
@@ -798,7 +773,7 @@
}
},
{
"ID": "MenuBarFileToolsInstallFirmwareFromFile",
"ID": "MenuBarActionsInstallFirmwareFromFile",
"Translations": {
"ar_SA": "تثبيت برنامج ثابت من XCI أو ZIP",
"de_DE": "Firmware von einer XCI- oder einer ZIP-Datei installieren",
@@ -823,7 +798,7 @@
}
},
{
"ID": "MenuBarFileToolsInstallFirmwareFromDirectory",
"ID": "MenuBarActionsInstallFirmwareFromDirectory",
"Translations": {
"ar_SA": "تثبيت برنامج ثابت من مجلد",
"de_DE": "Firmware aus einem Verzeichnis installieren",
@@ -848,7 +823,7 @@
}
},
{
"ID": "MenuBarToolsInstallKeys",
"ID": "MenuBarActionsInstallKeys",
"Translations": {
"ar_SA": "",
"de_DE": "",
@@ -873,7 +848,7 @@
}
},
{
"ID": "MenuBarFileToolsInstallKeysFromFile",
"ID": "MenuBarFileActionsInstallKeysFromFile",
"Translations": {
"ar_SA": "",
"de_DE": "",
@@ -898,7 +873,7 @@
}
},
{
"ID": "MenuBarFileToolsInstallKeysFromFolder",
"ID": "MenuBarFileActionsInstallKeysFromFolder",
"Translations": {
"ar_SA": "",
"de_DE": "",
@@ -923,7 +898,7 @@
}
},
{
"ID": "MenuBarToolsManageFileTypes",
"ID": "MenuBarActionsManageFileTypes",
"Translations": {
"ar_SA": "إدارة أنواع الملفات",
"de_DE": "Dateitypen verwalten",
@@ -948,7 +923,7 @@
}
},
{
"ID": "MenuBarToolsInstallFileTypes",
"ID": "MenuBarActionsInstallFileTypes",
"Translations": {
"ar_SA": "تثبيت أنواع الملفات",
"de_DE": "Dateitypen installieren",
@@ -973,7 +948,7 @@
}
},
{
"ID": "MenuBarToolsUninstallFileTypes",
"ID": "MenuBarActionsUninstallFileTypes",
"Translations": {
"ar_SA": "إزالة أنواع الملفات",
"de_DE": "Dateitypen deinstallieren",
@@ -998,7 +973,7 @@
}
},
{
"ID": "MenuBarToolsXCITrimmer",
"ID": "MenuBarActionsXCITrimmer",
"Translations": {
"ar_SA": "",
"de_DE": "",
@@ -2297,6 +2272,56 @@
"zh_TW": "從應用程式的目前配置中提取 RomFS 分區 (包含更新)"
}
},
{
"ID": "GameListContextMenuExtractDataAocRomFS",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "DLC RomFS",
"es_ES": "",
"fr_FR": "RomFS de DLC",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "GameListContextMenuExtractDataAocRomFSToolTip",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Extract the RomFS from a selected DLC file",
"es_ES": "",
"fr_FR": "Extraire les RomFS d'un fichier DLC choisi",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "Pakk ut RomFS filene fra valgt DLC fil",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "GameListContextMenuExtractDataLogo",
"Translations": {
@@ -22896,6 +22921,31 @@
"zh_CN": "什么都没有",
"zh_TW": "無法啟動 (Nothing)"
}
},
{
"ID": "ExtractAocListHeader",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Select a DLC to Extract",
"es_ES": "",
"fr_FR": "Choisissez un DLC à extraire",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "Velg en DLC og hente ut",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
}
]
}
}

View File

@@ -296,13 +296,13 @@ namespace Ryujinx.Ava.Common
extractorThread.Start();
}
public static void ExtractAoc(string destination, NcaSectionType ncaSectionType, string updateFilePath, string updateName)
public static void ExtractAoc(string destination, string updateFilePath, string updateName)
{
var cancellationToken = new CancellationTokenSource();
UpdateWaitWindow waitingDialog = new(
RyujinxApp.FormatTitle(LocaleKeys.DialogNcaExtractionTitle),
LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogNcaExtractionMessage, ncaSectionType, Path.GetFileName(updateFilePath)),
LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogNcaExtractionMessage, NcaSectionType.Data, Path.GetFileName(updateFilePath)),
cancellationToken);
Thread extractorThread = new(() =>
@@ -352,7 +352,7 @@ namespace Ryujinx.Ava.Common
? IntegrityCheckLevel.ErrorOnInvalid
: IntegrityCheckLevel.None;
int index = Nca.GetSectionIndexFromType(ncaSectionType, publicDataNca.Header.ContentType);
int index = Nca.GetSectionIndexFromType(NcaSectionType.Data, publicDataNca.Header.ContentType);
try
{
@@ -410,14 +410,13 @@ namespace Ryujinx.Ava.Common
}
})
{
Name = "GUI.NcaSectionExtractorThread",
Name = "GUI.AocExtractorThread",
IsBackground = true,
};
extractorThread.Start();
}
public static async Task ExtractAoc(IStorageProvider storageProvider, NcaSectionType ncaSectionType,
string updateFilePath, string updateName)
public static async Task ExtractAoc(IStorageProvider storageProvider, string updateFilePath, string updateName)
{
var result = await storageProvider.OpenFolderPickerAsync(new FolderPickerOpenOptions
{
@@ -430,7 +429,7 @@ namespace Ryujinx.Ava.Common
return;
}
ExtractAoc(result[0].Path.LocalPath, ncaSectionType, updateFilePath, updateName);
ExtractAoc(result[0].Path.LocalPath, updateFilePath, updateName);
}

View File

@@ -6,7 +6,7 @@ namespace Ryujinx.Ava.Common.Models
public bool IsBundled { get; } = System.IO.Path.GetExtension(ContainerPath)?.ToLower() == ".xci";
public string FileName => System.IO.Path.GetFileName(ContainerPath);
public string TitleIdStr => TitleId.ToString("x16");
public string TitleIdStr => TitleId.ToString("x16").ToUpper();
public ulong TitleIdBase => TitleId & ~0x1FFFUL;
}
}

View File

@@ -230,6 +230,7 @@ namespace Ryujinx.Ava
internal static void PrintSystemInfo()
{
Logger.Notice.Print(LogClass.Application, $"{RyujinxApp.FullAppName} Version: {Version}");
Logger.Notice.Print(LogClass.Application, $".NET Runtime: {RuntimeInformation.FrameworkDescription}");
SystemInfo.Gather().Print();
var enabledLogLevels = Logger.GetEnabledLevels().ToArray();

View File

@@ -173,10 +173,5 @@
<ItemGroup>
<Folder Include="Assets\Fonts\Mono\" />
</ItemGroup>
<ItemGroup>
<Compile Update="UI\Applet\UserSelectorDialog.axaml.cs">
<DependentUpon>UserSelectorDialog.axaml</DependentUpon>
<SubType>Code</SubType>
</Compile>
</ItemGroup>
</Project>

View File

@@ -106,6 +106,10 @@
Click="ExtractApplicationRomFs_Click"
Header="{ext:Locale GameListContextMenuExtractDataRomFS}"
ToolTip.Tip="{ext:Locale GameListContextMenuExtractDataRomFSToolTip}" />
<MenuItem
Click="ExtractAocRomFs_Click"
Header="{ext:Locale GameListContextMenuExtractDataAocRomFS}"
ToolTip.Tip="{ext:Locale GameListContextMenuExtractDataAocRomFSToolTip}" />
<MenuItem
Click="ExtractApplicationLogo_Click"
Header="{ext:Locale GameListContextMenuExtractDataLogo}"

View File

@@ -3,10 +3,13 @@ using Avalonia.Interactivity;
using Avalonia.Markup.Xaml;
using Avalonia.Platform.Storage;
using Avalonia.Threading;
using FluentAvalonia.UI.Controls;
using LibHac;
using LibHac.Fs;
using LibHac.Tools.FsSystem.NcaUtils;
using Ryujinx.Ava.Common;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.Common.Models;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.UI.Windows;
@@ -14,6 +17,7 @@ using Ryujinx.Ava.Utilities;
using Ryujinx.Ava.Utilities.AppLibrary;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Helper;
using Ryujinx.Common.Logging;
using Ryujinx.HLE.HOS;
using SkiaSharp;
using System;
@@ -279,6 +283,22 @@ namespace Ryujinx.Ava.UI.Controls
viewModel.SelectedApplication.Path,
viewModel.SelectedApplication.Name);
}
public async void ExtractAocRomFs_Click(object sender, RoutedEventArgs args)
{
if (sender is not MenuItem { DataContext: MainWindowViewModel { SelectedApplication: not null } viewModel })
return;
DownloadableContentModel selectedDlc = await DlcSelectView.Show(viewModel.SelectedApplication.IdBase, viewModel.ApplicationLibrary);
if (selectedDlc is not null)
{
await ApplicationHelper.ExtractAoc(
viewModel.StorageProvider,
selectedDlc.ContainerPath,
selectedDlc.FileName);
}
}
public async void ExtractApplicationLogo_Click(object sender, RoutedEventArgs args)
{

View File

@@ -2,11 +2,10 @@
x:Class="Ryujinx.Ava.UI.Controls.ApplicationListView"
xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:controls="clr-namespace:Ryujinx.Ava.UI.Controls"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
d:DesignHeight="450"
d:DesignWidth="800"
Focusable="True"

View File

@@ -0,0 +1,67 @@
<UserControl xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:helpers="using:Ryujinx.Ava.UI.Helpers"
xmlns:ext="using:Ryujinx.Ava.Common.Markup"
xmlns:models="using:Ryujinx.Ava.Common.Models"
xmlns:viewModels="using:Ryujinx.Ava.UI.ViewModels"
mc:Ignorable="d" d:DesignWidth="800" d:DesignHeight="450"
x:Class="Ryujinx.Ava.UI.Controls.DlcSelectView"
x:DataType="viewModels:DlcSelectViewModel">
<Grid RowDefinitions="*,Auto,*">
<TextBlock
Classes="h1"
Margin="5, -5, 0, 15"
HorizontalAlignment="Center"
VerticalAlignment="Center"
TextWrapping="Wrap"
Text="{ext:Locale ExtractAocListHeader}" />
<ScrollViewer Grid.Row="2">
<ListBox
AutoScrollToSelectedItem="False"
SelectionMode="Single"
Background="Transparent"
SelectedItem="{Binding SelectedDlc}"
ItemsSource="{Binding Dlcs}">
<ListBox.DataTemplates>
<DataTemplate
DataType="models:DownloadableContentModel">
<Panel Margin="10" Background="Transparent">
<Grid ColumnDefinitions="*,Auto">
<Grid
Grid.Column="0" ColumnDefinitions="*,Auto">
<TextBlock
Grid.Column="0"
HorizontalAlignment="Left"
VerticalAlignment="Center"
MaxLines="2"
TextWrapping="Wrap"
TextTrimming="CharacterEllipsis">
<TextBlock.Text>
<MultiBinding Converter="{x:Static helpers:DownloadableContentLabelConverter.Instance}">
<Binding Path="FileName" />
<Binding Path="IsBundled" />
</MultiBinding>
</TextBlock.Text>
</TextBlock>
<TextBlock
Grid.Column="1"
Margin="10, 0, 0, 0"
HorizontalAlignment="Left"
VerticalAlignment="Center"
Text="{Binding TitleIdStr}" />
</Grid>
</Grid>
</Panel>
</DataTemplate>
</ListBox.DataTemplates>
<ListBox.Styles>
<Style Selector="ListBoxItem">
<Setter Property="Background" Value="Transparent" />
</Style>
</ListBox.Styles>
</ListBox>
</ScrollViewer>
</Grid>
</UserControl>

View File

@@ -0,0 +1,51 @@
using Avalonia;
using Avalonia.Controls;
using Avalonia.Markup.Xaml;
using Avalonia.Styling;
using FluentAvalonia.UI.Controls;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.Common.Models;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.Utilities.AppLibrary;
using System.Threading.Tasks;
namespace Ryujinx.Ava.UI.Controls
{
public partial class DlcSelectView : UserControl
{
public DlcSelectView()
{
InitializeComponent();
}
#nullable enable
public static async Task<DownloadableContentModel?> Show(ulong selectedTitleId, ApplicationLibrary appLibrary)
#nullable disable
{
DlcSelectViewModel viewModel = new(selectedTitleId, appLibrary);
ContentDialog contentDialog = new()
{
PrimaryButtonText = LocaleManager.Instance[LocaleKeys.Continue],
SecondaryButtonText = string.Empty,
CloseButtonText = string.Empty,
Content = new DlcSelectView { DataContext = viewModel }
};
Style closeButton = new(x => x.Name("CloseButton"));
closeButton.Setters.Add(new Setter(WidthProperty, 80d));
Style closeButtonParent = new(x => x.Name("CommandSpace"));
closeButtonParent.Setters.Add(new Setter(HorizontalAlignmentProperty,
Avalonia.Layout.HorizontalAlignment.Right));
contentDialog.Styles.Add(closeButton);
contentDialog.Styles.Add(closeButtonParent);
await ContentDialogHelper.ShowAsync(contentDialog);
return viewModel.SelectedDlc;
}
}
}

View File

@@ -69,7 +69,7 @@ namespace Ryujinx.Ava.UI.Controls
VirtualFileSystem ownerVirtualFileSystem,
HorizonClient ownerHorizonClient)
{
var content = new NavigationDialogHost(ownerAccountManager, ownerContentManager, ownerVirtualFileSystem, ownerHorizonClient);
NavigationDialogHost content = new(ownerAccountManager, ownerContentManager, ownerVirtualFileSystem, ownerHorizonClient);
ContentDialog contentDialog = new()
{
Title = LocaleManager.Instance[LocaleKeys.UserProfileWindowTitle],

View File

@@ -12,9 +12,9 @@ namespace Ryujinx.Ava.UI.Helpers
public static RelayCommand CreateConditional(Action action, Func<bool> canExecute)
=> new(action, canExecute);
public static RelayCommand<T> CreateWithArg<T>(Action<T?> action)
public static RelayCommand<T> Create<T>(Action<T?> action)
=> new(action);
public static RelayCommand<T> CreateConditionalWithArg<T>(Action<T?> action, Predicate<T?> canExecute)
public static RelayCommand<T> CreateConditional<T>(Action<T?> action, Predicate<T?> canExecute)
=> new(action, canExecute);
public static AsyncRelayCommand Create(Func<Task> action)
@@ -24,11 +24,11 @@ namespace Ryujinx.Ava.UI.Helpers
public static AsyncRelayCommand CreateSilentFail(Func<Task> action)
=> new(action, AsyncRelayCommandOptions.FlowExceptionsToTaskScheduler);
public static AsyncRelayCommand<T> CreateWithArg<T>(Func<T?, Task> action)
public static AsyncRelayCommand<T> Create<T>(Func<T?, Task> action)
=> new(action, AsyncRelayCommandOptions.None);
public static AsyncRelayCommand<T> CreateConcurrentWithArg<T>(Func<T?, Task> action)
public static AsyncRelayCommand<T> CreateConcurrent<T>(Func<T?, Task> action)
=> new(action, AsyncRelayCommandOptions.AllowConcurrentExecutions);
public static AsyncRelayCommand<T> CreateSilentFailWithArg<T>(Func<T?, Task> action)
public static AsyncRelayCommand<T> CreateSilentFail<T>(Func<T?, Task> action)
=> new(action, AsyncRelayCommandOptions.FlowExceptionsToTaskScheduler);
public static AsyncRelayCommand CreateConditional(Func<Task> action, Func<bool> canExecute)
@@ -38,11 +38,11 @@ namespace Ryujinx.Ava.UI.Helpers
public static AsyncRelayCommand CreateSilentFailConditional(Func<Task> action, Func<bool> canExecute)
=> new(action, canExecute, AsyncRelayCommandOptions.FlowExceptionsToTaskScheduler);
public static AsyncRelayCommand<T> CreateConditionalWithArg<T>(Func<T?, Task> action, Predicate<T?> canExecute)
public static AsyncRelayCommand<T> CreateConditional<T>(Func<T?, Task> action, Predicate<T?> canExecute)
=> new(action, canExecute, AsyncRelayCommandOptions.None);
public static AsyncRelayCommand<T> CreateConcurrentConditionalWithArg<T>(Func<T?, Task> action, Predicate<T?> canExecute)
public static AsyncRelayCommand<T> CreateConcurrentConditional<T>(Func<T?, Task> action, Predicate<T?> canExecute)
=> new(action, canExecute, AsyncRelayCommandOptions.AllowConcurrentExecutions);
public static AsyncRelayCommand<T> CreateSilentFailConditionalWithArg<T>(Func<T?, Task> action, Predicate<T?> canExecute)
public static AsyncRelayCommand<T> CreateSilentFailConditional<T>(Func<T?, Task> action, Predicate<T?> canExecute)
=> new(action, canExecute, AsyncRelayCommandOptions.FlowExceptionsToTaskScheduler);
}
}

View File

@@ -0,0 +1,25 @@
using CommunityToolkit.Mvvm.ComponentModel;
using Ryujinx.Ava.Common.Models;
using Ryujinx.Ava.Utilities.AppLibrary;
using System.Linq;
namespace Ryujinx.Ava.UI.ViewModels
{
public partial class DlcSelectViewModel : BaseModel
{
[ObservableProperty] private DownloadableContentModel[] _dlcs;
#nullable enable
[ObservableProperty] private DownloadableContentModel? _selectedDlc;
#nullable disable
public DlcSelectViewModel(ulong titleId, ApplicationLibrary appLibrary)
{
_dlcs = appLibrary.DownloadableContents.Items
.Where(x => x.Dlc.TitleIdBase == titleId)
.Select(x => x.Dlc)
.OrderBy(it => it.IsBundled ? 0 : 1)
.ThenBy(it => it.TitleId)
.ToArray();
}
}
}

View File

@@ -208,7 +208,7 @@
Name="ActionsMenuItem"
VerticalAlignment="Center"
Header="{ext:Locale MenuBarActions}"
IsEnabled="{Binding IsGameRunning}">
IsVisible="{Binding !EnableNonGameRunningControls}">
<MenuItem
Name="PauseEmulationMenuItem"
Header="{ext:Locale MenuBarOptionsPauseEmulation}"
@@ -265,21 +265,21 @@
Icon="{ext:Icon fa-solid fa-code}"
IsEnabled="{Binding IsGameRunning}" />
</MenuItem>
<MenuItem VerticalAlignment="Center" Header="{ext:Locale MenuBarTools}">
<MenuItem Header="{ext:Locale MenuBarToolsInstallKeys}" Icon="{ext:Icon fa-solid fa-key}" IsEnabled="{Binding EnableNonGameRunningControls}">
<MenuItem Command="{Binding InstallKeysFromFile}" Header="{ext:Locale MenuBarFileToolsInstallKeysFromFile}" Icon="{ext:Icon mdi-file-cog}" />
<MenuItem Command="{Binding InstallKeysFromFolder}" Header="{ext:Locale MenuBarFileToolsInstallKeysFromFolder}" Icon="{ext:Icon mdi-folder-cog}" />
<MenuItem VerticalAlignment="Center" Header="{ext:Locale MenuBarActions}" IsVisible="{Binding EnableNonGameRunningControls}">
<MenuItem Header="{ext:Locale MenuBarActionsInstallKeys}" Icon="{ext:Icon fa-solid fa-key}">
<MenuItem Command="{Binding InstallKeysFromFile}" Header="{ext:Locale MenuBarFileActionsInstallKeysFromFile}" Icon="{ext:Icon mdi-file-cog}" />
<MenuItem Command="{Binding InstallKeysFromFolder}" Header="{ext:Locale MenuBarFileActionsInstallKeysFromFolder}" Icon="{ext:Icon mdi-folder-cog}" />
</MenuItem>
<MenuItem Header="{ext:Locale MenuBarToolsInstallFirmware}" Icon="{ext:Icon fa-solid fa-download}" IsEnabled="{Binding EnableNonGameRunningControls}">
<MenuItem Command="{Binding InstallFirmwareFromFile}" Header="{ext:Locale MenuBarFileToolsInstallFirmwareFromFile}" Icon="{ext:Icon mdi-file-cog}" />
<MenuItem Command="{Binding InstallFirmwareFromFolder}" Header="{ext:Locale MenuBarFileToolsInstallFirmwareFromDirectory}" Icon="{ext:Icon mdi-folder-cog}" />
<MenuItem Header="{ext:Locale MenuBarActionsInstallFirmware}" Icon="{ext:Icon fa-solid fa-download}">
<MenuItem Command="{Binding InstallFirmwareFromFile}" Header="{ext:Locale MenuBarActionsInstallFirmwareFromFile}" Icon="{ext:Icon mdi-file-cog}" />
<MenuItem Command="{Binding InstallFirmwareFromFolder}" Header="{ext:Locale MenuBarActionsInstallFirmwareFromDirectory}" Icon="{ext:Icon mdi-folder-cog}" />
</MenuItem>
<MenuItem Header="{ext:Locale MenuBarToolsManageFileTypes}" IsVisible="{Binding ManageFileTypesVisible}">
<MenuItem Name="InstallFileTypesMenuItem" Header="{ext:Locale MenuBarToolsInstallFileTypes}" IsEnabled="{Binding AreMimeTypesRegistered, Converter={x:Static BoolConverters.Not}}" />
<MenuItem Name="UninstallFileTypesMenuItem" Header="{ext:Locale MenuBarToolsUninstallFileTypes}" IsEnabled="{Binding AreMimeTypesRegistered}" />
<MenuItem Header="{ext:Locale MenuBarActionsManageFileTypes}" IsVisible="{Binding ManageFileTypesVisible}">
<MenuItem Name="InstallFileTypesMenuItem" Header="{ext:Locale MenuBarActionsInstallFileTypes}" IsEnabled="{Binding AreMimeTypesRegistered, Converter={x:Static BoolConverters.Not}}" />
<MenuItem Name="UninstallFileTypesMenuItem" Header="{ext:Locale MenuBarActionsUninstallFileTypes}" IsEnabled="{Binding AreMimeTypesRegistered}" />
</MenuItem>
<Separator />
<MenuItem Name="XciTrimmerMenuItem" Header="{ext:Locale MenuBarToolsXCITrimmer}" IsEnabled="{Binding EnableNonGameRunningControls}" Icon="{ext:Icon fa-solid fa-scissors}" />
<MenuItem Name="XciTrimmerMenuItem" Header="{ext:Locale MenuBarActionsXCITrimmer}" Icon="{ext:Icon fa-solid fa-scissors}" />
</MenuItem>
<MenuItem VerticalAlignment="Center" Header="{ext:Locale MenuBarView}">
<MenuItem VerticalAlignment="Center" Header="{ext:Locale MenuBarViewWindow}">

View File

@@ -37,26 +37,20 @@ namespace Ryujinx.Ava.UI.Views.Main
ToggleFileTypesMenuItem.ItemsSource = GenerateToggleFileTypeItems();
ChangeLanguageMenuItem.ItemsSource = GenerateLanguageMenuItems();
MiiAppletMenuItem.Command = new AsyncRelayCommand(OpenMiiApplet);
CloseRyujinxMenuItem.Command = new RelayCommand(CloseWindow);
OpenSettingsMenuItem.Command = new AsyncRelayCommand(OpenSettings);
PauseEmulationMenuItem.Command = new RelayCommand(() => ViewModel.AppHost?.Pause());
ResumeEmulationMenuItem.Command = new RelayCommand(() => ViewModel.AppHost?.Resume());
StopEmulationMenuItem.Command = new AsyncRelayCommand(() => ViewModel.AppHost?.ShowExitPrompt().OrCompleted());
CheatManagerMenuItem.Command = new AsyncRelayCommand(async () =>
{
try
{
await OpenCheatManagerForCurrentApp();
} catch {}
});
InstallFileTypesMenuItem.Command = new AsyncRelayCommand(InstallFileTypes);
UninstallFileTypesMenuItem.Command = new AsyncRelayCommand(UninstallFileTypes);
XciTrimmerMenuItem.Command = new AsyncRelayCommand(() => XCITrimmerWindow.Show(ViewModel));
AboutWindowMenuItem.Command = new AsyncRelayCommand(AboutWindow.Show);
CompatibilityListMenuItem.Command = new AsyncRelayCommand(CompatibilityList.Show);
MiiAppletMenuItem.Command = Commands.Create(OpenMiiApplet);
CloseRyujinxMenuItem.Command = Commands.Create(CloseWindow);
OpenSettingsMenuItem.Command = Commands.Create(OpenSettings);
PauseEmulationMenuItem.Command = Commands.Create(() => ViewModel.AppHost?.Pause());
ResumeEmulationMenuItem.Command = Commands.Create(() => ViewModel.AppHost?.Resume());
StopEmulationMenuItem.Command = Commands.Create(() => ViewModel.AppHost?.ShowExitPrompt().OrCompleted());
CheatManagerMenuItem.Command = Commands.CreateSilentFail(OpenCheatManagerForCurrentApp);
InstallFileTypesMenuItem.Command = Commands.Create(InstallFileTypes);
UninstallFileTypesMenuItem.Command = Commands.Create(UninstallFileTypes);
XciTrimmerMenuItem.Command = Commands.Create(XCITrimmerWindow.Show);
AboutWindowMenuItem.Command = Commands.Create(AboutWindow.Show);
CompatibilityListMenuItem.Command = Commands.Create(CompatibilityList.Show);
UpdateMenuItem.Command = new AsyncRelayCommand(async () =>
UpdateMenuItem.Command = Commands.Create(async () =>
{
if (Updater.CanUpdate(true))
await Updater.BeginUpdateAsync(true);
@@ -64,12 +58,12 @@ namespace Ryujinx.Ava.UI.Views.Main
FaqMenuItem.Command =
SetupGuideMenuItem.Command =
LdnGuideMenuItem.Command = new RelayCommand<string>(OpenHelper.OpenUrl);
LdnGuideMenuItem.Command = Commands.Create<string>(OpenHelper.OpenUrl);
WindowSize720PMenuItem.Command =
WindowSize1080PMenuItem.Command =
WindowSize1440PMenuItem.Command =
WindowSize2160PMenuItem.Command = new RelayCommand<string>(ChangeWindowSize);
WindowSize2160PMenuItem.Command = Commands.Create<string>(ChangeWindowSize);
}
private IEnumerable<CheckBox> GenerateToggleFileTypeItems() =>

View File

@@ -7,7 +7,6 @@
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
xmlns:pi="using:Projektanker.Icons.Avalonia"
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
xmlns:models="clr-namespace:Ryujinx.Ava.Common.Models"
Width="500"
@@ -15,9 +14,6 @@
mc:Ignorable="d"
x:DataType="viewModels:DownloadableContentManagerViewModel"
Focusable="True">
<UserControl.Resources>
<helpers:DownloadableContentLabelConverter x:Key="DownloadableContentLabel" />
</UserControl.Resources>
<Grid RowDefinitions="Auto,Auto,*,Auto">
<StackPanel
Grid.Row="0"
@@ -91,11 +87,6 @@
<DataTemplate
DataType="models:DownloadableContentModel">
<Panel Margin="10" Background="Transparent">
<Panel.ContextFlyout>
<Flyout ShowMode="TransientWithDismissOnPointerMoveAway">
</Flyout>
</Panel.ContextFlyout>
<Grid ColumnDefinitions="*,Auto">
<Grid
Grid.Column="0" ColumnDefinitions="*,Auto">
@@ -107,7 +98,7 @@
TextWrapping="Wrap"
TextTrimming="CharacterEllipsis">
<TextBlock.Text>
<MultiBinding Converter="{StaticResource DownloadableContentLabel}">
<MultiBinding Converter="{x:Static helpers:DownloadableContentLabelConverter.Instance}">
<Binding Path="FileName" />
<Binding Path="IsBundled" />
</MultiBinding>
@@ -118,22 +109,13 @@
Margin="10 0"
HorizontalAlignment="Left"
VerticalAlignment="Center"
Text="{Binding TitleId}" />
Text="{Binding TitleIdStr}" />
</Grid>
<StackPanel
Grid.Column="1"
Spacing="10"
Orientation="Horizontal"
HorizontalAlignment="Right">
<Button
VerticalAlignment="Center"
HorizontalAlignment="Right"
Padding="10"
MinWidth="0"
MinHeight="0"
Click="DlcItem_DumpRomfs">
<ui:SymbolIcon Symbol="MoveToFolder"/>
</Button>
<Button
VerticalAlignment="Center"
HorizontalAlignment="Right"

View File

@@ -95,18 +95,5 @@ namespace Ryujinx.Ava.UI.Windows
}
}
}
private async void DlcItem_DumpRomfs(object sender, RoutedEventArgs e)
{
if (sender is not Button { DataContext: DownloadableContentModel dlc }) return;
if (RyujinxApp.MainWindow.ViewModel is not { } viewModel)
return;
await ApplicationHelper.ExtractAoc(
viewModel.StorageProvider,
NcaSectionType.Data,
dlc.ContainerPath,
dlc.FileName);
}
}
}

View File

@@ -28,14 +28,14 @@ namespace Ryujinx.Ava.UI.Windows
InitializeComponent();
}
public static async Task Show(MainWindowViewModel mainWindowViewModel)
public static async Task Show()
{
ContentDialog contentDialog = new()
{
PrimaryButtonText = string.Empty,
SecondaryButtonText = string.Empty,
CloseButtonText = string.Empty,
Content = new XCITrimmerWindow(mainWindowViewModel),
Content = new XCITrimmerWindow(RyujinxApp.MainWindow.ViewModel),
Title = string.Format(LocaleManager.Instance[LocaleKeys.XCITrimmerWindowTitle]),
};