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Canary-1.2
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4
.github/labeler.yml
vendored
4
.github/labeler.yml
vendored
@@ -18,6 +18,10 @@ gpu:
|
||||
- changed-files:
|
||||
- any-glob-to-any-file: ['src/Ryujinx.Graphics.Vulkan/**', 'src/Spv.Generator/**']
|
||||
|
||||
'graphics-backend:metal':
|
||||
- changed-files:
|
||||
- any-glob-to-any-file: ['src/Ryujinx.Graphics.Metal/**', 'src/Ryujinx.Graphics.Metal.SharpMetalExtensions/**']
|
||||
|
||||
gui:
|
||||
- changed-files:
|
||||
- any-glob-to-any-file: ['src/Ryujinx/**', 'src/Ryujinx.UI.Common/**', 'src/Ryujinx.UI.LocaleGenerator/**']
|
||||
|
||||
2
.github/workflows/canary.yml
vendored
2
.github/workflows/canary.yml
vendored
@@ -202,7 +202,7 @@ jobs:
|
||||
|
||||
macos_release:
|
||||
name: Release MacOS universal
|
||||
runs-on: ubuntu-latest
|
||||
runs-on: ubuntu-20.04
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
|
||||
|
||||
2
.github/workflows/release.yml
vendored
2
.github/workflows/release.yml
vendored
@@ -183,7 +183,7 @@ jobs:
|
||||
|
||||
macos_release:
|
||||
name: Release MacOS universal
|
||||
runs-on: ubuntu-latest
|
||||
runs-on: ubuntu-20.04
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
|
||||
|
||||
@@ -54,12 +54,13 @@ failing to meet this requirement may result in a poor gameplay experience or une
|
||||
|
||||
## Latest build
|
||||
|
||||
Stable builds are made every so often onto a separate "release" branch that then gets put into the releases you know and love.
|
||||
Stable builds are made every so often, based on the `master` branch, that then gets put into the releases you know and love.
|
||||
These stable builds exist so that the end user can get a more **enjoyable and stable experience**.
|
||||
They are released every month or so, to ensure consistent updates, while not being an annoying amount of individual updates to download over the course of that month.
|
||||
|
||||
You can find the latest stable release [here](https://github.com/GreemDev/Ryujinx/releases/latest).
|
||||
|
||||
Canary builds are compiled automatically for each commit on the master branch.
|
||||
Canary builds are compiled automatically for each commit on the `master` branch.
|
||||
While we strive to ensure optimal stability and performance prior to pushing an update, these builds **may be unstable or completely broken**.
|
||||
These canary builds are only recommended for experienced users.
|
||||
|
||||
@@ -109,7 +110,7 @@ If you are planning to contribute or just want to learn more about this project
|
||||
- **Configuration**
|
||||
|
||||
The emulator has settings for enabling or disabling some logging, remapping controllers, and more.
|
||||
You can configure all of them through the graphical interface or manually through the config file, `Config.json`, found in the user folder which can be accessed by clicking `Open Ryujinx Folder` under the File menu in the GUI.
|
||||
You can configure all of them through the graphical interface or manually through the config file, `Config.json`, found in the Ryujinx data folder which can be accessed by clicking `Open Ryujinx Folder` under the File menu in the GUI.
|
||||
|
||||
## License
|
||||
|
||||
|
||||
@@ -1070,6 +1070,7 @@
|
||||
010017B0102A8000,"Emma: Lost in Memories",nvdec,playable,2021-01-28 16:19:10
|
||||
010068300E08E000,"Enchanted in the Moonlight - Kiryu, Chikage & Yukinojo -",gpu;nvdec,ingame,2022-11-20 16:18:45
|
||||
01007A4008486000,"Enchanting Mahjong Match",gpu,ingame,2020-04-17 22:01:31
|
||||
0100EF901E552000,"ENDER MAGNOLIA: Bloom in the Mist",deadlock,boots,2025-01-22 17:59:00
|
||||
01004F3011F92000,"Endless Fables: Dark Moor",gpu;nvdec,ingame,2021-03-07 15:31:03
|
||||
010067B017588000,"Endless Ocean™ Luminous",services-horizon;crash,ingame,2024-05-30 02:05:57
|
||||
0100B8700BD14000,"Energy Cycle Edge",services,ingame,2021-11-30 05:02:31
|
||||
@@ -2681,7 +2682,7 @@
|
||||
01005EA01C0FC000,"SONIC X SHADOW GENERATIONS",crash,ingame,2025-01-07 04:20:45
|
||||
010064F00C212000,"Soul Axiom Rebooted",nvdec;slow,ingame,2020-09-04 12:41:01
|
||||
0100F2100F0B2000,"Soul Searching",,playable,2020-07-09 18:39:07
|
||||
01008F2005154000,"South Park™: The Fractured but Whole™ - Standard Edition",slow;online-broken,playable,2024-07-08 17:47:28
|
||||
01008F2005154000,"South Park™: The Fractured but Whole™ - Standard Edition",slow;online-broken;vulkan-backend-bug;gpu,ingame,2025-01-21 17:35:10
|
||||
0100B9F00C162000,"Space Blaze",,playable,2020-08-30 16:18:05
|
||||
010005500E81E000,"Space Cows",UE4;crash,menus,2020-06-15 11:33:20
|
||||
0100707011722000,"Space Elite Force",,playable,2020-11-27 15:21:05
|
||||
|
||||
|
@@ -78,5 +78,10 @@ namespace Ryujinx.Common.Configuration.Hid.Controller
|
||||
/// Controller Rumble Settings
|
||||
/// </summary>
|
||||
public RumbleConfigController Rumble { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Controller LED Settings
|
||||
/// </summary>
|
||||
public LedConfigController Led { get; set; }
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,15 @@
|
||||
namespace Ryujinx.Common.Configuration.Hid.Controller
|
||||
{
|
||||
public class LedConfigController
|
||||
{
|
||||
/// <summary>
|
||||
/// Packed RGB int of the color
|
||||
/// </summary>
|
||||
public uint LedColor { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Enable LED color changing by the emulator
|
||||
/// </summary>
|
||||
public bool EnableLed { get; set; }
|
||||
}
|
||||
}
|
||||
23
src/Ryujinx.Common/Helpers/RunningPlatform.cs
Normal file
23
src/Ryujinx.Common/Helpers/RunningPlatform.cs
Normal file
@@ -0,0 +1,23 @@
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
// ReSharper disable MemberCanBePrivate.Global
|
||||
// ReSharper disable InconsistentNaming
|
||||
|
||||
namespace Ryujinx.Common.Helper
|
||||
{
|
||||
public static class RunningPlatform
|
||||
{
|
||||
public static bool IsMacOS => OperatingSystem.IsMacOS();
|
||||
public static bool IsWindows => OperatingSystem.IsWindows();
|
||||
public static bool IsLinux => OperatingSystem.IsLinux();
|
||||
|
||||
public static bool IsIntelMac => IsMacOS && RuntimeInformation.OSArchitecture is Architecture.X64;
|
||||
public static bool IsArmMac => IsMacOS && RuntimeInformation.OSArchitecture is Architecture.Arm64;
|
||||
|
||||
public static bool IsX64Windows => IsWindows && (RuntimeInformation.OSArchitecture is Architecture.X64);
|
||||
public static bool IsArmWindows => IsWindows && (RuntimeInformation.OSArchitecture is Architecture.Arm64);
|
||||
|
||||
public static bool IsX64Linux => IsLinux && (RuntimeInformation.OSArchitecture is Architecture.X64);
|
||||
public static bool IsArmLinux => IsLinux && (RuntimeInformation.OSArchitecture is Architecture.Arm64);
|
||||
}
|
||||
}
|
||||
@@ -1,5 +1,6 @@
|
||||
using Gommon;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Helper;
|
||||
using System;
|
||||
using System.Linq;
|
||||
using System.Runtime.InteropServices;
|
||||
@@ -8,19 +9,20 @@ namespace Ryujinx.Common
|
||||
{
|
||||
public static class TitleIDs
|
||||
{
|
||||
public static ReactiveObject<Optional<string>> CurrentApplication { get; set; } = new();
|
||||
public static ReactiveObject<Optional<string>> CurrentApplication { get; } = new();
|
||||
|
||||
public static GraphicsBackend SelectGraphicsBackend(string titleId, GraphicsBackend currentBackend)
|
||||
{
|
||||
switch (currentBackend)
|
||||
{
|
||||
case GraphicsBackend.Metal when !OperatingSystem.IsMacOS():
|
||||
case GraphicsBackend.OpenGl when OperatingSystem.IsMacOS():
|
||||
return GraphicsBackend.Vulkan;
|
||||
case GraphicsBackend.Vulkan or GraphicsBackend.OpenGl or GraphicsBackend.Metal:
|
||||
return currentBackend;
|
||||
}
|
||||
|
||||
if (!(OperatingSystem.IsMacOS() && RuntimeInformation.ProcessArchitecture is Architecture.Arm64))
|
||||
if (!RunningPlatform.IsArmMac)
|
||||
return GraphicsBackend.Vulkan;
|
||||
|
||||
return GreatMetalTitles.ContainsIgnoreCase(titleId) ? GraphicsBackend.Metal : GraphicsBackend.Vulkan;
|
||||
@@ -34,13 +36,14 @@ namespace Ryujinx.Common
|
||||
"01003a30012c0000", // LEGO City Undercover
|
||||
"010028600EBDA000", // Mario 3D World
|
||||
"0100152000022000", // Mario Kart 8 Deluxe
|
||||
"010075a016a3a000", // Persona 4 Arena Ultimax
|
||||
"0100187003A36000", // Pokémon: Let's Go, Eevee!
|
||||
"010003f003a34000", // Pokémon: Let's Go, Pikachu!
|
||||
"01008C0016544000", // Sea of Stars
|
||||
"01006A800016E000", // Smash Ultimate
|
||||
"01006bb00c6f0000", // The Legend of Zelda: Link's Awakening
|
||||
|
||||
//These ones have small issues, but those happen on Vulkan as well:
|
||||
// These ones have small issues, but those happen on Vulkan as well:
|
||||
"01006f8002326000", // Animal Crossings: New Horizons
|
||||
"01009bf0072d4000", // Captain Toad: Treasure Tracker
|
||||
"01009510001ca000", // Fast RMX
|
||||
|
||||
@@ -50,6 +50,10 @@ namespace Ryujinx.Graphics.GAL
|
||||
public readonly bool SupportsViewportSwizzle;
|
||||
public readonly bool SupportsIndirectParameters;
|
||||
public readonly bool SupportsDepthClipControl;
|
||||
public readonly bool SupportsExtendedDynamicState;
|
||||
public readonly bool SupportsExtendedDynamicState2;
|
||||
public readonly bool SupportsLogicOpDynamicState;
|
||||
public readonly bool SupportsPatchControlPointsDynamicState;
|
||||
|
||||
public readonly int UniformBufferSetIndex;
|
||||
public readonly int StorageBufferSetIndex;
|
||||
@@ -118,6 +122,10 @@ namespace Ryujinx.Graphics.GAL
|
||||
bool supportsViewportSwizzle,
|
||||
bool supportsIndirectParameters,
|
||||
bool supportsDepthClipControl,
|
||||
bool supportsExtendedDynamicState,
|
||||
bool supportsExtendedDynamicState2,
|
||||
bool supportsLogicOpDynamicState,
|
||||
bool supportsPatchControlPointsDynamicState,
|
||||
int uniformBufferSetIndex,
|
||||
int storageBufferSetIndex,
|
||||
int textureSetIndex,
|
||||
@@ -180,6 +188,10 @@ namespace Ryujinx.Graphics.GAL
|
||||
SupportsViewportSwizzle = supportsViewportSwizzle;
|
||||
SupportsIndirectParameters = supportsIndirectParameters;
|
||||
SupportsDepthClipControl = supportsDepthClipControl;
|
||||
SupportsExtendedDynamicState = supportsExtendedDynamicState;
|
||||
SupportsExtendedDynamicState2 = supportsExtendedDynamicState2;
|
||||
SupportsLogicOpDynamicState = supportsLogicOpDynamicState;
|
||||
SupportsPatchControlPointsDynamicState = supportsPatchControlPointsDynamicState;
|
||||
UniformBufferSetIndex = uniformBufferSetIndex;
|
||||
StorageBufferSetIndex = storageBufferSetIndex;
|
||||
TextureSetIndex = textureSetIndex;
|
||||
|
||||
@@ -2,6 +2,7 @@ namespace Ryujinx.Graphics.GAL
|
||||
{
|
||||
public enum Face
|
||||
{
|
||||
None = 0,
|
||||
Front = 0x404,
|
||||
Back = 0x405,
|
||||
FrontAndBack = 0x408,
|
||||
|
||||
@@ -50,9 +50,9 @@ namespace Ryujinx.Graphics.GAL
|
||||
void SetDepthBias(PolygonModeMask enables, float factor, float units, float clamp);
|
||||
void SetDepthClamp(bool clamp);
|
||||
void SetDepthMode(DepthMode mode);
|
||||
void SetDepthTest(DepthTestDescriptor depthTest);
|
||||
void SetDepthTest(DepthTestDescriptor depthTest, bool signalChange = true);
|
||||
|
||||
void SetFaceCulling(bool enable, Face face);
|
||||
void SetFaceCulling(Face face);
|
||||
|
||||
void SetFrontFace(FrontFace frontFace);
|
||||
|
||||
@@ -75,16 +75,16 @@ namespace Ryujinx.Graphics.GAL
|
||||
|
||||
void SetPrimitiveRestart(bool enable, int index);
|
||||
|
||||
void SetPrimitiveTopology(PrimitiveTopology topology);
|
||||
void SetPrimitiveTopology(PrimitiveTopology topology, bool signalChange = true);
|
||||
|
||||
void SetProgram(IProgram program);
|
||||
void SetProgram(IProgram program, bool signalChange = true);
|
||||
|
||||
void SetRasterizerDiscard(bool discard);
|
||||
|
||||
void SetRenderTargetColorMasks(ReadOnlySpan<uint> componentMask);
|
||||
void SetRenderTargetColorMasks(ReadOnlySpan<uint> componentMask, bool signalChange = true);
|
||||
void SetRenderTargets(ITexture[] colors, ITexture depthStencil);
|
||||
|
||||
void SetScissors(ReadOnlySpan<Rectangle<int>> regions);
|
||||
void SetScissors(ReadOnlySpan<Rectangle<int>> regions, bool signalChange = true);
|
||||
|
||||
void SetStencilTest(StencilTestDescriptor stencilTest);
|
||||
|
||||
@@ -102,7 +102,7 @@ namespace Ryujinx.Graphics.GAL
|
||||
void SetVertexAttribs(ReadOnlySpan<VertexAttribDescriptor> vertexAttribs);
|
||||
void SetVertexBuffers(ReadOnlySpan<VertexBufferDescriptor> vertexBuffers);
|
||||
|
||||
void SetViewports(ReadOnlySpan<Viewport> viewports);
|
||||
void SetViewports(ReadOnlySpan<Viewport> viewports, bool signalChange = true);
|
||||
|
||||
void TextureBarrier();
|
||||
void TextureBarrierTiled();
|
||||
|
||||
@@ -3,18 +3,16 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
||||
struct SetFaceCullingCommand : IGALCommand, IGALCommand<SetFaceCullingCommand>
|
||||
{
|
||||
public readonly CommandType CommandType => CommandType.SetFaceCulling;
|
||||
private bool _enable;
|
||||
private Face _face;
|
||||
|
||||
public void Set(bool enable, Face face)
|
||||
public void Set(Face face)
|
||||
{
|
||||
_enable = enable;
|
||||
_face = face;
|
||||
}
|
||||
|
||||
public static void Run(ref SetFaceCullingCommand command, ThreadedRenderer threaded, IRenderer renderer)
|
||||
{
|
||||
renderer.Pipeline.SetFaceCulling(command._enable, command._face);
|
||||
renderer.Pipeline.SetFaceCulling(command._face);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -159,15 +159,15 @@ namespace Ryujinx.Graphics.GAL.Multithreading
|
||||
_renderer.QueueCommand();
|
||||
}
|
||||
|
||||
public void SetDepthTest(DepthTestDescriptor depthTest)
|
||||
public void SetDepthTest(DepthTestDescriptor depthTest, bool signalChange = true)
|
||||
{
|
||||
_renderer.New<SetDepthTestCommand>().Set(depthTest);
|
||||
_renderer.QueueCommand();
|
||||
}
|
||||
|
||||
public void SetFaceCulling(bool enable, Face face)
|
||||
public void SetFaceCulling(Face face)
|
||||
{
|
||||
_renderer.New<SetFaceCullingCommand>().Set(enable, face);
|
||||
_renderer.New<SetFaceCullingCommand>().Set(face);
|
||||
_renderer.QueueCommand();
|
||||
}
|
||||
|
||||
@@ -243,13 +243,13 @@ namespace Ryujinx.Graphics.GAL.Multithreading
|
||||
_renderer.QueueCommand();
|
||||
}
|
||||
|
||||
public void SetPrimitiveTopology(PrimitiveTopology topology)
|
||||
public void SetPrimitiveTopology(PrimitiveTopology topology, bool signalChange = true)
|
||||
{
|
||||
_renderer.New<SetPrimitiveTopologyCommand>().Set(topology);
|
||||
_renderer.QueueCommand();
|
||||
}
|
||||
|
||||
public void SetProgram(IProgram program)
|
||||
public void SetProgram(IProgram program, bool signalChange = true)
|
||||
{
|
||||
_renderer.New<SetProgramCommand>().Set(Ref(program));
|
||||
_renderer.QueueCommand();
|
||||
@@ -261,7 +261,7 @@ namespace Ryujinx.Graphics.GAL.Multithreading
|
||||
_renderer.QueueCommand();
|
||||
}
|
||||
|
||||
public void SetRenderTargetColorMasks(ReadOnlySpan<uint> componentMask)
|
||||
public void SetRenderTargetColorMasks(ReadOnlySpan<uint> componentMask, bool signalChange = true)
|
||||
{
|
||||
_renderer.New<SetRenderTargetColorMasksCommand>().Set(_renderer.CopySpan(componentMask));
|
||||
_renderer.QueueCommand();
|
||||
@@ -273,7 +273,7 @@ namespace Ryujinx.Graphics.GAL.Multithreading
|
||||
_renderer.QueueCommand();
|
||||
}
|
||||
|
||||
public void SetScissors(ReadOnlySpan<Rectangle<int>> scissors)
|
||||
public void SetScissors(ReadOnlySpan<Rectangle<int>> scissors, bool signalChange = true)
|
||||
{
|
||||
_renderer.New<SetScissorsCommand>().Set(_renderer.CopySpan(scissors));
|
||||
_renderer.QueueCommand();
|
||||
@@ -339,7 +339,7 @@ namespace Ryujinx.Graphics.GAL.Multithreading
|
||||
_renderer.QueueCommand();
|
||||
}
|
||||
|
||||
public void SetViewports(ReadOnlySpan<Viewport> viewports)
|
||||
public void SetViewports(ReadOnlySpan<Viewport> viewports, bool signalChange = true)
|
||||
{
|
||||
_renderer.New<SetViewportsCommand>().Set(_renderer.CopySpan(viewports));
|
||||
_renderer.QueueCommand();
|
||||
|
||||
@@ -51,11 +51,12 @@ namespace Ryujinx.Graphics.GAL
|
||||
public StencilTestDescriptor StencilTest;
|
||||
public FrontFace FrontFace;
|
||||
public Face CullMode;
|
||||
public bool CullEnable;
|
||||
|
||||
public PolygonModeMask BiasEnable;
|
||||
|
||||
public float LineWidth;
|
||||
public bool AlphaToCoverageEnable;
|
||||
public bool AlphaToOneEnable;
|
||||
|
||||
// TODO: Polygon mode.
|
||||
public bool DepthClampEnable;
|
||||
public bool RasterizerDiscard;
|
||||
@@ -63,6 +64,9 @@ namespace Ryujinx.Graphics.GAL
|
||||
public bool PrimitiveRestartEnable;
|
||||
public uint PatchControlPoints;
|
||||
|
||||
public float DepthBiasUnits;
|
||||
public float DepthBiasFactor;
|
||||
|
||||
public DepthMode DepthMode;
|
||||
|
||||
public void SetVertexAttribs(ReadOnlySpan<VertexAttribDescriptor> vertexAttribs)
|
||||
|
||||
@@ -854,6 +854,9 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
enables |= (depthBias.FillEnable ? PolygonModeMask.Fill : 0);
|
||||
|
||||
_pipeline.BiasEnable = enables;
|
||||
_pipeline.DepthBiasUnits = units / 2f;
|
||||
_pipeline.DepthBiasFactor = factor;
|
||||
|
||||
_context.Renderer.Pipeline.SetDepthBias(enables, factor, units / 2f, clamp);
|
||||
}
|
||||
|
||||
@@ -1026,7 +1029,6 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
float width = _state.State.LineWidthSmooth;
|
||||
bool smooth = _state.State.LineSmoothEnable;
|
||||
|
||||
_pipeline.LineWidth = width;
|
||||
_context.Renderer.Pipeline.SetLineParameters(width, smooth);
|
||||
}
|
||||
|
||||
@@ -1196,9 +1198,16 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
var yControl = _state.State.YControl;
|
||||
var face = _state.State.FaceState;
|
||||
|
||||
_pipeline.CullEnable = face.CullEnable;
|
||||
_pipeline.CullMode = face.CullFace;
|
||||
_context.Renderer.Pipeline.SetFaceCulling(face.CullEnable, face.CullFace);
|
||||
if (face.CullEnable)
|
||||
{
|
||||
_pipeline.CullMode = face.CullFace;
|
||||
_context.Renderer.Pipeline.SetFaceCulling(face.CullFace);
|
||||
}
|
||||
else
|
||||
{
|
||||
_pipeline.CullMode = Face.None;
|
||||
_context.Renderer.Pipeline.SetFaceCulling(Face.None);
|
||||
}
|
||||
|
||||
UpdateFrontFace(yControl, face.FrontFace);
|
||||
}
|
||||
@@ -1388,6 +1397,8 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
bool alphaToCoverageEnable = (_state.State.MultisampleControl & 1) != 0;
|
||||
bool alphaToOneEnable = (_state.State.MultisampleControl & 0x10) != 0;
|
||||
|
||||
_pipeline.AlphaToCoverageEnable = alphaToCoverageEnable;
|
||||
_pipeline.AlphaToOneEnable = alphaToOneEnable;
|
||||
_context.Renderer.Pipeline.SetMultisampleState(new MultisampleDescriptor(
|
||||
alphaToCoverageEnable,
|
||||
_state.State.AlphaToCoverageDitherEnable,
|
||||
|
||||
@@ -22,7 +22,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
|
||||
private const ushort FileFormatVersionMajor = 1;
|
||||
private const ushort FileFormatVersionMinor = 2;
|
||||
private const uint FileFormatVersionPacked = ((uint)FileFormatVersionMajor << 16) | FileFormatVersionMinor;
|
||||
private const uint CodeGenVersion = 7353;
|
||||
private const uint CodeGenVersion = 6877;
|
||||
|
||||
private const string SharedTocFileName = "shared.toc";
|
||||
private const string SharedDataFileName = "shared.data";
|
||||
|
||||
@@ -23,6 +23,8 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
|
||||
private readonly CancellationToken _cancellationToken;
|
||||
private readonly Action<ShaderCacheState, int, int> _stateChangeCallback;
|
||||
|
||||
private readonly HashSet<ProgramPipelineState> _pipelineStateSet = new();
|
||||
|
||||
/// <summary>
|
||||
/// Indicates if the cache should be loaded.
|
||||
/// </summary>
|
||||
@@ -233,10 +235,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
|
||||
|
||||
for (int index = 0; index < ThreadCount; index++)
|
||||
{
|
||||
workThreads[index] = new Thread(ProcessAsyncQueue)
|
||||
{
|
||||
Name = $"GPU.AsyncTranslationThread.{index}",
|
||||
};
|
||||
workThreads[index] = new Thread(ProcessAsyncQueue) { Name = $"GPU.AsyncTranslationThread.{index}", };
|
||||
}
|
||||
|
||||
int programCount = _hostStorage.GetProgramCount();
|
||||
@@ -306,6 +305,8 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
|
||||
using var streams = _hostStorage.GetOutputStreams(_context);
|
||||
|
||||
int packagedShaders = 0;
|
||||
ProgramPipelineState currentPipelineState = default;
|
||||
|
||||
foreach (var kv in _programList)
|
||||
{
|
||||
if (!Active)
|
||||
@@ -315,12 +316,53 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
|
||||
|
||||
(CachedShaderProgram program, byte[] binaryCode) = kv.Value;
|
||||
|
||||
_hostStorage.AddShader(_context, program, binaryCode, streams);
|
||||
if (program.SpecializationState.PipelineState.HasValue && _context.Capabilities.SupportsExtendedDynamicState)
|
||||
{
|
||||
currentPipelineState = program.SpecializationState.PipelineState.Value;
|
||||
|
||||
_stateChangeCallback(ShaderCacheState.Packaging, ++packagedShaders, _programList.Count);
|
||||
if (_context.Capabilities.SupportsExtendedDynamicState)
|
||||
{
|
||||
currentPipelineState.StencilTest = default;
|
||||
|
||||
currentPipelineState.CullMode = 0;
|
||||
currentPipelineState.FrontFace = 0;
|
||||
currentPipelineState.DepthTest = default;
|
||||
currentPipelineState.Topology = ConvertToClass(currentPipelineState.Topology);
|
||||
}
|
||||
|
||||
if (_context.Capabilities.SupportsExtendedDynamicState2)
|
||||
{
|
||||
currentPipelineState.PrimitiveRestartEnable = false;
|
||||
currentPipelineState.BiasEnable = 0;
|
||||
currentPipelineState.RasterizerDiscard = false;
|
||||
}
|
||||
|
||||
if (_context.Capabilities.SupportsLogicOpDynamicState)
|
||||
{
|
||||
currentPipelineState.LogicOp = 0;
|
||||
}
|
||||
|
||||
if (_context.Capabilities.SupportsPatchControlPointsDynamicState)
|
||||
{
|
||||
currentPipelineState.PatchControlPoints = 0;
|
||||
}
|
||||
}
|
||||
|
||||
if (!_pipelineStateSet.Contains(currentPipelineState) ||
|
||||
!_context.Capabilities.SupportsExtendedDynamicState ||
|
||||
!program.SpecializationState.PipelineState.HasValue)
|
||||
{
|
||||
_hostStorage.AddShader(_context, program, binaryCode, streams);
|
||||
|
||||
_stateChangeCallback(ShaderCacheState.Packaging, ++packagedShaders, _programList.Count);
|
||||
|
||||
if (_context.Capabilities.SupportsExtendedDynamicState)
|
||||
{
|
||||
_pipelineStateSet.Add(currentPipelineState);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Logger.Info?.Print(LogClass.Gpu, $"Rebuilt {_programList.Count} shaders successfully.");
|
||||
Logger.Info?.Print(LogClass.Gpu, $"Rebuilt {packagedShaders} shaders successfully.");
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -344,6 +386,29 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
|
||||
_stateChangeCallback(ShaderCacheState.Loaded, programCount, programCount);
|
||||
}
|
||||
|
||||
private PrimitiveTopology ConvertToClass(PrimitiveTopology topology)
|
||||
{
|
||||
return topology switch
|
||||
{
|
||||
PrimitiveTopology.Points => PrimitiveTopology.Points,
|
||||
PrimitiveTopology.Lines or
|
||||
PrimitiveTopology.LineStrip or
|
||||
PrimitiveTopology.LinesAdjacency or
|
||||
PrimitiveTopology.LineStripAdjacency => PrimitiveTopology.Lines,
|
||||
PrimitiveTopology.Triangles or
|
||||
PrimitiveTopology.TriangleStrip or
|
||||
PrimitiveTopology.TriangleFan or
|
||||
PrimitiveTopology.TrianglesAdjacency or
|
||||
PrimitiveTopology.TriangleStripAdjacency or
|
||||
PrimitiveTopology.Polygon => PrimitiveTopology.TriangleStrip,
|
||||
PrimitiveTopology.Patches => PrimitiveTopology.Patches,
|
||||
PrimitiveTopology.Quads => PrimitiveTopology.Quads,
|
||||
PrimitiveTopology.QuadStrip => PrimitiveTopology.QuadStrip,
|
||||
PrimitiveTopology.LineLoop => PrimitiveTopology.LineLoop,
|
||||
_ => PrimitiveTopology.TriangleStrip,
|
||||
};
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Enqueues a host program for compilation.
|
||||
/// </summary>
|
||||
|
||||
@@ -118,7 +118,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
private static string GetDiskCachePath()
|
||||
{
|
||||
return GraphicsConfig.EnableShaderCache && GraphicsConfig.TitleId != null
|
||||
? Path.Combine(AppDataManager.GamesDirPath, GraphicsConfig.TitleId, "cache", "shader")
|
||||
? Path.Combine(AppDataManager.GamesDirPath, GraphicsConfig.TitleId.ToLower(), "cache", "shader")
|
||||
: null;
|
||||
}
|
||||
|
||||
|
||||
@@ -191,6 +191,10 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
supportsViewportSwizzle: HwCapabilities.SupportsViewportSwizzle,
|
||||
supportsIndirectParameters: HwCapabilities.SupportsIndirectParameters,
|
||||
supportsDepthClipControl: true,
|
||||
supportsExtendedDynamicState: false,
|
||||
supportsExtendedDynamicState2: false,
|
||||
supportsLogicOpDynamicState: false,
|
||||
supportsPatchControlPointsDynamicState: false,
|
||||
uniformBufferSetIndex: 0,
|
||||
storageBufferSetIndex: 1,
|
||||
textureSetIndex: 2,
|
||||
|
||||
@@ -898,7 +898,7 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
}
|
||||
}
|
||||
|
||||
public void SetDepthTest(DepthTestDescriptor depthTest)
|
||||
public void SetDepthTest(DepthTestDescriptor depthTest, bool signalChange = true)
|
||||
{
|
||||
if (depthTest.TestEnable)
|
||||
{
|
||||
@@ -915,11 +915,11 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
_depthTestEnable = depthTest.TestEnable;
|
||||
}
|
||||
|
||||
public void SetFaceCulling(bool enable, Face face)
|
||||
public void SetFaceCulling(Face face)
|
||||
{
|
||||
_cullEnable = enable;
|
||||
_cullEnable = face != Face.None;
|
||||
|
||||
if (!enable)
|
||||
if (!_cullEnable)
|
||||
{
|
||||
GL.Disable(EnableCap.CullFace);
|
||||
return;
|
||||
@@ -1107,12 +1107,12 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
GL.Enable(EnableCap.PrimitiveRestart);
|
||||
}
|
||||
|
||||
public void SetPrimitiveTopology(PrimitiveTopology topology)
|
||||
public void SetPrimitiveTopology(PrimitiveTopology topology, bool signalChange = true)
|
||||
{
|
||||
_primitiveType = topology.Convert();
|
||||
}
|
||||
|
||||
public void SetProgram(IProgram program)
|
||||
public void SetProgram(IProgram program, bool signalChange = true)
|
||||
{
|
||||
Program prg = (Program)program;
|
||||
|
||||
@@ -1154,7 +1154,7 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
_rasterizerDiscard = discard;
|
||||
}
|
||||
|
||||
public void SetRenderTargetColorMasks(ReadOnlySpan<uint> componentMasks)
|
||||
public void SetRenderTargetColorMasks(ReadOnlySpan<uint> componentMasks, bool signalChange = true)
|
||||
{
|
||||
_componentMasks = 0;
|
||||
|
||||
@@ -1195,7 +1195,7 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
_framebuffer.SetDrawBuffers(colors.Length);
|
||||
}
|
||||
|
||||
public void SetScissors(ReadOnlySpan<Rectangle<int>> regions)
|
||||
public void SetScissors(ReadOnlySpan<Rectangle<int>> regions, bool signalChange = true)
|
||||
{
|
||||
int count = Math.Min(regions.Length, Constants.MaxViewports);
|
||||
|
||||
@@ -1388,7 +1388,7 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
_vertexArray.SetVertexBuffers(vertexBuffers);
|
||||
}
|
||||
|
||||
public void SetViewports(ReadOnlySpan<Viewport> viewports)
|
||||
public void SetViewports(ReadOnlySpan<Viewport> viewports, bool signalChange = true)
|
||||
{
|
||||
Array.Resize(ref _viewportArray, viewports.Length * 4);
|
||||
Array.Resize(ref _depthRangeArray, viewports.Length * 2);
|
||||
|
||||
@@ -257,8 +257,8 @@ namespace Ryujinx.Graphics.Vulkan.Effects
|
||||
|
||||
scissors[0] = new Rectangle<int>(0, 0, texture.Width, texture.Height);
|
||||
|
||||
_pipeline.SetRenderTarget(texture, (uint)texture.Width, (uint)texture.Height);
|
||||
_pipeline.SetRenderTargetColorMasks(colorMasks);
|
||||
_pipeline.SetRenderTarget(texture, (uint)texture.Width, (uint)texture.Height, false);
|
||||
_pipeline.SetRenderTargetColorMasks(colorMasks, false);
|
||||
_pipeline.SetScissors(scissors);
|
||||
_pipeline.ClearRenderTargetColor(0, 0, 1, new ColorF(0f, 0f, 0f, 1f));
|
||||
}
|
||||
|
||||
@@ -238,6 +238,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
Face.Back => CullModeFlags.BackBit,
|
||||
Face.Front => CullModeFlags.FrontBit,
|
||||
Face.FrontAndBack => CullModeFlags.FrontAndBack,
|
||||
Face.None => CullModeFlags.None,
|
||||
_ => LogInvalidAndReturn(face, nameof(Face), CullModeFlags.BackBit),
|
||||
};
|
||||
}
|
||||
@@ -310,6 +311,25 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
};
|
||||
}
|
||||
|
||||
public static PrimitiveTopology ConvertToClass(this PrimitiveTopology topology)
|
||||
{
|
||||
return topology switch
|
||||
{
|
||||
PrimitiveTopology.PointList => PrimitiveTopology.PointList,
|
||||
PrimitiveTopology.LineList or
|
||||
PrimitiveTopology.LineStrip or
|
||||
PrimitiveTopology.LineListWithAdjacency or
|
||||
PrimitiveTopology.LineStripWithAdjacency => PrimitiveTopology.LineList,
|
||||
PrimitiveTopology.TriangleList or
|
||||
PrimitiveTopology.TriangleStrip or
|
||||
PrimitiveTopology.TriangleFan or
|
||||
PrimitiveTopology.TriangleListWithAdjacency or
|
||||
PrimitiveTopology.TriangleStripWithAdjacency => PrimitiveTopology.TriangleStrip,
|
||||
PrimitiveTopology.PatchList => PrimitiveTopology.PatchList,
|
||||
_ => LogInvalidAndReturn(topology, nameof(PrimitiveTopology), PrimitiveTopology.TriangleStrip),
|
||||
};
|
||||
}
|
||||
|
||||
public static StencilOp Convert(this GAL.StencilOp op)
|
||||
{
|
||||
return op switch
|
||||
|
||||
@@ -31,6 +31,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
public readonly bool SupportsShaderStorageImageMultisample;
|
||||
public readonly bool SupportsConditionalRendering;
|
||||
public readonly bool SupportsExtendedDynamicState;
|
||||
public readonly PhysicalDeviceExtendedDynamicState2FeaturesEXT SupportsExtendedDynamicState2;
|
||||
public readonly bool SupportsMultiView;
|
||||
public readonly bool SupportsNullDescriptors;
|
||||
public readonly bool SupportsPushDescriptors;
|
||||
@@ -46,6 +47,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
public readonly bool SupportsViewportArray2;
|
||||
public readonly bool SupportsHostImportedMemory;
|
||||
public readonly bool SupportsDepthClipControl;
|
||||
public readonly bool SupportsWideLines;
|
||||
public readonly bool SupportsAttachmentFeedbackLoop;
|
||||
public readonly bool SupportsDynamicAttachmentFeedbackLoop;
|
||||
public readonly uint SubgroupSize;
|
||||
@@ -54,6 +56,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
public readonly uint VertexBufferAlignment;
|
||||
public readonly uint SubTexelPrecisionBits;
|
||||
public readonly ulong MinResourceAlignment;
|
||||
public readonly uint MaxTessellationPatchSize;
|
||||
|
||||
public HardwareCapabilities(
|
||||
bool supportsIndexTypeUint8,
|
||||
@@ -71,6 +74,8 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
bool supportsShaderStorageImageMultisample,
|
||||
bool supportsConditionalRendering,
|
||||
bool supportsExtendedDynamicState,
|
||||
PhysicalDeviceExtendedDynamicState2FeaturesEXT supportsExtendedDynamicState2,
|
||||
uint maxTessellationPatchSize,
|
||||
bool supportsMultiView,
|
||||
bool supportsNullDescriptors,
|
||||
bool supportsPushDescriptors,
|
||||
@@ -86,6 +91,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
bool supportsViewportArray2,
|
||||
bool supportsHostImportedMemory,
|
||||
bool supportsDepthClipControl,
|
||||
bool supportsWideLines,
|
||||
bool supportsAttachmentFeedbackLoop,
|
||||
bool supportsDynamicAttachmentFeedbackLoop,
|
||||
uint subgroupSize,
|
||||
@@ -110,6 +116,8 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
SupportsShaderStorageImageMultisample = supportsShaderStorageImageMultisample;
|
||||
SupportsConditionalRendering = supportsConditionalRendering;
|
||||
SupportsExtendedDynamicState = supportsExtendedDynamicState;
|
||||
SupportsExtendedDynamicState2 = supportsExtendedDynamicState2;
|
||||
MaxTessellationPatchSize = maxTessellationPatchSize;
|
||||
SupportsMultiView = supportsMultiView;
|
||||
SupportsNullDescriptors = supportsNullDescriptors;
|
||||
SupportsPushDescriptors = supportsPushDescriptors;
|
||||
@@ -125,6 +133,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
SupportsViewportArray2 = supportsViewportArray2;
|
||||
SupportsHostImportedMemory = supportsHostImportedMemory;
|
||||
SupportsDepthClipControl = supportsDepthClipControl;
|
||||
SupportsWideLines = supportsWideLines;
|
||||
SupportsAttachmentFeedbackLoop = supportsAttachmentFeedbackLoop;
|
||||
SupportsDynamicAttachmentFeedbackLoop = supportsDynamicAttachmentFeedbackLoop;
|
||||
SubgroupSize = subgroupSize;
|
||||
|
||||
@@ -429,35 +429,35 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
if (dstIsDepthOrStencil)
|
||||
{
|
||||
_pipeline.SetProgram(src.Info.Target.IsMultisample() ? _programDepthBlitMs : _programDepthBlit);
|
||||
_pipeline.SetDepthTest(new DepthTestDescriptor(true, true, CompareOp.Always));
|
||||
_pipeline.SetProgram(src.Info.Target.IsMultisample() ? _programDepthBlitMs : _programDepthBlit, false);
|
||||
_pipeline.SetDepthTest(new DepthTestDescriptor(true, true, CompareOp.Always), false);
|
||||
}
|
||||
else if (src.Info.Target.IsMultisample())
|
||||
{
|
||||
_pipeline.SetProgram(_programColorBlitMs);
|
||||
_pipeline.SetProgram(_programColorBlitMs, false);
|
||||
}
|
||||
else if (clearAlpha)
|
||||
{
|
||||
_pipeline.SetProgram(_programColorBlitClearAlpha);
|
||||
_pipeline.SetProgram(_programColorBlitClearAlpha, false);
|
||||
}
|
||||
else
|
||||
{
|
||||
_pipeline.SetProgram(_programColorBlit);
|
||||
_pipeline.SetProgram(_programColorBlit, false);
|
||||
}
|
||||
|
||||
int dstWidth = dst.Width;
|
||||
int dstHeight = dst.Height;
|
||||
|
||||
_pipeline.SetRenderTarget(dst, (uint)dstWidth, (uint)dstHeight);
|
||||
_pipeline.SetRenderTargetColorMasks(new uint[] { 0xf });
|
||||
_pipeline.SetScissors(stackalloc Rectangle<int>[] { new Rectangle<int>(0, 0, dstWidth, dstHeight) });
|
||||
_pipeline.SetRenderTarget(dst, (uint)dstWidth, (uint)dstHeight, false);
|
||||
_pipeline.SetRenderTargetColorMasks(new uint[] { 0xf }, false);
|
||||
_pipeline.SetScissors(stackalloc Rectangle<int>[] { new Rectangle<int>(0, 0, dstWidth, dstHeight) }, false);
|
||||
|
||||
if (clearAlpha)
|
||||
{
|
||||
_pipeline.ClearRenderTargetColor(0, 0, 1, new ColorF(0f, 0f, 0f, 1f));
|
||||
}
|
||||
|
||||
_pipeline.SetViewports(viewports);
|
||||
_pipeline.SetViewports(viewports, false);
|
||||
_pipeline.SetPrimitiveTopology(PrimitiveTopology.TriangleStrip);
|
||||
_pipeline.Draw(4, 1, 0, 0);
|
||||
|
||||
@@ -524,10 +524,10 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
int dstWidth = dst.Width;
|
||||
int dstHeight = dst.Height;
|
||||
|
||||
_pipeline.SetRenderTarget(dst, (uint)dstWidth, (uint)dstHeight);
|
||||
_pipeline.SetScissors(stackalloc Rectangle<int>[] { new Rectangle<int>(0, 0, dstWidth, dstHeight) });
|
||||
_pipeline.SetViewports(viewports);
|
||||
_pipeline.SetPrimitiveTopology(PrimitiveTopology.TriangleStrip);
|
||||
_pipeline.SetRenderTarget(dst, (uint)dstWidth, (uint)dstHeight, false);
|
||||
_pipeline.SetScissors(stackalloc Rectangle<int>[] { new Rectangle<int>(0, 0, dstWidth, dstHeight) }, false);
|
||||
_pipeline.SetViewports(viewports, false);
|
||||
_pipeline.SetPrimitiveTopology(PrimitiveTopology.TriangleStrip, false);
|
||||
|
||||
var aspectFlags = src.Info.Format.ConvertAspectFlags();
|
||||
|
||||
@@ -589,12 +589,12 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
if (isDepth)
|
||||
{
|
||||
_pipeline.SetProgram(src.Info.Target.IsMultisample() ? _programDepthBlitMs : _programDepthBlit);
|
||||
_pipeline.SetProgram(src.Info.Target.IsMultisample() ? _programDepthBlitMs : _programDepthBlit, false);
|
||||
_pipeline.SetDepthTest(new DepthTestDescriptor(true, true, CompareOp.Always));
|
||||
}
|
||||
else
|
||||
{
|
||||
_pipeline.SetProgram(src.Info.Target.IsMultisample() ? _programStencilBlitMs : _programStencilBlit);
|
||||
_pipeline.SetProgram(src.Info.Target.IsMultisample() ? _programStencilBlitMs : _programStencilBlit, false);
|
||||
_pipeline.SetStencilTest(CreateStencilTestDescriptor(true));
|
||||
}
|
||||
|
||||
@@ -684,11 +684,11 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
program = _programColorClearF;
|
||||
}
|
||||
|
||||
_pipeline.SetProgram(program);
|
||||
_pipeline.SetRenderTarget(dst, (uint)dstWidth, (uint)dstHeight);
|
||||
_pipeline.SetRenderTargetColorMasks(new[] { componentMask });
|
||||
_pipeline.SetViewports(viewports);
|
||||
_pipeline.SetScissors(stackalloc Rectangle<int>[] { scissor });
|
||||
_pipeline.SetProgram(program, false);
|
||||
_pipeline.SetRenderTarget(dst, (uint)dstWidth, (uint)dstHeight, false);
|
||||
_pipeline.SetRenderTargetColorMasks(new[] { componentMask }, false);
|
||||
_pipeline.SetViewports(viewports, false);
|
||||
_pipeline.SetScissors(stackalloc Rectangle<int>[] { scissor }, false);
|
||||
_pipeline.SetPrimitiveTopology(PrimitiveTopology.TriangleStrip);
|
||||
_pipeline.Draw(4, 1, 0, 0);
|
||||
_pipeline.Finish();
|
||||
@@ -731,12 +731,12 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
0f,
|
||||
1f);
|
||||
|
||||
_pipeline.SetProgram(_programDepthStencilClear);
|
||||
_pipeline.SetRenderTarget(dst, (uint)dstWidth, (uint)dstHeight);
|
||||
_pipeline.SetViewports(viewports);
|
||||
_pipeline.SetScissors(stackalloc Rectangle<int>[] { scissor });
|
||||
_pipeline.SetPrimitiveTopology(PrimitiveTopology.TriangleStrip);
|
||||
_pipeline.SetDepthTest(new DepthTestDescriptor(true, depthMask, CompareOp.Always));
|
||||
_pipeline.SetProgram(_programDepthStencilClear, false);
|
||||
_pipeline.SetRenderTarget(dst, (uint)dstWidth, (uint)dstHeight, false);
|
||||
_pipeline.SetViewports(viewports, false);
|
||||
_pipeline.SetScissors(stackalloc Rectangle<int>[] { scissor }, false);
|
||||
_pipeline.SetPrimitiveTopology(PrimitiveTopology.TriangleStrip, false);
|
||||
_pipeline.SetDepthTest(new DepthTestDescriptor(true, depthMask, CompareOp.Always), false);
|
||||
_pipeline.SetStencilTest(CreateStencilTestDescriptor(stencilMask != 0, stencilValue, 0xff, stencilMask));
|
||||
_pipeline.Draw(4, 1, 0, 0);
|
||||
_pipeline.Finish();
|
||||
@@ -794,8 +794,8 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
0f,
|
||||
1f);
|
||||
|
||||
pipeline.SetProgram(_programColorBlit);
|
||||
pipeline.SetViewports(viewports);
|
||||
pipeline.SetProgram(_programColorBlit, false);
|
||||
pipeline.SetViewports(viewports, false);
|
||||
pipeline.SetPrimitiveTopology(PrimitiveTopology.TriangleStrip);
|
||||
pipeline.Draw(4, 1, 0, 0);
|
||||
|
||||
@@ -1129,16 +1129,16 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
0f,
|
||||
1f);
|
||||
|
||||
_pipeline.SetScissors(stackalloc Rectangle<int>[] { new Rectangle<int>(0, 0, dst.Width, dst.Height) });
|
||||
_pipeline.SetViewports(viewports);
|
||||
_pipeline.SetPrimitiveTopology(PrimitiveTopology.TriangleStrip);
|
||||
_pipeline.SetScissors(stackalloc Rectangle<int>[] { new Rectangle<int>(0, 0, dst.Width, dst.Height) }, false);
|
||||
_pipeline.SetViewports(viewports, false);
|
||||
_pipeline.SetPrimitiveTopology(PrimitiveTopology.TriangleStrip, false);
|
||||
|
||||
for (int z = 0; z < depth; z++)
|
||||
{
|
||||
var srcView = Create2DLayerView(src, srcLayer + z, 0);
|
||||
var dstView = Create2DLayerView(dst, dstLayer + z, 0);
|
||||
|
||||
_pipeline.SetRenderTarget(dstView, (uint)dst.Width, (uint)dst.Height);
|
||||
_pipeline.SetRenderTarget(dstView, (uint)dst.Width, (uint)dst.Height, false);
|
||||
|
||||
CopyMSDraw(srcView, aspectFlags, fromMS: true);
|
||||
|
||||
@@ -1251,9 +1251,9 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
1f);
|
||||
|
||||
_pipeline.SetRenderTargetColorMasks(new uint[] { 0xf });
|
||||
_pipeline.SetScissors(stackalloc Rectangle<int>[] { new Rectangle<int>(0, 0, dst.Width, dst.Height) });
|
||||
_pipeline.SetViewports(viewports);
|
||||
_pipeline.SetPrimitiveTopology(PrimitiveTopology.TriangleStrip);
|
||||
_pipeline.SetScissors(stackalloc Rectangle<int>[] { new Rectangle<int>(0, 0, dst.Width, dst.Height) }, false);
|
||||
_pipeline.SetViewports(viewports, false);
|
||||
_pipeline.SetPrimitiveTopology(PrimitiveTopology.TriangleStrip, false);
|
||||
|
||||
_pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(0, buffer.Range) });
|
||||
|
||||
@@ -1264,7 +1264,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
var srcView = Create2DLayerView(src, srcLayer + z, 0);
|
||||
var dstView = Create2DLayerView(dst, dstLayer + z, 0);
|
||||
|
||||
_pipeline.SetRenderTarget(dstView, (uint)dst.Width, (uint)dst.Height);
|
||||
_pipeline.SetRenderTarget(dstView, (uint)dst.Width, (uint)dst.Height, false);
|
||||
|
||||
CopyMSDraw(srcView, aspectFlags, fromMS: false);
|
||||
|
||||
@@ -1281,7 +1281,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
}
|
||||
else
|
||||
{
|
||||
_pipeline.SetProgram(_programColorDrawToMs);
|
||||
_pipeline.SetProgram(_programColorDrawToMs, false);
|
||||
|
||||
var format = GetFormat(src.Info.BytesPerPixel);
|
||||
var vkFormat = FormatTable.GetFormat(format);
|
||||
@@ -1358,12 +1358,12 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
if (isDepth)
|
||||
{
|
||||
_pipeline.SetProgram(fromMS ? _programDepthDrawToNonMs : _programDepthDrawToMs);
|
||||
_pipeline.SetProgram(fromMS ? _programDepthDrawToNonMs : _programDepthDrawToMs, false);
|
||||
_pipeline.SetDepthTest(new DepthTestDescriptor(true, true, CompareOp.Always));
|
||||
}
|
||||
else
|
||||
{
|
||||
_pipeline.SetProgram(fromMS ? _programStencilDrawToNonMs : _programStencilDrawToMs);
|
||||
_pipeline.SetProgram(fromMS ? _programStencilDrawToNonMs : _programStencilDrawToMs, false);
|
||||
_pipeline.SetStencilTest(CreateStencilTestDescriptor(true));
|
||||
}
|
||||
|
||||
|
||||
@@ -1,3 +1,5 @@
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Common.Memory;
|
||||
using Ryujinx.Graphics.GAL;
|
||||
using Ryujinx.Graphics.Shader;
|
||||
using Silk.NET.Vulkan;
|
||||
@@ -74,6 +76,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
private readonly BufferState[] _transformFeedbackBuffers;
|
||||
private readonly VertexBufferState[] _vertexBuffers;
|
||||
private ulong _vertexBuffersDirty;
|
||||
private bool _bindingsSet;
|
||||
protected Rectangle<int> ClearScissor;
|
||||
|
||||
private readonly VertexBufferUpdater _vertexBufferUpdater;
|
||||
@@ -87,6 +90,9 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
private bool _tfEnabled;
|
||||
private bool _tfActive;
|
||||
|
||||
private readonly bool _supportExtDynamic;
|
||||
private readonly bool _supportExtDynamic2;
|
||||
|
||||
private FeedbackLoopAspects _feedbackLoop;
|
||||
private bool _passWritesDepthStencil;
|
||||
|
||||
@@ -94,6 +100,8 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
public ulong DrawCount { get; private set; }
|
||||
public bool RenderPassActive { get; private set; }
|
||||
|
||||
private readonly int[] _vertexBufferBindings;
|
||||
|
||||
public unsafe PipelineBase(VulkanRenderer gd, Device device)
|
||||
{
|
||||
Gd = gd;
|
||||
@@ -126,7 +134,19 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
_storedBlend = new PipelineColorBlendAttachmentState[Constants.MaxRenderTargets];
|
||||
|
||||
_newState.Initialize();
|
||||
_supportExtDynamic = gd.Capabilities.SupportsExtendedDynamicState;
|
||||
|
||||
_supportExtDynamic2 = gd.Capabilities.SupportsExtendedDynamicState2.ExtendedDynamicState2;
|
||||
|
||||
_bindingsSet = false;
|
||||
|
||||
_vertexBufferBindings = new int[Constants.MaxVertexBuffers];
|
||||
for (int i = 0; i < Constants.MaxVertexBuffers; i++)
|
||||
{
|
||||
_vertexBufferBindings[i] = i + 1;
|
||||
}
|
||||
|
||||
_newState.Initialize(gd.Capabilities);
|
||||
}
|
||||
|
||||
public void Initialize()
|
||||
@@ -632,19 +652,46 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
if (texture is TextureView srcTexture)
|
||||
{
|
||||
var oldCullMode = _newState.CullMode;
|
||||
var oldStencilTestEnable = _newState.StencilTestEnable;
|
||||
var oldDepthTestEnable = _newState.DepthTestEnable;
|
||||
var oldDepthWriteEnable = _newState.DepthWriteEnable;
|
||||
var oldViewports = DynamicState.Viewports;
|
||||
var oldViewportsCount = _newState.ViewportsCount;
|
||||
var oldTopology = _topology;
|
||||
CullModeFlags oldCullMode;
|
||||
bool oldStencilTestEnable;
|
||||
bool oldDepthTestEnable;
|
||||
bool oldDepthWriteEnable;
|
||||
PrimitiveTopology oldTopology;
|
||||
Array16<Silk.NET.Vulkan.Viewport> oldViewports = DynamicState.Viewports;
|
||||
uint oldViewportsCount;
|
||||
|
||||
_newState.CullMode = CullModeFlags.None;
|
||||
_newState.StencilTestEnable = false;
|
||||
_newState.DepthTestEnable = false;
|
||||
_newState.DepthWriteEnable = false;
|
||||
SignalStateChange();
|
||||
if (_supportExtDynamic)
|
||||
{
|
||||
oldCullMode = DynamicState.CullMode;
|
||||
oldStencilTestEnable = DynamicState.StencilTestEnable;
|
||||
oldDepthTestEnable = DynamicState.DepthTestEnable;
|
||||
oldDepthWriteEnable = DynamicState.DepthWriteEnable;
|
||||
oldTopology = _topology;
|
||||
oldViewportsCount = DynamicState.ViewportsCount;
|
||||
}
|
||||
else
|
||||
{
|
||||
oldCullMode = _newState.CullMode;
|
||||
oldStencilTestEnable = _newState.StencilTestEnable;
|
||||
oldDepthTestEnable = _newState.DepthTestEnable;
|
||||
oldDepthWriteEnable = _newState.DepthWriteEnable;
|
||||
oldTopology = _topology;
|
||||
oldViewportsCount = _newState.ViewportsCount;
|
||||
}
|
||||
|
||||
if (_supportExtDynamic)
|
||||
{
|
||||
DynamicState.SetCullMode(CullModeFlags.None);
|
||||
DynamicState.SetDepthTestBool(false, false);
|
||||
DynamicState.SetStencilTest(false);
|
||||
}
|
||||
else
|
||||
{
|
||||
_newState.CullMode = CullModeFlags.None;
|
||||
_newState.StencilTestEnable = false;
|
||||
_newState.DepthTestEnable = false;
|
||||
_newState.DepthWriteEnable = false;
|
||||
}
|
||||
|
||||
Gd.HelperShader.DrawTexture(
|
||||
Gd,
|
||||
@@ -654,16 +701,24 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
srcRegion,
|
||||
dstRegion);
|
||||
|
||||
_newState.CullMode = oldCullMode;
|
||||
_newState.StencilTestEnable = oldStencilTestEnable;
|
||||
_newState.DepthTestEnable = oldDepthTestEnable;
|
||||
_newState.DepthWriteEnable = oldDepthWriteEnable;
|
||||
if (_supportExtDynamic)
|
||||
{
|
||||
DynamicState.SetCullMode(oldCullMode);
|
||||
DynamicState.SetStencilTest(oldStencilTestEnable);
|
||||
DynamicState.SetDepthTestBool(oldDepthTestEnable, oldDepthWriteEnable);
|
||||
}
|
||||
else
|
||||
{
|
||||
_newState.CullMode = oldCullMode;
|
||||
_newState.StencilTestEnable = oldStencilTestEnable;
|
||||
_newState.DepthTestEnable = oldDepthTestEnable;
|
||||
_newState.DepthWriteEnable = oldDepthWriteEnable;
|
||||
_newState.ViewportsCount = oldViewportsCount;
|
||||
}
|
||||
|
||||
SetPrimitiveTopology(oldTopology);
|
||||
|
||||
DynamicState.SetViewports(ref oldViewports, oldViewportsCount);
|
||||
|
||||
_newState.ViewportsCount = oldViewportsCount;
|
||||
SignalStateChange();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -792,48 +847,102 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
public void SetDepthBias(PolygonModeMask enables, float factor, float units, float clamp)
|
||||
{
|
||||
DynamicState.SetDepthBias(factor, units, clamp);
|
||||
bool depthBiasEnable = (enables != 0) && (factor != 0 && units != 0);
|
||||
bool changed = false;
|
||||
|
||||
_newState.DepthBiasEnable = enables != 0;
|
||||
SignalStateChange();
|
||||
}
|
||||
if (_supportExtDynamic2)
|
||||
{
|
||||
DynamicState.SetDepthBiasEnable(depthBiasEnable);
|
||||
}
|
||||
else if (_newState.DepthBiasEnable != depthBiasEnable)
|
||||
{
|
||||
_newState.DepthBiasEnable = depthBiasEnable;
|
||||
changed = true;
|
||||
}
|
||||
|
||||
public void SetDepthClamp(bool clamp)
|
||||
{
|
||||
_newState.DepthClampEnable = clamp;
|
||||
SignalStateChange();
|
||||
}
|
||||
if (depthBiasEnable)
|
||||
{
|
||||
DynamicState.SetDepthBias(factor, units, clamp);
|
||||
}
|
||||
|
||||
public void SetDepthMode(DepthMode mode)
|
||||
{
|
||||
bool oldMode = _newState.DepthMode;
|
||||
_newState.DepthMode = mode == DepthMode.MinusOneToOne;
|
||||
if (_newState.DepthMode != oldMode)
|
||||
if (changed)
|
||||
{
|
||||
SignalStateChange();
|
||||
}
|
||||
}
|
||||
|
||||
public void SetDepthTest(DepthTestDescriptor depthTest)
|
||||
public void SetDepthClamp(bool clamp)
|
||||
{
|
||||
_newState.DepthTestEnable = depthTest.TestEnable;
|
||||
_newState.DepthWriteEnable = depthTest.WriteEnable;
|
||||
_newState.DepthCompareOp = depthTest.Func.Convert();
|
||||
_newState.DepthClampEnable = clamp;
|
||||
|
||||
UpdatePassDepthStencil();
|
||||
SignalStateChange();
|
||||
}
|
||||
|
||||
public void SetFaceCulling(bool enable, Face face)
|
||||
public void SetDepthMode(DepthMode mode)
|
||||
{
|
||||
_newState.CullMode = enable ? face.Convert() : CullModeFlags.None;
|
||||
bool newMode = mode == DepthMode.MinusOneToOne;
|
||||
|
||||
if (_newState.DepthMode == newMode)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_newState.DepthMode = newMode;
|
||||
|
||||
SignalStateChange();
|
||||
}
|
||||
|
||||
public void SetDepthTest(DepthTestDescriptor depthTest, bool signalChange = true)
|
||||
{
|
||||
if (_supportExtDynamic)
|
||||
{
|
||||
DynamicState.SetDepthTestBool(depthTest.TestEnable, depthTest.WriteEnable);
|
||||
if (depthTest.TestEnable)
|
||||
{
|
||||
DynamicState.SetDepthTestCompareOp(depthTest.Func.Convert());
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
_newState.DepthTestEnable = depthTest.TestEnable;
|
||||
_newState.DepthWriteEnable = depthTest.WriteEnable;
|
||||
_newState.DepthCompareOp = depthTest.Func.Convert();
|
||||
|
||||
if (signalChange)
|
||||
{
|
||||
SignalStateChange();
|
||||
}
|
||||
}
|
||||
|
||||
UpdatePassDepthStencil();
|
||||
}
|
||||
|
||||
public void SetFaceCulling(Face face)
|
||||
{
|
||||
if (_supportExtDynamic)
|
||||
{
|
||||
DynamicState.SetCullMode(face.Convert());
|
||||
}
|
||||
else
|
||||
{
|
||||
_newState.CullMode = face.Convert();
|
||||
|
||||
SignalStateChange();
|
||||
}
|
||||
}
|
||||
|
||||
public void SetFrontFace(FrontFace frontFace)
|
||||
{
|
||||
_newState.FrontFace = frontFace.Convert();
|
||||
SignalStateChange();
|
||||
if (_supportExtDynamic)
|
||||
{
|
||||
DynamicState.SetFrontFace(frontFace.Convert());
|
||||
}
|
||||
else
|
||||
{
|
||||
_newState.FrontFace = frontFace.Convert();
|
||||
|
||||
SignalStateChange();
|
||||
}
|
||||
}
|
||||
|
||||
public void SetImage(ShaderStage stage, int binding, ITexture image)
|
||||
@@ -872,28 +981,56 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
public void SetLineParameters(float width, bool smooth)
|
||||
{
|
||||
_newState.LineWidth = width;
|
||||
SignalStateChange();
|
||||
if (!Gd.IsMoltenVk)
|
||||
{
|
||||
DynamicState.SetLineWidth(Gd.Capabilities.SupportsWideLines ? width : 1.0f);
|
||||
}
|
||||
}
|
||||
|
||||
public void SetLogicOpState(bool enable, LogicalOp op)
|
||||
{
|
||||
// Vendors other than NVIDIA have a bug where it enables logical operations even for float formats,
|
||||
// so we need to force disable them here.
|
||||
bool logicOpEnable = enable && (Gd.Vendor == Vendor.Nvidia || _newState.Internal.LogicOpsAllowed);
|
||||
|
||||
_newState.LogicOpEnable = enable;
|
||||
_newState.LogicOp = op.Convert();
|
||||
|
||||
if (Gd.Capabilities.SupportsExtendedDynamicState2.ExtendedDynamicState2LogicOp)
|
||||
{
|
||||
if (logicOpEnable)
|
||||
{
|
||||
DynamicState.SetLogicOp(op.Convert());
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
_newState.LogicOp = op.Convert();
|
||||
}
|
||||
|
||||
SignalStateChange();
|
||||
}
|
||||
|
||||
public void SetMultisampleState(MultisampleDescriptor multisample)
|
||||
{
|
||||
_newState.AlphaToCoverageEnable = multisample.AlphaToCoverageEnable;
|
||||
|
||||
_newState.AlphaToOneEnable = multisample.AlphaToOneEnable;
|
||||
|
||||
SignalStateChange();
|
||||
}
|
||||
|
||||
public void SetPatchParameters(int vertices, ReadOnlySpan<float> defaultOuterLevel, ReadOnlySpan<float> defaultInnerLevel)
|
||||
{
|
||||
_newState.PatchControlPoints = (uint)vertices;
|
||||
SignalStateChange();
|
||||
if (Gd.Capabilities.SupportsExtendedDynamicState2.ExtendedDynamicState2PatchControlPoints)
|
||||
{
|
||||
DynamicState.SetPatchControlPoints((uint)vertices);
|
||||
}
|
||||
else
|
||||
{
|
||||
_newState.PatchControlPoints = (uint)vertices;
|
||||
|
||||
SignalStateChange();
|
||||
}
|
||||
|
||||
// TODO: Default levels (likely needs emulation on shaders?)
|
||||
}
|
||||
@@ -910,12 +1047,21 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
public void SetPrimitiveRestart(bool enable, int index)
|
||||
{
|
||||
_newState.PrimitiveRestartEnable = enable;
|
||||
if (_supportExtDynamic2)
|
||||
{
|
||||
DynamicState.SetPrimitiveRestartEnable(enable);
|
||||
}
|
||||
else
|
||||
{
|
||||
_newState.PrimitiveRestartEnable = enable;
|
||||
|
||||
SignalStateChange();
|
||||
}
|
||||
|
||||
// TODO: What to do about the index?
|
||||
SignalStateChange();
|
||||
}
|
||||
|
||||
public void SetPrimitiveTopology(PrimitiveTopology topology)
|
||||
public void SetPrimitiveTopology(PrimitiveTopology topology, bool signalChange = true)
|
||||
{
|
||||
_topology = topology;
|
||||
|
||||
@@ -923,10 +1069,18 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
_newState.Topology = vkTopology;
|
||||
|
||||
SignalStateChange();
|
||||
if (_supportExtDynamic)
|
||||
{
|
||||
DynamicState.SetPrimitiveTopology(vkTopology);
|
||||
}
|
||||
|
||||
if (signalChange)
|
||||
{
|
||||
SignalStateChange();
|
||||
}
|
||||
}
|
||||
|
||||
public void SetProgram(IProgram program)
|
||||
public void SetProgram(IProgram program, bool signalChange = true)
|
||||
{
|
||||
var internalProgram = (ShaderCollection)program;
|
||||
var stages = internalProgram.GetInfos();
|
||||
@@ -942,7 +1096,10 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
stages.CopyTo(_newState.Stages.AsSpan()[..stages.Length]);
|
||||
|
||||
SignalStateChange();
|
||||
if (signalChange)
|
||||
{
|
||||
SignalStateChange();
|
||||
}
|
||||
|
||||
if (internalProgram.IsCompute)
|
||||
{
|
||||
@@ -968,18 +1125,26 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
public void SetRasterizerDiscard(bool discard)
|
||||
{
|
||||
_newState.RasterizerDiscardEnable = discard;
|
||||
SignalStateChange();
|
||||
if (_supportExtDynamic2)
|
||||
{
|
||||
DynamicState.SetRasterizerDiscard(discard);
|
||||
}
|
||||
else
|
||||
{
|
||||
_newState.RasterizerDiscardEnable = discard;
|
||||
|
||||
SignalStateChange();
|
||||
}
|
||||
|
||||
if (!discard && Gd.IsQualcommProprietary)
|
||||
{
|
||||
// On Adreno, enabling rasterizer discard somehow corrupts the viewport state.
|
||||
// Force it to be updated on next use to work around this bug.
|
||||
DynamicState.ForceAllDirty();
|
||||
DynamicState.ForceAllDirty(Gd);
|
||||
}
|
||||
}
|
||||
|
||||
public void SetRenderTargetColorMasks(ReadOnlySpan<uint> componentMask)
|
||||
public void SetRenderTargetColorMasks(ReadOnlySpan<uint> componentMask, bool signalChange = true)
|
||||
{
|
||||
int count = Math.Min(Constants.MaxRenderTargets, componentMask.Length);
|
||||
int writtenAttachments = 0;
|
||||
@@ -1019,7 +1184,10 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
}
|
||||
else
|
||||
{
|
||||
SignalStateChange();
|
||||
if (signalChange)
|
||||
{
|
||||
SignalStateChange();
|
||||
}
|
||||
|
||||
if (writtenAttachments != _writtenAttachmentCount)
|
||||
{
|
||||
@@ -1043,7 +1211,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
SetRenderTargetsInternal(colors, depthStencil, Gd.IsTBDR);
|
||||
}
|
||||
|
||||
public void SetScissors(ReadOnlySpan<Rectangle<int>> regions)
|
||||
public void SetScissors(ReadOnlySpan<Rectangle<int>> regions, bool signalChange = true)
|
||||
{
|
||||
int maxScissors = Gd.Capabilities.SupportsMultiView ? Constants.MaxViewports : 1;
|
||||
int count = Math.Min(maxScissors, regions.Length);
|
||||
@@ -1052,6 +1220,8 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
ClearScissor = regions[0];
|
||||
}
|
||||
|
||||
DynamicState.ScissorsCount = count;
|
||||
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
var region = regions[i];
|
||||
@@ -1061,34 +1231,56 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
DynamicState.SetScissor(i, new Rect2D(offset, extent));
|
||||
}
|
||||
|
||||
DynamicState.ScissorsCount = count;
|
||||
if (!_supportExtDynamic)
|
||||
{
|
||||
_newState.ScissorsCount = (uint)count;
|
||||
|
||||
_newState.ScissorsCount = (uint)count;
|
||||
SignalStateChange();
|
||||
if (signalChange)
|
||||
{
|
||||
SignalStateChange();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void SetStencilTest(StencilTestDescriptor stencilTest)
|
||||
{
|
||||
DynamicState.SetStencilMasks(
|
||||
(uint)stencilTest.BackFuncMask,
|
||||
if (_supportExtDynamic)
|
||||
{
|
||||
DynamicState.SetStencilTestandOp(
|
||||
stencilTest.BackSFail.Convert(),
|
||||
stencilTest.BackDpPass.Convert(),
|
||||
stencilTest.BackDpFail.Convert(),
|
||||
stencilTest.BackFunc.Convert(),
|
||||
stencilTest.FrontSFail.Convert(),
|
||||
stencilTest.FrontDpPass.Convert(),
|
||||
stencilTest.FrontDpFail.Convert(),
|
||||
stencilTest.FrontFunc.Convert(),
|
||||
stencilTest.TestEnable);
|
||||
|
||||
UpdatePassDepthStencil();
|
||||
}
|
||||
else
|
||||
{
|
||||
_newState.StencilBackFailOp = stencilTest.BackSFail.Convert();
|
||||
_newState.StencilBackPassOp = stencilTest.BackDpPass.Convert();
|
||||
_newState.StencilBackDepthFailOp = stencilTest.BackDpFail.Convert();
|
||||
_newState.StencilBackCompareOp = stencilTest.BackFunc.Convert();
|
||||
_newState.StencilFrontFailOp = stencilTest.FrontSFail.Convert();
|
||||
_newState.StencilFrontPassOp = stencilTest.FrontDpPass.Convert();
|
||||
_newState.StencilFrontDepthFailOp = stencilTest.FrontDpFail.Convert();
|
||||
_newState.StencilFrontCompareOp = stencilTest.FrontFunc.Convert();
|
||||
_newState.StencilTestEnable = stencilTest.TestEnable;
|
||||
|
||||
UpdatePassDepthStencil();
|
||||
SignalStateChange();
|
||||
}
|
||||
|
||||
DynamicState.SetStencilMask((uint)stencilTest.BackFuncMask,
|
||||
(uint)stencilTest.BackMask,
|
||||
(uint)stencilTest.BackFuncRef,
|
||||
(uint)stencilTest.FrontFuncMask,
|
||||
(uint)stencilTest.FrontMask,
|
||||
(uint)stencilTest.FrontFuncRef);
|
||||
|
||||
_newState.StencilTestEnable = stencilTest.TestEnable;
|
||||
_newState.StencilBackFailOp = stencilTest.BackSFail.Convert();
|
||||
_newState.StencilBackPassOp = stencilTest.BackDpPass.Convert();
|
||||
_newState.StencilBackDepthFailOp = stencilTest.BackDpFail.Convert();
|
||||
_newState.StencilBackCompareOp = stencilTest.BackFunc.Convert();
|
||||
_newState.StencilFrontFailOp = stencilTest.FrontSFail.Convert();
|
||||
_newState.StencilFrontPassOp = stencilTest.FrontDpPass.Convert();
|
||||
_newState.StencilFrontDepthFailOp = stencilTest.FrontDpFail.Convert();
|
||||
_newState.StencilFrontCompareOp = stencilTest.FrontFunc.Convert();
|
||||
|
||||
UpdatePassDepthStencil();
|
||||
SignalStateChange();
|
||||
}
|
||||
|
||||
public void SetStorageBuffers(ReadOnlySpan<BufferAssignment> buffers)
|
||||
@@ -1207,12 +1399,24 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
int count = Math.Min(Constants.MaxVertexBuffers, vertexBuffers.Length);
|
||||
|
||||
_newState.Internal.VertexBindingDescriptions[0] = new VertexInputBindingDescription(0, 0, VertexInputRate.Vertex);
|
||||
|
||||
int validCount = 1;
|
||||
|
||||
if (!_bindingsSet)
|
||||
{
|
||||
_newState.Internal.VertexBindingDescriptions[0] = new VertexInputBindingDescription(0, _supportExtDynamic && (!Gd.IsMoltenVk || Gd.SupportsMTL31) ? null : 0, VertexInputRate.Vertex);
|
||||
|
||||
for (int i = 1; i < count; i++)
|
||||
{
|
||||
_newState.Internal.VertexBindingDescriptions[i] = new VertexInputBindingDescription((uint)i);
|
||||
}
|
||||
|
||||
_bindingsSet = true;
|
||||
}
|
||||
|
||||
BufferHandle lastHandle = default;
|
||||
Auto<DisposableBuffer> lastBuffer = default;
|
||||
bool vertexBindingDescriptionChanged = false;
|
||||
bool vertexDescriptionCountChanged = false;
|
||||
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
@@ -1231,13 +1435,32 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
if (vb != null)
|
||||
{
|
||||
int binding = i + 1;
|
||||
int descriptorIndex = validCount++;
|
||||
|
||||
_newState.Internal.VertexBindingDescriptions[descriptorIndex] = new VertexInputBindingDescription(
|
||||
(uint)binding,
|
||||
(uint)vertexBuffer.Stride,
|
||||
inputRate);
|
||||
if (_supportExtDynamic && (!Gd.IsMoltenVk || Gd.SupportsMTL31))
|
||||
{
|
||||
if (_newState.Internal.VertexBindingDescriptions[descriptorIndex].InputRate != inputRate ||
|
||||
_newState.Internal.VertexBindingDescriptions[descriptorIndex].Binding != _vertexBufferBindings[i])
|
||||
{
|
||||
_newState.Internal.VertexBindingDescriptions[descriptorIndex].InputRate = inputRate;
|
||||
_newState.Internal.VertexBindingDescriptions[descriptorIndex].Binding = (uint)_vertexBufferBindings[i];
|
||||
|
||||
vertexBindingDescriptionChanged = true;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (_newState.Internal.VertexBindingDescriptions[descriptorIndex].InputRate != inputRate ||
|
||||
_newState.Internal.VertexBindingDescriptions[descriptorIndex].Stride != vertexBuffer.Stride ||
|
||||
_newState.Internal.VertexBindingDescriptions[descriptorIndex].Binding != _vertexBufferBindings[i])
|
||||
{
|
||||
_newState.Internal.VertexBindingDescriptions[descriptorIndex].Binding = (uint)_vertexBufferBindings[i];
|
||||
_newState.Internal.VertexBindingDescriptions[descriptorIndex].Stride = (uint)vertexBuffer.Stride;
|
||||
_newState.Internal.VertexBindingDescriptions[descriptorIndex].InputRate = inputRate;
|
||||
|
||||
vertexBindingDescriptionChanged = true;
|
||||
}
|
||||
}
|
||||
|
||||
int vbSize = vertexBuffer.Buffer.Size;
|
||||
|
||||
@@ -1253,7 +1476,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
}
|
||||
}
|
||||
|
||||
ref var buffer = ref _vertexBuffers[binding];
|
||||
ref var buffer = ref _vertexBuffers[_vertexBufferBindings[i]];
|
||||
int oldScalarAlign = buffer.AttributeScalarAlignment;
|
||||
|
||||
if (Gd.Capabilities.VertexBufferAlignment < 2 &&
|
||||
@@ -1270,7 +1493,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
vbSize,
|
||||
vertexBuffer.Stride);
|
||||
|
||||
buffer.BindVertexBuffer(Gd, Cbs, (uint)binding, ref _newState, _vertexBufferUpdater);
|
||||
buffer.BindVertexBuffer(Gd, Cbs, (uint)_vertexBufferBindings[i], ref _newState, _vertexBufferUpdater);
|
||||
}
|
||||
}
|
||||
else
|
||||
@@ -1286,7 +1509,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
vbSize,
|
||||
vertexBuffer.Stride);
|
||||
|
||||
_vertexBuffersDirty |= 1UL << binding;
|
||||
_vertexBuffersDirty |= 1UL << _vertexBufferBindings[i];
|
||||
}
|
||||
|
||||
buffer.AttributeScalarAlignment = oldScalarAlign;
|
||||
@@ -1296,11 +1519,19 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
_vertexBufferUpdater.Commit(Cbs);
|
||||
|
||||
_newState.VertexBindingDescriptionsCount = (uint)validCount;
|
||||
SignalStateChange();
|
||||
if (_newState.VertexBindingDescriptionsCount != validCount)
|
||||
{
|
||||
_newState.VertexBindingDescriptionsCount = (uint)validCount;
|
||||
vertexDescriptionCountChanged = true;
|
||||
}
|
||||
|
||||
if (vertexDescriptionCountChanged || vertexBindingDescriptionChanged)
|
||||
{
|
||||
SignalStateChange();
|
||||
}
|
||||
}
|
||||
|
||||
public void SetViewports(ReadOnlySpan<Viewport> viewports)
|
||||
public void SetViewports(ReadOnlySpan<Viewport> viewports, bool signalChange = true)
|
||||
{
|
||||
int maxViewports = Gd.Capabilities.SupportsMultiView ? Constants.MaxViewports : 1;
|
||||
int count = Math.Min(maxViewports, viewports.Length);
|
||||
@@ -1325,8 +1556,15 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
Clamp(viewport.DepthFar)));
|
||||
}
|
||||
|
||||
_newState.ViewportsCount = (uint)count;
|
||||
SignalStateChange();
|
||||
if (!_supportExtDynamic)
|
||||
{
|
||||
_newState.ViewportsCount = (uint)count;
|
||||
|
||||
if (signalChange)
|
||||
{
|
||||
SignalStateChange();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void SwapBuffer(Auto<DisposableBuffer> from, Auto<DisposableBuffer> to)
|
||||
@@ -1375,7 +1613,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
_vertexBuffersDirty = ulong.MaxValue >> (64 - _vertexBuffers.Length);
|
||||
|
||||
_descriptorSetUpdater.SignalCommandBufferChange();
|
||||
DynamicState.ForceAllDirty();
|
||||
DynamicState.ForceAllDirty(Gd);
|
||||
_currentPipelineHandle = 0;
|
||||
}
|
||||
|
||||
@@ -1529,9 +1767,10 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
if (Gd.Capabilities.SupportsDynamicAttachmentFeedbackLoop)
|
||||
{
|
||||
_newState.FeedbackLoopDynamicState = true;
|
||||
DynamicState.SetFeedbackLoop(aspects);
|
||||
}
|
||||
else
|
||||
else if (Gd.Capabilities.SupportsAttachmentFeedbackLoop)
|
||||
{
|
||||
_newState.FeedbackLoopAspects = aspects;
|
||||
}
|
||||
@@ -1591,7 +1830,14 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
}
|
||||
|
||||
// Stencil test being enabled doesn't necessarily mean a write, but it's not critical to check.
|
||||
_passWritesDepthStencil |= (_newState.DepthTestEnable && _newState.DepthWriteEnable) || _newState.StencilTestEnable;
|
||||
if (_supportExtDynamic)
|
||||
{
|
||||
_passWritesDepthStencil |= (DynamicState.DepthTestEnable && DynamicState.DepthWriteEnable) || DynamicState.StencilTestEnable;
|
||||
}
|
||||
else
|
||||
{
|
||||
_passWritesDepthStencil |= (_newState.DepthTestEnable && _newState.DepthWriteEnable) || _newState.StencilTestEnable;
|
||||
}
|
||||
}
|
||||
|
||||
private bool RecreateGraphicsPipelineIfNeeded()
|
||||
|
||||
@@ -4,6 +4,7 @@ using Silk.NET.Vulkan;
|
||||
using System;
|
||||
using Format = Silk.NET.Vulkan.Format;
|
||||
using PolygonMode = Silk.NET.Vulkan.PolygonMode;
|
||||
using PrimitiveTopology = Ryujinx.Graphics.GAL.PrimitiveTopology;
|
||||
|
||||
namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
@@ -160,64 +161,84 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
public static PipelineState ToVulkanPipelineState(this ProgramPipelineState state, VulkanRenderer gd)
|
||||
{
|
||||
var extendedDynamicState2 = gd.Capabilities.SupportsExtendedDynamicState2;
|
||||
var extendedDynamicState = gd.Capabilities.SupportsExtendedDynamicState;
|
||||
|
||||
PipelineState pipeline = new();
|
||||
pipeline.Initialize();
|
||||
pipeline.Initialize(gd.Capabilities);
|
||||
|
||||
// It is assumed that Dynamic State is enabled when this conversion is used.
|
||||
|
||||
pipeline.CullMode = state.CullEnable ? state.CullMode.Convert() : CullModeFlags.None;
|
||||
|
||||
pipeline.DepthBoundsTestEnable = false; // Not implemented.
|
||||
|
||||
pipeline.DepthClampEnable = state.DepthClampEnable;
|
||||
|
||||
pipeline.DepthTestEnable = state.DepthTest.TestEnable;
|
||||
pipeline.DepthWriteEnable = state.DepthTest.WriteEnable;
|
||||
pipeline.DepthCompareOp = state.DepthTest.Func.Convert();
|
||||
pipeline.AlphaToCoverageEnable = state.AlphaToCoverageEnable;
|
||||
pipeline.AlphaToOneEnable = state.AlphaToOneEnable;
|
||||
|
||||
pipeline.DepthMode = state.DepthMode == DepthMode.MinusOneToOne;
|
||||
|
||||
pipeline.FrontFace = state.FrontFace.Convert();
|
||||
|
||||
pipeline.HasDepthStencil = state.DepthStencilEnable;
|
||||
pipeline.LineWidth = state.LineWidth;
|
||||
pipeline.LogicOpEnable = state.LogicOpEnable;
|
||||
pipeline.LogicOp = state.LogicOp.Convert();
|
||||
|
||||
pipeline.PatchControlPoints = state.PatchControlPoints;
|
||||
pipeline.PolygonMode = PolygonMode.Fill; // Not implemented.
|
||||
pipeline.PrimitiveRestartEnable = state.PrimitiveRestartEnable;
|
||||
pipeline.RasterizerDiscardEnable = state.RasterizerDiscard;
|
||||
pipeline.SamplesCount = (uint)state.SamplesCount;
|
||||
|
||||
if (gd.Capabilities.SupportsMultiView)
|
||||
{
|
||||
pipeline.ScissorsCount = Constants.MaxViewports;
|
||||
pipeline.ViewportsCount = Constants.MaxViewports;
|
||||
}
|
||||
else
|
||||
{
|
||||
pipeline.ScissorsCount = 1;
|
||||
pipeline.ViewportsCount = 1;
|
||||
}
|
||||
|
||||
pipeline.DepthBiasEnable = state.BiasEnable != 0;
|
||||
|
||||
// Stencil masks and ref are dynamic, so are 0 in the Vulkan pipeline.
|
||||
|
||||
pipeline.StencilFrontFailOp = state.StencilTest.FrontSFail.Convert();
|
||||
pipeline.StencilFrontPassOp = state.StencilTest.FrontDpPass.Convert();
|
||||
pipeline.StencilFrontDepthFailOp = state.StencilTest.FrontDpFail.Convert();
|
||||
pipeline.StencilFrontCompareOp = state.StencilTest.FrontFunc.Convert();
|
||||
|
||||
pipeline.StencilBackFailOp = state.StencilTest.BackSFail.Convert();
|
||||
pipeline.StencilBackPassOp = state.StencilTest.BackDpPass.Convert();
|
||||
pipeline.StencilBackDepthFailOp = state.StencilTest.BackDpFail.Convert();
|
||||
pipeline.StencilBackCompareOp = state.StencilTest.BackFunc.Convert();
|
||||
|
||||
pipeline.StencilTestEnable = state.StencilTest.TestEnable;
|
||||
|
||||
pipeline.Topology = gd.TopologyRemap(state.Topology).Convert();
|
||||
|
||||
if (!extendedDynamicState)
|
||||
{
|
||||
pipeline.DepthCompareOp = state.DepthTest.Func.Convert();
|
||||
pipeline.CullMode = state.CullMode.Convert();
|
||||
|
||||
pipeline.DepthTestEnable = state.DepthTest.TestEnable;
|
||||
pipeline.DepthWriteEnable = state.DepthTest.WriteEnable;
|
||||
|
||||
pipeline.FrontFace = state.FrontFace.Convert();
|
||||
|
||||
if (gd.Capabilities.SupportsMultiView)
|
||||
{
|
||||
pipeline.ScissorsCount = Constants.MaxViewports;
|
||||
pipeline.ViewportsCount = Constants.MaxViewports;
|
||||
}
|
||||
else
|
||||
{
|
||||
pipeline.ScissorsCount = 1;
|
||||
pipeline.ViewportsCount = 1;
|
||||
}
|
||||
|
||||
pipeline.StencilTestEnable = state.StencilTest.TestEnable;
|
||||
|
||||
pipeline.StencilFrontFailOp = state.StencilTest.FrontSFail.Convert();
|
||||
pipeline.StencilFrontPassOp = state.StencilTest.FrontDpPass.Convert();
|
||||
pipeline.StencilFrontDepthFailOp = state.StencilTest.FrontDpFail.Convert();
|
||||
pipeline.StencilFrontCompareOp = state.StencilTest.FrontFunc.Convert();
|
||||
|
||||
pipeline.StencilBackFailOp = state.StencilTest.BackSFail.Convert();
|
||||
pipeline.StencilBackPassOp = state.StencilTest.BackDpPass.Convert();
|
||||
pipeline.StencilBackDepthFailOp = state.StencilTest.BackDpFail.Convert();
|
||||
pipeline.StencilBackCompareOp = state.StencilTest.BackFunc.Convert();
|
||||
}
|
||||
|
||||
if (!extendedDynamicState2.ExtendedDynamicState2)
|
||||
{
|
||||
pipeline.PrimitiveRestartEnable = state.PrimitiveRestartEnable;
|
||||
pipeline.RasterizerDiscardEnable = state.RasterizerDiscard;
|
||||
pipeline.DepthBiasEnable = (state.BiasEnable != 0) &&
|
||||
(state.DepthBiasFactor != 0 && state.DepthBiasUnits != 0);
|
||||
}
|
||||
|
||||
if (!extendedDynamicState2.ExtendedDynamicState2LogicOp)
|
||||
{
|
||||
pipeline.LogicOp = state.LogicOp.Convert();
|
||||
}
|
||||
|
||||
if (!extendedDynamicState2.ExtendedDynamicState2PatchControlPoints)
|
||||
{
|
||||
pipeline.PatchControlPoints = state.PatchControlPoints;
|
||||
}
|
||||
|
||||
pipeline.SamplesCount = (uint)state.SamplesCount;
|
||||
|
||||
pipeline.LogicOpEnable = state.LogicOpEnable;
|
||||
|
||||
int vaCount = Math.Min(Constants.MaxVertexAttributes, state.VertexAttribCount);
|
||||
int vbCount = Math.Min(Constants.MaxVertexBuffers, state.VertexBufferCount);
|
||||
|
||||
@@ -241,7 +262,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
}
|
||||
|
||||
int descriptorIndex = 1;
|
||||
pipeline.Internal.VertexBindingDescriptions[0] = new VertexInputBindingDescription(0, 0, VertexInputRate.Vertex);
|
||||
pipeline.Internal.VertexBindingDescriptions[0] = new VertexInputBindingDescription(0, extendedDynamicState && (!gd.IsMoltenVk || gd.SupportsMTL31) ? null : 0, VertexInputRate.Vertex);
|
||||
|
||||
for (int i = 0; i < vbCount; i++)
|
||||
{
|
||||
@@ -261,7 +282,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
// TODO: Support divisor > 1
|
||||
pipeline.Internal.VertexBindingDescriptions[descriptorIndex++] = new VertexInputBindingDescription(
|
||||
(uint)i + 1,
|
||||
(uint)alignedStride,
|
||||
extendedDynamicState && (!gd.IsMoltenVk || gd.SupportsMTL31) ? null : (uint)alignedStride,
|
||||
inputRate);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,8 @@
|
||||
using Ryujinx.Common.Memory;
|
||||
using Silk.NET.Vulkan;
|
||||
using Silk.NET.Vulkan.Extensions.EXT;
|
||||
using System;
|
||||
using System.Numerics;
|
||||
|
||||
namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
@@ -9,6 +11,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
private float _depthBiasSlopeFactor;
|
||||
private float _depthBiasConstantFactor;
|
||||
private float _depthBiasClamp;
|
||||
private bool _depthBiasEnable;
|
||||
|
||||
public int ScissorsCount;
|
||||
private Array16<Rect2D> _scissors;
|
||||
@@ -20,6 +23,23 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
private uint _frontWriteMask;
|
||||
private uint _frontReference;
|
||||
|
||||
private StencilOp _backFailOp;
|
||||
private StencilOp _backPassOp;
|
||||
private StencilOp _backDepthFailOp;
|
||||
private CompareOp _backCompareOp;
|
||||
private StencilOp _frontFailOp;
|
||||
private StencilOp _frontPassOp;
|
||||
private StencilOp _frontDepthFailOp;
|
||||
private CompareOp _frontCompareOp;
|
||||
|
||||
private float _lineWidth;
|
||||
|
||||
public bool StencilTestEnable;
|
||||
|
||||
public bool DepthTestEnable;
|
||||
public bool DepthWriteEnable;
|
||||
private CompareOp _depthCompareOp;
|
||||
|
||||
private Array4<float> _blendConstants;
|
||||
|
||||
private FeedbackLoopAspects _feedbackLoopAspects;
|
||||
@@ -27,6 +47,20 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
public uint ViewportsCount;
|
||||
public Array16<Viewport> Viewports;
|
||||
|
||||
public CullModeFlags CullMode;
|
||||
private FrontFace _frontFace;
|
||||
|
||||
private bool _discard;
|
||||
|
||||
private LogicOp _logicOp;
|
||||
|
||||
private uint _patchControlPoints;
|
||||
|
||||
public PrimitiveTopology Topology;
|
||||
|
||||
private bool _primitiveRestartEnable;
|
||||
|
||||
[Flags]
|
||||
private enum DirtyFlags
|
||||
{
|
||||
None = 0,
|
||||
@@ -36,7 +70,21 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
Stencil = 1 << 3,
|
||||
Viewport = 1 << 4,
|
||||
FeedbackLoop = 1 << 5,
|
||||
All = Blend | DepthBias | Scissor | Stencil | Viewport | FeedbackLoop,
|
||||
CullMode = 1 << 6,
|
||||
FrontFace = 1 << 7,
|
||||
DepthTestBool = 1 << 8,
|
||||
DepthTestCompareOp = 1 << 9,
|
||||
StencilTestEnableAndStencilOp = 1 << 10,
|
||||
LineWidth = 1 << 11,
|
||||
RasterDiscard = 1 << 12,
|
||||
LogicOp = 1 << 13,
|
||||
PatchControlPoints = 1 << 14,
|
||||
PrimitiveRestart = 1 << 15,
|
||||
PrimitiveTopology = 1 << 16,
|
||||
DepthBiasEnable = 1 << 17,
|
||||
Standard = Blend | DepthBias | Scissor | Stencil | Viewport,
|
||||
Extended = CullMode | FrontFace | DepthTestBool | DepthTestCompareOp | StencilTestEnableAndStencilOp | PrimitiveTopology,
|
||||
Extended2 = RasterDiscard | PrimitiveRestart | DepthBiasEnable,
|
||||
}
|
||||
|
||||
private DirtyFlags _dirty;
|
||||
@@ -47,7 +95,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
_blendConstants[1] = g;
|
||||
_blendConstants[2] = b;
|
||||
_blendConstants[3] = a;
|
||||
|
||||
_dirty |= DirtyFlags.Blend;
|
||||
}
|
||||
|
||||
@@ -60,15 +107,64 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
_dirty |= DirtyFlags.DepthBias;
|
||||
}
|
||||
|
||||
public void SetDepthBiasEnable(bool enable)
|
||||
{
|
||||
_depthBiasEnable = enable;
|
||||
_dirty |= DirtyFlags.DepthBiasEnable;
|
||||
}
|
||||
|
||||
public void SetScissor(int index, Rect2D scissor)
|
||||
{
|
||||
_scissors[index] = scissor;
|
||||
|
||||
_dirty |= DirtyFlags.Scissor;
|
||||
}
|
||||
|
||||
public void SetStencilMasks(
|
||||
uint backCompareMask,
|
||||
public void SetDepthTestBool(bool testEnable, bool writeEnable)
|
||||
{
|
||||
DepthTestEnable = testEnable;
|
||||
DepthWriteEnable = writeEnable;
|
||||
_dirty |= DirtyFlags.DepthTestBool;
|
||||
}
|
||||
|
||||
public void SetDepthTestCompareOp(CompareOp depthTestOp)
|
||||
{
|
||||
_depthCompareOp = depthTestOp;
|
||||
_dirty |= DirtyFlags.DepthTestCompareOp;
|
||||
}
|
||||
|
||||
public void SetStencilTestandOp(
|
||||
StencilOp backFailOp,
|
||||
StencilOp backPassOp,
|
||||
StencilOp backDepthFailOp,
|
||||
CompareOp backCompareOp,
|
||||
StencilOp frontFailOp,
|
||||
StencilOp frontPassOp,
|
||||
StencilOp frontDepthFailOp,
|
||||
CompareOp frontCompareOp,
|
||||
bool stencilTestEnable)
|
||||
{
|
||||
_backFailOp = backFailOp;
|
||||
_backPassOp = backPassOp;
|
||||
_backDepthFailOp = backDepthFailOp;
|
||||
_backCompareOp = backCompareOp;
|
||||
_frontFailOp = frontFailOp;
|
||||
_frontPassOp = frontPassOp;
|
||||
_frontDepthFailOp = frontDepthFailOp;
|
||||
_frontCompareOp = frontCompareOp;
|
||||
|
||||
StencilTestEnable = stencilTestEnable;
|
||||
|
||||
_dirty |= DirtyFlags.StencilTestEnableAndStencilOp;
|
||||
}
|
||||
|
||||
public void SetStencilTest(bool stencilTestEnable)
|
||||
{
|
||||
StencilTestEnable = stencilTestEnable;
|
||||
|
||||
_dirty |= DirtyFlags.StencilTestEnableAndStencilOp;
|
||||
}
|
||||
|
||||
public void SetStencilMask(uint backCompareMask,
|
||||
uint backWriteMask,
|
||||
uint backReference,
|
||||
uint frontCompareMask,
|
||||
@@ -81,28 +177,46 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
_frontCompareMask = frontCompareMask;
|
||||
_frontWriteMask = frontWriteMask;
|
||||
_frontReference = frontReference;
|
||||
|
||||
_dirty |= DirtyFlags.Stencil;
|
||||
}
|
||||
|
||||
public void SetViewport(int index, Viewport viewport)
|
||||
{
|
||||
Viewports[index] = viewport;
|
||||
|
||||
_dirty |= DirtyFlags.Viewport;
|
||||
}
|
||||
|
||||
public void SetViewports(ref Array16<Viewport> viewports, uint viewportsCount)
|
||||
{
|
||||
Viewports = viewports;
|
||||
ViewportsCount = viewportsCount;
|
||||
|
||||
if (ViewportsCount != 0)
|
||||
if (!Viewports.Equals(viewports) || ViewportsCount != viewportsCount)
|
||||
{
|
||||
_dirty |= DirtyFlags.Viewport;
|
||||
Viewports = viewports;
|
||||
ViewportsCount = viewportsCount;
|
||||
if (ViewportsCount != 0)
|
||||
{
|
||||
_dirty |= DirtyFlags.Viewport;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void SetCullMode(CullModeFlags cullMode)
|
||||
{
|
||||
CullMode = cullMode;
|
||||
_dirty |= DirtyFlags.CullMode;
|
||||
}
|
||||
|
||||
public void SetFrontFace(FrontFace frontFace)
|
||||
{
|
||||
_frontFace = frontFace;
|
||||
_dirty |= DirtyFlags.FrontFace;
|
||||
}
|
||||
|
||||
public void SetLineWidth(float width)
|
||||
{
|
||||
_lineWidth = width;
|
||||
_dirty |= DirtyFlags.LineWidth;
|
||||
}
|
||||
|
||||
public void SetFeedbackLoop(FeedbackLoopAspects aspects)
|
||||
{
|
||||
_feedbackLoopAspects = aspects;
|
||||
@@ -110,43 +224,149 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
_dirty |= DirtyFlags.FeedbackLoop;
|
||||
}
|
||||
|
||||
public void ForceAllDirty()
|
||||
public void SetRasterizerDiscard(bool discard)
|
||||
{
|
||||
_dirty = DirtyFlags.All;
|
||||
_discard = discard;
|
||||
_dirty |= DirtyFlags.RasterDiscard;
|
||||
}
|
||||
|
||||
public void SetPrimitiveRestartEnable(bool primitiveRestart)
|
||||
{
|
||||
_primitiveRestartEnable = primitiveRestart;
|
||||
_dirty |= DirtyFlags.PrimitiveRestart;
|
||||
}
|
||||
|
||||
public void SetPrimitiveTopology(PrimitiveTopology primitiveTopology)
|
||||
{
|
||||
Topology = primitiveTopology;
|
||||
_dirty |= DirtyFlags.PrimitiveTopology;
|
||||
}
|
||||
|
||||
public void SetLogicOp(LogicOp op)
|
||||
{
|
||||
_logicOp = op;
|
||||
_dirty |= DirtyFlags.LogicOp;
|
||||
}
|
||||
|
||||
public void SetPatchControlPoints(uint points)
|
||||
{
|
||||
_patchControlPoints = points;
|
||||
_dirty |= DirtyFlags.PatchControlPoints;
|
||||
}
|
||||
|
||||
public void ForceAllDirty(VulkanRenderer gd)
|
||||
{
|
||||
_dirty = DirtyFlags.Standard;
|
||||
|
||||
if (gd.Capabilities.SupportsExtendedDynamicState)
|
||||
{
|
||||
_dirty |= DirtyFlags.Extended;
|
||||
}
|
||||
|
||||
if (gd.Capabilities.SupportsExtendedDynamicState2.ExtendedDynamicState2)
|
||||
{
|
||||
_dirty |= DirtyFlags.Extended2;
|
||||
|
||||
if (gd.Capabilities.SupportsExtendedDynamicState2.ExtendedDynamicState2LogicOp)
|
||||
{
|
||||
_dirty |= DirtyFlags.LogicOp;
|
||||
}
|
||||
|
||||
if (gd.Capabilities.SupportsExtendedDynamicState2.ExtendedDynamicState2PatchControlPoints)
|
||||
{
|
||||
_dirty |= DirtyFlags.PatchControlPoints;
|
||||
}
|
||||
}
|
||||
|
||||
if (!gd.IsMoltenVk)
|
||||
{
|
||||
_dirty |= DirtyFlags.LineWidth;
|
||||
}
|
||||
|
||||
if (gd.Capabilities.SupportsDynamicAttachmentFeedbackLoop)
|
||||
{
|
||||
_dirty |= DirtyFlags.FeedbackLoop;
|
||||
}
|
||||
}
|
||||
|
||||
public void ReplayIfDirty(VulkanRenderer gd, CommandBuffer commandBuffer)
|
||||
{
|
||||
Vk api = gd.Api;
|
||||
|
||||
if (_dirty.HasFlag(DirtyFlags.Blend))
|
||||
if (_dirty == DirtyFlags.None)
|
||||
{
|
||||
RecordBlend(api, commandBuffer);
|
||||
return;
|
||||
}
|
||||
|
||||
if (_dirty.HasFlag(DirtyFlags.DepthBias))
|
||||
{
|
||||
RecordDepthBias(api, commandBuffer);
|
||||
}
|
||||
var api = gd.Api;
|
||||
var extendedStateApi = gd.ExtendedDynamicStateApi;
|
||||
var extendedState2Api = gd.ExtendedDynamicState2Api;
|
||||
var dynamicFeedbackLoopApi = gd.DynamicFeedbackLoopApi;
|
||||
|
||||
if (_dirty.HasFlag(DirtyFlags.Scissor))
|
||||
{
|
||||
RecordScissor(api, commandBuffer);
|
||||
}
|
||||
DirtyFlags dirtyFlags = _dirty;
|
||||
|
||||
if (_dirty.HasFlag(DirtyFlags.Stencil))
|
||||
while (dirtyFlags != DirtyFlags.None)
|
||||
{
|
||||
RecordStencilMasks(api, commandBuffer);
|
||||
}
|
||||
int bitIndex = BitOperations.TrailingZeroCount((uint)dirtyFlags);
|
||||
DirtyFlags currentFlag = (DirtyFlags)(1 << bitIndex);
|
||||
|
||||
if (_dirty.HasFlag(DirtyFlags.Viewport))
|
||||
{
|
||||
RecordViewport(api, commandBuffer);
|
||||
}
|
||||
switch (currentFlag)
|
||||
{
|
||||
case DirtyFlags.Blend:
|
||||
RecordBlend(api, commandBuffer);
|
||||
break;
|
||||
case DirtyFlags.DepthBias:
|
||||
RecordDepthBias(api, commandBuffer);
|
||||
break;
|
||||
case DirtyFlags.Scissor:
|
||||
RecordScissor(gd, commandBuffer);
|
||||
break;
|
||||
case DirtyFlags.Stencil:
|
||||
RecordStencil(api, commandBuffer);
|
||||
break;
|
||||
case DirtyFlags.Viewport:
|
||||
RecordViewport(gd, commandBuffer);
|
||||
break;
|
||||
case DirtyFlags.FeedbackLoop:
|
||||
RecordFeedbackLoop(dynamicFeedbackLoopApi, commandBuffer);
|
||||
break;
|
||||
case DirtyFlags.CullMode:
|
||||
RecordCullMode(extendedStateApi, commandBuffer);
|
||||
break;
|
||||
case DirtyFlags.FrontFace:
|
||||
RecordFrontFace(extendedStateApi, commandBuffer);
|
||||
break;
|
||||
case DirtyFlags.DepthTestBool:
|
||||
RecordDepthTestBool(extendedStateApi, commandBuffer);
|
||||
break;
|
||||
case DirtyFlags.DepthTestCompareOp:
|
||||
RecordDepthTestCompareOp(extendedStateApi, commandBuffer);
|
||||
break;
|
||||
case DirtyFlags.StencilTestEnableAndStencilOp:
|
||||
RecordStencilTestAndOp(extendedStateApi, commandBuffer);
|
||||
break;
|
||||
case DirtyFlags.LineWidth:
|
||||
RecordLineWidth(api, commandBuffer);
|
||||
break;
|
||||
case DirtyFlags.RasterDiscard:
|
||||
RecordRasterizationDiscard(extendedState2Api, commandBuffer);
|
||||
break;
|
||||
case DirtyFlags.LogicOp:
|
||||
RecordLogicOp(extendedState2Api, commandBuffer);
|
||||
break;
|
||||
case DirtyFlags.PatchControlPoints:
|
||||
RecordPatchControlPoints(extendedState2Api, commandBuffer);
|
||||
break;
|
||||
case DirtyFlags.PrimitiveRestart:
|
||||
RecordPrimitiveRestartEnable(gd, commandBuffer);
|
||||
break;
|
||||
case DirtyFlags.PrimitiveTopology:
|
||||
RecordPrimitiveTopology(extendedStateApi, commandBuffer);
|
||||
break;
|
||||
case DirtyFlags.DepthBiasEnable:
|
||||
RecordDepthBiasEnable(extendedState2Api, commandBuffer);
|
||||
break;
|
||||
}
|
||||
|
||||
if (_dirty.HasFlag(DirtyFlags.FeedbackLoop) && gd.Capabilities.SupportsDynamicAttachmentFeedbackLoop)
|
||||
{
|
||||
RecordFeedbackLoop(gd.DynamicFeedbackLoopApi, commandBuffer);
|
||||
dirtyFlags &= ~currentFlag;
|
||||
}
|
||||
|
||||
_dirty = DirtyFlags.None;
|
||||
@@ -162,15 +382,27 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
api.CmdSetDepthBias(commandBuffer, _depthBiasConstantFactor, _depthBiasClamp, _depthBiasSlopeFactor);
|
||||
}
|
||||
|
||||
private void RecordScissor(Vk api, CommandBuffer commandBuffer)
|
||||
private readonly void RecordDepthBiasEnable(ExtExtendedDynamicState2 gd, CommandBuffer commandBuffer)
|
||||
{
|
||||
gd.CmdSetDepthBiasEnable(commandBuffer, _depthBiasEnable);
|
||||
}
|
||||
|
||||
private void RecordScissor(VulkanRenderer gd, CommandBuffer commandBuffer)
|
||||
{
|
||||
if (ScissorsCount != 0)
|
||||
{
|
||||
api.CmdSetScissor(commandBuffer, 0, (uint)ScissorsCount, _scissors.AsSpan());
|
||||
if (gd.Capabilities.SupportsExtendedDynamicState)
|
||||
{
|
||||
gd.ExtendedDynamicStateApi.CmdSetScissorWithCount(commandBuffer, (uint)ScissorsCount, _scissors.AsSpan());
|
||||
}
|
||||
else
|
||||
{
|
||||
gd.Api.CmdSetScissor(commandBuffer, 0, (uint)ScissorsCount, _scissors.AsSpan());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private readonly void RecordStencilMasks(Vk api, CommandBuffer commandBuffer)
|
||||
private readonly void RecordStencil(Vk api, CommandBuffer commandBuffer)
|
||||
{
|
||||
api.CmdSetStencilCompareMask(commandBuffer, StencilFaceFlags.FaceBackBit, _backCompareMask);
|
||||
api.CmdSetStencilWriteMask(commandBuffer, StencilFaceFlags.FaceBackBit, _backWriteMask);
|
||||
@@ -180,12 +412,107 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
api.CmdSetStencilReference(commandBuffer, StencilFaceFlags.FaceFrontBit, _frontReference);
|
||||
}
|
||||
|
||||
private void RecordViewport(Vk api, CommandBuffer commandBuffer)
|
||||
private readonly void RecordStencilTestAndOp(ExtExtendedDynamicState api, CommandBuffer commandBuffer)
|
||||
{
|
||||
if (ViewportsCount != 0)
|
||||
api.CmdSetStencilTestEnable(commandBuffer, StencilTestEnable);
|
||||
|
||||
api.CmdSetStencilOp(commandBuffer, StencilFaceFlags.FaceBackBit, _backFailOp, _backPassOp, _backDepthFailOp, _backCompareOp);
|
||||
api.CmdSetStencilOp(commandBuffer, StencilFaceFlags.FaceFrontBit, _frontFailOp, _frontPassOp, _frontDepthFailOp, _frontCompareOp);
|
||||
}
|
||||
|
||||
private void RecordViewport(VulkanRenderer gd, CommandBuffer commandBuffer)
|
||||
{
|
||||
if (ViewportsCount == 0)
|
||||
{
|
||||
api.CmdSetViewport(commandBuffer, 0, ViewportsCount, Viewports.AsSpan());
|
||||
return;
|
||||
}
|
||||
|
||||
if (gd.Capabilities.SupportsExtendedDynamicState)
|
||||
{
|
||||
gd.ExtendedDynamicStateApi.CmdSetViewportWithCount(commandBuffer, ViewportsCount, Viewports.AsSpan());
|
||||
}
|
||||
else
|
||||
{
|
||||
gd.Api.CmdSetViewport(commandBuffer, 0, ViewportsCount, Viewports.AsSpan());
|
||||
}
|
||||
}
|
||||
|
||||
private readonly void RecordCullMode(ExtExtendedDynamicState api, CommandBuffer commandBuffer)
|
||||
{
|
||||
api.CmdSetCullMode(commandBuffer, CullMode);
|
||||
}
|
||||
|
||||
private readonly void RecordFrontFace(ExtExtendedDynamicState api, CommandBuffer commandBuffer)
|
||||
{
|
||||
api.CmdSetFrontFace(commandBuffer, _frontFace);
|
||||
}
|
||||
|
||||
private readonly void RecordDepthTestBool(ExtExtendedDynamicState api, CommandBuffer commandBuffer)
|
||||
{
|
||||
api.CmdSetDepthTestEnable(commandBuffer, DepthTestEnable);
|
||||
|
||||
api.CmdSetDepthWriteEnable(commandBuffer, DepthWriteEnable);
|
||||
}
|
||||
|
||||
private readonly void RecordDepthTestCompareOp(ExtExtendedDynamicState api, CommandBuffer commandBuffer)
|
||||
{
|
||||
api.CmdSetDepthCompareOp(commandBuffer, _depthCompareOp);
|
||||
}
|
||||
|
||||
private readonly void RecordRasterizationDiscard(ExtExtendedDynamicState2 extendedDynamicState2Api, CommandBuffer commandBuffer)
|
||||
{
|
||||
extendedDynamicState2Api.CmdSetRasterizerDiscardEnable(commandBuffer, _discard);
|
||||
}
|
||||
|
||||
private readonly void RecordPrimitiveRestartEnable(VulkanRenderer gd, CommandBuffer commandBuffer)
|
||||
{
|
||||
bool primitiveRestartEnable = _primitiveRestartEnable;
|
||||
|
||||
bool topologySupportsRestart;
|
||||
|
||||
if (gd.Capabilities.SupportsPrimitiveTopologyListRestart)
|
||||
{
|
||||
topologySupportsRestart = gd.Capabilities.SupportsPrimitiveTopologyPatchListRestart ||
|
||||
Topology != PrimitiveTopology.PatchList;
|
||||
}
|
||||
else
|
||||
{
|
||||
topologySupportsRestart = Topology == PrimitiveTopology.LineStrip ||
|
||||
Topology == PrimitiveTopology.TriangleStrip ||
|
||||
Topology == PrimitiveTopology.TriangleFan ||
|
||||
Topology == PrimitiveTopology.LineStripWithAdjacency ||
|
||||
Topology == PrimitiveTopology.TriangleStripWithAdjacency;
|
||||
}
|
||||
|
||||
primitiveRestartEnable &= topologySupportsRestart;
|
||||
|
||||
// Cannot disable primitiveRestartEnable for these Topologies on MacOS.
|
||||
if (gd.IsMoltenVk)
|
||||
{
|
||||
primitiveRestartEnable = true;
|
||||
}
|
||||
|
||||
gd.ExtendedDynamicState2Api.CmdSetPrimitiveRestartEnable(commandBuffer, primitiveRestartEnable);
|
||||
}
|
||||
|
||||
private readonly void RecordPrimitiveTopology(ExtExtendedDynamicState extendedDynamicStateApi, CommandBuffer commandBuffer)
|
||||
{
|
||||
extendedDynamicStateApi.CmdSetPrimitiveTopology(commandBuffer, Topology);
|
||||
}
|
||||
|
||||
private readonly void RecordLogicOp(ExtExtendedDynamicState2 extendedDynamicState2Api, CommandBuffer commandBuffer)
|
||||
{
|
||||
extendedDynamicState2Api.CmdSetLogicOp(commandBuffer, _logicOp);
|
||||
}
|
||||
|
||||
private readonly void RecordPatchControlPoints(ExtExtendedDynamicState2 extendedDynamicState2Api, CommandBuffer commandBuffer)
|
||||
{
|
||||
extendedDynamicState2Api.CmdSetPatchControlPoints(commandBuffer, _patchControlPoints);
|
||||
}
|
||||
|
||||
private readonly void RecordLineWidth(Vk api, CommandBuffer commandBuffer)
|
||||
{
|
||||
api.CmdSetLineWidth(commandBuffer, _lineWidth);
|
||||
}
|
||||
|
||||
private readonly void RecordFeedbackLoop(ExtAttachmentFeedbackLoopDynamicState api, CommandBuffer commandBuffer)
|
||||
|
||||
@@ -9,11 +9,15 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
}
|
||||
|
||||
public void SetRenderTarget(TextureView view, uint width, uint height)
|
||||
public void SetRenderTarget(TextureView view, uint width, uint height, bool signalChange = true)
|
||||
{
|
||||
CreateFramebuffer(view, width, height);
|
||||
CreateRenderPass();
|
||||
SignalStateChange();
|
||||
|
||||
if (signalChange)
|
||||
{
|
||||
SignalStateChange();
|
||||
}
|
||||
}
|
||||
|
||||
private void CreateFramebuffer(TextureView view, uint width, uint height)
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -11,23 +11,17 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
public ulong Id0;
|
||||
public ulong Id1;
|
||||
|
||||
public ulong Id2;
|
||||
public ulong Id3;
|
||||
|
||||
public ulong Id4;
|
||||
public ulong Id5;
|
||||
public ulong Id6;
|
||||
|
||||
public ulong Id7;
|
||||
public ulong Id8;
|
||||
|
||||
private readonly uint VertexAttributeDescriptionsCount => (byte)((Id5 >> 38) & 0xFF);
|
||||
private readonly uint VertexBindingDescriptionsCount => (byte)((Id5 >> 46) & 0xFF);
|
||||
private readonly uint ColorBlendAttachmentStateCount => (byte)((Id6 >> 8) & 0xFF);
|
||||
private readonly bool HasDepthStencil => ((Id6 >> 63) & 0x1) != 0UL;
|
||||
private readonly uint VertexAttributeDescriptionsCount => (byte)((Id0 >> 38) & 0xFF);
|
||||
private readonly uint VertexBindingDescriptionsCount => (byte)((Id0 >> 46) & 0xFF);
|
||||
private readonly uint ColorBlendAttachmentStateCount => (byte)((Id1 >> 8) & 0xFF);
|
||||
private readonly bool HasDepthStencil => ((Id1 >> 63) & 0x1) != 0UL;
|
||||
|
||||
public Array32<VertexInputAttributeDescription> VertexAttributeDescriptions;
|
||||
public Array33<VertexInputBindingDescription> VertexBindingDescriptions;
|
||||
public Array32<VertexInputBindingDescription> VertexBindingDescriptions;
|
||||
public Array8<PipelineColorBlendAttachmentState> ColorBlendAttachmentState;
|
||||
public Array9<Format> AttachmentFormats;
|
||||
public uint AttachmentIntegerFormatMask;
|
||||
@@ -40,9 +34,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
public bool Equals(ref PipelineUid other)
|
||||
{
|
||||
if (!Unsafe.As<ulong, Vector256<byte>>(ref Id0).Equals(Unsafe.As<ulong, Vector256<byte>>(ref other.Id0)) ||
|
||||
!Unsafe.As<ulong, Vector256<byte>>(ref Id4).Equals(Unsafe.As<ulong, Vector256<byte>>(ref other.Id4)) ||
|
||||
!Unsafe.As<ulong, Vector128<byte>>(ref Id7).Equals(Unsafe.As<ulong, Vector128<byte>>(ref other.Id7)))
|
||||
if (!Unsafe.As<ulong, Vector256<byte>>(ref Id0).Equals(Unsafe.As<ulong, Vector256<byte>>(ref other.Id0)))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
@@ -80,12 +72,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
ulong hash64 = Id0 * 23 ^
|
||||
Id1 * 23 ^
|
||||
Id2 * 23 ^
|
||||
Id3 * 23 ^
|
||||
Id4 * 23 ^
|
||||
Id5 * 23 ^
|
||||
Id6 * 23 ^
|
||||
Id7 * 23 ^
|
||||
Id8 * 23;
|
||||
Id3 * 23;
|
||||
|
||||
for (int i = 0; i < (int)VertexAttributeDescriptionsCount; i++)
|
||||
{
|
||||
|
||||
@@ -6,6 +6,7 @@ using System.Collections.Generic;
|
||||
using System.Collections.ObjectModel;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using PrimitiveTopology = Silk.NET.Vulkan.PrimitiveTopology;
|
||||
|
||||
namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
@@ -538,7 +539,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
public void CreateBackgroundComputePipeline()
|
||||
{
|
||||
PipelineState pipeline = new();
|
||||
pipeline.Initialize();
|
||||
pipeline.Initialize(_gd.Capabilities);
|
||||
|
||||
pipeline.Stages[0] = _shaders[0].GetInfo();
|
||||
pipeline.StagesCount = 1;
|
||||
|
||||
@@ -73,7 +73,10 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
_buffer = autoBuffer;
|
||||
|
||||
state.Internal.VertexBindingDescriptions[DescriptorIndex].Stride = (uint)stride;
|
||||
if (!gd.Capabilities.SupportsExtendedDynamicState)
|
||||
{
|
||||
state.Internal.VertexBindingDescriptions[DescriptorIndex].Stride = (uint)stride;
|
||||
}
|
||||
}
|
||||
|
||||
return;
|
||||
@@ -81,8 +84,11 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
autoBuffer = gd.BufferManager.GetBuffer(cbs.CommandBuffer, _handle, false, out int size);
|
||||
|
||||
// The original stride must be reapplied in case it was rewritten.
|
||||
state.Internal.VertexBindingDescriptions[DescriptorIndex].Stride = (uint)_stride;
|
||||
if (!gd.Capabilities.SupportsExtendedDynamicState)
|
||||
{
|
||||
// The original stride must be reapplied in case it was rewritten.
|
||||
state.Internal.VertexBindingDescriptions[DescriptorIndex].Stride = (uint)_stride;
|
||||
}
|
||||
|
||||
if (_offset >= size)
|
||||
{
|
||||
|
||||
@@ -51,7 +51,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
if (_count != 0)
|
||||
{
|
||||
if (_gd.Capabilities.SupportsExtendedDynamicState)
|
||||
if (_gd.Capabilities.SupportsExtendedDynamicState && (_gd.SupportsMTL31 || !_gd.IsMoltenVk))
|
||||
{
|
||||
_gd.ExtendedDynamicStateApi.CmdBindVertexBuffers2(
|
||||
cbs.CommandBuffer,
|
||||
|
||||
@@ -23,6 +23,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
private static readonly string[] _desirableExtensions = {
|
||||
ExtConditionalRendering.ExtensionName,
|
||||
ExtExtendedDynamicState.ExtensionName,
|
||||
ExtExtendedDynamicState2.ExtensionName,
|
||||
ExtTransformFeedback.ExtensionName,
|
||||
KhrDrawIndirectCount.ExtensionName,
|
||||
KhrPushDescriptor.ExtensionName,
|
||||
@@ -314,6 +315,17 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
features2.PNext = &supportedFeaturesCustomBorderColor;
|
||||
}
|
||||
|
||||
PhysicalDeviceExtendedDynamicState2FeaturesEXT supportedFeaturesExtExtendedDynamicState2 = new()
|
||||
{
|
||||
SType = StructureType.PhysicalDeviceExtendedDynamicState2FeaturesExt,
|
||||
PNext = features2.PNext,
|
||||
};
|
||||
|
||||
if (physicalDevice.IsDeviceExtensionPresent(ExtExtendedDynamicState2.ExtensionName))
|
||||
{
|
||||
features2.PNext = &supportedFeaturesExtExtendedDynamicState2;
|
||||
}
|
||||
|
||||
PhysicalDevicePrimitiveTopologyListRestartFeaturesEXT supportedFeaturesPrimitiveTopologyListRestart = new()
|
||||
{
|
||||
SType = StructureType.PhysicalDevicePrimitiveTopologyListRestartFeaturesExt,
|
||||
@@ -416,6 +428,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
TessellationShader = supportedFeatures.TessellationShader,
|
||||
VertexPipelineStoresAndAtomics = supportedFeatures.VertexPipelineStoresAndAtomics,
|
||||
RobustBufferAccess = useRobustBufferAccess,
|
||||
WideLines = supportedFeatures.WideLines,
|
||||
SampleRateShading = supportedFeatures.SampleRateShading,
|
||||
};
|
||||
|
||||
@@ -473,6 +486,20 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
pExtendedFeatures = &featuresExtendedDynamicState;
|
||||
|
||||
if (physicalDevice.IsDeviceExtensionPresent(ExtExtendedDynamicState2.ExtensionName))
|
||||
{
|
||||
var featuresExtendedDynamicState2 = new PhysicalDeviceExtendedDynamicState2FeaturesEXT()
|
||||
{
|
||||
SType = StructureType.PhysicalDeviceExtendedDynamicState2FeaturesExt,
|
||||
PNext = pExtendedFeatures,
|
||||
ExtendedDynamicState2 = supportedFeaturesExtExtendedDynamicState2.ExtendedDynamicState2,
|
||||
ExtendedDynamicState2LogicOp = supportedFeaturesExtExtendedDynamicState2.ExtendedDynamicState2LogicOp,
|
||||
ExtendedDynamicState2PatchControlPoints = supportedFeaturesExtExtendedDynamicState2.ExtendedDynamicState2PatchControlPoints,
|
||||
};
|
||||
|
||||
pExtendedFeatures = &featuresExtendedDynamicState2;
|
||||
}
|
||||
|
||||
var featuresVk11 = new PhysicalDeviceVulkan11Features
|
||||
{
|
||||
SType = StructureType.PhysicalDeviceVulkan11Features,
|
||||
|
||||
@@ -39,6 +39,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
internal KhrSwapchain SwapchainApi { get; private set; }
|
||||
internal ExtConditionalRendering ConditionalRenderingApi { get; private set; }
|
||||
internal ExtExtendedDynamicState ExtendedDynamicStateApi { get; private set; }
|
||||
internal ExtExtendedDynamicState2 ExtendedDynamicState2Api { get; private set; }
|
||||
internal KhrPushDescriptor PushDescriptorApi { get; private set; }
|
||||
internal ExtTransformFeedback TransformFeedbackApi { get; private set; }
|
||||
internal KhrDrawIndirectCount DrawIndirectCountApi { get; private set; }
|
||||
@@ -94,6 +95,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
internal bool IsIntelArc { get; private set; }
|
||||
internal bool IsQualcommProprietary { get; private set; }
|
||||
internal bool IsMoltenVk { get; private set; }
|
||||
internal bool SupportsMTL31 { get; private set; }
|
||||
internal bool IsTBDR { get; private set; }
|
||||
internal bool IsSharedMemory { get; private set; }
|
||||
|
||||
@@ -119,6 +121,8 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
// Any device running on MacOS is using MoltenVK, even Intel and AMD vendors.
|
||||
if (IsMoltenVk = OperatingSystem.IsMacOS())
|
||||
MVKInitialization.Initialize();
|
||||
|
||||
SupportsMTL31 = OperatingSystem.IsMacOSVersionAtLeast(14);
|
||||
}
|
||||
|
||||
public static VulkanRenderer Create(
|
||||
@@ -141,6 +145,11 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
ExtendedDynamicStateApi = extendedDynamicStateApi;
|
||||
}
|
||||
|
||||
if (Api.TryGetDeviceExtension(_instance.Instance, _device, out ExtExtendedDynamicState2 extendedDynamicState2Api))
|
||||
{
|
||||
ExtendedDynamicState2Api = extendedDynamicState2Api;
|
||||
}
|
||||
|
||||
if (Api.TryGetDeviceExtension(_instance.Instance, _device, out KhrPushDescriptor pushDescriptorApi))
|
||||
{
|
||||
PushDescriptorApi = pushDescriptorApi;
|
||||
@@ -235,6 +244,11 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
SType = StructureType.PhysicalDevicePrimitiveTopologyListRestartFeaturesExt,
|
||||
};
|
||||
|
||||
PhysicalDeviceExtendedDynamicState2FeaturesEXT featuresExtendedDynamicState2 = new()
|
||||
{
|
||||
SType = StructureType.PhysicalDeviceExtendedDynamicState2FeaturesExt,
|
||||
};
|
||||
|
||||
PhysicalDeviceRobustness2FeaturesEXT featuresRobustness2 = new()
|
||||
{
|
||||
SType = StructureType.PhysicalDeviceRobustness2FeaturesExt,
|
||||
@@ -275,6 +289,12 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
features2.PNext = &featuresPrimitiveTopologyListRestart;
|
||||
}
|
||||
|
||||
if (_physicalDevice.IsDeviceExtensionPresent(ExtExtendedDynamicState2.ExtensionName))
|
||||
{
|
||||
featuresExtendedDynamicState2.PNext = features2.PNext;
|
||||
features2.PNext = &featuresExtendedDynamicState2;
|
||||
}
|
||||
|
||||
if (_physicalDevice.IsDeviceExtensionPresent("VK_EXT_robustness2"))
|
||||
{
|
||||
featuresRobustness2.PNext = features2.PNext;
|
||||
@@ -408,6 +428,10 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
properties.Limits.FramebufferDepthSampleCounts &
|
||||
properties.Limits.FramebufferStencilSampleCounts;
|
||||
|
||||
// Temporarily disable this, can be added back at a later date, make it easy to re-enable.
|
||||
// Disabled because currently causing Device Lost error on NVIDIA.
|
||||
featuresExtendedDynamicState2.ExtendedDynamicState2PatchControlPoints = false;
|
||||
|
||||
Capabilities = new HardwareCapabilities(
|
||||
_physicalDevice.IsDeviceExtensionPresent("VK_EXT_index_type_uint8"),
|
||||
supportsCustomBorderColor,
|
||||
@@ -424,6 +448,8 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
features2.Features.ShaderStorageImageMultisample,
|
||||
_physicalDevice.IsDeviceExtensionPresent(ExtConditionalRendering.ExtensionName),
|
||||
_physicalDevice.IsDeviceExtensionPresent(ExtExtendedDynamicState.ExtensionName),
|
||||
featuresExtendedDynamicState2,
|
||||
_physicalDevice.PhysicalDeviceProperties.Limits.MaxTessellationPatchSize,
|
||||
features2.Features.MultiViewport && !(IsMoltenVk && Vendor == Vendor.Amd), // Workaround for AMD on MoltenVK issue
|
||||
featuresRobustness2.NullDescriptor || IsMoltenVk,
|
||||
supportsPushDescriptors && !IsMoltenVk,
|
||||
@@ -439,6 +465,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
_physicalDevice.IsDeviceExtensionPresent("VK_NV_viewport_array2"),
|
||||
_physicalDevice.IsDeviceExtensionPresent(ExtExternalMemoryHost.ExtensionName),
|
||||
supportsDepthClipControl && featuresDepthClipControl.DepthClipControl,
|
||||
_physicalDevice.PhysicalDeviceFeatures.WideLines,
|
||||
supportsAttachmentFeedbackLoop && featuresAttachmentFeedbackLoop.AttachmentFeedbackLoopLayout,
|
||||
supportsDynamicAttachmentFeedbackLoop && featuresDynamicAttachmentFeedbackLoop.AttachmentFeedbackLoopDynamicState,
|
||||
propertiesSubgroup.SubgroupSize,
|
||||
@@ -774,6 +801,10 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
supportsViewportSwizzle: false,
|
||||
supportsIndirectParameters: true,
|
||||
supportsDepthClipControl: Capabilities.SupportsDepthClipControl,
|
||||
supportsExtendedDynamicState: Capabilities.SupportsExtendedDynamicState,
|
||||
supportsExtendedDynamicState2: Capabilities.SupportsExtendedDynamicState2.ExtendedDynamicState2,
|
||||
supportsLogicOpDynamicState: Capabilities.SupportsExtendedDynamicState2.ExtendedDynamicState2LogicOp,
|
||||
supportsPatchControlPointsDynamicState: Capabilities.SupportsExtendedDynamicState2.ExtendedDynamicState2PatchControlPoints,
|
||||
uniformBufferSetIndex: PipelineBase.UniformSetIndex,
|
||||
storageBufferSetIndex: PipelineBase.StorageSetIndex,
|
||||
textureSetIndex: PipelineBase.TextureSetIndex,
|
||||
|
||||
@@ -710,9 +710,8 @@ namespace Ryujinx.HLE.FileSystem
|
||||
{
|
||||
updateNcasItem.Add((nca.Header.ContentType, entry.FullName));
|
||||
}
|
||||
else
|
||||
else if (updateNcas.TryAdd(nca.Header.TitleId, new List<(NcaContentType, string)>()))
|
||||
{
|
||||
updateNcas.Add(nca.Header.TitleId, new List<(NcaContentType, string)>());
|
||||
updateNcas[nca.Header.TitleId].Add((nca.Header.ContentType, entry.FullName));
|
||||
}
|
||||
}
|
||||
@@ -898,9 +897,8 @@ namespace Ryujinx.HLE.FileSystem
|
||||
{
|
||||
updateNcasItem.Add((nca.Header.ContentType, entry.FullPath));
|
||||
}
|
||||
else
|
||||
else if (updateNcas.TryAdd(nca.Header.TitleId, new List<(NcaContentType, string)>()))
|
||||
{
|
||||
updateNcas.Add(nca.Header.TitleId, new List<(NcaContentType, string)>());
|
||||
updateNcas[nca.Header.TitleId].Add((nca.Header.ContentType, entry.FullPath));
|
||||
}
|
||||
|
||||
|
||||
@@ -659,7 +659,7 @@ namespace Ryujinx.HLE.HOS.Services.Am.AppletOE.ApplicationProxyService.Applicati
|
||||
|
||||
if (string.IsNullOrWhiteSpace(filePath))
|
||||
{
|
||||
throw new InvalidSystemResourceException("JIT (010000000000003B) system title not found! The JIT will not work, provide the system archive to fix this error. (See https://github.com/GreemDev/Ryujinx#requirements for more information)");
|
||||
throw new InvalidSystemResourceException("JIT (010000000000003B) system title not found! The JIT will not work, provide the system archive to fix this error. (See https://github.com/Ryubing/Ryujinx#requirements for more information)");
|
||||
}
|
||||
|
||||
context.Device.LoadNca(filePath);
|
||||
|
||||
@@ -105,7 +105,7 @@ namespace Ryujinx.HLE.HOS.Services.Sdb.Pl
|
||||
titleName = "Unknown";
|
||||
}
|
||||
|
||||
throw new InvalidSystemResourceException($"{titleName} ({fontTitle:x8}) system title not found! This font will not work, provide the system archive to fix this error. (See https://github.com/GreemDev/Ryujinx#requirements for more information)");
|
||||
throw new InvalidSystemResourceException($"{titleName} ({fontTitle:x8}) system title not found! This font will not work, provide the system archive to fix this error. (See https://github.com/Ryubing/Ryujinx#requirements for more information)");
|
||||
}
|
||||
}
|
||||
else
|
||||
|
||||
@@ -161,5 +161,20 @@ namespace Ryujinx.HLE
|
||||
{
|
||||
return 1000 / _frameRate[FrameTypeGame];
|
||||
}
|
||||
|
||||
public string FormatGameFrameRate()
|
||||
{
|
||||
double frameRate = GetGameFrameRate();
|
||||
double frameTime = GetGameFrameTime();
|
||||
|
||||
return $"{frameRate:00.00} FPS ({frameTime:00.00}ms)";
|
||||
}
|
||||
|
||||
public string FormatFifoPercent()
|
||||
{
|
||||
double fifoPercent = GetFifoPercent();
|
||||
|
||||
return $"FIFO: {fifoPercent:00.00}%";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -34,8 +34,8 @@ namespace Ryujinx.HLE
|
||||
|
||||
public int CpuCoresCount = 4; //Switch 1 has 4 cores
|
||||
|
||||
public VSyncMode VSyncMode { get; set; } = VSyncMode.Switch;
|
||||
public bool CustomVSyncIntervalEnabled { get; set; } = false;
|
||||
public VSyncMode VSyncMode { get; set; }
|
||||
public bool CustomVSyncIntervalEnabled { get; set; }
|
||||
public int CustomVSyncInterval { get; set; }
|
||||
|
||||
public long TargetVSyncInterval { get; set; } = 60;
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
using Ryujinx.Common.Configuration.Hid;
|
||||
using Ryujinx.Common.Configuration.Hid.Controller;
|
||||
using Ryujinx.Common.Logging;
|
||||
using SDL2;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Numerics;
|
||||
@@ -118,6 +119,11 @@ namespace Ryujinx.Input.SDL2
|
||||
result |= GamepadFeaturesFlag.Rumble;
|
||||
}
|
||||
|
||||
if (SDL_GameControllerHasLED(_gamepadHandle) == SDL_bool.SDL_TRUE)
|
||||
{
|
||||
result |= GamepadFeaturesFlag.Led;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
@@ -24,5 +24,10 @@ namespace Ryujinx.Input
|
||||
/// <remarks>Also named sixaxis</remarks>
|
||||
/// </summary>
|
||||
Motion,
|
||||
|
||||
/// <summary>
|
||||
/// The LED on the back of modern PlayStation controllers (DualSense & DualShock 4).
|
||||
/// </summary>
|
||||
Led,
|
||||
}
|
||||
}
|
||||
|
||||
@@ -674,7 +674,7 @@ namespace Ryujinx.Ava
|
||||
|
||||
public async Task<bool> LoadGuestApplication(BlitStruct<ApplicationControlProperty>? customNacpData = null)
|
||||
{
|
||||
InitializeSwitchInstance();
|
||||
InitEmulatedSwitch();
|
||||
MainWindow.UpdateGraphicsConfig();
|
||||
|
||||
SystemVersion firmwareVersion = ContentManager.GetCurrentFirmwareVersion();
|
||||
@@ -757,6 +757,8 @@ namespace Ryujinx.Ava
|
||||
{
|
||||
romFsFiles = Directory.GetFiles(ApplicationPath, "*.romfs");
|
||||
}
|
||||
|
||||
Logger.Notice.Print(LogClass.Application, $"Loading unpacked content archive from '{ApplicationPath}'.");
|
||||
|
||||
if (romFsFiles.Length > 0)
|
||||
{
|
||||
@@ -783,6 +785,8 @@ namespace Ryujinx.Ava
|
||||
}
|
||||
else if (File.Exists(ApplicationPath))
|
||||
{
|
||||
Logger.Notice.Print(LogClass.Application, $"Loading content archive from '{ApplicationPath}'.");
|
||||
|
||||
switch (Path.GetExtension(ApplicationPath).ToLowerInvariant())
|
||||
{
|
||||
case ".xci":
|
||||
@@ -885,7 +889,7 @@ namespace Ryujinx.Ava
|
||||
Logger.Info?.Print(LogClass.Emulation, "Emulation was paused");
|
||||
}
|
||||
|
||||
private void InitializeSwitchInstance()
|
||||
private void InitEmulatedSwitch()
|
||||
{
|
||||
// Initialize KeySet.
|
||||
VirtualFileSystem.ReloadKeySet();
|
||||
@@ -1040,7 +1044,7 @@ namespace Ryujinx.Ava
|
||||
_viewModel.WindowState = WindowState.FullScreen;
|
||||
}
|
||||
|
||||
if (_viewModel.WindowState is WindowState.FullScreen)
|
||||
if (_viewModel.WindowState is WindowState.FullScreen || _viewModel.StartGamesWithoutUI)
|
||||
{
|
||||
_viewModel.ShowMenuAndStatusBar = false;
|
||||
}
|
||||
@@ -1147,8 +1151,8 @@ namespace Ryujinx.Ava
|
||||
LocaleManager.Instance[LocaleKeys.VolumeShort] + $": {(int)(Device.GetVolume() * 100)}%",
|
||||
dockedMode,
|
||||
ConfigurationState.Instance.Graphics.AspectRatio.Value.ToText(),
|
||||
$"{Device.Statistics.GetGameFrameRate():00.00} FPS ({Device.Statistics.GetGameFrameTime():00.00} ms)",
|
||||
$"FIFO: {Device.Statistics.GetFifoPercent():00.00} %",
|
||||
Device.Statistics.FormatGameFrameRate(),
|
||||
Device.Statistics.FormatFifoPercent(),
|
||||
_displayCount));
|
||||
}
|
||||
|
||||
|
||||
13
src/Ryujinx/Assets/Styles/CheckboxMenuItemStyle.axaml
Normal file
13
src/Ryujinx/Assets/Styles/CheckboxMenuItemStyle.axaml
Normal file
@@ -0,0 +1,13 @@
|
||||
<Styles xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
|
||||
<Style Selector="MenuItem.withCheckbox Viewbox#PART_IconPresenter">
|
||||
<Setter Property="MaxHeight" Value="36" />
|
||||
<Setter Property="MinHeight" Value="36" />
|
||||
<Setter Property="MaxWidth" Value="36" />
|
||||
<Setter Property="MinWidth" Value="36" />
|
||||
</Style>
|
||||
<Style Selector="MenuItem.withCheckbox ContentPresenter#PART_HeaderPresenter">
|
||||
<Setter Property="Padding" Value="-10,0,0,0" />
|
||||
</Style>
|
||||
</Styles>
|
||||
|
||||
@@ -572,6 +572,31 @@
|
||||
"zh_TW": "使用全螢幕模式啟動遊戲"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "MenuBarOptionsStartGamesWithoutUI",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "",
|
||||
"el_GR": "",
|
||||
"en_US": "Start Games with UI Hidden",
|
||||
"es_ES": "",
|
||||
"fr_FR": "",
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "MenuBarOptionsStopEmulation",
|
||||
"Translations": {
|
||||
@@ -7597,6 +7622,31 @@
|
||||
"zh_TW": "陀螺儀無感帶:"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "ControllerSettingsLedColor",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "",
|
||||
"el_GR": "",
|
||||
"en_US": "Custom LED",
|
||||
"es_ES": "",
|
||||
"fr_FR": "",
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "ControllerSettingsSave",
|
||||
"Translations": {
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
using Avalonia.Controls.Notifications;
|
||||
using Avalonia.Platform.Storage;
|
||||
using Avalonia.Threading;
|
||||
using Gommon;
|
||||
using LibHac;
|
||||
using LibHac.Account;
|
||||
using LibHac.Common;
|
||||
@@ -15,6 +15,7 @@ using LibHac.Tools.FsSystem.NcaUtils;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.UI.Controls;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.Utilities;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Common.Helper;
|
||||
using Ryujinx.Common.Logging;
|
||||
@@ -418,35 +419,27 @@ namespace Ryujinx.Ava.Common
|
||||
|
||||
public static async Task ExtractAoc(IStorageProvider storageProvider, string updateFilePath, string updateName)
|
||||
{
|
||||
var result = await storageProvider.OpenFolderPickerAsync(new FolderPickerOpenOptions
|
||||
Optional<IStorageFolder> result = await storageProvider.OpenSingleFolderPickerAsync(new FolderPickerOpenOptions
|
||||
{
|
||||
Title = LocaleManager.Instance[LocaleKeys.FolderDialogExtractTitle],
|
||||
AllowMultiple = false,
|
||||
Title = LocaleManager.Instance[LocaleKeys.FolderDialogExtractTitle]
|
||||
});
|
||||
|
||||
if (result.Count == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
ExtractAoc(result[0].Path.LocalPath, updateFilePath, updateName);
|
||||
if (!result.HasValue) return;
|
||||
|
||||
ExtractAoc(result.Value.Path.LocalPath, updateFilePath, updateName);
|
||||
}
|
||||
|
||||
|
||||
public static async Task ExtractSection(IStorageProvider storageProvider, NcaSectionType ncaSectionType, string titleFilePath, string titleName, int programIndex = 0)
|
||||
{
|
||||
var result = await storageProvider.OpenFolderPickerAsync(new FolderPickerOpenOptions
|
||||
Optional<IStorageFolder> result = await storageProvider.OpenSingleFolderPickerAsync(new FolderPickerOpenOptions
|
||||
{
|
||||
Title = LocaleManager.Instance[LocaleKeys.FolderDialogExtractTitle],
|
||||
AllowMultiple = false,
|
||||
Title = LocaleManager.Instance[LocaleKeys.FolderDialogExtractTitle]
|
||||
});
|
||||
|
||||
if (result.Count == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (!result.HasValue) return;
|
||||
|
||||
ExtractSection(result[0].Path.LocalPath, ncaSectionType, titleFilePath, titleName, programIndex);
|
||||
ExtractSection(result.Value.Path.LocalPath, ncaSectionType, titleFilePath, titleName, programIndex);
|
||||
}
|
||||
|
||||
public static (Result? result, bool canceled) CopyDirectory(FileSystemClient fs, string sourcePath, string destPath, CancellationToken token)
|
||||
|
||||
@@ -149,7 +149,7 @@ namespace Ryujinx.Headless
|
||||
IgnoreMissingServices = configurationState.System.IgnoreMissingServices;
|
||||
|
||||
if (NeedsOverride(nameof(IgnoreControllerApplet)))
|
||||
IgnoreControllerApplet = configurationState.IgnoreApplet;
|
||||
IgnoreControllerApplet = configurationState.System.IgnoreApplet;
|
||||
|
||||
return;
|
||||
|
||||
|
||||
@@ -47,9 +47,9 @@ namespace Ryujinx.Ava
|
||||
{
|
||||
Version = ReleaseInformation.Version;
|
||||
|
||||
if (OperatingSystem.IsWindows() && !OperatingSystem.IsWindowsVersionAtLeast(10, 0, 17134))
|
||||
if (OperatingSystem.IsWindows() && !OperatingSystem.IsWindowsVersionAtLeast(10, 0, 19041))
|
||||
{
|
||||
_ = MessageBoxA(nint.Zero, "You are running an outdated version of Windows.\n\nRyujinx supports Windows 10 version 1803 and newer.\n", $"Ryujinx {Version}", MbIconwarning);
|
||||
_ = MessageBoxA(nint.Zero, "You are running an outdated version of Windows.\n\nRyujinx supports Windows 10 version 20H1 and newer.\n", $"Ryujinx {Version}", MbIconwarning);
|
||||
}
|
||||
|
||||
PreviewerDetached = true;
|
||||
@@ -233,11 +233,13 @@ namespace Ryujinx.Ava
|
||||
Logger.Notice.Print(LogClass.Application, $".NET Runtime: {RuntimeInformation.FrameworkDescription}");
|
||||
SystemInfo.Gather().Print();
|
||||
|
||||
var enabledLogLevels = Logger.GetEnabledLevels().ToArray();
|
||||
|
||||
Logger.Notice.Print(LogClass.Application, $"Logs Enabled: {(enabledLogLevels.Length is 0
|
||||
? "<None>"
|
||||
: enabledLogLevels.JoinToString(", "))}");
|
||||
Logger.Notice.Print(LogClass.Application, $"Logs Enabled: {
|
||||
Logger.GetEnabledLevels()
|
||||
.FormatCollection(
|
||||
x => x.ToString(),
|
||||
separator: ", ",
|
||||
emptyCollectionFallback: "<None>")
|
||||
}");
|
||||
|
||||
Logger.Notice.Print(LogClass.Application,
|
||||
AppDataManager.Mode == AppDataManager.LaunchMode.Custom
|
||||
|
||||
@@ -123,12 +123,13 @@
|
||||
<Generator>MSBuild:Compile</Generator>
|
||||
</AvaloniaResource>
|
||||
<AvaloniaResource Include="Assets\Styles\Styles.xaml" />
|
||||
<AvaloniaResource Include="Assets\Styles\CheckboxMenuItemStyle.axaml" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<None Remove="Assets\locales.json" />
|
||||
<None Remove="Assets\Styles\Styles.xaml" />
|
||||
<None Remove="Assets\Styles\Themes.xaml" />
|
||||
<None Remove="Assets\Styles\CheckboxMenuItemStyle.xaml" />
|
||||
<None Remove="Assets\Icons\Controller_JoyConLeft.svg" />
|
||||
<None Remove="Assets\Icons\Controller_JoyConPair.svg" />
|
||||
<None Remove="Assets\Icons\Controller_JoyConRight.svg" />
|
||||
@@ -150,6 +151,7 @@
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Assets\locales.json" />
|
||||
<EmbeddedResource Include="Assets\Styles\Styles.xaml" />
|
||||
<EmbeddedResource Include="Assets\Styles\CheckboxMenuItemStyle.axaml" />
|
||||
<EmbeddedResource Include="Assets\Icons\Controller_JoyConLeft.svg" />
|
||||
<EmbeddedResource Include="Assets\Icons\Controller_JoyConPair.svg" />
|
||||
<EmbeddedResource Include="Assets\Icons\Controller_JoyConRight.svg" />
|
||||
|
||||
@@ -16,5 +16,6 @@
|
||||
<Application.Styles>
|
||||
<sty:FluentAvaloniaTheme PreferUserAccentColor="True" PreferSystemTheme="False" />
|
||||
<StyleInclude Source="/Assets/Styles/Styles.xaml" />
|
||||
<StyleInclude Source="/Assets/Styles/CheckboxMenuItemStyle.axaml"/>
|
||||
</Application.Styles>
|
||||
</Application>
|
||||
|
||||
@@ -6,7 +6,6 @@ using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.UI.Controls;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ava.UI.ViewModels.Input;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Common;
|
||||
@@ -42,7 +41,7 @@ namespace Ryujinx.Ava.UI.Applet
|
||||
|
||||
bool okPressed = false;
|
||||
|
||||
if (ConfigurationState.Instance.IgnoreApplet)
|
||||
if (ConfigurationState.Instance.System.IgnoreApplet)
|
||||
return false;
|
||||
|
||||
Dispatcher.UIThread.InvokeAsync(async () =>
|
||||
|
||||
@@ -251,7 +251,7 @@ namespace Ryujinx.Ava.UI.Controls
|
||||
{
|
||||
if (sender is MenuItem { DataContext: MainWindowViewModel { SelectedApplication: not null } viewModel })
|
||||
{
|
||||
string shaderCacheDir = Path.Combine(AppDataManager.GamesDirPath, viewModel.SelectedApplication.IdString, "cache", "shader");
|
||||
string shaderCacheDir = Path.Combine(AppDataManager.GamesDirPath, viewModel.SelectedApplication.IdString.ToLower(), "cache", "shader");
|
||||
|
||||
if (!Directory.Exists(shaderCacheDir))
|
||||
{
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
using Avalonia.Media;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Common.Configuration.Hid;
|
||||
using Ryujinx.Common.Configuration.Hid.Controller;
|
||||
@@ -387,6 +388,30 @@ namespace Ryujinx.Ava.UI.Models.Input
|
||||
}
|
||||
}
|
||||
|
||||
private bool _enableLedChanging;
|
||||
|
||||
public bool EnableLedChanging
|
||||
{
|
||||
get => _enableLedChanging;
|
||||
set
|
||||
{
|
||||
_enableLedChanging = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private Color _ledColor;
|
||||
|
||||
public Color LedColor
|
||||
{
|
||||
get => _ledColor;
|
||||
set
|
||||
{
|
||||
_ledColor = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private bool _enableMotion;
|
||||
public bool EnableMotion
|
||||
{
|
||||
@@ -483,12 +508,23 @@ namespace Ryujinx.Ava.UI.Models.Input
|
||||
WeakRumble = controllerInput.Rumble.WeakRumble;
|
||||
StrongRumble = controllerInput.Rumble.StrongRumble;
|
||||
}
|
||||
|
||||
if (controllerInput.Led != null)
|
||||
{
|
||||
EnableLedChanging = controllerInput.Led.EnableLed;
|
||||
uint rawColor = controllerInput.Led.LedColor;
|
||||
byte alpha = (byte)(rawColor >> 24);
|
||||
byte red = (byte)(rawColor >> 16);
|
||||
byte green = (byte)(rawColor >> 8);
|
||||
byte blue = (byte)(rawColor % 256);
|
||||
LedColor = new Color(alpha, red, green, blue);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public InputConfig GetConfig()
|
||||
{
|
||||
var config = new StandardControllerInputConfig
|
||||
StandardControllerInputConfig config = new()
|
||||
{
|
||||
Id = Id,
|
||||
Backend = InputBackendType.GamepadSDL2,
|
||||
@@ -540,6 +576,11 @@ namespace Ryujinx.Ava.UI.Models.Input
|
||||
WeakRumble = WeakRumble,
|
||||
StrongRumble = StrongRumble,
|
||||
},
|
||||
Led = new LedConfigController
|
||||
{
|
||||
EnableLed = EnableLedChanging,
|
||||
LedColor = LedColor.ToUInt32()
|
||||
},
|
||||
Version = InputConfig.CurrentVersion,
|
||||
DeadzoneLeft = DeadzoneLeft,
|
||||
DeadzoneRight = DeadzoneRight,
|
||||
|
||||
@@ -432,7 +432,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
{
|
||||
try
|
||||
{
|
||||
HttpResponseMessage response = await _httpClient.SendAsync(new HttpRequestMessage(HttpMethod.Head, "https://raw.githubusercontent.com/GreemDev/Ryujinx/refs/heads/master/assets/amiibo/Amiibo.json"));
|
||||
HttpResponseMessage response = await _httpClient.SendAsync(new HttpRequestMessage(HttpMethod.Head, "https://raw.githubusercontent.com/Ryubing/Ryujinx/refs/heads/master/assets/amiibo/Amiibo.json"));
|
||||
|
||||
if (response.IsSuccessStatusCode)
|
||||
{
|
||||
@@ -451,7 +451,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
{
|
||||
try
|
||||
{
|
||||
HttpResponseMessage response = await _httpClient.GetAsync($"https://raw.githubusercontent.com/GreemDev/Ryujinx/refs/heads/master/assets/amiibo/Amiibo.json");
|
||||
HttpResponseMessage response = await _httpClient.GetAsync($"https://raw.githubusercontent.com/Ryubing/Ryujinx/refs/heads/master/assets/amiibo/Amiibo.json");
|
||||
|
||||
if (response.IsSuccessStatusCode)
|
||||
{
|
||||
|
||||
@@ -37,7 +37,7 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
|
||||
[ObservableProperty] private SvgImage _image;
|
||||
|
||||
public readonly InputViewModel ParentModel;
|
||||
public InputViewModel ParentModel { get; }
|
||||
|
||||
public ControllerInputViewModel(InputViewModel model, GamepadInputConfig config)
|
||||
{
|
||||
|
||||
@@ -69,6 +69,9 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
public bool IsRight { get; set; }
|
||||
public bool IsLeft { get; set; }
|
||||
|
||||
public bool HasLed => false; //temporary
|
||||
//SelectedGamepad.Features.HasFlag(GamepadFeaturesFlag.Led);
|
||||
|
||||
public bool IsModified { get; set; }
|
||||
public event Action NotifyChangesEvent;
|
||||
|
||||
|
||||
@@ -488,6 +488,19 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
}
|
||||
}
|
||||
|
||||
public bool StartGamesWithoutUI
|
||||
{
|
||||
get => ConfigurationState.Instance.UI.StartNoUI;
|
||||
set
|
||||
{
|
||||
ConfigurationState.Instance.UI.StartNoUI.Value = value;
|
||||
|
||||
ConfigurationState.Instance.ToFileFormat().SaveConfig(Program.ConfigurationPath);
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public bool ShowConsole
|
||||
{
|
||||
get => ConfigurationState.Instance.UI.ShowConsole;
|
||||
@@ -1198,6 +1211,11 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
StartGamesInFullscreen = !StartGamesInFullscreen;
|
||||
}
|
||||
|
||||
public void ToggleStartGamesWithoutUI()
|
||||
{
|
||||
StartGamesWithoutUI = !StartGamesWithoutUI;
|
||||
}
|
||||
|
||||
public void ToggleShowConsole()
|
||||
{
|
||||
ShowConsole = !ShowConsole;
|
||||
@@ -1644,10 +1662,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
public async Task OpenAmiiboWindow()
|
||||
{
|
||||
if (!IsAmiiboRequested)
|
||||
return;
|
||||
|
||||
if (AppHost.Device.System.SearchingForAmiibo(out int deviceId))
|
||||
if (AppHost.Device.System.SearchingForAmiibo(out int deviceId) && IsGameRunning)
|
||||
{
|
||||
string titleId = AppHost.Device.Processes.ActiveApplication.ProgramIdText.ToUpper();
|
||||
AmiiboWindow window = new(ShowAll, LastScannedAmiiboId, titleId);
|
||||
@@ -1665,10 +1680,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
}
|
||||
public async Task OpenBinFile()
|
||||
{
|
||||
if (!IsAmiiboRequested)
|
||||
return;
|
||||
|
||||
if (AppHost.Device.System.SearchingForAmiibo(out int deviceId))
|
||||
if (AppHost.Device.System.SearchingForAmiibo(out _) && IsGameRunning)
|
||||
{
|
||||
var result = await StorageProvider.OpenFilePickerAsync(new FilePickerOpenOptions
|
||||
{
|
||||
|
||||
@@ -488,7 +488,6 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
EnableDiscordIntegration = config.EnableDiscordIntegration;
|
||||
CheckUpdatesOnStart = config.CheckUpdatesOnStart;
|
||||
ShowConfirmExit = config.ShowConfirmExit;
|
||||
IgnoreApplet = config.IgnoreApplet;
|
||||
RememberWindowState = config.RememberWindowState;
|
||||
ShowTitleBar = config.ShowTitleBar;
|
||||
HideCursor = (int)config.HideCursor.Value;
|
||||
@@ -532,6 +531,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
EnableFsIntegrityChecks = config.System.EnableFsIntegrityChecks;
|
||||
DramSize = config.System.DramSize;
|
||||
IgnoreMissingServices = config.System.IgnoreMissingServices;
|
||||
IgnoreApplet = config.System.IgnoreApplet;
|
||||
|
||||
// CPU
|
||||
EnablePptc = config.System.EnablePtc;
|
||||
@@ -591,7 +591,6 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
config.EnableDiscordIntegration.Value = EnableDiscordIntegration;
|
||||
config.CheckUpdatesOnStart.Value = CheckUpdatesOnStart;
|
||||
config.ShowConfirmExit.Value = ShowConfirmExit;
|
||||
config.IgnoreApplet.Value = IgnoreApplet;
|
||||
config.RememberWindowState.Value = RememberWindowState;
|
||||
config.ShowTitleBar.Value = ShowTitleBar;
|
||||
config.HideCursor.Value = (HideCursorMode)HideCursor;
|
||||
@@ -632,12 +631,10 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
}
|
||||
|
||||
config.System.SystemTimeOffset.Value = Convert.ToInt64((CurrentDate.ToUnixTimeSeconds() + CurrentTime.TotalSeconds) - DateTimeOffset.Now.ToUnixTimeSeconds());
|
||||
config.Graphics.VSyncMode.Value = VSyncMode;
|
||||
config.Graphics.EnableCustomVSyncInterval.Value = EnableCustomVSyncInterval;
|
||||
config.Graphics.CustomVSyncInterval.Value = CustomVSyncInterval;
|
||||
config.System.EnableFsIntegrityChecks.Value = EnableFsIntegrityChecks;
|
||||
config.System.DramSize.Value = DramSize;
|
||||
config.System.IgnoreMissingServices.Value = IgnoreMissingServices;
|
||||
config.System.IgnoreApplet.Value = IgnoreApplet;
|
||||
|
||||
// CPU
|
||||
config.System.EnablePtc.Value = EnablePptc;
|
||||
@@ -646,6 +643,9 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
config.System.UseHypervisor.Value = UseHypervisor;
|
||||
|
||||
// Graphics
|
||||
config.Graphics.VSyncMode.Value = VSyncMode;
|
||||
config.Graphics.EnableCustomVSyncInterval.Value = EnableCustomVSyncInterval;
|
||||
config.Graphics.CustomVSyncInterval.Value = CustomVSyncInterval;
|
||||
config.Graphics.GraphicsBackend.Value = (GraphicsBackend)GraphicsBackendIndex;
|
||||
config.Graphics.PreferredGpu.Value = _gpuIds.ElementAtOrDefault(PreferredGpuIndex);
|
||||
config.Graphics.EnableShaderCache.Value = EnableShaderCache;
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
xmlns:ext="clr-namespace:Ryujinx.Ava.Common.Markup"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
|
||||
xmlns:controls="clr-namespace:Ryujinx.Ava.UI.Controls"
|
||||
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels.Input"
|
||||
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
|
||||
@@ -486,6 +487,37 @@
|
||||
</Button>
|
||||
</Grid>
|
||||
</Border>
|
||||
<Border
|
||||
BorderBrush="{DynamicResource ThemeControlBorderColor}"
|
||||
BorderThickness="1"
|
||||
CornerRadius="5"
|
||||
HorizontalAlignment="Stretch"
|
||||
Margin="0,-1,0,0">
|
||||
<Grid IsVisible="{Binding ParentModel.HasLed}">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="*" />
|
||||
<ColumnDefinition Width="Auto" />
|
||||
</Grid.ColumnDefinitions>
|
||||
<CheckBox
|
||||
Margin="10"
|
||||
MinWidth="0"
|
||||
Grid.Column="0"
|
||||
IsChecked="{Binding Config.EnableLedChanging, Mode=TwoWay}">
|
||||
<TextBlock Text="{ext:Locale ControllerSettingsLedColor}" />
|
||||
</CheckBox>
|
||||
<ui:ColorPickerButton
|
||||
Grid.Column="1"
|
||||
Margin="10"
|
||||
IsMoreButtonVisible="False"
|
||||
UseColorPalette="False"
|
||||
UseColorTriangle="False"
|
||||
UseColorWheel="False"
|
||||
ShowAcceptDismissButtons="False"
|
||||
IsAlphaEnabled="False"
|
||||
Color="{Binding Config.LedColor, Mode=TwoWay}">
|
||||
</ui:ColorPickerButton>
|
||||
</Grid>
|
||||
</Border>
|
||||
</StackPanel>
|
||||
</StackPanel>
|
||||
<!-- Right Controls -->
|
||||
|
||||
@@ -4,14 +4,11 @@ using Avalonia.Controls.Primitives;
|
||||
using Avalonia.Input;
|
||||
using Avalonia.Interactivity;
|
||||
using Avalonia.LogicalTree;
|
||||
using DiscordRPC;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.ViewModels.Input;
|
||||
using Ryujinx.Common.Configuration.Hid.Controller;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Input;
|
||||
using Ryujinx.Input.Assigner;
|
||||
using System;
|
||||
using StickInputId = Ryujinx.Common.Configuration.Hid.Controller.StickInputId;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Views.Input
|
||||
|
||||
@@ -81,25 +81,16 @@
|
||||
<MenuItem
|
||||
Command="{Binding ToggleFullscreen}"
|
||||
Header="{ext:Locale MenuBarOptionsToggleFullscreen}"
|
||||
Classes="withCheckbox"
|
||||
Padding="0"
|
||||
Icon="{ext:Icon fa-solid fa-expand}"
|
||||
InputGesture="F11">
|
||||
<MenuItem.Styles>
|
||||
<Style Selector="Viewbox#PART_IconPresenter">
|
||||
<Setter Property="MaxHeight" Value="36" />
|
||||
<Setter Property="MinHeight" Value="36" />
|
||||
<Setter Property="MaxWidth" Value="36" />
|
||||
<Setter Property="MinWidth" Value="36" />
|
||||
</Style>
|
||||
<Style Selector="ContentPresenter#PART_HeaderPresenter">
|
||||
<Setter Property="Padding" Value="-10,0,0,0" />
|
||||
</Style>
|
||||
</MenuItem.Styles>
|
||||
</MenuItem>
|
||||
<MenuItem
|
||||
Padding="0"
|
||||
Command="{Binding ToggleStartGamesInFullscreen}"
|
||||
Header="{ext:Locale MenuBarOptionsStartGamesInFullscreen}">
|
||||
Header="{ext:Locale MenuBarOptionsStartGamesInFullscreen}"
|
||||
Classes="withCheckbox">
|
||||
<MenuItem.Icon>
|
||||
<CheckBox
|
||||
MinWidth="{DynamicResource CheckBoxSize}"
|
||||
@@ -107,23 +98,26 @@
|
||||
IsChecked="{Binding StartGamesInFullscreen, Mode=TwoWay}"
|
||||
Padding="0" />
|
||||
</MenuItem.Icon>
|
||||
<MenuItem.Styles>
|
||||
<Style Selector="Viewbox#PART_IconPresenter">
|
||||
<Setter Property="MaxHeight" Value="36" />
|
||||
<Setter Property="MinHeight" Value="36" />
|
||||
<Setter Property="MaxWidth" Value="36" />
|
||||
<Setter Property="MinWidth" Value="36" />
|
||||
</Style>
|
||||
<Style Selector="ContentPresenter#PART_HeaderPresenter">
|
||||
<Setter Property="Padding" Value="-10,0,0,0" />
|
||||
</Style>
|
||||
</MenuItem.Styles>
|
||||
</MenuItem>
|
||||
<MenuItem
|
||||
Padding="0"
|
||||
Command="{Binding ToggleStartGamesWithoutUI}"
|
||||
Header="{ext:Locale MenuBarOptionsStartGamesWithoutUI}"
|
||||
Classes="withCheckbox">
|
||||
<MenuItem.Icon>
|
||||
<CheckBox
|
||||
MinWidth="{DynamicResource CheckBoxSize}"
|
||||
MinHeight="{DynamicResource CheckBoxSize}"
|
||||
IsChecked="{Binding StartGamesWithoutUI, Mode=TwoWay}"
|
||||
Padding="0" />
|
||||
</MenuItem.Icon>
|
||||
</MenuItem>
|
||||
<MenuItem
|
||||
Padding="0"
|
||||
IsVisible="{Binding ShowConsoleVisible}"
|
||||
Command="{Binding ToggleShowConsole}"
|
||||
Header="{ext:Locale MenuBarOptionsShowConsole}">
|
||||
Header="{ext:Locale MenuBarOptionsShowConsole}"
|
||||
Classes="withCheckbox">
|
||||
<MenuItem.Icon>
|
||||
<CheckBox
|
||||
MinWidth="{DynamicResource CheckBoxSize}"
|
||||
@@ -131,35 +125,14 @@
|
||||
IsChecked="{Binding ShowConsole, Mode=TwoWay}"
|
||||
Padding="0" />
|
||||
</MenuItem.Icon>
|
||||
<MenuItem.Styles>
|
||||
<Style Selector="Viewbox#PART_IconPresenter">
|
||||
<Setter Property="MaxHeight" Value="36" />
|
||||
<Setter Property="MinHeight" Value="36" />
|
||||
<Setter Property="MaxWidth" Value="36" />
|
||||
<Setter Property="MinWidth" Value="36" />
|
||||
</Style>
|
||||
<Style Selector="ContentPresenter#PART_HeaderPresenter">
|
||||
<Setter Property="Padding" Value="-10,0,0,0" />
|
||||
</Style>
|
||||
</MenuItem.Styles>
|
||||
</MenuItem>
|
||||
<Separator/>
|
||||
<MenuItem
|
||||
Name="ChangeLanguageMenuItem"
|
||||
Padding="0"
|
||||
Header="{ext:Locale MenuBarOptionsChangeLanguage}"
|
||||
Icon="{ext:Icon fa-solid fa-language}">
|
||||
<MenuItem.Styles>
|
||||
<Style Selector="Viewbox#PART_IconPresenter">
|
||||
<Setter Property="MaxHeight" Value="36" />
|
||||
<Setter Property="MinHeight" Value="36" />
|
||||
<Setter Property="MaxWidth" Value="36" />
|
||||
<Setter Property="MinWidth" Value="36" />
|
||||
</Style>
|
||||
<Style Selector="ContentPresenter#PART_HeaderPresenter">
|
||||
<Setter Property="Padding" Value="-10,0,0,0" />
|
||||
</Style>
|
||||
</MenuItem.Styles>
|
||||
Icon="{ext:Icon fa-solid fa-language}"
|
||||
Classes="withCheckbox">
|
||||
</MenuItem>
|
||||
<MenuItem
|
||||
Name="ToggleFileTypesMenuItem"
|
||||
@@ -171,18 +144,8 @@
|
||||
Padding="0"
|
||||
Header="{ext:Locale MenuBarOptionsSettings}"
|
||||
Icon="{ext:Icon fa-solid fa-gear}"
|
||||
ToolTip.Tip="{ext:Locale OpenSettingsTooltip}">
|
||||
<MenuItem.Styles>
|
||||
<Style Selector="Viewbox#PART_IconPresenter">
|
||||
<Setter Property="MaxHeight" Value="36" />
|
||||
<Setter Property="MinHeight" Value="36" />
|
||||
<Setter Property="MaxWidth" Value="36" />
|
||||
<Setter Property="MinWidth" Value="36" />
|
||||
</Style>
|
||||
<Style Selector="ContentPresenter#PART_HeaderPresenter">
|
||||
<Setter Property="Padding" Value="-10,0,0,0" />
|
||||
</Style>
|
||||
</MenuItem.Styles>
|
||||
ToolTip.Tip="{ext:Locale OpenSettingsTooltip}"
|
||||
Classes="withCheckbox">
|
||||
</MenuItem>
|
||||
<MenuItem
|
||||
Command="{Binding ManageProfiles}"
|
||||
@@ -190,18 +153,8 @@
|
||||
Header="{ext:Locale MenuBarOptionsManageUserProfiles}"
|
||||
Icon="{ext:Icon mdi-account}"
|
||||
IsEnabled="{Binding EnableNonGameRunningControls}"
|
||||
ToolTip.Tip="{ext:Locale OpenProfileManagerTooltip}">
|
||||
<MenuItem.Styles>
|
||||
<Style Selector="Viewbox#PART_IconPresenter">
|
||||
<Setter Property="MaxHeight" Value="36" />
|
||||
<Setter Property="MinHeight" Value="36" />
|
||||
<Setter Property="MaxWidth" Value="36" />
|
||||
<Setter Property="MinWidth" Value="36" />
|
||||
</Style>
|
||||
<Style Selector="ContentPresenter#PART_HeaderPresenter">
|
||||
<Setter Property="Padding" Value="-10,0,0,0" />
|
||||
</Style>
|
||||
</MenuItem.Styles>
|
||||
ToolTip.Tip="{ext:Locale OpenProfileManagerTooltip}"
|
||||
Classes="withCheckbox">
|
||||
</MenuItem>
|
||||
</MenuItem>
|
||||
<MenuItem
|
||||
@@ -311,19 +264,19 @@
|
||||
Name="FaqMenuItem"
|
||||
Header="{ext:Locale MenuBarHelpFaq}"
|
||||
Icon="{ext:Icon fa-github}"
|
||||
CommandParameter="https://github.com/GreemDev/Ryujinx/wiki/FAQ-and-Troubleshooting"
|
||||
CommandParameter="https://github.com/Ryubing/Ryujinx/wiki/FAQ-and-Troubleshooting"
|
||||
ToolTip.Tip="{ext:Locale MenuBarHelpFaqTooltip}" />
|
||||
<MenuItem
|
||||
Name="SetupGuideMenuItem"
|
||||
Header="{ext:Locale MenuBarHelpSetup}"
|
||||
Icon="{ext:Icon fa-github}"
|
||||
CommandParameter="https://github.com/GreemDev/Ryujinx/wiki/Ryujinx-Setup-&-Configuration-Guide"
|
||||
CommandParameter="https://github.com/Ryubing/Ryujinx/wiki/Ryujinx-Setup-&-Configuration-Guide"
|
||||
ToolTip.Tip="{ext:Locale MenuBarHelpSetupTooltip}" />
|
||||
<MenuItem
|
||||
Name="LdnGuideMenuItem"
|
||||
Header="{ext:Locale MenuBarHelpMultiplayer}"
|
||||
Icon="{ext:Icon fa-github}"
|
||||
CommandParameter="https://github.com/GreemDev/Ryujinx/wiki/Multiplayer%E2%80%90(LDN%E2%80%90Local%E2%80%90Wireless)%E2%80%90Guide"
|
||||
CommandParameter="https://github.com/Ryubing/Ryujinx/wiki/Multiplayer%E2%80%90(LDN%E2%80%90Local%E2%80%90Wireless)%E2%80%90Guide"
|
||||
ToolTip.Tip="{ext:Locale MenuBarHelpMultiplayerTooltip}" />
|
||||
</MenuItem>
|
||||
</MenuItem>
|
||||
|
||||
@@ -29,7 +29,7 @@
|
||||
<TextBlock
|
||||
Foreground="{DynamicResource SecondaryTextColor}"
|
||||
TextDecorations="Underline"
|
||||
Text="Game-specific hacks & tricks to alleviate performance issues or crashing. Will cause issues." />
|
||||
Text="Highly specific hacks & tricks to alleviate performance issues, crashing, or freezing. Will cause issues." />
|
||||
<StackPanel
|
||||
Margin="0,10,0,0"
|
||||
Orientation="Horizontal"
|
||||
|
||||
@@ -114,8 +114,7 @@
|
||||
Grid.Column="1"
|
||||
MinWidth="90"
|
||||
Margin="10,0,0,0"
|
||||
ToolTip.Tip="{ext:Locale AddGameDirTooltip}"
|
||||
Click="AddGameDirButton_OnClick">
|
||||
ToolTip.Tip="{ext:Locale AddGameDirTooltip}">
|
||||
<TextBlock HorizontalAlignment="Center"
|
||||
Text="{ext:Locale SettingsTabGeneralAdd}" />
|
||||
</Button>
|
||||
@@ -168,8 +167,7 @@
|
||||
Grid.Column="1"
|
||||
MinWidth="90"
|
||||
Margin="10,0,0,0"
|
||||
ToolTip.Tip="{ext:Locale AddAutoloadDirTooltip}"
|
||||
Click="AddAutoloadDirButton_OnClick">
|
||||
ToolTip.Tip="{ext:Locale AddAutoloadDirTooltip}">
|
||||
<TextBlock HorizontalAlignment="Center"
|
||||
Text="{ext:Locale SettingsTabGeneralAdd}" />
|
||||
</Button>
|
||||
|
||||
@@ -1,12 +1,17 @@
|
||||
using Avalonia.Collections;
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Interactivity;
|
||||
using Avalonia.Platform.Storage;
|
||||
using Avalonia.VisualTree;
|
||||
using Gommon;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ava.Utilities;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Views.Settings
|
||||
{
|
||||
@@ -18,31 +23,39 @@ namespace Ryujinx.Ava.UI.Views.Settings
|
||||
{
|
||||
InitializeComponent();
|
||||
ShowTitleBarBox.IsVisible = OperatingSystem.IsWindows();
|
||||
AddGameDirButton.Command =
|
||||
Commands.Create(() => AddDirButton(GameDirPathBox, ViewModel.GameDirectories, true));
|
||||
AddAutoloadDirButton.Command =
|
||||
Commands.Create(() => AddDirButton(AutoloadDirPathBox, ViewModel.AutoloadDirectories, false));
|
||||
}
|
||||
|
||||
private async void AddGameDirButton_OnClick(object sender, RoutedEventArgs e)
|
||||
private async Task AddDirButton(TextBox addDirBox, AvaloniaList<string> directories, bool isGameList)
|
||||
{
|
||||
string path = GameDirPathBox.Text;
|
||||
string path = addDirBox.Text;
|
||||
|
||||
if (!string.IsNullOrWhiteSpace(path) && Directory.Exists(path) && !ViewModel.GameDirectories.Contains(path))
|
||||
if (!string.IsNullOrWhiteSpace(path) && Directory.Exists(path) && !directories.Contains(path))
|
||||
{
|
||||
ViewModel.GameDirectories.Add(path);
|
||||
ViewModel.GameDirectoryChanged = true;
|
||||
directories.Add(path);
|
||||
|
||||
addDirBox.Clear();
|
||||
|
||||
if (isGameList)
|
||||
ViewModel.GameDirectoryChanged = true;
|
||||
else
|
||||
ViewModel.AutoloadDirectoryChanged = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (this.GetVisualRoot() is Window window)
|
||||
{
|
||||
var result = await window.StorageProvider.OpenFolderPickerAsync(new FolderPickerOpenOptions
|
||||
{
|
||||
AllowMultiple = false,
|
||||
});
|
||||
Optional<IStorageFolder> folder = await RyujinxApp.MainWindow.ViewModel.StorageProvider.OpenSingleFolderPickerAsync();
|
||||
|
||||
if (result.Count > 0)
|
||||
{
|
||||
ViewModel.GameDirectories.Add(result[0].Path.LocalPath);
|
||||
if (folder.HasValue)
|
||||
{
|
||||
directories.Add(folder.Value.Path.LocalPath);
|
||||
|
||||
if (isGameList)
|
||||
ViewModel.GameDirectoryChanged = true;
|
||||
}
|
||||
else
|
||||
ViewModel.AutoloadDirectoryChanged = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -63,33 +76,6 @@ namespace Ryujinx.Ava.UI.Views.Settings
|
||||
}
|
||||
}
|
||||
|
||||
private async void AddAutoloadDirButton_OnClick(object sender, RoutedEventArgs e)
|
||||
{
|
||||
string path = AutoloadDirPathBox.Text;
|
||||
|
||||
if (!string.IsNullOrWhiteSpace(path) && Directory.Exists(path) && !ViewModel.AutoloadDirectories.Contains(path))
|
||||
{
|
||||
ViewModel.AutoloadDirectories.Add(path);
|
||||
ViewModel.AutoloadDirectoryChanged = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (this.GetVisualRoot() is Window window)
|
||||
{
|
||||
var result = await window.StorageProvider.OpenFolderPickerAsync(new FolderPickerOpenOptions
|
||||
{
|
||||
AllowMultiple = false,
|
||||
});
|
||||
|
||||
if (result.Count > 0)
|
||||
{
|
||||
ViewModel.AutoloadDirectories.Add(result[0].Path.LocalPath);
|
||||
ViewModel.AutoloadDirectoryChanged = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void RemoveAutoloadDirButton_OnClick(object sender, RoutedEventArgs e)
|
||||
{
|
||||
int oldIndex = AutoloadDirsList.SelectedIndex;
|
||||
|
||||
@@ -182,7 +182,7 @@
|
||||
HorizontalAlignment="Left"
|
||||
Background="Transparent"
|
||||
Click="Button_OnClick"
|
||||
Tag="https://github.com/GreemDev/Ryujinx/graphs/contributors?type=a">
|
||||
Tag="https://github.com/Ryubing/Ryujinx/graphs/contributors?type=a">
|
||||
<TextBlock
|
||||
FontSize="10"
|
||||
Text="{ext:Locale AboutRyujinxContributorsButtonHeader}"
|
||||
|
||||
@@ -691,6 +691,7 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
ApplicationLibrary.LoadApplications(ConfigurationState.Instance.UI.GameDirs);
|
||||
|
||||
var autoloadDirs = ConfigurationState.Instance.UI.AutoloadDirs.Value;
|
||||
autoloadDirs.ForEach(dir => Logger.Info?.Print(LogClass.Application, $"Auto loading DLC & updates from: {dir}"));
|
||||
if (autoloadDirs.Count > 0)
|
||||
{
|
||||
var updatesLoaded = ApplicationLibrary.AutoLoadTitleUpdates(autoloadDirs, out int updatesRemoved);
|
||||
@@ -735,9 +736,7 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
});
|
||||
}
|
||||
|
||||
private static bool _intelMacWarningShown = !(OperatingSystem.IsMacOS() &&
|
||||
(RuntimeInformation.OSArchitecture == Architecture.X64 ||
|
||||
RuntimeInformation.OSArchitecture == Architecture.X86));
|
||||
private static bool _intelMacWarningShown = !RunningPlatform.IsIntelMac;
|
||||
|
||||
public static async Task ShowIntelMacWarningAsync()
|
||||
{
|
||||
|
||||
@@ -36,7 +36,7 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
SecondaryButtonText = string.Empty,
|
||||
CloseButtonText = string.Empty,
|
||||
Content = new XCITrimmerWindow(RyujinxApp.MainWindow.ViewModel),
|
||||
Title = string.Format(LocaleManager.Instance[LocaleKeys.XCITrimmerWindowTitle]),
|
||||
Title = LocaleManager.Instance[LocaleKeys.XCITrimmerWindowTitle]
|
||||
};
|
||||
|
||||
Style bottomBorder = new(x => x.OfType<Grid>().Name("DialogSpace").Child().OfType<Border>());
|
||||
|
||||
@@ -87,6 +87,8 @@ namespace Ryujinx.Ava
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
Logger.Info?.Print(LogClass.Application, "Checking for updates.");
|
||||
|
||||
// Get latest version number from GitHub API
|
||||
try
|
||||
@@ -140,6 +142,8 @@ namespace Ryujinx.Ava
|
||||
OpenHelper.OpenUrl(ReleaseInformation.GetChangelogForVersion(currentVersion));
|
||||
}
|
||||
}
|
||||
|
||||
Logger.Info?.Print(LogClass.Application, "Up to date.");
|
||||
|
||||
_running = false;
|
||||
|
||||
@@ -214,6 +218,8 @@ namespace Ryujinx.Ava
|
||||
? $"Canary {currentVersion} -> Canary {newVersion}"
|
||||
: $"{currentVersion} -> {newVersion}";
|
||||
|
||||
Logger.Info?.Print(LogClass.Application, $"Version found: {newVersionString}");
|
||||
|
||||
RequestUserToUpdate:
|
||||
// Show a message asking the user if they want to update
|
||||
UserResult shouldUpdate = await ContentDialogHelper.CreateUpdaterChoiceDialog(
|
||||
|
||||
@@ -840,7 +840,6 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
|
||||
try
|
||||
{
|
||||
// Remove any downloadable content which can no longer be located on disk
|
||||
Logger.Notice.Print(LogClass.Application, $"Removing non-existing Title DLCs");
|
||||
var dlcToRemove = _downloadableContents.Items
|
||||
.Where(dlc => !File.Exists(dlc.Dlc.ContainerPath))
|
||||
.ToList();
|
||||
@@ -852,8 +851,6 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
|
||||
|
||||
foreach (string appDir in appDirs)
|
||||
{
|
||||
Logger.Notice.Print(LogClass.Application, $"Auto loading DLC from: {appDir}");
|
||||
|
||||
if (_cancellationToken.Token.IsCancellationRequested)
|
||||
{
|
||||
return newDlcLoaded;
|
||||
@@ -956,7 +953,6 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
|
||||
var titleIdsToRefresh = new HashSet<ulong>();
|
||||
|
||||
// Remove any updates which can no longer be located on disk
|
||||
Logger.Notice.Print(LogClass.Application, $"Removing non-existing Title Updates");
|
||||
var updatesToRemove = _titleUpdates.Items
|
||||
.Where(it => !File.Exists(it.TitleUpdate.Path))
|
||||
.ToList();
|
||||
@@ -971,8 +967,6 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
|
||||
|
||||
foreach (string appDir in appDirs)
|
||||
{
|
||||
Logger.Notice.Print(LogClass.Application, $"Auto loading updates from: {appDir}");
|
||||
|
||||
if (_cancellationToken.Token.IsCancellationRequested)
|
||||
{
|
||||
return numUpdatesLoaded;
|
||||
|
||||
@@ -17,7 +17,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
/// <summary>
|
||||
/// The current version of the file format
|
||||
/// </summary>
|
||||
public const int CurrentVersion = 59;
|
||||
public const int CurrentVersion = 61;
|
||||
|
||||
/// <summary>
|
||||
/// Version of the configuration file format
|
||||
@@ -351,6 +351,11 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
/// </summary>
|
||||
public bool StartFullscreen { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Start games with UI hidden
|
||||
/// </summary>
|
||||
public bool StartNoUI { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Show console window
|
||||
/// </summary>
|
||||
|
||||
@@ -45,7 +45,6 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
EnableDiscordIntegration.Value = cff.EnableDiscordIntegration;
|
||||
CheckUpdatesOnStart.Value = cff.CheckUpdatesOnStart;
|
||||
ShowConfirmExit.Value = cff.ShowConfirmExit;
|
||||
IgnoreApplet.Value = cff.IgnoreApplet;
|
||||
RememberWindowState.Value = cff.RememberWindowState;
|
||||
ShowTitleBar.Value = cff.ShowTitleBar;
|
||||
EnableHardwareAcceleration.Value = cff.EnableHardwareAcceleration;
|
||||
@@ -97,6 +96,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
System.MemoryManagerMode.Value = cff.MemoryManagerMode;
|
||||
System.DramSize.Value = cff.DramSize;
|
||||
System.IgnoreMissingServices.Value = cff.IgnoreMissingServices;
|
||||
System.IgnoreApplet.Value = cff.IgnoreApplet;
|
||||
System.UseHypervisor.Value = cff.UseHypervisor;
|
||||
|
||||
UI.GuiColumns.FavColumn.Value = cff.GuiColumns.FavColumn;
|
||||
@@ -127,6 +127,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
UI.GridSize.Value = cff.GridSize;
|
||||
UI.ApplicationSort.Value = cff.ApplicationSort;
|
||||
UI.StartFullscreen.Value = cff.StartFullscreen;
|
||||
UI.StartNoUI.Value = cff.StartNoUI;
|
||||
UI.ShowConsole.Value = cff.ShowConsole;
|
||||
UI.WindowStartup.WindowSizeWidth.Value = cff.WindowStartup.WindowSizeWidth;
|
||||
UI.WindowStartup.WindowSizeHeight.Value = cff.WindowStartup.WindowSizeHeight;
|
||||
@@ -262,15 +263,12 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
}),
|
||||
(30, static cff =>
|
||||
{
|
||||
foreach (InputConfig config in cff.InputConfig)
|
||||
foreach (StandardControllerInputConfig config in cff.InputConfig.OfType<StandardControllerInputConfig>())
|
||||
{
|
||||
if (config is StandardControllerInputConfig controllerConfig)
|
||||
config.Rumble = new RumbleConfigController
|
||||
{
|
||||
controllerConfig.Rumble = new RumbleConfigController
|
||||
{
|
||||
EnableRumble = false, StrongRumble = 1f, WeakRumble = 1f,
|
||||
};
|
||||
}
|
||||
EnableRumble = false, StrongRumble = 1f, WeakRumble = 1f,
|
||||
};
|
||||
}
|
||||
}),
|
||||
(31, static cff => cff.BackendThreading = BackendThreading.Auto),
|
||||
@@ -414,6 +412,18 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
// This was accidentally enabled by default when it was PRed. That is not what we want,
|
||||
// so as a compromise users who want to use it will simply need to re-enable it once after updating.
|
||||
cff.IgnoreApplet = false;
|
||||
}),
|
||||
(60, static cff => cff.StartNoUI = false),
|
||||
(61, static cff =>
|
||||
{
|
||||
foreach (StandardControllerInputConfig config in cff.InputConfig.OfType<StandardControllerInputConfig>())
|
||||
{
|
||||
config.Led = new LedConfigController
|
||||
{
|
||||
EnableLed = false,
|
||||
LedColor = 328189
|
||||
};
|
||||
}
|
||||
})
|
||||
);
|
||||
}
|
||||
|
||||
@@ -152,6 +152,11 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
/// </summary>
|
||||
public ReactiveObject<bool> StartFullscreen { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Start games with UI hidden
|
||||
/// </summary>
|
||||
public ReactiveObject<bool> StartNoUI { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Hide / Show Console Window
|
||||
/// </summary>
|
||||
@@ -192,6 +197,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
WindowStartup = new WindowStartupSettings();
|
||||
BaseStyle = new ReactiveObject<string>();
|
||||
StartFullscreen = new ReactiveObject<bool>();
|
||||
StartNoUI = new ReactiveObject<bool>();
|
||||
GameListViewMode = new ReactiveObject<int>();
|
||||
ShowNames = new ReactiveObject<bool>();
|
||||
GridSize = new ReactiveObject<int>();
|
||||
@@ -360,6 +366,11 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
/// Enable or disable ignoring missing services
|
||||
/// </summary>
|
||||
public ReactiveObject<bool> IgnoreMissingServices { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Ignore Controller Applet
|
||||
/// </summary>
|
||||
public ReactiveObject<bool> IgnoreApplet { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Uses Hypervisor over JIT if available
|
||||
@@ -398,6 +409,8 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
DramSize.LogChangesToValue(nameof(DramSize));
|
||||
IgnoreMissingServices = new ReactiveObject<bool>();
|
||||
IgnoreMissingServices.LogChangesToValue(nameof(IgnoreMissingServices));
|
||||
IgnoreApplet = new ReactiveObject<bool>();
|
||||
IgnoreApplet.LogChangesToValue(nameof(IgnoreApplet));
|
||||
AudioVolume = new ReactiveObject<float>();
|
||||
AudioVolume.LogChangesToValue(nameof(AudioVolume));
|
||||
UseHypervisor = new ReactiveObject<bool>();
|
||||
@@ -739,11 +752,6 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
/// </summary>
|
||||
public ReactiveObject<bool> ShowConfirmExit { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Ignore Applet
|
||||
/// </summary>
|
||||
public ReactiveObject<bool> IgnoreApplet { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Enables or disables save window size, position and state on close.
|
||||
/// </summary>
|
||||
@@ -776,8 +784,6 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
EnableDiscordIntegration = new ReactiveObject<bool>();
|
||||
CheckUpdatesOnStart = new ReactiveObject<bool>();
|
||||
ShowConfirmExit = new ReactiveObject<bool>();
|
||||
IgnoreApplet = new ReactiveObject<bool>();
|
||||
IgnoreApplet.LogChangesToValue(nameof(IgnoreApplet));
|
||||
RememberWindowState = new ReactiveObject<bool>();
|
||||
ShowTitleBar = new ReactiveObject<bool>();
|
||||
EnableHardwareAcceleration = new ReactiveObject<bool>();
|
||||
|
||||
@@ -56,7 +56,6 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
EnableDiscordIntegration = EnableDiscordIntegration,
|
||||
CheckUpdatesOnStart = CheckUpdatesOnStart,
|
||||
ShowConfirmExit = ShowConfirmExit,
|
||||
IgnoreApplet = IgnoreApplet,
|
||||
RememberWindowState = RememberWindowState,
|
||||
ShowTitleBar = ShowTitleBar,
|
||||
EnableHardwareAcceleration = EnableHardwareAcceleration,
|
||||
@@ -78,6 +77,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
MemoryManagerMode = System.MemoryManagerMode,
|
||||
DramSize = System.DramSize,
|
||||
IgnoreMissingServices = System.IgnoreMissingServices,
|
||||
IgnoreApplet = System.IgnoreApplet,
|
||||
UseHypervisor = System.UseHypervisor,
|
||||
GuiColumns = new GuiColumns
|
||||
{
|
||||
@@ -125,6 +125,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
ApplicationSort = UI.ApplicationSort,
|
||||
IsAscendingOrder = UI.IsAscendingOrder,
|
||||
StartFullscreen = UI.StartFullscreen,
|
||||
StartNoUI = UI.StartNoUI,
|
||||
ShowConsole = UI.ShowConsole,
|
||||
EnableKeyboard = Hid.EnableKeyboard,
|
||||
EnableMouse = Hid.EnableMouse,
|
||||
@@ -175,7 +176,6 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
EnableDiscordIntegration.Value = true;
|
||||
CheckUpdatesOnStart.Value = true;
|
||||
ShowConfirmExit.Value = true;
|
||||
IgnoreApplet.Value = false;
|
||||
RememberWindowState.Value = true;
|
||||
ShowTitleBar.Value = !OperatingSystem.IsWindows();
|
||||
EnableHardwareAcceleration.Value = true;
|
||||
@@ -199,6 +199,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
System.MemoryManagerMode.Value = MemoryManagerMode.HostMappedUnsafe;
|
||||
System.DramSize.Value = MemoryConfiguration.MemoryConfiguration4GiB;
|
||||
System.IgnoreMissingServices.Value = false;
|
||||
System.IgnoreApplet.Value = false;
|
||||
System.UseHypervisor.Value = true;
|
||||
Multiplayer.LanInterfaceId.Value = "0";
|
||||
Multiplayer.Mode.Value = MultiplayerMode.Disabled;
|
||||
@@ -233,6 +234,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
UI.ApplicationSort.Value = 0;
|
||||
UI.IsAscendingOrder.Value = true;
|
||||
UI.StartFullscreen.Value = false;
|
||||
UI.StartNoUI.Value = false;
|
||||
UI.ShowConsole.Value = true;
|
||||
UI.WindowStartup.WindowSizeWidth.Value = 1280;
|
||||
UI.WindowStartup.WindowSizeHeight.Value = 760;
|
||||
|
||||
47
src/Ryujinx/Utilities/StorageProviderExtensions.cs
Normal file
47
src/Ryujinx/Utilities/StorageProviderExtensions.cs
Normal file
@@ -0,0 +1,47 @@
|
||||
using Avalonia.Platform.Storage;
|
||||
using Gommon;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities
|
||||
{
|
||||
public static class StorageProviderExtensions
|
||||
{
|
||||
public static async Task<Optional<IStorageFolder>> OpenSingleFolderPickerAsync(this IStorageProvider storageProvider, FolderPickerOpenOptions openOptions = null) =>
|
||||
await storageProvider.OpenFolderPickerAsync(FixOpenOptions(openOptions, false))
|
||||
.Then(folders => folders.FindFirst());
|
||||
|
||||
public static async Task<Optional<IStorageFile>> OpenSingleFilePickerAsync(this IStorageProvider storageProvider, FilePickerOpenOptions openOptions = null) =>
|
||||
await storageProvider.OpenFilePickerAsync(FixOpenOptions(openOptions, false))
|
||||
.Then(files => files.FindFirst());
|
||||
|
||||
public static async Task<Optional<IReadOnlyList<IStorageFolder>>> OpenMultiFolderPickerAsync(this IStorageProvider storageProvider, FolderPickerOpenOptions openOptions = null) =>
|
||||
await storageProvider.OpenFolderPickerAsync(FixOpenOptions(openOptions, true))
|
||||
.Then(folders => folders.Count > 0 ? Optional.Of(folders) : default);
|
||||
|
||||
public static async Task<Optional<IReadOnlyList<IStorageFile>>> OpenMultiFilePickerAsync(this IStorageProvider storageProvider, FilePickerOpenOptions openOptions = null) =>
|
||||
await storageProvider.OpenFilePickerAsync(FixOpenOptions(openOptions, true))
|
||||
.Then(files => files.Count > 0 ? Optional.Of(files) : default);
|
||||
|
||||
private static FilePickerOpenOptions FixOpenOptions(this FilePickerOpenOptions openOptions, bool allowMultiple)
|
||||
{
|
||||
if (openOptions is null)
|
||||
return new FilePickerOpenOptions { AllowMultiple = allowMultiple };
|
||||
|
||||
openOptions.AllowMultiple = allowMultiple;
|
||||
|
||||
return openOptions;
|
||||
}
|
||||
|
||||
private static FolderPickerOpenOptions FixOpenOptions(this FolderPickerOpenOptions openOptions, bool allowMultiple)
|
||||
{
|
||||
if (openOptions is null)
|
||||
return new FolderPickerOpenOptions { AllowMultiple = allowMultiple };
|
||||
|
||||
openOptions.AllowMultiple = allowMultiple;
|
||||
|
||||
return openOptions;
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user