Compare commits
13 Commits
Canary-1.2
...
Canary-1.2
| Author | SHA1 | Date | |
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9c8055440e | ||
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c03cd50fa3 | ||
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069f630776 | ||
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13d411e4de | ||
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9f53b07491 | ||
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cd8113dadf | ||
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9089c4ffe5 | ||
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fe9d8d05bd | ||
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880a8ae748 | ||
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11531dacb6 | ||
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3974739ed3 | ||
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440a3447fb | ||
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65374ed6cb |
@@ -1070,6 +1070,7 @@
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010017B0102A8000,"Emma: Lost in Memories",nvdec,playable,2021-01-28 16:19:10
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010068300E08E000,"Enchanted in the Moonlight - Kiryu, Chikage & Yukinojo -",gpu;nvdec,ingame,2022-11-20 16:18:45
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01007A4008486000,"Enchanting Mahjong Match",gpu,ingame,2020-04-17 22:01:31
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0100EF901E552000,"ENDER MAGNOLIA: Bloom in the Mist",deadlock,boots,2025-01-22 17:59:00
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01004F3011F92000,"Endless Fables: Dark Moor",gpu;nvdec,ingame,2021-03-07 15:31:03
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010067B017588000,"Endless Ocean™ Luminous",services-horizon;crash,ingame,2024-05-30 02:05:57
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0100B8700BD14000,"Energy Cycle Edge",services,ingame,2021-11-30 05:02:31
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@@ -2681,7 +2682,7 @@
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01005EA01C0FC000,"SONIC X SHADOW GENERATIONS",crash,ingame,2025-01-07 04:20:45
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010064F00C212000,"Soul Axiom Rebooted",nvdec;slow,ingame,2020-09-04 12:41:01
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0100F2100F0B2000,"Soul Searching",,playable,2020-07-09 18:39:07
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01008F2005154000,"South Park™: The Fractured but Whole™ - Standard Edition",slow;online-broken,playable,2024-07-08 17:47:28
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01008F2005154000,"South Park™: The Fractured but Whole™ - Standard Edition",slow;online-broken;vulkan-backend-bug;gpu,ingame,2025-01-21 17:35:10
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0100B9F00C162000,"Space Blaze",,playable,2020-08-30 16:18:05
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010005500E81E000,"Space Cows",UE4;crash,menus,2020-06-15 11:33:20
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0100707011722000,"Space Elite Force",,playable,2020-11-27 15:21:05
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@@ -78,5 +78,10 @@ namespace Ryujinx.Common.Configuration.Hid.Controller
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/// Controller Rumble Settings
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/// </summary>
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public RumbleConfigController Rumble { get; set; }
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/// <summary>
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/// Controller LED Settings
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/// </summary>
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public LedConfigController Led { get; set; }
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}
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}
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@@ -0,0 +1,15 @@
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namespace Ryujinx.Common.Configuration.Hid.Controller
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{
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public class LedConfigController
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{
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/// <summary>
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/// Packed RGB int of the color
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/// </summary>
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public uint LedColor { get; set; }
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/// <summary>
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/// Enable LED color changing by the emulator
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/// </summary>
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public bool EnableLed { get; set; }
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}
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}
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@@ -118,7 +118,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
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private static string GetDiskCachePath()
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{
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return GraphicsConfig.EnableShaderCache && GraphicsConfig.TitleId != null
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? Path.Combine(AppDataManager.GamesDirPath, GraphicsConfig.TitleId, "cache", "shader")
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? Path.Combine(AppDataManager.GamesDirPath, GraphicsConfig.TitleId.ToLower(), "cache", "shader")
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: null;
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}
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@@ -710,9 +710,8 @@ namespace Ryujinx.HLE.FileSystem
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{
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updateNcasItem.Add((nca.Header.ContentType, entry.FullName));
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}
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else
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else if (updateNcas.TryAdd(nca.Header.TitleId, new List<(NcaContentType, string)>()))
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{
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updateNcas.Add(nca.Header.TitleId, new List<(NcaContentType, string)>());
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updateNcas[nca.Header.TitleId].Add((nca.Header.ContentType, entry.FullName));
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}
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}
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@@ -898,9 +897,8 @@ namespace Ryujinx.HLE.FileSystem
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{
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updateNcasItem.Add((nca.Header.ContentType, entry.FullPath));
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}
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else
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else if (updateNcas.TryAdd(nca.Header.TitleId, new List<(NcaContentType, string)>()))
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{
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updateNcas.Add(nca.Header.TitleId, new List<(NcaContentType, string)>());
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updateNcas[nca.Header.TitleId].Add((nca.Header.ContentType, entry.FullPath));
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}
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@@ -1,6 +1,7 @@
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using Ryujinx.Common.Configuration.Hid;
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using Ryujinx.Common.Configuration.Hid.Controller;
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using Ryujinx.Common.Logging;
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using SDL2;
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using System;
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using System.Collections.Generic;
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using System.Numerics;
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@@ -118,6 +119,11 @@ namespace Ryujinx.Input.SDL2
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result |= GamepadFeaturesFlag.Rumble;
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}
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if (SDL_GameControllerHasLED(_gamepadHandle) == SDL_bool.SDL_TRUE)
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{
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result |= GamepadFeaturesFlag.Led;
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}
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return result;
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}
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@@ -24,5 +24,10 @@ namespace Ryujinx.Input
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/// <remarks>Also named sixaxis</remarks>
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/// </summary>
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Motion,
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/// <summary>
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/// The LED on the back of modern PlayStation controllers (DualSense & DualShock 4).
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/// </summary>
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Led,
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}
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}
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@@ -1044,7 +1044,7 @@ namespace Ryujinx.Ava
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_viewModel.WindowState = WindowState.FullScreen;
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}
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if (_viewModel.WindowState is WindowState.FullScreen)
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if (_viewModel.WindowState is WindowState.FullScreen || _viewModel.StartGamesWithoutUI)
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{
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_viewModel.ShowMenuAndStatusBar = false;
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}
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13
src/Ryujinx/Assets/Styles/CheckboxMenuItemStyle.axaml
Normal file
13
src/Ryujinx/Assets/Styles/CheckboxMenuItemStyle.axaml
Normal file
@@ -0,0 +1,13 @@
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<Styles xmlns="https://github.com/avaloniaui"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
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<Style Selector="MenuItem.withCheckbox Viewbox#PART_IconPresenter">
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<Setter Property="MaxHeight" Value="36" />
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<Setter Property="MinHeight" Value="36" />
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<Setter Property="MaxWidth" Value="36" />
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<Setter Property="MinWidth" Value="36" />
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</Style>
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<Style Selector="MenuItem.withCheckbox ContentPresenter#PART_HeaderPresenter">
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<Setter Property="Padding" Value="-10,0,0,0" />
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</Style>
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</Styles>
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@@ -572,6 +572,31 @@
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"zh_TW": "使用全螢幕模式啟動遊戲"
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}
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},
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||||
{
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"ID": "MenuBarOptionsStartGamesWithoutUI",
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"Translations": {
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"ar_SA": "",
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"de_DE": "",
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"el_GR": "",
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"en_US": "Start Games with UI Hidden",
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"es_ES": "",
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"fr_FR": "",
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"he_IL": "",
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"it_IT": "",
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"ja_JP": "",
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"ko_KR": "",
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"no_NO": "",
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"pl_PL": "",
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"pt_BR": "",
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"ru_RU": "",
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"sv_SE": "",
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"th_TH": "",
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"tr_TR": "",
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"uk_UA": "",
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"zh_CN": "",
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"zh_TW": ""
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}
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},
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{
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"ID": "MenuBarOptionsStopEmulation",
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"Translations": {
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@@ -1,6 +1,6 @@
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using Avalonia.Controls.Notifications;
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using Avalonia.Platform.Storage;
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using Avalonia.Threading;
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using Gommon;
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using LibHac;
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using LibHac.Account;
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using LibHac.Common;
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@@ -15,6 +15,7 @@ using LibHac.Tools.FsSystem.NcaUtils;
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using Ryujinx.Ava.Common.Locale;
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using Ryujinx.Ava.UI.Controls;
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using Ryujinx.Ava.UI.Helpers;
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using Ryujinx.Ava.Utilities;
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using Ryujinx.Ava.Utilities.Configuration;
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using Ryujinx.Common.Helper;
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using Ryujinx.Common.Logging;
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@@ -418,35 +419,27 @@ namespace Ryujinx.Ava.Common
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public static async Task ExtractAoc(IStorageProvider storageProvider, string updateFilePath, string updateName)
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{
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var result = await storageProvider.OpenFolderPickerAsync(new FolderPickerOpenOptions
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Optional<IStorageFolder> result = await storageProvider.OpenSingleFolderPickerAsync(new FolderPickerOpenOptions
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||||
{
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Title = LocaleManager.Instance[LocaleKeys.FolderDialogExtractTitle],
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AllowMultiple = false,
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Title = LocaleManager.Instance[LocaleKeys.FolderDialogExtractTitle]
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||||
});
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||||
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||||
if (result.Count == 0)
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||||
{
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||||
return;
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||||
}
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ExtractAoc(result[0].Path.LocalPath, updateFilePath, updateName);
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if (!result.HasValue) return;
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||||
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ExtractAoc(result.Value.Path.LocalPath, updateFilePath, updateName);
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||||
}
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||||
|
||||
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||||
public static async Task ExtractSection(IStorageProvider storageProvider, NcaSectionType ncaSectionType, string titleFilePath, string titleName, int programIndex = 0)
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||||
{
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var result = await storageProvider.OpenFolderPickerAsync(new FolderPickerOpenOptions
|
||||
Optional<IStorageFolder> result = await storageProvider.OpenSingleFolderPickerAsync(new FolderPickerOpenOptions
|
||||
{
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||||
Title = LocaleManager.Instance[LocaleKeys.FolderDialogExtractTitle],
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||||
AllowMultiple = false,
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||||
Title = LocaleManager.Instance[LocaleKeys.FolderDialogExtractTitle]
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||||
});
|
||||
|
||||
if (result.Count == 0)
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||||
{
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||||
return;
|
||||
}
|
||||
if (!result.HasValue) return;
|
||||
|
||||
ExtractSection(result[0].Path.LocalPath, ncaSectionType, titleFilePath, titleName, programIndex);
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||||
ExtractSection(result.Value.Path.LocalPath, ncaSectionType, titleFilePath, titleName, programIndex);
|
||||
}
|
||||
|
||||
public static (Result? result, bool canceled) CopyDirectory(FileSystemClient fs, string sourcePath, string destPath, CancellationToken token)
|
||||
|
||||
@@ -123,12 +123,13 @@
|
||||
<Generator>MSBuild:Compile</Generator>
|
||||
</AvaloniaResource>
|
||||
<AvaloniaResource Include="Assets\Styles\Styles.xaml" />
|
||||
<AvaloniaResource Include="Assets\Styles\CheckboxMenuItemStyle.axaml" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<None Remove="Assets\locales.json" />
|
||||
<None Remove="Assets\Styles\Styles.xaml" />
|
||||
<None Remove="Assets\Styles\Themes.xaml" />
|
||||
<None Remove="Assets\Styles\CheckboxMenuItemStyle.xaml" />
|
||||
<None Remove="Assets\Icons\Controller_JoyConLeft.svg" />
|
||||
<None Remove="Assets\Icons\Controller_JoyConPair.svg" />
|
||||
<None Remove="Assets\Icons\Controller_JoyConRight.svg" />
|
||||
@@ -150,6 +151,7 @@
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Assets\locales.json" />
|
||||
<EmbeddedResource Include="Assets\Styles\Styles.xaml" />
|
||||
<EmbeddedResource Include="Assets\Styles\CheckboxMenuItemStyle.axaml" />
|
||||
<EmbeddedResource Include="Assets\Icons\Controller_JoyConLeft.svg" />
|
||||
<EmbeddedResource Include="Assets\Icons\Controller_JoyConPair.svg" />
|
||||
<EmbeddedResource Include="Assets\Icons\Controller_JoyConRight.svg" />
|
||||
|
||||
@@ -16,5 +16,6 @@
|
||||
<Application.Styles>
|
||||
<sty:FluentAvaloniaTheme PreferUserAccentColor="True" PreferSystemTheme="False" />
|
||||
<StyleInclude Source="/Assets/Styles/Styles.xaml" />
|
||||
<StyleInclude Source="/Assets/Styles/CheckboxMenuItemStyle.axaml"/>
|
||||
</Application.Styles>
|
||||
</Application>
|
||||
|
||||
@@ -251,7 +251,7 @@ namespace Ryujinx.Ava.UI.Controls
|
||||
{
|
||||
if (sender is MenuItem { DataContext: MainWindowViewModel { SelectedApplication: not null } viewModel })
|
||||
{
|
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string shaderCacheDir = Path.Combine(AppDataManager.GamesDirPath, viewModel.SelectedApplication.IdString, "cache", "shader");
|
||||
string shaderCacheDir = Path.Combine(AppDataManager.GamesDirPath, viewModel.SelectedApplication.IdString.ToLower(), "cache", "shader");
|
||||
|
||||
if (!Directory.Exists(shaderCacheDir))
|
||||
{
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
using Avalonia.Media;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Common.Configuration.Hid;
|
||||
using Ryujinx.Common.Configuration.Hid.Controller;
|
||||
@@ -387,6 +388,30 @@ namespace Ryujinx.Ava.UI.Models.Input
|
||||
}
|
||||
}
|
||||
|
||||
private bool _enableLedChanging;
|
||||
|
||||
public bool EnableLedChanging
|
||||
{
|
||||
get => _enableLedChanging;
|
||||
set
|
||||
{
|
||||
_enableLedChanging = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private Color _ledColor;
|
||||
|
||||
public Color LedColor
|
||||
{
|
||||
get => _ledColor;
|
||||
set
|
||||
{
|
||||
_ledColor = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private bool _enableMotion;
|
||||
public bool EnableMotion
|
||||
{
|
||||
@@ -483,12 +508,23 @@ namespace Ryujinx.Ava.UI.Models.Input
|
||||
WeakRumble = controllerInput.Rumble.WeakRumble;
|
||||
StrongRumble = controllerInput.Rumble.StrongRumble;
|
||||
}
|
||||
|
||||
if (controllerInput.Led != null)
|
||||
{
|
||||
EnableLedChanging = controllerInput.Led.EnableLed;
|
||||
uint rawColor = controllerInput.Led.LedColor;
|
||||
byte alpha = (byte)(rawColor >> 24);
|
||||
byte red = (byte)(rawColor >> 16);
|
||||
byte green = (byte)(rawColor >> 8);
|
||||
byte blue = (byte)(rawColor % 256);
|
||||
LedColor = new Color(alpha, red, green, blue);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public InputConfig GetConfig()
|
||||
{
|
||||
var config = new StandardControllerInputConfig
|
||||
StandardControllerInputConfig config = new()
|
||||
{
|
||||
Id = Id,
|
||||
Backend = InputBackendType.GamepadSDL2,
|
||||
@@ -540,6 +576,11 @@ namespace Ryujinx.Ava.UI.Models.Input
|
||||
WeakRumble = WeakRumble,
|
||||
StrongRumble = StrongRumble,
|
||||
},
|
||||
Led = new LedConfigController
|
||||
{
|
||||
EnableLed = EnableLedChanging,
|
||||
LedColor = LedColor.ToUInt32()
|
||||
},
|
||||
Version = InputConfig.CurrentVersion,
|
||||
DeadzoneLeft = DeadzoneLeft,
|
||||
DeadzoneRight = DeadzoneRight,
|
||||
|
||||
@@ -37,7 +37,7 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
|
||||
[ObservableProperty] private SvgImage _image;
|
||||
|
||||
public readonly InputViewModel ParentModel;
|
||||
public InputViewModel ParentModel { get; }
|
||||
|
||||
public ControllerInputViewModel(InputViewModel model, GamepadInputConfig config)
|
||||
{
|
||||
|
||||
@@ -68,6 +68,8 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
public bool IsKeyboard => !IsController;
|
||||
public bool IsRight { get; set; }
|
||||
public bool IsLeft { get; set; }
|
||||
|
||||
public bool HasLed => SelectedGamepad.Features.HasFlag(GamepadFeaturesFlag.Led);
|
||||
|
||||
public bool IsModified { get; set; }
|
||||
public event Action NotifyChangesEvent;
|
||||
|
||||
@@ -488,6 +488,19 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
}
|
||||
}
|
||||
|
||||
public bool StartGamesWithoutUI
|
||||
{
|
||||
get => ConfigurationState.Instance.UI.StartNoUI;
|
||||
set
|
||||
{
|
||||
ConfigurationState.Instance.UI.StartNoUI.Value = value;
|
||||
|
||||
ConfigurationState.Instance.ToFileFormat().SaveConfig(Program.ConfigurationPath);
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public bool ShowConsole
|
||||
{
|
||||
get => ConfigurationState.Instance.UI.ShowConsole;
|
||||
@@ -1198,6 +1211,11 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
StartGamesInFullscreen = !StartGamesInFullscreen;
|
||||
}
|
||||
|
||||
public void ToggleStartGamesWithoutUI()
|
||||
{
|
||||
StartGamesWithoutUI = !StartGamesWithoutUI;
|
||||
}
|
||||
|
||||
public void ToggleShowConsole()
|
||||
{
|
||||
ShowConsole = !ShowConsole;
|
||||
@@ -1644,10 +1662,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
public async Task OpenAmiiboWindow()
|
||||
{
|
||||
if (!IsAmiiboRequested)
|
||||
return;
|
||||
|
||||
if (AppHost.Device.System.SearchingForAmiibo(out int deviceId))
|
||||
if (AppHost.Device.System.SearchingForAmiibo(out int deviceId) && IsGameRunning)
|
||||
{
|
||||
string titleId = AppHost.Device.Processes.ActiveApplication.ProgramIdText.ToUpper();
|
||||
AmiiboWindow window = new(ShowAll, LastScannedAmiiboId, titleId);
|
||||
@@ -1665,10 +1680,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
}
|
||||
public async Task OpenBinFile()
|
||||
{
|
||||
if (!IsAmiiboRequested)
|
||||
return;
|
||||
|
||||
if (AppHost.Device.System.SearchingForAmiibo(out int deviceId))
|
||||
if (AppHost.Device.System.SearchingForAmiibo(out _) && IsGameRunning)
|
||||
{
|
||||
var result = await StorageProvider.OpenFilePickerAsync(new FilePickerOpenOptions
|
||||
{
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
xmlns:ext="clr-namespace:Ryujinx.Ava.Common.Markup"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
|
||||
xmlns:controls="clr-namespace:Ryujinx.Ava.UI.Controls"
|
||||
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels.Input"
|
||||
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
|
||||
@@ -486,6 +487,37 @@
|
||||
</Button>
|
||||
</Grid>
|
||||
</Border>
|
||||
<Border
|
||||
BorderBrush="{DynamicResource ThemeControlBorderColor}"
|
||||
BorderThickness="1"
|
||||
CornerRadius="5"
|
||||
HorizontalAlignment="Stretch"
|
||||
Margin="0,-1,0,0">
|
||||
<Grid IsVisible="{Binding ParentModel.HasLed}">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="*" />
|
||||
<ColumnDefinition Width="Auto" />
|
||||
</Grid.ColumnDefinitions>
|
||||
<CheckBox
|
||||
Margin="10"
|
||||
MinWidth="0"
|
||||
Grid.Column="0"
|
||||
IsChecked="{Binding Config.EnableLedChanging, Mode=TwoWay}">
|
||||
<TextBlock Text="Custom LED color" />
|
||||
</CheckBox>
|
||||
<ui:ColorPickerButton
|
||||
Grid.Column="1"
|
||||
Margin="10"
|
||||
IsMoreButtonVisible="False"
|
||||
UseColorPalette="False"
|
||||
UseColorTriangle="False"
|
||||
UseColorWheel="False"
|
||||
ShowAcceptDismissButtons="False"
|
||||
IsAlphaEnabled="False"
|
||||
Color="{Binding Config.LedColor, Mode=TwoWay}">
|
||||
</ui:ColorPickerButton>
|
||||
</Grid>
|
||||
</Border>
|
||||
</StackPanel>
|
||||
</StackPanel>
|
||||
<!-- Right Controls -->
|
||||
|
||||
@@ -4,14 +4,11 @@ using Avalonia.Controls.Primitives;
|
||||
using Avalonia.Input;
|
||||
using Avalonia.Interactivity;
|
||||
using Avalonia.LogicalTree;
|
||||
using DiscordRPC;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.ViewModels.Input;
|
||||
using Ryujinx.Common.Configuration.Hid.Controller;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Input;
|
||||
using Ryujinx.Input.Assigner;
|
||||
using System;
|
||||
using StickInputId = Ryujinx.Common.Configuration.Hid.Controller.StickInputId;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Views.Input
|
||||
|
||||
@@ -81,25 +81,16 @@
|
||||
<MenuItem
|
||||
Command="{Binding ToggleFullscreen}"
|
||||
Header="{ext:Locale MenuBarOptionsToggleFullscreen}"
|
||||
Classes="withCheckbox"
|
||||
Padding="0"
|
||||
Icon="{ext:Icon fa-solid fa-expand}"
|
||||
InputGesture="F11">
|
||||
<MenuItem.Styles>
|
||||
<Style Selector="Viewbox#PART_IconPresenter">
|
||||
<Setter Property="MaxHeight" Value="36" />
|
||||
<Setter Property="MinHeight" Value="36" />
|
||||
<Setter Property="MaxWidth" Value="36" />
|
||||
<Setter Property="MinWidth" Value="36" />
|
||||
</Style>
|
||||
<Style Selector="ContentPresenter#PART_HeaderPresenter">
|
||||
<Setter Property="Padding" Value="-10,0,0,0" />
|
||||
</Style>
|
||||
</MenuItem.Styles>
|
||||
</MenuItem>
|
||||
<MenuItem
|
||||
Padding="0"
|
||||
Command="{Binding ToggleStartGamesInFullscreen}"
|
||||
Header="{ext:Locale MenuBarOptionsStartGamesInFullscreen}">
|
||||
Header="{ext:Locale MenuBarOptionsStartGamesInFullscreen}"
|
||||
Classes="withCheckbox">
|
||||
<MenuItem.Icon>
|
||||
<CheckBox
|
||||
MinWidth="{DynamicResource CheckBoxSize}"
|
||||
@@ -107,23 +98,26 @@
|
||||
IsChecked="{Binding StartGamesInFullscreen, Mode=TwoWay}"
|
||||
Padding="0" />
|
||||
</MenuItem.Icon>
|
||||
<MenuItem.Styles>
|
||||
<Style Selector="Viewbox#PART_IconPresenter">
|
||||
<Setter Property="MaxHeight" Value="36" />
|
||||
<Setter Property="MinHeight" Value="36" />
|
||||
<Setter Property="MaxWidth" Value="36" />
|
||||
<Setter Property="MinWidth" Value="36" />
|
||||
</Style>
|
||||
<Style Selector="ContentPresenter#PART_HeaderPresenter">
|
||||
<Setter Property="Padding" Value="-10,0,0,0" />
|
||||
</Style>
|
||||
</MenuItem.Styles>
|
||||
</MenuItem>
|
||||
<MenuItem
|
||||
Padding="0"
|
||||
Command="{Binding ToggleStartGamesWithoutUI}"
|
||||
Header="{ext:Locale MenuBarOptionsStartGamesWithoutUI}"
|
||||
Classes="withCheckbox">
|
||||
<MenuItem.Icon>
|
||||
<CheckBox
|
||||
MinWidth="{DynamicResource CheckBoxSize}"
|
||||
MinHeight="{DynamicResource CheckBoxSize}"
|
||||
IsChecked="{Binding StartGamesWithoutUI, Mode=TwoWay}"
|
||||
Padding="0" />
|
||||
</MenuItem.Icon>
|
||||
</MenuItem>
|
||||
<MenuItem
|
||||
Padding="0"
|
||||
IsVisible="{Binding ShowConsoleVisible}"
|
||||
Command="{Binding ToggleShowConsole}"
|
||||
Header="{ext:Locale MenuBarOptionsShowConsole}">
|
||||
Header="{ext:Locale MenuBarOptionsShowConsole}"
|
||||
Classes="withCheckbox">
|
||||
<MenuItem.Icon>
|
||||
<CheckBox
|
||||
MinWidth="{DynamicResource CheckBoxSize}"
|
||||
@@ -131,35 +125,14 @@
|
||||
IsChecked="{Binding ShowConsole, Mode=TwoWay}"
|
||||
Padding="0" />
|
||||
</MenuItem.Icon>
|
||||
<MenuItem.Styles>
|
||||
<Style Selector="Viewbox#PART_IconPresenter">
|
||||
<Setter Property="MaxHeight" Value="36" />
|
||||
<Setter Property="MinHeight" Value="36" />
|
||||
<Setter Property="MaxWidth" Value="36" />
|
||||
<Setter Property="MinWidth" Value="36" />
|
||||
</Style>
|
||||
<Style Selector="ContentPresenter#PART_HeaderPresenter">
|
||||
<Setter Property="Padding" Value="-10,0,0,0" />
|
||||
</Style>
|
||||
</MenuItem.Styles>
|
||||
</MenuItem>
|
||||
<Separator/>
|
||||
<MenuItem
|
||||
Name="ChangeLanguageMenuItem"
|
||||
Padding="0"
|
||||
Header="{ext:Locale MenuBarOptionsChangeLanguage}"
|
||||
Icon="{ext:Icon fa-solid fa-language}">
|
||||
<MenuItem.Styles>
|
||||
<Style Selector="Viewbox#PART_IconPresenter">
|
||||
<Setter Property="MaxHeight" Value="36" />
|
||||
<Setter Property="MinHeight" Value="36" />
|
||||
<Setter Property="MaxWidth" Value="36" />
|
||||
<Setter Property="MinWidth" Value="36" />
|
||||
</Style>
|
||||
<Style Selector="ContentPresenter#PART_HeaderPresenter">
|
||||
<Setter Property="Padding" Value="-10,0,0,0" />
|
||||
</Style>
|
||||
</MenuItem.Styles>
|
||||
Icon="{ext:Icon fa-solid fa-language}"
|
||||
Classes="withCheckbox">
|
||||
</MenuItem>
|
||||
<MenuItem
|
||||
Name="ToggleFileTypesMenuItem"
|
||||
@@ -171,18 +144,8 @@
|
||||
Padding="0"
|
||||
Header="{ext:Locale MenuBarOptionsSettings}"
|
||||
Icon="{ext:Icon fa-solid fa-gear}"
|
||||
ToolTip.Tip="{ext:Locale OpenSettingsTooltip}">
|
||||
<MenuItem.Styles>
|
||||
<Style Selector="Viewbox#PART_IconPresenter">
|
||||
<Setter Property="MaxHeight" Value="36" />
|
||||
<Setter Property="MinHeight" Value="36" />
|
||||
<Setter Property="MaxWidth" Value="36" />
|
||||
<Setter Property="MinWidth" Value="36" />
|
||||
</Style>
|
||||
<Style Selector="ContentPresenter#PART_HeaderPresenter">
|
||||
<Setter Property="Padding" Value="-10,0,0,0" />
|
||||
</Style>
|
||||
</MenuItem.Styles>
|
||||
ToolTip.Tip="{ext:Locale OpenSettingsTooltip}"
|
||||
Classes="withCheckbox">
|
||||
</MenuItem>
|
||||
<MenuItem
|
||||
Command="{Binding ManageProfiles}"
|
||||
@@ -190,18 +153,8 @@
|
||||
Header="{ext:Locale MenuBarOptionsManageUserProfiles}"
|
||||
Icon="{ext:Icon mdi-account}"
|
||||
IsEnabled="{Binding EnableNonGameRunningControls}"
|
||||
ToolTip.Tip="{ext:Locale OpenProfileManagerTooltip}">
|
||||
<MenuItem.Styles>
|
||||
<Style Selector="Viewbox#PART_IconPresenter">
|
||||
<Setter Property="MaxHeight" Value="36" />
|
||||
<Setter Property="MinHeight" Value="36" />
|
||||
<Setter Property="MaxWidth" Value="36" />
|
||||
<Setter Property="MinWidth" Value="36" />
|
||||
</Style>
|
||||
<Style Selector="ContentPresenter#PART_HeaderPresenter">
|
||||
<Setter Property="Padding" Value="-10,0,0,0" />
|
||||
</Style>
|
||||
</MenuItem.Styles>
|
||||
ToolTip.Tip="{ext:Locale OpenProfileManagerTooltip}"
|
||||
Classes="withCheckbox">
|
||||
</MenuItem>
|
||||
</MenuItem>
|
||||
<MenuItem
|
||||
|
||||
@@ -29,7 +29,7 @@
|
||||
<TextBlock
|
||||
Foreground="{DynamicResource SecondaryTextColor}"
|
||||
TextDecorations="Underline"
|
||||
Text="Game-specific hacks & tricks to alleviate performance issues or crashing. Will cause issues." />
|
||||
Text="Highly specific hacks & tricks to alleviate performance issues, crashing, or freezing. Will cause issues." />
|
||||
<StackPanel
|
||||
Margin="0,10,0,0"
|
||||
Orientation="Horizontal"
|
||||
|
||||
@@ -114,8 +114,7 @@
|
||||
Grid.Column="1"
|
||||
MinWidth="90"
|
||||
Margin="10,0,0,0"
|
||||
ToolTip.Tip="{ext:Locale AddGameDirTooltip}"
|
||||
Click="AddGameDirButton_OnClick">
|
||||
ToolTip.Tip="{ext:Locale AddGameDirTooltip}">
|
||||
<TextBlock HorizontalAlignment="Center"
|
||||
Text="{ext:Locale SettingsTabGeneralAdd}" />
|
||||
</Button>
|
||||
@@ -168,8 +167,7 @@
|
||||
Grid.Column="1"
|
||||
MinWidth="90"
|
||||
Margin="10,0,0,0"
|
||||
ToolTip.Tip="{ext:Locale AddAutoloadDirTooltip}"
|
||||
Click="AddAutoloadDirButton_OnClick">
|
||||
ToolTip.Tip="{ext:Locale AddAutoloadDirTooltip}">
|
||||
<TextBlock HorizontalAlignment="Center"
|
||||
Text="{ext:Locale SettingsTabGeneralAdd}" />
|
||||
</Button>
|
||||
|
||||
@@ -1,12 +1,17 @@
|
||||
using Avalonia.Collections;
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Interactivity;
|
||||
using Avalonia.Platform.Storage;
|
||||
using Avalonia.VisualTree;
|
||||
using Gommon;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ava.Utilities;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Views.Settings
|
||||
{
|
||||
@@ -18,31 +23,39 @@ namespace Ryujinx.Ava.UI.Views.Settings
|
||||
{
|
||||
InitializeComponent();
|
||||
ShowTitleBarBox.IsVisible = OperatingSystem.IsWindows();
|
||||
AddGameDirButton.Command =
|
||||
Commands.Create(() => AddDirButton(GameDirPathBox, ViewModel.GameDirectories, true));
|
||||
AddAutoloadDirButton.Command =
|
||||
Commands.Create(() => AddDirButton(AutoloadDirPathBox, ViewModel.AutoloadDirectories, false));
|
||||
}
|
||||
|
||||
private async void AddGameDirButton_OnClick(object sender, RoutedEventArgs e)
|
||||
private async Task AddDirButton(TextBox addDirBox, AvaloniaList<string> directories, bool isGameList)
|
||||
{
|
||||
string path = GameDirPathBox.Text;
|
||||
string path = addDirBox.Text;
|
||||
|
||||
if (!string.IsNullOrWhiteSpace(path) && Directory.Exists(path) && !ViewModel.GameDirectories.Contains(path))
|
||||
if (!string.IsNullOrWhiteSpace(path) && Directory.Exists(path) && !directories.Contains(path))
|
||||
{
|
||||
ViewModel.GameDirectories.Add(path);
|
||||
ViewModel.GameDirectoryChanged = true;
|
||||
directories.Add(path);
|
||||
|
||||
addDirBox.Clear();
|
||||
|
||||
if (isGameList)
|
||||
ViewModel.GameDirectoryChanged = true;
|
||||
else
|
||||
ViewModel.AutoloadDirectoryChanged = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (this.GetVisualRoot() is Window window)
|
||||
{
|
||||
var result = await window.StorageProvider.OpenFolderPickerAsync(new FolderPickerOpenOptions
|
||||
{
|
||||
AllowMultiple = false,
|
||||
});
|
||||
Optional<IStorageFolder> folder = await RyujinxApp.MainWindow.ViewModel.StorageProvider.OpenSingleFolderPickerAsync();
|
||||
|
||||
if (result.Count > 0)
|
||||
{
|
||||
ViewModel.GameDirectories.Add(result[0].Path.LocalPath);
|
||||
if (folder.HasValue)
|
||||
{
|
||||
directories.Add(folder.Value.Path.LocalPath);
|
||||
|
||||
if (isGameList)
|
||||
ViewModel.GameDirectoryChanged = true;
|
||||
}
|
||||
else
|
||||
ViewModel.AutoloadDirectoryChanged = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -63,33 +76,6 @@ namespace Ryujinx.Ava.UI.Views.Settings
|
||||
}
|
||||
}
|
||||
|
||||
private async void AddAutoloadDirButton_OnClick(object sender, RoutedEventArgs e)
|
||||
{
|
||||
string path = AutoloadDirPathBox.Text;
|
||||
|
||||
if (!string.IsNullOrWhiteSpace(path) && Directory.Exists(path) && !ViewModel.AutoloadDirectories.Contains(path))
|
||||
{
|
||||
ViewModel.AutoloadDirectories.Add(path);
|
||||
ViewModel.AutoloadDirectoryChanged = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (this.GetVisualRoot() is Window window)
|
||||
{
|
||||
var result = await window.StorageProvider.OpenFolderPickerAsync(new FolderPickerOpenOptions
|
||||
{
|
||||
AllowMultiple = false,
|
||||
});
|
||||
|
||||
if (result.Count > 0)
|
||||
{
|
||||
ViewModel.AutoloadDirectories.Add(result[0].Path.LocalPath);
|
||||
ViewModel.AutoloadDirectoryChanged = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void RemoveAutoloadDirButton_OnClick(object sender, RoutedEventArgs e)
|
||||
{
|
||||
int oldIndex = AutoloadDirsList.SelectedIndex;
|
||||
|
||||
@@ -17,7 +17,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
/// <summary>
|
||||
/// The current version of the file format
|
||||
/// </summary>
|
||||
public const int CurrentVersion = 59;
|
||||
public const int CurrentVersion = 61;
|
||||
|
||||
/// <summary>
|
||||
/// Version of the configuration file format
|
||||
@@ -351,6 +351,11 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
/// </summary>
|
||||
public bool StartFullscreen { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Start games with UI hidden
|
||||
/// </summary>
|
||||
public bool StartNoUI { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Show console window
|
||||
/// </summary>
|
||||
|
||||
@@ -127,6 +127,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
UI.GridSize.Value = cff.GridSize;
|
||||
UI.ApplicationSort.Value = cff.ApplicationSort;
|
||||
UI.StartFullscreen.Value = cff.StartFullscreen;
|
||||
UI.StartNoUI.Value = cff.StartNoUI;
|
||||
UI.ShowConsole.Value = cff.ShowConsole;
|
||||
UI.WindowStartup.WindowSizeWidth.Value = cff.WindowStartup.WindowSizeWidth;
|
||||
UI.WindowStartup.WindowSizeHeight.Value = cff.WindowStartup.WindowSizeHeight;
|
||||
@@ -262,15 +263,12 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
}),
|
||||
(30, static cff =>
|
||||
{
|
||||
foreach (InputConfig config in cff.InputConfig)
|
||||
foreach (StandardControllerInputConfig config in cff.InputConfig.OfType<StandardControllerInputConfig>())
|
||||
{
|
||||
if (config is StandardControllerInputConfig controllerConfig)
|
||||
config.Rumble = new RumbleConfigController
|
||||
{
|
||||
controllerConfig.Rumble = new RumbleConfigController
|
||||
{
|
||||
EnableRumble = false, StrongRumble = 1f, WeakRumble = 1f,
|
||||
};
|
||||
}
|
||||
EnableRumble = false, StrongRumble = 1f, WeakRumble = 1f,
|
||||
};
|
||||
}
|
||||
}),
|
||||
(31, static cff => cff.BackendThreading = BackendThreading.Auto),
|
||||
@@ -414,6 +412,18 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
// This was accidentally enabled by default when it was PRed. That is not what we want,
|
||||
// so as a compromise users who want to use it will simply need to re-enable it once after updating.
|
||||
cff.IgnoreApplet = false;
|
||||
}),
|
||||
(60, static cff => cff.StartNoUI = false),
|
||||
(61, static cff =>
|
||||
{
|
||||
foreach (StandardControllerInputConfig config in cff.InputConfig.OfType<StandardControllerInputConfig>())
|
||||
{
|
||||
config.Led = new LedConfigController
|
||||
{
|
||||
EnableLed = false,
|
||||
LedColor = 328189
|
||||
};
|
||||
}
|
||||
})
|
||||
);
|
||||
}
|
||||
|
||||
@@ -152,6 +152,11 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
/// </summary>
|
||||
public ReactiveObject<bool> StartFullscreen { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Start games with UI hidden
|
||||
/// </summary>
|
||||
public ReactiveObject<bool> StartNoUI { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Hide / Show Console Window
|
||||
/// </summary>
|
||||
@@ -192,6 +197,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
WindowStartup = new WindowStartupSettings();
|
||||
BaseStyle = new ReactiveObject<string>();
|
||||
StartFullscreen = new ReactiveObject<bool>();
|
||||
StartNoUI = new ReactiveObject<bool>();
|
||||
GameListViewMode = new ReactiveObject<int>();
|
||||
ShowNames = new ReactiveObject<bool>();
|
||||
GridSize = new ReactiveObject<int>();
|
||||
|
||||
@@ -125,6 +125,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
ApplicationSort = UI.ApplicationSort,
|
||||
IsAscendingOrder = UI.IsAscendingOrder,
|
||||
StartFullscreen = UI.StartFullscreen,
|
||||
StartNoUI = UI.StartNoUI,
|
||||
ShowConsole = UI.ShowConsole,
|
||||
EnableKeyboard = Hid.EnableKeyboard,
|
||||
EnableMouse = Hid.EnableMouse,
|
||||
@@ -233,6 +234,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
UI.ApplicationSort.Value = 0;
|
||||
UI.IsAscendingOrder.Value = true;
|
||||
UI.StartFullscreen.Value = false;
|
||||
UI.StartNoUI.Value = false;
|
||||
UI.ShowConsole.Value = true;
|
||||
UI.WindowStartup.WindowSizeWidth.Value = 1280;
|
||||
UI.WindowStartup.WindowSizeHeight.Value = 760;
|
||||
|
||||
47
src/Ryujinx/Utilities/StorageProviderExtensions.cs
Normal file
47
src/Ryujinx/Utilities/StorageProviderExtensions.cs
Normal file
@@ -0,0 +1,47 @@
|
||||
using Avalonia.Platform.Storage;
|
||||
using Gommon;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities
|
||||
{
|
||||
public static class StorageProviderExtensions
|
||||
{
|
||||
public static async Task<Optional<IStorageFolder>> OpenSingleFolderPickerAsync(this IStorageProvider storageProvider, FolderPickerOpenOptions openOptions = null) =>
|
||||
await storageProvider.OpenFolderPickerAsync(FixOpenOptions(openOptions, false))
|
||||
.Then(folders => folders.FindFirst());
|
||||
|
||||
public static async Task<Optional<IStorageFile>> OpenSingleFilePickerAsync(this IStorageProvider storageProvider, FilePickerOpenOptions openOptions = null) =>
|
||||
await storageProvider.OpenFilePickerAsync(FixOpenOptions(openOptions, false))
|
||||
.Then(files => files.FindFirst());
|
||||
|
||||
public static async Task<Optional<IReadOnlyList<IStorageFolder>>> OpenMultiFolderPickerAsync(this IStorageProvider storageProvider, FolderPickerOpenOptions openOptions = null) =>
|
||||
await storageProvider.OpenFolderPickerAsync(FixOpenOptions(openOptions, true))
|
||||
.Then(folders => folders.Count > 0 ? Optional.Of(folders) : default);
|
||||
|
||||
public static async Task<Optional<IReadOnlyList<IStorageFile>>> OpenMultiFilePickerAsync(this IStorageProvider storageProvider, FilePickerOpenOptions openOptions = null) =>
|
||||
await storageProvider.OpenFilePickerAsync(FixOpenOptions(openOptions, true))
|
||||
.Then(files => files.Count > 0 ? Optional.Of(files) : default);
|
||||
|
||||
private static FilePickerOpenOptions FixOpenOptions(this FilePickerOpenOptions openOptions, bool allowMultiple)
|
||||
{
|
||||
if (openOptions is null)
|
||||
return new FilePickerOpenOptions { AllowMultiple = allowMultiple };
|
||||
|
||||
openOptions.AllowMultiple = allowMultiple;
|
||||
|
||||
return openOptions;
|
||||
}
|
||||
|
||||
private static FolderPickerOpenOptions FixOpenOptions(this FolderPickerOpenOptions openOptions, bool allowMultiple)
|
||||
{
|
||||
if (openOptions is null)
|
||||
return new FolderPickerOpenOptions { AllowMultiple = allowMultiple };
|
||||
|
||||
openOptions.AllowMultiple = allowMultiple;
|
||||
|
||||
return openOptions;
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user