Compare commits
34 Commits
Canary-1.2
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@@ -11,7 +11,7 @@
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[](https://github.com/Ryubing/Ryujinx/releases/latest)
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<br>
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[](https://github.com/Ryubing/Ryujinx/actions/workflows/canary.yml)
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[](https://github.com/Ryubing/Ryujinx-Canary/releases/latest)
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[](https://github.com/Ryubing/Canary-Releases/releases/latest)
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</td>
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</tr>
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</table>
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@@ -64,7 +64,7 @@ Canary builds are compiled automatically for each commit on the `master` branch.
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While we strive to ensure optimal stability and performance prior to pushing an update, these builds **may be unstable or completely broken**.
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These canary builds are only recommended for experienced users.
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You can find the latest canary release [here](https://github.com/Ryubing/Ryujinx-Canary/releases/latest).
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You can find the latest canary release [here](https://github.com/Ryubing/Canary-Releases/releases/latest).
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## Documentation
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@@ -3,6 +3,7 @@ using ARMeilleure.CodeGen.Linking;
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using ARMeilleure.CodeGen.Unwinding;
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using ARMeilleure.Common;
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using ARMeilleure.Memory;
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using ARMeilleure.State;
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using Ryujinx.Common;
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using Ryujinx.Common.Configuration;
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using Ryujinx.Common.Logging;
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@@ -30,8 +31,8 @@ namespace ARMeilleure.Translation.PTC
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{
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private const string OuterHeaderMagicString = "PTCohd\0\0";
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private const string InnerHeaderMagicString = "PTCihd\0\0";
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private const uint InternalVersion = 6998; //! To be incremented manually for each change to the ARMeilleure project.
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|
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private const uint InternalVersion = 7007; //! To be incremented manually for each change to the ARMeilleure project.
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private const string ActualDir = "0";
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private const string BackupDir = "1";
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@@ -184,6 +185,36 @@ namespace ARMeilleure.Translation.PTC
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InitializeCarriers();
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}
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|
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private bool ContainsBlacklistedFunctions()
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{
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List<ulong> blacklist = Profiler.GetBlacklistedFunctions();
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bool containsBlacklistedFunctions = false;
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_infosStream.Seek(0L, SeekOrigin.Begin);
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bool foundBadFunction = false;
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|
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for (int index = 0; index < GetEntriesCount(); index++)
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{
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InfoEntry infoEntry = DeserializeStructure<InfoEntry>(_infosStream);
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foreach (ulong address in blacklist)
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{
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if (infoEntry.Address == address)
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{
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containsBlacklistedFunctions = true;
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Logger.Warning?.Print(LogClass.Ptc, "PPTC cache invalidated: Found blacklisted functions in PPTC cache");
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foundBadFunction = true;
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break;
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}
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}
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if (foundBadFunction)
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{
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break;
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}
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}
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return containsBlacklistedFunctions;
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}
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private void PreLoad()
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{
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string fileNameActual = $"{CachePathActual}.cache";
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@@ -532,7 +563,7 @@ namespace ARMeilleure.Translation.PTC
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public void LoadTranslations(Translator translator)
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{
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if (AreCarriersEmpty())
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if (AreCarriersEmpty() || ContainsBlacklistedFunctions())
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{
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return;
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}
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@@ -835,10 +866,18 @@ namespace ARMeilleure.Translation.PTC
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while (profiledFuncsToTranslate.TryDequeue(out (ulong address, PtcProfiler.FuncProfile funcProfile) item))
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{
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ulong address = item.address;
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ExecutionMode executionMode = item.funcProfile.Mode;
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bool highCq = item.funcProfile.HighCq;
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|
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Debug.Assert(Profiler.IsAddressInStaticCodeRange(address));
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|
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TranslatedFunction func = translator.Translate(address, item.funcProfile.Mode, item.funcProfile.HighCq);
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TranslatedFunction func = translator.Translate(address, executionMode, highCq);
|
||||
|
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if (func == null)
|
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{
|
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Profiler.UpdateEntry(address, executionMode, true, true);
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continue;
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}
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|
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bool isAddressUnique = translator.Functions.TryAdd(address, func.GuestSize, func);
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@@ -885,7 +924,14 @@ namespace ARMeilleure.Translation.PTC
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PtcStateChanged?.Invoke(PtcLoadingState.Loaded, _translateCount, _translateTotalCount);
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Logger.Info?.Print(LogClass.Ptc, $"{_translateCount} of {_translateTotalCount} functions translated | Thread count: {degreeOfParallelism} in {sw.Elapsed.TotalSeconds} s");
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if (_translateCount == _translateTotalCount)
|
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{
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Logger.Info?.Print(LogClass.Ptc, $"{_translateCount} of {_translateTotalCount} functions translated | Thread count: {degreeOfParallelism} in {sw.Elapsed.TotalSeconds} s");
|
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}
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else
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{
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Logger.Info?.Print(LogClass.Ptc, $"{_translateCount} of {_translateTotalCount} functions translated | {_translateTotalCount - _translateCount} function{(_translateTotalCount - _translateCount != 1 ? "s" : "")} blacklisted | Thread count: {degreeOfParallelism} in {sw.Elapsed.TotalSeconds} s");
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||||
}
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||||
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||||
Thread preSaveThread = new(PreSave)
|
||||
{
|
||||
|
||||
@@ -24,11 +24,12 @@ namespace ARMeilleure.Translation.PTC
|
||||
{
|
||||
private const string OuterHeaderMagicString = "Pohd\0\0\0\0";
|
||||
|
||||
private const uint InternalVersion = 5518; //! Not to be incremented manually for each change to the ARMeilleure project.
|
||||
private const uint InternalVersion = 7007; //! Not to be incremented manually for each change to the ARMeilleure project.
|
||||
|
||||
private static readonly uint[] _migrateInternalVersions =
|
||||
private static readonly uint[] _migrateInternalVersions =
|
||||
[
|
||||
1866
|
||||
1866,
|
||||
5518,
|
||||
];
|
||||
|
||||
private const int SaveInterval = 30; // Seconds.
|
||||
@@ -77,20 +78,30 @@ namespace ARMeilleure.Translation.PTC
|
||||
private void TimerElapsed(object _, ElapsedEventArgs __)
|
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=> new Thread(PreSave) { Name = "Ptc.DiskWriter" }.Start();
|
||||
|
||||
public void AddEntry(ulong address, ExecutionMode mode, bool highCq)
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||||
public void AddEntry(ulong address, ExecutionMode mode, bool highCq, bool blacklist = false)
|
||||
{
|
||||
if (IsAddressInStaticCodeRange(address))
|
||||
{
|
||||
Debug.Assert(!highCq);
|
||||
|
||||
lock (_lock)
|
||||
if (blacklist)
|
||||
{
|
||||
ProfiledFuncs.TryAdd(address, new FuncProfile(mode, highCq: false));
|
||||
lock (_lock)
|
||||
{
|
||||
ProfiledFuncs[address] = new FuncProfile(mode, highCq: false, true);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
lock (_lock)
|
||||
{
|
||||
ProfiledFuncs.TryAdd(address, new FuncProfile(mode, highCq: false, false));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
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||||
|
||||
public void UpdateEntry(ulong address, ExecutionMode mode, bool highCq)
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||||
public void UpdateEntry(ulong address, ExecutionMode mode, bool highCq, bool? blacklist = null)
|
||||
{
|
||||
if (IsAddressInStaticCodeRange(address))
|
||||
{
|
||||
@@ -100,7 +111,7 @@ namespace ARMeilleure.Translation.PTC
|
||||
{
|
||||
Debug.Assert(ProfiledFuncs.ContainsKey(address));
|
||||
|
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ProfiledFuncs[address] = new FuncProfile(mode, highCq: true);
|
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ProfiledFuncs[address] = new FuncProfile(mode, highCq: true, blacklist ?? ProfiledFuncs[address].Blacklist);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -116,7 +127,7 @@ namespace ARMeilleure.Translation.PTC
|
||||
|
||||
foreach (KeyValuePair<ulong, FuncProfile> profiledFunc in ProfiledFuncs)
|
||||
{
|
||||
if (!funcs.ContainsKey(profiledFunc.Key))
|
||||
if (!funcs.ContainsKey(profiledFunc.Key) && !profiledFunc.Value.Blacklist)
|
||||
{
|
||||
profiledFuncsToTranslate.Enqueue((profiledFunc.Key, profiledFunc.Value));
|
||||
}
|
||||
@@ -131,6 +142,24 @@ namespace ARMeilleure.Translation.PTC
|
||||
ProfiledFuncs.TrimExcess();
|
||||
}
|
||||
|
||||
public List<ulong> GetBlacklistedFunctions()
|
||||
{
|
||||
List<ulong> funcs = new List<ulong>();
|
||||
|
||||
foreach (var profiledFunc in ProfiledFuncs)
|
||||
{
|
||||
if (profiledFunc.Value.Blacklist)
|
||||
{
|
||||
if (!funcs.Contains(profiledFunc.Key))
|
||||
{
|
||||
funcs.Add(profiledFunc.Key);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return funcs;
|
||||
}
|
||||
|
||||
public void PreLoad()
|
||||
{
|
||||
_lastHash = default;
|
||||
@@ -221,13 +250,18 @@ namespace ARMeilleure.Translation.PTC
|
||||
return false;
|
||||
}
|
||||
|
||||
Func<ulong, FuncProfile, (ulong, FuncProfile)> migrateEntryFunc = null;
|
||||
|
||||
switch (outerHeader.InfoFileVersion)
|
||||
{
|
||||
case InternalVersion:
|
||||
ProfiledFuncs = Deserialize(stream);
|
||||
break;
|
||||
case 1866:
|
||||
ProfiledFuncs = Deserialize(stream, (address, profile) => (address + 0x500000UL, profile));
|
||||
migrateEntryFunc = (address, profile) => (address + 0x500000UL, profile);
|
||||
goto case 5518;
|
||||
case 5518:
|
||||
ProfiledFuncs = DeserializeAddBlacklist(stream, migrateEntryFunc);
|
||||
break;
|
||||
default:
|
||||
Logger.Error?.Print(LogClass.Ptc, $"No migration path for {nameof(outerHeader.InfoFileVersion)} '{outerHeader.InfoFileVersion}'. Discarding cache.");
|
||||
@@ -257,6 +291,16 @@ namespace ARMeilleure.Translation.PTC
|
||||
return DeserializeDictionary<ulong, FuncProfile>(stream, DeserializeStructure<FuncProfile>);
|
||||
}
|
||||
|
||||
private static Dictionary<ulong, FuncProfile> DeserializeAddBlacklist(Stream stream, Func<ulong, FuncProfile, (ulong, FuncProfile)> migrateEntryFunc = null)
|
||||
{
|
||||
if (migrateEntryFunc != null)
|
||||
{
|
||||
return DeserializeAndUpdateDictionary(stream, (Stream stream) => { return new FuncProfile(DeserializeStructure<FuncProfilePreBlacklist>(stream)); }, migrateEntryFunc);
|
||||
}
|
||||
|
||||
return DeserializeDictionary<ulong, FuncProfile>(stream, (Stream stream) => { return new FuncProfile(DeserializeStructure<FuncProfilePreBlacklist>(stream)); });
|
||||
}
|
||||
|
||||
private static ReadOnlySpan<byte> GetReadOnlySpan(MemoryStream memoryStream)
|
||||
{
|
||||
return new(memoryStream.GetBuffer(), (int)memoryStream.Position, (int)memoryStream.Length - (int)memoryStream.Position);
|
||||
@@ -388,13 +432,35 @@ namespace ARMeilleure.Translation.PTC
|
||||
}
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1/*, Size = 5*/)]
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1/*, Size = 6*/)]
|
||||
public struct FuncProfile
|
||||
{
|
||||
public ExecutionMode Mode;
|
||||
public bool HighCq;
|
||||
public bool Blacklist;
|
||||
|
||||
public FuncProfile(ExecutionMode mode, bool highCq)
|
||||
public FuncProfile(ExecutionMode mode, bool highCq, bool blacklist)
|
||||
{
|
||||
Mode = mode;
|
||||
HighCq = highCq;
|
||||
Blacklist = blacklist;
|
||||
}
|
||||
|
||||
public FuncProfile(FuncProfilePreBlacklist fp)
|
||||
{
|
||||
Mode = fp.Mode;
|
||||
HighCq = fp.HighCq;
|
||||
Blacklist = false;
|
||||
}
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1/*, Size = 5*/)]
|
||||
public struct FuncProfilePreBlacklist
|
||||
{
|
||||
public ExecutionMode Mode;
|
||||
public bool HighCq;
|
||||
|
||||
public FuncProfilePreBlacklist(ExecutionMode mode, bool highCq)
|
||||
{
|
||||
Mode = mode;
|
||||
HighCq = highCq;
|
||||
|
||||
@@ -249,6 +249,11 @@ namespace ARMeilleure.Translation
|
||||
|
||||
ControlFlowGraph cfg = EmitAndGetCFG(context, blocks, out Range funcRange, out Counter<uint> counter);
|
||||
|
||||
if (cfg == null)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
ulong funcSize = funcRange.End - funcRange.Start;
|
||||
|
||||
Logger.EndPass(PassName.Translation, cfg);
|
||||
@@ -407,6 +412,11 @@ namespace ARMeilleure.Translation
|
||||
if (opCode.Instruction.Emitter != null)
|
||||
{
|
||||
opCode.Instruction.Emitter(context);
|
||||
if (opCode.Instruction.Name == InstName.Und && blkIndex == 0)
|
||||
{
|
||||
range = new Range(rangeStart, rangeEnd);
|
||||
return null;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
@@ -192,6 +192,7 @@ namespace Ryujinx.HLE
|
||||
/// <summary>
|
||||
/// The desired hacky workarounds.
|
||||
/// </summary>
|
||||
/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
|
||||
public EnabledDirtyHack[] Hacks { internal get; set; }
|
||||
|
||||
public HLEConfiguration(VirtualFileSystem virtualFileSystem,
|
||||
|
||||
@@ -20,6 +20,7 @@ namespace Ryujinx.HLE.HOS
|
||||
private readonly string _titleIdText;
|
||||
private readonly string _displayVersion;
|
||||
private readonly bool _diskCacheEnabled;
|
||||
private readonly string _diskCacheSelector;
|
||||
private readonly ulong _codeAddress;
|
||||
private readonly ulong _codeSize;
|
||||
|
||||
@@ -31,6 +32,7 @@ namespace Ryujinx.HLE.HOS
|
||||
string titleIdText,
|
||||
string displayVersion,
|
||||
bool diskCacheEnabled,
|
||||
string diskCacheSelector,
|
||||
ulong codeAddress,
|
||||
ulong codeSize)
|
||||
{
|
||||
@@ -39,6 +41,7 @@ namespace Ryujinx.HLE.HOS
|
||||
_titleIdText = titleIdText;
|
||||
_displayVersion = displayVersion;
|
||||
_diskCacheEnabled = diskCacheEnabled;
|
||||
_diskCacheSelector = diskCacheSelector;
|
||||
_codeAddress = codeAddress;
|
||||
_codeSize = codeSize;
|
||||
}
|
||||
@@ -114,7 +117,7 @@ namespace Ryujinx.HLE.HOS
|
||||
}
|
||||
}
|
||||
|
||||
DiskCacheLoadState = processContext.Initialize(_titleIdText, _displayVersion, _diskCacheEnabled, _codeAddress, _codeSize, "default"); //Ready for exefs profiles
|
||||
DiskCacheLoadState = processContext.Initialize(_titleIdText, _displayVersion, _diskCacheEnabled, _codeAddress, _codeSize, _diskCacheSelector ?? "default");
|
||||
|
||||
return processContext;
|
||||
}
|
||||
|
||||
@@ -6,6 +6,7 @@ using LibHac.Loader;
|
||||
using LibHac.Tools.Fs;
|
||||
using LibHac.Tools.FsSystem;
|
||||
using LibHac.Tools.FsSystem.RomFs;
|
||||
using LibHac.Util;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Common.Utilities;
|
||||
@@ -19,6 +20,7 @@ using System.Collections.Specialized;
|
||||
using System.Globalization;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Security.Cryptography;
|
||||
using LazyFile = Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy.LazyFile;
|
||||
using Path = System.IO.Path;
|
||||
|
||||
@@ -581,6 +583,7 @@ namespace Ryujinx.HLE.HOS
|
||||
public BitVector32 Stubs;
|
||||
public BitVector32 Replaces;
|
||||
public MetaLoader Npdm;
|
||||
public string Hash;
|
||||
|
||||
public bool Modified => (Stubs.Data | Replaces.Data) != 0;
|
||||
}
|
||||
@@ -591,8 +594,11 @@ namespace Ryujinx.HLE.HOS
|
||||
{
|
||||
Stubs = new BitVector32(),
|
||||
Replaces = new BitVector32(),
|
||||
Hash = null,
|
||||
};
|
||||
|
||||
string tempHash = string.Empty;
|
||||
|
||||
if (!_appMods.TryGetValue(applicationId, out ModCache mods) || mods.ExefsDirs.Count == 0)
|
||||
{
|
||||
return modLoadResult;
|
||||
@@ -628,8 +634,16 @@ namespace Ryujinx.HLE.HOS
|
||||
|
||||
modLoadResult.Replaces[1 << i] = true;
|
||||
|
||||
nsos[i] = new NsoExecutable(nsoFile.OpenRead().AsStorage(), nsoName);
|
||||
Logger.Info?.Print(LogClass.ModLoader, $"NSO '{nsoName}' replaced");
|
||||
using (FileStream stream = nsoFile.OpenRead())
|
||||
{
|
||||
nsos[i] = new NsoExecutable(stream.AsStorage(), nsoName);
|
||||
Logger.Info?.Print(LogClass.ModLoader, $"NSO '{nsoName}' replaced");
|
||||
using (MD5 md5 = MD5.Create())
|
||||
{
|
||||
stream.Seek(0, SeekOrigin.Begin);
|
||||
tempHash += BitConverter.ToString(md5.ComputeHash(stream)).Replace("-", "").ToLowerInvariant();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
modLoadResult.Stubs[1 << i] |= File.Exists(Path.Combine(mod.Path.FullName, nsoName + StubExtension));
|
||||
@@ -661,6 +675,14 @@ namespace Ryujinx.HLE.HOS
|
||||
}
|
||||
}
|
||||
|
||||
if (!string.IsNullOrEmpty(tempHash))
|
||||
{
|
||||
using (MD5 md5 = MD5.Create())
|
||||
{
|
||||
modLoadResult.Hash += BitConverter.ToString(md5.ComputeHash(tempHash.ToBytes())).Replace("-", "").ToLowerInvariant();
|
||||
}
|
||||
}
|
||||
|
||||
return modLoadResult;
|
||||
}
|
||||
|
||||
|
||||
@@ -113,7 +113,7 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnRyu.Proxy
|
||||
public async Task<ushort> NatPunch()
|
||||
{
|
||||
NatDiscoverer discoverer = new();
|
||||
CancellationTokenSource cts = new(1000);
|
||||
CancellationTokenSource cts = new(5000);
|
||||
|
||||
NatDevice device;
|
||||
|
||||
|
||||
@@ -84,13 +84,6 @@ namespace Ryujinx.HLE.Loaders.Processes.Extensions
|
||||
// Apply Nsos patches.
|
||||
device.Configuration.VirtualFileSystem.ModLoader.ApplyNsoPatches(programId, nsoExecutables);
|
||||
|
||||
// Don't use PTC if ExeFS files have been replaced.
|
||||
bool enablePtc = device.System.EnablePtc && !modLoadResult.Modified;
|
||||
if (!enablePtc)
|
||||
{
|
||||
Logger.Warning?.Print(LogClass.Ptc, "Detected unsupported ExeFs modifications. PTC disabled.");
|
||||
}
|
||||
|
||||
string programName = string.Empty;
|
||||
|
||||
if (!isHomebrew && programId > 0x010000000000FFFF)
|
||||
@@ -117,7 +110,8 @@ namespace Ryujinx.HLE.Loaders.Processes.Extensions
|
||||
device.System.KernelContext,
|
||||
metaLoader,
|
||||
nacpData,
|
||||
enablePtc,
|
||||
device.System.EnablePtc,
|
||||
modLoadResult.Hash,
|
||||
true,
|
||||
programName,
|
||||
metaLoader.GetProgramId(),
|
||||
|
||||
@@ -235,6 +235,7 @@ namespace Ryujinx.HLE.Loaders.Processes
|
||||
dummyExeFs.GetNpdm(),
|
||||
nacpData,
|
||||
diskCacheEnabled: false,
|
||||
diskCacheSelector: null,
|
||||
allowCodeMemoryForJit: true,
|
||||
programName,
|
||||
programId,
|
||||
|
||||
@@ -186,6 +186,7 @@ namespace Ryujinx.HLE.Loaders.Processes
|
||||
string.Empty,
|
||||
string.Empty,
|
||||
false,
|
||||
null,
|
||||
codeAddress,
|
||||
codeSize);
|
||||
|
||||
@@ -226,6 +227,7 @@ namespace Ryujinx.HLE.Loaders.Processes
|
||||
MetaLoader metaLoader,
|
||||
BlitStruct<ApplicationControlProperty> applicationControlProperties,
|
||||
bool diskCacheEnabled,
|
||||
string diskCacheSelector,
|
||||
bool allowCodeMemoryForJit,
|
||||
string name,
|
||||
ulong programId,
|
||||
@@ -379,6 +381,7 @@ namespace Ryujinx.HLE.Loaders.Processes
|
||||
$"{programId:x16}",
|
||||
displayVersion,
|
||||
diskCacheEnabled,
|
||||
diskCacheSelector,
|
||||
codeStart,
|
||||
codeSize);
|
||||
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.SDL2.Common;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
@@ -36,6 +37,7 @@ namespace Ryujinx.Input.SDL2
|
||||
SDL2Driver.Instance.Initialize();
|
||||
SDL2Driver.Instance.OnJoyStickConnected += HandleJoyStickConnected;
|
||||
SDL2Driver.Instance.OnJoystickDisconnected += HandleJoyStickDisconnected;
|
||||
SDL2Driver.Instance.OnJoyBatteryUpdated += HandleJoyBatteryUpdated;
|
||||
|
||||
// Add already connected gamepads
|
||||
int numJoysticks = SDL_NumJoysticks();
|
||||
@@ -83,19 +85,30 @@ namespace Ryujinx.Input.SDL2
|
||||
|
||||
private void HandleJoyStickDisconnected(int joystickInstanceId)
|
||||
{
|
||||
bool joyConPairDisconnected = false;
|
||||
if (!_gamepadsInstanceIdsMapping.Remove(joystickInstanceId, out string id))
|
||||
return;
|
||||
|
||||
lock (_lock)
|
||||
{
|
||||
_gamepadsIds.Remove(id);
|
||||
if (!SDL2JoyConPair.IsCombinable(_gamepadsIds))
|
||||
{
|
||||
_gamepadsIds.Remove(SDL2JoyConPair.Id);
|
||||
joyConPairDisconnected = true;
|
||||
}
|
||||
}
|
||||
|
||||
OnGamepadDisconnected?.Invoke(id);
|
||||
if (joyConPairDisconnected)
|
||||
{
|
||||
OnGamepadDisconnected?.Invoke(SDL2JoyConPair.Id);
|
||||
}
|
||||
}
|
||||
|
||||
private void HandleJoyStickConnected(int joystickDeviceId, int joystickInstanceId)
|
||||
{
|
||||
bool joyConPairConnected = false;
|
||||
if (SDL_IsGameController(joystickDeviceId) == SDL_bool.SDL_TRUE)
|
||||
{
|
||||
if (_gamepadsInstanceIdsMapping.ContainsKey(joystickInstanceId))
|
||||
@@ -120,13 +133,29 @@ namespace Ryujinx.Input.SDL2
|
||||
_gamepadsIds.Insert(joystickDeviceId, id);
|
||||
else
|
||||
_gamepadsIds.Add(id);
|
||||
if (SDL2JoyConPair.IsCombinable(_gamepadsIds))
|
||||
{
|
||||
_gamepadsIds.Remove(SDL2JoyConPair.Id);
|
||||
_gamepadsIds.Add(SDL2JoyConPair.Id);
|
||||
joyConPairConnected = true;
|
||||
}
|
||||
}
|
||||
|
||||
OnGamepadConnected?.Invoke(id);
|
||||
if (joyConPairConnected)
|
||||
{
|
||||
OnGamepadConnected?.Invoke(SDL2JoyConPair.Id);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void HandleJoyBatteryUpdated(int joystickDeviceId, SDL_JoystickPowerLevel powerLevel)
|
||||
{
|
||||
Logger.Info?.Print(LogClass.Hid,
|
||||
$"{SDL_GameControllerNameForIndex(joystickDeviceId)} power level: {powerLevel}");
|
||||
}
|
||||
|
||||
protected virtual void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing)
|
||||
@@ -157,6 +186,14 @@ namespace Ryujinx.Input.SDL2
|
||||
|
||||
public IGamepad GetGamepad(string id)
|
||||
{
|
||||
if (id == SDL2JoyConPair.Id)
|
||||
{
|
||||
lock (_lock)
|
||||
{
|
||||
return SDL2JoyConPair.GetGamepad(_gamepadsIds);
|
||||
}
|
||||
}
|
||||
|
||||
int joystickIndex = GetJoystickIndexByGamepadId(id);
|
||||
|
||||
if (joystickIndex == -1)
|
||||
@@ -165,12 +202,16 @@ namespace Ryujinx.Input.SDL2
|
||||
}
|
||||
|
||||
nint gamepadHandle = SDL_GameControllerOpen(joystickIndex);
|
||||
|
||||
if (gamepadHandle == nint.Zero)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
if (SDL_GameControllerName(gamepadHandle).StartsWith(SDL2JoyCon.Prefix))
|
||||
{
|
||||
return new SDL2JoyCon(gamepadHandle, id);
|
||||
}
|
||||
|
||||
return new SDL2Gamepad(gamepadHandle, id);
|
||||
}
|
||||
|
||||
|
||||
409
src/Ryujinx.Input.SDL2/SDL2JoyCon.cs
Normal file
409
src/Ryujinx.Input.SDL2/SDL2JoyCon.cs
Normal file
@@ -0,0 +1,409 @@
|
||||
using Ryujinx.Common.Configuration.Hid;
|
||||
using Ryujinx.Common.Configuration.Hid.Controller;
|
||||
using Ryujinx.Common.Logging;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Numerics;
|
||||
using System.Threading;
|
||||
using static SDL2.SDL;
|
||||
|
||||
namespace Ryujinx.Input.SDL2
|
||||
{
|
||||
internal class SDL2JoyCon : IGamepad
|
||||
{
|
||||
private bool HasConfiguration => _configuration != null;
|
||||
|
||||
private readonly record struct ButtonMappingEntry(GamepadButtonInputId To, GamepadButtonInputId From)
|
||||
{
|
||||
public bool IsValid => To is not GamepadButtonInputId.Unbound && From is not GamepadButtonInputId.Unbound;
|
||||
}
|
||||
|
||||
private StandardControllerInputConfig _configuration;
|
||||
|
||||
private readonly Dictionary<GamepadButtonInputId,SDL_GameControllerButton> _leftButtonsDriverMapping = new()
|
||||
{
|
||||
{ GamepadButtonInputId.LeftStick , SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_LEFTSTICK },
|
||||
{GamepadButtonInputId.DpadUp ,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_Y},
|
||||
{GamepadButtonInputId.DpadDown ,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_A},
|
||||
{GamepadButtonInputId.DpadLeft ,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_B},
|
||||
{GamepadButtonInputId.DpadRight ,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_X},
|
||||
{GamepadButtonInputId.Minus ,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_START},
|
||||
{GamepadButtonInputId.LeftShoulder,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_PADDLE2},
|
||||
{GamepadButtonInputId.LeftTrigger,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_PADDLE4},
|
||||
{GamepadButtonInputId.SingleRightTrigger0,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_RIGHTSHOULDER},
|
||||
{GamepadButtonInputId.SingleLeftTrigger0,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_LEFTSHOULDER},
|
||||
};
|
||||
private readonly Dictionary<GamepadButtonInputId,SDL_GameControllerButton> _rightButtonsDriverMapping = new()
|
||||
{
|
||||
{GamepadButtonInputId.RightStick,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_LEFTSTICK},
|
||||
{GamepadButtonInputId.A,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_B},
|
||||
{GamepadButtonInputId.B,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_Y},
|
||||
{GamepadButtonInputId.X,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_A},
|
||||
{GamepadButtonInputId.Y,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_X},
|
||||
{GamepadButtonInputId.Plus,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_START},
|
||||
{GamepadButtonInputId.RightShoulder,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_PADDLE1},
|
||||
{GamepadButtonInputId.RightTrigger,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_PADDLE3},
|
||||
{GamepadButtonInputId.SingleRightTrigger1,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_RIGHTSHOULDER},
|
||||
{GamepadButtonInputId.SingleLeftTrigger1,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_LEFTSHOULDER}
|
||||
};
|
||||
|
||||
private readonly Dictionary<GamepadButtonInputId, SDL_GameControllerButton> _buttonsDriverMapping;
|
||||
private readonly Lock _userMappingLock = new();
|
||||
|
||||
private readonly List<ButtonMappingEntry> _buttonsUserMapping;
|
||||
|
||||
private readonly StickInputId[] _stickUserMapping = new StickInputId[(int)StickInputId.Count]
|
||||
{
|
||||
StickInputId.Unbound, StickInputId.Left, StickInputId.Right,
|
||||
};
|
||||
|
||||
public GamepadFeaturesFlag Features { get; }
|
||||
|
||||
private nint _gamepadHandle;
|
||||
|
||||
private enum JoyConType
|
||||
{
|
||||
Left, Right
|
||||
}
|
||||
|
||||
public const string Prefix = "Nintendo Switch Joy-Con";
|
||||
public const string LeftName = "Nintendo Switch Joy-Con (L)";
|
||||
public const string RightName = "Nintendo Switch Joy-Con (R)";
|
||||
|
||||
private readonly JoyConType _joyConType;
|
||||
|
||||
public SDL2JoyCon(nint gamepadHandle, string driverId)
|
||||
{
|
||||
_gamepadHandle = gamepadHandle;
|
||||
_buttonsUserMapping = new List<ButtonMappingEntry>(10);
|
||||
|
||||
Name = SDL_GameControllerName(_gamepadHandle);
|
||||
Id = driverId;
|
||||
Features = GetFeaturesFlag();
|
||||
|
||||
// Enable motion tracking
|
||||
if (Features.HasFlag(GamepadFeaturesFlag.Motion))
|
||||
{
|
||||
if (SDL_GameControllerSetSensorEnabled(_gamepadHandle, SDL_SensorType.SDL_SENSOR_ACCEL,
|
||||
SDL_bool.SDL_TRUE) != 0)
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Hid,
|
||||
$"Could not enable data reporting for SensorType {SDL_SensorType.SDL_SENSOR_ACCEL}.");
|
||||
}
|
||||
|
||||
if (SDL_GameControllerSetSensorEnabled(_gamepadHandle, SDL_SensorType.SDL_SENSOR_GYRO,
|
||||
SDL_bool.SDL_TRUE) != 0)
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Hid,
|
||||
$"Could not enable data reporting for SensorType {SDL_SensorType.SDL_SENSOR_GYRO}.");
|
||||
}
|
||||
}
|
||||
|
||||
switch (Name)
|
||||
{
|
||||
case LeftName:
|
||||
{
|
||||
_buttonsDriverMapping = _leftButtonsDriverMapping;
|
||||
_joyConType = JoyConType.Left;
|
||||
break;
|
||||
}
|
||||
case RightName:
|
||||
{
|
||||
_buttonsDriverMapping = _rightButtonsDriverMapping;
|
||||
_joyConType = JoyConType.Right;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private GamepadFeaturesFlag GetFeaturesFlag()
|
||||
{
|
||||
GamepadFeaturesFlag result = GamepadFeaturesFlag.None;
|
||||
|
||||
if (SDL_GameControllerHasSensor(_gamepadHandle, SDL_SensorType.SDL_SENSOR_ACCEL) == SDL_bool.SDL_TRUE &&
|
||||
SDL_GameControllerHasSensor(_gamepadHandle, SDL_SensorType.SDL_SENSOR_GYRO) == SDL_bool.SDL_TRUE)
|
||||
{
|
||||
result |= GamepadFeaturesFlag.Motion;
|
||||
}
|
||||
|
||||
int error = SDL_GameControllerRumble(_gamepadHandle, 0, 0, 100);
|
||||
|
||||
if (error == 0)
|
||||
{
|
||||
result |= GamepadFeaturesFlag.Rumble;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
public string Id { get; }
|
||||
public string Name { get; }
|
||||
public bool IsConnected => SDL_GameControllerGetAttached(_gamepadHandle) == SDL_bool.SDL_TRUE;
|
||||
|
||||
protected virtual void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && _gamepadHandle != nint.Zero)
|
||||
{
|
||||
SDL_GameControllerClose(_gamepadHandle);
|
||||
|
||||
_gamepadHandle = nint.Zero;
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
Dispose(true);
|
||||
}
|
||||
|
||||
|
||||
public void SetTriggerThreshold(float triggerThreshold)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public void Rumble(float lowFrequency, float highFrequency, uint durationMs)
|
||||
{
|
||||
if (!Features.HasFlag(GamepadFeaturesFlag.Rumble))
|
||||
return;
|
||||
|
||||
ushort lowFrequencyRaw = (ushort)(lowFrequency * ushort.MaxValue);
|
||||
ushort highFrequencyRaw = (ushort)(highFrequency * ushort.MaxValue);
|
||||
|
||||
if (durationMs == uint.MaxValue)
|
||||
{
|
||||
if (SDL_GameControllerRumble(_gamepadHandle, lowFrequencyRaw, highFrequencyRaw, SDL_HAPTIC_INFINITY) !=
|
||||
0)
|
||||
Logger.Error?.Print(LogClass.Hid, "Rumble is not supported on this game controller.");
|
||||
}
|
||||
else if (durationMs > SDL_HAPTIC_INFINITY)
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Hid, $"Unsupported rumble duration {durationMs}");
|
||||
}
|
||||
else
|
||||
{
|
||||
if (SDL_GameControllerRumble(_gamepadHandle, lowFrequencyRaw, highFrequencyRaw, durationMs) != 0)
|
||||
Logger.Error?.Print(LogClass.Hid, "Rumble is not supported on this game controller.");
|
||||
}
|
||||
}
|
||||
|
||||
public Vector3 GetMotionData(MotionInputId inputId)
|
||||
{
|
||||
SDL_SensorType sensorType = inputId switch
|
||||
{
|
||||
MotionInputId.Accelerometer => SDL_SensorType.SDL_SENSOR_ACCEL,
|
||||
MotionInputId.Gyroscope => SDL_SensorType.SDL_SENSOR_GYRO,
|
||||
_ => SDL_SensorType.SDL_SENSOR_INVALID
|
||||
};
|
||||
|
||||
if (!Features.HasFlag(GamepadFeaturesFlag.Motion) || sensorType is SDL_SensorType.SDL_SENSOR_INVALID)
|
||||
return Vector3.Zero;
|
||||
|
||||
const int ElementCount = 3;
|
||||
|
||||
unsafe
|
||||
{
|
||||
float* values = stackalloc float[ElementCount];
|
||||
|
||||
int result = SDL_GameControllerGetSensorData(_gamepadHandle, sensorType, (nint)values, ElementCount);
|
||||
|
||||
if (result != 0)
|
||||
return Vector3.Zero;
|
||||
|
||||
Vector3 value = _joyConType switch
|
||||
{
|
||||
JoyConType.Left => new Vector3(-values[2], values[1], values[0]),
|
||||
JoyConType.Right => new Vector3(values[2], values[1], -values[0])
|
||||
};
|
||||
|
||||
return inputId switch
|
||||
{
|
||||
MotionInputId.Gyroscope => RadToDegree(value),
|
||||
MotionInputId.Accelerometer => GsToMs2(value),
|
||||
_ => value
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
private static Vector3 RadToDegree(Vector3 rad) => rad * (180 / MathF.PI);
|
||||
|
||||
private static Vector3 GsToMs2(Vector3 gs) => gs / SDL_STANDARD_GRAVITY;
|
||||
|
||||
public void SetConfiguration(InputConfig configuration)
|
||||
{
|
||||
lock (_userMappingLock)
|
||||
{
|
||||
_configuration = (StandardControllerInputConfig)configuration;
|
||||
|
||||
_buttonsUserMapping.Clear();
|
||||
|
||||
// First update sticks
|
||||
_stickUserMapping[(int)StickInputId.Left] = (StickInputId)_configuration.LeftJoyconStick.Joystick;
|
||||
_stickUserMapping[(int)StickInputId.Right] = (StickInputId)_configuration.RightJoyconStick.Joystick;
|
||||
|
||||
|
||||
switch (_joyConType)
|
||||
{
|
||||
case JoyConType.Left:
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.LeftStick, (GamepadButtonInputId)_configuration.LeftJoyconStick.StickButton));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadUp, (GamepadButtonInputId)_configuration.LeftJoycon.DpadUp));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadDown, (GamepadButtonInputId)_configuration.LeftJoycon.DpadDown));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadLeft, (GamepadButtonInputId)_configuration.LeftJoycon.DpadLeft));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadRight, (GamepadButtonInputId)_configuration.LeftJoycon.DpadRight));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.Minus, (GamepadButtonInputId)_configuration.LeftJoycon.ButtonMinus));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.LeftShoulder, (GamepadButtonInputId)_configuration.LeftJoycon.ButtonL));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.LeftTrigger, (GamepadButtonInputId)_configuration.LeftJoycon.ButtonZl));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleRightTrigger0, (GamepadButtonInputId)_configuration.LeftJoycon.ButtonSr));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleLeftTrigger0, (GamepadButtonInputId)_configuration.LeftJoycon.ButtonSl));
|
||||
break;
|
||||
case JoyConType.Right:
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.RightStick, (GamepadButtonInputId)_configuration.RightJoyconStick.StickButton));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.A, (GamepadButtonInputId)_configuration.RightJoycon.ButtonA));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.B, (GamepadButtonInputId)_configuration.RightJoycon.ButtonB));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.X, (GamepadButtonInputId)_configuration.RightJoycon.ButtonX));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.Y, (GamepadButtonInputId)_configuration.RightJoycon.ButtonY));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.Plus, (GamepadButtonInputId)_configuration.RightJoycon.ButtonPlus));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.RightShoulder, (GamepadButtonInputId)_configuration.RightJoycon.ButtonR));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.RightTrigger, (GamepadButtonInputId)_configuration.RightJoycon.ButtonZr));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleRightTrigger1, (GamepadButtonInputId)_configuration.RightJoycon.ButtonSr));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleLeftTrigger1, (GamepadButtonInputId)_configuration.RightJoycon.ButtonSl));
|
||||
break;
|
||||
default:
|
||||
throw new ArgumentOutOfRangeException();
|
||||
}
|
||||
|
||||
SetTriggerThreshold(_configuration.TriggerThreshold);
|
||||
}
|
||||
}
|
||||
|
||||
public GamepadStateSnapshot GetStateSnapshot()
|
||||
{
|
||||
return IGamepad.GetStateSnapshot(this);
|
||||
}
|
||||
|
||||
public GamepadStateSnapshot GetMappedStateSnapshot()
|
||||
{
|
||||
GamepadStateSnapshot rawState = GetStateSnapshot();
|
||||
GamepadStateSnapshot result = default;
|
||||
|
||||
lock (_userMappingLock)
|
||||
{
|
||||
if (_buttonsUserMapping.Count == 0)
|
||||
return rawState;
|
||||
|
||||
|
||||
// ReSharper disable once ForeachCanBePartlyConvertedToQueryUsingAnotherGetEnumerator
|
||||
foreach (ButtonMappingEntry entry in _buttonsUserMapping)
|
||||
{
|
||||
if (!entry.IsValid)
|
||||
continue;
|
||||
|
||||
// Do not touch state of button already pressed
|
||||
if (!result.IsPressed(entry.To))
|
||||
{
|
||||
result.SetPressed(entry.To, rawState.IsPressed(entry.From));
|
||||
}
|
||||
}
|
||||
|
||||
(float leftStickX, float leftStickY) = rawState.GetStick(_stickUserMapping[(int)StickInputId.Left]);
|
||||
(float rightStickX, float rightStickY) = rawState.GetStick(_stickUserMapping[(int)StickInputId.Right]);
|
||||
|
||||
result.SetStick(StickInputId.Left, leftStickX, leftStickY);
|
||||
result.SetStick(StickInputId.Right, rightStickX, rightStickY);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
private static float ConvertRawStickValue(short value)
|
||||
{
|
||||
const float ConvertRate = 1.0f / (short.MaxValue + 0.5f);
|
||||
|
||||
return value * ConvertRate;
|
||||
}
|
||||
|
||||
private JoyconConfigControllerStick<GamepadInputId, Common.Configuration.Hid.Controller.StickInputId>
|
||||
GetLogicalJoyStickConfig(StickInputId inputId)
|
||||
{
|
||||
switch (inputId)
|
||||
{
|
||||
case StickInputId.Left:
|
||||
if (_configuration.RightJoyconStick.Joystick ==
|
||||
Common.Configuration.Hid.Controller.StickInputId.Left)
|
||||
return _configuration.RightJoyconStick;
|
||||
else
|
||||
return _configuration.LeftJoyconStick;
|
||||
case StickInputId.Right:
|
||||
if (_configuration.LeftJoyconStick.Joystick ==
|
||||
Common.Configuration.Hid.Controller.StickInputId.Right)
|
||||
return _configuration.LeftJoyconStick;
|
||||
else
|
||||
return _configuration.RightJoyconStick;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
|
||||
public (float, float) GetStick(StickInputId inputId)
|
||||
{
|
||||
if (inputId == StickInputId.Unbound)
|
||||
return (0.0f, 0.0f);
|
||||
|
||||
if (inputId == StickInputId.Left && _joyConType == JoyConType.Right || inputId == StickInputId.Right && _joyConType == JoyConType.Left)
|
||||
{
|
||||
return (0.0f, 0.0f);
|
||||
}
|
||||
|
||||
(short stickX, short stickY) = GetStickXY();
|
||||
|
||||
float resultX = ConvertRawStickValue(stickX);
|
||||
float resultY = -ConvertRawStickValue(stickY);
|
||||
|
||||
if (HasConfiguration)
|
||||
{
|
||||
var joyconStickConfig = GetLogicalJoyStickConfig(inputId);
|
||||
|
||||
if (joyconStickConfig != null)
|
||||
{
|
||||
if (joyconStickConfig.InvertStickX)
|
||||
resultX = -resultX;
|
||||
|
||||
if (joyconStickConfig.InvertStickY)
|
||||
resultY = -resultY;
|
||||
|
||||
if (joyconStickConfig.Rotate90CW)
|
||||
{
|
||||
float temp = resultX;
|
||||
resultX = resultY;
|
||||
resultY = -temp;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return inputId switch
|
||||
{
|
||||
StickInputId.Left when _joyConType == JoyConType.Left => (resultY, -resultX),
|
||||
StickInputId.Right when _joyConType == JoyConType.Right => (-resultY, resultX),
|
||||
_ => (0.0f, 0.0f)
|
||||
};
|
||||
}
|
||||
|
||||
private (short, short) GetStickXY()
|
||||
{
|
||||
return (
|
||||
SDL_GameControllerGetAxis(_gamepadHandle, SDL_GameControllerAxis.SDL_CONTROLLER_AXIS_LEFTX),
|
||||
SDL_GameControllerGetAxis(_gamepadHandle, SDL_GameControllerAxis.SDL_CONTROLLER_AXIS_LEFTY));
|
||||
}
|
||||
|
||||
public bool IsPressed(GamepadButtonInputId inputId)
|
||||
{
|
||||
if (!_buttonsDriverMapping.TryGetValue(inputId, out var button))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return SDL_GameControllerGetButton(_gamepadHandle, button) == 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
142
src/Ryujinx.Input.SDL2/SDL2JoyConPair.cs
Normal file
142
src/Ryujinx.Input.SDL2/SDL2JoyConPair.cs
Normal file
@@ -0,0 +1,142 @@
|
||||
using Ryujinx.Common.Configuration.Hid;
|
||||
using Ryujinx.Common.Configuration.Hid.Controller;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Numerics;
|
||||
using static SDL2.SDL;
|
||||
|
||||
namespace Ryujinx.Input.SDL2
|
||||
{
|
||||
internal class SDL2JoyConPair(IGamepad left, IGamepad right) : IGamepad
|
||||
{
|
||||
private StandardControllerInputConfig _configuration;
|
||||
|
||||
private readonly StickInputId[] _stickUserMapping =
|
||||
[
|
||||
StickInputId.Unbound,
|
||||
StickInputId.Left,
|
||||
StickInputId.Right
|
||||
];
|
||||
|
||||
public GamepadFeaturesFlag Features => (left?.Features ?? GamepadFeaturesFlag.None) |
|
||||
(right?.Features ?? GamepadFeaturesFlag.None);
|
||||
|
||||
public const string Id = "JoyConPair";
|
||||
string IGamepad.Id => Id;
|
||||
|
||||
public string Name => "* Nintendo Switch Joy-Con (L/R)";
|
||||
public bool IsConnected => left is { IsConnected: true } && right is { IsConnected: true };
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
left?.Dispose();
|
||||
right?.Dispose();
|
||||
}
|
||||
|
||||
public GamepadStateSnapshot GetMappedStateSnapshot()
|
||||
{
|
||||
return GetStateSnapshot();
|
||||
}
|
||||
|
||||
public Vector3 GetMotionData(MotionInputId inputId)
|
||||
{
|
||||
return inputId switch
|
||||
{
|
||||
MotionInputId.Accelerometer or
|
||||
MotionInputId.Gyroscope => left.GetMotionData(inputId),
|
||||
MotionInputId.SecondAccelerometer => right.GetMotionData(MotionInputId.Accelerometer),
|
||||
MotionInputId.SecondGyroscope => right.GetMotionData(MotionInputId.Gyroscope),
|
||||
_ => Vector3.Zero
|
||||
};
|
||||
}
|
||||
|
||||
public GamepadStateSnapshot GetStateSnapshot()
|
||||
{
|
||||
return IGamepad.GetStateSnapshot(this);
|
||||
}
|
||||
|
||||
public (float, float) GetStick(StickInputId inputId)
|
||||
{
|
||||
return inputId switch
|
||||
{
|
||||
StickInputId.Left => left.GetStick(StickInputId.Left),
|
||||
StickInputId.Right => right.GetStick(StickInputId.Right),
|
||||
_ => (0, 0)
|
||||
};
|
||||
}
|
||||
|
||||
public bool IsPressed(GamepadButtonInputId inputId)
|
||||
{
|
||||
return left.IsPressed(inputId) || right.IsPressed(inputId);
|
||||
}
|
||||
|
||||
public void Rumble(float lowFrequency, float highFrequency, uint durationMs)
|
||||
{
|
||||
if (lowFrequency != 0)
|
||||
{
|
||||
right.Rumble(lowFrequency, lowFrequency, durationMs);
|
||||
}
|
||||
|
||||
if (highFrequency != 0)
|
||||
{
|
||||
left.Rumble(highFrequency, highFrequency, durationMs);
|
||||
}
|
||||
|
||||
if (lowFrequency == 0 && highFrequency == 0)
|
||||
{
|
||||
left.Rumble(0, 0, durationMs);
|
||||
right.Rumble(0, 0, durationMs);
|
||||
}
|
||||
}
|
||||
|
||||
public void SetConfiguration(InputConfig configuration)
|
||||
{
|
||||
left.SetConfiguration(configuration);
|
||||
right.SetConfiguration(configuration);
|
||||
}
|
||||
|
||||
public void SetTriggerThreshold(float triggerThreshold)
|
||||
{
|
||||
left.SetTriggerThreshold(triggerThreshold);
|
||||
right.SetTriggerThreshold(triggerThreshold);
|
||||
}
|
||||
|
||||
public static bool IsCombinable(List<string> gamepadsIds)
|
||||
{
|
||||
(int leftIndex, int rightIndex) = DetectJoyConPair(gamepadsIds);
|
||||
return leftIndex >= 0 && rightIndex >= 0;
|
||||
}
|
||||
|
||||
private static (int leftIndex, int rightIndex) DetectJoyConPair(List<string> gamepadsIds)
|
||||
{
|
||||
var gamepadNames = gamepadsIds.Where(gamepadId => gamepadId != Id)
|
||||
.Select((_, index) => SDL_GameControllerNameForIndex(index)).ToList();
|
||||
int leftIndex = gamepadNames.IndexOf(SDL2JoyCon.LeftName);
|
||||
int rightIndex = gamepadNames.IndexOf(SDL2JoyCon.RightName);
|
||||
|
||||
return (leftIndex, rightIndex);
|
||||
}
|
||||
|
||||
public static IGamepad GetGamepad(List<string> gamepadsIds)
|
||||
{
|
||||
(int leftIndex, int rightIndex) = DetectJoyConPair(gamepadsIds);
|
||||
if (leftIndex == -1 || rightIndex == -1)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
nint leftGamepadHandle = SDL_GameControllerOpen(leftIndex);
|
||||
nint rightGamepadHandle = SDL_GameControllerOpen(rightIndex);
|
||||
|
||||
if (leftGamepadHandle == nint.Zero || rightGamepadHandle == nint.Zero)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
|
||||
return new SDL2JoyConPair(new SDL2JoyCon(leftGamepadHandle, gamepadsIds[leftIndex]),
|
||||
new SDL2JoyCon(rightGamepadHandle, gamepadsIds[rightIndex]));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -269,6 +269,7 @@ namespace Ryujinx.Input.HLE
|
||||
if (motionConfig.MotionBackend != MotionInputBackendType.CemuHook)
|
||||
{
|
||||
_leftMotionInput = new MotionInput();
|
||||
_rightMotionInput = new MotionInput();
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -301,7 +302,20 @@ namespace Ryujinx.Input.HLE
|
||||
|
||||
if (controllerConfig.ControllerType == ConfigControllerType.JoyconPair)
|
||||
{
|
||||
_rightMotionInput = _leftMotionInput;
|
||||
if (gamepad.Id== "JoyConPair")
|
||||
{
|
||||
Vector3 rightAccelerometer = gamepad.GetMotionData(MotionInputId.SecondAccelerometer);
|
||||
Vector3 rightGyroscope = gamepad.GetMotionData(MotionInputId.SecondGyroscope);
|
||||
|
||||
rightAccelerometer = new Vector3(rightAccelerometer.X, -rightAccelerometer.Z, rightAccelerometer.Y);
|
||||
rightGyroscope = new Vector3(rightGyroscope.X, -rightGyroscope.Z, rightGyroscope.Y);
|
||||
|
||||
_rightMotionInput.Update(rightAccelerometer, rightGyroscope, (ulong)PerformanceCounter.ElapsedNanoseconds / 1000, controllerConfig.Motion.Sensitivity, (float)controllerConfig.Motion.GyroDeadzone);
|
||||
}
|
||||
else
|
||||
{
|
||||
_rightMotionInput = _leftMotionInput;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -336,6 +350,7 @@ namespace Ryujinx.Input.HLE
|
||||
// Reset states
|
||||
State = default;
|
||||
_leftMotionInput = null;
|
||||
_rightMotionInput = null;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -21,5 +21,17 @@ namespace Ryujinx.Input
|
||||
/// </summary>
|
||||
/// <remarks>Values are in degrees</remarks>
|
||||
Gyroscope,
|
||||
|
||||
/// <summary>
|
||||
/// Second accelerometer.
|
||||
/// </summary>
|
||||
/// <remarks>Values are in m/s^2</remarks>
|
||||
SecondAccelerometer,
|
||||
|
||||
/// <summary>
|
||||
/// Second gyroscope.
|
||||
/// </summary>
|
||||
/// <remarks>Values are in degrees</remarks>
|
||||
SecondGyroscope
|
||||
}
|
||||
}
|
||||
|
||||
@@ -26,14 +26,17 @@ namespace Ryujinx.SDL2.Common
|
||||
|
||||
public static Action<Action> MainThreadDispatcher { get; set; }
|
||||
|
||||
private const uint SdlInitFlags = SDL_INIT_EVENTS | SDL_INIT_GAMECONTROLLER | SDL_INIT_JOYSTICK | SDL_INIT_AUDIO | SDL_INIT_VIDEO;
|
||||
private const uint SdlInitFlags = SDL_INIT_EVENTS | SDL_INIT_GAMECONTROLLER | SDL_INIT_JOYSTICK |
|
||||
SDL_INIT_AUDIO | SDL_INIT_VIDEO;
|
||||
|
||||
private bool _isRunning;
|
||||
private uint _refereceCount;
|
||||
private Thread _worker;
|
||||
|
||||
private const uint SDL_JOYBATTERYUPDATED = 1543;
|
||||
public event Action<int, int> OnJoyStickConnected;
|
||||
public event Action<int> OnJoystickDisconnected;
|
||||
public event Action<int, SDL_JoystickPowerLevel> OnJoyBatteryUpdated;
|
||||
|
||||
private ConcurrentDictionary<uint, Action<SDL_Event>> _registeredWindowHandlers;
|
||||
|
||||
@@ -79,12 +82,14 @@ namespace Ryujinx.SDL2.Common
|
||||
// First ensure that we only enable joystick events (for connected/disconnected).
|
||||
if (SDL_GameControllerEventState(SDL_IGNORE) != SDL_IGNORE)
|
||||
{
|
||||
Logger.Error?.PrintMsg(LogClass.Application, "Couldn't change the state of game controller events.");
|
||||
Logger.Error?.PrintMsg(LogClass.Application,
|
||||
"Couldn't change the state of game controller events.");
|
||||
}
|
||||
|
||||
if (SDL_JoystickEventState(SDL_ENABLE) < 0)
|
||||
{
|
||||
Logger.Error?.PrintMsg(LogClass.Application, $"Failed to enable joystick event polling: {SDL_GetError()}");
|
||||
Logger.Error?.PrintMsg(LogClass.Application,
|
||||
$"Failed to enable joystick event polling: {SDL_GetError()}");
|
||||
}
|
||||
|
||||
// Disable all joysticks information, we don't need them no need to flood the event queue for that.
|
||||
@@ -144,7 +149,12 @@ namespace Ryujinx.SDL2.Common
|
||||
|
||||
OnJoystickDisconnected?.Invoke(evnt.cbutton.which);
|
||||
}
|
||||
else if (evnt.type is SDL_EventType.SDL_WINDOWEVENT or SDL_EventType.SDL_MOUSEBUTTONDOWN or SDL_EventType.SDL_MOUSEBUTTONUP)
|
||||
else if ((uint)evnt.type == SDL_JOYBATTERYUPDATED)
|
||||
{
|
||||
OnJoyBatteryUpdated?.Invoke(evnt.cbutton.which, (SDL_JoystickPowerLevel)evnt.user.code);
|
||||
}
|
||||
else if (evnt.type is SDL_EventType.SDL_WINDOWEVENT or SDL_EventType.SDL_MOUSEBUTTONDOWN
|
||||
or SDL_EventType.SDL_MOUSEBUTTONUP)
|
||||
{
|
||||
if (_registeredWindowHandlers.TryGetValue(evnt.window.windowID, out Action<SDL_Event> handler))
|
||||
{
|
||||
|
||||
@@ -2022,6 +2022,56 @@
|
||||
"zh_TW": "下一次啟動遊戲時,觸發 PPTC 進行重建"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "GameListContextMenuCacheManagementNukePptc",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "",
|
||||
"el_GR": "",
|
||||
"en_US": "Purge PPTC cache",
|
||||
"es_ES": "",
|
||||
"fr_FR": "",
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "GameListContextMenuCacheManagementNukePptcToolTip",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "",
|
||||
"el_GR": "",
|
||||
"en_US": "Deletes all PPTC cache files for the Application",
|
||||
"es_ES": "",
|
||||
"fr_FR": "",
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "GameListContextMenuCacheManagementPurgeShaderCache",
|
||||
"Translations": {
|
||||
@@ -12947,6 +12997,31 @@
|
||||
"zh_TW": "在 {0} 清除 PPTC 快取時出錯: {1}"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "DialogPPTCNukeMessage",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "",
|
||||
"el_GR": "",
|
||||
"en_US": "You are about to purge all PPTC data from:\n\n{0}\n\nAre you sure you want to proceed?",
|
||||
"es_ES": "",
|
||||
"fr_FR": "",
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "DialogShaderDeletionMessage",
|
||||
"Translations": {
|
||||
|
||||
@@ -5,6 +5,7 @@ using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Configuration.Hid;
|
||||
using Ryujinx.Common.Configuration.Hid.Controller;
|
||||
using Ryujinx.Common.GraphicsDriver;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Common.Logging.Targets;
|
||||
@@ -26,6 +27,7 @@ using Ryujinx.SDL2.Common;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
|
||||
namespace Ryujinx.Headless
|
||||
@@ -286,6 +288,9 @@ namespace Ryujinx.Headless
|
||||
GraphicsConfig.EnableMacroHLE = !option.DisableMacroHLE;
|
||||
|
||||
DriverUtilities.InitDriverConfig(option.BackendThreading == BackendThreading.Off);
|
||||
|
||||
if (_inputConfiguration.OfType<StandardControllerInputConfig>().Any(ic => ic.Led.UseRainbow))
|
||||
Rainbow.Enable();
|
||||
|
||||
while (true)
|
||||
{
|
||||
|
||||
@@ -81,6 +81,11 @@
|
||||
Header="{ext:Locale GameListContextMenuCacheManagementPurgePptc}"
|
||||
Icon="{ext:Icon mdi-refresh}"
|
||||
ToolTip.Tip="{ext:Locale GameListContextMenuCacheManagementPurgePptcToolTip}" />
|
||||
<MenuItem
|
||||
Click="NukePtcCache_Click"
|
||||
Header="{ext:Locale GameListContextMenuCacheManagementNukePptc}"
|
||||
Icon="{ext:Icon mdi-delete-alert}"
|
||||
ToolTip.Tip="{ext:Locale GameListContextMenuCacheManagementNukePptcToolTip}" />
|
||||
<MenuItem
|
||||
Click="PurgeShaderCache_Click"
|
||||
Header="{ext:Locale GameListContextMenuCacheManagementPurgeShaderCache}"
|
||||
|
||||
@@ -175,6 +175,52 @@ namespace Ryujinx.Ava.UI.Controls
|
||||
}
|
||||
}
|
||||
|
||||
public async void NukePtcCache_Click(object sender, RoutedEventArgs args)
|
||||
{
|
||||
if (sender is not MenuItem { DataContext: MainWindowViewModel { SelectedApplication: not null } viewModel })
|
||||
return;
|
||||
|
||||
UserResult result = await ContentDialogHelper.CreateLocalizedConfirmationDialog(
|
||||
LocaleManager.Instance[LocaleKeys.DialogWarning],
|
||||
LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogPPTCNukeMessage, viewModel.SelectedApplication.Name)
|
||||
);
|
||||
|
||||
if (result == UserResult.Yes)
|
||||
{
|
||||
DirectoryInfo mainDir = new(Path.Combine(AppDataManager.GamesDirPath, viewModel.SelectedApplication.IdString, "cache", "cpu", "0"));
|
||||
DirectoryInfo backupDir = new(Path.Combine(AppDataManager.GamesDirPath, viewModel.SelectedApplication.IdString, "cache", "cpu", "1"));
|
||||
|
||||
List<FileInfo> cacheFiles = new();
|
||||
|
||||
if (mainDir.Exists)
|
||||
{
|
||||
cacheFiles.AddRange(mainDir.EnumerateFiles("*.cache"));
|
||||
cacheFiles.AddRange(mainDir.EnumerateFiles("*.info"));
|
||||
}
|
||||
|
||||
if (backupDir.Exists)
|
||||
{
|
||||
cacheFiles.AddRange(backupDir.EnumerateFiles("*.cache"));
|
||||
cacheFiles.AddRange(mainDir.EnumerateFiles("*.info"));
|
||||
}
|
||||
|
||||
if (cacheFiles.Count > 0)
|
||||
{
|
||||
foreach (FileInfo file in cacheFiles)
|
||||
{
|
||||
try
|
||||
{
|
||||
file.Delete();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogPPTCDeletionErrorMessage, file.Name, ex));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public async void PurgeShaderCache_Click(object sender, RoutedEventArgs args)
|
||||
{
|
||||
if (sender is not MenuItem { DataContext: MainWindowViewModel { SelectedApplication: not null } viewModel })
|
||||
|
||||
Reference in New Issue
Block a user