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...

34 Commits

Author SHA1 Message Date
IvonWei
5eba79bbd6 Merge 9356b68f26 into 7085bafa60 2025-01-29 02:42:08 +00:00
LotP1
7085bafa60 PPTC Profiles (#370)
Added functionality that allows ExeFS mods to compile to their own PPTC
Profile and therefore store PTC data between sessions.
The feature calculates the hash of the currently loaded ExeFS mods and
stores the PPTC data in a profile that matches said hash, so you can
have multiple ExeFS loadouts without causing issues. This includes
different versions of the same mod as their hashes will be different.
Using this PR should be seamless as the JIT Sparse PR already laid the
groundwork for PPTC Profiles and this PR just allows ExeFS mods to load
and store their own profiles besides the `default` profile.

 **WARNING!** 
**This will update your PPTC profile version, which means the
PPTC profile will be invalidated if you try to run a PR/Build/Branch
that does not include this change!**
**This is only relevant for the default PPTC Profile, as any other profiles do not exist to older versions!**
2025-01-28 20:36:58 -06:00
Evan Husted
9d28af935d headless: Enable Rainbow cycling if any input configs have UseRainbow enabled 2025-01-28 20:16:41 -06:00
Evan Husted
cdf4016c25 Update README.md 2025-01-27 15:04:57 -06:00
Evan Husted
082c718f5d fix canary URL 2025-01-27 15:04:14 -06:00
Josh
31de0bf8c6 Increase NAT discovery timeout to 5000ms (#589)
1000ms was too fast on some slower networks. It would lead to an early
cancellation before device could be found.
2025-01-26 19:40:10 -06:00
madwind
9356b68f26 Add a '*' to label the virtual controller. 2025-01-13 08:41:32 +08:00
IvonWei
14aafebaa6 Merge branch 'Ryubing:master' into master 2025-01-13 08:33:30 +08:00
Evan Husted
4518666a04 Merge branch 'master' into master 2025-01-10 21:39:41 -06:00
madwind
4399edaa9f Fix typo: SQL_JOYBATTERYUPDATED => SDL_JOYBATTERYUPDATED 2025-01-02 11:50:20 +08:00
Evan Husted
4e77bcb55a Merge branch 'master' into master 2025-01-01 21:19:02 -06:00
IvonWei
3cbd7dc1a1 Merge branch 'Ryubing:master' into master 2024-12-31 19:21:10 +08:00
IvonWei
536f792558 Merge branch 'Ryubing:master' into master 2024-12-30 22:04:08 +08:00
madwind
7a451ab160 fix GetMappedStateSnapshot 2024-12-30 22:01:21 +08:00
IvonWei
99c7c3fb14 Merge branch 'Ryubing:master' into master 2024-12-29 18:37:03 +08:00
Evan Husted
09e7b660f4 Merge branch 'master' into master 2024-12-29 03:42:20 -06:00
madwind
69dfd8c60e fix right Stick 2024-12-29 02:11:31 +08:00
madwind
8e50dd9fa6 fix right JoyCon stick 2024-12-29 01:49:25 +08:00
madwind
68c03051ad For the JoyCon controller, wrap SDL2Gamepad as SDL2JoyCon to use a suitable layout and correct the motion sensing and joystick orientation. 2024-12-29 00:56:03 +08:00
Evan Husted
a837294b11 Merge branch 'master' into master 2024-12-28 06:01:06 -06:00
IvonWei
f1c0cc8076 Merge branch 'Ryubing:master' into master 2024-12-28 09:09:10 +08:00
madwind
6dec7ff8ba fix motionData 2024-12-28 09:07:22 +08:00
madwind
20fdbff964 clean log 2024-12-26 14:47:40 +08:00
IvonWei
e426680cb0 Merge branch 'GreemDev:master' into master 2024-12-26 11:58:50 +08:00
madwind
7863e97cb0 invoke OnGamepadConnected and OnGamepadDisconnected 2024-12-26 11:58:00 +08:00
madwind
c4dea0ee28 add SQL_JOYBATTERYUPDATED , OnJoyBatteryUpdated 2024-12-26 11:54:52 +08:00
IvonWei
e0b6a01e9d Merge branch 'GreemDev:master' into master 2024-12-25 17:00:53 +08:00
madwind
e509ffa716 delay 2000ms before ShowPowerLevel 2024-12-25 16:57:36 +08:00
IvonWei
714c68b548 Merge branch 'GreemDev:master' into master 2024-12-25 10:41:20 +08:00
madwind
fec197d9ec log powerLevel 2024-12-25 10:39:07 +08:00
IvonWei
a4b2feef79 Merge branch 'GreemDev:master' into master 2024-12-23 22:13:47 +08:00
IvonWei
ad7d9d1ce0 Update NpadController.cs
add ?
2024-12-23 18:55:49 +08:00
IvonWei
86f9544910 Update NpadController.cs
back to Debug
2024-12-23 18:54:11 +08:00
madwind
e9ecbd44fc Add a virtual controller to merge Joy-Cons. 2024-12-23 17:57:55 +08:00
21 changed files with 943 additions and 37 deletions

View File

@@ -11,7 +11,7 @@
[![Latest release](https://img.shields.io/github/v/release/GreemDev/Ryujinx)](https://github.com/Ryubing/Ryujinx/releases/latest) [![Latest release](https://img.shields.io/github/v/release/GreemDev/Ryujinx)](https://github.com/Ryubing/Ryujinx/releases/latest)
<br> <br>
[![Canary workflow](https://github.com/Ryubing/Ryujinx/actions/workflows/canary.yml/badge.svg)](https://github.com/Ryubing/Ryujinx/actions/workflows/canary.yml) [![Canary workflow](https://github.com/Ryubing/Ryujinx/actions/workflows/canary.yml/badge.svg)](https://github.com/Ryubing/Ryujinx/actions/workflows/canary.yml)
[![Latest canary release](https://img.shields.io/github/v/release/GreemDev/Ryujinx-Canary?label=canary)](https://github.com/Ryubing/Ryujinx-Canary/releases/latest) [![Latest canary release](https://img.shields.io/github/v/release/Ryubing/Canary-Releases?label=canary)](https://github.com/Ryubing/Canary-Releases/releases/latest)
</td> </td>
</tr> </tr>
</table> </table>
@@ -64,7 +64,7 @@ Canary builds are compiled automatically for each commit on the `master` branch.
While we strive to ensure optimal stability and performance prior to pushing an update, these builds **may be unstable or completely broken**. While we strive to ensure optimal stability and performance prior to pushing an update, these builds **may be unstable or completely broken**.
These canary builds are only recommended for experienced users. These canary builds are only recommended for experienced users.
You can find the latest canary release [here](https://github.com/Ryubing/Ryujinx-Canary/releases/latest). You can find the latest canary release [here](https://github.com/Ryubing/Canary-Releases/releases/latest).
## Documentation ## Documentation

View File

@@ -3,6 +3,7 @@ using ARMeilleure.CodeGen.Linking;
using ARMeilleure.CodeGen.Unwinding; using ARMeilleure.CodeGen.Unwinding;
using ARMeilleure.Common; using ARMeilleure.Common;
using ARMeilleure.Memory; using ARMeilleure.Memory;
using ARMeilleure.State;
using Ryujinx.Common; using Ryujinx.Common;
using Ryujinx.Common.Configuration; using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging; using Ryujinx.Common.Logging;
@@ -30,8 +31,8 @@ namespace ARMeilleure.Translation.PTC
{ {
private const string OuterHeaderMagicString = "PTCohd\0\0"; private const string OuterHeaderMagicString = "PTCohd\0\0";
private const string InnerHeaderMagicString = "PTCihd\0\0"; private const string InnerHeaderMagicString = "PTCihd\0\0";
private const uint InternalVersion = 6998; //! To be incremented manually for each change to the ARMeilleure project. private const uint InternalVersion = 7007; //! To be incremented manually for each change to the ARMeilleure project.
private const string ActualDir = "0"; private const string ActualDir = "0";
private const string BackupDir = "1"; private const string BackupDir = "1";
@@ -184,6 +185,36 @@ namespace ARMeilleure.Translation.PTC
InitializeCarriers(); InitializeCarriers();
} }
private bool ContainsBlacklistedFunctions()
{
List<ulong> blacklist = Profiler.GetBlacklistedFunctions();
bool containsBlacklistedFunctions = false;
_infosStream.Seek(0L, SeekOrigin.Begin);
bool foundBadFunction = false;
for (int index = 0; index < GetEntriesCount(); index++)
{
InfoEntry infoEntry = DeserializeStructure<InfoEntry>(_infosStream);
foreach (ulong address in blacklist)
{
if (infoEntry.Address == address)
{
containsBlacklistedFunctions = true;
Logger.Warning?.Print(LogClass.Ptc, "PPTC cache invalidated: Found blacklisted functions in PPTC cache");
foundBadFunction = true;
break;
}
}
if (foundBadFunction)
{
break;
}
}
return containsBlacklistedFunctions;
}
private void PreLoad() private void PreLoad()
{ {
string fileNameActual = $"{CachePathActual}.cache"; string fileNameActual = $"{CachePathActual}.cache";
@@ -532,7 +563,7 @@ namespace ARMeilleure.Translation.PTC
public void LoadTranslations(Translator translator) public void LoadTranslations(Translator translator)
{ {
if (AreCarriersEmpty()) if (AreCarriersEmpty() || ContainsBlacklistedFunctions())
{ {
return; return;
} }
@@ -835,10 +866,18 @@ namespace ARMeilleure.Translation.PTC
while (profiledFuncsToTranslate.TryDequeue(out (ulong address, PtcProfiler.FuncProfile funcProfile) item)) while (profiledFuncsToTranslate.TryDequeue(out (ulong address, PtcProfiler.FuncProfile funcProfile) item))
{ {
ulong address = item.address; ulong address = item.address;
ExecutionMode executionMode = item.funcProfile.Mode;
bool highCq = item.funcProfile.HighCq;
Debug.Assert(Profiler.IsAddressInStaticCodeRange(address)); Debug.Assert(Profiler.IsAddressInStaticCodeRange(address));
TranslatedFunction func = translator.Translate(address, item.funcProfile.Mode, item.funcProfile.HighCq); TranslatedFunction func = translator.Translate(address, executionMode, highCq);
if (func == null)
{
Profiler.UpdateEntry(address, executionMode, true, true);
continue;
}
bool isAddressUnique = translator.Functions.TryAdd(address, func.GuestSize, func); bool isAddressUnique = translator.Functions.TryAdd(address, func.GuestSize, func);
@@ -885,7 +924,14 @@ namespace ARMeilleure.Translation.PTC
PtcStateChanged?.Invoke(PtcLoadingState.Loaded, _translateCount, _translateTotalCount); PtcStateChanged?.Invoke(PtcLoadingState.Loaded, _translateCount, _translateTotalCount);
Logger.Info?.Print(LogClass.Ptc, $"{_translateCount} of {_translateTotalCount} functions translated | Thread count: {degreeOfParallelism} in {sw.Elapsed.TotalSeconds} s"); if (_translateCount == _translateTotalCount)
{
Logger.Info?.Print(LogClass.Ptc, $"{_translateCount} of {_translateTotalCount} functions translated | Thread count: {degreeOfParallelism} in {sw.Elapsed.TotalSeconds} s");
}
else
{
Logger.Info?.Print(LogClass.Ptc, $"{_translateCount} of {_translateTotalCount} functions translated | {_translateTotalCount - _translateCount} function{(_translateTotalCount - _translateCount != 1 ? "s" : "")} blacklisted | Thread count: {degreeOfParallelism} in {sw.Elapsed.TotalSeconds} s");
}
Thread preSaveThread = new(PreSave) Thread preSaveThread = new(PreSave)
{ {

View File

@@ -24,11 +24,12 @@ namespace ARMeilleure.Translation.PTC
{ {
private const string OuterHeaderMagicString = "Pohd\0\0\0\0"; private const string OuterHeaderMagicString = "Pohd\0\0\0\0";
private const uint InternalVersion = 5518; //! Not to be incremented manually for each change to the ARMeilleure project. private const uint InternalVersion = 7007; //! Not to be incremented manually for each change to the ARMeilleure project.
private static readonly uint[] _migrateInternalVersions = private static readonly uint[] _migrateInternalVersions =
[ [
1866 1866,
5518,
]; ];
private const int SaveInterval = 30; // Seconds. private const int SaveInterval = 30; // Seconds.
@@ -77,20 +78,30 @@ namespace ARMeilleure.Translation.PTC
private void TimerElapsed(object _, ElapsedEventArgs __) private void TimerElapsed(object _, ElapsedEventArgs __)
=> new Thread(PreSave) { Name = "Ptc.DiskWriter" }.Start(); => new Thread(PreSave) { Name = "Ptc.DiskWriter" }.Start();
public void AddEntry(ulong address, ExecutionMode mode, bool highCq) public void AddEntry(ulong address, ExecutionMode mode, bool highCq, bool blacklist = false)
{ {
if (IsAddressInStaticCodeRange(address)) if (IsAddressInStaticCodeRange(address))
{ {
Debug.Assert(!highCq); Debug.Assert(!highCq);
lock (_lock) if (blacklist)
{ {
ProfiledFuncs.TryAdd(address, new FuncProfile(mode, highCq: false)); lock (_lock)
{
ProfiledFuncs[address] = new FuncProfile(mode, highCq: false, true);
}
}
else
{
lock (_lock)
{
ProfiledFuncs.TryAdd(address, new FuncProfile(mode, highCq: false, false));
}
} }
} }
} }
public void UpdateEntry(ulong address, ExecutionMode mode, bool highCq) public void UpdateEntry(ulong address, ExecutionMode mode, bool highCq, bool? blacklist = null)
{ {
if (IsAddressInStaticCodeRange(address)) if (IsAddressInStaticCodeRange(address))
{ {
@@ -100,7 +111,7 @@ namespace ARMeilleure.Translation.PTC
{ {
Debug.Assert(ProfiledFuncs.ContainsKey(address)); Debug.Assert(ProfiledFuncs.ContainsKey(address));
ProfiledFuncs[address] = new FuncProfile(mode, highCq: true); ProfiledFuncs[address] = new FuncProfile(mode, highCq: true, blacklist ?? ProfiledFuncs[address].Blacklist);
} }
} }
} }
@@ -116,7 +127,7 @@ namespace ARMeilleure.Translation.PTC
foreach (KeyValuePair<ulong, FuncProfile> profiledFunc in ProfiledFuncs) foreach (KeyValuePair<ulong, FuncProfile> profiledFunc in ProfiledFuncs)
{ {
if (!funcs.ContainsKey(profiledFunc.Key)) if (!funcs.ContainsKey(profiledFunc.Key) && !profiledFunc.Value.Blacklist)
{ {
profiledFuncsToTranslate.Enqueue((profiledFunc.Key, profiledFunc.Value)); profiledFuncsToTranslate.Enqueue((profiledFunc.Key, profiledFunc.Value));
} }
@@ -131,6 +142,24 @@ namespace ARMeilleure.Translation.PTC
ProfiledFuncs.TrimExcess(); ProfiledFuncs.TrimExcess();
} }
public List<ulong> GetBlacklistedFunctions()
{
List<ulong> funcs = new List<ulong>();
foreach (var profiledFunc in ProfiledFuncs)
{
if (profiledFunc.Value.Blacklist)
{
if (!funcs.Contains(profiledFunc.Key))
{
funcs.Add(profiledFunc.Key);
}
}
}
return funcs;
}
public void PreLoad() public void PreLoad()
{ {
_lastHash = default; _lastHash = default;
@@ -221,13 +250,18 @@ namespace ARMeilleure.Translation.PTC
return false; return false;
} }
Func<ulong, FuncProfile, (ulong, FuncProfile)> migrateEntryFunc = null;
switch (outerHeader.InfoFileVersion) switch (outerHeader.InfoFileVersion)
{ {
case InternalVersion: case InternalVersion:
ProfiledFuncs = Deserialize(stream); ProfiledFuncs = Deserialize(stream);
break; break;
case 1866: case 1866:
ProfiledFuncs = Deserialize(stream, (address, profile) => (address + 0x500000UL, profile)); migrateEntryFunc = (address, profile) => (address + 0x500000UL, profile);
goto case 5518;
case 5518:
ProfiledFuncs = DeserializeAddBlacklist(stream, migrateEntryFunc);
break; break;
default: default:
Logger.Error?.Print(LogClass.Ptc, $"No migration path for {nameof(outerHeader.InfoFileVersion)} '{outerHeader.InfoFileVersion}'. Discarding cache."); Logger.Error?.Print(LogClass.Ptc, $"No migration path for {nameof(outerHeader.InfoFileVersion)} '{outerHeader.InfoFileVersion}'. Discarding cache.");
@@ -257,6 +291,16 @@ namespace ARMeilleure.Translation.PTC
return DeserializeDictionary<ulong, FuncProfile>(stream, DeserializeStructure<FuncProfile>); return DeserializeDictionary<ulong, FuncProfile>(stream, DeserializeStructure<FuncProfile>);
} }
private static Dictionary<ulong, FuncProfile> DeserializeAddBlacklist(Stream stream, Func<ulong, FuncProfile, (ulong, FuncProfile)> migrateEntryFunc = null)
{
if (migrateEntryFunc != null)
{
return DeserializeAndUpdateDictionary(stream, (Stream stream) => { return new FuncProfile(DeserializeStructure<FuncProfilePreBlacklist>(stream)); }, migrateEntryFunc);
}
return DeserializeDictionary<ulong, FuncProfile>(stream, (Stream stream) => { return new FuncProfile(DeserializeStructure<FuncProfilePreBlacklist>(stream)); });
}
private static ReadOnlySpan<byte> GetReadOnlySpan(MemoryStream memoryStream) private static ReadOnlySpan<byte> GetReadOnlySpan(MemoryStream memoryStream)
{ {
return new(memoryStream.GetBuffer(), (int)memoryStream.Position, (int)memoryStream.Length - (int)memoryStream.Position); return new(memoryStream.GetBuffer(), (int)memoryStream.Position, (int)memoryStream.Length - (int)memoryStream.Position);
@@ -388,13 +432,35 @@ namespace ARMeilleure.Translation.PTC
} }
} }
[StructLayout(LayoutKind.Sequential, Pack = 1/*, Size = 5*/)] [StructLayout(LayoutKind.Sequential, Pack = 1/*, Size = 6*/)]
public struct FuncProfile public struct FuncProfile
{ {
public ExecutionMode Mode; public ExecutionMode Mode;
public bool HighCq; public bool HighCq;
public bool Blacklist;
public FuncProfile(ExecutionMode mode, bool highCq) public FuncProfile(ExecutionMode mode, bool highCq, bool blacklist)
{
Mode = mode;
HighCq = highCq;
Blacklist = blacklist;
}
public FuncProfile(FuncProfilePreBlacklist fp)
{
Mode = fp.Mode;
HighCq = fp.HighCq;
Blacklist = false;
}
}
[StructLayout(LayoutKind.Sequential, Pack = 1/*, Size = 5*/)]
public struct FuncProfilePreBlacklist
{
public ExecutionMode Mode;
public bool HighCq;
public FuncProfilePreBlacklist(ExecutionMode mode, bool highCq)
{ {
Mode = mode; Mode = mode;
HighCq = highCq; HighCq = highCq;

View File

@@ -249,6 +249,11 @@ namespace ARMeilleure.Translation
ControlFlowGraph cfg = EmitAndGetCFG(context, blocks, out Range funcRange, out Counter<uint> counter); ControlFlowGraph cfg = EmitAndGetCFG(context, blocks, out Range funcRange, out Counter<uint> counter);
if (cfg == null)
{
return null;
}
ulong funcSize = funcRange.End - funcRange.Start; ulong funcSize = funcRange.End - funcRange.Start;
Logger.EndPass(PassName.Translation, cfg); Logger.EndPass(PassName.Translation, cfg);
@@ -407,6 +412,11 @@ namespace ARMeilleure.Translation
if (opCode.Instruction.Emitter != null) if (opCode.Instruction.Emitter != null)
{ {
opCode.Instruction.Emitter(context); opCode.Instruction.Emitter(context);
if (opCode.Instruction.Name == InstName.Und && blkIndex == 0)
{
range = new Range(rangeStart, rangeEnd);
return null;
}
} }
else else
{ {

View File

@@ -192,6 +192,7 @@ namespace Ryujinx.HLE
/// <summary> /// <summary>
/// The desired hacky workarounds. /// The desired hacky workarounds.
/// </summary> /// </summary>
/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
public EnabledDirtyHack[] Hacks { internal get; set; } public EnabledDirtyHack[] Hacks { internal get; set; }
public HLEConfiguration(VirtualFileSystem virtualFileSystem, public HLEConfiguration(VirtualFileSystem virtualFileSystem,

View File

@@ -20,6 +20,7 @@ namespace Ryujinx.HLE.HOS
private readonly string _titleIdText; private readonly string _titleIdText;
private readonly string _displayVersion; private readonly string _displayVersion;
private readonly bool _diskCacheEnabled; private readonly bool _diskCacheEnabled;
private readonly string _diskCacheSelector;
private readonly ulong _codeAddress; private readonly ulong _codeAddress;
private readonly ulong _codeSize; private readonly ulong _codeSize;
@@ -31,6 +32,7 @@ namespace Ryujinx.HLE.HOS
string titleIdText, string titleIdText,
string displayVersion, string displayVersion,
bool diskCacheEnabled, bool diskCacheEnabled,
string diskCacheSelector,
ulong codeAddress, ulong codeAddress,
ulong codeSize) ulong codeSize)
{ {
@@ -39,6 +41,7 @@ namespace Ryujinx.HLE.HOS
_titleIdText = titleIdText; _titleIdText = titleIdText;
_displayVersion = displayVersion; _displayVersion = displayVersion;
_diskCacheEnabled = diskCacheEnabled; _diskCacheEnabled = diskCacheEnabled;
_diskCacheSelector = diskCacheSelector;
_codeAddress = codeAddress; _codeAddress = codeAddress;
_codeSize = codeSize; _codeSize = codeSize;
} }
@@ -114,7 +117,7 @@ namespace Ryujinx.HLE.HOS
} }
} }
DiskCacheLoadState = processContext.Initialize(_titleIdText, _displayVersion, _diskCacheEnabled, _codeAddress, _codeSize, "default"); //Ready for exefs profiles DiskCacheLoadState = processContext.Initialize(_titleIdText, _displayVersion, _diskCacheEnabled, _codeAddress, _codeSize, _diskCacheSelector ?? "default");
return processContext; return processContext;
} }

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@@ -6,6 +6,7 @@ using LibHac.Loader;
using LibHac.Tools.Fs; using LibHac.Tools.Fs;
using LibHac.Tools.FsSystem; using LibHac.Tools.FsSystem;
using LibHac.Tools.FsSystem.RomFs; using LibHac.Tools.FsSystem.RomFs;
using LibHac.Util;
using Ryujinx.Common.Configuration; using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging; using Ryujinx.Common.Logging;
using Ryujinx.Common.Utilities; using Ryujinx.Common.Utilities;
@@ -19,6 +20,7 @@ using System.Collections.Specialized;
using System.Globalization; using System.Globalization;
using System.IO; using System.IO;
using System.Linq; using System.Linq;
using System.Security.Cryptography;
using LazyFile = Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy.LazyFile; using LazyFile = Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy.LazyFile;
using Path = System.IO.Path; using Path = System.IO.Path;
@@ -581,6 +583,7 @@ namespace Ryujinx.HLE.HOS
public BitVector32 Stubs; public BitVector32 Stubs;
public BitVector32 Replaces; public BitVector32 Replaces;
public MetaLoader Npdm; public MetaLoader Npdm;
public string Hash;
public bool Modified => (Stubs.Data | Replaces.Data) != 0; public bool Modified => (Stubs.Data | Replaces.Data) != 0;
} }
@@ -591,8 +594,11 @@ namespace Ryujinx.HLE.HOS
{ {
Stubs = new BitVector32(), Stubs = new BitVector32(),
Replaces = new BitVector32(), Replaces = new BitVector32(),
Hash = null,
}; };
string tempHash = string.Empty;
if (!_appMods.TryGetValue(applicationId, out ModCache mods) || mods.ExefsDirs.Count == 0) if (!_appMods.TryGetValue(applicationId, out ModCache mods) || mods.ExefsDirs.Count == 0)
{ {
return modLoadResult; return modLoadResult;
@@ -628,8 +634,16 @@ namespace Ryujinx.HLE.HOS
modLoadResult.Replaces[1 << i] = true; modLoadResult.Replaces[1 << i] = true;
nsos[i] = new NsoExecutable(nsoFile.OpenRead().AsStorage(), nsoName); using (FileStream stream = nsoFile.OpenRead())
Logger.Info?.Print(LogClass.ModLoader, $"NSO '{nsoName}' replaced"); {
nsos[i] = new NsoExecutable(stream.AsStorage(), nsoName);
Logger.Info?.Print(LogClass.ModLoader, $"NSO '{nsoName}' replaced");
using (MD5 md5 = MD5.Create())
{
stream.Seek(0, SeekOrigin.Begin);
tempHash += BitConverter.ToString(md5.ComputeHash(stream)).Replace("-", "").ToLowerInvariant();
}
}
} }
modLoadResult.Stubs[1 << i] |= File.Exists(Path.Combine(mod.Path.FullName, nsoName + StubExtension)); modLoadResult.Stubs[1 << i] |= File.Exists(Path.Combine(mod.Path.FullName, nsoName + StubExtension));
@@ -661,6 +675,14 @@ namespace Ryujinx.HLE.HOS
} }
} }
if (!string.IsNullOrEmpty(tempHash))
{
using (MD5 md5 = MD5.Create())
{
modLoadResult.Hash += BitConverter.ToString(md5.ComputeHash(tempHash.ToBytes())).Replace("-", "").ToLowerInvariant();
}
}
return modLoadResult; return modLoadResult;
} }

View File

@@ -113,7 +113,7 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnRyu.Proxy
public async Task<ushort> NatPunch() public async Task<ushort> NatPunch()
{ {
NatDiscoverer discoverer = new(); NatDiscoverer discoverer = new();
CancellationTokenSource cts = new(1000); CancellationTokenSource cts = new(5000);
NatDevice device; NatDevice device;

View File

@@ -84,13 +84,6 @@ namespace Ryujinx.HLE.Loaders.Processes.Extensions
// Apply Nsos patches. // Apply Nsos patches.
device.Configuration.VirtualFileSystem.ModLoader.ApplyNsoPatches(programId, nsoExecutables); device.Configuration.VirtualFileSystem.ModLoader.ApplyNsoPatches(programId, nsoExecutables);
// Don't use PTC if ExeFS files have been replaced.
bool enablePtc = device.System.EnablePtc && !modLoadResult.Modified;
if (!enablePtc)
{
Logger.Warning?.Print(LogClass.Ptc, "Detected unsupported ExeFs modifications. PTC disabled.");
}
string programName = string.Empty; string programName = string.Empty;
if (!isHomebrew && programId > 0x010000000000FFFF) if (!isHomebrew && programId > 0x010000000000FFFF)
@@ -117,7 +110,8 @@ namespace Ryujinx.HLE.Loaders.Processes.Extensions
device.System.KernelContext, device.System.KernelContext,
metaLoader, metaLoader,
nacpData, nacpData,
enablePtc, device.System.EnablePtc,
modLoadResult.Hash,
true, true,
programName, programName,
metaLoader.GetProgramId(), metaLoader.GetProgramId(),

View File

@@ -235,6 +235,7 @@ namespace Ryujinx.HLE.Loaders.Processes
dummyExeFs.GetNpdm(), dummyExeFs.GetNpdm(),
nacpData, nacpData,
diskCacheEnabled: false, diskCacheEnabled: false,
diskCacheSelector: null,
allowCodeMemoryForJit: true, allowCodeMemoryForJit: true,
programName, programName,
programId, programId,

View File

@@ -186,6 +186,7 @@ namespace Ryujinx.HLE.Loaders.Processes
string.Empty, string.Empty,
string.Empty, string.Empty,
false, false,
null,
codeAddress, codeAddress,
codeSize); codeSize);
@@ -226,6 +227,7 @@ namespace Ryujinx.HLE.Loaders.Processes
MetaLoader metaLoader, MetaLoader metaLoader,
BlitStruct<ApplicationControlProperty> applicationControlProperties, BlitStruct<ApplicationControlProperty> applicationControlProperties,
bool diskCacheEnabled, bool diskCacheEnabled,
string diskCacheSelector,
bool allowCodeMemoryForJit, bool allowCodeMemoryForJit,
string name, string name,
ulong programId, ulong programId,
@@ -379,6 +381,7 @@ namespace Ryujinx.HLE.Loaders.Processes
$"{programId:x16}", $"{programId:x16}",
displayVersion, displayVersion,
diskCacheEnabled, diskCacheEnabled,
diskCacheSelector,
codeStart, codeStart,
codeSize); codeSize);

View File

@@ -1,3 +1,4 @@
using Ryujinx.Common.Logging;
using Ryujinx.SDL2.Common; using Ryujinx.SDL2.Common;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
@@ -36,6 +37,7 @@ namespace Ryujinx.Input.SDL2
SDL2Driver.Instance.Initialize(); SDL2Driver.Instance.Initialize();
SDL2Driver.Instance.OnJoyStickConnected += HandleJoyStickConnected; SDL2Driver.Instance.OnJoyStickConnected += HandleJoyStickConnected;
SDL2Driver.Instance.OnJoystickDisconnected += HandleJoyStickDisconnected; SDL2Driver.Instance.OnJoystickDisconnected += HandleJoyStickDisconnected;
SDL2Driver.Instance.OnJoyBatteryUpdated += HandleJoyBatteryUpdated;
// Add already connected gamepads // Add already connected gamepads
int numJoysticks = SDL_NumJoysticks(); int numJoysticks = SDL_NumJoysticks();
@@ -83,19 +85,30 @@ namespace Ryujinx.Input.SDL2
private void HandleJoyStickDisconnected(int joystickInstanceId) private void HandleJoyStickDisconnected(int joystickInstanceId)
{ {
bool joyConPairDisconnected = false;
if (!_gamepadsInstanceIdsMapping.Remove(joystickInstanceId, out string id)) if (!_gamepadsInstanceIdsMapping.Remove(joystickInstanceId, out string id))
return; return;
lock (_lock) lock (_lock)
{ {
_gamepadsIds.Remove(id); _gamepadsIds.Remove(id);
if (!SDL2JoyConPair.IsCombinable(_gamepadsIds))
{
_gamepadsIds.Remove(SDL2JoyConPair.Id);
joyConPairDisconnected = true;
}
} }
OnGamepadDisconnected?.Invoke(id); OnGamepadDisconnected?.Invoke(id);
if (joyConPairDisconnected)
{
OnGamepadDisconnected?.Invoke(SDL2JoyConPair.Id);
}
} }
private void HandleJoyStickConnected(int joystickDeviceId, int joystickInstanceId) private void HandleJoyStickConnected(int joystickDeviceId, int joystickInstanceId)
{ {
bool joyConPairConnected = false;
if (SDL_IsGameController(joystickDeviceId) == SDL_bool.SDL_TRUE) if (SDL_IsGameController(joystickDeviceId) == SDL_bool.SDL_TRUE)
{ {
if (_gamepadsInstanceIdsMapping.ContainsKey(joystickInstanceId)) if (_gamepadsInstanceIdsMapping.ContainsKey(joystickInstanceId))
@@ -120,13 +133,29 @@ namespace Ryujinx.Input.SDL2
_gamepadsIds.Insert(joystickDeviceId, id); _gamepadsIds.Insert(joystickDeviceId, id);
else else
_gamepadsIds.Add(id); _gamepadsIds.Add(id);
if (SDL2JoyConPair.IsCombinable(_gamepadsIds))
{
_gamepadsIds.Remove(SDL2JoyConPair.Id);
_gamepadsIds.Add(SDL2JoyConPair.Id);
joyConPairConnected = true;
}
} }
OnGamepadConnected?.Invoke(id); OnGamepadConnected?.Invoke(id);
if (joyConPairConnected)
{
OnGamepadConnected?.Invoke(SDL2JoyConPair.Id);
}
} }
} }
} }
private void HandleJoyBatteryUpdated(int joystickDeviceId, SDL_JoystickPowerLevel powerLevel)
{
Logger.Info?.Print(LogClass.Hid,
$"{SDL_GameControllerNameForIndex(joystickDeviceId)} power level: {powerLevel}");
}
protected virtual void Dispose(bool disposing) protected virtual void Dispose(bool disposing)
{ {
if (disposing) if (disposing)
@@ -157,6 +186,14 @@ namespace Ryujinx.Input.SDL2
public IGamepad GetGamepad(string id) public IGamepad GetGamepad(string id)
{ {
if (id == SDL2JoyConPair.Id)
{
lock (_lock)
{
return SDL2JoyConPair.GetGamepad(_gamepadsIds);
}
}
int joystickIndex = GetJoystickIndexByGamepadId(id); int joystickIndex = GetJoystickIndexByGamepadId(id);
if (joystickIndex == -1) if (joystickIndex == -1)
@@ -165,12 +202,16 @@ namespace Ryujinx.Input.SDL2
} }
nint gamepadHandle = SDL_GameControllerOpen(joystickIndex); nint gamepadHandle = SDL_GameControllerOpen(joystickIndex);
if (gamepadHandle == nint.Zero) if (gamepadHandle == nint.Zero)
{ {
return null; return null;
} }
if (SDL_GameControllerName(gamepadHandle).StartsWith(SDL2JoyCon.Prefix))
{
return new SDL2JoyCon(gamepadHandle, id);
}
return new SDL2Gamepad(gamepadHandle, id); return new SDL2Gamepad(gamepadHandle, id);
} }

View File

@@ -0,0 +1,409 @@
using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Common.Configuration.Hid.Controller;
using Ryujinx.Common.Logging;
using System;
using System.Collections.Generic;
using System.Numerics;
using System.Threading;
using static SDL2.SDL;
namespace Ryujinx.Input.SDL2
{
internal class SDL2JoyCon : IGamepad
{
private bool HasConfiguration => _configuration != null;
private readonly record struct ButtonMappingEntry(GamepadButtonInputId To, GamepadButtonInputId From)
{
public bool IsValid => To is not GamepadButtonInputId.Unbound && From is not GamepadButtonInputId.Unbound;
}
private StandardControllerInputConfig _configuration;
private readonly Dictionary<GamepadButtonInputId,SDL_GameControllerButton> _leftButtonsDriverMapping = new()
{
{ GamepadButtonInputId.LeftStick , SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_LEFTSTICK },
{GamepadButtonInputId.DpadUp ,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_Y},
{GamepadButtonInputId.DpadDown ,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_A},
{GamepadButtonInputId.DpadLeft ,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_B},
{GamepadButtonInputId.DpadRight ,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_X},
{GamepadButtonInputId.Minus ,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_START},
{GamepadButtonInputId.LeftShoulder,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_PADDLE2},
{GamepadButtonInputId.LeftTrigger,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_PADDLE4},
{GamepadButtonInputId.SingleRightTrigger0,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_RIGHTSHOULDER},
{GamepadButtonInputId.SingleLeftTrigger0,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_LEFTSHOULDER},
};
private readonly Dictionary<GamepadButtonInputId,SDL_GameControllerButton> _rightButtonsDriverMapping = new()
{
{GamepadButtonInputId.RightStick,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_LEFTSTICK},
{GamepadButtonInputId.A,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_B},
{GamepadButtonInputId.B,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_Y},
{GamepadButtonInputId.X,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_A},
{GamepadButtonInputId.Y,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_X},
{GamepadButtonInputId.Plus,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_START},
{GamepadButtonInputId.RightShoulder,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_PADDLE1},
{GamepadButtonInputId.RightTrigger,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_PADDLE3},
{GamepadButtonInputId.SingleRightTrigger1,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_RIGHTSHOULDER},
{GamepadButtonInputId.SingleLeftTrigger1,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_LEFTSHOULDER}
};
private readonly Dictionary<GamepadButtonInputId, SDL_GameControllerButton> _buttonsDriverMapping;
private readonly Lock _userMappingLock = new();
private readonly List<ButtonMappingEntry> _buttonsUserMapping;
private readonly StickInputId[] _stickUserMapping = new StickInputId[(int)StickInputId.Count]
{
StickInputId.Unbound, StickInputId.Left, StickInputId.Right,
};
public GamepadFeaturesFlag Features { get; }
private nint _gamepadHandle;
private enum JoyConType
{
Left, Right
}
public const string Prefix = "Nintendo Switch Joy-Con";
public const string LeftName = "Nintendo Switch Joy-Con (L)";
public const string RightName = "Nintendo Switch Joy-Con (R)";
private readonly JoyConType _joyConType;
public SDL2JoyCon(nint gamepadHandle, string driverId)
{
_gamepadHandle = gamepadHandle;
_buttonsUserMapping = new List<ButtonMappingEntry>(10);
Name = SDL_GameControllerName(_gamepadHandle);
Id = driverId;
Features = GetFeaturesFlag();
// Enable motion tracking
if (Features.HasFlag(GamepadFeaturesFlag.Motion))
{
if (SDL_GameControllerSetSensorEnabled(_gamepadHandle, SDL_SensorType.SDL_SENSOR_ACCEL,
SDL_bool.SDL_TRUE) != 0)
{
Logger.Error?.Print(LogClass.Hid,
$"Could not enable data reporting for SensorType {SDL_SensorType.SDL_SENSOR_ACCEL}.");
}
if (SDL_GameControllerSetSensorEnabled(_gamepadHandle, SDL_SensorType.SDL_SENSOR_GYRO,
SDL_bool.SDL_TRUE) != 0)
{
Logger.Error?.Print(LogClass.Hid,
$"Could not enable data reporting for SensorType {SDL_SensorType.SDL_SENSOR_GYRO}.");
}
}
switch (Name)
{
case LeftName:
{
_buttonsDriverMapping = _leftButtonsDriverMapping;
_joyConType = JoyConType.Left;
break;
}
case RightName:
{
_buttonsDriverMapping = _rightButtonsDriverMapping;
_joyConType = JoyConType.Right;
break;
}
}
}
private GamepadFeaturesFlag GetFeaturesFlag()
{
GamepadFeaturesFlag result = GamepadFeaturesFlag.None;
if (SDL_GameControllerHasSensor(_gamepadHandle, SDL_SensorType.SDL_SENSOR_ACCEL) == SDL_bool.SDL_TRUE &&
SDL_GameControllerHasSensor(_gamepadHandle, SDL_SensorType.SDL_SENSOR_GYRO) == SDL_bool.SDL_TRUE)
{
result |= GamepadFeaturesFlag.Motion;
}
int error = SDL_GameControllerRumble(_gamepadHandle, 0, 0, 100);
if (error == 0)
{
result |= GamepadFeaturesFlag.Rumble;
}
return result;
}
public string Id { get; }
public string Name { get; }
public bool IsConnected => SDL_GameControllerGetAttached(_gamepadHandle) == SDL_bool.SDL_TRUE;
protected virtual void Dispose(bool disposing)
{
if (disposing && _gamepadHandle != nint.Zero)
{
SDL_GameControllerClose(_gamepadHandle);
_gamepadHandle = nint.Zero;
}
}
public void Dispose()
{
Dispose(true);
}
public void SetTriggerThreshold(float triggerThreshold)
{
}
public void Rumble(float lowFrequency, float highFrequency, uint durationMs)
{
if (!Features.HasFlag(GamepadFeaturesFlag.Rumble))
return;
ushort lowFrequencyRaw = (ushort)(lowFrequency * ushort.MaxValue);
ushort highFrequencyRaw = (ushort)(highFrequency * ushort.MaxValue);
if (durationMs == uint.MaxValue)
{
if (SDL_GameControllerRumble(_gamepadHandle, lowFrequencyRaw, highFrequencyRaw, SDL_HAPTIC_INFINITY) !=
0)
Logger.Error?.Print(LogClass.Hid, "Rumble is not supported on this game controller.");
}
else if (durationMs > SDL_HAPTIC_INFINITY)
{
Logger.Error?.Print(LogClass.Hid, $"Unsupported rumble duration {durationMs}");
}
else
{
if (SDL_GameControllerRumble(_gamepadHandle, lowFrequencyRaw, highFrequencyRaw, durationMs) != 0)
Logger.Error?.Print(LogClass.Hid, "Rumble is not supported on this game controller.");
}
}
public Vector3 GetMotionData(MotionInputId inputId)
{
SDL_SensorType sensorType = inputId switch
{
MotionInputId.Accelerometer => SDL_SensorType.SDL_SENSOR_ACCEL,
MotionInputId.Gyroscope => SDL_SensorType.SDL_SENSOR_GYRO,
_ => SDL_SensorType.SDL_SENSOR_INVALID
};
if (!Features.HasFlag(GamepadFeaturesFlag.Motion) || sensorType is SDL_SensorType.SDL_SENSOR_INVALID)
return Vector3.Zero;
const int ElementCount = 3;
unsafe
{
float* values = stackalloc float[ElementCount];
int result = SDL_GameControllerGetSensorData(_gamepadHandle, sensorType, (nint)values, ElementCount);
if (result != 0)
return Vector3.Zero;
Vector3 value = _joyConType switch
{
JoyConType.Left => new Vector3(-values[2], values[1], values[0]),
JoyConType.Right => new Vector3(values[2], values[1], -values[0])
};
return inputId switch
{
MotionInputId.Gyroscope => RadToDegree(value),
MotionInputId.Accelerometer => GsToMs2(value),
_ => value
};
}
}
private static Vector3 RadToDegree(Vector3 rad) => rad * (180 / MathF.PI);
private static Vector3 GsToMs2(Vector3 gs) => gs / SDL_STANDARD_GRAVITY;
public void SetConfiguration(InputConfig configuration)
{
lock (_userMappingLock)
{
_configuration = (StandardControllerInputConfig)configuration;
_buttonsUserMapping.Clear();
// First update sticks
_stickUserMapping[(int)StickInputId.Left] = (StickInputId)_configuration.LeftJoyconStick.Joystick;
_stickUserMapping[(int)StickInputId.Right] = (StickInputId)_configuration.RightJoyconStick.Joystick;
switch (_joyConType)
{
case JoyConType.Left:
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.LeftStick, (GamepadButtonInputId)_configuration.LeftJoyconStick.StickButton));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadUp, (GamepadButtonInputId)_configuration.LeftJoycon.DpadUp));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadDown, (GamepadButtonInputId)_configuration.LeftJoycon.DpadDown));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadLeft, (GamepadButtonInputId)_configuration.LeftJoycon.DpadLeft));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadRight, (GamepadButtonInputId)_configuration.LeftJoycon.DpadRight));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.Minus, (GamepadButtonInputId)_configuration.LeftJoycon.ButtonMinus));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.LeftShoulder, (GamepadButtonInputId)_configuration.LeftJoycon.ButtonL));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.LeftTrigger, (GamepadButtonInputId)_configuration.LeftJoycon.ButtonZl));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleRightTrigger0, (GamepadButtonInputId)_configuration.LeftJoycon.ButtonSr));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleLeftTrigger0, (GamepadButtonInputId)_configuration.LeftJoycon.ButtonSl));
break;
case JoyConType.Right:
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.RightStick, (GamepadButtonInputId)_configuration.RightJoyconStick.StickButton));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.A, (GamepadButtonInputId)_configuration.RightJoycon.ButtonA));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.B, (GamepadButtonInputId)_configuration.RightJoycon.ButtonB));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.X, (GamepadButtonInputId)_configuration.RightJoycon.ButtonX));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.Y, (GamepadButtonInputId)_configuration.RightJoycon.ButtonY));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.Plus, (GamepadButtonInputId)_configuration.RightJoycon.ButtonPlus));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.RightShoulder, (GamepadButtonInputId)_configuration.RightJoycon.ButtonR));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.RightTrigger, (GamepadButtonInputId)_configuration.RightJoycon.ButtonZr));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleRightTrigger1, (GamepadButtonInputId)_configuration.RightJoycon.ButtonSr));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleLeftTrigger1, (GamepadButtonInputId)_configuration.RightJoycon.ButtonSl));
break;
default:
throw new ArgumentOutOfRangeException();
}
SetTriggerThreshold(_configuration.TriggerThreshold);
}
}
public GamepadStateSnapshot GetStateSnapshot()
{
return IGamepad.GetStateSnapshot(this);
}
public GamepadStateSnapshot GetMappedStateSnapshot()
{
GamepadStateSnapshot rawState = GetStateSnapshot();
GamepadStateSnapshot result = default;
lock (_userMappingLock)
{
if (_buttonsUserMapping.Count == 0)
return rawState;
// ReSharper disable once ForeachCanBePartlyConvertedToQueryUsingAnotherGetEnumerator
foreach (ButtonMappingEntry entry in _buttonsUserMapping)
{
if (!entry.IsValid)
continue;
// Do not touch state of button already pressed
if (!result.IsPressed(entry.To))
{
result.SetPressed(entry.To, rawState.IsPressed(entry.From));
}
}
(float leftStickX, float leftStickY) = rawState.GetStick(_stickUserMapping[(int)StickInputId.Left]);
(float rightStickX, float rightStickY) = rawState.GetStick(_stickUserMapping[(int)StickInputId.Right]);
result.SetStick(StickInputId.Left, leftStickX, leftStickY);
result.SetStick(StickInputId.Right, rightStickX, rightStickY);
}
return result;
}
private static float ConvertRawStickValue(short value)
{
const float ConvertRate = 1.0f / (short.MaxValue + 0.5f);
return value * ConvertRate;
}
private JoyconConfigControllerStick<GamepadInputId, Common.Configuration.Hid.Controller.StickInputId>
GetLogicalJoyStickConfig(StickInputId inputId)
{
switch (inputId)
{
case StickInputId.Left:
if (_configuration.RightJoyconStick.Joystick ==
Common.Configuration.Hid.Controller.StickInputId.Left)
return _configuration.RightJoyconStick;
else
return _configuration.LeftJoyconStick;
case StickInputId.Right:
if (_configuration.LeftJoyconStick.Joystick ==
Common.Configuration.Hid.Controller.StickInputId.Right)
return _configuration.LeftJoyconStick;
else
return _configuration.RightJoyconStick;
}
return null;
}
public (float, float) GetStick(StickInputId inputId)
{
if (inputId == StickInputId.Unbound)
return (0.0f, 0.0f);
if (inputId == StickInputId.Left && _joyConType == JoyConType.Right || inputId == StickInputId.Right && _joyConType == JoyConType.Left)
{
return (0.0f, 0.0f);
}
(short stickX, short stickY) = GetStickXY();
float resultX = ConvertRawStickValue(stickX);
float resultY = -ConvertRawStickValue(stickY);
if (HasConfiguration)
{
var joyconStickConfig = GetLogicalJoyStickConfig(inputId);
if (joyconStickConfig != null)
{
if (joyconStickConfig.InvertStickX)
resultX = -resultX;
if (joyconStickConfig.InvertStickY)
resultY = -resultY;
if (joyconStickConfig.Rotate90CW)
{
float temp = resultX;
resultX = resultY;
resultY = -temp;
}
}
}
return inputId switch
{
StickInputId.Left when _joyConType == JoyConType.Left => (resultY, -resultX),
StickInputId.Right when _joyConType == JoyConType.Right => (-resultY, resultX),
_ => (0.0f, 0.0f)
};
}
private (short, short) GetStickXY()
{
return (
SDL_GameControllerGetAxis(_gamepadHandle, SDL_GameControllerAxis.SDL_CONTROLLER_AXIS_LEFTX),
SDL_GameControllerGetAxis(_gamepadHandle, SDL_GameControllerAxis.SDL_CONTROLLER_AXIS_LEFTY));
}
public bool IsPressed(GamepadButtonInputId inputId)
{
if (!_buttonsDriverMapping.TryGetValue(inputId, out var button))
{
return false;
}
return SDL_GameControllerGetButton(_gamepadHandle, button) == 1;
}
}
}

View File

@@ -0,0 +1,142 @@
using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Common.Configuration.Hid.Controller;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Numerics;
using static SDL2.SDL;
namespace Ryujinx.Input.SDL2
{
internal class SDL2JoyConPair(IGamepad left, IGamepad right) : IGamepad
{
private StandardControllerInputConfig _configuration;
private readonly StickInputId[] _stickUserMapping =
[
StickInputId.Unbound,
StickInputId.Left,
StickInputId.Right
];
public GamepadFeaturesFlag Features => (left?.Features ?? GamepadFeaturesFlag.None) |
(right?.Features ?? GamepadFeaturesFlag.None);
public const string Id = "JoyConPair";
string IGamepad.Id => Id;
public string Name => "* Nintendo Switch Joy-Con (L/R)";
public bool IsConnected => left is { IsConnected: true } && right is { IsConnected: true };
public void Dispose()
{
left?.Dispose();
right?.Dispose();
}
public GamepadStateSnapshot GetMappedStateSnapshot()
{
return GetStateSnapshot();
}
public Vector3 GetMotionData(MotionInputId inputId)
{
return inputId switch
{
MotionInputId.Accelerometer or
MotionInputId.Gyroscope => left.GetMotionData(inputId),
MotionInputId.SecondAccelerometer => right.GetMotionData(MotionInputId.Accelerometer),
MotionInputId.SecondGyroscope => right.GetMotionData(MotionInputId.Gyroscope),
_ => Vector3.Zero
};
}
public GamepadStateSnapshot GetStateSnapshot()
{
return IGamepad.GetStateSnapshot(this);
}
public (float, float) GetStick(StickInputId inputId)
{
return inputId switch
{
StickInputId.Left => left.GetStick(StickInputId.Left),
StickInputId.Right => right.GetStick(StickInputId.Right),
_ => (0, 0)
};
}
public bool IsPressed(GamepadButtonInputId inputId)
{
return left.IsPressed(inputId) || right.IsPressed(inputId);
}
public void Rumble(float lowFrequency, float highFrequency, uint durationMs)
{
if (lowFrequency != 0)
{
right.Rumble(lowFrequency, lowFrequency, durationMs);
}
if (highFrequency != 0)
{
left.Rumble(highFrequency, highFrequency, durationMs);
}
if (lowFrequency == 0 && highFrequency == 0)
{
left.Rumble(0, 0, durationMs);
right.Rumble(0, 0, durationMs);
}
}
public void SetConfiguration(InputConfig configuration)
{
left.SetConfiguration(configuration);
right.SetConfiguration(configuration);
}
public void SetTriggerThreshold(float triggerThreshold)
{
left.SetTriggerThreshold(triggerThreshold);
right.SetTriggerThreshold(triggerThreshold);
}
public static bool IsCombinable(List<string> gamepadsIds)
{
(int leftIndex, int rightIndex) = DetectJoyConPair(gamepadsIds);
return leftIndex >= 0 && rightIndex >= 0;
}
private static (int leftIndex, int rightIndex) DetectJoyConPair(List<string> gamepadsIds)
{
var gamepadNames = gamepadsIds.Where(gamepadId => gamepadId != Id)
.Select((_, index) => SDL_GameControllerNameForIndex(index)).ToList();
int leftIndex = gamepadNames.IndexOf(SDL2JoyCon.LeftName);
int rightIndex = gamepadNames.IndexOf(SDL2JoyCon.RightName);
return (leftIndex, rightIndex);
}
public static IGamepad GetGamepad(List<string> gamepadsIds)
{
(int leftIndex, int rightIndex) = DetectJoyConPair(gamepadsIds);
if (leftIndex == -1 || rightIndex == -1)
{
return null;
}
nint leftGamepadHandle = SDL_GameControllerOpen(leftIndex);
nint rightGamepadHandle = SDL_GameControllerOpen(rightIndex);
if (leftGamepadHandle == nint.Zero || rightGamepadHandle == nint.Zero)
{
return null;
}
return new SDL2JoyConPair(new SDL2JoyCon(leftGamepadHandle, gamepadsIds[leftIndex]),
new SDL2JoyCon(rightGamepadHandle, gamepadsIds[rightIndex]));
}
}
}

View File

@@ -269,6 +269,7 @@ namespace Ryujinx.Input.HLE
if (motionConfig.MotionBackend != MotionInputBackendType.CemuHook) if (motionConfig.MotionBackend != MotionInputBackendType.CemuHook)
{ {
_leftMotionInput = new MotionInput(); _leftMotionInput = new MotionInput();
_rightMotionInput = new MotionInput();
} }
else else
{ {
@@ -301,7 +302,20 @@ namespace Ryujinx.Input.HLE
if (controllerConfig.ControllerType == ConfigControllerType.JoyconPair) if (controllerConfig.ControllerType == ConfigControllerType.JoyconPair)
{ {
_rightMotionInput = _leftMotionInput; if (gamepad.Id== "JoyConPair")
{
Vector3 rightAccelerometer = gamepad.GetMotionData(MotionInputId.SecondAccelerometer);
Vector3 rightGyroscope = gamepad.GetMotionData(MotionInputId.SecondGyroscope);
rightAccelerometer = new Vector3(rightAccelerometer.X, -rightAccelerometer.Z, rightAccelerometer.Y);
rightGyroscope = new Vector3(rightGyroscope.X, -rightGyroscope.Z, rightGyroscope.Y);
_rightMotionInput.Update(rightAccelerometer, rightGyroscope, (ulong)PerformanceCounter.ElapsedNanoseconds / 1000, controllerConfig.Motion.Sensitivity, (float)controllerConfig.Motion.GyroDeadzone);
}
else
{
_rightMotionInput = _leftMotionInput;
}
} }
} }
} }
@@ -336,6 +350,7 @@ namespace Ryujinx.Input.HLE
// Reset states // Reset states
State = default; State = default;
_leftMotionInput = null; _leftMotionInput = null;
_rightMotionInput = null;
} }
} }

View File

@@ -21,5 +21,17 @@ namespace Ryujinx.Input
/// </summary> /// </summary>
/// <remarks>Values are in degrees</remarks> /// <remarks>Values are in degrees</remarks>
Gyroscope, Gyroscope,
/// <summary>
/// Second accelerometer.
/// </summary>
/// <remarks>Values are in m/s^2</remarks>
SecondAccelerometer,
/// <summary>
/// Second gyroscope.
/// </summary>
/// <remarks>Values are in degrees</remarks>
SecondGyroscope
} }
} }

View File

@@ -26,14 +26,17 @@ namespace Ryujinx.SDL2.Common
public static Action<Action> MainThreadDispatcher { get; set; } public static Action<Action> MainThreadDispatcher { get; set; }
private const uint SdlInitFlags = SDL_INIT_EVENTS | SDL_INIT_GAMECONTROLLER | SDL_INIT_JOYSTICK | SDL_INIT_AUDIO | SDL_INIT_VIDEO; private const uint SdlInitFlags = SDL_INIT_EVENTS | SDL_INIT_GAMECONTROLLER | SDL_INIT_JOYSTICK |
SDL_INIT_AUDIO | SDL_INIT_VIDEO;
private bool _isRunning; private bool _isRunning;
private uint _refereceCount; private uint _refereceCount;
private Thread _worker; private Thread _worker;
private const uint SDL_JOYBATTERYUPDATED = 1543;
public event Action<int, int> OnJoyStickConnected; public event Action<int, int> OnJoyStickConnected;
public event Action<int> OnJoystickDisconnected; public event Action<int> OnJoystickDisconnected;
public event Action<int, SDL_JoystickPowerLevel> OnJoyBatteryUpdated;
private ConcurrentDictionary<uint, Action<SDL_Event>> _registeredWindowHandlers; private ConcurrentDictionary<uint, Action<SDL_Event>> _registeredWindowHandlers;
@@ -79,12 +82,14 @@ namespace Ryujinx.SDL2.Common
// First ensure that we only enable joystick events (for connected/disconnected). // First ensure that we only enable joystick events (for connected/disconnected).
if (SDL_GameControllerEventState(SDL_IGNORE) != SDL_IGNORE) if (SDL_GameControllerEventState(SDL_IGNORE) != SDL_IGNORE)
{ {
Logger.Error?.PrintMsg(LogClass.Application, "Couldn't change the state of game controller events."); Logger.Error?.PrintMsg(LogClass.Application,
"Couldn't change the state of game controller events.");
} }
if (SDL_JoystickEventState(SDL_ENABLE) < 0) if (SDL_JoystickEventState(SDL_ENABLE) < 0)
{ {
Logger.Error?.PrintMsg(LogClass.Application, $"Failed to enable joystick event polling: {SDL_GetError()}"); Logger.Error?.PrintMsg(LogClass.Application,
$"Failed to enable joystick event polling: {SDL_GetError()}");
} }
// Disable all joysticks information, we don't need them no need to flood the event queue for that. // Disable all joysticks information, we don't need them no need to flood the event queue for that.
@@ -144,7 +149,12 @@ namespace Ryujinx.SDL2.Common
OnJoystickDisconnected?.Invoke(evnt.cbutton.which); OnJoystickDisconnected?.Invoke(evnt.cbutton.which);
} }
else if (evnt.type is SDL_EventType.SDL_WINDOWEVENT or SDL_EventType.SDL_MOUSEBUTTONDOWN or SDL_EventType.SDL_MOUSEBUTTONUP) else if ((uint)evnt.type == SDL_JOYBATTERYUPDATED)
{
OnJoyBatteryUpdated?.Invoke(evnt.cbutton.which, (SDL_JoystickPowerLevel)evnt.user.code);
}
else if (evnt.type is SDL_EventType.SDL_WINDOWEVENT or SDL_EventType.SDL_MOUSEBUTTONDOWN
or SDL_EventType.SDL_MOUSEBUTTONUP)
{ {
if (_registeredWindowHandlers.TryGetValue(evnt.window.windowID, out Action<SDL_Event> handler)) if (_registeredWindowHandlers.TryGetValue(evnt.window.windowID, out Action<SDL_Event> handler))
{ {

View File

@@ -2022,6 +2022,56 @@
"zh_TW": "下一次啟動遊戲時,觸發 PPTC 進行重建" "zh_TW": "下一次啟動遊戲時,觸發 PPTC 進行重建"
} }
}, },
{
"ID": "GameListContextMenuCacheManagementNukePptc",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Purge PPTC cache",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "GameListContextMenuCacheManagementNukePptcToolTip",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Deletes all PPTC cache files for the Application",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{ {
"ID": "GameListContextMenuCacheManagementPurgeShaderCache", "ID": "GameListContextMenuCacheManagementPurgeShaderCache",
"Translations": { "Translations": {
@@ -12947,6 +12997,31 @@
"zh_TW": "在 {0} 清除 PPTC 快取時出錯: {1}" "zh_TW": "在 {0} 清除 PPTC 快取時出錯: {1}"
} }
}, },
{
"ID": "DialogPPTCNukeMessage",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "You are about to purge all PPTC data from:\n\n{0}\n\nAre you sure you want to proceed?",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{ {
"ID": "DialogShaderDeletionMessage", "ID": "DialogShaderDeletionMessage",
"Translations": { "Translations": {

View File

@@ -5,6 +5,7 @@ using Ryujinx.Ava.Utilities.Configuration;
using Ryujinx.Common; using Ryujinx.Common;
using Ryujinx.Common.Configuration; using Ryujinx.Common.Configuration;
using Ryujinx.Common.Configuration.Hid; using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Common.Configuration.Hid.Controller;
using Ryujinx.Common.GraphicsDriver; using Ryujinx.Common.GraphicsDriver;
using Ryujinx.Common.Logging; using Ryujinx.Common.Logging;
using Ryujinx.Common.Logging.Targets; using Ryujinx.Common.Logging.Targets;
@@ -26,6 +27,7 @@ using Ryujinx.SDL2.Common;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.IO; using System.IO;
using System.Linq;
using System.Threading; using System.Threading;
namespace Ryujinx.Headless namespace Ryujinx.Headless
@@ -286,6 +288,9 @@ namespace Ryujinx.Headless
GraphicsConfig.EnableMacroHLE = !option.DisableMacroHLE; GraphicsConfig.EnableMacroHLE = !option.DisableMacroHLE;
DriverUtilities.InitDriverConfig(option.BackendThreading == BackendThreading.Off); DriverUtilities.InitDriverConfig(option.BackendThreading == BackendThreading.Off);
if (_inputConfiguration.OfType<StandardControllerInputConfig>().Any(ic => ic.Led.UseRainbow))
Rainbow.Enable();
while (true) while (true)
{ {

View File

@@ -81,6 +81,11 @@
Header="{ext:Locale GameListContextMenuCacheManagementPurgePptc}" Header="{ext:Locale GameListContextMenuCacheManagementPurgePptc}"
Icon="{ext:Icon mdi-refresh}" Icon="{ext:Icon mdi-refresh}"
ToolTip.Tip="{ext:Locale GameListContextMenuCacheManagementPurgePptcToolTip}" /> ToolTip.Tip="{ext:Locale GameListContextMenuCacheManagementPurgePptcToolTip}" />
<MenuItem
Click="NukePtcCache_Click"
Header="{ext:Locale GameListContextMenuCacheManagementNukePptc}"
Icon="{ext:Icon mdi-delete-alert}"
ToolTip.Tip="{ext:Locale GameListContextMenuCacheManagementNukePptcToolTip}" />
<MenuItem <MenuItem
Click="PurgeShaderCache_Click" Click="PurgeShaderCache_Click"
Header="{ext:Locale GameListContextMenuCacheManagementPurgeShaderCache}" Header="{ext:Locale GameListContextMenuCacheManagementPurgeShaderCache}"

View File

@@ -175,6 +175,52 @@ namespace Ryujinx.Ava.UI.Controls
} }
} }
public async void NukePtcCache_Click(object sender, RoutedEventArgs args)
{
if (sender is not MenuItem { DataContext: MainWindowViewModel { SelectedApplication: not null } viewModel })
return;
UserResult result = await ContentDialogHelper.CreateLocalizedConfirmationDialog(
LocaleManager.Instance[LocaleKeys.DialogWarning],
LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogPPTCNukeMessage, viewModel.SelectedApplication.Name)
);
if (result == UserResult.Yes)
{
DirectoryInfo mainDir = new(Path.Combine(AppDataManager.GamesDirPath, viewModel.SelectedApplication.IdString, "cache", "cpu", "0"));
DirectoryInfo backupDir = new(Path.Combine(AppDataManager.GamesDirPath, viewModel.SelectedApplication.IdString, "cache", "cpu", "1"));
List<FileInfo> cacheFiles = new();
if (mainDir.Exists)
{
cacheFiles.AddRange(mainDir.EnumerateFiles("*.cache"));
cacheFiles.AddRange(mainDir.EnumerateFiles("*.info"));
}
if (backupDir.Exists)
{
cacheFiles.AddRange(backupDir.EnumerateFiles("*.cache"));
cacheFiles.AddRange(mainDir.EnumerateFiles("*.info"));
}
if (cacheFiles.Count > 0)
{
foreach (FileInfo file in cacheFiles)
{
try
{
file.Delete();
}
catch (Exception ex)
{
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogPPTCDeletionErrorMessage, file.Name, ex));
}
}
}
}
}
public async void PurgeShaderCache_Click(object sender, RoutedEventArgs args) public async void PurgeShaderCache_Click(object sender, RoutedEventArgs args)
{ {
if (sender is not MenuItem { DataContext: MainWindowViewModel { SelectedApplication: not null } viewModel }) if (sender is not MenuItem { DataContext: MainWindowViewModel { SelectedApplication: not null } viewModel })