Compare commits
39 Commits
Canary-1.2
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0bf83981f4
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e9ecbd44fc |
@@ -4,6 +4,7 @@ using ARMeilleure.CodeGen.Unwinding;
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using ARMeilleure.Common;
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using ARMeilleure.Memory;
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using ARMeilleure.State;
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using Humanizer;
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using Ryujinx.Common;
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using Ryujinx.Common.Configuration;
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using Ryujinx.Common.Logging;
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@@ -923,15 +924,11 @@ namespace ARMeilleure.Translation.PTC
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sw.Stop();
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PtcStateChanged?.Invoke(PtcLoadingState.Loaded, _translateCount, _translateTotalCount);
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if (_translateCount == _translateTotalCount)
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{
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Logger.Info?.Print(LogClass.Ptc, $"{_translateCount} of {_translateTotalCount} functions translated | Thread count: {degreeOfParallelism} in {sw.Elapsed.TotalSeconds} s");
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}
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else
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{
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Logger.Info?.Print(LogClass.Ptc, $"{_translateCount} of {_translateTotalCount} functions translated | {_translateTotalCount - _translateCount} function{(_translateTotalCount - _translateCount != 1 ? "s" : "")} blacklisted | Thread count: {degreeOfParallelism} in {sw.Elapsed.TotalSeconds} s");
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}
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Logger.Info?.Print(LogClass.Ptc,
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$"{_translateCount} of {_translateTotalCount} functions translated in {sw.Elapsed.TotalSeconds} seconds " +
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$"| {"function".ToQuantity(_translateTotalCount - _translateCount)} blacklisted " +
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$"| Thread count: {degreeOfParallelism}");
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Thread preSaveThread = new(PreSave)
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{
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58
src/Ryujinx.Common/Helpers/RefEvent.cs
Normal file
58
src/Ryujinx.Common/Helpers/RefEvent.cs
Normal file
@@ -0,0 +1,58 @@
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using Gommon;
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using System.Collections.Generic;
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using System.Threading;
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namespace Ryujinx.Common.Helper
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{
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public class RefEvent<T>
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{
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public delegate void Handler(ref T arg);
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private readonly Lock _subLock = new();
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private readonly List<Handler> _subscriptions = [];
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public bool HasSubscribers
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{
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get
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{
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lock (_subLock)
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return _subscriptions.Count != 0;
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}
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}
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public IReadOnlyList<Handler> Subscriptions
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{
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get
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{
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lock (_subLock)
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return _subscriptions;
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}
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}
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public void Add(Handler subscriber)
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{
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Guard.Require(subscriber, nameof(subscriber));
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lock (_subLock)
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_subscriptions.Add(subscriber);
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}
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public void Remove(Handler subscriber)
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{
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Guard.Require(subscriber, nameof(subscriber));
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lock (_subLock)
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_subscriptions.Remove(subscriber);
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}
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public void Clear()
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{
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lock (_subLock)
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_subscriptions.Clear();
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}
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public void Call(ref T arg)
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{
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foreach (Handler subscription in Subscriptions)
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subscription(ref arg);
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}
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}
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}
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@@ -1,4 +1,5 @@
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using Gommon;
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using Ryujinx.Common.Helper;
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using System;
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using System.Drawing;
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using System.Threading;
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@@ -55,7 +56,7 @@ namespace Ryujinx.Common.Utilities
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{
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_color = HsbToRgb((_color.GetHue() + Speed) / 360);
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_updatedHandler.Call(_color.ToArgb());
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_updatedHandler.Call(ref _color);
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}
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}
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@@ -67,13 +68,13 @@ namespace Ryujinx.Common.Utilities
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_color = Color.Blue;
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}
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public static event Action<int> Updated
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public static event RefEvent<Color>.Handler Updated
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{
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add => _updatedHandler.Add(value);
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remove => _updatedHandler.Remove(value);
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}
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private static readonly Event<int> _updatedHandler = new();
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private static readonly RefEvent<Color> _updatedHandler = new();
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private static Color HsbToRgb(float hue, float saturation = 1, float brightness = 1)
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{
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@@ -76,7 +76,7 @@ namespace Ryujinx.Graphics.Metal
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return model;
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}
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return "";
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return string.Empty;
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}
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}
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}
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@@ -218,7 +218,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl
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foreach (MemoryDefinition memory in memories)
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{
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string arraySize = "";
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string arraySize = string.Empty;
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if ((memory.Type & AggregateType.Array) != 0)
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{
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arraySize = $"[{memory.ArrayLength}]";
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@@ -240,7 +240,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl
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BufferDefinition buffer = buffers[i];
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bool needsPadding = buffer.Layout == BufferLayout.Std140;
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string fsiSuffix = !constant && fsi ? " [[raster_order_group(0)]]" : "";
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string fsiSuffix = !constant && fsi ? " [[raster_order_group(0)]]" : string.Empty;
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bufferDec[i] = $"{addressSpace} {Defaults.StructPrefix}_{buffer.Name}* {buffer.Name}{fsiSuffix};";
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@@ -257,7 +257,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl
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type &= ~AggregateType.Array;
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string typeName = GetVarTypeName(type);
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string arraySuffix = "";
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string arraySuffix = string.Empty;
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||||
|
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if (field.Type.HasFlag(AggregateType.Array))
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{
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@@ -353,7 +353,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl
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imageTypeName = $"array<{imageTypeName}, {image.ArrayLength}>";
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}
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string fsiSuffix = fsi ? " [[raster_order_group(0)]]" : "";
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string fsiSuffix = fsi ? " [[raster_order_group(0)]]" : string.Empty;
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imageDec[i] = $"{imageTypeName} {image.Name}{fsiSuffix};";
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}
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@@ -454,7 +454,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl
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IoVariable.VertexIndex => "[[vertex_id]]",
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// IoVariable.PointCoord => "[[point_coord]]",
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IoVariable.UserDefined => context.Definitions.Stage == ShaderStage.Fragment ? $"[[user(loc{ioDefinition.Location})]]" : $"[[attribute({ioDefinition.Location})]]",
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_ => ""
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_ => string.Empty
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};
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context.AppendLine($"{type} {name} {iq}{suffix};");
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@@ -545,7 +545,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl
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IoVariable.FragmentOutputColor => $"[[color({ioDefinition.Location})]]",
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IoVariable.FragmentOutputDepth => "[[depth(any)]]",
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IoVariable.ClipDistance => $"[[clip_distance]][{Defaults.TotalClipDistances}]",
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_ => ""
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_ => string.Empty
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};
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context.AppendLine($"{type} {name} {suffix};");
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@@ -27,7 +27,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl.Instructions
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inputsCount--;
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}
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||||
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string fieldName = "";
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string fieldName = string.Empty;
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switch (storageKind)
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{
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case StorageKind.ConstantBuffer:
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@@ -140,7 +140,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl.Instructions
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}
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}
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varName += fieldName;
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varName += fieldHasPadding ? ".x" : "";
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varName += fieldHasPadding ? ".x" : string.Empty;
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if (isStore)
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{
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@@ -434,7 +434,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl.Instructions
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string prefix = intCoords ? "uint" : "float";
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return prefix + (count > 1 ? count : "") + "(" + coords + ")";
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return prefix + (count > 1 ? count : string.Empty) + "(" + coords + ")";
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||||
}
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Append(AssemblePVector(pCount));
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@@ -504,7 +504,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl.Instructions
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}
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texCallBuilder.Append(')');
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texCallBuilder.Append(colorIsVector ? GetMaskMultiDest(texOp.Index) : "");
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texCallBuilder.Append(colorIsVector ? GetMaskMultiDest(texOp.Index) : string.Empty);
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|
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return texCallBuilder.ToString();
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}
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@@ -558,7 +558,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl.Instructions
|
||||
{
|
||||
if (mask == 0x0)
|
||||
{
|
||||
return "";
|
||||
return string.Empty;
|
||||
}
|
||||
|
||||
string swizzle = ".";
|
||||
|
||||
@@ -15,7 +15,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl
|
||||
if (parameters.Definitions.Stage is not (ShaderStage.Vertex or ShaderStage.Fragment or ShaderStage.Compute))
|
||||
{
|
||||
Logger.Warning?.Print(LogClass.Gpu, $"Attempted to generate unsupported shader type {parameters.Definitions.Stage}!");
|
||||
return "";
|
||||
return string.Empty;
|
||||
}
|
||||
|
||||
CodeGenContext context = new(info, parameters);
|
||||
|
||||
@@ -199,7 +199,7 @@ namespace Ryujinx.Graphics.Shader
|
||||
_ => "float"
|
||||
};
|
||||
|
||||
return $"{typeName}<{format}{(image ? ", access::read_write" : "")}>";
|
||||
return $"{typeName}<{format}{(image ? ", access::read_write" : string.Empty)}>";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -296,7 +296,7 @@ namespace Ryujinx.HLE.HOS
|
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AddModsFromDirectory(mods, applicationDir, modMetadata);
|
||||
}
|
||||
|
||||
public static void QueryContentsDir(ModCache mods, DirectoryInfo contentsDir, ulong applicationId)
|
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public static void QueryContentsDir(ModCache mods, DirectoryInfo contentsDir, ulong applicationId, ulong[] installedDlcs)
|
||||
{
|
||||
if (!contentsDir.Exists)
|
||||
{
|
||||
@@ -311,6 +311,16 @@ namespace Ryujinx.HLE.HOS
|
||||
{
|
||||
QueryApplicationDir(mods, applicationDir, applicationId);
|
||||
}
|
||||
|
||||
foreach (ulong installedDlcId in installedDlcs)
|
||||
{
|
||||
DirectoryInfo dlcModDir = FindApplicationDir(contentsDir, $"{installedDlcId:x16}");
|
||||
|
||||
if (dlcModDir != null)
|
||||
{
|
||||
QueryApplicationDir(mods, dlcModDir, applicationId);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static int QueryCheatsDir(ModCache mods, DirectoryInfo cheatsDir)
|
||||
@@ -417,7 +427,7 @@ namespace Ryujinx.HLE.HOS
|
||||
{
|
||||
foreach ((ulong applicationId, ModCache cache) in modCaches)
|
||||
{
|
||||
QueryContentsDir(cache, searchDir, applicationId);
|
||||
QueryContentsDir(cache, searchDir, applicationId, Array.Empty<ulong>());
|
||||
}
|
||||
|
||||
return true;
|
||||
@@ -679,7 +689,7 @@ namespace Ryujinx.HLE.HOS
|
||||
{
|
||||
using (MD5 md5 = MD5.Create())
|
||||
{
|
||||
modLoadResult.Hash += BitConverter.ToString(md5.ComputeHash(tempHash.ToBytes())).Replace("-", "").ToLowerInvariant();
|
||||
modLoadResult.Hash += BitConverter.ToString(md5.ComputeHash(tempHash.ToBytes())).Replace("-", string.Empty).ToLowerInvariant();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -121,7 +121,7 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnRyu
|
||||
|
||||
private void UpdatePassphraseIfNeeded()
|
||||
{
|
||||
string passphrase = _config.MultiplayerLdnPassphrase ?? "";
|
||||
string passphrase = _config.MultiplayerLdnPassphrase ?? string.Empty;
|
||||
if (passphrase != _passphrase)
|
||||
{
|
||||
_passphrase = passphrase;
|
||||
|
||||
@@ -88,7 +88,7 @@ namespace Ryujinx.HLE.Loaders.Processes
|
||||
bool isFirmwareApplication = ProgramId <= 0x0100000000007FFF;
|
||||
|
||||
string name = !isFirmware
|
||||
? (isFirmwareApplication ? "Firmware Application " : "") + (!string.IsNullOrWhiteSpace(Name) ? Name : "<Unknown Name>")
|
||||
? (isFirmwareApplication ? "Firmware Application " : string.Empty) + (!string.IsNullOrWhiteSpace(Name) ? Name : "<Unknown Name>")
|
||||
: "Firmware";
|
||||
|
||||
// TODO: LibHac npdm currently doesn't support version field.
|
||||
|
||||
@@ -2,8 +2,6 @@ using Ryujinx.Common.Configuration.Hid;
|
||||
using Ryujinx.Common.Configuration.Hid.Controller;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Common.Utilities;
|
||||
using Ryujinx.HLE.HOS.Services.Hid;
|
||||
using SDL2;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Numerics;
|
||||
@@ -12,7 +10,7 @@ using static SDL2.SDL;
|
||||
|
||||
namespace Ryujinx.Input.SDL2
|
||||
{
|
||||
class SDL2Gamepad : IGamepad
|
||||
public class SDL2Gamepad : IGamepad
|
||||
{
|
||||
private bool HasConfiguration => _configuration != null;
|
||||
|
||||
@@ -113,7 +111,7 @@ namespace Ryujinx.Input.SDL2
|
||||
byte blue = packedRgb > 0 ? (byte)(packedRgb % 256) : (byte)0;
|
||||
|
||||
if (SDL_GameControllerSetLED(_gamepadHandle, red, green, blue) != 0)
|
||||
Logger.Error?.Print(LogClass.Hid, "LED is not supported on this game controller.");
|
||||
Logger.Error?.Print(LogClass.Hid, "LED setting failed; probably in the middle of disconnecting.");
|
||||
}
|
||||
|
||||
private GamepadFeaturesFlag GetFeaturesFlag()
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.SDL2.Common;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
@@ -36,6 +37,7 @@ namespace Ryujinx.Input.SDL2
|
||||
SDL2Driver.Instance.Initialize();
|
||||
SDL2Driver.Instance.OnJoyStickConnected += HandleJoyStickConnected;
|
||||
SDL2Driver.Instance.OnJoystickDisconnected += HandleJoyStickDisconnected;
|
||||
SDL2Driver.Instance.OnJoyBatteryUpdated += HandleJoyBatteryUpdated;
|
||||
|
||||
// Add already connected gamepads
|
||||
int numJoysticks = SDL_NumJoysticks();
|
||||
@@ -83,19 +85,30 @@ namespace Ryujinx.Input.SDL2
|
||||
|
||||
private void HandleJoyStickDisconnected(int joystickInstanceId)
|
||||
{
|
||||
bool joyConPairDisconnected = false;
|
||||
if (!_gamepadsInstanceIdsMapping.Remove(joystickInstanceId, out string id))
|
||||
return;
|
||||
|
||||
lock (_lock)
|
||||
{
|
||||
_gamepadsIds.Remove(id);
|
||||
if (!SDL2JoyConPair.IsCombinable(_gamepadsIds))
|
||||
{
|
||||
_gamepadsIds.Remove(SDL2JoyConPair.Id);
|
||||
joyConPairDisconnected = true;
|
||||
}
|
||||
}
|
||||
|
||||
OnGamepadDisconnected?.Invoke(id);
|
||||
if (joyConPairDisconnected)
|
||||
{
|
||||
OnGamepadDisconnected?.Invoke(SDL2JoyConPair.Id);
|
||||
}
|
||||
}
|
||||
|
||||
private void HandleJoyStickConnected(int joystickDeviceId, int joystickInstanceId)
|
||||
{
|
||||
bool joyConPairConnected = false;
|
||||
if (SDL_IsGameController(joystickDeviceId) == SDL_bool.SDL_TRUE)
|
||||
{
|
||||
if (_gamepadsInstanceIdsMapping.ContainsKey(joystickInstanceId))
|
||||
@@ -120,13 +133,29 @@ namespace Ryujinx.Input.SDL2
|
||||
_gamepadsIds.Insert(joystickDeviceId, id);
|
||||
else
|
||||
_gamepadsIds.Add(id);
|
||||
if (SDL2JoyConPair.IsCombinable(_gamepadsIds))
|
||||
{
|
||||
_gamepadsIds.Remove(SDL2JoyConPair.Id);
|
||||
_gamepadsIds.Add(SDL2JoyConPair.Id);
|
||||
joyConPairConnected = true;
|
||||
}
|
||||
}
|
||||
|
||||
OnGamepadConnected?.Invoke(id);
|
||||
if (joyConPairConnected)
|
||||
{
|
||||
OnGamepadConnected?.Invoke(SDL2JoyConPair.Id);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void HandleJoyBatteryUpdated(int joystickDeviceId, SDL_JoystickPowerLevel powerLevel)
|
||||
{
|
||||
Logger.Info?.Print(LogClass.Hid,
|
||||
$"{SDL_GameControllerNameForIndex(joystickDeviceId)} power level: {powerLevel}");
|
||||
}
|
||||
|
||||
protected virtual void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing)
|
||||
@@ -157,6 +186,14 @@ namespace Ryujinx.Input.SDL2
|
||||
|
||||
public IGamepad GetGamepad(string id)
|
||||
{
|
||||
if (id == SDL2JoyConPair.Id)
|
||||
{
|
||||
lock (_lock)
|
||||
{
|
||||
return SDL2JoyConPair.GetGamepad(_gamepadsIds);
|
||||
}
|
||||
}
|
||||
|
||||
int joystickIndex = GetJoystickIndexByGamepadId(id);
|
||||
|
||||
if (joystickIndex == -1)
|
||||
@@ -165,12 +202,16 @@ namespace Ryujinx.Input.SDL2
|
||||
}
|
||||
|
||||
nint gamepadHandle = SDL_GameControllerOpen(joystickIndex);
|
||||
|
||||
if (gamepadHandle == nint.Zero)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
if (SDL_GameControllerName(gamepadHandle).StartsWith(SDL2JoyCon.Prefix))
|
||||
{
|
||||
return new SDL2JoyCon(gamepadHandle, id);
|
||||
}
|
||||
|
||||
return new SDL2Gamepad(gamepadHandle, id);
|
||||
}
|
||||
|
||||
|
||||
409
src/Ryujinx.Input.SDL2/SDL2JoyCon.cs
Normal file
409
src/Ryujinx.Input.SDL2/SDL2JoyCon.cs
Normal file
@@ -0,0 +1,409 @@
|
||||
using Ryujinx.Common.Configuration.Hid;
|
||||
using Ryujinx.Common.Configuration.Hid.Controller;
|
||||
using Ryujinx.Common.Logging;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Numerics;
|
||||
using System.Threading;
|
||||
using static SDL2.SDL;
|
||||
|
||||
namespace Ryujinx.Input.SDL2
|
||||
{
|
||||
internal class SDL2JoyCon : IGamepad
|
||||
{
|
||||
private bool HasConfiguration => _configuration != null;
|
||||
|
||||
private readonly record struct ButtonMappingEntry(GamepadButtonInputId To, GamepadButtonInputId From)
|
||||
{
|
||||
public bool IsValid => To is not GamepadButtonInputId.Unbound && From is not GamepadButtonInputId.Unbound;
|
||||
}
|
||||
|
||||
private StandardControllerInputConfig _configuration;
|
||||
|
||||
private readonly Dictionary<GamepadButtonInputId,SDL_GameControllerButton> _leftButtonsDriverMapping = new()
|
||||
{
|
||||
{ GamepadButtonInputId.LeftStick , SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_LEFTSTICK },
|
||||
{GamepadButtonInputId.DpadUp ,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_Y},
|
||||
{GamepadButtonInputId.DpadDown ,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_A},
|
||||
{GamepadButtonInputId.DpadLeft ,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_B},
|
||||
{GamepadButtonInputId.DpadRight ,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_X},
|
||||
{GamepadButtonInputId.Minus ,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_START},
|
||||
{GamepadButtonInputId.LeftShoulder,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_PADDLE2},
|
||||
{GamepadButtonInputId.LeftTrigger,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_PADDLE4},
|
||||
{GamepadButtonInputId.SingleRightTrigger0,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_RIGHTSHOULDER},
|
||||
{GamepadButtonInputId.SingleLeftTrigger0,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_LEFTSHOULDER},
|
||||
};
|
||||
private readonly Dictionary<GamepadButtonInputId,SDL_GameControllerButton> _rightButtonsDriverMapping = new()
|
||||
{
|
||||
{GamepadButtonInputId.RightStick,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_LEFTSTICK},
|
||||
{GamepadButtonInputId.A,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_B},
|
||||
{GamepadButtonInputId.B,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_Y},
|
||||
{GamepadButtonInputId.X,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_A},
|
||||
{GamepadButtonInputId.Y,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_X},
|
||||
{GamepadButtonInputId.Plus,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_START},
|
||||
{GamepadButtonInputId.RightShoulder,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_PADDLE1},
|
||||
{GamepadButtonInputId.RightTrigger,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_PADDLE3},
|
||||
{GamepadButtonInputId.SingleRightTrigger1,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_RIGHTSHOULDER},
|
||||
{GamepadButtonInputId.SingleLeftTrigger1,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_LEFTSHOULDER}
|
||||
};
|
||||
|
||||
private readonly Dictionary<GamepadButtonInputId, SDL_GameControllerButton> _buttonsDriverMapping;
|
||||
private readonly Lock _userMappingLock = new();
|
||||
|
||||
private readonly List<ButtonMappingEntry> _buttonsUserMapping;
|
||||
|
||||
private readonly StickInputId[] _stickUserMapping = new StickInputId[(int)StickInputId.Count]
|
||||
{
|
||||
StickInputId.Unbound, StickInputId.Left, StickInputId.Right,
|
||||
};
|
||||
|
||||
public GamepadFeaturesFlag Features { get; }
|
||||
|
||||
private nint _gamepadHandle;
|
||||
|
||||
private enum JoyConType
|
||||
{
|
||||
Left, Right
|
||||
}
|
||||
|
||||
public const string Prefix = "Nintendo Switch Joy-Con";
|
||||
public const string LeftName = "Nintendo Switch Joy-Con (L)";
|
||||
public const string RightName = "Nintendo Switch Joy-Con (R)";
|
||||
|
||||
private readonly JoyConType _joyConType;
|
||||
|
||||
public SDL2JoyCon(nint gamepadHandle, string driverId)
|
||||
{
|
||||
_gamepadHandle = gamepadHandle;
|
||||
_buttonsUserMapping = new List<ButtonMappingEntry>(10);
|
||||
|
||||
Name = SDL_GameControllerName(_gamepadHandle);
|
||||
Id = driverId;
|
||||
Features = GetFeaturesFlag();
|
||||
|
||||
// Enable motion tracking
|
||||
if (Features.HasFlag(GamepadFeaturesFlag.Motion))
|
||||
{
|
||||
if (SDL_GameControllerSetSensorEnabled(_gamepadHandle, SDL_SensorType.SDL_SENSOR_ACCEL,
|
||||
SDL_bool.SDL_TRUE) != 0)
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Hid,
|
||||
$"Could not enable data reporting for SensorType {SDL_SensorType.SDL_SENSOR_ACCEL}.");
|
||||
}
|
||||
|
||||
if (SDL_GameControllerSetSensorEnabled(_gamepadHandle, SDL_SensorType.SDL_SENSOR_GYRO,
|
||||
SDL_bool.SDL_TRUE) != 0)
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Hid,
|
||||
$"Could not enable data reporting for SensorType {SDL_SensorType.SDL_SENSOR_GYRO}.");
|
||||
}
|
||||
}
|
||||
|
||||
switch (Name)
|
||||
{
|
||||
case LeftName:
|
||||
{
|
||||
_buttonsDriverMapping = _leftButtonsDriverMapping;
|
||||
_joyConType = JoyConType.Left;
|
||||
break;
|
||||
}
|
||||
case RightName:
|
||||
{
|
||||
_buttonsDriverMapping = _rightButtonsDriverMapping;
|
||||
_joyConType = JoyConType.Right;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private GamepadFeaturesFlag GetFeaturesFlag()
|
||||
{
|
||||
GamepadFeaturesFlag result = GamepadFeaturesFlag.None;
|
||||
|
||||
if (SDL_GameControllerHasSensor(_gamepadHandle, SDL_SensorType.SDL_SENSOR_ACCEL) == SDL_bool.SDL_TRUE &&
|
||||
SDL_GameControllerHasSensor(_gamepadHandle, SDL_SensorType.SDL_SENSOR_GYRO) == SDL_bool.SDL_TRUE)
|
||||
{
|
||||
result |= GamepadFeaturesFlag.Motion;
|
||||
}
|
||||
|
||||
int error = SDL_GameControllerRumble(_gamepadHandle, 0, 0, 100);
|
||||
|
||||
if (error == 0)
|
||||
{
|
||||
result |= GamepadFeaturesFlag.Rumble;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
public string Id { get; }
|
||||
public string Name { get; }
|
||||
public bool IsConnected => SDL_GameControllerGetAttached(_gamepadHandle) == SDL_bool.SDL_TRUE;
|
||||
|
||||
protected virtual void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && _gamepadHandle != nint.Zero)
|
||||
{
|
||||
SDL_GameControllerClose(_gamepadHandle);
|
||||
|
||||
_gamepadHandle = nint.Zero;
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
Dispose(true);
|
||||
}
|
||||
|
||||
|
||||
public void SetTriggerThreshold(float triggerThreshold)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public void Rumble(float lowFrequency, float highFrequency, uint durationMs)
|
||||
{
|
||||
if (!Features.HasFlag(GamepadFeaturesFlag.Rumble))
|
||||
return;
|
||||
|
||||
ushort lowFrequencyRaw = (ushort)(lowFrequency * ushort.MaxValue);
|
||||
ushort highFrequencyRaw = (ushort)(highFrequency * ushort.MaxValue);
|
||||
|
||||
if (durationMs == uint.MaxValue)
|
||||
{
|
||||
if (SDL_GameControllerRumble(_gamepadHandle, lowFrequencyRaw, highFrequencyRaw, SDL_HAPTIC_INFINITY) !=
|
||||
0)
|
||||
Logger.Error?.Print(LogClass.Hid, "Rumble is not supported on this game controller.");
|
||||
}
|
||||
else if (durationMs > SDL_HAPTIC_INFINITY)
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Hid, $"Unsupported rumble duration {durationMs}");
|
||||
}
|
||||
else
|
||||
{
|
||||
if (SDL_GameControllerRumble(_gamepadHandle, lowFrequencyRaw, highFrequencyRaw, durationMs) != 0)
|
||||
Logger.Error?.Print(LogClass.Hid, "Rumble is not supported on this game controller.");
|
||||
}
|
||||
}
|
||||
|
||||
public Vector3 GetMotionData(MotionInputId inputId)
|
||||
{
|
||||
SDL_SensorType sensorType = inputId switch
|
||||
{
|
||||
MotionInputId.Accelerometer => SDL_SensorType.SDL_SENSOR_ACCEL,
|
||||
MotionInputId.Gyroscope => SDL_SensorType.SDL_SENSOR_GYRO,
|
||||
_ => SDL_SensorType.SDL_SENSOR_INVALID
|
||||
};
|
||||
|
||||
if (!Features.HasFlag(GamepadFeaturesFlag.Motion) || sensorType is SDL_SensorType.SDL_SENSOR_INVALID)
|
||||
return Vector3.Zero;
|
||||
|
||||
const int ElementCount = 3;
|
||||
|
||||
unsafe
|
||||
{
|
||||
float* values = stackalloc float[ElementCount];
|
||||
|
||||
int result = SDL_GameControllerGetSensorData(_gamepadHandle, sensorType, (nint)values, ElementCount);
|
||||
|
||||
if (result != 0)
|
||||
return Vector3.Zero;
|
||||
|
||||
Vector3 value = _joyConType switch
|
||||
{
|
||||
JoyConType.Left => new Vector3(-values[2], values[1], values[0]),
|
||||
JoyConType.Right => new Vector3(values[2], values[1], -values[0])
|
||||
};
|
||||
|
||||
return inputId switch
|
||||
{
|
||||
MotionInputId.Gyroscope => RadToDegree(value),
|
||||
MotionInputId.Accelerometer => GsToMs2(value),
|
||||
_ => value
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
private static Vector3 RadToDegree(Vector3 rad) => rad * (180 / MathF.PI);
|
||||
|
||||
private static Vector3 GsToMs2(Vector3 gs) => gs / SDL_STANDARD_GRAVITY;
|
||||
|
||||
public void SetConfiguration(InputConfig configuration)
|
||||
{
|
||||
lock (_userMappingLock)
|
||||
{
|
||||
_configuration = (StandardControllerInputConfig)configuration;
|
||||
|
||||
_buttonsUserMapping.Clear();
|
||||
|
||||
// First update sticks
|
||||
_stickUserMapping[(int)StickInputId.Left] = (StickInputId)_configuration.LeftJoyconStick.Joystick;
|
||||
_stickUserMapping[(int)StickInputId.Right] = (StickInputId)_configuration.RightJoyconStick.Joystick;
|
||||
|
||||
|
||||
switch (_joyConType)
|
||||
{
|
||||
case JoyConType.Left:
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.LeftStick, (GamepadButtonInputId)_configuration.LeftJoyconStick.StickButton));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadUp, (GamepadButtonInputId)_configuration.LeftJoycon.DpadUp));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadDown, (GamepadButtonInputId)_configuration.LeftJoycon.DpadDown));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadLeft, (GamepadButtonInputId)_configuration.LeftJoycon.DpadLeft));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadRight, (GamepadButtonInputId)_configuration.LeftJoycon.DpadRight));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.Minus, (GamepadButtonInputId)_configuration.LeftJoycon.ButtonMinus));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.LeftShoulder, (GamepadButtonInputId)_configuration.LeftJoycon.ButtonL));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.LeftTrigger, (GamepadButtonInputId)_configuration.LeftJoycon.ButtonZl));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleRightTrigger0, (GamepadButtonInputId)_configuration.LeftJoycon.ButtonSr));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleLeftTrigger0, (GamepadButtonInputId)_configuration.LeftJoycon.ButtonSl));
|
||||
break;
|
||||
case JoyConType.Right:
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.RightStick, (GamepadButtonInputId)_configuration.RightJoyconStick.StickButton));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.A, (GamepadButtonInputId)_configuration.RightJoycon.ButtonA));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.B, (GamepadButtonInputId)_configuration.RightJoycon.ButtonB));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.X, (GamepadButtonInputId)_configuration.RightJoycon.ButtonX));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.Y, (GamepadButtonInputId)_configuration.RightJoycon.ButtonY));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.Plus, (GamepadButtonInputId)_configuration.RightJoycon.ButtonPlus));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.RightShoulder, (GamepadButtonInputId)_configuration.RightJoycon.ButtonR));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.RightTrigger, (GamepadButtonInputId)_configuration.RightJoycon.ButtonZr));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleRightTrigger1, (GamepadButtonInputId)_configuration.RightJoycon.ButtonSr));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleLeftTrigger1, (GamepadButtonInputId)_configuration.RightJoycon.ButtonSl));
|
||||
break;
|
||||
default:
|
||||
throw new ArgumentOutOfRangeException();
|
||||
}
|
||||
|
||||
SetTriggerThreshold(_configuration.TriggerThreshold);
|
||||
}
|
||||
}
|
||||
|
||||
public GamepadStateSnapshot GetStateSnapshot()
|
||||
{
|
||||
return IGamepad.GetStateSnapshot(this);
|
||||
}
|
||||
|
||||
public GamepadStateSnapshot GetMappedStateSnapshot()
|
||||
{
|
||||
GamepadStateSnapshot rawState = GetStateSnapshot();
|
||||
GamepadStateSnapshot result = default;
|
||||
|
||||
lock (_userMappingLock)
|
||||
{
|
||||
if (_buttonsUserMapping.Count == 0)
|
||||
return rawState;
|
||||
|
||||
|
||||
// ReSharper disable once ForeachCanBePartlyConvertedToQueryUsingAnotherGetEnumerator
|
||||
foreach (ButtonMappingEntry entry in _buttonsUserMapping)
|
||||
{
|
||||
if (!entry.IsValid)
|
||||
continue;
|
||||
|
||||
// Do not touch state of button already pressed
|
||||
if (!result.IsPressed(entry.To))
|
||||
{
|
||||
result.SetPressed(entry.To, rawState.IsPressed(entry.From));
|
||||
}
|
||||
}
|
||||
|
||||
(float leftStickX, float leftStickY) = rawState.GetStick(_stickUserMapping[(int)StickInputId.Left]);
|
||||
(float rightStickX, float rightStickY) = rawState.GetStick(_stickUserMapping[(int)StickInputId.Right]);
|
||||
|
||||
result.SetStick(StickInputId.Left, leftStickX, leftStickY);
|
||||
result.SetStick(StickInputId.Right, rightStickX, rightStickY);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
private static float ConvertRawStickValue(short value)
|
||||
{
|
||||
const float ConvertRate = 1.0f / (short.MaxValue + 0.5f);
|
||||
|
||||
return value * ConvertRate;
|
||||
}
|
||||
|
||||
private JoyconConfigControllerStick<GamepadInputId, Common.Configuration.Hid.Controller.StickInputId>
|
||||
GetLogicalJoyStickConfig(StickInputId inputId)
|
||||
{
|
||||
switch (inputId)
|
||||
{
|
||||
case StickInputId.Left:
|
||||
if (_configuration.RightJoyconStick.Joystick ==
|
||||
Common.Configuration.Hid.Controller.StickInputId.Left)
|
||||
return _configuration.RightJoyconStick;
|
||||
else
|
||||
return _configuration.LeftJoyconStick;
|
||||
case StickInputId.Right:
|
||||
if (_configuration.LeftJoyconStick.Joystick ==
|
||||
Common.Configuration.Hid.Controller.StickInputId.Right)
|
||||
return _configuration.LeftJoyconStick;
|
||||
else
|
||||
return _configuration.RightJoyconStick;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
|
||||
public (float, float) GetStick(StickInputId inputId)
|
||||
{
|
||||
if (inputId == StickInputId.Unbound)
|
||||
return (0.0f, 0.0f);
|
||||
|
||||
if (inputId == StickInputId.Left && _joyConType == JoyConType.Right || inputId == StickInputId.Right && _joyConType == JoyConType.Left)
|
||||
{
|
||||
return (0.0f, 0.0f);
|
||||
}
|
||||
|
||||
(short stickX, short stickY) = GetStickXY();
|
||||
|
||||
float resultX = ConvertRawStickValue(stickX);
|
||||
float resultY = -ConvertRawStickValue(stickY);
|
||||
|
||||
if (HasConfiguration)
|
||||
{
|
||||
var joyconStickConfig = GetLogicalJoyStickConfig(inputId);
|
||||
|
||||
if (joyconStickConfig != null)
|
||||
{
|
||||
if (joyconStickConfig.InvertStickX)
|
||||
resultX = -resultX;
|
||||
|
||||
if (joyconStickConfig.InvertStickY)
|
||||
resultY = -resultY;
|
||||
|
||||
if (joyconStickConfig.Rotate90CW)
|
||||
{
|
||||
float temp = resultX;
|
||||
resultX = resultY;
|
||||
resultY = -temp;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return inputId switch
|
||||
{
|
||||
StickInputId.Left when _joyConType == JoyConType.Left => (resultY, -resultX),
|
||||
StickInputId.Right when _joyConType == JoyConType.Right => (-resultY, resultX),
|
||||
_ => (0.0f, 0.0f)
|
||||
};
|
||||
}
|
||||
|
||||
private (short, short) GetStickXY()
|
||||
{
|
||||
return (
|
||||
SDL_GameControllerGetAxis(_gamepadHandle, SDL_GameControllerAxis.SDL_CONTROLLER_AXIS_LEFTX),
|
||||
SDL_GameControllerGetAxis(_gamepadHandle, SDL_GameControllerAxis.SDL_CONTROLLER_AXIS_LEFTY));
|
||||
}
|
||||
|
||||
public bool IsPressed(GamepadButtonInputId inputId)
|
||||
{
|
||||
if (!_buttonsDriverMapping.TryGetValue(inputId, out var button))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return SDL_GameControllerGetButton(_gamepadHandle, button) == 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
142
src/Ryujinx.Input.SDL2/SDL2JoyConPair.cs
Normal file
142
src/Ryujinx.Input.SDL2/SDL2JoyConPair.cs
Normal file
@@ -0,0 +1,142 @@
|
||||
using Ryujinx.Common.Configuration.Hid;
|
||||
using Ryujinx.Common.Configuration.Hid.Controller;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Numerics;
|
||||
using static SDL2.SDL;
|
||||
|
||||
namespace Ryujinx.Input.SDL2
|
||||
{
|
||||
internal class SDL2JoyConPair(IGamepad left, IGamepad right) : IGamepad
|
||||
{
|
||||
private StandardControllerInputConfig _configuration;
|
||||
|
||||
private readonly StickInputId[] _stickUserMapping =
|
||||
[
|
||||
StickInputId.Unbound,
|
||||
StickInputId.Left,
|
||||
StickInputId.Right
|
||||
];
|
||||
|
||||
public GamepadFeaturesFlag Features => (left?.Features ?? GamepadFeaturesFlag.None) |
|
||||
(right?.Features ?? GamepadFeaturesFlag.None);
|
||||
|
||||
public const string Id = "JoyConPair";
|
||||
string IGamepad.Id => Id;
|
||||
|
||||
public string Name => "* Nintendo Switch Joy-Con (L/R)";
|
||||
public bool IsConnected => left is { IsConnected: true } && right is { IsConnected: true };
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
left?.Dispose();
|
||||
right?.Dispose();
|
||||
}
|
||||
|
||||
public GamepadStateSnapshot GetMappedStateSnapshot()
|
||||
{
|
||||
return GetStateSnapshot();
|
||||
}
|
||||
|
||||
public Vector3 GetMotionData(MotionInputId inputId)
|
||||
{
|
||||
return inputId switch
|
||||
{
|
||||
MotionInputId.Accelerometer or
|
||||
MotionInputId.Gyroscope => left.GetMotionData(inputId),
|
||||
MotionInputId.SecondAccelerometer => right.GetMotionData(MotionInputId.Accelerometer),
|
||||
MotionInputId.SecondGyroscope => right.GetMotionData(MotionInputId.Gyroscope),
|
||||
_ => Vector3.Zero
|
||||
};
|
||||
}
|
||||
|
||||
public GamepadStateSnapshot GetStateSnapshot()
|
||||
{
|
||||
return IGamepad.GetStateSnapshot(this);
|
||||
}
|
||||
|
||||
public (float, float) GetStick(StickInputId inputId)
|
||||
{
|
||||
return inputId switch
|
||||
{
|
||||
StickInputId.Left => left.GetStick(StickInputId.Left),
|
||||
StickInputId.Right => right.GetStick(StickInputId.Right),
|
||||
_ => (0, 0)
|
||||
};
|
||||
}
|
||||
|
||||
public bool IsPressed(GamepadButtonInputId inputId)
|
||||
{
|
||||
return left.IsPressed(inputId) || right.IsPressed(inputId);
|
||||
}
|
||||
|
||||
public void Rumble(float lowFrequency, float highFrequency, uint durationMs)
|
||||
{
|
||||
if (lowFrequency != 0)
|
||||
{
|
||||
right.Rumble(lowFrequency, lowFrequency, durationMs);
|
||||
}
|
||||
|
||||
if (highFrequency != 0)
|
||||
{
|
||||
left.Rumble(highFrequency, highFrequency, durationMs);
|
||||
}
|
||||
|
||||
if (lowFrequency == 0 && highFrequency == 0)
|
||||
{
|
||||
left.Rumble(0, 0, durationMs);
|
||||
right.Rumble(0, 0, durationMs);
|
||||
}
|
||||
}
|
||||
|
||||
public void SetConfiguration(InputConfig configuration)
|
||||
{
|
||||
left.SetConfiguration(configuration);
|
||||
right.SetConfiguration(configuration);
|
||||
}
|
||||
|
||||
public void SetTriggerThreshold(float triggerThreshold)
|
||||
{
|
||||
left.SetTriggerThreshold(triggerThreshold);
|
||||
right.SetTriggerThreshold(triggerThreshold);
|
||||
}
|
||||
|
||||
public static bool IsCombinable(List<string> gamepadsIds)
|
||||
{
|
||||
(int leftIndex, int rightIndex) = DetectJoyConPair(gamepadsIds);
|
||||
return leftIndex >= 0 && rightIndex >= 0;
|
||||
}
|
||||
|
||||
private static (int leftIndex, int rightIndex) DetectJoyConPair(List<string> gamepadsIds)
|
||||
{
|
||||
var gamepadNames = gamepadsIds.Where(gamepadId => gamepadId != Id)
|
||||
.Select((_, index) => SDL_GameControllerNameForIndex(index)).ToList();
|
||||
int leftIndex = gamepadNames.IndexOf(SDL2JoyCon.LeftName);
|
||||
int rightIndex = gamepadNames.IndexOf(SDL2JoyCon.RightName);
|
||||
|
||||
return (leftIndex, rightIndex);
|
||||
}
|
||||
|
||||
public static IGamepad GetGamepad(List<string> gamepadsIds)
|
||||
{
|
||||
(int leftIndex, int rightIndex) = DetectJoyConPair(gamepadsIds);
|
||||
if (leftIndex == -1 || rightIndex == -1)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
nint leftGamepadHandle = SDL_GameControllerOpen(leftIndex);
|
||||
nint rightGamepadHandle = SDL_GameControllerOpen(rightIndex);
|
||||
|
||||
if (leftGamepadHandle == nint.Zero || rightGamepadHandle == nint.Zero)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
|
||||
return new SDL2JoyConPair(new SDL2JoyCon(leftGamepadHandle, gamepadsIds[leftIndex]),
|
||||
new SDL2JoyCon(rightGamepadHandle, gamepadsIds[rightIndex]));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -269,6 +269,7 @@ namespace Ryujinx.Input.HLE
|
||||
if (motionConfig.MotionBackend != MotionInputBackendType.CemuHook)
|
||||
{
|
||||
_leftMotionInput = new MotionInput();
|
||||
_rightMotionInput = new MotionInput();
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -301,7 +302,20 @@ namespace Ryujinx.Input.HLE
|
||||
|
||||
if (controllerConfig.ControllerType == ConfigControllerType.JoyconPair)
|
||||
{
|
||||
_rightMotionInput = _leftMotionInput;
|
||||
if (gamepad.Id== "JoyConPair")
|
||||
{
|
||||
Vector3 rightAccelerometer = gamepad.GetMotionData(MotionInputId.SecondAccelerometer);
|
||||
Vector3 rightGyroscope = gamepad.GetMotionData(MotionInputId.SecondGyroscope);
|
||||
|
||||
rightAccelerometer = new Vector3(rightAccelerometer.X, -rightAccelerometer.Z, rightAccelerometer.Y);
|
||||
rightGyroscope = new Vector3(rightGyroscope.X, -rightGyroscope.Z, rightGyroscope.Y);
|
||||
|
||||
_rightMotionInput.Update(rightAccelerometer, rightGyroscope, (ulong)PerformanceCounter.ElapsedNanoseconds / 1000, controllerConfig.Motion.Sensitivity, (float)controllerConfig.Motion.GyroDeadzone);
|
||||
}
|
||||
else
|
||||
{
|
||||
_rightMotionInput = _leftMotionInput;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -336,6 +350,7 @@ namespace Ryujinx.Input.HLE
|
||||
// Reset states
|
||||
State = default;
|
||||
_leftMotionInput = null;
|
||||
_rightMotionInput = null;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -21,5 +21,17 @@ namespace Ryujinx.Input
|
||||
/// </summary>
|
||||
/// <remarks>Values are in degrees</remarks>
|
||||
Gyroscope,
|
||||
|
||||
/// <summary>
|
||||
/// Second accelerometer.
|
||||
/// </summary>
|
||||
/// <remarks>Values are in m/s^2</remarks>
|
||||
SecondAccelerometer,
|
||||
|
||||
/// <summary>
|
||||
/// Second gyroscope.
|
||||
/// </summary>
|
||||
/// <remarks>Values are in degrees</remarks>
|
||||
SecondGyroscope
|
||||
}
|
||||
}
|
||||
|
||||
@@ -26,14 +26,17 @@ namespace Ryujinx.SDL2.Common
|
||||
|
||||
public static Action<Action> MainThreadDispatcher { get; set; }
|
||||
|
||||
private const uint SdlInitFlags = SDL_INIT_EVENTS | SDL_INIT_GAMECONTROLLER | SDL_INIT_JOYSTICK | SDL_INIT_AUDIO | SDL_INIT_VIDEO;
|
||||
private const uint SdlInitFlags = SDL_INIT_EVENTS | SDL_INIT_GAMECONTROLLER | SDL_INIT_JOYSTICK |
|
||||
SDL_INIT_AUDIO | SDL_INIT_VIDEO;
|
||||
|
||||
private bool _isRunning;
|
||||
private uint _refereceCount;
|
||||
private Thread _worker;
|
||||
|
||||
private const uint SDL_JOYBATTERYUPDATED = 1543;
|
||||
public event Action<int, int> OnJoyStickConnected;
|
||||
public event Action<int> OnJoystickDisconnected;
|
||||
public event Action<int, SDL_JoystickPowerLevel> OnJoyBatteryUpdated;
|
||||
|
||||
private ConcurrentDictionary<uint, Action<SDL_Event>> _registeredWindowHandlers;
|
||||
|
||||
@@ -79,12 +82,14 @@ namespace Ryujinx.SDL2.Common
|
||||
// First ensure that we only enable joystick events (for connected/disconnected).
|
||||
if (SDL_GameControllerEventState(SDL_IGNORE) != SDL_IGNORE)
|
||||
{
|
||||
Logger.Error?.PrintMsg(LogClass.Application, "Couldn't change the state of game controller events.");
|
||||
Logger.Error?.PrintMsg(LogClass.Application,
|
||||
"Couldn't change the state of game controller events.");
|
||||
}
|
||||
|
||||
if (SDL_JoystickEventState(SDL_ENABLE) < 0)
|
||||
{
|
||||
Logger.Error?.PrintMsg(LogClass.Application, $"Failed to enable joystick event polling: {SDL_GetError()}");
|
||||
Logger.Error?.PrintMsg(LogClass.Application,
|
||||
$"Failed to enable joystick event polling: {SDL_GetError()}");
|
||||
}
|
||||
|
||||
// Disable all joysticks information, we don't need them no need to flood the event queue for that.
|
||||
@@ -144,7 +149,12 @@ namespace Ryujinx.SDL2.Common
|
||||
|
||||
OnJoystickDisconnected?.Invoke(evnt.cbutton.which);
|
||||
}
|
||||
else if (evnt.type is SDL_EventType.SDL_WINDOWEVENT or SDL_EventType.SDL_MOUSEBUTTONDOWN or SDL_EventType.SDL_MOUSEBUTTONUP)
|
||||
else if ((uint)evnt.type == SDL_JOYBATTERYUPDATED)
|
||||
{
|
||||
OnJoyBatteryUpdated?.Invoke(evnt.cbutton.which, (SDL_JoystickPowerLevel)evnt.user.code);
|
||||
}
|
||||
else if (evnt.type is SDL_EventType.SDL_WINDOWEVENT or SDL_EventType.SDL_MOUSEBUTTONDOWN
|
||||
or SDL_EventType.SDL_MOUSEBUTTONUP)
|
||||
{
|
||||
if (_registeredWindowHandlers.TryGetValue(evnt.window.windowID, out Action<SDL_Event> handler))
|
||||
{
|
||||
|
||||
@@ -1,13 +0,0 @@
|
||||
<Styles xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
|
||||
<Style Selector="MenuItem.withCheckbox Viewbox#PART_IconPresenter">
|
||||
<Setter Property="MaxHeight" Value="36" />
|
||||
<Setter Property="MinHeight" Value="36" />
|
||||
<Setter Property="MaxWidth" Value="36" />
|
||||
<Setter Property="MinWidth" Value="36" />
|
||||
</Style>
|
||||
<Style Selector="MenuItem.withCheckbox ContentPresenter#PART_HeaderPresenter">
|
||||
<Setter Property="Padding" Value="-10,0,0,0" />
|
||||
</Style>
|
||||
</Styles>
|
||||
|
||||
@@ -218,6 +218,15 @@
|
||||
<Setter Property="BorderBrush"
|
||||
Value="{DynamicResource ThemeControlBorderColor}" />
|
||||
</Style>
|
||||
<Style Selector="MenuItem.withCheckbox Viewbox#PART_IconPresenter">
|
||||
<Setter Property="MaxHeight" Value="36" />
|
||||
<Setter Property="MinHeight" Value="36" />
|
||||
<Setter Property="MaxWidth" Value="36" />
|
||||
<Setter Property="MinWidth" Value="36" />
|
||||
</Style>
|
||||
<Style Selector="MenuItem.withCheckbox ContentPresenter#PART_HeaderPresenter">
|
||||
<Setter Property="Padding" Value="-10,0,0,0" />
|
||||
</Style>
|
||||
<Style Selector="TabItem > ScrollViewer">
|
||||
<Setter Property="Background"
|
||||
Value="{DynamicResource ThemeBackgroundColor}" />
|
||||
|
||||
@@ -112,7 +112,11 @@ namespace Ryujinx.Ava
|
||||
// Hook unhandled exception and process exit events.
|
||||
AppDomain.CurrentDomain.UnhandledException += (sender, e)
|
||||
=> ProcessUnhandledException(sender, e.ExceptionObject as Exception, e.IsTerminating);
|
||||
TaskScheduler.UnobservedTaskException += (sender, e)
|
||||
=> ProcessUnhandledException(sender, e.Exception, false);
|
||||
AppDomain.CurrentDomain.ProcessExit += (_, _) => Exit();
|
||||
|
||||
|
||||
|
||||
// Setup base data directory.
|
||||
AppDataManager.Initialize(CommandLineState.BaseDirPathArg);
|
||||
@@ -206,6 +210,16 @@ namespace Ryujinx.Ava
|
||||
_ => ConfigurationState.Instance.Graphics.GraphicsBackend
|
||||
};
|
||||
|
||||
// Check if backend threading was overridden
|
||||
if (CommandLineState.OverrideBackendThreading is not null)
|
||||
ConfigurationState.Instance.Graphics.BackendThreading.Value = CommandLineState.OverrideBackendThreading.ToLower() switch
|
||||
{
|
||||
"auto" => BackendThreading.Auto,
|
||||
"off" => BackendThreading.Off,
|
||||
"on" => BackendThreading.On,
|
||||
_ => ConfigurationState.Instance.Graphics.BackendThreading
|
||||
};
|
||||
|
||||
// Check if docked mode was overriden.
|
||||
if (CommandLineState.OverrideDockedMode.HasValue)
|
||||
ConfigurationState.Instance.System.EnableDockedMode.Value = CommandLineState.OverrideDockedMode.Value;
|
||||
@@ -272,9 +286,7 @@ namespace Ryujinx.Ava
|
||||
log.PrintMsg(LogClass.Application, message);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
if (isTerminating)
|
||||
Exit();
|
||||
}
|
||||
|
||||
@@ -123,13 +123,11 @@
|
||||
<Generator>MSBuild:Compile</Generator>
|
||||
</AvaloniaResource>
|
||||
<AvaloniaResource Include="Assets\Styles\Styles.xaml" />
|
||||
<AvaloniaResource Include="Assets\Styles\CheckboxMenuItemStyle.axaml" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<None Remove="Assets\locales.json" />
|
||||
<None Remove="Assets\Styles\Themes.xaml" />
|
||||
<None Remove="Assets\Styles\CheckboxMenuItemStyle.xaml" />
|
||||
<None Remove="Assets\Icons\Controller_JoyConLeft.svg" />
|
||||
<None Remove="Assets\Icons\Controller_JoyConPair.svg" />
|
||||
<None Remove="Assets\Icons\Controller_JoyConRight.svg" />
|
||||
@@ -151,7 +149,6 @@
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Assets\locales.json" />
|
||||
<EmbeddedResource Include="Assets\Styles\Styles.xaml" />
|
||||
<EmbeddedResource Include="Assets\Styles\CheckboxMenuItemStyle.axaml" />
|
||||
<EmbeddedResource Include="Assets\Icons\Controller_JoyConLeft.svg" />
|
||||
<EmbeddedResource Include="Assets\Icons\Controller_JoyConPair.svg" />
|
||||
<EmbeddedResource Include="Assets\Icons\Controller_JoyConRight.svg" />
|
||||
|
||||
@@ -16,6 +16,5 @@
|
||||
<Application.Styles>
|
||||
<sty:FluentAvaloniaTheme PreferUserAccentColor="True" PreferSystemTheme="False" />
|
||||
<StyleInclude Source="/Assets/Styles/Styles.xaml" />
|
||||
<StyleInclude Source="/Assets/Styles/CheckboxMenuItemStyle.axaml"/>
|
||||
</Application.Styles>
|
||||
</Application>
|
||||
|
||||
@@ -13,11 +13,6 @@
|
||||
mc:Ignorable="d"
|
||||
Focusable="True"
|
||||
x:DataType="viewModels:UserSelectorDialogViewModel">
|
||||
|
||||
<UserControl.Resources>
|
||||
<helpers:BitmapArrayValueConverter x:Key="ByteImage" />
|
||||
</UserControl.Resources>
|
||||
|
||||
<Design.DataContext>
|
||||
<viewModels:UserSelectorDialogViewModel />
|
||||
</Design.DataContext>
|
||||
@@ -80,7 +75,7 @@
|
||||
Height="96"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Top"
|
||||
Source="{Binding Image, Converter={StaticResource ByteImage}}" />
|
||||
Source="{Binding Image, Converter={x:Static helpers:BitmapArrayValueConverter.Instance}}" />
|
||||
<TextBlock
|
||||
HorizontalAlignment="Stretch"
|
||||
MaxWidth="90"
|
||||
@@ -110,12 +105,5 @@
|
||||
</ListBox>
|
||||
</Border>
|
||||
|
||||
<StackPanel
|
||||
Grid.Row="1"
|
||||
Margin="0 24 0 0"
|
||||
HorizontalAlignment="Left"
|
||||
Orientation="Horizontal"
|
||||
Spacing="10">
|
||||
</StackPanel>
|
||||
</Grid>
|
||||
</UserControl>
|
||||
|
||||
@@ -128,7 +128,11 @@ namespace Ryujinx.Ava.UI.Controls
|
||||
public async void OpenModManager_Click(object sender, RoutedEventArgs args)
|
||||
{
|
||||
if (sender is MenuItem { DataContext: MainWindowViewModel { SelectedApplication: not null } viewModel })
|
||||
await ModManagerWindow.Show(viewModel.SelectedApplication.Id, viewModel.SelectedApplication.Name);
|
||||
await ModManagerWindow.Show(
|
||||
viewModel.SelectedApplication.Id,
|
||||
viewModel.SelectedApplication.IdBase,
|
||||
viewModel.ApplicationLibrary,
|
||||
viewModel.SelectedApplication.Name);
|
||||
}
|
||||
|
||||
public async void PurgePtcCache_Click(object sender, RoutedEventArgs args)
|
||||
|
||||
@@ -13,9 +13,6 @@
|
||||
mc:Ignorable="d"
|
||||
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
|
||||
x:DataType="viewModels:MainWindowViewModel">
|
||||
<UserControl.Resources>
|
||||
<helpers:BitmapArrayValueConverter x:Key="ByteImage" />
|
||||
</UserControl.Resources>
|
||||
<Grid>
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="*" />
|
||||
@@ -68,7 +65,7 @@
|
||||
Grid.Row="0"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Top"
|
||||
Source="{Binding Icon, Converter={StaticResource ByteImage}}" />
|
||||
Source="{Binding Icon, Converter={x:Static helpers:BitmapArrayValueConverter.Instance}}" />
|
||||
<Panel
|
||||
Grid.Row="1"
|
||||
Height="50"
|
||||
|
||||
@@ -12,9 +12,6 @@
|
||||
mc:Ignorable="d"
|
||||
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
|
||||
x:DataType="viewModels:MainWindowViewModel">
|
||||
<UserControl.Resources>
|
||||
<helpers:BitmapArrayValueConverter x:Key="ByteImage" />
|
||||
</UserControl.Resources>
|
||||
<Grid>
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="*" />
|
||||
@@ -62,7 +59,7 @@
|
||||
Classes.large="{Binding $parent[UserControl].((viewModels:MainWindowViewModel)DataContext).IsGridLarge}"
|
||||
Classes.normal="{Binding $parent[UserControl].((viewModels:MainWindowViewModel)DataContext).IsGridMedium}"
|
||||
Classes.small="{Binding $parent[UserControl].((viewModels:MainWindowViewModel)DataContext).IsGridSmall}"
|
||||
Source="{Binding Icon, Converter={StaticResource ByteImage}}" />
|
||||
Source="{Binding Icon, Converter={x:Static helpers:BitmapArrayValueConverter.Instance}}" />
|
||||
<Border
|
||||
Grid.Column="2"
|
||||
Margin="0,0,5,0"
|
||||
|
||||
@@ -9,7 +9,7 @@ namespace Ryujinx.Ava.UI.Helpers
|
||||
{
|
||||
internal class BitmapArrayValueConverter : IValueConverter
|
||||
{
|
||||
public static BitmapArrayValueConverter Instance = new();
|
||||
public static readonly BitmapArrayValueConverter Instance = new();
|
||||
|
||||
public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
|
||||
{
|
||||
|
||||
@@ -11,7 +11,7 @@ namespace Ryujinx.Ava.UI.Helpers
|
||||
{
|
||||
internal class DownloadableContentLabelConverter : IMultiValueConverter
|
||||
{
|
||||
public static DownloadableContentLabelConverter Instance = new();
|
||||
public static readonly DownloadableContentLabelConverter Instance = new();
|
||||
|
||||
public object Convert(IList<object> values, Type targetType, object parameter, CultureInfo culture)
|
||||
{
|
||||
|
||||
@@ -10,7 +10,7 @@ namespace Ryujinx.Ava.UI.Helpers
|
||||
{
|
||||
internal class KeyValueConverter : IValueConverter
|
||||
{
|
||||
public static KeyValueConverter Instance = new();
|
||||
public static readonly KeyValueConverter Instance = new();
|
||||
|
||||
private static readonly Dictionary<Key, LocaleKeys> _keysMap = new()
|
||||
{
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
using Avalonia.Data.Converters;
|
||||
using Avalonia.Markup.Xaml;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using System;
|
||||
using System.Globalization;
|
||||
@@ -19,15 +18,10 @@ namespace Ryujinx.Ava.UI.Helpers
|
||||
{
|
||||
return $"Hosted Games: {applicationData.GameCount}\nOnline Players: {applicationData.PlayerCount}";
|
||||
}
|
||||
else
|
||||
{
|
||||
return "";
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
return "";
|
||||
}
|
||||
|
||||
return "";
|
||||
|
||||
}
|
||||
|
||||
public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture)
|
||||
|
||||
@@ -11,7 +11,7 @@ namespace Ryujinx.Ava.UI.Helpers
|
||||
{
|
||||
internal class TitleUpdateLabelConverter : IMultiValueConverter
|
||||
{
|
||||
public static TitleUpdateLabelConverter Instance = new();
|
||||
public static readonly TitleUpdateLabelConverter Instance = new();
|
||||
|
||||
public object Convert(IList<object> values, Type targetType, object parameter, CultureInfo culture)
|
||||
{
|
||||
|
||||
@@ -12,7 +12,7 @@ namespace Ryujinx.Ava.UI.Helpers
|
||||
internal class XCITrimmerFileSpaceSavingsConverter : IValueConverter
|
||||
{
|
||||
private const long _bytesPerMB = 1024 * 1024;
|
||||
public static XCITrimmerFileSpaceSavingsConverter Instance = new();
|
||||
public static readonly XCITrimmerFileSpaceSavingsConverter Instance = new();
|
||||
|
||||
public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
|
||||
{
|
||||
|
||||
@@ -1,11 +1,10 @@
|
||||
using Avalonia.Svg.Skia;
|
||||
using CommunityToolkit.Mvvm.ComponentModel;
|
||||
using CommunityToolkit.Mvvm.Input;
|
||||
using FluentAvalonia.UI.Controls;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.Models.Input;
|
||||
using Ryujinx.Ava.UI.Views.Input;
|
||||
using Ryujinx.Common.Utilities;
|
||||
using Ryujinx.UI.Views.Input;
|
||||
using System.Drawing;
|
||||
|
||||
namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
{
|
||||
@@ -48,6 +47,23 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
ParentModel = model;
|
||||
model.NotifyChangesEvent += OnParentModelChanged;
|
||||
OnParentModelChanged();
|
||||
config.PropertyChanged += (_, args) =>
|
||||
{
|
||||
if (args.PropertyName is nameof(Config.UseRainbowLed))
|
||||
{
|
||||
if (Config is { UseRainbowLed: true, TurnOffLed: false, EnableLedChanging: true })
|
||||
Rainbow.Updated += (ref Color color) => ParentModel.SelectedGamepad.SetLed((uint)color.ToArgb());
|
||||
else
|
||||
{
|
||||
Rainbow.Reset();
|
||||
|
||||
if (Config.TurnOffLed)
|
||||
ParentModel.SelectedGamepad.ClearLed();
|
||||
else
|
||||
ParentModel.SelectedGamepad.SetLed(Config.LedColor.ToUInt32());
|
||||
}
|
||||
}
|
||||
};
|
||||
Config = config;
|
||||
}
|
||||
|
||||
|
||||
@@ -23,6 +23,7 @@ using Ryujinx.Input;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.ObjectModel;
|
||||
using System.Drawing;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text.Json;
|
||||
@@ -63,7 +64,13 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
get => _selectedGamepad;
|
||||
private set
|
||||
{
|
||||
Rainbow.Reset();
|
||||
|
||||
_selectedGamepad = value;
|
||||
|
||||
if (ConfigViewModel is ControllerInputViewModel { Config.UseRainbowLed: true })
|
||||
Rainbow.Updated += (ref Color color) => _selectedGamepad.SetLed((uint)color.ToArgb());
|
||||
|
||||
OnPropertiesChanged(nameof(HasLed), nameof(CanClearLed));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -7,6 +7,7 @@ using Gommon;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.Models;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Common.Utilities;
|
||||
@@ -29,6 +30,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
private string _search;
|
||||
private readonly ulong _applicationId;
|
||||
private readonly ulong[] _installedDlcIds;
|
||||
private readonly IStorageProvider _storageProvider;
|
||||
|
||||
private static readonly ModMetadataJsonSerializerContext _serializerContext = new(JsonHelper.GetDefaultSerializerOptions());
|
||||
@@ -61,18 +63,23 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
get => string.Format(LocaleManager.Instance[LocaleKeys.ModWindowHeading], Mods.Count);
|
||||
}
|
||||
|
||||
public ModManagerViewModel(ulong applicationId)
|
||||
public ModManagerViewModel(ulong applicationId, ulong applicationIdBase, ApplicationLibrary appLibrary)
|
||||
{
|
||||
_applicationId = applicationId;
|
||||
|
||||
_installedDlcIds = appLibrary.DownloadableContents.Keys
|
||||
.Where(x => x.TitleIdBase == applicationIdBase)
|
||||
.Select(x => x.TitleId)
|
||||
.ToArray();
|
||||
|
||||
_modJsonPath = Path.Combine(AppDataManager.GamesDirPath, applicationId.ToString("x16"), "mods.json");
|
||||
|
||||
_storageProvider = RyujinxApp.MainWindow.StorageProvider;
|
||||
|
||||
LoadMods(applicationId);
|
||||
LoadMods(applicationId, _installedDlcIds);
|
||||
}
|
||||
|
||||
private void LoadMods(ulong applicationId)
|
||||
private void LoadMods(ulong applicationId, ulong[] installedDlcIds)
|
||||
{
|
||||
Mods.Clear();
|
||||
SelectedMods.Clear();
|
||||
@@ -84,7 +91,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
bool inSd = path == ModLoader.GetSdModsBasePath();
|
||||
ModLoader.ModCache modCache = new();
|
||||
|
||||
ModLoader.QueryContentsDir(modCache, new DirectoryInfo(Path.Combine(path, "contents")), applicationId);
|
||||
ModLoader.QueryContentsDir(modCache, new DirectoryInfo(Path.Combine(path, "contents")), applicationId, _installedDlcIds);
|
||||
|
||||
foreach (ModLoader.Mod<DirectoryInfo> mod in modCache.RomfsDirs)
|
||||
{
|
||||
@@ -278,7 +285,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
File.Copy(file, file.Replace(directory.Parent.ToString(), destinationDir), true);
|
||||
}
|
||||
|
||||
LoadMods(_applicationId);
|
||||
LoadMods(_applicationId, _installedDlcIds);
|
||||
}
|
||||
|
||||
public async void Add()
|
||||
|
||||
@@ -20,9 +20,6 @@
|
||||
<Design.DataContext>
|
||||
<viewModels:ControllerInputViewModel />
|
||||
</Design.DataContext>
|
||||
<UserControl.Resources>
|
||||
<helpers:KeyValueConverter x:Key="Key" />
|
||||
</UserControl.Resources>
|
||||
<UserControl.Styles>
|
||||
<Style Selector="ToggleButton">
|
||||
<Setter Property="Width" Value="90" />
|
||||
@@ -78,7 +75,7 @@
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="ButtonZl">
|
||||
<TextBlock
|
||||
Text="{Binding Config.ButtonZl, Converter={StaticResource Key}}"
|
||||
Text="{Binding Config.ButtonZl, Converter={x:Static helpers:KeyValueConverter.Instance}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
@@ -94,7 +91,7 @@
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="ButtonL">
|
||||
<TextBlock
|
||||
Text="{Binding Config.ButtonL, Converter={StaticResource Key}}"
|
||||
Text="{Binding Config.ButtonL, Converter={x:Static helpers:KeyValueConverter.Instance}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
@@ -110,7 +107,7 @@
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="ButtonMinus">
|
||||
<TextBlock
|
||||
Text="{Binding Config.ButtonMinus, Converter={StaticResource Key}}"
|
||||
Text="{Binding Config.ButtonMinus, Converter={x:Static helpers:KeyValueConverter.Instance}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
@@ -144,7 +141,7 @@
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="LeftStickButton">
|
||||
<TextBlock
|
||||
Text="{Binding Config.LeftStickButton, Converter={StaticResource Key}}"
|
||||
Text="{Binding Config.LeftStickButton, Converter={x:Static helpers:KeyValueConverter.Instance}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
@@ -161,7 +158,7 @@
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="LeftJoystick" Tag="stick">
|
||||
<TextBlock
|
||||
Text="{Binding Config.LeftJoystick, Converter={StaticResource Key}}"
|
||||
Text="{Binding Config.LeftJoystick, Converter={x:Static helpers:KeyValueConverter.Instance}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
@@ -254,7 +251,7 @@
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="DpadUp">
|
||||
<TextBlock
|
||||
Text="{Binding Config.DpadUp, Converter={StaticResource Key}}"
|
||||
Text="{Binding Config.DpadUp, Converter={x:Static helpers:KeyValueConverter.Instance}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
@@ -271,7 +268,7 @@
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="DpadDown">
|
||||
<TextBlock
|
||||
Text="{Binding Config.DpadDown, Converter={StaticResource Key}}"
|
||||
Text="{Binding Config.DpadDown, Converter={x:Static helpers:KeyValueConverter.Instance}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
@@ -288,7 +285,7 @@
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="DpadLeft">
|
||||
<TextBlock
|
||||
Text="{Binding Config.DpadLeft, Converter={StaticResource Key}}"
|
||||
Text="{Binding Config.DpadLeft, Converter={x:Static helpers:KeyValueConverter.Instance}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
@@ -305,7 +302,7 @@
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="DpadRight">
|
||||
<TextBlock
|
||||
Text="{Binding Config.DpadRight, Converter={StaticResource Key}}"
|
||||
Text="{Binding Config.DpadRight, Converter={x:Static helpers:KeyValueConverter.Instance}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
@@ -368,7 +365,7 @@
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="LeftButtonSr">
|
||||
<TextBlock
|
||||
Text="{Binding Config.LeftButtonSr, Converter={StaticResource Key}}"
|
||||
Text="{Binding Config.LeftButtonSr, Converter={x:Static helpers:KeyValueConverter.Instance}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
@@ -386,7 +383,7 @@
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="LeftButtonSl">
|
||||
<TextBlock
|
||||
Text="{Binding Config.LeftButtonSl, Converter={StaticResource Key}}"
|
||||
Text="{Binding Config.LeftButtonSl, Converter={x:Static helpers:KeyValueConverter.Instance}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
@@ -404,7 +401,7 @@
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="RightButtonSr">
|
||||
<TextBlock
|
||||
Text="{Binding Config.RightButtonSr, Converter={StaticResource Key}}"
|
||||
Text="{Binding Config.RightButtonSr, Converter={x:Static helpers:KeyValueConverter.Instance}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
@@ -422,7 +419,7 @@
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="RightButtonSl">
|
||||
<TextBlock
|
||||
Text="{Binding Config.RightButtonSl, Converter={StaticResource Key}}"
|
||||
Text="{Binding Config.RightButtonSl, Converter={x:Static helpers:KeyValueConverter.Instance}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
@@ -550,7 +547,7 @@
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="ButtonZr">
|
||||
<TextBlock
|
||||
Text="{Binding Config.ButtonZr, Converter={StaticResource Key}}"
|
||||
Text="{Binding Config.ButtonZr, Converter={x:Static helpers:KeyValueConverter.Instance}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
@@ -568,7 +565,7 @@
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="ButtonR">
|
||||
<TextBlock
|
||||
Text="{Binding Config.ButtonR, Converter={StaticResource Key}}"
|
||||
Text="{Binding Config.ButtonR, Converter={x:Static helpers:KeyValueConverter.Instance}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
@@ -586,7 +583,7 @@
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="ButtonPlus">
|
||||
<TextBlock
|
||||
Text="{Binding Config.ButtonPlus, Converter={StaticResource Key}}"
|
||||
Text="{Binding Config.ButtonPlus, Converter={x:Static helpers:KeyValueConverter.Instance}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
@@ -621,7 +618,7 @@
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="ButtonA">
|
||||
<TextBlock
|
||||
Text="{Binding Config.ButtonA, Converter={StaticResource Key}}"
|
||||
Text="{Binding Config.ButtonA, Converter={x:Static helpers:KeyValueConverter.Instance}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
@@ -638,7 +635,7 @@
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="ButtonB">
|
||||
<TextBlock
|
||||
Text="{Binding Config.ButtonB, Converter={StaticResource Key}}"
|
||||
Text="{Binding Config.ButtonB, Converter={x:Static helpers:KeyValueConverter.Instance}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
@@ -655,7 +652,7 @@
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="ButtonX">
|
||||
<TextBlock
|
||||
Text="{Binding Config.ButtonX, Converter={StaticResource Key}}"
|
||||
Text="{Binding Config.ButtonX, Converter={x:Static helpers:KeyValueConverter.Instance}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
@@ -672,7 +669,7 @@
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="ButtonY">
|
||||
<TextBlock
|
||||
Text="{Binding Config.ButtonY, Converter={StaticResource Key}}"
|
||||
Text="{Binding Config.ButtonY, Converter={x:Static helpers:KeyValueConverter.Instance}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
@@ -706,7 +703,7 @@
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="RightStickButton">
|
||||
<TextBlock
|
||||
Text="{Binding Config.RightStickButton, Converter={StaticResource Key}}"
|
||||
Text="{Binding Config.RightStickButton, Converter={x:Static helpers:KeyValueConverter.Instance}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
@@ -724,7 +721,7 @@
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="RightJoystick" Tag="stick">
|
||||
<TextBlock
|
||||
Text="{Binding Config.RightJoystick, Converter={StaticResource Key}}"
|
||||
Text="{Binding Config.RightJoystick, Converter={x:Static helpers:KeyValueConverter.Instance}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
|
||||
@@ -18,9 +18,6 @@
|
||||
<Design.DataContext>
|
||||
<viewModels:KeyboardInputViewModel />
|
||||
</Design.DataContext>
|
||||
<UserControl.Resources>
|
||||
<helpers:KeyValueConverter x:Key="Key" />
|
||||
</UserControl.Resources>
|
||||
<UserControl.Styles>
|
||||
<Style Selector="ToggleButton">
|
||||
<Setter Property="Width" Value="90" />
|
||||
@@ -76,7 +73,7 @@
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="ButtonZl">
|
||||
<TextBlock
|
||||
Text="{Binding Config.ButtonZl, Converter={StaticResource Key}}"
|
||||
Text="{Binding Config.ButtonZl, Converter={x:Static helpers:KeyValueConverter.Instance}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
@@ -92,7 +89,7 @@
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="ButtonL">
|
||||
<TextBlock
|
||||
Text="{Binding Config.ButtonL, Converter={StaticResource Key}}"
|
||||
Text="{Binding Config.ButtonL, Converter={x:Static helpers:KeyValueConverter.Instance}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
@@ -108,7 +105,7 @@
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="ButtonMinus">
|
||||
<TextBlock
|
||||
Text="{Binding Config.ButtonMinus, Converter={StaticResource Key}}"
|
||||
Text="{Binding Config.ButtonMinus, Converter={x:Static helpers:KeyValueConverter.Instance}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
@@ -143,7 +140,7 @@
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="LeftStickButton">
|
||||
<TextBlock
|
||||
Text="{Binding Config.LeftStickButton, Converter={StaticResource Key}}"
|
||||
Text="{Binding Config.LeftStickButton, Converter={x:Static helpers:KeyValueConverter.Instance}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
@@ -160,7 +157,7 @@
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="LeftStickUp">
|
||||
<TextBlock
|
||||
Text="{Binding Config.LeftStickUp, Converter={StaticResource Key}}"
|
||||
Text="{Binding Config.LeftStickUp, Converter={x:Static helpers:KeyValueConverter.Instance}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
@@ -177,7 +174,7 @@
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="LeftStickDown">
|
||||
<TextBlock
|
||||
Text="{Binding Config.LeftStickDown, Converter={StaticResource Key}}"
|
||||
Text="{Binding Config.LeftStickDown, Converter={x:Static helpers:KeyValueConverter.Instance}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
@@ -194,7 +191,7 @@
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="LeftStickLeft">
|
||||
<TextBlock
|
||||
Text="{Binding Config.LeftStickLeft, Converter={StaticResource Key}}"
|
||||
Text="{Binding Config.LeftStickLeft, Converter={x:Static helpers:KeyValueConverter.Instance}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
@@ -211,7 +208,7 @@
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="LeftStickRight">
|
||||
<TextBlock
|
||||
Text="{Binding Config.LeftStickRight, Converter={StaticResource Key}}"
|
||||
Text="{Binding Config.LeftStickRight, Converter={x:Static helpers:KeyValueConverter.Instance}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
@@ -247,7 +244,7 @@
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="DpadUp">
|
||||
<TextBlock
|
||||
Text="{Binding Config.DpadUp, Converter={StaticResource Key}}"
|
||||
Text="{Binding Config.DpadUp, Converter={x:Static helpers:KeyValueConverter.Instance}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
@@ -264,7 +261,7 @@
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="DpadDown">
|
||||
<TextBlock
|
||||
Text="{Binding Config.DpadDown, Converter={StaticResource Key}}"
|
||||
Text="{Binding Config.DpadDown, Converter={x:Static helpers:KeyValueConverter.Instance}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
@@ -281,7 +278,7 @@
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="DpadLeft">
|
||||
<TextBlock
|
||||
Text="{Binding Config.DpadLeft, Converter={StaticResource Key}}"
|
||||
Text="{Binding Config.DpadLeft, Converter={x:Static helpers:KeyValueConverter.Instance}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
@@ -298,7 +295,7 @@
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="DpadRight">
|
||||
<TextBlock
|
||||
Text="{Binding Config.DpadRight, Converter={StaticResource Key}}"
|
||||
Text="{Binding Config.DpadRight, Converter={x:Static helpers:KeyValueConverter.Instance}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
@@ -341,7 +338,7 @@
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="LeftButtonSr">
|
||||
<TextBlock
|
||||
Text="{Binding Config.LeftButtonSr, Converter={StaticResource Key}}"
|
||||
Text="{Binding Config.LeftButtonSr, Converter={x:Static helpers:KeyValueConverter.Instance}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
@@ -359,7 +356,7 @@
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="LeftButtonSl">
|
||||
<TextBlock
|
||||
Text="{Binding Config.LeftButtonSl, Converter={StaticResource Key}}"
|
||||
Text="{Binding Config.LeftButtonSl, Converter={x:Static helpers:KeyValueConverter.Instance}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
@@ -377,7 +374,7 @@
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="RightButtonSr">
|
||||
<TextBlock
|
||||
Text="{Binding Config.RightButtonSr, Converter={StaticResource Key}}"
|
||||
Text="{Binding Config.RightButtonSr, Converter={x:Static helpers:KeyValueConverter.Instance}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
@@ -395,7 +392,7 @@
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="RightButtonSl">
|
||||
<TextBlock
|
||||
Text="{Binding Config.RightButtonSl, Converter={StaticResource Key}}"
|
||||
Text="{Binding Config.RightButtonSl, Converter={x:Static helpers:KeyValueConverter.Instance}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
@@ -437,7 +434,7 @@
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="ButtonZr">
|
||||
<TextBlock
|
||||
Text="{Binding Config.ButtonZr, Converter={StaticResource Key}}"
|
||||
Text="{Binding Config.ButtonZr, Converter={x:Static helpers:KeyValueConverter.Instance}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
@@ -455,7 +452,7 @@
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="ButtonR">
|
||||
<TextBlock
|
||||
Text="{Binding Config.ButtonR, Converter={StaticResource Key}}"
|
||||
Text="{Binding Config.ButtonR, Converter={x:Static helpers:KeyValueConverter.Instance}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
@@ -473,7 +470,7 @@
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="ButtonPlus">
|
||||
<TextBlock
|
||||
Text="{Binding Config.ButtonPlus, Converter={StaticResource Key}}"
|
||||
Text="{Binding Config.ButtonPlus, Converter={x:Static helpers:KeyValueConverter.Instance}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
@@ -508,7 +505,7 @@
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="ButtonA">
|
||||
<TextBlock
|
||||
Text="{Binding Config.ButtonA, Converter={StaticResource Key}}"
|
||||
Text="{Binding Config.ButtonA, Converter={x:Static helpers:KeyValueConverter.Instance}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
@@ -525,7 +522,7 @@
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="ButtonB">
|
||||
<TextBlock
|
||||
Text="{Binding Config.ButtonB, Converter={StaticResource Key}}"
|
||||
Text="{Binding Config.ButtonB, Converter={x:Static helpers:KeyValueConverter.Instance}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
@@ -542,7 +539,7 @@
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="ButtonX">
|
||||
<TextBlock
|
||||
Text="{Binding Config.ButtonX, Converter={StaticResource Key}}"
|
||||
Text="{Binding Config.ButtonX, Converter={x:Static helpers:KeyValueConverter.Instance}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
@@ -559,7 +556,7 @@
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="ButtonY">
|
||||
<TextBlock
|
||||
Text="{Binding Config.ButtonY, Converter={StaticResource Key}}"
|
||||
Text="{Binding Config.ButtonY, Converter={x:Static helpers:KeyValueConverter.Instance}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
@@ -594,7 +591,7 @@
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="RightStickButton">
|
||||
<TextBlock
|
||||
Text="{Binding Config.RightStickButton, Converter={StaticResource Key}}"
|
||||
Text="{Binding Config.RightStickButton, Converter={x:Static helpers:KeyValueConverter.Instance}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
@@ -611,7 +608,7 @@
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="RightStickUp">
|
||||
<TextBlock
|
||||
Text="{Binding Config.RightStickUp, Converter={StaticResource Key}}"
|
||||
Text="{Binding Config.RightStickUp, Converter={x:Static helpers:KeyValueConverter.Instance}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
@@ -628,7 +625,7 @@
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="RightStickDown">
|
||||
<TextBlock
|
||||
Text="{Binding Config.RightStickDown, Converter={StaticResource Key}}"
|
||||
Text="{Binding Config.RightStickDown, Converter={x:Static helpers:KeyValueConverter.Instance}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
@@ -645,7 +642,7 @@
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="RightStickLeft">
|
||||
<TextBlock
|
||||
Text="{Binding Config.RightStickLeft, Converter={StaticResource Key}}"
|
||||
Text="{Binding Config.RightStickLeft, Converter={x:Static helpers:KeyValueConverter.Instance}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
@@ -662,7 +659,7 @@
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="RightStickRight">
|
||||
<TextBlock
|
||||
Text="{Binding Config.RightStickRight, Converter={StaticResource Key}}"
|
||||
Text="{Binding Config.RightStickRight, Converter={x:Static helpers:KeyValueConverter.Instance}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
|
||||
@@ -134,7 +134,12 @@ namespace Ryujinx.Ava.UI.Views.Main
|
||||
{
|
||||
Window.SettingsWindow = new(Window.VirtualFileSystem, Window.ContentManager);
|
||||
|
||||
Rainbow.Enable();
|
||||
|
||||
await Window.SettingsWindow.ShowDialog(Window);
|
||||
|
||||
Rainbow.Disable();
|
||||
Rainbow.Reset();
|
||||
|
||||
Window.SettingsWindow = null;
|
||||
|
||||
|
||||
@@ -14,9 +14,6 @@
|
||||
<Design.DataContext>
|
||||
<viewModels:SettingsViewModel />
|
||||
</Design.DataContext>
|
||||
<UserControl.Resources>
|
||||
<helpers:KeyValueConverter x:Key="Key" />
|
||||
</UserControl.Resources>
|
||||
<UserControl.Styles>
|
||||
<Style Selector="StackPanel > StackPanel">
|
||||
<Setter Property="Margin" Value="10, 0, 0, 0" />
|
||||
@@ -52,67 +49,67 @@
|
||||
<StackPanel>
|
||||
<TextBlock Text="{ext:Locale SettingsTabHotkeysToggleVSyncModeHotkey}" />
|
||||
<ToggleButton Name="ToggleVSyncMode">
|
||||
<TextBlock Text="{Binding KeyboardHotkey.ToggleVSyncMode, Converter={StaticResource Key}}" />
|
||||
<TextBlock Text="{Binding KeyboardHotkey.ToggleVSyncMode, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<StackPanel>
|
||||
<TextBlock Text="{ext:Locale SettingsTabHotkeysScreenshotHotkey}" />
|
||||
<ToggleButton Name="Screenshot">
|
||||
<TextBlock Text="{Binding KeyboardHotkey.Screenshot, Converter={StaticResource Key}}" />
|
||||
<TextBlock Text="{Binding KeyboardHotkey.Screenshot, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<StackPanel>
|
||||
<TextBlock Text="{ext:Locale SettingsTabHotkeysShowUiHotkey}" />
|
||||
<ToggleButton Name="ShowUI">
|
||||
<TextBlock Text="{Binding KeyboardHotkey.ShowUI, Converter={StaticResource Key}}" />
|
||||
<TextBlock Text="{Binding KeyboardHotkey.ShowUI, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<StackPanel>
|
||||
<TextBlock Text="{ext:Locale SettingsTabHotkeysPauseHotkey}" />
|
||||
<ToggleButton Name="Pause">
|
||||
<TextBlock Text="{Binding KeyboardHotkey.Pause, Converter={StaticResource Key}}" />
|
||||
<TextBlock Text="{Binding KeyboardHotkey.Pause, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<StackPanel>
|
||||
<TextBlock Text="{ext:Locale SettingsTabHotkeysToggleMuteHotkey}" />
|
||||
<ToggleButton Name="ToggleMute">
|
||||
<TextBlock Text="{Binding KeyboardHotkey.ToggleMute, Converter={StaticResource Key}}" />
|
||||
<TextBlock Text="{Binding KeyboardHotkey.ToggleMute, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<StackPanel>
|
||||
<TextBlock Text="{ext:Locale SettingsTabHotkeysResScaleUpHotkey}" />
|
||||
<ToggleButton Name="ResScaleUp">
|
||||
<TextBlock Text="{Binding KeyboardHotkey.ResScaleUp, Converter={StaticResource Key}}" />
|
||||
<TextBlock Text="{Binding KeyboardHotkey.ResScaleUp, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<StackPanel>
|
||||
<TextBlock Text="{ext:Locale SettingsTabHotkeysResScaleDownHotkey}" />
|
||||
<ToggleButton Name="ResScaleDown">
|
||||
<TextBlock Text="{Binding KeyboardHotkey.ResScaleDown, Converter={StaticResource Key}}" />
|
||||
<TextBlock Text="{Binding KeyboardHotkey.ResScaleDown, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<StackPanel>
|
||||
<TextBlock Text="{ext:Locale SettingsTabHotkeysVolumeUpHotkey}" />
|
||||
<ToggleButton Name="VolumeUp">
|
||||
<TextBlock Text="{Binding KeyboardHotkey.VolumeUp, Converter={StaticResource Key}}" />
|
||||
<TextBlock Text="{Binding KeyboardHotkey.VolumeUp, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<StackPanel>
|
||||
<TextBlock Text="{ext:Locale SettingsTabHotkeysVolumeDownHotkey}" />
|
||||
<ToggleButton Name="VolumeDown">
|
||||
<TextBlock Text="{Binding KeyboardHotkey.VolumeDown, Converter={StaticResource Key}}" />
|
||||
<TextBlock Text="{Binding KeyboardHotkey.VolumeDown, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<StackPanel Margin="10,0,0,0" Orientation="Horizontal">
|
||||
<TextBlock Text="{ext:Locale SettingsTabHotkeysIncrementCustomVSyncIntervalHotkey}" />
|
||||
<ToggleButton Name="CustomVSyncIntervalIncrement">
|
||||
<TextBlock Text="{Binding KeyboardHotkey.CustomVSyncIntervalIncrement, Converter={StaticResource Key}}" />
|
||||
<TextBlock Text="{Binding KeyboardHotkey.CustomVSyncIntervalIncrement, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<StackPanel Margin="10,0,0,0" Orientation="Horizontal">
|
||||
<TextBlock Text="{ext:Locale SettingsTabHotkeysDecrementCustomVSyncIntervalHotkey}" />
|
||||
<ToggleButton Name="CustomVSyncIntervalDecrement">
|
||||
<TextBlock Text="{Binding KeyboardHotkey.CustomVSyncIntervalDecrement, Converter={StaticResource Key}}" />
|
||||
<TextBlock Text="{Binding KeyboardHotkey.CustomVSyncIntervalDecrement, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
</StackPanel>
|
||||
|
||||
@@ -7,23 +7,26 @@ namespace Ryujinx.Ava.UI.Views.Settings
|
||||
{
|
||||
public partial class SettingsNetworkView : UserControl
|
||||
{
|
||||
private readonly Random _random;
|
||||
|
||||
public SettingsViewModel ViewModel;
|
||||
|
||||
public SettingsNetworkView()
|
||||
{
|
||||
_random = new Random();
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
private void GenLdnPassButton_OnClick(object sender, RoutedEventArgs e)
|
||||
{
|
||||
byte[] code = new byte[4];
|
||||
new Random().NextBytes(code);
|
||||
_random.NextBytes(code);
|
||||
ViewModel.LdnPassphrase = $"Ryujinx-{BitConverter.ToUInt32(code):x8}";
|
||||
}
|
||||
|
||||
private void ClearLdnPassButton_OnClick(object sender, RoutedEventArgs e)
|
||||
{
|
||||
ViewModel.LdnPassphrase = "";
|
||||
ViewModel.LdnPassphrase = string.Empty;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -10,9 +10,6 @@
|
||||
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
|
||||
mc:Ignorable="d"
|
||||
x:DataType="viewModels:SettingsViewModel">
|
||||
<UserControl.Resources>
|
||||
<helpers:TimeZoneConverter x:Key="TimeZone" />
|
||||
</UserControl.Resources>
|
||||
<Design.DataContext>
|
||||
<viewModels:SettingsViewModel />
|
||||
</Design.DataContext>
|
||||
@@ -162,7 +159,7 @@
|
||||
Text="{Binding Path=TimeZone, Mode=OneWay}"
|
||||
TextChanged="TimeZoneBox_OnTextChanged"
|
||||
ToolTip.Tip="{ext:Locale TimezoneTooltip}"
|
||||
ValueMemberBinding="{Binding Mode=OneWay, Converter={StaticResource TimeZone}}" />
|
||||
ValueMemberBinding="{Binding Mode=OneWay, Converter={x:Static helpers:TimeZoneConverter.Instance}}" />
|
||||
</StackPanel>
|
||||
<StackPanel
|
||||
Margin="0,0,0,10"
|
||||
|
||||
@@ -14,9 +14,6 @@
|
||||
mc:Ignorable="d"
|
||||
Focusable="True"
|
||||
x:DataType="models:TempProfile">
|
||||
<UserControl.Resources>
|
||||
<helpers:BitmapArrayValueConverter x:Key="ByteImage" />
|
||||
</UserControl.Resources>
|
||||
<Grid Margin="0">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="Auto" />
|
||||
@@ -74,7 +71,7 @@
|
||||
Margin="0"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Top"
|
||||
Source="{Binding Image, Converter={StaticResource ByteImage}}" />
|
||||
Source="{Binding Image, Converter={x:Static helpers:BitmapArrayValueConverter.Instance}}" />
|
||||
</Panel>
|
||||
</Border>
|
||||
</StackPanel>
|
||||
|
||||
@@ -17,9 +17,6 @@
|
||||
<Design.DataContext>
|
||||
<viewModels:UserFirmwareAvatarSelectorViewModel />
|
||||
</Design.DataContext>
|
||||
<UserControl.Resources>
|
||||
<helpers:BitmapArrayValueConverter x:Key="ByteImage" />
|
||||
</UserControl.Resources>
|
||||
<Grid
|
||||
Margin="0"
|
||||
HorizontalAlignment="Stretch"
|
||||
@@ -62,7 +59,7 @@
|
||||
<Panel
|
||||
Background="{Binding BackgroundColor}"
|
||||
Margin="5">
|
||||
<Image Source="{Binding Data, Converter={StaticResource ByteImage}}" />
|
||||
<Image Source="{Binding Data, Converter={x:Static helpers:BitmapArrayValueConverter.Instance}}" />
|
||||
</Panel>
|
||||
</DataTemplate>
|
||||
</ListBox.ItemTemplate>
|
||||
|
||||
@@ -19,9 +19,6 @@
|
||||
<Design.DataContext>
|
||||
<viewModels:UserSaveManagerViewModel />
|
||||
</Design.DataContext>
|
||||
<UserControl.Resources>
|
||||
<helpers:BitmapArrayValueConverter x:Key="ByteImage" />
|
||||
</UserControl.Resources>
|
||||
<Grid>
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="Auto" />
|
||||
@@ -147,7 +144,7 @@
|
||||
IsVisible="{Binding InGameList}"
|
||||
Width="42"
|
||||
Height="42"
|
||||
Source="{Binding Icon, Converter={StaticResource ByteImage}}" />
|
||||
Source="{Binding Icon, Converter={x:Static helpers:BitmapArrayValueConverter.Instance}}" />
|
||||
<TextBlock
|
||||
MaxLines="3"
|
||||
Width="320"
|
||||
|
||||
@@ -15,9 +15,6 @@
|
||||
mc:Ignorable="d"
|
||||
Focusable="True"
|
||||
x:DataType="viewModels:UserProfileViewModel">
|
||||
<UserControl.Resources>
|
||||
<helpers:BitmapArrayValueConverter x:Key="ByteImage" />
|
||||
</UserControl.Resources>
|
||||
<Design.DataContext>
|
||||
<viewModels:UserProfileViewModel />
|
||||
</Design.DataContext>
|
||||
@@ -74,7 +71,7 @@
|
||||
Height="96"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Top"
|
||||
Source="{Binding Image, Converter={StaticResource ByteImage}}" />
|
||||
Source="{Binding Image, Converter={x:Static helpers:BitmapArrayValueConverter.Instance}}" />
|
||||
<TextBlock
|
||||
HorizontalAlignment="Stretch"
|
||||
MaxWidth="90"
|
||||
|
||||
@@ -64,7 +64,7 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
|
||||
ModLoader.ModCache mods = new();
|
||||
|
||||
ModLoader.QueryContentsDir(mods, new DirectoryInfo(Path.Combine(modsBasePath, "contents")), titleIdValue);
|
||||
ModLoader.QueryContentsDir(mods, new DirectoryInfo(Path.Combine(modsBasePath, "contents")), titleIdValue, []);
|
||||
|
||||
string currentCheatFile = string.Empty;
|
||||
string buildId = string.Empty;
|
||||
|
||||
@@ -30,9 +30,6 @@
|
||||
<Design.DataContext>
|
||||
<viewModels:MainWindowViewModel />
|
||||
</Design.DataContext>
|
||||
<Window.Resources>
|
||||
<helpers:BitmapArrayValueConverter x:Key="ByteImage" />
|
||||
</Window.Resources>
|
||||
<Window.KeyBindings>
|
||||
<KeyBinding Gesture="Alt+Return" Command="{Binding ToggleFullscreen}" />
|
||||
<KeyBinding Gesture="F11" Command="{Binding ToggleFullscreen}" />
|
||||
@@ -121,7 +118,7 @@
|
||||
Width="256"
|
||||
Height="256"
|
||||
IsVisible="{Binding ShowLoadProgress}"
|
||||
Source="{Binding SelectedIcon, Converter={StaticResource ByteImage}}" />
|
||||
Source="{Binding SelectedIcon, Converter={x:Static helpers:BitmapArrayValueConverter.Instance}}" />
|
||||
</Border>
|
||||
<Grid
|
||||
Grid.Column="1"
|
||||
|
||||
@@ -6,6 +6,7 @@ using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.Models;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Common.Helper;
|
||||
using System.Threading.Tasks;
|
||||
using Button = Avalonia.Controls.Button;
|
||||
@@ -23,21 +24,21 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
public ModManagerWindow(ulong titleId)
|
||||
public ModManagerWindow(ulong titleId, ulong titleIdBase, ApplicationLibrary applicationLibrary)
|
||||
{
|
||||
DataContext = ViewModel = new ModManagerViewModel(titleId);
|
||||
DataContext = ViewModel = new ModManagerViewModel(titleId, titleIdBase, applicationLibrary);
|
||||
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
public static async Task Show(ulong titleId, string titleName)
|
||||
public static async Task Show(ulong titleId, ulong titleIdBase, ApplicationLibrary appLibrary, string titleName)
|
||||
{
|
||||
ContentDialog contentDialog = new()
|
||||
{
|
||||
PrimaryButtonText = string.Empty,
|
||||
SecondaryButtonText = string.Empty,
|
||||
CloseButtonText = string.Empty,
|
||||
Content = new ModManagerWindow(titleId),
|
||||
Content = new ModManagerWindow(titleId, titleIdBase, appLibrary),
|
||||
Title = string.Format(LocaleManager.Instance[LocaleKeys.ModWindowTitle], titleName, titleId.ToString("X16")),
|
||||
};
|
||||
|
||||
|
||||
@@ -34,7 +34,6 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
#if DEBUG
|
||||
this.AttachDevTools(new KeyGesture(Key.F12, KeyModifiers.Alt));
|
||||
#endif
|
||||
|
||||
}
|
||||
|
||||
public SettingsWindow()
|
||||
|
||||
@@ -14,9 +14,6 @@
|
||||
mc:Ignorable="d"
|
||||
x:DataType="viewModels:TitleUpdateViewModel"
|
||||
Focusable="True">
|
||||
<UserControl.Resources>
|
||||
<helpers:TitleUpdateLabelConverter x:Key="TitleUpdateLabel" />
|
||||
</UserControl.Resources>
|
||||
<Grid RowDefinitions="Auto,*,Auto">
|
||||
<StackPanel
|
||||
Grid.Row="0"
|
||||
@@ -57,7 +54,7 @@
|
||||
VerticalAlignment="Center"
|
||||
TextWrapping="Wrap">
|
||||
<TextBlock.Text>
|
||||
<MultiBinding Converter="{StaticResource TitleUpdateLabel}">
|
||||
<MultiBinding Converter="{x:Static helpers:TitleUpdateLabelConverter.Instance}">
|
||||
<Binding Path="DisplayVersion" />
|
||||
<Binding Path="IsBundled" />
|
||||
</MultiBinding>
|
||||
|
||||
@@ -13,11 +13,6 @@
|
||||
x:DataType="viewModels:XCITrimmerViewModel"
|
||||
Focusable="True"
|
||||
mc:Ignorable="d">
|
||||
<UserControl.Resources>
|
||||
<helpers:XCITrimmerFileStatusConverter x:Key="StatusLabel" />
|
||||
<helpers:XCITrimmerFileStatusDetailConverter x:Key="StatusDetailLabel" />
|
||||
<helpers:XCITrimmerFileSpaceSavingsConverter x:Key="SpaceSavingsLabel" />
|
||||
</UserControl.Resources>
|
||||
<Grid Margin="20 0 20 0">
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="Auto" />
|
||||
@@ -186,7 +181,7 @@
|
||||
HorizontalAlignment="Left"
|
||||
VerticalAlignment="Center"
|
||||
MaxLines="1"
|
||||
Text="{Binding ., Converter={StaticResource StatusLabel}}">
|
||||
Text="{Binding ., Converter={x:Static helpers:XCITrimmerFileStatusConverter.Instance}}">
|
||||
<ToolTip.Tip>
|
||||
<StackPanel
|
||||
IsVisible="{Binding IsFailed}">
|
||||
@@ -194,7 +189,7 @@
|
||||
Classes="h1"
|
||||
Text="{ext:Locale XCITrimmerTitleStatusFailed}" />
|
||||
<TextBlock
|
||||
Text="{Binding ., Converter={StaticResource StatusDetailLabel}}"
|
||||
Text="{Binding ., Converter={x:Static helpers:XCITrimmerFileStatusDetailConverter.Instance}}"
|
||||
MaxLines="5"
|
||||
MaxWidth="200"
|
||||
MaxHeight="100"
|
||||
@@ -209,7 +204,7 @@
|
||||
HorizontalAlignment="Left"
|
||||
VerticalAlignment="Center"
|
||||
MaxLines="1"
|
||||
Text="{Binding ., Converter={StaticResource SpaceSavingsLabel}}">>
|
||||
Text="{Binding ., Converter={x:Static helpers:XCITrimmerFileSpaceSavingsConverter.Instance}}">>
|
||||
</TextBlock>
|
||||
</Grid>
|
||||
</Grid>
|
||||
|
||||
@@ -10,6 +10,7 @@ namespace Ryujinx.Ava.Utilities
|
||||
public static bool? OverrideDockedMode { get; private set; }
|
||||
public static bool? OverrideHardwareAcceleration { get; private set; }
|
||||
public static string OverrideGraphicsBackend { get; private set; }
|
||||
public static string OverrideBackendThreading { get; private set; }
|
||||
public static string OverrideHideCursor { get; private set; }
|
||||
public static string BaseDirPathArg { get; private set; }
|
||||
public static string Profile { get; private set; }
|
||||
@@ -74,6 +75,16 @@ namespace Ryujinx.Ava.Utilities
|
||||
|
||||
OverrideGraphicsBackend = args[++i];
|
||||
break;
|
||||
case "--backend-threading":
|
||||
if (i + 1 >= args.Length)
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Application, $"Invalid option '{arg}'");
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
OverrideBackendThreading = args[++i];
|
||||
break;
|
||||
case "-i":
|
||||
case "--application-id":
|
||||
LaunchApplicationId = args[++i];
|
||||
|
||||
@@ -204,8 +204,8 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
Multiplayer.LanInterfaceId.Value = "0";
|
||||
Multiplayer.Mode.Value = MultiplayerMode.Disabled;
|
||||
Multiplayer.DisableP2p.Value = false;
|
||||
Multiplayer.LdnPassphrase.Value = "";
|
||||
Multiplayer.LdnServer.Value = "";
|
||||
Multiplayer.LdnPassphrase.Value = string.Empty;
|
||||
Multiplayer.LdnServer.Value = string.Empty;
|
||||
UI.GuiColumns.FavColumn.Value = true;
|
||||
UI.GuiColumns.IconColumn.Value = true;
|
||||
UI.GuiColumns.AppColumn.Value = true;
|
||||
|
||||
Reference in New Issue
Block a user