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..

29 Commits

Author SHA1 Message Date
IvonWei
5eba79bbd6 Merge 9356b68f26 into 7085bafa60 2025-01-29 02:42:08 +00:00
madwind
9356b68f26 Add a '*' to label the virtual controller. 2025-01-13 08:41:32 +08:00
IvonWei
14aafebaa6 Merge branch 'Ryubing:master' into master 2025-01-13 08:33:30 +08:00
Evan Husted
4518666a04 Merge branch 'master' into master 2025-01-10 21:39:41 -06:00
madwind
4399edaa9f Fix typo: SQL_JOYBATTERYUPDATED => SDL_JOYBATTERYUPDATED 2025-01-02 11:50:20 +08:00
Evan Husted
4e77bcb55a Merge branch 'master' into master 2025-01-01 21:19:02 -06:00
IvonWei
3cbd7dc1a1 Merge branch 'Ryubing:master' into master 2024-12-31 19:21:10 +08:00
IvonWei
536f792558 Merge branch 'Ryubing:master' into master 2024-12-30 22:04:08 +08:00
madwind
7a451ab160 fix GetMappedStateSnapshot 2024-12-30 22:01:21 +08:00
IvonWei
99c7c3fb14 Merge branch 'Ryubing:master' into master 2024-12-29 18:37:03 +08:00
Evan Husted
09e7b660f4 Merge branch 'master' into master 2024-12-29 03:42:20 -06:00
madwind
69dfd8c60e fix right Stick 2024-12-29 02:11:31 +08:00
madwind
8e50dd9fa6 fix right JoyCon stick 2024-12-29 01:49:25 +08:00
madwind
68c03051ad For the JoyCon controller, wrap SDL2Gamepad as SDL2JoyCon to use a suitable layout and correct the motion sensing and joystick orientation. 2024-12-29 00:56:03 +08:00
Evan Husted
a837294b11 Merge branch 'master' into master 2024-12-28 06:01:06 -06:00
IvonWei
f1c0cc8076 Merge branch 'Ryubing:master' into master 2024-12-28 09:09:10 +08:00
madwind
6dec7ff8ba fix motionData 2024-12-28 09:07:22 +08:00
madwind
20fdbff964 clean log 2024-12-26 14:47:40 +08:00
IvonWei
e426680cb0 Merge branch 'GreemDev:master' into master 2024-12-26 11:58:50 +08:00
madwind
7863e97cb0 invoke OnGamepadConnected and OnGamepadDisconnected 2024-12-26 11:58:00 +08:00
madwind
c4dea0ee28 add SQL_JOYBATTERYUPDATED , OnJoyBatteryUpdated 2024-12-26 11:54:52 +08:00
IvonWei
e0b6a01e9d Merge branch 'GreemDev:master' into master 2024-12-25 17:00:53 +08:00
madwind
e509ffa716 delay 2000ms before ShowPowerLevel 2024-12-25 16:57:36 +08:00
IvonWei
714c68b548 Merge branch 'GreemDev:master' into master 2024-12-25 10:41:20 +08:00
madwind
fec197d9ec log powerLevel 2024-12-25 10:39:07 +08:00
IvonWei
a4b2feef79 Merge branch 'GreemDev:master' into master 2024-12-23 22:13:47 +08:00
IvonWei
ad7d9d1ce0 Update NpadController.cs
add ?
2024-12-23 18:55:49 +08:00
IvonWei
86f9544910 Update NpadController.cs
back to Debug
2024-12-23 18:54:11 +08:00
madwind
e9ecbd44fc Add a virtual controller to merge Joy-Cons. 2024-12-23 17:57:55 +08:00
41 changed files with 811 additions and 126 deletions

View File

@@ -4,7 +4,6 @@ using ARMeilleure.CodeGen.Unwinding;
using ARMeilleure.Common;
using ARMeilleure.Memory;
using ARMeilleure.State;
using Humanizer;
using Ryujinx.Common;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging;
@@ -924,11 +923,15 @@ namespace ARMeilleure.Translation.PTC
sw.Stop();
PtcStateChanged?.Invoke(PtcLoadingState.Loaded, _translateCount, _translateTotalCount);
Logger.Info?.Print(LogClass.Ptc,
$"{_translateCount} of {_translateTotalCount} functions translated in {sw.Elapsed.TotalSeconds} seconds " +
$"| {"function".ToQuantity(_translateTotalCount - _translateCount)} blacklisted " +
$"| Thread count: {degreeOfParallelism}");
if (_translateCount == _translateTotalCount)
{
Logger.Info?.Print(LogClass.Ptc, $"{_translateCount} of {_translateTotalCount} functions translated | Thread count: {degreeOfParallelism} in {sw.Elapsed.TotalSeconds} s");
}
else
{
Logger.Info?.Print(LogClass.Ptc, $"{_translateCount} of {_translateTotalCount} functions translated | {_translateTotalCount - _translateCount} function{(_translateTotalCount - _translateCount != 1 ? "s" : "")} blacklisted | Thread count: {degreeOfParallelism} in {sw.Elapsed.TotalSeconds} s");
}
Thread preSaveThread = new(PreSave)
{

View File

@@ -76,7 +76,7 @@ namespace Ryujinx.Graphics.Metal
return model;
}
return string.Empty;
return "";
}
}
}

View File

@@ -218,7 +218,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl
foreach (MemoryDefinition memory in memories)
{
string arraySize = string.Empty;
string arraySize = "";
if ((memory.Type & AggregateType.Array) != 0)
{
arraySize = $"[{memory.ArrayLength}]";
@@ -240,7 +240,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl
BufferDefinition buffer = buffers[i];
bool needsPadding = buffer.Layout == BufferLayout.Std140;
string fsiSuffix = !constant && fsi ? " [[raster_order_group(0)]]" : string.Empty;
string fsiSuffix = !constant && fsi ? " [[raster_order_group(0)]]" : "";
bufferDec[i] = $"{addressSpace} {Defaults.StructPrefix}_{buffer.Name}* {buffer.Name}{fsiSuffix};";
@@ -257,7 +257,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl
type &= ~AggregateType.Array;
string typeName = GetVarTypeName(type);
string arraySuffix = string.Empty;
string arraySuffix = "";
if (field.Type.HasFlag(AggregateType.Array))
{
@@ -353,7 +353,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl
imageTypeName = $"array<{imageTypeName}, {image.ArrayLength}>";
}
string fsiSuffix = fsi ? " [[raster_order_group(0)]]" : string.Empty;
string fsiSuffix = fsi ? " [[raster_order_group(0)]]" : "";
imageDec[i] = $"{imageTypeName} {image.Name}{fsiSuffix};";
}
@@ -454,7 +454,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl
IoVariable.VertexIndex => "[[vertex_id]]",
// IoVariable.PointCoord => "[[point_coord]]",
IoVariable.UserDefined => context.Definitions.Stage == ShaderStage.Fragment ? $"[[user(loc{ioDefinition.Location})]]" : $"[[attribute({ioDefinition.Location})]]",
_ => string.Empty
_ => ""
};
context.AppendLine($"{type} {name} {iq}{suffix};");
@@ -545,7 +545,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl
IoVariable.FragmentOutputColor => $"[[color({ioDefinition.Location})]]",
IoVariable.FragmentOutputDepth => "[[depth(any)]]",
IoVariable.ClipDistance => $"[[clip_distance]][{Defaults.TotalClipDistances}]",
_ => string.Empty
_ => ""
};
context.AppendLine($"{type} {name} {suffix};");

View File

@@ -27,7 +27,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl.Instructions
inputsCount--;
}
string fieldName = string.Empty;
string fieldName = "";
switch (storageKind)
{
case StorageKind.ConstantBuffer:
@@ -140,7 +140,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl.Instructions
}
}
varName += fieldName;
varName += fieldHasPadding ? ".x" : string.Empty;
varName += fieldHasPadding ? ".x" : "";
if (isStore)
{
@@ -434,7 +434,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl.Instructions
string prefix = intCoords ? "uint" : "float";
return prefix + (count > 1 ? count : string.Empty) + "(" + coords + ")";
return prefix + (count > 1 ? count : "") + "(" + coords + ")";
}
Append(AssemblePVector(pCount));
@@ -504,7 +504,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl.Instructions
}
texCallBuilder.Append(')');
texCallBuilder.Append(colorIsVector ? GetMaskMultiDest(texOp.Index) : string.Empty);
texCallBuilder.Append(colorIsVector ? GetMaskMultiDest(texOp.Index) : "");
return texCallBuilder.ToString();
}
@@ -558,7 +558,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl.Instructions
{
if (mask == 0x0)
{
return string.Empty;
return "";
}
string swizzle = ".";

View File

@@ -15,7 +15,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl
if (parameters.Definitions.Stage is not (ShaderStage.Vertex or ShaderStage.Fragment or ShaderStage.Compute))
{
Logger.Warning?.Print(LogClass.Gpu, $"Attempted to generate unsupported shader type {parameters.Definitions.Stage}!");
return string.Empty;
return "";
}
CodeGenContext context = new(info, parameters);

View File

@@ -199,7 +199,7 @@ namespace Ryujinx.Graphics.Shader
_ => "float"
};
return $"{typeName}<{format}{(image ? ", access::read_write" : string.Empty)}>";
return $"{typeName}<{format}{(image ? ", access::read_write" : "")}>";
}
}
}

View File

@@ -679,7 +679,7 @@ namespace Ryujinx.HLE.HOS
{
using (MD5 md5 = MD5.Create())
{
modLoadResult.Hash += BitConverter.ToString(md5.ComputeHash(tempHash.ToBytes())).Replace("-", string.Empty).ToLowerInvariant();
modLoadResult.Hash += BitConverter.ToString(md5.ComputeHash(tempHash.ToBytes())).Replace("-", "").ToLowerInvariant();
}
}

View File

@@ -121,7 +121,7 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnRyu
private void UpdatePassphraseIfNeeded()
{
string passphrase = _config.MultiplayerLdnPassphrase ?? string.Empty;
string passphrase = _config.MultiplayerLdnPassphrase ?? "";
if (passphrase != _passphrase)
{
_passphrase = passphrase;

View File

@@ -88,7 +88,7 @@ namespace Ryujinx.HLE.Loaders.Processes
bool isFirmwareApplication = ProgramId <= 0x0100000000007FFF;
string name = !isFirmware
? (isFirmwareApplication ? "Firmware Application " : string.Empty) + (!string.IsNullOrWhiteSpace(Name) ? Name : "<Unknown Name>")
? (isFirmwareApplication ? "Firmware Application " : "") + (!string.IsNullOrWhiteSpace(Name) ? Name : "<Unknown Name>")
: "Firmware";
// TODO: LibHac npdm currently doesn't support version field.

View File

@@ -1,3 +1,4 @@
using Ryujinx.Common.Logging;
using Ryujinx.SDL2.Common;
using System;
using System.Collections.Generic;
@@ -36,6 +37,7 @@ namespace Ryujinx.Input.SDL2
SDL2Driver.Instance.Initialize();
SDL2Driver.Instance.OnJoyStickConnected += HandleJoyStickConnected;
SDL2Driver.Instance.OnJoystickDisconnected += HandleJoyStickDisconnected;
SDL2Driver.Instance.OnJoyBatteryUpdated += HandleJoyBatteryUpdated;
// Add already connected gamepads
int numJoysticks = SDL_NumJoysticks();
@@ -83,19 +85,30 @@ namespace Ryujinx.Input.SDL2
private void HandleJoyStickDisconnected(int joystickInstanceId)
{
bool joyConPairDisconnected = false;
if (!_gamepadsInstanceIdsMapping.Remove(joystickInstanceId, out string id))
return;
lock (_lock)
{
_gamepadsIds.Remove(id);
if (!SDL2JoyConPair.IsCombinable(_gamepadsIds))
{
_gamepadsIds.Remove(SDL2JoyConPair.Id);
joyConPairDisconnected = true;
}
}
OnGamepadDisconnected?.Invoke(id);
if (joyConPairDisconnected)
{
OnGamepadDisconnected?.Invoke(SDL2JoyConPair.Id);
}
}
private void HandleJoyStickConnected(int joystickDeviceId, int joystickInstanceId)
{
bool joyConPairConnected = false;
if (SDL_IsGameController(joystickDeviceId) == SDL_bool.SDL_TRUE)
{
if (_gamepadsInstanceIdsMapping.ContainsKey(joystickInstanceId))
@@ -120,13 +133,29 @@ namespace Ryujinx.Input.SDL2
_gamepadsIds.Insert(joystickDeviceId, id);
else
_gamepadsIds.Add(id);
if (SDL2JoyConPair.IsCombinable(_gamepadsIds))
{
_gamepadsIds.Remove(SDL2JoyConPair.Id);
_gamepadsIds.Add(SDL2JoyConPair.Id);
joyConPairConnected = true;
}
}
OnGamepadConnected?.Invoke(id);
if (joyConPairConnected)
{
OnGamepadConnected?.Invoke(SDL2JoyConPair.Id);
}
}
}
}
private void HandleJoyBatteryUpdated(int joystickDeviceId, SDL_JoystickPowerLevel powerLevel)
{
Logger.Info?.Print(LogClass.Hid,
$"{SDL_GameControllerNameForIndex(joystickDeviceId)} power level: {powerLevel}");
}
protected virtual void Dispose(bool disposing)
{
if (disposing)
@@ -157,6 +186,14 @@ namespace Ryujinx.Input.SDL2
public IGamepad GetGamepad(string id)
{
if (id == SDL2JoyConPair.Id)
{
lock (_lock)
{
return SDL2JoyConPair.GetGamepad(_gamepadsIds);
}
}
int joystickIndex = GetJoystickIndexByGamepadId(id);
if (joystickIndex == -1)
@@ -165,12 +202,16 @@ namespace Ryujinx.Input.SDL2
}
nint gamepadHandle = SDL_GameControllerOpen(joystickIndex);
if (gamepadHandle == nint.Zero)
{
return null;
}
if (SDL_GameControllerName(gamepadHandle).StartsWith(SDL2JoyCon.Prefix))
{
return new SDL2JoyCon(gamepadHandle, id);
}
return new SDL2Gamepad(gamepadHandle, id);
}

View File

@@ -0,0 +1,409 @@
using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Common.Configuration.Hid.Controller;
using Ryujinx.Common.Logging;
using System;
using System.Collections.Generic;
using System.Numerics;
using System.Threading;
using static SDL2.SDL;
namespace Ryujinx.Input.SDL2
{
internal class SDL2JoyCon : IGamepad
{
private bool HasConfiguration => _configuration != null;
private readonly record struct ButtonMappingEntry(GamepadButtonInputId To, GamepadButtonInputId From)
{
public bool IsValid => To is not GamepadButtonInputId.Unbound && From is not GamepadButtonInputId.Unbound;
}
private StandardControllerInputConfig _configuration;
private readonly Dictionary<GamepadButtonInputId,SDL_GameControllerButton> _leftButtonsDriverMapping = new()
{
{ GamepadButtonInputId.LeftStick , SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_LEFTSTICK },
{GamepadButtonInputId.DpadUp ,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_Y},
{GamepadButtonInputId.DpadDown ,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_A},
{GamepadButtonInputId.DpadLeft ,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_B},
{GamepadButtonInputId.DpadRight ,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_X},
{GamepadButtonInputId.Minus ,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_START},
{GamepadButtonInputId.LeftShoulder,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_PADDLE2},
{GamepadButtonInputId.LeftTrigger,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_PADDLE4},
{GamepadButtonInputId.SingleRightTrigger0,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_RIGHTSHOULDER},
{GamepadButtonInputId.SingleLeftTrigger0,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_LEFTSHOULDER},
};
private readonly Dictionary<GamepadButtonInputId,SDL_GameControllerButton> _rightButtonsDriverMapping = new()
{
{GamepadButtonInputId.RightStick,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_LEFTSTICK},
{GamepadButtonInputId.A,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_B},
{GamepadButtonInputId.B,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_Y},
{GamepadButtonInputId.X,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_A},
{GamepadButtonInputId.Y,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_X},
{GamepadButtonInputId.Plus,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_START},
{GamepadButtonInputId.RightShoulder,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_PADDLE1},
{GamepadButtonInputId.RightTrigger,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_PADDLE3},
{GamepadButtonInputId.SingleRightTrigger1,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_RIGHTSHOULDER},
{GamepadButtonInputId.SingleLeftTrigger1,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_LEFTSHOULDER}
};
private readonly Dictionary<GamepadButtonInputId, SDL_GameControllerButton> _buttonsDriverMapping;
private readonly Lock _userMappingLock = new();
private readonly List<ButtonMappingEntry> _buttonsUserMapping;
private readonly StickInputId[] _stickUserMapping = new StickInputId[(int)StickInputId.Count]
{
StickInputId.Unbound, StickInputId.Left, StickInputId.Right,
};
public GamepadFeaturesFlag Features { get; }
private nint _gamepadHandle;
private enum JoyConType
{
Left, Right
}
public const string Prefix = "Nintendo Switch Joy-Con";
public const string LeftName = "Nintendo Switch Joy-Con (L)";
public const string RightName = "Nintendo Switch Joy-Con (R)";
private readonly JoyConType _joyConType;
public SDL2JoyCon(nint gamepadHandle, string driverId)
{
_gamepadHandle = gamepadHandle;
_buttonsUserMapping = new List<ButtonMappingEntry>(10);
Name = SDL_GameControllerName(_gamepadHandle);
Id = driverId;
Features = GetFeaturesFlag();
// Enable motion tracking
if (Features.HasFlag(GamepadFeaturesFlag.Motion))
{
if (SDL_GameControllerSetSensorEnabled(_gamepadHandle, SDL_SensorType.SDL_SENSOR_ACCEL,
SDL_bool.SDL_TRUE) != 0)
{
Logger.Error?.Print(LogClass.Hid,
$"Could not enable data reporting for SensorType {SDL_SensorType.SDL_SENSOR_ACCEL}.");
}
if (SDL_GameControllerSetSensorEnabled(_gamepadHandle, SDL_SensorType.SDL_SENSOR_GYRO,
SDL_bool.SDL_TRUE) != 0)
{
Logger.Error?.Print(LogClass.Hid,
$"Could not enable data reporting for SensorType {SDL_SensorType.SDL_SENSOR_GYRO}.");
}
}
switch (Name)
{
case LeftName:
{
_buttonsDriverMapping = _leftButtonsDriverMapping;
_joyConType = JoyConType.Left;
break;
}
case RightName:
{
_buttonsDriverMapping = _rightButtonsDriverMapping;
_joyConType = JoyConType.Right;
break;
}
}
}
private GamepadFeaturesFlag GetFeaturesFlag()
{
GamepadFeaturesFlag result = GamepadFeaturesFlag.None;
if (SDL_GameControllerHasSensor(_gamepadHandle, SDL_SensorType.SDL_SENSOR_ACCEL) == SDL_bool.SDL_TRUE &&
SDL_GameControllerHasSensor(_gamepadHandle, SDL_SensorType.SDL_SENSOR_GYRO) == SDL_bool.SDL_TRUE)
{
result |= GamepadFeaturesFlag.Motion;
}
int error = SDL_GameControllerRumble(_gamepadHandle, 0, 0, 100);
if (error == 0)
{
result |= GamepadFeaturesFlag.Rumble;
}
return result;
}
public string Id { get; }
public string Name { get; }
public bool IsConnected => SDL_GameControllerGetAttached(_gamepadHandle) == SDL_bool.SDL_TRUE;
protected virtual void Dispose(bool disposing)
{
if (disposing && _gamepadHandle != nint.Zero)
{
SDL_GameControllerClose(_gamepadHandle);
_gamepadHandle = nint.Zero;
}
}
public void Dispose()
{
Dispose(true);
}
public void SetTriggerThreshold(float triggerThreshold)
{
}
public void Rumble(float lowFrequency, float highFrequency, uint durationMs)
{
if (!Features.HasFlag(GamepadFeaturesFlag.Rumble))
return;
ushort lowFrequencyRaw = (ushort)(lowFrequency * ushort.MaxValue);
ushort highFrequencyRaw = (ushort)(highFrequency * ushort.MaxValue);
if (durationMs == uint.MaxValue)
{
if (SDL_GameControllerRumble(_gamepadHandle, lowFrequencyRaw, highFrequencyRaw, SDL_HAPTIC_INFINITY) !=
0)
Logger.Error?.Print(LogClass.Hid, "Rumble is not supported on this game controller.");
}
else if (durationMs > SDL_HAPTIC_INFINITY)
{
Logger.Error?.Print(LogClass.Hid, $"Unsupported rumble duration {durationMs}");
}
else
{
if (SDL_GameControllerRumble(_gamepadHandle, lowFrequencyRaw, highFrequencyRaw, durationMs) != 0)
Logger.Error?.Print(LogClass.Hid, "Rumble is not supported on this game controller.");
}
}
public Vector3 GetMotionData(MotionInputId inputId)
{
SDL_SensorType sensorType = inputId switch
{
MotionInputId.Accelerometer => SDL_SensorType.SDL_SENSOR_ACCEL,
MotionInputId.Gyroscope => SDL_SensorType.SDL_SENSOR_GYRO,
_ => SDL_SensorType.SDL_SENSOR_INVALID
};
if (!Features.HasFlag(GamepadFeaturesFlag.Motion) || sensorType is SDL_SensorType.SDL_SENSOR_INVALID)
return Vector3.Zero;
const int ElementCount = 3;
unsafe
{
float* values = stackalloc float[ElementCount];
int result = SDL_GameControllerGetSensorData(_gamepadHandle, sensorType, (nint)values, ElementCount);
if (result != 0)
return Vector3.Zero;
Vector3 value = _joyConType switch
{
JoyConType.Left => new Vector3(-values[2], values[1], values[0]),
JoyConType.Right => new Vector3(values[2], values[1], -values[0])
};
return inputId switch
{
MotionInputId.Gyroscope => RadToDegree(value),
MotionInputId.Accelerometer => GsToMs2(value),
_ => value
};
}
}
private static Vector3 RadToDegree(Vector3 rad) => rad * (180 / MathF.PI);
private static Vector3 GsToMs2(Vector3 gs) => gs / SDL_STANDARD_GRAVITY;
public void SetConfiguration(InputConfig configuration)
{
lock (_userMappingLock)
{
_configuration = (StandardControllerInputConfig)configuration;
_buttonsUserMapping.Clear();
// First update sticks
_stickUserMapping[(int)StickInputId.Left] = (StickInputId)_configuration.LeftJoyconStick.Joystick;
_stickUserMapping[(int)StickInputId.Right] = (StickInputId)_configuration.RightJoyconStick.Joystick;
switch (_joyConType)
{
case JoyConType.Left:
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.LeftStick, (GamepadButtonInputId)_configuration.LeftJoyconStick.StickButton));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadUp, (GamepadButtonInputId)_configuration.LeftJoycon.DpadUp));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadDown, (GamepadButtonInputId)_configuration.LeftJoycon.DpadDown));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadLeft, (GamepadButtonInputId)_configuration.LeftJoycon.DpadLeft));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadRight, (GamepadButtonInputId)_configuration.LeftJoycon.DpadRight));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.Minus, (GamepadButtonInputId)_configuration.LeftJoycon.ButtonMinus));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.LeftShoulder, (GamepadButtonInputId)_configuration.LeftJoycon.ButtonL));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.LeftTrigger, (GamepadButtonInputId)_configuration.LeftJoycon.ButtonZl));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleRightTrigger0, (GamepadButtonInputId)_configuration.LeftJoycon.ButtonSr));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleLeftTrigger0, (GamepadButtonInputId)_configuration.LeftJoycon.ButtonSl));
break;
case JoyConType.Right:
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.RightStick, (GamepadButtonInputId)_configuration.RightJoyconStick.StickButton));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.A, (GamepadButtonInputId)_configuration.RightJoycon.ButtonA));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.B, (GamepadButtonInputId)_configuration.RightJoycon.ButtonB));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.X, (GamepadButtonInputId)_configuration.RightJoycon.ButtonX));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.Y, (GamepadButtonInputId)_configuration.RightJoycon.ButtonY));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.Plus, (GamepadButtonInputId)_configuration.RightJoycon.ButtonPlus));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.RightShoulder, (GamepadButtonInputId)_configuration.RightJoycon.ButtonR));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.RightTrigger, (GamepadButtonInputId)_configuration.RightJoycon.ButtonZr));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleRightTrigger1, (GamepadButtonInputId)_configuration.RightJoycon.ButtonSr));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleLeftTrigger1, (GamepadButtonInputId)_configuration.RightJoycon.ButtonSl));
break;
default:
throw new ArgumentOutOfRangeException();
}
SetTriggerThreshold(_configuration.TriggerThreshold);
}
}
public GamepadStateSnapshot GetStateSnapshot()
{
return IGamepad.GetStateSnapshot(this);
}
public GamepadStateSnapshot GetMappedStateSnapshot()
{
GamepadStateSnapshot rawState = GetStateSnapshot();
GamepadStateSnapshot result = default;
lock (_userMappingLock)
{
if (_buttonsUserMapping.Count == 0)
return rawState;
// ReSharper disable once ForeachCanBePartlyConvertedToQueryUsingAnotherGetEnumerator
foreach (ButtonMappingEntry entry in _buttonsUserMapping)
{
if (!entry.IsValid)
continue;
// Do not touch state of button already pressed
if (!result.IsPressed(entry.To))
{
result.SetPressed(entry.To, rawState.IsPressed(entry.From));
}
}
(float leftStickX, float leftStickY) = rawState.GetStick(_stickUserMapping[(int)StickInputId.Left]);
(float rightStickX, float rightStickY) = rawState.GetStick(_stickUserMapping[(int)StickInputId.Right]);
result.SetStick(StickInputId.Left, leftStickX, leftStickY);
result.SetStick(StickInputId.Right, rightStickX, rightStickY);
}
return result;
}
private static float ConvertRawStickValue(short value)
{
const float ConvertRate = 1.0f / (short.MaxValue + 0.5f);
return value * ConvertRate;
}
private JoyconConfigControllerStick<GamepadInputId, Common.Configuration.Hid.Controller.StickInputId>
GetLogicalJoyStickConfig(StickInputId inputId)
{
switch (inputId)
{
case StickInputId.Left:
if (_configuration.RightJoyconStick.Joystick ==
Common.Configuration.Hid.Controller.StickInputId.Left)
return _configuration.RightJoyconStick;
else
return _configuration.LeftJoyconStick;
case StickInputId.Right:
if (_configuration.LeftJoyconStick.Joystick ==
Common.Configuration.Hid.Controller.StickInputId.Right)
return _configuration.LeftJoyconStick;
else
return _configuration.RightJoyconStick;
}
return null;
}
public (float, float) GetStick(StickInputId inputId)
{
if (inputId == StickInputId.Unbound)
return (0.0f, 0.0f);
if (inputId == StickInputId.Left && _joyConType == JoyConType.Right || inputId == StickInputId.Right && _joyConType == JoyConType.Left)
{
return (0.0f, 0.0f);
}
(short stickX, short stickY) = GetStickXY();
float resultX = ConvertRawStickValue(stickX);
float resultY = -ConvertRawStickValue(stickY);
if (HasConfiguration)
{
var joyconStickConfig = GetLogicalJoyStickConfig(inputId);
if (joyconStickConfig != null)
{
if (joyconStickConfig.InvertStickX)
resultX = -resultX;
if (joyconStickConfig.InvertStickY)
resultY = -resultY;
if (joyconStickConfig.Rotate90CW)
{
float temp = resultX;
resultX = resultY;
resultY = -temp;
}
}
}
return inputId switch
{
StickInputId.Left when _joyConType == JoyConType.Left => (resultY, -resultX),
StickInputId.Right when _joyConType == JoyConType.Right => (-resultY, resultX),
_ => (0.0f, 0.0f)
};
}
private (short, short) GetStickXY()
{
return (
SDL_GameControllerGetAxis(_gamepadHandle, SDL_GameControllerAxis.SDL_CONTROLLER_AXIS_LEFTX),
SDL_GameControllerGetAxis(_gamepadHandle, SDL_GameControllerAxis.SDL_CONTROLLER_AXIS_LEFTY));
}
public bool IsPressed(GamepadButtonInputId inputId)
{
if (!_buttonsDriverMapping.TryGetValue(inputId, out var button))
{
return false;
}
return SDL_GameControllerGetButton(_gamepadHandle, button) == 1;
}
}
}

View File

@@ -0,0 +1,142 @@
using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Common.Configuration.Hid.Controller;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Numerics;
using static SDL2.SDL;
namespace Ryujinx.Input.SDL2
{
internal class SDL2JoyConPair(IGamepad left, IGamepad right) : IGamepad
{
private StandardControllerInputConfig _configuration;
private readonly StickInputId[] _stickUserMapping =
[
StickInputId.Unbound,
StickInputId.Left,
StickInputId.Right
];
public GamepadFeaturesFlag Features => (left?.Features ?? GamepadFeaturesFlag.None) |
(right?.Features ?? GamepadFeaturesFlag.None);
public const string Id = "JoyConPair";
string IGamepad.Id => Id;
public string Name => "* Nintendo Switch Joy-Con (L/R)";
public bool IsConnected => left is { IsConnected: true } && right is { IsConnected: true };
public void Dispose()
{
left?.Dispose();
right?.Dispose();
}
public GamepadStateSnapshot GetMappedStateSnapshot()
{
return GetStateSnapshot();
}
public Vector3 GetMotionData(MotionInputId inputId)
{
return inputId switch
{
MotionInputId.Accelerometer or
MotionInputId.Gyroscope => left.GetMotionData(inputId),
MotionInputId.SecondAccelerometer => right.GetMotionData(MotionInputId.Accelerometer),
MotionInputId.SecondGyroscope => right.GetMotionData(MotionInputId.Gyroscope),
_ => Vector3.Zero
};
}
public GamepadStateSnapshot GetStateSnapshot()
{
return IGamepad.GetStateSnapshot(this);
}
public (float, float) GetStick(StickInputId inputId)
{
return inputId switch
{
StickInputId.Left => left.GetStick(StickInputId.Left),
StickInputId.Right => right.GetStick(StickInputId.Right),
_ => (0, 0)
};
}
public bool IsPressed(GamepadButtonInputId inputId)
{
return left.IsPressed(inputId) || right.IsPressed(inputId);
}
public void Rumble(float lowFrequency, float highFrequency, uint durationMs)
{
if (lowFrequency != 0)
{
right.Rumble(lowFrequency, lowFrequency, durationMs);
}
if (highFrequency != 0)
{
left.Rumble(highFrequency, highFrequency, durationMs);
}
if (lowFrequency == 0 && highFrequency == 0)
{
left.Rumble(0, 0, durationMs);
right.Rumble(0, 0, durationMs);
}
}
public void SetConfiguration(InputConfig configuration)
{
left.SetConfiguration(configuration);
right.SetConfiguration(configuration);
}
public void SetTriggerThreshold(float triggerThreshold)
{
left.SetTriggerThreshold(triggerThreshold);
right.SetTriggerThreshold(triggerThreshold);
}
public static bool IsCombinable(List<string> gamepadsIds)
{
(int leftIndex, int rightIndex) = DetectJoyConPair(gamepadsIds);
return leftIndex >= 0 && rightIndex >= 0;
}
private static (int leftIndex, int rightIndex) DetectJoyConPair(List<string> gamepadsIds)
{
var gamepadNames = gamepadsIds.Where(gamepadId => gamepadId != Id)
.Select((_, index) => SDL_GameControllerNameForIndex(index)).ToList();
int leftIndex = gamepadNames.IndexOf(SDL2JoyCon.LeftName);
int rightIndex = gamepadNames.IndexOf(SDL2JoyCon.RightName);
return (leftIndex, rightIndex);
}
public static IGamepad GetGamepad(List<string> gamepadsIds)
{
(int leftIndex, int rightIndex) = DetectJoyConPair(gamepadsIds);
if (leftIndex == -1 || rightIndex == -1)
{
return null;
}
nint leftGamepadHandle = SDL_GameControllerOpen(leftIndex);
nint rightGamepadHandle = SDL_GameControllerOpen(rightIndex);
if (leftGamepadHandle == nint.Zero || rightGamepadHandle == nint.Zero)
{
return null;
}
return new SDL2JoyConPair(new SDL2JoyCon(leftGamepadHandle, gamepadsIds[leftIndex]),
new SDL2JoyCon(rightGamepadHandle, gamepadsIds[rightIndex]));
}
}
}

View File

@@ -269,6 +269,7 @@ namespace Ryujinx.Input.HLE
if (motionConfig.MotionBackend != MotionInputBackendType.CemuHook)
{
_leftMotionInput = new MotionInput();
_rightMotionInput = new MotionInput();
}
else
{
@@ -301,7 +302,20 @@ namespace Ryujinx.Input.HLE
if (controllerConfig.ControllerType == ConfigControllerType.JoyconPair)
{
_rightMotionInput = _leftMotionInput;
if (gamepad.Id== "JoyConPair")
{
Vector3 rightAccelerometer = gamepad.GetMotionData(MotionInputId.SecondAccelerometer);
Vector3 rightGyroscope = gamepad.GetMotionData(MotionInputId.SecondGyroscope);
rightAccelerometer = new Vector3(rightAccelerometer.X, -rightAccelerometer.Z, rightAccelerometer.Y);
rightGyroscope = new Vector3(rightGyroscope.X, -rightGyroscope.Z, rightGyroscope.Y);
_rightMotionInput.Update(rightAccelerometer, rightGyroscope, (ulong)PerformanceCounter.ElapsedNanoseconds / 1000, controllerConfig.Motion.Sensitivity, (float)controllerConfig.Motion.GyroDeadzone);
}
else
{
_rightMotionInput = _leftMotionInput;
}
}
}
}
@@ -336,6 +350,7 @@ namespace Ryujinx.Input.HLE
// Reset states
State = default;
_leftMotionInput = null;
_rightMotionInput = null;
}
}

View File

@@ -21,5 +21,17 @@ namespace Ryujinx.Input
/// </summary>
/// <remarks>Values are in degrees</remarks>
Gyroscope,
/// <summary>
/// Second accelerometer.
/// </summary>
/// <remarks>Values are in m/s^2</remarks>
SecondAccelerometer,
/// <summary>
/// Second gyroscope.
/// </summary>
/// <remarks>Values are in degrees</remarks>
SecondGyroscope
}
}

View File

@@ -26,14 +26,17 @@ namespace Ryujinx.SDL2.Common
public static Action<Action> MainThreadDispatcher { get; set; }
private const uint SdlInitFlags = SDL_INIT_EVENTS | SDL_INIT_GAMECONTROLLER | SDL_INIT_JOYSTICK | SDL_INIT_AUDIO | SDL_INIT_VIDEO;
private const uint SdlInitFlags = SDL_INIT_EVENTS | SDL_INIT_GAMECONTROLLER | SDL_INIT_JOYSTICK |
SDL_INIT_AUDIO | SDL_INIT_VIDEO;
private bool _isRunning;
private uint _refereceCount;
private Thread _worker;
private const uint SDL_JOYBATTERYUPDATED = 1543;
public event Action<int, int> OnJoyStickConnected;
public event Action<int> OnJoystickDisconnected;
public event Action<int, SDL_JoystickPowerLevel> OnJoyBatteryUpdated;
private ConcurrentDictionary<uint, Action<SDL_Event>> _registeredWindowHandlers;
@@ -79,12 +82,14 @@ namespace Ryujinx.SDL2.Common
// First ensure that we only enable joystick events (for connected/disconnected).
if (SDL_GameControllerEventState(SDL_IGNORE) != SDL_IGNORE)
{
Logger.Error?.PrintMsg(LogClass.Application, "Couldn't change the state of game controller events.");
Logger.Error?.PrintMsg(LogClass.Application,
"Couldn't change the state of game controller events.");
}
if (SDL_JoystickEventState(SDL_ENABLE) < 0)
{
Logger.Error?.PrintMsg(LogClass.Application, $"Failed to enable joystick event polling: {SDL_GetError()}");
Logger.Error?.PrintMsg(LogClass.Application,
$"Failed to enable joystick event polling: {SDL_GetError()}");
}
// Disable all joysticks information, we don't need them no need to flood the event queue for that.
@@ -144,7 +149,12 @@ namespace Ryujinx.SDL2.Common
OnJoystickDisconnected?.Invoke(evnt.cbutton.which);
}
else if (evnt.type is SDL_EventType.SDL_WINDOWEVENT or SDL_EventType.SDL_MOUSEBUTTONDOWN or SDL_EventType.SDL_MOUSEBUTTONUP)
else if ((uint)evnt.type == SDL_JOYBATTERYUPDATED)
{
OnJoyBatteryUpdated?.Invoke(evnt.cbutton.which, (SDL_JoystickPowerLevel)evnt.user.code);
}
else if (evnt.type is SDL_EventType.SDL_WINDOWEVENT or SDL_EventType.SDL_MOUSEBUTTONDOWN
or SDL_EventType.SDL_MOUSEBUTTONUP)
{
if (_registeredWindowHandlers.TryGetValue(evnt.window.windowID, out Action<SDL_Event> handler))
{

View File

@@ -7768,7 +7768,7 @@
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "颜色",
"zh_CN": "",
"zh_TW": ""
}
},
@@ -19018,7 +19018,7 @@
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "LED 设置",
"zh_CN": "",
"zh_TW": ""
}
},

View File

@@ -13,6 +13,11 @@
mc:Ignorable="d"
Focusable="True"
x:DataType="viewModels:UserSelectorDialogViewModel">
<UserControl.Resources>
<helpers:BitmapArrayValueConverter x:Key="ByteImage" />
</UserControl.Resources>
<Design.DataContext>
<viewModels:UserSelectorDialogViewModel />
</Design.DataContext>
@@ -75,7 +80,7 @@
Height="96"
HorizontalAlignment="Stretch"
VerticalAlignment="Top"
Source="{Binding Image, Converter={x:Static helpers:BitmapArrayValueConverter.Instance}}" />
Source="{Binding Image, Converter={StaticResource ByteImage}}" />
<TextBlock
HorizontalAlignment="Stretch"
MaxWidth="90"
@@ -105,5 +110,12 @@
</ListBox>
</Border>
<StackPanel
Grid.Row="1"
Margin="0 24 0 0"
HorizontalAlignment="Left"
Orientation="Horizontal"
Spacing="10">
</StackPanel>
</Grid>
</UserControl>

View File

@@ -13,6 +13,9 @@
mc:Ignorable="d"
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
x:DataType="viewModels:MainWindowViewModel">
<UserControl.Resources>
<helpers:BitmapArrayValueConverter x:Key="ByteImage" />
</UserControl.Resources>
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="*" />
@@ -65,7 +68,7 @@
Grid.Row="0"
HorizontalAlignment="Stretch"
VerticalAlignment="Top"
Source="{Binding Icon, Converter={x:Static helpers:BitmapArrayValueConverter.Instance}}" />
Source="{Binding Icon, Converter={StaticResource ByteImage}}" />
<Panel
Grid.Row="1"
Height="50"

View File

@@ -12,6 +12,9 @@
mc:Ignorable="d"
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
x:DataType="viewModels:MainWindowViewModel">
<UserControl.Resources>
<helpers:BitmapArrayValueConverter x:Key="ByteImage" />
</UserControl.Resources>
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="*" />
@@ -59,7 +62,7 @@
Classes.large="{Binding $parent[UserControl].((viewModels:MainWindowViewModel)DataContext).IsGridLarge}"
Classes.normal="{Binding $parent[UserControl].((viewModels:MainWindowViewModel)DataContext).IsGridMedium}"
Classes.small="{Binding $parent[UserControl].((viewModels:MainWindowViewModel)DataContext).IsGridSmall}"
Source="{Binding Icon, Converter={x:Static helpers:BitmapArrayValueConverter.Instance}}" />
Source="{Binding Icon, Converter={StaticResource ByteImage}}" />
<Border
Grid.Column="2"
Margin="0,0,5,0"

View File

@@ -9,7 +9,7 @@ namespace Ryujinx.Ava.UI.Helpers
{
internal class BitmapArrayValueConverter : IValueConverter
{
public static readonly BitmapArrayValueConverter Instance = new();
public static BitmapArrayValueConverter Instance = new();
public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
{

View File

@@ -11,7 +11,7 @@ namespace Ryujinx.Ava.UI.Helpers
{
internal class DownloadableContentLabelConverter : IMultiValueConverter
{
public static readonly DownloadableContentLabelConverter Instance = new();
public static DownloadableContentLabelConverter Instance = new();
public object Convert(IList<object> values, Type targetType, object parameter, CultureInfo culture)
{

View File

@@ -10,7 +10,7 @@ namespace Ryujinx.Ava.UI.Helpers
{
internal class KeyValueConverter : IValueConverter
{
public static readonly KeyValueConverter Instance = new();
public static KeyValueConverter Instance = new();
private static readonly Dictionary<Key, LocaleKeys> _keysMap = new()
{

View File

@@ -1,5 +1,6 @@
using Avalonia.Data.Converters;
using Avalonia.Markup.Xaml;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.Utilities.AppLibrary;
using System;
using System.Globalization;
@@ -18,10 +19,15 @@ namespace Ryujinx.Ava.UI.Helpers
{
return $"Hosted Games: {applicationData.GameCount}\nOnline Players: {applicationData.PlayerCount}";
}
else
{
return "";
}
}
else
{
return "";
}
return "";
}
public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture)

View File

@@ -11,7 +11,7 @@ namespace Ryujinx.Ava.UI.Helpers
{
internal class TitleUpdateLabelConverter : IMultiValueConverter
{
public static readonly TitleUpdateLabelConverter Instance = new();
public static TitleUpdateLabelConverter Instance = new();
public object Convert(IList<object> values, Type targetType, object parameter, CultureInfo culture)
{

View File

@@ -12,7 +12,7 @@ namespace Ryujinx.Ava.UI.Helpers
internal class XCITrimmerFileSpaceSavingsConverter : IValueConverter
{
private const long _bytesPerMB = 1024 * 1024;
public static readonly XCITrimmerFileSpaceSavingsConverter Instance = new();
public static XCITrimmerFileSpaceSavingsConverter Instance = new();
public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
{

View File

@@ -9,7 +9,7 @@ namespace Ryujinx.Ava.UI.Models
{
private bool _isEnabled = false;
public ObservableCollection<CheatNode> SubNodes { get; } = [];
public string CleanName => Name.Length > 0 ? Name[1..^7] : Name;
public string CleanName => Name[1..^7];
public string BuildIdKey => $"{BuildId}-{Name}";
public bool IsRootNode { get; }
public string Name { get; }

View File

@@ -20,6 +20,9 @@
<Design.DataContext>
<viewModels:ControllerInputViewModel />
</Design.DataContext>
<UserControl.Resources>
<helpers:KeyValueConverter x:Key="Key" />
</UserControl.Resources>
<UserControl.Styles>
<Style Selector="ToggleButton">
<Setter Property="Width" Value="90" />
@@ -75,7 +78,7 @@
TextAlignment="Center" />
<ToggleButton Name="ButtonZl">
<TextBlock
Text="{Binding Config.ButtonZl, Converter={x:Static helpers:KeyValueConverter.Instance}}"
Text="{Binding Config.ButtonZl, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
@@ -91,7 +94,7 @@
TextAlignment="Center" />
<ToggleButton Name="ButtonL">
<TextBlock
Text="{Binding Config.ButtonL, Converter={x:Static helpers:KeyValueConverter.Instance}}"
Text="{Binding Config.ButtonL, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
@@ -107,7 +110,7 @@
TextAlignment="Center" />
<ToggleButton Name="ButtonMinus">
<TextBlock
Text="{Binding Config.ButtonMinus, Converter={x:Static helpers:KeyValueConverter.Instance}}"
Text="{Binding Config.ButtonMinus, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
@@ -141,7 +144,7 @@
TextAlignment="Center" />
<ToggleButton Name="LeftStickButton">
<TextBlock
Text="{Binding Config.LeftStickButton, Converter={x:Static helpers:KeyValueConverter.Instance}}"
Text="{Binding Config.LeftStickButton, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
@@ -158,7 +161,7 @@
TextAlignment="Center" />
<ToggleButton Name="LeftJoystick" Tag="stick">
<TextBlock
Text="{Binding Config.LeftJoystick, Converter={x:Static helpers:KeyValueConverter.Instance}}"
Text="{Binding Config.LeftJoystick, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
@@ -251,7 +254,7 @@
TextAlignment="Center" />
<ToggleButton Name="DpadUp">
<TextBlock
Text="{Binding Config.DpadUp, Converter={x:Static helpers:KeyValueConverter.Instance}}"
Text="{Binding Config.DpadUp, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
@@ -268,7 +271,7 @@
TextAlignment="Center" />
<ToggleButton Name="DpadDown">
<TextBlock
Text="{Binding Config.DpadDown, Converter={x:Static helpers:KeyValueConverter.Instance}}"
Text="{Binding Config.DpadDown, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
@@ -285,7 +288,7 @@
TextAlignment="Center" />
<ToggleButton Name="DpadLeft">
<TextBlock
Text="{Binding Config.DpadLeft, Converter={x:Static helpers:KeyValueConverter.Instance}}"
Text="{Binding Config.DpadLeft, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
@@ -302,7 +305,7 @@
TextAlignment="Center" />
<ToggleButton Name="DpadRight">
<TextBlock
Text="{Binding Config.DpadRight, Converter={x:Static helpers:KeyValueConverter.Instance}}"
Text="{Binding Config.DpadRight, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
@@ -365,7 +368,7 @@
TextAlignment="Center" />
<ToggleButton Name="LeftButtonSr">
<TextBlock
Text="{Binding Config.LeftButtonSr, Converter={x:Static helpers:KeyValueConverter.Instance}}"
Text="{Binding Config.LeftButtonSr, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
@@ -383,7 +386,7 @@
TextAlignment="Center" />
<ToggleButton Name="LeftButtonSl">
<TextBlock
Text="{Binding Config.LeftButtonSl, Converter={x:Static helpers:KeyValueConverter.Instance}}"
Text="{Binding Config.LeftButtonSl, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
@@ -401,7 +404,7 @@
TextAlignment="Center" />
<ToggleButton Name="RightButtonSr">
<TextBlock
Text="{Binding Config.RightButtonSr, Converter={x:Static helpers:KeyValueConverter.Instance}}"
Text="{Binding Config.RightButtonSr, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
@@ -419,7 +422,7 @@
TextAlignment="Center" />
<ToggleButton Name="RightButtonSl">
<TextBlock
Text="{Binding Config.RightButtonSl, Converter={x:Static helpers:KeyValueConverter.Instance}}"
Text="{Binding Config.RightButtonSl, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
@@ -547,7 +550,7 @@
TextAlignment="Center" />
<ToggleButton Name="ButtonZr">
<TextBlock
Text="{Binding Config.ButtonZr, Converter={x:Static helpers:KeyValueConverter.Instance}}"
Text="{Binding Config.ButtonZr, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
@@ -565,7 +568,7 @@
TextAlignment="Center" />
<ToggleButton Name="ButtonR">
<TextBlock
Text="{Binding Config.ButtonR, Converter={x:Static helpers:KeyValueConverter.Instance}}"
Text="{Binding Config.ButtonR, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
@@ -583,7 +586,7 @@
TextAlignment="Center" />
<ToggleButton Name="ButtonPlus">
<TextBlock
Text="{Binding Config.ButtonPlus, Converter={x:Static helpers:KeyValueConverter.Instance}}"
Text="{Binding Config.ButtonPlus, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
@@ -618,7 +621,7 @@
TextAlignment="Center" />
<ToggleButton Name="ButtonA">
<TextBlock
Text="{Binding Config.ButtonA, Converter={x:Static helpers:KeyValueConverter.Instance}}"
Text="{Binding Config.ButtonA, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
@@ -635,7 +638,7 @@
TextAlignment="Center" />
<ToggleButton Name="ButtonB">
<TextBlock
Text="{Binding Config.ButtonB, Converter={x:Static helpers:KeyValueConverter.Instance}}"
Text="{Binding Config.ButtonB, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
@@ -652,7 +655,7 @@
TextAlignment="Center" />
<ToggleButton Name="ButtonX">
<TextBlock
Text="{Binding Config.ButtonX, Converter={x:Static helpers:KeyValueConverter.Instance}}"
Text="{Binding Config.ButtonX, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
@@ -669,7 +672,7 @@
TextAlignment="Center" />
<ToggleButton Name="ButtonY">
<TextBlock
Text="{Binding Config.ButtonY, Converter={x:Static helpers:KeyValueConverter.Instance}}"
Text="{Binding Config.ButtonY, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
@@ -703,7 +706,7 @@
TextAlignment="Center" />
<ToggleButton Name="RightStickButton">
<TextBlock
Text="{Binding Config.RightStickButton, Converter={x:Static helpers:KeyValueConverter.Instance}}"
Text="{Binding Config.RightStickButton, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
@@ -721,7 +724,7 @@
TextAlignment="Center" />
<ToggleButton Name="RightJoystick" Tag="stick">
<TextBlock
Text="{Binding Config.RightJoystick, Converter={x:Static helpers:KeyValueConverter.Instance}}"
Text="{Binding Config.RightJoystick, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>

View File

@@ -18,6 +18,9 @@
<Design.DataContext>
<viewModels:KeyboardInputViewModel />
</Design.DataContext>
<UserControl.Resources>
<helpers:KeyValueConverter x:Key="Key" />
</UserControl.Resources>
<UserControl.Styles>
<Style Selector="ToggleButton">
<Setter Property="Width" Value="90" />
@@ -73,7 +76,7 @@
TextAlignment="Center" />
<ToggleButton Name="ButtonZl">
<TextBlock
Text="{Binding Config.ButtonZl, Converter={x:Static helpers:KeyValueConverter.Instance}}"
Text="{Binding Config.ButtonZl, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
@@ -89,7 +92,7 @@
TextAlignment="Center" />
<ToggleButton Name="ButtonL">
<TextBlock
Text="{Binding Config.ButtonL, Converter={x:Static helpers:KeyValueConverter.Instance}}"
Text="{Binding Config.ButtonL, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
@@ -105,7 +108,7 @@
TextAlignment="Center" />
<ToggleButton Name="ButtonMinus">
<TextBlock
Text="{Binding Config.ButtonMinus, Converter={x:Static helpers:KeyValueConverter.Instance}}"
Text="{Binding Config.ButtonMinus, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
@@ -140,7 +143,7 @@
TextAlignment="Center" />
<ToggleButton Name="LeftStickButton">
<TextBlock
Text="{Binding Config.LeftStickButton, Converter={x:Static helpers:KeyValueConverter.Instance}}"
Text="{Binding Config.LeftStickButton, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
@@ -157,7 +160,7 @@
TextAlignment="Center" />
<ToggleButton Name="LeftStickUp">
<TextBlock
Text="{Binding Config.LeftStickUp, Converter={x:Static helpers:KeyValueConverter.Instance}}"
Text="{Binding Config.LeftStickUp, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
@@ -174,7 +177,7 @@
TextAlignment="Center" />
<ToggleButton Name="LeftStickDown">
<TextBlock
Text="{Binding Config.LeftStickDown, Converter={x:Static helpers:KeyValueConverter.Instance}}"
Text="{Binding Config.LeftStickDown, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
@@ -191,7 +194,7 @@
TextAlignment="Center" />
<ToggleButton Name="LeftStickLeft">
<TextBlock
Text="{Binding Config.LeftStickLeft, Converter={x:Static helpers:KeyValueConverter.Instance}}"
Text="{Binding Config.LeftStickLeft, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
@@ -208,7 +211,7 @@
TextAlignment="Center" />
<ToggleButton Name="LeftStickRight">
<TextBlock
Text="{Binding Config.LeftStickRight, Converter={x:Static helpers:KeyValueConverter.Instance}}"
Text="{Binding Config.LeftStickRight, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
@@ -244,7 +247,7 @@
TextAlignment="Center" />
<ToggleButton Name="DpadUp">
<TextBlock
Text="{Binding Config.DpadUp, Converter={x:Static helpers:KeyValueConverter.Instance}}"
Text="{Binding Config.DpadUp, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
@@ -261,7 +264,7 @@
TextAlignment="Center" />
<ToggleButton Name="DpadDown">
<TextBlock
Text="{Binding Config.DpadDown, Converter={x:Static helpers:KeyValueConverter.Instance}}"
Text="{Binding Config.DpadDown, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
@@ -278,7 +281,7 @@
TextAlignment="Center" />
<ToggleButton Name="DpadLeft">
<TextBlock
Text="{Binding Config.DpadLeft, Converter={x:Static helpers:KeyValueConverter.Instance}}"
Text="{Binding Config.DpadLeft, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
@@ -295,7 +298,7 @@
TextAlignment="Center" />
<ToggleButton Name="DpadRight">
<TextBlock
Text="{Binding Config.DpadRight, Converter={x:Static helpers:KeyValueConverter.Instance}}"
Text="{Binding Config.DpadRight, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
@@ -338,7 +341,7 @@
TextAlignment="Center" />
<ToggleButton Name="LeftButtonSr">
<TextBlock
Text="{Binding Config.LeftButtonSr, Converter={x:Static helpers:KeyValueConverter.Instance}}"
Text="{Binding Config.LeftButtonSr, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
@@ -356,7 +359,7 @@
TextAlignment="Center" />
<ToggleButton Name="LeftButtonSl">
<TextBlock
Text="{Binding Config.LeftButtonSl, Converter={x:Static helpers:KeyValueConverter.Instance}}"
Text="{Binding Config.LeftButtonSl, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
@@ -374,7 +377,7 @@
TextAlignment="Center" />
<ToggleButton Name="RightButtonSr">
<TextBlock
Text="{Binding Config.RightButtonSr, Converter={x:Static helpers:KeyValueConverter.Instance}}"
Text="{Binding Config.RightButtonSr, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
@@ -392,7 +395,7 @@
TextAlignment="Center" />
<ToggleButton Name="RightButtonSl">
<TextBlock
Text="{Binding Config.RightButtonSl, Converter={x:Static helpers:KeyValueConverter.Instance}}"
Text="{Binding Config.RightButtonSl, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
@@ -434,7 +437,7 @@
TextAlignment="Center" />
<ToggleButton Name="ButtonZr">
<TextBlock
Text="{Binding Config.ButtonZr, Converter={x:Static helpers:KeyValueConverter.Instance}}"
Text="{Binding Config.ButtonZr, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
@@ -452,7 +455,7 @@
TextAlignment="Center" />
<ToggleButton Name="ButtonR">
<TextBlock
Text="{Binding Config.ButtonR, Converter={x:Static helpers:KeyValueConverter.Instance}}"
Text="{Binding Config.ButtonR, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
@@ -470,7 +473,7 @@
TextAlignment="Center" />
<ToggleButton Name="ButtonPlus">
<TextBlock
Text="{Binding Config.ButtonPlus, Converter={x:Static helpers:KeyValueConverter.Instance}}"
Text="{Binding Config.ButtonPlus, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
@@ -505,7 +508,7 @@
TextAlignment="Center" />
<ToggleButton Name="ButtonA">
<TextBlock
Text="{Binding Config.ButtonA, Converter={x:Static helpers:KeyValueConverter.Instance}}"
Text="{Binding Config.ButtonA, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
@@ -522,7 +525,7 @@
TextAlignment="Center" />
<ToggleButton Name="ButtonB">
<TextBlock
Text="{Binding Config.ButtonB, Converter={x:Static helpers:KeyValueConverter.Instance}}"
Text="{Binding Config.ButtonB, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
@@ -539,7 +542,7 @@
TextAlignment="Center" />
<ToggleButton Name="ButtonX">
<TextBlock
Text="{Binding Config.ButtonX, Converter={x:Static helpers:KeyValueConverter.Instance}}"
Text="{Binding Config.ButtonX, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
@@ -556,7 +559,7 @@
TextAlignment="Center" />
<ToggleButton Name="ButtonY">
<TextBlock
Text="{Binding Config.ButtonY, Converter={x:Static helpers:KeyValueConverter.Instance}}"
Text="{Binding Config.ButtonY, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
@@ -591,7 +594,7 @@
TextAlignment="Center" />
<ToggleButton Name="RightStickButton">
<TextBlock
Text="{Binding Config.RightStickButton, Converter={x:Static helpers:KeyValueConverter.Instance}}"
Text="{Binding Config.RightStickButton, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
@@ -608,7 +611,7 @@
TextAlignment="Center" />
<ToggleButton Name="RightStickUp">
<TextBlock
Text="{Binding Config.RightStickUp, Converter={x:Static helpers:KeyValueConverter.Instance}}"
Text="{Binding Config.RightStickUp, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
@@ -625,7 +628,7 @@
TextAlignment="Center" />
<ToggleButton Name="RightStickDown">
<TextBlock
Text="{Binding Config.RightStickDown, Converter={x:Static helpers:KeyValueConverter.Instance}}"
Text="{Binding Config.RightStickDown, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
@@ -642,7 +645,7 @@
TextAlignment="Center" />
<ToggleButton Name="RightStickLeft">
<TextBlock
Text="{Binding Config.RightStickLeft, Converter={x:Static helpers:KeyValueConverter.Instance}}"
Text="{Binding Config.RightStickLeft, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
@@ -659,7 +662,7 @@
TextAlignment="Center" />
<ToggleButton Name="RightStickRight">
<TextBlock
Text="{Binding Config.RightStickRight, Converter={x:Static helpers:KeyValueConverter.Instance}}"
Text="{Binding Config.RightStickRight, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>

View File

@@ -14,6 +14,9 @@
<Design.DataContext>
<viewModels:SettingsViewModel />
</Design.DataContext>
<UserControl.Resources>
<helpers:KeyValueConverter x:Key="Key" />
</UserControl.Resources>
<UserControl.Styles>
<Style Selector="StackPanel > StackPanel">
<Setter Property="Margin" Value="10, 0, 0, 0" />
@@ -49,67 +52,67 @@
<StackPanel>
<TextBlock Text="{ext:Locale SettingsTabHotkeysToggleVSyncModeHotkey}" />
<ToggleButton Name="ToggleVSyncMode">
<TextBlock Text="{Binding KeyboardHotkey.ToggleVSyncMode, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
<TextBlock Text="{Binding KeyboardHotkey.ToggleVSyncMode, Converter={StaticResource Key}}" />
</ToggleButton>
</StackPanel>
<StackPanel>
<TextBlock Text="{ext:Locale SettingsTabHotkeysScreenshotHotkey}" />
<ToggleButton Name="Screenshot">
<TextBlock Text="{Binding KeyboardHotkey.Screenshot, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
<TextBlock Text="{Binding KeyboardHotkey.Screenshot, Converter={StaticResource Key}}" />
</ToggleButton>
</StackPanel>
<StackPanel>
<TextBlock Text="{ext:Locale SettingsTabHotkeysShowUiHotkey}" />
<ToggleButton Name="ShowUI">
<TextBlock Text="{Binding KeyboardHotkey.ShowUI, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
<TextBlock Text="{Binding KeyboardHotkey.ShowUI, Converter={StaticResource Key}}" />
</ToggleButton>
</StackPanel>
<StackPanel>
<TextBlock Text="{ext:Locale SettingsTabHotkeysPauseHotkey}" />
<ToggleButton Name="Pause">
<TextBlock Text="{Binding KeyboardHotkey.Pause, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
<TextBlock Text="{Binding KeyboardHotkey.Pause, Converter={StaticResource Key}}" />
</ToggleButton>
</StackPanel>
<StackPanel>
<TextBlock Text="{ext:Locale SettingsTabHotkeysToggleMuteHotkey}" />
<ToggleButton Name="ToggleMute">
<TextBlock Text="{Binding KeyboardHotkey.ToggleMute, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
<TextBlock Text="{Binding KeyboardHotkey.ToggleMute, Converter={StaticResource Key}}" />
</ToggleButton>
</StackPanel>
<StackPanel>
<TextBlock Text="{ext:Locale SettingsTabHotkeysResScaleUpHotkey}" />
<ToggleButton Name="ResScaleUp">
<TextBlock Text="{Binding KeyboardHotkey.ResScaleUp, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
<TextBlock Text="{Binding KeyboardHotkey.ResScaleUp, Converter={StaticResource Key}}" />
</ToggleButton>
</StackPanel>
<StackPanel>
<TextBlock Text="{ext:Locale SettingsTabHotkeysResScaleDownHotkey}" />
<ToggleButton Name="ResScaleDown">
<TextBlock Text="{Binding KeyboardHotkey.ResScaleDown, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
<TextBlock Text="{Binding KeyboardHotkey.ResScaleDown, Converter={StaticResource Key}}" />
</ToggleButton>
</StackPanel>
<StackPanel>
<TextBlock Text="{ext:Locale SettingsTabHotkeysVolumeUpHotkey}" />
<ToggleButton Name="VolumeUp">
<TextBlock Text="{Binding KeyboardHotkey.VolumeUp, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
<TextBlock Text="{Binding KeyboardHotkey.VolumeUp, Converter={StaticResource Key}}" />
</ToggleButton>
</StackPanel>
<StackPanel>
<TextBlock Text="{ext:Locale SettingsTabHotkeysVolumeDownHotkey}" />
<ToggleButton Name="VolumeDown">
<TextBlock Text="{Binding KeyboardHotkey.VolumeDown, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
<TextBlock Text="{Binding KeyboardHotkey.VolumeDown, Converter={StaticResource Key}}" />
</ToggleButton>
</StackPanel>
<StackPanel Margin="10,0,0,0" Orientation="Horizontal">
<TextBlock Text="{ext:Locale SettingsTabHotkeysIncrementCustomVSyncIntervalHotkey}" />
<ToggleButton Name="CustomVSyncIntervalIncrement">
<TextBlock Text="{Binding KeyboardHotkey.CustomVSyncIntervalIncrement, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
<TextBlock Text="{Binding KeyboardHotkey.CustomVSyncIntervalIncrement, Converter={StaticResource Key}}" />
</ToggleButton>
</StackPanel>
<StackPanel Margin="10,0,0,0" Orientation="Horizontal">
<TextBlock Text="{ext:Locale SettingsTabHotkeysDecrementCustomVSyncIntervalHotkey}" />
<ToggleButton Name="CustomVSyncIntervalDecrement">
<TextBlock Text="{Binding KeyboardHotkey.CustomVSyncIntervalDecrement, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
<TextBlock Text="{Binding KeyboardHotkey.CustomVSyncIntervalDecrement, Converter={StaticResource Key}}" />
</ToggleButton>
</StackPanel>
</StackPanel>

View File

@@ -7,26 +7,23 @@ namespace Ryujinx.Ava.UI.Views.Settings
{
public partial class SettingsNetworkView : UserControl
{
private readonly Random _random;
public SettingsViewModel ViewModel;
public SettingsNetworkView()
{
_random = new Random();
InitializeComponent();
}
private void GenLdnPassButton_OnClick(object sender, RoutedEventArgs e)
{
byte[] code = new byte[4];
_random.NextBytes(code);
new Random().NextBytes(code);
ViewModel.LdnPassphrase = $"Ryujinx-{BitConverter.ToUInt32(code):x8}";
}
private void ClearLdnPassButton_OnClick(object sender, RoutedEventArgs e)
{
ViewModel.LdnPassphrase = string.Empty;
ViewModel.LdnPassphrase = "";
}
}
}

View File

@@ -10,6 +10,9 @@
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
mc:Ignorable="d"
x:DataType="viewModels:SettingsViewModel">
<UserControl.Resources>
<helpers:TimeZoneConverter x:Key="TimeZone" />
</UserControl.Resources>
<Design.DataContext>
<viewModels:SettingsViewModel />
</Design.DataContext>
@@ -159,7 +162,7 @@
Text="{Binding Path=TimeZone, Mode=OneWay}"
TextChanged="TimeZoneBox_OnTextChanged"
ToolTip.Tip="{ext:Locale TimezoneTooltip}"
ValueMemberBinding="{Binding Mode=OneWay, Converter={x:Static helpers:TimeZoneConverter.Instance}}" />
ValueMemberBinding="{Binding Mode=OneWay, Converter={StaticResource TimeZone}}" />
</StackPanel>
<StackPanel
Margin="0,0,0,10"

View File

@@ -14,6 +14,9 @@
mc:Ignorable="d"
Focusable="True"
x:DataType="models:TempProfile">
<UserControl.Resources>
<helpers:BitmapArrayValueConverter x:Key="ByteImage" />
</UserControl.Resources>
<Grid Margin="0">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto" />
@@ -71,7 +74,7 @@
Margin="0"
HorizontalAlignment="Stretch"
VerticalAlignment="Top"
Source="{Binding Image, Converter={x:Static helpers:BitmapArrayValueConverter.Instance}}" />
Source="{Binding Image, Converter={StaticResource ByteImage}}" />
</Panel>
</Border>
</StackPanel>

View File

@@ -17,6 +17,9 @@
<Design.DataContext>
<viewModels:UserFirmwareAvatarSelectorViewModel />
</Design.DataContext>
<UserControl.Resources>
<helpers:BitmapArrayValueConverter x:Key="ByteImage" />
</UserControl.Resources>
<Grid
Margin="0"
HorizontalAlignment="Stretch"
@@ -59,7 +62,7 @@
<Panel
Background="{Binding BackgroundColor}"
Margin="5">
<Image Source="{Binding Data, Converter={x:Static helpers:BitmapArrayValueConverter.Instance}}" />
<Image Source="{Binding Data, Converter={StaticResource ByteImage}}" />
</Panel>
</DataTemplate>
</ListBox.ItemTemplate>

View File

@@ -19,6 +19,9 @@
<Design.DataContext>
<viewModels:UserSaveManagerViewModel />
</Design.DataContext>
<UserControl.Resources>
<helpers:BitmapArrayValueConverter x:Key="ByteImage" />
</UserControl.Resources>
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
@@ -144,7 +147,7 @@
IsVisible="{Binding InGameList}"
Width="42"
Height="42"
Source="{Binding Icon, Converter={x:Static helpers:BitmapArrayValueConverter.Instance}}" />
Source="{Binding Icon, Converter={StaticResource ByteImage}}" />
<TextBlock
MaxLines="3"
Width="320"

View File

@@ -15,6 +15,9 @@
mc:Ignorable="d"
Focusable="True"
x:DataType="viewModels:UserProfileViewModel">
<UserControl.Resources>
<helpers:BitmapArrayValueConverter x:Key="ByteImage" />
</UserControl.Resources>
<Design.DataContext>
<viewModels:UserProfileViewModel />
</Design.DataContext>
@@ -71,7 +74,7 @@
Height="96"
HorizontalAlignment="Stretch"
VerticalAlignment="Top"
Source="{Binding Image, Converter={x:Static helpers:BitmapArrayValueConverter.Instance}}" />
Source="{Binding Image, Converter={StaticResource ByteImage}}" />
<TextBlock
HorizontalAlignment="Stretch"
MaxWidth="90"

View File

@@ -6,8 +6,8 @@
xmlns:ext="clr-namespace:Ryujinx.Ava.Common.Markup"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:window="clr-namespace:Ryujinx.Ava.UI.Windows"
Width="600"
Height="750"
Width="500"
Height="500"
MinWidth="500"
MinHeight="500"
x:DataType="window:CheatWindow"

View File

@@ -34,9 +34,6 @@ namespace Ryujinx.Ava.UI.Windows
public CheatWindow(VirtualFileSystem virtualFileSystem, string titleId, string titleName, string titlePath)
{
MinWidth = 500;
MinHeight = 650;
LoadedCheats = [];
IntegrityCheckLevel checkLevel = ConfigurationState.Instance.System.EnableFsIntegrityChecks
? IntegrityCheckLevel.ErrorOnInvalid

View File

@@ -30,6 +30,9 @@
<Design.DataContext>
<viewModels:MainWindowViewModel />
</Design.DataContext>
<Window.Resources>
<helpers:BitmapArrayValueConverter x:Key="ByteImage" />
</Window.Resources>
<Window.KeyBindings>
<KeyBinding Gesture="Alt+Return" Command="{Binding ToggleFullscreen}" />
<KeyBinding Gesture="F11" Command="{Binding ToggleFullscreen}" />
@@ -118,7 +121,7 @@
Width="256"
Height="256"
IsVisible="{Binding ShowLoadProgress}"
Source="{Binding SelectedIcon, Converter={x:Static helpers:BitmapArrayValueConverter.Instance}}" />
Source="{Binding SelectedIcon, Converter={StaticResource ByteImage}}" />
</Border>
<Grid
Grid.Column="1"

View File

@@ -14,6 +14,9 @@
mc:Ignorable="d"
x:DataType="viewModels:TitleUpdateViewModel"
Focusable="True">
<UserControl.Resources>
<helpers:TitleUpdateLabelConverter x:Key="TitleUpdateLabel" />
</UserControl.Resources>
<Grid RowDefinitions="Auto,*,Auto">
<StackPanel
Grid.Row="0"
@@ -54,7 +57,7 @@
VerticalAlignment="Center"
TextWrapping="Wrap">
<TextBlock.Text>
<MultiBinding Converter="{x:Static helpers:TitleUpdateLabelConverter.Instance}">
<MultiBinding Converter="{StaticResource TitleUpdateLabel}">
<Binding Path="DisplayVersion" />
<Binding Path="IsBundled" />
</MultiBinding>

View File

@@ -13,6 +13,11 @@
x:DataType="viewModels:XCITrimmerViewModel"
Focusable="True"
mc:Ignorable="d">
<UserControl.Resources>
<helpers:XCITrimmerFileStatusConverter x:Key="StatusLabel" />
<helpers:XCITrimmerFileStatusDetailConverter x:Key="StatusDetailLabel" />
<helpers:XCITrimmerFileSpaceSavingsConverter x:Key="SpaceSavingsLabel" />
</UserControl.Resources>
<Grid Margin="20 0 20 0">
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
@@ -181,7 +186,7 @@
HorizontalAlignment="Left"
VerticalAlignment="Center"
MaxLines="1"
Text="{Binding ., Converter={x:Static helpers:XCITrimmerFileStatusConverter.Instance}}">
Text="{Binding ., Converter={StaticResource StatusLabel}}">
<ToolTip.Tip>
<StackPanel
IsVisible="{Binding IsFailed}">
@@ -189,7 +194,7 @@
Classes="h1"
Text="{ext:Locale XCITrimmerTitleStatusFailed}" />
<TextBlock
Text="{Binding ., Converter={x:Static helpers:XCITrimmerFileStatusDetailConverter.Instance}}"
Text="{Binding ., Converter={StaticResource StatusDetailLabel}}"
MaxLines="5"
MaxWidth="200"
MaxHeight="100"
@@ -204,7 +209,7 @@
HorizontalAlignment="Left"
VerticalAlignment="Center"
MaxLines="1"
Text="{Binding ., Converter={x:Static helpers:XCITrimmerFileSpaceSavingsConverter.Instance}}">>
Text="{Binding ., Converter={StaticResource SpaceSavingsLabel}}">>
</TextBlock>
</Grid>
</Grid>

View File

@@ -204,8 +204,8 @@ namespace Ryujinx.Ava.Utilities.Configuration
Multiplayer.LanInterfaceId.Value = "0";
Multiplayer.Mode.Value = MultiplayerMode.Disabled;
Multiplayer.DisableP2p.Value = false;
Multiplayer.LdnPassphrase.Value = string.Empty;
Multiplayer.LdnServer.Value = string.Empty;
Multiplayer.LdnPassphrase.Value = "";
Multiplayer.LdnServer.Value = "";
UI.GuiColumns.FavColumn.Value = true;
UI.GuiColumns.IconColumn.Value = true;
UI.GuiColumns.AppColumn.Value = true;