Compare commits
7 Commits
Canary-1.2
...
9ecb8dc952
| Author | SHA1 | Date | |
|---|---|---|---|
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9ecb8dc952 | ||
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ee1c3c3a64 | ||
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fc22247b4f | ||
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3f72d02f61 | ||
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ac2aa24ec5 | ||
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17c61164bb | ||
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7bc10316fc |
@@ -11,7 +11,7 @@
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[](https://github.com/Ryubing/Ryujinx/releases/latest)
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<br>
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[](https://github.com/Ryubing/Ryujinx/actions/workflows/canary.yml)
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[](https://github.com/Ryubing/Canary-Releases/releases/latest)
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[](https://github.com/Ryubing/Ryujinx-Canary/releases/latest)
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</td>
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</tr>
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</table>
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@@ -64,7 +64,7 @@ Canary builds are compiled automatically for each commit on the `master` branch.
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While we strive to ensure optimal stability and performance prior to pushing an update, these builds **may be unstable or completely broken**.
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These canary builds are only recommended for experienced users.
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You can find the latest canary release [here](https://github.com/Ryubing/Canary-Releases/releases/latest).
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You can find the latest canary release [here](https://github.com/Ryubing/Ryujinx-Canary/releases/latest).
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## Documentation
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||||
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@@ -1,6 +1,7 @@
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using ARMeilleure.CodeGen.Linking;
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using ARMeilleure.CodeGen.Unwinding;
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using ARMeilleure.Translation.Cache;
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using System;
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using System.Runtime.InteropServices;
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namespace ARMeilleure.CodeGen
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@@ -1,3 +1,4 @@
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using System;
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using System.Diagnostics;
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using System.Runtime.CompilerServices;
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||||
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@@ -1,3 +1,4 @@
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using System;
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using System.Runtime.InteropServices;
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using System.Runtime.Versioning;
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||||
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@@ -1,5 +1,6 @@
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using ARMeilleure.IntermediateRepresentation;
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using ARMeilleure.Translation;
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using System;
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using System.Runtime.InteropServices;
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using static ARMeilleure.IntermediateRepresentation.Operand.Factory;
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@@ -1,6 +1,7 @@
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using ARMeilleure.IntermediateRepresentation;
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using ARMeilleure.Translation;
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using Ryujinx.Common.Memory.PartialUnmaps;
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using System;
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using System.Runtime.InteropServices;
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using static ARMeilleure.IntermediateRepresentation.Operand.Factory;
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@@ -1,4 +1,5 @@
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using ARMeilleure.Memory;
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using System;
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namespace ARMeilleure.State
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{
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@@ -6,6 +6,7 @@ using ARMeilleure.Instructions;
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using ARMeilleure.IntermediateRepresentation;
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using ARMeilleure.Memory;
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using ARMeilleure.State;
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using System;
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using System.Collections.Generic;
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using System.Reflection;
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using static ARMeilleure.IntermediateRepresentation.Operand.Factory;
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@@ -1,4 +1,5 @@
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using ARMeilleure.Memory;
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using System;
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using System.Runtime.InteropServices;
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namespace ARMeilleure.Translation.Cache
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@@ -1,3 +1,5 @@
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using System;
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namespace ARMeilleure.Translation
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{
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class DelegateInfo
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@@ -1,3 +1,5 @@
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using System;
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namespace ARMeilleure.Translation
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{
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delegate void DispatcherFunction(nint nativeContext, ulong startAddress);
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@@ -1,3 +1,5 @@
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using System;
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namespace ARMeilleure.Translation
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{
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delegate ulong GuestFunction(nint nativeContextPtr);
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@@ -4,7 +4,6 @@ using ARMeilleure.CodeGen.Unwinding;
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using ARMeilleure.Common;
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using ARMeilleure.Memory;
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using ARMeilleure.State;
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using Humanizer;
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using Ryujinx.Common;
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using Ryujinx.Common.Configuration;
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using Ryujinx.Common.Logging;
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@@ -924,11 +923,15 @@ namespace ARMeilleure.Translation.PTC
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sw.Stop();
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PtcStateChanged?.Invoke(PtcLoadingState.Loaded, _translateCount, _translateTotalCount);
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Logger.Info?.Print(LogClass.Ptc,
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$"{_translateCount} of {_translateTotalCount} functions translated in {sw.Elapsed.TotalSeconds} seconds " +
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$"| {"function".ToQuantity(_translateTotalCount - _translateCount)} blacklisted " +
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$"| Thread count: {degreeOfParallelism}");
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if (_translateCount == _translateTotalCount)
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{
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Logger.Info?.Print(LogClass.Ptc, $"{_translateCount} of {_translateTotalCount} functions translated | Thread count: {degreeOfParallelism} in {sw.Elapsed.TotalSeconds} s");
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}
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else
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{
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Logger.Info?.Print(LogClass.Ptc, $"{_translateCount} of {_translateTotalCount} functions translated | {_translateTotalCount - _translateCount} function{(_translateTotalCount - _translateCount != 1 ? "s" : "")} blacklisted | Thread count: {degreeOfParallelism} in {sw.Elapsed.TotalSeconds} s");
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||||
}
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||||
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||||
Thread preSaveThread = new(PreSave)
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||||
{
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||||
|
||||
@@ -1,4 +1,5 @@
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using ARMeilleure.Common;
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using System;
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namespace ARMeilleure.Translation
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{
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@@ -5,6 +5,7 @@ using ARMeilleure.Diagnostics;
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using ARMeilleure.Instructions;
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using ARMeilleure.IntermediateRepresentation;
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using ARMeilleure.Memory;
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using ARMeilleure.Signal;
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using ARMeilleure.State;
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using ARMeilleure.Translation.Cache;
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using ARMeilleure.Translation.PTC;
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||||
@@ -4,6 +4,7 @@ using ARMeilleure.IntermediateRepresentation;
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using ARMeilleure.State;
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using ARMeilleure.Translation.Cache;
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using System;
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using System.Reflection;
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using System.Runtime.InteropServices;
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using static ARMeilleure.IntermediateRepresentation.Operand.Factory;
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|
||||
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@@ -4,6 +4,7 @@ using Ryujinx.Common.Logging;
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using Ryujinx.Common.Memory;
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using Ryujinx.Memory;
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using System;
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using System.Buffers;
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using System.Collections.Concurrent;
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||||
using System.Threading;
|
||||
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using Ryujinx.Common.Memory;
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||||
using System;
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||||
using System.Runtime.CompilerServices;
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||||
using System.Runtime.InteropServices;
|
||||
|
||||
|
||||
@@ -1,3 +1,4 @@
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||||
using System;
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||||
using System.Runtime.CompilerServices;
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||||
using System.Runtime.InteropServices;
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||||
using static Ryujinx.Audio.Backends.SoundIo.Native.SoundIo;
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||||
|
||||
@@ -4,6 +4,7 @@ using Ryujinx.Audio.Common;
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||||
using Ryujinx.Common.Memory;
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||||
using Ryujinx.Memory;
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||||
using System;
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||||
using System.Buffers;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Threading;
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
using Ryujinx.Common;
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||||
using Ryujinx.Common.Memory;
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using System;
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||||
using System.Buffers;
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||||
using System.Threading;
|
||||
|
||||
namespace Ryujinx.Audio.Backends.Common
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||||
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||||
@@ -1,3 +1,4 @@
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||||
using System;
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||||
using System.Runtime.InteropServices;
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||||
using CpuAddress = System.UInt64;
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using DspAddress = System.UInt64;
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||||
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@@ -6,16 +6,4 @@ namespace Ryujinx.Common.Configuration
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Unbounded,
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Custom
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||||
}
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||||
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public static class VSyncModeExtensions
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||||
{
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public static VSyncMode Next(this VSyncMode vsync, bool customEnabled = false) =>
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vsync switch
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||||
{
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VSyncMode.Switch => customEnabled ? VSyncMode.Custom : VSyncMode.Unbounded,
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VSyncMode.Unbounded => VSyncMode.Switch,
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VSyncMode.Custom => VSyncMode.Unbounded,
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||||
_ => VSyncMode.Switch
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||||
};
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||||
}
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||||
}
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||||
|
||||
@@ -1,4 +1,5 @@
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||||
using Microsoft.Win32;
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||||
using Ryujinx.Common;
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||||
using Ryujinx.Common.Logging;
|
||||
using System;
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||||
using System.Diagnostics;
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Runtime.Versioning;
|
||||
|
||||
|
||||
@@ -1,58 +0,0 @@
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||||
using Gommon;
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||||
using System.Collections.Generic;
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||||
using System.Threading;
|
||||
|
||||
namespace Ryujinx.Common.Helper
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||||
{
|
||||
public class RefEvent<T>
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||||
{
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||||
public delegate void Handler(ref T arg);
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||||
|
||||
private readonly Lock _subLock = new();
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||||
private readonly List<Handler> _subscriptions = [];
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||||
|
||||
public bool HasSubscribers
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||||
{
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||||
get
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||||
{
|
||||
lock (_subLock)
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||||
return _subscriptions.Count != 0;
|
||||
}
|
||||
}
|
||||
|
||||
public IReadOnlyList<Handler> Subscriptions
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||||
{
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||||
get
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||||
{
|
||||
lock (_subLock)
|
||||
return _subscriptions;
|
||||
}
|
||||
}
|
||||
|
||||
public void Add(Handler subscriber)
|
||||
{
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||||
Guard.Require(subscriber, nameof(subscriber));
|
||||
lock (_subLock)
|
||||
_subscriptions.Add(subscriber);
|
||||
}
|
||||
|
||||
public void Remove(Handler subscriber)
|
||||
{
|
||||
Guard.Require(subscriber, nameof(subscriber));
|
||||
lock (_subLock)
|
||||
_subscriptions.Remove(subscriber);
|
||||
}
|
||||
|
||||
public void Clear()
|
||||
{
|
||||
lock (_subLock)
|
||||
_subscriptions.Clear();
|
||||
}
|
||||
|
||||
public void Call(ref T arg)
|
||||
{
|
||||
foreach (Handler subscription in Subscriptions)
|
||||
subscription(ref arg);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -10,18 +10,14 @@ namespace Ryujinx.Common.Helper
|
||||
public static bool IsMacOS => OperatingSystem.IsMacOS();
|
||||
public static bool IsWindows => OperatingSystem.IsWindows();
|
||||
public static bool IsLinux => OperatingSystem.IsLinux();
|
||||
|
||||
public static bool IsArm => RuntimeInformation.OSArchitecture is Architecture.Arm64;
|
||||
|
||||
public static bool IsX64 => RuntimeInformation.OSArchitecture is Architecture.X64;
|
||||
|
||||
public static bool IsIntelMac => IsMacOS && IsX64;
|
||||
public static bool IsArmMac => IsMacOS && IsArm;
|
||||
public static bool IsIntelMac => IsMacOS && RuntimeInformation.OSArchitecture is Architecture.X64;
|
||||
public static bool IsArmMac => IsMacOS && RuntimeInformation.OSArchitecture is Architecture.Arm64;
|
||||
|
||||
public static bool IsX64Windows => IsWindows && IsX64;
|
||||
public static bool IsArmWindows => IsWindows && IsArm;
|
||||
public static bool IsX64Windows => IsWindows && (RuntimeInformation.OSArchitecture is Architecture.X64);
|
||||
public static bool IsArmWindows => IsWindows && (RuntimeInformation.OSArchitecture is Architecture.Arm64);
|
||||
|
||||
public static bool IsX64Linux => IsLinux && IsX64;
|
||||
public static bool IsArmLinux => IsLinux && IsArmMac;
|
||||
public static bool IsX64Linux => IsLinux && (RuntimeInformation.OSArchitecture is Architecture.X64);
|
||||
public static bool IsArmLinux => IsLinux && (RuntimeInformation.OSArchitecture is Architecture.Arm64);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3,6 +3,7 @@ using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Helper;
|
||||
using System;
|
||||
using System.Linq;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.Common
|
||||
{
|
||||
@@ -29,11 +30,10 @@ namespace Ryujinx.Common
|
||||
|
||||
public static readonly string[] GreatMetalTitles =
|
||||
[
|
||||
"01009b500007c000", // ARMS
|
||||
"010076f0049a2000", // Bayonetta
|
||||
"0100a5c00d162000", // Cuphead
|
||||
"010023800d64a000", // Deltarune
|
||||
"01003a30012c0000", // LEGO City Undercover
|
||||
"010048701995e000", // Luigi's Manion 2 HD
|
||||
"010028600EBDA000", // Mario 3D World
|
||||
"0100152000022000", // Mario Kart 8 Deluxe
|
||||
"010075a016a3a000", // Persona 4 Arena Ultimax
|
||||
@@ -48,14 +48,10 @@ namespace Ryujinx.Common
|
||||
"01009bf0072d4000", // Captain Toad: Treasure Tracker
|
||||
"01009510001ca000", // Fast RMX
|
||||
"01005CA01580E000", // Persona 5 Royale
|
||||
"010015100b514000", // Super Mario Bros. Wonder
|
||||
"0100000000010000", // Super Mario Odyssey
|
||||
|
||||
// Further testing is appreciated, I did not test the entire game:
|
||||
"01007300020fa000", // Astral Chain
|
||||
"010076f0049a2000", // Bayonetta
|
||||
"0100cf5010fec000", // Bayonetta Origins: Cereza and the Lost Demon
|
||||
"0100f4300bf2c000", // New Pokemon Snap
|
||||
//Isaac claims it has a issue in level 2, but I am not able to replicate it on my M3. More testing would be appreciated:
|
||||
"010015100b514000", // Super Mario Bros. Wonder
|
||||
];
|
||||
|
||||
public static string GetDiscordGameAsset(string titleId)
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
using Gommon;
|
||||
using Ryujinx.Common.Helper;
|
||||
using System;
|
||||
using System.Drawing;
|
||||
using System.Threading;
|
||||
@@ -56,7 +55,7 @@ namespace Ryujinx.Common.Utilities
|
||||
{
|
||||
_color = HsbToRgb((_color.GetHue() + Speed) / 360);
|
||||
|
||||
_updatedHandler.Call(ref _color);
|
||||
_updatedHandler.Call(_color.ToArgb());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -68,13 +67,13 @@ namespace Ryujinx.Common.Utilities
|
||||
_color = Color.Blue;
|
||||
}
|
||||
|
||||
public static event RefEvent<Color>.Handler Updated
|
||||
public static event Action<int> Updated
|
||||
{
|
||||
add => _updatedHandler.Add(value);
|
||||
remove => _updatedHandler.Remove(value);
|
||||
}
|
||||
|
||||
private static readonly RefEvent<Color> _updatedHandler = new();
|
||||
private static readonly Event<int> _updatedHandler = new();
|
||||
|
||||
private static Color HsbToRgb(float hue, float saturation = 1, float brightness = 1)
|
||||
{
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using ARMeilleure.State;
|
||||
using Ryujinx.Memory;
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Runtime.Versioning;
|
||||
|
||||
|
||||
@@ -5,6 +5,7 @@ using Ryujinx.Memory.Tracking;
|
||||
using System;
|
||||
using System.Buffers;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.Versioning;
|
||||
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using Ryujinx.Memory;
|
||||
using System;
|
||||
using System.Runtime.Versioning;
|
||||
using System.Threading;
|
||||
|
||||
|
||||
@@ -2,6 +2,7 @@ using ARMeilleure.Common;
|
||||
using ARMeilleure.Memory;
|
||||
using ARMeilleure.Translation;
|
||||
using Ryujinx.Cpu.Signal;
|
||||
using Ryujinx.Memory;
|
||||
|
||||
namespace Ryujinx.Cpu.Jit
|
||||
{
|
||||
|
||||
@@ -5,6 +5,7 @@ using Ryujinx.Memory.Tracking;
|
||||
using System;
|
||||
using System.Buffers;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Threading;
|
||||
|
||||
@@ -8,6 +8,7 @@ using Ryujinx.Memory.Tracking;
|
||||
using System;
|
||||
using System.Buffers;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace Ryujinx.Cpu.Jit
|
||||
|
||||
@@ -3,6 +3,7 @@ using ARMeilleure.Memory;
|
||||
using Ryujinx.Cpu.LightningJit.Arm32;
|
||||
using Ryujinx.Cpu.LightningJit.Arm64;
|
||||
using Ryujinx.Cpu.LightningJit.State;
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.Cpu.LightningJit
|
||||
|
||||
@@ -2,6 +2,7 @@ using ARMeilleure.Common;
|
||||
using ARMeilleure.Memory;
|
||||
using Ryujinx.Cpu.LightningJit.CodeGen;
|
||||
using Ryujinx.Cpu.LightningJit.CodeGen.Arm64;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Numerics;
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using Ryujinx.Cpu.LightningJit.CodeGen;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
|
||||
namespace Ryujinx.Cpu.LightningJit.Arm32.Target.Arm64
|
||||
|
||||
@@ -1,3 +1,5 @@
|
||||
using Ryujinx.Cpu.LightningJit.CodeGen;
|
||||
|
||||
namespace Ryujinx.Cpu.LightningJit.Arm32.Target.Arm64
|
||||
{
|
||||
static class InstEmitVfpMove
|
||||
|
||||
@@ -1,3 +1,5 @@
|
||||
using System.Diagnostics;
|
||||
|
||||
namespace Ryujinx.Cpu.LightningJit.Arm64
|
||||
{
|
||||
static class SysUtils
|
||||
|
||||
@@ -3,6 +3,7 @@ using ARMeilleure.Memory;
|
||||
using Ryujinx.Cpu.LightningJit.CodeGen;
|
||||
using Ryujinx.Cpu.LightningJit.CodeGen.Arm64;
|
||||
using Ryujinx.Cpu.LightningJit.Graph;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Numerics;
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using ARMeilleure.Memory;
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.Cpu.LightningJit.Cache
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Runtime.Versioning;
|
||||
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Ryujinx.Cpu.LightningJit
|
||||
|
||||
@@ -1,3 +1,5 @@
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Cpu.LightningJit
|
||||
{
|
||||
class TranslatedFunction
|
||||
|
||||
@@ -5,6 +5,7 @@ using Ryujinx.Cpu.LightningJit.Cache;
|
||||
using Ryujinx.Cpu.LightningJit.CodeGen.Arm64;
|
||||
using Ryujinx.Cpu.LightningJit.State;
|
||||
using Ryujinx.Cpu.Signal;
|
||||
using Ryujinx.Memory;
|
||||
using System;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Collections.Generic;
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.Cpu.Signal
|
||||
|
||||
@@ -1,4 +1,6 @@
|
||||
using Ryujinx.Common.Logging;
|
||||
using System;
|
||||
using System.Threading;
|
||||
|
||||
namespace Ryujinx.Graphics.Device
|
||||
{
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Graphics.GAL;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Ryujinx.Graphics.Gpu.Engine.Threed.Blender
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
using Ryujinx.Graphics.Device;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
|
||||
@@ -4,6 +4,7 @@ using Ryujinx.Graphics.Gpu.Memory;
|
||||
using Ryujinx.Graphics.Shader;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.Graphics.Gpu.Image
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using Ryujinx.Common.Memory;
|
||||
using Ryujinx.Graphics.Gpu.Image;
|
||||
using Ryujinx.Memory;
|
||||
using Ryujinx.Memory.Range;
|
||||
using System;
|
||||
|
||||
@@ -7,6 +7,7 @@ using Ryujinx.Memory;
|
||||
using Ryujinx.Memory.Range;
|
||||
using Ryujinx.Memory.Tracking;
|
||||
using System;
|
||||
using System.Buffers;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using Ryujinx.Graphics.GAL;
|
||||
using Ryujinx.Graphics.Shader;
|
||||
using System;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
|
||||
@@ -2,6 +2,7 @@ using Ryujinx.Graphics.GAL;
|
||||
using Ryujinx.Graphics.Gpu.Engine;
|
||||
using Ryujinx.Graphics.Gpu.Image;
|
||||
using Ryujinx.Graphics.Shader;
|
||||
using System;
|
||||
using System.Linq;
|
||||
|
||||
namespace Ryujinx.Graphics.Gpu.Shader
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Graphics.GAL;
|
||||
|
||||
@@ -83,11 +83,11 @@ namespace Ryujinx.Graphics.Gpu.Synchronization
|
||||
// TODO: Remove this when GPU channel scheduling will be implemented.
|
||||
if (timeout == Timeout.InfiniteTimeSpan)
|
||||
{
|
||||
timeout = TimeSpan.FromMilliseconds(500);
|
||||
timeout = TimeSpan.FromSeconds(1);
|
||||
}
|
||||
|
||||
using ManualResetEvent waitEvent = new(false);
|
||||
SyncpointWaiterHandle info = _syncpoints[id].RegisterCallback(threshold, _ => waitEvent.Set());
|
||||
SyncpointWaiterHandle info = _syncpoints[id].RegisterCallback(threshold, (x) => waitEvent.Set());
|
||||
|
||||
if (info == null)
|
||||
{
|
||||
@@ -96,7 +96,7 @@ namespace Ryujinx.Graphics.Gpu.Synchronization
|
||||
|
||||
bool signaled = waitEvent.WaitOne(timeout);
|
||||
|
||||
if (!signaled)
|
||||
if (!signaled && info != null)
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Gpu, $"Wait on syncpoint {id} for threshold {threshold} took more than {timeout.TotalMilliseconds}ms, resuming execution...");
|
||||
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Graphics.GAL;
|
||||
using SharpMetal.Metal;
|
||||
using System;
|
||||
using System.Runtime.Versioning;
|
||||
|
||||
namespace Ryujinx.Graphics.Metal
|
||||
|
||||
@@ -76,7 +76,7 @@ namespace Ryujinx.Graphics.Metal
|
||||
return model;
|
||||
}
|
||||
|
||||
return string.Empty;
|
||||
return "";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,3 +1,5 @@
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Graphics.Nvdec.FFmpeg.Native
|
||||
{
|
||||
struct AVCodec
|
||||
|
||||
@@ -1,3 +1,5 @@
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Graphics.Nvdec.FFmpeg.Native
|
||||
{
|
||||
struct AVCodec501
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using Ryujinx.Common.Memory;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Graphics.Nvdec.FFmpeg.Native
|
||||
{
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using Ryujinx.Common.Memory;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Graphics.Nvdec.FFmpeg.Native
|
||||
{
|
||||
|
||||
@@ -1,3 +1,5 @@
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Graphics.Nvdec.FFmpeg.Native
|
||||
{
|
||||
struct FFCodec<T> where T : struct
|
||||
|
||||
@@ -1,3 +1,5 @@
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Graphics.Nvdec.FFmpeg.Native
|
||||
{
|
||||
struct FFCodecLegacy<T> where T : struct
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using Ryujinx.Graphics.Nvdec.FFmpeg.Native;
|
||||
using Ryujinx.Graphics.Video;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Graphics.Nvdec.FFmpeg
|
||||
{
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using Ryujinx.Common.Memory;
|
||||
using Ryujinx.Graphics.Video;
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.Graphics.Nvdec.Vp9.Types
|
||||
|
||||
@@ -2,6 +2,7 @@ using OpenTK.Graphics.OpenGL;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Graphics.GAL;
|
||||
using Ryujinx.Graphics.OpenGL.Image;
|
||||
using System;
|
||||
using static Ryujinx.Graphics.OpenGL.Effects.ShaderHelper;
|
||||
|
||||
namespace Ryujinx.Graphics.OpenGL.Effects
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Runtime.Versioning;
|
||||
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Runtime.Versioning;
|
||||
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
using Ryujinx.Graphics.OpenGL.Helper;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Graphics.OpenGL
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Graphics.Shader.IntermediateRepresentation;
|
||||
using Ryujinx.Graphics.Shader.StructuredIr;
|
||||
using Ryujinx.Graphics.Shader.Translation;
|
||||
@@ -217,7 +218,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl
|
||||
|
||||
foreach (MemoryDefinition memory in memories)
|
||||
{
|
||||
string arraySize = string.Empty;
|
||||
string arraySize = "";
|
||||
if ((memory.Type & AggregateType.Array) != 0)
|
||||
{
|
||||
arraySize = $"[{memory.ArrayLength}]";
|
||||
@@ -239,7 +240,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl
|
||||
BufferDefinition buffer = buffers[i];
|
||||
|
||||
bool needsPadding = buffer.Layout == BufferLayout.Std140;
|
||||
string fsiSuffix = !constant && fsi ? " [[raster_order_group(0)]]" : string.Empty;
|
||||
string fsiSuffix = !constant && fsi ? " [[raster_order_group(0)]]" : "";
|
||||
|
||||
bufferDec[i] = $"{addressSpace} {Defaults.StructPrefix}_{buffer.Name}* {buffer.Name}{fsiSuffix};";
|
||||
|
||||
@@ -256,7 +257,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl
|
||||
type &= ~AggregateType.Array;
|
||||
|
||||
string typeName = GetVarTypeName(type);
|
||||
string arraySuffix = string.Empty;
|
||||
string arraySuffix = "";
|
||||
|
||||
if (field.Type.HasFlag(AggregateType.Array))
|
||||
{
|
||||
@@ -352,7 +353,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl
|
||||
imageTypeName = $"array<{imageTypeName}, {image.ArrayLength}>";
|
||||
}
|
||||
|
||||
string fsiSuffix = fsi ? " [[raster_order_group(0)]]" : string.Empty;
|
||||
string fsiSuffix = fsi ? " [[raster_order_group(0)]]" : "";
|
||||
|
||||
imageDec[i] = $"{imageTypeName} {image.Name}{fsiSuffix};";
|
||||
}
|
||||
@@ -453,7 +454,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl
|
||||
IoVariable.VertexIndex => "[[vertex_id]]",
|
||||
// IoVariable.PointCoord => "[[point_coord]]",
|
||||
IoVariable.UserDefined => context.Definitions.Stage == ShaderStage.Fragment ? $"[[user(loc{ioDefinition.Location})]]" : $"[[attribute({ioDefinition.Location})]]",
|
||||
_ => string.Empty
|
||||
_ => ""
|
||||
};
|
||||
|
||||
context.AppendLine($"{type} {name} {iq}{suffix};");
|
||||
@@ -544,7 +545,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl
|
||||
IoVariable.FragmentOutputColor => $"[[color({ioDefinition.Location})]]",
|
||||
IoVariable.FragmentOutputDepth => "[[depth(any)]]",
|
||||
IoVariable.ClipDistance => $"[[clip_distance]][{Defaults.TotalClipDistances}]",
|
||||
_ => string.Empty
|
||||
_ => ""
|
||||
};
|
||||
|
||||
context.AppendLine($"{type} {name} {suffix};");
|
||||
|
||||
@@ -27,7 +27,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl.Instructions
|
||||
inputsCount--;
|
||||
}
|
||||
|
||||
string fieldName = string.Empty;
|
||||
string fieldName = "";
|
||||
switch (storageKind)
|
||||
{
|
||||
case StorageKind.ConstantBuffer:
|
||||
@@ -140,7 +140,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl.Instructions
|
||||
}
|
||||
}
|
||||
varName += fieldName;
|
||||
varName += fieldHasPadding ? ".x" : string.Empty;
|
||||
varName += fieldHasPadding ? ".x" : "";
|
||||
|
||||
if (isStore)
|
||||
{
|
||||
@@ -434,7 +434,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl.Instructions
|
||||
|
||||
string prefix = intCoords ? "uint" : "float";
|
||||
|
||||
return prefix + (count > 1 ? count : string.Empty) + "(" + coords + ")";
|
||||
return prefix + (count > 1 ? count : "") + "(" + coords + ")";
|
||||
}
|
||||
|
||||
Append(AssemblePVector(pCount));
|
||||
@@ -504,7 +504,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl.Instructions
|
||||
}
|
||||
|
||||
texCallBuilder.Append(')');
|
||||
texCallBuilder.Append(colorIsVector ? GetMaskMultiDest(texOp.Index) : string.Empty);
|
||||
texCallBuilder.Append(colorIsVector ? GetMaskMultiDest(texOp.Index) : "");
|
||||
|
||||
return texCallBuilder.ToString();
|
||||
}
|
||||
@@ -558,7 +558,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl.Instructions
|
||||
{
|
||||
if (mask == 0x0)
|
||||
{
|
||||
return string.Empty;
|
||||
return "";
|
||||
}
|
||||
|
||||
string swizzle = ".";
|
||||
|
||||
@@ -15,7 +15,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl
|
||||
if (parameters.Definitions.Stage is not (ShaderStage.Vertex or ShaderStage.Fragment or ShaderStage.Compute))
|
||||
{
|
||||
Logger.Warning?.Print(LogClass.Gpu, $"Attempted to generate unsupported shader type {parameters.Definitions.Stage}!");
|
||||
return string.Empty;
|
||||
return "";
|
||||
}
|
||||
|
||||
CodeGenContext context = new(info, parameters);
|
||||
|
||||
@@ -4,6 +4,7 @@ using Ryujinx.Graphics.Shader.Translation;
|
||||
using Spv.Generator;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using static Spv.Specification;
|
||||
using Instruction = Spv.Generator.Instruction;
|
||||
|
||||
namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
||||
|
||||
@@ -199,7 +199,7 @@ namespace Ryujinx.Graphics.Shader
|
||||
_ => "float"
|
||||
};
|
||||
|
||||
return $"{typeName}<{format}{(image ? ", access::read_write" : string.Empty)}>";
|
||||
return $"{typeName}<{format}{(image ? ", access::read_write" : "")}>";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using Ryujinx.Graphics.Shader.IntermediateRepresentation;
|
||||
using Ryujinx.Graphics.Shader.Translation;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
|
||||
@@ -1,3 +1,5 @@
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Graphics.Video
|
||||
{
|
||||
public readonly record struct Plane(nint Pointer, int Length);
|
||||
|
||||
@@ -3,6 +3,7 @@ using Ryujinx.Graphics.GAL;
|
||||
using Ryujinx.Graphics.Shader;
|
||||
using Silk.NET.Vulkan;
|
||||
using System;
|
||||
using System.Buffers;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
@@ -11,6 +11,7 @@ using System.Runtime.InteropServices;
|
||||
using BlendOp = Silk.NET.Vulkan.BlendOp;
|
||||
using Buffer = Silk.NET.Vulkan.Buffer;
|
||||
using CompareOp = Ryujinx.Graphics.GAL.CompareOp;
|
||||
using Format = Ryujinx.Graphics.GAL.Format;
|
||||
using FrontFace = Ryujinx.Graphics.GAL.FrontFace;
|
||||
using IndexType = Ryujinx.Graphics.GAL.IndexType;
|
||||
using PolygonMode = Ryujinx.Graphics.GAL.PolygonMode;
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using Silk.NET.Vulkan;
|
||||
using VkFormat = Silk.NET.Vulkan.Format;
|
||||
|
||||
namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
|
||||
@@ -1,5 +1,7 @@
|
||||
using Ryujinx.Common.Memory;
|
||||
using Ryujinx.Graphics.GAL;
|
||||
using Silk.NET.Vulkan;
|
||||
using System;
|
||||
using System.Collections.ObjectModel;
|
||||
|
||||
namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
@@ -2,6 +2,7 @@ using Ryujinx.Graphics.GAL;
|
||||
using Silk.NET.Vulkan;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
|
||||
namespace Ryujinx.Graphics.Vulkan.Queries
|
||||
|
||||
@@ -2,6 +2,8 @@ using Ryujinx.Common.Memory;
|
||||
using Ryujinx.Graphics.GAL;
|
||||
using Silk.NET.Vulkan;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using Format = Ryujinx.Graphics.GAL.Format;
|
||||
using VkFormat = Silk.NET.Vulkan.Format;
|
||||
|
||||
namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using Silk.NET.Vulkan;
|
||||
using System;
|
||||
using System.Runtime.Serialization;
|
||||
|
||||
namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
|
||||
@@ -7,6 +7,7 @@ using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Runtime.Serialization;
|
||||
using System.Text;
|
||||
|
||||
namespace Ryujinx.HLE.Exceptions
|
||||
|
||||
@@ -192,7 +192,6 @@ namespace Ryujinx.HLE
|
||||
/// <summary>
|
||||
/// The desired hacky workarounds.
|
||||
/// </summary>
|
||||
/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
|
||||
public EnabledDirtyHack[] Hacks { internal get; set; }
|
||||
|
||||
public HLEConfiguration(VirtualFileSystem virtualFileSystem,
|
||||
|
||||
@@ -4,6 +4,8 @@ using Ryujinx.HLE.HOS.Applets.Cabinet;
|
||||
using Ryujinx.HLE.HOS.Applets.Dummy;
|
||||
using Ryujinx.HLE.HOS.Applets.Error;
|
||||
using Ryujinx.HLE.HOS.Services.Am.AppletAE;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Applets
|
||||
{
|
||||
|
||||
@@ -1,8 +1,10 @@
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Common.Memory;
|
||||
using Ryujinx.HLE.HOS.Applets;
|
||||
using Ryujinx.HLE.HOS.Services.Am.AppletAE;
|
||||
using System;
|
||||
using System.IO;
|
||||
|
||||
using System.Runtime.InteropServices;
|
||||
namespace Ryujinx.HLE.HOS.Applets.Dummy
|
||||
{
|
||||
internal class DummyApplet : IApplet
|
||||
|
||||
@@ -5,6 +5,7 @@ using System;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Reflection;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Threading;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
|
||||
|
||||
@@ -2,6 +2,7 @@ using Ryujinx.Common;
|
||||
using Ryujinx.HLE.HOS.Kernel.Threading;
|
||||
using Ryujinx.Horizon.Common;
|
||||
using System.Collections.Generic;
|
||||
using System.Threading;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Kernel.Common
|
||||
{
|
||||
|
||||
@@ -296,7 +296,7 @@ namespace Ryujinx.HLE.HOS
|
||||
AddModsFromDirectory(mods, applicationDir, modMetadata);
|
||||
}
|
||||
|
||||
public static void QueryContentsDir(ModCache mods, DirectoryInfo contentsDir, ulong applicationId, ulong[] installedDlcs)
|
||||
public static void QueryContentsDir(ModCache mods, DirectoryInfo contentsDir, ulong applicationId)
|
||||
{
|
||||
if (!contentsDir.Exists)
|
||||
{
|
||||
@@ -311,16 +311,6 @@ namespace Ryujinx.HLE.HOS
|
||||
{
|
||||
QueryApplicationDir(mods, applicationDir, applicationId);
|
||||
}
|
||||
|
||||
foreach (ulong installedDlcId in installedDlcs)
|
||||
{
|
||||
DirectoryInfo dlcModDir = FindApplicationDir(contentsDir, $"{installedDlcId:x16}");
|
||||
|
||||
if (dlcModDir != null)
|
||||
{
|
||||
QueryApplicationDir(mods, dlcModDir, applicationId);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static int QueryCheatsDir(ModCache mods, DirectoryInfo cheatsDir)
|
||||
@@ -427,7 +417,7 @@ namespace Ryujinx.HLE.HOS
|
||||
{
|
||||
foreach ((ulong applicationId, ModCache cache) in modCaches)
|
||||
{
|
||||
QueryContentsDir(cache, searchDir, applicationId, Array.Empty<ulong>());
|
||||
QueryContentsDir(cache, searchDir, applicationId);
|
||||
}
|
||||
|
||||
return true;
|
||||
@@ -689,7 +679,7 @@ namespace Ryujinx.HLE.HOS
|
||||
{
|
||||
using (MD5 md5 = MD5.Create())
|
||||
{
|
||||
modLoadResult.Hash += BitConverter.ToString(md5.ComputeHash(tempHash.ToBytes())).Replace("-", string.Empty).ToLowerInvariant();
|
||||
modLoadResult.Hash += BitConverter.ToString(md5.ComputeHash(tempHash.ToBytes())).Replace("-", "").ToLowerInvariant();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -121,7 +121,7 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnRyu
|
||||
|
||||
private void UpdatePassphraseIfNeeded()
|
||||
{
|
||||
string passphrase = _config.MultiplayerLdnPassphrase ?? string.Empty;
|
||||
string passphrase = _config.MultiplayerLdnPassphrase ?? "";
|
||||
if (passphrase != _passphrase)
|
||||
{
|
||||
_passphrase = passphrase;
|
||||
|
||||
@@ -113,7 +113,7 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnRyu.Proxy
|
||||
public async Task<ushort> NatPunch()
|
||||
{
|
||||
NatDiscoverer discoverer = new();
|
||||
CancellationTokenSource cts = new(5000);
|
||||
CancellationTokenSource cts = new(1000);
|
||||
|
||||
NatDevice device;
|
||||
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using Ryujinx.Common.Memory;
|
||||
using Ryujinx.Common.Utilities;
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
|
||||
@@ -7,6 +7,7 @@ using Ryujinx.HLE.HOS.Services.Mii.Types;
|
||||
using Ryujinx.HLE.HOS.Services.Nfc.AmiiboDecryption;
|
||||
using Ryujinx.HLE.HOS.Services.Nfc.Nfp.NfpManager;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
|
||||
|
||||
@@ -2,6 +2,7 @@ using Ryujinx.Common.Logging;
|
||||
using Ryujinx.HLE.HOS.Ipc;
|
||||
using Ryujinx.HLE.HOS.Kernel;
|
||||
using Ryujinx.HLE.HOS.Kernel.Ipc;
|
||||
using Ryujinx.HLE.HOS.Services.Apm;
|
||||
using Ryujinx.Horizon.Common;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
@@ -3,6 +3,7 @@ using Ryujinx.HLE.HOS.Ipc;
|
||||
using Ryujinx.HLE.HOS.Kernel.Threading;
|
||||
using Ryujinx.Horizon.Common;
|
||||
using System;
|
||||
using System.Buffers;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
|
||||
{
|
||||
|
||||
@@ -4,6 +4,7 @@ using LibHac.Fs.Fsa;
|
||||
using LibHac.Loader;
|
||||
using LibHac.Ns;
|
||||
using LibHac.Tools.FsSystem;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Graphics.Gpu;
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user