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3 changed files with 175 additions and 143 deletions

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@@ -1,80 +0,0 @@
using Gommon;
using MsgPack;
using System;
using System.Collections.Generic;
using System.Linq;
namespace Ryujinx.Common.Helper
{
public class PlayReportAnalyzer
{
private readonly List<PlayReportGameSpec> _specs = [];
public PlayReportAnalyzer AddSpec(string titleId, Func<PlayReportGameSpec, PlayReportGameSpec> transform)
{
_specs.Add(transform(new PlayReportGameSpec { TitleIdStr = titleId }));
return this;
}
public PlayReportAnalyzer AddSpec(string titleId, Action<PlayReportGameSpec> transform)
{
_specs.Add(new PlayReportGameSpec { TitleIdStr = titleId }.Apply(transform));
return this;
}
public Optional<string> Run(string runningGameId, MessagePackObject playReport)
{
if (!playReport.IsDictionary)
return Optional<string>.None;
if (!_specs.TryGetFirst(s => s.TitleIdStr.EqualsIgnoreCase(runningGameId), out PlayReportGameSpec spec))
return Optional<string>.None;
foreach (PlayReportValueFormatterSpec formatSpec in spec.Analyses.OrderBy(x => x.Priority))
{
if (!playReport.AsDictionary().TryGetValue(formatSpec.ReportKey, out MessagePackObject valuePackObject))
continue;
return formatSpec.ValueFormatter(valuePackObject.ToObject());
}
return Optional<string>.None;
}
}
public class PlayReportGameSpec
{
public required string TitleIdStr { get; init; }
public List<PlayReportValueFormatterSpec> Analyses { get; } = [];
public PlayReportGameSpec AddValueFormatter(string reportKey, Func<object, string> valueFormatter)
{
Analyses.Add(new PlayReportValueFormatterSpec
{
Priority = Analyses.Count,
ReportKey = reportKey,
ValueFormatter = valueFormatter
});
return this;
}
public PlayReportGameSpec AddValueFormatter(int priority, string reportKey, Func<object, string> valueFormatter)
{
Analyses.Add(new PlayReportValueFormatterSpec
{
Priority = priority,
ReportKey = reportKey,
ValueFormatter = valueFormatter
});
return this;
}
}
public struct PlayReportValueFormatterSpec
{
public required int Priority { get; init; }
public required string ReportKey { get; init; }
public required Func<object, string> ValueFormatter { get; init; }
}
}

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@@ -39,6 +39,7 @@ namespace Ryujinx.Ava
private static DiscordRpcClient _discordClient;
private static RichPresence _discordPresenceMain;
private static RichPresence _discordPresencePlaying;
private static ApplicationMetadata _currentApp;
public static void Initialize()
{
@@ -82,36 +83,6 @@ namespace Ryujinx.Ava
}
}
public static string MarioKart8(object obj)
{
return obj switch
{
// Single Player
"Single" => "Single Player",
// Multiplayer
"Multi-2players" => "Multiplayer 2 Players",
"Multi-3players" => "Multiplayer 3 Players",
"Multi-4players" => "Multiplayer 4 Players",
// Wireless/LAN Play
"Local-Single" => "Wireless/LAN Play",
"Local-2players" => "Wireless/LAN Play 2 Players",
// CC Classes
"50cc" => "50cc",
"100cc" => "100cc",
"150cc" => "150cc",
"Mirror" => "Mirror (150cc)",
"200cc" => "200cc",
// Modes
"GrandPrix" => "Grand Prix",
"TimeAttack" => "Time Trials",
"VS" => "VS Races",
"Battle" => "Battle Mode",
"RaceStart" => "Selecting a Course",
"Race" => "Racing",
_ => "Playing Mario Kart 8 Deluxe"
};
}
public static void Use(Optional<string> titleId)
{
if (titleId.TryGet(out string tid))
@@ -143,6 +114,7 @@ namespace Ryujinx.Ava
private static void SwitchToPlayingState(ApplicationMetadata appMeta, ProcessResult procRes)
{
_discordClient?.SetPresence(_discordPresencePlaying ??= CreatePlayingState(appMeta, procRes));
_currentApp = appMeta;
}
private static void UpdatePlayingState()
@@ -154,46 +126,15 @@ namespace Ryujinx.Ava
{
_discordClient?.SetPresence(_discordPresenceMain);
_discordPresencePlaying = null;
_currentApp = null;
}
private static readonly PlayReportAnalyzer _playReportAnalyzer = new PlayReportAnalyzer()
.AddSpec( // Breath of the Wild
"01007ef00011e000",
gameSpec =>
gameSpec.AddValueFormatter("IsHardMode", val => val is 1 ? "Playing Master Mode" : "Playing Normal Mode")
)
.AddSpec( // Super Mario Odyssey
"0100000000010000",
gameSpec =>
gameSpec.AddValueFormatter("is_kids_mode", val => val is 1 ? "Playing in Assist Mode" : "Playing in Regular Mode")
)
.AddSpec( // Super Mario Odyssey (China)
"010075000ECBE000",
gameSpec =>
gameSpec.AddValueFormatter("is_kids_mode", val => val is 1 ? "Playing in 帮助模式" : "Playing in 普通模式")
)
.AddSpec( // Super Mario 3D World + Bowser's Fury
"010028600EBDA000",
gameSpec =>
gameSpec.AddValueFormatter("mode", val => val is 0 ? "Playing Super Mario 3D World" : "Playing Bowser's Fury")
)
.AddSpec( // Mario Kart 8 Deluxe
"0100152000022000",
gameSpec =>
gameSpec.AddValueFormatter("To", MarioKart8)
)
.AddSpec( // Mario Kart 8 Deluxe (China)
"010075100E8EC000",
gameSpec =>
gameSpec.AddValueFormatter("To", MarioKart8)
);
private static void HandlePlayReport(MessagePackObject playReport)
{
if (!TitleIDs.CurrentApplication.Value.HasValue) return;
if (_discordPresencePlaying is null) return;
Optional<string> details = _playReportAnalyzer.Run(TitleIDs.CurrentApplication.Value, playReport);
Optional<string> details = PlayReport.Analyzer.Run(TitleIDs.CurrentApplication.Value, _currentApp, playReport);
if (!details.HasValue) return;

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@@ -0,0 +1,171 @@
using Gommon;
using MsgPack;
using Ryujinx.Ava.Utilities.AppLibrary;
using Ryujinx.Common.Helper;
using System;
using System.Collections.Generic;
using System.Linq;
namespace Ryujinx.Ava.Utilities
{
public static class PlayReport
{
public static PlayReportAnalyzer Analyzer { get; } = new PlayReportAnalyzer()
.AddSpec(
"01007ef00011e000",
spec => spec.AddValueFormatter("IsHardMode", BreathOfTheWild_MasterMode)
)
.AddSpec( // Super Mario Odyssey
"0100000000010000",
spec =>
spec.AddValueFormatter("is_kids_mode", SuperMarioOdyssey_AssistMode)
)
.AddSpec( // Super Mario Odyssey (China)
"010075000ECBE000",
spec =>
spec.AddValueFormatter("is_kids_mode", SuperMarioOdysseyChina_AssistMode)
)
.AddSpec( // Super Mario 3D World + Bowser's Fury
"010028600EBDA000",
spec => spec.AddValueFormatter("mode", SuperMario3DWorldOrBowsersFury)
)
.AddSpec( // Mario Kart 8 Deluxe
"0100152000022000",
spec => spec.AddValueFormatter("To", MarioKart8Deluxe_Mode)
)
.AddSpec( // Mario Kart 8 Deluxe (China)
"010075100E8EC000",
spec => spec.AddValueFormatter("To", MarioKart8Deluxe_Mode)
);
private static string BreathOfTheWild_MasterMode(ref PlayReportValue value)
=> value.BoxedValue is 1 ? "Playing Master Mode" : "Playing Normal Mode";
private static string SuperMarioOdyssey_AssistMode(ref PlayReportValue value)
=> value.BoxedValue is 1 ? "Playing in Assist Mode" : "Playing in Regular Mode";
private static string SuperMarioOdysseyChina_AssistMode(ref PlayReportValue value)
=> value.BoxedValue is 1 ? "Playing in 帮助模式" : "Playing in 普通模式";
private static string SuperMario3DWorldOrBowsersFury(ref PlayReportValue value)
=> value.BoxedValue is 0 ? "Playing Super Mario 3D World" : "Playing Bowser's Fury";
private static string MarioKart8Deluxe_Mode(ref PlayReportValue value)
=> value.BoxedValue switch
{
// Single Player
"Single" => "Single Player",
// Multiplayer
"Multi-2players" => "Multiplayer 2 Players",
"Multi-3players" => "Multiplayer 3 Players",
"Multi-4players" => "Multiplayer 4 Players",
// Wireless/LAN Play
"Local-Single" => "Wireless/LAN Play",
"Local-2players" => "Wireless/LAN Play 2 Players",
// CC Classes
"50cc" => "50cc",
"100cc" => "100cc",
"150cc" => "150cc",
"Mirror" => "Mirror (150cc)",
"200cc" => "200cc",
// Modes
"GrandPrix" => "Grand Prix",
"TimeAttack" => "Time Trials",
"VS" => "VS Races",
"Battle" => "Battle Mode",
"RaceStart" => "Selecting a Course",
"Race" => "Racing",
_ => $"Playing {value.Application.Title}"
};
}
#region Analyzer implementation
public class PlayReportAnalyzer
{
private readonly List<PlayReportGameSpec> _specs = [];
public PlayReportAnalyzer AddSpec(string titleId, Func<PlayReportGameSpec, PlayReportGameSpec> transform)
{
_specs.Add(transform(new PlayReportGameSpec { TitleIdStr = titleId }));
return this;
}
public PlayReportAnalyzer AddSpec(string titleId, Action<PlayReportGameSpec> transform)
{
_specs.Add(new PlayReportGameSpec { TitleIdStr = titleId }.Apply(transform));
return this;
}
public Optional<string> Run(string runningGameId, ApplicationMetadata appMeta, MessagePackObject playReport)
{
if (!playReport.IsDictionary)
return Optional<string>.None;
if (!_specs.TryGetFirst(s => s.TitleIdStr.EqualsIgnoreCase(runningGameId), out PlayReportGameSpec spec))
return Optional<string>.None;
foreach (PlayReportValueFormatterSpec formatSpec in spec.Analyses.OrderBy(x => x.Priority))
{
if (!playReport.AsDictionary().TryGetValue(formatSpec.ReportKey, out MessagePackObject valuePackObject))
continue;
PlayReportValue value = new()
{
Application = appMeta,
BoxedValue = valuePackObject.ToObject()
};
return formatSpec.ValueFormatter(ref value);
}
return Optional<string>.None;
}
}
public class PlayReportGameSpec
{
public required string TitleIdStr { get; init; }
public List<PlayReportValueFormatterSpec> Analyses { get; } = [];
public PlayReportGameSpec AddValueFormatter(string reportKey, PlayReportValueFormatter valueFormatter)
{
Analyses.Add(new PlayReportValueFormatterSpec
{
Priority = Analyses.Count,
ReportKey = reportKey,
ValueFormatter = valueFormatter
});
return this;
}
public PlayReportGameSpec AddValueFormatter(int priority, string reportKey, PlayReportValueFormatter valueFormatter)
{
Analyses.Add(new PlayReportValueFormatterSpec
{
Priority = priority,
ReportKey = reportKey,
ValueFormatter = valueFormatter
});
return this;
}
}
public struct PlayReportValue
{
public ApplicationMetadata Application { get; init; }
public object BoxedValue { get; init; }
}
public struct PlayReportValueFormatterSpec
{
public required int Priority { get; init; }
public required string ReportKey { get; init; }
public required PlayReportValueFormatter ValueFormatter { get; init; }
}
public delegate string PlayReportValueFormatter(ref PlayReportValue value);
#endregion
}