Compare commits
6 Commits
Canary-1.2
...
bcf75f0a3e
| Author | SHA1 | Date | |
|---|---|---|---|
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bcf75f0a3e | ||
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5e5e180fea | ||
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131fe71205 | ||
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6af388c623 | ||
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45cec4e7cf | ||
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6d78e71fc7 |
@@ -3,6 +3,7 @@
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<ManagePackageVersionsCentrally>true</ManagePackageVersionsCentrally>
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</PropertyGroup>
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||||
<ItemGroup>
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||||
<PackageVersion Include="Alimer.Bindings.SDL" Version="3.7.1" />
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||||
<PackageVersion Include="Avalonia" Version="11.0.13" />
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<PackageVersion Include="Avalonia.Controls.DataGrid" Version="11.0.13" />
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<PackageVersion Include="Avalonia.Desktop" Version="11.0.13" />
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@@ -75,6 +75,8 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Horizon", "src\Ryuj
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EndProject
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||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Horizon.Kernel.Generators", "src\Ryujinx.Horizon.Kernel.Generators\Ryujinx.Horizon.Kernel.Generators.csproj", "{7F55A45D-4E1D-4A36-ADD3-87F29A285AA2}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ryujinx.Input.SDL3", "src\Ryujinx.Input.SDL3\Ryujinx.Input.SDL3.csproj", "{3BF24278-547D-42C2-9D43-182B978F54DD}"
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EndProject
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.HLE.Generators", "src\Ryujinx.HLE.Generators\Ryujinx.HLE.Generators.csproj", "{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ryujinx.Graphics.Metal", "src\Ryujinx.Graphics.Metal\Ryujinx.Graphics.Metal.csproj", "{C08931FA-1191-417A-864F-3882D93E683B}"
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@@ -259,6 +261,10 @@ Global
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{81EA598C-DBA1-40B0-8DA4-4796B78F2037}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{81EA598C-DBA1-40B0-8DA4-4796B78F2037}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{81EA598C-DBA1-40B0-8DA4-4796B78F2037}.Release|Any CPU.Build.0 = Release|Any CPU
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{3BF24278-547D-42C2-9D43-182B978F54DD}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{3BF24278-547D-42C2-9D43-182B978F54DD}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{3BF24278-547D-42C2-9D43-182B978F54DD}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{3BF24278-547D-42C2-9D43-182B978F54DD}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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@@ -56,6 +56,7 @@ namespace Ryujinx.Common.Configuration.Hid.Controller.Motion
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return motionBackendType switch
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{
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MotionInputBackendType.GamepadDriver => JsonSerializer.Deserialize(ref reader, _serializerContext.StandardMotionConfigController),
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MotionInputBackendType.Handheld => JsonSerializer.Deserialize(ref reader, _serializerContext.StandardMotionConfigController),
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MotionInputBackendType.CemuHook => JsonSerializer.Deserialize(ref reader, _serializerContext.CemuHookMotionConfigController),
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_ => throw new InvalidOperationException($"Unknown backend type {motionBackendType}"),
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};
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@@ -66,6 +67,7 @@ namespace Ryujinx.Common.Configuration.Hid.Controller.Motion
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switch (value.MotionBackend)
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{
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case MotionInputBackendType.GamepadDriver:
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case MotionInputBackendType.Handheld:
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JsonSerializer.Serialize(writer, value as StandardMotionConfigController, _serializerContext.StandardMotionConfigController);
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break;
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case MotionInputBackendType.CemuHook:
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@@ -9,5 +9,6 @@ namespace Ryujinx.Common.Configuration.Hid.Controller.Motion
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Invalid,
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GamepadDriver,
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CemuHook,
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Handheld,
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}
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}
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13
src/Ryujinx.Input.SDL3/Ryujinx.Input.SDL3.csproj
Normal file
13
src/Ryujinx.Input.SDL3/Ryujinx.Input.SDL3.csproj
Normal file
@@ -0,0 +1,13 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net9.0</TargetFramework>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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</PropertyGroup>
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<ItemGroup>
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<ProjectReference Include="..\Ryujinx.Input\Ryujinx.Input.csproj" />
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<PackageReference Include="Alimer.Bindings.SDL" />
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</ItemGroup>
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</Project>
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85
src/Ryujinx.Input.SDL3/SDL3MotionDriver.cs
Normal file
85
src/Ryujinx.Input.SDL3/SDL3MotionDriver.cs
Normal file
@@ -0,0 +1,85 @@
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using SDL3;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Numerics;
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using static SDL3.SDL3;
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namespace Ryujinx.Input.SDL3
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{
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public unsafe class SDL3MotionDriver : IHandheld, IDisposable
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{
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private readonly Dictionary<SDL_SensorType, SDL_Sensor> sensors;
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private bool _disposed;
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public SDL3MotionDriver()
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{
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int result = SDL_Init(SDL_InitFlags.Sensor);
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if (result < 0)
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{
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throw new InvalidOperationException($"SDL sensor initialization failed: {SDL_GetError()}");
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}
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sensors = SDL_GetSensors().ToArray().ToDictionary(SDL_GetSensorTypeForID, SDL_OpenSensor);
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}
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~SDL3MotionDriver()
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{
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Dispose(false);
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}
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public void Dispose()
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{
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Dispose(true);
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GC.SuppressFinalize(this);
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}
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protected virtual void Dispose(bool disposing)
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{
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if (_disposed)
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{
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return;
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}
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if (disposing && sensors != null)
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{
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foreach (var sensor in sensors.Values)
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{
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if (sensor != IntPtr.Zero)
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{
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SDL_CloseSensor(sensor);
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}
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}
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}
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_disposed = true;
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}
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public Vector3 GetMotionData(MotionInputId inputType)
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{
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ObjectDisposedException.ThrowIf(_disposed, this);
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return inputType switch
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{
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MotionInputId.Gyroscope => GetSensorVector(SDL_SensorType.Gyro) * 180 / MathF.PI,
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MotionInputId.Accelerometer => GetSensorVector(SDL_SensorType.Accel) / SDL_STANDARD_GRAVITY,
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_ => Vector3.Zero
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};
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}
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private Vector3 GetSensorVector(SDL_SensorType sensorType)
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{
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if (!sensors.TryGetValue(sensorType, out SDL_Sensor sensor))
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{
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return Vector3.Zero;
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}
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var data = stackalloc float[3];
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if (SDL_GetSensorData(sensor, data, 3) < 0)
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{
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return Vector3.Zero;
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}
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return new Vector3(data[0], data[1], data[2]);
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}
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}
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}
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@@ -2,12 +2,13 @@ using System;
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namespace Ryujinx.Input.HLE
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{
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public class InputManager(IGamepadDriver keyboardDriver, IGamepadDriver gamepadDriver)
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public class InputManager(IGamepadDriver keyboardDriver, IGamepadDriver gamepadDriver, IHandheld handheld)
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: IDisposable
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{
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public IGamepadDriver KeyboardDriver { get; } = keyboardDriver;
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public IGamepadDriver GamepadDriver { get; } = gamepadDriver;
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public IGamepadDriver MouseDriver { get; private set; }
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public IHandheld Handheld { get; } = handheld;
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public void SetMouseDriver(IGamepadDriver mouseDriver)
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{
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@@ -18,7 +19,7 @@ namespace Ryujinx.Input.HLE
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public NpadManager CreateNpadManager()
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{
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return new NpadManager(KeyboardDriver, GamepadDriver, MouseDriver);
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return new NpadManager(KeyboardDriver, GamepadDriver, MouseDriver, Handheld);
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}
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public TouchScreenManager CreateTouchScreenManager()
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@@ -38,6 +39,7 @@ namespace Ryujinx.Input.HLE
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KeyboardDriver?.Dispose();
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GamepadDriver?.Dispose();
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MouseDriver?.Dispose();
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Handheld?.Dispose();
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}
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||||
}
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||||
|
||||
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||||
@@ -218,12 +218,14 @@ namespace Ryujinx.Input.HLE
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public string Id { get; private set; }
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private readonly CemuHookClient _cemuHookClient;
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private readonly IHandheld _handheld;
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public NpadController(CemuHookClient cemuHookClient)
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public NpadController(CemuHookClient cemuHookClient, IHandheld handheld)
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||||
{
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State = default;
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||||
Id = null;
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_cemuHookClient = cemuHookClient;
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_handheld = handheld;
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}
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||||
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public bool UpdateDriverConfiguration(IGamepadDriver gamepadDriver, InputConfig config)
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||||
@@ -287,6 +289,18 @@ namespace Ryujinx.Input.HLE
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||||
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if (_config is StandardControllerInputConfig controllerConfig && controllerConfig.Motion.EnableMotion)
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{
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||||
if (controllerConfig.Motion.MotionBackend == MotionInputBackendType.Handheld)
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{
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Vector3 accelerometer = _handheld.GetMotionData(MotionInputId.Accelerometer);
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Vector3 gyroscope = _handheld.GetMotionData(MotionInputId.Gyroscope);
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accelerometer = new Vector3(accelerometer.X, -accelerometer.Z, accelerometer.Y);
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gyroscope = new Vector3(gyroscope.X, -gyroscope.Z, gyroscope.Y);
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_leftMotionInput.Update(accelerometer, gyroscope, (ulong)PerformanceCounter.ElapsedNanoseconds / 1000, controllerConfig.Motion.Sensitivity, (float)controllerConfig.Motion.GyroDeadzone);
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_rightMotionInput = _leftMotionInput;
|
||||
}
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||||
|
||||
if (controllerConfig.Motion.MotionBackend == MotionInputBackendType.GamepadDriver)
|
||||
{
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||||
if (gamepad.Features.HasFlag(GamepadFeaturesFlag.Motion))
|
||||
|
||||
@@ -31,6 +31,7 @@ namespace Ryujinx.Input.HLE
|
||||
private readonly IGamepadDriver _keyboardDriver;
|
||||
private readonly IGamepadDriver _gamepadDriver;
|
||||
private readonly IGamepadDriver _mouseDriver;
|
||||
private readonly IHandheld _handheld;
|
||||
private bool _isDisposed;
|
||||
|
||||
private List<InputConfig> _inputConfig;
|
||||
@@ -38,7 +39,7 @@ namespace Ryujinx.Input.HLE
|
||||
private bool _enableMouse;
|
||||
private Switch _device;
|
||||
|
||||
public NpadManager(IGamepadDriver keyboardDriver, IGamepadDriver gamepadDriver, IGamepadDriver mouseDriver)
|
||||
public NpadManager(IGamepadDriver keyboardDriver, IGamepadDriver gamepadDriver, IGamepadDriver mouseDriver, IHandheld handheld)
|
||||
{
|
||||
_controllers = new NpadController[MaxControllers];
|
||||
_cemuHookClient = new CemuHookClient(this);
|
||||
@@ -47,6 +48,7 @@ namespace Ryujinx.Input.HLE
|
||||
_gamepadDriver = gamepadDriver;
|
||||
_mouseDriver = mouseDriver;
|
||||
_inputConfig = [];
|
||||
_handheld = handheld;
|
||||
|
||||
_gamepadDriver.OnGamepadConnected += HandleOnGamepadConnected;
|
||||
_gamepadDriver.OnGamepadDisconnected += HandleOnGamepadDisconnected;
|
||||
@@ -139,7 +141,7 @@ namespace Ryujinx.Input.HLE
|
||||
}
|
||||
else
|
||||
{
|
||||
controller = new(_cemuHookClient);
|
||||
controller = new(_cemuHookClient, _handheld);
|
||||
}
|
||||
|
||||
bool isValid = DriverConfigurationUpdate(ref controller, inputConfigEntry);
|
||||
|
||||
10
src/Ryujinx.Input/IHandheld.cs
Normal file
10
src/Ryujinx.Input/IHandheld.cs
Normal file
@@ -0,0 +1,10 @@
|
||||
using System;
|
||||
using System.Numerics;
|
||||
|
||||
namespace Ryujinx.Input
|
||||
{
|
||||
public interface IHandheld : IDisposable
|
||||
{
|
||||
Vector3 GetMotionData(MotionInputId gyroscope);
|
||||
}
|
||||
}
|
||||
@@ -584,7 +584,7 @@
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "",
|
||||
"ko_KR": "UI를 숨긴 상태에서 게임 시작",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
@@ -2259,7 +2259,7 @@
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "",
|
||||
"ko_KR": "PPTC 캐시 제거",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
@@ -2284,7 +2284,7 @@
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "",
|
||||
"ko_KR": "앱의 모든 PPTC 캐시 파일 삭제",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
@@ -2609,7 +2609,7 @@
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "",
|
||||
"ko_KR": "선택한 DLC 파일에서 RomFS 추출",
|
||||
"no_NO": "Pakk ut RomFS filene fra valgt DLC fil",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
@@ -2759,7 +2759,7 @@
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "",
|
||||
"ko_KR": "호환성 항목 표시",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
@@ -2784,7 +2784,7 @@
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "",
|
||||
"ko_KR": "일반적으로 도움말 메뉴를 통해 접근할 수 있는 호환성 목록에 선택한 게임을 표시합니다.",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
@@ -2809,7 +2809,7 @@
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "",
|
||||
"ko_KR": "게임 통계 표시",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
@@ -2834,7 +2834,7 @@
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "",
|
||||
"ko_KR": "그리드 보기 레이아웃에서 누락된 현재 선택된 게임에 대한 다양한 정보를 표시합니다.",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
@@ -3609,7 +3609,7 @@
|
||||
"he_IL": "",
|
||||
"it_IT": "Aggiornamenti e DLC che fanno riferimento a file mancanti verranno disabilitati automaticamente",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "누락된 파일을 참조하는 DLC 및 업데이트가 자동으로 언로드",
|
||||
"ko_KR": "누락된 파일을 참조하는 DLC 및 업데이트가 자동으로 불러오기 취소",
|
||||
"no_NO": "DLC og oppdateringer som henviser til manglende filer, vil bli lastet ned automatisk",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "DLCs e Atualizações que se referem a arquivos ausentes serão descarregadas automaticamente",
|
||||
@@ -4384,7 +4384,7 @@
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "",
|
||||
"ko_KR": "스웨덴어",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
@@ -4409,7 +4409,7 @@
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "",
|
||||
"ko_KR": "노르웨이어",
|
||||
"no_NO": "Norsk",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
@@ -4484,7 +4484,7 @@
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "",
|
||||
"ko_KR": "매치 시스템 시간",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
@@ -6122,6 +6122,56 @@
|
||||
"zh_TW": "關閉"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "SettingsButtonReset",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "",
|
||||
"el_GR": "",
|
||||
"en_US": "Reset Settings",
|
||||
"es_ES": "",
|
||||
"fr_FR": "",
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "SettingsButtonResetConfirm",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "",
|
||||
"el_GR": "",
|
||||
"en_US": "I want to reset my settings.",
|
||||
"es_ES": "",
|
||||
"fr_FR": "",
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "SettingsButtonOk",
|
||||
"Translations": {
|
||||
@@ -7847,6 +7897,31 @@
|
||||
"zh_TW": "使用與 CemuHook 相容的體感"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "ControllerSettingsMotionUseHandheldCompatibleMotion",
|
||||
"Translations": {
|
||||
"ar_SA": "استخدام الحركة المتوافقة مع Hendheld",
|
||||
"de_DE": "Hendheld kompatible Bewegungssteuerung",
|
||||
"el_GR": "Κίνηση συμβατή με Hendheld",
|
||||
"en_US": "Use Hendheld compatible motion",
|
||||
"es_ES": "Usar movimiento compatible con Hendheld",
|
||||
"fr_FR": "Utiliser un capteur de mouvements Hendheld",
|
||||
"he_IL": "השתמש בתנועת Hendheld תואמת ",
|
||||
"it_IT": "Usa sensore compatibile con Hendheld",
|
||||
"ja_JP": "Hendheld 互換モーションを使用",
|
||||
"ko_KR": "Hendheld 호환 모션 사용",
|
||||
"no_NO": "Bruk Hendheld kompatibel bevegelse",
|
||||
"pl_PL": "Użyj ruchu zgodnego z Hendheld",
|
||||
"pt_BR": "Usar sensor compatível com Hendheld",
|
||||
"ru_RU": "Включить совместимость с Hendheld",
|
||||
"sv_SE": "Använd Hendheld-kompatibel rörelse",
|
||||
"th_TH": "ใช้การเคลื่อนไหวที่เข้ากันได้กับ Hendheld",
|
||||
"tr_TR": "Hendheld uyumlu hareket kullan",
|
||||
"uk_UA": "Використовувати рух, сумісний з Hendheld",
|
||||
"zh_CN": "使用 Hendheld 兼容的体感协议",
|
||||
"zh_TW": "使用與 Hendheld 相容的體感"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "ControllerSettingsMotionControllerSlot",
|
||||
"Translations": {
|
||||
@@ -8034,7 +8109,7 @@
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "",
|
||||
"ko_KR": "비활성화",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
@@ -8059,7 +8134,7 @@
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "",
|
||||
"ko_KR": "레인보우",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
@@ -8084,7 +8159,7 @@
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "",
|
||||
"ko_KR": "레인보우 속도",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
@@ -8109,7 +8184,7 @@
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "",
|
||||
"ko_KR": "색상",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
@@ -13359,7 +13434,7 @@
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "",
|
||||
"ko_KR": "다음에서 모든 PPTC 데이터를 제거하려고 합니다:\n\n{0}\n\n계속하시겠습니까?",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
@@ -19359,7 +19434,7 @@
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "",
|
||||
"ko_KR": "LED 설정",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
@@ -22284,7 +22359,7 @@
|
||||
"he_IL": "ממשק רשת",
|
||||
"it_IT": "Interfaccia di rete:",
|
||||
"ja_JP": "ネットワークインタフェース:",
|
||||
"ko_KR": "네트워크 인터페이스:",
|
||||
"ko_KR": "네트워크 인터페이스 :",
|
||||
"no_NO": "Nettverksgrensesnitt",
|
||||
"pl_PL": "Interfejs sieci:",
|
||||
"pt_BR": "Interface de rede:",
|
||||
@@ -23259,7 +23334,7 @@
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "",
|
||||
"ko_KR": "최종 업데이트 : {0}",
|
||||
"no_NO": "Sist oppdatert: {0}",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
@@ -23634,7 +23709,7 @@
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "",
|
||||
"ko_KR": "추출할 DLC 선택",
|
||||
"no_NO": "Velg en DLC og hente ut",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
@@ -23648,4 +23723,4 @@
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
|
||||
@@ -23,6 +23,7 @@ using Ryujinx.HLE.HOS.Services.Account.Acc;
|
||||
using Ryujinx.Input;
|
||||
using Ryujinx.Input.HLE;
|
||||
using Ryujinx.Input.SDL2;
|
||||
using Ryujinx.Input.SDL3;
|
||||
using Ryujinx.SDL2.Common;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
@@ -182,7 +183,7 @@ namespace Ryujinx.Headless
|
||||
_accountManager = new AccountManager(_libHacHorizonManager.RyujinxClient, option.UserProfile);
|
||||
_userChannelPersistence = new UserChannelPersistence();
|
||||
|
||||
_inputManager = new InputManager(new SDL2KeyboardDriver(), new SDL2GamepadDriver());
|
||||
_inputManager = new InputManager(new SDL2KeyboardDriver(), new SDL2GamepadDriver(), new SDL3MotionDriver());
|
||||
|
||||
GraphicsConfig.EnableShaderCache = !option.DisableShaderCache;
|
||||
|
||||
|
||||
@@ -76,6 +76,7 @@
|
||||
<ProjectReference Include="..\Ryujinx.Graphics.Metal\Ryujinx.Graphics.Metal.csproj" />
|
||||
<ProjectReference Include="..\Ryujinx.Input\Ryujinx.Input.csproj" />
|
||||
<ProjectReference Include="..\Ryujinx.Input.SDL2\Ryujinx.Input.SDL2.csproj" />
|
||||
<ProjectReference Include="..\Ryujinx.Input.SDL3\Ryujinx.Input.SDL3.csproj" />
|
||||
<ProjectReference Include="..\Ryujinx.Audio.Backends.OpenAL\Ryujinx.Audio.Backends.OpenAL.csproj" />
|
||||
<ProjectReference Include="..\Ryujinx.Audio.Backends.SoundIo\Ryujinx.Audio.Backends.SoundIo.csproj" />
|
||||
<ProjectReference Include="..\Ryujinx.Common\Ryujinx.Common.csproj" />
|
||||
|
||||
@@ -10,6 +10,7 @@ namespace Ryujinx.Ava.UI.Models.Input
|
||||
public partial class GamepadInputConfig : BaseModel
|
||||
{
|
||||
public bool EnableCemuHookMotion { get; set; }
|
||||
public bool EnableHandheldMotion { get; set; }
|
||||
public string DsuServerHost { get; set; }
|
||||
public int DsuServerPort { get; set; }
|
||||
public int Slot { get; set; }
|
||||
@@ -162,7 +163,7 @@ namespace Ryujinx.Ava.UI.Models.Input
|
||||
EnableMotion = controllerInput.Motion.EnableMotion;
|
||||
GyroDeadzone = controllerInput.Motion.GyroDeadzone;
|
||||
Sensitivity = controllerInput.Motion.Sensitivity;
|
||||
|
||||
EnableHandheldMotion = controllerInput.Motion.MotionBackend == MotionInputBackendType.Handheld;
|
||||
if (controllerInput.Motion is CemuHookMotionConfigController cemuHook)
|
||||
{
|
||||
EnableCemuHookMotion = true;
|
||||
@@ -285,7 +286,7 @@ namespace Ryujinx.Ava.UI.Models.Input
|
||||
config.Motion = new StandardMotionConfigController
|
||||
{
|
||||
EnableMotion = EnableMotion,
|
||||
MotionBackend = MotionInputBackendType.GamepadDriver,
|
||||
MotionBackend = EnableHandheldMotion ? MotionInputBackendType.Handheld : MotionInputBackendType.GamepadDriver,
|
||||
GyroDeadzone = GyroDeadzone,
|
||||
Sensitivity = Sensitivity,
|
||||
};
|
||||
|
||||
@@ -18,6 +18,34 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
|
||||
[ObservableProperty] private double _gyroDeadzone;
|
||||
|
||||
[ObservableProperty] private bool _enableCemuHookMotion;
|
||||
private bool _enableCemuHookMotion;
|
||||
public bool EnableCemuHookMotion
|
||||
{
|
||||
get => _enableCemuHookMotion;
|
||||
set
|
||||
{
|
||||
if (value)
|
||||
{
|
||||
EnableHandheldMotion = false;
|
||||
}
|
||||
_enableCemuHookMotion = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private bool _enableHandheldMotion;
|
||||
public bool EnableHandheldMotion
|
||||
{
|
||||
get => _enableHandheldMotion;
|
||||
set
|
||||
{
|
||||
if (value)
|
||||
{
|
||||
EnableCemuHookMotion = false;
|
||||
}
|
||||
_enableHandheldMotion = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2,7 +2,7 @@ using Avalonia.Collections;
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Threading;
|
||||
using CommunityToolkit.Mvvm.ComponentModel;
|
||||
using Gommon;
|
||||
using CommunityToolkit.Mvvm.Input;
|
||||
using LibHac.Tools.FsSystem;
|
||||
using Ryujinx.Audio.Backends.OpenAL;
|
||||
using Ryujinx.Audio.Backends.SDL2;
|
||||
@@ -28,8 +28,6 @@ using System.Collections.Generic;
|
||||
using System.Collections.ObjectModel;
|
||||
using System.Linq;
|
||||
using System.Net.NetworkInformation;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text.RegularExpressions;
|
||||
using System.Threading.Tasks;
|
||||
using TimeZone = Ryujinx.Ava.UI.Models.TimeZone;
|
||||
|
||||
@@ -722,6 +720,25 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
CloseWindow?.Invoke();
|
||||
}
|
||||
|
||||
[ObservableProperty] private bool _wantsToReset;
|
||||
|
||||
public AsyncRelayCommand ResetButton => Commands.Create(async () =>
|
||||
{
|
||||
if (!WantsToReset) return;
|
||||
|
||||
CloseWindow?.Invoke();
|
||||
ConfigurationState.Instance.LoadDefault();
|
||||
ConfigurationState.Instance.ToFileFormat().SaveConfig(Program.ConfigurationPath);
|
||||
RyujinxApp.MainWindow.LoadApplications();
|
||||
|
||||
await ContentDialogHelper.CreateInfoDialog(
|
||||
$"Your {RyujinxApp.FullAppName} configuration has been reset.",
|
||||
"",
|
||||
string.Empty,
|
||||
LocaleManager.Instance[LocaleKeys.SettingsButtonClose],
|
||||
"Configuration Reset");
|
||||
});
|
||||
|
||||
public void CancelButton()
|
||||
{
|
||||
RevertIfNotSaved();
|
||||
|
||||
@@ -61,6 +61,17 @@
|
||||
Margin="5, 0"
|
||||
Text="{Binding GyroDeadzone, StringFormat=\{0:0.00\}}" />
|
||||
</StackPanel>
|
||||
<Separator
|
||||
Height="1"
|
||||
Margin="0,5" />
|
||||
<CheckBox
|
||||
Margin="5"
|
||||
IsChecked="{Binding EnableHandheldMotion}">
|
||||
<TextBlock
|
||||
Margin="0,3,0,0"
|
||||
VerticalAlignment="Center"
|
||||
Text="{ext:Locale ControllerSettingsMotionUseHandheldCompatibleMotion}" />
|
||||
</CheckBox>
|
||||
<Separator
|
||||
Height="1"
|
||||
Margin="0,5" />
|
||||
|
||||
@@ -30,6 +30,7 @@ namespace Ryujinx.Ava.UI.Views.Input
|
||||
Sensitivity = config.Sensitivity,
|
||||
GyroDeadzone = config.GyroDeadzone,
|
||||
EnableCemuHookMotion = config.EnableCemuHookMotion,
|
||||
EnableHandheldMotion = config.EnableHandheldMotion,
|
||||
};
|
||||
|
||||
InitializeComponent();
|
||||
@@ -58,6 +59,7 @@ namespace Ryujinx.Ava.UI.Views.Input
|
||||
config.DsuServerHost = content._viewModel.DsuServerHost;
|
||||
config.DsuServerPort = content._viewModel.DsuServerPort;
|
||||
config.EnableCemuHookMotion = content._viewModel.EnableCemuHookMotion;
|
||||
config.EnableHandheldMotion = content._viewModel.EnableHandheldMotion;
|
||||
config.MirrorInput = content._viewModel.MirrorInput;
|
||||
};
|
||||
|
||||
|
||||
@@ -29,6 +29,7 @@ using Ryujinx.HLE.HOS;
|
||||
using Ryujinx.HLE.HOS.Services.Account.Acc;
|
||||
using Ryujinx.Input.HLE;
|
||||
using Ryujinx.Input.SDL2;
|
||||
using Ryujinx.Input.SDL3;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
@@ -107,7 +108,7 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
|
||||
if (Program.PreviewerDetached)
|
||||
{
|
||||
InputManager = new InputManager(new AvaloniaKeyboardDriver(this), new SDL2GamepadDriver());
|
||||
InputManager = new InputManager(new AvaloniaKeyboardDriver(this), new SDL2GamepadDriver(), new SDL3MotionDriver());
|
||||
|
||||
_ = this.GetObservable(IsActiveProperty).Subscribe(it => ViewModel.IsActive = it);
|
||||
this.ScalingChanged += OnScalingChanged;
|
||||
|
||||
@@ -108,24 +108,36 @@
|
||||
</Style>
|
||||
</ui:NavigationView.Styles>
|
||||
</ui:NavigationView>
|
||||
<ReversibleStackPanel
|
||||
Grid.Row="2"
|
||||
Margin="10"
|
||||
Spacing="10"
|
||||
Orientation="Horizontal"
|
||||
HorizontalAlignment="Right"
|
||||
ReverseOrder="{x:Static helper:RunningPlatform.IsMacOS}">
|
||||
<Button
|
||||
Classes="accent"
|
||||
Content="{ext:Locale SettingsButtonOk}"
|
||||
Command="{Binding OkButton}" />
|
||||
<Button
|
||||
HotKey="Escape"
|
||||
Content="{ext:Locale SettingsButtonCancel}"
|
||||
Command="{Binding CancelButton}" />
|
||||
<Button
|
||||
Content="{ext:Locale SettingsButtonApply}"
|
||||
Command="{Binding ApplyButton}" />
|
||||
</ReversibleStackPanel>
|
||||
<Grid Grid.Row="2"
|
||||
ColumnDefinitions="Auto,*,Auto">
|
||||
<StackPanel Grid.Column="0" Orientation="Horizontal">
|
||||
<Button
|
||||
IsEnabled="{Binding WantsToReset}"
|
||||
Margin="10"
|
||||
Content="{ext:Locale SettingsButtonReset}"
|
||||
Command="{Binding ResetButton}" />
|
||||
<CheckBox IsChecked="{Binding WantsToReset}"/>
|
||||
<TextBlock Text="{ext:Locale SettingsButtonResetConfirm}"/>
|
||||
</StackPanel>
|
||||
<ReversibleStackPanel
|
||||
Grid.Column="2"
|
||||
Margin="10"
|
||||
Spacing="10"
|
||||
Orientation="Horizontal"
|
||||
HorizontalAlignment="Right"
|
||||
ReverseOrder="{x:Static helper:RunningPlatform.IsMacOS}">
|
||||
<Button
|
||||
Classes="accent"
|
||||
Content="{ext:Locale SettingsButtonOk}"
|
||||
Command="{Binding OkButton}" />
|
||||
<Button
|
||||
HotKey="Escape"
|
||||
Content="{ext:Locale SettingsButtonCancel}"
|
||||
Command="{Binding CancelButton}" />
|
||||
<Button
|
||||
Content="{ext:Locale SettingsButtonApply}"
|
||||
Command="{Binding ApplyButton}" />
|
||||
</ReversibleStackPanel>
|
||||
</Grid>
|
||||
</Grid>
|
||||
</window:StyleableAppWindow>
|
||||
|
||||
@@ -32,6 +32,12 @@ namespace Ryujinx.Ava.Utilities
|
||||
.AddSpec( // Global & China IDs
|
||||
["0100152000022000", "010075100e8ec000"],
|
||||
spec => spec.AddValueFormatter("To", MarioKart8Deluxe_Mode)
|
||||
)
|
||||
.AddSpec(
|
||||
["0100a3d008c5c000", "01008f6008c5e000"],
|
||||
spec => spec
|
||||
.AddValueFormatter("area_no", PokemonSVArea)
|
||||
.AddValueFormatter("team_circle", PokemonSVUnionCircle)
|
||||
);
|
||||
|
||||
private static PlayReportFormattedValue BreathOfTheWild_MasterMode(PlayReportValue value)
|
||||
@@ -81,5 +87,42 @@ namespace Ryujinx.Ava.Utilities
|
||||
"Race" => "Racing",
|
||||
_ => PlayReportFormattedValue.ForceReset
|
||||
};
|
||||
|
||||
private static PlayReportFormattedValue PokemonSVUnionCircle(PlayReportValue value)
|
||||
=> value.BoxedValue is 0 ? "Playing Alone" : "Playing in a group";
|
||||
|
||||
private static PlayReportFormattedValue PokemonSVArea(PlayReportValue value)
|
||||
=> value.StringValue switch
|
||||
{
|
||||
// Base Game Locations
|
||||
"a_w01" => "South Area One",
|
||||
"a_w02" => "Mesagoza",
|
||||
"a_w03" => "The Pokemon League",
|
||||
"a_w04" => "South Area Two",
|
||||
"a_w05" => "South Area Four",
|
||||
"a_w06" => "South Area Six",
|
||||
"a_w07" => "South Area Five",
|
||||
"a_w08" => "South Area Three",
|
||||
"a_w09" => "West Area One",
|
||||
"a_w10" => "Asado Desert",
|
||||
"a_w11" => "West Area Two",
|
||||
"a_w12" => "Medali",
|
||||
"a_w13" => "Tagtree Thicket",
|
||||
"a_w14" => "East Area Three",
|
||||
"a_w15" => "Artazon",
|
||||
"a_w16" => "East Area Two",
|
||||
"a_w18" => "Casseroya Lake",
|
||||
"a_w19" => "Glaseado Mountain",
|
||||
"a_w20" => "North Area Three",
|
||||
"a_w21" => "North Area One",
|
||||
"a_w22" => "North Area Two",
|
||||
"a_w23" => "The Great Crater of Paldea",
|
||||
"a_w24" => "South Paldean Sea",
|
||||
"a_w25" => "West Paldean Sea",
|
||||
"a_w26" => "East Paldean Sea",
|
||||
"a_w27" => "Nouth Paldean Sea",
|
||||
//TODO DLC Locations
|
||||
_ => PlayReportFormattedValue.ForceReset
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user