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2 Commits

Author SHA1 Message Date
Frog Business
07bf7dffc8 Merge f73ffd1fd0 into fafb99c702 2025-02-04 23:42:26 +01:00
Barış Hamil
f73ffd1fd0 Ability to assign hotkeys to cycle controllers for players 2025-02-01 12:30:51 +03:00
33 changed files with 527 additions and 1245 deletions

View File

@@ -332,7 +332,6 @@
0100E680149DC000,"Arcaea",,playable,2023-03-16 19:31:21
01003C2010C78000,"Archaica: The Path Of Light",crash,nothing,2020-10-16 13:22:26
01004DA012976000,"Area 86",,playable,2020-12-16 16:45:52
01008d8006a6a000,"Arena of Valor",crash,boots,2025-02-03 22:19:34
0100691013C46000,"ARIA CHRONICLE",,playable,2022-11-16 13:50:55
0100D4A00B284000,"ARK: Survival Evolved",gpu;nvdec;online-broken;UE4;ldn-untested,ingame,2024-04-16 00:53:56
0100C56012C96000,"Arkanoid vs. Space Invaders",services,ingame,2021-01-21 12:50:30
@@ -427,7 +426,6 @@
0100E48013A34000,"Balan Wonderworld Demo",gpu;services;UE4;demo,ingame,2023-02-16 20:05:07
0100CD801CE5E000,"Balatro",,ingame,2024-04-21 02:01:53
010010A00DA48000,"Baldur's Gate and Baldur's Gate II: Enhanced Editions",32-bit,playable,2022-09-12 23:52:15
0100fd1014726000,"Baldur's Gate: Dark Alliance",ldn-untested,ingame,2025-02-03 22:21:00
0100BC400FB64000,"Balthazar's Dream",,playable,2022-09-13 00:13:22
01008D30128E0000,"Bamerang",,playable,2022-10-26 00:29:39
010013C010C5C000,"Banner of the Maid",,playable,2021-06-14 15:23:37
@@ -530,7 +528,6 @@
01005950022EC000,"Blade Strangers",nvdec,playable,2022-07-17 19:02:43
0100DF0011A6A000,"Bladed Fury",,playable,2022-10-26 11:36:26
0100CFA00CC74000,"Blades of Time",deadlock;online,boots,2022-07-17 19:19:58
01003d700dd8a000,"Blades",,boots,2025-02-03 22:22:00
01006CC01182C000,"Blair Witch",nvdec;UE4,playable,2022-10-01 14:06:16
010039501405E000,"Blanc",gpu;slow,ingame,2023-02-22 14:00:13
0100698009C6E000,"Blasphemous",nvdec,playable,2021-03-01 12:15:31
@@ -958,7 +955,7 @@
010012800EBAE000,"Disney TSUM TSUM FESTIVAL",crash,menus,2020-07-14 14:05:28
01009740120FE000,"DISTRAINT 2",,playable,2020-09-03 16:08:12
010075B004DD2000,"DISTRAINT: Deluxe Edition",,playable,2020-06-15 23:42:24
010027400CDC6000,"Divinity: Original Sin 2 - Definitive Edition",services;crash;online-broken;regression,ingame,2025-02-03 22:12:30
010027400CDC6000,"Divinity: Original Sin 2 - Definitive Edition",services;crash;online-broken;regression,menus,2023-08-13 17:20:03
01001770115C8000,"Dodo Peak",nvdec;UE4,playable,2022-10-04 16:13:05
010077B0100DA000,"Dogurai",,playable,2020-10-04 02:40:16
010048100D51A000,"Dokapon Up! Mugen no Roulette",gpu;Needs Update,menus,2022-12-08 19:39:10
@@ -1657,7 +1654,7 @@
0100A73006E74000,"Legendary Eleven",,playable,2021-06-08 12:09:03
0100A7700B46C000,"Legendary Fishing",online,playable,2021-04-14 15:08:46
0100739018020000,"LEGO® 2K Drive",gpu;ldn-works,ingame,2024-04-09 02:05:12
010085500130a000,"LEGO® CITY Undercover",nvdec,playable,2024-09-30 08:44:27
01003A30012C0000,"LEGO® CITY Undercover",nvdec,playable,2024-09-30 08:44:27
010070D009FEC000,"LEGO® DC Super-Villains",,playable,2021-05-27 18:10:37
010052A00B5D2000,"LEGO® Harry Potter™ Collection",crash,ingame,2024-01-31 10:28:07
010073C01AF34000,"LEGO® Horizon Adventures™",vulkan-backend-bug;opengl-backend-bug;UE4,ingame,2025-01-07 04:24:56
@@ -1916,7 +1913,6 @@
010073E008E6E000,"Mugsters",,playable,2021-01-28 17:57:17
0100A8400471A000,"MUJO",,playable,2020-05-08 16:31:04
0100211005E94000,"Mulaka",,playable,2021-01-28 18:07:20
01008e2013fb4000,"Multi Quiz",ldn-untested,ingame,2025-02-03 22:26:00
010038B00B9AE000,"Mummy Pinball",,playable,2022-08-05 16:08:11
01008E200C5C2000,"Muse Dash",,playable,2020-06-06 14:41:29
010035901046C000,"Mushroom Quest",,playable,2020-05-17 13:07:08
@@ -2032,7 +2028,6 @@
010003C00B868000,"Ninjin: Clash of Carrots",online-broken,playable,2024-07-10 05:12:26
0100746010E4C000,"NinNinDays",,playable,2022-11-20 15:17:29
0100C9A00ECE6000,"Nintendo 64™ Nintendo Switch Online",gpu;vulkan,ingame,2024-04-23 20:21:07
0100e0601c632000,"Nintendo 64™ Nintendo Switch Online: MATURE 17+",,ingame,2025-02-03 22:27:00
0100D870045B6000,"Nintendo Entertainment System™ - Nintendo Switch Online",online,playable,2022-07-01 15:45:06
0100C4B0034B2000,"Nintendo Labo Toy-Con 01 Variety Kit",gpu,ingame,2022-08-07 12:56:07
01001E9003502000,"Nintendo Labo Toy-Con 03 Vehicle Kit",services;crash,menus,2022-08-03 17:20:11
@@ -2537,7 +2532,7 @@
0100C3E00B700000,"SEGA AGES Space Harrier",,playable,2021-01-11 12:57:40
010054400D2E6000,"SEGA AGES Virtua Racing",online-broken,playable,2023-01-29 17:08:39
01001E700AC60000,"SEGA AGES Wonder Boy: Monster Land",online,playable,2021-05-05 16:28:25
0100B3C014BDA000,"SEGA Genesis™ Nintendo Switch Online",crash;regression,ingame,2025-02-03 22:13:30
0100B3C014BDA000,"SEGA Genesis™ Nintendo Switch Online",crash;regression,nothing,2022-04-11 07:27:21
0100F7300B24E000,"SEGA Mega Drive Classics",online,playable,2021-01-05 11:08:00
01009840046BC000,"Semispheres",,playable,2021-01-06 23:08:31
0100D1800D902000,"SENRAN KAGURA Peach Ball",,playable,2021-06-03 15:12:10
@@ -2969,7 +2964,6 @@
0100C38004DCC000,"The Flame In The Flood: Complete Edition",gpu;nvdec;UE4,ingame,2022-08-22 16:23:49
010007700D4AC000,"The Forbidden Arts",,playable,2021-01-26 16:26:24
010030700CBBC000,"The friends of Ringo Ishikawa",,playable,2022-08-22 16:33:17
0100b620139d8000,"The Game of Life 2",ldn-untested,ingame,2025-02-03 22:30:00
01006350148DA000,"The Gardener and the Wild Vines",gpu,ingame,2024-04-29 16:32:10
0100B13007A6A000,"The Gardens Between",,playable,2021-01-29 16:16:53
010036E00FB20000,"The Great Ace Attorney Chronicles",,playable,2023-06-22 21:26:29
@@ -2987,8 +2981,6 @@
010015D003EE4000,"The Jackbox Party Pack 2",online-working,playable,2022-08-22 18:23:40
0100CC80013D6000,"The Jackbox Party Pack 3",slow;online-working,playable,2022-08-22 18:41:06
0100E1F003EE8000,"The Jackbox Party Pack 4",online-working,playable,2022-08-22 18:56:34
01006fe0096ac000,"The Jackbox Party Pack 5",ldn-untested,boots,2025-02-03 22:32:00
01005a400db52000,"The Jackbox Party Pack 6",ldn-untested,boots,2025-02-03 22:32:00
010052C00B184000,"The Journey Down: Chapter One",nvdec,playable,2021-02-24 13:32:41
01006BC00B188000,"The Journey Down: Chapter Three",nvdec,playable,2021-02-24 13:45:27
01009AB00B186000,"The Journey Down: Chapter Two",nvdec,playable,2021-02-24 13:32:13
@@ -3167,7 +3159,6 @@
010055E00CA68000,"Trine 4: The Nightmare Prince",gpu,nothing,2025-01-07 05:47:46
0100D9000A930000,"Trine Enchanted Edition",ldn-untested;nvdec,playable,2021-06-03 11:28:15
01002D7010A54000,"Trinity Trigger",crash,ingame,2023-03-03 03:09:09
010020700a5e0000,"TRIVIAL PURSUIT Live!",ldn-untested,ingame,2025-02-03 22:35:00
0100868013FFC000,"TRIVIAL PURSUIT Live! 2",,boots,2022-12-19 00:04:33
0100F78002040000,"Troll and I™",gpu;nvdec,ingame,2021-06-04 16:58:50
0100145011008000,"Trollhunters: Defenders of Arcadia",gpu;nvdec,ingame,2020-11-30 13:27:09
@@ -3217,7 +3208,6 @@
0100AB2010B4C000,"Unlock The King",,playable,2020-09-01 13:58:27
0100A3E011CB0000,"Unlock the King 2",,playable,2021-06-15 20:43:55
01005AA00372A000,"UNO® for Nintendo Switch",nvdec;ldn-untested,playable,2022-07-28 14:49:47
0100b6e012ebe000,"UNO",ldn-untested,ingame,2025-02-03 22:40:00
0100E5D00CC0C000,"Unravel Two",nvdec,playable,2024-05-23 15:45:05
010001300CC4A000,"Unruly Heroes",,playable,2021-01-07 18:09:31
0100B410138C0000,"Unspottable",,playable,2022-10-25 19:28:49
@@ -3382,7 +3372,6 @@
0100F47016F26000,"Yomawari 3",,playable,2022-05-10 08:26:51
010012F00B6F2000,"Yomawari: The Long Night Collection",,playable,2022-09-03 14:36:59
0100CC600ABB2000,"Yonder: The Cloud Catcher Chronicles (Retail Only)",,playable,2021-01-28 14:06:25
0100534009ff2000,"Yonder: The Cloud Catcher Chronicles",,playable,2025-02-03 22:19:13
0100BE50042F6000,"Yono and the Celestial Elephants",,playable,2021-01-28 18:23:58
0100F110029C8000,"Yooka-Laylee",,playable,2021-01-28 14:21:45
010022F00DA66000,"Yooka-Laylee and the Impossible Lair",,playable,2021-03-05 17:32:21
1 title_id game_name labels status last_updated
332 0100E680149DC000 Arcaea playable 2023-03-16 19:31:21
333 01003C2010C78000 Archaica: The Path Of Light crash nothing 2020-10-16 13:22:26
334 01004DA012976000 Area 86 playable 2020-12-16 16:45:52
01008d8006a6a000 Arena of Valor crash boots 2025-02-03 22:19:34
335 0100691013C46000 ARIA CHRONICLE playable 2022-11-16 13:50:55
336 0100D4A00B284000 ARK: Survival Evolved gpu;nvdec;online-broken;UE4;ldn-untested ingame 2024-04-16 00:53:56
337 0100C56012C96000 Arkanoid vs. Space Invaders services ingame 2021-01-21 12:50:30
426 0100E48013A34000 Balan Wonderworld Demo gpu;services;UE4;demo ingame 2023-02-16 20:05:07
427 0100CD801CE5E000 Balatro ingame 2024-04-21 02:01:53
428 010010A00DA48000 Baldur's Gate and Baldur's Gate II: Enhanced Editions 32-bit playable 2022-09-12 23:52:15
0100fd1014726000 Baldur's Gate: Dark Alliance ldn-untested ingame 2025-02-03 22:21:00
429 0100BC400FB64000 Balthazar's Dream playable 2022-09-13 00:13:22
430 01008D30128E0000 Bamerang playable 2022-10-26 00:29:39
431 010013C010C5C000 Banner of the Maid playable 2021-06-14 15:23:37
528 01005950022EC000 Blade Strangers nvdec playable 2022-07-17 19:02:43
529 0100DF0011A6A000 Bladed Fury playable 2022-10-26 11:36:26
530 0100CFA00CC74000 Blades of Time deadlock;online boots 2022-07-17 19:19:58
01003d700dd8a000 Blades boots 2025-02-03 22:22:00
531 01006CC01182C000 Blair Witch nvdec;UE4 playable 2022-10-01 14:06:16
532 010039501405E000 Blanc gpu;slow ingame 2023-02-22 14:00:13
533 0100698009C6E000 Blasphemous nvdec playable 2021-03-01 12:15:31
955 010012800EBAE000 Disney TSUM TSUM FESTIVAL crash menus 2020-07-14 14:05:28
956 01009740120FE000 DISTRAINT 2 playable 2020-09-03 16:08:12
957 010075B004DD2000 DISTRAINT: Deluxe Edition playable 2020-06-15 23:42:24
958 010027400CDC6000 Divinity: Original Sin 2 - Definitive Edition services;crash;online-broken;regression ingame menus 2025-02-03 22:12:30 2023-08-13 17:20:03
959 01001770115C8000 Dodo Peak nvdec;UE4 playable 2022-10-04 16:13:05
960 010077B0100DA000 Dogurai playable 2020-10-04 02:40:16
961 010048100D51A000 Dokapon Up! Mugen no Roulette gpu;Needs Update menus 2022-12-08 19:39:10
1654 0100A73006E74000 Legendary Eleven playable 2021-06-08 12:09:03
1655 0100A7700B46C000 Legendary Fishing online playable 2021-04-14 15:08:46
1656 0100739018020000 LEGO® 2K Drive gpu;ldn-works ingame 2024-04-09 02:05:12
1657 010085500130a000 01003A30012C0000 LEGO® CITY Undercover nvdec playable 2024-09-30 08:44:27
1658 010070D009FEC000 LEGO® DC Super-Villains playable 2021-05-27 18:10:37
1659 010052A00B5D2000 LEGO® Harry Potter™ Collection crash ingame 2024-01-31 10:28:07
1660 010073C01AF34000 LEGO® Horizon Adventures™ vulkan-backend-bug;opengl-backend-bug;UE4 ingame 2025-01-07 04:24:56
1913 010073E008E6E000 Mugsters playable 2021-01-28 17:57:17
1914 0100A8400471A000 MUJO playable 2020-05-08 16:31:04
1915 0100211005E94000 Mulaka playable 2021-01-28 18:07:20
01008e2013fb4000 Multi Quiz ldn-untested ingame 2025-02-03 22:26:00
1916 010038B00B9AE000 Mummy Pinball playable 2022-08-05 16:08:11
1917 01008E200C5C2000 Muse Dash playable 2020-06-06 14:41:29
1918 010035901046C000 Mushroom Quest playable 2020-05-17 13:07:08
2028 010003C00B868000 Ninjin: Clash of Carrots online-broken playable 2024-07-10 05:12:26
2029 0100746010E4C000 NinNinDays playable 2022-11-20 15:17:29
2030 0100C9A00ECE6000 Nintendo 64™ – Nintendo Switch Online gpu;vulkan ingame 2024-04-23 20:21:07
0100e0601c632000 Nintendo 64™ – Nintendo Switch Online: MATURE 17+ ingame 2025-02-03 22:27:00
2031 0100D870045B6000 Nintendo Entertainment System™ - Nintendo Switch Online online playable 2022-07-01 15:45:06
2032 0100C4B0034B2000 Nintendo Labo Toy-Con 01 Variety Kit gpu ingame 2022-08-07 12:56:07
2033 01001E9003502000 Nintendo Labo Toy-Con 03 Vehicle Kit services;crash menus 2022-08-03 17:20:11
2532 0100C3E00B700000 SEGA AGES Space Harrier playable 2021-01-11 12:57:40
2533 010054400D2E6000 SEGA AGES Virtua Racing online-broken playable 2023-01-29 17:08:39
2534 01001E700AC60000 SEGA AGES Wonder Boy: Monster Land online playable 2021-05-05 16:28:25
2535 0100B3C014BDA000 SEGA Genesis™ – Nintendo Switch Online crash;regression ingame nothing 2025-02-03 22:13:30 2022-04-11 07:27:21
2536 0100F7300B24E000 SEGA Mega Drive Classics online playable 2021-01-05 11:08:00
2537 01009840046BC000 Semispheres playable 2021-01-06 23:08:31
2538 0100D1800D902000 SENRAN KAGURA Peach Ball playable 2021-06-03 15:12:10
2964 0100C38004DCC000 The Flame In The Flood: Complete Edition gpu;nvdec;UE4 ingame 2022-08-22 16:23:49
2965 010007700D4AC000 The Forbidden Arts playable 2021-01-26 16:26:24
2966 010030700CBBC000 The friends of Ringo Ishikawa playable 2022-08-22 16:33:17
0100b620139d8000 The Game of Life 2 ldn-untested ingame 2025-02-03 22:30:00
2967 01006350148DA000 The Gardener and the Wild Vines gpu ingame 2024-04-29 16:32:10
2968 0100B13007A6A000 The Gardens Between playable 2021-01-29 16:16:53
2969 010036E00FB20000 The Great Ace Attorney Chronicles playable 2023-06-22 21:26:29
2981 010015D003EE4000 The Jackbox Party Pack 2 online-working playable 2022-08-22 18:23:40
2982 0100CC80013D6000 The Jackbox Party Pack 3 slow;online-working playable 2022-08-22 18:41:06
2983 0100E1F003EE8000 The Jackbox Party Pack 4 online-working playable 2022-08-22 18:56:34
01006fe0096ac000 The Jackbox Party Pack 5 ldn-untested boots 2025-02-03 22:32:00
01005a400db52000 The Jackbox Party Pack 6 ldn-untested boots 2025-02-03 22:32:00
2984 010052C00B184000 The Journey Down: Chapter One nvdec playable 2021-02-24 13:32:41
2985 01006BC00B188000 The Journey Down: Chapter Three nvdec playable 2021-02-24 13:45:27
2986 01009AB00B186000 The Journey Down: Chapter Two nvdec playable 2021-02-24 13:32:13
3159 010055E00CA68000 Trine 4: The Nightmare Prince gpu nothing 2025-01-07 05:47:46
3160 0100D9000A930000 Trine Enchanted Edition ldn-untested;nvdec playable 2021-06-03 11:28:15
3161 01002D7010A54000 Trinity Trigger crash ingame 2023-03-03 03:09:09
010020700a5e0000 TRIVIAL PURSUIT Live! ldn-untested ingame 2025-02-03 22:35:00
3162 0100868013FFC000 TRIVIAL PURSUIT Live! 2 boots 2022-12-19 00:04:33
3163 0100F78002040000 Troll and I™ gpu;nvdec ingame 2021-06-04 16:58:50
3164 0100145011008000 Trollhunters: Defenders of Arcadia gpu;nvdec ingame 2020-11-30 13:27:09
3208 0100AB2010B4C000 Unlock The King playable 2020-09-01 13:58:27
3209 0100A3E011CB0000 Unlock the King 2 playable 2021-06-15 20:43:55
3210 01005AA00372A000 UNO® for Nintendo Switch nvdec;ldn-untested playable 2022-07-28 14:49:47
0100b6e012ebe000 UNO ldn-untested ingame 2025-02-03 22:40:00
3211 0100E5D00CC0C000 Unravel Two nvdec playable 2024-05-23 15:45:05
3212 010001300CC4A000 Unruly Heroes playable 2021-01-07 18:09:31
3213 0100B410138C0000 Unspottable playable 2022-10-25 19:28:49
3372 0100F47016F26000 Yomawari 3 playable 2022-05-10 08:26:51
3373 010012F00B6F2000 Yomawari: The Long Night Collection playable 2022-09-03 14:36:59
3374 0100CC600ABB2000 Yonder: The Cloud Catcher Chronicles (Retail Only) playable 2021-01-28 14:06:25
0100534009ff2000 Yonder: The Cloud Catcher Chronicles playable 2025-02-03 22:19:13
3375 0100BE50042F6000 Yono and the Celestial Elephants playable 2021-01-28 18:23:58
3376 0100F110029C8000 Yooka-Laylee playable 2021-01-28 14:21:45
3377 010022F00DA66000 Yooka-Laylee and the Impossible Lair playable 2021-03-05 17:32:21

View File

@@ -1,3 +1,5 @@
using System.Collections.Generic;
namespace Ryujinx.Common.Configuration.Hid
{
public class KeyboardHotkeys
@@ -13,5 +15,6 @@ namespace Ryujinx.Common.Configuration.Hid
public Key VolumeDown { get; set; }
public Key CustomVSyncIntervalIncrement { get; set; }
public Key CustomVSyncIntervalDecrement { get; set; }
public List<Key> CycleControllers { get; set; }
}
}

View File

@@ -40,6 +40,7 @@ using Ryujinx.HLE;
using Ryujinx.HLE.FileSystem;
using Ryujinx.HLE.HOS;
using Ryujinx.HLE.HOS.Services.Account.Acc;
using Ryujinx.HLE.HOS.Services.Hid;
using Ryujinx.HLE.HOS.SystemState;
using Ryujinx.Input;
using Ryujinx.Input.HLE;
@@ -49,6 +50,7 @@ using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Runtime.InteropServices;
using System.Threading;
using System.Threading.Tasks;
@@ -1308,6 +1310,18 @@ namespace Ryujinx.Ava
_viewModel.Volume = Device.GetVolume();
break;
case KeyboardHotkeyState.CycleControllersPlayer1:
case KeyboardHotkeyState.CycleControllersPlayer2:
case KeyboardHotkeyState.CycleControllersPlayer3:
case KeyboardHotkeyState.CycleControllersPlayer4:
case KeyboardHotkeyState.CycleControllersPlayer5:
case KeyboardHotkeyState.CycleControllersPlayer6:
case KeyboardHotkeyState.CycleControllersPlayer7:
case KeyboardHotkeyState.CycleControllersPlayer8:
var player = currentHotkeyState - KeyboardHotkeyState.CycleControllersPlayer1;
var ivm = new UI.ViewModels.Input.InputViewModel();
Dispatcher.UIThread.Invoke(() => ivm.CyclePlayerDevice(player));
break;
case KeyboardHotkeyState.None:
(_keyboardInterface as AvaloniaKeyboard).Clear();
break;
@@ -1390,6 +1404,15 @@ namespace Ryujinx.Ava
state = KeyboardHotkeyState.CustomVSyncIntervalDecrement;
}
foreach (var cycle in ConfigurationState.Instance.Hid.Hotkeys.Value.CycleControllers?.Select((value, index) => (value, index)) ?? [])
{
if (_keyboardInterface.IsPressed((Key)cycle.value))
{
state = KeyboardHotkeyState.CycleControllersPlayer1 + cycle.index;
break;
}
}
return state;
}
}

View File

@@ -584,7 +584,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "UI를 숨긴 상태에서 게임 시작",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
@@ -1524,156 +1524,6 @@
},
{
"ID": "GameListHeaderDeveloper",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Developed by {0}",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "GameListHeaderVersion",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "Έκδοση: {0}",
"en_US": "Version: {0}",
"es_ES": "Versión: {0}",
"fr_FR": "",
"he_IL": "",
"it_IT": "Versione: {0}",
"ja_JP": "バージョン: {0}",
"ko_KR": "버전: {0}",
"no_NO": "Versjon: {0}",
"pl_PL": "Wersja: {0}",
"pt_BR": "Versão: {0}",
"ru_RU": "Версия: {0}",
"sv_SE": "",
"th_TH": "เวอร์ชั่น: {0}",
"tr_TR": "Sürüm: {0}",
"uk_UA": "Версія: {0}",
"zh_CN": "版本: {0}",
"zh_TW": "版本: {0}"
}
},
{
"ID": "GameListHeaderTimePlayed",
"Translations": {
"ar_SA": "",
"de_DE": "Spielzeit:",
"el_GR": "Χρόνος:",
"en_US": "Play Time:",
"es_ES": "Tiempo jugado:",
"fr_FR": "Temps de jeu:",
"he_IL": "",
"it_IT": "Tempo di gioco:",
"ja_JP": "プレイ時間:",
"ko_KR": "플레이 타임:",
"no_NO": "Spilletid:",
"pl_PL": "Czas w grze:",
"pt_BR": "Tempo de jogo:",
"ru_RU": "Время в игре:",
"sv_SE": "Speltid:",
"th_TH": "เล่นไปแล้ว:",
"tr_TR": "Oynama Süresi:",
"uk_UA": "Зіграно часу:",
"zh_CN": "游玩时长:",
"zh_TW": "遊玩時數:"
}
},
{
"ID": "GameListHeaderLastPlayed",
"Translations": {
"ar_SA": "",
"de_DE": "Zuletzt gespielt: ",
"el_GR": "Παίχτηκε: ",
"en_US": "Last Played:",
"es_ES": "Jugado por última vez:",
"fr_FR": "Dernière partie jouée:",
"he_IL": "",
"it_IT": "Ultima partita:",
"ja_JP": "最終プレイ日時:",
"ko_KR": "마지막 플레이:",
"no_NO": "Sist Spilt:",
"pl_PL": "Ostatnio grane:",
"pt_BR": "Último jogo:",
"ru_RU": "Последний запуск:",
"sv_SE": "Senast spelad:",
"th_TH": "เล่นล่าสุด:",
"tr_TR": "Son Oynama Tarihi:",
"uk_UA": "Востаннє зіграно:",
"zh_CN": "最近游玩:",
"zh_TW": "最近遊玩:"
}
},
{
"ID": "GameListHeaderFileExtension",
"Translations": {
"ar_SA": "",
"de_DE": "Dateiformat: {0}",
"el_GR": "Κατάληξη: {0}",
"en_US": "Extension: {0}",
"es_ES": "Extensión: {0}",
"fr_FR": "Extension du Fichier: {0}",
"he_IL": "",
"it_IT": "Estensione: {0}",
"ja_JP": "ファイル拡張子: {0}",
"ko_KR": "파일 확장자: {0}",
"no_NO": "Fil Eks.: {0}",
"pl_PL": "Rozszerzenie pliku: {0}",
"pt_BR": "Extensão: {0}",
"ru_RU": "Расширение файла: {0}",
"sv_SE": "Filänd: {0}",
"th_TH": "นามสกุลไฟล์: {0}",
"tr_TR": "Dosya Uzantısı: {0}",
"uk_UA": "Розширення файлу: {0}",
"zh_CN": "扩展名: {0}",
"zh_TW": "副檔名: {0}"
}
},
{
"ID": "GameListHeaderFileSize",
"Translations": {
"ar_SA": "",
"de_DE": "Dateigröße: {0}",
"el_GR": "Μέγεθος Αρχείου: {0}",
"en_US": "File Size: {0}",
"es_ES": "Tamaño del archivo: {0}",
"fr_FR": "Taille du Fichier: {0}",
"he_IL": "",
"it_IT": "Dimensione file: {0}",
"ja_JP": "ファイルサイズ: {0}",
"ko_KR": "파일 크기: {0}",
"no_NO": "Fil Størrelse: {0}",
"pl_PL": "Rozmiar pliku: {0}",
"pt_BR": "Tamanho: {0}",
"ru_RU": "Размер файла: {0}",
"sv_SE": "Filstorlek: {0}",
"th_TH": "ขนาดไฟล์: {0}",
"tr_TR": "Dosya Boyutu: {0}",
"uk_UA": "Розмір файлу: {0}",
"zh_CN": "大小: {0}",
"zh_TW": "檔案大小: {0}"
}
},
{
"ID": "GameListSortDeveloper",
"Translations": {
"ar_SA": "المطور",
"de_DE": "Entwickler",
@@ -1698,7 +1548,32 @@
}
},
{
"ID": "GameListSortTimePlayed",
"ID": "GameListHeaderVersion",
"Translations": {
"ar_SA": "الإصدار",
"de_DE": "",
"el_GR": "Έκδοση",
"en_US": "Version",
"es_ES": "Versión",
"fr_FR": "",
"he_IL": "גרסה",
"it_IT": "Versione",
"ja_JP": "バージョン",
"ko_KR": "버전",
"no_NO": "Versjon",
"pl_PL": "Wersja",
"pt_BR": "Versão",
"ru_RU": "Версия",
"sv_SE": "",
"th_TH": "เวอร์ชั่น",
"tr_TR": "Sürüm",
"uk_UA": "Версія",
"zh_CN": "版本",
"zh_TW": "版本"
}
},
{
"ID": "GameListHeaderTimePlayed",
"Translations": {
"ar_SA": "وقت اللعب",
"de_DE": "Spielzeit",
@@ -1723,7 +1598,7 @@
}
},
{
"ID": "GameListSortLastPlayed",
"ID": "GameListHeaderLastPlayed",
"Translations": {
"ar_SA": "آخر مرة لُعبت",
"de_DE": "Zuletzt gespielt",
@@ -1748,7 +1623,7 @@
}
},
{
"ID": "GameListSortFileExtension",
"ID": "GameListHeaderFileExtension",
"Translations": {
"ar_SA": "صيغة الملف",
"de_DE": "Dateiformat",
@@ -1773,7 +1648,7 @@
}
},
{
"ID": "GameListSortFileSize",
"ID": "GameListHeaderFileSize",
"Translations": {
"ar_SA": "حجم الملف",
"de_DE": "Dateigröße",
@@ -1798,7 +1673,7 @@
}
},
{
"ID": "GameListSortPath",
"ID": "GameListHeaderPath",
"Translations": {
"ar_SA": "المسار",
"de_DE": "Pfad",
@@ -1822,106 +1697,6 @@
"zh_TW": "路徑"
}
},
{
"ID": "GameListHeaderCompatibilityStatus",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Compatibility:",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "GameListHeaderTitleId",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Title ID:",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "GameListHeaderHostedGames",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Hosted Games: {0}",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "GameListHeaderPlayerCount",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Online Players: {0}",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "GameListContextMenuOpenUserSaveDirectory",
"Translations": {
@@ -2259,7 +2034,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "PPTC 캐시 제거",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
@@ -2284,7 +2059,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "앱의 모든 PPTC 캐시 파일 삭제",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
@@ -2609,7 +2384,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "선택한 DLC 파일에서 RomFS 추출",
"ko_KR": "",
"no_NO": "Pakk ut RomFS filene fra valgt DLC fil",
"pl_PL": "",
"pt_BR": "",
@@ -2759,7 +2534,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "호환성 항목 표시",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
@@ -2784,57 +2559,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "일반적으로 도움말 메뉴를 통해 접근할 수 있는 호환성 목록에 선택한 게임을 표시합니다.",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "GameListContextMenuShowGameData",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Show Game Info",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "게임 통계 표시",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "GameListContextMenuShowGameDataToolTip",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Show stats & details about the currently selected game.",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "그리드 보기 레이아웃에서 누락된 현재 선택된 게임에 대한 다양한 정보를 표시합니다.",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
@@ -3609,7 +3334,7 @@
"he_IL": "",
"it_IT": "Aggiornamenti e DLC che fanno riferimento a file mancanti verranno disabilitati automaticamente",
"ja_JP": "",
"ko_KR": "누락된 파일을 참조하는 DLC 및 업데이트가 자동으로 불러오기 취소",
"ko_KR": "누락된 파일을 참조하는 DLC 및 업데이트가 자동으로 언로드",
"no_NO": "DLC og oppdateringer som henviser til manglende filer, vil bli lastet ned automatisk",
"pl_PL": "",
"pt_BR": "DLCs e Atualizações que se referem a arquivos ausentes serão descarregadas automaticamente",
@@ -4384,7 +4109,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "스웨덴어",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
@@ -4409,7 +4134,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "노르웨이어",
"ko_KR": "",
"no_NO": "Norsk",
"pl_PL": "",
"pt_BR": "",
@@ -4484,7 +4209,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "매치 시스템 시간",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
@@ -5672,6 +5397,31 @@
"zh_TW": "啟用警告日誌"
}
},
{
"ID": "SettingsTabHotkeysCycleControllers",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Cycle Controllers",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "SettingsTabLoggingEnableErrorLogs",
"Translations": {
@@ -6122,56 +5872,6 @@
"zh_TW": "關閉"
}
},
{
"ID": "SettingsButtonReset",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Reset Settings",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "SettingsButtonResetConfirm",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "I want to reset my settings.",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "SettingsButtonOk",
"Translations": {
@@ -8084,7 +7784,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "비활성화",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
@@ -8109,7 +7809,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "레인보우",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
@@ -8134,7 +7834,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "레인보우 속도",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
@@ -8159,7 +7859,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "색상",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
@@ -13409,7 +13109,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "다음에서 모든 PPTC 데이터를 제거하려고 합니다:\n\n{0}\n\n계속하시겠습니까?",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
@@ -19409,7 +19109,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "LED 설정",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
@@ -22334,7 +22034,7 @@
"he_IL": "ממשק רשת",
"it_IT": "Interfaccia di rete:",
"ja_JP": "ネットワークインタフェース:",
"ko_KR": "네트워크 인터페이스 :",
"ko_KR": "네트워크 인터페이스:",
"no_NO": "Nettverksgrensesnitt",
"pl_PL": "Interfejs sieci:",
"pt_BR": "Interface de rede:",
@@ -23309,7 +23009,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "최종 업데이트 : {0}",
"ko_KR": "",
"no_NO": "Sist oppdatert: {0}",
"pl_PL": "",
"pt_BR": "",
@@ -23547,131 +23247,6 @@
"zh_TW": "無法啟動"
}
},
{
"ID": "CompatibilityListPlayableTooltip",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Boots and plays without any crashes or GPU bugs of any kind, and at a speed fast enough to reasonably enjoy on an average PC.",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "CompatibilityListIngameTooltip",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Boots and goes in-game but suffers from one or more of the following: crashes, deadlocks, GPU bugs, distractingly bad audio, or is simply too slow. Game still might able to be played all the way through, but not as the game is intended to play.",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "CompatibilityListMenusTooltip",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Boots and goes past the title screen but does not make it into main gameplay.",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "CompatibilityListBootsTooltip",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Boots but does not make it past the title screen.",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "CompatibilityListNothingTooltip",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Does not boot or shows no signs of activity.",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "ExtractAocListHeader",
"Translations": {
@@ -23684,7 +23259,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "추출할 DLC 선택",
"ko_KR": "",
"no_NO": "Velg en DLC og hente ut",
"pl_PL": "",
"pt_BR": "",

View File

@@ -14,5 +14,13 @@ namespace Ryujinx.Ava.Common
VolumeDown,
CustomVSyncIntervalIncrement,
CustomVSyncIntervalDecrement,
CycleControllersPlayer1,
CycleControllersPlayer2,
CycleControllersPlayer3,
CycleControllersPlayer4,
CycleControllersPlayer5,
CycleControllersPlayer6,
CycleControllersPlayer7,
CycleControllersPlayer8
}
}

View File

@@ -4,12 +4,16 @@ using MsgPack;
using Ryujinx.Ava.Utilities;
using Ryujinx.Ava.Utilities.AppLibrary;
using Ryujinx.Ava.Utilities.Configuration;
using Ryujinx.Ava.Utilities.PlayReport;
using Ryujinx.Common;
using Ryujinx.Common.Helper;
using Ryujinx.Common.Logging;
using Ryujinx.HLE;
using Ryujinx.HLE.Loaders.Processes;
using Ryujinx.Horizon;
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Linq;
using System.Text;
namespace Ryujinx.Ava
@@ -126,8 +130,8 @@ namespace Ryujinx.Ava
if (!TitleIDs.CurrentApplication.Value.HasValue) return;
if (_discordPresencePlaying is null) return;
Analyzer.FormattedValue formattedValue =
PlayReports.Analyzer.Format(TitleIDs.CurrentApplication.Value, _currentApp, playReport);
PlayReportAnalyzer.FormattedValue formattedValue =
PlayReport.Analyzer.Format(TitleIDs.CurrentApplication.Value, _currentApp, playReport);
if (!formattedValue.Handled) return;

View File

@@ -32,9 +32,6 @@ namespace Ryujinx.Ava
public static MainWindow MainWindow => Current!
.ApplicationLifetime.Cast<IClassicDesktopStyleApplicationLifetime>()
.MainWindow.Cast<MainWindow>();
public static IClassicDesktopStyleApplicationLifetime AppLifetime => Current!
.ApplicationLifetime.Cast<IClassicDesktopStyleApplicationLifetime>();
public static bool IsClipboardAvailable(out IClipboard clipboard)
{

View File

@@ -25,11 +25,6 @@
Header="{ext:Locale GameListContextMenuShowCompatEntry}"
Icon="{ext:Icon mdi-gamepad}"
ToolTip.Tip="{ext:Locale GameListContextMenuShowCompatEntryToolTip}"/>
<MenuItem
Click="OpenApplicationData_Click"
Header="{ext:Locale GameListContextMenuShowGameData}"
Icon="{ext:Icon mdi-chart-line}"
ToolTip.Tip="{ext:Locale GameListContextMenuShowGameDataToolTip}"/>
<Separator />
<MenuItem
Click="OpenUserSaveDirectory_Click"
@@ -122,7 +117,6 @@
Header="{ext:Locale GameListContextMenuExtractDataRomFS}"
ToolTip.Tip="{ext:Locale GameListContextMenuExtractDataRomFSToolTip}" />
<MenuItem
IsVisible="{Binding HasDlc}"
Click="ExtractAocRomFs_Click"
Header="{ext:Locale GameListContextMenuExtractDataAocRomFS}"
ToolTip.Tip="{ext:Locale GameListContextMenuExtractDataAocRomFSToolTip}" />

View File

@@ -334,7 +334,7 @@ namespace Ryujinx.Ava.UI.Controls
if (sender is not MenuItem { DataContext: MainWindowViewModel { SelectedApplication: not null } viewModel })
return;
DownloadableContentModel selectedDlc = await DlcSelectView.Show(viewModel.SelectedApplication.Id, viewModel.ApplicationLibrary);
DownloadableContentModel selectedDlc = await DlcSelectView.Show(viewModel.SelectedApplication.IdBase, viewModel.ApplicationLibrary);
if (selectedDlc is not null)
{
@@ -392,12 +392,6 @@ namespace Ryujinx.Ava.UI.Controls
if (sender is MenuItem { DataContext: MainWindowViewModel { SelectedApplication: not null } viewModel })
await CompatibilityList.Show(viewModel.SelectedApplication.IdString);
}
public async void OpenApplicationData_Click(object sender, RoutedEventArgs args)
{
if (sender is MenuItem { DataContext: MainWindowViewModel { SelectedApplication: not null } viewModel })
await ApplicationDataView.Show(viewModel.SelectedApplication);
}
public async void RunApplication_Click(object sender, RoutedEventArgs args)
{
@@ -407,8 +401,12 @@ namespace Ryujinx.Ava.UI.Controls
public async void TrimXCI_Click(object sender, RoutedEventArgs args)
{
if (sender is MenuItem { DataContext: MainWindowViewModel { SelectedApplication: not null } viewModel })
MainWindowViewModel viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
if (viewModel?.SelectedApplication != null)
{
await viewModel.TrimXCIFile(viewModel.SelectedApplication.Path);
}
}
}
}

View File

@@ -1,127 +0,0 @@
<UserControl xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
xmlns:ext="using:Ryujinx.Ava.Common.Markup"
xmlns:viewModels="using:Ryujinx.Ava.UI.ViewModels"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
mc:Ignorable="d" d:DesignWidth="800" d:DesignHeight="450"
x:Class="Ryujinx.Ava.UI.Controls.ApplicationDataView"
x:DataType="viewModels:ApplicationDataViewModel">
<StackPanel Orientation="Horizontal">
<Image Margin="0"
MaxWidth="256"
MinWidth="256"
Source="{Binding AppData.Icon, Converter={x:Static helpers:BitmapArrayValueConverter.Instance}}" />
<Border Margin="5, 0" Width="1" Height="256" BorderBrush="Gray" Background="Gray" />
<StackPanel Orientation="Vertical">
<Grid
RowDefinitions="Auto,Auto,Auto"
ColumnDefinitions="*">
<StackPanel Grid.Row="0">
<TextBlock HorizontalAlignment="Left"
Text="{Binding FormattedVersion}"
TextAlignment="Start"
TextWrapping="Wrap" />
<TextBlock HorizontalAlignment="Left"
Text="{Binding FormattedDeveloper}"
TextAlignment="Start"
TextWrapping="Wrap" />
<TextBlock HorizontalAlignment="Stretch"
Text="{Binding FormattedFileExtension}"
TextAlignment="Start"
TextWrapping="Wrap" />
<TextBlock HorizontalAlignment="Stretch"
Text="{Binding FormattedFileSize}"
TextAlignment="Start"
TextWrapping="Wrap" />
</StackPanel>
<Separator Grid.Row="1" Margin="0, 10, 0, 10" Height="1" BorderBrush="Gray" Background="Gray" />
<StackPanel Grid.Row="2"
HorizontalAlignment="Left"
Orientation="Vertical"
Spacing="5">
<StackPanel Orientation="Horizontal" IsVisible="{Binding AppData.HasPlayabilityInfo}">
<TextBlock Padding="0, 0, 5, 0" Text="{ext:Locale GameListHeaderCompatibilityStatus}" />
<Button
Click="PlayabilityStatus_OnClick"
HorizontalContentAlignment="Left"
VerticalAlignment="Center"
Background="{DynamicResource AppListBackgroundColor}"
Padding="0">
<TextBlock
Margin="1.5"
Tag="{Binding AppData.IdString}"
Text="{Binding AppData.LocalizedStatus}"
Foreground="{Binding AppData.PlayabilityStatus, Converter={x:Static helpers:PlayabilityStatusConverter.Shared}}"
ToolTip.Tip="{Binding AppData.LocalizedStatusTooltip}"
TextAlignment="Start"
TextWrapping="Wrap" />
<Button.Styles>
<Style Selector="Button">
<Setter Property="MinWidth"
Value="0" />
<!-- avoids very wide buttons from the overall project avalonia style -->
</Style>
</Button.Styles>
</Button>
</StackPanel>
<StackPanel Orientation="Horizontal">
<TextBlock Padding="0, 0, 5, 0" Text="{ext:Locale GameListHeaderTitleId}" />
<Button
Click="IdString_OnClick"
HorizontalContentAlignment="Left"
VerticalAlignment="Center"
Background="{DynamicResource AppListBackgroundColor}"
Padding="0">
<TextBlock
Margin="1.5"
HorizontalAlignment="Stretch"
Text="{Binding AppData.IdString}"
TextAlignment="Start"
TextWrapping="Wrap" />
</Button>
</StackPanel>
</StackPanel>
</Grid>
<Separator Margin="0, 10, 0, 10" Height="1" BorderBrush="Gray" Background="Gray" />
<TextBlock
HorizontalAlignment="Stretch"
IsVisible="{Binding AppData.HasLdnGames}"
Text="{Binding FormattedLdnInfo}"
TextAlignment="Start"
TextWrapping="Wrap" />
<Separator IsVisible="{Binding AppData.HasLdnGames}" Margin="0, 10, 0, 10" Height="1" BorderBrush="Gray" Background="Gray" />
<StackPanel Orientation="Vertical" Spacing="5">
<Grid
ColumnDefinitions="Auto,*,Auto">
<TextBlock
Grid.Column="0"
Text="{ext:Locale GameListHeaderLastPlayed}"
VerticalAlignment="Top"
TextAlignment="Start"
TextWrapping="NoWrap" />
<TextBlock
Grid.Column="2"
Text="{Binding AppData.LastPlayedString}"
TextAlignment="End"
TextWrapping="Wrap" />
</Grid>
<Grid
ColumnDefinitions="Auto,*,Auto"
IsVisible="{Binding AppData.HasPlayedPreviously}">
<TextBlock
Grid.Column="0"
Text="{ext:Locale GameListHeaderTimePlayed}"
VerticalAlignment="Top"
TextAlignment="Start"
TextWrapping="NoWrap" />
<TextBlock Grid.Column="2"
Text="{Binding AppData.TimePlayedString}"
TextAlignment="End"
TextWrapping="Wrap" />
</Grid>
</StackPanel>
</StackPanel>
</StackPanel>
</UserControl>

View File

@@ -1,86 +0,0 @@
using Avalonia;
using Avalonia.Controls;
using Avalonia.Input.Platform;
using Avalonia.Interactivity;
using Avalonia.Styling;
using FluentAvalonia.UI.Controls;
using Ryujinx.Ava;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.UI.Windows;
using Ryujinx.Ava.Utilities.AppLibrary;
using Ryujinx.Ava.Utilities.Compat;
using System.Linq;
using System.Threading.Tasks;
namespace Ryujinx.Ava.UI.Controls
{
public partial class ApplicationDataView : UserControl
{
public static async Task Show(ApplicationData appData)
{
ContentDialog contentDialog = new()
{
Title = appData.Name,
PrimaryButtonText = string.Empty,
SecondaryButtonText = string.Empty,
CloseButtonText = LocaleManager.Instance[LocaleKeys.SettingsButtonClose],
MinWidth = 256,
Content = new ApplicationDataView { DataContext = new ApplicationDataViewModel(appData) }
};
Style closeButton = new(x => x.Name("CloseButton"));
closeButton.Setters.Add(new Setter(WidthProperty, 160d));
Style closeButtonParent = new(x => x.Name("CommandSpace"));
closeButtonParent.Setters.Add(new Setter(HorizontalAlignmentProperty,
Avalonia.Layout.HorizontalAlignment.Center));
contentDialog.Styles.Add(closeButton);
contentDialog.Styles.Add(closeButtonParent);
await ContentDialogHelper.ShowAsync(contentDialog);
}
public ApplicationDataView()
{
InitializeComponent();
}
private async void PlayabilityStatus_OnClick(object sender, RoutedEventArgs e)
{
if (sender is not Button { Content: TextBlock playabilityLabel })
return;
if (RyujinxApp.AppLifetime.Windows.TryGetFirst(x => x is ContentDialogOverlayWindow, out Window window))
window.Close(ContentDialogResult.None);
await CompatibilityList.Show((string)playabilityLabel.Tag);
}
private async void IdString_OnClick(object sender, RoutedEventArgs e)
{
if (DataContext is not MainWindowViewModel mwvm)
return;
if (sender is not Button { Content: TextBlock idText })
return;
if (!RyujinxApp.IsClipboardAvailable(out IClipboard clipboard))
return;
ApplicationData appData = mwvm.Applications.FirstOrDefault(it => it.IdString == idText.Text);
if (appData is null)
return;
await clipboard.SetTextAsync(appData.IdString);
NotificationHelper.ShowInformation(
"Copied Title ID",
$"{appData.Name} ({appData.IdString})");
}
}
}

View File

@@ -93,8 +93,7 @@
IsVisible="{Binding HasPlayabilityInfo}"
Background="{DynamicResource AppListBackgroundColor}"
Margin="-1, 0, 0, 0"
Padding="0"
ToolTip.Tip="{Binding LocalizedStatusTooltip}">
Padding="0" >
<TextBlock
Margin="1.5"
Tag="{Binding IdString}"
@@ -141,8 +140,7 @@
TextWrapping="Wrap" />
<TextBlock
HorizontalAlignment="Stretch"
IsVisible="{Binding HasLdnGames}"
Text="{Binding Converter={x:Static helpers:MultiplayerInfoConverter.Instance}}"
Text="{Binding Converter={helpers:MultiplayerInfoConverter}}"
TextAlignment="Start"
TextWrapping="Wrap"/>
</StackPanel>

View File

@@ -1,31 +1,27 @@
using Avalonia.Data.Converters;
using Avalonia.Markup.Xaml;
using Gommon;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.Utilities.AppLibrary;
using System;
using System.Globalization;
using System.Text;
namespace Ryujinx.Ava.UI.Helpers
{
internal class MultiplayerInfoConverter : MarkupExtension, IValueConverter
{
public static readonly MultiplayerInfoConverter Instance = new();
private static readonly MultiplayerInfoConverter _instance = new();
public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
{
if (value is not ApplicationData { HasLdnGames: true } applicationData)
return "";
if (value is ApplicationData applicationData)
{
if (applicationData.PlayerCount != 0 && applicationData.GameCount != 0)
{
return $"Hosted Games: {applicationData.GameCount}\nOnline Players: {applicationData.PlayerCount}";
}
}
return "";
return new StringBuilder()
.AppendLine(
LocaleManager.Instance[LocaleKeys.GameListHeaderHostedGames]
.Format(applicationData.GameCount))
.Append(
LocaleManager.Instance[LocaleKeys.GameListHeaderPlayerCount]
.Format(applicationData.PlayerCount))
.ToString();
}
public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture)
@@ -35,7 +31,7 @@ namespace Ryujinx.Ava.UI.Helpers
public override object ProvideValue(IServiceProvider serviceProvider)
{
return Instance;
return _instance;
}
}
}

View File

@@ -1,6 +1,11 @@
using CommunityToolkit.Mvvm.ComponentModel;
using DynamicData;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Common.Configuration.Hid;
using System.Collections.ObjectModel;
using System.Linq;
using System.Windows.Input;
namespace Ryujinx.Ava.UI.Models.Input
{
@@ -28,8 +33,15 @@ namespace Ryujinx.Ava.UI.Models.Input
[ObservableProperty] private Key _customVSyncIntervalDecrement;
public ObservableCollection<CycleController> CycleControllers { get; set; } = new ObservableCollection<CycleController>();
public ICommand AddCycleController { get; set; }
public ICommand RemoveCycleController { get; set; }
public bool CanRemoveCycleController => CycleControllers.Count > 0 && CycleControllers.Count < 8;
public HotkeyConfig(KeyboardHotkeys config)
{
AddCycleController = MiniCommand.Create(() => CycleControllers.Add(new CycleController(CycleControllers.Count + 1, Key.Unbound)));
RemoveCycleController = MiniCommand.Create(() => CycleControllers.Remove(CycleControllers.Last()));
if (config == null)
return;
@@ -44,6 +56,7 @@ namespace Ryujinx.Ava.UI.Models.Input
VolumeDown = config.VolumeDown;
CustomVSyncIntervalIncrement = config.CustomVSyncIntervalIncrement;
CustomVSyncIntervalDecrement = config.CustomVSyncIntervalDecrement;
CycleControllers.AddRange((config.CycleControllers ?? []).Select((x, i) => new CycleController(i + 1, x)));
}
public KeyboardHotkeys GetConfig() =>
@@ -60,6 +73,7 @@ namespace Ryujinx.Ava.UI.Models.Input
VolumeDown = VolumeDown,
CustomVSyncIntervalIncrement = CustomVSyncIntervalIncrement,
CustomVSyncIntervalDecrement = CustomVSyncIntervalDecrement,
CycleControllers = CycleControllers.Select(x => x.Hotkey).ToList()
};
}
}

View File

@@ -1,23 +0,0 @@
using Gommon;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.Utilities.AppLibrary;
namespace Ryujinx.Ava.UI.ViewModels
{
public class ApplicationDataViewModel : BaseModel
{
public ApplicationData AppData { get; }
public ApplicationDataViewModel(ApplicationData appData) => AppData = appData;
public string FormattedVersion => LocaleManager.Instance[LocaleKeys.GameListHeaderVersion].Format(AppData.Version);
public string FormattedDeveloper => LocaleManager.Instance[LocaleKeys.GameListHeaderDeveloper].Format(AppData.Developer);
public string FormattedFileExtension => LocaleManager.Instance[LocaleKeys.GameListHeaderFileExtension].Format(AppData.FileExtension);
public string FormattedFileSize => LocaleManager.Instance[LocaleKeys.GameListHeaderFileSize].Format(AppData.FileSizeString);
public string FormattedLdnInfo =>
$"{LocaleManager.Instance[LocaleKeys.GameListHeaderHostedGames].Format(AppData.GameCount)}" +
$"\n" +
$"{LocaleManager.Instance[LocaleKeys.GameListHeaderPlayerCount].Format(AppData.PlayerCount)}";
}
}

View File

@@ -0,0 +1,48 @@
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Common.Configuration.Hid;
namespace Ryujinx.Ava.UI.ViewModels
{
public class CycleController : BaseModel
{
private string _player;
private Key _hotkey;
public string Player
{
get => _player;
set
{
_player = value;
OnPropertyChanged(nameof(Player));
}
}
public Key Hotkey
{
get => _hotkey;
set
{
_hotkey = value;
OnPropertyChanged(nameof(Hotkey));
}
}
public CycleController(int v, Key x)
{
Player = v switch
{
1 => LocaleManager.Instance[LocaleKeys.ControllerSettingsPlayer1],
2 => LocaleManager.Instance[LocaleKeys.ControllerSettingsPlayer2],
3 => LocaleManager.Instance[LocaleKeys.ControllerSettingsPlayer3],
4 => LocaleManager.Instance[LocaleKeys.ControllerSettingsPlayer4],
5 => LocaleManager.Instance[LocaleKeys.ControllerSettingsPlayer5],
6 => LocaleManager.Instance[LocaleKeys.ControllerSettingsPlayer6],
7 => LocaleManager.Instance[LocaleKeys.ControllerSettingsPlayer7],
8 => LocaleManager.Instance[LocaleKeys.ControllerSettingsPlayer8],
_ => LocaleManager.Instance[LocaleKeys.ControllerSettingsPlayer] + " " + v
};
Hotkey = x;
}
}
}

View File

@@ -14,7 +14,9 @@ namespace Ryujinx.Ava.UI.ViewModels
public DlcSelectViewModel(ulong titleId, ApplicationLibrary appLibrary)
{
_dlcs = appLibrary.FindDlcsFor(titleId)
_dlcs = appLibrary.DownloadableContents.Items
.Where(x => x.Dlc.TitleIdBase == titleId)
.Select(x => x.Dlc)
.OrderBy(it => it.IsBundled ? 0 : 1)
.ThenBy(it => it.TitleId)
.ToArray();

View File

@@ -69,7 +69,8 @@ namespace Ryujinx.Ava.UI.ViewModels
private void LoadDownloadableContents()
{
(DownloadableContentModel Dlc, bool IsEnabled)[] dlcs = _applicationLibrary.FindDlcConfigurationFor(_applicationData.Id);
IEnumerable<(DownloadableContentModel Dlc, bool IsEnabled)> dlcs = _applicationLibrary.DownloadableContents.Items
.Where(it => it.Dlc.TitleIdBase == _applicationData.IdBase);
bool hasBundledContent = false;
foreach ((DownloadableContentModel dlc, bool isEnabled) in dlcs)

View File

@@ -897,5 +897,13 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
AvaloniaKeyboardDriver.Dispose();
}
public void CyclePlayerDevice(int player)
{
LoadDevices();
PlayerId = (PlayerIndex)player;
Device = (Device + 1) % Devices.Count;
Save();
}
}
}

View File

@@ -349,9 +349,16 @@ namespace Ryujinx.Ava.UI.ViewModels
}
}
public bool HasCompatibilityEntry => SelectedApplication.HasPlayabilityInfo;
public bool HasCompatibilityEntry
{
get
{
DynamicData.Kernel.Optional<ApplicationData> appData =
ApplicationLibrary.Applications.Lookup(SelectedApplication.Id);
public bool HasDlc => ApplicationLibrary.HasDlcs(SelectedApplication.Id);
return appData.HasValue && appData.Value.HasPlayabilityInfo;
}
}
public bool OpenUserSaveDirectoryEnabled => SelectedApplication.HasControlHolder && SelectedApplication.ControlHolder.Value.UserAccountSaveDataSize > 0;
@@ -633,15 +640,15 @@ namespace Ryujinx.Ava.UI.ViewModels
{
return SortMode switch
{
ApplicationSort.Title => LocaleManager.Instance[LocaleKeys.GameListHeaderApplication],
ApplicationSort.Developer => LocaleManager.Instance[LocaleKeys.GameListHeaderDeveloper],
ApplicationSort.LastPlayed => LocaleManager.Instance[LocaleKeys.GameListHeaderLastPlayed],
ApplicationSort.TotalTimePlayed => LocaleManager.Instance[LocaleKeys.GameListHeaderTimePlayed],
ApplicationSort.FileType => LocaleManager.Instance[LocaleKeys.GameListHeaderFileExtension],
ApplicationSort.FileSize => LocaleManager.Instance[LocaleKeys.GameListHeaderFileSize],
ApplicationSort.Path => LocaleManager.Instance[LocaleKeys.GameListHeaderPath],
ApplicationSort.Favorite => LocaleManager.Instance[LocaleKeys.CommonFavorite],
ApplicationSort.TitleId => LocaleManager.Instance[LocaleKeys.DlcManagerTableHeadingTitleIdLabel],
ApplicationSort.Title => LocaleManager.Instance[LocaleKeys.GameListHeaderApplication],
ApplicationSort.Developer => LocaleManager.Instance[LocaleKeys.GameListSortDeveloper],
ApplicationSort.LastPlayed => LocaleManager.Instance[LocaleKeys.GameListSortLastPlayed],
ApplicationSort.TotalTimePlayed => LocaleManager.Instance[LocaleKeys.GameListSortTimePlayed],
ApplicationSort.FileType => LocaleManager.Instance[LocaleKeys.GameListSortFileExtension],
ApplicationSort.FileSize => LocaleManager.Instance[LocaleKeys.GameListSortFileSize],
ApplicationSort.Path => LocaleManager.Instance[LocaleKeys.GameListSortPath],
_ => string.Empty,
};
}

View File

@@ -2,7 +2,7 @@ using Avalonia.Collections;
using Avalonia.Controls;
using Avalonia.Threading;
using CommunityToolkit.Mvvm.ComponentModel;
using CommunityToolkit.Mvvm.Input;
using Gommon;
using LibHac.Tools.FsSystem;
using Ryujinx.Audio.Backends.OpenAL;
using Ryujinx.Audio.Backends.SDL2;
@@ -28,6 +28,8 @@ using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Linq;
using System.Net.NetworkInformation;
using System.Runtime.InteropServices;
using System.Text.RegularExpressions;
using System.Threading.Tasks;
using TimeZone = Ryujinx.Ava.UI.Models.TimeZone;
@@ -720,25 +722,6 @@ namespace Ryujinx.Ava.UI.ViewModels
CloseWindow?.Invoke();
}
[ObservableProperty] private bool _wantsToReset;
public AsyncRelayCommand ResetButton => Commands.Create(async () =>
{
if (!WantsToReset) return;
CloseWindow?.Invoke();
ConfigurationState.Instance.LoadDefault();
ConfigurationState.Instance.ToFileFormat().SaveConfig(Program.ConfigurationPath);
RyujinxApp.MainWindow.LoadApplications();
await ContentDialogHelper.CreateInfoDialog(
$"Your {RyujinxApp.FullAppName} configuration has been reset.",
"",
string.Empty,
LocaleManager.Instance[LocaleKeys.SettingsButtonClose],
"Configuration Reset");
});
public void CancelButton()
{
RevertIfNotSaved();

View File

@@ -41,7 +41,8 @@ namespace Ryujinx.Ava.UI.ViewModels
private void LoadUpdates()
{
(TitleUpdateModel TitleUpdate, bool IsSelected)[] updates = ApplicationLibrary.FindUpdateConfigurationFor(ApplicationData.Id);
IEnumerable<(TitleUpdateModel TitleUpdate, bool IsSelected)> updates = ApplicationLibrary.TitleUpdates.Items
.Where(it => it.TitleUpdate.TitleIdBase == ApplicationData.IdBase);
bool hasBundledContent = false;
SelectedUpdate = new TitleUpdateViewModelNoUpdate();

View File

@@ -113,37 +113,37 @@
Tag="TitleId" />
<RadioButton
Checked="Sort_Checked"
Content="{ext:Locale GameListSortDeveloper}"
Content="{ext:Locale GameListHeaderDeveloper}"
GroupName="Sort"
IsChecked="{Binding IsSortedByDeveloper, Mode=OneTime}"
Tag="Developer" />
<RadioButton
Checked="Sort_Checked"
Content="{ext:Locale GameListSortTimePlayed}"
Content="{ext:Locale GameListHeaderTimePlayed}"
GroupName="Sort"
IsChecked="{Binding IsSortedByTimePlayed, Mode=OneTime}"
Tag="TotalTimePlayed" />
<RadioButton
Checked="Sort_Checked"
Content="{ext:Locale GameListSortLastPlayed}"
Content="{ext:Locale GameListHeaderLastPlayed}"
GroupName="Sort"
IsChecked="{Binding IsSortedByLastPlayed, Mode=OneTime}"
Tag="LastPlayed" />
<RadioButton
Checked="Sort_Checked"
Content="{ext:Locale GameListSortFileExtension}"
Content="{ext:Locale GameListHeaderFileExtension}"
GroupName="Sort"
IsChecked="{Binding IsSortedByType, Mode=OneTime}"
Tag="FileType" />
<RadioButton
Checked="Sort_Checked"
Content="{ext:Locale GameListSortFileSize}"
Content="{ext:Locale GameListHeaderFileSize}"
GroupName="Sort"
IsChecked="{Binding IsSortedBySize, Mode=OneTime}"
Tag="FileSize" />
<RadioButton
Checked="Sort_Checked"
Content="{ext:Locale GameListSortPath}"
Content="{ext:Locale GameListHeaderPath}"
GroupName="Sort"
IsChecked="{Binding IsSortedByPath, Mode=OneTime}"
Tag="Path" />

View File

@@ -1,4 +1,4 @@
<UserControl
<UserControl
x:Class="Ryujinx.Ava.UI.Views.Settings.SettingsHotkeysView"
xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
@@ -15,17 +15,18 @@
<viewModels:SettingsViewModel />
</Design.DataContext>
<UserControl.Styles>
<Style Selector="StackPanel > StackPanel">
<Style Selector="StackPanel StackPanel">
<Setter Property="Margin" Value="10, 0, 0, 0" />
<Setter Property="Orientation" Value="Horizontal" />
</Style>
<Style Selector="StackPanel > StackPanel > TextBlock">
<Style Selector="StackPanel StackPanel > TextBlock">
<Setter Property="VerticalAlignment" Value="Center" />
<Setter Property="Width" Value="230" />
</Style>
<Style Selector="ToggleButton">
<Style Selector="ToggleButton, Button">
<Setter Property="Width" Value="90" />
<Setter Property="Height" Value="27" />
<Setter Property="Padding" Value="0,5,0,5" /> <!-- Added vertical padding -->
</Style>
<Style Selector="ToggleButton > TextBlock">
<Setter Property="TextAlignment" Value="Center" />
@@ -39,79 +40,123 @@
VerticalScrollBarVisibility="Auto">
<Border Classes="settings">
<StackPanel
Name="SettingButtons"
Margin="10"
HorizontalAlignment="Stretch"
Orientation="Vertical"
Spacing="10">
Spacing="10"
Name="SettingButtons">
<TextBlock
Classes="h1"
Text="{ext:Locale SettingsTabHotkeysHotkeys}" />
<StackPanel>
<TextBlock Text="{ext:Locale SettingsTabHotkeysToggleVSyncModeHotkey}" />
<ToggleButton Name="ToggleVSyncMode">
<TextBlock Text="{Binding KeyboardHotkey.ToggleVSyncMode, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
<StackPanel
Margin="10,0,0,0"
Spacing="10"
Orientation="Vertical">
<StackPanel>
<TextBlock Text="{ext:Locale SettingsTabHotkeysToggleVSyncModeHotkey}" />
<ToggleButton Name="ToggleVSyncMode">
<TextBlock Text="{Binding KeyboardHotkey.ToggleVSyncMode, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<StackPanel>
<TextBlock Text="{ext:Locale SettingsTabHotkeysScreenshotHotkey}" />
<ToggleButton Name="Screenshot">
<TextBlock Text="{Binding KeyboardHotkey.Screenshot, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<StackPanel>
<TextBlock Text="{ext:Locale SettingsTabHotkeysShowUiHotkey}" />
<ToggleButton Name="ShowUI">
<TextBlock Text="{Binding KeyboardHotkey.ShowUI, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<StackPanel>
<TextBlock Text="{ext:Locale SettingsTabHotkeysPauseHotkey}" />
<ToggleButton Name="Pause">
<TextBlock Text="{Binding KeyboardHotkey.Pause, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<StackPanel>
<TextBlock Text="{ext:Locale SettingsTabHotkeysToggleMuteHotkey}" />
<ToggleButton Name="ToggleMute">
<TextBlock Text="{Binding KeyboardHotkey.ToggleMute, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<StackPanel>
<TextBlock Text="{ext:Locale SettingsTabHotkeysResScaleUpHotkey}" />
<ToggleButton Name="ResScaleUp">
<TextBlock Text="{Binding KeyboardHotkey.ResScaleUp, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<StackPanel>
<TextBlock Text="{ext:Locale SettingsTabHotkeysResScaleDownHotkey}" />
<ToggleButton Name="ResScaleDown">
<TextBlock Text="{Binding KeyboardHotkey.ResScaleDown, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<StackPanel>
<TextBlock Text="{ext:Locale SettingsTabHotkeysVolumeUpHotkey}" />
<ToggleButton Name="VolumeUp">
<TextBlock Text="{Binding KeyboardHotkey.VolumeUp, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<StackPanel>
<TextBlock Text="{ext:Locale SettingsTabHotkeysVolumeDownHotkey}" />
<ToggleButton Name="VolumeDown">
<TextBlock Text="{Binding KeyboardHotkey.VolumeDown, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<StackPanel Margin="10,0,0,0" Orientation="Horizontal">
<TextBlock Text="{ext:Locale SettingsTabHotkeysIncrementCustomVSyncIntervalHotkey}" />
<ToggleButton Name="CustomVSyncIntervalIncrement">
<TextBlock Text="{Binding KeyboardHotkey.CustomVSyncIntervalIncrement, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<StackPanel Margin="10,0,0,0" Orientation="Horizontal">
<TextBlock Text="{ext:Locale SettingsTabHotkeysDecrementCustomVSyncIntervalHotkey}" />
<ToggleButton Name="CustomVSyncIntervalDecrement">
<TextBlock Text="{Binding KeyboardHotkey.CustomVSyncIntervalDecrement, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
</StackPanel>
<StackPanel>
<TextBlock Text="{ext:Locale SettingsTabHotkeysScreenshotHotkey}" />
<ToggleButton Name="Screenshot">
<TextBlock Text="{Binding KeyboardHotkey.Screenshot, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<StackPanel>
<TextBlock Text="{ext:Locale SettingsTabHotkeysShowUiHotkey}" />
<ToggleButton Name="ShowUI">
<TextBlock Text="{Binding KeyboardHotkey.ShowUI, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<StackPanel>
<TextBlock Text="{ext:Locale SettingsTabHotkeysPauseHotkey}" />
<ToggleButton Name="Pause">
<TextBlock Text="{Binding KeyboardHotkey.Pause, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<StackPanel>
<TextBlock Text="{ext:Locale SettingsTabHotkeysToggleMuteHotkey}" />
<ToggleButton Name="ToggleMute">
<TextBlock Text="{Binding KeyboardHotkey.ToggleMute, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<StackPanel>
<TextBlock Text="{ext:Locale SettingsTabHotkeysResScaleUpHotkey}" />
<ToggleButton Name="ResScaleUp">
<TextBlock Text="{Binding KeyboardHotkey.ResScaleUp, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<StackPanel>
<TextBlock Text="{ext:Locale SettingsTabHotkeysResScaleDownHotkey}" />
<ToggleButton Name="ResScaleDown">
<TextBlock Text="{Binding KeyboardHotkey.ResScaleDown, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<StackPanel>
<TextBlock Text="{ext:Locale SettingsTabHotkeysVolumeUpHotkey}" />
<ToggleButton Name="VolumeUp">
<TextBlock Text="{Binding KeyboardHotkey.VolumeUp, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<StackPanel>
<TextBlock Text="{ext:Locale SettingsTabHotkeysVolumeDownHotkey}" />
<ToggleButton Name="VolumeDown">
<TextBlock Text="{Binding KeyboardHotkey.VolumeDown, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<StackPanel Margin="10,0,0,0" Orientation="Horizontal">
<TextBlock Text="{ext:Locale SettingsTabHotkeysIncrementCustomVSyncIntervalHotkey}" />
<ToggleButton Name="CustomVSyncIntervalIncrement">
<TextBlock Text="{Binding KeyboardHotkey.CustomVSyncIntervalIncrement, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<StackPanel Margin="10,0,0,0" Orientation="Horizontal">
<TextBlock Text="{ext:Locale SettingsTabHotkeysDecrementCustomVSyncIntervalHotkey}" />
<ToggleButton Name="CustomVSyncIntervalDecrement">
<TextBlock Text="{Binding KeyboardHotkey.CustomVSyncIntervalDecrement, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
<Separator Height="1" />
<StackPanel Margin="0">
<TextBlock
Classes="h1"
Text="{ext:Locale SettingsTabHotkeysCycleControllers}" />
<StackPanel Orientation="Horizontal" Spacing="10">
<Button
Content="{ext:Locale SettingsTabGeneralAdd}"
Margin="10,0,0,0"
Command="{Binding KeyboardHotkey.AddCycleController}" />
<Button
Content="{ext:Locale SettingsTabGeneralRemove}"
IsEnabled="{Binding KeyboardHotkey.CanRemoveCycleController}"
Command="{Binding KeyboardHotkey.RemoveCycleController}" />
</StackPanel>
</StackPanel>
<ItemsControl ItemsSource="{Binding KeyboardHotkey.CycleControllers}"
Name="CycleControllers">
<ItemsControl.ItemsPanel>
<ItemsPanelTemplate>
<StackPanel
Margin="10,0,0,0"
Orientation="Vertical"
Spacing="10" />
</ItemsPanelTemplate>
</ItemsControl.ItemsPanel>
<ItemsControl.ItemTemplate>
<DataTemplate>
<StackPanel>
<TextBlock Text="{Binding Player}" />
<ToggleButton>
<TextBlock
Text="{Binding Hotkey, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
</DataTemplate>
</ItemsControl.ItemTemplate>
</ItemsControl>
</StackPanel>
</Border>
</ScrollViewer>

View File

@@ -3,11 +3,14 @@ using Avalonia.Controls.Primitives;
using Avalonia.Input;
using Avalonia.Interactivity;
using Avalonia.LogicalTree;
using Avalonia.VisualTree;
using DynamicData;
using Ryujinx.Ava.Input;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Input;
using Ryujinx.Input.Assigner;
using System.Linq;
using Button = Ryujinx.Input.Button;
using Key = Ryujinx.Common.Configuration.Hid.Key;
@@ -21,16 +24,21 @@ namespace Ryujinx.Ava.UI.Views.Settings
public SettingsHotkeysView()
{
InitializeComponent();
RegisterEvents();
_avaloniaKeyboardDriver = new AvaloniaKeyboardDriver(this);
CycleControllers.LayoutUpdated += (_, _1) => RegisterEvents();
}
private void RegisterEvents()
{
foreach (ILogical visual in SettingButtons.GetLogicalDescendants())
{
if (visual is ToggleButton button and not CheckBox)
{
button.IsCheckedChanged -= Button_IsCheckedChanged;
button.IsCheckedChanged += Button_IsCheckedChanged;
}
}
_avaloniaKeyboardDriver = new AvaloniaKeyboardDriver(this);
}
protected override void OnPointerReleased(PointerReleasedEventArgs e)
@@ -116,6 +124,13 @@ namespace Ryujinx.Ava.UI.Views.Settings
case "CustomVSyncIntervalDecrement":
viewModel.KeyboardHotkey.CustomVSyncIntervalDecrement = buttonValue.AsHidType<Key>();
break;
default:
var index = button.FindAncestorOfType<ItemsControl>().GetLogicalDescendants().OfType<ToggleButton>().IndexOf(button);
if (index >= 0 && viewModel.KeyboardHotkey.CycleControllers != null)
{
viewModel.KeyboardHotkey.CycleControllers[index].Hotkey = buttonValue.AsHidType<Key>();
}
break;
}
}
};

View File

@@ -108,36 +108,24 @@
</Style>
</ui:NavigationView.Styles>
</ui:NavigationView>
<Grid Grid.Row="2"
ColumnDefinitions="Auto,*,Auto">
<StackPanel Grid.Column="0" Orientation="Horizontal">
<Button
IsEnabled="{Binding WantsToReset}"
Margin="10"
Content="{ext:Locale SettingsButtonReset}"
Command="{Binding ResetButton}" />
<CheckBox IsChecked="{Binding WantsToReset}"/>
<TextBlock Text="{ext:Locale SettingsButtonResetConfirm}"/>
</StackPanel>
<ReversibleStackPanel
Grid.Column="2"
Margin="10"
Spacing="10"
Orientation="Horizontal"
HorizontalAlignment="Right"
ReverseOrder="{x:Static helper:RunningPlatform.IsMacOS}">
<Button
Classes="accent"
Content="{ext:Locale SettingsButtonOk}"
Command="{Binding OkButton}" />
<Button
HotKey="Escape"
Content="{ext:Locale SettingsButtonCancel}"
Command="{Binding CancelButton}" />
<Button
Content="{ext:Locale SettingsButtonApply}"
Command="{Binding ApplyButton}" />
</ReversibleStackPanel>
</Grid>
<ReversibleStackPanel
Grid.Row="2"
Margin="10"
Spacing="10"
Orientation="Horizontal"
HorizontalAlignment="Right"
ReverseOrder="{x:Static helper:RunningPlatform.IsMacOS}">
<Button
Classes="accent"
Content="{ext:Locale SettingsButtonOk}"
Command="{Binding OkButton}" />
<Button
HotKey="Escape"
Content="{ext:Locale SettingsButtonCancel}"
Command="{Binding CancelButton}" />
<Button
Content="{ext:Locale SettingsButtonApply}"
Command="{Binding ApplyButton}" />
</ReversibleStackPanel>
</Grid>
</window:StyleableAppWindow>

View File

@@ -46,24 +46,9 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
: string.Empty;
public LocaleKeys? PlayabilityStatus { get; set; }
public string LocalizedStatusTooltip =>
PlayabilityStatus.HasValue
#pragma warning disable CS8509 // It is exhaustive for any value this property can contain.
? LocaleManager.Instance[PlayabilityStatus!.Value switch
#pragma warning restore CS8509
{
LocaleKeys.CompatibilityListPlayable => LocaleKeys.CompatibilityListPlayableTooltip,
LocaleKeys.CompatibilityListIngame => LocaleKeys.CompatibilityListIngameTooltip,
LocaleKeys.CompatibilityListMenus => LocaleKeys.CompatibilityListMenusTooltip,
LocaleKeys.CompatibilityListBoots => LocaleKeys.CompatibilityListBootsTooltip,
LocaleKeys.CompatibilityListNothing => LocaleKeys.CompatibilityListNothingTooltip,
}]
: string.Empty;
public int PlayerCount { get; set; }
public int GameCount { get; set; }
public bool HasLdnGames => PlayerCount != 0 && GameCount != 0;
public TimeSpan TimePlayed { get; set; }
public DateTime? LastPlayed { get; set; }
public string FileExtension { get; set; }

View File

@@ -128,16 +128,11 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
DynamicData.Kernel.Optional<ApplicationData> appData = Applications.Lookup(id);
if (appData.HasValue)
return appData.Value.Name;
if (!DownloadableContents.Keys.FindFirst(x => x.TitleId == id).TryGet(out DownloadableContentModel dlcData))
return id.ToString("X16");
string name = Path.GetFileNameWithoutExtension(dlcData.FileName)!;
int idx = name.IndexOf('[');
if (idx != -1)
name = name[..idx];
if (DownloadableContents.Keys.FindFirst(x => x.TitleId == id).TryGet(out DownloadableContentModel dlcData))
return Path.GetFileNameWithoutExtension(dlcData.FileName);
return name;
return id.ToString("X16");
}
public bool FindApplication(ulong id, out ApplicationData foundData)
@@ -147,30 +142,6 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
return appData.HasValue;
}
public bool FindUpdate(ulong id, out TitleUpdateModel foundData)
{
Gommon.Optional<TitleUpdateModel> appData =
TitleUpdates.Keys.FindFirst(x => x.TitleId == id);
foundData = appData.HasValue ? appData.Value : null;
return appData.HasValue;
}
public TitleUpdateModel[] FindUpdatesFor(ulong id)
=> TitleUpdates.Keys.Where(x => x.TitleIdBase == (id & ~0x1FFFUL)).ToArray();
public (TitleUpdateModel TitleUpdate, bool IsSelected)[] FindUpdateConfigurationFor(ulong id)
=> TitleUpdates.Items.Where(x => x.TitleUpdate.TitleIdBase == (id & ~0x1FFFUL)).ToArray();
public DownloadableContentModel[] FindDlcsFor(ulong id)
=> DownloadableContents.Keys.Where(x => x.TitleIdBase == (id & ~0x1FFFUL)).ToArray();
public (DownloadableContentModel Dlc, bool IsEnabled)[] FindDlcConfigurationFor(ulong id)
=> DownloadableContents.Items.Where(x => x.Dlc.TitleIdBase == (id & ~0x1FFFUL)).ToArray();
public bool HasDlcs(ulong id)
=> DownloadableContents.Keys.Any(x => x.TitleIdBase == (id & ~0x1FFFUL));
/// <exception cref="LibHac.Common.Keys.MissingKeyException">The configured key set is missing a key.</exception>
/// <exception cref="InvalidDataException">The NCA header could not be decrypted.</exception>

View File

@@ -100,25 +100,12 @@ namespace Ryujinx.Ava.Utilities.Compat
public Optional<string> TitleId { get; }
public string[] Labels { get; }
public LocaleKeys? Status { get; }
public LocaleKeys? StatusDescription
=> Status switch
{
LocaleKeys.CompatibilityListPlayable => LocaleKeys.CompatibilityListPlayableTooltip,
LocaleKeys.CompatibilityListIngame => LocaleKeys.CompatibilityListIngameTooltip,
LocaleKeys.CompatibilityListMenus => LocaleKeys.CompatibilityListMenusTooltip,
LocaleKeys.CompatibilityListBoots => LocaleKeys.CompatibilityListBootsTooltip,
LocaleKeys.CompatibilityListNothing => LocaleKeys.CompatibilityListNothingTooltip,
_ => null
};
public DateTime LastUpdated { get; }
public string LocalizedLastUpdated =>
LocaleManager.FormatDynamicValue(LocaleKeys.CompatibilityListLastUpdated, LastUpdated.Humanize());
public string LocalizedStatus => LocaleManager.Instance[Status!.Value];
public string LocalizedStatusDescription => LocaleManager.Instance[StatusDescription!.Value];
public string FormattedTitleId => TitleId
.OrElse(new string(' ', 16));

View File

@@ -64,8 +64,6 @@
VerticalAlignment="Center"
Text="{Binding LocalizedStatus}"
Width="85"
Background="Transparent"
ToolTip.Tip="{Binding LocalizedStatusDescription}"
Foreground="{Binding Status, Converter={x:Static helpers:PlayabilityStatusConverter.Shared}}"
TextWrapping="NoWrap" />
<TextBlock Grid.Column="3"

View File

@@ -0,0 +1,85 @@
using PlayReportFormattedValue = Ryujinx.Ava.Utilities.PlayReportAnalyzer.FormattedValue;
namespace Ryujinx.Ava.Utilities
{
public static class PlayReport
{
public static PlayReportAnalyzer Analyzer { get; } = new PlayReportAnalyzer()
.AddSpec(
"01007ef00011e000",
spec => spec
.AddValueFormatter("IsHardMode", BreathOfTheWild_MasterMode)
// reset to normal status when switching between normal & master mode in title screen
.AddValueFormatter("AoCVer", PlayReportFormattedValue.AlwaysResets)
)
.AddSpec(
"0100f2c0115b6000",
spec => spec.AddValueFormatter("PlayerPosY", TearsOfTheKingdom_CurrentField))
.AddSpec(
"0100000000010000",
spec =>
spec.AddValueFormatter("is_kids_mode", SuperMarioOdyssey_AssistMode)
)
.AddSpec(
"010075000ecbe000",
spec =>
spec.AddValueFormatter("is_kids_mode", SuperMarioOdysseyChina_AssistMode)
)
.AddSpec(
"010028600ebda000",
spec => spec.AddValueFormatter("mode", SuperMario3DWorldOrBowsersFury)
)
.AddSpec( // Global & China IDs
["0100152000022000", "010075100e8ec000"],
spec => spec.AddValueFormatter("To", MarioKart8Deluxe_Mode)
);
private static PlayReportFormattedValue BreathOfTheWild_MasterMode(PlayReportValue value)
=> value.BoxedValue is 1 ? "Playing Master Mode" : PlayReportFormattedValue.ForceReset;
private static PlayReportFormattedValue TearsOfTheKingdom_CurrentField(PlayReportValue value) =>
value.DoubleValue switch
{
> 800d => "Exploring the Sky Islands",
< -201d => "Exploring the Depths",
_ => "Roaming Hyrule"
};
private static PlayReportFormattedValue SuperMarioOdyssey_AssistMode(PlayReportValue value)
=> value.BoxedValue is 1 ? "Playing in Assist Mode" : "Playing in Regular Mode";
private static PlayReportFormattedValue SuperMarioOdysseyChina_AssistMode(PlayReportValue value)
=> value.BoxedValue is 1 ? "Playing in 帮助模式" : "Playing in 普通模式";
private static PlayReportFormattedValue SuperMario3DWorldOrBowsersFury(PlayReportValue value)
=> value.BoxedValue is 0 ? "Playing Super Mario 3D World" : "Playing Bowser's Fury";
private static PlayReportFormattedValue MarioKart8Deluxe_Mode(PlayReportValue value)
=> value.StringValue switch
{
// Single Player
"Single" => "Single Player",
// Multiplayer
"Multi-2players" => "Multiplayer 2 Players",
"Multi-3players" => "Multiplayer 3 Players",
"Multi-4players" => "Multiplayer 4 Players",
// Wireless/LAN Play
"Local-Single" => "Wireless/LAN Play",
"Local-2players" => "Wireless/LAN Play 2 Players",
// CC Classes
"50cc" => "50cc",
"100cc" => "100cc",
"150cc" => "150cc",
"Mirror" => "Mirror (150cc)",
"200cc" => "200cc",
// Modes
"GrandPrix" => "Grand Prix",
"TimeAttack" => "Time Trials",
"VS" => "VS Races",
"Battle" => "Battle Mode",
"RaceStart" => "Selecting a Course",
"Race" => "Racing",
_ => PlayReportFormattedValue.ForceReset
};
}
}

View File

@@ -1,129 +0,0 @@
using static Ryujinx.Ava.Utilities.PlayReport.Analyzer;
namespace Ryujinx.Ava.Utilities.PlayReport
{
public static class PlayReports
{
public static Analyzer Analyzer { get; } = new Analyzer()
.AddSpec(
"01007ef00011e000",
spec => spec
.AddValueFormatter("IsHardMode", BreathOfTheWild_MasterMode)
// reset to normal status when switching between normal & master mode in title screen
.AddValueFormatter("AoCVer", FormattedValue.AlwaysResets)
)
.AddSpec(
"0100f2c0115b6000",
spec => spec
.AddValueFormatter("PlayerPosY", TearsOfTheKingdom_CurrentField))
.AddSpec(
"0100000000010000",
spec =>
spec.AddValueFormatter("is_kids_mode", SuperMarioOdyssey_AssistMode)
)
.AddSpec(
"010075000ecbe000",
spec =>
spec.AddValueFormatter("is_kids_mode", SuperMarioOdysseyChina_AssistMode)
)
.AddSpec(
"010028600ebda000",
spec => spec.AddValueFormatter("mode", SuperMario3DWorldOrBowsersFury)
)
.AddSpec( // Global & China IDs
["0100152000022000", "010075100e8ec000"],
spec => spec.AddValueFormatter("To", MarioKart8Deluxe_Mode)
)
.AddSpec(
["0100a3d008c5c000", "01008f6008c5e000"],
spec => spec
.AddValueFormatter("area_no", PokemonSVArea)
.AddValueFormatter("team_circle", PokemonSVUnionCircle)
);
private static FormattedValue BreathOfTheWild_MasterMode(Value value)
=> value.BoxedValue is 1 ? "Playing Master Mode" : FormattedValue.ForceReset;
private static FormattedValue TearsOfTheKingdom_CurrentField(Value value) =>
value.DoubleValue switch
{
> 800d => "Exploring the Sky Islands",
< -201d => "Exploring the Depths",
_ => "Roaming Hyrule"
};
private static FormattedValue SuperMarioOdyssey_AssistMode(Value value)
=> value.BoxedValue is 1 ? "Playing in Assist Mode" : "Playing in Regular Mode";
private static FormattedValue SuperMarioOdysseyChina_AssistMode(Value value)
=> value.BoxedValue is 1 ? "Playing in 帮助模式" : "Playing in 普通模式";
private static FormattedValue SuperMario3DWorldOrBowsersFury(Value value)
=> value.BoxedValue is 0 ? "Playing Super Mario 3D World" : "Playing Bowser's Fury";
private static FormattedValue MarioKart8Deluxe_Mode(Value value)
=> value.StringValue switch
{
// Single Player
"Single" => "Single Player",
// Multiplayer
"Multi-2players" => "Multiplayer 2 Players",
"Multi-3players" => "Multiplayer 3 Players",
"Multi-4players" => "Multiplayer 4 Players",
// Wireless/LAN Play
"Local-Single" => "Wireless/LAN Play",
"Local-2players" => "Wireless/LAN Play 2 Players",
// CC Classes
"50cc" => "50cc",
"100cc" => "100cc",
"150cc" => "150cc",
"Mirror" => "Mirror (150cc)",
"200cc" => "200cc",
// Modes
"GrandPrix" => "Grand Prix",
"TimeAttack" => "Time Trials",
"VS" => "VS Races",
"Battle" => "Battle Mode",
"RaceStart" => "Selecting a Course",
"Race" => "Racing",
_ => FormattedValue.ForceReset
};
private static FormattedValue PokemonSVUnionCircle(Value value)
=> value.BoxedValue is 0 ? "Playing Alone" : "Playing in a group";
private static FormattedValue PokemonSVArea(Value value)
=> value.StringValue switch
{
// Base Game Locations
"a_w01" => "South Area One",
"a_w02" => "Mesagoza",
"a_w03" => "The Pokemon League",
"a_w04" => "South Area Two",
"a_w05" => "South Area Four",
"a_w06" => "South Area Six",
"a_w07" => "South Area Five",
"a_w08" => "South Area Three",
"a_w09" => "West Area One",
"a_w10" => "Asado Desert",
"a_w11" => "West Area Two",
"a_w12" => "Medali",
"a_w13" => "Tagtree Thicket",
"a_w14" => "East Area Three",
"a_w15" => "Artazon",
"a_w16" => "East Area Two",
"a_w18" => "Casseroya Lake",
"a_w19" => "Glaseado Mountain",
"a_w20" => "North Area Three",
"a_w21" => "North Area One",
"a_w22" => "North Area Two",
"a_w23" => "The Great Crater of Paldea",
"a_w24" => "South Paldean Sea",
"a_w25" => "West Paldean Sea",
"a_w26" => "East Paldean Sea",
"a_w27" => "Nouth Paldean Sea",
//TODO DLC Locations
_ => FormattedValue.ForceReset
};
}
}

View File

@@ -6,27 +6,27 @@ using System.Collections.Generic;
using System.Globalization;
using System.Linq;
namespace Ryujinx.Ava.Utilities.PlayReport
namespace Ryujinx.Ava.Utilities
{
/// <summary>
/// The entrypoint for the Play Report analysis system.
/// </summary>
public class Analyzer
public class PlayReportAnalyzer
{
private readonly List<GameSpec> _specs = [];
private readonly List<PlayReportGameSpec> _specs = [];
/// <summary>
/// Add an analysis spec matching a specific game by title ID, with the provided spec configuration.
/// </summary>
/// <param name="titleId">The ID of the game to listen to Play Reports in.</param>
/// <param name="transform">The configuration function for the analysis spec.</param>
/// <returns>The current <see cref="Analyzer"/>, for chaining convenience.</returns>
public Analyzer AddSpec(string titleId, Func<GameSpec, GameSpec> transform)
/// <returns>The current <see cref="PlayReportAnalyzer"/>, for chaining convenience.</returns>
public PlayReportAnalyzer AddSpec(string titleId, Func<PlayReportGameSpec, PlayReportGameSpec> transform)
{
Guard.Ensure(ulong.TryParse(titleId, NumberStyles.HexNumber, null, out _),
$"Cannot use a non-hexadecimal string as the Title ID for a {nameof(GameSpec)}.");
$"Cannot use a non-hexadecimal string as the Title ID for a {nameof(PlayReportGameSpec)}.");
_specs.Add(transform(new GameSpec { TitleIds = [titleId] }));
_specs.Add(transform(new PlayReportGameSpec { TitleIds = [titleId] }));
return this;
}
@@ -35,13 +35,13 @@ namespace Ryujinx.Ava.Utilities.PlayReport
/// </summary>
/// <param name="titleId">The ID of the game to listen to Play Reports in.</param>
/// <param name="transform">The configuration function for the analysis spec.</param>
/// <returns>The current <see cref="Analyzer"/>, for chaining convenience.</returns>
public Analyzer AddSpec(string titleId, Action<GameSpec> transform)
/// <returns>The current <see cref="PlayReportAnalyzer"/>, for chaining convenience.</returns>
public PlayReportAnalyzer AddSpec(string titleId, Action<PlayReportGameSpec> transform)
{
Guard.Ensure(ulong.TryParse(titleId, NumberStyles.HexNumber, null, out _),
$"Cannot use a non-hexadecimal string as the Title ID for a {nameof(GameSpec)}.");
$"Cannot use a non-hexadecimal string as the Title ID for a {nameof(PlayReportGameSpec)}.");
_specs.Add(new GameSpec { TitleIds = [titleId] }.Apply(transform));
_specs.Add(new PlayReportGameSpec { TitleIds = [titleId] }.Apply(transform));
return this;
}
@@ -50,15 +50,15 @@ namespace Ryujinx.Ava.Utilities.PlayReport
/// </summary>
/// <param name="titleIds">The IDs of the games to listen to Play Reports in.</param>
/// <param name="transform">The configuration function for the analysis spec.</param>
/// <returns>The current <see cref="Analyzer"/>, for chaining convenience.</returns>
public Analyzer AddSpec(IEnumerable<string> titleIds,
Func<GameSpec, GameSpec> transform)
/// <returns>The current <see cref="PlayReportAnalyzer"/>, for chaining convenience.</returns>
public PlayReportAnalyzer AddSpec(IEnumerable<string> titleIds,
Func<PlayReportGameSpec, PlayReportGameSpec> transform)
{
string[] tids = titleIds.ToArray();
Guard.Ensure(tids.All(x => ulong.TryParse(x, NumberStyles.HexNumber, null, out _)),
$"Cannot use a non-hexadecimal string as the Title ID for a {nameof(GameSpec)}.");
$"Cannot use a non-hexadecimal string as the Title ID for a {nameof(PlayReportGameSpec)}.");
_specs.Add(transform(new GameSpec { TitleIds = [..tids] }));
_specs.Add(transform(new PlayReportGameSpec { TitleIds = [..tids] }));
return this;
}
@@ -67,20 +67,20 @@ namespace Ryujinx.Ava.Utilities.PlayReport
/// </summary>
/// <param name="titleIds">The IDs of the games to listen to Play Reports in.</param>
/// <param name="transform">The configuration function for the analysis spec.</param>
/// <returns>The current <see cref="Analyzer"/>, for chaining convenience.</returns>
public Analyzer AddSpec(IEnumerable<string> titleIds, Action<GameSpec> transform)
/// <returns>The current <see cref="PlayReportAnalyzer"/>, for chaining convenience.</returns>
public PlayReportAnalyzer AddSpec(IEnumerable<string> titleIds, Action<PlayReportGameSpec> transform)
{
string[] tids = titleIds.ToArray();
Guard.Ensure(tids.All(x => ulong.TryParse(x, NumberStyles.HexNumber, null, out _)),
$"Cannot use a non-hexadecimal string as the Title ID for a {nameof(GameSpec)}.");
$"Cannot use a non-hexadecimal string as the Title ID for a {nameof(PlayReportGameSpec)}.");
_specs.Add(new GameSpec { TitleIds = [..tids] }.Apply(transform));
_specs.Add(new PlayReportGameSpec { TitleIds = [..tids] }.Apply(transform));
return this;
}
/// <summary>
/// Runs the configured <see cref="GameSpec.FormatterSpec"/> for the specified game title ID.
/// Runs the configured <see cref="PlayReportGameSpec.FormatterSpec"/> for the specified game title ID.
/// </summary>
/// <param name="runningGameId">The game currently running.</param>
/// <param name="appMeta">The Application metadata information, including localized game name and play time information.</param>
@@ -95,44 +95,25 @@ namespace Ryujinx.Ava.Utilities.PlayReport
if (!playReport.IsDictionary)
return FormattedValue.Unhandled;
if (!_specs.TryGetFirst(s => runningGameId.EqualsAnyIgnoreCase(s.TitleIds), out GameSpec spec))
if (!_specs.TryGetFirst(s => runningGameId.EqualsAnyIgnoreCase(s.TitleIds), out PlayReportGameSpec spec))
return FormattedValue.Unhandled;
foreach (GameSpec.FormatterSpec formatSpec in spec.SimpleValueFormatters.OrderBy(x => x.Priority))
foreach (PlayReportGameSpec.FormatterSpec formatSpec in spec.SimpleValueFormatters.OrderBy(x => x.Priority))
{
if (!playReport.AsDictionary().TryGetValue(formatSpec.ReportKey, out MessagePackObject valuePackObject))
continue;
return formatSpec.ValueFormatter(new Value
return formatSpec.ValueFormatter(new PlayReportValue
{
Application = appMeta, PackedValue = valuePackObject
});
}
foreach (GameSpec.MultiFormatterSpec formatSpec in spec.MultiValueFormatters.OrderBy(x => x.Priority))
{
List<MessagePackObject> packedObjects = [];
foreach (var reportKey in formatSpec.ReportKeys)
{
if (!playReport.AsDictionary().TryGetValue(reportKey, out MessagePackObject valuePackObject))
continue;
packedObjects.Add(valuePackObject);
}
if (packedObjects.Count != formatSpec.ReportKeys.Length)
return FormattedValue.Unhandled;
return formatSpec.ValueFormatter(packedObjects
.Select(packObject => new Value { Application = appMeta, PackedValue = packObject })
.ToArray());
}
return FormattedValue.Unhandled;
}
/// <summary>
/// A potential formatted value returned by a <see cref="ValueFormatter"/>.
/// A potential formatted value returned by a <see cref="PlayReportValueFormatter"/>.
/// </summary>
public readonly struct FormattedValue
{
@@ -142,7 +123,7 @@ namespace Ryujinx.Ava.Utilities.PlayReport
public bool Handled { get; private init; }
/// <summary>
/// Did the handler request the caller of the <see cref="Analyzer"/> to reset the existing value?
/// Did the handler request the caller of the <see cref="PlayReportAnalyzer"/> to reset the existing value?
/// </summary>
public bool Reset { get; private init; }
@@ -170,43 +151,42 @@ namespace Ryujinx.Ava.Utilities.PlayReport
public static FormattedValue Unhandled => default;
/// <summary>
/// Return this to suggest the caller reset the value it's using the <see cref="Analyzer"/> for.
/// Return this to suggest the caller reset the value it's using the <see cref="PlayReportAnalyzer"/> for.
/// </summary>
public static FormattedValue ForceReset => new() { Handled = true, Reset = true };
/// <summary>
/// A delegate singleton you can use to always return <see cref="ForceReset"/> in a <see cref="ValueFormatter"/>.
/// A delegate singleton you can use to always return <see cref="ForceReset"/> in a <see cref="PlayReportValueFormatter"/>.
/// </summary>
public static readonly ValueFormatter AlwaysResets = _ => ForceReset;
public static readonly PlayReportValueFormatter AlwaysResets = _ => ForceReset;
/// <summary>
/// A delegate factory you can use to always return the specified
/// <paramref name="formattedValue"/> in a <see cref="ValueFormatter"/>.
/// <paramref name="formattedValue"/> in a <see cref="PlayReportValueFormatter"/>.
/// </summary>
/// <param name="formattedValue">The string to always return for this delegate instance.</param>
public static ValueFormatter AlwaysReturns(string formattedValue) => _ => formattedValue;
public static PlayReportValueFormatter AlwaysReturns(string formattedValue) => _ => formattedValue;
}
}
/// <summary>
/// A mapping of title IDs to value formatter specs.
///
/// <remarks>Generally speaking, use the <see cref="Analyzer"/>.AddSpec(...) methods instead of creating this class yourself.</remarks>
/// <remarks>Generally speaking, use the <see cref="PlayReportAnalyzer"/>.AddSpec(...) methods instead of creating this class yourself.</remarks>
/// </summary>
public class GameSpec
public class PlayReportGameSpec
{
public required string[] TitleIds { get; init; }
public List<FormatterSpec> SimpleValueFormatters { get; } = [];
public List<MultiFormatterSpec> MultiValueFormatters { get; } = [];
/// <summary>
/// Add a value formatter to the current <see cref="GameSpec"/>
/// Add a value formatter to the current <see cref="PlayReportGameSpec"/>
/// matching a specific key that could exist in a Play Report for the previously specified title IDs.
/// </summary>
/// <param name="reportKey">The key name to match.</param>
/// <param name="valueFormatter">The function which can return a potential formatted value.</param>
/// <returns>The current <see cref="GameSpec"/>, for chaining convenience.</returns>
public GameSpec AddValueFormatter(string reportKey, ValueFormatter valueFormatter)
/// <returns>The current <see cref="PlayReportGameSpec"/>, for chaining convenience.</returns>
public PlayReportGameSpec AddValueFormatter(string reportKey, PlayReportValueFormatter valueFormatter)
{
SimpleValueFormatters.Add(new FormatterSpec
{
@@ -216,15 +196,15 @@ namespace Ryujinx.Ava.Utilities.PlayReport
}
/// <summary>
/// Add a value formatter at a specific priority to the current <see cref="GameSpec"/>
/// Add a value formatter at a specific priority to the current <see cref="PlayReportGameSpec"/>
/// matching a specific key that could exist in a Play Report for the previously specified title IDs.
/// </summary>
/// <param name="priority">The resolution priority of this value formatter. Higher resolves sooner.</param>
/// <param name="reportKey">The key name to match.</param>
/// <param name="valueFormatter">The function which can return a potential formatted value.</param>
/// <returns>The current <see cref="GameSpec"/>, for chaining convenience.</returns>
public GameSpec AddValueFormatter(int priority, string reportKey,
ValueFormatter valueFormatter)
/// <returns>The current <see cref="PlayReportGameSpec"/>, for chaining convenience.</returns>
public PlayReportGameSpec AddValueFormatter(int priority, string reportKey,
PlayReportValueFormatter valueFormatter)
{
SimpleValueFormatters.Add(new FormatterSpec
{
@@ -232,40 +212,6 @@ namespace Ryujinx.Ava.Utilities.PlayReport
});
return this;
}
/// <summary>
/// Add a multi-value formatter to the current <see cref="GameSpec"/>
/// matching a specific set of keys that could exist in a Play Report for the previously specified title IDs.
/// </summary>
/// <param name="reportKeys">The key names to match.</param>
/// <param name="valueFormatter">The function which can format the values.</param>
/// <returns>The current <see cref="GameSpec"/>, for chaining convenience.</returns>
public GameSpec AddMultiValueFormatter(string[] reportKeys, MultiValueFormatter valueFormatter)
{
MultiValueFormatters.Add(new MultiFormatterSpec
{
Priority = SimpleValueFormatters.Count, ReportKeys = reportKeys, ValueFormatter = valueFormatter
});
return this;
}
/// <summary>
/// Add a multi-value formatter at a specific priority to the current <see cref="GameSpec"/>
/// matching a specific set of keys that could exist in a Play Report for the previously specified title IDs.
/// </summary>
/// <param name="priority">The resolution priority of this value formatter. Higher resolves sooner.</param>
/// <param name="reportKeys">The key names to match.</param>
/// <param name="valueFormatter">The function which can format the values.</param>
/// <returns>The current <see cref="GameSpec"/>, for chaining convenience.</returns>
public GameSpec AddMultiValueFormatter(int priority, string[] reportKeys,
MultiValueFormatter valueFormatter)
{
MultiValueFormatters.Add(new MultiFormatterSpec
{
Priority = priority, ReportKeys = reportKeys, ValueFormatter = valueFormatter
});
return this;
}
/// <summary>
/// A struct containing the data for a mapping of a key in a Play Report to a formatter for its potential value.
@@ -274,26 +220,16 @@ namespace Ryujinx.Ava.Utilities.PlayReport
{
public required int Priority { get; init; }
public required string ReportKey { get; init; }
public ValueFormatter ValueFormatter { get; init; }
}
/// <summary>
/// A struct containing the data for a mapping of an arbitrary key set in a Play Report to a formatter for their potential values.
/// </summary>
public struct MultiFormatterSpec
{
public required int Priority { get; init; }
public required string[] ReportKeys { get; init; }
public MultiValueFormatter ValueFormatter { get; init; }
public PlayReportValueFormatter ValueFormatter { get; init; }
}
}
/// <summary>
/// The input data to a <see cref="ValueFormatter"/>,
/// The input data to a <see cref="PlayReportValueFormatter"/>,
/// containing the currently running application's <see cref="ApplicationMetadata"/>,
/// and the matched <see cref="MessagePackObject"/> from the Play Report.
/// </summary>
public class Value
public class PlayReportValue
{
/// <summary>
/// The currently running application's <see cref="ApplicationMetadata"/>.
@@ -309,7 +245,7 @@ namespace Ryujinx.Ava.Utilities.PlayReport
/// Access the <see cref="PackedValue"/> as its underlying .NET type.<br/>
///
/// Does not seem to work well with comparing numeric types,
/// so use XValue properties for that.
/// so use <see cref="PackedValue"/> and the AsX (where X is a numerical type name i.e. Int32) methods for that.
/// </summary>
public object BoxedValue => PackedValue.ToObject();
@@ -333,26 +269,14 @@ namespace Ryujinx.Ava.Utilities.PlayReport
}
/// <summary>
/// The delegate type that powers single value formatters.<br/>
/// The delegate type that powers the entire analysis system (as it currently is).<br/>
/// Takes in the result value from the Play Report, and outputs:
/// <br/>
/// a formatted string,
/// <br/>
/// a signal that nothing was available to handle it,
/// <br/>
/// OR a signal to reset the value that the caller is using the <see cref="Analyzer"/> for.
/// OR a signal to reset the value that the caller is using the <see cref="PlayReportAnalyzer"/> for.
/// </summary>
public delegate Analyzer.FormattedValue ValueFormatter(Value value);
/// <summary>
/// The delegate type that powers multiple value formatters.<br/>
/// Takes in the result value from the Play Report, and outputs:
/// <br/>
/// a formatted string,
/// <br/>
/// a signal that nothing was available to handle it,
/// <br/>
/// OR a signal to reset the value that the caller is using the <see cref="Analyzer"/> for.
/// </summary>
public delegate Analyzer.FormattedValue MultiValueFormatter(Value[] value);
public delegate PlayReportAnalyzer.FormattedValue PlayReportValueFormatter(PlayReportValue value);
}