Compare commits
30 Commits
Canary-1.2
...
68066bd79b
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
68066bd79b | ||
|
|
5e8af26516 | ||
|
|
9356b68f26 | ||
|
|
14aafebaa6 | ||
|
|
4518666a04 | ||
|
|
4399edaa9f | ||
|
|
4e77bcb55a | ||
|
|
3cbd7dc1a1 | ||
|
|
536f792558 | ||
|
|
7a451ab160 | ||
|
|
99c7c3fb14 | ||
|
|
09e7b660f4 | ||
|
|
69dfd8c60e | ||
|
|
8e50dd9fa6 | ||
|
|
68c03051ad | ||
|
|
a837294b11 | ||
|
|
f1c0cc8076 | ||
|
|
6dec7ff8ba | ||
|
|
20fdbff964 | ||
|
|
e426680cb0 | ||
|
|
7863e97cb0 | ||
|
|
c4dea0ee28 | ||
|
|
e0b6a01e9d | ||
|
|
e509ffa716 | ||
|
|
714c68b548 | ||
|
|
fec197d9ec | ||
|
|
a4b2feef79 | ||
|
|
ad7d9d1ce0 | ||
|
|
86f9544910 | ||
|
|
e9ecbd44fc |
@@ -7,7 +7,6 @@ namespace ARMeilleure.Memory
|
||||
public const int DefaultGranularity = 65536; // Mapping granularity in Windows.
|
||||
|
||||
public IJitMemoryBlock Block { get; }
|
||||
public IJitMemoryAllocator Allocator { get; }
|
||||
|
||||
public nint Pointer => Block.Pointer;
|
||||
|
||||
@@ -22,7 +21,6 @@ namespace ARMeilleure.Memory
|
||||
granularity = DefaultGranularity;
|
||||
}
|
||||
|
||||
Allocator = allocator;
|
||||
Block = allocator.Reserve(maxSize);
|
||||
_maxSize = maxSize;
|
||||
_sizeGranularity = granularity;
|
||||
|
||||
@@ -2,8 +2,6 @@ using ARMeilleure.CodeGen;
|
||||
using ARMeilleure.CodeGen.Unwinding;
|
||||
using ARMeilleure.Memory;
|
||||
using ARMeilleure.Native;
|
||||
using Humanizer;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Memory;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
@@ -20,8 +18,9 @@ namespace ARMeilleure.Translation.Cache
|
||||
private static readonly int _pageMask = _pageSize - 1;
|
||||
|
||||
private const int CodeAlignment = 4; // Bytes.
|
||||
private const int CacheSize = 256 * 1024 * 1024;
|
||||
private const int CacheSize = 2047 * 1024 * 1024;
|
||||
|
||||
private static ReservedRegion _jitRegion;
|
||||
private static JitCacheInvalidation _jitCacheInvalidator;
|
||||
|
||||
private static CacheMemoryAllocator _cacheAllocator;
|
||||
@@ -31,9 +30,6 @@ namespace ARMeilleure.Translation.Cache
|
||||
private static readonly Lock _lock = new();
|
||||
private static bool _initialized;
|
||||
|
||||
private static readonly List<ReservedRegion> _jitRegions = new();
|
||||
private static int _activeRegionIndex = 0;
|
||||
|
||||
[SupportedOSPlatform("windows")]
|
||||
[LibraryImport("kernel32.dll", SetLastError = true)]
|
||||
public static partial nint FlushInstructionCache(nint hProcess, nint lpAddress, nuint dwSize);
|
||||
@@ -52,9 +48,7 @@ namespace ARMeilleure.Translation.Cache
|
||||
return;
|
||||
}
|
||||
|
||||
ReservedRegion firstRegion = new(allocator, CacheSize);
|
||||
_jitRegions.Add(firstRegion);
|
||||
_activeRegionIndex = 0;
|
||||
_jitRegion = new ReservedRegion(allocator, CacheSize);
|
||||
|
||||
if (!OperatingSystem.IsWindows() && !OperatingSystem.IsMacOS())
|
||||
{
|
||||
@@ -65,9 +59,7 @@ namespace ARMeilleure.Translation.Cache
|
||||
|
||||
if (OperatingSystem.IsWindows())
|
||||
{
|
||||
JitUnwindWindows.InstallFunctionTableHandler(
|
||||
firstRegion.Pointer, CacheSize, firstRegion.Pointer + Allocate(_pageSize)
|
||||
);
|
||||
JitUnwindWindows.InstallFunctionTableHandler(_jitRegion.Pointer, CacheSize, _jitRegion.Pointer + Allocate(_pageSize));
|
||||
}
|
||||
|
||||
_initialized = true;
|
||||
@@ -83,8 +75,8 @@ namespace ARMeilleure.Translation.Cache
|
||||
Debug.Assert(_initialized);
|
||||
|
||||
int funcOffset = Allocate(code.Length);
|
||||
ReservedRegion targetRegion = _jitRegions[_activeRegionIndex];
|
||||
nint funcPtr = targetRegion.Pointer + funcOffset;
|
||||
|
||||
nint funcPtr = _jitRegion.Pointer + funcOffset;
|
||||
|
||||
if (OperatingSystem.IsMacOS() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64)
|
||||
{
|
||||
@@ -98,9 +90,9 @@ namespace ARMeilleure.Translation.Cache
|
||||
}
|
||||
else
|
||||
{
|
||||
ReprotectAsWritable(targetRegion, funcOffset, code.Length);
|
||||
ReprotectAsWritable(funcOffset, code.Length);
|
||||
Marshal.Copy(code, 0, funcPtr, code.Length);
|
||||
ReprotectAsExecutable(targetRegion, funcOffset, code.Length);
|
||||
ReprotectAsExecutable(funcOffset, code.Length);
|
||||
|
||||
if (OperatingSystem.IsWindows() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64)
|
||||
{
|
||||
@@ -124,83 +116,52 @@ namespace ARMeilleure.Translation.Cache
|
||||
{
|
||||
Debug.Assert(_initialized);
|
||||
|
||||
foreach (ReservedRegion region in _jitRegions)
|
||||
int funcOffset = (int)(pointer.ToInt64() - _jitRegion.Pointer.ToInt64());
|
||||
|
||||
if (TryFind(funcOffset, out CacheEntry entry, out int entryIndex) && entry.Offset == funcOffset)
|
||||
{
|
||||
if (pointer.ToInt64() < region.Pointer.ToInt64() ||
|
||||
pointer.ToInt64() >= (region.Pointer + CacheSize).ToInt64())
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
int funcOffset = (int)(pointer.ToInt64() - region.Pointer.ToInt64());
|
||||
|
||||
if (TryFind(funcOffset, out CacheEntry entry, out int entryIndex) && entry.Offset == funcOffset)
|
||||
{
|
||||
_cacheAllocator.Free(funcOffset, AlignCodeSize(entry.Size));
|
||||
_cacheEntries.RemoveAt(entryIndex);
|
||||
}
|
||||
|
||||
return;
|
||||
_cacheAllocator.Free(funcOffset, AlignCodeSize(entry.Size));
|
||||
_cacheEntries.RemoveAt(entryIndex);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static void ReprotectAsWritable(ReservedRegion region, int offset, int size)
|
||||
private static void ReprotectAsWritable(int offset, int size)
|
||||
{
|
||||
int endOffs = offset + size;
|
||||
|
||||
int regionStart = offset & ~_pageMask;
|
||||
int regionEnd = (endOffs + _pageMask) & ~_pageMask;
|
||||
|
||||
region.Block.MapAsRwx((ulong)regionStart, (ulong)(regionEnd - regionStart));
|
||||
_jitRegion.Block.MapAsRwx((ulong)regionStart, (ulong)(regionEnd - regionStart));
|
||||
}
|
||||
|
||||
private static void ReprotectAsExecutable(ReservedRegion region, int offset, int size)
|
||||
private static void ReprotectAsExecutable(int offset, int size)
|
||||
{
|
||||
int endOffs = offset + size;
|
||||
|
||||
int regionStart = offset & ~_pageMask;
|
||||
int regionEnd = (endOffs + _pageMask) & ~_pageMask;
|
||||
|
||||
region.Block.MapAsRx((ulong)regionStart, (ulong)(regionEnd - regionStart));
|
||||
_jitRegion.Block.MapAsRx((ulong)regionStart, (ulong)(regionEnd - regionStart));
|
||||
}
|
||||
|
||||
private static int Allocate(int codeSize)
|
||||
{
|
||||
codeSize = AlignCodeSize(codeSize);
|
||||
|
||||
for (int i = _activeRegionIndex; i < _jitRegions.Count; i++)
|
||||
int allocOffset = _cacheAllocator.Allocate(codeSize);
|
||||
|
||||
if (allocOffset < 0)
|
||||
{
|
||||
int allocOffset = _cacheAllocator.Allocate(codeSize);
|
||||
|
||||
if (allocOffset >= 0)
|
||||
{
|
||||
_jitRegions[i].ExpandIfNeeded((ulong)allocOffset + (ulong)codeSize);
|
||||
_activeRegionIndex = i;
|
||||
return allocOffset;
|
||||
}
|
||||
throw new OutOfMemoryException("JIT Cache exhausted.");
|
||||
}
|
||||
|
||||
int exhaustedRegion = _activeRegionIndex;
|
||||
var newRegion = new ReservedRegion(_jitRegions[0].Allocator, CacheSize);
|
||||
_jitRegions.Add(newRegion);
|
||||
_activeRegionIndex = _jitRegions.Count - 1;
|
||||
|
||||
int newRegionNumber = _activeRegionIndex;
|
||||
_jitRegion.ExpandIfNeeded((ulong)allocOffset + (ulong)codeSize);
|
||||
|
||||
Logger.Warning?.Print(LogClass.Cpu, $"JIT Cache Region {exhaustedRegion} exhausted, creating new Cache Region {newRegionNumber} ({((newRegionNumber + 1) * CacheSize).Bytes()} Total Allocation).");
|
||||
|
||||
_cacheAllocator = new CacheMemoryAllocator(CacheSize);
|
||||
|
||||
int allocOffsetNew = _cacheAllocator.Allocate(codeSize);
|
||||
if (allocOffsetNew < 0)
|
||||
{
|
||||
throw new OutOfMemoryException("Failed to allocate in new Cache Region!");
|
||||
}
|
||||
|
||||
newRegion.ExpandIfNeeded((ulong)allocOffsetNew + (ulong)codeSize);
|
||||
return allocOffsetNew;
|
||||
return allocOffset;
|
||||
}
|
||||
|
||||
|
||||
private static int AlignCodeSize(int codeSize)
|
||||
{
|
||||
return checked(codeSize + (CodeAlignment - 1)) & ~(CodeAlignment - 1);
|
||||
@@ -224,21 +185,18 @@ namespace ARMeilleure.Translation.Cache
|
||||
{
|
||||
lock (_lock)
|
||||
{
|
||||
foreach (ReservedRegion _ in _jitRegions)
|
||||
int index = _cacheEntries.BinarySearch(new CacheEntry(offset, 0, default));
|
||||
|
||||
if (index < 0)
|
||||
{
|
||||
int index = _cacheEntries.BinarySearch(new CacheEntry(offset, 0, default));
|
||||
index = ~index - 1;
|
||||
}
|
||||
|
||||
if (index < 0)
|
||||
{
|
||||
index = ~index - 1;
|
||||
}
|
||||
|
||||
if (index >= 0)
|
||||
{
|
||||
entry = _cacheEntries[index];
|
||||
entryIndex = index;
|
||||
return true;
|
||||
}
|
||||
if (index >= 0)
|
||||
{
|
||||
entry = _cacheEntries[index];
|
||||
entryIndex = index;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -144,15 +144,17 @@ namespace ARMeilleure.Translation.PTC
|
||||
|
||||
public List<ulong> GetBlacklistedFunctions()
|
||||
{
|
||||
List<ulong> funcs = [];
|
||||
List<ulong> funcs = new List<ulong>();
|
||||
|
||||
foreach ((ulong ptr, FuncProfile funcProfile) in ProfiledFuncs)
|
||||
foreach (var profiledFunc in ProfiledFuncs)
|
||||
{
|
||||
if (!funcProfile.Blacklist)
|
||||
continue;
|
||||
|
||||
if (!funcs.Contains(ptr))
|
||||
funcs.Add(ptr);
|
||||
if (profiledFunc.Value.Blacklist)
|
||||
{
|
||||
if (!funcs.Contains(profiledFunc.Key))
|
||||
{
|
||||
funcs.Add(profiledFunc.Key);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return funcs;
|
||||
|
||||
@@ -1,6 +1,4 @@
|
||||
using ARMeilleure.Memory;
|
||||
using Humanizer;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Memory;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
@@ -17,8 +15,9 @@ namespace Ryujinx.Cpu.LightningJit.Cache
|
||||
private static readonly int _pageMask = _pageSize - 1;
|
||||
|
||||
private const int CodeAlignment = 4; // Bytes.
|
||||
private const int CacheSize = 256 * 1024 * 1024;
|
||||
private const int CacheSize = 2047 * 1024 * 1024;
|
||||
|
||||
private static ReservedRegion _jitRegion;
|
||||
private static JitCacheInvalidation _jitCacheInvalidator;
|
||||
|
||||
private static CacheMemoryAllocator _cacheAllocator;
|
||||
@@ -27,8 +26,6 @@ namespace Ryujinx.Cpu.LightningJit.Cache
|
||||
|
||||
private static readonly Lock _lock = new();
|
||||
private static bool _initialized;
|
||||
private static readonly List<ReservedRegion> _jitRegions = new();
|
||||
private static int _activeRegionIndex = 0;
|
||||
|
||||
[SupportedOSPlatform("windows")]
|
||||
[LibraryImport("kernel32.dll", SetLastError = true)]
|
||||
@@ -48,9 +45,7 @@ namespace Ryujinx.Cpu.LightningJit.Cache
|
||||
return;
|
||||
}
|
||||
|
||||
ReservedRegion firstRegion = new(allocator, CacheSize);
|
||||
_jitRegions.Add(firstRegion);
|
||||
_activeRegionIndex = 0;
|
||||
_jitRegion = new ReservedRegion(allocator, CacheSize);
|
||||
|
||||
if (!OperatingSystem.IsWindows() && !OperatingSystem.IsMacOS())
|
||||
{
|
||||
@@ -70,8 +65,8 @@ namespace Ryujinx.Cpu.LightningJit.Cache
|
||||
Debug.Assert(_initialized);
|
||||
|
||||
int funcOffset = Allocate(code.Length);
|
||||
ReservedRegion targetRegion = _jitRegions[_activeRegionIndex];
|
||||
nint funcPtr = targetRegion.Pointer + funcOffset;
|
||||
|
||||
nint funcPtr = _jitRegion.Pointer + funcOffset;
|
||||
|
||||
if (OperatingSystem.IsMacOS() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64)
|
||||
{
|
||||
@@ -85,11 +80,18 @@ namespace Ryujinx.Cpu.LightningJit.Cache
|
||||
}
|
||||
else
|
||||
{
|
||||
ReprotectAsWritable(targetRegion, funcOffset, code.Length);
|
||||
Marshal.Copy(code.ToArray(), 0, funcPtr, code.Length);
|
||||
ReprotectAsExecutable(targetRegion, funcOffset, code.Length);
|
||||
ReprotectAsWritable(funcOffset, code.Length);
|
||||
code.CopyTo(new Span<byte>((void*)funcPtr, code.Length));
|
||||
ReprotectAsExecutable(funcOffset, code.Length);
|
||||
|
||||
_jitCacheInvalidator?.Invalidate(funcPtr, (ulong)code.Length);
|
||||
if (OperatingSystem.IsWindows() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64)
|
||||
{
|
||||
FlushInstructionCache(Process.GetCurrentProcess().Handle, funcPtr, (nuint)code.Length);
|
||||
}
|
||||
else
|
||||
{
|
||||
_jitCacheInvalidator?.Invalidate(funcPtr, (ulong)code.Length);
|
||||
}
|
||||
}
|
||||
|
||||
Add(funcOffset, code.Length);
|
||||
@@ -104,80 +106,50 @@ namespace Ryujinx.Cpu.LightningJit.Cache
|
||||
{
|
||||
Debug.Assert(_initialized);
|
||||
|
||||
foreach (ReservedRegion region in _jitRegions)
|
||||
int funcOffset = (int)(pointer.ToInt64() - _jitRegion.Pointer.ToInt64());
|
||||
|
||||
if (TryFind(funcOffset, out CacheEntry entry, out int entryIndex) && entry.Offset == funcOffset)
|
||||
{
|
||||
if (pointer.ToInt64() < region.Pointer.ToInt64() ||
|
||||
pointer.ToInt64() >= (region.Pointer + CacheSize).ToInt64())
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
int funcOffset = (int)(pointer.ToInt64() - region.Pointer.ToInt64());
|
||||
|
||||
if (TryFind(funcOffset, out CacheEntry entry, out int entryIndex) && entry.Offset == funcOffset)
|
||||
{
|
||||
_cacheAllocator.Free(funcOffset, AlignCodeSize(entry.Size));
|
||||
_cacheEntries.RemoveAt(entryIndex);
|
||||
}
|
||||
|
||||
return;
|
||||
_cacheAllocator.Free(funcOffset, AlignCodeSize(entry.Size));
|
||||
_cacheEntries.RemoveAt(entryIndex);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static void ReprotectAsWritable(ReservedRegion region, int offset, int size)
|
||||
private static void ReprotectAsWritable(int offset, int size)
|
||||
{
|
||||
int endOffs = offset + size;
|
||||
|
||||
int regionStart = offset & ~_pageMask;
|
||||
int regionEnd = (endOffs + _pageMask) & ~_pageMask;
|
||||
|
||||
region.Block.MapAsRwx((ulong)regionStart, (ulong)(regionEnd - regionStart));
|
||||
_jitRegion.Block.MapAsRwx((ulong)regionStart, (ulong)(regionEnd - regionStart));
|
||||
}
|
||||
|
||||
private static void ReprotectAsExecutable(ReservedRegion region, int offset, int size)
|
||||
private static void ReprotectAsExecutable(int offset, int size)
|
||||
{
|
||||
int endOffs = offset + size;
|
||||
|
||||
int regionStart = offset & ~_pageMask;
|
||||
int regionEnd = (endOffs + _pageMask) & ~_pageMask;
|
||||
|
||||
region.Block.MapAsRx((ulong)regionStart, (ulong)(regionEnd - regionStart));
|
||||
_jitRegion.Block.MapAsRx((ulong)regionStart, (ulong)(regionEnd - regionStart));
|
||||
}
|
||||
|
||||
private static int Allocate(int codeSize)
|
||||
{
|
||||
codeSize = AlignCodeSize(codeSize);
|
||||
|
||||
for (int i = _activeRegionIndex; i < _jitRegions.Count; i++)
|
||||
int allocOffset = _cacheAllocator.Allocate(codeSize);
|
||||
|
||||
if (allocOffset < 0)
|
||||
{
|
||||
int allocOffset = _cacheAllocator.Allocate(codeSize);
|
||||
|
||||
if (allocOffset >= 0)
|
||||
{
|
||||
_jitRegions[i].ExpandIfNeeded((ulong)allocOffset + (ulong)codeSize);
|
||||
_activeRegionIndex = i;
|
||||
return allocOffset;
|
||||
}
|
||||
throw new OutOfMemoryException("JIT Cache exhausted.");
|
||||
}
|
||||
|
||||
int exhaustedRegion = _activeRegionIndex;
|
||||
ReservedRegion newRegion = new(_jitRegions[0].Allocator, CacheSize);
|
||||
_jitRegions.Add(newRegion);
|
||||
_activeRegionIndex = _jitRegions.Count - 1;
|
||||
|
||||
int newRegionNumber = _activeRegionIndex;
|
||||
_jitRegion.ExpandIfNeeded((ulong)allocOffset + (ulong)codeSize);
|
||||
|
||||
Logger.Warning?.Print(LogClass.Cpu, $"JIT Cache Region {exhaustedRegion} exhausted, creating new Cache Region {newRegionNumber} ({((newRegionNumber + 1) * CacheSize).Bytes()} Total Allocation).");
|
||||
|
||||
_cacheAllocator = new CacheMemoryAllocator(CacheSize);
|
||||
|
||||
int allocOffsetNew = _cacheAllocator.Allocate(codeSize);
|
||||
if (allocOffsetNew < 0)
|
||||
{
|
||||
throw new OutOfMemoryException("Failed to allocate in new Cache Region!");
|
||||
}
|
||||
|
||||
newRegion.ExpandIfNeeded((ulong)allocOffsetNew + (ulong)codeSize);
|
||||
return allocOffsetNew;
|
||||
return allocOffset;
|
||||
}
|
||||
|
||||
private static int AlignCodeSize(int codeSize)
|
||||
|
||||
@@ -12,7 +12,7 @@ namespace Ryujinx.Cpu.LightningJit.Cache
|
||||
{
|
||||
private const int CodeAlignment = 4; // Bytes.
|
||||
private const int SharedCacheSize = 2047 * 1024 * 1024;
|
||||
private const int LocalCacheSize = 256 * 1024 * 1024;
|
||||
private const int LocalCacheSize = 128 * 1024 * 1024;
|
||||
|
||||
// How many calls to the same function we allow until we pad the shared cache to force the function to become available there
|
||||
// and allow the guest to take the fast path.
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using Silk.NET.Vulkan;
|
||||
using System.Text.RegularExpressions;
|
||||
|
||||
namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
|
||||
@@ -15,6 +15,7 @@ using System.IO;
|
||||
using System.Linq;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
using System.Text.RegularExpressions;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Applets.Error
|
||||
{
|
||||
|
||||
@@ -150,7 +150,6 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
|
||||
{ BsdSocketOption.SoLinger, SocketOptionName.Linger },
|
||||
{ BsdSocketOption.SoOobInline, SocketOptionName.OutOfBandInline },
|
||||
{ BsdSocketOption.SoReusePort, SocketOptionName.ReuseAddress },
|
||||
{ BsdSocketOption.SoNoSigpipe, SocketOptionName.DontLinger },
|
||||
{ BsdSocketOption.SoSndBuf, SocketOptionName.SendBuffer },
|
||||
{ BsdSocketOption.SoRcvBuf, SocketOptionName.ReceiveBuffer },
|
||||
{ BsdSocketOption.SoSndLoWat, SocketOptionName.SendLowWater },
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
using MsgPack;
|
||||
using Ryujinx.Horizon.Common;
|
||||
using Ryujinx.Horizon.Prepo.Types;
|
||||
using Ryujinx.Memory;
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.SDL2.Common;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
@@ -36,6 +37,7 @@ namespace Ryujinx.Input.SDL2
|
||||
SDL2Driver.Instance.Initialize();
|
||||
SDL2Driver.Instance.OnJoyStickConnected += HandleJoyStickConnected;
|
||||
SDL2Driver.Instance.OnJoystickDisconnected += HandleJoyStickDisconnected;
|
||||
SDL2Driver.Instance.OnJoyBatteryUpdated += HandleJoyBatteryUpdated;
|
||||
|
||||
// Add already connected gamepads
|
||||
int numJoysticks = SDL_NumJoysticks();
|
||||
@@ -83,19 +85,30 @@ namespace Ryujinx.Input.SDL2
|
||||
|
||||
private void HandleJoyStickDisconnected(int joystickInstanceId)
|
||||
{
|
||||
bool joyConPairDisconnected = false;
|
||||
if (!_gamepadsInstanceIdsMapping.Remove(joystickInstanceId, out string id))
|
||||
return;
|
||||
|
||||
lock (_lock)
|
||||
{
|
||||
_gamepadsIds.Remove(id);
|
||||
if (!SDL2JoyConPair.IsCombinable(_gamepadsIds))
|
||||
{
|
||||
_gamepadsIds.Remove(SDL2JoyConPair.Id);
|
||||
joyConPairDisconnected = true;
|
||||
}
|
||||
}
|
||||
|
||||
OnGamepadDisconnected?.Invoke(id);
|
||||
if (joyConPairDisconnected)
|
||||
{
|
||||
OnGamepadDisconnected?.Invoke(SDL2JoyConPair.Id);
|
||||
}
|
||||
}
|
||||
|
||||
private void HandleJoyStickConnected(int joystickDeviceId, int joystickInstanceId)
|
||||
{
|
||||
bool joyConPairConnected = false;
|
||||
if (SDL_IsGameController(joystickDeviceId) == SDL_bool.SDL_TRUE)
|
||||
{
|
||||
if (_gamepadsInstanceIdsMapping.ContainsKey(joystickInstanceId))
|
||||
@@ -120,13 +133,29 @@ namespace Ryujinx.Input.SDL2
|
||||
_gamepadsIds.Insert(joystickDeviceId, id);
|
||||
else
|
||||
_gamepadsIds.Add(id);
|
||||
if (SDL2JoyConPair.IsCombinable(_gamepadsIds))
|
||||
{
|
||||
_gamepadsIds.Remove(SDL2JoyConPair.Id);
|
||||
_gamepadsIds.Add(SDL2JoyConPair.Id);
|
||||
joyConPairConnected = true;
|
||||
}
|
||||
}
|
||||
|
||||
OnGamepadConnected?.Invoke(id);
|
||||
if (joyConPairConnected)
|
||||
{
|
||||
OnGamepadConnected?.Invoke(SDL2JoyConPair.Id);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void HandleJoyBatteryUpdated(int joystickDeviceId, SDL_JoystickPowerLevel powerLevel)
|
||||
{
|
||||
Logger.Info?.Print(LogClass.Hid,
|
||||
$"{SDL_GameControllerNameForIndex(joystickDeviceId)} power level: {powerLevel}");
|
||||
}
|
||||
|
||||
protected virtual void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing)
|
||||
@@ -157,6 +186,14 @@ namespace Ryujinx.Input.SDL2
|
||||
|
||||
public IGamepad GetGamepad(string id)
|
||||
{
|
||||
if (id == SDL2JoyConPair.Id)
|
||||
{
|
||||
lock (_lock)
|
||||
{
|
||||
return SDL2JoyConPair.GetGamepad(_gamepadsIds);
|
||||
}
|
||||
}
|
||||
|
||||
int joystickIndex = GetJoystickIndexByGamepadId(id);
|
||||
|
||||
if (joystickIndex == -1)
|
||||
@@ -165,12 +202,16 @@ namespace Ryujinx.Input.SDL2
|
||||
}
|
||||
|
||||
nint gamepadHandle = SDL_GameControllerOpen(joystickIndex);
|
||||
|
||||
if (gamepadHandle == nint.Zero)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
if (SDL_GameControllerName(gamepadHandle).StartsWith(SDL2JoyCon.Prefix))
|
||||
{
|
||||
return new SDL2JoyCon(gamepadHandle, id);
|
||||
}
|
||||
|
||||
return new SDL2Gamepad(gamepadHandle, id);
|
||||
}
|
||||
|
||||
|
||||
409
src/Ryujinx.Input.SDL2/SDL2JoyCon.cs
Normal file
409
src/Ryujinx.Input.SDL2/SDL2JoyCon.cs
Normal file
@@ -0,0 +1,409 @@
|
||||
using Ryujinx.Common.Configuration.Hid;
|
||||
using Ryujinx.Common.Configuration.Hid.Controller;
|
||||
using Ryujinx.Common.Logging;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Numerics;
|
||||
using System.Threading;
|
||||
using static SDL2.SDL;
|
||||
|
||||
namespace Ryujinx.Input.SDL2
|
||||
{
|
||||
internal class SDL2JoyCon : IGamepad
|
||||
{
|
||||
private bool HasConfiguration => _configuration != null;
|
||||
|
||||
private readonly record struct ButtonMappingEntry(GamepadButtonInputId To, GamepadButtonInputId From)
|
||||
{
|
||||
public bool IsValid => To is not GamepadButtonInputId.Unbound && From is not GamepadButtonInputId.Unbound;
|
||||
}
|
||||
|
||||
private StandardControllerInputConfig _configuration;
|
||||
|
||||
private readonly Dictionary<GamepadButtonInputId,SDL_GameControllerButton> _leftButtonsDriverMapping = new()
|
||||
{
|
||||
{ GamepadButtonInputId.LeftStick , SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_LEFTSTICK },
|
||||
{GamepadButtonInputId.DpadUp ,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_Y},
|
||||
{GamepadButtonInputId.DpadDown ,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_A},
|
||||
{GamepadButtonInputId.DpadLeft ,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_B},
|
||||
{GamepadButtonInputId.DpadRight ,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_X},
|
||||
{GamepadButtonInputId.Minus ,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_START},
|
||||
{GamepadButtonInputId.LeftShoulder,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_PADDLE2},
|
||||
{GamepadButtonInputId.LeftTrigger,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_PADDLE4},
|
||||
{GamepadButtonInputId.SingleRightTrigger0,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_RIGHTSHOULDER},
|
||||
{GamepadButtonInputId.SingleLeftTrigger0,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_LEFTSHOULDER},
|
||||
};
|
||||
private readonly Dictionary<GamepadButtonInputId,SDL_GameControllerButton> _rightButtonsDriverMapping = new()
|
||||
{
|
||||
{GamepadButtonInputId.RightStick,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_LEFTSTICK},
|
||||
{GamepadButtonInputId.A,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_B},
|
||||
{GamepadButtonInputId.B,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_Y},
|
||||
{GamepadButtonInputId.X,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_A},
|
||||
{GamepadButtonInputId.Y,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_X},
|
||||
{GamepadButtonInputId.Plus,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_START},
|
||||
{GamepadButtonInputId.RightShoulder,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_PADDLE1},
|
||||
{GamepadButtonInputId.RightTrigger,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_PADDLE3},
|
||||
{GamepadButtonInputId.SingleRightTrigger1,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_RIGHTSHOULDER},
|
||||
{GamepadButtonInputId.SingleLeftTrigger1,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_LEFTSHOULDER}
|
||||
};
|
||||
|
||||
private readonly Dictionary<GamepadButtonInputId, SDL_GameControllerButton> _buttonsDriverMapping;
|
||||
private readonly Lock _userMappingLock = new();
|
||||
|
||||
private readonly List<ButtonMappingEntry> _buttonsUserMapping;
|
||||
|
||||
private readonly StickInputId[] _stickUserMapping = new StickInputId[(int)StickInputId.Count]
|
||||
{
|
||||
StickInputId.Unbound, StickInputId.Left, StickInputId.Right,
|
||||
};
|
||||
|
||||
public GamepadFeaturesFlag Features { get; }
|
||||
|
||||
private nint _gamepadHandle;
|
||||
|
||||
private enum JoyConType
|
||||
{
|
||||
Left, Right
|
||||
}
|
||||
|
||||
public const string Prefix = "Nintendo Switch Joy-Con";
|
||||
public const string LeftName = "Nintendo Switch Joy-Con (L)";
|
||||
public const string RightName = "Nintendo Switch Joy-Con (R)";
|
||||
|
||||
private readonly JoyConType _joyConType;
|
||||
|
||||
public SDL2JoyCon(nint gamepadHandle, string driverId)
|
||||
{
|
||||
_gamepadHandle = gamepadHandle;
|
||||
_buttonsUserMapping = new List<ButtonMappingEntry>(10);
|
||||
|
||||
Name = SDL_GameControllerName(_gamepadHandle);
|
||||
Id = driverId;
|
||||
Features = GetFeaturesFlag();
|
||||
|
||||
// Enable motion tracking
|
||||
if (Features.HasFlag(GamepadFeaturesFlag.Motion))
|
||||
{
|
||||
if (SDL_GameControllerSetSensorEnabled(_gamepadHandle, SDL_SensorType.SDL_SENSOR_ACCEL,
|
||||
SDL_bool.SDL_TRUE) != 0)
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Hid,
|
||||
$"Could not enable data reporting for SensorType {SDL_SensorType.SDL_SENSOR_ACCEL}.");
|
||||
}
|
||||
|
||||
if (SDL_GameControllerSetSensorEnabled(_gamepadHandle, SDL_SensorType.SDL_SENSOR_GYRO,
|
||||
SDL_bool.SDL_TRUE) != 0)
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Hid,
|
||||
$"Could not enable data reporting for SensorType {SDL_SensorType.SDL_SENSOR_GYRO}.");
|
||||
}
|
||||
}
|
||||
|
||||
switch (Name)
|
||||
{
|
||||
case LeftName:
|
||||
{
|
||||
_buttonsDriverMapping = _leftButtonsDriverMapping;
|
||||
_joyConType = JoyConType.Left;
|
||||
break;
|
||||
}
|
||||
case RightName:
|
||||
{
|
||||
_buttonsDriverMapping = _rightButtonsDriverMapping;
|
||||
_joyConType = JoyConType.Right;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private GamepadFeaturesFlag GetFeaturesFlag()
|
||||
{
|
||||
GamepadFeaturesFlag result = GamepadFeaturesFlag.None;
|
||||
|
||||
if (SDL_GameControllerHasSensor(_gamepadHandle, SDL_SensorType.SDL_SENSOR_ACCEL) == SDL_bool.SDL_TRUE &&
|
||||
SDL_GameControllerHasSensor(_gamepadHandle, SDL_SensorType.SDL_SENSOR_GYRO) == SDL_bool.SDL_TRUE)
|
||||
{
|
||||
result |= GamepadFeaturesFlag.Motion;
|
||||
}
|
||||
|
||||
int error = SDL_GameControllerRumble(_gamepadHandle, 0, 0, 100);
|
||||
|
||||
if (error == 0)
|
||||
{
|
||||
result |= GamepadFeaturesFlag.Rumble;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
public string Id { get; }
|
||||
public string Name { get; }
|
||||
public bool IsConnected => SDL_GameControllerGetAttached(_gamepadHandle) == SDL_bool.SDL_TRUE;
|
||||
|
||||
protected virtual void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && _gamepadHandle != nint.Zero)
|
||||
{
|
||||
SDL_GameControllerClose(_gamepadHandle);
|
||||
|
||||
_gamepadHandle = nint.Zero;
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
Dispose(true);
|
||||
}
|
||||
|
||||
|
||||
public void SetTriggerThreshold(float triggerThreshold)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public void Rumble(float lowFrequency, float highFrequency, uint durationMs)
|
||||
{
|
||||
if (!Features.HasFlag(GamepadFeaturesFlag.Rumble))
|
||||
return;
|
||||
|
||||
ushort lowFrequencyRaw = (ushort)(lowFrequency * ushort.MaxValue);
|
||||
ushort highFrequencyRaw = (ushort)(highFrequency * ushort.MaxValue);
|
||||
|
||||
if (durationMs == uint.MaxValue)
|
||||
{
|
||||
if (SDL_GameControllerRumble(_gamepadHandle, lowFrequencyRaw, highFrequencyRaw, SDL_HAPTIC_INFINITY) !=
|
||||
0)
|
||||
Logger.Error?.Print(LogClass.Hid, "Rumble is not supported on this game controller.");
|
||||
}
|
||||
else if (durationMs > SDL_HAPTIC_INFINITY)
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Hid, $"Unsupported rumble duration {durationMs}");
|
||||
}
|
||||
else
|
||||
{
|
||||
if (SDL_GameControllerRumble(_gamepadHandle, lowFrequencyRaw, highFrequencyRaw, durationMs) != 0)
|
||||
Logger.Error?.Print(LogClass.Hid, "Rumble is not supported on this game controller.");
|
||||
}
|
||||
}
|
||||
|
||||
public Vector3 GetMotionData(MotionInputId inputId)
|
||||
{
|
||||
SDL_SensorType sensorType = inputId switch
|
||||
{
|
||||
MotionInputId.Accelerometer => SDL_SensorType.SDL_SENSOR_ACCEL,
|
||||
MotionInputId.Gyroscope => SDL_SensorType.SDL_SENSOR_GYRO,
|
||||
_ => SDL_SensorType.SDL_SENSOR_INVALID
|
||||
};
|
||||
|
||||
if (!Features.HasFlag(GamepadFeaturesFlag.Motion) || sensorType is SDL_SensorType.SDL_SENSOR_INVALID)
|
||||
return Vector3.Zero;
|
||||
|
||||
const int ElementCount = 3;
|
||||
|
||||
unsafe
|
||||
{
|
||||
float* values = stackalloc float[ElementCount];
|
||||
|
||||
int result = SDL_GameControllerGetSensorData(_gamepadHandle, sensorType, (nint)values, ElementCount);
|
||||
|
||||
if (result != 0)
|
||||
return Vector3.Zero;
|
||||
|
||||
Vector3 value = _joyConType switch
|
||||
{
|
||||
JoyConType.Left => new Vector3(-values[2], values[1], values[0]),
|
||||
JoyConType.Right => new Vector3(values[2], values[1], -values[0])
|
||||
};
|
||||
|
||||
return inputId switch
|
||||
{
|
||||
MotionInputId.Gyroscope => RadToDegree(value),
|
||||
MotionInputId.Accelerometer => GsToMs2(value),
|
||||
_ => value
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
private static Vector3 RadToDegree(Vector3 rad) => rad * (180 / MathF.PI);
|
||||
|
||||
private static Vector3 GsToMs2(Vector3 gs) => gs / SDL_STANDARD_GRAVITY;
|
||||
|
||||
public void SetConfiguration(InputConfig configuration)
|
||||
{
|
||||
lock (_userMappingLock)
|
||||
{
|
||||
_configuration = (StandardControllerInputConfig)configuration;
|
||||
|
||||
_buttonsUserMapping.Clear();
|
||||
|
||||
// First update sticks
|
||||
_stickUserMapping[(int)StickInputId.Left] = (StickInputId)_configuration.LeftJoyconStick.Joystick;
|
||||
_stickUserMapping[(int)StickInputId.Right] = (StickInputId)_configuration.RightJoyconStick.Joystick;
|
||||
|
||||
|
||||
switch (_joyConType)
|
||||
{
|
||||
case JoyConType.Left:
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.LeftStick, (GamepadButtonInputId)_configuration.LeftJoyconStick.StickButton));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadUp, (GamepadButtonInputId)_configuration.LeftJoycon.DpadUp));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadDown, (GamepadButtonInputId)_configuration.LeftJoycon.DpadDown));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadLeft, (GamepadButtonInputId)_configuration.LeftJoycon.DpadLeft));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadRight, (GamepadButtonInputId)_configuration.LeftJoycon.DpadRight));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.Minus, (GamepadButtonInputId)_configuration.LeftJoycon.ButtonMinus));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.LeftShoulder, (GamepadButtonInputId)_configuration.LeftJoycon.ButtonL));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.LeftTrigger, (GamepadButtonInputId)_configuration.LeftJoycon.ButtonZl));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleRightTrigger0, (GamepadButtonInputId)_configuration.LeftJoycon.ButtonSr));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleLeftTrigger0, (GamepadButtonInputId)_configuration.LeftJoycon.ButtonSl));
|
||||
break;
|
||||
case JoyConType.Right:
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.RightStick, (GamepadButtonInputId)_configuration.RightJoyconStick.StickButton));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.A, (GamepadButtonInputId)_configuration.RightJoycon.ButtonA));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.B, (GamepadButtonInputId)_configuration.RightJoycon.ButtonB));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.X, (GamepadButtonInputId)_configuration.RightJoycon.ButtonX));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.Y, (GamepadButtonInputId)_configuration.RightJoycon.ButtonY));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.Plus, (GamepadButtonInputId)_configuration.RightJoycon.ButtonPlus));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.RightShoulder, (GamepadButtonInputId)_configuration.RightJoycon.ButtonR));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.RightTrigger, (GamepadButtonInputId)_configuration.RightJoycon.ButtonZr));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleRightTrigger1, (GamepadButtonInputId)_configuration.RightJoycon.ButtonSr));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleLeftTrigger1, (GamepadButtonInputId)_configuration.RightJoycon.ButtonSl));
|
||||
break;
|
||||
default:
|
||||
throw new ArgumentOutOfRangeException();
|
||||
}
|
||||
|
||||
SetTriggerThreshold(_configuration.TriggerThreshold);
|
||||
}
|
||||
}
|
||||
|
||||
public GamepadStateSnapshot GetStateSnapshot()
|
||||
{
|
||||
return IGamepad.GetStateSnapshot(this);
|
||||
}
|
||||
|
||||
public GamepadStateSnapshot GetMappedStateSnapshot()
|
||||
{
|
||||
GamepadStateSnapshot rawState = GetStateSnapshot();
|
||||
GamepadStateSnapshot result = default;
|
||||
|
||||
lock (_userMappingLock)
|
||||
{
|
||||
if (_buttonsUserMapping.Count == 0)
|
||||
return rawState;
|
||||
|
||||
|
||||
// ReSharper disable once ForeachCanBePartlyConvertedToQueryUsingAnotherGetEnumerator
|
||||
foreach (ButtonMappingEntry entry in _buttonsUserMapping)
|
||||
{
|
||||
if (!entry.IsValid)
|
||||
continue;
|
||||
|
||||
// Do not touch state of button already pressed
|
||||
if (!result.IsPressed(entry.To))
|
||||
{
|
||||
result.SetPressed(entry.To, rawState.IsPressed(entry.From));
|
||||
}
|
||||
}
|
||||
|
||||
(float leftStickX, float leftStickY) = rawState.GetStick(_stickUserMapping[(int)StickInputId.Left]);
|
||||
(float rightStickX, float rightStickY) = rawState.GetStick(_stickUserMapping[(int)StickInputId.Right]);
|
||||
|
||||
result.SetStick(StickInputId.Left, leftStickX, leftStickY);
|
||||
result.SetStick(StickInputId.Right, rightStickX, rightStickY);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
private static float ConvertRawStickValue(short value)
|
||||
{
|
||||
const float ConvertRate = 1.0f / (short.MaxValue + 0.5f);
|
||||
|
||||
return value * ConvertRate;
|
||||
}
|
||||
|
||||
private JoyconConfigControllerStick<GamepadInputId, Common.Configuration.Hid.Controller.StickInputId>
|
||||
GetLogicalJoyStickConfig(StickInputId inputId)
|
||||
{
|
||||
switch (inputId)
|
||||
{
|
||||
case StickInputId.Left:
|
||||
if (_configuration.RightJoyconStick.Joystick ==
|
||||
Common.Configuration.Hid.Controller.StickInputId.Left)
|
||||
return _configuration.RightJoyconStick;
|
||||
else
|
||||
return _configuration.LeftJoyconStick;
|
||||
case StickInputId.Right:
|
||||
if (_configuration.LeftJoyconStick.Joystick ==
|
||||
Common.Configuration.Hid.Controller.StickInputId.Right)
|
||||
return _configuration.LeftJoyconStick;
|
||||
else
|
||||
return _configuration.RightJoyconStick;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
|
||||
public (float, float) GetStick(StickInputId inputId)
|
||||
{
|
||||
if (inputId == StickInputId.Unbound)
|
||||
return (0.0f, 0.0f);
|
||||
|
||||
if (inputId == StickInputId.Left && _joyConType == JoyConType.Right || inputId == StickInputId.Right && _joyConType == JoyConType.Left)
|
||||
{
|
||||
return (0.0f, 0.0f);
|
||||
}
|
||||
|
||||
(short stickX, short stickY) = GetStickXY();
|
||||
|
||||
float resultX = ConvertRawStickValue(stickX);
|
||||
float resultY = -ConvertRawStickValue(stickY);
|
||||
|
||||
if (HasConfiguration)
|
||||
{
|
||||
var joyconStickConfig = GetLogicalJoyStickConfig(inputId);
|
||||
|
||||
if (joyconStickConfig != null)
|
||||
{
|
||||
if (joyconStickConfig.InvertStickX)
|
||||
resultX = -resultX;
|
||||
|
||||
if (joyconStickConfig.InvertStickY)
|
||||
resultY = -resultY;
|
||||
|
||||
if (joyconStickConfig.Rotate90CW)
|
||||
{
|
||||
float temp = resultX;
|
||||
resultX = resultY;
|
||||
resultY = -temp;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return inputId switch
|
||||
{
|
||||
StickInputId.Left when _joyConType == JoyConType.Left => (resultY, -resultX),
|
||||
StickInputId.Right when _joyConType == JoyConType.Right => (-resultY, resultX),
|
||||
_ => (0.0f, 0.0f)
|
||||
};
|
||||
}
|
||||
|
||||
private (short, short) GetStickXY()
|
||||
{
|
||||
return (
|
||||
SDL_GameControllerGetAxis(_gamepadHandle, SDL_GameControllerAxis.SDL_CONTROLLER_AXIS_LEFTX),
|
||||
SDL_GameControllerGetAxis(_gamepadHandle, SDL_GameControllerAxis.SDL_CONTROLLER_AXIS_LEFTY));
|
||||
}
|
||||
|
||||
public bool IsPressed(GamepadButtonInputId inputId)
|
||||
{
|
||||
if (!_buttonsDriverMapping.TryGetValue(inputId, out var button))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return SDL_GameControllerGetButton(_gamepadHandle, button) == 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
142
src/Ryujinx.Input.SDL2/SDL2JoyConPair.cs
Normal file
142
src/Ryujinx.Input.SDL2/SDL2JoyConPair.cs
Normal file
@@ -0,0 +1,142 @@
|
||||
using Ryujinx.Common.Configuration.Hid;
|
||||
using Ryujinx.Common.Configuration.Hid.Controller;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Numerics;
|
||||
using static SDL2.SDL;
|
||||
|
||||
namespace Ryujinx.Input.SDL2
|
||||
{
|
||||
internal class SDL2JoyConPair(IGamepad left, IGamepad right) : IGamepad
|
||||
{
|
||||
private StandardControllerInputConfig _configuration;
|
||||
|
||||
private readonly StickInputId[] _stickUserMapping =
|
||||
[
|
||||
StickInputId.Unbound,
|
||||
StickInputId.Left,
|
||||
StickInputId.Right
|
||||
];
|
||||
|
||||
public GamepadFeaturesFlag Features => (left?.Features ?? GamepadFeaturesFlag.None) |
|
||||
(right?.Features ?? GamepadFeaturesFlag.None);
|
||||
|
||||
public const string Id = "JoyConPair";
|
||||
string IGamepad.Id => Id;
|
||||
|
||||
public string Name => "* Nintendo Switch Joy-Con (L/R)";
|
||||
public bool IsConnected => left is { IsConnected: true } && right is { IsConnected: true };
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
left?.Dispose();
|
||||
right?.Dispose();
|
||||
}
|
||||
|
||||
public GamepadStateSnapshot GetMappedStateSnapshot()
|
||||
{
|
||||
return GetStateSnapshot();
|
||||
}
|
||||
|
||||
public Vector3 GetMotionData(MotionInputId inputId)
|
||||
{
|
||||
return inputId switch
|
||||
{
|
||||
MotionInputId.Accelerometer or
|
||||
MotionInputId.Gyroscope => left.GetMotionData(inputId),
|
||||
MotionInputId.SecondAccelerometer => right.GetMotionData(MotionInputId.Accelerometer),
|
||||
MotionInputId.SecondGyroscope => right.GetMotionData(MotionInputId.Gyroscope),
|
||||
_ => Vector3.Zero
|
||||
};
|
||||
}
|
||||
|
||||
public GamepadStateSnapshot GetStateSnapshot()
|
||||
{
|
||||
return IGamepad.GetStateSnapshot(this);
|
||||
}
|
||||
|
||||
public (float, float) GetStick(StickInputId inputId)
|
||||
{
|
||||
return inputId switch
|
||||
{
|
||||
StickInputId.Left => left.GetStick(StickInputId.Left),
|
||||
StickInputId.Right => right.GetStick(StickInputId.Right),
|
||||
_ => (0, 0)
|
||||
};
|
||||
}
|
||||
|
||||
public bool IsPressed(GamepadButtonInputId inputId)
|
||||
{
|
||||
return left.IsPressed(inputId) || right.IsPressed(inputId);
|
||||
}
|
||||
|
||||
public void Rumble(float lowFrequency, float highFrequency, uint durationMs)
|
||||
{
|
||||
if (lowFrequency != 0)
|
||||
{
|
||||
right.Rumble(lowFrequency, lowFrequency, durationMs);
|
||||
}
|
||||
|
||||
if (highFrequency != 0)
|
||||
{
|
||||
left.Rumble(highFrequency, highFrequency, durationMs);
|
||||
}
|
||||
|
||||
if (lowFrequency == 0 && highFrequency == 0)
|
||||
{
|
||||
left.Rumble(0, 0, durationMs);
|
||||
right.Rumble(0, 0, durationMs);
|
||||
}
|
||||
}
|
||||
|
||||
public void SetConfiguration(InputConfig configuration)
|
||||
{
|
||||
left.SetConfiguration(configuration);
|
||||
right.SetConfiguration(configuration);
|
||||
}
|
||||
|
||||
public void SetTriggerThreshold(float triggerThreshold)
|
||||
{
|
||||
left.SetTriggerThreshold(triggerThreshold);
|
||||
right.SetTriggerThreshold(triggerThreshold);
|
||||
}
|
||||
|
||||
public static bool IsCombinable(List<string> gamepadsIds)
|
||||
{
|
||||
(int leftIndex, int rightIndex) = DetectJoyConPair(gamepadsIds);
|
||||
return leftIndex >= 0 && rightIndex >= 0;
|
||||
}
|
||||
|
||||
private static (int leftIndex, int rightIndex) DetectJoyConPair(List<string> gamepadsIds)
|
||||
{
|
||||
var gamepadNames = gamepadsIds.Where(gamepadId => gamepadId != Id)
|
||||
.Select((_, index) => SDL_GameControllerNameForIndex(index)).ToList();
|
||||
int leftIndex = gamepadNames.IndexOf(SDL2JoyCon.LeftName);
|
||||
int rightIndex = gamepadNames.IndexOf(SDL2JoyCon.RightName);
|
||||
|
||||
return (leftIndex, rightIndex);
|
||||
}
|
||||
|
||||
public static IGamepad GetGamepad(List<string> gamepadsIds)
|
||||
{
|
||||
(int leftIndex, int rightIndex) = DetectJoyConPair(gamepadsIds);
|
||||
if (leftIndex == -1 || rightIndex == -1)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
nint leftGamepadHandle = SDL_GameControllerOpen(leftIndex);
|
||||
nint rightGamepadHandle = SDL_GameControllerOpen(rightIndex);
|
||||
|
||||
if (leftGamepadHandle == nint.Zero || rightGamepadHandle == nint.Zero)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
|
||||
return new SDL2JoyConPair(new SDL2JoyCon(leftGamepadHandle, gamepadsIds[leftIndex]),
|
||||
new SDL2JoyCon(rightGamepadHandle, gamepadsIds[rightIndex]));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -269,6 +269,7 @@ namespace Ryujinx.Input.HLE
|
||||
if (motionConfig.MotionBackend != MotionInputBackendType.CemuHook)
|
||||
{
|
||||
_leftMotionInput = new MotionInput();
|
||||
_rightMotionInput = new MotionInput();
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -301,7 +302,20 @@ namespace Ryujinx.Input.HLE
|
||||
|
||||
if (controllerConfig.ControllerType == ConfigControllerType.JoyconPair)
|
||||
{
|
||||
_rightMotionInput = _leftMotionInput;
|
||||
if (gamepad.Id== "JoyConPair")
|
||||
{
|
||||
Vector3 rightAccelerometer = gamepad.GetMotionData(MotionInputId.SecondAccelerometer);
|
||||
Vector3 rightGyroscope = gamepad.GetMotionData(MotionInputId.SecondGyroscope);
|
||||
|
||||
rightAccelerometer = new Vector3(rightAccelerometer.X, -rightAccelerometer.Z, rightAccelerometer.Y);
|
||||
rightGyroscope = new Vector3(rightGyroscope.X, -rightGyroscope.Z, rightGyroscope.Y);
|
||||
|
||||
_rightMotionInput.Update(rightAccelerometer, rightGyroscope, (ulong)PerformanceCounter.ElapsedNanoseconds / 1000, controllerConfig.Motion.Sensitivity, (float)controllerConfig.Motion.GyroDeadzone);
|
||||
}
|
||||
else
|
||||
{
|
||||
_rightMotionInput = _leftMotionInput;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -336,6 +350,7 @@ namespace Ryujinx.Input.HLE
|
||||
// Reset states
|
||||
State = default;
|
||||
_leftMotionInput = null;
|
||||
_rightMotionInput = null;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -21,5 +21,17 @@ namespace Ryujinx.Input
|
||||
/// </summary>
|
||||
/// <remarks>Values are in degrees</remarks>
|
||||
Gyroscope,
|
||||
|
||||
/// <summary>
|
||||
/// Second accelerometer.
|
||||
/// </summary>
|
||||
/// <remarks>Values are in m/s^2</remarks>
|
||||
SecondAccelerometer,
|
||||
|
||||
/// <summary>
|
||||
/// Second gyroscope.
|
||||
/// </summary>
|
||||
/// <remarks>Values are in degrees</remarks>
|
||||
SecondGyroscope
|
||||
}
|
||||
}
|
||||
|
||||
@@ -25,14 +25,17 @@ namespace Ryujinx.SDL2.Common
|
||||
|
||||
public static Action<Action> MainThreadDispatcher { get; set; }
|
||||
|
||||
private const uint SdlInitFlags = SDL_INIT_EVENTS | SDL_INIT_GAMECONTROLLER | SDL_INIT_JOYSTICK | SDL_INIT_AUDIO | SDL_INIT_VIDEO;
|
||||
private const uint SdlInitFlags = SDL_INIT_EVENTS | SDL_INIT_GAMECONTROLLER | SDL_INIT_JOYSTICK |
|
||||
SDL_INIT_AUDIO | SDL_INIT_VIDEO;
|
||||
|
||||
private bool _isRunning;
|
||||
private uint _refereceCount;
|
||||
private Thread _worker;
|
||||
|
||||
private const uint SDL_JOYBATTERYUPDATED = 1543;
|
||||
public event Action<int, int> OnJoyStickConnected;
|
||||
public event Action<int> OnJoystickDisconnected;
|
||||
public event Action<int, SDL_JoystickPowerLevel> OnJoyBatteryUpdated;
|
||||
|
||||
private ConcurrentDictionary<uint, Action<SDL_Event>> _registeredWindowHandlers;
|
||||
|
||||
@@ -78,12 +81,14 @@ namespace Ryujinx.SDL2.Common
|
||||
// First ensure that we only enable joystick events (for connected/disconnected).
|
||||
if (SDL_GameControllerEventState(SDL_IGNORE) != SDL_IGNORE)
|
||||
{
|
||||
Logger.Error?.PrintMsg(LogClass.Application, "Couldn't change the state of game controller events.");
|
||||
Logger.Error?.PrintMsg(LogClass.Application,
|
||||
"Couldn't change the state of game controller events.");
|
||||
}
|
||||
|
||||
if (SDL_JoystickEventState(SDL_ENABLE) < 0)
|
||||
{
|
||||
Logger.Error?.PrintMsg(LogClass.Application, $"Failed to enable joystick event polling: {SDL_GetError()}");
|
||||
Logger.Error?.PrintMsg(LogClass.Application,
|
||||
$"Failed to enable joystick event polling: {SDL_GetError()}");
|
||||
}
|
||||
|
||||
// Disable all joysticks information, we don't need them no need to flood the event queue for that.
|
||||
@@ -143,7 +148,12 @@ namespace Ryujinx.SDL2.Common
|
||||
|
||||
OnJoystickDisconnected?.Invoke(evnt.cbutton.which);
|
||||
}
|
||||
else if (evnt.type is SDL_EventType.SDL_WINDOWEVENT or SDL_EventType.SDL_MOUSEBUTTONDOWN or SDL_EventType.SDL_MOUSEBUTTONUP)
|
||||
else if ((uint)evnt.type == SDL_JOYBATTERYUPDATED)
|
||||
{
|
||||
OnJoyBatteryUpdated?.Invoke(evnt.cbutton.which, (SDL_JoystickPowerLevel)evnt.user.code);
|
||||
}
|
||||
else if (evnt.type is SDL_EventType.SDL_WINDOWEVENT or SDL_EventType.SDL_MOUSEBUTTONDOWN
|
||||
or SDL_EventType.SDL_MOUSEBUTTONUP)
|
||||
{
|
||||
if (_registeredWindowHandlers.TryGetValue(evnt.window.windowID, out Action<SDL_Event> handler))
|
||||
{
|
||||
|
||||
@@ -3350,101 +3350,26 @@
|
||||
{
|
||||
"ID": "SettingsTabGeneralCheckUpdatesOnLaunch",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "",
|
||||
"el_GR": "",
|
||||
"en_US": "Check for Updates:",
|
||||
"es_ES": "",
|
||||
"fr_FR": "",
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "SettingsTabGeneralCheckUpdatesOnLaunchOff",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "",
|
||||
"el_GR": "",
|
||||
"en_US": "Off",
|
||||
"es_ES": "",
|
||||
"fr_FR": "",
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "SettingsTabGeneralCheckUpdatesOnLaunchPromptAtStartup",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "",
|
||||
"el_GR": "",
|
||||
"en_US": "Prompt",
|
||||
"es_ES": "",
|
||||
"fr_FR": "",
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "SettingsTabGeneralCheckUpdatesOnLaunchBackground",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "",
|
||||
"el_GR": "",
|
||||
"en_US": "Background",
|
||||
"es_ES": "",
|
||||
"fr_FR": "",
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_TW": ""
|
||||
"ar_SA": "التحقق من وجود تحديثات عند التشغيل",
|
||||
"de_DE": "Beim Start nach Updates suchen",
|
||||
"el_GR": "Έλεγχος για Ενημερώσεις στην Εκκίνηση",
|
||||
"en_US": "Check for Updates on Launch",
|
||||
"es_ES": "Buscar actualizaciones al iniciar",
|
||||
"fr_FR": "Vérifier les mises à jour au démarrage",
|
||||
"he_IL": "בדוק אם קיימים עדכונים בהפעלה",
|
||||
"it_IT": "Controlla aggiornamenti all'avvio",
|
||||
"ja_JP": "起動時にアップデートを確認する",
|
||||
"ko_KR": "시작 시, 업데이트 확인",
|
||||
"no_NO": "Se etter oppdateringer ved oppstart",
|
||||
"pl_PL": "Sprawdzaj aktualizacje przy uruchomieniu",
|
||||
"pt_BR": "Verificar se há atualizações ao iniciar",
|
||||
"ru_RU": "Проверять наличие обновлений при запуске",
|
||||
"sv_SE": "Leta efter uppdatering vid uppstart",
|
||||
"th_TH": "ตรวจหาการอัปเดตเมื่อเปิดโปรแกรม",
|
||||
"tr_TR": "Her Açılışta Güncellemeleri Denetle",
|
||||
"uk_UA": "Перевіряти наявність оновлень під час запуску",
|
||||
"zh_CN": "启动时检查更新",
|
||||
"zh_TW": "啟動時檢查更新"
|
||||
}
|
||||
},
|
||||
{
|
||||
@@ -5822,31 +5747,6 @@
|
||||
"zh_TW": "啟用客體日誌"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "SettingsTabLoggingEnableAvaloniaLogs",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "",
|
||||
"el_GR": "",
|
||||
"en_US": "Enable UI Logs",
|
||||
"es_ES": "",
|
||||
"fr_FR": "",
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "SettingsTabLoggingEnableFsAccessLogs",
|
||||
"Translations": {
|
||||
@@ -16822,31 +16722,6 @@
|
||||
"zh_TW": "謹慎使用"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "AvaloniaLogTooltip",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "",
|
||||
"el_GR": "",
|
||||
"en_US": "Prints Avalonia (UI) log messages in the console.",
|
||||
"es_ES": "",
|
||||
"fr_FR": "",
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "OpenGlLogLevel",
|
||||
"Translations": {
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using DiscordRPC;
|
||||
using Gommon;
|
||||
using MsgPack;
|
||||
using Ryujinx.Ava.Utilities;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
@@ -10,6 +11,7 @@ using Ryujinx.HLE;
|
||||
using Ryujinx.HLE.Loaders.Processes;
|
||||
using Ryujinx.Horizon;
|
||||
using Ryujinx.Horizon.Prepo.Types;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
|
||||
namespace Ryujinx.Ava
|
||||
|
||||
@@ -387,7 +387,7 @@ namespace Ryujinx.Headless
|
||||
[Option("graphics-shaders-dump-path", Required = false, HelpText = "Dumps shaders in this local directory. (Developer only)")]
|
||||
public string GraphicsShadersDumpPath { get; set; }
|
||||
|
||||
[Option("graphics-backend", Required = false, Default = GraphicsBackend.Vulkan, HelpText = "Change Graphics Backend to use.")]
|
||||
[Option("graphics-backend", Required = false, Default = GraphicsBackend.OpenGl, HelpText = "Change Graphics Backend to use.")]
|
||||
public GraphicsBackend GraphicsBackend { get; set; }
|
||||
|
||||
[Option("preferred-gpu-vendor", Required = false, Default = "", HelpText = "When using the Vulkan backend, prefer using the GPU from the specified vendor.")]
|
||||
|
||||
@@ -55,21 +55,9 @@
|
||||
Tag="{Binding AppData.IdString}"
|
||||
Text="{Binding AppData.LocalizedStatus}"
|
||||
Foreground="{Binding AppData.PlayabilityStatus, Converter={x:Static helpers:PlayabilityStatusConverter.Shared}}"
|
||||
ToolTip.Tip="{Binding AppData.LocalizedStatusTooltip}"
|
||||
TextAlignment="Start"
|
||||
TextWrapping="Wrap">
|
||||
<ToolTip.Tip>
|
||||
<StackPanel Orientation="Vertical">
|
||||
<TextBlock
|
||||
Text="{Binding AppData.LocalizedStatusTooltip}" />
|
||||
<Separator
|
||||
Margin="0, 10, 0, 10"
|
||||
IsVisible="{Binding AppData.HasCompatibilityLabels}" />
|
||||
<TextBlock
|
||||
IsVisible="{Binding AppData.HasCompatibilityLabels}"
|
||||
Text="{Binding AppData.FormattedCompatibilityLabels}" />
|
||||
</StackPanel>
|
||||
</ToolTip.Tip>
|
||||
</TextBlock>
|
||||
TextWrapping="Wrap" />
|
||||
<Button.Styles>
|
||||
<Style Selector="Button">
|
||||
<Setter Property="MinWidth"
|
||||
|
||||
@@ -1,9 +1,12 @@
|
||||
using Avalonia.Controls;
|
||||
using Avalonia;
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Input.Platform;
|
||||
using Avalonia.Interactivity;
|
||||
using Avalonia.Styling;
|
||||
using FluentAvalonia.UI.Controls;
|
||||
using Ryujinx.Ava;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.UI.Controls;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
|
||||
@@ -93,19 +93,8 @@
|
||||
IsVisible="{Binding HasPlayabilityInfo}"
|
||||
Background="{DynamicResource AppListBackgroundColor}"
|
||||
Margin="-1, 0, 0, 0"
|
||||
Padding="0">
|
||||
<ToolTip.Tip>
|
||||
<StackPanel Orientation="Vertical">
|
||||
<TextBlock
|
||||
Text="{Binding LocalizedStatusTooltip}" />
|
||||
<Separator
|
||||
Margin="0, 10, 0, 10"
|
||||
IsVisible="{Binding HasCompatibilityLabels}" />
|
||||
<TextBlock
|
||||
IsVisible="{Binding HasCompatibilityLabels}"
|
||||
Text="{Binding FormattedCompatibilityLabels}" />
|
||||
</StackPanel>
|
||||
</ToolTip.Tip>
|
||||
Padding="0"
|
||||
ToolTip.Tip="{Binding LocalizedStatusTooltip}">
|
||||
<TextBlock
|
||||
Margin="1.5"
|
||||
Tag="{Binding IdString}"
|
||||
|
||||
@@ -7,6 +7,7 @@ using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Ava.Utilities.Compat;
|
||||
using System;
|
||||
using System.Globalization;
|
||||
using System.Linq;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Controls
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
using Avalonia.Logging;
|
||||
using Avalonia.Utilities;
|
||||
using Gommon;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Common.Logging;
|
||||
using System;
|
||||
using System.Text;
|
||||
@@ -15,19 +14,13 @@ namespace Ryujinx.Ava.UI.Helpers
|
||||
|
||||
internal class LoggerAdapter : ILogSink
|
||||
{
|
||||
private static bool _avaloniaLogsEnabled = ConfigurationState.Instance.Logger.EnableAvaloniaLog;
|
||||
|
||||
public static void Register()
|
||||
{
|
||||
AvaLogger.Sink = new LoggerAdapter();
|
||||
ConfigurationState.Instance.Logger.EnableAvaloniaLog.Event
|
||||
+= (_, e) => _avaloniaLogsEnabled = e.NewValue;
|
||||
}
|
||||
|
||||
private static RyuLogger.Log? GetLog(AvaLogLevel level, string area)
|
||||
{
|
||||
if (!_avaloniaLogsEnabled) return null;
|
||||
|
||||
return level switch
|
||||
{
|
||||
AvaLogLevel.Verbose => RyuLogger.Debug,
|
||||
|
||||
@@ -1147,10 +1147,10 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
List<string> dirs = result.Select(it => it.Path.LocalPath).ToList();
|
||||
int numAdded = onDirsSelected(dirs, out int numRemoved);
|
||||
|
||||
string msg = string.Join("\n",
|
||||
string msg = String.Join("\r\n", new string[] {
|
||||
string.Format(LocaleManager.Instance[localeMessageRemovedKey], numRemoved),
|
||||
string.Format(LocaleManager.Instance[localeMessageAddedKey], numAdded)
|
||||
);
|
||||
});
|
||||
|
||||
await Dispatcher.UIThread.InvokeAsync(async () =>
|
||||
{
|
||||
|
||||
@@ -13,7 +13,6 @@ using Ryujinx.Ava.UI.Models.Input;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Ava.Utilities.Configuration.System;
|
||||
using Ryujinx.Ava.Utilities.Configuration.UI;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Configuration.Multiplayer;
|
||||
using Ryujinx.Common.GraphicsDriver;
|
||||
@@ -122,7 +121,6 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
public bool RememberWindowState { get; set; }
|
||||
public bool ShowTitleBar { get; set; }
|
||||
public int HideCursor { get; set; }
|
||||
public int UpdateCheckerType { get; set; }
|
||||
public bool EnableDockedMode { get; set; }
|
||||
public bool EnableKeyboard { get; set; }
|
||||
public bool EnableMouse { get; set; }
|
||||
@@ -206,7 +204,6 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
public bool EnableTrace { get; set; }
|
||||
public bool EnableGuest { get; set; }
|
||||
public bool EnableFsAccessLog { get; set; }
|
||||
public bool EnableAvaloniaLog { get; set; }
|
||||
public bool EnableDebug { get; set; }
|
||||
public bool IsOpenAlEnabled { get; set; }
|
||||
public bool IsSoundIoEnabled { get; set; }
|
||||
@@ -478,7 +475,6 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
RememberWindowState = config.RememberWindowState;
|
||||
ShowTitleBar = config.ShowTitleBar;
|
||||
HideCursor = (int)config.HideCursor.Value;
|
||||
UpdateCheckerType = (int)config.UpdateCheckerType.Value;
|
||||
|
||||
GameDirectories.Clear();
|
||||
GameDirectories.AddRange(config.UI.GameDirs.Value);
|
||||
@@ -564,7 +560,6 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
EnableGuest = config.Logger.EnableGuest;
|
||||
EnableDebug = config.Logger.EnableDebug;
|
||||
EnableFsAccessLog = config.Logger.EnableFsAccessLog;
|
||||
EnableAvaloniaLog = config.Logger.EnableAvaloniaLog;
|
||||
FsGlobalAccessLogMode = config.System.FsGlobalAccessLogMode;
|
||||
OpenglDebugLevel = (int)config.Logger.GraphicsDebugLevel.Value;
|
||||
|
||||
@@ -585,7 +580,6 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
config.RememberWindowState.Value = RememberWindowState;
|
||||
config.ShowTitleBar.Value = ShowTitleBar;
|
||||
config.HideCursor.Value = (HideCursorMode)HideCursor;
|
||||
config.UpdateCheckerType.Value = (UpdaterType)UpdateCheckerType;
|
||||
|
||||
if (GameDirectoryChanged)
|
||||
{
|
||||
@@ -685,7 +679,6 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
config.Logger.EnableGuest.Value = EnableGuest;
|
||||
config.Logger.EnableDebug.Value = EnableDebug;
|
||||
config.Logger.EnableFsAccessLog.Value = EnableFsAccessLog;
|
||||
config.Logger.EnableAvaloniaLog.Value = EnableAvaloniaLog;
|
||||
config.System.FsGlobalAccessLogMode.Value = FsGlobalAccessLogMode;
|
||||
config.Logger.GraphicsDebugLevel.Value = (GraphicsDebugLevel)OpenglDebugLevel;
|
||||
|
||||
|
||||
@@ -74,10 +74,6 @@
|
||||
ToolTip.Tip="{ext:Locale DebugLogTooltip}">
|
||||
<TextBlock Text="{ext:Locale SettingsTabLoggingEnableDebugLogs}" />
|
||||
</CheckBox>
|
||||
<CheckBox IsChecked="{Binding EnableAvaloniaLog}"
|
||||
ToolTip.Tip="{ext:Locale AvaloniaLogTooltip}">
|
||||
<TextBlock Text="{ext:Locale SettingsTabLoggingEnableAvaloniaLogs}" />
|
||||
</CheckBox>
|
||||
<StackPanel Margin="0,10,0,0" Orientation="Horizontal" VerticalAlignment="Stretch">
|
||||
<TextBlock VerticalAlignment="Center"
|
||||
ToolTip.Tip="{ext:Locale FSAccessLogModeTooltip}"
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Interactivity;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using TimeZone = Ryujinx.Ava.UI.Models.TimeZone;
|
||||
|
||||
|
||||
@@ -6,7 +6,6 @@
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:ext="clr-namespace:Ryujinx.Ava.Common.Markup"
|
||||
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
|
||||
xmlns:helper="clr-namespace:Ryujinx.Common.Helper;assembly=Ryujinx.Common"
|
||||
mc:Ignorable="d"
|
||||
x:DataType="viewModels:SettingsViewModel">
|
||||
<Design.DataContext>
|
||||
@@ -31,33 +30,18 @@
|
||||
ToolTip.Tip="{ext:Locale ToggleDiscordTooltip}"
|
||||
Text="{ext:Locale SettingsTabGeneralEnableDiscordRichPresence}" />
|
||||
</CheckBox>
|
||||
<CheckBox IsChecked="{Binding CheckUpdatesOnStart}">
|
||||
<TextBlock Text="{ext:Locale SettingsTabGeneralCheckUpdatesOnLaunch}" />
|
||||
</CheckBox>
|
||||
<CheckBox IsChecked="{Binding ShowConfirmExit}">
|
||||
<TextBlock Text="{ext:Locale SettingsTabGeneralShowConfirmExitDialog}" />
|
||||
</CheckBox>
|
||||
<CheckBox IsChecked="{Binding RememberWindowState}">
|
||||
<TextBlock Text="{ext:Locale SettingsTabGeneralRememberWindowState}" />
|
||||
</CheckBox>
|
||||
<CheckBox IsChecked="{Binding ShowTitleBar}" IsVisible="{x:Static helper:RunningPlatform.IsWindows}">
|
||||
<CheckBox IsChecked="{Binding ShowTitleBar}" Name="ShowTitleBarBox">
|
||||
<TextBlock Text="{ext:Locale SettingsTabGeneralShowTitleBar}" />
|
||||
</CheckBox>
|
||||
<StackPanel Margin="0, 15, 0, 0" Orientation="Horizontal">
|
||||
<TextBlock VerticalAlignment="Center"
|
||||
Text="{ext:Locale SettingsTabGeneralCheckUpdatesOnLaunch}"
|
||||
Width="150" />
|
||||
<ComboBox SelectedIndex="{Binding UpdateCheckerType}"
|
||||
HorizontalContentAlignment="Left"
|
||||
MinWidth="100">
|
||||
<ComboBoxItem>
|
||||
<TextBlock Text="{ext:Locale SettingsTabGeneralCheckUpdatesOnLaunchOff}" />
|
||||
</ComboBoxItem>
|
||||
<ComboBoxItem>
|
||||
<TextBlock Text="{ext:Locale SettingsTabGeneralCheckUpdatesOnLaunchPromptAtStartup}" />
|
||||
</ComboBoxItem>
|
||||
<ComboBoxItem>
|
||||
<TextBlock Text="{ext:Locale SettingsTabGeneralCheckUpdatesOnLaunchBackground}" />
|
||||
</ComboBoxItem>
|
||||
</ComboBox>
|
||||
</StackPanel>
|
||||
<StackPanel Margin="0, 15, 0, 0" Orientation="Horizontal">
|
||||
<TextBlock VerticalAlignment="Center"
|
||||
Text="{ext:Locale SettingsTabGeneralHideCursor}"
|
||||
|
||||
@@ -21,6 +21,7 @@ namespace Ryujinx.Ava.UI.Views.Settings
|
||||
public SettingsUiView()
|
||||
{
|
||||
InitializeComponent();
|
||||
ShowTitleBarBox.IsVisible = OperatingSystem.IsWindows();
|
||||
AddGameDirButton.Command =
|
||||
Commands.Create(() => AddDirButton(GameDirPathBox, ViewModel.GameDirectories, true));
|
||||
AddAutoloadDirButton.Command =
|
||||
|
||||
@@ -19,7 +19,6 @@ using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ava.Utilities;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Ava.Utilities.Configuration.UI;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Helper;
|
||||
using Ryujinx.Common.Logging;
|
||||
@@ -401,29 +400,10 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
await Dispatcher.UIThread.InvokeAsync(async () => await UserErrorDialog.ShowUserErrorDialog(UserError.NoKeys));
|
||||
}
|
||||
|
||||
if (!Updater.CanUpdate() || CommandLineState.HideAvailableUpdates)
|
||||
return;
|
||||
|
||||
switch (ConfigurationState.Instance.UpdateCheckerType.Value)
|
||||
if (ConfigurationState.Instance.CheckUpdatesOnStart && !CommandLineState.HideAvailableUpdates && Updater.CanUpdate())
|
||||
{
|
||||
case UpdaterType.PromptAtStartup:
|
||||
await Updater.BeginUpdateAsync()
|
||||
.Catch(task => Logger.Error?.Print(LogClass.Application, $"Updater Error: {task.Exception}"));
|
||||
break;
|
||||
case UpdaterType.CheckInBackground:
|
||||
if ((await Updater.CheckVersionAsync()).TryGet(out (Version Current, Version Incoming) versions))
|
||||
{
|
||||
string newVersionString = ReleaseInformation.IsCanaryBuild
|
||||
? $"Canary {versions.Current} -> Canary {versions.Incoming}"
|
||||
: $"{versions.Current} -> {versions.Incoming}";
|
||||
|
||||
if (versions.Current < versions.Incoming)
|
||||
NotificationHelper.ShowInformation(
|
||||
title: "Update Available",
|
||||
text: newVersionString,
|
||||
onClick: () => _ = Updater.BeginUpdateAsync());
|
||||
}
|
||||
break;
|
||||
await Updater.BeginUpdateAsync()
|
||||
.Catch(task => Logger.Error?.Print(LogClass.Application, $"Updater Error: {task.Exception}"));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -43,18 +43,7 @@ namespace Ryujinx.Ava
|
||||
private const int ConnectionCount = 4;
|
||||
|
||||
private static string _buildVer;
|
||||
|
||||
private static readonly string _platformExt =
|
||||
RunningPlatform.IsMacOS
|
||||
? "macos_universal.app.tar.gz"
|
||||
: RunningPlatform.IsWindows
|
||||
? "win_x64.zip"
|
||||
: RunningPlatform.IsX64Linux
|
||||
? "linux_x64.tar.gz"
|
||||
: RunningPlatform.IsArmLinux
|
||||
? "linux_arm64.tar.gz"
|
||||
: throw new PlatformNotSupportedException();
|
||||
|
||||
private static string _platformExt;
|
||||
private static string _buildUrl;
|
||||
private static long _buildSize;
|
||||
private static bool _updateSuccessful;
|
||||
@@ -62,8 +51,30 @@ namespace Ryujinx.Ava
|
||||
|
||||
private static readonly string[] _windowsDependencyDirs = [];
|
||||
|
||||
public static async Task<Optional<(Version Current, Version Incoming)>> CheckVersionAsync(bool showVersionUpToDate = false)
|
||||
public static async Task BeginUpdateAsync(bool showVersionUpToDate = false)
|
||||
{
|
||||
if (_running)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_running = true;
|
||||
|
||||
// Detect current platform
|
||||
if (OperatingSystem.IsMacOS())
|
||||
{
|
||||
_platformExt = "macos_universal.app.tar.gz";
|
||||
}
|
||||
else if (OperatingSystem.IsWindows())
|
||||
{
|
||||
_platformExt = "win_x64.zip";
|
||||
}
|
||||
else if (OperatingSystem.IsLinux())
|
||||
{
|
||||
string arch = RuntimeInformation.OSArchitecture == Architecture.Arm64 ? "arm64" : "x64";
|
||||
_platformExt = $"linux_{arch}.tar.gz";
|
||||
}
|
||||
|
||||
if (!Version.TryParse(Program.Version, out Version currentVersion))
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Application, $"Failed to convert the current {RyujinxApp.FullAppName} version!");
|
||||
@@ -74,7 +85,7 @@ namespace Ryujinx.Ava
|
||||
|
||||
_running = false;
|
||||
|
||||
return default;
|
||||
return;
|
||||
}
|
||||
|
||||
Logger.Info?.Print(LogClass.Application, "Checking for updates.");
|
||||
@@ -112,7 +123,7 @@ namespace Ryujinx.Ava
|
||||
|
||||
_running = false;
|
||||
|
||||
return default;
|
||||
return;
|
||||
}
|
||||
|
||||
break;
|
||||
@@ -138,7 +149,7 @@ namespace Ryujinx.Ava
|
||||
|
||||
_running = false;
|
||||
|
||||
return default;
|
||||
return;
|
||||
}
|
||||
}
|
||||
catch (Exception exception)
|
||||
@@ -150,7 +161,7 @@ namespace Ryujinx.Ava
|
||||
|
||||
_running = false;
|
||||
|
||||
return default;
|
||||
return;
|
||||
}
|
||||
|
||||
if (!Version.TryParse(_buildVer, out Version newVersion))
|
||||
@@ -163,23 +174,9 @@ namespace Ryujinx.Ava
|
||||
|
||||
_running = false;
|
||||
|
||||
return (currentVersion, null);
|
||||
}
|
||||
|
||||
return (currentVersion, newVersion);
|
||||
}
|
||||
|
||||
public static async Task BeginUpdateAsync(bool showVersionUpToDate = false)
|
||||
{
|
||||
if (_running)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_running = true;
|
||||
|
||||
(Version currentVersion, Version newVersion) = (await CheckVersionAsync(showVersionUpToDate)).OrDefault();
|
||||
|
||||
if (newVersion <= currentVersion)
|
||||
{
|
||||
if (showVersionUpToDate)
|
||||
|
||||
@@ -1,4 +1,3 @@
|
||||
using Gommon;
|
||||
using LibHac.Common;
|
||||
using LibHac.Fs;
|
||||
using LibHac.Fs.Fsa;
|
||||
@@ -15,7 +14,6 @@ using Ryujinx.HLE.FileSystem;
|
||||
using Ryujinx.HLE.Loaders.Processes.Extensions;
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Text;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.AppLibrary
|
||||
@@ -34,12 +32,33 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
|
||||
set
|
||||
{
|
||||
_id = value;
|
||||
|
||||
Compatibility = CompatibilityCsv.Find(Id);
|
||||
PlayabilityStatus = CompatibilityCsv.GetStatus(Id);
|
||||
}
|
||||
}
|
||||
public string Developer { get; set; } = "Unknown";
|
||||
public string Version { get; set; } = "0";
|
||||
|
||||
public bool HasPlayabilityInfo => PlayabilityStatus != null;
|
||||
|
||||
public string LocalizedStatus =>
|
||||
PlayabilityStatus.HasValue
|
||||
? LocaleManager.Instance[PlayabilityStatus!.Value]
|
||||
: string.Empty;
|
||||
|
||||
public LocaleKeys? PlayabilityStatus { get; set; }
|
||||
public string LocalizedStatusTooltip =>
|
||||
PlayabilityStatus.HasValue
|
||||
#pragma warning disable CS8509 // It is exhaustive for any value this property can contain.
|
||||
? LocaleManager.Instance[PlayabilityStatus!.Value switch
|
||||
#pragma warning restore CS8509
|
||||
{
|
||||
LocaleKeys.CompatibilityListPlayable => LocaleKeys.CompatibilityListPlayableTooltip,
|
||||
LocaleKeys.CompatibilityListIngame => LocaleKeys.CompatibilityListIngameTooltip,
|
||||
LocaleKeys.CompatibilityListMenus => LocaleKeys.CompatibilityListMenusTooltip,
|
||||
LocaleKeys.CompatibilityListBoots => LocaleKeys.CompatibilityListBootsTooltip,
|
||||
LocaleKeys.CompatibilityListNothing => LocaleKeys.CompatibilityListNothingTooltip,
|
||||
}]
|
||||
: string.Empty;
|
||||
public int PlayerCount { get; set; }
|
||||
public int GameCount { get; set; }
|
||||
|
||||
@@ -59,39 +78,11 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
|
||||
|
||||
public string TimePlayedString => ValueFormatUtils.FormatTimeSpan(TimePlayed);
|
||||
|
||||
public bool HasPlayedPreviously => TimePlayed.TotalSeconds > 1;
|
||||
public bool HasPlayedPreviously => TimePlayedString != string.Empty;
|
||||
|
||||
public string LastPlayedString => ValueFormatUtils.FormatDateTime(LastPlayed)?.Replace(" ", "\n");
|
||||
|
||||
public string FileSizeString => ValueFormatUtils.FormatFileSize(FileSize);
|
||||
|
||||
public Optional<CompatibilityEntry> Compatibility { get; private set; }
|
||||
|
||||
public bool HasPlayabilityInfo => Compatibility.HasValue;
|
||||
|
||||
public string LocalizedStatus => Compatibility.Convert(x => x.LocalizedStatus);
|
||||
|
||||
public bool HasCompatibilityLabels => !FormattedCompatibilityLabels.Equals(string.Empty);
|
||||
|
||||
public string FormattedCompatibilityLabels
|
||||
=> Compatibility.Convert(x => x.FormattedIssueLabels).OrElse(string.Empty);
|
||||
|
||||
public LocaleKeys? PlayabilityStatus => Compatibility.Convert(x => x.Status).OrElse(null);
|
||||
|
||||
public string LocalizedStatusTooltip =>
|
||||
Compatibility.Convert(x =>
|
||||
#pragma warning disable CS8509 It is exhaustive for all possible values this can contain.
|
||||
LocaleManager.Instance[x.Status switch
|
||||
#pragma warning restore CS8509
|
||||
{
|
||||
LocaleKeys.CompatibilityListPlayable => LocaleKeys.CompatibilityListPlayableTooltip,
|
||||
LocaleKeys.CompatibilityListIngame => LocaleKeys.CompatibilityListIngameTooltip,
|
||||
LocaleKeys.CompatibilityListMenus => LocaleKeys.CompatibilityListMenusTooltip,
|
||||
LocaleKeys.CompatibilityListBoots => LocaleKeys.CompatibilityListBootsTooltip,
|
||||
LocaleKeys.CompatibilityListNothing => LocaleKeys.CompatibilityListNothingTooltip,
|
||||
}]
|
||||
).OrElse(string.Empty);
|
||||
|
||||
|
||||
[JsonIgnore] public string IdString => Id.ToString("x16");
|
||||
|
||||
@@ -101,16 +92,16 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
|
||||
|
||||
public static string GetBuildId(VirtualFileSystem virtualFileSystem, IntegrityCheckLevel checkLevel, string titleFilePath)
|
||||
{
|
||||
using FileStream file = new(titleFilePath, FileMode.Open, FileAccess.Read);
|
||||
|
||||
Nca mainNca = null;
|
||||
Nca patchNca = null;
|
||||
|
||||
if (!System.IO.Path.Exists(titleFilePath))
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Application, $"File \"{titleFilePath}\" does not exist.");
|
||||
return string.Empty;
|
||||
}
|
||||
|
||||
using FileStream file = new(titleFilePath, FileMode.Open, FileAccess.Read);
|
||||
|
||||
Nca mainNca = null;
|
||||
Nca patchNca = null;
|
||||
|
||||
string extension = System.IO.Path.GetExtension(titleFilePath).ToLower();
|
||||
|
||||
|
||||
@@ -60,21 +60,10 @@ namespace Ryujinx.Ava.Utilities.Compat
|
||||
}
|
||||
}
|
||||
|
||||
public static CompatibilityEntry Find(string titleId)
|
||||
=> Entries.FirstOrDefault(x => x.TitleId.HasValue && x.TitleId.Value.EqualsIgnoreCase(titleId));
|
||||
|
||||
public static CompatibilityEntry Find(ulong titleId)
|
||||
=> Find(titleId.ToString("X16"));
|
||||
|
||||
public static LocaleKeys? GetStatus(string titleId)
|
||||
=> Find(titleId)?.Status;
|
||||
=> Entries.FirstOrDefault(x => x.TitleId.HasValue && x.TitleId.Value.EqualsIgnoreCase(titleId))?.Status;
|
||||
|
||||
public static LocaleKeys? GetStatus(ulong titleId) => GetStatus(titleId.ToString("X16"));
|
||||
|
||||
public static string GetLabels(string titleId)
|
||||
=> Find(titleId)?.FormattedIssueLabels;
|
||||
|
||||
public static string GetLabels(ulong titleId) => GetLabels(titleId.ToString("X16"));
|
||||
}
|
||||
|
||||
public class CompatibilityEntry
|
||||
|
||||
@@ -15,7 +15,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
/// <summary>
|
||||
/// The current version of the file format
|
||||
/// </summary>
|
||||
public const int CurrentVersion = 65;
|
||||
public const int CurrentVersion = 63;
|
||||
|
||||
/// <summary>
|
||||
/// Version of the configuration file format
|
||||
@@ -111,11 +111,6 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
/// Enables printing FS access log messages
|
||||
/// </summary>
|
||||
public bool LoggingEnableFsAccessLog { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Enables log messages from Avalonia
|
||||
/// </summary>
|
||||
public bool LoggingEnableAvalonia { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Controls which log messages are written to the log targets
|
||||
@@ -163,14 +158,9 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
public bool EnableDiscordIntegration { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// DEPRECATED: Checks for updates when Ryujinx starts when enabled
|
||||
/// Checks for updates when Ryujinx starts when enabled
|
||||
/// </summary>
|
||||
public bool CheckUpdatesOnStart { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Checks for updates when Ryujinx starts when enabled, either prompting when an update is found or just showing a notification.
|
||||
/// </summary>
|
||||
public UpdaterType UpdateCheckerType { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Show "Confirm Exit" Dialog
|
||||
|
||||
@@ -45,7 +45,6 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
|
||||
EnableDiscordIntegration.Value = cff.EnableDiscordIntegration;
|
||||
CheckUpdatesOnStart.Value = cff.CheckUpdatesOnStart;
|
||||
UpdateCheckerType.Value = cff.UpdateCheckerType;
|
||||
ShowConfirmExit.Value = cff.ShowConfirmExit;
|
||||
RememberWindowState.Value = cff.RememberWindowState;
|
||||
ShowTitleBar.Value = cff.ShowTitleBar;
|
||||
@@ -431,9 +430,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
}
|
||||
}),
|
||||
(62, static cff => cff.RainbowSpeed = 1f),
|
||||
(63, static cff => cff.MatchSystemTime = false),
|
||||
(64, static cff => cff.LoggingEnableAvalonia = false),
|
||||
(65, static cff => cff.UpdateCheckerType = cff.CheckUpdatesOnStart ? UpdaterType.PromptAtStartup : UpdaterType.Off)
|
||||
(63, static cff => cff.MatchSystemTime = false)
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
using ARMeilleure;
|
||||
using Gommon;
|
||||
using Ryujinx.Ava.Utilities.Configuration.System;
|
||||
using Ryujinx.Ava.Utilities.Configuration.UI;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Configuration.Hid;
|
||||
@@ -255,11 +254,6 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
/// Enables printing FS access log messages
|
||||
/// </summary>
|
||||
public ReactiveObject<bool> EnableFsAccessLog { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Enables log messages from Avalonia
|
||||
/// </summary>
|
||||
public ReactiveObject<bool> EnableAvaloniaLog { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Controls which log messages are written to the log targets
|
||||
@@ -287,7 +281,6 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
EnableTrace = new ReactiveObject<bool>();
|
||||
EnableGuest = new ReactiveObject<bool>();
|
||||
EnableFsAccessLog = new ReactiveObject<bool>();
|
||||
EnableAvaloniaLog = new ReactiveObject<bool>();
|
||||
FilteredClasses = new ReactiveObject<LogClass[]>();
|
||||
EnableFileLog = new ReactiveObject<bool>();
|
||||
EnableFileLog.LogChangesToValue(nameof(EnableFileLog));
|
||||
@@ -768,11 +761,6 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
/// Checks for updates when Ryujinx starts when enabled
|
||||
/// </summary>
|
||||
public ReactiveObject<bool> CheckUpdatesOnStart { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Checks for updates when Ryujinx starts when enabled, either prompting when an update is found or just showing a notification.
|
||||
/// </summary>
|
||||
public ReactiveObject<UpdaterType> UpdateCheckerType { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Show "Confirm Exit" Dialog
|
||||
@@ -810,7 +798,6 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
Hacks = new HacksSection();
|
||||
EnableDiscordIntegration = new ReactiveObject<bool>();
|
||||
CheckUpdatesOnStart = new ReactiveObject<bool>();
|
||||
UpdateCheckerType = new ReactiveObject<UpdaterType>();
|
||||
ShowConfirmExit = new ReactiveObject<bool>();
|
||||
RememberWindowState = new ReactiveObject<bool>();
|
||||
ShowTitleBar = new ReactiveObject<bool>();
|
||||
|
||||
@@ -46,7 +46,6 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
LoggingEnableTrace = Logger.EnableTrace,
|
||||
LoggingEnableGuest = Logger.EnableGuest,
|
||||
LoggingEnableFsAccessLog = Logger.EnableFsAccessLog,
|
||||
LoggingEnableAvalonia = Logger.EnableAvaloniaLog,
|
||||
LoggingFilteredClasses = Logger.FilteredClasses,
|
||||
LoggingGraphicsDebugLevel = Logger.GraphicsDebugLevel,
|
||||
SystemLanguage = System.Language,
|
||||
@@ -166,7 +165,6 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
Logger.EnableTrace.Value = false;
|
||||
Logger.EnableGuest.Value = true;
|
||||
Logger.EnableFsAccessLog.Value = false;
|
||||
Logger.EnableAvaloniaLog.Value = false;
|
||||
Logger.FilteredClasses.Value = [];
|
||||
Logger.GraphicsDebugLevel.Value = GraphicsDebugLevel.None;
|
||||
System.Language.Value = Language.AmericanEnglish;
|
||||
@@ -175,7 +173,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
System.SystemTimeOffset.Value = 0;
|
||||
System.EnableDockedMode.Value = true;
|
||||
EnableDiscordIntegration.Value = true;
|
||||
UpdateCheckerType.Value = UpdaterType.PromptAtStartup;
|
||||
CheckUpdatesOnStart.Value = true;
|
||||
ShowConfirmExit.Value = true;
|
||||
RememberWindowState.Value = true;
|
||||
ShowTitleBar.Value = !OperatingSystem.IsWindows();
|
||||
|
||||
@@ -1,13 +0,0 @@
|
||||
using Ryujinx.Common.Utilities;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.Configuration.UI
|
||||
{
|
||||
[JsonConverter(typeof(TypedStringEnumConverter<UpdaterType>))]
|
||||
public enum UpdaterType
|
||||
{
|
||||
Off,
|
||||
PromptAtStartup,
|
||||
CheckInBackground
|
||||
}
|
||||
}
|
||||
@@ -1,4 +1,5 @@
|
||||
using Gommon;
|
||||
using MsgPack;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
using MsgPack;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.PlayReport
|
||||
{
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
using Gommon;
|
||||
using System;
|
||||
using System;
|
||||
using System.Buffers.Binary;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
@@ -282,14 +281,9 @@ namespace Ryujinx.Ava.Utilities.PlayReport
|
||||
players = players.OrderBy(p => p.Rank ?? int.MaxValue).ToList();
|
||||
|
||||
return players.Count > 4
|
||||
? $"{players.Count} Players - {
|
||||
players.Take(3)
|
||||
.Select(p => $"{p.Character}({p.PlayerNumber}){RankMedal(p.Rank)}")
|
||||
.JoinToString(", ")
|
||||
}"
|
||||
: players
|
||||
.Select(p => $"{p.Character}({p.PlayerNumber}){RankMedal(p.Rank)}")
|
||||
.JoinToString(", ");
|
||||
? $"{players.Count} Players - " + string.Join(", ",
|
||||
players.Take(3).Select(p => $"{p.Character}({p.PlayerNumber}){RankMedal(p.Rank)}"))
|
||||
: string.Join(", ", players.Select(p => $"{p.Character}({p.PlayerNumber}){RankMedal(p.Rank)}"));
|
||||
|
||||
string RankMedal(int? rank) => rank switch
|
||||
{
|
||||
|
||||
@@ -1,4 +1,9 @@
|
||||
namespace Ryujinx.Ava.Utilities.PlayReport
|
||||
using System;
|
||||
using System.Buffers.Binary;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.PlayReport
|
||||
{
|
||||
public static partial class PlayReports
|
||||
{
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using MsgPack;
|
||||
using FluentAvalonia.Core;
|
||||
using MsgPack;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
@@ -152,7 +153,7 @@ namespace Ryujinx.Ava.Utilities.PlayReport
|
||||
public override bool GetData(Horizon.Prepo.Types.PlayReport playReport, out object result)
|
||||
{
|
||||
List<MessagePackObject> packedObjects = [];
|
||||
foreach (string reportKey in ReportKeys)
|
||||
foreach (var reportKey in ReportKeys)
|
||||
{
|
||||
if (!playReport.ReportData.AsDictionary().TryGetValue(reportKey, out MessagePackObject valuePackObject))
|
||||
{
|
||||
@@ -176,7 +177,7 @@ namespace Ryujinx.Ava.Utilities.PlayReport
|
||||
public override bool GetData(Horizon.Prepo.Types.PlayReport playReport, out object result)
|
||||
{
|
||||
Dictionary<string, MessagePackObject> packedObjects = [];
|
||||
foreach (string reportKey in ReportKeys)
|
||||
foreach (var reportKey in ReportKeys)
|
||||
{
|
||||
if (!playReport.ReportData.AsDictionary().TryGetValue(reportKey, out MessagePackObject valuePackObject))
|
||||
continue;
|
||||
|
||||
Reference in New Issue
Block a user