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91 Commits

Author SHA1 Message Date
Vladimir Sokolov
213e112f3b Merge 43e5553113 into 52b0b45d34 2025-02-18 06:30:06 +08:00
Evan Husted
52b0b45d34 misc: chore: null-coalesce led rainbow checking in headless 2025-02-17 16:29:57 -06:00
Evan Husted
12f0dbcc70 metal: Commented Bayonetta & New Pokemon Snap for Metal for more testing, removed Astral Chain 2025-02-17 13:43:28 -06:00
Vladimir Sokolov
43e5553113 Merge branch 'master' into master 2025-02-17 19:20:30 +10:00
Evan Husted
719be560ec UI: RPC: Hogwarts Legacy asset image 2025-02-17 02:04:18 -06:00
Evan Husted
01ef3872d3 Merge branch 'master' into master 2025-02-17 01:48:53 -06:00
Evan Husted
65527cfb69 Reload configuration from global & reload app list at the end of the render loop (when it's done) 2025-02-17 01:48:11 -06:00
Evan Husted
ced618d9a1 Enabled per-game configuration of discord presence 2025-02-17 01:47:17 -06:00
Evan Husted
18238736be Early exit when outdated Windows detected 2025-02-16 23:55:36 -06:00
Willians
5d9e4ad7a4 Add Super Mario Party Jamboree to compatibility list (#673) 2025-02-16 23:22:36 -06:00
Evan Husted
adba775f0c docs: compat: FINAL FANTASY is now Playable 2025-02-16 21:27:47 -06:00
Evan Husted
2ffaeb2803 HLE: LDN: Reduce NAT timeout from 5 seconds to 2.5 2025-02-16 17:48:19 -06:00
Willians
b16b844760 Update PT-BR Big Translation & Add DKC Returns HD to compatibility list (#666)
Today I had a free day to look at and work on the entire Brazilian
Portuguese language.

Translations that had not been done before have been added
Fixed several translations that didn't make sense
Translated description of functions that were not translated correctly
Words were written as close to the original English
Add Donkey Kong Country Returns HD to compatibility list
2025-02-16 15:39:42 -06:00
Vladimir Sokolov
1ec039060e Merge branch 'master' into master 2025-02-16 20:42:03 +10:00
Vudjun
bc07bc482d Gracefully handle errors in socket creation (#662)
In all other calls, exceptions are handled within the ManagedSocket
class, this can't easily be done here as the exception is thrown from
the constructor, so the exception is handled in ISocket and the correct
error is passed to the application.

This should fix #660
2025-02-16 02:26:37 -06:00
Vladimir Sokolov
6b48836c62 Merge branch 'master' into master 2025-02-16 18:09:23 +10:00
Vudjun
61975ca44d Add logging in socket implementation (#661)
Adds logging to most Socket calls to help with debugging network
issues.

Shouldn't affect any functionality. There's a small chance it could spam
the log in some games.
2025-02-16 01:03:44 -06:00
Evan Husted
66054dd225 UI: RPC: Remove git hash from RPC ryujinx logo hover information 2025-02-16 00:58:25 -06:00
Vladimir Sokolov
5d4052f289 Merge branch 'master' into master 2025-02-16 13:39:51 +10:00
Evan Husted
b1f61e5143 misc: chore: [ci skip] Reformat PlayReports.cs 2025-02-15 20:52:03 -06:00
Evan Husted
0d7d0e8092 UI: Add descriptions of what each dynamic RPC formatter actually shows when hovering whether it has support in the game info popup 2025-02-15 20:45:27 -06:00
Evan Husted
aa2178dbe5 UI: Button to open screenshots folder in File menu 2025-02-15 20:25:17 -06:00
Evan Husted
f92d09711b misc: chore: rewrite PlayReports.Analyzer creation to use Lazy and create the value alongside DiscordIntegrationModule init 2025-02-15 19:02:53 -06:00
Evan Husted
45ee8cd0e8 misc: Play Report Analyzer: Skyward Sword HD rupee count 2025-02-15 19:02:04 -06:00
Evan Husted
395bbd144a misc: chore: Change Analyzer AddSpec logic to log the non-hexadecimal value and ignore the added entry instead of throwing an exception 2025-02-15 19:01:24 -06:00
Vova
4461a7c471 Removed extra line added by mistake 2025-02-15 21:44:30 +10:00
Vova
edfd58bbe4 small fix 2025-02-15 21:24:48 +10:00
Vova
e7c991349e Removed unused library 2025-02-15 20:02:47 +10:00
Vova
24867ec9b6 Code refinement. Added UI menu to user settings
Added markers to menu for settings related to global settings
2025-02-15 19:59:23 +10:00
Vladimir Sokolov
af00ca6ed8 Merge branch 'master' into master 2025-02-15 19:36:22 +10:00
Evan Husted
744d813b87 misc: i18n: change localization of Ignore Applet to Ignore Controller Applet & redo tooltip 2025-02-15 00:40:18 -06:00
Evan Husted
7d59ada798 misc: chore: rename IgnoreApplet to IgnoreControllerApplet 2025-02-15 00:25:28 -06:00
Evan Husted
a4b5304935 UI: Refresh game list when emulated Switch language is changed (to show different logos/names) 2025-02-15 00:20:01 -06:00
Vova
931da5e1d2 fix update 2025-02-15 15:56:45 +10:00
Vladimir Sokolov
451525e424 Merge branch 'master' into master 2025-02-15 15:42:02 +10:00
Evan Husted
0965ee905d misc: Fix Match System Time not persisting between emulator launches 2025-02-14 22:18:15 -06:00
Vladimir Sokolov
f73c9ac4de Merge branch 'master' into master 2025-02-15 13:45:40 +10:00
FluffyOMC
855161b23b Prevent log from showing negative JIT cache sizes (32bit-int overflow) (#664)
![image](https://github.com/user-attachments/assets/5820ce7b-cbfe-4908-8f5e-7ee82040ee1a)
2025-02-14 21:37:19 -06:00
Vladimir Sokolov
7f2dfac352 Merge branch 'master' into master 2025-02-14 17:59:09 +10:00
Daenorth
6b55d158b7 Norwegian locale update & update Jackbox 5 & 6 compat (#658) 2025-02-13 22:38:55 -06:00
Evan Husted
139e86915b Merge branch 'master' into master 2025-02-13 19:42:56 -06:00
Daniel Nylander
91f73a4891 Updated Swedish translation (#594) 2025-02-13 19:28:39 -06:00
Evan Husted
883d4d863a i18n: chore: [ci skip] missing closing single quote in translation (not JSON breaking) 2025-02-13 19:16:05 -06:00
Dennis
ca5de909a1 Updated German translation (#626) 2025-02-13 19:14:02 -06:00
Vladimir Sokolov
ca8329d3da Merge branch 'master' into master 2025-02-13 19:38:29 +10:00
Vladimir Sokolov
4f02b6a6de Merge branch 'master' into master 2025-02-13 18:11:07 +10:00
Vova
1dedf4c8d5 fixed: when loading a game with a custom configuration via a shortcut or rebooting, when entering the settings menu, a menu for global configuration was displayed. 2025-02-13 16:34:03 +10:00
Vladimir Sokolov
3f185f580c Merge branch 'master' into master 2025-02-13 16:12:19 +10:00
Vova
2dd787fb7b Changed: Hid.DisableInputWhenOutOfFocus only for global config 2025-02-12 16:00:37 +10:00
Vladimir Sokolov
42bd99193f Merge branch 'master' into master 2025-02-12 15:18:56 +10:00
Vladimir Sokolov
22299e69c6 Merge branch 'master' into master 2025-02-12 13:27:41 +10:00
Vladimir Sokolov
acc06a8430 Merge branch 'master' into master 2025-02-12 12:45:34 +10:00
Vova
5d061a1871 Merge branch 'master' of https://github.com/Goodfeat/Ryujinx_alt 2025-02-12 12:44:46 +10:00
Vova
c21e63eb02 Removed irrelevant functions.
Renamed variables to correct names
2025-02-12 12:44:38 +10:00
Vladimir Sokolov
32f9b3357a Merge branch 'master' into master 2025-02-12 11:27:19 +10:00
Vladimir Sokolov
7f7055a037 Merge branch 'master' into master 2025-02-11 17:27:56 +10:00
Vova
af13f4bb3b fix latest changes 2025-02-11 15:32:17 +10:00
Vladimir Sokolov
03692e6072 Merge branch 'master' into master 2025-02-11 15:24:48 +10:00
Vova
6f4930d547 Merge branch 'master' of https://github.com/Goodfeat/Ryujinx_alt 2025-02-11 14:07:03 +10:00
Vova
1ca5407c22 Added autorestart of the emulator if it is necessary to change the graphic multi-thread.
Code cleaning
2025-02-11 14:06:31 +10:00
Vladimir Sokolov
8efceb3c28 Merge branch 'master' into master 2025-02-11 08:56:57 +10:00
Vova
0399af0ff9 Replace the "delete" button with "apply" during the game in the custom configuration. 2025-02-10 21:02:26 +10:00
Vladimir Sokolov
3e40532dee Merge branch 'master' into master 2025-02-10 15:36:15 +10:00
Vova
1d68546aa0 Merge branch 'master' of https://github.com/Goodfeat/Ryujinx_alt 2025-02-10 15:26:21 +10:00
Vova
966860a464 Change: initialization of user configuration is now a separate function 2025-02-10 15:25:19 +10:00
Vladimir Sokolov
b9982c02e3 Merge branch 'master' into master 2025-02-09 16:51:11 +10:00
Vladimir Sokolov
a301a14074 Merge branch 'master' into master 2025-02-09 16:50:08 +10:00
Vova
7568dd4d7a Merge branch 'master' of https://github.com/Goodfeat/Ryujinx_alt 2025-02-09 15:30:57 +10:00
Vova
4bbcec2076 Fixed a bug where control would not return after changing settings.
Added a function to update the gamelist status after the game is released
2025-02-09 15:30:33 +10:00
Vladimir Sokolov
57ac90a55b Merge branch 'master' into master 2025-02-09 15:20:03 +10:00
Vladimir Sokolov
cdc4557d82 Merge branch 'master' into master 2025-02-09 09:15:26 +10:00
Vova
ae16360685 Code cleaning 2025-02-08 22:27:38 +10:00
Vova
45b1794a45 Returned an erroneously modified Convert time string 2025-02-08 20:41:16 +10:00
Vova
39fbbb39e0 Merge branch 'master' of https://github.com/Goodfeat/Ryujinx_alt 2025-02-08 20:19:23 +10:00
Vova
11a68a204f Fixed bug crash due to incorrect System.SystemTimeOffset.Value,
hotkeys should now also be read from the global configuration file
2025-02-08 20:16:38 +10:00
Vladimir Sokolov
e4e38c4bdd Merge branch 'master' into master 2025-02-08 18:30:35 +10:00
Vova
5f5c76107c Fixed a ban where a custom setting was mistakenly created when starting the game if it did not exist.
Now when starting the game, if a custom setting was created, the current game will be displayed in the settings window.
Code cleanup.
2025-02-08 18:29:31 +10:00
Vova
a92475b8fd Merge branch 'master' of https://github.com/Goodfeat/Ryujinx_alt 2025-02-08 10:51:57 +10:00
Vova
4d5ae23b0b Added game name to user settings window 2025-02-08 10:51:39 +10:00
Vladimir Sokolov
4cb2170ad1 Merge branch 'master' into master 2025-02-08 10:49:55 +10:00
Vladimir Sokolov
fc01f7b58f Merge branch 'master' into master 2025-02-08 10:17:13 +10:00
Vova
fa463c51f8 code cleaning 2025-02-07 23:37:35 +10:00
Vova
3a8e6e3117 Added gamepad configuration for custom configuration 2025-02-07 21:48:51 +10:00
Vladimir Sokolov
7f4a161ca5 Merge branch 'master' into master 2025-02-07 20:48:10 +10:00
Vova
df1c7613e8 returned the deleted field 2025-02-06 23:24:52 +10:00
Vova
6d37d79cc7 Ops 2025-02-06 22:58:43 +10:00
Vova
afdfcc1720 fix 2025-02-06 22:54:45 +10:00
Vova
fe94224d01 keys returned to their place, minor fixes, local ones added 2025-02-06 22:51:08 +10:00
Vova
fbe1a7d966 Added custom setting function for each game 2025-02-06 04:54:00 -06:00
Vova
5dc7fb4495 Merge branch 'master' of https://github.com/Goodfeat/Ryujinx_alt 2025-02-06 20:34:31 +10:00
Vova
2640f083b6 Added custom setting function for each game 2025-02-06 20:34:15 +10:00
48 changed files with 1923 additions and 694 deletions

View File

@@ -969,6 +969,7 @@
0100751007ADA000,"Don't Starve: Nintendo Switch Edition",nvdec,playable,2022-02-05 20:43:34
010088B010DD2000,"Dongo Adventure",,playable,2022-10-04 16:22:26
0100C1F0051B6000,"Donkey Kong Country™: Tropical Freeze",,playable,2024-08-05 16:46:10
01009D901BC56000,"Donkey Kong Country™: Returns HD",gpu,ingame,2025-02-16 13:44:12
0100F2C00F060000,"Doodle Derby",,boots,2020-12-04 22:51:48
0100416004C00000,"DOOM",gpu;slow;nvdec;online-broken,ingame,2024-09-23 15:40:07
010018900DD00000,"DOOM (1993)",nvdec;online-broken,menus,2022-09-06 13:32:19
@@ -1158,7 +1159,7 @@
010095600AA36000,"Fill-a-Pix: Phil's Epic Adventure",,playable,2020-12-22 13:48:22
0100C3A00BB76000,"Fimbul",nvdec,playable,2022-07-26 13:31:47
0100C8200E942000,"Fin and the Ancient Mystery",nvdec,playable,2020-12-17 16:40:39
01000EA014150000,"FINAL FANTASY",crash,nothing,2024-09-05 20:55:30
01000EA014150000,"FINAL FANTASY",,playable,2025-02-16 21:27:30
01006B7014156000,"FINAL FANTASY II",crash,nothing,2024-04-13 19:18:04
01006F000B056000,"FINAL FANTASY IX",audout;nvdec,playable,2021-06-05 11:35:00
0100AA201415C000,"FINAL FANTASY V",,playable,2023-04-26 01:11:55
@@ -2838,6 +2839,7 @@
01009B90006DC000,"Super Mario Maker™ 2",online-broken;ldn-broken,playable,2024-08-25 11:05:19
0100000000010000,"Super Mario Odyssey™",nvdec;intel-vendor-bug;mac-bug,playable,2024-08-25 01:32:34
010036B0034E4000,"Super Mario Party™",gpu;Needs Update;ldn-works,ingame,2024-06-21 05:10:16
0100965017338000,"Super Mario Party Jamboree",mac-bug;gpu,ingame,2025-02-17 02:09:20
0100BC0018138000,"Super Mario RPG™",gpu;audio;nvdec,ingame,2024-06-19 17:43:42
,"Super Mario World",homebrew,boots,2024-06-13 01:40:31
010049900F546000,"Super Mario™ 3D All-Stars",services-horizon;slow;vulkan;amd-vendor-bug,ingame,2024-05-07 02:38:16
@@ -2988,8 +2990,8 @@
010015D003EE4000,"The Jackbox Party Pack 2",online-working,playable,2022-08-22 18:23:40
0100CC80013D6000,"The Jackbox Party Pack 3",slow;online-working,playable,2022-08-22 18:41:06
0100E1F003EE8000,"The Jackbox Party Pack 4",online-working,playable,2022-08-22 18:56:34
01006fe0096ac000,"The Jackbox Party Pack 5",ldn-untested,boots,2025-02-03 22:32:00
01005a400db52000,"The Jackbox Party Pack 6",ldn-untested,boots,2025-02-03 22:32:00
01006fe0096ac000,"The Jackbox Party Pack 5",slow;online-working,ingame,2025-02-14 05:32:00
01005a400db52000,"The Jackbox Party Pack 6",slow;online-working,ingame,2025-02-14 05:26:00
010052C00B184000,"The Journey Down: Chapter One",nvdec,playable,2021-02-24 13:32:41
01006BC00B188000,"The Journey Down: Chapter Three",nvdec,playable,2021-02-24 13:45:27
01009AB00B186000,"The Journey Down: Chapter Two",nvdec,playable,2021-02-24 13:32:13
1 title_id game_name labels status last_updated
969 0100751007ADA000 Don't Starve: Nintendo Switch Edition nvdec playable 2022-02-05 20:43:34
970 010088B010DD2000 Dongo Adventure playable 2022-10-04 16:22:26
971 0100C1F0051B6000 Donkey Kong Country™: Tropical Freeze playable 2024-08-05 16:46:10
972 01009D901BC56000 Donkey Kong Country™: Returns HD gpu ingame 2025-02-16 13:44:12
973 0100F2C00F060000 Doodle Derby boots 2020-12-04 22:51:48
974 0100416004C00000 DOOM gpu;slow;nvdec;online-broken ingame 2024-09-23 15:40:07
975 010018900DD00000 DOOM (1993) nvdec;online-broken menus 2022-09-06 13:32:19
1159 010095600AA36000 Fill-a-Pix: Phil's Epic Adventure playable 2020-12-22 13:48:22
1160 0100C3A00BB76000 Fimbul nvdec playable 2022-07-26 13:31:47
1161 0100C8200E942000 Fin and the Ancient Mystery nvdec playable 2020-12-17 16:40:39
1162 01000EA014150000 FINAL FANTASY crash nothing playable 2024-09-05 20:55:30 2025-02-16 21:27:30
1163 01006B7014156000 FINAL FANTASY II crash nothing 2024-04-13 19:18:04
1164 01006F000B056000 FINAL FANTASY IX audout;nvdec playable 2021-06-05 11:35:00
1165 0100AA201415C000 FINAL FANTASY V playable 2023-04-26 01:11:55
2839 01009B90006DC000 Super Mario Maker™ 2 online-broken;ldn-broken playable 2024-08-25 11:05:19
2840 0100000000010000 Super Mario Odyssey™ nvdec;intel-vendor-bug;mac-bug playable 2024-08-25 01:32:34
2841 010036B0034E4000 Super Mario Party™ gpu;Needs Update;ldn-works ingame 2024-06-21 05:10:16
2842 0100965017338000 Super Mario Party Jamboree mac-bug;gpu ingame 2025-02-17 02:09:20
2843 0100BC0018138000 Super Mario RPG™ gpu;audio;nvdec ingame 2024-06-19 17:43:42
2844 Super Mario World homebrew boots 2024-06-13 01:40:31
2845 010049900F546000 Super Mario™ 3D All-Stars services-horizon;slow;vulkan;amd-vendor-bug ingame 2024-05-07 02:38:16
2990 010015D003EE4000 The Jackbox Party Pack 2 online-working playable 2022-08-22 18:23:40
2991 0100CC80013D6000 The Jackbox Party Pack 3 slow;online-working playable 2022-08-22 18:41:06
2992 0100E1F003EE8000 The Jackbox Party Pack 4 online-working playable 2022-08-22 18:56:34
2993 01006fe0096ac000 The Jackbox Party Pack 5 ldn-untested slow;online-working boots ingame 2025-02-03 22:32:00 2025-02-14 05:32:00
2994 01005a400db52000 The Jackbox Party Pack 6 ldn-untested slow;online-working boots ingame 2025-02-03 22:32:00 2025-02-14 05:26:00
2995 010052C00B184000 The Journey Down: Chapter One nvdec playable 2021-02-24 13:32:41
2996 01006BC00B188000 The Journey Down: Chapter Three nvdec playable 2021-02-24 13:45:27
2997 01009AB00B186000 The Journey Down: Chapter Two nvdec playable 2021-02-24 13:32:13

View File

@@ -186,7 +186,7 @@ namespace ARMeilleure.Translation.Cache
int newRegionNumber = _activeRegionIndex;
Logger.Warning?.Print(LogClass.Cpu, $"JIT Cache Region {exhaustedRegion} exhausted, creating new Cache Region {newRegionNumber} ({((newRegionNumber + 1) * CacheSize).Bytes()} Total Allocation).");
Logger.Warning?.Print(LogClass.Cpu, $"JIT Cache Region {exhaustedRegion} exhausted, creating new Cache Region {newRegionNumber} ({((long)(newRegionNumber + 1) * CacheSize).Bytes()} Total Allocation).");
_cacheAllocator = new CacheMemoryAllocator(CacheSize);

View File

@@ -53,10 +53,9 @@ namespace Ryujinx.Common
"0100000000010000", // Super Mario Odyssey
// Further testing is appreciated, I did not test the entire game:
"01007300020fa000", // Astral Chain
"010076f0049a2000", // Bayonetta
"0100cf5010fec000", // Bayonetta Origins: Cereza and the Lost Demon
"0100f4300bf2c000", // New Pokemon Snap
//"010076f0049a2000", // Bayonetta
//"0100cf5010fec000", // Bayonetta Origins: Cereza and the Lost Demon
//"0100f4300bf2c000", // New Pokemon Snap
];
public static string GetDiscordGameAsset(string titleId)
@@ -230,6 +229,7 @@ namespace Ryujinx.Common
"01008c8012920000", // Dying Light Platinum Edition
"01001cc01b2d4000", // Goat Simulator 3
"01003620068ea000", // Hand of Fate 2
"0100f7e00c70e000", // Hogwarts Legacy
"010085500130a000", // Lego City: Undercover
"010073c01af34000", // LEGO Horizon Adventures
"0100d71004694000", // Minecraft

View File

@@ -166,7 +166,7 @@ namespace Ryujinx.Cpu.LightningJit.Cache
int newRegionNumber = _activeRegionIndex;
Logger.Warning?.Print(LogClass.Cpu, $"JIT Cache Region {exhaustedRegion} exhausted, creating new Cache Region {newRegionNumber} ({((newRegionNumber + 1) * CacheSize).Bytes()} Total Allocation).");
Logger.Warning?.Print(LogClass.Cpu, $"JIT Cache Region {exhaustedRegion} exhausted, creating new Cache Region {newRegionNumber} ({((long)(newRegionNumber + 1) * CacheSize).Bytes()} Total Allocation).");
_cacheAllocator = new CacheMemoryAllocator(CacheSize);

View File

@@ -113,7 +113,7 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnRyu.Proxy
public async Task<ushort> NatPunch()
{
NatDiscoverer discoverer = new();
CancellationTokenSource cts = new(5000);
CancellationTokenSource cts = new(2500);
NatDevice device;

View File

@@ -34,6 +34,10 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
{
if (errorCode != LinuxError.SUCCESS)
{
if (errorCode != LinuxError.EWOULDBLOCK)
{
Logger.Warning?.Print(LogClass.ServiceBsd, $"Operation failed with error {errorCode}.");
}
result = -1;
}
@@ -66,6 +70,8 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
BsdSocketType type = (BsdSocketType)context.RequestData.ReadInt32();
ProtocolType protocol = (ProtocolType)context.RequestData.ReadInt32();
Logger.Info?.PrintMsg(LogClass.ServiceBsd, $"Creating socket with domain={domain}, type={type}, protocol={protocol}");
BsdSocketCreationFlags creationFlags = (BsdSocketCreationFlags)((int)type >> (int)BsdSocketCreationFlags.FlagsShift);
type &= BsdSocketType.TypeMask;
@@ -95,12 +101,21 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
}
}
ISocket newBsdSocket = new ManagedSocket(netDomain, (SocketType)type, protocol, context.Device.Configuration.MultiplayerLanInterfaceId)
{
Blocking = !creationFlags.HasFlag(BsdSocketCreationFlags.NonBlocking),
};
LinuxError errno = LinuxError.SUCCESS;
ISocket newBsdSocket;
try
{
newBsdSocket = new ManagedSocket(netDomain, (SocketType)type, protocol, context.Device.Configuration.MultiplayerLanInterfaceId)
{
Blocking = !creationFlags.HasFlag(BsdSocketCreationFlags.NonBlocking),
};
}
catch (SocketException exception)
{
LinuxError errNo = WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
return WriteBsdResult(context, 0, errNo);
}
int newSockFd = _context.RegisterFileDescriptor(newBsdSocket);
@@ -111,6 +126,7 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
if (exempt)
{
Logger.Info?.Print(LogClass.ServiceBsd, "Disconnecting exempt socket.");
newBsdSocket.Disconnect();
}
@@ -797,7 +813,11 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
{
errno = socket.Listen(backlog);
}
else
{
Logger.Warning?.PrintMsg(LogClass.ServiceBsd, $"Invalid socket fd '{socketFd}'.");
}
return WriteBsdResult(context, 0, errno);
}

View File

@@ -92,18 +92,30 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
{
newSocket = new ManagedSocket(Socket.Accept());
IPEndPoint remoteEndPoint = newSocket.RemoteEndPoint;
bool isPrivateIp = remoteEndPoint.Address.ToString().StartsWith("192.168.");
Logger.Info?.PrintMsg(LogClass.ServiceBsd,
isPrivateIp
? $"Accepted connection from {ProtocolType}/{remoteEndPoint.Address}:{remoteEndPoint.Port}"
: $"Accepted connection from {ProtocolType}/***:{remoteEndPoint.Port}");
return LinuxError.SUCCESS;
}
catch (SocketException exception)
{
newSocket = null;
if (exception.SocketErrorCode != SocketError.WouldBlock)
{
Logger.Warning?.Print(LogClass.ServiceBsd, $"Socket Exception: {exception}");
}
return WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
}
}
public LinuxError Bind(IPEndPoint localEndPoint)
{
Logger.Info?.PrintMsg(LogClass.ServiceBsd, $"Socket binding to: {ProtocolType}/{localEndPoint.Port}");
try
{
Socket.Bind(localEndPoint);
@@ -112,6 +124,10 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
}
catch (SocketException exception)
{
if (exception.SocketErrorCode != SocketError.WouldBlock)
{
Logger.Warning?.Print(LogClass.ServiceBsd, $"Socket Exception: {exception}");
}
return WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
}
}
@@ -123,6 +139,15 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
public LinuxError Connect(IPEndPoint remoteEndPoint)
{
bool isLDNPrivateIP = remoteEndPoint.Address.ToString().StartsWith("192.168.");
if (isLDNPrivateIP)
{
Logger.Info?.PrintMsg(LogClass.ServiceBsd, $"Connecting to: {ProtocolType}/{remoteEndPoint.Address}:{remoteEndPoint.Port}");
}
else
{
Logger.Info?.PrintMsg(LogClass.ServiceBsd, $"Connecting to: {ProtocolType}/***:{remoteEndPoint.Port}");
}
try
{
Socket.Connect(remoteEndPoint);
@@ -137,6 +162,10 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
}
else
{
if (exception.SocketErrorCode != SocketError.WouldBlock)
{
Logger.Warning?.Print(LogClass.ServiceBsd, $"Socket Exception: {exception}");
}
return WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
}
}
@@ -144,11 +173,13 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
public void Disconnect()
{
Logger.Info?.Print(LogClass.ServiceBsd, "Socket disconnecting");
Socket.Disconnect(true);
}
public void Dispose()
{
Logger.Info?.Print(LogClass.ServiceBsd, "Socket closed");
Socket.Close();
Socket.Dispose();
}
@@ -159,10 +190,16 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
{
Socket.Listen(backlog);
Logger.Info?.PrintMsg(LogClass.ServiceBsd, $"Socket listening: {ProtocolType}/{(Socket.LocalEndPoint as IPEndPoint).Port}");
return LinuxError.SUCCESS;
}
catch (SocketException exception)
{
if (exception.SocketErrorCode != SocketError.WouldBlock)
{
Logger.Warning?.Print(LogClass.ServiceBsd, $"Socket Exception: {exception}");
}
return WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
}
}
@@ -182,11 +219,15 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
}
catch (SocketException exception)
{
if (exception.SocketErrorCode != SocketError.WouldBlock)
{
Logger.Warning?.Print(LogClass.ServiceBsd, $"Socket Exception: {exception}");
}
return WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
}
}
bool hasEmittedBlockingWarning = false;
private bool _hasEmittedBlockingWarning;
public LinuxError Receive(out int receiveSize, Span<byte> buffer, BsdSocketFlags flags)
{
@@ -202,10 +243,10 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
shouldBlockAfterOperation = true;
}
if (Blocking && !hasEmittedBlockingWarning)
if (Blocking && !_hasEmittedBlockingWarning)
{
Logger.Warning?.PrintMsg(LogClass.ServiceBsd, "Blocking socket operations are not yet working properly. Expect network errors.");
hasEmittedBlockingWarning = true;
_hasEmittedBlockingWarning = true;
}
receiveSize = Socket.Receive(buffer, ConvertBsdSocketFlags(flags));
@@ -214,6 +255,10 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
}
catch (SocketException exception)
{
if (exception.SocketErrorCode != SocketError.WouldBlock)
{
Logger.Warning?.Print(LogClass.ServiceBsd, $"Socket Exception: {exception}");
}
receiveSize = -1;
result = WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
@@ -245,10 +290,10 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
shouldBlockAfterOperation = true;
}
if (Blocking && !hasEmittedBlockingWarning)
if (Blocking && !_hasEmittedBlockingWarning)
{
Logger.Warning?.PrintMsg(LogClass.ServiceBsd, "Blocking socket operations are not yet working properly. Expect network errors.");
hasEmittedBlockingWarning = true;
_hasEmittedBlockingWarning = true;
}
if (!Socket.IsBound)
@@ -265,6 +310,10 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
}
catch (SocketException exception)
{
if (exception.SocketErrorCode != SocketError.WouldBlock)
{
Logger.Warning?.Print(LogClass.ServiceBsd, $"Socket Exception: {exception}");
}
receiveSize = -1;
result = WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
@@ -288,6 +337,10 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
}
catch (SocketException exception)
{
if (exception.SocketErrorCode != SocketError.WouldBlock)
{
Logger.Warning?.Print(LogClass.ServiceBsd, $"Socket Exception: {exception}");
}
sendSize = -1;
return WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
@@ -304,6 +357,10 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
}
catch (SocketException exception)
{
if (exception.SocketErrorCode != SocketError.WouldBlock)
{
Logger.Warning?.Print(LogClass.ServiceBsd, $"Socket Exception: {exception}");
}
sendSize = -1;
return WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
@@ -341,6 +398,10 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
}
catch (SocketException exception)
{
if (exception.SocketErrorCode != SocketError.WouldBlock)
{
Logger.Warning?.Print(LogClass.ServiceBsd, $"Socket Exception: {exception}");
}
return WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
}
}
@@ -387,6 +448,10 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
}
catch (SocketException exception)
{
if (exception.SocketErrorCode != SocketError.WouldBlock)
{
Logger.Warning?.Print(LogClass.ServiceBsd, $"Socket Exception: {exception}");
}
return WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
}
}
@@ -519,6 +584,10 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
}
catch (SocketException exception)
{
if (exception.SocketErrorCode != SocketError.WouldBlock)
{
Logger.Warning?.Print(LogClass.ServiceBsd, $"Socket Exception: {exception}");
}
return WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
}
}
@@ -557,6 +626,10 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
}
catch (SocketException exception)
{
if (exception.SocketErrorCode != SocketError.WouldBlock)
{
Logger.Warning?.Print(LogClass.ServiceBsd, $"Socket Exception: {exception}");
}
return WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
}
}

View File

@@ -1,4 +1,6 @@
using Ryujinx.Common.Logging;
using Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnRyu.Proxy;
using Ryujinx.HLE.HOS.Services.Sockets.Bsd.Types;
using System;
using System.Collections.Generic;
using System.Linq;
@@ -64,10 +66,18 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Proxy
{
if (_proxy.Supported(domain, type, protocol))
{
Logger.Info?.PrintMsg(LogClass.ServiceBsd, $"Socket is using LDN proxy");
return new LdnProxySocket(domain, type, protocol, _proxy);
}
else
{
Logger.Warning?.PrintMsg(LogClass.ServiceBsd, $"LDN proxy does not support socket {domain}, {type}, {protocol}");
}
}
else
{
Logger.Info?.PrintMsg(LogClass.ServiceBsd, $"Opening socket using host networking stack");
}
return new DefaultSocket(domain, type, protocol, lanInterfaceId);
}
}

View File

@@ -1118,6 +1118,13 @@ namespace Ryujinx.Ava
});
(RendererHost.EmbeddedWindow as EmbeddedWindowOpenGL)?.MakeCurrent(true);
// Reload settings when the game is turned off
// (resets custom settings if there were any)
Program.ReloadConfig();
// Reload application list (changes the status of the user setting if it was added or removed during the game)
Dispatcher.UIThread.Post(() => RyujinxApp.MainWindow.LoadApplications());
}
public void InitStatus()

View File

@@ -1,7 +1,8 @@
<Styles
<Styles
xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
xmlns:ext="clr-namespace:Ryujinx.Ava.Common.Markup"
xmlns:windowing="clr-namespace:FluentAvalonia.UI.Windowing;assembly=FluentAvalonia">
<Design.PreviewWith>
<Border Height="2000"
@@ -30,7 +31,8 @@
<Button
Name="btnRem"
HorizontalAlignment="Right"
Content="Add" />
Content="Add"
Classes="red"/>
<TextBox
Width="100"
VerticalAlignment="Center"
@@ -41,7 +43,13 @@
</StackPanel>
</Grid>
<ui:NumberBox Value="1" />
<MenuItem
Header="123 0000"
ToolTip.Tip="What this"/>
<TextBlock
Classes="globalConfigMarker"/>
</StackPanel>
</Border>
</Design.PreviewWith>
<Style Selector="DropDownButton">
@@ -331,6 +339,14 @@
<Setter Property="Margin"
Value="0,5,0,0" />
</Style>
<Style Selector="TextBlock.globalConfigMarker" >
<Setter Property="Foreground" Value="SeaGreen"/>
<Setter Property="Margin" Value="5,0,0,0"/>
<Setter Property="VerticalAlignment" Value="Center"/>
<Setter Property="Text" Value="(Global)"/>
</Style>
<Style Selector="StackPanel.globalConfigMarker">
</Style>
<Style Selector="ContextMenu">
<Setter Property="BorderBrush"
Value="{DynamicResource MenuFlyoutPresenterBorderBrush}" />
@@ -373,6 +389,19 @@
<Setter Property="Background"
Value="{DynamicResource AppListHoverBackgroundColor}" />
</Style>
<Style Selector="Button.red /template/ ContentPresenter">
<Setter Property="CornerRadius" Value="4"/>
<Setter Property="Background" Value="red"/>
<Setter Property="Foreground" Value="White"/>
</Style>
<Style Selector="Button.red:pointerover /template/ ContentPresenter">
<Setter Property="CornerRadius" Value="4"/>
<Setter Property="Background" Value="{DynamicResource WarningBackgroundColor}" />
<Setter Property="Foreground" Value="White"/>
</Style>
<Styles.Resources>
<SolidColorBrush x:Key="ThemeAccentColorBrush"
Color="{DynamicResource SystemAccentColor}" />

View File

@@ -1,4 +1,4 @@
<ResourceDictionary xmlns="https://github.com/avaloniaui"
<ResourceDictionary xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
<ResourceDictionary.ThemeDictionaries>
<ResourceDictionary x:Key="Default">
@@ -12,11 +12,13 @@
<Color x:Key="MenuFlyoutPresenterBorderColor">#C1C1C1</Color>
<Color x:Key="AppListBackgroundColor">#b3ffffff</Color>
<Color x:Key="AppListHoverBackgroundColor">#80cccccc</Color>
<Color x:Key="WarningBackgroundColor">#FF6347</Color>
<Color x:Key="SecondaryTextColor">#A0000000</Color>
<Color x:Key="FavoriteApplicationIconColor">#fffcd12a</Color>
<Color x:Key="Switch">#FF2EEAC9</Color>
<Color x:Key="Unbounded">#FFFF4554</Color>
<Color x:Key="Custom">#6483F5</Color>
<Color x:Key="Warning">#800080</Color>
</ResourceDictionary>
<ResourceDictionary x:Key="Light">
<SolidColorBrush x:Key="DataGridSelectionBackgroundBrush"
@@ -29,11 +31,13 @@
<Color x:Key="MenuFlyoutPresenterBorderColor">#C1C1C1</Color>
<Color x:Key="AppListBackgroundColor">#b3ffffff</Color>
<Color x:Key="AppListHoverBackgroundColor">#80cccccc</Color>
<Color x:Key="WarningBackgroundColor">#FF6347</Color>
<Color x:Key="SecondaryTextColor">#A0000000</Color>
<Color x:Key="FavoriteApplicationIconColor">#fffcd12a</Color>
<Color x:Key="Switch">#13c3a4</Color>
<Color x:Key="Unbounded">#FFFF4554</Color>
<Color x:Key="Custom">#6483F5</Color>
<Color x:Key="Warning">#800080</Color>
</ResourceDictionary>
<ResourceDictionary x:Key="Dark">
<SolidColorBrush x:Key="DataGridSelectionBackgroundBrush"
@@ -46,11 +50,13 @@
<Color x:Key="MenuFlyoutPresenterBorderColor">#3D3D3D</Color>
<Color x:Key="AppListBackgroundColor">#0FFFFFFF</Color>
<Color x:Key="AppListHoverBackgroundColor">#1EFFFFFF</Color>
<Color x:Key="WarningBackgroundColor">#FF6347</Color>
<Color x:Key="SecondaryTextColor">#A0FFFFFF</Color>
<Color x:Key="FavoriteApplicationIconColor">#fffcd12a</Color>
<Color x:Key="Switch">#FF2EEAC9</Color>
<Color x:Key="Unbounded">#FFFF4554</Color>
<Color x:Key="Custom">#6483F5</Color>
<Color x:Key="Warning">#FFA500</Color>
</ResourceDictionary>
</ResourceDictionary.ThemeDictionaries>
</ResourceDictionary>

File diff suppressed because it is too large Load Diff

View File

@@ -54,6 +54,7 @@ namespace Ryujinx.Ava.Common.Locale
SetDynamicValues(LocaleKeys.RyujinxInfo, RyujinxApp.FullAppName);
SetDynamicValues(LocaleKeys.RyujinxConfirm, RyujinxApp.FullAppName);
SetDynamicValues(LocaleKeys.RyujinxUpdater, RyujinxApp.FullAppName);
SetDynamicValues(LocaleKeys.RyujinxRebooter, RyujinxApp.FullAppName);
}
public string this[LocaleKeys key]

View File

@@ -24,7 +24,7 @@ namespace Ryujinx.Ava
private static readonly string _description =
ReleaseInformation.IsValid
? $"{VersionString} {ReleaseInformation.ReleaseChannelOwner}/{ReleaseInformation.ReleaseChannelSourceRepo}@{ReleaseInformation.BuildGitHash}"
? $"{VersionString} {ReleaseInformation.ReleaseChannelOwner}/{ReleaseInformation.ReleaseChannelSourceRepo}"
: "dev build";
private const string ApplicationId = "1293250299716173864";
@@ -56,6 +56,7 @@ namespace Ryujinx.Ava
ConfigurationState.Instance.EnableDiscordIntegration.Event += Update;
TitleIDs.CurrentApplication.Event += (_, e) => Use(e.NewValue);
HorizonStatic.PlayReport += HandlePlayReport;
PlayReports.Initialize();
}
private static void Update(object sender, ReactiveEventArgs<bool> evnt)

View File

@@ -289,7 +289,8 @@ namespace Ryujinx.Headless
DriverUtilities.InitDriverConfig(option.BackendThreading == BackendThreading.Off);
if (_inputConfiguration.OfType<StandardControllerInputConfig>().Any(ic => ic.Led.UseRainbow))
if (_inputConfiguration.OfType<StandardControllerInputConfig>()
.Any(ic => ic?.Led?.UseRainbow ?? false))
Rainbow.Enable();
while (true)

View File

@@ -148,7 +148,7 @@ namespace Ryujinx.Headless
IgnoreMissingServices = configurationState.System.IgnoreMissingServices;
if (NeedsOverride(nameof(IgnoreControllerApplet)))
IgnoreControllerApplet = configurationState.System.IgnoreApplet;
IgnoreControllerApplet = configurationState.System.IgnoreControllerApplet;
return;

View File

@@ -32,8 +32,10 @@ namespace Ryujinx.Ava
public static double DesktopScaleFactor { get; set; } = 1.0;
public static string Version { get; private set; }
public static string ConfigurationPath { get; private set; }
public static string GlobalConfigurationPath { get; private set; }
public static bool PreviewerDetached { get; private set; }
public static bool UseHardwareAcceleration { get; private set; }
public static string BackendThreadingArg { get; private set; }
[LibraryImport("user32.dll", SetLastError = true)]
public static partial int MessageBoxA(nint hWnd, [MarshalAs(UnmanagedType.LPStr)] string text, [MarshalAs(UnmanagedType.LPStr)] string caption, uint type);
@@ -47,6 +49,7 @@ namespace Ryujinx.Ava
if (OperatingSystem.IsWindows() && !OperatingSystem.IsWindowsVersionAtLeast(10, 0, 19041))
{
_ = MessageBoxA(nint.Zero, "You are running an outdated version of Windows.\n\nRyujinx supports Windows 10 version 20H1 and newer.\n", $"Ryujinx {Version}", MbIconwarning);
return 0;
}
PreviewerDetached = true;
@@ -155,11 +158,48 @@ namespace Ryujinx.Ava
}
}
public static bool FindGameConfig(string gameDir)
{
if (File.Exists(gameDir))
{
return true;
}
return false;
}
public static string GetDirGameUserConfig(string gameId, bool rememberGlobalDir = false, bool changeFolderForGame = false)
{
if (string.IsNullOrEmpty(gameId))
{
return "";
}
string gameDir = Path.Combine(AppDataManager.GamesDirPath, gameId, ReleaseInformation.ConfigName);
// Should load with the game if there is a custom setting for the game
if (rememberGlobalDir)
{
GlobalConfigurationPath = ConfigurationPath;
}
if (changeFolderForGame)
{
ConfigurationPath = gameDir;
}
return gameDir;
}
public static void ReloadConfig()
{
//It is necessary that when a user setting appears, the global setting remains available
GlobalConfigurationPath = null;
string localConfigurationPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, ReleaseInformation.ConfigName);
string appDataConfigurationPath = Path.Combine(AppDataManager.BaseDirPath, ReleaseInformation.ConfigName);
// Now load the configuration as the other subsystems are now registered
if (File.Exists(localConfigurationPath))
{
@@ -217,6 +257,11 @@ namespace Ryujinx.Ava
_ => ConfigurationState.Instance.Graphics.BackendThreading
};
if (CommandLineState.OverrideBackendThreadingAfterReboot is not null)
{
BackendThreadingArg = CommandLineState.OverrideBackendThreadingAfterReboot;
}
// Check if docked mode was overriden.
if (CommandLineState.OverrideDockedMode.HasValue)
ConfigurationState.Instance.System.EnableDockedMode.Value = CommandLineState.OverrideDockedMode.Value;
@@ -232,6 +277,33 @@ namespace Ryujinx.Ava
_ => ConfigurationState.Instance.HideCursor,
};
// Check if memoryManagerMode was overridden.
if (CommandLineState.OverrideMemoryManagerMode is not null)
if (Enum.TryParse(CommandLineState.OverrideMemoryManagerMode, true, out MemoryManagerMode result))
{
ConfigurationState.Instance.System.MemoryManagerMode.Value = result;
}
// Check if PPTC was overridden.
if (CommandLineState.OverridePPTC is not null)
if (Enum.TryParse(CommandLineState.OverridePPTC, true, out bool result))
{
ConfigurationState.Instance.System.EnablePtc.Value = result;
}
// Check if region was overridden.
if (CommandLineState.OverrideSystemRegion is not null)
if (Enum.TryParse(CommandLineState.OverrideSystemRegion, true, out Ryujinx.HLE.HOS.SystemState.RegionCode result))
{
ConfigurationState.Instance.System.Region.Value = (Utilities.Configuration.System.Region)result;
}
//Check if language was overridden.
if (CommandLineState.OverrideSystemLanguage is not null)
if (Enum.TryParse(CommandLineState.OverrideSystemLanguage, true, out Ryujinx.HLE.HOS.SystemState.SystemLanguage result))
{
ConfigurationState.Instance.System.Language.Value = (Utilities.Configuration.System.Language)result;
}
// Check if hardware-acceleration was overridden.
if (CommandLineState.OverrideHardwareAcceleration != null)

95
src/Ryujinx/Rebooter.cs Normal file
View File

@@ -0,0 +1,95 @@
using FluentAvalonia.UI.Controls;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.Utilities;
using SkiaSharp;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Threading.Tasks;
namespace Ryujinx.Ava
{
internal static class Rebooter
{
private static readonly string _updateDir = Path.Combine(Path.GetTempPath(), "Ryujinx", "update");
public static void RebootAppWithGame(string gamePath, List<string> args)
{
_ = Reboot(gamePath, args);
}
private static async Task Reboot(string gamePath, List<string> args)
{
bool shouldRestart = true;
TaskDialog taskDialog = new()
{
Header = LocaleManager.Instance[LocaleKeys.RyujinxRebooter],
SubHeader = LocaleManager.Instance[LocaleKeys.DialogRebooterMessage],
IconSource = new SymbolIconSource { Symbol = Symbol.Games },
XamlRoot = RyujinxApp.MainWindow,
};
if (shouldRestart)
{
List<string> arguments = CommandLineState.Arguments.ToList();
string executableDirectory = AppDomain.CurrentDomain.BaseDirectory;
// On macOS we perform the update at relaunch.
if (OperatingSystem.IsMacOS())
{
string baseBundlePath = Path.GetFullPath(Path.Combine(executableDirectory, "..", ".."));
string newBundlePath = Path.Combine(_updateDir, "Ryujinx.app");
string updaterScriptPath = Path.Combine(newBundlePath, "Contents", "Resources", "updater.sh");
string currentPid = Environment.ProcessId.ToString();
arguments.InsertRange(0, new List<string> { updaterScriptPath, baseBundlePath, newBundlePath, currentPid });
Process.Start("/bin/bash", arguments);
}
else
{
var dialogTask = taskDialog.ShowAsync(true);
await Task.Delay(500);
// Find the process name.
string ryuName = Path.GetFileName(Environment.ProcessPath) ?? string.Empty;
// Some operating systems can see the renamed executable, so strip off the .ryuold if found.
if (ryuName.EndsWith(".ryuold"))
{
ryuName = ryuName[..^7];
}
// Fallback if the executable could not be found.
if (ryuName.Length == 0 || !Path.Exists(Path.Combine(executableDirectory, ryuName)))
{
ryuName = OperatingSystem.IsWindows() ? "Ryujinx.exe" : "Ryujinx";
}
ProcessStartInfo processStart = new(ryuName)
{
UseShellExecute = true,
WorkingDirectory = executableDirectory,
};
foreach (var arg in args)
{
processStart.ArgumentList.Add(arg);
}
processStart.ArgumentList.Add(gamePath);
Process.Start(processStart);
}
Environment.Exit(0);
}
}
}
}

View File

@@ -41,7 +41,7 @@ namespace Ryujinx.Ava.UI.Applet
bool okPressed = false;
if (ConfigurationState.Instance.System.IgnoreApplet)
if (ConfigurationState.Instance.System.IgnoreControllerApplet)
return false;
Dispatcher.UIThread.InvokeAsync(async () =>

View File

@@ -19,6 +19,11 @@
Header="{ext:Locale GameListContextMenuCreateShortcut}"
Icon="{ext:Icon fa-solid fa-bookmark}"
ToolTip.Tip="{OnPlatform Default={ext:Locale GameListContextMenuCreateShortcutToolTip}, macOS={ext:Locale GameListContextMenuCreateShortcutToolTipMacOS}}" />
<MenuItem
Click="EditGameConfiguration_Click"
Header="{ext:Locale GameListContextMenuEditGameConfiguration}"
Icon="{ext:Icon fa-solid fa-gear}"
ToolTip.Tip="{ext:Locale EditGameConfigurationToolTip}" />
<MenuItem
IsVisible="{Binding HasCompatibilityEntry}"
Click="OpenApplicationCompatibility_Click"

View File

@@ -386,13 +386,26 @@ namespace Ryujinx.Ava.UI.Controls
viewModel.SelectedApplication.Icon
);
}
public async void EditGameConfiguration_Click(object sender, RoutedEventArgs args)
{
if (sender is MenuItem { DataContext: MainWindowViewModel { SelectedApplication: not null } viewModel })
{
await new GameSpecificSettingsWindow(viewModel).ShowDialog((Window)viewModel.TopLevel);
//just checking for file presence
viewModel.SelectedApplication.HasIndependentConfiguration = File.Exists(Program.GetDirGameUserConfig(viewModel.SelectedApplication.IdString,false,false));
viewModel.RefreshView();
}
}
public async void OpenApplicationCompatibility_Click(object sender, RoutedEventArgs args)
{
if (sender is MenuItem { DataContext: MainWindowViewModel { SelectedApplication: not null } viewModel })
await CompatibilityList.Show(viewModel.SelectedApplication.IdString);
}
public async void OpenApplicationData_Click(object sender, RoutedEventArgs args)
{
if (sender is MenuItem { DataContext: MainWindowViewModel { SelectedApplication: not null } viewModel })

View File

@@ -119,17 +119,23 @@
TextWrapping="Wrap" >
</TextBlock>
</StackPanel>
<StackPanel Orientation="Horizontal" Spacing="5">
<ui:SymbolIcon Foreground="ForestGreen" Symbol="Checkmark" IsVisible="{Binding AppData.HasDynamicRichPresenceSupport}"/>
<StackPanel Orientation="Horizontal" Spacing="5" ToolTip.Tip="{Binding DynamicRichPresenceDescription}">
<ui:SymbolIcon
Foreground="ForestGreen"
Symbol="Checkmark"
IsVisible="{Binding AppData.HasDynamicRichPresenceSupport}"/>
<TextBlock
Foreground="ForestGreen"
HorizontalAlignment="Stretch"
IsVisible="{Binding AppData.HasDynamicRichPresenceSupport}"
Text="{ext:Locale GameInfoRpcDynamic}"
TextAlignment="Start"
TextWrapping="Wrap" >
TextWrapping="Wrap">
</TextBlock>
<ui:SymbolIcon Foreground="Red" Symbol="Cancel" IsVisible="{Binding !AppData.HasDynamicRichPresenceSupport}"/>
<ui:SymbolIcon
Foreground="Red"
Symbol="Cancel"
IsVisible="{Binding !AppData.HasDynamicRichPresenceSupport}"/>
<TextBlock
Foreground="Red"
HorizontalAlignment="Stretch"

View File

@@ -7,6 +7,7 @@
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
xmlns:ext="clr-namespace:Ryujinx.Ava.Common.Markup"
d:DesignHeight="450"
d:DesignWidth="800"
Focusable="True"
@@ -73,12 +74,18 @@
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch"
IsVisible="{Binding $parent[UserControl].((viewModels:MainWindowViewModel)DataContext).ShowNames}">
<TextBlock
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{Binding Name}"
TextAlignment="Center"
TextWrapping="Wrap" />
<StackPanel HorizontalAlignment="Center" VerticalAlignment="Center">
<TextBlock
Text="{Binding Name}"
TextAlignment="Center"
TextWrapping="Wrap" />
<TextBlock
IsVisible="{Binding HasIndependentConfiguration}"
Text="{ext:Locale UserConfigurationHeader}"
TextAlignment="Center"
TextWrapping="Wrap"
Foreground="{DynamicResource Warning}" />
</StackPanel>
</Panel>
</Grid>
</Border>
@@ -86,10 +93,28 @@
Margin="5,5,0,0"
HorizontalAlignment="Left"
VerticalAlignment="Top"
FontSize="16"
FontSize="18"
Foreground="{DynamicResource FavoriteApplicationIconColor}"
IsVisible="{Binding Favorite}"
Symbol="StarFilled" />
<Grid IsVisible="{Binding !$parent[UserControl].((viewModels:MainWindowViewModel)DataContext).ShowNames}">
<Border
Margin="15,35,5,15"
HorizontalAlignment="Left"
VerticalAlignment="Bottom"
Width="90"
Height="20"
CornerRadius="4"
IsVisible="{Binding HasIndependentConfiguration}"
Background="{DynamicResource ThemeContentBackgroundColor}">
<TextBlock
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{ext:Locale UserConfigurationHeader}"
TextAlignment="Center"
TextWrapping="Wrap" />
</Border>
</Grid>
</Grid>
</DataTemplate>
</ListBox.ItemTemplate>

View File

@@ -6,6 +6,7 @@
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:ext="clr-namespace:Ryujinx.Ava.Common.Markup"
d:DesignHeight="450"
d:DesignWidth="800"
Focusable="True"
@@ -156,6 +157,13 @@
Text="{Binding Converter={x:Static helpers:MultiplayerInfoConverter.Instance}}"
TextAlignment="Start"
TextWrapping="Wrap"/>
<TextBlock
HorizontalAlignment="Stretch"
IsVisible="{Binding HasIndependentConfiguration}"
Text="{ext:Locale UserConfigurationHeader}"
TextAlignment="Start"
TextWrapping="Wrap"
Foreground="{DynamicResource Warning}" />
</StackPanel>
<StackPanel
Grid.Column="4"

View File

@@ -1,6 +1,7 @@
using Gommon;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.Utilities.AppLibrary;
using Ryujinx.Ava.Utilities.PlayReport;
namespace Ryujinx.Ava.UI.ViewModels
{
@@ -10,6 +11,11 @@ namespace Ryujinx.Ava.UI.ViewModels
public ApplicationDataViewModel(ApplicationData appData) => AppData = appData;
public string DynamicRichPresenceDescription =>
AppData.HasDynamicRichPresenceSupport
? AppData.RichPresenceSpec.Value.Description
: GameSpec.DefaultDescription;
public string FormattedVersion => LocaleManager.Instance[LocaleKeys.GameListHeaderVersion].Format(AppData.Version);
public string FormattedDeveloper => LocaleManager.Instance[LocaleKeys.GameListHeaderDeveloper].Format(AppData.Developer);
public string FormattedFileExtension => LocaleManager.Instance[LocaleKeys.GameListHeaderFileExtension].Format(AppData.FileExtension);

View File

@@ -355,6 +355,11 @@ namespace Ryujinx.Ava.UI.ViewModels
_ => null,
};
}
set
{
ListSelectedApplication = value;
GridSelectedApplication = value;
}
}
public bool HasCompatibilityEntry => SelectedApplication.HasPlayabilityInfo;
@@ -1084,7 +1089,7 @@ namespace Ryujinx.Ava.UI.ViewModels
_rendererWaitEvent.WaitOne();
AppHost?.Start();
AppHost?.DisposeContext();
}
@@ -1347,6 +1352,25 @@ namespace Ryujinx.Ava.UI.ViewModels
OpenHelper.OpenFolder(AppDataManager.BaseDirPath);
}
public void OpenScreenshotsFolder()
{
string screenshotsDir = Path.Combine(AppDataManager.BaseDirPath, "screenshots");
try
{
if (!Directory.Exists(screenshotsDir))
Directory.CreateDirectory(screenshotsDir);
}
catch (Exception ex)
{
Logger.Error?.Print(LogClass.Application, $"Failed to create directory at path {screenshotsDir}. Error : {ex.GetType().Name}", "Screenshot");
return;
}
OpenHelper.OpenFolder(screenshotsDir);
}
public void OpenLogsFolder()
{
string logPath = AppDataManager.GetOrCreateLogsDir();
@@ -1531,8 +1555,50 @@ namespace Ryujinx.Ava.UI.ViewModels
}
}
public bool InitializeUserConfig(ApplicationData application)
{
// Code where conditions will be met before loading the user configuration (Global Config)
BackendThreading backendThreadingValue = ConfigurationState.Instance.Graphics.BackendThreading.Value;
string BackendThreadingInit = Program.BackendThreadingArg;
if (BackendThreadingInit is null)
{
BackendThreadingInit = ConfigurationState.Instance.Graphics.BackendThreading.Value.ToString();
}
// If a configuration is found in the "/games/xxxxxxxxxxxxxx" folder, the program will load the user setting.
string idGame = application.IdBaseString;
if (ConfigurationFileFormat.TryLoad(Program.GetDirGameUserConfig(idGame), out ConfigurationFileFormat configurationFileFormat))
{
// Loads the user configuration, having previously changed the global configuration to the user configuration
ConfigurationState.Instance.Load(configurationFileFormat, Program.GetDirGameUserConfig(idGame, true, true), idGame);
}
// Code where conditions will be executed after loading user configuration
if (ConfigurationState.Instance.Graphics.BackendThreading.Value.ToString() != BackendThreadingInit)
{
List<string> Arguments = new List<string>
{
"--bt", ConfigurationState.Instance.Graphics.BackendThreading.Value.ToString() // BackendThreading
};
Rebooter.RebootAppWithGame(application.Path, Arguments);
return true;
}
return false;
}
public async Task LoadApplication(ApplicationData application, bool startFullscreen = false, BlitStruct<ApplicationControlProperty>? customNacpData = null)
{
if (InitializeUserConfig(application))
{
return;
}
if (AppHost != null)
{
await ContentDialogHelper.CreateInfoDialog(
@@ -1548,7 +1614,7 @@ namespace Ryujinx.Ava.UI.ViewModels
#if RELEASE
await PerformanceCheck();
#endif
Logger.RestartTime();
SelectedIcon ??= ApplicationLibrary.GetApplicationIcon(application.Path, ConfigurationState.Instance.System.Language, application.Id);
@@ -1593,6 +1659,7 @@ namespace Ryujinx.Ava.UI.ViewModels
Thread gameThread = new(InitializeGame) { Name = "GUI.WindowThread" };
gameThread.Start();
}
public void SwitchToRenderer(bool startFullscreen) =>

View File

@@ -1,5 +1,6 @@
using Avalonia.Collections;
using Avalonia.Controls;
using Avalonia.Media.Imaging;
using Avalonia.Threading;
using CommunityToolkit.Mvvm.ComponentModel;
using CommunityToolkit.Mvvm.Input;
@@ -27,6 +28,7 @@ using Ryujinx.HLE.HOS.Services.Time.TimeZone;
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.IO;
using System.Linq;
using System.Net.NetworkInformation;
using System.Threading.Tasks;
@@ -49,8 +51,7 @@ namespace Ryujinx.Ava.UI.ViewModels
private int _graphicsBackendMultithreadingIndex;
private float _volume;
[ObservableProperty] private bool _isVulkanAvailable = true;
[ObservableProperty] private bool _gameDirectoryChanged;
[ObservableProperty] private bool _autoloadDirectoryChanged;
[ObservableProperty] private bool _gameListNeedsRefresh;
private readonly List<string> _gpuIds = [];
private int _graphicsBackendIndex;
private int _scalingFilter;
@@ -69,6 +70,19 @@ namespace Ryujinx.Ava.UI.ViewModels
public SettingsHacksViewModel DirtyHacks { get; }
private readonly bool _isGameRunning;
private Bitmap _gameIcon;
private string _gameTitle;
private string _gamePath;
private string _gameId;
public bool IsGameRunning => _isGameRunning;
public Bitmap GameIcon => _gameIcon;
public string GamePath => _gamePath;
public string GameTitle => _gameTitle;
public string GameId => _gameId;
public bool IsGameTitleNotNull => !string.IsNullOrEmpty(GameTitle);
public double PanelOpacity => IsGameTitleNotNull ? 0.5 : 1;
public int ResolutionScale
{
get => _resolutionScale;
@@ -336,7 +350,7 @@ namespace Ryujinx.Ava.UI.ViewModels
public bool IsInvalidLdnPassphraseVisible { get; set; }
public SettingsViewModel(VirtualFileSystem virtualFileSystem, ContentManager contentManager) : this()
public SettingsViewModel(VirtualFileSystem virtualFileSystem, ContentManager contentManager) : this(false)
{
_virtualFileSystem = virtualFileSystem;
_contentManager = contentManager;
@@ -349,7 +363,51 @@ namespace Ryujinx.Ava.UI.ViewModels
}
}
public SettingsViewModel()
public SettingsViewModel(
VirtualFileSystem virtualFileSystem,
ContentManager contentManager,
bool gameRunning,
string gamePath,
string gameName,
string gameId,
byte[] gameIconData,
bool enableToLoadCustomConfig) : this(enableToLoadCustomConfig)
{
_virtualFileSystem = virtualFileSystem;
_contentManager = contentManager;
if (gameIconData != null && gameIconData.Length > 0)
{
using (var ms = new MemoryStream(gameIconData))
{
_gameIcon = new Bitmap(ms);
}
}
_isGameRunning = gameRunning;
_gamePath = gamePath;
_gameTitle = gameName;
_gameId = gameId;
if (enableToLoadCustomConfig) // During the game. If there is no user config, then load the global config window
{
string gameDir = Program.GetDirGameUserConfig(gameId, false, true);
if (ConfigurationFileFormat.TryLoad(gameDir, out ConfigurationFileFormat configurationFileFormat))
{
ConfigurationState.Instance.Load(configurationFileFormat, gameDir, gameId);
}
LoadCurrentConfiguration(); // Needed to load custom configuration
}
if (Program.PreviewerDetached)
{
Task.Run(LoadTimeZones);
}
}
public SettingsViewModel(bool noLoadGlobalConfig = false)
{
GameDirectories = [];
AutoloadDirectories = [];
@@ -364,7 +422,9 @@ namespace Ryujinx.Ava.UI.ViewModels
if (Program.PreviewerDetached)
{
Task.Run(LoadAvailableGpus);
LoadCurrentConfiguration();
// if (!noLoadGlobalConfig)// Default is false, but loading custom config avoids double call
LoadCurrentConfiguration();
DirtyHacks = new SettingsHacksViewModel(this);
}
@@ -527,7 +587,7 @@ namespace Ryujinx.Ava.UI.ViewModels
EnableFsIntegrityChecks = config.System.EnableFsIntegrityChecks;
DramSize = config.System.DramSize;
IgnoreMissingServices = config.System.IgnoreMissingServices;
IgnoreApplet = config.System.IgnoreApplet;
IgnoreApplet = config.System.IgnoreControllerApplet;
// CPU
EnablePptc = config.System.EnablePtc;
@@ -593,16 +653,8 @@ namespace Ryujinx.Ava.UI.ViewModels
config.HideCursor.Value = (HideCursorMode)HideCursor;
config.UpdateCheckerType.Value = (UpdaterType)UpdateCheckerType;
config.FocusLostActionType.Value = (FocusLostType)FocusLostActionType;
if (GameDirectoryChanged)
{
config.UI.GameDirs.Value = [..GameDirectories];
}
if (AutoloadDirectoryChanged)
{
config.UI.AutoloadDirs.Value = [..AutoloadDirectories];
}
config.UI.GameDirs.Value = [.. GameDirectories];
config.UI.AutoloadDirs.Value = [.. AutoloadDirectories];
config.UI.BaseStyle.Value = BaseStyleIndex switch
{
@@ -623,8 +675,11 @@ namespace Ryujinx.Ava.UI.ViewModels
// System
config.System.Region.Value = (Region)Region;
config.System.Language.Value = (Language)Language;
if (config.System.Language.Value != (Language)Language)
GameListNeedsRefresh = true;
config.System.Language.Value = (Language)Language;
if (_validTzRegions.Contains(TimeZone))
{
config.System.TimeZone.Value = TimeZone;
@@ -635,7 +690,7 @@ namespace Ryujinx.Ava.UI.ViewModels
config.System.EnableFsIntegrityChecks.Value = EnableFsIntegrityChecks;
config.System.DramSize.Value = DramSize;
config.System.IgnoreMissingServices.Value = IgnoreMissingServices;
config.System.IgnoreApplet.Value = IgnoreApplet;
config.System.IgnoreControllerApplet.Value = IgnoreApplet;
// CPU
config.System.EnablePtc.Value = EnablePptc;
@@ -702,7 +757,7 @@ namespace Ryujinx.Ava.UI.ViewModels
config.Multiplayer.DisableP2p.Value = DisableP2P;
config.Multiplayer.LdnPassphrase.Value = LdnPassphrase;
config.Multiplayer.LdnServer.Value = LdnServer;
// Dirty Hacks
config.Hacks.Xc2MenuSoftlockFix.Value = DirtyHacks.Xc2MenuSoftlockFix;
config.Hacks.EnableShaderTranslationDelay.Value = DirtyHacks.ShaderTranslationDelayEnabled;
@@ -715,13 +770,16 @@ namespace Ryujinx.Ava.UI.ViewModels
SaveSettingsEvent?.Invoke();
GameDirectoryChanged = false;
AutoloadDirectoryChanged = false;
GameListNeedsRefresh = false;
}
private static void RevertIfNotSaved()
{
Program.ReloadConfig();
// maybe this is an unnecessary check(all options need to be tested)
if (string.IsNullOrEmpty(Program.GlobalConfigurationPath))
{
Program.ReloadConfig();
}
}
public void ApplyButton()
@@ -729,6 +787,26 @@ namespace Ryujinx.Ava.UI.ViewModels
SaveSettings();
}
public void DeleteConfigGame()
{
string gameDir = Program.GetDirGameUserConfig(GameId,false,false);
if (File.Exists(gameDir))
{
File.Delete(gameDir);
}
RevertIfNotSaved();
CloseWindow?.Invoke();
}
public void SaveUserConfig()
{
SaveSettings();
RevertIfNotSaved(); // Revert global configuration after saving user configuration
CloseWindow?.Invoke();
}
public void OkButton()
{
SaveSettings();

View File

@@ -66,6 +66,10 @@
Command="{Binding OpenRyujinxFolder}"
Header="{ext:Locale MenuBarFileOpenEmuFolder}"
ToolTip.Tip="{ext:Locale OpenRyujinxFolderTooltip}" />
<MenuItem
Command="{Binding OpenScreenshotsFolder}"
Header="{ext:Locale MenuBarFileOpenScreenshotsFolder}"
ToolTip.Tip="{ext:Locale OpenScreenshotFolderTooltip}"/>
<MenuItem
Command="{Binding OpenLogsFolder}"
Header="{ext:Locale MenuBarFileOpenLogsFolder}"

View File

@@ -130,9 +130,26 @@ namespace Ryujinx.Ava.UI.Views.Main
Window.SettingsWindow = new(Window.VirtualFileSystem, Window.ContentManager);
Rainbow.Enable();
await Window.SettingsWindow.ShowDialog(Window);
if (ViewModel.SelectedApplication is null) // Checks if game data exists
{
await Window.SettingsWindow.ShowDialog(Window);
}
else
{
bool userConfigExist = Program.FindGameConfig(Program.GetDirGameUserConfig(ViewModel.SelectedApplication.IdString, false, false));
if (!ViewModel.IsGameRunning || !userConfigExist)
{
await Window.SettingsWindow.ShowDialog(Window); // The game is not running, or if the user configuration does not exist
}
else
{
// If there is a custom configuration in the folder
await new GameSpecificSettingsWindow(ViewModel, userConfigExist).ShowDialog((Window)ViewModel.TopLevel);
}
}
Rainbow.Disable();
Rainbow.Reset();

View File

@@ -162,6 +162,8 @@
ValueMemberBinding="{Binding Mode=OneWay, Converter={x:Static helpers:TimeZoneConverter.Instance}}" />
</StackPanel>
<StackPanel
IsEnabled="{Binding !IsGameTitleNotNull}"
Opacity="{Binding PanelOpacity}"
Margin="0,0,0,10"
Orientation="Horizontal">
<TextBlock
@@ -175,8 +177,11 @@
SelectedDate="{Binding CurrentDate}"
ToolTip.Tip="{ext:Locale TimeTooltip}"
Width="350" />
<TextBlock Classes="globalConfigMarker" IsVisible="{Binding IsGameTitleNotNull}"/>
</StackPanel>
<StackPanel
IsEnabled="{Binding !IsGameTitleNotNull}"
Opacity="{Binding PanelOpacity}"
Margin="250,0,0,10"
Orientation="Horizontal">
<TimePicker
@@ -186,8 +191,12 @@
SelectedTime="{Binding CurrentTime}"
Width="350"
ToolTip.Tip="{ext:Locale TimeTooltip}" />
<TextBlock Classes="globalConfigMarker" IsVisible="{Binding IsGameTitleNotNull}"/>
</StackPanel>
<StackPanel Orientation="Horizontal">
<StackPanel
IsEnabled="{Binding !IsGameTitleNotNull}"
Opacity="{Binding PanelOpacity}"
Orientation="Horizontal">
<TextBlock
VerticalAlignment="Center"
Text="{ext:Locale SettingsTabSystemSystemTimeMatch}"
@@ -197,6 +206,7 @@
VerticalAlignment="Center"
IsChecked="{Binding MatchSystemTime}"
ToolTip.Tip="{ext:Locale MatchTimeTooltip}"/>
<TextBlock Classes="globalConfigMarker" IsVisible="{Binding IsGameTitleNotNull}"/>
</StackPanel>
<Separator />
<StackPanel Margin="0,10,0,10"
@@ -316,8 +326,8 @@
</CheckBox>
<CheckBox
IsChecked="{Binding IgnoreApplet}"
ToolTip.Tip="{ext:Locale IgnoreAppletTooltip}">
<TextBlock Text="{ext:Locale SettingsTabSystemIgnoreApplet}" />
ToolTip.Tip="{ext:Locale IgnoreControllerAppletTooltip}">
<TextBlock Text="{ext:Locale SettingsTabSystemIgnoreControllerApplet}" />
</CheckBox>
<CheckBox
IsChecked="{Binding EnableCustomVSyncInterval}"

View File

@@ -27,20 +27,42 @@
<TextBlock Classes="h1" Text="{ext:Locale SettingsTabGeneralGeneral}" />
<StackPanel Margin="10,0,0,0" Orientation="Vertical">
<CheckBox IsChecked="{Binding EnableDiscordIntegration}">
<TextBlock VerticalAlignment="Center"
ToolTip.Tip="{ext:Locale ToggleDiscordTooltip}"
Text="{ext:Locale SettingsTabGeneralEnableDiscordRichPresence}" />
<StackPanel Orientation="Horizontal">
<TextBlock VerticalAlignment="Center"
ToolTip.Tip="{ext:Locale ToggleDiscordTooltip}"
Text="{ext:Locale SettingsTabGeneralEnableDiscordRichPresence}" />
</StackPanel>
</CheckBox>
<CheckBox IsChecked="{Binding ShowConfirmExit}">
<TextBlock Text="{ext:Locale SettingsTabGeneralShowConfirmExitDialog}" />
<CheckBox
IsEnabled="{Binding !IsGameTitleNotNull}"
Opacity="{Binding PanelOpacity}"
IsChecked="{Binding ShowConfirmExit}">
<StackPanel Orientation="Horizontal">
<TextBlock Text="{ext:Locale SettingsTabGeneralShowConfirmExitDialog}" />
<TextBlock Classes="globalConfigMarker" IsVisible="{Binding IsGameTitleNotNull}" />
</StackPanel>
</CheckBox>
<CheckBox IsChecked="{Binding RememberWindowState}">
<TextBlock Text="{ext:Locale SettingsTabGeneralRememberWindowState}" />
<CheckBox
IsEnabled="{Binding !IsGameTitleNotNull}"
Opacity="{Binding PanelOpacity}"
IsChecked="{Binding RememberWindowState}">
<StackPanel Orientation="Horizontal">
<TextBlock Text="{ext:Locale SettingsTabGeneralRememberWindowState}" />
<TextBlock Classes="globalConfigMarker" IsVisible="{Binding IsGameTitleNotNull}" />
</StackPanel>
</CheckBox>
<CheckBox IsChecked="{Binding ShowTitleBar}" IsVisible="{x:Static helper:RunningPlatform.IsWindows}">
<TextBlock Text="{ext:Locale SettingsTabGeneralShowTitleBar}" />
<CheckBox
IsEnabled="{Binding !IsGameTitleNotNull}"
Opacity="{Binding PanelOpacity}"
IsChecked="{Binding ShowTitleBar}" IsVisible="{x:Static helper:RunningPlatform.IsWindows}">
<StackPanel Orientation="Horizontal">
<TextBlock Text="{ext:Locale SettingsTabGeneralShowTitleBar}" />
<TextBlock Classes="globalConfigMarker" IsVisible="{Binding IsGameTitleNotNull}" />
</StackPanel>
</CheckBox>
<StackPanel Margin="0, 15, 0, 0" Orientation="Horizontal">
<StackPanel
Margin="0, 15, 0, 0"
Orientation="Horizontal">
<TextBlock VerticalAlignment="Center"
Text="{ext:Locale SettingsTabGeneralFocusLossType}"
Width="150" />
@@ -64,7 +86,11 @@
</ComboBoxItem>
</ComboBox>
</StackPanel>
<StackPanel Margin="0, 15, 0, 0" Orientation="Horizontal">
<StackPanel
IsEnabled="{Binding !IsGameTitleNotNull}"
Opacity="{Binding PanelOpacity}"
Margin="0, 15, 0, 0"
Orientation="Horizontal">
<TextBlock VerticalAlignment="Center"
Text="{ext:Locale SettingsTabGeneralCheckUpdatesOnLaunch}"
Width="150" />
@@ -81,8 +107,11 @@
<TextBlock Text="{ext:Locale SettingsTabGeneralCheckUpdatesOnLaunchBackground}" />
</ComboBoxItem>
</ComboBox>
<TextBlock Classes="globalConfigMarker" IsVisible="{Binding IsGameTitleNotNull}"/>
</StackPanel>
<StackPanel Margin="0, 15, 0, 0" Orientation="Horizontal">
<StackPanel
Margin="0, 15, 0, 0"
Orientation="Horizontal">
<TextBlock VerticalAlignment="Center"
Text="{ext:Locale SettingsTabGeneralHideCursor}"
Width="150" />
@@ -100,7 +129,11 @@
</ComboBoxItem>
</ComboBox>
</StackPanel>
<StackPanel Margin="0, 15, 0, 10" Orientation="Horizontal">
<StackPanel
IsEnabled="{Binding !IsGameTitleNotNull}"
Opacity="{Binding PanelOpacity}"
Margin="0, 15, 0, 10"
Orientation="Horizontal">
<TextBlock
VerticalAlignment="Center"
Text="{ext:Locale SettingsTabGeneralTheme}"
@@ -118,11 +151,17 @@
<TextBlock Text="{ext:Locale SettingsTabGeneralThemeDark}" />
</ComboBoxItem>
</ComboBox>
<TextBlock Classes="globalConfigMarker" IsVisible="{Binding IsGameTitleNotNull}"/>
</StackPanel>
</StackPanel>
<Separator Height="1" />
<TextBlock Classes="h1" Text="{ext:Locale SettingsTabGeneralGameDirectories}" />
<StackPanel Orientation="Horizontal">
<TextBlock Classes="h1" Text="{ext:Locale SettingsTabGeneralGameDirectories}" />
<TextBlock Classes="globalConfigMarker" IsVisible="{Binding IsGameTitleNotNull}"/>
</StackPanel>
<StackPanel
IsEnabled="{Binding !IsGameTitleNotNull}"
Opacity="{Binding PanelOpacity}"
Margin="10,0,0,0"
HorizontalAlignment="Stretch"
Orientation="Vertical"
@@ -172,10 +211,15 @@
</StackPanel>
<Separator Height="1" />
<StackPanel Orientation="Vertical" Spacing="5">
<TextBlock Classes="h1" Text="{ext:Locale SettingsTabGeneralAutoloadDirectories}" />
<StackPanel Orientation="Horizontal">
<TextBlock Classes="h1" Text="{ext:Locale SettingsTabGeneralAutoloadDirectories}" />
<TextBlock Classes="globalConfigMarker" IsVisible="{Binding IsGameTitleNotNull}"/>
</StackPanel>
<TextBlock Foreground="{DynamicResource SecondaryTextColor}" Text="{ext:Locale SettingsTabGeneralAutoloadNote}" />
</StackPanel>
<StackPanel
IsEnabled="{Binding !IsGameTitleNotNull}"
Opacity="{Binding PanelOpacity}"
Margin="10,0,0,0"
HorizontalAlignment="Stretch"
Orientation="Vertical"

View File

@@ -36,11 +36,8 @@ namespace Ryujinx.Ava.UI.Views.Settings
directories.Add(path);
addDirBox.Clear();
if (isGameList)
ViewModel.GameDirectoryChanged = true;
else
ViewModel.AutoloadDirectoryChanged = true;
ViewModel.GameListNeedsRefresh = true;
}
else
{
@@ -50,10 +47,7 @@ namespace Ryujinx.Ava.UI.Views.Settings
{
directories.Add(folder.Value.Path.LocalPath);
if (isGameList)
ViewModel.GameDirectoryChanged = true;
else
ViewModel.AutoloadDirectoryChanged = true;
ViewModel.GameListNeedsRefresh = true;
}
}
}
@@ -65,7 +59,7 @@ namespace Ryujinx.Ava.UI.Views.Settings
foreach (string path in new List<string>(GameDirsList.SelectedItems.Cast<string>()))
{
ViewModel.GameDirectories.Remove(path);
ViewModel.GameDirectoryChanged = true;
ViewModel.GameListNeedsRefresh = true;
}
if (GameDirsList.ItemCount > 0)
@@ -81,7 +75,7 @@ namespace Ryujinx.Ava.UI.Views.Settings
foreach (string path in new List<string>(AutoloadDirsList.SelectedItems.Cast<string>()))
{
ViewModel.AutoloadDirectories.Remove(path);
ViewModel.AutoloadDirectoryChanged = true;
ViewModel.GameListNeedsRefresh = true;
}
if (AutoloadDirsList.ItemCount > 0)

View File

@@ -0,0 +1,155 @@
<window:StyleableAppWindow
x:Class="Ryujinx.Ava.UI.Windows.GameSpecificSettingsWindow"
xmlns="https://github.com/avaloniaui"
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:ext="clr-namespace:Ryujinx.Ava.Common.Markup"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:window="clr-namespace:Ryujinx.Ava.UI.Windows"
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
xmlns:settings="clr-namespace:Ryujinx.Ava.UI.Views.Settings"
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
xmlns:helper="clr-namespace:Ryujinx.Common.Helper;assembly=Ryujinx.Common"
Width="1100"
Height="768"
MinWidth="800"
MinHeight="480"
WindowStartupLocation="CenterOwner"
x:DataType="viewModels:SettingsViewModel"
mc:Ignorable="d"
Focusable="True">
<Design.DataContext>
<viewModels:SettingsViewModel />
</Design.DataContext>
<Grid HorizontalAlignment="Stretch" VerticalAlignment="Stretch" MinWidth="600" RowDefinitions="Auto,*,Auto">
<ContentPresenter
x:Name="ContentPresenter"
Grid.Row="1"
IsVisible="False"
KeyboardNavigation.IsTabStop="False"/>
<Grid Name="Pages" IsVisible="False" Grid.Row="2">
<settings:SettingsUiView Name="UiPage" />
<settings:SettingsInputView Name="InputPage" />
<settings:SettingsSystemView Name="SystemPage" />
<settings:SettingsCPUView Name="CpuPage" />
<settings:SettingsGraphicsView Name="GraphicsPage" />
<settings:SettingsAudioView Name="AudioPage" />
<settings:SettingsNetworkView Name="NetworkPage" />
<settings:SettingsLoggingView Name="LoggingPage" />
<settings:SettingsHacksView Name="HacksPage" />
</Grid>
<ui:NavigationView
Grid.Row="1"
IsSettingsVisible="False"
Name="NavPanel"
IsBackEnabled="False"
PaneDisplayMode="Left"
Margin="2,10,10,0"
VerticalAlignment="Stretch"
HorizontalAlignment="Stretch"
OpenPaneLength="200"
IsPaneToggleButtonVisible="False">
<!-- For image -->
<ui:NavigationView.PaneHeader>
<Grid HorizontalAlignment="Center" VerticalAlignment="Center">
<Grid.RowDefinitions>
<RowDefinition Height="Auto"/>
<RowDefinition Height="Auto"/>
<RowDefinition Height="Auto"/>
<RowDefinition Height="5"/>
</Grid.RowDefinitions>
<TextBlock Text="{Binding GameId}"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Margin="0,0,0,10"
TextAlignment="Center" Grid.Row="0" />
<Image Source="{Binding GameIcon}"
Width="160"
Height="160"
Grid.Row="1"
Margin="0,0,0,10"
HorizontalAlignment="Center" />
<TextBlock Text="{Binding GameTitle}"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Margin="0,0,0,10"
TextAlignment="Center" Grid.Row="2" />
<Separator Height="1" Grid.Row="3" Margin="0,0,0,10" HorizontalAlignment="Stretch"/>
</Grid>
</ui:NavigationView.PaneHeader>
<ui:NavigationView.MenuItems>
<ui:NavigationViewItem
IsSelected="True"
Content="{ext:Locale SettingsTabGeneral}"
Tag="UiPage"
IconSource="New" />
<ui:NavigationViewItem
Content="{ext:Locale SettingsTabInput}"
Tag="InputPage"
IconSource="Games" />
<ui:NavigationViewItem
Content="{ext:Locale SettingsTabSystem}"
Tag="SystemPage"
IconSource="Settings" />
<ui:NavigationViewItem
Content="{ext:Locale SettingsTabCpu}"
Tag="CpuPage">
<ui:NavigationViewItem.IconSource>
<ui:FontIconSource
FontFamily="avares://Ryujinx/Assets/Fonts#Segoe Fluent Icons"
Glyph="{helpers:GlyphValueConverter Chip}" />
</ui:NavigationViewItem.IconSource>
</ui:NavigationViewItem>
<ui:NavigationViewItem
Content="{ext:Locale SettingsTabGraphics}"
Tag="GraphicsPage"
IconSource="Image" />
<ui:NavigationViewItem
Content="{ext:Locale SettingsTabAudio}"
IconSource="Audio"
Tag="AudioPage" />
<ui:NavigationViewItem
Content="{ext:Locale SettingsTabNetwork}"
Tag="NetworkPage"
IconSource="Globe" />
<ui:NavigationViewItem
Content="{ext:Locale SettingsTabLogging}"
Tag="LoggingPage"
IconSource="Document" />
<ui:NavigationViewItem
IsVisible="{Binding ShowDirtyHacks}"
Content="Dirty Hacks"
Tag="HacksPage"
IconSource="Code" />
</ui:NavigationView.MenuItems>
</ui:NavigationView>
<ReversibleStackPanel
Grid.Row="2"
Margin="10"
Spacing="10"
Orientation="Horizontal"
HorizontalAlignment="Right"
ReverseOrder="{x:Static helper:RunningPlatform.IsMacOS}">
<Button
Content="{ext:Locale SettingsButtonSave}"
Command="{Binding SaveUserConfig}" />
<Button
HotKey="Escape"
Content="{ext:Locale SettingsButtonClose}"
Command="{Binding CancelButton}" />
<Button
IsVisible="{Binding IsGameRunning}"
Content="{ext:Locale SettingsButtonApply}"
Command="{Binding ApplyButton}" />
<Button
IsVisible="{Binding !IsGameRunning}"
Content="{ext:Locale UserProfilesDelete}"
Command="{Binding DeleteConfigGame}"
Classes="red"/>
</ReversibleStackPanel>
</Grid>
</window:StyleableAppWindow>

View File

@@ -0,0 +1,121 @@
using Avalonia;
using Avalonia.Controls;
using Avalonia.Controls.Shapes;
using Avalonia.Input;
using Avalonia.Media.Imaging;
using FluentAvalonia.Core;
using FluentAvalonia.UI.Controls;
using Projektanker.Icons.Avalonia;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Models;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.UI.ViewModels.Input;
using Ryujinx.Ava.Utilities;
using Ryujinx.Ava.Utilities.Configuration;
using Ryujinx.Common.Configuration;
using Ryujinx.HLE.FileSystem;
using Ryujinx.HLE.HOS.SystemState;
using Ryujinx.Input;
using System;
using System.IO;
using System.Linq;
using Key = Avalonia.Input.Key;
namespace Ryujinx.Ava.UI.Windows
{
public partial class GameSpecificSettingsWindow : StyleableAppWindow
{
internal readonly SettingsViewModel ViewModel;
public GameSpecificSettingsWindow(MainWindowViewModel viewModel, bool findUserConfigDir = true)
{
Title = string.Format(LocaleManager.Instance[LocaleKeys.SettingsWithInfo], viewModel.SelectedApplication.Name, viewModel.SelectedApplication.IdString);
DataContext = ViewModel = new SettingsViewModel(
viewModel.VirtualFileSystem,
viewModel.ContentManager,
viewModel.IsGameRunning,
viewModel.SelectedApplication.Path,
viewModel.SelectedApplication.Name,
viewModel.SelectedApplication.IdString,
viewModel.SelectedApplication.Icon,
findUserConfigDir);
ViewModel.CloseWindow += Close;
ViewModel.SaveSettingsEvent += SaveSettings;
InitializeComponent();
Load();
#if DEBUG
this.AttachDevTools(new KeyGesture(Key.F12, KeyModifiers.Alt));
#endif
}
public void SaveSettings()
{
InputPage.InputView?.SaveCurrentProfile();
}
private void Load()
{
Pages.Children.Clear();
NavPanel.SelectionChanged += NavPanelOnSelectionChanged;
NavPanel.SelectedItem = NavPanel.MenuItems.ElementAt(0);
}
private void NavPanelOnSelectionChanged(object sender, NavigationViewSelectionChangedEventArgs e)
{
if (e.SelectedItem is NavigationViewItem navItem && navItem.Tag is not null)
{
switch (navItem.Tag.ToString())
{
case nameof(UiPage):
UiPage.ViewModel = ViewModel;
NavPanel.Content = UiPage;
break;
case nameof(InputPage):
NavPanel.Content = InputPage;
break;
case nameof(SystemPage):
SystemPage.ViewModel = ViewModel;
NavPanel.Content = SystemPage;
break;
case nameof(CpuPage):
NavPanel.Content = CpuPage;
break;
case nameof(GraphicsPage):
NavPanel.Content = GraphicsPage;
break;
case nameof(AudioPage):
NavPanel.Content = AudioPage;
break;
case nameof(NetworkPage):
NetworkPage.ViewModel = ViewModel;
NavPanel.Content = NetworkPage;
break;
case nameof(LoggingPage):
NavPanel.Content = LoggingPage;
break;
case nameof(HacksPage):
HacksPage.DataContext = ViewModel;
NavPanel.Content = HacksPage;
break;
default:
throw new NotImplementedException();
}
}
}
protected override void OnClosing(WindowClosingEventArgs e)
{
InputPage.Dispose(); // You need to unload the gamepad settings, otherwise the controls will be blocked
base.OnClosing(e);
}
}
}

View File

@@ -223,7 +223,7 @@ namespace Ryujinx.Ava.UI.Windows
_deferLoad = true;
_launchPath = launchPathArg;
_launchApplicationId = launchApplicationId;
_startFullscreen = startFullscreenArg;
_startFullscreen = startFullscreenArg;
}
public void SwitchToGameControl(bool startFullscreen = false)
@@ -374,6 +374,7 @@ namespace Ryujinx.Ava.UI.Windows
if (applicationData != null)
{
ViewModel.SelectedApplication = applicationData;
await ViewModel.LoadApplication(applicationData, _startFullscreen);
}
else
@@ -385,6 +386,7 @@ namespace Ryujinx.Ava.UI.Windows
else
{
applicationData = applications[0];
ViewModel.SelectedApplication = applicationData;
await ViewModel.LoadApplication(applicationData, _startFullscreen);
}
}

View File

@@ -45,7 +45,7 @@ namespace Ryujinx.Ava.UI.Windows
{
InputPage.InputView?.SaveCurrentProfile();
if (Owner is MainWindow window && (ViewModel.GameDirectoryChanged || ViewModel.AutoloadDirectoryChanged))
if (Owner is MainWindow window && ViewModel.GameListNeedsRefresh)
{
window.LoadApplications();
}

View File

@@ -10,6 +10,7 @@ using LibHac.Tools.FsSystem;
using LibHac.Tools.FsSystem.NcaUtils;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.Utilities.Compat;
using Ryujinx.Ava.Utilities.PlayReport;
using Ryujinx.Common.Logging;
using Ryujinx.HLE.FileSystem;
using Ryujinx.HLE.Loaders.Processes.Extensions;
@@ -23,6 +24,7 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
public class ApplicationData
{
public bool Favorite { get; set; }
public bool HasIndependentConfiguration { get; set; }
public byte[] Icon { get; set; }
public string Name { get; set; } = "Unknown";
@@ -35,9 +37,14 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
{
_id = value;
Compatibility = CompatibilityCsv.Find(Id);
Compatibility = CompatibilityCsv.Find(value);
RichPresenceSpec = PlayReports.Analyzer.TryGetSpec(IdString, out GameSpec gameSpec)
? gameSpec
: default(Optional<GameSpec>);
}
}
public Optional<GameSpec> RichPresenceSpec { get; set; }
public string Developer { get; set; } = "Unknown";
public string Version { get; set; } = "0";
public int PlayerCount { get; set; }
@@ -46,7 +53,7 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
public bool HasLdnGames => PlayerCount != 0 && GameCount != 0;
public bool HasRichPresenceAsset => DiscordIntegrationModule.HasAssetImage(IdString);
public bool HasDynamicRichPresenceSupport => DiscordIntegrationModule.HasAnalyzer(IdString);
public bool HasDynamicRichPresenceSupport => RichPresenceSpec.HasValue;
public TimeSpan TimePlayed { get; set; }
public DateTime? LastPlayed { get; set; }

View File

@@ -505,7 +505,7 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
if (data.Id != 0)
{
ApplicationMetadata appMetadata = LoadAndSaveMetaData(data.IdString, appMetadata =>
{
{
appMetadata.Title = data.Name;
// Only do the migration if time_played has a value and timespan_played hasn't been updated yet.
@@ -529,10 +529,11 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
}
});
data.Favorite = appMetadata.Favorite;
data.TimePlayed = appMetadata.TimePlayed;
data.LastPlayed = appMetadata.LastPlayed;
data.HasIndependentConfiguration = File.Exists(Program.GetDirGameUserConfig(data.IdBaseString, false, false)); // Just check user config
}
data.FileExtension = Path.GetExtension(applicationPath).TrimStart('.').ToUpper();

View File

@@ -6,11 +6,16 @@ namespace Ryujinx.Ava.Utilities
public static class CommandLineState
{
public static string[] Arguments { get; private set; }
public static int CountArguments { get; private set; }
public static bool? OverrideDockedMode { get; private set; }
public static bool? OverrideHardwareAcceleration { get; private set; }
public static string OverrideGraphicsBackend { get; private set; }
public static string OverrideBackendThreading { get; private set; }
public static string OverrideBackendThreadingAfterReboot { get; private set; }
public static string OverridePPTC { get; private set; }
public static string OverrideMemoryManagerMode { get; private set; }
public static string OverrideSystemRegion { get; private set; }
public static string OverrideSystemLanguage { get; private set; }
public static string OverrideHideCursor { get; private set; }
public static string BaseDirPathArg { get; private set; }
public static string Profile { get; private set; }
@@ -19,6 +24,7 @@ namespace Ryujinx.Ava.Utilities
public static bool StartFullscreenArg { get; private set; }
public static bool HideAvailableUpdates { get; private set; }
public static void ParseArguments(string[] args)
{
List<string> arguments = [];
@@ -28,6 +34,11 @@ namespace Ryujinx.Ava.Utilities
{
string arg = args[i];
if (arg.Contains("-") || arg.Contains("--"))
{
CountArguments++;
}
switch (arg)
{
case "-r":
@@ -85,6 +96,57 @@ namespace Ryujinx.Ava.Utilities
OverrideBackendThreading = args[++i];
break;
case "--bt":
if (i + 1 >= args.Length)
{
Logger.Error?.Print(LogClass.Application, $"Invalid option '{arg}'");
continue;
}
OverrideBackendThreadingAfterReboot = args[++i];
break;
case "--pptc":
if (i + 1 >= args.Length)
{
Logger.Error?.Print(LogClass.Application, $"Invalid option '{arg}'");
continue;
}
OverridePPTC = args[++i];
break;
case "-m":
case "--memory-manager-mode":
if (i + 1 >= args.Length)
{
Logger.Error?.Print(LogClass.Application, $"Invalid option '{arg}'");
continue;
}
OverrideMemoryManagerMode = args[++i];
break;
case "--system-region":
if (i + 1 >= args.Length)
{
Logger.Error?.Print(LogClass.Application, $"Invalid option '{arg}'");
continue;
}
OverrideSystemRegion = args[++i];
break;
case "--system-language":
if (i + 1 >= args.Length)
{
Logger.Error?.Print(LogClass.Application, $"Invalid option '{arg}'");
continue;
}
OverrideSystemLanguage = args[++i];
break;
case "-i":
case "--application-id":
LaunchApplicationId = args[++i];

View File

@@ -183,7 +183,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
public bool ShowConfirmExit { get; set; }
/// <summary>
/// ignore "Applet" dialog
/// Ignore Controller Applet dialog
/// </summary>
public bool IgnoreApplet { get; set; }

View File

@@ -18,9 +18,10 @@ namespace Ryujinx.Ava.Utilities.Configuration
{
public partial class ConfigurationState
{
public void Load(ConfigurationFileFormat cff, string configurationFilePath)
public void Load(ConfigurationFileFormat cff, string configurationFilePath, string titleId = "")
{
bool configurationFileUpdated = false;
bool shouldLoadFromFile = string.IsNullOrEmpty(titleId);
if (cff.Version is < 0 or > ConfigurationFileFormat.CurrentVersion)
{
@@ -43,16 +44,17 @@ namespace Ryujinx.Ava.Utilities.Configuration
configurationFileUpdated = true;
}
EnableDiscordIntegration.Value = cff.EnableDiscordIntegration;
CheckUpdatesOnStart.Value = cff.CheckUpdatesOnStart;
UpdateCheckerType.Value = cff.UpdateCheckerType;
CheckUpdatesOnStart.Value = shouldLoadFromFile ? cff.CheckUpdatesOnStart : CheckUpdatesOnStart.Value; // Get from global config only
UpdateCheckerType.Value = shouldLoadFromFile ? cff.UpdateCheckerType : UpdateCheckerType.Value; // Get from global config only
FocusLostActionType.Value = cff.FocusLostActionType;
ShowConfirmExit.Value = cff.ShowConfirmExit;
RememberWindowState.Value = cff.RememberWindowState;
ShowTitleBar.Value = cff.ShowTitleBar;
EnableHardwareAcceleration.Value = cff.EnableHardwareAcceleration;
ShowConfirmExit.Value = shouldLoadFromFile ? cff.ShowConfirmExit : ShowConfirmExit.Value; // Get from global config only
RememberWindowState.Value = shouldLoadFromFile ? cff.RememberWindowState : RememberWindowState.Value; // Get from global config only
ShowTitleBar.Value = shouldLoadFromFile ? cff.ShowTitleBar : ShowTitleBar.Value; // Get from global config only
EnableHardwareAcceleration.Value = shouldLoadFromFile ? cff.EnableHardwareAcceleration : EnableHardwareAcceleration.Value; // Get from global config only
HideCursor.Value = cff.HideCursor;
Logger.EnableFileLog.Value = cff.EnableFileLog;
Logger.EnableDebug.Value = cff.LoggingEnableDebug;
Logger.EnableStub.Value = cff.LoggingEnableStub;
@@ -87,7 +89,8 @@ namespace Ryujinx.Ava.Utilities.Configuration
System.Language.Value = cff.SystemLanguage;
System.Region.Value = cff.SystemRegion;
System.TimeZone.Value = cff.SystemTimeZone;
System.SystemTimeOffset.Value = cff.SystemTimeOffset;
System.SystemTimeOffset.Value = shouldLoadFromFile ? cff.SystemTimeOffset : System.SystemTimeOffset.Value; // Get from global config only
System.MatchSystemTime.Value = shouldLoadFromFile ? cff.MatchSystemTime : System.MatchSystemTime.Value; // Get from global config only
System.EnableDockedMode.Value = cff.DockedMode;
System.EnablePtc.Value = cff.EnablePtc;
System.EnableLowPowerPtc.Value = cff.EnableLowPowerPtc;
@@ -99,49 +102,50 @@ namespace Ryujinx.Ava.Utilities.Configuration
System.MemoryManagerMode.Value = cff.MemoryManagerMode;
System.DramSize.Value = cff.DramSize;
System.IgnoreMissingServices.Value = cff.IgnoreMissingServices;
System.IgnoreApplet.Value = cff.IgnoreApplet;
System.IgnoreControllerApplet.Value = cff.IgnoreApplet;
System.UseHypervisor.Value = cff.UseHypervisor;
UI.GuiColumns.FavColumn.Value = cff.GuiColumns.FavColumn;
UI.GuiColumns.IconColumn.Value = cff.GuiColumns.IconColumn;
UI.GuiColumns.AppColumn.Value = cff.GuiColumns.AppColumn;
UI.GuiColumns.DevColumn.Value = cff.GuiColumns.DevColumn;
UI.GuiColumns.VersionColumn.Value = cff.GuiColumns.VersionColumn;
UI.GuiColumns.TimePlayedColumn.Value = cff.GuiColumns.TimePlayedColumn;
UI.GuiColumns.LastPlayedColumn.Value = cff.GuiColumns.LastPlayedColumn;
UI.GuiColumns.FileExtColumn.Value = cff.GuiColumns.FileExtColumn;
UI.GuiColumns.FileSizeColumn.Value = cff.GuiColumns.FileSizeColumn;
UI.GuiColumns.PathColumn.Value = cff.GuiColumns.PathColumn;
UI.ColumnSort.SortColumnId.Value = cff.ColumnSort.SortColumnId;
UI.ColumnSort.SortAscending.Value = cff.ColumnSort.SortAscending;
UI.GameDirs.Value = cff.GameDirs;
UI.AutoloadDirs.Value = cff.AutoloadDirs ?? [];
UI.ShownFileTypes.NSP.Value = cff.ShownFileTypes.NSP;
UI.ShownFileTypes.PFS0.Value = cff.ShownFileTypes.PFS0;
UI.ShownFileTypes.XCI.Value = cff.ShownFileTypes.XCI;
UI.ShownFileTypes.NCA.Value = cff.ShownFileTypes.NCA;
UI.ShownFileTypes.NRO.Value = cff.ShownFileTypes.NRO;
UI.ShownFileTypes.NSO.Value = cff.ShownFileTypes.NSO;
UI.LanguageCode.Value = cff.LanguageCode;
UI.BaseStyle.Value = cff.BaseStyle;
UI.GameListViewMode.Value = cff.GameListViewMode;
UI.ShowNames.Value = cff.ShowNames;
UI.IsAscendingOrder.Value = cff.IsAscendingOrder;
UI.GridSize.Value = cff.GridSize;
UI.ApplicationSort.Value = cff.ApplicationSort;
UI.StartFullscreen.Value = cff.StartFullscreen;
UI.StartNoUI.Value = cff.StartNoUI;
UI.ShowConsole.Value = cff.ShowConsole;
UI.WindowStartup.WindowSizeWidth.Value = cff.WindowStartup.WindowSizeWidth;
UI.WindowStartup.WindowSizeHeight.Value = cff.WindowStartup.WindowSizeHeight;
UI.WindowStartup.WindowPositionX.Value = cff.WindowStartup.WindowPositionX;
UI.WindowStartup.WindowPositionY.Value = cff.WindowStartup.WindowPositionY;
UI.WindowStartup.WindowMaximized.Value = cff.WindowStartup.WindowMaximized;
UI.GuiColumns.FavColumn.Value = shouldLoadFromFile ? cff.GuiColumns.FavColumn : UI.GuiColumns.FavColumn.Value;
UI.GuiColumns.IconColumn.Value = shouldLoadFromFile ? cff.GuiColumns.IconColumn : UI.GuiColumns.IconColumn.Value;
UI.GuiColumns.AppColumn.Value = shouldLoadFromFile ? cff.GuiColumns.AppColumn : UI.GuiColumns.AppColumn.Value;
UI.GuiColumns.DevColumn.Value = shouldLoadFromFile ? cff.GuiColumns.DevColumn : UI.GuiColumns.DevColumn.Value;
UI.GuiColumns.VersionColumn.Value = shouldLoadFromFile ? cff.GuiColumns.VersionColumn : UI.GuiColumns.VersionColumn.Value;
UI.GuiColumns.TimePlayedColumn.Value = shouldLoadFromFile ? cff.GuiColumns.TimePlayedColumn : UI.GuiColumns.TimePlayedColumn.Value;
UI.GuiColumns.LastPlayedColumn.Value = shouldLoadFromFile ? cff.GuiColumns.LastPlayedColumn : UI.GuiColumns.LastPlayedColumn.Value;
UI.GuiColumns.FileExtColumn.Value = shouldLoadFromFile ? cff.GuiColumns.FileExtColumn : UI.GuiColumns.FileExtColumn.Value;
UI.GuiColumns.FileSizeColumn.Value = shouldLoadFromFile ? cff.GuiColumns.FileSizeColumn : UI.GuiColumns.FileSizeColumn.Value;
UI.GuiColumns.PathColumn.Value = shouldLoadFromFile ? cff.GuiColumns.PathColumn : UI.GuiColumns.PathColumn.Value;
UI.ColumnSort.SortColumnId.Value = shouldLoadFromFile ? cff.ColumnSort.SortColumnId : UI.ColumnSort.SortColumnId.Value;
UI.ColumnSort.SortAscending.Value = shouldLoadFromFile ? cff.ColumnSort.SortAscending : UI.ColumnSort.SortAscending.Value;
UI.GameDirs.Value = shouldLoadFromFile ? cff.GameDirs : UI.GameDirs.Value;
UI.AutoloadDirs.Value = shouldLoadFromFile ? (cff.AutoloadDirs ?? []) : UI.AutoloadDirs.Value;
UI.ShownFileTypes.NSP.Value = shouldLoadFromFile ? cff.ShownFileTypes.NSP : UI.ShownFileTypes.NSP.Value;
UI.ShownFileTypes.PFS0.Value = shouldLoadFromFile ? cff.ShownFileTypes.PFS0 : UI.ShownFileTypes.PFS0.Value;
UI.ShownFileTypes.XCI.Value = shouldLoadFromFile ? cff.ShownFileTypes.XCI : UI.ShownFileTypes.XCI.Value;
UI.ShownFileTypes.NCA.Value = shouldLoadFromFile ? cff.ShownFileTypes.NCA : UI.ShownFileTypes.NCA.Value;
UI.ShownFileTypes.NRO.Value = shouldLoadFromFile ? cff.ShownFileTypes.NRO : UI.ShownFileTypes.NRO.Value;
UI.ShownFileTypes.NSO.Value = shouldLoadFromFile ? cff.ShownFileTypes.NSO : UI.ShownFileTypes.NSO.Value;
UI.LanguageCode.Value = shouldLoadFromFile ? cff.LanguageCode : UI.LanguageCode.Value;
UI.BaseStyle.Value = shouldLoadFromFile ? cff.BaseStyle : UI.BaseStyle.Value;
UI.GameListViewMode.Value = shouldLoadFromFile ? cff.GameListViewMode : UI.GameListViewMode.Value;
UI.ShowNames.Value = shouldLoadFromFile ? cff.ShowNames : UI.ShowNames.Value;
UI.IsAscendingOrder.Value = shouldLoadFromFile ? cff.IsAscendingOrder : UI.IsAscendingOrder.Value;
UI.GridSize.Value = shouldLoadFromFile ? cff.GridSize : UI.GridSize.Value;
UI.ApplicationSort.Value = shouldLoadFromFile ? cff.ApplicationSort : UI.ApplicationSort.Value;
UI.StartFullscreen.Value = shouldLoadFromFile ? cff.StartFullscreen : UI.StartFullscreen.Value;
UI.StartNoUI.Value = shouldLoadFromFile ? cff.StartNoUI : UI.StartNoUI.Value;
UI.ShowConsole.Value = shouldLoadFromFile ? cff.ShowConsole : UI.ShowConsole.Value;
UI.WindowStartup.WindowSizeWidth.Value = shouldLoadFromFile ? cff.WindowStartup.WindowSizeWidth : UI.WindowStartup.WindowSizeWidth.Value;
UI.WindowStartup.WindowSizeHeight.Value = shouldLoadFromFile ? cff.WindowStartup.WindowSizeHeight : UI.WindowStartup.WindowSizeHeight.Value;
UI.WindowStartup.WindowPositionX.Value = shouldLoadFromFile ? cff.WindowStartup.WindowPositionX : UI.WindowStartup.WindowPositionX.Value;
UI.WindowStartup.WindowPositionY.Value = shouldLoadFromFile ? cff.WindowStartup.WindowPositionY : UI.WindowStartup.WindowPositionY.Value;
UI.WindowStartup.WindowMaximized.Value = shouldLoadFromFile ? cff.WindowStartup.WindowMaximized : UI.WindowStartup.WindowMaximized.Value;
Hid.EnableKeyboard.Value = cff.EnableKeyboard;
Hid.EnableMouse.Value = cff.EnableMouse;
Hid.DisableInputWhenOutOfFocus.Value = cff.DisableInputWhenOutOfFocus;
Hid.Hotkeys.Value = cff.Hotkeys;
Hid.DisableInputWhenOutOfFocus.Value = shouldLoadFromFile ? cff.DisableInputWhenOutOfFocus: Hid.DisableInputWhenOutOfFocus.Value; // Get from global config only
Hid.Hotkeys.Value = shouldLoadFromFile ? cff.Hotkeys : Hid.Hotkeys.Value; // Get from global config only
Hid.InputConfig.Value = cff.InputConfig ?? [];
Hid.RainbowSpeed.Value = cff.RainbowSpeed;

View File

@@ -383,7 +383,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
/// <summary>
/// Ignore Controller Applet
/// </summary>
public ReactiveObject<bool> IgnoreApplet { get; private set; }
public ReactiveObject<bool> IgnoreControllerApplet { get; private set; }
/// <summary>
/// Uses Hypervisor over JIT if available
@@ -424,8 +424,8 @@ namespace Ryujinx.Ava.Utilities.Configuration
DramSize.LogChangesToValue(nameof(DramSize));
IgnoreMissingServices = new ReactiveObject<bool>();
IgnoreMissingServices.LogChangesToValue(nameof(IgnoreMissingServices));
IgnoreApplet = new ReactiveObject<bool>();
IgnoreApplet.LogChangesToValue(nameof(IgnoreApplet));
IgnoreControllerApplet = new ReactiveObject<bool>();
IgnoreControllerApplet.LogChangesToValue(nameof(IgnoreControllerApplet));
AudioVolume = new ReactiveObject<float>();
AudioVolume.LogChangesToValue(nameof(AudioVolume));
UseHypervisor = new ReactiveObject<bool>();

View File

@@ -53,6 +53,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
SystemRegion = System.Region,
SystemTimeZone = System.TimeZone,
SystemTimeOffset = System.SystemTimeOffset,
MatchSystemTime = System.MatchSystemTime,
DockedMode = System.EnableDockedMode,
EnableDiscordIntegration = EnableDiscordIntegration,
CheckUpdatesOnStart = CheckUpdatesOnStart,
@@ -80,7 +81,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
MemoryManagerMode = System.MemoryManagerMode,
DramSize = System.DramSize,
IgnoreMissingServices = System.IgnoreMissingServices,
IgnoreApplet = System.IgnoreApplet,
IgnoreApplet = System.IgnoreControllerApplet,
UseHypervisor = System.UseHypervisor,
GuiColumns = new GuiColumns
{
@@ -204,7 +205,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
System.MemoryManagerMode.Value = MemoryManagerMode.HostMappedUnsafe;
System.DramSize.Value = MemoryConfiguration.MemoryConfiguration4GiB;
System.IgnoreMissingServices.Value = false;
System.IgnoreApplet.Value = false;
System.IgnoreControllerApplet.Value = false;
System.UseHypervisor.Value = true;
Multiplayer.LanInterfaceId.Value = "0";
Multiplayer.Mode.Value = MultiplayerMode.Disabled;

View File

@@ -1,5 +1,6 @@
using Gommon;
using Ryujinx.Ava.Utilities.AppLibrary;
using Ryujinx.Common.Logging;
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
@@ -19,6 +20,11 @@ namespace Ryujinx.Ava.Utilities.PlayReport
public IReadOnlyList<GameSpec> Specs => new ReadOnlyCollection<GameSpec>(_specs);
public GameSpec GetSpec(string titleId) => _specs.First(x => x.TitleIds.ContainsIgnoreCase(titleId));
public bool TryGetSpec(string titleId, out GameSpec gameSpec)
=> (gameSpec = _specs.FirstOrDefault(x => x.TitleIds.ContainsIgnoreCase(titleId))) != null;
/// <summary>
/// Add an analysis spec matching a specific game by title ID, with the provided spec configuration.
/// </summary>
@@ -27,10 +33,12 @@ namespace Ryujinx.Ava.Utilities.PlayReport
/// <returns>The current <see cref="Analyzer"/>, for chaining convenience.</returns>
public Analyzer AddSpec(string titleId, Func<GameSpec, GameSpec> transform)
{
Guard.Ensure(ulong.TryParse(titleId, NumberStyles.HexNumber, null, out _),
$"Cannot use a non-hexadecimal string as the Title ID for a {nameof(GameSpec)}.");
if (ulong.TryParse(titleId, NumberStyles.HexNumber, null, out _))
return AddSpec(transform(GameSpec.Create(titleId)));
return AddSpec(transform(GameSpec.Create(titleId)));
Logger.Notice.PrintMsg(LogClass.Application,
$"Tried to add a {nameof(GameSpec)} with a non-hexadecimal title ID value. Input: '{titleId}'");
return this;
}
/// <summary>
@@ -41,10 +49,12 @@ namespace Ryujinx.Ava.Utilities.PlayReport
/// <returns>The current <see cref="Analyzer"/>, for chaining convenience.</returns>
public Analyzer AddSpec(string titleId, Action<GameSpec> transform)
{
Guard.Ensure(ulong.TryParse(titleId, NumberStyles.HexNumber, null, out _),
$"Cannot use a non-hexadecimal string as the Title ID for a {nameof(GameSpec)}.");
if (ulong.TryParse(titleId, NumberStyles.HexNumber, null, out _))
return AddSpec(GameSpec.Create(titleId).Apply(transform));
return AddSpec(GameSpec.Create(titleId).Apply(transform));
Logger.Notice.PrintMsg(LogClass.Application,
$"Tried to add a {nameof(GameSpec)} with a non-hexadecimal title ID value. Input: '{titleId}'");
return this;
}
/// <summary>
@@ -57,10 +67,19 @@ namespace Ryujinx.Ava.Utilities.PlayReport
Func<GameSpec, GameSpec> transform)
{
string[] tids = titleIds.ToArray();
Guard.Ensure(tids.All(x => ulong.TryParse(x, NumberStyles.HexNumber, null, out _)),
$"Cannot use a non-hexadecimal string as the Title ID for a {nameof(GameSpec)}.");
if (tids.All(x => ulong.TryParse(x, NumberStyles.HexNumber, null, out _) && !string.IsNullOrEmpty(x)))
return AddSpec(transform(GameSpec.Create(tids)));
return AddSpec(transform(GameSpec.Create(tids)));
Logger.Notice.PrintMsg(LogClass.Application,
$"Tried to add a {nameof(GameSpec)} with a non-hexadecimal title ID value. Input: '{
tids.FormatCollection(
x => x,
separator: ", ",
prefix: "[",
suffix: "]"
)
}'");
return this;
}
/// <summary>
@@ -72,12 +91,21 @@ namespace Ryujinx.Ava.Utilities.PlayReport
public Analyzer AddSpec(IEnumerable<string> titleIds, Action<GameSpec> transform)
{
string[] tids = titleIds.ToArray();
Guard.Ensure(tids.All(x => ulong.TryParse(x, NumberStyles.HexNumber, null, out _)),
$"Cannot use a non-hexadecimal string as the Title ID for a {nameof(GameSpec)}.");
if (tids.All(x => ulong.TryParse(x, NumberStyles.HexNumber, null, out _) && !string.IsNullOrEmpty(x)))
return AddSpec(GameSpec.Create(tids).Apply(transform));
return AddSpec(GameSpec.Create(tids).Apply(transform));
Logger.Notice.PrintMsg(LogClass.Application,
$"Tried to add a {nameof(GameSpec)} with a non-hexadecimal title ID value. Input: '{
tids.FormatCollection(
x => x,
separator: ", ",
prefix: "[",
suffix: "]"
)
}'");
return this;
}
/// <summary>
/// Add an analysis spec matching a specific game by title ID, with the provided pre-configured spec.
/// </summary>
@@ -105,13 +133,13 @@ namespace Ryujinx.Ava.Utilities.PlayReport
{
if (!playReport.ReportData.IsDictionary)
return FormattedValue.Unhandled;
if (!_specs.TryGetFirst(s => runningGameId.EqualsAnyIgnoreCase(s.TitleIds), out GameSpec spec))
if (!TryGetSpec(runningGameId, out GameSpec spec))
return FormattedValue.Unhandled;
foreach (FormatterSpecBase formatSpec in spec.ValueFormatters.OrderBy(x => x.Priority))
{
if (!formatSpec.Format(appMeta, playReport, out FormattedValue value))
if (!formatSpec.TryFormat(appMeta, playReport, out FormattedValue value))
continue;
return value;

View File

@@ -1,4 +1,5 @@
using Gommon;
using Humanizer;
using System;
using System.Buffers.Binary;
using System.Collections.Generic;
@@ -18,6 +19,9 @@ namespace Ryujinx.Ava.Utilities.PlayReport
< -201d => "Exploring the Depths",
_ => "Roaming Hyrule"
};
private static FormattedValue SkywardSwordHD_Rupees(SingleValue value)
=> "rupee".ToQuantity(value.Matched.IntValue);
private static FormattedValue SuperMarioOdyssey_AssistMode(SingleValue value)
=> value.Matched.BoxedValue is 1 ? "Playing in Assist Mode" : "Playing in Regular Mode";

View File

@@ -1,11 +1,22 @@
namespace Ryujinx.Ava.Utilities.PlayReport
using System;
namespace Ryujinx.Ava.Utilities.PlayReport
{
public static partial class PlayReports
{
public static Analyzer Analyzer { get; } = new Analyzer()
public static void Initialize()
{
// init lazy value
_ = Analyzer;
}
public static Analyzer Analyzer => _analyzerLazy.Value;
private static readonly Lazy<Analyzer> _analyzerLazy = new(() => new Analyzer()
.AddSpec(
"01007ef00011e000",
spec => spec
.WithDescription("based on being in Master Mode.")
.AddValueFormatter("IsHardMode", BreathOfTheWild_MasterMode)
// reset to normal status when switching between normal & master mode in title screen
.AddValueFormatter("AoCVer", FormattedValue.SingleAlwaysResets)
@@ -13,34 +24,49 @@
.AddSpec(
"0100f2c0115b6000",
spec => spec
.WithDescription("based on where you are in Hyrule (Depths, Surface, Sky).")
.AddValueFormatter("PlayerPosY", TearsOfTheKingdom_CurrentField))
.AddSpec(
"01002da013484000",
spec => spec
.WithDescription("based on how many Rupees you have.")
.AddValueFormatter("rupees", SkywardSwordHD_Rupees))
.AddSpec(
"0100000000010000",
spec =>
spec.AddValueFormatter("is_kids_mode", SuperMarioOdyssey_AssistMode)
spec => spec
.WithDescription("based on if you're playing with Assist Mode.")
.AddValueFormatter("is_kids_mode", SuperMarioOdyssey_AssistMode)
)
.AddSpec(
"010075000ecbe000",
spec =>
spec.AddValueFormatter("is_kids_mode", SuperMarioOdysseyChina_AssistMode)
spec => spec
.WithDescription("based on if you're playing with Assist Mode.")
.AddValueFormatter("is_kids_mode", SuperMarioOdysseyChina_AssistMode)
)
.AddSpec(
"010028600ebda000",
spec => spec.AddValueFormatter("mode", SuperMario3DWorldOrBowsersFury)
spec => spec
.WithDescription("based on being in either Super Mario 3D World or Bowser's Fury.")
.AddValueFormatter("mode", SuperMario3DWorldOrBowsersFury)
)
.AddSpec( // Global & China IDs
["0100152000022000", "010075100e8ec000"],
spec => spec.AddValueFormatter("To", MarioKart8Deluxe_Mode)
spec => spec
.WithDescription(
"based on what modes you're selecting in the menu & whether or not you're in a race.")
.AddValueFormatter("To", MarioKart8Deluxe_Mode)
)
.AddSpec(
["0100a3d008c5c000", "01008f6008c5e000"],
spec => spec
.WithDescription("based on what area of Paldea you're exploring.")
.AddValueFormatter("area_no", PokemonSVArea)
.AddValueFormatter("team_circle", PokemonSVUnionCircle)
)
.AddSpec(
"01006a800016e000",
spec => spec
.WithDescription("based on what mode you're playing, who won, and what characters were present.")
.AddSparseMultiValueFormatter(
[
// Metadata to figure out what PlayReport we have.
@@ -58,10 +84,15 @@
)
.AddSpec(
[
"0100c9a00ece6000", "01008d300c50c000", "0100d870045b6000",
"010012f017576000", "0100c62011050000", "0100b3c014bda000"],
spec => spec.AddValueFormatter("launch_title_id", NsoEmulator_LaunchedGame)
);
"0100c9a00ece6000", "01008d300c50c000", "0100d870045b6000",
"010012f017576000", "0100c62011050000", "0100b3c014bda000"
],
spec => spec
.WithDescription(
"based on what game you first launch.\n\nNSO emulators do not print any Play Report information past the first game launch so it's all we got.")
.AddValueFormatter("launch_title_id", NsoEmulator_LaunchedGame)
)
);
private static string Playing(string game) => $"Playing {game}";
}

View File

@@ -23,6 +23,20 @@ namespace Ryujinx.Ava.Utilities.PlayReport
public required string[] TitleIds { get; init; }
public const string DefaultDescription = "Formats the details on your Discord presence based on logged data from the game.";
private string _valueDescription;
public string Description => _valueDescription ?? DefaultDescription;
public GameSpec WithDescription(string description)
{
_valueDescription = description != null
? $"Formats the details on your Discord presence {description}"
: null;
return this;
}
public List<FormatterSpecBase> ValueFormatters { get; } = [];
@@ -197,7 +211,7 @@ namespace Ryujinx.Ava.Utilities.PlayReport
public string[] ReportKeys { get; init; }
public Delegate Formatter { get; init; }
public bool Format(ApplicationMetadata appMeta, Horizon.Prepo.Types.PlayReport playReport,
public bool TryFormat(ApplicationMetadata appMeta, Horizon.Prepo.Types.PlayReport playReport,
out FormattedValue formattedValue)
{
formattedValue = default;

View File

@@ -12,7 +12,7 @@ namespace Ryujinx.Ava.Utilities
public static class ShortcutHelper
{
[SupportedOSPlatform("windows")]
private static void CreateShortcutWindows(string applicationFilePath, string applicationId, byte[] iconData, string iconPath, string cleanedAppName, string desktopPath)
private static void CreateShortcutWindows(string applicationFilePath, string applicationId, byte[] iconData, string iconPath, string cleanedAppName, string desktopPath, string args = "")
{
string basePath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, AppDomain.CurrentDomain.FriendlyName + ".exe");
iconPath += ".ico";
@@ -22,13 +22,13 @@ namespace Ryujinx.Ava.Utilities
image.Resize(new SKImageInfo(128, 128), SKFilterQuality.High);
SaveBitmapAsIcon(image, iconPath);
Shortcut shortcut = Shortcut.CreateShortcut(basePath, GetArgsString(applicationFilePath, applicationId), iconPath, 0);
Shortcut shortcut = Shortcut.CreateShortcut(basePath, GetArgsString(applicationFilePath, applicationId, args), iconPath, 0);
shortcut.StringData.NameString = cleanedAppName;
shortcut.WriteToFile(Path.Combine(desktopPath, cleanedAppName + ".lnk"));
}
[SupportedOSPlatform("linux")]
private static void CreateShortcutLinux(string applicationFilePath, string applicationId, byte[] iconData, string iconPath, string desktopPath, string cleanedAppName)
private static void CreateShortcutLinux(string applicationFilePath, string applicationId, byte[] iconData, string iconPath, string desktopPath, string cleanedAppName, string args = "")
{
string basePath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Ryujinx.sh");
string desktopFile = EmbeddedResources.ReadAllText("Ryujinx/Assets/ShortcutFiles/shortcut-template.desktop");
@@ -40,11 +40,11 @@ namespace Ryujinx.Ava.Utilities
data.SaveTo(file);
using StreamWriter outputFile = new(Path.Combine(desktopPath, cleanedAppName + ".desktop"));
outputFile.Write(desktopFile, cleanedAppName, iconPath, $"{basePath} {GetArgsString(applicationFilePath, applicationId)}");
outputFile.Write(desktopFile, cleanedAppName, iconPath, $"{basePath} {GetArgsString(applicationFilePath, applicationId, args)}");
}
[SupportedOSPlatform("macos")]
private static void CreateShortcutMacos(string appFilePath, string applicationId, byte[] iconData, string desktopPath, string cleanedAppName)
private static void CreateShortcutMacos(string appFilePath, string applicationId, byte[] iconData, string desktopPath, string cleanedAppName, string args = "")
{
string basePath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Ryujinx");
string plistFile = EmbeddedResources.ReadAllText("Ryujinx/Assets/ShortcutFiles/shortcut-template.plist");
@@ -63,7 +63,7 @@ namespace Ryujinx.Ava.Utilities
string scriptPath = Path.Combine(scriptFolderPath, ScriptName);
using StreamWriter scriptFile = new(scriptPath);
scriptFile.Write(shortcutScript, basePath, GetArgsString(appFilePath, applicationId));
scriptFile.Write(shortcutScript, basePath, GetArgsString(appFilePath, applicationId, args));
// Set execute permission
FileInfo fileInfo = new(scriptPath);
@@ -87,7 +87,7 @@ namespace Ryujinx.Ava.Utilities
outputFile.Write(plistFile, ScriptName, cleanedAppName, IconName);
}
public static void CreateAppShortcut(string applicationFilePath, string applicationName, string applicationId, byte[] iconData)
public static void CreateAppShortcut(string applicationFilePath, string applicationName, string applicationId, byte[] iconData, string args = "")
{
string desktopPath = Environment.GetFolderPath(Environment.SpecialFolder.DesktopDirectory);
string cleanedAppName = string.Join("_", applicationName.Split(Path.GetInvalidFileNameChars()));
@@ -96,7 +96,7 @@ namespace Ryujinx.Ava.Utilities
{
string iconPath = Path.Combine(AppDataManager.BaseDirPath, "games", applicationId, "app");
CreateShortcutWindows(applicationFilePath, applicationId, iconData, iconPath, cleanedAppName, desktopPath);
CreateShortcutWindows(applicationFilePath, applicationId, iconData, iconPath, cleanedAppName, desktopPath, args);
return;
}
@@ -106,14 +106,14 @@ namespace Ryujinx.Ava.Utilities
string iconPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.UserProfile), ".local", "share", "icons", "Ryujinx");
Directory.CreateDirectory(iconPath);
CreateShortcutLinux(applicationFilePath, applicationId, iconData, Path.Combine(iconPath, applicationId), desktopPath, cleanedAppName);
CreateShortcutLinux(applicationFilePath, applicationId, iconData, Path.Combine(iconPath, applicationId), desktopPath, cleanedAppName, args);
return;
}
if (OperatingSystem.IsMacOS())
{
CreateShortcutMacos(applicationFilePath, applicationId, iconData, desktopPath, cleanedAppName);
CreateShortcutMacos(applicationFilePath, applicationId, iconData, desktopPath, cleanedAppName, args);
return;
}
@@ -121,7 +121,7 @@ namespace Ryujinx.Ava.Utilities
throw new NotImplementedException("Shortcut support has not been implemented yet for this OS.");
}
private static string GetArgsString(string appFilePath, string applicationId)
private static string GetArgsString(string appFilePath, string applicationId, string config = "")
{
// args are first defined as a list, for easier adjustments in the future
List<string> argsList = [];
@@ -132,6 +132,11 @@ namespace Ryujinx.Ava.Utilities
argsList.Add($"\"{CommandLineState.BaseDirPathArg}\"");
}
if (!string.IsNullOrEmpty(config))
{
argsList.Add(config);
}
if (appFilePath.ToLower().EndsWith(".xci"))
{
argsList.Add("--application-id");