Compare commits
30 Commits
Canary-1.2
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4
.github/workflows/canary.yml
vendored
4
.github/workflows/canary.yml
vendored
@@ -29,7 +29,7 @@ env:
|
||||
jobs:
|
||||
tag:
|
||||
name: Create tag
|
||||
runs-on: ubuntu-24.04
|
||||
runs-on: ubuntu-20.04
|
||||
steps:
|
||||
- name: Get version info
|
||||
id: version_info
|
||||
@@ -202,7 +202,7 @@ jobs:
|
||||
|
||||
macos_release:
|
||||
name: Release MacOS universal
|
||||
runs-on: ubuntu-24.04
|
||||
runs-on: ubuntu-20.04
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
|
||||
|
||||
4
.github/workflows/release.yml
vendored
4
.github/workflows/release.yml
vendored
@@ -18,7 +18,7 @@ env:
|
||||
jobs:
|
||||
tag:
|
||||
name: Create tag
|
||||
runs-on: ubuntu-24.04
|
||||
runs-on: ubuntu-20.04
|
||||
steps:
|
||||
- name: Get version info
|
||||
id: version_info
|
||||
@@ -183,7 +183,7 @@ jobs:
|
||||
|
||||
macos_release:
|
||||
name: Release MacOS universal
|
||||
runs-on: ubuntu-24.04
|
||||
runs-on: ubuntu-20.04
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
|
||||
|
||||
@@ -39,12 +39,12 @@
|
||||
<p align="center">
|
||||
Click below to join the Discord:
|
||||
<br>
|
||||
<a href="https://discord.gg/PEuzjrFXUA">
|
||||
<a href="https://discord.gg/dHPrkBkkyA">
|
||||
<img src="https://img.shields.io/discord/1294443224030511104?color=5865F2&label=Ryubing&logo=discord&logoColor=white" alt="Discord">
|
||||
</a>
|
||||
<br>
|
||||
<br>
|
||||
<img src="https://raw.githubusercontent.com/Ryubing/Ryujinx/refs/heads/master/docs/shell.png">
|
||||
<img src="https://raw.githubusercontent.com/GreemDev/Ryujinx/refs/heads/master/docs/shell.png">
|
||||
</p>
|
||||
|
||||
## Usage
|
||||
|
||||
@@ -1249,7 +1249,7 @@
|
||||
0100A6B00D4EC000,"Furwind",,playable,2021-02-19 19:44:08
|
||||
0100ECE00C0C4000,"Fury Unleashed",crash;services,ingame,2020-10-18 11:52:40
|
||||
010070000ED9E000,"Fury Unleashed Demo",,playable,2020-10-08 20:09:21
|
||||
0100E1F013674000,"FUSER™",nvdec;UE4;slow;gpu,ingame,2025-02-12 16:03:00
|
||||
0100E1F013674000,"FUSER™",nvdec;UE4,playable,2022-10-17 20:58:32
|
||||
0100A7A015E4C000,"Fushigi no Gensokyo Lotus Labyrinth",Needs Update;audio;gpu;nvdec,ingame,2021-01-20 15:30:02
|
||||
01003C300B274000,"Futari de! Nyanko Daisensou",,playable,2024-01-05 22:26:52
|
||||
010055801134E000,"FUZE Player",online-broken;vulkan-backend-bug,ingame,2022-10-18 12:23:53
|
||||
@@ -2063,7 +2063,7 @@
|
||||
010002700C34C000,"Numbala",,playable,2020-05-11 12:01:07
|
||||
010020500C8C8000,"Number Place 10000",gpu,menus,2021-11-24 09:14:23
|
||||
010003701002C000,"Nurse Love Syndrome",,playable,2022-10-13 10:05:22
|
||||
,"nx-hbmenu",Needs Update;homebrew,boots,2024-04-06 22:05:32
|
||||
0000000000000000,"nx-hbmenu",Needs Update;homebrew,boots,2024-04-06 22:05:32
|
||||
,"nxquake2",services;crash;homebrew,nothing,2022-08-04 23:14:04
|
||||
010049F00EC30000,"Nyan Cat: Lost in Space",online,playable,2021-06-12 13:22:03
|
||||
01002E6014FC4000,"O---O",,playable,2022-10-29 12:12:14
|
||||
@@ -2471,7 +2471,7 @@
|
||||
0100AFE00DDAC000,"Royal Roads",,playable,2020-11-17 12:54:38
|
||||
0100E2C00B414000,"RPG Maker MV",nvdec,playable,2021-01-05 20:12:01
|
||||
01005CD015986000,"rRootage Reloaded",,playable,2022-08-05 23:20:18
|
||||
,"RSDKv5u",homebrew,ingame,2024-04-01 16:25:34
|
||||
0000000000000000,"RSDKv5u",homebrew,ingame,2024-04-01 16:25:34
|
||||
010009B00D33C000,"Rugby Challenge 4",slow;online-broken;UE4,playable,2022-10-06 12:45:53
|
||||
01006EC00F2CC000,"RUINER",UE4,playable,2022-10-03 14:11:33
|
||||
010074F00DE4A000,"Run the Fan",,playable,2021-02-27 13:36:28
|
||||
@@ -2480,7 +2480,6 @@
|
||||
010081C0191D8000,"Rune Factory 3 Special",,playable,2023-10-15 08:32:49
|
||||
010051D00E3A4000,"Rune Factory 4 Special",32-bit;crash;nvdec,ingame,2023-05-06 08:49:17
|
||||
010014D01216E000,"Rune Factory 5 (JP)",gpu,ingame,2021-06-01 12:00:36
|
||||
010071E0145F8000,"Rustler",,playable,2025-02-10 20:17:12
|
||||
0100E21013908000,"RWBY: Grimm Eclipse - Definitive Edition",online-broken,playable,2022-11-03 10:44:01
|
||||
010012C0060F0000,"RXN -Raijin-",nvdec,playable,2021-01-10 16:05:43
|
||||
0100B8B012ECA000,"S.N.I.P.E.R. - Hunter Scope",,playable,2021-04-19 15:58:09
|
||||
@@ -2674,10 +2673,10 @@
|
||||
01004F401BEBE000,"Song of Nunu: A League of Legends Story",,ingame,2024-07-12 18:53:44
|
||||
0100E5400BF94000,"Songbird Symphony",,playable,2021-02-27 02:44:04
|
||||
010031D00A604000,"Songbringer",,playable,2020-06-22 10:42:02
|
||||
,"Sonic 1 (2013)",crash;homebrew,ingame,2024-04-06 18:31:20
|
||||
,"Sonic 2 (2013)",crash;homebrew,ingame,2024-04-01 16:25:30
|
||||
,"Sonic A.I.R",homebrew,ingame,2024-04-01 16:25:32
|
||||
,"Sonic CD",crash;homebrew,ingame,2024-04-01 16:25:31
|
||||
0000000000000000,"Sonic 1 (2013)",crash;homebrew,ingame,2024-04-06 18:31:20
|
||||
0000000000000000,"Sonic 2 (2013)",crash;homebrew,ingame,2024-04-01 16:25:30
|
||||
0000000000000000,"Sonic A.I.R",homebrew,ingame,2024-04-01 16:25:32
|
||||
0000000000000000,"Sonic CD",crash;homebrew,ingame,2024-04-01 16:25:31
|
||||
010040E0116B8000,"Sonic Colors: Ultimate",,playable,2022-11-12 21:24:26
|
||||
01001270012B6000,"SONIC FORCES™",,playable,2024-07-28 13:11:21
|
||||
01004AD014BF0000,"Sonic Frontiers",gpu;deadlock;amd-vendor-bug;intel-vendor-bug,ingame,2024-09-05 09:18:53
|
||||
@@ -2694,7 +2693,7 @@
|
||||
0100707011722000,"Space Elite Force",,playable,2020-11-27 15:21:05
|
||||
010047B010260000,"Space Pioneer",,playable,2022-10-20 12:24:37
|
||||
010010A009830000,"Space Ribbon",,playable,2022-08-15 17:17:10
|
||||
,"SpaceCadetPinball",homebrew,ingame,2024-04-18 19:30:04
|
||||
0000000000000000,"SpaceCadetPinball",homebrew,ingame,2024-04-18 19:30:04
|
||||
0100D9B0041CE000,"Spacecats with Lasers",,playable,2022-08-15 17:22:44
|
||||
010034800FB60000,"Spaceland",,playable,2020-11-01 14:31:56
|
||||
010028D0045CE000,"Sparkle 2",,playable,2020-10-19 11:51:39
|
||||
@@ -2839,7 +2838,7 @@
|
||||
0100000000010000,"Super Mario Odyssey™",nvdec;intel-vendor-bug;mac-bug,playable,2024-08-25 01:32:34
|
||||
010036B0034E4000,"Super Mario Party™",gpu;Needs Update;ldn-works,ingame,2024-06-21 05:10:16
|
||||
0100BC0018138000,"Super Mario RPG™",gpu;audio;nvdec,ingame,2024-06-19 17:43:42
|
||||
,"Super Mario World",homebrew,boots,2024-06-13 01:40:31
|
||||
0000000000000000,"Super Mario World",homebrew,boots,2024-06-13 01:40:31
|
||||
010049900F546000,"Super Mario™ 3D All-Stars",services-horizon;slow;vulkan;amd-vendor-bug,ingame,2024-05-07 02:38:16
|
||||
010028600EBDA000,"Super Mario™ 3D World + Bowser’s Fury",ldn-works,playable,2024-07-31 10:45:37
|
||||
01004F8006A78000,"Super Meat Boy",services,playable,2020-04-02 23:10:07
|
||||
|
||||
|
@@ -219,7 +219,6 @@ namespace Ryujinx.Common
|
||||
//Misc Games
|
||||
"010056e00853a000", // A Hat in Time
|
||||
"0100fd1014726000", // Baldurs Gate: Dark Alliance
|
||||
"01008c2019598000", // Bluey: The Video Game
|
||||
"0100c6800b934000", // Brawlhalla
|
||||
"0100dbf01000a000", // Burnout Paradise Remastered
|
||||
"0100744001588000", // Cars 3: Driven to Win
|
||||
|
||||
@@ -158,15 +158,13 @@ namespace Ryujinx.HLE.HOS.Applets.Error
|
||||
|
||||
string[] buttons = GetButtonsText(module, description, "DlgBtn");
|
||||
|
||||
(uint Module, uint Description) errorCodeTuple = (module, uint.Parse(description.ToString("0000")));
|
||||
|
||||
bool showDetails = _horizon.Device.UIHandler.DisplayErrorAppletDialog($"Error Code: {module}-{description:0000}", "\n" + message, buttons, errorCodeTuple);
|
||||
bool showDetails = _horizon.Device.UIHandler.DisplayErrorAppletDialog($"Error Code: {module}-{description:0000}", "\n" + message, buttons);
|
||||
if (showDetails)
|
||||
{
|
||||
message = GetMessageText(module, description, "FlvMsg");
|
||||
buttons = GetButtonsText(module, description, "FlvBtn");
|
||||
|
||||
_horizon.Device.UIHandler.DisplayErrorAppletDialog($"Details: {module}-{description:0000}", "\n" + message, buttons, errorCodeTuple);
|
||||
_horizon.Device.UIHandler.DisplayErrorAppletDialog($"Details: {module}-{description:0000}", "\n" + message, buttons);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -45,12 +45,10 @@ namespace Ryujinx.HLE.UI
|
||||
/// <param name="value">The value associated to the <paramref name="kind"/>.</param>
|
||||
void ExecuteProgram(Switch device, ProgramSpecifyKind kind, ulong value);
|
||||
|
||||
/// <summary>
|
||||
/// Displays a Message Dialog box specific to Error Applet and blocks until it is closed.
|
||||
/// </summary>
|
||||
/// <returns>False when OK is pressed, True when another button (Details) is pressed.</returns>
|
||||
// ReSharper disable once UnusedParameter.Global
|
||||
bool DisplayErrorAppletDialog(string title, string message, string[] buttonsText, (uint Module, uint Description)? errorCode = null);
|
||||
bool DisplayErrorAppletDialog(string title, string message, string[] buttonsText);
|
||||
|
||||
/// <summary>
|
||||
/// Creates a handler to process keyboard inputs into text strings.
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.SDL2.Common;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
@@ -36,6 +37,7 @@ namespace Ryujinx.Input.SDL2
|
||||
SDL2Driver.Instance.Initialize();
|
||||
SDL2Driver.Instance.OnJoyStickConnected += HandleJoyStickConnected;
|
||||
SDL2Driver.Instance.OnJoystickDisconnected += HandleJoyStickDisconnected;
|
||||
SDL2Driver.Instance.OnJoyBatteryUpdated += HandleJoyBatteryUpdated;
|
||||
|
||||
// Add already connected gamepads
|
||||
int numJoysticks = SDL_NumJoysticks();
|
||||
@@ -83,19 +85,30 @@ namespace Ryujinx.Input.SDL2
|
||||
|
||||
private void HandleJoyStickDisconnected(int joystickInstanceId)
|
||||
{
|
||||
bool joyConPairDisconnected = false;
|
||||
if (!_gamepadsInstanceIdsMapping.Remove(joystickInstanceId, out string id))
|
||||
return;
|
||||
|
||||
lock (_lock)
|
||||
{
|
||||
_gamepadsIds.Remove(id);
|
||||
if (!SDL2JoyConPair.IsCombinable(_gamepadsIds))
|
||||
{
|
||||
_gamepadsIds.Remove(SDL2JoyConPair.Id);
|
||||
joyConPairDisconnected = true;
|
||||
}
|
||||
}
|
||||
|
||||
OnGamepadDisconnected?.Invoke(id);
|
||||
if (joyConPairDisconnected)
|
||||
{
|
||||
OnGamepadDisconnected?.Invoke(SDL2JoyConPair.Id);
|
||||
}
|
||||
}
|
||||
|
||||
private void HandleJoyStickConnected(int joystickDeviceId, int joystickInstanceId)
|
||||
{
|
||||
bool joyConPairConnected = false;
|
||||
if (SDL_IsGameController(joystickDeviceId) == SDL_bool.SDL_TRUE)
|
||||
{
|
||||
if (_gamepadsInstanceIdsMapping.ContainsKey(joystickInstanceId))
|
||||
@@ -120,13 +133,29 @@ namespace Ryujinx.Input.SDL2
|
||||
_gamepadsIds.Insert(joystickDeviceId, id);
|
||||
else
|
||||
_gamepadsIds.Add(id);
|
||||
if (SDL2JoyConPair.IsCombinable(_gamepadsIds))
|
||||
{
|
||||
_gamepadsIds.Remove(SDL2JoyConPair.Id);
|
||||
_gamepadsIds.Add(SDL2JoyConPair.Id);
|
||||
joyConPairConnected = true;
|
||||
}
|
||||
}
|
||||
|
||||
OnGamepadConnected?.Invoke(id);
|
||||
if (joyConPairConnected)
|
||||
{
|
||||
OnGamepadConnected?.Invoke(SDL2JoyConPair.Id);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void HandleJoyBatteryUpdated(int joystickDeviceId, SDL_JoystickPowerLevel powerLevel)
|
||||
{
|
||||
Logger.Info?.Print(LogClass.Hid,
|
||||
$"{SDL_GameControllerNameForIndex(joystickDeviceId)} power level: {powerLevel}");
|
||||
}
|
||||
|
||||
protected virtual void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing)
|
||||
@@ -157,6 +186,14 @@ namespace Ryujinx.Input.SDL2
|
||||
|
||||
public IGamepad GetGamepad(string id)
|
||||
{
|
||||
if (id == SDL2JoyConPair.Id)
|
||||
{
|
||||
lock (_lock)
|
||||
{
|
||||
return SDL2JoyConPair.GetGamepad(_gamepadsIds);
|
||||
}
|
||||
}
|
||||
|
||||
int joystickIndex = GetJoystickIndexByGamepadId(id);
|
||||
|
||||
if (joystickIndex == -1)
|
||||
@@ -165,12 +202,16 @@ namespace Ryujinx.Input.SDL2
|
||||
}
|
||||
|
||||
nint gamepadHandle = SDL_GameControllerOpen(joystickIndex);
|
||||
|
||||
if (gamepadHandle == nint.Zero)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
if (SDL_GameControllerName(gamepadHandle).StartsWith(SDL2JoyCon.Prefix))
|
||||
{
|
||||
return new SDL2JoyCon(gamepadHandle, id);
|
||||
}
|
||||
|
||||
return new SDL2Gamepad(gamepadHandle, id);
|
||||
}
|
||||
|
||||
|
||||
409
src/Ryujinx.Input.SDL2/SDL2JoyCon.cs
Normal file
409
src/Ryujinx.Input.SDL2/SDL2JoyCon.cs
Normal file
@@ -0,0 +1,409 @@
|
||||
using Ryujinx.Common.Configuration.Hid;
|
||||
using Ryujinx.Common.Configuration.Hid.Controller;
|
||||
using Ryujinx.Common.Logging;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Numerics;
|
||||
using System.Threading;
|
||||
using static SDL2.SDL;
|
||||
|
||||
namespace Ryujinx.Input.SDL2
|
||||
{
|
||||
internal class SDL2JoyCon : IGamepad
|
||||
{
|
||||
private bool HasConfiguration => _configuration != null;
|
||||
|
||||
private readonly record struct ButtonMappingEntry(GamepadButtonInputId To, GamepadButtonInputId From)
|
||||
{
|
||||
public bool IsValid => To is not GamepadButtonInputId.Unbound && From is not GamepadButtonInputId.Unbound;
|
||||
}
|
||||
|
||||
private StandardControllerInputConfig _configuration;
|
||||
|
||||
private readonly Dictionary<GamepadButtonInputId,SDL_GameControllerButton> _leftButtonsDriverMapping = new()
|
||||
{
|
||||
{ GamepadButtonInputId.LeftStick , SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_LEFTSTICK },
|
||||
{GamepadButtonInputId.DpadUp ,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_Y},
|
||||
{GamepadButtonInputId.DpadDown ,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_A},
|
||||
{GamepadButtonInputId.DpadLeft ,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_B},
|
||||
{GamepadButtonInputId.DpadRight ,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_X},
|
||||
{GamepadButtonInputId.Minus ,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_START},
|
||||
{GamepadButtonInputId.LeftShoulder,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_PADDLE2},
|
||||
{GamepadButtonInputId.LeftTrigger,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_PADDLE4},
|
||||
{GamepadButtonInputId.SingleRightTrigger0,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_RIGHTSHOULDER},
|
||||
{GamepadButtonInputId.SingleLeftTrigger0,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_LEFTSHOULDER},
|
||||
};
|
||||
private readonly Dictionary<GamepadButtonInputId,SDL_GameControllerButton> _rightButtonsDriverMapping = new()
|
||||
{
|
||||
{GamepadButtonInputId.RightStick,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_LEFTSTICK},
|
||||
{GamepadButtonInputId.A,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_B},
|
||||
{GamepadButtonInputId.B,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_Y},
|
||||
{GamepadButtonInputId.X,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_A},
|
||||
{GamepadButtonInputId.Y,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_X},
|
||||
{GamepadButtonInputId.Plus,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_START},
|
||||
{GamepadButtonInputId.RightShoulder,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_PADDLE1},
|
||||
{GamepadButtonInputId.RightTrigger,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_PADDLE3},
|
||||
{GamepadButtonInputId.SingleRightTrigger1,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_RIGHTSHOULDER},
|
||||
{GamepadButtonInputId.SingleLeftTrigger1,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_LEFTSHOULDER}
|
||||
};
|
||||
|
||||
private readonly Dictionary<GamepadButtonInputId, SDL_GameControllerButton> _buttonsDriverMapping;
|
||||
private readonly Lock _userMappingLock = new();
|
||||
|
||||
private readonly List<ButtonMappingEntry> _buttonsUserMapping;
|
||||
|
||||
private readonly StickInputId[] _stickUserMapping = new StickInputId[(int)StickInputId.Count]
|
||||
{
|
||||
StickInputId.Unbound, StickInputId.Left, StickInputId.Right,
|
||||
};
|
||||
|
||||
public GamepadFeaturesFlag Features { get; }
|
||||
|
||||
private nint _gamepadHandle;
|
||||
|
||||
private enum JoyConType
|
||||
{
|
||||
Left, Right
|
||||
}
|
||||
|
||||
public const string Prefix = "Nintendo Switch Joy-Con";
|
||||
public const string LeftName = "Nintendo Switch Joy-Con (L)";
|
||||
public const string RightName = "Nintendo Switch Joy-Con (R)";
|
||||
|
||||
private readonly JoyConType _joyConType;
|
||||
|
||||
public SDL2JoyCon(nint gamepadHandle, string driverId)
|
||||
{
|
||||
_gamepadHandle = gamepadHandle;
|
||||
_buttonsUserMapping = new List<ButtonMappingEntry>(10);
|
||||
|
||||
Name = SDL_GameControllerName(_gamepadHandle);
|
||||
Id = driverId;
|
||||
Features = GetFeaturesFlag();
|
||||
|
||||
// Enable motion tracking
|
||||
if (Features.HasFlag(GamepadFeaturesFlag.Motion))
|
||||
{
|
||||
if (SDL_GameControllerSetSensorEnabled(_gamepadHandle, SDL_SensorType.SDL_SENSOR_ACCEL,
|
||||
SDL_bool.SDL_TRUE) != 0)
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Hid,
|
||||
$"Could not enable data reporting for SensorType {SDL_SensorType.SDL_SENSOR_ACCEL}.");
|
||||
}
|
||||
|
||||
if (SDL_GameControllerSetSensorEnabled(_gamepadHandle, SDL_SensorType.SDL_SENSOR_GYRO,
|
||||
SDL_bool.SDL_TRUE) != 0)
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Hid,
|
||||
$"Could not enable data reporting for SensorType {SDL_SensorType.SDL_SENSOR_GYRO}.");
|
||||
}
|
||||
}
|
||||
|
||||
switch (Name)
|
||||
{
|
||||
case LeftName:
|
||||
{
|
||||
_buttonsDriverMapping = _leftButtonsDriverMapping;
|
||||
_joyConType = JoyConType.Left;
|
||||
break;
|
||||
}
|
||||
case RightName:
|
||||
{
|
||||
_buttonsDriverMapping = _rightButtonsDriverMapping;
|
||||
_joyConType = JoyConType.Right;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private GamepadFeaturesFlag GetFeaturesFlag()
|
||||
{
|
||||
GamepadFeaturesFlag result = GamepadFeaturesFlag.None;
|
||||
|
||||
if (SDL_GameControllerHasSensor(_gamepadHandle, SDL_SensorType.SDL_SENSOR_ACCEL) == SDL_bool.SDL_TRUE &&
|
||||
SDL_GameControllerHasSensor(_gamepadHandle, SDL_SensorType.SDL_SENSOR_GYRO) == SDL_bool.SDL_TRUE)
|
||||
{
|
||||
result |= GamepadFeaturesFlag.Motion;
|
||||
}
|
||||
|
||||
int error = SDL_GameControllerRumble(_gamepadHandle, 0, 0, 100);
|
||||
|
||||
if (error == 0)
|
||||
{
|
||||
result |= GamepadFeaturesFlag.Rumble;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
public string Id { get; }
|
||||
public string Name { get; }
|
||||
public bool IsConnected => SDL_GameControllerGetAttached(_gamepadHandle) == SDL_bool.SDL_TRUE;
|
||||
|
||||
protected virtual void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && _gamepadHandle != nint.Zero)
|
||||
{
|
||||
SDL_GameControllerClose(_gamepadHandle);
|
||||
|
||||
_gamepadHandle = nint.Zero;
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
Dispose(true);
|
||||
}
|
||||
|
||||
|
||||
public void SetTriggerThreshold(float triggerThreshold)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public void Rumble(float lowFrequency, float highFrequency, uint durationMs)
|
||||
{
|
||||
if (!Features.HasFlag(GamepadFeaturesFlag.Rumble))
|
||||
return;
|
||||
|
||||
ushort lowFrequencyRaw = (ushort)(lowFrequency * ushort.MaxValue);
|
||||
ushort highFrequencyRaw = (ushort)(highFrequency * ushort.MaxValue);
|
||||
|
||||
if (durationMs == uint.MaxValue)
|
||||
{
|
||||
if (SDL_GameControllerRumble(_gamepadHandle, lowFrequencyRaw, highFrequencyRaw, SDL_HAPTIC_INFINITY) !=
|
||||
0)
|
||||
Logger.Error?.Print(LogClass.Hid, "Rumble is not supported on this game controller.");
|
||||
}
|
||||
else if (durationMs > SDL_HAPTIC_INFINITY)
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Hid, $"Unsupported rumble duration {durationMs}");
|
||||
}
|
||||
else
|
||||
{
|
||||
if (SDL_GameControllerRumble(_gamepadHandle, lowFrequencyRaw, highFrequencyRaw, durationMs) != 0)
|
||||
Logger.Error?.Print(LogClass.Hid, "Rumble is not supported on this game controller.");
|
||||
}
|
||||
}
|
||||
|
||||
public Vector3 GetMotionData(MotionInputId inputId)
|
||||
{
|
||||
SDL_SensorType sensorType = inputId switch
|
||||
{
|
||||
MotionInputId.Accelerometer => SDL_SensorType.SDL_SENSOR_ACCEL,
|
||||
MotionInputId.Gyroscope => SDL_SensorType.SDL_SENSOR_GYRO,
|
||||
_ => SDL_SensorType.SDL_SENSOR_INVALID
|
||||
};
|
||||
|
||||
if (!Features.HasFlag(GamepadFeaturesFlag.Motion) || sensorType is SDL_SensorType.SDL_SENSOR_INVALID)
|
||||
return Vector3.Zero;
|
||||
|
||||
const int ElementCount = 3;
|
||||
|
||||
unsafe
|
||||
{
|
||||
float* values = stackalloc float[ElementCount];
|
||||
|
||||
int result = SDL_GameControllerGetSensorData(_gamepadHandle, sensorType, (nint)values, ElementCount);
|
||||
|
||||
if (result != 0)
|
||||
return Vector3.Zero;
|
||||
|
||||
Vector3 value = _joyConType switch
|
||||
{
|
||||
JoyConType.Left => new Vector3(-values[2], values[1], values[0]),
|
||||
JoyConType.Right => new Vector3(values[2], values[1], -values[0])
|
||||
};
|
||||
|
||||
return inputId switch
|
||||
{
|
||||
MotionInputId.Gyroscope => RadToDegree(value),
|
||||
MotionInputId.Accelerometer => GsToMs2(value),
|
||||
_ => value
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
private static Vector3 RadToDegree(Vector3 rad) => rad * (180 / MathF.PI);
|
||||
|
||||
private static Vector3 GsToMs2(Vector3 gs) => gs / SDL_STANDARD_GRAVITY;
|
||||
|
||||
public void SetConfiguration(InputConfig configuration)
|
||||
{
|
||||
lock (_userMappingLock)
|
||||
{
|
||||
_configuration = (StandardControllerInputConfig)configuration;
|
||||
|
||||
_buttonsUserMapping.Clear();
|
||||
|
||||
// First update sticks
|
||||
_stickUserMapping[(int)StickInputId.Left] = (StickInputId)_configuration.LeftJoyconStick.Joystick;
|
||||
_stickUserMapping[(int)StickInputId.Right] = (StickInputId)_configuration.RightJoyconStick.Joystick;
|
||||
|
||||
|
||||
switch (_joyConType)
|
||||
{
|
||||
case JoyConType.Left:
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.LeftStick, (GamepadButtonInputId)_configuration.LeftJoyconStick.StickButton));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadUp, (GamepadButtonInputId)_configuration.LeftJoycon.DpadUp));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadDown, (GamepadButtonInputId)_configuration.LeftJoycon.DpadDown));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadLeft, (GamepadButtonInputId)_configuration.LeftJoycon.DpadLeft));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadRight, (GamepadButtonInputId)_configuration.LeftJoycon.DpadRight));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.Minus, (GamepadButtonInputId)_configuration.LeftJoycon.ButtonMinus));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.LeftShoulder, (GamepadButtonInputId)_configuration.LeftJoycon.ButtonL));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.LeftTrigger, (GamepadButtonInputId)_configuration.LeftJoycon.ButtonZl));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleRightTrigger0, (GamepadButtonInputId)_configuration.LeftJoycon.ButtonSr));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleLeftTrigger0, (GamepadButtonInputId)_configuration.LeftJoycon.ButtonSl));
|
||||
break;
|
||||
case JoyConType.Right:
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.RightStick, (GamepadButtonInputId)_configuration.RightJoyconStick.StickButton));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.A, (GamepadButtonInputId)_configuration.RightJoycon.ButtonA));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.B, (GamepadButtonInputId)_configuration.RightJoycon.ButtonB));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.X, (GamepadButtonInputId)_configuration.RightJoycon.ButtonX));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.Y, (GamepadButtonInputId)_configuration.RightJoycon.ButtonY));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.Plus, (GamepadButtonInputId)_configuration.RightJoycon.ButtonPlus));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.RightShoulder, (GamepadButtonInputId)_configuration.RightJoycon.ButtonR));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.RightTrigger, (GamepadButtonInputId)_configuration.RightJoycon.ButtonZr));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleRightTrigger1, (GamepadButtonInputId)_configuration.RightJoycon.ButtonSr));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleLeftTrigger1, (GamepadButtonInputId)_configuration.RightJoycon.ButtonSl));
|
||||
break;
|
||||
default:
|
||||
throw new ArgumentOutOfRangeException();
|
||||
}
|
||||
|
||||
SetTriggerThreshold(_configuration.TriggerThreshold);
|
||||
}
|
||||
}
|
||||
|
||||
public GamepadStateSnapshot GetStateSnapshot()
|
||||
{
|
||||
return IGamepad.GetStateSnapshot(this);
|
||||
}
|
||||
|
||||
public GamepadStateSnapshot GetMappedStateSnapshot()
|
||||
{
|
||||
GamepadStateSnapshot rawState = GetStateSnapshot();
|
||||
GamepadStateSnapshot result = default;
|
||||
|
||||
lock (_userMappingLock)
|
||||
{
|
||||
if (_buttonsUserMapping.Count == 0)
|
||||
return rawState;
|
||||
|
||||
|
||||
// ReSharper disable once ForeachCanBePartlyConvertedToQueryUsingAnotherGetEnumerator
|
||||
foreach (ButtonMappingEntry entry in _buttonsUserMapping)
|
||||
{
|
||||
if (!entry.IsValid)
|
||||
continue;
|
||||
|
||||
// Do not touch state of button already pressed
|
||||
if (!result.IsPressed(entry.To))
|
||||
{
|
||||
result.SetPressed(entry.To, rawState.IsPressed(entry.From));
|
||||
}
|
||||
}
|
||||
|
||||
(float leftStickX, float leftStickY) = rawState.GetStick(_stickUserMapping[(int)StickInputId.Left]);
|
||||
(float rightStickX, float rightStickY) = rawState.GetStick(_stickUserMapping[(int)StickInputId.Right]);
|
||||
|
||||
result.SetStick(StickInputId.Left, leftStickX, leftStickY);
|
||||
result.SetStick(StickInputId.Right, rightStickX, rightStickY);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
private static float ConvertRawStickValue(short value)
|
||||
{
|
||||
const float ConvertRate = 1.0f / (short.MaxValue + 0.5f);
|
||||
|
||||
return value * ConvertRate;
|
||||
}
|
||||
|
||||
private JoyconConfigControllerStick<GamepadInputId, Common.Configuration.Hid.Controller.StickInputId>
|
||||
GetLogicalJoyStickConfig(StickInputId inputId)
|
||||
{
|
||||
switch (inputId)
|
||||
{
|
||||
case StickInputId.Left:
|
||||
if (_configuration.RightJoyconStick.Joystick ==
|
||||
Common.Configuration.Hid.Controller.StickInputId.Left)
|
||||
return _configuration.RightJoyconStick;
|
||||
else
|
||||
return _configuration.LeftJoyconStick;
|
||||
case StickInputId.Right:
|
||||
if (_configuration.LeftJoyconStick.Joystick ==
|
||||
Common.Configuration.Hid.Controller.StickInputId.Right)
|
||||
return _configuration.LeftJoyconStick;
|
||||
else
|
||||
return _configuration.RightJoyconStick;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
|
||||
public (float, float) GetStick(StickInputId inputId)
|
||||
{
|
||||
if (inputId == StickInputId.Unbound)
|
||||
return (0.0f, 0.0f);
|
||||
|
||||
if (inputId == StickInputId.Left && _joyConType == JoyConType.Right || inputId == StickInputId.Right && _joyConType == JoyConType.Left)
|
||||
{
|
||||
return (0.0f, 0.0f);
|
||||
}
|
||||
|
||||
(short stickX, short stickY) = GetStickXY();
|
||||
|
||||
float resultX = ConvertRawStickValue(stickX);
|
||||
float resultY = -ConvertRawStickValue(stickY);
|
||||
|
||||
if (HasConfiguration)
|
||||
{
|
||||
var joyconStickConfig = GetLogicalJoyStickConfig(inputId);
|
||||
|
||||
if (joyconStickConfig != null)
|
||||
{
|
||||
if (joyconStickConfig.InvertStickX)
|
||||
resultX = -resultX;
|
||||
|
||||
if (joyconStickConfig.InvertStickY)
|
||||
resultY = -resultY;
|
||||
|
||||
if (joyconStickConfig.Rotate90CW)
|
||||
{
|
||||
float temp = resultX;
|
||||
resultX = resultY;
|
||||
resultY = -temp;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return inputId switch
|
||||
{
|
||||
StickInputId.Left when _joyConType == JoyConType.Left => (resultY, -resultX),
|
||||
StickInputId.Right when _joyConType == JoyConType.Right => (-resultY, resultX),
|
||||
_ => (0.0f, 0.0f)
|
||||
};
|
||||
}
|
||||
|
||||
private (short, short) GetStickXY()
|
||||
{
|
||||
return (
|
||||
SDL_GameControllerGetAxis(_gamepadHandle, SDL_GameControllerAxis.SDL_CONTROLLER_AXIS_LEFTX),
|
||||
SDL_GameControllerGetAxis(_gamepadHandle, SDL_GameControllerAxis.SDL_CONTROLLER_AXIS_LEFTY));
|
||||
}
|
||||
|
||||
public bool IsPressed(GamepadButtonInputId inputId)
|
||||
{
|
||||
if (!_buttonsDriverMapping.TryGetValue(inputId, out var button))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return SDL_GameControllerGetButton(_gamepadHandle, button) == 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
142
src/Ryujinx.Input.SDL2/SDL2JoyConPair.cs
Normal file
142
src/Ryujinx.Input.SDL2/SDL2JoyConPair.cs
Normal file
@@ -0,0 +1,142 @@
|
||||
using Ryujinx.Common.Configuration.Hid;
|
||||
using Ryujinx.Common.Configuration.Hid.Controller;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Numerics;
|
||||
using static SDL2.SDL;
|
||||
|
||||
namespace Ryujinx.Input.SDL2
|
||||
{
|
||||
internal class SDL2JoyConPair(IGamepad left, IGamepad right) : IGamepad
|
||||
{
|
||||
private StandardControllerInputConfig _configuration;
|
||||
|
||||
private readonly StickInputId[] _stickUserMapping =
|
||||
[
|
||||
StickInputId.Unbound,
|
||||
StickInputId.Left,
|
||||
StickInputId.Right
|
||||
];
|
||||
|
||||
public GamepadFeaturesFlag Features => (left?.Features ?? GamepadFeaturesFlag.None) |
|
||||
(right?.Features ?? GamepadFeaturesFlag.None);
|
||||
|
||||
public const string Id = "JoyConPair";
|
||||
string IGamepad.Id => Id;
|
||||
|
||||
public string Name => "* Nintendo Switch Joy-Con (L/R)";
|
||||
public bool IsConnected => left is { IsConnected: true } && right is { IsConnected: true };
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
left?.Dispose();
|
||||
right?.Dispose();
|
||||
}
|
||||
|
||||
public GamepadStateSnapshot GetMappedStateSnapshot()
|
||||
{
|
||||
return GetStateSnapshot();
|
||||
}
|
||||
|
||||
public Vector3 GetMotionData(MotionInputId inputId)
|
||||
{
|
||||
return inputId switch
|
||||
{
|
||||
MotionInputId.Accelerometer or
|
||||
MotionInputId.Gyroscope => left.GetMotionData(inputId),
|
||||
MotionInputId.SecondAccelerometer => right.GetMotionData(MotionInputId.Accelerometer),
|
||||
MotionInputId.SecondGyroscope => right.GetMotionData(MotionInputId.Gyroscope),
|
||||
_ => Vector3.Zero
|
||||
};
|
||||
}
|
||||
|
||||
public GamepadStateSnapshot GetStateSnapshot()
|
||||
{
|
||||
return IGamepad.GetStateSnapshot(this);
|
||||
}
|
||||
|
||||
public (float, float) GetStick(StickInputId inputId)
|
||||
{
|
||||
return inputId switch
|
||||
{
|
||||
StickInputId.Left => left.GetStick(StickInputId.Left),
|
||||
StickInputId.Right => right.GetStick(StickInputId.Right),
|
||||
_ => (0, 0)
|
||||
};
|
||||
}
|
||||
|
||||
public bool IsPressed(GamepadButtonInputId inputId)
|
||||
{
|
||||
return left.IsPressed(inputId) || right.IsPressed(inputId);
|
||||
}
|
||||
|
||||
public void Rumble(float lowFrequency, float highFrequency, uint durationMs)
|
||||
{
|
||||
if (lowFrequency != 0)
|
||||
{
|
||||
right.Rumble(lowFrequency, lowFrequency, durationMs);
|
||||
}
|
||||
|
||||
if (highFrequency != 0)
|
||||
{
|
||||
left.Rumble(highFrequency, highFrequency, durationMs);
|
||||
}
|
||||
|
||||
if (lowFrequency == 0 && highFrequency == 0)
|
||||
{
|
||||
left.Rumble(0, 0, durationMs);
|
||||
right.Rumble(0, 0, durationMs);
|
||||
}
|
||||
}
|
||||
|
||||
public void SetConfiguration(InputConfig configuration)
|
||||
{
|
||||
left.SetConfiguration(configuration);
|
||||
right.SetConfiguration(configuration);
|
||||
}
|
||||
|
||||
public void SetTriggerThreshold(float triggerThreshold)
|
||||
{
|
||||
left.SetTriggerThreshold(triggerThreshold);
|
||||
right.SetTriggerThreshold(triggerThreshold);
|
||||
}
|
||||
|
||||
public static bool IsCombinable(List<string> gamepadsIds)
|
||||
{
|
||||
(int leftIndex, int rightIndex) = DetectJoyConPair(gamepadsIds);
|
||||
return leftIndex >= 0 && rightIndex >= 0;
|
||||
}
|
||||
|
||||
private static (int leftIndex, int rightIndex) DetectJoyConPair(List<string> gamepadsIds)
|
||||
{
|
||||
var gamepadNames = gamepadsIds.Where(gamepadId => gamepadId != Id)
|
||||
.Select((_, index) => SDL_GameControllerNameForIndex(index)).ToList();
|
||||
int leftIndex = gamepadNames.IndexOf(SDL2JoyCon.LeftName);
|
||||
int rightIndex = gamepadNames.IndexOf(SDL2JoyCon.RightName);
|
||||
|
||||
return (leftIndex, rightIndex);
|
||||
}
|
||||
|
||||
public static IGamepad GetGamepad(List<string> gamepadsIds)
|
||||
{
|
||||
(int leftIndex, int rightIndex) = DetectJoyConPair(gamepadsIds);
|
||||
if (leftIndex == -1 || rightIndex == -1)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
nint leftGamepadHandle = SDL_GameControllerOpen(leftIndex);
|
||||
nint rightGamepadHandle = SDL_GameControllerOpen(rightIndex);
|
||||
|
||||
if (leftGamepadHandle == nint.Zero || rightGamepadHandle == nint.Zero)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
|
||||
return new SDL2JoyConPair(new SDL2JoyCon(leftGamepadHandle, gamepadsIds[leftIndex]),
|
||||
new SDL2JoyCon(rightGamepadHandle, gamepadsIds[rightIndex]));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -269,6 +269,7 @@ namespace Ryujinx.Input.HLE
|
||||
if (motionConfig.MotionBackend != MotionInputBackendType.CemuHook)
|
||||
{
|
||||
_leftMotionInput = new MotionInput();
|
||||
_rightMotionInput = new MotionInput();
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -301,7 +302,20 @@ namespace Ryujinx.Input.HLE
|
||||
|
||||
if (controllerConfig.ControllerType == ConfigControllerType.JoyconPair)
|
||||
{
|
||||
_rightMotionInput = _leftMotionInput;
|
||||
if (gamepad.Id== "JoyConPair")
|
||||
{
|
||||
Vector3 rightAccelerometer = gamepad.GetMotionData(MotionInputId.SecondAccelerometer);
|
||||
Vector3 rightGyroscope = gamepad.GetMotionData(MotionInputId.SecondGyroscope);
|
||||
|
||||
rightAccelerometer = new Vector3(rightAccelerometer.X, -rightAccelerometer.Z, rightAccelerometer.Y);
|
||||
rightGyroscope = new Vector3(rightGyroscope.X, -rightGyroscope.Z, rightGyroscope.Y);
|
||||
|
||||
_rightMotionInput.Update(rightAccelerometer, rightGyroscope, (ulong)PerformanceCounter.ElapsedNanoseconds / 1000, controllerConfig.Motion.Sensitivity, (float)controllerConfig.Motion.GyroDeadzone);
|
||||
}
|
||||
else
|
||||
{
|
||||
_rightMotionInput = _leftMotionInput;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -336,6 +350,7 @@ namespace Ryujinx.Input.HLE
|
||||
// Reset states
|
||||
State = default;
|
||||
_leftMotionInput = null;
|
||||
_rightMotionInput = null;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -185,15 +185,6 @@ namespace Ryujinx.Input.HLE
|
||||
}
|
||||
}
|
||||
|
||||
public bool InputUpdatesBlocked
|
||||
{
|
||||
get
|
||||
{
|
||||
lock (_lock)
|
||||
return _blockInputUpdates;
|
||||
}
|
||||
}
|
||||
|
||||
public void BlockInputUpdates()
|
||||
{
|
||||
lock (_lock)
|
||||
|
||||
@@ -21,5 +21,17 @@ namespace Ryujinx.Input
|
||||
/// </summary>
|
||||
/// <remarks>Values are in degrees</remarks>
|
||||
Gyroscope,
|
||||
|
||||
/// <summary>
|
||||
/// Second accelerometer.
|
||||
/// </summary>
|
||||
/// <remarks>Values are in m/s^2</remarks>
|
||||
SecondAccelerometer,
|
||||
|
||||
/// <summary>
|
||||
/// Second gyroscope.
|
||||
/// </summary>
|
||||
/// <remarks>Values are in degrees</remarks>
|
||||
SecondGyroscope
|
||||
}
|
||||
}
|
||||
|
||||
@@ -25,14 +25,17 @@ namespace Ryujinx.SDL2.Common
|
||||
|
||||
public static Action<Action> MainThreadDispatcher { get; set; }
|
||||
|
||||
private const uint SdlInitFlags = SDL_INIT_EVENTS | SDL_INIT_GAMECONTROLLER | SDL_INIT_JOYSTICK | SDL_INIT_AUDIO | SDL_INIT_VIDEO;
|
||||
private const uint SdlInitFlags = SDL_INIT_EVENTS | SDL_INIT_GAMECONTROLLER | SDL_INIT_JOYSTICK |
|
||||
SDL_INIT_AUDIO | SDL_INIT_VIDEO;
|
||||
|
||||
private bool _isRunning;
|
||||
private uint _refereceCount;
|
||||
private Thread _worker;
|
||||
|
||||
private const uint SDL_JOYBATTERYUPDATED = 1543;
|
||||
public event Action<int, int> OnJoyStickConnected;
|
||||
public event Action<int> OnJoystickDisconnected;
|
||||
public event Action<int, SDL_JoystickPowerLevel> OnJoyBatteryUpdated;
|
||||
|
||||
private ConcurrentDictionary<uint, Action<SDL_Event>> _registeredWindowHandlers;
|
||||
|
||||
@@ -78,12 +81,14 @@ namespace Ryujinx.SDL2.Common
|
||||
// First ensure that we only enable joystick events (for connected/disconnected).
|
||||
if (SDL_GameControllerEventState(SDL_IGNORE) != SDL_IGNORE)
|
||||
{
|
||||
Logger.Error?.PrintMsg(LogClass.Application, "Couldn't change the state of game controller events.");
|
||||
Logger.Error?.PrintMsg(LogClass.Application,
|
||||
"Couldn't change the state of game controller events.");
|
||||
}
|
||||
|
||||
if (SDL_JoystickEventState(SDL_ENABLE) < 0)
|
||||
{
|
||||
Logger.Error?.PrintMsg(LogClass.Application, $"Failed to enable joystick event polling: {SDL_GetError()}");
|
||||
Logger.Error?.PrintMsg(LogClass.Application,
|
||||
$"Failed to enable joystick event polling: {SDL_GetError()}");
|
||||
}
|
||||
|
||||
// Disable all joysticks information, we don't need them no need to flood the event queue for that.
|
||||
@@ -143,7 +148,12 @@ namespace Ryujinx.SDL2.Common
|
||||
|
||||
OnJoystickDisconnected?.Invoke(evnt.cbutton.which);
|
||||
}
|
||||
else if (evnt.type is SDL_EventType.SDL_WINDOWEVENT or SDL_EventType.SDL_MOUSEBUTTONDOWN or SDL_EventType.SDL_MOUSEBUTTONUP)
|
||||
else if ((uint)evnt.type == SDL_JOYBATTERYUPDATED)
|
||||
{
|
||||
OnJoyBatteryUpdated?.Invoke(evnt.cbutton.which, (SDL_JoystickPowerLevel)evnt.user.code);
|
||||
}
|
||||
else if (evnt.type is SDL_EventType.SDL_WINDOWEVENT or SDL_EventType.SDL_MOUSEBUTTONDOWN
|
||||
or SDL_EventType.SDL_MOUSEBUTTONUP)
|
||||
{
|
||||
if (_registeredWindowHandlers.TryGetValue(evnt.window.windowID, out Action<SDL_Event> handler))
|
||||
{
|
||||
|
||||
@@ -517,7 +517,7 @@ namespace Ryujinx.Ava
|
||||
Device?.System.ChangeDockedModeState(e.NewValue);
|
||||
}
|
||||
|
||||
public void UpdateAudioVolumeState(object sender, ReactiveEventArgs<float> e)
|
||||
private void UpdateAudioVolumeState(object sender, ReactiveEventArgs<float> e)
|
||||
{
|
||||
Device?.SetVolume(e.NewValue);
|
||||
|
||||
@@ -1041,7 +1041,6 @@ namespace Ryujinx.Ava
|
||||
if (_viewModel.StartGamesInFullscreen)
|
||||
{
|
||||
_viewModel.WindowState = WindowState.FullScreen;
|
||||
_viewModel.Window.TitleBar.ExtendsContentIntoTitleBar = true;
|
||||
}
|
||||
|
||||
if (_viewModel.WindowState is WindowState.FullScreen || _viewModel.StartGamesWithoutUI)
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
14
src/Ryujinx/Common/ThemeManager.cs
Normal file
14
src/Ryujinx/Common/ThemeManager.cs
Normal file
@@ -0,0 +1,14 @@
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Ava.Common
|
||||
{
|
||||
public static class ThemeManager
|
||||
{
|
||||
public static event Action ThemeChanged;
|
||||
|
||||
public static void OnThemeChanged()
|
||||
{
|
||||
ThemeChanged?.Invoke();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -513,7 +513,7 @@ namespace Ryujinx.Headless
|
||||
Exit();
|
||||
}
|
||||
|
||||
public bool DisplayErrorAppletDialog(string title, string message, string[] buttonsText, (uint Module, uint Description)? errorCode = null)
|
||||
public bool DisplayErrorAppletDialog(string title, string message, string[] buttonsText)
|
||||
{
|
||||
SDL_MessageBoxData data = new()
|
||||
{
|
||||
@@ -521,7 +521,7 @@ namespace Ryujinx.Headless
|
||||
message = message,
|
||||
buttons = new SDL_MessageBoxButtonData[buttonsText.Length],
|
||||
numbuttons = buttonsText.Length,
|
||||
window = WindowHandle
|
||||
window = WindowHandle,
|
||||
};
|
||||
|
||||
for (int i = 0; i < buttonsText.Length; i++)
|
||||
|
||||
@@ -22,8 +22,6 @@ namespace Ryujinx.Ava
|
||||
{
|
||||
public class RyujinxApp : Application
|
||||
{
|
||||
public static event Action ThemeChanged;
|
||||
|
||||
internal static string FormatTitle(LocaleKeys? windowTitleKey = null, bool includeVersion = true)
|
||||
=> windowTitleKey is null
|
||||
? $"{FullAppName}{(includeVersion ? $" {Program.Version}" : string.Empty)}"
|
||||
@@ -114,7 +112,7 @@ namespace Ryujinx.Ava
|
||||
baseStyle = ConfigurationState.Instance.UI.BaseStyle;
|
||||
}
|
||||
|
||||
ThemeChanged?.Invoke();
|
||||
ThemeManager.OnThemeChanged();
|
||||
|
||||
RequestedThemeVariant = baseStyle switch
|
||||
{
|
||||
|
||||
@@ -75,32 +75,31 @@ namespace Ryujinx.Ava.UI.Applet
|
||||
bool opened = false;
|
||||
|
||||
UserResult response = await ContentDialogHelper.ShowDeferredContentDialog(_parent,
|
||||
title,
|
||||
message,
|
||||
string.Empty,
|
||||
LocaleManager.Instance[LocaleKeys.DialogOpenSettingsWindowLabel],
|
||||
string.Empty,
|
||||
LocaleManager.Instance[LocaleKeys.SettingsButtonClose],
|
||||
(int)Symbol.Important,
|
||||
deferEvent,
|
||||
async window =>
|
||||
{
|
||||
if (opened)
|
||||
{
|
||||
return;
|
||||
}
|
||||
title,
|
||||
message,
|
||||
string.Empty,
|
||||
LocaleManager.Instance[LocaleKeys.DialogOpenSettingsWindowLabel],
|
||||
string.Empty,
|
||||
LocaleManager.Instance[LocaleKeys.SettingsButtonClose],
|
||||
(int)Symbol.Important,
|
||||
deferEvent,
|
||||
async window =>
|
||||
{
|
||||
if (opened)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
opened = true;
|
||||
opened = true;
|
||||
|
||||
_parent.SettingsWindow =
|
||||
new SettingsWindow(_parent.VirtualFileSystem, _parent.ContentManager);
|
||||
_parent.SettingsWindow = new SettingsWindow(_parent.VirtualFileSystem, _parent.ContentManager);
|
||||
|
||||
await _parent.SettingsWindow.ShowDialog(window);
|
||||
await _parent.SettingsWindow.ShowDialog(window);
|
||||
|
||||
_parent.SettingsWindow = null;
|
||||
_parent.SettingsWindow = null;
|
||||
|
||||
opened = false;
|
||||
});
|
||||
opened = false;
|
||||
});
|
||||
|
||||
if (response == UserResult.Ok)
|
||||
{
|
||||
@@ -111,9 +110,7 @@ namespace Ryujinx.Ava.UI.Applet
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
await ContentDialogHelper.CreateErrorDialog(
|
||||
LocaleManager.Instance.UpdateAndGetDynamicValue(
|
||||
LocaleKeys.DialogMessageDialogErrorExceptionMessage, ex));
|
||||
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogMessageDialogErrorExceptionMessage, ex));
|
||||
|
||||
dialogCloseEvent.Set();
|
||||
}
|
||||
@@ -137,9 +134,7 @@ namespace Ryujinx.Ava.UI.Applet
|
||||
try
|
||||
{
|
||||
_parent.ViewModel.AppHost.NpadManager.BlockInputUpdates();
|
||||
(UserResult result, string userInput) =
|
||||
await SwkbdAppletDialog.ShowInputDialog(LocaleManager.Instance[LocaleKeys.SoftwareKeyboard],
|
||||
args);
|
||||
(UserResult result, string userInput) = await SwkbdAppletDialog.ShowInputDialog(LocaleManager.Instance[LocaleKeys.SoftwareKeyboard], args);
|
||||
|
||||
if (result == UserResult.Ok)
|
||||
{
|
||||
@@ -151,9 +146,7 @@ namespace Ryujinx.Ava.UI.Applet
|
||||
{
|
||||
error = true;
|
||||
|
||||
await ContentDialogHelper.CreateErrorDialog(
|
||||
LocaleManager.Instance.UpdateAndGetDynamicValue(
|
||||
LocaleKeys.DialogSoftwareKeyboardErrorExceptionMessage, ex));
|
||||
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogSoftwareKeyboardErrorExceptionMessage, ex));
|
||||
}
|
||||
finally
|
||||
{
|
||||
@@ -184,8 +177,7 @@ namespace Ryujinx.Ava.UI.Applet
|
||||
args.InitialText = "Ryujinx";
|
||||
args.StringLengthMin = 1;
|
||||
args.StringLengthMax = 25;
|
||||
(UserResult result, string userInput) =
|
||||
await SwkbdAppletDialog.ShowInputDialog(LocaleManager.Instance[LocaleKeys.CabinetDialog], args);
|
||||
(UserResult result, string userInput) = await SwkbdAppletDialog.ShowInputDialog(LocaleManager.Instance[LocaleKeys.CabinetDialog], args);
|
||||
if (result == UserResult.Ok)
|
||||
{
|
||||
inputText = userInput;
|
||||
@@ -209,13 +201,11 @@ namespace Ryujinx.Ava.UI.Applet
|
||||
Dispatcher.UIThread.InvokeAsync(async () =>
|
||||
{
|
||||
dialogCloseEvent.Set();
|
||||
await ContentDialogHelper.CreateInfoDialog(
|
||||
LocaleManager.Instance[LocaleKeys.CabinetScanDialog],
|
||||
string.Empty,
|
||||
LocaleManager.Instance[LocaleKeys.InputDialogOk],
|
||||
string.Empty,
|
||||
LocaleManager.Instance[LocaleKeys.CabinetTitle]
|
||||
);
|
||||
await ContentDialogHelper.CreateInfoDialog(LocaleManager.Instance[LocaleKeys.CabinetScanDialog],
|
||||
string.Empty,
|
||||
LocaleManager.Instance[LocaleKeys.InputDialogOk],
|
||||
string.Empty,
|
||||
LocaleManager.Instance[LocaleKeys.CabinetTitle]);
|
||||
});
|
||||
dialogCloseEvent.WaitOne();
|
||||
}
|
||||
@@ -227,8 +217,7 @@ namespace Ryujinx.Ava.UI.Applet
|
||||
_parent.ViewModel.AppHost?.Stop();
|
||||
}
|
||||
|
||||
public bool DisplayErrorAppletDialog(string title, string message, string[] buttons,
|
||||
(uint Module, uint Description)? errorCode = null)
|
||||
public bool DisplayErrorAppletDialog(string title, string message, string[] buttons)
|
||||
{
|
||||
ManualResetEvent dialogCloseEvent = new(false);
|
||||
|
||||
@@ -240,7 +229,9 @@ namespace Ryujinx.Ava.UI.Applet
|
||||
{
|
||||
ErrorAppletWindow msgDialog = new(_parent, buttons, message)
|
||||
{
|
||||
Title = title, WindowStartupLocation = WindowStartupLocation.CenterScreen, Width = 400
|
||||
Title = title,
|
||||
WindowStartupLocation = WindowStartupLocation.CenterScreen,
|
||||
Width = 400
|
||||
};
|
||||
|
||||
object response = await msgDialog.Run();
|
||||
@@ -258,9 +249,7 @@ namespace Ryujinx.Ava.UI.Applet
|
||||
{
|
||||
dialogCloseEvent.Set();
|
||||
|
||||
await ContentDialogHelper.CreateErrorDialog(
|
||||
LocaleManager.Instance.UpdateAndGetDynamicValue(
|
||||
LocaleKeys.DialogErrorAppletErrorExceptionMessage, ex));
|
||||
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogErrorAppletErrorExceptionMessage, ex));
|
||||
}
|
||||
});
|
||||
|
||||
@@ -270,36 +259,38 @@ namespace Ryujinx.Ava.UI.Applet
|
||||
}
|
||||
|
||||
public IDynamicTextInputHandler CreateDynamicTextInputHandler() => new AvaloniaDynamicTextInputHandler(_parent);
|
||||
|
||||
|
||||
public UserProfile ShowPlayerSelectDialog()
|
||||
{
|
||||
UserId selected = UserId.Null;
|
||||
byte[] defaultGuestImage = EmbeddedResources.Read("Ryujinx.HLE/HOS/Services/Account/Acc/GuestUserImage.jpg");
|
||||
UserProfile guest = new(new UserId("00000000000000000000000000000080"), "Guest", defaultGuestImage);
|
||||
|
||||
|
||||
ManualResetEvent dialogCloseEvent = new(false);
|
||||
|
||||
|
||||
Dispatcher.UIThread.InvokeAsync(async () =>
|
||||
{
|
||||
ObservableCollection<BaseModel> profiles = [];
|
||||
NavigationDialogHost nav = new();
|
||||
|
||||
|
||||
_parent.AccountManager.GetAllUsers()
|
||||
.OrderBy(x => x.Name)
|
||||
.ForEach(profile => profiles.Add(new Models.UserProfile(profile, nav)));
|
||||
|
||||
|
||||
profiles.Add(new Models.UserProfile(guest, nav));
|
||||
ProfileSelectorDialogViewModel viewModel = new()
|
||||
UserSelectorDialogViewModel viewModel = new()
|
||||
{
|
||||
Profiles = profiles, SelectedUserId = _parent.AccountManager.LastOpenedUser.UserId
|
||||
Profiles = profiles,
|
||||
SelectedUserId = _parent.AccountManager.LastOpenedUser.UserId
|
||||
};
|
||||
(selected, _) = await ProfileSelectorDialog.ShowInputDialog(viewModel);
|
||||
|
||||
UserSelectorDialog content = new(viewModel);
|
||||
(selected, _) = await UserSelectorDialog.ShowInputDialog(content);
|
||||
|
||||
dialogCloseEvent.Set();
|
||||
});
|
||||
|
||||
|
||||
dialogCloseEvent.WaitOne();
|
||||
|
||||
|
||||
UserProfile profile = _parent.AccountManager.LastOpenedUser;
|
||||
if (selected == guest.UserId)
|
||||
{
|
||||
@@ -320,7 +311,6 @@ namespace Ryujinx.Ava.UI.Applet
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return profile;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
<UserControl
|
||||
x:Class="Ryujinx.Ava.UI.Applet.ProfileSelectorDialog"
|
||||
x:Class="Ryujinx.Ava.UI.Applet.UserSelectorDialog"
|
||||
xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
@@ -12,9 +12,9 @@
|
||||
d:DesignWidth="800"
|
||||
mc:Ignorable="d"
|
||||
Focusable="True"
|
||||
x:DataType="viewModels:ProfileSelectorDialogViewModel">
|
||||
x:DataType="viewModels:UserSelectorDialogViewModel">
|
||||
<Design.DataContext>
|
||||
<viewModels:ProfileSelectorDialogViewModel />
|
||||
<viewModels:UserSelectorDialogViewModel />
|
||||
</Design.DataContext>
|
||||
|
||||
<Grid HorizontalAlignment="Stretch" VerticalAlignment="Stretch">
|
||||
@@ -16,15 +16,15 @@ using UserProfileSft = Ryujinx.HLE.HOS.Services.Account.Acc.UserProfile;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Applet
|
||||
{
|
||||
public partial class ProfileSelectorDialog : UserControl
|
||||
public partial class UserSelectorDialog : UserControl, INotifyPropertyChanged
|
||||
{
|
||||
public ProfileSelectorDialogViewModel ViewModel { get; set; }
|
||||
public UserSelectorDialogViewModel ViewModel { get; set; }
|
||||
|
||||
public ProfileSelectorDialog(ProfileSelectorDialogViewModel viewModel)
|
||||
public UserSelectorDialog(UserSelectorDialogViewModel viewModel)
|
||||
{
|
||||
DataContext = ViewModel = viewModel;
|
||||
|
||||
InitializeComponent();
|
||||
ViewModel = viewModel;
|
||||
DataContext = ViewModel;
|
||||
}
|
||||
|
||||
private void Grid_PointerEntered(object sender, PointerEventArgs e)
|
||||
@@ -54,7 +54,7 @@ namespace Ryujinx.Ava.UI.Applet
|
||||
if (ViewModel.Profiles[selectedIndex] is UserProfile userProfile)
|
||||
{
|
||||
ViewModel.SelectedUserId = userProfile.UserId;
|
||||
Logger.Info?.Print(LogClass.UI, $"Selected: {userProfile.UserId}", "ProfileSelector");
|
||||
Logger.Info?.Print(LogClass.UI, $"Selected user: {userProfile.UserId}");
|
||||
|
||||
ObservableCollection<BaseModel> newProfiles = [];
|
||||
|
||||
@@ -79,7 +79,7 @@ namespace Ryujinx.Ava.UI.Applet
|
||||
}
|
||||
}
|
||||
|
||||
public static async Task<(UserId Id, bool Result)> ShowInputDialog(ProfileSelectorDialogViewModel viewModel)
|
||||
public static async Task<(UserId Id, bool Result)> ShowInputDialog(UserSelectorDialog content)
|
||||
{
|
||||
ContentDialog contentDialog = new()
|
||||
{
|
||||
@@ -87,25 +87,22 @@ namespace Ryujinx.Ava.UI.Applet
|
||||
PrimaryButtonText = LocaleManager.Instance[LocaleKeys.Continue],
|
||||
SecondaryButtonText = string.Empty,
|
||||
CloseButtonText = LocaleManager.Instance[LocaleKeys.Cancel],
|
||||
Content = new ProfileSelectorDialog(viewModel),
|
||||
Content = content,
|
||||
Padding = new Thickness(0)
|
||||
};
|
||||
|
||||
UserId result = UserId.Null;
|
||||
bool input = false;
|
||||
|
||||
contentDialog.Closed += Handler;
|
||||
|
||||
await ContentDialogHelper.ShowAsync(contentDialog);
|
||||
|
||||
return (result, input);
|
||||
|
||||
void Handler(ContentDialog sender, ContentDialogClosedEventArgs eventArgs)
|
||||
{
|
||||
if (eventArgs.Result == ContentDialogResult.Primary)
|
||||
{
|
||||
result = viewModel.SelectedUserId;
|
||||
input = true;
|
||||
if (contentDialog.Content is UserSelectorDialog view)
|
||||
{
|
||||
result = view.ViewModel.SelectedUserId;
|
||||
input = true;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -113,6 +110,12 @@ namespace Ryujinx.Ava.UI.Applet
|
||||
input = false;
|
||||
}
|
||||
}
|
||||
|
||||
contentDialog.Closed += Handler;
|
||||
|
||||
await ContentDialogHelper.ShowAsync(contentDialog);
|
||||
|
||||
return (result, input);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -2,7 +2,6 @@ using Avalonia.Media.Imaging;
|
||||
using Avalonia.Styling;
|
||||
using Avalonia.Threading;
|
||||
using CommunityToolkit.Mvvm.ComponentModel;
|
||||
using Gommon;
|
||||
using Ryujinx.Ava.Common;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
@@ -25,35 +24,30 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
Version = RyujinxApp.FullAppName + "\n" + Program.Version;
|
||||
UpdateLogoTheme(ConfigurationState.Instance.UI.BaseStyle.Value);
|
||||
|
||||
RyujinxApp.ThemeChanged += Ryujinx_ThemeChanged;
|
||||
ThemeManager.ThemeChanged += ThemeManager_ThemeChanged;
|
||||
}
|
||||
|
||||
private void Ryujinx_ThemeChanged()
|
||||
private void ThemeManager_ThemeChanged()
|
||||
{
|
||||
Dispatcher.UIThread.Post(() => UpdateLogoTheme(ConfigurationState.Instance.UI.BaseStyle.Value));
|
||||
}
|
||||
|
||||
private const string LogoPathFormat = "resm:Ryujinx.Assets.UIImages.Logo_{0}_{1}.png?assembly=Ryujinx";
|
||||
|
||||
private void UpdateLogoTheme(string theme)
|
||||
{
|
||||
bool isDarkTheme = theme == "Dark" || (theme == "Auto" && RyujinxApp.DetectSystemTheme() == ThemeVariant.Dark);
|
||||
|
||||
string themeName = isDarkTheme ? "Dark" : "Light";
|
||||
|
||||
GithubLogo = LoadBitmap(LogoPathFormat.Format("GitHub", themeName));
|
||||
DiscordLogo = LoadBitmap(LogoPathFormat.Format("Discord", themeName));
|
||||
string basePath = "resm:Ryujinx.Assets.UIImages.";
|
||||
string themeSuffix = isDarkTheme ? "Dark.png" : "Light.png";
|
||||
|
||||
GithubLogo = LoadBitmap($"{basePath}Logo_GitHub_{themeSuffix}?assembly=Ryujinx");
|
||||
DiscordLogo = LoadBitmap($"{basePath}Logo_Discord_{themeSuffix}?assembly=Ryujinx");
|
||||
}
|
||||
|
||||
private static Bitmap LoadBitmap(string uri) => new(Avalonia.Platform.AssetLoader.Open(new Uri(uri)));
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
RyujinxApp.ThemeChanged -= Ryujinx_ThemeChanged;
|
||||
|
||||
GithubLogo.Dispose();
|
||||
DiscordLogo.Dispose();
|
||||
|
||||
ThemeManager.ThemeChanged -= ThemeManager_ThemeChanged;
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -264,7 +264,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
Logger.Error?.Print(LogClass.Application, $"Couldn't get valid amiibo data: {exception}");
|
||||
|
||||
// Neither local or remote files are valid JSON, close window.
|
||||
await ShowInfoDialog();
|
||||
ShowInfoDialog();
|
||||
Close();
|
||||
}
|
||||
else if (!remoteIsValid)
|
||||
@@ -273,7 +273,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
// Only the local file is valid, the local one should be used
|
||||
// but the user should be warned.
|
||||
await ShowInfoDialog();
|
||||
ShowInfoDialog();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -525,7 +525,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
AmiiboImage = bitmap;
|
||||
}
|
||||
|
||||
private static async Task ShowInfoDialog()
|
||||
private static async void ShowInfoDialog()
|
||||
{
|
||||
await ContentDialogHelper.CreateInfoDialog(LocaleManager.Instance[LocaleKeys.DialogAmiiboApiTitle],
|
||||
LocaleManager.Instance[LocaleKeys.DialogAmiiboApiConnectErrorMessage],
|
||||
|
||||
@@ -7,7 +7,6 @@ using Avalonia.Media.Imaging;
|
||||
using Avalonia.Platform.Storage;
|
||||
using Avalonia.Threading;
|
||||
using CommunityToolkit.Mvvm.ComponentModel;
|
||||
using CommunityToolkit.Mvvm.Input;
|
||||
using DynamicData;
|
||||
using DynamicData.Binding;
|
||||
using FluentAvalonia.UI.Controls;
|
||||
@@ -105,13 +104,6 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
[ObservableProperty] private bool _isSubMenuOpen;
|
||||
[ObservableProperty] private ApplicationContextMenu _listAppContextMenu;
|
||||
[ObservableProperty] private ApplicationContextMenu _gridAppContextMenu;
|
||||
[ObservableProperty] private bool _updateAvailable;
|
||||
|
||||
public static AsyncRelayCommand UpdateCommand { get; } = Commands.Create(async () =>
|
||||
{
|
||||
if (Updater.CanUpdate(true))
|
||||
await Updater.BeginUpdateAsync(true);
|
||||
});
|
||||
|
||||
private bool _showLoadProgress;
|
||||
private bool _isGameRunning;
|
||||
|
||||
@@ -126,10 +126,6 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
public bool EnableDockedMode { get; set; }
|
||||
public bool EnableKeyboard { get; set; }
|
||||
public bool EnableMouse { get; set; }
|
||||
public bool DisableInputWhenOutOfFocus { get; set; }
|
||||
|
||||
public int FocusLostActionType { get; set; }
|
||||
|
||||
public VSyncMode VSyncMode
|
||||
{
|
||||
get => _vSyncMode;
|
||||
@@ -483,7 +479,6 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
ShowTitleBar = config.ShowTitleBar;
|
||||
HideCursor = (int)config.HideCursor.Value;
|
||||
UpdateCheckerType = (int)config.UpdateCheckerType.Value;
|
||||
FocusLostActionType = (int)config.FocusLostActionType.Value;
|
||||
|
||||
GameDirectories.Clear();
|
||||
GameDirectories.AddRange(config.UI.GameDirs.Value);
|
||||
@@ -503,7 +498,6 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
EnableDockedMode = config.System.EnableDockedMode;
|
||||
EnableKeyboard = config.Hid.EnableKeyboard;
|
||||
EnableMouse = config.Hid.EnableMouse;
|
||||
DisableInputWhenOutOfFocus = config.Hid.DisableInputWhenOutOfFocus;
|
||||
|
||||
// Keyboard Hotkeys
|
||||
KeyboardHotkey = new HotkeyConfig(config.Hid.Hotkeys.Value);
|
||||
@@ -592,7 +586,6 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
config.ShowTitleBar.Value = ShowTitleBar;
|
||||
config.HideCursor.Value = (HideCursorMode)HideCursor;
|
||||
config.UpdateCheckerType.Value = (UpdaterType)UpdateCheckerType;
|
||||
config.FocusLostActionType.Value = (FocusLostType)FocusLostActionType;
|
||||
|
||||
if (GameDirectoryChanged)
|
||||
{
|
||||
@@ -616,7 +609,6 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
config.System.EnableDockedMode.Value = EnableDockedMode;
|
||||
config.Hid.EnableKeyboard.Value = EnableKeyboard;
|
||||
config.Hid.EnableMouse.Value = EnableMouse;
|
||||
config.Hid.DisableInputWhenOutOfFocus.Value = DisableInputWhenOutOfFocus;
|
||||
|
||||
// Keyboard Hotkeys
|
||||
config.Hid.Hotkeys.Value = KeyboardHotkey.GetConfig();
|
||||
|
||||
@@ -4,7 +4,7 @@ using System.Collections.ObjectModel;
|
||||
|
||||
namespace Ryujinx.Ava.UI.ViewModels
|
||||
{
|
||||
public partial class ProfileSelectorDialogViewModel : BaseModel
|
||||
public partial class UserSelectorDialogViewModel : BaseModel
|
||||
{
|
||||
|
||||
[ObservableProperty] private UserId _selectedUserId;
|
||||
@@ -51,8 +51,12 @@ namespace Ryujinx.Ava.UI.Views.Main
|
||||
XciTrimmerMenuItem.Command = Commands.Create(XCITrimmerWindow.Show);
|
||||
AboutWindowMenuItem.Command = Commands.Create(AboutWindow.Show);
|
||||
CompatibilityListMenuItem.Command = Commands.Create(() => CompatibilityList.Show());
|
||||
|
||||
UpdateMenuItem.Command = MainWindowViewModel.UpdateCommand;
|
||||
|
||||
UpdateMenuItem.Command = Commands.Create(async () =>
|
||||
{
|
||||
if (Updater.CanUpdate(true))
|
||||
await Updater.BeginUpdateAsync(true);
|
||||
});
|
||||
|
||||
FaqMenuItem.Command =
|
||||
SetupGuideMenuItem.Command =
|
||||
|
||||
@@ -23,7 +23,7 @@
|
||||
Background="{DynamicResource ThemeContentBackgroundColor}"
|
||||
DockPanel.Dock="Bottom"
|
||||
IsVisible="{Binding ShowMenuAndStatusBar}"
|
||||
ColumnDefinitions="Auto,Auto,*,Auto,Auto,Auto">
|
||||
ColumnDefinitions="Auto,Auto,*,Auto,Auto">
|
||||
<StackPanel
|
||||
Grid.Column="0"
|
||||
Margin="5"
|
||||
@@ -280,30 +280,8 @@
|
||||
Text="{Binding GpuNameText}"
|
||||
TextAlignment="Start" />
|
||||
</StackPanel>
|
||||
<StackPanel
|
||||
Grid.Column="4"
|
||||
Margin="0,0,5,0"
|
||||
Orientation="Horizontal">
|
||||
<StackPanel.IsVisible>
|
||||
<MultiBinding Converter="{x:Static BoolConverters.And}">
|
||||
<Binding Path="EnableNonGameRunningControls" />
|
||||
<Binding Path="UpdateAvailable" />
|
||||
</MultiBinding>
|
||||
</StackPanel.IsVisible>
|
||||
<Button Margin="0, 0, 5, -2"
|
||||
Command="{Binding UpdateCommand}"
|
||||
Background="{DynamicResource SystemAccentColor}">
|
||||
<TextBlock
|
||||
Margin="-5"
|
||||
Foreground="{StaticResource SystemColorButtonTextColor}"
|
||||
HorizontalAlignment="Right"
|
||||
VerticalAlignment="Center"
|
||||
Text="{ext:Locale UpdaterBackgroundStatusBarButtonText}" />
|
||||
</Button>
|
||||
<controls:MiniVerticalSeparator Margin="5,0,0,0"/>
|
||||
</StackPanel>
|
||||
<StackPanel
|
||||
Grid.Column="5"
|
||||
Grid.Column="4"
|
||||
Margin="0,0,5,0"
|
||||
VerticalAlignment="Center"
|
||||
IsVisible="{Binding ShowFirmwareStatus}"
|
||||
|
||||
@@ -40,30 +40,6 @@
|
||||
<CheckBox IsChecked="{Binding ShowTitleBar}" IsVisible="{x:Static helper:RunningPlatform.IsWindows}">
|
||||
<TextBlock Text="{ext:Locale SettingsTabGeneralShowTitleBar}" />
|
||||
</CheckBox>
|
||||
<StackPanel Margin="0, 15, 0, 0" Orientation="Horizontal">
|
||||
<TextBlock VerticalAlignment="Center"
|
||||
Text="{ext:Locale SettingsTabGeneralFocusLossType}"
|
||||
Width="150" />
|
||||
<ComboBox SelectedIndex="{Binding FocusLostActionType}"
|
||||
HorizontalContentAlignment="Left"
|
||||
MinWidth="100">
|
||||
<ComboBoxItem>
|
||||
<TextBlock Text="{ext:Locale SettingsTabGeneralFocusLossTypeDoNothing}" />
|
||||
</ComboBoxItem>
|
||||
<ComboBoxItem>
|
||||
<TextBlock Text="{ext:Locale SettingsTabGeneralFocusLossTypeBlockInput}" />
|
||||
</ComboBoxItem>
|
||||
<ComboBoxItem>
|
||||
<TextBlock Text="{ext:Locale SettingsTabGeneralFocusLossTypeMuteAudio}" />
|
||||
</ComboBoxItem>
|
||||
<ComboBoxItem>
|
||||
<TextBlock Text="{ext:Locale SettingsTabGeneralFocusLossTypeBlockInputAndMuteAudio}" />
|
||||
</ComboBoxItem>
|
||||
<ComboBoxItem>
|
||||
<TextBlock Text="{ext:Locale SettingsTabGeneralFocusLossTypePauseEmulation}" />
|
||||
</ComboBoxItem>
|
||||
</ComboBox>
|
||||
</StackPanel>
|
||||
<StackPanel Margin="0, 15, 0, 0" Orientation="Horizontal">
|
||||
<TextBlock VerticalAlignment="Center"
|
||||
Text="{ext:Locale SettingsTabGeneralCheckUpdatesOnLaunch}"
|
||||
|
||||
@@ -125,7 +125,7 @@
|
||||
Background="Transparent"
|
||||
Click="Button_OnClick"
|
||||
CornerRadius="15"
|
||||
Tag="https://discord.gg/PEuzjrFXUA"
|
||||
Tag="https://discord.gg/dHPrkBkkyA"
|
||||
ToolTip.Tip="{ext:Locale AboutDiscordUrlTooltipMessage}">
|
||||
<Image Source="{Binding DiscordLogo}" />
|
||||
</Button>
|
||||
@@ -142,40 +142,42 @@
|
||||
<Grid
|
||||
Grid.Column="2"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch" RowDefinitions="Auto,Auto,Auto">
|
||||
VerticalAlignment="Stretch" RowDefinitions="Auto,Auto">
|
||||
<StackPanel
|
||||
Grid.Row="0"
|
||||
Margin="0,10,0,0"
|
||||
Spacing="2">
|
||||
<TextBlock
|
||||
Classes="h1"
|
||||
FontSize="15"
|
||||
FontWeight="Bold"
|
||||
Text="{ext:Locale AboutRyujinxAboutTitle}" />
|
||||
<TextBlock
|
||||
FontSize="10"
|
||||
Text="{ext:Locale AboutRyujinxAboutContent}"
|
||||
TextWrapping="Wrap" />
|
||||
</StackPanel>
|
||||
<Separator Grid.Row="1" Margin="0,20" />
|
||||
<StackPanel
|
||||
Grid.Row="2"
|
||||
Grid.Row="1"
|
||||
Margin="0,10,0,0"
|
||||
Spacing="2">
|
||||
<TextBlock
|
||||
Classes="h1"
|
||||
FontSize="15"
|
||||
FontWeight="Bold"
|
||||
Text="{ext:Locale AboutRyujinxMaintainersTitle}" />
|
||||
<TextBlock
|
||||
FontSize="10"
|
||||
Margin="0, 0, 0, 5"
|
||||
TextWrapping="Wrap"
|
||||
Text="{Binding Developers}"/>
|
||||
<TextBlock
|
||||
Classes="h1"
|
||||
FontSize="15"
|
||||
FontWeight="Bold"
|
||||
Text="{ext:Locale AboutRyujinxFormerMaintainersTitle}" />
|
||||
<TextBlock
|
||||
FontSize="11"
|
||||
FontSize="10"
|
||||
Text="{Binding FormerDevelopers}"
|
||||
TextWrapping="Wrap" />
|
||||
<Button
|
||||
Margin="0, 5, 0, 0"
|
||||
Padding="5"
|
||||
HorizontalAlignment="Left"
|
||||
Background="Transparent"
|
||||
|
||||
@@ -18,6 +18,8 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
{
|
||||
public AboutWindow()
|
||||
{
|
||||
DataContext = new AboutWindowViewModel();
|
||||
|
||||
InitializeComponent();
|
||||
|
||||
GitHubRepoButton.Tag =
|
||||
@@ -26,14 +28,12 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
|
||||
public static async Task Show()
|
||||
{
|
||||
using AboutWindowViewModel viewModel = new();
|
||||
|
||||
ContentDialog contentDialog = new()
|
||||
{
|
||||
PrimaryButtonText = string.Empty,
|
||||
SecondaryButtonText = string.Empty,
|
||||
CloseButtonText = LocaleManager.Instance[LocaleKeys.UserProfilesClose],
|
||||
Content = new AboutWindow { DataContext = viewModel }
|
||||
Content = new AboutWindow()
|
||||
};
|
||||
|
||||
Style closeButton = new(x => x.Name("CloseButton"));
|
||||
|
||||
@@ -21,9 +21,7 @@
|
||||
x:DataType="viewModels:MainWindowViewModel"
|
||||
mc:Ignorable="d"
|
||||
WindowStartupLocation="Manual"
|
||||
Focusable="True"
|
||||
GotFocus="InputElement_OnGotFocus"
|
||||
LostFocus="InputElement_OnLostFocus">
|
||||
Focusable="True">
|
||||
<Window.Styles>
|
||||
<Style Selector="TitleBar:fullscreen">
|
||||
<Setter Property="Background" Value="#000000" />
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
using Avalonia;
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Controls.Primitives;
|
||||
using Avalonia.Input;
|
||||
using Avalonia.Interactivity;
|
||||
using Avalonia.Platform;
|
||||
using Avalonia.Threading;
|
||||
@@ -414,7 +413,15 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
case UpdaterType.CheckInBackground:
|
||||
if ((await Updater.CheckVersionAsync()).TryGet(out (Version Current, Version Incoming) versions))
|
||||
{
|
||||
Dispatcher.UIThread.Post(() => RyujinxApp.MainWindow.ViewModel.UpdateAvailable = versions.Current < versions.Incoming);
|
||||
string newVersionString = ReleaseInformation.IsCanaryBuild
|
||||
? $"Canary {versions.Current} -> Canary {versions.Incoming}"
|
||||
: $"{versions.Current} -> {versions.Incoming}";
|
||||
|
||||
if (versions.Current < versions.Incoming)
|
||||
NotificationHelper.ShowInformation(
|
||||
title: "Update Available",
|
||||
text: newVersionString,
|
||||
onClick: () => _ = Updater.BeginUpdateAsync());
|
||||
}
|
||||
break;
|
||||
}
|
||||
@@ -762,119 +769,5 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
|
||||
_intelMacWarningShown = true;
|
||||
}
|
||||
|
||||
private void InputElement_OnGotFocus(object sender, GotFocusEventArgs e)
|
||||
{
|
||||
if (ViewModel.AppHost is null) return;
|
||||
|
||||
if (!_focusLoss.Active)
|
||||
return;
|
||||
|
||||
switch (_focusLoss.Type)
|
||||
{
|
||||
case FocusLostType.BlockInput:
|
||||
{
|
||||
if (!ViewModel.AppHost.NpadManager.InputUpdatesBlocked)
|
||||
{
|
||||
_focusLoss = default;
|
||||
return;
|
||||
}
|
||||
|
||||
ViewModel.AppHost.NpadManager.UnblockInputUpdates();
|
||||
_focusLoss = default;
|
||||
break;
|
||||
}
|
||||
case FocusLostType.MuteAudio:
|
||||
{
|
||||
if (!ViewModel.AppHost.Device.IsAudioMuted())
|
||||
{
|
||||
_focusLoss = default;
|
||||
return;
|
||||
}
|
||||
|
||||
ViewModel.AppHost.Device.SetVolume(ViewModel.VolumeBeforeMute);
|
||||
|
||||
_focusLoss = default;
|
||||
break;
|
||||
}
|
||||
case FocusLostType.BlockInputAndMuteAudio:
|
||||
{
|
||||
if (!ViewModel.AppHost.Device.IsAudioMuted())
|
||||
goto case FocusLostType.BlockInput;
|
||||
|
||||
ViewModel.AppHost.Device.SetVolume(ViewModel.VolumeBeforeMute);
|
||||
ViewModel.AppHost.NpadManager.UnblockInputUpdates();
|
||||
|
||||
_focusLoss = default;
|
||||
break;
|
||||
}
|
||||
case FocusLostType.PauseEmulation:
|
||||
{
|
||||
if (!ViewModel.AppHost.Device.System.IsPaused)
|
||||
{
|
||||
_focusLoss = default;
|
||||
return;
|
||||
}
|
||||
|
||||
ViewModel.AppHost.Resume();
|
||||
|
||||
_focusLoss = default;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private (FocusLostType Type, bool Active) _focusLoss;
|
||||
|
||||
private void InputElement_OnLostFocus(object sender, RoutedEventArgs e)
|
||||
{
|
||||
if (ConfigurationState.Instance.FocusLostActionType.Value is FocusLostType.DoNothing)
|
||||
return;
|
||||
|
||||
if (ViewModel.AppHost is null) return;
|
||||
|
||||
switch (ConfigurationState.Instance.FocusLostActionType.Value)
|
||||
{
|
||||
case FocusLostType.BlockInput:
|
||||
{
|
||||
if (ViewModel.AppHost.NpadManager.InputUpdatesBlocked)
|
||||
return;
|
||||
|
||||
ViewModel.AppHost.NpadManager.BlockInputUpdates();
|
||||
_focusLoss = (FocusLostType.BlockInput, ViewModel.AppHost.NpadManager.InputUpdatesBlocked);
|
||||
break;
|
||||
}
|
||||
case FocusLostType.MuteAudio:
|
||||
{
|
||||
if (ViewModel.AppHost.Device.GetVolume() is 0)
|
||||
return;
|
||||
|
||||
ViewModel.VolumeBeforeMute = ViewModel.AppHost.Device.GetVolume();
|
||||
ViewModel.AppHost.Device.SetVolume(0);
|
||||
_focusLoss = (FocusLostType.MuteAudio, ViewModel.AppHost.Device.GetVolume() is 0f);
|
||||
break;
|
||||
}
|
||||
case FocusLostType.BlockInputAndMuteAudio:
|
||||
{
|
||||
if (ViewModel.AppHost.Device.GetVolume() is 0)
|
||||
goto case FocusLostType.BlockInput;
|
||||
|
||||
ViewModel.VolumeBeforeMute = ViewModel.AppHost.Device.GetVolume();
|
||||
ViewModel.AppHost.Device.SetVolume(0);
|
||||
ViewModel.AppHost.NpadManager.BlockInputUpdates();
|
||||
_focusLoss = (FocusLostType.BlockInputAndMuteAudio, ViewModel.AppHost.Device.GetVolume() is 0f && ViewModel.AppHost.NpadManager.InputUpdatesBlocked);
|
||||
break;
|
||||
}
|
||||
case FocusLostType.PauseEmulation:
|
||||
{
|
||||
if (ViewModel.AppHost.Device.System.IsPaused)
|
||||
return;
|
||||
|
||||
ViewModel.AppHost.Pause();
|
||||
_focusLoss = (FocusLostType.PauseEmulation, ViewModel.AppHost.Device.System.IsPaused);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -163,7 +163,7 @@ namespace Ryujinx.Ava
|
||||
|
||||
_running = false;
|
||||
|
||||
return default;
|
||||
return (currentVersion, null);
|
||||
}
|
||||
|
||||
return (currentVersion, newVersion);
|
||||
@@ -178,11 +178,7 @@ namespace Ryujinx.Ava
|
||||
|
||||
_running = true;
|
||||
|
||||
Optional<(Version, Version)> versionTuple = await CheckVersionAsync(showVersionUpToDate);
|
||||
|
||||
if (_running is false || !versionTuple.HasValue) return;
|
||||
|
||||
(Version currentVersion, Version newVersion) = versionTuple.Value;
|
||||
(Version currentVersion, Version newVersion) = (await CheckVersionAsync(showVersionUpToDate)).OrDefault();
|
||||
|
||||
if (newVersion <= currentVersion)
|
||||
{
|
||||
|
||||
@@ -80,7 +80,7 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
|
||||
|
||||
public string LocalizedStatusTooltip =>
|
||||
Compatibility.Convert(x =>
|
||||
#pragma warning disable CS8509 // It is exhaustive for all possible values this can contain.
|
||||
#pragma warning disable CS8509 It is exhaustive for all possible values this can contain.
|
||||
LocaleManager.Instance[x.Status switch
|
||||
#pragma warning restore CS8509
|
||||
{
|
||||
|
||||
@@ -45,7 +45,7 @@ namespace Ryujinx.Ava.Utilities
|
||||
if (string.IsNullOrEmpty(contentPath))
|
||||
goto BadData;
|
||||
|
||||
appData = new() { Name = Name, Id = ProgramId, Path = contentPath };
|
||||
appData = new() { Name = Name, Id = ProgramId, Path = GetContentPath(contentManager) };
|
||||
appControl = StructHelpers.CreateCustomNacpData(Name, Version);
|
||||
return true;
|
||||
|
||||
|
||||
@@ -15,7 +15,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
/// <summary>
|
||||
/// The current version of the file format
|
||||
/// </summary>
|
||||
public const int CurrentVersion = 67;
|
||||
public const int CurrentVersion = 65;
|
||||
|
||||
/// <summary>
|
||||
/// Version of the configuration file format
|
||||
@@ -171,11 +171,6 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
/// Checks for updates when Ryujinx starts when enabled, either prompting when an update is found or just showing a notification.
|
||||
/// </summary>
|
||||
public UpdaterType UpdateCheckerType { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// How the emulator should behave when you click off/on the window.
|
||||
/// </summary>
|
||||
public FocusLostType FocusLostActionType { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Show "Confirm Exit" Dialog
|
||||
@@ -388,11 +383,6 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
/// Enable or disable mouse support (Independent from controllers binding)
|
||||
/// </summary>
|
||||
public bool EnableMouse { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Enable/disable the ability to control Ryujinx when it's not the currently focused window.
|
||||
/// </summary>
|
||||
public bool DisableInputWhenOutOfFocus { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Hotkey Keyboard Bindings
|
||||
|
||||
@@ -46,7 +46,6 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
EnableDiscordIntegration.Value = cff.EnableDiscordIntegration;
|
||||
CheckUpdatesOnStart.Value = cff.CheckUpdatesOnStart;
|
||||
UpdateCheckerType.Value = cff.UpdateCheckerType;
|
||||
FocusLostActionType.Value = cff.FocusLostActionType;
|
||||
ShowConfirmExit.Value = cff.ShowConfirmExit;
|
||||
RememberWindowState.Value = cff.RememberWindowState;
|
||||
ShowTitleBar.Value = cff.ShowTitleBar;
|
||||
@@ -140,7 +139,6 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
|
||||
Hid.EnableKeyboard.Value = cff.EnableKeyboard;
|
||||
Hid.EnableMouse.Value = cff.EnableMouse;
|
||||
Hid.DisableInputWhenOutOfFocus.Value = cff.DisableInputWhenOutOfFocus;
|
||||
Hid.Hotkeys.Value = cff.Hotkeys;
|
||||
Hid.InputConfig.Value = cff.InputConfig ?? [];
|
||||
Hid.RainbowSpeed.Value = cff.RainbowSpeed;
|
||||
@@ -435,9 +433,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
(62, static cff => cff.RainbowSpeed = 1f),
|
||||
(63, static cff => cff.MatchSystemTime = false),
|
||||
(64, static cff => cff.LoggingEnableAvalonia = false),
|
||||
(65, static cff => cff.UpdateCheckerType = cff.CheckUpdatesOnStart ? UpdaterType.PromptAtStartup : UpdaterType.Off),
|
||||
(66, static cff => cff.DisableInputWhenOutOfFocus = false),
|
||||
(67, static cff => cff.FocusLostActionType = cff.DisableInputWhenOutOfFocus ? FocusLostType.BlockInput : FocusLostType.DoNothing)
|
||||
(65, static cff => cff.UpdateCheckerType = cff.CheckUpdatesOnStart ? UpdaterType.PromptAtStartup : UpdaterType.Off)
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -447,11 +447,6 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
/// Enable or disable mouse support (Independent from controllers binding)
|
||||
/// </summary>
|
||||
public ReactiveObject<bool> EnableMouse { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Enable/disable the ability to control Ryujinx when it's not the currently focused window.
|
||||
/// </summary>
|
||||
public ReactiveObject<bool> DisableInputWhenOutOfFocus { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Hotkey Keyboard Bindings
|
||||
@@ -474,7 +469,6 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
{
|
||||
EnableKeyboard = new ReactiveObject<bool>();
|
||||
EnableMouse = new ReactiveObject<bool>();
|
||||
DisableInputWhenOutOfFocus = new ReactiveObject<bool>();
|
||||
Hotkeys = new ReactiveObject<KeyboardHotkeys>();
|
||||
InputConfig = new ReactiveObject<List<InputConfig>>();
|
||||
RainbowSpeed = new ReactiveObject<float>();
|
||||
@@ -779,11 +773,6 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
/// Checks for updates when Ryujinx starts when enabled, either prompting when an update is found or just showing a notification.
|
||||
/// </summary>
|
||||
public ReactiveObject<UpdaterType> UpdateCheckerType { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// How the emulator should behave when you click off/on the window.
|
||||
/// </summary>
|
||||
public ReactiveObject<FocusLostType> FocusLostActionType { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Show "Confirm Exit" Dialog
|
||||
@@ -822,7 +811,6 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
EnableDiscordIntegration = new ReactiveObject<bool>();
|
||||
CheckUpdatesOnStart = new ReactiveObject<bool>();
|
||||
UpdateCheckerType = new ReactiveObject<UpdaterType>();
|
||||
FocusLostActionType = new ReactiveObject<FocusLostType>();
|
||||
ShowConfirmExit = new ReactiveObject<bool>();
|
||||
RememberWindowState = new ReactiveObject<bool>();
|
||||
ShowTitleBar = new ReactiveObject<bool>();
|
||||
|
||||
@@ -56,8 +56,6 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
DockedMode = System.EnableDockedMode,
|
||||
EnableDiscordIntegration = EnableDiscordIntegration,
|
||||
CheckUpdatesOnStart = CheckUpdatesOnStart,
|
||||
UpdateCheckerType = UpdateCheckerType,
|
||||
FocusLostActionType = FocusLostActionType,
|
||||
ShowConfirmExit = ShowConfirmExit,
|
||||
RememberWindowState = RememberWindowState,
|
||||
ShowTitleBar = ShowTitleBar,
|
||||
@@ -132,7 +130,6 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
ShowConsole = UI.ShowConsole,
|
||||
EnableKeyboard = Hid.EnableKeyboard,
|
||||
EnableMouse = Hid.EnableMouse,
|
||||
DisableInputWhenOutOfFocus = Hid.DisableInputWhenOutOfFocus,
|
||||
Hotkeys = Hid.Hotkeys,
|
||||
InputConfig = Hid.InputConfig,
|
||||
RainbowSpeed = Hid.RainbowSpeed,
|
||||
@@ -179,7 +176,6 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
System.EnableDockedMode.Value = true;
|
||||
EnableDiscordIntegration.Value = true;
|
||||
UpdateCheckerType.Value = UpdaterType.PromptAtStartup;
|
||||
FocusLostActionType.Value = FocusLostType.DoNothing;
|
||||
ShowConfirmExit.Value = true;
|
||||
RememberWindowState.Value = true;
|
||||
ShowTitleBar.Value = !OperatingSystem.IsWindows();
|
||||
@@ -248,7 +244,6 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
UI.WindowStartup.WindowMaximized.Value = false;
|
||||
Hid.EnableKeyboard.Value = false;
|
||||
Hid.EnableMouse.Value = false;
|
||||
Hid.DisableInputWhenOutOfFocus.Value = false;
|
||||
Hid.Hotkeys.Value = new KeyboardHotkeys
|
||||
{
|
||||
ToggleVSyncMode = Key.F1,
|
||||
|
||||
@@ -1,15 +0,0 @@
|
||||
using Ryujinx.Common.Utilities;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.Configuration.UI
|
||||
{
|
||||
[JsonConverter(typeof(TypedStringEnumConverter<FocusLostType>))]
|
||||
public enum FocusLostType
|
||||
{
|
||||
DoNothing,
|
||||
BlockInput,
|
||||
MuteAudio,
|
||||
BlockInputAndMuteAudio,
|
||||
PauseEmulation
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user