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3 Commits

Author SHA1 Message Date
Vudjun
61975ca44d Add logging in socket implementation (#661)
Adds logging to most Socket calls to help with debugging network
issues.

Shouldn't affect any functionality. There's a small chance it could spam
the log in some games.
2025-02-16 01:03:44 -06:00
Evan Husted
66054dd225 UI: RPC: Remove git hash from RPC ryujinx logo hover information 2025-02-16 00:58:25 -06:00
Evan Husted
b1f61e5143 misc: chore: [ci skip] Reformat PlayReports.cs 2025-02-15 20:52:03 -06:00
5 changed files with 183 additions and 88 deletions

View File

@@ -34,6 +34,10 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
{
if (errorCode != LinuxError.SUCCESS)
{
if (errorCode != LinuxError.EWOULDBLOCK)
{
Logger.Warning?.Print(LogClass.ServiceBsd, $"Operation failed with error {errorCode}.");
}
result = -1;
}
@@ -66,6 +70,8 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
BsdSocketType type = (BsdSocketType)context.RequestData.ReadInt32();
ProtocolType protocol = (ProtocolType)context.RequestData.ReadInt32();
Logger.Info?.PrintMsg(LogClass.ServiceBsd, $"Creating socket with domain={domain}, type={type}, protocol={protocol}");
BsdSocketCreationFlags creationFlags = (BsdSocketCreationFlags)((int)type >> (int)BsdSocketCreationFlags.FlagsShift);
type &= BsdSocketType.TypeMask;
@@ -111,6 +117,7 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
if (exempt)
{
Logger.Info?.Print(LogClass.ServiceBsd, "Disconnecting exempt socket.");
newBsdSocket.Disconnect();
}
@@ -797,7 +804,11 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
{
errno = socket.Listen(backlog);
}
else
{
Logger.Warning?.PrintMsg(LogClass.ServiceBsd, $"Invalid socket fd '{socketFd}'.");
}
return WriteBsdResult(context, 0, errno);
}

View File

@@ -92,18 +92,30 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
{
newSocket = new ManagedSocket(Socket.Accept());
IPEndPoint remoteEndPoint = newSocket.RemoteEndPoint;
bool isPrivateIp = remoteEndPoint.Address.ToString().StartsWith("192.168.");
Logger.Info?.PrintMsg(LogClass.ServiceBsd,
isPrivateIp
? $"Accepted connection from {ProtocolType}/{remoteEndPoint.Address}:{remoteEndPoint.Port}"
: $"Accepted connection from {ProtocolType}/***:{remoteEndPoint.Port}");
return LinuxError.SUCCESS;
}
catch (SocketException exception)
{
newSocket = null;
if (exception.SocketErrorCode != SocketError.WouldBlock)
{
Logger.Warning?.Print(LogClass.ServiceBsd, $"Socket Exception: {exception}");
}
return WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
}
}
public LinuxError Bind(IPEndPoint localEndPoint)
{
Logger.Info?.PrintMsg(LogClass.ServiceBsd, $"Socket binding to: {ProtocolType}/{localEndPoint.Port}");
try
{
Socket.Bind(localEndPoint);
@@ -112,6 +124,10 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
}
catch (SocketException exception)
{
if (exception.SocketErrorCode != SocketError.WouldBlock)
{
Logger.Warning?.Print(LogClass.ServiceBsd, $"Socket Exception: {exception}");
}
return WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
}
}
@@ -123,6 +139,15 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
public LinuxError Connect(IPEndPoint remoteEndPoint)
{
bool isLDNPrivateIP = remoteEndPoint.Address.ToString().StartsWith("192.168.");
if (isLDNPrivateIP)
{
Logger.Info?.PrintMsg(LogClass.ServiceBsd, $"Connecting to: {ProtocolType}/{remoteEndPoint.Address}:{remoteEndPoint.Port}");
}
else
{
Logger.Info?.PrintMsg(LogClass.ServiceBsd, $"Connecting to: {ProtocolType}/***:{remoteEndPoint.Port}");
}
try
{
Socket.Connect(remoteEndPoint);
@@ -137,6 +162,10 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
}
else
{
if (exception.SocketErrorCode != SocketError.WouldBlock)
{
Logger.Warning?.Print(LogClass.ServiceBsd, $"Socket Exception: {exception}");
}
return WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
}
}
@@ -144,11 +173,13 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
public void Disconnect()
{
Logger.Info?.Print(LogClass.ServiceBsd, "Socket disconnecting");
Socket.Disconnect(true);
}
public void Dispose()
{
Logger.Info?.Print(LogClass.ServiceBsd, "Socket closed");
Socket.Close();
Socket.Dispose();
}
@@ -159,10 +190,16 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
{
Socket.Listen(backlog);
Logger.Info?.PrintMsg(LogClass.ServiceBsd, $"Socket listening: {ProtocolType}/{(Socket.LocalEndPoint as IPEndPoint).Port}");
return LinuxError.SUCCESS;
}
catch (SocketException exception)
{
if (exception.SocketErrorCode != SocketError.WouldBlock)
{
Logger.Warning?.Print(LogClass.ServiceBsd, $"Socket Exception: {exception}");
}
return WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
}
}
@@ -182,11 +219,15 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
}
catch (SocketException exception)
{
if (exception.SocketErrorCode != SocketError.WouldBlock)
{
Logger.Warning?.Print(LogClass.ServiceBsd, $"Socket Exception: {exception}");
}
return WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
}
}
bool hasEmittedBlockingWarning = false;
private bool _hasEmittedBlockingWarning;
public LinuxError Receive(out int receiveSize, Span<byte> buffer, BsdSocketFlags flags)
{
@@ -202,10 +243,10 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
shouldBlockAfterOperation = true;
}
if (Blocking && !hasEmittedBlockingWarning)
if (Blocking && !_hasEmittedBlockingWarning)
{
Logger.Warning?.PrintMsg(LogClass.ServiceBsd, "Blocking socket operations are not yet working properly. Expect network errors.");
hasEmittedBlockingWarning = true;
_hasEmittedBlockingWarning = true;
}
receiveSize = Socket.Receive(buffer, ConvertBsdSocketFlags(flags));
@@ -214,6 +255,10 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
}
catch (SocketException exception)
{
if (exception.SocketErrorCode != SocketError.WouldBlock)
{
Logger.Warning?.Print(LogClass.ServiceBsd, $"Socket Exception: {exception}");
}
receiveSize = -1;
result = WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
@@ -245,10 +290,10 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
shouldBlockAfterOperation = true;
}
if (Blocking && !hasEmittedBlockingWarning)
if (Blocking && !_hasEmittedBlockingWarning)
{
Logger.Warning?.PrintMsg(LogClass.ServiceBsd, "Blocking socket operations are not yet working properly. Expect network errors.");
hasEmittedBlockingWarning = true;
_hasEmittedBlockingWarning = true;
}
if (!Socket.IsBound)
@@ -265,6 +310,10 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
}
catch (SocketException exception)
{
if (exception.SocketErrorCode != SocketError.WouldBlock)
{
Logger.Warning?.Print(LogClass.ServiceBsd, $"Socket Exception: {exception}");
}
receiveSize = -1;
result = WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
@@ -288,6 +337,10 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
}
catch (SocketException exception)
{
if (exception.SocketErrorCode != SocketError.WouldBlock)
{
Logger.Warning?.Print(LogClass.ServiceBsd, $"Socket Exception: {exception}");
}
sendSize = -1;
return WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
@@ -304,6 +357,10 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
}
catch (SocketException exception)
{
if (exception.SocketErrorCode != SocketError.WouldBlock)
{
Logger.Warning?.Print(LogClass.ServiceBsd, $"Socket Exception: {exception}");
}
sendSize = -1;
return WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
@@ -341,6 +398,10 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
}
catch (SocketException exception)
{
if (exception.SocketErrorCode != SocketError.WouldBlock)
{
Logger.Warning?.Print(LogClass.ServiceBsd, $"Socket Exception: {exception}");
}
return WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
}
}
@@ -387,6 +448,10 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
}
catch (SocketException exception)
{
if (exception.SocketErrorCode != SocketError.WouldBlock)
{
Logger.Warning?.Print(LogClass.ServiceBsd, $"Socket Exception: {exception}");
}
return WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
}
}
@@ -519,6 +584,10 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
}
catch (SocketException exception)
{
if (exception.SocketErrorCode != SocketError.WouldBlock)
{
Logger.Warning?.Print(LogClass.ServiceBsd, $"Socket Exception: {exception}");
}
return WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
}
}
@@ -557,6 +626,10 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
}
catch (SocketException exception)
{
if (exception.SocketErrorCode != SocketError.WouldBlock)
{
Logger.Warning?.Print(LogClass.ServiceBsd, $"Socket Exception: {exception}");
}
return WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
}
}

View File

@@ -1,4 +1,6 @@
using Ryujinx.Common.Logging;
using Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnRyu.Proxy;
using Ryujinx.HLE.HOS.Services.Sockets.Bsd.Types;
using System;
using System.Collections.Generic;
using System.Linq;
@@ -64,10 +66,18 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Proxy
{
if (_proxy.Supported(domain, type, protocol))
{
Logger.Info?.PrintMsg(LogClass.ServiceBsd, $"Socket is using LDN proxy");
return new LdnProxySocket(domain, type, protocol, _proxy);
}
else
{
Logger.Warning?.PrintMsg(LogClass.ServiceBsd, $"LDN proxy does not support socket {domain}, {type}, {protocol}");
}
}
else
{
Logger.Info?.PrintMsg(LogClass.ServiceBsd, $"Opening socket using host networking stack");
}
return new DefaultSocket(domain, type, protocol, lanInterfaceId);
}
}

View File

@@ -24,7 +24,7 @@ namespace Ryujinx.Ava
private static readonly string _description =
ReleaseInformation.IsValid
? $"{VersionString} {ReleaseInformation.ReleaseChannelOwner}/{ReleaseInformation.ReleaseChannelSourceRepo}@{ReleaseInformation.BuildGitHash}"
? $"{VersionString} {ReleaseInformation.ReleaseChannelOwner}/{ReleaseInformation.ReleaseChannelSourceRepo}"
: "dev build";
private const string ApplicationId = "1293250299716173864";

View File

@@ -9,88 +9,89 @@ namespace Ryujinx.Ava.Utilities.PlayReport
// init lazy value
_ = Analyzer;
}
public static Analyzer Analyzer => _analyzerLazy.Value;
private static readonly Lazy<Analyzer> _analyzerLazy = new(() =>
new Analyzer()
.AddSpec(
"01007ef00011e000",
spec => spec
.WithDescription("based on being in Master Mode.")
.AddValueFormatter("IsHardMode", BreathOfTheWild_MasterMode)
// reset to normal status when switching between normal & master mode in title screen
.AddValueFormatter("AoCVer", FormattedValue.SingleAlwaysResets)
)
.AddSpec(
"0100f2c0115b6000",
spec => spec
.WithDescription("based on where you are in Hyrule (Depths, Surface, Sky).")
.AddValueFormatter("PlayerPosY", TearsOfTheKingdom_CurrentField))
.AddSpec(
"01002da013484000",
spec => spec
.WithDescription("based on how many Rupees you have.")
.AddValueFormatter("rupees", SkywardSwordHD_Rupees))
.AddSpec(
"0100000000010000",
spec => spec
.WithDescription("based on if you're playing with Assist Mode.")
.AddValueFormatter("is_kids_mode", SuperMarioOdyssey_AssistMode)
)
.AddSpec(
"010075000ecbe000",
spec => spec
.WithDescription("based on if you're playing with Assist Mode.")
.AddValueFormatter("is_kids_mode", SuperMarioOdysseyChina_AssistMode)
)
.AddSpec(
"010028600ebda000",
spec => spec
.WithDescription("based on being in either Super Mario 3D World or Bowser's Fury.")
.AddValueFormatter("mode", SuperMario3DWorldOrBowsersFury)
)
.AddSpec( // Global & China IDs
["0100152000022000", "010075100e8ec000"],
spec => spec
.WithDescription("based on what modes you're selecting in the menu & whether or not you're in a race.")
.AddValueFormatter("To", MarioKart8Deluxe_Mode)
)
.AddSpec(
["0100a3d008c5c000", "01008f6008c5e000"],
spec => spec
.WithDescription("based on what area of Paldea you're exploring.")
.AddValueFormatter("area_no", PokemonSVArea)
.AddValueFormatter("team_circle", PokemonSVUnionCircle)
)
.AddSpec(
"01006a800016e000",
spec => spec
.WithDescription("based on what mode you're playing, who won, and what characters were present.")
.AddSparseMultiValueFormatter(
[
// Metadata to figure out what PlayReport we have.
"match_mode", "match_submode", "anniversary", "fighter", "reason", "challenge_count",
"adv_slot",
// List of Fighters
"player_1_fighter", "player_2_fighter", "player_3_fighter", "player_4_fighter",
"player_5_fighter", "player_6_fighter", "player_7_fighter", "player_8_fighter",
// List of rankings/placements
"player_1_rank", "player_2_rank", "player_3_rank", "player_4_rank", "player_5_rank",
"player_6_rank", "player_7_rank", "player_8_rank"
],
SuperSmashBrosUltimate_Mode
)
)
.AddSpec(
[
"0100c9a00ece6000", "01008d300c50c000", "0100d870045b6000",
"010012f017576000", "0100c62011050000", "0100b3c014bda000"
],
spec => spec
.WithDescription("based on what game you first launch.\n\nNSO emulators do not print any Play Report information past the first game launch so it's all we got.")
.AddValueFormatter("launch_title_id", NsoEmulator_LaunchedGame)
)
private static readonly Lazy<Analyzer> _analyzerLazy = new(() => new Analyzer()
.AddSpec(
"01007ef00011e000",
spec => spec
.WithDescription("based on being in Master Mode.")
.AddValueFormatter("IsHardMode", BreathOfTheWild_MasterMode)
// reset to normal status when switching between normal & master mode in title screen
.AddValueFormatter("AoCVer", FormattedValue.SingleAlwaysResets)
)
.AddSpec(
"0100f2c0115b6000",
spec => spec
.WithDescription("based on where you are in Hyrule (Depths, Surface, Sky).")
.AddValueFormatter("PlayerPosY", TearsOfTheKingdom_CurrentField))
.AddSpec(
"01002da013484000",
spec => spec
.WithDescription("based on how many Rupees you have.")
.AddValueFormatter("rupees", SkywardSwordHD_Rupees))
.AddSpec(
"0100000000010000",
spec => spec
.WithDescription("based on if you're playing with Assist Mode.")
.AddValueFormatter("is_kids_mode", SuperMarioOdyssey_AssistMode)
)
.AddSpec(
"010075000ecbe000",
spec => spec
.WithDescription("based on if you're playing with Assist Mode.")
.AddValueFormatter("is_kids_mode", SuperMarioOdysseyChina_AssistMode)
)
.AddSpec(
"010028600ebda000",
spec => spec
.WithDescription("based on being in either Super Mario 3D World or Bowser's Fury.")
.AddValueFormatter("mode", SuperMario3DWorldOrBowsersFury)
)
.AddSpec( // Global & China IDs
["0100152000022000", "010075100e8ec000"],
spec => spec
.WithDescription(
"based on what modes you're selecting in the menu & whether or not you're in a race.")
.AddValueFormatter("To", MarioKart8Deluxe_Mode)
)
.AddSpec(
["0100a3d008c5c000", "01008f6008c5e000"],
spec => spec
.WithDescription("based on what area of Paldea you're exploring.")
.AddValueFormatter("area_no", PokemonSVArea)
.AddValueFormatter("team_circle", PokemonSVUnionCircle)
)
.AddSpec(
"01006a800016e000",
spec => spec
.WithDescription("based on what mode you're playing, who won, and what characters were present.")
.AddSparseMultiValueFormatter(
[
// Metadata to figure out what PlayReport we have.
"match_mode", "match_submode", "anniversary", "fighter", "reason", "challenge_count",
"adv_slot",
// List of Fighters
"player_1_fighter", "player_2_fighter", "player_3_fighter", "player_4_fighter",
"player_5_fighter", "player_6_fighter", "player_7_fighter", "player_8_fighter",
// List of rankings/placements
"player_1_rank", "player_2_rank", "player_3_rank", "player_4_rank", "player_5_rank",
"player_6_rank", "player_7_rank", "player_8_rank"
],
SuperSmashBrosUltimate_Mode
)
)
.AddSpec(
[
"0100c9a00ece6000", "01008d300c50c000", "0100d870045b6000",
"010012f017576000", "0100c62011050000", "0100b3c014bda000"
],
spec => spec
.WithDescription(
"based on what game you first launch.\n\nNSO emulators do not print any Play Report information past the first game launch so it's all we got.")
.AddValueFormatter("launch_title_id", NsoEmulator_LaunchedGame)
)
);
private static string Playing(string game) => $"Playing {game}";