Compare commits
24 Commits
Canary-1.2
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d2bb580aea |
@@ -10412,7 +10412,7 @@
|
||||
"ko_KR": "연동 해제",
|
||||
"no_NO": "Ikke bundet",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"pt_BR": "Não Atribuído",
|
||||
"ru_RU": "Не привязано",
|
||||
"sv_SE": "Obunden",
|
||||
"th_TH": "",
|
||||
@@ -16212,7 +16212,7 @@
|
||||
"ko_KR": "시스템 시간 변경",
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||||
"no_NO": "Endre systemtid",
|
||||
"pl_PL": "Zmień czas systemowy",
|
||||
"pt_BR": "Mudar a Hora do Sistema",
|
||||
"pt_BR": "Mudar a Data e Hora do Sistema",
|
||||
"ru_RU": "Меняет системное время системы",
|
||||
"sv_SE": "Ändra systemtid",
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||||
"th_TH": "เปลี่ยนเวลาของระบบ",
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||||
@@ -16387,7 +16387,7 @@
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||||
"ko_KR": "게스트 메모리 매핑 및 접속 방법을 변경합니다. 에뮬레이트된 CPU 성능에 큰 영향을 미칩니다.\n\n모르면 호스트 확인 안 함으로 설정합니다.",
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||||
"no_NO": "Endre hvordan gjesteminne tilordnes og åpnes. Påvirker emulator CPU-ytelsen veldig mye.\n\nSett til HOST UNCHECKED hvis usikker.",
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||||
"pl_PL": "Zmień sposób mapowania i uzyskiwania dostępu do pamięci gości. Znacznie wpływa na wydajność emulowanego procesora.\n\nUstaw na HOST UNCHECKED, jeśli nie masz pewności.",
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||||
"pt_BR": "Altera como a memória do convidado é mapeada e acessada. Afeta muito o desempenho da CPU emulada.\n\nDefina como HOST UNCHECKED se não tiver certeza.",
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||||
"pt_BR": "Altera como a memória do convidado é mapeada e acessada. Afeta muito o desempenho da CPU emulada.\n\nDefina como HÓSPEDE SEM VERIFICAÇÃO se não tiver certeza.",
|
||||
"ru_RU": "Меняет разметку и доступ к гостевой памяти. Значительно влияет на производительность процессора.\n\nРекомендуется оставить \"Хост не установлен\"",
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||||
"sv_SE": "Ändra hur gästminne mappas och ges åtkomst till. Påverkar emulerad CPU-prestanda mycket.\n\nStäll in till \"Värd inte kontrollerad\" om du är osäker.",
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||||
"th_TH": "เปลี่ยนวิธีการเข้าถึงหน่วยความจำของผู้เยี่ยมชม ส่งผลอย่างมากต่อประสิทธิภาพการทำงานของ CPU ที่จำลอง\n\nตั้งค่าเป็น ไม่ได้ตรวจสอบโฮสต์ หากคุณไม่แน่ใจ",
|
||||
@@ -16512,7 +16512,7 @@
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||||
"ko_KR": "Switch 개발 모델을 모방하기 위해 8GB DRAM이 포함된 대체 메모리 모드를 활용합니다.\n\n이는 고해상도 텍스처 팩 또는 4K 해상도 모드에만 유용합니다. 성능을 개선하지 않습니다.\n\n모르면 끔으로 두세요.",
|
||||
"no_NO": "Bruker en alternativ minnemodus med 8GiB i DRAM for og etterligne Switch utvikler modeller.\n\nDette er bare nyttig for teksturpakker eller 4k oppløsningsmoduler. Forbedrer IKKE ytelsen.\n\nLa AV hvis usikker.",
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||||
"pl_PL": "Wykorzystuje alternatywny układ MemoryMode, aby naśladować model rozwojowy Switcha.\n\nJest to przydatne tylko w przypadku pakietów tekstur o wyższej rozdzielczości lub modów w rozdzielczości 4k. NIE poprawia wydajności.\n\nW razie wątpliwości pozostaw WYŁĄCZONE.",
|
||||
"pt_BR": "Utiliza um modo de memória alternativo com 8 GB de DRAM para imitar um modelo de desenvolvimento do Switch.\n\nIsso só é útil para pacotes de textura de alta resolução ou mods de resolução 4k. NÃO melhora o desempenho.\n\nDeixe OFF se não tiver certeza.",
|
||||
"pt_BR": "Utiliza um modo de memória alternativo com 6, 8 ou 12 GB de DRAM para imitar um modelo de desenvolvimento do Switch.\n\nIsso só é útil para pacotes de textura de alta resolução ou mods de resolução 4k. NÃO melhora o desempenho.\n\nDeixe em 4 GB se não tiver certeza.",
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||||
"ru_RU": "Использует альтернативный макет MemoryMode для имитации использования Nintendo Switch в режиме разработчика.\n\nПолезно только для пакетов текстур с высоким разрешением или модов добавляющих разрешение 4К. Не улучшает производительность.\n\nРекомендуется оставить выключенным.",
|
||||
"sv_SE": "Använder ett alternativt minnesläge med 8GiB av DRAM för att efterlikna en utvecklingsmodell av Switch.\n\nDetta är endast användbart för texturpaket med högre upplösning eller moddar för 4k-upplösning. Det förbättrar INTE prestandan.\n\nLämna AV om du är osäker.",
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"th_TH": "ใช้รูปแบบ MemoryMode ทางเลือกเพื่อเลียนแบบโมเดลการพัฒนาสวิตช์\n\nสิ่งนี้มีประโยชน์สำหรับแพ็กพื้นผิวที่มีความละเอียดสูงกว่าหรือม็อดที่มีความละเอียด 4k เท่านั้น\n\nปล่อยให้ปิดหากคุณไม่แน่ใจ",
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||||
@@ -16637,7 +16637,7 @@
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||||
"ko_KR": "후속 실행 시 끊김 현상을 줄이는 디스크 셰이더 캐시를 저장합니다.\n\n모르면 켬으로 두세요.",
|
||||
"no_NO": "Lagrer en disk shader cache som reduserer hakking jo flere ganger du spiller.\n\nLa være PÅ om usikker.",
|
||||
"pl_PL": "Zapisuje pamięć podręczną shaderów na dysku, co zmniejsza zacinanie się w kolejnych uruchomieniach.\n\nPozostaw WŁĄCZONE, jeśli nie masz pewności.",
|
||||
"pt_BR": "Salva um cache de shader de disco que reduz a trepidação em execuções subsequentes.\n\nDeixe LIGADO se não tiver certeza.",
|
||||
"pt_BR": "Salva um cache de shader no disco que reduz a trepidação em execuções subsequentes.\n\nDeixe LIGADO se não tiver certeza.",
|
||||
"ru_RU": "Сохраняет кэш шейдеров на диске, для уменьшения статтеров при последующих запусках.\n\nРекомендуется оставить включенным.",
|
||||
"sv_SE": "Sparar en disk shader cache som minskar stuttering i efterföljande körningar.\n\nLämna PÅ om du är osäker.",
|
||||
"th_TH": "บันทึกแคชแสงเงาของดิสก์ซึ่งช่วยลดการกระตุกในการรันครั้งต่อๆ ไป\n\nเปิดทิ้งไว้หากคุณไม่แน่ใจ",
|
||||
|
||||
@@ -289,7 +289,8 @@ namespace Ryujinx.Headless
|
||||
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||||
DriverUtilities.InitDriverConfig(option.BackendThreading == BackendThreading.Off);
|
||||
|
||||
if (_inputConfiguration.OfType<StandardControllerInputConfig>().Any(ic => ic.Led.UseRainbow))
|
||||
if (_inputConfiguration.OfType<StandardControllerInputConfig>()
|
||||
.Any(ic => ic?.Led?.UseRainbow ?? false))
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Rainbow.Enable();
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||||
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||||
while (true)
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||||
|
||||
260
src/Ryujinx/UI/Models/Input/StickVisualizer.cs
Normal file
260
src/Ryujinx/UI/Models/Input/StickVisualizer.cs
Normal file
@@ -0,0 +1,260 @@
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||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ava.UI.ViewModels.Input;
|
||||
using Ryujinx.Input;
|
||||
using System;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Models.Input
|
||||
{
|
||||
public class StickVisualizer : BaseModel, IDisposable
|
||||
{
|
||||
public const int DrawStickPollRate = 50; // Milliseconds per poll.
|
||||
public const int DrawStickCircumference = 5;
|
||||
public const float DrawStickScaleFactor = DrawStickCanvasCenter;
|
||||
public const int DrawStickCanvasSize = 100;
|
||||
public const int DrawStickBorderSize = DrawStickCanvasSize + 5;
|
||||
public const float DrawStickCanvasCenter = (DrawStickCanvasSize - DrawStickCircumference) / 2;
|
||||
public const float MaxVectorLength = DrawStickCanvasSize / 2;
|
||||
|
||||
public CancellationTokenSource PollTokenSource;
|
||||
public CancellationToken PollToken;
|
||||
|
||||
private static float _vectorLength;
|
||||
private static float _vectorMultiplier;
|
||||
|
||||
private bool disposedValue;
|
||||
|
||||
private DeviceType _type;
|
||||
public DeviceType Type
|
||||
{
|
||||
get => _type;
|
||||
set
|
||||
{
|
||||
_type = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private GamepadInputConfig _gamepadConfig;
|
||||
public GamepadInputConfig GamepadConfig
|
||||
{
|
||||
get => _gamepadConfig;
|
||||
set
|
||||
{
|
||||
_gamepadConfig = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private KeyboardInputConfig _keyboardConfig;
|
||||
public KeyboardInputConfig KeyboardConfig
|
||||
{
|
||||
get => _keyboardConfig;
|
||||
set
|
||||
{
|
||||
_keyboardConfig = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private (float, float) _uiStickLeft;
|
||||
public (float, float) UiStickLeft
|
||||
{
|
||||
get => (_uiStickLeft.Item1 * DrawStickScaleFactor, _uiStickLeft.Item2 * DrawStickScaleFactor);
|
||||
set
|
||||
{
|
||||
_uiStickLeft = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
OnPropertyChanged(nameof(UiStickRightX));
|
||||
OnPropertyChanged(nameof(UiStickRightY));
|
||||
OnPropertyChanged(nameof(UiDeadzoneRight));
|
||||
}
|
||||
}
|
||||
|
||||
private (float, float) _uiStickRight;
|
||||
public (float, float) UiStickRight
|
||||
{
|
||||
get => (_uiStickRight.Item1 * DrawStickScaleFactor, _uiStickRight.Item2 * DrawStickScaleFactor);
|
||||
set
|
||||
{
|
||||
_uiStickRight = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
OnPropertyChanged(nameof(UiStickLeftX));
|
||||
OnPropertyChanged(nameof(UiStickLeftY));
|
||||
OnPropertyChanged(nameof(UiDeadzoneLeft));
|
||||
}
|
||||
}
|
||||
|
||||
public float UiStickLeftX => ClampVector(UiStickLeft).Item1;
|
||||
public float UiStickLeftY => ClampVector(UiStickLeft).Item2;
|
||||
public float UiStickRightX => ClampVector(UiStickRight).Item1;
|
||||
public float UiStickRightY => ClampVector(UiStickRight).Item2;
|
||||
|
||||
public int UiStickCircumference => DrawStickCircumference;
|
||||
public int UiCanvasSize => DrawStickCanvasSize;
|
||||
public int UiStickBorderSize => DrawStickBorderSize;
|
||||
|
||||
public float? UiDeadzoneLeft => _gamepadConfig?.DeadzoneLeft * DrawStickCanvasSize - DrawStickCircumference;
|
||||
public float? UiDeadzoneRight => _gamepadConfig?.DeadzoneRight * DrawStickCanvasSize - DrawStickCircumference;
|
||||
|
||||
private InputViewModel Parent;
|
||||
|
||||
public StickVisualizer(InputViewModel parent)
|
||||
{
|
||||
Parent = parent;
|
||||
|
||||
PollTokenSource = new CancellationTokenSource();
|
||||
PollToken = PollTokenSource.Token;
|
||||
|
||||
Task.Run(Initialize, PollToken);
|
||||
}
|
||||
|
||||
public void UpdateConfig(object config)
|
||||
{
|
||||
if (config is ControllerInputViewModel padConfig)
|
||||
{
|
||||
GamepadConfig = padConfig.Config;
|
||||
Type = DeviceType.Controller;
|
||||
|
||||
return;
|
||||
}
|
||||
else if (config is KeyboardInputViewModel keyConfig)
|
||||
{
|
||||
KeyboardConfig = keyConfig.Config;
|
||||
Type = DeviceType.Keyboard;
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
Type = DeviceType.None;
|
||||
}
|
||||
|
||||
public async Task Initialize()
|
||||
{
|
||||
(float, float) leftBuffer;
|
||||
(float, float) rightBuffer;
|
||||
|
||||
while (!PollToken.IsCancellationRequested)
|
||||
{
|
||||
leftBuffer = (0f, 0f);
|
||||
rightBuffer = (0f, 0f);
|
||||
|
||||
switch (Type)
|
||||
{
|
||||
case DeviceType.Keyboard:
|
||||
IKeyboard keyboard = (IKeyboard)Parent.AvaloniaKeyboardDriver.GetGamepad("0");
|
||||
|
||||
if (keyboard != null)
|
||||
{
|
||||
KeyboardStateSnapshot snapshot = keyboard.GetKeyboardStateSnapshot();
|
||||
|
||||
if (snapshot.IsPressed((Key)KeyboardConfig.LeftStickRight))
|
||||
{
|
||||
leftBuffer.Item1 += 1;
|
||||
}
|
||||
if (snapshot.IsPressed((Key)KeyboardConfig.LeftStickLeft))
|
||||
{
|
||||
leftBuffer.Item1 -= 1;
|
||||
}
|
||||
if (snapshot.IsPressed((Key)KeyboardConfig.LeftStickUp))
|
||||
{
|
||||
leftBuffer.Item2 += 1;
|
||||
}
|
||||
if (snapshot.IsPressed((Key)KeyboardConfig.LeftStickDown))
|
||||
{
|
||||
leftBuffer.Item2 -= 1;
|
||||
}
|
||||
|
||||
if (snapshot.IsPressed((Key)KeyboardConfig.RightStickRight))
|
||||
{
|
||||
rightBuffer.Item1 += 1;
|
||||
}
|
||||
if (snapshot.IsPressed((Key)KeyboardConfig.RightStickLeft))
|
||||
{
|
||||
rightBuffer.Item1 -= 1;
|
||||
}
|
||||
if (snapshot.IsPressed((Key)KeyboardConfig.RightStickUp))
|
||||
{
|
||||
rightBuffer.Item2 += 1;
|
||||
}
|
||||
if (snapshot.IsPressed((Key)KeyboardConfig.RightStickDown))
|
||||
{
|
||||
rightBuffer.Item2 -= 1;
|
||||
}
|
||||
|
||||
UiStickLeft = leftBuffer;
|
||||
UiStickRight = rightBuffer;
|
||||
}
|
||||
break;
|
||||
|
||||
case DeviceType.Controller:
|
||||
IGamepad controller = Parent.SelectedGamepad;
|
||||
|
||||
if (controller != null)
|
||||
{
|
||||
leftBuffer = controller.GetStick((StickInputId)GamepadConfig.LeftJoystick);
|
||||
rightBuffer = controller.GetStick((StickInputId)GamepadConfig.RightJoystick);
|
||||
}
|
||||
break;
|
||||
|
||||
case DeviceType.None:
|
||||
break;
|
||||
default:
|
||||
throw new ArgumentException($"Unable to poll device type \"{Type}\"");
|
||||
}
|
||||
|
||||
UiStickLeft = leftBuffer;
|
||||
UiStickRight = rightBuffer;
|
||||
|
||||
await Task.Delay(DrawStickPollRate, PollToken);
|
||||
}
|
||||
|
||||
PollTokenSource.Dispose();
|
||||
}
|
||||
|
||||
public static (float, float) ClampVector((float, float) vect)
|
||||
{
|
||||
_vectorMultiplier = 1;
|
||||
_vectorLength = MathF.Sqrt((vect.Item1 * vect.Item1) + (vect.Item2 * vect.Item2));
|
||||
|
||||
if (_vectorLength > MaxVectorLength)
|
||||
{
|
||||
_vectorMultiplier = MaxVectorLength / _vectorLength;
|
||||
}
|
||||
|
||||
vect.Item1 = vect.Item1 * _vectorMultiplier + DrawStickCanvasCenter;
|
||||
vect.Item2 = vect.Item2 * _vectorMultiplier + DrawStickCanvasCenter;
|
||||
|
||||
return vect;
|
||||
}
|
||||
|
||||
protected virtual void Dispose(bool disposing)
|
||||
{
|
||||
if (!disposedValue)
|
||||
{
|
||||
if (disposing)
|
||||
{
|
||||
PollTokenSource.Cancel();
|
||||
}
|
||||
|
||||
KeyboardConfig = null;
|
||||
GamepadConfig = null;
|
||||
Parent = null;
|
||||
|
||||
disposedValue = true;
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
Dispose(disposing: true);
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,5 +1,9 @@
|
||||
using Avalonia.Svg.Skia;
|
||||
using CommunityToolkit.Mvvm.ComponentModel;
|
||||
using CommunityToolkit.Mvvm.Input;
|
||||
using FluentAvalonia.UI.Controls;
|
||||
using Ryujinx.Ava.Input;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.Models.Input;
|
||||
using Ryujinx.Ava.UI.Views.Input;
|
||||
using Ryujinx.Common.Utilities;
|
||||
@@ -10,8 +14,30 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
{
|
||||
public partial class ControllerInputViewModel : BaseModel
|
||||
{
|
||||
[ObservableProperty] private GamepadInputConfig _config;
|
||||
private GamepadInputConfig _config;
|
||||
public GamepadInputConfig Config
|
||||
{
|
||||
get => _config;
|
||||
set
|
||||
{
|
||||
_config = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private StickVisualizer _visualizer;
|
||||
public StickVisualizer Visualizer
|
||||
{
|
||||
get => _visualizer;
|
||||
set
|
||||
{
|
||||
_visualizer = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private bool _isLeft;
|
||||
public bool IsLeft
|
||||
{
|
||||
@@ -37,14 +63,15 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
}
|
||||
|
||||
public bool HasSides => IsLeft ^ IsRight;
|
||||
|
||||
|
||||
[ObservableProperty] private SvgImage _image;
|
||||
|
||||
|
||||
public InputViewModel ParentModel { get; }
|
||||
|
||||
public ControllerInputViewModel(InputViewModel model, GamepadInputConfig config)
|
||||
|
||||
public ControllerInputViewModel(InputViewModel model, GamepadInputConfig config, StickVisualizer visualizer)
|
||||
{
|
||||
ParentModel = model;
|
||||
Visualizer = visualizer;
|
||||
model.NotifyChangesEvent += OnParentModelChanged;
|
||||
OnParentModelChanged();
|
||||
config.PropertyChanged += (_, args) =>
|
||||
|
||||
@@ -49,7 +49,7 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
private int _controller;
|
||||
private string _controllerImage;
|
||||
private int _device;
|
||||
[ObservableProperty] private object _configViewModel;
|
||||
private object _configViewModel;
|
||||
[ObservableProperty] private string _profileName;
|
||||
private bool _isLoaded;
|
||||
|
||||
@@ -74,6 +74,7 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
OnPropertiesChanged(nameof(HasLed), nameof(CanClearLed));
|
||||
}
|
||||
}
|
||||
public StickVisualizer VisualStick { get; private set; }
|
||||
|
||||
public ObservableCollection<PlayerModel> PlayerIndexes { get; set; }
|
||||
public ObservableCollection<(DeviceType Type, string Id, string Name)> Devices { get; set; }
|
||||
@@ -94,6 +95,19 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
public bool IsModified { get; set; }
|
||||
public event Action NotifyChangesEvent;
|
||||
|
||||
public object ConfigViewModel
|
||||
{
|
||||
get => _configViewModel;
|
||||
set
|
||||
{
|
||||
_configViewModel = value;
|
||||
|
||||
VisualStick.UpdateConfig(value);
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public PlayerIndex PlayerIdChoose
|
||||
{
|
||||
get => _playerIdChoose;
|
||||
@@ -269,6 +283,7 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
Devices = [];
|
||||
ProfilesList = [];
|
||||
DeviceList = [];
|
||||
VisualStick = new StickVisualizer(this);
|
||||
|
||||
ControllerImage = ProControllerResource;
|
||||
|
||||
@@ -289,12 +304,12 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
|
||||
if (Config is StandardKeyboardInputConfig keyboardInputConfig)
|
||||
{
|
||||
ConfigViewModel = new KeyboardInputViewModel(this, new KeyboardInputConfig(keyboardInputConfig));
|
||||
ConfigViewModel = new KeyboardInputViewModel(this, new KeyboardInputConfig(keyboardInputConfig), VisualStick);
|
||||
}
|
||||
|
||||
if (Config is StandardControllerInputConfig controllerInputConfig)
|
||||
{
|
||||
ConfigViewModel = new ControllerInputViewModel(this, new GamepadInputConfig(controllerInputConfig));
|
||||
ConfigViewModel = new ControllerInputViewModel(this, new GamepadInputConfig(controllerInputConfig), VisualStick);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -893,6 +908,8 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
|
||||
_mainWindow.ViewModel.AppHost?.NpadManager.UnblockInputUpdates();
|
||||
|
||||
VisualStick.Dispose();
|
||||
|
||||
SelectedGamepad?.Dispose();
|
||||
|
||||
AvaloniaKeyboardDriver.Dispose();
|
||||
|
||||
@@ -6,7 +6,29 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
{
|
||||
public partial class KeyboardInputViewModel : BaseModel
|
||||
{
|
||||
[ObservableProperty] private KeyboardInputConfig _config;
|
||||
private KeyboardInputConfig _config;
|
||||
public KeyboardInputConfig Config
|
||||
{
|
||||
get => _config;
|
||||
set
|
||||
{
|
||||
_config = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private StickVisualizer _visualizer;
|
||||
public StickVisualizer Visualizer
|
||||
{
|
||||
get => _visualizer;
|
||||
set
|
||||
{
|
||||
_visualizer = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private bool _isLeft;
|
||||
public bool IsLeft
|
||||
@@ -38,9 +60,10 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
|
||||
public readonly InputViewModel ParentModel;
|
||||
|
||||
public KeyboardInputViewModel(InputViewModel model, KeyboardInputConfig config)
|
||||
public KeyboardInputViewModel(InputViewModel model, KeyboardInputConfig config, StickVisualizer visualizer)
|
||||
{
|
||||
ParentModel = model;
|
||||
Visualizer = visualizer;
|
||||
model.NotifyChangesEvent += OnParentModelChanged;
|
||||
OnParentModelChanged();
|
||||
Config = config;
|
||||
|
||||
@@ -316,17 +316,103 @@
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch">
|
||||
<!-- Controller Picture -->
|
||||
<Image
|
||||
Margin="0,10"
|
||||
MaxHeight="300"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch"
|
||||
Source="{Binding Image}" />
|
||||
<Border
|
||||
BorderBrush="{DynamicResource ThemeControlBorderColor}"
|
||||
BorderThickness="1"
|
||||
CornerRadius="5"
|
||||
Margin="0,10"
|
||||
MinHeight="90">
|
||||
<StackPanel Orientation="Vertical">
|
||||
<Image
|
||||
Margin="5,10"
|
||||
MaxHeight="300"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch"
|
||||
Source="{Binding Image}" />
|
||||
<StackPanel
|
||||
Margin="10"
|
||||
Orientation="Horizontal"
|
||||
Spacing="20"
|
||||
HorizontalAlignment="Center">
|
||||
<Border
|
||||
BorderBrush="{DynamicResource ThemeControlBorderColor}"
|
||||
BorderThickness="1"
|
||||
CornerRadius="5"
|
||||
Height="{Binding Visualizer.UiStickBorderSize}"
|
||||
Width="{Binding Visualizer.UiStickBorderSize}"
|
||||
IsVisible="{Binding IsLeft}">
|
||||
<Canvas
|
||||
Background="{DynamicResource ThemeBackgroundColor}"
|
||||
Height="{Binding Visualizer.UiCanvasSize}"
|
||||
Width="{Binding Visualizer.UiCanvasSize}">
|
||||
<Grid
|
||||
Height="{Binding Visualizer.UiCanvasSize}"
|
||||
Width="{Binding Visualizer.UiCanvasSize}"
|
||||
Background="{DynamicResource ThemeBackgroundColor}">
|
||||
<Ellipse
|
||||
HorizontalAlignment="Center"
|
||||
Stroke="Black"
|
||||
StrokeThickness="1"
|
||||
Width="{Binding Visualizer.UiCanvasSize}"
|
||||
Height="{Binding Visualizer.UiCanvasSize}" />
|
||||
<Ellipse
|
||||
HorizontalAlignment="Center"
|
||||
Fill="Gray"
|
||||
Opacity="100"
|
||||
Height="{Binding Visualizer.UiDeadzoneLeft}"
|
||||
Width="{Binding Visualizer.UiDeadzoneLeft}" />
|
||||
</Grid>
|
||||
<Ellipse
|
||||
Fill="Red"
|
||||
Width="{Binding Visualizer.UiStickCircumference}"
|
||||
Height="{Binding Visualizer.UiStickCircumference}"
|
||||
Canvas.Bottom="{Binding Visualizer.UiStickLeftY}"
|
||||
Canvas.Left="{Binding Visualizer.UiStickLeftX}" />
|
||||
</Canvas>
|
||||
</Border>
|
||||
<Border
|
||||
BorderBrush="{DynamicResource ThemeControlBorderColor}"
|
||||
BorderThickness="1"
|
||||
CornerRadius="5"
|
||||
Height="{Binding Visualizer.UiStickBorderSize}"
|
||||
Width="{Binding Visualizer.UiStickBorderSize}"
|
||||
IsVisible="{Binding IsRight}">
|
||||
<Canvas
|
||||
Background="{DynamicResource ThemeBackgroundColor}"
|
||||
Height="{Binding Visualizer.UiCanvasSize}"
|
||||
Width="{Binding Visualizer.UiCanvasSize}">
|
||||
<Grid
|
||||
Height="{Binding Visualizer.UiCanvasSize}"
|
||||
Width="{Binding Visualizer.UiCanvasSize}"
|
||||
Background="{DynamicResource ThemeBackgroundColor}">
|
||||
<Ellipse
|
||||
HorizontalAlignment="Center"
|
||||
Stroke="Black"
|
||||
StrokeThickness="1"
|
||||
Width="{Binding Visualizer.UiCanvasSize}"
|
||||
Height="{Binding Visualizer.UiCanvasSize}" />
|
||||
<Ellipse
|
||||
HorizontalAlignment="Center"
|
||||
Fill="Gray"
|
||||
Opacity="100"
|
||||
Height="{Binding Visualizer.UiDeadzoneRight}"
|
||||
Width="{Binding Visualizer.UiDeadzoneRight}" />
|
||||
</Grid>
|
||||
<Ellipse
|
||||
Fill="Red"
|
||||
Width="{Binding Visualizer.UiStickCircumference}"
|
||||
Height="{Binding Visualizer.UiStickCircumference}"
|
||||
Canvas.Bottom="{Binding Visualizer.UiStickRightY}"
|
||||
Canvas.Left="{Binding Visualizer.UiStickRightX}" />
|
||||
</Canvas>
|
||||
</Border>
|
||||
</StackPanel>
|
||||
</StackPanel>
|
||||
</Border>
|
||||
<Border
|
||||
BorderBrush="{DynamicResource ThemeControlBorderColor}"
|
||||
BorderThickness="1"
|
||||
CornerRadius="5">
|
||||
<StackPanel
|
||||
Margin="8"
|
||||
Orientation="Vertical">
|
||||
@@ -345,8 +431,8 @@
|
||||
Minimum="0"
|
||||
Value="{Binding Config.TriggerThreshold, Mode=TwoWay}" />
|
||||
<TextBlock
|
||||
Width="25"
|
||||
Text="{Binding Config.TriggerThreshold, StringFormat=\{0:0.00\}}" />
|
||||
Width="25"
|
||||
Text="{Binding Config.TriggerThreshold, StringFormat=\{0:0.00\}}" />
|
||||
</StackPanel>
|
||||
<StackPanel
|
||||
Orientation="Vertical"
|
||||
|
||||
@@ -309,12 +309,79 @@
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch">
|
||||
<!-- Controller Picture -->
|
||||
<Image
|
||||
<Border
|
||||
BorderBrush="{DynamicResource ThemeControlBorderColor}"
|
||||
BorderThickness="1"
|
||||
CornerRadius="5"
|
||||
Margin="0,10"
|
||||
MaxHeight="300"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch"
|
||||
Source="{Binding Image}" />
|
||||
MinHeight="90">
|
||||
<StackPanel
|
||||
Margin="10"
|
||||
Orientation="Horizontal"
|
||||
Spacing="20"
|
||||
HorizontalAlignment="Center">
|
||||
<Border
|
||||
BorderBrush="{DynamicResource ThemeControlBorderColor}"
|
||||
BorderThickness="1"
|
||||
CornerRadius="5"
|
||||
Height="{Binding Visualizer.UiStickBorderSize}"
|
||||
Width="{Binding Visualizer.UiStickBorderSize}"
|
||||
IsVisible="{Binding IsLeft}">
|
||||
<Canvas
|
||||
Background="{DynamicResource ThemeBackgroundColor}"
|
||||
Height="{Binding Visualizer.UiCanvasSize}"
|
||||
Width="{Binding Visualizer.UiCanvasSize}">
|
||||
<Grid
|
||||
Height="{Binding Visualizer.UiCanvasSize}"
|
||||
Width="{Binding Visualizer.UiCanvasSize}"
|
||||
Background="{DynamicResource ThemeBackgroundColor}">
|
||||
<Ellipse
|
||||
HorizontalAlignment="Center"
|
||||
Stroke="Black"
|
||||
StrokeThickness="1"
|
||||
Width="{Binding Visualizer.UiCanvasSize}"
|
||||
Height="{Binding Visualizer.UiCanvasSize}"/>
|
||||
</Grid>
|
||||
<Ellipse
|
||||
Fill="Red"
|
||||
Width="{Binding Visualizer.UiStickCircumference}"
|
||||
Height="{Binding Visualizer.UiStickCircumference}"
|
||||
Canvas.Bottom="{Binding Visualizer.UiStickLeftY}"
|
||||
Canvas.Left="{Binding Visualizer.UiStickLeftX}" />
|
||||
</Canvas>
|
||||
</Border>
|
||||
<Border
|
||||
BorderBrush="{DynamicResource ThemeControlBorderColor}"
|
||||
BorderThickness="1"
|
||||
CornerRadius="5"
|
||||
Height="{Binding Visualizer.UiStickBorderSize}"
|
||||
Width="{Binding Visualizer.UiStickBorderSize}"
|
||||
IsVisible="{Binding IsRight}">
|
||||
<Canvas
|
||||
Background="{DynamicResource ThemeBackgroundColor}"
|
||||
Height="{Binding Visualizer.UiCanvasSize}"
|
||||
Width="{Binding Visualizer.UiCanvasSize}">
|
||||
<Grid
|
||||
Height="{Binding Visualizer.UiCanvasSize}"
|
||||
Width="{Binding Visualizer.UiCanvasSize}"
|
||||
Background="{DynamicResource ThemeBackgroundColor}">
|
||||
<Ellipse
|
||||
HorizontalAlignment="Center"
|
||||
Stroke="Black"
|
||||
StrokeThickness="1"
|
||||
Width="{Binding Visualizer.UiCanvasSize}"
|
||||
Height="{Binding Visualizer.UiCanvasSize}"/>
|
||||
</Grid>
|
||||
<Ellipse
|
||||
Fill="Red"
|
||||
Width="{Binding Visualizer.UiStickCircumference}"
|
||||
Height="{Binding Visualizer.UiStickCircumference}"
|
||||
Canvas.Bottom="{Binding Visualizer.UiStickRightY}"
|
||||
Canvas.Left="{Binding Visualizer.UiStickRightX}" />
|
||||
</Canvas>
|
||||
</Border>
|
||||
</StackPanel>
|
||||
</Border>
|
||||
<Border
|
||||
BorderBrush="{DynamicResource ThemeControlBorderColor}"
|
||||
BorderThickness="1"
|
||||
|
||||
@@ -12,7 +12,7 @@
|
||||
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
|
||||
xmlns:helper="clr-namespace:Ryujinx.Common.Helper;assembly=Ryujinx.Common"
|
||||
Width="1100"
|
||||
Height="768"
|
||||
Height="850"
|
||||
MinWidth="800"
|
||||
MinHeight="480"
|
||||
WindowStartupLocation="CenterOwner"
|
||||
|
||||
Reference in New Issue
Block a user