Compare commits
2 Commits
Canary-1.2
...
f2dedc4378
| Author | SHA1 | Date | |
|---|---|---|---|
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f2dedc4378 | ||
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f73ffd1fd0 |
@@ -1159,7 +1159,7 @@
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010095600AA36000,"Fill-a-Pix: Phil's Epic Adventure",,playable,2020-12-22 13:48:22
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0100C3A00BB76000,"Fimbul",nvdec,playable,2022-07-26 13:31:47
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0100C8200E942000,"Fin and the Ancient Mystery",nvdec,playable,2020-12-17 16:40:39
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01000EA014150000,"FINAL FANTASY",,playable,2025-02-16 21:27:30
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01000EA014150000,"FINAL FANTASY",crash,nothing,2024-09-05 20:55:30
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01006B7014156000,"FINAL FANTASY II",crash,nothing,2024-04-13 19:18:04
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01006F000B056000,"FINAL FANTASY IX",audout;nvdec,playable,2021-06-05 11:35:00
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0100AA201415C000,"FINAL FANTASY V",,playable,2023-04-26 01:11:55
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@@ -2839,7 +2839,6 @@
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01009B90006DC000,"Super Mario Maker™ 2",online-broken;ldn-broken,playable,2024-08-25 11:05:19
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0100000000010000,"Super Mario Odyssey™",nvdec;intel-vendor-bug;mac-bug,playable,2024-08-25 01:32:34
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010036B0034E4000,"Super Mario Party™",gpu;Needs Update;ldn-works,ingame,2024-06-21 05:10:16
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0100965017338000,"Super Mario Party Jamboree",mac-bug;gpu,ingame,2025-02-17 02:09:20
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0100BC0018138000,"Super Mario RPG™",gpu;audio;nvdec,ingame,2024-06-19 17:43:42
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,"Super Mario World",homebrew,boots,2024-06-13 01:40:31
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010049900F546000,"Super Mario™ 3D All-Stars",services-horizon;slow;vulkan;amd-vendor-bug,ingame,2024-05-07 02:38:16
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@@ -1,3 +1,5 @@
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using System.Collections.Generic;
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namespace Ryujinx.Common.Configuration.Hid
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{
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public class KeyboardHotkeys
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@@ -13,5 +15,6 @@ namespace Ryujinx.Common.Configuration.Hid
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public Key VolumeDown { get; set; }
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public Key CustomVSyncIntervalIncrement { get; set; }
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public Key CustomVSyncIntervalDecrement { get; set; }
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public List<Key> CycleControllers { get; set; }
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}
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}
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@@ -53,9 +53,10 @@ namespace Ryujinx.Common
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"0100000000010000", // Super Mario Odyssey
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// Further testing is appreciated, I did not test the entire game:
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//"010076f0049a2000", // Bayonetta
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//"0100cf5010fec000", // Bayonetta Origins: Cereza and the Lost Demon
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//"0100f4300bf2c000", // New Pokemon Snap
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"01007300020fa000", // Astral Chain
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"010076f0049a2000", // Bayonetta
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"0100cf5010fec000", // Bayonetta Origins: Cereza and the Lost Demon
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"0100f4300bf2c000", // New Pokemon Snap
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];
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public static string GetDiscordGameAsset(string titleId)
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@@ -229,7 +230,6 @@ namespace Ryujinx.Common
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"01008c8012920000", // Dying Light Platinum Edition
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"01001cc01b2d4000", // Goat Simulator 3
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"01003620068ea000", // Hand of Fate 2
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"0100f7e00c70e000", // Hogwarts Legacy
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"010085500130a000", // Lego City: Undercover
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"010073c01af34000", // LEGO Horizon Adventures
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"0100d71004694000", // Minecraft
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@@ -40,6 +40,7 @@ using Ryujinx.HLE;
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using Ryujinx.HLE.FileSystem;
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using Ryujinx.HLE.HOS;
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using Ryujinx.HLE.HOS.Services.Account.Acc;
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using Ryujinx.HLE.HOS.Services.Hid;
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using Ryujinx.HLE.HOS.SystemState;
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using Ryujinx.Input;
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using Ryujinx.Input.HLE;
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@@ -49,6 +50,7 @@ using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.IO;
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using System.Linq;
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using System.Runtime.InteropServices;
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using System.Threading;
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using System.Threading.Tasks;
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@@ -1309,6 +1311,18 @@ namespace Ryujinx.Ava
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_viewModel.Volume = Device.GetVolume();
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break;
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case KeyboardHotkeyState.CycleControllersPlayer1:
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case KeyboardHotkeyState.CycleControllersPlayer2:
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case KeyboardHotkeyState.CycleControllersPlayer3:
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case KeyboardHotkeyState.CycleControllersPlayer4:
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case KeyboardHotkeyState.CycleControllersPlayer5:
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case KeyboardHotkeyState.CycleControllersPlayer6:
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case KeyboardHotkeyState.CycleControllersPlayer7:
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case KeyboardHotkeyState.CycleControllersPlayer8:
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var player = currentHotkeyState - KeyboardHotkeyState.CycleControllersPlayer1;
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var ivm = new UI.ViewModels.Input.InputViewModel();
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Dispatcher.UIThread.Invoke(() => ivm.CyclePlayerDevice(player));
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break;
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case KeyboardHotkeyState.None:
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(_keyboardInterface as AvaloniaKeyboard).Clear();
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break;
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@@ -1391,6 +1405,15 @@ namespace Ryujinx.Ava
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state = KeyboardHotkeyState.CustomVSyncIntervalDecrement;
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}
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foreach (var cycle in ConfigurationState.Instance.Hid.Hotkeys.Value.CycleControllers?.Select((value, index) => (value, index)) ?? [])
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{
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if (_keyboardInterface.IsPressed((Key)cycle.value))
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{
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state = KeyboardHotkeyState.CycleControllersPlayer1 + cycle.index;
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break;
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}
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}
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return state;
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}
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}
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@@ -5947,6 +5947,31 @@
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"zh_TW": "啟用警告日誌"
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}
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},
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{
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"ID": "SettingsTabHotkeysCycleControllers",
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"Translations": {
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"ar_SA": "",
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"de_DE": "",
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"el_GR": "",
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"en_US": "Cycle Controllers",
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"es_ES": "",
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"fr_FR": "",
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"he_IL": "",
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"it_IT": "",
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"ja_JP": "",
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"ko_KR": "",
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"no_NO": "",
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"pl_PL": "",
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"pt_BR": "",
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"ru_RU": "",
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"sv_SE": "",
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"th_TH": "",
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"tr_TR": "",
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"uk_UA": "",
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"zh_CN": "",
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"zh_TW": ""
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}
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},
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{
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"ID": "SettingsTabLoggingEnableErrorLogs",
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"Translations": {
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@@ -10412,7 +10437,7 @@
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"ko_KR": "연동 해제",
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"no_NO": "Ikke bundet",
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"pl_PL": "",
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"pt_BR": "Não Atribuído",
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"pt_BR": "",
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"ru_RU": "Не привязано",
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"sv_SE": "Obunden",
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"th_TH": "",
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@@ -16212,7 +16237,7 @@
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"ko_KR": "시스템 시간 변경",
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"no_NO": "Endre systemtid",
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"pl_PL": "Zmień czas systemowy",
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"pt_BR": "Mudar a Data e Hora do Sistema",
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"pt_BR": "Mudar a Hora do Sistema",
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"ru_RU": "Меняет системное время системы",
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"sv_SE": "Ändra systemtid",
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"th_TH": "เปลี่ยนเวลาของระบบ",
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@@ -16387,7 +16412,7 @@
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"ko_KR": "게스트 메모리 매핑 및 접속 방법을 변경합니다. 에뮬레이트된 CPU 성능에 큰 영향을 미칩니다.\n\n모르면 호스트 확인 안 함으로 설정합니다.",
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"no_NO": "Endre hvordan gjesteminne tilordnes og åpnes. Påvirker emulator CPU-ytelsen veldig mye.\n\nSett til HOST UNCHECKED hvis usikker.",
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"pl_PL": "Zmień sposób mapowania i uzyskiwania dostępu do pamięci gości. Znacznie wpływa na wydajność emulowanego procesora.\n\nUstaw na HOST UNCHECKED, jeśli nie masz pewności.",
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"pt_BR": "Altera como a memória do convidado é mapeada e acessada. Afeta muito o desempenho da CPU emulada.\n\nDefina como HÓSPEDE SEM VERIFICAÇÃO se não tiver certeza.",
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"pt_BR": "Altera como a memória do convidado é mapeada e acessada. Afeta muito o desempenho da CPU emulada.\n\nDefina como HOST UNCHECKED se não tiver certeza.",
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"ru_RU": "Меняет разметку и доступ к гостевой памяти. Значительно влияет на производительность процессора.\n\nРекомендуется оставить \"Хост не установлен\"",
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"sv_SE": "Ändra hur gästminne mappas och ges åtkomst till. Påverkar emulerad CPU-prestanda mycket.\n\nStäll in till \"Värd inte kontrollerad\" om du är osäker.",
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"th_TH": "เปลี่ยนวิธีการเข้าถึงหน่วยความจำของผู้เยี่ยมชม ส่งผลอย่างมากต่อประสิทธิภาพการทำงานของ CPU ที่จำลอง\n\nตั้งค่าเป็น ไม่ได้ตรวจสอบโฮสต์ หากคุณไม่แน่ใจ",
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@@ -16512,7 +16537,7 @@
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"ko_KR": "Switch 개발 모델을 모방하기 위해 8GB DRAM이 포함된 대체 메모리 모드를 활용합니다.\n\n이는 고해상도 텍스처 팩 또는 4K 해상도 모드에만 유용합니다. 성능을 개선하지 않습니다.\n\n모르면 끔으로 두세요.",
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"no_NO": "Bruker en alternativ minnemodus med 8GiB i DRAM for og etterligne Switch utvikler modeller.\n\nDette er bare nyttig for teksturpakker eller 4k oppløsningsmoduler. Forbedrer IKKE ytelsen.\n\nLa AV hvis usikker.",
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"pl_PL": "Wykorzystuje alternatywny układ MemoryMode, aby naśladować model rozwojowy Switcha.\n\nJest to przydatne tylko w przypadku pakietów tekstur o wyższej rozdzielczości lub modów w rozdzielczości 4k. NIE poprawia wydajności.\n\nW razie wątpliwości pozostaw WYŁĄCZONE.",
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"pt_BR": "Utiliza um modo de memória alternativo com 6, 8 ou 12 GB de DRAM para imitar um modelo de desenvolvimento do Switch.\n\nIsso só é útil para pacotes de textura de alta resolução ou mods de resolução 4k. NÃO melhora o desempenho.\n\nDeixe em 4 GB se não tiver certeza.",
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"pt_BR": "Utiliza um modo de memória alternativo com 8 GB de DRAM para imitar um modelo de desenvolvimento do Switch.\n\nIsso só é útil para pacotes de textura de alta resolução ou mods de resolução 4k. NÃO melhora o desempenho.\n\nDeixe OFF se não tiver certeza.",
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"ru_RU": "Использует альтернативный макет MemoryMode для имитации использования Nintendo Switch в режиме разработчика.\n\nПолезно только для пакетов текстур с высоким разрешением или модов добавляющих разрешение 4К. Не улучшает производительность.\n\nРекомендуется оставить выключенным.",
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"sv_SE": "Använder ett alternativt minnesläge med 8GiB av DRAM för att efterlikna en utvecklingsmodell av Switch.\n\nDetta är endast användbart för texturpaket med högre upplösning eller moddar för 4k-upplösning. Det förbättrar INTE prestandan.\n\nLämna AV om du är osäker.",
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"th_TH": "ใช้รูปแบบ MemoryMode ทางเลือกเพื่อเลียนแบบโมเดลการพัฒนาสวิตช์\n\nสิ่งนี้มีประโยชน์สำหรับแพ็กพื้นผิวที่มีความละเอียดสูงกว่าหรือม็อดที่มีความละเอียด 4k เท่านั้น\n\nปล่อยให้ปิดหากคุณไม่แน่ใจ",
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@@ -16637,7 +16662,7 @@
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"ko_KR": "후속 실행 시 끊김 현상을 줄이는 디스크 셰이더 캐시를 저장합니다.\n\n모르면 켬으로 두세요.",
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"no_NO": "Lagrer en disk shader cache som reduserer hakking jo flere ganger du spiller.\n\nLa være PÅ om usikker.",
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"pl_PL": "Zapisuje pamięć podręczną shaderów na dysku, co zmniejsza zacinanie się w kolejnych uruchomieniach.\n\nPozostaw WŁĄCZONE, jeśli nie masz pewności.",
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"pt_BR": "Salva um cache de shader no disco que reduz a trepidação em execuções subsequentes.\n\nDeixe LIGADO se não tiver certeza.",
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"pt_BR": "Salva um cache de shader de disco que reduz a trepidação em execuções subsequentes.\n\nDeixe LIGADO se não tiver certeza.",
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"ru_RU": "Сохраняет кэш шейдеров на диске, для уменьшения статтеров при последующих запусках.\n\nРекомендуется оставить включенным.",
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"sv_SE": "Sparar en disk shader cache som minskar stuttering i efterföljande körningar.\n\nLämna PÅ om du är osäker.",
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"th_TH": "บันทึกแคชแสงเงาของดิสก์ซึ่งช่วยลดการกระตุกในการรันครั้งต่อๆ ไป\n\nเปิดทิ้งไว้หากคุณไม่แน่ใจ",
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@@ -14,5 +14,13 @@ namespace Ryujinx.Ava.Common
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VolumeDown,
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CustomVSyncIntervalIncrement,
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CustomVSyncIntervalDecrement,
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CycleControllersPlayer1,
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CycleControllersPlayer2,
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CycleControllersPlayer3,
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CycleControllersPlayer4,
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CycleControllersPlayer5,
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CycleControllersPlayer6,
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CycleControllersPlayer7,
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CycleControllersPlayer8
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}
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}
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@@ -289,8 +289,7 @@ namespace Ryujinx.Headless
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DriverUtilities.InitDriverConfig(option.BackendThreading == BackendThreading.Off);
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if (_inputConfiguration.OfType<StandardControllerInputConfig>()
|
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.Any(ic => ic?.Led?.UseRainbow ?? false))
|
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if (_inputConfiguration.OfType<StandardControllerInputConfig>().Any(ic => ic.Led.UseRainbow))
|
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Rainbow.Enable();
|
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|
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while (true)
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@@ -47,7 +47,6 @@ namespace Ryujinx.Ava
|
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if (OperatingSystem.IsWindows() && !OperatingSystem.IsWindowsVersionAtLeast(10, 0, 19041))
|
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{
|
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_ = MessageBoxA(nint.Zero, "You are running an outdated version of Windows.\n\nRyujinx supports Windows 10 version 20H1 and newer.\n", $"Ryujinx {Version}", MbIconwarning);
|
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return 0;
|
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}
|
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|
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PreviewerDetached = true;
|
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|
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@@ -1,6 +1,11 @@
|
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using CommunityToolkit.Mvvm.ComponentModel;
|
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using DynamicData;
|
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using Ryujinx.Ava.UI.Helpers;
|
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using Ryujinx.Ava.UI.ViewModels;
|
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using Ryujinx.Common.Configuration.Hid;
|
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using System.Collections.ObjectModel;
|
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using System.Linq;
|
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using System.Windows.Input;
|
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|
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namespace Ryujinx.Ava.UI.Models.Input
|
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{
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@@ -28,8 +33,15 @@ namespace Ryujinx.Ava.UI.Models.Input
|
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|
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[ObservableProperty] private Key _customVSyncIntervalDecrement;
|
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|
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public ObservableCollection<CycleController> CycleControllers { get; set; } = new ObservableCollection<CycleController>();
|
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public ICommand AddCycleController { get; set; }
|
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public ICommand RemoveCycleController { get; set; }
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public bool CanRemoveCycleController => CycleControllers.Count > 0 && CycleControllers.Count < 8;
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|
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public HotkeyConfig(KeyboardHotkeys config)
|
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{
|
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AddCycleController = MiniCommand.Create(() => CycleControllers.Add(new CycleController(CycleControllers.Count + 1, Key.Unbound)));
|
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RemoveCycleController = MiniCommand.Create(() => CycleControllers.Remove(CycleControllers.Last()));
|
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if (config == null)
|
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return;
|
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|
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@@ -44,6 +56,7 @@ namespace Ryujinx.Ava.UI.Models.Input
|
||||
VolumeDown = config.VolumeDown;
|
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CustomVSyncIntervalIncrement = config.CustomVSyncIntervalIncrement;
|
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CustomVSyncIntervalDecrement = config.CustomVSyncIntervalDecrement;
|
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CycleControllers.AddRange((config.CycleControllers ?? []).Select((x, i) => new CycleController(i + 1, x)));
|
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}
|
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|
||||
public KeyboardHotkeys GetConfig() =>
|
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@@ -60,6 +73,7 @@ namespace Ryujinx.Ava.UI.Models.Input
|
||||
VolumeDown = VolumeDown,
|
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CustomVSyncIntervalIncrement = CustomVSyncIntervalIncrement,
|
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CustomVSyncIntervalDecrement = CustomVSyncIntervalDecrement,
|
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CycleControllers = CycleControllers.Select(x => x.Hotkey).ToList()
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
48
src/Ryujinx/UI/ViewModels/CycleController.cs
Normal file
48
src/Ryujinx/UI/ViewModels/CycleController.cs
Normal file
@@ -0,0 +1,48 @@
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Common.Configuration.Hid;
|
||||
|
||||
namespace Ryujinx.Ava.UI.ViewModels
|
||||
{
|
||||
public class CycleController : BaseModel
|
||||
{
|
||||
private string _player;
|
||||
private Key _hotkey;
|
||||
|
||||
public string Player
|
||||
{
|
||||
get => _player;
|
||||
set
|
||||
{
|
||||
_player = value;
|
||||
OnPropertyChanged(nameof(Player));
|
||||
}
|
||||
}
|
||||
|
||||
public Key Hotkey
|
||||
{
|
||||
get => _hotkey;
|
||||
set
|
||||
{
|
||||
_hotkey = value;
|
||||
OnPropertyChanged(nameof(Hotkey));
|
||||
}
|
||||
}
|
||||
|
||||
public CycleController(int v, Key x)
|
||||
{
|
||||
Player = v switch
|
||||
{
|
||||
1 => LocaleManager.Instance[LocaleKeys.ControllerSettingsPlayer1],
|
||||
2 => LocaleManager.Instance[LocaleKeys.ControllerSettingsPlayer2],
|
||||
3 => LocaleManager.Instance[LocaleKeys.ControllerSettingsPlayer3],
|
||||
4 => LocaleManager.Instance[LocaleKeys.ControllerSettingsPlayer4],
|
||||
5 => LocaleManager.Instance[LocaleKeys.ControllerSettingsPlayer5],
|
||||
6 => LocaleManager.Instance[LocaleKeys.ControllerSettingsPlayer6],
|
||||
7 => LocaleManager.Instance[LocaleKeys.ControllerSettingsPlayer7],
|
||||
8 => LocaleManager.Instance[LocaleKeys.ControllerSettingsPlayer8],
|
||||
_ => LocaleManager.Instance[LocaleKeys.ControllerSettingsPlayer] + " " + v
|
||||
};
|
||||
Hotkey = x;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -897,5 +897,13 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
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AvaloniaKeyboardDriver.Dispose();
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}
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public void CyclePlayerDevice(int player)
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{
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LoadDevices();
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PlayerId = (PlayerIndex)player;
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Device = (Device + 1) % Devices.Count;
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Save();
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}
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}
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}
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@@ -1,4 +1,4 @@
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<UserControl
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<UserControl
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x:Class="Ryujinx.Ava.UI.Views.Settings.SettingsHotkeysView"
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xmlns="https://github.com/avaloniaui"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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@@ -15,17 +15,18 @@
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<viewModels:SettingsViewModel />
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</Design.DataContext>
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<UserControl.Styles>
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<Style Selector="StackPanel > StackPanel">
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<Style Selector="StackPanel StackPanel">
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<Setter Property="Margin" Value="10, 0, 0, 0" />
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<Setter Property="Orientation" Value="Horizontal" />
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</Style>
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<Style Selector="StackPanel > StackPanel > TextBlock">
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<Style Selector="StackPanel StackPanel > TextBlock">
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<Setter Property="VerticalAlignment" Value="Center" />
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<Setter Property="Width" Value="230" />
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</Style>
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<Style Selector="ToggleButton">
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<Style Selector="ToggleButton, Button">
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<Setter Property="Width" Value="90" />
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<Setter Property="Height" Value="27" />
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<Setter Property="Padding" Value="0,5,0,5" /> <!-- Added vertical padding -->
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</Style>
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<Style Selector="ToggleButton > TextBlock">
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<Setter Property="TextAlignment" Value="Center" />
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@@ -39,79 +40,123 @@
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VerticalScrollBarVisibility="Auto">
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<Border Classes="settings">
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<StackPanel
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Name="SettingButtons"
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Margin="10"
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HorizontalAlignment="Stretch"
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Orientation="Vertical"
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Spacing="10">
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Spacing="10"
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Name="SettingButtons">
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<TextBlock
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Classes="h1"
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Text="{ext:Locale SettingsTabHotkeysHotkeys}" />
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<StackPanel>
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<TextBlock Text="{ext:Locale SettingsTabHotkeysToggleVSyncModeHotkey}" />
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<ToggleButton Name="ToggleVSyncMode">
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<TextBlock Text="{Binding KeyboardHotkey.ToggleVSyncMode, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
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</ToggleButton>
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<StackPanel
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Margin="10,0,0,0"
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Spacing="10"
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Orientation="Vertical">
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<StackPanel>
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<TextBlock Text="{ext:Locale SettingsTabHotkeysToggleVSyncModeHotkey}" />
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<ToggleButton Name="ToggleVSyncMode">
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<TextBlock Text="{Binding KeyboardHotkey.ToggleVSyncMode, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
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</ToggleButton>
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</StackPanel>
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<StackPanel>
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<TextBlock Text="{ext:Locale SettingsTabHotkeysScreenshotHotkey}" />
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<ToggleButton Name="Screenshot">
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<TextBlock Text="{Binding KeyboardHotkey.Screenshot, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
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</ToggleButton>
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</StackPanel>
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<StackPanel>
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<TextBlock Text="{ext:Locale SettingsTabHotkeysShowUiHotkey}" />
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<ToggleButton Name="ShowUI">
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<TextBlock Text="{Binding KeyboardHotkey.ShowUI, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
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</ToggleButton>
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</StackPanel>
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<StackPanel>
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<TextBlock Text="{ext:Locale SettingsTabHotkeysPauseHotkey}" />
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<ToggleButton Name="Pause">
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<TextBlock Text="{Binding KeyboardHotkey.Pause, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
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</ToggleButton>
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</StackPanel>
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<StackPanel>
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<TextBlock Text="{ext:Locale SettingsTabHotkeysToggleMuteHotkey}" />
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<ToggleButton Name="ToggleMute">
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<TextBlock Text="{Binding KeyboardHotkey.ToggleMute, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
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</ToggleButton>
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</StackPanel>
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<StackPanel>
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<TextBlock Text="{ext:Locale SettingsTabHotkeysResScaleUpHotkey}" />
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<ToggleButton Name="ResScaleUp">
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<TextBlock Text="{Binding KeyboardHotkey.ResScaleUp, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
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</ToggleButton>
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</StackPanel>
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<StackPanel>
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<TextBlock Text="{ext:Locale SettingsTabHotkeysResScaleDownHotkey}" />
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<ToggleButton Name="ResScaleDown">
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<TextBlock Text="{Binding KeyboardHotkey.ResScaleDown, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
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</ToggleButton>
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</StackPanel>
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<StackPanel>
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<TextBlock Text="{ext:Locale SettingsTabHotkeysVolumeUpHotkey}" />
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<ToggleButton Name="VolumeUp">
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<TextBlock Text="{Binding KeyboardHotkey.VolumeUp, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
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</ToggleButton>
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</StackPanel>
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<StackPanel>
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||||
<TextBlock Text="{ext:Locale SettingsTabHotkeysVolumeDownHotkey}" />
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<ToggleButton Name="VolumeDown">
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||||
<TextBlock Text="{Binding KeyboardHotkey.VolumeDown, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
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</ToggleButton>
|
||||
</StackPanel>
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<StackPanel Margin="10,0,0,0" Orientation="Horizontal">
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<TextBlock Text="{ext:Locale SettingsTabHotkeysIncrementCustomVSyncIntervalHotkey}" />
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||||
<ToggleButton Name="CustomVSyncIntervalIncrement">
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<TextBlock Text="{Binding KeyboardHotkey.CustomVSyncIntervalIncrement, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
|
||||
</ToggleButton>
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</StackPanel>
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||||
<StackPanel Margin="10,0,0,0" Orientation="Horizontal">
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||||
<TextBlock Text="{ext:Locale SettingsTabHotkeysDecrementCustomVSyncIntervalHotkey}" />
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||||
<ToggleButton Name="CustomVSyncIntervalDecrement">
|
||||
<TextBlock Text="{Binding KeyboardHotkey.CustomVSyncIntervalDecrement, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
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||||
</ToggleButton>
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||||
</StackPanel>
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||||
</StackPanel>
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||||
<StackPanel>
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||||
<TextBlock Text="{ext:Locale SettingsTabHotkeysScreenshotHotkey}" />
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||||
<ToggleButton Name="Screenshot">
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||||
<TextBlock Text="{Binding KeyboardHotkey.Screenshot, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
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||||
</ToggleButton>
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||||
</StackPanel>
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||||
<StackPanel>
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||||
<TextBlock Text="{ext:Locale SettingsTabHotkeysShowUiHotkey}" />
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||||
<ToggleButton Name="ShowUI">
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||||
<TextBlock Text="{Binding KeyboardHotkey.ShowUI, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
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||||
</ToggleButton>
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||||
</StackPanel>
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||||
<StackPanel>
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||||
<TextBlock Text="{ext:Locale SettingsTabHotkeysPauseHotkey}" />
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||||
<ToggleButton Name="Pause">
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<TextBlock Text="{Binding KeyboardHotkey.Pause, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
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</ToggleButton>
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</StackPanel>
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<StackPanel>
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||||
<TextBlock Text="{ext:Locale SettingsTabHotkeysToggleMuteHotkey}" />
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<ToggleButton Name="ToggleMute">
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<TextBlock Text="{Binding KeyboardHotkey.ToggleMute, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
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</ToggleButton>
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||||
</StackPanel>
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<StackPanel>
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||||
<TextBlock Text="{ext:Locale SettingsTabHotkeysResScaleUpHotkey}" />
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<ToggleButton Name="ResScaleUp">
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||||
<TextBlock Text="{Binding KeyboardHotkey.ResScaleUp, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
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</ToggleButton>
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||||
</StackPanel>
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||||
<StackPanel>
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||||
<TextBlock Text="{ext:Locale SettingsTabHotkeysResScaleDownHotkey}" />
|
||||
<ToggleButton Name="ResScaleDown">
|
||||
<TextBlock Text="{Binding KeyboardHotkey.ResScaleDown, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
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||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<StackPanel>
|
||||
<TextBlock Text="{ext:Locale SettingsTabHotkeysVolumeUpHotkey}" />
|
||||
<ToggleButton Name="VolumeUp">
|
||||
<TextBlock Text="{Binding KeyboardHotkey.VolumeUp, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<StackPanel>
|
||||
<TextBlock Text="{ext:Locale SettingsTabHotkeysVolumeDownHotkey}" />
|
||||
<ToggleButton Name="VolumeDown">
|
||||
<TextBlock Text="{Binding KeyboardHotkey.VolumeDown, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<StackPanel Margin="10,0,0,0" Orientation="Horizontal">
|
||||
<TextBlock Text="{ext:Locale SettingsTabHotkeysIncrementCustomVSyncIntervalHotkey}" />
|
||||
<ToggleButton Name="CustomVSyncIntervalIncrement">
|
||||
<TextBlock Text="{Binding KeyboardHotkey.CustomVSyncIntervalIncrement, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<StackPanel Margin="10,0,0,0" Orientation="Horizontal">
|
||||
<TextBlock Text="{ext:Locale SettingsTabHotkeysDecrementCustomVSyncIntervalHotkey}" />
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||||
<ToggleButton Name="CustomVSyncIntervalDecrement">
|
||||
<TextBlock Text="{Binding KeyboardHotkey.CustomVSyncIntervalDecrement, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
|
||||
</ToggleButton>
|
||||
<Separator Height="1" />
|
||||
<StackPanel Margin="0">
|
||||
<TextBlock
|
||||
Classes="h1"
|
||||
Text="{ext:Locale SettingsTabHotkeysCycleControllers}" />
|
||||
<StackPanel Orientation="Horizontal" Spacing="10">
|
||||
<Button
|
||||
Content="{ext:Locale SettingsTabGeneralAdd}"
|
||||
Margin="10,0,0,0"
|
||||
Command="{Binding KeyboardHotkey.AddCycleController}" />
|
||||
<Button
|
||||
Content="{ext:Locale SettingsTabGeneralRemove}"
|
||||
IsEnabled="{Binding KeyboardHotkey.CanRemoveCycleController}"
|
||||
Command="{Binding KeyboardHotkey.RemoveCycleController}" />
|
||||
</StackPanel>
|
||||
</StackPanel>
|
||||
<ItemsControl ItemsSource="{Binding KeyboardHotkey.CycleControllers}"
|
||||
Name="CycleControllers">
|
||||
<ItemsControl.ItemsPanel>
|
||||
<ItemsPanelTemplate>
|
||||
<StackPanel
|
||||
Margin="10,0,0,0"
|
||||
Orientation="Vertical"
|
||||
Spacing="10" />
|
||||
</ItemsPanelTemplate>
|
||||
</ItemsControl.ItemsPanel>
|
||||
<ItemsControl.ItemTemplate>
|
||||
<DataTemplate>
|
||||
<StackPanel>
|
||||
<TextBlock Text="{Binding Player}" />
|
||||
<ToggleButton>
|
||||
<TextBlock
|
||||
Text="{Binding Hotkey, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
</DataTemplate>
|
||||
</ItemsControl.ItemTemplate>
|
||||
</ItemsControl>
|
||||
</StackPanel>
|
||||
</Border>
|
||||
</ScrollViewer>
|
||||
|
||||
@@ -3,11 +3,14 @@ using Avalonia.Controls.Primitives;
|
||||
using Avalonia.Input;
|
||||
using Avalonia.Interactivity;
|
||||
using Avalonia.LogicalTree;
|
||||
using Avalonia.VisualTree;
|
||||
using DynamicData;
|
||||
using Ryujinx.Ava.Input;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Input;
|
||||
using Ryujinx.Input.Assigner;
|
||||
using System.Linq;
|
||||
using Button = Ryujinx.Input.Button;
|
||||
using Key = Ryujinx.Common.Configuration.Hid.Key;
|
||||
|
||||
@@ -21,16 +24,21 @@ namespace Ryujinx.Ava.UI.Views.Settings
|
||||
public SettingsHotkeysView()
|
||||
{
|
||||
InitializeComponent();
|
||||
RegisterEvents();
|
||||
_avaloniaKeyboardDriver = new AvaloniaKeyboardDriver(this);
|
||||
CycleControllers.LayoutUpdated += (_, _1) => RegisterEvents();
|
||||
}
|
||||
|
||||
private void RegisterEvents()
|
||||
{
|
||||
foreach (ILogical visual in SettingButtons.GetLogicalDescendants())
|
||||
{
|
||||
if (visual is ToggleButton button and not CheckBox)
|
||||
{
|
||||
button.IsCheckedChanged -= Button_IsCheckedChanged;
|
||||
button.IsCheckedChanged += Button_IsCheckedChanged;
|
||||
}
|
||||
}
|
||||
|
||||
_avaloniaKeyboardDriver = new AvaloniaKeyboardDriver(this);
|
||||
}
|
||||
|
||||
protected override void OnPointerReleased(PointerReleasedEventArgs e)
|
||||
@@ -116,6 +124,13 @@ namespace Ryujinx.Ava.UI.Views.Settings
|
||||
case "CustomVSyncIntervalDecrement":
|
||||
viewModel.KeyboardHotkey.CustomVSyncIntervalDecrement = buttonValue.AsHidType<Key>();
|
||||
break;
|
||||
default:
|
||||
var index = button.FindAncestorOfType<ItemsControl>().GetLogicalDescendants().OfType<ToggleButton>().IndexOf(button);
|
||||
if (index >= 0 && viewModel.KeyboardHotkey.CycleControllers != null)
|
||||
{
|
||||
viewModel.KeyboardHotkey.CycleControllers[index].Hotkey = buttonValue.AsHidType<Key>();
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user