Compare commits

...

4 Commits

Author SHA1 Message Date
FluffyOMC
44e54ba6bf Merge 6e731ad942 into eb6b0e9adc 2025-02-22 11:56:49 +02:00
shinyoyo
eb6b0e9adc Updated Zh-CN Simplified Chinese. (#703) 2025-02-22 02:16:28 -06:00
Evan Husted
9631bdfe16 docs: compat: Hogwarts Legacy is an Unreal Engine 4 game 2025-02-20 20:56:52 -06:00
VocalFan
6e731ad942 Put Nvdec Dependencies inside the main repo. 2025-02-19 23:42:19 -05:00
16 changed files with 34 additions and 7 deletions

View File

@@ -39,7 +39,6 @@
<PackageVersion Include="OpenTK.Windowing.GraphicsLibraryFramework" Version="4.8.2" />
<PackageVersion Include="Open.NAT.Core" Version="2.1.0.5" />
<PackageVersion Include="Ryujinx.Audio.OpenAL.Dependencies" Version="1.21.0.1" />
<PackageVersion Include="Ryujinx.Graphics.Nvdec.Dependencies" Version="5.0.3-build14" />
<PackageVersion Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Version="1.2.0" />
<PackageVersion Include="Ryujinx.SDL2-CS" Version="2.30.0-build32" />
<PackageVersion Include="Gommon" Version="2.7.1.1" />

View File

@@ -1436,7 +1436,7 @@
010083A018262000,"Hitman: Blood Money — Reprisal",deadlock,ingame,2024-09-28 16:28:50
01004B100A5CC000,"Hob: The Definitive Edition",,playable,2021-01-13 09:39:19
0100F7300ED2C000,"Hoggy2",,playable,2022-10-10 13:53:35
0100F7E00C70E000,"Hogwarts Legacy",slow,ingame,2024-09-03 19:53:58
0100F7E00C70E000,"Hogwarts Legacy",UE4;slow,ingame,2024-09-03 19:53:58
0100633007D48000,"Hollow Knight",nvdec,playable,2023-01-16 15:44:56
0100F2100061E800,"Hollow0",UE4;gpu,ingame,2021-03-03 23:42:56
0100342009E16000,"Holy Potatoes! What The Hell?!",,playable,2020-07-03 10:48:56
1 title_id game_name labels status last_updated
1436 010083A018262000 Hitman: Blood Money — Reprisal deadlock ingame 2024-09-28 16:28:50
1437 01004B100A5CC000 Hob: The Definitive Edition playable 2021-01-13 09:39:19
1438 0100F7300ED2C000 Hoggy2 playable 2022-10-10 13:53:35
1439 0100F7E00C70E000 Hogwarts Legacy slow UE4;slow ingame 2024-09-03 19:53:58
1440 0100633007D48000 Hollow Knight nvdec playable 2023-01-16 15:44:56
1441 0100F2100061E800 Hollow0 UE4;gpu ingame 2021-03-03 23:42:56
1442 0100342009E16000 Holy Potatoes! What The Hell?! playable 2020-07-03 10:48:56

View File

@@ -10,6 +10,7 @@ namespace Ryujinx.Graphics.Nvdec.FFmpeg.Native
public const string AvCodecLibraryName = "avcodec";
public const string AvUtilLibraryName = "avutil";
// Library Name, Min Version, Max Version.
private static readonly Dictionary<string, (int, int)> _librariesWhitelist = new()
{
{ AvCodecLibraryName, (58, 59) },

View File

@@ -3,6 +3,7 @@
<PropertyGroup>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
<RuntimeIdentifiers>win-x64;osx-x64;osx-arm64;linux-x64;linux-arm64</RuntimeIdentifiers>
</PropertyGroup>
<ItemGroup>
@@ -10,4 +11,31 @@
<ProjectReference Include="..\Ryujinx.Graphics.Video\Ryujinx.Graphics.Video.csproj" />
</ItemGroup>
<ItemGroup>
<ContentWithTargetPath Include="Library\win-x64\*" Condition="'$(RuntimeIdentifier)' == 'win-x64'">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
<TargetPath>%(Filename)%(Extension)</TargetPath>
</ContentWithTargetPath>
<ContentWithTargetPath Include="Library\osx-x64\*" Condition="'$(RuntimeIdentifier)' == 'osx-x64'">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
<TargetPath>%(Filename)%(Extension)</TargetPath>
</ContentWithTargetPath>
<ContentWithTargetPath Include="Library\osx-arm64\*" Condition="'$(RuntimeIdentifier)' == 'osx-arm64'">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
<TargetPath>%(Filename)%(Extension)</TargetPath>
</ContentWithTargetPath>
<ContentWithTargetPath Include="Library\linux-x64\*" Condition="'$(RuntimeIdentifier)' == 'linux-x64'">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
<TargetPath>%(Filename)%(Extension)</TargetPath>
</ContentWithTargetPath>
<ContentWithTargetPath Include="Library\linux-arm64\*" Condition="'$(RuntimeIdentifier)' == 'linux-arm64'">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
<TargetPath>%(Filename)%(Extension)</TargetPath>
</ContentWithTargetPath>
</ItemGroup>
</Project>

View File

@@ -468,7 +468,7 @@
"th_TH": "",
"tr_TR": "",
"uk_UA": "Відкрити теку скріншотів",
"zh_CN": "",
"zh_CN": "打开截图文件夹",
"zh_TW": ""
}
},
@@ -5143,7 +5143,7 @@
"th_TH": "",
"tr_TR": "",
"uk_UA": "Ігнорувати Аплет Контролера",
"zh_CN": "",
"zh_CN": "忽略控制器小程序",
"zh_TW": ""
}
},
@@ -16518,7 +16518,7 @@
"th_TH": "",
"tr_TR": "",
"uk_UA": "Діалогове вікно Аплету Контролера не з'явиться, якщо геймпад було відключено під час роботи програми.\n\nЗалиште вимкненим якщо не впевнені.",
"zh_CN": "",
"zh_CN": "在应用程序运行时如果游戏手柄断开连接则不会显示控制器小程序对话框。\n\n如果不确定请保持关闭状态。",
"zh_TW": ""
}
},
@@ -17193,7 +17193,7 @@
"th_TH": "",
"tr_TR": "",
"uk_UA": "Відкрити теку куди зберігаються скріншоти Ryujinx",
"zh_CN": "",
"zh_CN": "打开 Ryujinx 截图文件夹",
"zh_TW": ""
}
},

View File

@@ -58,7 +58,6 @@
<PackageReference Include="Projektanker.Icons.Avalonia.MaterialDesign" />
<PackageReference Include="OpenTK.Core" />
<PackageReference Include="Ryujinx.Audio.OpenAL.Dependencies" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'linux-arm64' AND '$(RuntimeIdentifier)' != 'osx-x64' AND '$(RuntimeIdentifier)' != 'osx-arm64'" />
<PackageReference Include="Ryujinx.Graphics.Nvdec.Dependencies" />
<PackageReference Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'linux-arm64' AND '$(RuntimeIdentifier)' != 'win-x64'" />
<PackageReference Include="securifybv.ShellLink" />
<PackageReference Include="Sep" />