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72 Commits
Canary-1.2
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38c5211f99
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2640f083b6 |
@@ -24,7 +24,7 @@ namespace ARMeilleure.Translation.Cache
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private static JitCacheInvalidation _jitCacheInvalidator;
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private static List<CacheMemoryAllocator> _cacheAllocators = [];
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private static CacheMemoryAllocator _cacheAllocator;
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private static readonly List<CacheEntry> _cacheEntries = [];
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@@ -40,48 +40,37 @@ namespace ARMeilleure.Translation.Cache
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public static void Initialize(IJitMemoryAllocator allocator)
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{
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if (_initialized)
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{
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return;
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}
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lock (_lock)
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{
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if (_initialized)
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{
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if (OperatingSystem.IsWindows())
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{
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JitUnwindWindows.RemoveFunctionTableHandler(
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_jitRegions[0].Pointer);
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}
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for (int i = 0; i < _jitRegions.Count; i++)
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{
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_jitRegions[i].Dispose();
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}
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_jitRegions.Clear();
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_cacheAllocators.Clear();
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return;
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}
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else
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{
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_initialized = true;
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}
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_activeRegionIndex = 0;
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ReservedRegion firstRegion = new(allocator, CacheSize);
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_jitRegions.Add(firstRegion);
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CacheMemoryAllocator firstCacheAllocator = new(CacheSize);
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_cacheAllocators.Add(firstCacheAllocator);
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_activeRegionIndex = 0;
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if (!OperatingSystem.IsWindows() && !OperatingSystem.IsMacOS())
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{
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_jitCacheInvalidator = new JitCacheInvalidation(allocator);
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}
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_cacheAllocator = new CacheMemoryAllocator(CacheSize);
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if (OperatingSystem.IsWindows())
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{
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JitUnwindWindows.InstallFunctionTableHandler(
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firstRegion.Pointer, CacheSize, firstRegion.Pointer + Allocate(_pageSize)
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);
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}
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_initialized = true;
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}
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}
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@@ -147,7 +136,7 @@ namespace ARMeilleure.Translation.Cache
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if (TryFind(funcOffset, out CacheEntry entry, out int entryIndex) && entry.Offset == funcOffset)
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{
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_cacheAllocators[_activeRegionIndex].Free(funcOffset, AlignCodeSize(entry.Size));
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_cacheAllocator.Free(funcOffset, AlignCodeSize(entry.Size));
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_cacheEntries.RemoveAt(entryIndex);
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}
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@@ -178,24 +167,30 @@ namespace ARMeilleure.Translation.Cache
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{
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codeSize = AlignCodeSize(codeSize);
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int allocOffset = _cacheAllocators[_activeRegionIndex].Allocate(codeSize);
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if (allocOffset >= 0)
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for (int i = _activeRegionIndex; i < _jitRegions.Count; i++)
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{
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_jitRegions[_activeRegionIndex].ExpandIfNeeded((ulong)allocOffset + (ulong)codeSize);
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return allocOffset;
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int allocOffset = _cacheAllocator.Allocate(codeSize);
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if (allocOffset >= 0)
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{
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_jitRegions[i].ExpandIfNeeded((ulong)allocOffset + (ulong)codeSize);
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_activeRegionIndex = i;
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return allocOffset;
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}
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}
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int exhaustedRegion = _activeRegionIndex;
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ReservedRegion newRegion = new(_jitRegions[0].Allocator, CacheSize);
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_jitRegions.Add(newRegion);
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_activeRegionIndex = _jitRegions.Count - 1;
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int newRegionNumber = _activeRegionIndex;
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Logger.Warning?.Print(LogClass.Cpu, $"JIT Cache Region {exhaustedRegion} exhausted, creating new Cache Region {_activeRegionIndex} ({((long)(_activeRegionIndex + 1) * CacheSize).Bytes()} Total Allocation).");
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Logger.Warning?.Print(LogClass.Cpu, $"JIT Cache Region {exhaustedRegion} exhausted, creating new Cache Region {newRegionNumber} ({((long)(newRegionNumber + 1) * CacheSize).Bytes()} Total Allocation).");
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_cacheAllocator = new CacheMemoryAllocator(CacheSize);
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_cacheAllocators.Add(new CacheMemoryAllocator(CacheSize));
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int allocOffsetNew = _cacheAllocators[_activeRegionIndex].Allocate(codeSize);
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int allocOffsetNew = _cacheAllocator.Allocate(codeSize);
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if (allocOffsetNew < 0)
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{
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throw new OutOfMemoryException("Failed to allocate in new Cache Region!");
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@@ -52,11 +52,6 @@ namespace ARMeilleure.Translation.Cache
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nint context,
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[MarshalAs(UnmanagedType.LPWStr)] string outOfProcessCallbackDll);
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[LibraryImport("kernel32.dll")]
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[return: MarshalAs(UnmanagedType.Bool)]
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private static unsafe partial bool RtlDeleteFunctionTable(
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ulong tableIdentifier);
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private static GetRuntimeFunctionCallback _getRuntimeFunctionCallback;
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private static int _sizeOfRuntimeFunction;
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@@ -96,23 +91,6 @@ namespace ARMeilleure.Translation.Cache
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}
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}
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public static void RemoveFunctionTableHandler(nint codeCachePointer)
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{
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ulong codeCachePtr = (ulong)codeCachePointer.ToInt64();
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bool result;
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unsafe
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{
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result = RtlDeleteFunctionTable(codeCachePtr | 3);
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}
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if (!result)
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{
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throw new InvalidOperationException("Failure removing function table callback.");
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}
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}
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private static unsafe RuntimeFunction* FunctionTableHandler(ulong controlPc, nint context)
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{
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int offset = (int)((long)controlPc - context.ToInt64());
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@@ -5,34 +5,15 @@ using System.Runtime.InteropServices;
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namespace Ryujinx.Common.Helper
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{
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public enum OperatingSystemType
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{
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MacOS,
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Linux,
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Windows
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}
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public static class RunningPlatform
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{
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public static readonly OperatingSystemType CurrentOS
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= IsMacOS
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? OperatingSystemType.MacOS
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: IsWindows
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? OperatingSystemType.Windows
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: IsLinux
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? OperatingSystemType.Linux
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: throw new PlatformNotSupportedException();
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public static Architecture Architecture => RuntimeInformation.OSArchitecture;
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public static Architecture CurrentProcessArchitecture => RuntimeInformation.ProcessArchitecture;
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public static bool IsMacOS => OperatingSystem.IsMacOS();
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public static bool IsWindows => OperatingSystem.IsWindows();
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public static bool IsLinux => OperatingSystem.IsLinux();
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public static bool IsArm => Architecture is Architecture.Arm64;
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public static bool IsArm => RuntimeInformation.OSArchitecture is Architecture.Arm64;
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public static bool IsX64 => Architecture is Architecture.X64;
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public static bool IsX64 => RuntimeInformation.OSArchitecture is Architecture.X64;
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public static bool IsIntelMac => IsMacOS && IsX64;
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public static bool IsArmMac => IsMacOS && IsArm;
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@@ -343,7 +343,7 @@
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<Setter Property="Foreground" Value="SeaGreen"/>
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<Setter Property="Margin" Value="5,0,0,0"/>
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<Setter Property="VerticalAlignment" Value="Center"/>
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<Setter Property="Text" Value="{ext:Locale GameSpecificConfigurationGlobal}"/>
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<Setter Property="Text" Value="(Global)"/>
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</Style>
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<Style Selector="StackPanel.globalConfigMarker">
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</Style>
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@@ -2748,53 +2748,28 @@
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||||
}
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||||
},
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||||
{
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||||
"ID": "GameListContextMenuCreateCustomConfiguration",
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"ID": "GameListContextMenuEditGameConfiguration",
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||||
"Translations": {
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||||
"ar_SA": "",
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||||
"de_DE": "",
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||||
"el_GR": "",
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"en_US": "Create Custom Configuration",
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"es_ES": "",
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||||
"fr_FR": "",
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||||
"he_IL": "",
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||||
"it_IT": "",
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||||
"ja_JP": "",
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||||
"ko_KR": "",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
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||||
"th_TH": "",
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||||
"tr_TR": "",
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||||
"uk_UA": "",
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||||
"zh_CN": "",
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||||
"zh_TW": ""
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||||
}
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||||
},
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||||
{
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||||
"ID": "GameListContextMenuEditCustomConfiguration",
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"Translations": {
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||||
"ar_SA": "",
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||||
"de_DE": "",
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||||
"el_GR": "",
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||||
"en_US": "Edit Custom Configuration",
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||||
"es_ES": "",
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||||
"fr_FR": "",
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
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||||
"uk_UA": "",
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||||
"zh_CN": "",
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"zh_TW": ""
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"ar_SA": "تعديل تكوين اللعبة",
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"de_DE": "Spielkonfiguration bearbeiten",
|
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"el_GR": "Επεξεργασία ρυθμίσεων παιχνιδιού",
|
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"en_US": "Edit Game Configuration",
|
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"es_ES": "Editar configuración del juego",
|
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"fr_FR": "Modifier la configuration du jeu",
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"he_IL": "ערוך את הגדרת המשחק",
|
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"it_IT": "Modifica configurazione gioco",
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"ja_JP": "ゲーム設定を編集",
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"ko_KR": "게임 설정 편집",
|
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"no_NO": "Rediger spillkonfig.",
|
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"pl_PL": "Edytuj konfigurację gry",
|
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"pt_BR": "Editar configuração do jogo",
|
||||
"ru_RU": "Редактировать конфигурацию игры",
|
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"sv_SE": "Redigera spelkonfiguration",
|
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"th_TH": "แก้ไขการตั้งค่าเกม",
|
||||
"tr_TR": "Oyunun yapılandırmasını düzenle",
|
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"uk_UA": "Редагувати конфігурацію гри",
|
||||
"zh_CN": "编辑游戏配置",
|
||||
"zh_TW": "編輯遊戲設定"
|
||||
}
|
||||
},
|
||||
{
|
||||
@@ -2823,12 +2798,12 @@
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "CreateCustomConfigurationToolTip",
|
||||
"ID": "EditGameConfigurationToolTip",
|
||||
"Translations": {
|
||||
"ar_SA": "ينشئ تكوينًا مستقلًا للعبة الحالية",
|
||||
"de_DE": "Erstellt eine unabhängige Konfiguration für das aktuelle Spiel",
|
||||
"el_GR": "Δημιουργεί μια ανεξάρτητη διαμόρφωση για το τρέχον παιχνίδι",
|
||||
"en_US": "Creates an independent configuration for the selected game",
|
||||
"en_US": "Creates an independent configuration for the current game",
|
||||
"es_ES": "Crea una configuración independiente para el juego actual",
|
||||
"fr_FR": "Crée une configuration indépendante pour le jeu en cours",
|
||||
"he_IL": "יוצר תצורה עצמאית למשחק הנוכחי",
|
||||
@@ -2847,31 +2822,6 @@
|
||||
"zh_TW": "為當前遊戲創建獨立的配置"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "EditCustomConfigurationToolTip",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "",
|
||||
"el_GR": "",
|
||||
"en_US": "Edit your existing independent configuration for the selected game",
|
||||
"es_ES": "",
|
||||
"fr_FR": "",
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "GameListContextMenuShowCompatEntry",
|
||||
"Translations": {
|
||||
@@ -24173,37 +24123,12 @@
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "GameSpecificConfigurationHeader",
|
||||
"ID": "UserConfigurationHeader",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "",
|
||||
"el_GR": "",
|
||||
"en_US": "Custom Config",
|
||||
"es_ES": "",
|
||||
"fr_FR": "",
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "GameSpecificConfigurationGlobal",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "",
|
||||
"el_GR": "",
|
||||
"en_US": "(Global)",
|
||||
"en_US": "User Config",
|
||||
"es_ES": "",
|
||||
"fr_FR": "",
|
||||
"he_IL": "",
|
||||
|
||||
@@ -42,33 +42,52 @@ namespace Ryujinx.Ava
|
||||
List<string> arguments = CommandLineState.Arguments.ToList();
|
||||
string executableDirectory = AppDomain.CurrentDomain.BaseDirectory;
|
||||
|
||||
var dialogTask = taskDialog.ShowAsync(true);
|
||||
await Task.Delay(500);
|
||||
|
||||
// Find the process name.
|
||||
string ryuName = Path.GetFileName(Environment.ProcessPath) ?? string.Empty;
|
||||
|
||||
// Fallback if the executable could not be found.
|
||||
if (ryuName.Length == 0 || !Path.Exists(Path.Combine(executableDirectory, ryuName)))
|
||||
// On macOS we perform the update at relaunch.
|
||||
if (OperatingSystem.IsMacOS())
|
||||
{
|
||||
ryuName = OperatingSystem.IsWindows() ? "Ryujinx.exe" : "Ryujinx";
|
||||
string baseBundlePath = Path.GetFullPath(Path.Combine(executableDirectory, "..", ".."));
|
||||
string newBundlePath = Path.Combine(_updateDir, "Ryujinx.app");
|
||||
string updaterScriptPath = Path.Combine(newBundlePath, "Contents", "Resources", "updater.sh");
|
||||
string currentPid = Environment.ProcessId.ToString();
|
||||
|
||||
arguments.InsertRange(0, new List<string> { updaterScriptPath, baseBundlePath, newBundlePath, currentPid });
|
||||
Process.Start("/bin/bash", arguments);
|
||||
}
|
||||
|
||||
ProcessStartInfo processStart = new(ryuName)
|
||||
else
|
||||
{
|
||||
UseShellExecute = true,
|
||||
WorkingDirectory = executableDirectory,
|
||||
};
|
||||
var dialogTask = taskDialog.ShowAsync(true);
|
||||
await Task.Delay(500);
|
||||
|
||||
foreach (var arg in args)
|
||||
{
|
||||
processStart.ArgumentList.Add(arg);
|
||||
// Find the process name.
|
||||
string ryuName = Path.GetFileName(Environment.ProcessPath) ?? string.Empty;
|
||||
|
||||
// Some operating systems can see the renamed executable, so strip off the .ryuold if found.
|
||||
if (ryuName.EndsWith(".ryuold"))
|
||||
{
|
||||
ryuName = ryuName[..^7];
|
||||
}
|
||||
|
||||
// Fallback if the executable could not be found.
|
||||
if (ryuName.Length == 0 || !Path.Exists(Path.Combine(executableDirectory, ryuName)))
|
||||
{
|
||||
ryuName = OperatingSystem.IsWindows() ? "Ryujinx.exe" : "Ryujinx";
|
||||
}
|
||||
|
||||
ProcessStartInfo processStart = new(ryuName)
|
||||
{
|
||||
UseShellExecute = true,
|
||||
WorkingDirectory = executableDirectory,
|
||||
};
|
||||
|
||||
foreach (var arg in args)
|
||||
{
|
||||
processStart.ArgumentList.Add(arg);
|
||||
}
|
||||
|
||||
processStart.ArgumentList.Add(gamePath);
|
||||
|
||||
Process.Start(processStart);
|
||||
}
|
||||
|
||||
processStart.ArgumentList.Add(gamePath);
|
||||
|
||||
Process.Start(processStart);
|
||||
|
||||
Environment.Exit(0);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -19,18 +19,11 @@
|
||||
Header="{ext:Locale GameListContextMenuCreateShortcut}"
|
||||
Icon="{ext:Icon fa-solid fa-bookmark}"
|
||||
ToolTip.Tip="{OnPlatform Default={ext:Locale GameListContextMenuCreateShortcutToolTip}, macOS={ext:Locale GameListContextMenuCreateShortcutToolTipMacOS}}" />
|
||||
<MenuItem
|
||||
Click="EditGameConfiguration_Click"
|
||||
IsVisible="{Binding SelectedApplication.HasIndependentConfiguration}"
|
||||
Header="{ext:Locale GameListContextMenuEditCustomConfiguration}"
|
||||
Icon="{ext:Icon fa-solid fa-gear}"
|
||||
ToolTip.Tip="{ext:Locale EditCustomConfigurationToolTip}" />
|
||||
<MenuItem
|
||||
Click="EditGameConfiguration_Click"
|
||||
IsVisible="{Binding !SelectedApplication.HasIndependentConfiguration}"
|
||||
Header="{ext:Locale GameListContextMenuCreateCustomConfiguration}"
|
||||
Header="{ext:Locale GameListContextMenuEditGameConfiguration}"
|
||||
Icon="{ext:Icon fa-solid fa-gear}"
|
||||
ToolTip.Tip="{ext:Locale CreateCustomConfigurationToolTip}" />
|
||||
ToolTip.Tip="{ext:Locale EditGameConfigurationToolTip}" />
|
||||
<MenuItem
|
||||
IsVisible="{Binding HasCompatibilityEntry}"
|
||||
Click="OpenApplicationCompatibility_Click"
|
||||
|
||||
@@ -200,7 +200,7 @@ namespace Ryujinx.Ava.UI.Controls
|
||||
if (backupDir.Exists)
|
||||
{
|
||||
cacheFiles.AddRange(backupDir.EnumerateFiles("*.cache"));
|
||||
cacheFiles.AddRange(backupDir.EnumerateFiles("*.info"));
|
||||
cacheFiles.AddRange(mainDir.EnumerateFiles("*.info"));
|
||||
}
|
||||
|
||||
if (cacheFiles.Count > 0)
|
||||
|
||||
@@ -81,7 +81,7 @@
|
||||
TextWrapping="Wrap" />
|
||||
<TextBlock
|
||||
IsVisible="{Binding HasIndependentConfiguration}"
|
||||
Text="{ext:Locale GameSpecificConfigurationHeader}"
|
||||
Text="{ext:Locale UserConfigurationHeader}"
|
||||
TextAlignment="Center"
|
||||
TextWrapping="Wrap"
|
||||
Foreground="{DynamicResource Warning}" />
|
||||
@@ -110,7 +110,7 @@
|
||||
<TextBlock
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Text="{ext:Locale GameSpecificConfigurationHeader}"
|
||||
Text="{ext:Locale UserConfigurationHeader}"
|
||||
TextAlignment="Center"
|
||||
TextWrapping="Wrap" />
|
||||
</Border>
|
||||
|
||||
@@ -160,7 +160,7 @@
|
||||
<TextBlock
|
||||
HorizontalAlignment="Stretch"
|
||||
IsVisible="{Binding HasIndependentConfiguration}"
|
||||
Text="{ext:Locale GameSpecificConfigurationHeader}"
|
||||
Text="{ext:Locale UserConfigurationHeader}"
|
||||
TextAlignment="Start"
|
||||
TextWrapping="Wrap"
|
||||
Foreground="{DynamicResource Warning}" />
|
||||
|
||||
@@ -43,9 +43,17 @@ namespace Ryujinx.Ava
|
||||
private const int ConnectionCount = 4;
|
||||
|
||||
private static string _buildVer;
|
||||
|
||||
|
||||
private static readonly string _platformExt = BuildPlatformExtension();
|
||||
private static readonly string _platformExt =
|
||||
RunningPlatform.IsMacOS
|
||||
? "macos_universal.app.tar.gz"
|
||||
: RunningPlatform.IsWindows
|
||||
? "win_x64.zip"
|
||||
: RunningPlatform.IsX64Linux
|
||||
? "linux_x64.tar.gz"
|
||||
: RunningPlatform.IsArmLinux
|
||||
? "linux_arm64.tar.gz"
|
||||
: throw new PlatformNotSupportedException();
|
||||
|
||||
private static string _buildUrl;
|
||||
private static long _buildSize;
|
||||
@@ -772,34 +780,5 @@ namespace Ryujinx.Ava
|
||||
public static void CleanupUpdate() =>
|
||||
Directory.GetFiles(_homeDir, "*.ryuold", SearchOption.AllDirectories)
|
||||
.ForEach(File.Delete);
|
||||
|
||||
private static string BuildPlatformExtension()
|
||||
{
|
||||
if (RunningPlatform.IsMacOS)
|
||||
return "macos_universal.app.tar.gz";
|
||||
|
||||
#pragma warning disable CS8509 // It is exhaustive for any values this can contain.
|
||||
string osPrefix = RunningPlatform.CurrentOS switch
|
||||
{
|
||||
OperatingSystemType.Linux => "linux",
|
||||
OperatingSystemType.Windows => "win"
|
||||
};
|
||||
|
||||
string archSuffix = RunningPlatform.Architecture switch
|
||||
{
|
||||
Architecture.Arm64 => "arm64",
|
||||
Architecture.X64 => "x64",
|
||||
_ => throw new PlatformNotSupportedException($"Unknown architecture {Enum.GetName(RunningPlatform.Architecture)}."),
|
||||
};
|
||||
|
||||
string fileExtension = RunningPlatform.CurrentOS switch
|
||||
#pragma warning restore CS8509
|
||||
{
|
||||
OperatingSystemType.Linux => "tar.gz",
|
||||
OperatingSystemType.Windows => "zip"
|
||||
};
|
||||
|
||||
return $"{osPrefix}_{archSuffix}.{fileExtension}";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -59,13 +59,12 @@ namespace Ryujinx.Ava.Utilities.PlayReport
|
||||
"Race" => "Racing",
|
||||
_ => FormattedValue.ForceReset
|
||||
};
|
||||
|
||||
private static FormattedValue PokemonSV(MultiValue values)
|
||||
{
|
||||
|
||||
string playStatus = values.Matched[0].BoxedValue is 0 ? "Playing Alone" : "Playing in a group";
|
||||
|
||||
FormattedValue locations = values.Matched[1].ToString() switch
|
||||
|
||||
private static FormattedValue PokemonSVUnionCircle(SingleValue value)
|
||||
=> value.Matched.BoxedValue is 0 ? "Playing Alone" : "Playing in a group";
|
||||
|
||||
private static FormattedValue PokemonSVArea(SingleValue value)
|
||||
=> value.Matched.StringValue switch
|
||||
{
|
||||
// Base Game Locations
|
||||
"a_w01" => "South Area One",
|
||||
@@ -93,13 +92,10 @@ namespace Ryujinx.Ava.Utilities.PlayReport
|
||||
"a_w24" => "South Paldean Sea",
|
||||
"a_w25" => "West Paldean Sea",
|
||||
"a_w26" => "East Paldean Sea",
|
||||
"a_w27" => "North Paldean Sea",
|
||||
"a_w27" => "Nouth Paldean Sea",
|
||||
//TODO DLC Locations
|
||||
_ => FormattedValue.ForceReset
|
||||
};
|
||||
|
||||
return$"{playStatus} in {locations}";
|
||||
}
|
||||
|
||||
private static FormattedValue SuperSmashBrosUltimate_Mode(SparseMultiValue values)
|
||||
{
|
||||
@@ -119,11 +115,6 @@ namespace Ryujinx.Ava.Utilities.PlayReport
|
||||
return $"Achievement Unlocked - ID: {anniversary}";
|
||||
}
|
||||
|
||||
if (values.Matched.ContainsKey("is_created"))
|
||||
{
|
||||
return "Edited a Custom Stage!";
|
||||
}
|
||||
|
||||
if (values.Matched.ContainsKey("adv_slot"))
|
||||
{
|
||||
return
|
||||
|
||||
@@ -59,8 +59,9 @@ namespace Ryujinx.Ava.Utilities.PlayReport
|
||||
.AddSpec(
|
||||
["0100a3d008c5c000", "01008f6008c5e000"],
|
||||
spec => spec
|
||||
.WithDescription("based on if you're playing alone or in a group and what area of Paldea you're exploring.")
|
||||
.AddMultiValueFormatter(["team_circle", "area_no"], PokemonSV)
|
||||
.WithDescription("based on what area of Paldea you're exploring.")
|
||||
.AddValueFormatter("area_no", PokemonSVArea)
|
||||
.AddValueFormatter("team_circle", PokemonSVUnionCircle)
|
||||
)
|
||||
.AddSpec(
|
||||
"01006a800016e000",
|
||||
@@ -70,7 +71,7 @@ namespace Ryujinx.Ava.Utilities.PlayReport
|
||||
[
|
||||
// Metadata to figure out what PlayReport we have.
|
||||
"match_mode", "match_submode", "anniversary", "fighter", "reason", "challenge_count",
|
||||
"adv_slot", "is_created",
|
||||
"adv_slot",
|
||||
// List of Fighters
|
||||
"player_1_fighter", "player_2_fighter", "player_3_fighter", "player_4_fighter",
|
||||
"player_5_fighter", "player_6_fighter", "player_7_fighter", "player_8_fighter",
|
||||
|
||||
Reference in New Issue
Block a user