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31 Commits
Canary-1.2
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3f2e189407
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@@ -1,3 +1,4 @@
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using Ryujinx.Common.Logging;
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using Ryujinx.SDL2.Common;
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using System;
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using System.Collections.Generic;
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@@ -36,6 +37,7 @@ namespace Ryujinx.Input.SDL2
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SDL2Driver.Instance.Initialize();
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SDL2Driver.Instance.OnJoyStickConnected += HandleJoyStickConnected;
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SDL2Driver.Instance.OnJoystickDisconnected += HandleJoyStickDisconnected;
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SDL2Driver.Instance.OnJoyBatteryUpdated += HandleJoyBatteryUpdated;
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// Add already connected gamepads
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int numJoysticks = SDL_NumJoysticks();
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@@ -83,19 +85,30 @@ namespace Ryujinx.Input.SDL2
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private void HandleJoyStickDisconnected(int joystickInstanceId)
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{
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bool joyConPairDisconnected = false;
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if (!_gamepadsInstanceIdsMapping.Remove(joystickInstanceId, out string id))
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return;
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lock (_lock)
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{
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_gamepadsIds.Remove(id);
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if (!SDL2JoyConPair.IsCombinable(_gamepadsIds))
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{
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_gamepadsIds.Remove(SDL2JoyConPair.Id);
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joyConPairDisconnected = true;
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}
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}
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OnGamepadDisconnected?.Invoke(id);
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if (joyConPairDisconnected)
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{
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OnGamepadDisconnected?.Invoke(SDL2JoyConPair.Id);
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}
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}
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private void HandleJoyStickConnected(int joystickDeviceId, int joystickInstanceId)
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{
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bool joyConPairConnected = false;
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if (SDL_IsGameController(joystickDeviceId) == SDL_bool.SDL_TRUE)
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{
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if (_gamepadsInstanceIdsMapping.ContainsKey(joystickInstanceId))
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@@ -120,13 +133,29 @@ namespace Ryujinx.Input.SDL2
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_gamepadsIds.Insert(joystickDeviceId, id);
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else
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_gamepadsIds.Add(id);
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if (SDL2JoyConPair.IsCombinable(_gamepadsIds))
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{
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_gamepadsIds.Remove(SDL2JoyConPair.Id);
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_gamepadsIds.Add(SDL2JoyConPair.Id);
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joyConPairConnected = true;
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}
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}
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OnGamepadConnected?.Invoke(id);
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if (joyConPairConnected)
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{
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OnGamepadConnected?.Invoke(SDL2JoyConPair.Id);
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}
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}
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}
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}
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private void HandleJoyBatteryUpdated(int joystickDeviceId, SDL_JoystickPowerLevel powerLevel)
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{
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Logger.Info?.Print(LogClass.Hid,
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$"{SDL_GameControllerNameForIndex(joystickDeviceId)} power level: {powerLevel}");
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}
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protected virtual void Dispose(bool disposing)
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{
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if (disposing)
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@@ -157,6 +186,14 @@ namespace Ryujinx.Input.SDL2
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public IGamepad GetGamepad(string id)
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{
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if (id == SDL2JoyConPair.Id)
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{
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lock (_lock)
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{
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return SDL2JoyConPair.GetGamepad(_gamepadsIds);
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}
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}
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int joystickIndex = GetJoystickIndexByGamepadId(id);
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if (joystickIndex == -1)
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@@ -165,12 +202,16 @@ namespace Ryujinx.Input.SDL2
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}
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nint gamepadHandle = SDL_GameControllerOpen(joystickIndex);
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if (gamepadHandle == nint.Zero)
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{
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return null;
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}
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if (SDL_GameControllerName(gamepadHandle).StartsWith(SDL2JoyCon.Prefix))
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{
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return new SDL2JoyCon(gamepadHandle, id);
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}
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return new SDL2Gamepad(gamepadHandle, id);
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}
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409
src/Ryujinx.Input.SDL2/SDL2JoyCon.cs
Normal file
409
src/Ryujinx.Input.SDL2/SDL2JoyCon.cs
Normal file
@@ -0,0 +1,409 @@
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using Ryujinx.Common.Configuration.Hid;
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using Ryujinx.Common.Configuration.Hid.Controller;
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using Ryujinx.Common.Logging;
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using System;
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using System.Collections.Generic;
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using System.Numerics;
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using System.Threading;
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using static SDL2.SDL;
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namespace Ryujinx.Input.SDL2
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{
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internal class SDL2JoyCon : IGamepad
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{
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private bool HasConfiguration => _configuration != null;
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private readonly record struct ButtonMappingEntry(GamepadButtonInputId To, GamepadButtonInputId From)
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{
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public bool IsValid => To is not GamepadButtonInputId.Unbound && From is not GamepadButtonInputId.Unbound;
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}
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private StandardControllerInputConfig _configuration;
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private readonly Dictionary<GamepadButtonInputId,SDL_GameControllerButton> _leftButtonsDriverMapping = new()
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{
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{ GamepadButtonInputId.LeftStick , SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_LEFTSTICK },
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{GamepadButtonInputId.DpadUp ,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_Y},
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{GamepadButtonInputId.DpadDown ,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_A},
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{GamepadButtonInputId.DpadLeft ,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_B},
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{GamepadButtonInputId.DpadRight ,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_X},
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{GamepadButtonInputId.Minus ,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_START},
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{GamepadButtonInputId.LeftShoulder,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_PADDLE2},
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{GamepadButtonInputId.LeftTrigger,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_PADDLE4},
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{GamepadButtonInputId.SingleRightTrigger0,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_RIGHTSHOULDER},
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{GamepadButtonInputId.SingleLeftTrigger0,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_LEFTSHOULDER},
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};
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private readonly Dictionary<GamepadButtonInputId,SDL_GameControllerButton> _rightButtonsDriverMapping = new()
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{
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{GamepadButtonInputId.RightStick,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_LEFTSTICK},
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{GamepadButtonInputId.A,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_B},
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{GamepadButtonInputId.B,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_Y},
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{GamepadButtonInputId.X,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_A},
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{GamepadButtonInputId.Y,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_X},
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{GamepadButtonInputId.Plus,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_START},
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{GamepadButtonInputId.RightShoulder,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_PADDLE1},
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{GamepadButtonInputId.RightTrigger,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_PADDLE3},
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{GamepadButtonInputId.SingleRightTrigger1,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_RIGHTSHOULDER},
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{GamepadButtonInputId.SingleLeftTrigger1,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_LEFTSHOULDER}
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};
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private readonly Dictionary<GamepadButtonInputId, SDL_GameControllerButton> _buttonsDriverMapping;
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private readonly Lock _userMappingLock = new();
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private readonly List<ButtonMappingEntry> _buttonsUserMapping;
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private readonly StickInputId[] _stickUserMapping = new StickInputId[(int)StickInputId.Count]
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{
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StickInputId.Unbound, StickInputId.Left, StickInputId.Right,
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};
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public GamepadFeaturesFlag Features { get; }
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private nint _gamepadHandle;
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private enum JoyConType
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{
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Left, Right
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}
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public const string Prefix = "Nintendo Switch Joy-Con";
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public const string LeftName = "Nintendo Switch Joy-Con (L)";
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public const string RightName = "Nintendo Switch Joy-Con (R)";
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private readonly JoyConType _joyConType;
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public SDL2JoyCon(nint gamepadHandle, string driverId)
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{
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_gamepadHandle = gamepadHandle;
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_buttonsUserMapping = new List<ButtonMappingEntry>(10);
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Name = SDL_GameControllerName(_gamepadHandle);
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Id = driverId;
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Features = GetFeaturesFlag();
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// Enable motion tracking
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if (Features.HasFlag(GamepadFeaturesFlag.Motion))
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{
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if (SDL_GameControllerSetSensorEnabled(_gamepadHandle, SDL_SensorType.SDL_SENSOR_ACCEL,
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SDL_bool.SDL_TRUE) != 0)
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{
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Logger.Error?.Print(LogClass.Hid,
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$"Could not enable data reporting for SensorType {SDL_SensorType.SDL_SENSOR_ACCEL}.");
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}
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if (SDL_GameControllerSetSensorEnabled(_gamepadHandle, SDL_SensorType.SDL_SENSOR_GYRO,
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SDL_bool.SDL_TRUE) != 0)
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{
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Logger.Error?.Print(LogClass.Hid,
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$"Could not enable data reporting for SensorType {SDL_SensorType.SDL_SENSOR_GYRO}.");
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}
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}
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switch (Name)
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{
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case LeftName:
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{
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_buttonsDriverMapping = _leftButtonsDriverMapping;
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_joyConType = JoyConType.Left;
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break;
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}
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case RightName:
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{
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_buttonsDriverMapping = _rightButtonsDriverMapping;
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_joyConType = JoyConType.Right;
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break;
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}
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}
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}
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private GamepadFeaturesFlag GetFeaturesFlag()
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{
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GamepadFeaturesFlag result = GamepadFeaturesFlag.None;
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if (SDL_GameControllerHasSensor(_gamepadHandle, SDL_SensorType.SDL_SENSOR_ACCEL) == SDL_bool.SDL_TRUE &&
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SDL_GameControllerHasSensor(_gamepadHandle, SDL_SensorType.SDL_SENSOR_GYRO) == SDL_bool.SDL_TRUE)
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{
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result |= GamepadFeaturesFlag.Motion;
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}
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int error = SDL_GameControllerRumble(_gamepadHandle, 0, 0, 100);
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if (error == 0)
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{
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result |= GamepadFeaturesFlag.Rumble;
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}
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return result;
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}
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public string Id { get; }
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public string Name { get; }
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public bool IsConnected => SDL_GameControllerGetAttached(_gamepadHandle) == SDL_bool.SDL_TRUE;
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protected virtual void Dispose(bool disposing)
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{
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if (disposing && _gamepadHandle != nint.Zero)
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{
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SDL_GameControllerClose(_gamepadHandle);
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_gamepadHandle = nint.Zero;
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}
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}
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public void Dispose()
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{
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Dispose(true);
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}
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public void SetTriggerThreshold(float triggerThreshold)
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{
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}
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public void Rumble(float lowFrequency, float highFrequency, uint durationMs)
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{
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if (!Features.HasFlag(GamepadFeaturesFlag.Rumble))
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return;
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ushort lowFrequencyRaw = (ushort)(lowFrequency * ushort.MaxValue);
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ushort highFrequencyRaw = (ushort)(highFrequency * ushort.MaxValue);
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if (durationMs == uint.MaxValue)
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{
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if (SDL_GameControllerRumble(_gamepadHandle, lowFrequencyRaw, highFrequencyRaw, SDL_HAPTIC_INFINITY) !=
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0)
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Logger.Error?.Print(LogClass.Hid, "Rumble is not supported on this game controller.");
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}
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else if (durationMs > SDL_HAPTIC_INFINITY)
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{
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Logger.Error?.Print(LogClass.Hid, $"Unsupported rumble duration {durationMs}");
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}
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else
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{
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if (SDL_GameControllerRumble(_gamepadHandle, lowFrequencyRaw, highFrequencyRaw, durationMs) != 0)
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Logger.Error?.Print(LogClass.Hid, "Rumble is not supported on this game controller.");
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}
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}
|
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|
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public Vector3 GetMotionData(MotionInputId inputId)
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{
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SDL_SensorType sensorType = inputId switch
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{
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MotionInputId.Accelerometer => SDL_SensorType.SDL_SENSOR_ACCEL,
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MotionInputId.Gyroscope => SDL_SensorType.SDL_SENSOR_GYRO,
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_ => SDL_SensorType.SDL_SENSOR_INVALID
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};
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|
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if (!Features.HasFlag(GamepadFeaturesFlag.Motion) || sensorType is SDL_SensorType.SDL_SENSOR_INVALID)
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return Vector3.Zero;
|
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|
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const int ElementCount = 3;
|
||||
|
||||
unsafe
|
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{
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float* values = stackalloc float[ElementCount];
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|
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int result = SDL_GameControllerGetSensorData(_gamepadHandle, sensorType, (nint)values, ElementCount);
|
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|
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if (result != 0)
|
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return Vector3.Zero;
|
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|
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Vector3 value = _joyConType switch
|
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{
|
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JoyConType.Left => new Vector3(-values[2], values[1], values[0]),
|
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JoyConType.Right => new Vector3(values[2], values[1], -values[0])
|
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};
|
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|
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return inputId switch
|
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{
|
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MotionInputId.Gyroscope => RadToDegree(value),
|
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MotionInputId.Accelerometer => GsToMs2(value),
|
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_ => value
|
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};
|
||||
}
|
||||
}
|
||||
|
||||
private static Vector3 RadToDegree(Vector3 rad) => rad * (180 / MathF.PI);
|
||||
|
||||
private static Vector3 GsToMs2(Vector3 gs) => gs / SDL_STANDARD_GRAVITY;
|
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|
||||
public void SetConfiguration(InputConfig configuration)
|
||||
{
|
||||
lock (_userMappingLock)
|
||||
{
|
||||
_configuration = (StandardControllerInputConfig)configuration;
|
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|
||||
_buttonsUserMapping.Clear();
|
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|
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// First update sticks
|
||||
_stickUserMapping[(int)StickInputId.Left] = (StickInputId)_configuration.LeftJoyconStick.Joystick;
|
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_stickUserMapping[(int)StickInputId.Right] = (StickInputId)_configuration.RightJoyconStick.Joystick;
|
||||
|
||||
|
||||
switch (_joyConType)
|
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{
|
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case JoyConType.Left:
|
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_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.LeftStick, (GamepadButtonInputId)_configuration.LeftJoyconStick.StickButton));
|
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_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadUp, (GamepadButtonInputId)_configuration.LeftJoycon.DpadUp));
|
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_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadDown, (GamepadButtonInputId)_configuration.LeftJoycon.DpadDown));
|
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_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadLeft, (GamepadButtonInputId)_configuration.LeftJoycon.DpadLeft));
|
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_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadRight, (GamepadButtonInputId)_configuration.LeftJoycon.DpadRight));
|
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_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.Minus, (GamepadButtonInputId)_configuration.LeftJoycon.ButtonMinus));
|
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_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.LeftShoulder, (GamepadButtonInputId)_configuration.LeftJoycon.ButtonL));
|
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_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.LeftTrigger, (GamepadButtonInputId)_configuration.LeftJoycon.ButtonZl));
|
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_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleRightTrigger0, (GamepadButtonInputId)_configuration.LeftJoycon.ButtonSr));
|
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_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleLeftTrigger0, (GamepadButtonInputId)_configuration.LeftJoycon.ButtonSl));
|
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break;
|
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case JoyConType.Right:
|
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_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.RightStick, (GamepadButtonInputId)_configuration.RightJoyconStick.StickButton));
|
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_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.A, (GamepadButtonInputId)_configuration.RightJoycon.ButtonA));
|
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_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.B, (GamepadButtonInputId)_configuration.RightJoycon.ButtonB));
|
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_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.X, (GamepadButtonInputId)_configuration.RightJoycon.ButtonX));
|
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_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.Y, (GamepadButtonInputId)_configuration.RightJoycon.ButtonY));
|
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_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.Plus, (GamepadButtonInputId)_configuration.RightJoycon.ButtonPlus));
|
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_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.RightShoulder, (GamepadButtonInputId)_configuration.RightJoycon.ButtonR));
|
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_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.RightTrigger, (GamepadButtonInputId)_configuration.RightJoycon.ButtonZr));
|
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_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleRightTrigger1, (GamepadButtonInputId)_configuration.RightJoycon.ButtonSr));
|
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_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleLeftTrigger1, (GamepadButtonInputId)_configuration.RightJoycon.ButtonSl));
|
||||
break;
|
||||
default:
|
||||
throw new ArgumentOutOfRangeException();
|
||||
}
|
||||
|
||||
SetTriggerThreshold(_configuration.TriggerThreshold);
|
||||
}
|
||||
}
|
||||
|
||||
public GamepadStateSnapshot GetStateSnapshot()
|
||||
{
|
||||
return IGamepad.GetStateSnapshot(this);
|
||||
}
|
||||
|
||||
public GamepadStateSnapshot GetMappedStateSnapshot()
|
||||
{
|
||||
GamepadStateSnapshot rawState = GetStateSnapshot();
|
||||
GamepadStateSnapshot result = default;
|
||||
|
||||
lock (_userMappingLock)
|
||||
{
|
||||
if (_buttonsUserMapping.Count == 0)
|
||||
return rawState;
|
||||
|
||||
|
||||
// ReSharper disable once ForeachCanBePartlyConvertedToQueryUsingAnotherGetEnumerator
|
||||
foreach (ButtonMappingEntry entry in _buttonsUserMapping)
|
||||
{
|
||||
if (!entry.IsValid)
|
||||
continue;
|
||||
|
||||
// Do not touch state of button already pressed
|
||||
if (!result.IsPressed(entry.To))
|
||||
{
|
||||
result.SetPressed(entry.To, rawState.IsPressed(entry.From));
|
||||
}
|
||||
}
|
||||
|
||||
(float leftStickX, float leftStickY) = rawState.GetStick(_stickUserMapping[(int)StickInputId.Left]);
|
||||
(float rightStickX, float rightStickY) = rawState.GetStick(_stickUserMapping[(int)StickInputId.Right]);
|
||||
|
||||
result.SetStick(StickInputId.Left, leftStickX, leftStickY);
|
||||
result.SetStick(StickInputId.Right, rightStickX, rightStickY);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
private static float ConvertRawStickValue(short value)
|
||||
{
|
||||
const float ConvertRate = 1.0f / (short.MaxValue + 0.5f);
|
||||
|
||||
return value * ConvertRate;
|
||||
}
|
||||
|
||||
private JoyconConfigControllerStick<GamepadInputId, Common.Configuration.Hid.Controller.StickInputId>
|
||||
GetLogicalJoyStickConfig(StickInputId inputId)
|
||||
{
|
||||
switch (inputId)
|
||||
{
|
||||
case StickInputId.Left:
|
||||
if (_configuration.RightJoyconStick.Joystick ==
|
||||
Common.Configuration.Hid.Controller.StickInputId.Left)
|
||||
return _configuration.RightJoyconStick;
|
||||
else
|
||||
return _configuration.LeftJoyconStick;
|
||||
case StickInputId.Right:
|
||||
if (_configuration.LeftJoyconStick.Joystick ==
|
||||
Common.Configuration.Hid.Controller.StickInputId.Right)
|
||||
return _configuration.LeftJoyconStick;
|
||||
else
|
||||
return _configuration.RightJoyconStick;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
|
||||
public (float, float) GetStick(StickInputId inputId)
|
||||
{
|
||||
if (inputId == StickInputId.Unbound)
|
||||
return (0.0f, 0.0f);
|
||||
|
||||
if (inputId == StickInputId.Left && _joyConType == JoyConType.Right || inputId == StickInputId.Right && _joyConType == JoyConType.Left)
|
||||
{
|
||||
return (0.0f, 0.0f);
|
||||
}
|
||||
|
||||
(short stickX, short stickY) = GetStickXY();
|
||||
|
||||
float resultX = ConvertRawStickValue(stickX);
|
||||
float resultY = -ConvertRawStickValue(stickY);
|
||||
|
||||
if (HasConfiguration)
|
||||
{
|
||||
var joyconStickConfig = GetLogicalJoyStickConfig(inputId);
|
||||
|
||||
if (joyconStickConfig != null)
|
||||
{
|
||||
if (joyconStickConfig.InvertStickX)
|
||||
resultX = -resultX;
|
||||
|
||||
if (joyconStickConfig.InvertStickY)
|
||||
resultY = -resultY;
|
||||
|
||||
if (joyconStickConfig.Rotate90CW)
|
||||
{
|
||||
float temp = resultX;
|
||||
resultX = resultY;
|
||||
resultY = -temp;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return inputId switch
|
||||
{
|
||||
StickInputId.Left when _joyConType == JoyConType.Left => (resultY, -resultX),
|
||||
StickInputId.Right when _joyConType == JoyConType.Right => (-resultY, resultX),
|
||||
_ => (0.0f, 0.0f)
|
||||
};
|
||||
}
|
||||
|
||||
private (short, short) GetStickXY()
|
||||
{
|
||||
return (
|
||||
SDL_GameControllerGetAxis(_gamepadHandle, SDL_GameControllerAxis.SDL_CONTROLLER_AXIS_LEFTX),
|
||||
SDL_GameControllerGetAxis(_gamepadHandle, SDL_GameControllerAxis.SDL_CONTROLLER_AXIS_LEFTY));
|
||||
}
|
||||
|
||||
public bool IsPressed(GamepadButtonInputId inputId)
|
||||
{
|
||||
if (!_buttonsDriverMapping.TryGetValue(inputId, out var button))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return SDL_GameControllerGetButton(_gamepadHandle, button) == 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
142
src/Ryujinx.Input.SDL2/SDL2JoyConPair.cs
Normal file
142
src/Ryujinx.Input.SDL2/SDL2JoyConPair.cs
Normal file
@@ -0,0 +1,142 @@
|
||||
using Ryujinx.Common.Configuration.Hid;
|
||||
using Ryujinx.Common.Configuration.Hid.Controller;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Numerics;
|
||||
using static SDL2.SDL;
|
||||
|
||||
namespace Ryujinx.Input.SDL2
|
||||
{
|
||||
internal class SDL2JoyConPair(IGamepad left, IGamepad right) : IGamepad
|
||||
{
|
||||
private StandardControllerInputConfig _configuration;
|
||||
|
||||
private readonly StickInputId[] _stickUserMapping =
|
||||
[
|
||||
StickInputId.Unbound,
|
||||
StickInputId.Left,
|
||||
StickInputId.Right
|
||||
];
|
||||
|
||||
public GamepadFeaturesFlag Features => (left?.Features ?? GamepadFeaturesFlag.None) |
|
||||
(right?.Features ?? GamepadFeaturesFlag.None);
|
||||
|
||||
public const string Id = "JoyConPair";
|
||||
string IGamepad.Id => Id;
|
||||
|
||||
public string Name => "* Nintendo Switch Joy-Con (L/R)";
|
||||
public bool IsConnected => left is { IsConnected: true } && right is { IsConnected: true };
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
left?.Dispose();
|
||||
right?.Dispose();
|
||||
}
|
||||
|
||||
public GamepadStateSnapshot GetMappedStateSnapshot()
|
||||
{
|
||||
return GetStateSnapshot();
|
||||
}
|
||||
|
||||
public Vector3 GetMotionData(MotionInputId inputId)
|
||||
{
|
||||
return inputId switch
|
||||
{
|
||||
MotionInputId.Accelerometer or
|
||||
MotionInputId.Gyroscope => left.GetMotionData(inputId),
|
||||
MotionInputId.SecondAccelerometer => right.GetMotionData(MotionInputId.Accelerometer),
|
||||
MotionInputId.SecondGyroscope => right.GetMotionData(MotionInputId.Gyroscope),
|
||||
_ => Vector3.Zero
|
||||
};
|
||||
}
|
||||
|
||||
public GamepadStateSnapshot GetStateSnapshot()
|
||||
{
|
||||
return IGamepad.GetStateSnapshot(this);
|
||||
}
|
||||
|
||||
public (float, float) GetStick(StickInputId inputId)
|
||||
{
|
||||
return inputId switch
|
||||
{
|
||||
StickInputId.Left => left.GetStick(StickInputId.Left),
|
||||
StickInputId.Right => right.GetStick(StickInputId.Right),
|
||||
_ => (0, 0)
|
||||
};
|
||||
}
|
||||
|
||||
public bool IsPressed(GamepadButtonInputId inputId)
|
||||
{
|
||||
return left.IsPressed(inputId) || right.IsPressed(inputId);
|
||||
}
|
||||
|
||||
public void Rumble(float lowFrequency, float highFrequency, uint durationMs)
|
||||
{
|
||||
if (lowFrequency != 0)
|
||||
{
|
||||
right.Rumble(lowFrequency, lowFrequency, durationMs);
|
||||
}
|
||||
|
||||
if (highFrequency != 0)
|
||||
{
|
||||
left.Rumble(highFrequency, highFrequency, durationMs);
|
||||
}
|
||||
|
||||
if (lowFrequency == 0 && highFrequency == 0)
|
||||
{
|
||||
left.Rumble(0, 0, durationMs);
|
||||
right.Rumble(0, 0, durationMs);
|
||||
}
|
||||
}
|
||||
|
||||
public void SetConfiguration(InputConfig configuration)
|
||||
{
|
||||
left.SetConfiguration(configuration);
|
||||
right.SetConfiguration(configuration);
|
||||
}
|
||||
|
||||
public void SetTriggerThreshold(float triggerThreshold)
|
||||
{
|
||||
left.SetTriggerThreshold(triggerThreshold);
|
||||
right.SetTriggerThreshold(triggerThreshold);
|
||||
}
|
||||
|
||||
public static bool IsCombinable(List<string> gamepadsIds)
|
||||
{
|
||||
(int leftIndex, int rightIndex) = DetectJoyConPair(gamepadsIds);
|
||||
return leftIndex >= 0 && rightIndex >= 0;
|
||||
}
|
||||
|
||||
private static (int leftIndex, int rightIndex) DetectJoyConPair(List<string> gamepadsIds)
|
||||
{
|
||||
var gamepadNames = gamepadsIds.Where(gamepadId => gamepadId != Id)
|
||||
.Select((_, index) => SDL_GameControllerNameForIndex(index)).ToList();
|
||||
int leftIndex = gamepadNames.IndexOf(SDL2JoyCon.LeftName);
|
||||
int rightIndex = gamepadNames.IndexOf(SDL2JoyCon.RightName);
|
||||
|
||||
return (leftIndex, rightIndex);
|
||||
}
|
||||
|
||||
public static IGamepad GetGamepad(List<string> gamepadsIds)
|
||||
{
|
||||
(int leftIndex, int rightIndex) = DetectJoyConPair(gamepadsIds);
|
||||
if (leftIndex == -1 || rightIndex == -1)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
nint leftGamepadHandle = SDL_GameControllerOpen(leftIndex);
|
||||
nint rightGamepadHandle = SDL_GameControllerOpen(rightIndex);
|
||||
|
||||
if (leftGamepadHandle == nint.Zero || rightGamepadHandle == nint.Zero)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
|
||||
return new SDL2JoyConPair(new SDL2JoyCon(leftGamepadHandle, gamepadsIds[leftIndex]),
|
||||
new SDL2JoyCon(rightGamepadHandle, gamepadsIds[rightIndex]));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -269,6 +269,7 @@ namespace Ryujinx.Input.HLE
|
||||
if (motionConfig.MotionBackend != MotionInputBackendType.CemuHook)
|
||||
{
|
||||
_leftMotionInput = new MotionInput();
|
||||
_rightMotionInput = new MotionInput();
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -301,7 +302,20 @@ namespace Ryujinx.Input.HLE
|
||||
|
||||
if (controllerConfig.ControllerType == ConfigControllerType.JoyconPair)
|
||||
{
|
||||
_rightMotionInput = _leftMotionInput;
|
||||
if (gamepad.Id== "JoyConPair")
|
||||
{
|
||||
Vector3 rightAccelerometer = gamepad.GetMotionData(MotionInputId.SecondAccelerometer);
|
||||
Vector3 rightGyroscope = gamepad.GetMotionData(MotionInputId.SecondGyroscope);
|
||||
|
||||
rightAccelerometer = new Vector3(rightAccelerometer.X, -rightAccelerometer.Z, rightAccelerometer.Y);
|
||||
rightGyroscope = new Vector3(rightGyroscope.X, -rightGyroscope.Z, rightGyroscope.Y);
|
||||
|
||||
_rightMotionInput.Update(rightAccelerometer, rightGyroscope, (ulong)PerformanceCounter.ElapsedNanoseconds / 1000, controllerConfig.Motion.Sensitivity, (float)controllerConfig.Motion.GyroDeadzone);
|
||||
}
|
||||
else
|
||||
{
|
||||
_rightMotionInput = _leftMotionInput;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -336,6 +350,7 @@ namespace Ryujinx.Input.HLE
|
||||
// Reset states
|
||||
State = default;
|
||||
_leftMotionInput = null;
|
||||
_rightMotionInput = null;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -21,5 +21,17 @@ namespace Ryujinx.Input
|
||||
/// </summary>
|
||||
/// <remarks>Values are in degrees</remarks>
|
||||
Gyroscope,
|
||||
|
||||
/// <summary>
|
||||
/// Second accelerometer.
|
||||
/// </summary>
|
||||
/// <remarks>Values are in m/s^2</remarks>
|
||||
SecondAccelerometer,
|
||||
|
||||
/// <summary>
|
||||
/// Second gyroscope.
|
||||
/// </summary>
|
||||
/// <remarks>Values are in degrees</remarks>
|
||||
SecondGyroscope
|
||||
}
|
||||
}
|
||||
|
||||
@@ -25,14 +25,17 @@ namespace Ryujinx.SDL2.Common
|
||||
|
||||
public static Action<Action> MainThreadDispatcher { get; set; }
|
||||
|
||||
private const uint SdlInitFlags = SDL_INIT_EVENTS | SDL_INIT_GAMECONTROLLER | SDL_INIT_JOYSTICK | SDL_INIT_AUDIO | SDL_INIT_VIDEO;
|
||||
private const uint SdlInitFlags = SDL_INIT_EVENTS | SDL_INIT_GAMECONTROLLER | SDL_INIT_JOYSTICK |
|
||||
SDL_INIT_AUDIO | SDL_INIT_VIDEO;
|
||||
|
||||
private bool _isRunning;
|
||||
private uint _refereceCount;
|
||||
private Thread _worker;
|
||||
|
||||
private const uint SDL_JOYBATTERYUPDATED = 1543;
|
||||
public event Action<int, int> OnJoyStickConnected;
|
||||
public event Action<int> OnJoystickDisconnected;
|
||||
public event Action<int, SDL_JoystickPowerLevel> OnJoyBatteryUpdated;
|
||||
|
||||
private ConcurrentDictionary<uint, Action<SDL_Event>> _registeredWindowHandlers;
|
||||
|
||||
@@ -78,12 +81,14 @@ namespace Ryujinx.SDL2.Common
|
||||
// First ensure that we only enable joystick events (for connected/disconnected).
|
||||
if (SDL_GameControllerEventState(SDL_IGNORE) != SDL_IGNORE)
|
||||
{
|
||||
Logger.Error?.PrintMsg(LogClass.Application, "Couldn't change the state of game controller events.");
|
||||
Logger.Error?.PrintMsg(LogClass.Application,
|
||||
"Couldn't change the state of game controller events.");
|
||||
}
|
||||
|
||||
if (SDL_JoystickEventState(SDL_ENABLE) < 0)
|
||||
{
|
||||
Logger.Error?.PrintMsg(LogClass.Application, $"Failed to enable joystick event polling: {SDL_GetError()}");
|
||||
Logger.Error?.PrintMsg(LogClass.Application,
|
||||
$"Failed to enable joystick event polling: {SDL_GetError()}");
|
||||
}
|
||||
|
||||
// Disable all joysticks information, we don't need them no need to flood the event queue for that.
|
||||
@@ -143,7 +148,12 @@ namespace Ryujinx.SDL2.Common
|
||||
|
||||
OnJoystickDisconnected?.Invoke(evnt.cbutton.which);
|
||||
}
|
||||
else if (evnt.type is SDL_EventType.SDL_WINDOWEVENT or SDL_EventType.SDL_MOUSEBUTTONDOWN or SDL_EventType.SDL_MOUSEBUTTONUP)
|
||||
else if ((uint)evnt.type == SDL_JOYBATTERYUPDATED)
|
||||
{
|
||||
OnJoyBatteryUpdated?.Invoke(evnt.cbutton.which, (SDL_JoystickPowerLevel)evnt.user.code);
|
||||
}
|
||||
else if (evnt.type is SDL_EventType.SDL_WINDOWEVENT or SDL_EventType.SDL_MOUSEBUTTONDOWN
|
||||
or SDL_EventType.SDL_MOUSEBUTTONUP)
|
||||
{
|
||||
if (_registeredWindowHandlers.TryGetValue(evnt.window.windowID, out Action<SDL_Event> handler))
|
||||
{
|
||||
|
||||
@@ -21,8 +21,8 @@ using Ryujinx.Ava.UI.Renderer;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
using Ryujinx.Ava.Utilities;
|
||||
using Ryujinx.Ava.Systems.AppLibrary;
|
||||
using Ryujinx.Ava.Systems.Configuration;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Configuration.Multiplayer;
|
||||
|
||||
@@ -16,7 +16,7 @@ using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.Utilities;
|
||||
using Ryujinx.Ava.Systems.Configuration;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Common.Helper;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.HLE.FileSystem;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
using Gommon;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ava.Systems.Configuration;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Utilities;
|
||||
using System;
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
using Ryujinx.Ava.Systems.AppLibrary;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Common.Utilities;
|
||||
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
using DiscordRPC;
|
||||
using Gommon;
|
||||
using Ryujinx.Ava.Utilities;
|
||||
using Ryujinx.Ava.Systems.AppLibrary;
|
||||
using Ryujinx.Ava.Systems.Configuration;
|
||||
using Ryujinx.Ava.Systems.PlayReport;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Ava.Utilities.PlayReport;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.HLE;
|
||||
|
||||
@@ -2,7 +2,7 @@ using DiscordRPC;
|
||||
using LibHac.Tools.FsSystem;
|
||||
using Ryujinx.Audio.Backends.SDL2;
|
||||
using Ryujinx.Ava;
|
||||
using Ryujinx.Ava.Systems.Configuration;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Configuration.Hid;
|
||||
using Ryujinx.Common.Configuration.Hid.Controller;
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
using CommandLine;
|
||||
using Gommon;
|
||||
using Ryujinx.Ava;
|
||||
using Ryujinx.Ava.Systems.Configuration;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Configuration.Hid;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
using CommandLine;
|
||||
using Gommon;
|
||||
using Ryujinx.Ava.Systems.Configuration;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Configuration.Hid;
|
||||
using Ryujinx.HLE;
|
||||
|
||||
@@ -8,7 +8,7 @@ using Projektanker.Icons.Avalonia.MaterialDesign;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
using Ryujinx.Ava.Utilities;
|
||||
using Ryujinx.Ava.Systems.Configuration;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Ava.Utilities.SystemInfo;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Configuration;
|
||||
@@ -284,14 +284,14 @@ namespace Ryujinx.Ava
|
||||
if (CommandLineState.OverrideSystemRegion is not null)
|
||||
if (Enum.TryParse(CommandLineState.OverrideSystemRegion, true, out Ryujinx.HLE.HOS.SystemState.RegionCode result))
|
||||
{
|
||||
ConfigurationState.Instance.System.Region.Value = (Systems.Configuration.System.Region)result;
|
||||
ConfigurationState.Instance.System.Region.Value = (Utilities.Configuration.System.Region)result;
|
||||
}
|
||||
|
||||
//Check if language was overridden.
|
||||
if (CommandLineState.OverrideSystemLanguage is not null)
|
||||
if (Enum.TryParse(CommandLineState.OverrideSystemLanguage, true, out Ryujinx.HLE.HOS.SystemState.SystemLanguage result))
|
||||
{
|
||||
ConfigurationState.Instance.System.Language.Value = (Systems.Configuration.System.Language)result;
|
||||
ConfigurationState.Instance.System.Language.Value = (Utilities.Configuration.System.Language)result;
|
||||
}
|
||||
|
||||
// Check if hardware-acceleration was overridden.
|
||||
|
||||
@@ -17,9 +17,4 @@
|
||||
<sty:FluentAvaloniaTheme PreferUserAccentColor="True" PreferSystemTheme="False" />
|
||||
<StyleInclude Source="/Assets/Styles/Styles.xaml" />
|
||||
</Application.Styles>
|
||||
<NativeMenu.Menu>
|
||||
<NativeMenu>
|
||||
<NativeMenuItem Header="About Ryujinx" Click="AboutRyujinx_OnClick" />
|
||||
</NativeMenu>
|
||||
</NativeMenu.Menu>
|
||||
</Application>
|
||||
|
||||
@@ -12,7 +12,7 @@ using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
using Ryujinx.Ava.Utilities;
|
||||
using Ryujinx.Ava.Systems.Configuration;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Logging;
|
||||
using System;
|
||||
@@ -147,10 +147,5 @@ namespace Ryujinx.Ava
|
||||
Current is RyujinxApp { PlatformSettings: not null } app
|
||||
? ConvertThemeVariant(app.PlatformSettings.GetColorValues().ThemeVariant)
|
||||
: ThemeVariant.Default;
|
||||
|
||||
private async void AboutRyujinx_OnClick(object sender, EventArgs e)
|
||||
{
|
||||
await AboutWindow.Show();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -7,7 +7,7 @@ using Ryujinx.Ava.UI.Controls;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
using Ryujinx.Ava.Systems.Configuration;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.HLE;
|
||||
using Ryujinx.HLE.HOS.Applets;
|
||||
|
||||
@@ -12,7 +12,8 @@ using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ava.UI.Views.Misc;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
using Ryujinx.Ava.Utilities;
|
||||
using Ryujinx.Ava.Systems.AppLibrary;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Ava.Utilities.Compat;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Helper;
|
||||
using Ryujinx.HLE.HOS;
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
using Avalonia.Interactivity;
|
||||
using Ryujinx.Ava.Systems.AppLibrary;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Helpers
|
||||
{
|
||||
|
||||
@@ -2,7 +2,7 @@ using Avalonia.Data.Converters;
|
||||
using Avalonia.Markup.Xaml;
|
||||
using Gommon;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.Systems.AppLibrary;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using System;
|
||||
using System.Globalization;
|
||||
using System.Text;
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
using Avalonia.Logging;
|
||||
using Avalonia.Utilities;
|
||||
using Gommon;
|
||||
using Ryujinx.Ava.Systems.Configuration;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Common.Logging;
|
||||
using System;
|
||||
using System.Text;
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
using Ryujinx.Ava.Systems.AppLibrary;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
using Ryujinx.Ava.Systems.AppLibrary;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
|
||||
@@ -3,7 +3,7 @@ using LibHac.Fs;
|
||||
using LibHac.Ncm;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ava.Utilities;
|
||||
using Ryujinx.Ava.Systems.AppLibrary;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.HLE.FileSystem;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
using Avalonia;
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Platform;
|
||||
using Ryujinx.Ava.Systems.Configuration;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Helper;
|
||||
using SPB.Graphics;
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
using OpenTK.Graphics.OpenGL;
|
||||
using Ryujinx.Ava.Systems.Configuration;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Graphics.GAL;
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
using Avalonia;
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Media;
|
||||
using Ryujinx.Ava.Systems.Configuration;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using System;
|
||||
|
||||
|
||||
@@ -5,7 +5,7 @@ using CommunityToolkit.Mvvm.ComponentModel;
|
||||
using Gommon;
|
||||
using Ryujinx.Ava.Common;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.Systems.Configuration;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
using Ryujinx.Ava.Systems.AppLibrary;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
using Gommon;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.Systems.AppLibrary;
|
||||
using Ryujinx.Ava.Systems.PlayReport;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Ava.Utilities.PlayReport;
|
||||
|
||||
namespace Ryujinx.Ava.UI.ViewModels
|
||||
{
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
using CommunityToolkit.Mvvm.ComponentModel;
|
||||
using Ryujinx.Ava.Common.Models;
|
||||
using Ryujinx.Ava.Systems.AppLibrary;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using System.Linq;
|
||||
|
||||
namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
@@ -7,7 +7,7 @@ using FluentAvalonia.UI.Controls;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.Common.Models;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.Systems.AppLibrary;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.ObjectModel;
|
||||
using System.IO;
|
||||
|
||||
@@ -10,7 +10,7 @@ using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.Models;
|
||||
using Ryujinx.Ava.UI.Models.Input;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
using Ryujinx.Ava.Systems.Configuration;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Configuration.Hid;
|
||||
|
||||
@@ -3,7 +3,7 @@ using CommunityToolkit.Mvvm.ComponentModel;
|
||||
using CommunityToolkit.Mvvm.Input;
|
||||
using Humanizer;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.Systems.Configuration;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using System.Globalization;
|
||||
|
||||
namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
|
||||
@@ -23,8 +23,8 @@ using Ryujinx.Ava.UI.Models;
|
||||
using Ryujinx.Ava.UI.Models.Generic;
|
||||
using Ryujinx.Ava.UI.Renderer;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
using Ryujinx.Ava.Systems.AppLibrary;
|
||||
using Ryujinx.Ava.Systems.Configuration;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Helper;
|
||||
|
||||
@@ -7,7 +7,7 @@ using Gommon;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.Models;
|
||||
using Ryujinx.Ava.Systems.AppLibrary;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Common.Utilities;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
using CommunityToolkit.Mvvm.ComponentModel;
|
||||
using Gommon;
|
||||
using Ryujinx.Ava.Systems.Configuration;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
|
||||
namespace Ryujinx.Ava.UI.ViewModels
|
||||
{
|
||||
|
||||
@@ -12,9 +12,9 @@ using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.Models.Input;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
using Ryujinx.Ava.Systems.Configuration;
|
||||
using Ryujinx.Ava.Systems.Configuration.System;
|
||||
using Ryujinx.Ava.Systems.Configuration.UI;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Ava.Utilities.Configuration.System;
|
||||
using Ryujinx.Ava.Utilities.Configuration.UI;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Configuration.Multiplayer;
|
||||
using Ryujinx.Common.GraphicsDriver;
|
||||
|
||||
@@ -6,7 +6,7 @@ using FluentAvalonia.UI.Controls;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.Common.Models;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.Systems.AppLibrary;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
|
||||
@@ -6,7 +6,7 @@ using Ryujinx.Ava.Common;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.Common.Models;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.Systems.AppLibrary;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Common.Utilities;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.ObjectModel;
|
||||
|
||||
@@ -11,9 +11,9 @@ using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
using Ryujinx.Ava.Utilities;
|
||||
using Ryujinx.Ava.Systems.AppLibrary;
|
||||
using Ryujinx.Ava.Systems.Configuration;
|
||||
using Ryujinx.Ava.UI.Views.Misc;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Ava.Utilities.Compat;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Helper;
|
||||
using Ryujinx.Common.Utilities;
|
||||
|
||||
@@ -7,7 +7,7 @@ using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.UI.Controls;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
using Ryujinx.Ava.Systems.Configuration;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Logging;
|
||||
|
||||
@@ -2,13 +2,15 @@
|
||||
using Avalonia.Input.Platform;
|
||||
using Avalonia.Interactivity;
|
||||
using Avalonia.Layout;
|
||||
using Avalonia.Styling;
|
||||
using FluentAvalonia.UI.Controls;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.UI.Controls;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
using Ryujinx.Ava.Systems.AppLibrary;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Ava.Utilities.Compat;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
|
||||
@@ -4,7 +4,7 @@ using Avalonia.Interactivity;
|
||||
using Ryujinx.Ava.UI.Controls;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ava.Systems.AppLibrary;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Views.Misc
|
||||
|
||||
@@ -5,7 +5,8 @@ using Avalonia.Interactivity;
|
||||
using Ryujinx.Ava.UI.Controls;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ava.Systems.AppLibrary;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Ava.Utilities.Compat;
|
||||
using System;
|
||||
using System.Linq;
|
||||
|
||||
|
||||
@@ -6,7 +6,7 @@ using Ryujinx.Ava.Common.Models;
|
||||
using Ryujinx.Ava.UI.Controls;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ava.Systems.AppLibrary;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Views.Misc
|
||||
|
||||
@@ -2,8 +2,8 @@ using Avalonia.Collections;
|
||||
using LibHac.Tools.FsSystem;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.UI.Models;
|
||||
using Ryujinx.Ava.Systems.AppLibrary;
|
||||
using Ryujinx.Ava.Systems.Configuration;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.HLE.FileSystem;
|
||||
using Ryujinx.HLE.HOS;
|
||||
using System.Collections.Generic;
|
||||
|
||||
@@ -5,7 +5,7 @@ using FluentAvalonia.UI.Controls;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.Common.Models;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ava.Systems.AppLibrary;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Common.Helper;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
|
||||
@@ -11,7 +11,7 @@ using Ryujinx.Ava.UI.Models;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ava.UI.ViewModels.Input;
|
||||
using Ryujinx.Ava.Utilities;
|
||||
using Ryujinx.Ava.Systems.Configuration;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.HLE.FileSystem;
|
||||
using Ryujinx.HLE.HOS.SystemState;
|
||||
|
||||
@@ -18,9 +18,9 @@ using Ryujinx.Ava.UI.Applet;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ava.Utilities;
|
||||
using Ryujinx.Ava.Systems.AppLibrary;
|
||||
using Ryujinx.Ava.Systems.Configuration;
|
||||
using Ryujinx.Ava.Systems.Configuration.UI;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Ava.Utilities.Configuration.UI;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Helper;
|
||||
using Ryujinx.Common.Logging;
|
||||
|
||||
@@ -6,7 +6,7 @@ using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.Models;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ava.Systems.AppLibrary;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Common.Helper;
|
||||
using System.Threading.Tasks;
|
||||
using Button = Avalonia.Controls.Button;
|
||||
|
||||
@@ -5,7 +5,7 @@ using FluentAvalonia.UI.Controls;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.Common.Models;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ava.Systems.AppLibrary;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Common.Helper;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Ava.Systems.AppLibrary
|
||||
namespace Ryujinx.Ava.Utilities.AppLibrary
|
||||
{
|
||||
public class ApplicationCountUpdatedEventArgs : EventArgs
|
||||
{
|
||||
@@ -9,8 +9,8 @@ using LibHac.Tools.Fs;
|
||||
using LibHac.Tools.FsSystem;
|
||||
using LibHac.Tools.FsSystem.NcaUtils;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.Utilities;
|
||||
using Ryujinx.Ava.Systems.PlayReport;
|
||||
using Ryujinx.Ava.Utilities.Compat;
|
||||
using Ryujinx.Ava.Utilities.PlayReport;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.HLE.FileSystem;
|
||||
using Ryujinx.HLE.Loaders.Processes.Extensions;
|
||||
@@ -18,7 +18,7 @@ using System;
|
||||
using System.IO;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Ryujinx.Ava.Systems.AppLibrary
|
||||
namespace Ryujinx.Ava.Utilities.AppLibrary
|
||||
{
|
||||
public class ApplicationData
|
||||
{
|
||||
@@ -1,6 +1,6 @@
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Ryujinx.Ava.Systems.AppLibrary
|
||||
namespace Ryujinx.Ava.Utilities.AppLibrary
|
||||
{
|
||||
[JsonSourceGenerationOptions(WriteIndented = true)]
|
||||
[JsonSerializable(typeof(ApplicationMetadata))]
|
||||
@@ -12,9 +12,8 @@ using LibHac.Tools.Fs;
|
||||
using LibHac.Tools.FsSystem;
|
||||
using LibHac.Tools.FsSystem.NcaUtils;
|
||||
using Ryujinx.Ava.Common.Models;
|
||||
using Ryujinx.Ava.Utilities;
|
||||
using Ryujinx.Ava.Systems.Configuration;
|
||||
using Ryujinx.Ava.Systems.Configuration.System;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Ava.Utilities.Configuration.System;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Configuration.Multiplayer;
|
||||
@@ -39,7 +38,7 @@ using MissingKeyException = LibHac.Common.Keys.MissingKeyException;
|
||||
using Path = System.IO.Path;
|
||||
using TimeSpan = System.TimeSpan;
|
||||
|
||||
namespace Ryujinx.Ava.Systems.AppLibrary
|
||||
namespace Ryujinx.Ava.Utilities.AppLibrary
|
||||
{
|
||||
public class ApplicationLibrary
|
||||
{
|
||||
@@ -1,7 +1,7 @@
|
||||
using System;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Ryujinx.Ava.Systems.AppLibrary
|
||||
namespace Ryujinx.Ava.Utilities.AppLibrary
|
||||
{
|
||||
public class ApplicationMetadata
|
||||
{
|
||||
@@ -4,7 +4,7 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace Ryujinx.Ava.Systems.AppLibrary
|
||||
namespace Ryujinx.Ava.Utilities.AppLibrary
|
||||
{
|
||||
public struct LdnGameData
|
||||
{
|
||||
@@ -1,7 +1,7 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Ryujinx.Ava.Systems.AppLibrary
|
||||
namespace Ryujinx.Ava.Utilities.AppLibrary
|
||||
{
|
||||
public class LdnGameDataReceivedEventArgs : EventArgs
|
||||
{
|
||||
@@ -1,7 +1,7 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Ryujinx.Ava.Systems.AppLibrary
|
||||
namespace Ryujinx.Ava.Utilities.AppLibrary
|
||||
{
|
||||
[JsonSerializable(typeof(IEnumerable<LdnGameData>))]
|
||||
internal partial class LdnGameDataSerializerContext : JsonSerializerContext;
|
||||
@@ -2,7 +2,7 @@
|
||||
using LibHac.Ncm;
|
||||
using LibHac.Ns;
|
||||
using LibHac.Tools.FsSystem.NcaUtils;
|
||||
using Ryujinx.Ava.Systems.AppLibrary;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.HLE;
|
||||
using Ryujinx.HLE.FileSystem;
|
||||
|
||||
|
||||
@@ -9,7 +9,7 @@ using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Text;
|
||||
|
||||
namespace Ryujinx.Ava.Systems
|
||||
namespace Ryujinx.Ava.Utilities.Compat
|
||||
{
|
||||
public struct ColumnIndices(Func<ReadOnlySpan<char>, int> getIndex)
|
||||
{
|
||||
@@ -1,17 +1,16 @@
|
||||
<UserControl xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:local="using:Ryujinx.Ava.Utilities.Compat"
|
||||
xmlns:helpers="using:Ryujinx.Ava.UI.Helpers"
|
||||
xmlns:ext="using:Ryujinx.Ava.Common.Markup"
|
||||
xmlns:ui="using:FluentAvalonia.UI.Controls"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
|
||||
xmlns:systems="clr-namespace:Ryujinx.Ava.Systems"
|
||||
mc:Ignorable="d" d:DesignWidth="800" d:DesignHeight="450"
|
||||
x:Class="Ryujinx.Ava.UI.Views.Misc.CompatibilityList"
|
||||
x:DataType="viewModels:CompatibilityViewModel">
|
||||
x:Class="Ryujinx.Ava.Utilities.Compat.CompatibilityList"
|
||||
x:DataType="local:CompatibilityViewModel">
|
||||
<UserControl.DataContext>
|
||||
<viewModels:CompatibilityViewModel />
|
||||
<local:CompatibilityViewModel />
|
||||
</UserControl.DataContext>
|
||||
<Grid RowDefinitions="*,Auto,*">
|
||||
<Grid
|
||||
@@ -44,7 +43,7 @@
|
||||
Background="Transparent"
|
||||
ItemsSource="{Binding CurrentEntries}">
|
||||
<ListBox.ItemTemplate>
|
||||
<DataTemplate DataType="{x:Type systems:CompatibilityEntry}">
|
||||
<DataTemplate DataType="{x:Type local:CompatibilityEntry}">
|
||||
<Grid Width="750"
|
||||
Margin="5"
|
||||
ColumnDefinitions="Auto,Auto,Auto,*"
|
||||
@@ -3,10 +3,9 @@ using Avalonia.Styling;
|
||||
using FluentAvalonia.UI.Controls;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Views.Misc
|
||||
namespace Ryujinx.Ava.Utilities.Compat
|
||||
{
|
||||
public partial class CompatibilityList : UserControl
|
||||
{
|
||||
@@ -1,10 +1,10 @@
|
||||
using Gommon;
|
||||
using Ryujinx.Ava.Systems;
|
||||
using Ryujinx.Ava.Systems.AppLibrary;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace Ryujinx.Ava.UI.ViewModels
|
||||
namespace Ryujinx.Ava.Utilities.Compat
|
||||
{
|
||||
public class CompatibilityViewModel : BaseModel
|
||||
{
|
||||
@@ -1,7 +1,7 @@
|
||||
using Ryujinx.Common.Utilities;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Ryujinx.Ava.Systems.Configuration
|
||||
namespace Ryujinx.Ava.Utilities.Configuration
|
||||
{
|
||||
[JsonConverter(typeof(TypedStringEnumConverter<AudioBackend>))]
|
||||
public enum AudioBackend
|
||||
@@ -1,5 +1,5 @@
|
||||
using Ryujinx.Ava.Systems.Configuration.System;
|
||||
using Ryujinx.Ava.Systems.Configuration.UI;
|
||||
using Ryujinx.Ava.Utilities.Configuration.System;
|
||||
using Ryujinx.Ava.Utilities.Configuration.UI;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Configuration.Hid;
|
||||
using Ryujinx.Common.Configuration.Multiplayer;
|
||||
@@ -8,7 +8,7 @@ using Ryujinx.Common.Utilities;
|
||||
using Ryujinx.HLE;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Ryujinx.Ava.Systems.Configuration
|
||||
namespace Ryujinx.Ava.Utilities.Configuration
|
||||
{
|
||||
public class ConfigurationFileFormat
|
||||
{
|
||||
@@ -1,6 +1,6 @@
|
||||
using Ryujinx.Common.Utilities;
|
||||
|
||||
namespace Ryujinx.Ava.Systems.Configuration
|
||||
namespace Ryujinx.Ava.Utilities.Configuration
|
||||
{
|
||||
internal static class ConfigurationFileFormatSettings
|
||||
{
|
||||
@@ -1,6 +1,6 @@
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Ryujinx.Ava.Systems.Configuration
|
||||
namespace Ryujinx.Ava.Utilities.Configuration
|
||||
{
|
||||
[JsonSourceGenerationOptions(WriteIndented = true)]
|
||||
[JsonSerializable(typeof(ConfigurationFileFormat))]
|
||||
@@ -1,7 +1,7 @@
|
||||
using Avalonia.Media;
|
||||
using Gommon;
|
||||
using Ryujinx.Ava.Systems.Configuration.System;
|
||||
using Ryujinx.Ava.Systems.Configuration.UI;
|
||||
using Ryujinx.Ava.Utilities.Configuration.System;
|
||||
using Ryujinx.Ava.Utilities.Configuration.UI;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Configuration.Hid;
|
||||
using Ryujinx.Common.Configuration.Hid.Controller;
|
||||
@@ -14,7 +14,7 @@ using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using RyuLogger = Ryujinx.Common.Logging.Logger;
|
||||
|
||||
namespace Ryujinx.Ava.Systems.Configuration
|
||||
namespace Ryujinx.Ava.Utilities.Configuration
|
||||
{
|
||||
public partial class ConfigurationState
|
||||
{
|
||||
@@ -1,8 +1,8 @@
|
||||
using ARMeilleure;
|
||||
using Gommon;
|
||||
using LibHac.Tools.FsSystem;
|
||||
using Ryujinx.Ava.Systems.Configuration.System;
|
||||
using Ryujinx.Ava.Systems.Configuration.UI;
|
||||
using Ryujinx.Ava.Utilities.Configuration.System;
|
||||
using Ryujinx.Ava.Utilities.Configuration.UI;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Configuration.Hid;
|
||||
@@ -16,7 +16,7 @@ using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using RyuLogger = Ryujinx.Common.Logging.Logger;
|
||||
|
||||
namespace Ryujinx.Ava.Systems.Configuration
|
||||
namespace Ryujinx.Ava.Utilities.Configuration
|
||||
{
|
||||
public partial class ConfigurationState
|
||||
{
|
||||
@@ -1,5 +1,5 @@
|
||||
using Ryujinx.Ava.Systems.Configuration.System;
|
||||
using Ryujinx.Ava.Systems.Configuration.UI;
|
||||
using Ryujinx.Ava.Utilities.Configuration.System;
|
||||
using Ryujinx.Ava.Utilities.Configuration.UI;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Configuration.Hid;
|
||||
using Ryujinx.Common.Configuration.Hid.Keyboard;
|
||||
@@ -9,7 +9,7 @@ using Ryujinx.HLE;
|
||||
using System;
|
||||
using System.Linq;
|
||||
|
||||
namespace Ryujinx.Ava.Systems.Configuration
|
||||
namespace Ryujinx.Ava.Utilities.Configuration
|
||||
{
|
||||
public partial class ConfigurationState
|
||||
{
|
||||
@@ -1,8 +1,8 @@
|
||||
using System;
|
||||
|
||||
using static Ryujinx.Ava.Systems.Configuration.ConfigurationState.UISection;
|
||||
using static Ryujinx.Ava.Utilities.Configuration.ConfigurationState.UISection;
|
||||
|
||||
namespace Ryujinx.Ava.Systems.Configuration
|
||||
namespace Ryujinx.Ava.Utilities.Configuration
|
||||
{
|
||||
public enum FileTypes
|
||||
{
|
||||
@@ -17,12 +17,12 @@ namespace Ryujinx.Ava.Systems.Configuration
|
||||
public static class FileTypesExtensions
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the current <see cref="ConfigurationState.UISection.ShownFileTypeSettings"/> value for the correlating FileType name.
|
||||
/// Gets the current <see cref="ShownFileTypeSettings"/> value for the correlating FileType name.
|
||||
/// </summary>
|
||||
/// <param name="type">The name of the <see cref="ConfigurationState.UISection.ShownFileTypeSettings"/> parameter to get the value of.</param>
|
||||
/// <param name="type">The name of the <see cref="ShownFileTypeSettings"/> parameter to get the value of.</param>
|
||||
/// <param name="config">The config instance to get the value from.</param>
|
||||
/// <returns>The current value of the setting. Value is <see langword="true"/> if the file type is to be shown on the games list, <see langword="false"/> otherwise.</returns>
|
||||
public static bool GetConfigValue(this FileTypes type, ConfigurationState.UISection.ShownFileTypeSettings config) => type switch
|
||||
public static bool GetConfigValue(this FileTypes type, ShownFileTypeSettings config) => type switch
|
||||
{
|
||||
FileTypes.NSP => config.NSP.Value,
|
||||
FileTypes.PFS0 => config.PFS0.Value,
|
||||
@@ -4,7 +4,7 @@ using Ryujinx.Common.Logging.Targets;
|
||||
using System;
|
||||
using System.IO;
|
||||
|
||||
namespace Ryujinx.Ava.Systems.Configuration
|
||||
namespace Ryujinx.Ava.Utilities.Configuration
|
||||
{
|
||||
public static class LoggerModule
|
||||
{
|
||||
@@ -1,7 +1,7 @@
|
||||
using Ryujinx.Common.Utilities;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Ryujinx.Ava.Systems.Configuration.System
|
||||
namespace Ryujinx.Ava.Utilities.Configuration.System
|
||||
{
|
||||
[JsonConverter(typeof(TypedStringEnumConverter<Language>))]
|
||||
public enum Language
|
||||
@@ -1,7 +1,7 @@
|
||||
using Ryujinx.Common.Utilities;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Ryujinx.Ava.Systems.Configuration.System
|
||||
namespace Ryujinx.Ava.Utilities.Configuration.System
|
||||
{
|
||||
[JsonConverter(typeof(TypedStringEnumConverter<Region>))]
|
||||
public enum Region
|
||||
@@ -1,4 +1,4 @@
|
||||
namespace Ryujinx.Ava.Systems.Configuration.UI
|
||||
namespace Ryujinx.Ava.Utilities.Configuration.UI
|
||||
{
|
||||
public struct ColumnSort
|
||||
{
|
||||
@@ -1,7 +1,7 @@
|
||||
using Ryujinx.Common.Utilities;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Ryujinx.Ava.Systems.Configuration.UI
|
||||
namespace Ryujinx.Ava.Utilities.Configuration.UI
|
||||
{
|
||||
[JsonConverter(typeof(TypedStringEnumConverter<FocusLostType>))]
|
||||
public enum FocusLostType
|
||||
@@ -1,4 +1,4 @@
|
||||
namespace Ryujinx.Ava.Systems.Configuration.UI
|
||||
namespace Ryujinx.Ava.Utilities.Configuration.UI
|
||||
{
|
||||
public struct GuiColumns
|
||||
{
|
||||
@@ -1,4 +1,4 @@
|
||||
namespace Ryujinx.Ava.Systems.Configuration.UI
|
||||
namespace Ryujinx.Ava.Utilities.Configuration.UI
|
||||
{
|
||||
public struct ShownFileTypes
|
||||
{
|
||||
@@ -1,7 +1,7 @@
|
||||
using Ryujinx.Common.Utilities;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Ryujinx.Ava.Systems.Configuration.UI
|
||||
namespace Ryujinx.Ava.Utilities.Configuration.UI
|
||||
{
|
||||
[JsonConverter(typeof(TypedStringEnumConverter<UpdaterType>))]
|
||||
public enum UpdaterType
|
||||
@@ -1,4 +1,4 @@
|
||||
namespace Ryujinx.Ava.Systems.Configuration.UI
|
||||
namespace Ryujinx.Ava.Utilities.Configuration.UI
|
||||
{
|
||||
public struct WindowStartup
|
||||
{
|
||||
@@ -1,5 +1,5 @@
|
||||
using Gommon;
|
||||
using Ryujinx.Ava.Systems.AppLibrary;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Common.Logging;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
@@ -7,7 +7,7 @@ using System.Collections.ObjectModel;
|
||||
using System.Globalization;
|
||||
using System.Linq;
|
||||
|
||||
namespace Ryujinx.Ava.Systems.PlayReport
|
||||
namespace Ryujinx.Ava.Utilities.PlayReport
|
||||
{
|
||||
/// <summary>
|
||||
/// The entrypoint for the Play Report analysis system.
|
||||
@@ -1,4 +1,4 @@
|
||||
namespace Ryujinx.Ava.Systems.PlayReport
|
||||
namespace Ryujinx.Ava.Utilities.PlayReport
|
||||
{
|
||||
/// <summary>
|
||||
/// The delegate type that powers single value formatters.<br/>
|
||||
@@ -1,8 +1,8 @@
|
||||
using MsgPack;
|
||||
using Ryujinx.Ava.Systems.AppLibrary;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Ryujinx.Ava.Systems.PlayReport
|
||||
namespace Ryujinx.Ava.Utilities.PlayReport
|
||||
{
|
||||
public abstract class MatchedValue<T>
|
||||
{
|
||||
@@ -5,7 +5,7 @@ using System.Buffers.Binary;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace Ryujinx.Ava.Systems.PlayReport
|
||||
namespace Ryujinx.Ava.Utilities.PlayReport
|
||||
{
|
||||
public partial class PlayReports
|
||||
{
|
||||
@@ -1,6 +1,6 @@
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Ava.Systems.PlayReport
|
||||
namespace Ryujinx.Ava.Utilities.PlayReport
|
||||
{
|
||||
public static partial class PlayReports
|
||||
{
|
||||
@@ -1,10 +1,10 @@
|
||||
using MsgPack;
|
||||
using Ryujinx.Ava.Systems.AppLibrary;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace Ryujinx.Ava.Systems.PlayReport
|
||||
namespace Ryujinx.Ava.Utilities.PlayReport
|
||||
{
|
||||
/// <summary>
|
||||
/// A mapping of title IDs to value formatter specs.
|
||||
@@ -103,7 +103,7 @@ namespace Ryujinx.Ava.Systems.PlayReport
|
||||
/// matching a specific set of keys that could exist in a Play Report for the previously specified title IDs.
|
||||
/// <br/><br/>
|
||||
/// The 'Sparse' multi-value formatters do not require every key to be present.
|
||||
/// If you need this requirement, use <see cref="AddMultiValueFormatter(string[], MultiValueFormatter)"/>.
|
||||
/// If you need this requirement, use <see cref="AddMultiValueFormatter(string[], Ryujinx.Ava.Utilities.PlayReport.MultiValueFormatter)"/>.
|
||||
/// </summary>
|
||||
/// <param name="reportKeys">The key names to match.</param>
|
||||
/// <param name="valueFormatter">The function which can format the values.</param>
|
||||
@@ -118,7 +118,7 @@ namespace Ryujinx.Ava.Systems.PlayReport
|
||||
/// matching a specific set of keys that could exist in a Play Report for the previously specified title IDs.
|
||||
/// <br/><br/>
|
||||
/// The 'Sparse' multi-value formatters do not require every key to be present.
|
||||
/// If you need this requirement, use <see cref="AddMultiValueFormatter(int, string[], MultiValueFormatter)"/>.
|
||||
/// If you need this requirement, use <see cref="AddMultiValueFormatter(int, string[], Ryujinx.Ava.Utilities.PlayReport.MultiValueFormatter)"/>.
|
||||
/// </summary>
|
||||
/// <param name="priority">The resolution priority of this value formatter. Higher resolves sooner.</param>
|
||||
/// <param name="reportKeys">The key names to match.</param>
|
||||
@@ -3,7 +3,7 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace Ryujinx.Ava.Systems.PlayReport
|
||||
namespace Ryujinx.Ava.Utilities.PlayReport
|
||||
{
|
||||
/// <summary>
|
||||
/// The base input data to a ValueFormatter delegate,
|
||||
@@ -7,7 +7,7 @@ using LibHac.Ns;
|
||||
using LibHac.Tools.FsSystem;
|
||||
using LibHac.Tools.FsSystem.NcaUtils;
|
||||
using Ryujinx.Ava.Common.Models;
|
||||
using Ryujinx.Ava.Systems.Configuration;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Common.Utilities;
|
||||
|
||||
Reference in New Issue
Block a user