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6 Commits

Author SHA1 Message Date
GabCoolGuy
ef78e1bf19 Merge remote-tracking branch 'origin/canarymention' into canarymention 2024-11-17 11:54:04 +01:00
GabCoolGuy
8dd78b4fb7 Changed Ryujinx Canary to Ryujinx_Canary to follow nearby formatting in FileLogTarget.cs 2024-11-17 11:53:32 +01:00
GabCoolGuy
2c9e59365d Merge branch 'GreemDev:master' into canarymention 2024-11-17 10:09:08 +01:00
GabCoolGuy
eba93a3d66 Attempt to fix macos canary workflows 2024-11-17 01:35:28 +01:00
GabCoolGuy
75a4403cf1 Added canary in canary logs 2024-11-17 01:04:43 +01:00
GabCoolGuy
e47487902e Added more mentions of canary
Changed github workflows to have "canary" in the zip files

Added `App.FullAppName` in the about section, so that it's clear in there too
2024-11-17 00:36:21 +01:00
28 changed files with 243 additions and 54 deletions

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@@ -111,12 +111,12 @@ jobs:
run: |
pushd publish_ava
rm publish/libarmeilleure-jitsupport.dylib
7z a ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip publish
7z a ../release_output/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip publish
popd
pushd publish_sdl2_headless
rm publish/libarmeilleure-jitsupport.dylib
7z a ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip publish
7z a ../release_output/sdl2-ryujinx-headless-canary-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip publish
popd
shell: bash
@@ -126,13 +126,13 @@ jobs:
pushd publish_ava
rm publish/libarmeilleure-jitsupport.dylib
chmod +x publish/Ryujinx.sh publish/Ryujinx
tar -czvf ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz publish
tar -czvf ../release_output/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz publish
popd
pushd publish_sdl2_headless
rm publish/libarmeilleure-jitsupport.dylib
chmod +x publish/Ryujinx.sh publish/Ryujinx.Headless.SDL2
tar -czvf ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz publish
tar -czvf ../release_output/sdl2-ryujinx-headless-canary-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz publish
popd
shell: bash
@@ -236,11 +236,11 @@ jobs:
- name: Publish macOS Ryujinx
run: |
./distribution/macos/create_macos_build_ava.sh . publish_tmp_ava publish_ava ./distribution/macos/entitlements.xml "${{ steps.version_info.outputs.build_version }}" "${{ steps.version_info.outputs.git_short_hash }}" Release
./distribution/macos/create_macos_build_ava_canary.sh . publish_tmp_ava publish_ava ./distribution/macos/entitlements.xml "${{ steps.version_info.outputs.build_version }}" "${{ steps.version_info.outputs.git_short_hash }}" Release
- name: Publish macOS Ryujinx.Headless.SDL2
run: |
./distribution/macos/create_macos_build_headless.sh . publish_tmp_headless publish_headless ./distribution/macos/entitlements.xml "${{ steps.version_info.outputs.build_version }}" "${{ steps.version_info.outputs.git_short_hash }}" Release
./distribution/macos/create_macos_build_headless_canary.sh . publish_tmp_headless publish_headless ./distribution/macos/entitlements.xml "${{ steps.version_info.outputs.build_version }}" "${{ steps.version_info.outputs.git_short_hash }}" Release
- name: Pushing new release
uses: ncipollo/release-action@v1

View File

@@ -1,6 +1,6 @@
## Compilation
Building the project is for users that want to contribute code only.
Building the project is for advanced users.
If you wish to build the emulator yourself, follow these steps:
### Step 1
@@ -20,4 +20,4 @@ Then type the following command: `dotnet build -c Release -o build`
the built files will be found in the newly created build directory.
Ryujinx system files are stored in the `Ryujinx` folder.
This folder is located in the user folder, which can be accessed by clicking `Open Ryujinx Folder` under the File menu in the GUI.
This folder is located in the user folder, which can be accessed by clicking `Open Ryujinx Folder` under the File menu in the GUI.

View File

@@ -74,7 +74,7 @@ We use and recommend the following workflow:
3. In your fork, create a branch off of main (`git checkout -b mybranch`).
- Branches are useful since they isolate your changes from incoming changes from upstream. They also enable you to create multiple PRs from the same fork.
4. Make and commit your changes to your branch.
- [Build Instructions](https://github.com/GreemDev/Ryujinx/blob/master/COMPILING.md) explains how to build and test.
- [Build Instructions](https://github.com/GreemDev/Ryujinx#building) explains how to build and test.
- Commit messages should be clear statements of action and intent.
6. Build the repository with your changes.
- Make sure that the builds are clean.
@@ -83,7 +83,7 @@ We use and recommend the following workflow:
- State in the description what issue or improvement your change is addressing.
- Check if all the Continuous Integration checks are passing. Refer to [Actions](https://github.com/GreemDev/Ryujinx/actions) to check for outstanding errors.
8. Wait for feedback or approval of your changes from the core development team
- Details about the pull request [review procedure](docs/workflow/pr-guide.md).
- Details about the pull request [review procedure](docs/workflow/ci/pr-guide.md).
9. When the team members have signed off, and all checks are green, your PR will be merged.
- The next official build will automatically include your change.
- You can delete the branch you used for making the change.

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@@ -0,0 +1,114 @@
#!/bin/bash
set -e
if [ "$#" -lt 7 ]; then
echo "usage <BASE_DIR> <TEMP_DIRECTORY> <OUTPUT_DIRECTORY> <ENTITLEMENTS_FILE_PATH> <VERSION> <SOURCE_REVISION_ID> <CONFIGURATION> <EXTRA_ARGS>"
exit 1
fi
mkdir -p "$1"
mkdir -p "$2"
mkdir -p "$3"
BASE_DIR=$(readlink -f "$1")
TEMP_DIRECTORY=$(readlink -f "$2")
OUTPUT_DIRECTORY=$(readlink -f "$3")
ENTITLEMENTS_FILE_PATH=$(readlink -f "$4")
VERSION=$5
SOURCE_REVISION_ID=$6
CONFIGURATION=$7
EXTRA_ARGS=$8
if [ "$VERSION" == "1.1.0" ];
then
RELEASE_TAR_FILE_NAME=ryujinx-canary-$CONFIGURATION-$VERSION+$SOURCE_REVISION_ID-macos_universal.app.tar
else
RELEASE_TAR_FILE_NAME=ryujinx-canary-$VERSION-macos_universal.app.tar
fi
ARM64_APP_BUNDLE="$TEMP_DIRECTORY/output_arm64/Ryujinx.app"
X64_APP_BUNDLE="$TEMP_DIRECTORY/output_x64/Ryujinx.app"
UNIVERSAL_APP_BUNDLE="$OUTPUT_DIRECTORY/Ryujinx.app"
EXECUTABLE_SUB_PATH=Contents/MacOS/Ryujinx
rm -rf "$TEMP_DIRECTORY"
mkdir -p "$TEMP_DIRECTORY"
DOTNET_COMMON_ARGS=(-p:DebugType=embedded -p:Version="$VERSION" -p:SourceRevisionId="$SOURCE_REVISION_ID" --self-contained true $EXTRA_ARGS)
dotnet restore
dotnet build -c "$CONFIGURATION" src/Ryujinx
dotnet publish -c "$CONFIGURATION" -r osx-arm64 -o "$TEMP_DIRECTORY/publish_arm64" "${DOTNET_COMMON_ARGS[@]}" src/Ryujinx
dotnet publish -c "$CONFIGURATION" -r osx-x64 -o "$TEMP_DIRECTORY/publish_x64" "${DOTNET_COMMON_ARGS[@]}" src/Ryujinx
# Get rid of the support library for ARMeilleure for x64 (that's only for arm64)
rm -rf "$TEMP_DIRECTORY/publish_x64/libarmeilleure-jitsupport.dylib"
# Get rid of libsoundio from arm64 builds as we don't have a arm64 variant
# TODO: remove this once done
rm -rf "$TEMP_DIRECTORY/publish_arm64/libsoundio.dylib"
pushd "$BASE_DIR/distribution/macos"
./create_app_bundle.sh "$TEMP_DIRECTORY/publish_x64" "$TEMP_DIRECTORY/output_x64" "$ENTITLEMENTS_FILE_PATH"
./create_app_bundle.sh "$TEMP_DIRECTORY/publish_arm64" "$TEMP_DIRECTORY/output_arm64" "$ENTITLEMENTS_FILE_PATH"
popd
rm -rf "$UNIVERSAL_APP_BUNDLE"
mkdir -p "$OUTPUT_DIRECTORY"
# Let's copy one of the two different app bundle and remove the executable
cp -R "$ARM64_APP_BUNDLE" "$UNIVERSAL_APP_BUNDLE"
rm "$UNIVERSAL_APP_BUNDLE/$EXECUTABLE_SUB_PATH"
# Make it libraries universal
python3 "$BASE_DIR/distribution/macos/construct_universal_dylib.py" "$ARM64_APP_BUNDLE" "$X64_APP_BUNDLE" "$UNIVERSAL_APP_BUNDLE" "**/*.dylib"
if ! [ -x "$(command -v lipo)" ];
then
if ! [ -x "$(command -v llvm-lipo-14)" ];
then
LIPO=llvm-lipo
else
LIPO=llvm-lipo-14
fi
else
LIPO=lipo
fi
# Make the executable universal
$LIPO "$ARM64_APP_BUNDLE/$EXECUTABLE_SUB_PATH" "$X64_APP_BUNDLE/$EXECUTABLE_SUB_PATH" -output "$UNIVERSAL_APP_BUNDLE/$EXECUTABLE_SUB_PATH" -create
# Patch up the Info.plist to have appropriate version
sed -r -i.bck "s/\%\%RYUJINX_BUILD_VERSION\%\%/$VERSION/g;" "$UNIVERSAL_APP_BUNDLE/Contents/Info.plist"
sed -r -i.bck "s/\%\%RYUJINX_BUILD_GIT_HASH\%\%/$SOURCE_REVISION_ID/g;" "$UNIVERSAL_APP_BUNDLE/Contents/Info.plist"
rm "$UNIVERSAL_APP_BUNDLE/Contents/Info.plist.bck"
# Now sign it
if ! [ -x "$(command -v codesign)" ];
then
if ! [ -x "$(command -v rcodesign)" ];
then
echo "Cannot find rcodesign on your system, please install rcodesign."
exit 1
fi
# NOTE: Currently require https://github.com/indygreg/apple-platform-rs/pull/44 to work on other OSes.
# cargo install --git "https://github.com/marysaka/apple-platform-rs" --branch "fix/adhoc-app-bundle" apple-codesign --bin "rcodesign"
echo "Using rcodesign for ad-hoc signing"
rcodesign sign --entitlements-xml-path "$ENTITLEMENTS_FILE_PATH" "$UNIVERSAL_APP_BUNDLE"
else
echo "Using codesign for ad-hoc signing"
codesign --entitlements "$ENTITLEMENTS_FILE_PATH" -f -s - "$UNIVERSAL_APP_BUNDLE"
fi
echo "Creating archive"
pushd "$OUTPUT_DIRECTORY"
tar --exclude "Ryujinx.app/Contents/MacOS/Ryujinx" -cvf "$RELEASE_TAR_FILE_NAME" Ryujinx.app 1> /dev/null
python3 "$BASE_DIR/distribution/misc/add_tar_exec.py" "$RELEASE_TAR_FILE_NAME" "Ryujinx.app/Contents/MacOS/Ryujinx" "Ryujinx.app/Contents/MacOS/Ryujinx"
gzip -9 < "$RELEASE_TAR_FILE_NAME" > "$RELEASE_TAR_FILE_NAME.gz"
rm "$RELEASE_TAR_FILE_NAME"
popd
echo "Done"

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@@ -0,0 +1,111 @@
#!/bin/bash
set -e
if [ "$#" -lt 7 ]; then
echo "usage <BASE_DIR> <TEMP_DIRECTORY> <OUTPUT_DIRECTORY> <ENTITLEMENTS_FILE_PATH> <VERSION> <SOURCE_REVISION_ID> <CONFIGURATION> <EXTRA_ARGS>"
exit 1
fi
mkdir -p "$1"
mkdir -p "$2"
mkdir -p "$3"
BASE_DIR=$(readlink -f "$1")
TEMP_DIRECTORY=$(readlink -f "$2")
OUTPUT_DIRECTORY=$(readlink -f "$3")
ENTITLEMENTS_FILE_PATH=$(readlink -f "$4")
VERSION=$5
SOURCE_REVISION_ID=$6
CONFIGURATION=$7
EXTRA_ARGS=$8
if [ "$VERSION" == "1.1.0" ];
then
RELEASE_TAR_FILE_NAME=sdl2-ryujinx-headless-canary-$CONFIGURATION-$VERSION+$SOURCE_REVISION_ID-macos_universal.tar
else
RELEASE_TAR_FILE_NAME=sdl2-ryujinx-headless-canary-$VERSION-macos_universal.tar
fi
ARM64_OUTPUT="$TEMP_DIRECTORY/publish_arm64"
X64_OUTPUT="$TEMP_DIRECTORY/publish_x64"
UNIVERSAL_OUTPUT="$OUTPUT_DIRECTORY/publish"
EXECUTABLE_SUB_PATH=Ryujinx.Headless.SDL2
rm -rf "$TEMP_DIRECTORY"
mkdir -p "$TEMP_DIRECTORY"
DOTNET_COMMON_ARGS=(-p:DebugType=embedded -p:Version="$VERSION" -p:SourceRevisionId="$SOURCE_REVISION_ID" --self-contained true $EXTRA_ARGS)
dotnet restore
dotnet build -c "$CONFIGURATION" src/Ryujinx.Headless.SDL2
dotnet publish -c "$CONFIGURATION" -r osx-arm64 -o "$TEMP_DIRECTORY/publish_arm64" "${DOTNET_COMMON_ARGS[@]}" src/Ryujinx.Headless.SDL2
dotnet publish -c "$CONFIGURATION" -r osx-x64 -o "$TEMP_DIRECTORY/publish_x64" "${DOTNET_COMMON_ARGS[@]}" src/Ryujinx.Headless.SDL2
# Get rid of the support library for ARMeilleure for x64 (that's only for arm64)
rm -rf "$TEMP_DIRECTORY/publish_x64/libarmeilleure-jitsupport.dylib"
# Get rid of libsoundio from arm64 builds as we don't have a arm64 variant
# TODO: remove this once done
rm -rf "$TEMP_DIRECTORY/publish_arm64/libsoundio.dylib"
rm -rf "$OUTPUT_DIRECTORY"
mkdir -p "$OUTPUT_DIRECTORY"
# Let's copy one of the two different outputs and remove the executable
cp -R "$ARM64_OUTPUT/" "$UNIVERSAL_OUTPUT"
rm "$UNIVERSAL_OUTPUT/$EXECUTABLE_SUB_PATH"
# Make it libraries universal
python3 "$BASE_DIR/distribution/macos/construct_universal_dylib.py" "$ARM64_OUTPUT" "$X64_OUTPUT" "$UNIVERSAL_OUTPUT" "**/*.dylib"
if ! [ -x "$(command -v lipo)" ];
then
if ! [ -x "$(command -v llvm-lipo-14)" ];
then
LIPO=llvm-lipo
else
LIPO=llvm-lipo-14
fi
else
LIPO=lipo
fi
# Make the executable universal
$LIPO "$ARM64_OUTPUT/$EXECUTABLE_SUB_PATH" "$X64_OUTPUT/$EXECUTABLE_SUB_PATH" -output "$UNIVERSAL_OUTPUT/$EXECUTABLE_SUB_PATH" -create
# Now sign it
if ! [ -x "$(command -v codesign)" ];
then
if ! [ -x "$(command -v rcodesign)" ];
then
echo "Cannot find rcodesign on your system, please install rcodesign."
exit 1
fi
# NOTE: Currently require https://github.com/indygreg/apple-platform-rs/pull/44 to work on other OSes.
# cargo install --git "https://github.com/marysaka/apple-platform-rs" --branch "fix/adhoc-app-bundle" apple-codesign --bin "rcodesign"
echo "Using rcodesign for ad-hoc signing"
for FILE in "$UNIVERSAL_OUTPUT"/*; do
if [[ $(file "$FILE") == *"Mach-O"* ]]; then
rcodesign sign --entitlements-xml-path "$ENTITLEMENTS_FILE_PATH" "$FILE"
fi
done
else
echo "Using codesign for ad-hoc signing"
for FILE in "$UNIVERSAL_OUTPUT"/*; do
if [[ $(file "$FILE") == *"Mach-O"* ]]; then
codesign --entitlements "$ENTITLEMENTS_FILE_PATH" -f -s - "$FILE"
fi
done
fi
echo "Creating archive"
pushd "$OUTPUT_DIRECTORY"
tar --exclude "publish/Ryujinx.Headless.SDL2" -cvf "$RELEASE_TAR_FILE_NAME" publish 1> /dev/null
python3 "$BASE_DIR/distribution/misc/add_tar_exec.py" "$RELEASE_TAR_FILE_NAME" "publish/Ryujinx.Headless.SDL2" "publish/Ryujinx.Headless.SDL2"
gzip -9 < "$RELEASE_TAR_FILE_NAME" > "$RELEASE_TAR_FILE_NAME.gz"
rm "$RELEASE_TAR_FILE_NAME"
popd
echo "Done"

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@@ -9,7 +9,7 @@ To merge pull requests, you must have write permissions in the repository.
## Quick Code Review Rules
* Do not mix unrelated changes in one pull request. For example, a code style change should never be mixed with a bug fix.
* All changes should follow the existing code style. You can read more about our code style at [docs/coding-style](../coding-guidelines/coding-style.md).
* All changes should follow the existing code style. You can read more about our code style at [docs/coding-guidelines](../coding-guidelines/coding-style.md).
* Adding external dependencies is to be avoided unless not doing so would introduce _significant_ complexity. Any dependency addition should be justified and discussed before merge.
* Use Draft pull requests for changes you are still working on but want early CI loop feedback. When you think your changes are ready for review, [change the status](https://help.github.com/en/github/collaborating-with-issues-and-pull-requests/changing-the-stage-of-a-pull-request) of your pull request.
* Rebase your changes when required or directly requested. Changes should always be commited on top of the upstream branch, not the other way around.

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@@ -2,6 +2,7 @@ using Ryujinx.Common.Logging.Formatters;
using System;
using System.IO;
using System.Linq;
using System.Net.Mime;
namespace Ryujinx.Common.Logging.Targets
{
@@ -69,9 +70,10 @@ namespace Ryujinx.Common.Logging.Targets
}
string version = ReleaseInformation.Version;
string appName = ReleaseInformation.IsCanaryBuild ? "Ryujinx_Canary" : "Ryujinx";
// Get path for the current time
path = Path.Combine(logDir.FullName, $"Ryujinx_{version}_{DateTime.Now:yyyy-MM-dd_HH-mm-ss}.log");
path = Path.Combine(logDir.FullName, $"{appName}_{version}_{DateTime.Now:yyyy-MM-dd_HH-mm-ss}.log");
try
{

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@@ -16,7 +16,6 @@ namespace Ryujinx.UI.Common.Helper
public static string LaunchPathArg { get; private set; }
public static string LaunchApplicationId { get; private set; }
public static bool StartFullscreenArg { get; private set; }
public static bool HideAvailableUpdates { get; private set; }
public static void ParseArguments(string[] args)
{
@@ -94,9 +93,6 @@ namespace Ryujinx.UI.Common.Helper
OverrideHideCursor = args[++i];
break;
case "--hide-updates":
HideAvailableUpdates = true;
break;
case "--software-gui":
OverrideHardwareAcceleration = false;
break;

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@@ -728,8 +728,6 @@
"DlcWindowTitle": "إدارة المحتوى القابل للتنزيل لـ {0} ({1})",
"ModWindowTitle": "إدارة التعديلات لـ {0} ({1})",
"UpdateWindowTitle": "مدير تحديث العنوان",
"XCITrimmerTrim": "Trim",
"XCITrimmerUntrim": "Untrim",
"UpdateWindowUpdateAddedMessage": "{0} new update(s) added",
"UpdateWindowBundledContentNotice": "Bundled updates cannot be removed, only disabled.",
"CheatWindowHeading": "الغش متوفر لـ {0} [{1}]",

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@@ -728,8 +728,6 @@
"DlcWindowTitle": "Spiel-DLC verwalten",
"ModWindowTitle": "Manage Mods for {0} ({1})",
"UpdateWindowTitle": "Spiel-Updates verwalten",
"XCITrimmerTrim": "Trim",
"XCITrimmerUntrim": "Untrim",
"UpdateWindowUpdateAddedMessage": "{0} new update(s) added",
"UpdateWindowBundledContentNotice": "Bundled updates cannot be removed, only disabled.",
"CheatWindowHeading": "Cheats verfügbar für {0} [{1}]",

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@@ -728,8 +728,6 @@
"DlcWindowTitle": "Downloadable Content Manager",
"ModWindowTitle": "Manage Mods for {0} ({1})",
"UpdateWindowTitle": "Διαχειριστής Ενημερώσεων Τίτλου",
"XCITrimmerTrim": "Trim",
"XCITrimmerUntrim": "Untrim",
"UpdateWindowUpdateAddedMessage": "{0} new update(s) added",
"UpdateWindowBundledContentNotice": "Bundled updates cannot be removed, only disabled.",
"CheatWindowHeading": "Διαθέσιμα Cheats για {0} [{1}]",

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@@ -767,8 +767,6 @@
"XCITrimmerDeselectDisplayed": "Deselect Shown",
"XCITrimmerSortName": "Title",
"XCITrimmerSortSaved": "Space Savings",
"XCITrimmerTrim": "Trim",
"XCITrimmerUntrim": "Untrim",
"UpdateWindowUpdateAddedMessage": "{0} new update(s) added",
"UpdateWindowBundledContentNotice": "Bundled updates cannot be removed, only disabled.",
"CheatWindowHeading": "Cheats Available for {0} [{1}]",

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@@ -728,8 +728,6 @@
"DlcWindowTitle": "Administrar contenido descargable",
"ModWindowTitle": "Administrar Mods para {0} ({1})",
"UpdateWindowTitle": "Administrar actualizaciones",
"XCITrimmerTrim": "Trim",
"XCITrimmerUntrim": "Untrim",
"UpdateWindowUpdateAddedMessage": "{0} nueva(s) actualización(es) agregada(s)",
"UpdateWindowBundledContentNotice": "Las actualizaciones agrupadas no pueden ser eliminadas, solamente deshabilitadas.",
"CheatWindowHeading": "Cheats disponibles para {0} [{1}]",

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@@ -728,8 +728,6 @@
"DlcWindowTitle": "נהל הרחבות משחק עבור {0} ({1})",
"ModWindowTitle": "Manage Mods for {0} ({1})",
"UpdateWindowTitle": "נהל עדכוני משחקים",
"XCITrimmerTrim": "Trim",
"XCITrimmerUntrim": "Untrim",
"UpdateWindowUpdateAddedMessage": "{0} new update(s) added",
"UpdateWindowBundledContentNotice": "Bundled updates cannot be removed, only disabled.",
"CheatWindowHeading": "צ'יטים זמינים עבור {0} [{1}]",

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@@ -767,8 +767,6 @@
"XCITrimmerDeselectDisplayed": "Deselziona Visualizzati",
"XCITrimmerSortName": "Titolo",
"XCITrimmerSortSaved": "Salvataggio Spazio",
"XCITrimmerTrim": "Trim",
"XCITrimmerUntrim": "Untrim",
"UpdateWindowUpdateAddedMessage": "{0} aggiornamento/i aggiunto/i",
"UpdateWindowBundledContentNotice": "Gli aggiornamenti inclusi non possono essere eliminati, ma solo disattivati",
"CheatWindowHeading": "Trucchi disponibili per {0} [{1}]",

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@@ -728,8 +728,6 @@
"DlcWindowTitle": "DLC 管理",
"ModWindowTitle": "Manage Mods for {0} ({1})",
"UpdateWindowTitle": "アップデート管理",
"XCITrimmerTrim": "Trim",
"XCITrimmerUntrim": "Untrim",
"UpdateWindowUpdateAddedMessage": "{0} new update(s) added",
"UpdateWindowBundledContentNotice": "Bundled updates cannot be removed, only disabled.",
"CheatWindowHeading": "利用可能なチート {0} [{1}]",

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@@ -767,8 +767,6 @@
"XCITrimmerDeselectDisplayed": "표시됨 선택 취소",
"XCITrimmerSortName": "타이틀",
"XCITrimmerSortSaved": "공간 절약s",
"XCITrimmerTrim": "Trim",
"XCITrimmerUntrim": "Untrim",
"UpdateWindowUpdateAddedMessage": "{0}개의 새 업데이트가 추가됨",
"UpdateWindowBundledContentNotice": "번들 업데이트는 제거할 수 없으며, 비활성화만 가능합니다.",
"CheatWindowHeading": "{0} [{1}]에 사용 가능한 치트",

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@@ -728,8 +728,6 @@
"DlcWindowTitle": "Menedżer Zawartości do Pobrania",
"ModWindowTitle": "Zarządzaj modami dla {0} ({1})",
"UpdateWindowTitle": "Menedżer Aktualizacji Tytułu",
"XCITrimmerTrim": "Trim",
"XCITrimmerUntrim": "Untrim",
"UpdateWindowUpdateAddedMessage": "{0} new update(s) added",
"UpdateWindowBundledContentNotice": "Bundled updates cannot be removed, only disabled.",
"CheatWindowHeading": "Kody Dostępne dla {0} [{1}]",

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@@ -728,8 +728,6 @@
"DlcWindowTitle": "Gerenciador de DLC",
"ModWindowTitle": "Gerenciar Mods para {0} ({1})",
"UpdateWindowTitle": "Gerenciador de atualizações",
"XCITrimmerTrim": "Trim",
"XCITrimmerUntrim": "Untrim",
"UpdateWindowUpdateAddedMessage": "{0} nova(s) atualização(ões) adicionada(s)",
"UpdateWindowBundledContentNotice": "Atualizações incorporadas não podem ser removidas, apenas desativadas.",
"CheatWindowHeading": "Cheats disponíveis para {0} [{1}]",

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@@ -728,8 +728,6 @@
"DlcWindowTitle": "Управление DLC для {0} ({1})",
"ModWindowTitle": "Управление модами для {0} ({1})",
"UpdateWindowTitle": "Менеджер обновлений игр",
"XCITrimmerTrim": "Trim",
"XCITrimmerUntrim": "Untrim",
"UpdateWindowUpdateAddedMessage": "{0} new update(s) added",
"UpdateWindowBundledContentNotice": "Bundled updates cannot be removed, only disabled.",
"CheatWindowHeading": "Доступные читы для {0} [{1}]",

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@@ -728,8 +728,6 @@
"DlcWindowTitle": "จัดการ DLC ที่ดาวน์โหลดได้สำหรับ {0} ({1})",
"ModWindowTitle": "จัดการม็อดที่ดาวน์โหลดได้สำหรับ {0} ({1})",
"UpdateWindowTitle": "จัดการอัปเดตหัวข้อ",
"XCITrimmerTrim": "Trim",
"XCITrimmerUntrim": "Untrim",
"UpdateWindowUpdateAddedMessage": "{0} อัพเดตที่เพิ่มมาใหม่",
"UpdateWindowBundledContentNotice": "แพ็คที่อัพเดตมาไม่สามารถลบทิ้งได้ สามารถปิดใช้งานได้เท่านั้น",
"CheatWindowHeading": "สูตรโกงมีให้สำหรับ {0} [{1}]",

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@@ -728,8 +728,6 @@
"DlcWindowTitle": "Oyun DLC'lerini Yönet",
"ModWindowTitle": "Manage Mods for {0} ({1})",
"UpdateWindowTitle": "Oyun Güncellemelerini Yönet",
"XCITrimmerTrim": "Trim",
"XCITrimmerUntrim": "Untrim",
"UpdateWindowUpdateAddedMessage": "{0} new update(s) added",
"UpdateWindowBundledContentNotice": "Bundled updates cannot be removed, only disabled.",
"CheatWindowHeading": "{0} için Hile mevcut [{1}]",

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@@ -728,8 +728,6 @@
"DlcWindowTitle": "Менеджер вмісту для завантаження",
"ModWindowTitle": "Керувати модами для {0} ({1})",
"UpdateWindowTitle": "Менеджер оновлення назв",
"XCITrimmerTrim": "Trim",
"XCITrimmerUntrim": "Untrim",
"UpdateWindowUpdateAddedMessage": "{0} new update(s) added",
"UpdateWindowBundledContentNotice": "Bundled updates cannot be removed, only disabled.",
"CheatWindowHeading": "Коди доступні для {0} [{1}]",

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@@ -728,8 +728,6 @@
"DlcWindowTitle": "管理 {0} ({1}) 的 DLC",
"ModWindowTitle": "管理 {0} ({1}) 的 MOD",
"UpdateWindowTitle": "游戏更新管理器",
"XCITrimmerTrim": "Trim",
"XCITrimmerUntrim": "Untrim",
"UpdateWindowUpdateAddedMessage": "{0} 个更新被添加",
"UpdateWindowBundledContentNotice": "捆绑的更新无法被移除,只可被禁用。",
"CheatWindowHeading": "适用于 {0} [{1}] 的金手指",

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@@ -728,8 +728,6 @@
"DlcWindowTitle": "管理 {0} 的可下載內容 ({1})",
"ModWindowTitle": "管理 {0} 的模組 ({1})",
"UpdateWindowTitle": "遊戲更新管理員",
"XCITrimmerTrim": "Trim",
"XCITrimmerUntrim": "Untrim",
"UpdateWindowUpdateAddedMessage": "已加入 {0} 個遊戲更新",
"UpdateWindowBundledContentNotice": "附帶的遊戲更新只能被停用而無法被刪除。",
"CheatWindowHeading": "可用於 {0} [{1}] 的密技",

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@@ -49,7 +49,7 @@ namespace Ryujinx.Ava.UI.ViewModels
public AboutWindowViewModel()
{
Version = Program.Version;
Version = App.FullAppName + "\n" + Program.Version;
UpdateLogoTheme(ConfigurationState.Instance.UI.BaseStyle.Value);
ThemeManager.ThemeChanged += ThemeManager_ThemeChanged;

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@@ -383,7 +383,7 @@ namespace Ryujinx.Ava.UI.Windows
await Dispatcher.UIThread.InvokeAsync(async () => await UserErrorDialog.ShowUserErrorDialog(UserError.NoKeys));
}
if (ConfigurationState.Instance.CheckUpdatesOnStart && !CommandLineState.HideAvailableUpdates && Updater.CanUpdate())
if (ConfigurationState.Instance.CheckUpdatesOnStart && Updater.CanUpdate())
{
await this.BeginUpdateAsync()
.ContinueWith(

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@@ -296,7 +296,7 @@
Margin="5"
Click="Trim"
IsEnabled="{Binding CanTrim}">
<TextBlock Text="{ext:Locale XCITrimmerTrim}" />
<TextBlock Text="Trim" />
</Button>
<Button
Name="UntrimButton"
@@ -304,7 +304,7 @@
Margin="5"
Click="Untrim"
IsEnabled="{Binding CanUntrim}">
<TextBlock Text="{ext:Locale XCITrimmerUntrim}" />
<TextBlock Text="Untrim" />
</Button>
</StackPanel>
<StackPanel